#psyker-class
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Hello to all my siblings out there!
PSA: You CAN block snipers with the Deflector blessing. All you have to do is disable the trait Kinetic Deflection.
Catfish messaged me back and pushed my bug report along to the devs and it is now officially acknowledged as a bug.
PLEASE POST CRASHES AND ERRORS IN THE ‘TECHNICAL SUPPORT’ CATEGORY INSTEAD We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation. Issue Description: When you do not have the perk Kinetic Deflection enabled you are able to block sniper shots which deplete stamina before dam...
i love those collars
I'm pretty sure I had rending shockwave on a voidstrike at one point. But I could also be misremembering things too, haven't seen it as often outside of that one time though so maybe it wasn't intentional?
It stops him from biting at the stitches
Does anyone know how Bloodthirsty works? Not sure if it's trash, rolling it on Force Sword. 🤔
Isn't that crit on special kill?
If so it gives you 5 seconds of guaranteed crits after special kill
At least that's what I was told, never seen it myself
yes
thats sexy
Don't celebrate yet, you need brutal momentum on that first
And no limbsplitter, it absolutely destroys a mk VIII

Hey, you can at least hold on to it even if it rolls limbsplitter
We're getting crafting Soon™️ so I'd be all kinds of excited
I still have that 380 surge staff I'm sorta sitting on
Bromentum antox does pretty good for horde clear.
It's kind of funny when I have to dive just to help my teammates that are getting swarmed by poxwalkers.
god emperor, finally enjoining playing with warp battery after this patch... so much 🙏
tips for Going out with a Bang ?
i did it in a private lobby with ogryn friend. i think it was hi-intensity, then we gathered some specials and i killed myself. wasnt easy and almost failed
doesn't warp flurry like not work right or something too?
yeah its fucked on the trauma staff
-50% charge speed sounds really good in theory
I feel like that's the staff i'd want it on most
other then like all of them becuase staffs have mostly pretty bad blessings
commsplex malice. After the hacking event when you press the elevator button there will either be a shotgunner or gunner spawn on the stairs from where you came into the room. Ask your team at the start of the level to not shoot the elites that will be around you at this point. Hold rightclick brainburts so your'e at 100% peril then switch to staff and leftclick
explode on the elites
gg
Here is my unlock of it using that location. Got an extra to boot.
sad. I wish I could trade Shred with the head taker.
isnt brutal momentum best in slot though?
It is, Shred is rather useless.
unless zealot I guess. Well thats fine then, just swap shred when the update hits np
my zealot got it, I sent it to the wrong channel.
oh well shred is good for the zealot crit build. Real good.
Yeah, I actually don't know which one is better, head taker or shred. but I guess it's fine.
On zealot its gotta be shred. You take the crit synergies and its awesome. Roll away unyielding for flak and thats golden. easy 40% crit chance.
any tips to make voidstrike work? I just can't see it better than purgatus or surge and I want to like it
the explosion part is meh, use it like a rail gun to blast holes at head heigh in hoards
Ok. but it's not like I can change the blessing though lol.
tm
So soon? what a surprise
(it may or may not actually be next week)
I don't think they set a date
other then next patch
yeah... they didn't say any date, only "next patch" so we assume it's next week thanks to the last couple patches being weekly
but since that one should be beefy... I wouldn't guarrantee next week (tm)
This is an aboslute chonker though, and on a zealot with bleed build shred is infinitely better than headtaker for a MK 7 taxe
This is basically a literal god roll for zealot. Possibly the best weapon I've ever seen. Hard to tell if you're having a jolly and posting it in ignorance for laughs. Like "hey y'all check out this rusty used sword I got" then pullin out fuckin excalibur
im pissed with the character creation
thought to have done a good character but it's saying weird stuff about a beloved one
and slaying the emperor
it's creeping me out
@idle bay got help to clear out the frustrating penances, now its just a matter of time for the cowl
So Bang is done, and pick and mix left ? 🙂
I played a lot of zealot but didn't get any good axe, so I'm not familiar with the tactical axe, most of the time I just use the knife.
I got everything done except all 7 on heresy + and 100 missions.
People on the internet keep having this theory the beloved one is a shard of the Emporer, I don't know how that works though.
Ah now you can just play the game normally to get the things 🙂
Yes...I shall retire into a mountain cave to recover from the numerous sudoku attempts made today.
Seriously, it was a pain in the ass
But I just believe it is a daemon, the Emporer seems more like a cold heart robot right now, it does not fit.
Since the tactical axe has sliders for Crit, Finesse, and Damage, having high values in all 3 of those lets you get very stupid high DPS. It also gives you a base crit chance of about 15% even before shred or Bloodletting increase it, making it very easy to live most of your life at the 50% crit cap. Brutal Momentum on a Mark 2 will also mean that you have excellent crowd clear with those strong attacks. The MK2 has some jank to it in that one of the attacks in its auto sequence is bad and you'll want to replace it with pushstab to reset your auto sequence. its like the third or fourth swing. Zealot chat could tell you more. Its an excellent weapon you've got an def worth learning to use.
I will definitely try it later, thank you for the explanation.
rip sweet brute
I cry tears of blood for Bang. I despise it with a passion.
I still dont have the push one lmao
pick and mix there's a couple good spots specially in Heresy+
Dont give up skeleton
Oh no, I'm done with all the other penances
All but Going Out With A Bang
And I hate it, its smug aura mocks me.
I did not care for that penance
It insists upon itself
I wish I did not have to care for it, but when it's literally the last class-related penance I have, I just want it over with.
The changes to the charge system are so nice
It makes playing psyker a lot more bearable
Agreed. Lovely changes that makes Psyker feel... better.
what changes did they make to the charge system
I love when i try to get progress on the absolute garbage pile that is "complete secondary objectives" weekly, and then a psyker with a + wound and no health trinkets takes the last grim, and loses it 2 minutes later, why do these contracts exist, all they do is make me hate pubs more than i already do
Does shred require you hit the same enemy repeatedly or does it persist as long as you are hitting anything
pity
Is decapitator any good on antax?
no power cycler
weak
congrats on blowing yourself up
It was my last penance.
Thank you, I am proud of being done with something so unfun that made me a burden to my team and made me look like a bellend.
grats on knocking out one of the dumbest achiev for cosmetics any game dev company has ever made
you have more patience than me sir
I feel lucky for getting OWAB on a doomed heresy run
all i need to do now is pick & mix with malleus
pick & mix never wants to unlock for me no matter how many specials I put down with kinetic barrage
always a vet will find a way to cuck me
That is also my last penance and I don't think I will ever do it.
It's fucked up that I know they can never actually change these because so many of you have already beat your head against this wall and there'd be an outrage if any of it were changed.
I have no patience, I am just stubborn and stupid, which is exactly what is required.
Comms-Plex on Malice is your best bet. The room before the one with the interrogator and the elevator spawns 3-4 Shotgunners after the event is triggered. Just wait at the stairs that separate the two rooms while you're at 90% peril, and once they spawn, charge yourself to 100% with your BB charge (charges faster than the sword/staves), run at them then swap to your staff and left-click.
Shotgunners only require the explosion to die, compared to Ragers who need to be softened up before you can kill them with said explosion.
That, or an Ogryn friend you can bother to herd some Ragers with a shield. You'll then need something like the Purgatus staff to damage the Ragers a little and pray your explosion kills them.
@pine relic I wish you all the best in your pursuit of redemption, Sibling.
Seriously, the guy who designed this penance can go right ahead and suck on Nurgle's tits-
Thank you so much, I'm simply not interested to do it 😂
Seeing how IQ-of-a-brick stupid it is, I completely understand.
All the penance that I intentionally did are done in two games, so I just won't spend that much time on penance.
You have the spirit.
I'm a completionist, to some degree.
Depending on how terribly obnoxious or utterly charming a game can be, I'll dedicate some time doing the achievements.
For exemple, PAYDAY 2. Always loved the franchise since the first, I dedicated a long time playing PD2, and I have gathered 1023 out of the now 1314 achievements. After some time, I grew bored and didn't bother with the rest.
Or I 100% completed Death's Door because my love for this game has no bounds. Seriously, if you like Rogue-likes/lites, try Death's Door, it is really charming.
And even if the game is nowhere near optimal, I love Darktide's gameplay and figured "Eh, might aswell complete the penances, there's not that many of them."
So yeah.
Banging my head against a wall hoping to break it with my bare forehead is nothing new to me; still doesn't make the task any less annoying.
To change the subject, is this sword worth upgrading, Siblings ?
modifiers are good but sprint efficiency needs a reroll
executor is a weird one on FS
iirc heavy charged locks onto weak spots if they're visible to you
run it and see if that's the case
last game man
I had 4, going for last, at 90% charge
fucking blue glow you could see like a beacon in the dark
"Can't miss, won't miss."
Veteran finds a way to shoot it while being swarmed in mele
I am convinced a good portion of playerbase literally doesn't know that glow is BB
Got pick n mix by "accident" while on high intensity heresy, feels good
especially after trying hard and not getting it for like 1 week haha
our veteran was dead, probably that's why haha
oh shit i just got a nice rolled laspistol
grats! btw. do we get a special force push while equipping pistols? I think I saw something like this on one of the YT videos but not sure
btw is psychic communion a good/decent feat? i have always used either cerebral laceration or psykinetic aura, but psychic communion could have potential, at least on paper, considering the massive amounts of trash mobs in higher difficulty hordes.
it was awesome before, since new patch keeping your stacks up is no longer a problem so I would say run aura or CL, depending on what your team needs more
If you use the toughness on warpcharge feat with it you’ll will become a total tank, but aura is just so good. I think it’s worth having so fun with but it’s not the try hard option
i mean CL could be useful against ogryn enemies (and especially bosses) as a supportive thing, but yeah i guess aura is best to have for playing with randoms...
also because randoms tend to scatter and not stick together so when you pick aura or CL (especially aura) is still beneficial to you, while communion depends on coherency a lot
Not even just randoms. It’s just a huge buff to the whole team. I frequently pop kinetic barrage, kill a few guys, and then realize my ult is already up again. Rinse and repeat
hmm but what about ascendant blaze? i think it is the only thing that makes psyker ult into an offensive ult, rather than just utility for BB like what kinetic barrage is...
quick question, does "ventilation purge" global condition also guarantee several Demonhosts during a mission just like the power outage one?
not sure, but i am guessing the answer is no
I find AB to be pretty slow and awkward since it’s not work using unless you have 6 charges but also consumes them so you can’t really spam it. Plus if your using AB you probably are using purge staff to which does does what AB does but better
i actually saw someone else in a random match using surge with AB, for some reason.
Yea that guy was gimping himself
Surge with AB can be pretty good now.
also i have a tendency to instinctively use psyker ult as a panic button if i get swarmed into melee, so i am not sure if kinetic barrage will be worth it for me unless i somehow get rid of my habit of using the ult the way i do...
You can still do that with KB
and it's the only option that doesn't wipe your warp charges when you do that
With the aura + KB I just constantly spam ult even when not using it to BB
I was doing the exact same thing I used to be greedy with the ult Incase I was about to explode, but when you realize just how fast aura can recharge it ult spam becomes are reflex too
Melee is irrelevant but good against shooters
Yeah i ult a lot with aura
hmm true, but im not sure if me picking KB eventually causes me to never use it because i wanna save it for BB usage...
I just don't bother saving it unless i hear a dog and a teammate is standing dangerously far away
cooldown is short enough and i have aura
If i need BB, it'll be up in time anyways
you can probably tell that i tend to imagine the worst case scenario problems first when making decisions like this...
Sometimes I even use it just to top off my charges on a pack of scab shooters or something. If you kill even 2 elites in the mean time you’ll have it back before you know it
sure but what is your alternative solution? not having it?
having the option to BB faster after F is a positive
yeah, okay you guys have managed to convince me that KB is the best option. you happy?
Yes
I'm not trying to say it's better than everything else. Just that it's a good option and that it's still useful for your playstyle
if you wanna go ab i'm not gonna judge or anything
also now that i remember to mention it, fog missions are terrible...
That's how I see it: If you are playing with a good team and well coordinated with a good vet taking care of most specials etc. then AB is better, especially on high intensity damnation because of hordes (let's assume heresy being the "default" difficulty level for the sake of this argument). But if you are playing with randoms and not sure about your team's ability to deal with tricky groups of elites and sudden specials then KB is better because it allows you to "intervene" more often and more effectively.
but that's just my opinion mostly from experience playing a lot of heresy and some damnation with both crappy groups and highly coordinated ones
The Emperor blessed me :)
Is this any good, Siblings ?
Can telekinetically push enemies away without needing to switch to your melee. Seems good in my book.
The thing is hoard clearing is already one of the psykers strengths. KB just lets you help the team more by quickly blowing up bulwarks and crushers which the vet really can’t
AB on the other hand is in direct competition with your own purge staff and it’s losing
I feel like on Damnation high intensity you need more than just purge to clear mass hordes + weaken larger groups of elites (that often come together with hordes)
My experience is that if you have a decent combination of Ogryn + Preacher on the team the bulwarks die instantly and I don't really need to switch to BB to help the team out and you generally just purge away and hit ult whenever you can because your stacks and ult itself will be back in no time (thanks to AB and aura)
But of course I can't deny the strengths of KB, I personally run KB on Heresy and AB on Damnation with the rest of my build pretty much the same.
Siblings, it is with pride that I can now say that I am Imperium-certified.
congrats!
Thank you, Sibling
I'd argue AB doesnt compete
instead it gives you an easy way to fill charges with purge
Hello, siblings. Regarding Warp Absorption, what exactly counts as a "Warp Attack"?
Most likely anything that causes peril to build
Besides blocking/shoving of course
this is not a good heuristic for knowing what fits in any gameplay category in a fatshark game
in this case the category in question isn't even consistent between feats
brain burst for example counts as warp for warp absorption, but non-warp for cerebral lacerations
Force Sword special, Voidstrike P/S, Trauma P/S, Surge P, and Brain Burst
I think that covers it
Best info we got at the moment
So if I'm using a Kantrael Mk XII on Vet, am I still better off with the reload speed on Elite kill than I would with Deadshot?
Siblings, small question: What are the best stats to have on a Curio ?
For Psyker, I'd say a +Wound, +Health, and +Toughness, with Toughness Regen, DR/Gunners, and maybe Corruption Resist?
Hmm.
Is based on the build.
Deflector likes Block Cost Reduction/Stamina Regen/ Stamina.
Otherwise, opinions differ in terms of toughness and health.
I play full health on all curios
I'd probably go with one Toughness and two Health instead, also depending on your build
I love Voidstrike, so Warp Absorption goes brr on hordes
If you're using Purgatus, Essence Harvest (with Ascendant Blaze)
When you have problems with range enemys = stack toughness
When you want to survive longer = health.
Its very easy to decide 😛
Toughness also helps with health indirectly
Noted. Thanks a lot, siblings !
you can use the enemy damage numbers to see what toughness breakpoints you care about and build around those
Yeah.
Shotgunners on Damnation Destroys the default 100 Toughness with one shot and deal some Damage to the Lifepoints (20-30HP)
697 votes and 144 comments so far on Reddit
144 toughness damage if all the pellets hit you
Better to dodge.
definitely
Or block the bullets 😄
I think picking some number of shooter shots is the more realistic way to choose a number
Or kill that motherfucker before he even knows you're there.
since those it's less feasible to always avoid entirely
so you take enough toughness in your curios for that, and no more
Psykers some day
Block the bullets with bullets
I just found out psykers do a force push with the laspistol
Psykers, should we melee through the blue fire or leave it alone?
Soulblaze?
Melee
sure if theres nothing else to do go ahead but if theres ranged threats its preferable to shoot those instead
@ornate sand @north cradle
- 3x HP or 3x Thougness is the best . 1 Wound 1 Though 1 Hp is the very bad beta starter habit . Not effective and outshined by everything else BY FAR.
- detailed answer towards WARP BASE / WARP ATTACK in file
It's a text file not a bin file
Thougness is not worth getting 166 on max (3x17+3x5=66+100base)
You can get the feat for 10-33% Reduced Damage based on perril BUT you never want to stay on high perril no matter which situation or build! You want to get high perril and unload or quell down fast for Quititude or to be able to perform for the team (brainburst,staffs etc)
3x HP gives you 100Though and around 250+HP which helps you with grims,corruption in general , bigger health pool obv. Additionally getting downed lets you stay 10hp+ above wound number1. Wound is just personal preference nothing to calculate or help here. If you need it and you need practice get it
I dont trust Senji
<3
I trust in horny.
Shit
Typo
I trust in my comrades. Not Senji
Senji not comrade
Fine by me . Lonewolf
i trust the blue fire
just brainburst and watch the vet steal those instead
why no stun?
Where can I ask people to help me out with brain burst the boss penance?
LF help with Malleus Monstronum penance ready to return the favour with shield ogryn https://discord.com/channels/727074276724965407/1032365652192792588
there it is
Warp Nexus and high peril is a build, so that's a reason you may be at high peril on purpose.
Though, from what I understand, it seems like they made it to where Warp Nexus on your staff no longer applies the crit bonus to your melee.
"finally a purga staff with 80 radius and burn... and..... 45 warp resist.... and 30 quell speed"
anyone have any advice on how to suicide bomb elites
like which elites i should aim for? because alot of them keep brushing me off
Check the psykanium on which of the elites die on the difficulty you try it on. Shotgunners or gunners are usually the go-to
ty
worst tattoo imo 😛
is there only 1 MK of force sword?
Yup; only one mark so far
though, in the Psyker trailer, there was a different mark/model that had a heavy thrust attack
so it's presumably not going to be the only mark in the future
Hello siblings! Spreading awareness about a bug report I've done that the devs have acknowledged due to Catfish's assistance. We CAN block snipers! https://forums.fatsharkgames.com/t/kinetic-deflection-disables-the-deflector-blessing-against-snipers/75140
PLEASE POST CRASHES AND ERRORS IN THE ‘TECHNICAL SUPPORT’ CATEGORY INSTEAD We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation. Issue Description: When you do not have the perk Kinetic Deflection enabled you are able to block sniper shots which deplete stamina before dam...
yeah but you can block less stuff without kinetic deflection
does it eat into your hp if u block a sniper?
Sniper shots go through deflector blocks, dealing damage as if they had hit you directly.
Look at the bug, it has been marked acknowledged, the devs were able to recreate this bug.
i found a weird visual (i think) bug when charging BB
did u read the bug post?
the bar went 20% ish instantly
i tend to get that bug if I switch from the Brain Burst LMB to RMB or vice versa
or if I ult right after beginning the cast on my Brain Burst (with Kinetic Barrage equipped)
seems to be related to the charge rate of BB changing midway through a cast or something; it doesn't occur reliably, but I've personally seen it happen only under those specific conditions
seriously this is so annoying. mobs ignoring cc such as push, surge, and purg primary needs to be fixed
very often it is straight up game ruining
seems to be related to the other Psyker BBing the dog, which presumably causes some stagger
so far, the game is extremely bad at handling multiple sources of stagger at once
ive had it happen many times when i was last man standing. it would show my surge connecting to the dog and dog gave zero fucks
with push theres a chance that i screwed up sure
I've had instances where a charged trauma staff did not stagger dogs even though they usually get staggered
https://i.redd.it/mt6ilpckbmha1.jpg
Have you guys seen the demonhost sword from the subreddit?
quietude psykers are gonna say that this is their perfect force sword
WTF
0% it mean you are immune to warp right?
It means more potential toughness 😛
"buzz buzz buzz buzz buzz"
Just got two malleus monstronums done in one match
Just got pick and mix accidentally by having the worst team ever
Just tanked a Daemonhost at damnation with duelling sword mk V and a +2 stamina curio without kinetic deflection. Siblings, run a stamina curio. It's some really good shit.
sounds more like your dodging tanked it
The attacks do 3.5 stamina damage
so 1.75 with the DS and no bcr
that's the strat 
So we buildin for daemonhosts with +9 stamina (3x3) , stamina regen and block efficiency right : D ?
Since the fix i'm always running +3 Stamina curio. It makes no sense to not equip one 🙂
No need. Just one stamina curio with a little stamina ragen and it's good
on...damnation...?
Yea it does. When you don't have one. 😭
You dodge first and last attack and block the hits in the middle.
Depending on which attack lands you can take 2 or 3 hits before she gets to your toughness/ hp bar
But the stamina regens really fast back to full so unless you can afford to make mistakes every other attack chain.
btw Force Sword Special Attack Kill gives 15 Toughness back (with default 100 Toughness). I think its 10 from Warp Abosrbtion and 5 from Meele Kill.
I'm hoping that the 2-handed Force Sword's special acts like the Power Sword so that I get toughness back on kill, giving me a reason to run Warp Absorption
Yes so after 7 special attack kills you have your toughness fully back. "Profit" 
The 10% on warp kills should just be 10% on kills
another reason for zealots to be depressed if we ever got more toughness on unconditional melee kills
zealots and ogryns have toughness blessings on their weapons
true; maybe we'll also get toughness blessings on our 2-handed force sword. I'm on extreme hopium right now
Zealot had it on two weapons and they're both not great with the weapons
we don't even get an extra 2.5% toughness on melee kills; AT LEAST GIVE US A TOUGHNESS BLESSING ON A FORCE MELEEEEE
But we have non stop Toughness regen through 1st feat.. having extra on weapon is excessive.
assuming you're running Psychic Communion and/or Ascendant Blaze (which would either be situational or you're running Purgatus)
and Quietude requires downtime
Nope - Axe and Surge and it's still mostly non stop
oh wait, are you talking about Quietude, the get toughness on quelling?
yeah, Quietude's pretty good with a non-Force melee
though I personally run Force weapons in both slots, so I need to actively quell for any substantial amount of toughness
Essense Harvest + Psychic Communion + Kinetic Flayer and active fighting is enough usually to keep toughness regen going when it's needed
And not tanking shooters fire with a face 🙂
my problem with Psychic Communion is that probability is involved
It's high enough 🙂
4% chance is low af
Expected value of 30% per 25 enemies
Higher than chance of getting 380 Surge staf wich is probably a negative value
Kinetic is definitely more reliable
oh yeah, forgot about flayer
But idk, I'm not a fan of Essence Harvest
And throw occasional BB into the that
especially since it doesn't stack
I just find it ruins my flow more than quelling does
at this point i'm not sure which is lower - chance of getting 380 Surge, or simply above 360 Thunder hammer on Zealot.
I actively avoid using Brain Burst if I can and I don't run Communion, so it's not that good for me
Imagine another Warp Charges buff - when they no loner fall off , and you loose them only via 1st or 2nd lvl 30 feats
Horde Clear / Stunning - Support /
so far, all of our Force Staffs are crowd-control, so crowd controlling is our main duty
we have some anti-armor in the form of our Brain Burst and Force Sword
and we have some anti-shield in the form of Brain Burst
Use Guns
Brrrr
The role you take is more about what weapons you use
Than what class you play
I'd say the Psyker's role is crowd control, and your choice of weapon dictates what type of crowd control, whether it be horde clear or keeping big enemies down
Psyker's role is crowd murdering
Or CC
Or mobility
Or long-range sniping
Or survivability
for when they make another map like consignment yard's finale
Psyker, because of warp powers and blocking bullets
I forget what the voice is called, but the cooky German accent Psyker is by far the funniest voice in the game
Zealots bring a knife to a gunfight and die.
Psyker reaches 100% Peril and explodes and dies. 😛
yea savant is the french enforcer
I stream on Twitch! https://www.twitch.tv/swaeelo
More information https://www.playdarktide.com/
Developer Website https://www.fatshark.se/?utm_source=linktree&utm_medium=web&utm_campa...
it's Loner
in my head, the energetic german voice never made me think of it as the loner
enforcer? thats savant
does it ever happens to you that you unlock a weapon and it's not aviable in the shop?
All the time when leveling up, the shop is pure RNG
Loner is Enforcer.
Nevermind.
I was sure it was Loner, though.
Oh well, guess I'm just tired.
It depends on your build and loadout selection. The currently strongest are:
- horde clear (purge staff)
- CC bot (surge staff)
But you can also find some land between these two extremes with trauma staff and void staff.
Then you can also run range + elite/special killer with lasgun and BB build but you should take kinetic deflection in that case for extremely good revive potential or you bring nothing to the table that a veteran couldn't do better.
With surge and purge you can either go dedicated staff build or run them along side a BB based build so while there aren't that many viable ranged weapon choices, you can alter your role with feats regardless of the choice of weapons.
For melee anything goes, try to pick something that fills a weakness in your build:
- duelling sword for mobility, cleave and ok mutant DPS
- force sword for self defence & killing mutants fast, poor vs horde tho and slow auto quell
- combat blade for max mobility, ok against horde and elites but not best
- combat axe (especially mk V) for good damage vs everything, low mobility
- devil's claw for horde clear but sucks vs armour
Don't forget the dead weight role (trauma staff)
Trauma staff is fine as long as you're not using it all the time
Trauma staff is fine as long as you aren't using it 
Yeah; in the same way that you cover up the Surge staff's weakness by using your melee
Trauma is not that bad. It's the king of mixed hordes but suffers greatly if there is not a good chocke point.
Bring a melee with decent horde clear and anti-armor, and you're usually fine.
Unless it's been changed, it only flings hordes around and doesn't really do damage outside of the middle
yeah, which is why you don't use it for pure hordes
Which ironically makes them harder for your team to mop up
and beyond hordes, Trauma is good for killing ranged (assuming that they're not elevated above you; in which case, you're going to have a painful time)

to be fair, you could do the same with purg and face-tanking ranged
You're overwhelmingly better off with purge is the thing
but I usually take a bit too much chip HP with that to be comfortable
Or we could stop this pedantic bickering and realize we can use what we want as long as we know it's strengths and weaknesses
no
Understandable. Have a good day.
I will use chainaxe/autopistol in damnation and force my team to carry me
lmao ok that's an extreme I wouldn't advocate for
As long as I know it's strengths (none) and weaknesses (big) it's fine
Hey I never said all weapons were on equal terms
but the staves all bring SOMEthing to the table
a bit extreme to say it has no strength and weakness
Bringing something doesn't mean that something is comparable to other somethings
if I were playing a true solo run, Trauma is pretty competitive on certain maps for completing objectives
No, but this is a game with people you cannot control the actions of. everyone has their fun in certain ways and it's no more or less valid than your way.
Which is where a lot of off meta advocates get themselves stuck logically
what's wrong with that?
Parroting the same "X is bad, never use it" rhetoric isn't helping anyone but yourself
I never said it was the best
It has its uses, and it's not necessarily a detriment if you use it properly
I just think that Trauma gets a bad rep because it's one of the staffs that scales particularly hard with stats (e.g., charge rate scales from 2.5 to 1.0)
More like it's "X is bad, it should be buffed/reworked to be good".
trauma is aight now
Yeah and in the meantime it's still fun for somebody
"fun"
If someone spends enough time with something in the game they tend to learn how to pull their weight with it
Or they flatter themselves that they're pulling their weight with it, but in actuality are making their team carry them
That's not your call to make
That's not your call to make
Chaxe is by no means bad currently
On Zealot at least
If you can only pull your weight with meta weapons then you're not good at the game tbh
I've got one with T3 slaughter + T3 Thrust and it kinda slaps TBH
Well hopefully you realize that while you've been going back and forth with me, others in here are agreeing more with my stance than yours in general.
chain weapons are so cool i wish psyker got more of them
I'll have to take a look at it post buff, it was previously the undisputed worst melee weapon
arms too weak
Let people enjoy things. You can stay mad in the meantime if you want.
Thrust fix did a lot for it
Last round of buffs were nice too
T4 is +60% power for fully charged heavy
Didn't work with rev attacks a while ago
So it was useless
Now it does work with rev attacks it's a one shot machine
I would never recommend running it without at least slaughterer
But with slaughterer it's good
Me absolutely demolishing the game and carrying my team with my braced agri vet in damnation is hardly just pulling my weight
their point is that you can pull your weight with off-meta weapons
they're not disputing that meta weapons will do more than just pull your weight
I definitely wouldn't recommend autopistol though I have done Damnation with it, but if you somehow get the god roll T4 pinning fire on it, especially if you somehow get that with cavalcade secondary it's surprisingly alright
Yep, actual brainlet response tbh
Yeah very few melee weapons are actually can't carry your weight bad currently
At least with the right rolls
Obviously if you bring in a grey 280 laspistol you're trolling
My point is that can and do are very different things
But that's like, not actually happening
Off meta warriors have a high rate of overlap with contrarians and will champion weak weapons to make themselves feel special and overvalue their contribution
If someone isn't pulling their weight then it's a skill issue
I've seen people with very meta loadouts not carry their weight plenty
yeah, but we're not really overvaluing our contribution are we
we're just saying that we'll "pull our weight"
Sounds like you just have a chip on your choulder
I've yet to see a single trauma staff user make me think "wow I'm glad we have a trauma staff user"
purg's undoubtedly the king, but I don't think that the Trauma staff is amazingly far behind in terms of utility and strengths
idk man i think thats a you thing sound u got some underlying issues
idk man i think thats a you thing sound u got some underlying issues, looks like I struck a nerve
yeah that kinda proves my point
Yeah that kinda proves my point, you didn't make an argument
hope u sort out whatever it is
Trauma is good but TBH I'm used to people under valuing it at this point
Hope you recover from the emotional trauma that makes you so attached to the trauma staff
He's a verified contrarian so I'm surprised he's not using trauma 24/7
this was the only thing i said about trauma
This time, I've seen you defend gun psyker and trauma as being good or great on multiple occasions
nah not really
I forgive you too for being a contrarian
I know it's highly contagious and not your fault
Nah not really
The issue with gunpsyk is that it's just massively inferior to playing vet with the same gun
greetings, is there anyone here who might be able to help me get the "90% dmg to monstrosity penance" for psyker?
It's a dollar store vet
Its trash, but fun to play
If they made kinetic flayer reduce its cd on hit
I could see it being way more interesting
Let me just go get an infernus recon on my vet
A fucking infernus recon dropped twice on my psyker
Headhunter psyker isnt too bad either
well yeah comparing gunplay with vet is not fair lol
Like this?
with the warp charge changes, you have a 35 second window to get a flayer proc on an enemy, so it's not that bad
Yes and no. BB means you always have an option for Bulwarks, Crushers, and Snipers no matter what gun you're using. That lets you get away gun choices that leave Vet more team reliant
yea its the most well rounded tbh everytime i switch off it i feel myself wishing damn i wish i had blue fire staff
"Veteran totally needs another buff so he can two-shot Reaper at Damnation."
The Mk12 really needs an ammo nerf
Like it legitimately has 2.5x the total damage of the next highest gun
50 seconds if you were already at max
other weapons needs a buff
yea the mg 1a has same ammo consumption and LESS AMMO and LESS DAMAGE
XII should really use 4 ammo per shot
Bringing everything up to Mk12 ridiculousness is just hilariously bad powercreep
was excited until i noticed the damage stat :(
It feels kind a bug that it doesn't TBH
a few more explosions
Might still be workable with they 25% infested roll
Bulwarks and crushers are a non-issue really. Anyone can bully crushers and all you have to do to handle bulwarks is bait an attack to drop the shield and spray them. Snipers are likewise not hard to handle with the guns vets will be running.
Then you also need to take into account that psyker doesn't give free teamwide ammo, doesn't have increased ammo capacity (which means more ammo from pickups), and has less damage and ability to murderize all shooters/elites with counterfire.
Test in meat grinder if you can one shot poxwalkers on Damn with warp charges at least
That too
Let's nerf zealot
Let's nerf psyker tanking
I don’t play damnation but Ill try it I guess lol
Zealot deserved that nerf but they really should come for Vet soon
woah wtf I don’t even play Hersey man I didn’t know dam was the final difficulty
Gun psyker? Yeah I've brought a gun psyker to damnation just fine
It's severely not optimal
And this game is mostly skill tbh
Damage stat will barely matter then lol
You'll still be one shotting horde mobs
I don't think the damage range is that high TBH
Even then, if it does one shot, it'll do it literally only in exact center, and will fail to kill anything else because of drop off
But yeah meat grinder to be sure
What difficulty is that?
you have +infested, so you hit the breakpoints on poxwalkers
Also try the dregs
damnation
The dregs are unarmored
Yeah but that's true even with max damage roll
I'd see if you hit the breakpoint for dregs and scabs though
Which your staff doesn't cover
The drop-off is extremely sudden and severe
I don’t even play this difficulty someone just suggested I try
we r assuming the fully charged secondary yeah
Mixed hordes
yup
Are where it excels
your charge rate is good enough, so you should be fine with full charges
That's my issue with it, also because gun psykers hoover all the ammo in my games and then do piddly damage with their (usually not even infernus) recons
it one shots scabs but not dregs
it is fairly important its like 300-380
Nearly every single one just blows ammo constantly and I'm somehow still having to clean up all the shooters
in terms of percentages, that's from a range of 0% to +26.66% from a 0% damage stat
that's not necessarily a build issue but also a player issue
I mostly use my melee even when I bring out a gun
only take out the gun for shotgunners and melee elites
cuz you have +flak
and I just let my ammo drain to 0 if the rest of my team has orange/red ammo
Yeah when I did my gun psyker gun, it legitimately was me being dry for 25% of it
if I even played on this difficulty this would probably be an issue
It's also a build issue, but not limited to psyker. Recons in generally are underperforming with high ttk and ammo inefficiency.
yeah; I personally only ever use infantry autoguns
It's extremely hard to get a good infernus and even then, still inferior to a decent xii
Infernus is the only reason why recon is usable
And at best, usable
Did anyone at Fatshark even consider total damage of the gun?
Like it's pretty hilarious how skewed it is
its cool tho shoots red tracers and no recoil
It is very cool, just needs some tuning
Yeah they said they don't even play Damn though, going down a difficulty is a lot less enemy HP
it has really shit maniac modifiers doesn't it
"some"
The biggest thing the recon lasgun needs is ammo
Some more damage and maybe ammo, or giving it stopping power instead of collateral because it doesn't stagger or suppress for shit
Like the issue is it is a gun that requires you to fire long bursts/auto
which is fine
Same with autopistol TBH, but like, a lot more ammo in that case
If it had ammo that let you fire long bursts/auto
Just up the damage
It needs a more competitive ttk as well to be good, another issue with ammo inefficiency is needing a ton of shots to kill something
Yea that one has similar amounts of ammo as the low rof high damage one
which is
???
Like half the shots barely register because the game can't handle it in an actual game
That and the mk2 have the same damage but the VId has a higher rof
mk2 is easily the worst
An IAG
VId for infernus, VIIa for without felt the best to me
They don't have the same damage
My psyker keeps getting these lasgun, I'm so mad
Psyker actually uses XII well
Pretty sure mk2 and VId both go up to 50 damage max
the one that goes brr the most
Nope
I shall check
Does anybody have recon with both crit and infernal blessing?
I always wonder how good it is
It's also worth noting that VII has more cleave and can cleave 3 groaners or 2 poxwalkers
My old infernus, great everything except for the stat rolls.
Cleave is sorta a joke on ranged imo
You shoot at specials or shooters most of the time
It's not on recon
It fell off noticeably on damnation
Those are pretty good Vs horde
And 90% of the time, it's an open LoS
unfortunately 6 maximum stacks, lasgun has 12 maximum stacks though you can never actually stack them except fighting monstrosities.
VII can technically kill 3 groaners with one shot
Crits on high rof weapons is a burst of crits
Once you hit the first 5% crit or whatever the rate is at the moment
It'll fire a burst of crits depending on the weapon
Interesting, I thought the infantry lasgun version was also limited to 9 stacks max. Also for the entire time I was using that one, infernus was bugged so that the lower tier was doing the same damage as the higher tier.
Looks great except can't kill anything lol
So for infernus, you'll legitimately stack all of it in one burst if you roll it
flash light in higher diff
Yes, due to how many automatic weapons crit in a row.
Yes, recons with a T4 infernus hit the stack cap with one or two sets of crits depending on the mk
DUAL LINKED FLASHLIGHTS

They do actually, just checked. Conveniently had two with the same damage roll.
It's amazing how some recons have two buttons for their flashlights
Exact same damage, but VId fires faster.

Look at the detailed dmg values Vs armor types
They have the same numbers, just inverted based on distance.
The damage is very much not the same
Which I'm wondering if that's a bug that the mk2 does that, usually lasguns have higher damage over range
they have very different armour multipliers
Do you have some datamined info for us?
Why don't you try shooting with your guns
You can just read the damage on the inspect.
You can also just inspect the gun and look.
The game's a lot more open about damage than vermintide
Yeah damage table is there for a reason
The only thing I want is for the meat grinder to tell me how much health each enemy has tbh
As I did, and also said. The only visible difference between the guns in terms of damage is whether they have inverted damage falloff or not.
...
do quick mafs
Not that
press tab
Come on now
Oh thanks
How
Just one shot the enemy then you'll see how much health they have 
idk if anyone remembers the staff I had but it kicks ass on heresy at least
I was indeed incorrect. Wish they made this more obvious at a glance instead of seemingly having the same damage
it was a joke i meant adding the floating damage numbers up
How add
although u can check the damage calculator to see add hp
Fear not, they will add something next week
Be not afraid
Psykanium showing the health would be great though
is the surge staff any good? I’m using a lot since it’s fun but it never really seems overtly lethal
what difficulty are you playing
because teams start appreciating surge more on higher diffs
surge is cool it makes enemies dance
I was on malice but I’m starting to play heresy now
yeah surge is my favorite staff but i dont bring it on malice or lower when i speedrun weeklies
this goddamn psyker stood on a box and spammed bb on hordes on the whole event
chinese randoms are a different breed
More shit that needs to be stunned
because reliable CC gives your team a lot of breathing room to kill groups of elites
And things don't die as fast
meanwhile malice and lower is unga bunga difficulty so just bring dps
And they need to stop being a threat immediately
To have something stop being a threat, you either kill it or disable it
surge is pretty decent on low diffs
you dont really need ultra horde clear purg
and zaps can kill stuff quicker than higher diff
On higher difficulties, there are more threats and harder to kill, so surge gets more value
feels too slow for me when i speedrun weeklies
i legit just switch to gun + antax to speedrun on lower diff
oooh so I should focus on stunning shit so it don’t kill the team that’s cool
On lower difficulties, it's just simpler and less time consuming to just kill the threat
Since it's much easier to kill
just waiting for next week™ to see weeklies change
should still focus on full charge zaps yeah?
mostly spam cast
or if it's just melee elites like maulers and your team is free anyway then why not
the stagger power and duration of surge doesn't seem to be affected by charging it
full charge is mostly for bursting scab shooters/gunners imo
so if your goal is to stun, spam it
if you want to eek out some more damage for peril, you'll want to charge
ye
ok now that I’m using it on higher diff I really like how this works
just bring a good melee for hordes
I just had a game that 4 players quit, and I had to clear the horde and fight a plague Ogryn, the last player who joined the game immediately fall out off the map, I'm so mad
new question. Does the XII have any breakpoints needed for it to be good for a psyker?
ahh man that's a tough question considering most psykers dont bring gun (at least those who play higher diff)
even if it does you still dont get unwavering/counterfire/toughness regen on kill that vets have
wanna try it on higher difficulties, and a dude on reddit posted a good argument
ill just quickly copy his comment
well if you really wanna test breakpoints you can try the calculator i guess
u can just check flak/unarmoured damage for the 2 shooter types
Coming from a T5 only player, I'd argue XII is a top 3 weapon choice as Psyker, and it's main drawback of being unable to kill Crusher is gone because of Brain Burst. XII also has high maniac damage so you can kill most specials and elites in 1 hit. Psyker also lets you hit certain break points because of easy bonus damage from stacks.
Is it better than a staff? Probably all but Purge to be honest. Is it better than Vet? In some ways. You get better and safer melee since you have better stamina regen and lower delay, along with better blocking. Higher Melee DPS on weapons like M5 and Combat knife because of Push Attack Spam. You have more damage at the cost of less ammo, but ammo isn't a concern. Brain Burst is situationally better than Frag Grenade, and you have your ability to use for "get off" or reset. AB without Purge isn't ideal but it's still an op ability. Much more frail than Veteran at ranged, especially because a chunk of Pysker survivability comes from Quietude at the moment.
probably 1/2 tap them
aye
ok but what happens when you peak to start shooting at a large group of shooters/gunners/reapers
thats what BB is for
you lose all toughness in a second and get suppresed to hell
ok you can snipe them one by one with barrage even
Get a gun with Ghost
but if you can get close enough to purge/surge etc then i'd take that over gun any day
you should definitely try it and see firsthand for yourself what its strengths and weaknesses are in common scenarios you encounter
melk bucks payment? No issue. Here we go
let's be real here, you definitely can complete hi5 with a gunpsyker if you're good enough
as is, the mg12 is a good weapon
did something similar before with a meme build on zealot with retribution and a claw sword
obviously still not as good as vet even if i have chastise to regen toughness, etc
so by all means, use it
but i'll never be convinced to use it myself when i can just roll as a vet
i think its speaks more to the power of mg12 than anything else. What im curious about is if the new BB mechanics helps the gun hit interesting breakpoints
unless they add better gun synergies
which i dont know about
or any of the other guns etc
So i did some testing in the psykanum. Will kill any shooter in a single headshot, and kill everything else in two shots to the torso. The original comment I quotes stated a bit further down that the best roll for a XII is 20% to flak and maniacs. I can see why. Dreg stalkers would be a one shot to the torso with this. my orange roll is like 464, so its not even very good. Time to take it for a spin
aye
i think if i combo this with a deflector force sword it could be a very strong build
Gonna need slaughterer as well to have horde presence
p much
3 warp charges lets you kill reapers with 7 headshots instead of 8 without any crits at close range. Far range, you need 6 headshots with the same charges. One shot body shotting a stalker isnt doable with 6 stacks,doesnt even come close. Unless the redditor mentioned here somehow manages to get 120 extra damage out of the 20% perk, its not possible without a crit. This is with a 78% damage 74% stopping power grey XII
well yeah you answered it yourself. you take flak as a perk 
You still need to deal 150 extra damage, and the damage on the flak is 210. Theres no way without a crit
Weapon used and damage dealt on bodyshot with 6 charges
I do think gun psyker is a meme tho
So I ran some ingame. You are an extreme anti shooter build. Its extremely efficent at taking out the gunners, but really, we're back to Veteran just being strong, and you're not really comparable. You have good utility in the form of BB (as per usual). It's best described as "do you like BB?" You can continue doing comparable single target damage with full perils. Mix in some BB for regen with essence harvest. I two shot bodyshot every small guy with a gun with 2 BB charges and a 20% flak. You suck vs hordes. On the other hand you now have more build variety, on the other hand they're still not very good.
Conclusion: Viable on damn imo, as per usual, play veteran instead.
Man, I have literally zero maxed out weapons
give us a staff with some kind of rmb that serves a single target dps role and a lmb with a hitscan to pick off single small targets so we can handle shooters without playing diet vet
Sounds broken
if the values are overtuned
or just get psykinetic barrage, works as well
To be fair, there is no purely single target staff
for all the lmb did the same damage as the other lmb's
just something thats somewhat not a pain in the ass to use
Even if its as good at shooting (it isnt), you still have half the toughness, worse toughness restoration, and no criminally powerful combos like 100% uptime counterfire + unwavering focus. Theres just no comparison.
the usual staff left click is brutal, behaves differently in game vs the grinder, stupid easy to dodge, and the damage isn't that great
at the very least, it interrupts shooters, gunners, and reapers on a single hit
especially good against reapers for running up their ass and beating them
Can we balance it by making it need to recharge off ammo boxes instead of giving perils >:P
When you're out of perils, it helps dealing with targets you still want to BB
its much better at heresy, but on damn, no
im glitched
skill issue
there is this dude who's spamming to kick me for some reasons and wont enter the ship
we can't kick him because he is spamming soo fast the kick button
is klogging everything
interesting; so this is how I find out that there's no cooldown on kicking
Well, i mean
Just wait him out, he'll get bored. It sucks for everyone involved, but what can you do when a vet throws a tantrum
What a loser
It’s always vets who are complete shit at the game and start being toxic in chat
💀
i don't know why he did that
should've brought better boots so that you didn't fall through the map
Makes sense to me
Also Essence Harvest is much more bearable if you're also running Ascendant Blaze and Purgatus
I just wish it stacks like Veteran's
Worst is "Vet who switched to vet after being bad on another class and heard Vet is godmode so swapped"
I've actually started playing Veteran a little differently after getting to know her for a few hours
I still accidentally kill Brain Burst targets, but I'm starting to focus primarily on shooters during arenas and letting my teammates handle the trash mobs, to the point where I'm just waiting for shooters to show up rather than trying to help focus on the mobs
That Counterfire feat was already okay for letting people refresh Volley Fire on killing regular shooters, but now that it's working as intended for Weak Spot damage, I can rack up killing sprees like it's going out of style
I kept a Volley Fire going for an entire two lasgun magazines
I'd say it works fine, just need to change Damage/Mobs into Damage/Flak
I was going to keep crit so I am glad to see that I was right
You won't appreciate Focused Channeling until you're facing down a bunch of shooters and need to pop off a secondary
I have it on my trauma staff and I love it
but with that one I just look at my feet when I get swarmed and hope for the best
That's what your ult is for
That and pushing Pox Hounds off your teammates through walls
And trying to turn no stacks of Warp Charge into six when the horde comes
Because your Veteran packed a Boltgun and is wasting it on mobs instead of letting the Zealot or Ogryn handle the mobs
Im currently not on that feat should I try it?
Ascendant Blaze depends on your build
I would always use it on Purgatus, and sometimes on Voidstrike and Trauma
For anything else, Kinetic Barrage
Proactively using Kinetic Barrage, by the way, I'd also keep for non-Ogryn Elites, since you can one-shot all of them except Ragers and Maulers, but you can still soften them up bigly
For Ogryns, normal Brain Bursting will be good enough to open up Bulwarks and knock Reapers out of their firing cycle
KB with psy aura slaps
Yup, it's the Sustained Fire Veteran of Psykers
As long as that vet is allowing you to pick up the kills. But in general people sleep on Psycinetic's Aura. It's really good.
My new feat setup is 1-2-2-1-1-2 thanks to the recent Psyker buffs
Or if Gun Psyker, 3-2-2-1-3-3
hmm Ill try it but I still thought the soul blaze abilities werent so great?
I don't have any Soulblaze aside from Ascendant Blaze, and it's great for racking up Warp Charges quickly
The above is me using Purgatus btw. If I used Voidstrike or Trauma, it would be 2-2-2-1-1-2
If using AB, I ult into hordes, if a Pox Hound has one of my teammates through a wall, or if we need to push up through some shooters
If using KB, I proactively ult before an encounter to pick off Gunners or Shotgunners quickly. Otherwise, it's to help get some Ogryns off my teammates by staggering them and then popping their heads with a second or third Brain Burst
Yeah I have been using KB a lot and it just feels so good for those situations
Ill try the 6 warp charges but I think Ill keep KB
I do like whatever the one is called that gives you a brain bust randomly
actually very tempted to grab this lol
Kinetic Slayer
I wouldn't worry about Surge Staff at lower levels
Surge Staff is something you typically use on Heresy and Damnation to stun bigger enemies for your teammates
I've been trying to get a sword with Deflector since launch, with no luck :(
I have some Deflectors I was saving up thinking I'd need to combine them into bigger Blessings, but that does not seem to be the case
I'm now operating under the assumption that if I have a T1 blessing on a weapon, that I can unlock the T1 version of that blessing by eating it, and if I get a T4 blessing, I can eat the weapon unlock the T4 version of said blessing
watch rebless add a random tier
Of a random blessing from the pool you unlocked?
knowing FS it will be random roll like perks 🙂
on the other hand if it's like perks then you can reroll as many times as you need as reroll eventually becomes free
Yaaay
(hopefully)
Im inclined to say it won't be random
I hope you're right, it will make things much easier down the road
cause you can only get blessings from surrendered weapons, so you could intentioally omit blessings from the pool
no I meant the level of blessing would be random when you re-bless
if you have only surrendered deflector, you'll only get deflector rolls
that, I think that probably going to happen
bit of a double edged sword. If you can only rebless with the same tier of blessing surrendered you can exclude rng and always get what you want, but if you never get higher tiers drops your screwed. But if it is random you could luck out and get a blessing tier that hasn't dropped for you yet
suppose only time will tell.
I'd rather just have the ability to pick the blessing at tier one and have the option to upgrade it to higher tiers with mats sort of like a consecrate
I don't know about you guys but the game is still crashing a lot for me, mostly on mission load - on average I would say every 3-4 missions I still get a crash
Bullets and Sniper (currently Buged and not working tho (dev approved))
Does Low Intensity Comms-Plex also spawn 3 guaranteed gunners/shotgunners at the end when pressing the elevator button?
I guess I will find out, attempting Going out with a Bang!
Do that on Dreyko
So the answer is yes, low intensity Comms-Plex does also spawn 3 guaranteed gunners/shutgunners when elevator button is pressed.
although some random guy killed them even though I asked not too so I'm on my attempt number 2 now haha
What is the guaranteed spawn on Dreyko?
I re roll the Maniac damage for flak right?
for more general use i would say so
actually maybe block is better because of deflector
either or
I'd personally keep Maniac on there
Good for smacking Mutants
You might be able to one-shot Dreg Ragers too maybe
eh personally just charging the sword is usually enough. But then again thats assuming i timed dodging the mutant properly & got the sword to connect 
Lemme get some Psykhanium time one sec
I'll use this for the baseline
Playing on Damnation, Heavy Special Vs Scab Rager
Vs Dreg Rager
Gonna grab some Warp Charges
Six Warp Charges still won't kill in a single Heavy Special
Let's try with this
this is what im running rn.
There we go, one-hits Dreg Ragers on Damnation with six Warp Charges
got another one on hand that im waiting for crafting to drop to start rolling
So I'd personally keep the Maniac damage, and with the added Elite Damage, you should be able to one-shot Dreg Ragers on Damnation. I wager you could even do it without Warp Charges
This thing could actually one-shot Mutants if I hit them in the head
@gloomy gulch Give it a try in the Psykhanium, I want to see if you can one-shot Dreg Ragers without Warp Charges. Maybe Executor also procs when you smack them in the head?
It is a three hit combo after all
If you can't kill the Dreg Rager without Warp Charges though, see if you can do it in 4 Warp Charges or fewer.
The lower the better
@gloomy gulch Pinging for update 
I uh might have not looked at this chat and then rerolled maniac to block eff
uh oups sorry
sorry man
The quest continues
What else is good on a Force Sword anyway? Melee Weak Spot Damage? Unyielding?
And probably Slaughterer for the second blessing
Deflector
Well that's a given
But if I wanted to get my optimum Force Sword, I'd want Warp Resistance as the dump stat, +Maniac, Deflector, and one other perk and blessing
what level does the purgator staff unlock?
18 if i remember correctly
Level 15
ah
Hey so odd question, will a daemonhost follow you into those little decontamination chambers or whatever they're called?
The ones that need all 4 peeps in, then it closes and scans you
weakspot mani / weakspot flak. check breakpoints.
dmg blessings yep sadly slaughterer only and maybe unstable power (or uncanny)
Just out of curiosity, is Flak damage for the tougher melee mobs?
yes, I tried it once, BB from very far onto visible DH and it teleported right onto us
it was Difficulty 1 so we killed it easily
btw apparently you can 1 shot DH by closing door on it (the doors on some levels that you can open/close with a switch)
that works on damnation too... 🙂
yep ppl abuse that for the penance
you mean "kill monstrosity in 5 seconds"?
Hey I did that yesterday
The boys and I were hunting for a Daemonhost and we got visited by a Beast of Nurgle, so us two Thunder Hammer boys whacked it to death while another dude was firing his Boltgun at it
Good times
apparently shooting e barrel and knocking plague ogryn off a bridge also works
haven't played or paid attention since xmas, what should I know?
Brain Burst will now kill Ragers and Flamers on Heresy, Warp Charges fall off gradually
great changes
I just saw something that autogun got buffed. that's good, they were bad
Headhunter ones yeh
Penances are going great too
Only one left that requires me to actively change my playstyle, is Flawless Execution 3
I have a feeling that Purge The Heretic 5 is going to require I kill one million enemies
Nice now I can bless future axes
and suggestions on which stafff is better here?
@manic halo Check how much the cloud radius is of an difference on details.
Second one for me
warp flurry is nice but yea the 2nd one is better overall
second one is just better
second
siblings
how we feeling post these 2 patches
Trauma staff so much fun now
anyone got any tip to share regarding what perks I should be aiming for on the Trauma?
Flak and Crit?
what does Crit do?
Increased Crit damage, or Crit chance, depending on which one you want
ofc but does it do anything special with the Trauma?
Just more crit. But it already melts Unarmoured well enough
I would try going for Focused Channeling and Transfer peril
Can the trauma hit weakspots with secondary attack?
No
the rending blessing with trauma seems like the BiS
I upgraded a good voidstrike staff and got the blessing that applies 1 stack of soulblaze on crit, which I thought was a complete memeroll. I started playing a bit with it after the patch, and now I find that with the easier upkeep on warp stacks, the odd soulblaze on crit combined with ascendant blaze means it's almost as good at keeping up stacks as purgatus, even with no additional crit and no communion or flayer
Have they said when the blessing patch will be?
next week no
they said next patch but didn't say when that patch would come
take your bets, will the steam reviews get better or worse after the patch?
who knows, the only people as deranged as the people writing steam reviews are the people that read them
they could do anything
Rending (actually brittleness cause lol FS descriptions) and Warp Flurry are BiS IMO
Focused highly unnecessary
Just chuck out a part charge to make space for a full charge if you have to
If it isn't next week we're looking at March for crafting to be completed

They've been doing major patches pretty much fortnightly
So hoping for next week personally but zero expectations so I don't get burnt
nobody who has been here this long thinks """next week""" means next week
I'm very obviously aware
Was just pointing out that if it's not next week it's gonna be March, and that's getting silly as heck
Is it just me or is the pinning fire bkessing for the autopistol really good? 20% power for every enemy you stagger up to 5 enemies means you'll almost always have at least +20% power against most enemies, and 100% power when mag dumping into a horde.
Yes double damage, cleave and stagger is good.
I'm gonna laser focus that blessing as soon as my landlord fixes my karking internet.
I've already got autopistols with T4 inspiring barrage and T4 speedload.
AFAIK, Cavalcade and pinning fire are the best autopistol blessings.
Raking fire seems to situational to me, while powderburn seems really useless? The description says it makes your recoil worse in exchange for more suppression?
So this is the Force sword I've been using, rate it


