#psyker-class
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The ammo economy is obscene
It's like playing off-brand Vet with BB
But I already do that with the XII
did relatively well ๐
i know i am a bit late to the conversation, but i should maybe remind you all that a laspistol is literally the psyker starting ranged weapon, so unless you get extremely lucky and manage to get a trauma staff immediately after unlocking it you are going to be a gun psyker for quite a while...
for the gun subclass 10 years later; enjoy being happy for 10 years
That's not true gun psyker
God I wish that push was on every ranged weapon
Or at least the autopistol
At which level does the Psyker unlock Purgatus (fire) staff?
Is it weird that the psyker doesnt have access to their class specific weapons right from the beginning? I look at the Vet and others and they get what, another gun? A special type of gun.
Psykers should start with wands haha
im waiting for the day we get some new staffs
Honestly would be awesome but really really want another melee option, personally
i dream of a single-target DPS staff
what, a single Force melee isn't enough for you? smh
could recycle some sienna staffs
beam staff into an ice beam (beam slows targets, charge shot is some kind of high velocity icicle with wacky crit/headshot dmg?)
corscation into a thunder one (close up, strong blast of thunder with an electric lingering zone to deploy)
Dual knives please
Triple, with a head spike
And spikes on the shoes
Wait no, its getting too close to heresy
when the spark'ead is buzzin!
I was memeing in heresy last night with a heavy las pistol. It was kinda fun
Also a decent trauma staff, that thing is kinda fun now
laspistol is surprisingly good on psyker
has a special shove that reaches about 10m or so
can trigger kinetic flayer(?) with more precision if BB cant lock onto them
i dont think thats a thing
I think they didn't mean the pushes triggering it
pairs well with laspistol, funnily enough
just shooting at things
thats what I was aiming at
brung the push up because its saved my ass from hounds and bursters more times than I can count with its range
also hits multiple targets, can be good for quickly disorienting stuff before going into melee
point being, damn laspistol is slept on
cuase it's not good, it's better then people think but it's still not great
it's fun tho
You took my ammo bag
sparky
nah. You gotta use the voice line of Ogryn when he responds back
"OI NEEDED ET!"
Its isnt a XII so idc really. And I mean this in a good way because I will unlikely ever touch it
XII overrated
if I wanted to run a lasgun i'd be on vet
laspistol is way more fitting for psyker
That can be said about any gun on psyker
true
vet may have the better gun stats and better drip, but i'll be if it isnt fun being a space wizard with a gun
The XII is probably the worst weapon, because you fall asleep halfway through using it
And asleep players do 0 DPS
That's just maffs
I prefer MGII when it comes to me lasguns
That's personal experience frizzy
XII is a fantastic sleep aid is all I'm sayin'
Doesnt stop others from braindead using it
The emperor did give me a MGla variant with infernus and stagger on WP blessings the last I played
I forget the perks
I didnt know psyker actually put their off hand to their back when meleeing
Unless that's a specific dueling sword
It is
It is me
I'll probably just steal the infernus off the mgla
And put it on a different lasgun its applicable to
I forget the light variant of the Infantry lasguns
light variant is so forgotten
But if I get a good one of those maybe
I actually like that one personally.
Though idk the name.
I still havent even touched the light variants of IAGs/Brautos
they aren't great
the middle damage/speed ones are fine
but the fast firing ones feel like ass
Oh no Vanessa became uwu pfp
What
I still have that.
Probably something weird with phone discord
Since I've had this pfp for a long time for this server
yea
thats just server profile and status
sometimes it bugs and shows your actual main pfp
got maleus
just had to share
feels good
had like 5 teams in a row where I asked if we could do it everyone agreed then one trolled
now just need the Sienna beginner experience one and all class penances done
1 question, why do ppl like the dueling sword so much? played a few round with a good rolled mk2 and well its fast but its terrible
Mobility, okay hordeclear, can stab things outside their reach
I personally prefer the damage of Knife
Mk2 iirc. Is the dueling sword with a moveset suited for hordes
4 hit light chain
2 diagonal Heavies
Mk4
3 hit light chain
2 Stab Heavies
Mk5
2 diagonal light hits into a Light vertical overhead swing.
2 vertical Overhead swings
mk2 is stab heavy1 and diagonal heavy 2
I'm not someone who just knows the Mks of all weapons like some
Mk2 is the one I've used the least as well
Strangely I dont remember heavy 1 being a stab hmm
Unless a certain light chain skips heavy 1 into heavy 2
they all have the eame name
The
Mks
I dont even know the manufacturer name anyhow
I even said Mk2 is the one I've used the least
I, too, hate dueling sword
Chainsword on all things. Even Ogryn. Give big man chensord pls

you can spam lights with bull butcher and say "vroom" with every slash
It's the closest they have.
๐ฅน
https://forums.fatsharkgames.com/t/kinetic-deflection-disables-the-deflector-blessing-against-snipers/75140
Wait.. what?
It's possible to Block Sniper shot? 0_0
PLEASE POST CRASHES AND ERRORS IN THE โTECHNICAL SUPPORTโ CATEGORY INSTEAD We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation. Issue Description: When you do not have the perk Kinetic Deflection enabled you are able to block sniper shots which deplete stamina before dam...
No.
yes
but only if you are the target of the shot
the sniper attack isn't a projectile attack
it's an instant ray check that ignores shields/blockers
But if that possibility of block via Deflctor blessing is intended mechanic?
100th mission of the week completed. Doing 25 weekly mission on 4 characters is exhausting....
just like the ogryn's shield
it doesn't block a sniper shot unless the ogryn is the intended target
So there are 2 mechanics that blocks it.. good to know.
mk 2 sucks. Mk5 is what mostly everyone uses because of the dodge and mobility on it. It has a good heavy over head swing too.
the stikedown heavy is so much more useful than the stab imo, especially when it COMES with a stab special
what are your guys's usecases for the dueling sword special, im curious
isnt the theme of bulgryns you shall be the cover? why cant they cover?
because FartShart incompetence
With a 2 stack warp charge, I can 1 shot a flamethrower with a overhead heavy swing. Which is pretty nice. Basically what I'm rolling with for now. The PEN is low which only thing that kinda sucks
wish it just told me what im missing
You can. You have to look at the mission types and there is downward arrow that shows you what difficulty you've beaten the map on. This is basically only way to see what you still need to complete Heresy+ on. It's usually Repair that is the last one because there's only 1 mission type of that as of now.
that's acount wide
Oh really? Well rip. GL
yeah it sucks ๐
What feats for purgatus staff build? 3,2,1,1,1,3?
322113 is probably what I'd run
Actually
Last should be 2
But it's a preference thing
thanks!
I hope next week i'll get it ๐
close!
I use 122232 and spam out 4 stack AB like an addict.
I think i can handle 50 more Saturday and Sunday - but that's already unhealthy after 103 missions i did on this week already.
103 missions, let's say 25min run on average so that's 42.5 hours. A respectable work week.
50 more and we are looking at another 20 hours on top of it.
I need to get myself busy with something while i'm on vacation...
Yeah pulling this off while working is pretty much the same as having two jobs.
Except having two jobs would respect you more for the time you put in. If you have fun in the game, sure, but IMO the grind isn't worth it when the only gain is through the RNG shops. Week 2 of still waiting for a couple combinations to appear for me. I even have the mats to instantly up to orange if I see a candidate but have not even seen that, so haven't played.
Only class-specific penance left is Going Out With A Bang, then it'll be smooth sailing from there on out.
"class-specific"
Yes.
can do it on vet if you want
Point taken
Hehe
I have a plan on how to get it
But I need Comms-Plex on Malice for that.
And technically not done with Class-specific penances, I'll have the "Do [X] of missions as [Class]" on Psyker/Ogryn/Zealot
But I don't count them, because they aren't objectives I have to go out of my way to get.
so loner psyker keeps talking about Five Rusty Spires... what is that all about?
don't worry about it
NOW I AM ACTUALLY WORRIED
I think mike is the impostor
gz!
Drip achieved
Five Rusty Spires exactly or just Five?
exatly that
Probably spoiler to paid DLC about second "LOST" Hive city on Atoma... though i can't comprehend how anyone can loose a MASSIVE KARKING HIVE CITY...
eh its warhammer
It's not really lost in that sense
there are planets with thousands of hive cities
afaik
so you can lost one or two safely
The psyker mentions they havent heard from it lately
and on asking about it Morrow tells them maybe they shouldn't ask that kind of question
so I am going to assume it ded in a way they dont want to get out
Thinking about it first attack used a train, so an entire hive being lost to nurgle wouldn't be too surprising. Gonna assume it's something different tho.
if I am using psyhic communion on purge should I use kinetic overload instead of warp battery?
i figure not
but I am not super versed in psyker
warp battery is nice, works great with ascendant blaze
Purge you should almost always want to run warp battery (assuming you are running ascendant blaze).
And you should be running ascendant blaze anyway
(imo)
it has good synergy with you burning stuff
oh yeah I have have ascendant
but I also have psychic communion so I figure I should either change that
or take kinetic overload to have a benefit from all the warp charges
no deflector but it 2 shots crushers and other sht so ๐งโ๐ฆฏ
Nice, I wouldn't use it because I only use force swords with deflector... since I only bring it for the ability to block ranged attacks. It's horde clear is so horrible that I just don't take it otherwise, because sometimes you have to use your melee for horde clear instead of your staff
I think what makes me cringe about these penances is they are play incorrectly and be rewarded. My favorite is the kill youself to kill elite mobs 3 elite mobs.
Question: Which of these 2 dueling swords is better? It looks like the damage loss from the lower damage stat on the blue one is negligable
Any advice for Going Out With A Bang, Sibling ?
Might not be the best advice, personally did it on Heresy as opposed to malice due to the increased elite count.
Had a spawn of around 4 shotgunners happen by chance on Enclavum baross - Roughly around where you drop for the one medicae station that always needs a power cell (After the bridge).
Happened to spot the spawn there, immediately ducked down to the right and hit behind some crates charging up my peril
I've heard some people swear by the Hab Dreyko method, but could never get that to work myself
Only damage I threw into the shotgunners was a love tap from a Voidstrike M1
I see
I got some info on trying that on Malice on the Comms-Plex map, because at some point while waiting for the Interrogator to do its job, 3-4 shotgunners will spawn from the room you came in from.
Also, is this sword any good ?
Teammates will 100% be your biggest downfall in pug groups. Even if asking; trigger happy boys will pop them before you can even blow up.
If you can handle it, just grab a friend and go into a private lobby, should definitely make it a lot more handleable if they just help chorale the elites for you
And should I bother upgrading this one ?
Always.
Slaughterer is always good
I wish I had a friend group to do this with. Used to have one, but we parted ways after one friend and I had multiple disagreements over numerous things.
Better to be alone than in bad company, I suppose.
got it there(commsplex malice) 2 hours ago, just aske the team at the start and as soon as you finish event, the game will spawn either shotgunners or gunners, be ready at 90%peril so they don't scatter
so they will come from the stairs from where you enter the room when you finish the event AFTER you push the button so you also have time to tell the team in case they forgot
Do the different voices have different prologues or is it all identical?
All voices have different voicelines in the prologue. I would know, I did some of them* to check the differences.
Was interested, had time on my hands and a character slot left, so thought why not.
*Did all male Veterans, the Agitator Zealot, Brawler Ogryn and Seer Psyker, because those are the current voices I use for my separate characters.
TL;DR : Cutscene's pretty much the same, but the dialogue they have in the tutorial itself changes.
Oh wait, did you mean like gameplay-wise... ? Because it is identical gameplay-wise.
How does the dialogue change
Take for example the veterans; their first thoughts once dropping in the sewer while escaping in a Pox-ridden ship are as follows: Professional says something like "I might have been arrested, but I still have a duty to fulfill", Loose Cannon says something like "Yeah, alright, look at me being free, and now what ?", and the Cutthroat, in all his Cadian nature, says "I've survived Cadia. I'll survive this."
Honestly, if you have time and an open slot, I recommend doing them all.
Or at least, the ones you might have skipped by skipping the prologue. I skipped all of them since my first character was a Veteran Professional and I had done the tutorial with him, but I remade him to be a Loose Cannon, and so also skipped his prologue.
Other instance is when they teach you to do heavy attacks on Veteran. Professional says something about training, Cadian says something like "Oh Creed" (can't recall exactly), but the Loose Cannon just says "I like this shovel"
I just love the Loose Cannon.
He speaks to my very soul.
So yeah, if you have a slot open and some free time, do the prologue with throwaways with the voices you want to test, it takes 5-10 mins each, and honestly it's a fun experience.
Is Duck And Dive bugged? I seem to get it without having it actually equipped
Stacking Grim resistance is not bad at all.
I've been playing Ogryn but I got him to 30 so I thought I would try the psyker, what are some tips to improve my combat prowess?
Brain Burst the furthest specials away from your Veteran
Force Sword is great at killing Ragers
Prioritise Bulwarks
I wish that wasn't as true as it is, but it is. Playing with Veterans is like playing with a cat that follows your Brain Burst like a red dot.
No, Roughneck, the blue light is because I am trying to make their head explode, not that you should do so beforehand even when said target should not be your priority.
Red/Orange outline tagged enemies.
Vet: no
Blue glowing head
Vets:
Neither. MK5 reigns supreme

A veteran could have a Daemonhost chasing him and he'll still be like "Naaah, I'd rather shoot that karker that glows blue over there"
QQ: is Wrack and Ruin worth taking. I can't see it doing anything.
It does work. But the range is painfully low and the stack count is a joke.
I figured 2 stack couldn't be enough, But i haven't seen the dmg numbers
No, it's trash
I am pissed.
I want to headbutt whoever designed GOWAB
I personally hate that person.
GOWAB?
Go Out With A Bang.
Oh, yeah it's a conceptually stupid penance
If it wasn't 1 AM and I didn't live with another person in my appartment, you would hear me yell.
If it's 1 AM where you live then you'd have to shout pretty loudly for me to hear you ๐
Do you live in my appartment ?
Not unless your apartment spans multiple time zones
I do not care for my neighbours. The only reason as to why I care for said person is because they have a job they have to go to in less than 5 hours, and they're a family member.
Whoever thought that Going Out With A Bang was a good penance is a bellend with less braincells than he has toes.
I consider myself a fairly reasonable psyker skill-wise, and I can hold my own for a considerable amount of time against stupid odds, and teammates made to test me, but I have to physically restrain myself from not biting out the closest bit of my own flesh out of rage BECAUSE I HAVE TO BE A BLOODY BURDEN TO MY TEAM ON FUCKING PURPOSE.
The Warp is testing me, I swear to Beloved.
Not just burden your team - almost every penance makes you do that in some way - but actually down yourself for a red shirt with a green belt
Kill yourself to become a Keebler elf
It's not even that you know, the cosmetic is cool, because it isn't, the Malleus Monstronum one is cooler and it is, oddly enough for something that requires you to single-handedly kill a Monstrosity by yourself using the only Career-related ability that can kill you (on Heresy or above, might I add), EASIER TO GET THAN ITS INFERIOR MALICE-RELATED COUNTERPART.
Is there a way to make your character mute I'm starting to get sick of the my beloved voiceless
It's my last penance. I have done the 0 Ammo 0 Miss Veteran one. I have done the 6 Ogryns bowling pins one. I have done the Speedrun Death Itself one. I have also done said Monstrosity-related penance.
But for the love of my Beloved, this shit is the last penance I need to do, and it is:
- Doable with Luck
- Coordination (Good luck with pubs)
- Makes you look like a fucking idiot, because yes apparently, even when I have the Exterminatus Adept portrait, I am a bumbling idiot who doesn't know his craft.
- And makes you a burden to your entire team who would rather just do this fucking mission.
On the other hand, the other penance makes you keep all Warp charges you can have for 300s, which is approximately 5 minutes.
"So for your penances, you have to make a head explode every 20s or so, or you need to cosplay a guy with C4 strapped to his vest and hope you land on three bastards that can kill you so that you may get them with an attack that doesn't do enough damage to kill them outright."
"And you still die in the process."
If I may play the devils advocate here for a bit
You may not.
I'm sorry, go ahead, Sibling.
Even if I feel like there is not redeeming point to whatever heresy this penance is.
Is this force sword any good? I was about to dismiss it as useless, because of the damage, but then I checked and even with 80% damage it wouldn't get that much more. That and most of it's damage is gotten from the warp attack.
I know the blessing is trash, as well, on it
lol nope
This is the one I have been using... whenever I do use it.
Much better.
ehhh
I think the idea behind them being this absurd is that you're not supposed to go for them actively but instead get them after a long time of play accidentally
First target is pretty important
At least I almost have positive dodge distance... >.>
Compared to the one shown before, you cannot deny that it is an upgrade.
Then locking your whole penance progress behind it is even worse.
First Target > Damage. Warp Resistance < Everything else.
I don't use the force sword. The only reason I use a force sword is because of the deflector blessing. I hate the force sword with a passion.
Its been too long since Ive looked at the numbers. Honestly the first one probably has better stats
Test out how much damage the special does in the meatgrinder
I am thinking about swapping the 20% unarmored damage to 20% block efficiency, honestly, on it. >.<'
My head hurts, now.
I love it
I've seen instances in the game of helmets applying a filter to the voice. Is there one which turns of your voice off?
Is Warp Flurry a good blessing for the surge staff? It feels really good to me, but, idk if it actually does all that much.
Have they fixed it so that it actually works, now?
No, you are stuck with your voice.
idk if it works, but, it feels like it works when I have it on the staff even if it does nothing
Is there a way to mute the voice lines all together?
Nope.
Callouts wouldn't work as well otherwise.
Your best bet would be to remake your Psyker with another voice.
I already did that once
What are good melee weapons?
Depends on the situation
Mh, is this decent? Seemed good
The catachan swords are all shit
At what task compared to what?
Dunno honestly, I'm overall new to both the class and the game
What about these two, which one is better?
I prefer the mk4
the one with shred
pretty much the same, something like 121112, then change it a bit if you want something else
Why Kinetic Deflection over Mind in Motion?
bc thats not the first time I've seen that build setup
better question is why ever use meme in motion
when you can just dodge to cover while quelling
or switch to a non-fs melee to passive quell
๐ค
Because dodge count is limited and you need to quell as quickly as possible
lol 1-2 dodge slides is enough to get out of shit
I have a tendency to quell on the run too, but I can see the up side of blocking and dodging with a passive quell
How is it inferior? Kinetic deflection is useless unless you're running some scuffed build where you role play as the shield ogryn using the deflector blessing
33% toughness damage reduction at MAX peril. Otherwise it's less
Kinetic Deflection lets you run a low stamina melee and block ogryns and ragers without breaking
Mind in Motion is just bad because sliding exists
he probably hasn't played a hi5 map where you get surrounded by mobs
that's why i stopped bothering to answer
I think Kinetic Shield needs quite the buff to be viable. Mind in Motion is bad and always will be. It's a trap feat for players who don't utilize movement effectively
lordy did psykers really get buffed
no that was a fever dream
kinetic shield is pretty good if you already don't have trouble with melee
you're actually in a coma @lethal plover
Kinetic Shield is a "at least it's something" perk
pretty much
how are things looking now for psykers
Much nicer. WC aren't a chore anymore
Brain Burst feels a bit better too
ya bb buffs were nice
Finally got a mk2 duelling sword and it slaps
if they buffed it just a little more, we might get 2 BB crusher kills in Damnation ๐
It even has rampage
This is why I love the chainsword and fs. Does more damage than a bb and staggers if you use a heavy
You need to use heavy to stagger. Lights don't stagger for chainsword
i am using heavy
Are you headshotting the crushers?
not all the time
isnt chainsword heavy like, diagonal top to bottom?
yea
thats diagonal
diagonal, with more steps
but thats besides the point anyway
Alright, it is approximately a 160 degree angle swipe, better?
are you saying you have to heavy attack and headshot to stagger crushers?
no diagonal is better
Diagonal implies more acute than that
chainsword head targeting feels kinda funky too
diagonal imo is more of a 50-70 degree
at least compared to evisc
ok whatever it really doesnt matter
It does tho
it doesnt matter with regard to what im asking
are you saying you have to heavy attack and headshot to stagger crushers?
FS lights are more diagonal and they're significantly worse than chainsword heavies because of the angle. And yes, I consistently stagger with heavy headshots
first part is irrelevant nobody asked for that
but the second part is interesting
i dont know if i believe that
"isnt chainsword heavy like, diagonal top to bottom?"
-KastPlays
and then we got into the argument
it is diagonal
by the definition of the word, yes. But in practice it is better to treat it as a horizontal swipe. Makes all the difference in crowd situations
sure but we all know that
Not everyone is as smart as that
???
eh, the only true horizontals I'd consider are catachans, power sword, push-attack on certain weapons, etc.
That's kinetic shield not kinetic deflection
Look man, 98% of people are absolutely brain dead
Also look at the comment directly below the one you quoted
and the differentiator is the fact that true horizontals will hit at the same head level
whereas diagonals are really only going to hit heads in a certain area
yep, slight tilts are still acceptable imo. 3 headshots in a swipe is pretty decent imo
I personally believe that chainswords are good for psykers because they have better crowd clear than fs, have a single target option, and don't need kinetic deflection but can still use it. Also they aren't force, so auto quell go brrr
Only bad part about chainswords is the worst push attack in the entire game.
you can also just use mk5 axe with the best push atk in the game
Yeah, I don't like axes. I don't have a better reason
i was using chainsword but ran into problems with special not consistently staggering compared to fs
and push attack spam is pretty garbage
Yeah I was too, until I realized you need heavy to stagger most enemies and heavy headshots to stagger crushers
I have a BM mk5, I just think it's cheesy
that's okay when enemies are alone
but crushers are often parts of a giant group so in practice I prefer to kill from afar
My answer to crushers is usually surge or let the zealot go nuts
i mainly need chainsword as a single target nuke and the abysmal special compared to fs and worse utility without deflector and force push makes me just use fs instead
Fs definitely has those benefits. I love the fs, but auto quell is very nice. I can ignore quell speed when I use chainsword
I have purge and surge staff both with 75-80s in most stats EXCEPT quell speed which is mid 30s
Also Deflector is absolutely amazing, but nothing a wall can't fix
not when shotgunners come out from a hole in the wall
Both of those can be dealt with by dodging backwards
Can't argue with that
block tanking is much more consistent with kinetic deflection. You can actually tank dh and plague ogryns with it
I find it invaluable for when I work myself into a bad spot and need to wait for someone smarter to save me
I think psyker is funny tho because they're the squishiest mfers alive, yet the have one of the strongest melee weapons in the game
It's a mix up between power sword and force sword imo
we're squishy, but we also have the lowest stamina regen delay
it's pretty evident that our defense is active rather than passive
true
especially since our class melee has a great push economy
Our tankiness come from killing lots of stuff really fast and keeping scary things off of us
Force Sword Pros:
Best push in the game,
Amazing single target attack
UNLIMITED dodges
Cons:
Have to work for crowd clear
Mid push attack
with warp absorption maybe; I want the 2-handed Force Swords to have a normal attack buff like the power sword does so that we can actually take advantage of warp absorption fully
I want a deamonhammer
Give me psychic bonk powers
I want the ability to hit a mauler in the head, rattle his brain, then turn it into soup with psychic energy
Why would you want to? If you have a plague ogryn coming coming at you than your job is to find an obstacle and kite around it.
maybe when they release a new subclass, new psyker weapons, and can finally stop having to balance around brain burst
Shitty block penance
No ogryn to tank dh
Gits and shiggles
I'm a brand new psyker that just hit level 30, so far I havent really had any indepth discussion about the class with anyone. Looking to catch up now that Im 30 and stuff is within reach
only practical usage of KD is for assassination bosses imo
What kind of staves should I be looking at getting and how should I build them out?
all staffs are very viable; though purgatus notably stands above the rest
Basically all staves are viable. Surge and purge are the most viable tho
is wolfrat still going on about mind in motion being better than KD lol
I got emperor's gifted this one, is it damnation viable? What should I refine it to?
Surge for control, purge for crowds
purgatus is one of those weapons where stats don't really matter, but it sure helps to have Burn and Cloud Radius
Purge staff is fine because it doesn't need great stats to do good
so your staff looks pretty decent
which staff shoots the flames?
just kill commons, make sure not to get downed, don't get overly greedy, etc.
Don't use the trauma staff the rest have their uses
Purgatus, the one pictured
trauma staff is fine
just don't use trauma as your main horde clear
treat it like the Surge staff
I've done a few damns already with trauma staff, whats it considered to be behind curve on?
trauma is just annoying for allies
It seems to do well when you place it under elite packs
dps, range, aoe
What?
yeah, trauma is for sniping elites in hordes
generally a nuisance due to fling enemies around the place
e.g., staggering a crusher into your teammates so that they can wham on it
especially if your team comp's only anti-armor is melee
Trauma staff is not bad. It's just not as good as the others. Big difference
I assume I'll want to reroll the +1 stamina on my Purg staff. What would be a good stat to look for?
Crit chance
It already has crit chance as its other stat
i'd say it's on par with surge and void
oops
broadly speaking
flak maybe?
I could see unyielding or carapace being nice since you can get phat stacks on them
carapace sucks
I was under the impression I did virtually no damage to carapace
And that upgrading 0 damage to 1 damage wasnt worth a perk
The burn does damage, but blooddrunk is prolly right
soulblaze has neutered scaling against carapace (Crushers), yep
damn
and we don't have armor ignore like zealots
nah burn and direct flame does next to nothing to carapace
they do like 20 damage per tick at max stacks
so what do you recommend other than flak?
since you already have crit, that perk slot is a flex slot, so you can run whatever you want at any time
It'd be faster to just use the brainburst at that poin
takes 4 BBs on damnation
flak for scab dudes and ragers and maulers or u can have unyielding for ogryns and monstrosities
that's about 12 seconds of being useless to my team
when I can just trauma staff, force sword special, and have my team wham on it
and trauma is still pretty decent at clearing hordes within the epicentre
fall off is still pretty bad last time I checked
with a damage boost (+infested, psykinetic's wrath, etc.), you will one-shot poxwalkers with a full charge
Didn't it take 3?
yeah, it does like 30 dmg in the outer radius
that sucks. Biggest benefit for trauma is the rending blessing
i'm pretty sure they have more than 2.4k hp, and BB deals 825 or 875 dmg
yea crushers are 3 on damnation
huh
With the warp siphon buff and 6 stacks I can nearly kill one in two, it just has a lil bit left
i'm probably remembering from when I BB crushers from a distance pre-patch then
because I never BB them up close when I usually have warp charges
I'm gonna be honest, I feel kinda bad going for crushers at all when everyone can kill them much faster than us
not really
to be fair, the only classes with ranged anti-armor is zealot and veteran
you can 3 shot and stun lock em from any distance
unless you have a bolter/plasmagun on your team, there's no reason not to go for crushers
other classes have to get close
Don't ogryn boxes kill them fast? And zealots can pop ult and kill them quickly. veterans can just kill anything that isn't a trash mob faster than a bb
I use bb on crushers so that others can kill them more safely, not to actually kill them
ogryn boxes are limited and zealots can pop ult but they have to get close and vets can kill trash sure but this is about crushers and if they dont have a bolter or plasma they aint doing shit
vet doesn't have innate anti-armor on ult
pretty sure ogryn boxes do shit damage to crushers
yea i think thats correct
No, I meant that a good vet is killing all elites and specials faster than I can bb
bolter, plasmagun, and helbore are the ranged anti-armor
but they can 1 shot reapers with headshot iirc
I think Helbore is supposed to be good against armor
Issue Description: All Lucius pattern Helbore lasguns (Mk I, II, III) do excessive damage to carapace and unyielding armors on charged shots, far greater damage than the values displayed in the weapons โexamineโ attack patterns panel, as if the armor does nil or negative damage reduction (i.e. boosting damage instead of reducing). Steps to Rep...
That's just a display bug.
hmm. Don't change it. Otherwise helbore will fall to the wayside
interesting
Hellbore armour mod scales with charge.
Helbore is good because it fucks up EVERYTHING as long as you can invest the time and sacrifice to crowd clear
Which should honestly be left to the rest of us
i hate the sights
the delay on shot takes getting used to, and the sights for every gun except infantry lasgun suck
So my purgie staff is good as is
Where do most people land on the melee weapon slot? I got a pretty decent force sword emp gifted to me but I also got lucky and got a brutal momentum/shred taxe with good rolls
If it matters I'm running the 6 stack siphon build
pick whatever your staff is bad at
with purg, it doesn't usually matter what melee you pick
So with purg maybe a force sword to help with tankier guys?
tbh, you are usually just using BB on tankier enemies now.
Force Sword is great in Assassination missions tho
I use my melee mostly as a way to reduce peril w/o actively quelling
eh, i'd prefer something with more stamina bars on assassination missions
maintain dps while cooling
well i guess most people run kinetic deflection anyways
It doesn't matter how much stamina you have if you havea medkit and a dream
And a Force Sword that does almost a 3rd of the assassination bosses health with a single heavy special.
I literally just drop a medkit between the boss and the wall and wail on the boss
i think the max hp dmg you can do to assassination bosses is capped at 20% right?
I don't know exactly how much it does. I just see a massive chunk of its health go bye bye.
You can also deal some damage into the next phase, if he was already close to the end of the current one when your special landed.
Break shield, special heavy, shield back up before boss can get a single attack off. Repeat.
FS special does STUPID damage.
*against flak
doesn't the boss wear flak tho?
ah
pretty decent at killing ranged while providing CC
if a mixed horde comes upon my team, and no one has a bolter/plasmagun, I stagger crushers into my team (or at least I try to)
It'd be faster to just use your ult
since crushers will eat the cleave of weapons anyways, so it's better to have them on the ground
the point isn't to stagger them
it's to isolate them
any suggestions on what staff to be brining into higher difficulties?
4-5 specifically
Flamer or Palpatine
I like playing melee, so I exclusively run trauma
ay ok
if you want to be the best, purg is staff to go for
Surge staff is very good against armor enemies, but otherwise, you can barely kill pox walkers with it.
Surge staff is for stunning specials
Makes your game boring also.
fire is cuter
It actually can kill any flak armor enemies relatively fast, especially those annoying ones, for example, stalkers, shotgunners, and ragers.
and the fire is blue
They usually show up in small groups, you can kill them with two fully charged heavy attacks.
It melts groups of scab basic gunners
But it's quite boring to play tbh, and psykers don't have any good horde clear melee weapons.
You basically just use the dueling sword hold the horde long enough and wait for your teammates to come to help you.
purgatus
After the patches is the force sword still worth it for deflector?
deflector is nice but its worth depends on your playstyle
for me, I like to run into ranged enemies, and since solo privates aren't out yet, I need a way to get out of the situation without griefing my team
force sword is good with purgatus staff, gives you a complete kit
dogs are easy with this combo, you lmb them once, they are stunned, you charge force sword, hit them, they are dead
(damnation dogs)
have to headshot with lights
I do the classic play style of oh, I shouldn't have done that. Recently I have been using the void staff because the random people I have been paired with can't cover range lately. Like not at all. I used to use the purgatus with a saber, but range is eating me up because no one is taking care of them lately.
If you see two other psykers, quit and find a new game.
I have played damnation with four psykers and we owned the map. It was beautiful.
i did some 4 psykers damnation runs and they were a walk in the park
Yeah, just depends
What is this Surge blessing I'm seeing on gameslantern? It says 2 shots on crit
just a super rare blessing that makes you shoot another LMB on an LMB crit
does not apply to RMB
Most players I met are not very skillful, I ended up playing a psyker clutch and dying in the end because it's not a clutch class. so I always quit if I see games with two other psykers.
Bro, just clutch up lol
psyker is not very clutch that's true but you can definitively carry games
I don't know what maps you guys are playing, many maps have massive shooters, it's just terrible to play with other psykers. I always got exhausted in the end even if we finished the game.
yeah; it's why i specifically opt for an anti-ranged build
just have to be patient and bb them, of course with a competent sharpshooter it will be faster
you should be doing BB all the time anyway when you're not using your staff
I absolutely hate the desert map. Everytime, without fail, a mutant throws me off those fucking buildings into the bottom area
ehhhhhh
too many open spaces
the open area with enemies coming from all directions are always the hardest part.
Even with the buffs, I avoid bbs because they're slow
I usually only bb to maintain stacks or hit enemies that don't take damage from my weapons easily
thats why i used the quick BB talent
just build up my 6 warp charges for break points and stuff
I use AB rn because I use purge
I bb snipers, bulwarks, crushers, and anyone outside of 16m
I always ended up with almost 3000 kills at that refinery delta-17, at regular intensity.
anyone inside 16m get the brainfire
is this a good staff
trauma staff relies heavily on stats
How do you think psykers make psychic fire? Think spicy thoughts?
oh truely?
Even with good stats the Trauma staff is not a good option.
so I should be aiming for staffs that are high in that area
for trauma, at least
I enjoy it so much more than the lightning haha
voidstrike has more sane scaling on charge rate and whatnot, surge doesn't care about stats, etc.
Basically, 350 raw and up is good.
Some weapons rely less on raw stats though, like purge
it's pretty much only the equinox staffs that care about stats
you'll have to recognize what are the more important stats though to figure out what you can sacrifice
what makes trauma not as good?
Damage fall off is high, throws enemies making cleave harder for allies, range, etc.
ohh
trauma damage is not that good and bad vs horde
it's usually not a good idea to use trauma as your main hordeclear
I always enjoyed the throwing groups to take pressure off people
unless you're the last player alive
Surge is better cc, purge is better aoe, voidstrike does better damage and doesn't fling everyone
or enemies are funneled somewhere
but it has its uses, such as fighting mixed hordes
Think of it this way: if the enemy is over there, I can't kill them. If I can't kill them, I don't regen toughness
It does very little damage against elites and specials in the horde, why not just use purgatus to kill everything?
for fun
i've already used purg for about 350 hours
i think it's only fair that I want to use something else
its an "i play with friends" staff
Purgatus is the "I don't want anyone else to be able to see the screen," staff
not good in pug
it's fine in pubs as long as you don't use it as your only weapon
The thing is using Trauma also blinds your melee teammates.
"Boy howdy, I sure do love the color white. I wish my entire screen was white. I wish everyone's screen was completely white."
Purgatus Staff:
its a great staff if you have a flamer zealot in your team tho
most pugs using trauma are actively trolling their teammates
using it on a choke the horde is already funneled into getting purged because they want to see the gib effects, kill 2 mobs in the middle and fling the rest everywhere (including behind you)
It's even worst than purgatus because it causes serious fps drop.
yeah; I only ever use it at points where enemies drop down or climb up if it's a pure horde
it can be used well but it's a much higher spatial reasoning check than the other staves, and most of the degenerates shilling it don't pass
Basically, trauma is a staff that throws enemies everywhere, without killing most of them
though it will one-shot most enemies if you fully charge it, which is why I consider charge rate to be pretty important
since i think most trauma staff users just get impatient
It kills poxwalkers, but ragers will get to you eventually then you will have to run.
It will oneshot most enemies IF they are in the center
If a staffs only upside is occasionally ledging hordes than it's a bad staff
yeah, and it only throws poxwalkers and groaners around
for enemies like shooters/bruisers/stalkers, it only staggers them in-place
It's a really cool concept, but just as a concept
the radius of the area that does meaningful damage is small compared to the area that flings them everywhere, regardless of stat spread
the blast radius is pretty decent, especially when compared to other explosion weapons
only when fully charged
I don't need to fully charge any other staff, but I absolutely do with trauma
yeah, which is why an 80% stat is important; I also have t3 warp flurry on it
the purgatus staff obscures vision, but most of the things in the fire are very shortly not going to be around to bother anyone anyway. The things trauma hides from you could be anywhere when your frames return to normal
Trauma needs either the force damage increase from 2nd tier talent, or poxwalkers damage increase as perk to kill them on damnation. Doesnt matter what your charge is, it will deal just below 300 on full charge on max damage roll. If you feel like running it, keep that in mind
I run quietude, so I avoid using inner tranquility
I find quietude restricting on weapon choice
Also, aim at the front or the sides of the horde if you're using it against them, not at the center
eh, i think quietude is one of the more "flexible" toughness feats
i also run a low warp res force sword in conjunction
though I have a very constrained and specific playstyle
I need either decent quell speed or something with transfer peril
Like a good voidstrike
eh, I just use my melee during hordes
that way, I can get away with losing toughness during those sections
Run staff which throws the hoard around you.
Run primary with only vertical strikes.
are you guys satisfied with psyker's performance at damnation?
FS has decentish crowd clear
I have a t3 slaughterer force sword that hits the breakpoints on poxwalker headshots
absolutely
i also QQ swap with a light->heavy combo
light - heavy - light - repeat
it's not too bad
light -> heavy -> light to get slaughterer stacks, then switch to light->heavy once you have enough damage to maintain stacks with diagonal attacks
additionally, FS has the best push in game, so it's still decent with hordes
i think the push is the same as other weapons; maybe marginally higher stagger strength than some weapons like the knife
but it only costs 1 stamina bar
psyker is a powerhouse if you dont take useless risks and have great positioning
it's just much larger than most
The only psyker weapon with worse hoard clear is the axe
it can push more enemies than anything else imo
you forget that the knife exists
duelling swords as well
The dueling swords have better hosrd clear
I believe the force sword 2nd heavy cleaves 5 enemies? I forget if lights and heavies have the same cleave count; haven't tested in a while
2nd heavy is a crowd clear power house
not that it does jack damage, but it helps with staggering enemies with slaughterer stacks
Duelling swords are actually pretty good for hordes as well since they have diagonals instead of verticals and rampage
The knife doesn't kill them instantly but has a wider light arc and inflicts bleed
bleeds not that impactful unless you stack it for some time
Knife has less range, worse damage, doesn't even kill most enemies in one hit. What is your argument standing on?
it's the same reason why Blazing Spirit is considered pretty niche
have you used a slaughterer force sword?
keep in mind that force sword's stats scale its damage quite heavily
I don't have a slaughter fs, but I want one
finesse especially
I have deflector, but I rely on that less as I get better
I remember being excited that fs can quell, but now I realize that's actually worse than just auto quelling
well, that's also partially because I swapped into a toughness kinetic shield build, so I don't really need it as much
yeah, it sucks; though I like the fact that it's a sticky activation weapon
I don't like the chainsword because of the shitty hitbox system that gimps it from hitting heads
and I already run psykinetic's wrath for my staff, so I might as well pick the FS
Chainsword's lights could use some work. The heavies are consistent in my experience
Unfortunately, FS has terrible critical rate.
do crits affect cleave?
Yep
It barely crit even with tier 4 shred.
Crits cleave better
its not a fs thing
Most weapons have a 5% crit chance with some exceptions and some weapons have crit bonus for a stat
It has a blessing that can apply soul blaze if crit
yes, I understand that, but the issue is most things are dead by the time soulblaze matters
yeah, but Blazing Spirit is pretty niche even if FS had 100% flat crit chance
+4 per hit up to 12 stacks
at t4
The issue is not the crit rate, it's the usage of FS that doesn't synergize
if it did it could proc ascendant blaze
itd be pretty good
I use FS to kill elites and specials quickly and the heavies kill most trash quickly too.
true, I guess using it to get stacks for AB might work?
I am not going to crit an enemy and watch him burn for a 10%chance to get a WC
but if I remember correctly AB applies regardless of death trigger, just as long as they're on fire, and you killed them, right?
I do believe psyker's damage is not enough at damnation. It used to need three BB to kill mutants at heresy, now it needs three BB to kill mutants at damnation.
well yeah, BB's not intended to be a DPS weapon
mutants have a 3x dmg multiplier by melee
so there's a clear method with how we should be dealing with them
Why would you BB a mutant anyway? They die in one heavy special FS hit to the head
even then, our lack of DPS is just because of a lack of DPS ranged weapons besides guns
so just an equipment issue
They die to one to the back if your whole team isn't ignoring the speeding meatball
head's got a small hitbox so more often a heavy special and then a light special on the body does the trick
True
it also has a wonky hitbox where you can hit the head from the back sometimes
The thing is, if you can't kill a mutant with at most two BB, a horde with a mutant is a death sentence for you.,
Is that the hitbox that makes me stare at the floor when I swing to high?
not really, just kite the horde with your CC staffs and melee the mutant
I've handled mutants during a horde as the last player alive
it's not that bad once you get that practice in
Or push the horde down with your F while you deal with the mutant, its not rocket science
i'm sure it'll be fine once solo privates get released so that you can practice
That's not practical if you are actually the last one standing.
did you tried with a good purgatus staff? because hell no
and the mutant knocks down the horde for you
let me tell you psyker damage with purgatus can be insane
even in a corner, as long as you have a modicum of space to dodge the mutant, you can land a few hits on the mutant
ascendant blaze with 6 charges can kill the whole horde while you BB the mutant once when its far, and then finish it off with the forcesword when its near
nice
same with voidstrike if you can head snipe hordes
never play a single minute more
nvm, it's pointless to discuss something like this in a chat.
we having a decent discussion here
true, our ult also give us space
single-target DPS besides melee against armor is terrible, which is true
Imo psyker ult sucks
Doesn't push nearly hard enough
strength scales with warp charges
its a 30m push idk i think its pretty good
I want those heretics turning into goddamn birds
could be better, but that's what the lvl30 feats are for (besides Quicken)
Well, I always clutch and die that's why I'm saying most of the time you won't survive that combo.
It's an ult for pete's sake
if it's just a horde and mutant, it's not too bad
if you're dying did you really clutch
if it's a mixed horde + mutant, it might be harder
have you tried ascendant blaze with 6 charges? it works quite well in this situation
I said a horde and a mutant but you should know it's definitely more than that in the real game.
AB makes the ult feel better, Barrage just completely ignore the ult and makes bb the ult, Quicken is trash
AB shout might as well be a "play teammate damage compliment voiceline" button
even then, mutant is faster than every enemy except poxhound off the top of my head
and poxhounds are sketchy by themselves anyways
i just run ahead of the horde to get some slight space, and the mutant staggers commons around it
if I don't have space, then it gets very rough
mutants die by themselves in a horde, you don't have to do anything different other than dodge them
AB is best used as "There is a horde behind me and in front of me. I can only look at one of them, so I'll yell at this one and shoot the other"
flame them, antax push cut them, whatever you're doing to the horde
I also let my stamina fill up so I can push hordes for space
just don't get grabbed and the problem goes away
true
when you are using the FS, the short dodge distance and a single poxwalker block you, you will be grabbed, and a few more hits from poxwalker, game over.
get better at the game idiot smh
grab a FS with better mobility
elliot at these kind of moments where you need to clutch there is no ideal situation, but because you said a horde and a mutant we responded with ascendant blaze and then forcesword, if you're in a mixed horde situation you can push most things away with the forcesword's push attack
yeah bro, the hitboxes are accurate and not bullshit ever this is perfect advice
FS dodge distance is cheeks, but if that's what you were using to horde clear your build is also cheeks
just dont get blocked by trash
what stats should I be looking for in a good void staff?
you can dodge them with your staff out
elites and ogryns get knocked on their ass with a push attack
damage, blast radius
gives you enough time to do "something"
Guys, that's why I don't want to discuss it, it's really easier said than done you know?
i dont think so
yeah, which is why i said you'll get practice once solo privates are released
its pretty easy to do and say
I think it's fairly easily done as well
The only time charging the void is important is with beefier enemies in a horde and if you can hit headshots. Otherwise an uncharged secondary kills most trash with a headshot
ah ok thanks
Warp resist is good for sustained fire, quell speed is unecessary imo if you have a non-force melee
Void's weakness imo is ragers and ogryns since it stops the blast
ay, im just using it cause its far more satisfying to use
Very true, I feel like I'm just shooting cannonballs
Quell speed can be nice if you're in a pinch
Quell speed is nice, not necessary
I am not in any hurry to find a 80% quell staff. It would be nice tho
Additionally Void can get transfer peril, so quell speed is even less important on that one
I have this, its decent but could be better. What you really want is transfer peril on it
That's a beautiful staff
so this green staff would be better than the blue one
ah nice
Helps you pierce crowds better
Run n gun, my beloved. What would i do without this blessing?
is that sarcasm?
Nah,i really like it 
we clown on run and gun but at least it does something
Hadron knows exactly what i need
fair enough
True
yeah but why give the blessings levels though
I hope they fix that bug with charge speed blessing
like atleast deflector has varying amounts of blocking efficiency
run n gun is just run n gun
i think it's to represent rarity
yeah it would make sense if it had sprint efficiency stapled to it
in amounts that vary by tier
Assuming Run n Gun is rare for some reason
That would be a reasonable buff
80% of my staffs are run n gun 
I have run n gun on all my surge staffs, feels great
Maybe sprint speed instead
sprint speed would be sick actually
Look at me go, holding my magic stick makes me run like a mutie
Lol, nice one
something something in universe explanation
blah blah blah, biomancy, blah blah, the emperor, etc.
gloriana chest piece when
Never
When do we get that sick ass visor the psyker has in the character creator
thats why i like the gloriana helm, covers eyes and it looks legit
When fs releases it in the weapon shop
so never?
Yes
noice
never seems to be the go to answer
NEXT WEEK
next week sounds like my uncles 'in 5 minutes'
waiting for them to nerf upgrading costs
It's the go to answer for fs related questions
so i can spend some plasteel
I can't wait for NEXT WEEK so I can give mommy hadron all of my garbage weapons with op blessings and find a use for my diamantine
So when is Sienna getting her new job?
i just want a red chest piece that or something thats not camo plaid
did they mention anything about blessings being shared across characters? like if my zealot has a tier 4 blessing on a kantrael would it let me use it for a kantrael on my psyker?
XD
Not likely considering there's no shared inventory
i so badly want siennas next class to be a KotBS
Oh sweet, first game i play in a month and immediately getting server crashes
"Hey guys, so Sienna's job isn't going to be in VT2... it'll be in VT3!" (Proceeds to nix jobs in VT3 just like DT)
Dont XD thatll break my heart
Inventory is a mess they should do something about it
i usually break down anything i dont use, does darktide hit a point where you hoard items?
Stop that, save your weapons with good blessings so you can use the blessing system later
I have a bunch of shit staves with got tier blessings that I'm waiting to sacrifice
and it depends on the weapon
im using force sword cuz i like the ranged attack block
Save those, so you can get the max tier eventually and put it on better ones so you don't have to play the rng machine
Basically if you see a weapons with 3 ticks on the symbol, save it
im still trying to figure out what staff i like
We dont even know if theres will be a gunpsyker spec so im holding everything decent and its just bloated
doesn't matter what weapon, it'll be handy later
3 ticks like near the rating or?
fuuuuuuuck
what i wouldnt give to be able to "lock" one of melks offerings so i can save up for it and buy it later

So is trauma considered aight now?
yorp
Depends on your definition of alright
Any recommendations for a duelling sword perks?
Id say unarmored/flak or unarmored/infested - shredding small groups of lil'uns is what the duelling sword is for, big guys and hordes you use staff/headpops to deal with ๐
any one know what staffs besid the traumna can roll the 2+ rending on secondary blessing?
cause boy howdy does it make those carapace ogryns swish cheese for team mates

