#psyker-class

1 messages · Page 329 of 1

glass thistle
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Can plasma blow up?

spice veldt
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yup lol

glass thistle
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It always auto vent me when 99% and rmb

manic needle
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Yeah these plasma guns are lore accurate

lethal folio
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You can't explode if you don't use charged attacks

fresh halo
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Siblings, between the two, which one should I upgrade first ?

spice veldt
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melee matters more for a surge build so i'd go with the chainsword

manic needle
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Without even looking, you might as well do the Chainsword unless Warp FLurry works on Surge now

fresh halo
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That's Warp Nexus

lament topaz
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Which psyker is it that has a line where he says "hmm" at the end?

supple skiff
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warp charge dmg buff and gradual fall off, someone better check on fatshark I think they miught be sick

manic needle
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All of the other Blessings besides Nexus are mid on Surge staff

spice veldt
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he's talking as if you'll get warp flurry on the next upgrade

lament topaz
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Like, he talks shit and goes "hmm?" at the end.

glass thistle
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Btw they should let pskyer have plasma pistol, so we can blow up twice

spice veldt
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that's a great idea

spice veldt
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since surge doesn't really care about stats or blessings for the most part (except nexus, which you have)

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so that's pretty much as good as it gets

fresh halo
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So I should go for the Sword, then ?

spice veldt
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yup

fresh halo
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Alrighty, thank you Siblings !

manic needle
glass thistle
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The blessing of focus channeling isn’t important?

manic needle
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Already have the one youre looking for

spice veldt
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it's a nice quality of life

manic needle
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Not really no @glass thistle

spice veldt
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but you can hit enemies from behind cover anyways

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and you don't need to aim with surge, so you can just dodge slide like a maniac

glass thistle
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All my rod are with wrap flurry and focus channeling, but I rarely feel they works

fresh halo
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Is this any good ?

manic needle
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You honestly dont even use charged attacks enough to worry about it with surge

leaden thunder
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for psyker not really

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be great on zealot tho

spice veldt
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savage sweep is neat

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not that I know much about chainsword blessings

still hearth
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It'll keep you alive

spice veldt
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but +175% cleave sounds good, even if the cleave damage doesn't get boosted

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to stagger enemies

still hearth
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Big cleave is nice for staggering hordes

leaden thunder
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savage sweep and rampage are probably the best ones for non zealots running it

still hearth
#

Chainsword also just has 6 cleave on its heavies

manic needle
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1/2 aint bad for this loot system

still hearth
#

So you're hitting around 15-16 hitmass each swing with savage sweep now

manic needle
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We'll see what sort of things are coming with the next community update

still hearth
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Which is a lot of enemies to stagger

lament topaz
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I'd imagine the CS has cleave, yeah.

leaden thunder
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you'd think so

spice veldt
fresh halo
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Otherwise I have these two that I could upgrade.

spice veldt
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:o t3 slaughterer

still hearth
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Its not like the Chainsword gets much damage from blessings anyways

spice veldt
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well i guess you already have chainsword as your hordeclear melee

still hearth
#

So more cleave is good

supple skiff
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so I haven't played the new patch. Do the psyker changes have any real noticable impact on gameplay so far?

fresh halo
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Force Sword is a bit low stat-wise, but it has T3 Slaughterer

still hearth
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Keeping stacks huge.

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BB damage nice.

glass thistle
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I still only run force sword on pskyer, because that’s our unique melee

Hope we get force maul soooooooon

spice veldt
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I think those force sword stats might barely hit some damnation breakpoints, not sure

north cradle
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I got a Force Sword that can one-shot Poxwalkers on headshot, also has Slaughterer on it. Doesn't have Deflector yet

spice veldt
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oh shit, that force sword has +maniac% on it already

glass thistle
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Only pointbreak I care on force sword is one shot mutant lol

supple skiff
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oh fuck I missed that BB buff line

fresh halo
supple skiff
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I only saw charge buff and falloff

still hearth
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The damage increase is also nice

spice veldt
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as a Psyker, your only real DPS against mutants is melee, so it's really nice

north cradle
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Maniac and Flak on a Force Sword is great

spice veldt
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it also affects dmg against dreg ragers

supple skiff
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we hit any new breakpoints then?

manic needle
glass thistle
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Mine is maniacs and block effective no force sword

still hearth
fresh halo
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So next up to the leveling block is the Force Sword, then ?

glass thistle
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@manic needle yes

still hearth
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Crushers left at 40 HP with 2 BB

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Not so much else.

spice veldt
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if you heavy-special headshot with +maniac, psykinetic's wrath, full warp charges, and/or crit, you can one-shot muties as far as I can remember. So pretty situational.

still hearth
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I think you can one-shot ragers now?

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With 6 stacks and BB

north cradle
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Scab or Dreg?

glass thistle
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I can always one shot rager

manic needle
glass thistle
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Bb

spice veldt
glass thistle
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@manic needle I am not at my pc, but I am very sure force sword can one hit 4000

golden tartan
still hearth
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Both ragers have the same HP

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And take the same damage from BB

north cradle
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Huh maybe I need to check my Force Sword because even my +Maniac sword doesn't kill a Dreg in one hit

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It kills Scabs fine

spice veldt
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if I recall correctly, a heavy-special body-shot with a force sword with around 80/80/80 does like 2.7k dmg to mutants

manic needle
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I'm curious if anyone else has a FS that can do that or can attest to being able to

spice veldt
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yeah, you need to heavy-special headshot dreg ragers to even consider one-shotting them

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and with psykinetic's wrath and a good stat roll

glass thistle
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Force sword cant one shot mobs without perks and blessing

spice veldt
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but it helps since it pretty much puts them into one-shot territory with a single normal heavy

glass thistle
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Also you don’t melee rager at all

north cradle
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I have a +10% mobs perk on I think a 75/75/70 that can one-shot Poxwalkers on heavy headshot

brittle crest
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vanessa are you a psyker main now, have you abandoned us in zealot chat sad_cat

north cradle
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I dunno I think melee'ing Ragers has worked out for me so far since I can actually throw them to the ground

supple skiff
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also did they fix lacerations effecting warp damage?

fresh halo
brittle crest
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ngl i love playing my psyker, it just feels glass cannon minus the cannon sad_cat

still hearth
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You can't one-shot mutants with Force Sword unless you weakspot hit them I think

spice veldt
still hearth
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Psyker is more like a swiss knife made of cheap metal

glass thistle
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With 25% maniacs?

brittle crest
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yea 100%

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i think i'd love playing psyker in a premade with friends

spice veldt
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i think it's doable with +20%

still hearth
glass thistle
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I duno but force sword easy getting headshots

brittle crest
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but you can't make up for shit going bad on psyker like you can on zealot?

manic needle
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AT least theyre finally upgrading the quality of the metal a bit though

still hearth
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Here's Force Sword heavy with +25% maniac

glass thistle
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Easy with 2-3 wrap charges

still hearth
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So if you weakspot crit you only need one warp charge

manic needle
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👍

spice veldt
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interesting

supple skiff
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hmm so 4 stacks kills bulwarks with bb on damnation

still hearth
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You can oneshot with weakspot if you have 4 charges

supple skiff
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feelsgoodman

glass thistle
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That’s why I see so many one shot Bb on bulwark today

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Must because the buffs

still hearth
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Bulwarks have 2700 HP and take 1100 damage from BB so unless you're getting Kinetic Flayer you're not one-shotting them solo.

lethal folio
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It's hard to do on bulwark as they can block the force rip damage.

fresh halo
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Any advice for the Going Out With A Bang penance ?

glass thistle
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Use BB on anything but mutants

glass thistle
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@fresh halo best way is to forget it

still hearth
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BB works well on mutants actually

fresh halo
lethal folio
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Say you use forcesword special on a bulwark as it attacks and opens the block, it then goes back into block mode and will stop the damage.

still hearth
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Ah

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I thought you were talking about BB

spice veldt
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in an open area like some areas of consignment yard, it's pretty nice

glass thistle
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@lethal folio lol bulwarks

still hearth
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That's fair

spice veldt
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and the stagger system means that bulwarks can get staggered for random, indeterminate periods of time

glass thistle
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Or use surge on bulwark and force sword it, it close the shield instantly

still hearth
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You do around 34% of a mutants HP with BB and 6 stacks

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So its not bad to BB them

supple skiff
spice veldt
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there's another combo where you can BB -> light combo -> light/heavy-special -> normal attack

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it allows you to one-phase a bulwark

glass thistle
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Or Just BB it to dead

still hearth
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Is it better than just BBing now though

spice veldt
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no :(

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since you can't do it if any enemies are around

still hearth
spice veldt
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BBing is like 400 dps, and that combo is 818 dps

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so it's technically better if it's a lone bulwark

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huddling in the corner of the map

glass thistle
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But, the bulwark always die after the first Bb land

still hearth
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They don't on Damnation

glass thistle
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Vet and zealot just wait for it

still hearth
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Sure if you have a team

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Then its okay

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But I never have a team

glass thistle
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They are like hungry wolfs

still hearth
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I'm the solo goddess of gaming

spice veldt
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i also solo

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i'm pinging a bulwark that just got staggered but my teammates usually don't take the hint

glass thistle
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All looking at the bulwark and wait the pskyer to open it, so I stop the Bb

spice veldt
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lmao

still hearth
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That's a gamer moment

glass thistle
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Btw I worst game I had is 4 player spam kicks to each other, the dam kick yes/no selection stun me to dead

manic needle
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I hate that shit

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I also hate votekicking people unless theyre intentionally trolling

glass thistle
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And you cant tap esc to escape the selection stun

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You need to use mouse rmb tap no

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And next sec the selection comes out again

manic needle
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I once had an Ogryn player get really mad at me because I voted against votekicking the newbie-ish veteran that was on our team

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It's a cooperative horde shooter without ranked matches, stop taking it so damn seriously people

spice veldt
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yeah; I don't mind players who are doing poorly

manic needle
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Shit dawg there's not even a scoreboard

spice veldt
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although I'm one of those people who are waiting for solo privates to come

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so i technically prefer it if my teammates die or go away

glass thistle
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Normally I don’t kick player, because if I kicked him how can I block him again

manic needle
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I dont think Ive blocked anyone yet either tbh

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Not even the toxic voice chatters

glass thistle
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I love blocking

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Some player just don’t wanna win

manic needle
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Although to be fair the previous player selection wasnt even working for the longest time

spice veldt
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i haven't, mostly because I forget that the functionality exists until after the match ends

glass thistle
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I block those player

manic needle
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There were one or two I would have blocked otherwise

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The baby raging I can tolerate because it's funny, what gets to me are the obvious racists

glass thistle
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Some ppl just don’t wanna the team does well, I just cant understand

spice veldt
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i haven't had the misfortune to encounter those sorts of people

glass thistle
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They just pop barrel next to you, intending

spice veldt
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just one particular instance where an ogryn got mad at me for aggroing a daemonhost... that spawned on me on one of those desert maps

glass thistle
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Or pick every ammo asap, just fire one shot and pick

spice veldt
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yeah, i partially play psyker so that I can avoid the mild stress of competing with my teammates for ammo

glass thistle
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Pop barrel is really toxic

north cradle
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On my level 16 Veteran, I have the Damnation portrait and triple purity seal insignia so Level 30s won't leave when I join their Heresy lobby lol

supple skiff
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lol you get get like 9 stacks of warp charges in the grinder now

spice veldt
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i used to run my vet insignia on psyker till i got him to lvl 30

glass thistle
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When in defends obj and everyone just standing, those ***** just light up the barrel and send you over cliff

supple skiff
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get max stacks then swap to 6 charge feat

spice veldt
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teammates can't blow you up if you run extremely far ahead of your team *tapping head*

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that's my strategy on sections like hab dreyko

glass thistle
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Defense obj cant run

still hearth
spice veldt
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is there a defense objective with a cliff?

still hearth
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But now its easier

glass thistle
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Hab dreyko don’t have much to fall

north cradle
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Espionage mission

still hearth
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I got my shout off cliffs randomly

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And I have no idea why

glass thistle
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@spice veldt the assassination that wait the lift

spice veldt
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there's that one area leading up to the finale where bosses like to spawn

still hearth
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I just shouted at some point without a cliff

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Got it

spice veldt
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oh right that area

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yeah i've gotten blown off the cliff before there now that I recall

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or back below

supple skiff
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man with 6 charpes you are so close to one shotting flamers and ragers on damnation, hurts my soul

north cradle
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I got mine because I only pushed 17 off when the game launched, and it unlocked when the penalty wore off and everyone could play it

supple skiff
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like one light attack to the head on armored rager kills it kinda close

glass thistle
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Btw any hints what’s the new weapon pskyer will get?

north cradle
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I hope it's one of the leaked Force Greatswords

spice veldt
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depends; i'm pretty sure they have some weapons already finished

glass thistle
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As zealot and ogryn is maul, are we going to have force maul too?

spice veldt
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like that force sword variant in the psyker trailer

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with a heavy stab

glass thistle
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Problem is , can heavy force sword block?

manic needle
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If we get more Force Melee I might have to come back and play again

spice veldt
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i'm personally hoping for a single-target ranged dps force staff

manic needle
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Even without a reformed crafting system

spice veldt
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like a laser beam

manic needle
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So Beam Staff but with blue flames? 😛

spice veldt
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pretty much

glass thistle
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Plasma pistol

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We need wall hack weapon too

manic needle
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Plasma Pistol but its Psyker exclusive so you have 2 ways to blow yourself up

supple skiff
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max them both at the same time

spice veldt
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plasma pistol but it generates heat AND peril at the same time

devout axle
supple skiff
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hurl self into beast of nurgle

glass thistle
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Plasma pistol won’t kill you

It just blows you hand and make you only can run in the rest of the game

supple skiff
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wait

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does psyker peril pop cause beast of nurgle to spit someone out?

spice veldt
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damn

supple skiff
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unfortunate

glass thistle
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Or storm bolter/ bolter pistol with psi bolts

still hearth
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Trauma does though

supple skiff
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would be really funny if your could go full peril as a last ditch before you get swallowed

idle bay
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Game needs Rad Carbine - kill yourself and the team with radiation overdose 🙂

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My mistake - Divine Aura not radiation 🙂

glass thistle
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Also we need a feat to make psi bullets

still hearth
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I think

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Its the same with dogs

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If you're exploding and get dogged

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You just blow up

supple skiff
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well the buffs are definetly nice, but I dont think its enough to reel me back in :/

spice veldt
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yeah; doesn't shake up the gameplay too much

devout axle
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tbf, at least we HAVE gameplay now.

supple skiff
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true

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stacks actually worth paying attention to

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bit of a convoluted nerf to purge though

still hearth
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Nerf?

supple skiff
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like not really, but heres my rationale

still hearth
#

I can see your point

spice veldt
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cuz of warp charge generation?

still hearth
#

It does decrease in value a bit

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But that's more akin to an S tier option being more balanced by other things not being C tier anymore

supple skiff
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last line ult for purge had a draw cause you werent keeping your charges for long anyways, now you probably can keep them up for a whole mission without too much trouble

still hearth
#

Quicken just got NERFED though

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Which is hilarious

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Its so much worse now

brittle crest
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wait what

spice veldt
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wat

still hearth
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Yeah

brittle crest
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how so

still hearth
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Because it was the primary use case

spice veldt
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i need the deets

still hearth
#

Got 6 stacks and they're falling off

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Use Quicken

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Might as well

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AB at least gives you more stacks

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Quicken was like "ah fuck I got nothing"

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And you puke out your charges just to get some peril

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God Quicken is so fucking awful

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It makes me borderline angry

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I want my CDR

supple skiff
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yeah they should probably buff it

brittle crest
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is that the top one or the bottom one

still hearth
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Top one

spice veldt
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top one

supple skiff
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top one

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lol

spice veldt
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kinetic barrage is the bottom one

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i'm at least 2nd

north cradle
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Why would anyone take Quicken when Kinetic Barrage is right there anyhow

still hearth
#

I would if it didn't eat my charges

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And even then

supple skiff
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idk make quicken hit more like ogryn charge maybe

still hearth
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Its a hard sell

spice veldt
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i guess if you're doing a pure staff/force sword playstyle

north cradle
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True

supple skiff
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or make it 360 degrees

still hearth
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Like even if your ult has a 9s cooldown

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You're trading very fast BBs

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With low peril

devout axle
still hearth
#

Or AB that deletes hordes

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For

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Shouting

north cradle
still hearth
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And KB still does Quicken better if you have elites that you can BB

spice veldt
supple skiff
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kinetic barrage with that talent that gives cdr to special kills is just just better quicken lol

still hearth
#

Quicken should just not take charges and I'd use it just to spam staves

north cradle
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KB + PA is the real Quicken

spice veldt
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since quicken is pretty milquetoast in terms of effect and interestingness

still hearth
#

Quicken literally counteracts itself without the AB synergy to get more charges

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Its just so dumb

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Even if you get your ult again immediately

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It's now weak AF

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So what's the point

supple skiff
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I was already using KB and PA to start engagments, its just better now with the recent buffs

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barely use the ult as a knockback when I play and more like a self buff

still hearth
#

Quicken needs to either be spammable AF

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Or it needs to give more than just CDR

spice veldt
#

i think a flat CDR would be good enough

still hearth
#

Like 50% CDR?

spice veldt
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like a flat 50% reduced CDR or something

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yeah

still hearth
#

Hmm

spice veldt
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since if it didn't shed any warp charges, it would be OP

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or maybe shed half of your warp charges instead

still hearth
#

15s is a long time though

spice veldt
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still pretty decent

still hearth
#

Compared to the other options

spice veldt
#

true

slow karma
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Yeah that wouldn't sell anyone on it

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It's dogwater, plain and simple.

still hearth
#

I'd say 10s is okay

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I'd want it to remove all peril though

slow karma
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it needs to be replaced with something actually interesting

still hearth
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Make it remove all peril and around 10-15s

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Then its fine

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The only thing with that is that you can combo it with PA

spice veldt
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some people have been talking about quicken providing some personal buff when using quicken

still hearth
#

Because CDR doesn't actually reduce cooldown based abilities

spice veldt
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like movement speed, melee attack speed, etc.

supple skiff
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give an attack speed buff KEKW_ogryn

still hearth
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I'm fine with Quicken just being more ults

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But then make it be MORE ULTS

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Not LESS

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You ult less with Quicken

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Because its so useless

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I had the idea that Quicken would give 2x charges

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So you can at least stack faster too

manic needle
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Add the ability to ult to lose your stacks with this one nifty feat!

still hearth
#

Lose stacks? For a benefit? NO

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I prefer to NERF myself

devout axle
supple skiff
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change nothing about quicken aside from making it replace the usual yell with the witness your doom line from DOW

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quicken now BIS talent

manic needle
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Lose your stacks so you can ult again more quickly to lose your stacks again

still hearth
#

Why isn't Quicken just

spice veldt
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or make quicken have a passive like ascendant blaze does to get a chance for warp charges on some particular condition

still hearth
#

More charges on ult

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Like Zealot

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Give me double ults

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If Quicken is the way it is

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But I get 2x Warp Charges

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From anything

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That's acceptable

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3x BB to spam ult

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I can keep spamming it forever basically

spice veldt
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being able to spam your ult would be pretty good

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even as a gap-closer on ranged enemies

still hearth
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Doesn't it have fall-off over range?

north cradle
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Or a temporary Peril Resistance buff to all attacks

spice veldt
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probably

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but it still interrupts them

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i have a monkey playstyle where I run into ranged enemies anyways

still hearth
#

If we stick to the CDR theme then there's a few ideas but I do like the idea of Quicken being the mundane version too.

still hearth
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Since we have KB for BB. AB for Purge. Quicken could either be melee/gun, or it could be for the other staves.

red forum
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anybody knows if 6 warp stacks is enough to 1-shot pox burster on t5?

still hearth
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I don't think it is

spice veldt
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attack speed would probably be good enough

still hearth
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It's barely not enough to 1-shot bursters

spice veldt
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like zealot's retribution (+attack speed at low hp) which apparently affects the firerate of guns as well

north cradle
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Why are all three of the Veteran capstone feats allowed to refresh the ult for doing the Vet's job, and Psyker gets effectively punished choosing one

red forum
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so, what did the brainburst buff affect then?

devout axle
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This is from a brain storming session I had a little over a month ago when I was trying to think about how I would rework Psyker talents to make them more interesting/impactful. For the 30 talents, I wanted to give each a niche that fit a certain playstyle, and also give each of them the potential to recover expended warp charges.

still hearth
#

I mean you do 10% more damage

idle bay
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Quicken is mostly used to keep on going with powers spam during tough encounters. So it will make sense to add something like - drops peril to 0%
Like our ult was before THE FIRST NERF

still hearth
#

It does let you 2-shot bulwarks

spice veldt
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oooh, that's kind of a nutty idea for kinetic barrage

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burst DPS on ult use

devout axle
north cradle
still hearth
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Hmm

spice veldt
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since kinetic barrage itself is pretty good already

void mural
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Wait, quicken doesn't do what it says it does?

still hearth
#

That's a mock up thing

north cradle
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I love your new Kinetic Barrage though

spice veldt
#

same

still hearth
#

Kinetic Barrage would be cool

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And it resets itself

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If you hit only goons

spice veldt
#

i think it fits the name better as well

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makes sense that "quicken" actually means that your brain bursts are faster

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and kinetic barrage is more of an actual barrage

void mural
still hearth
#

Ah

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it does something

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Its just that that something

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Is basically nothing

spice veldt
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meant in a metaphorical sense

still hearth
#

Yeah

void mural
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How so?

still hearth
#

It eats your charges

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Which is what makes your ult stagger

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And while you have your ult again

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You don't have charges

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So you don't get the CDR if you use it again

spice veldt
#

unlike Ascendant Blaze which usually feeds you warp charges

still hearth
#

So it has anti-synergy

spice veldt
#

or Kinetic Barrage which doesn't consume any warp charges

void mural
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Ah, so it does what it says, but it's self destructive

still hearth
#

Yeah

#

It works exactly as it says it does but it just isn't very helpful

north cradle
#

Also borks your passives and Peril Resistance feat if you're using that

void mural
#

That would be a good combo in that mockup to recoup them

supple skiff
#

Make quicken barrage. Make barrage consume charges and empower Bb for a set duration based on charges consumed

still hearth
#

Yeah it makes sense to do that

#

Idk

#

I just want CDR on my ult

#

That's all

#

I want it to always be a good CDR

#

Not a bad CDR

spice veldt
#

esp since it's 30 seconds

#

compared to veteran's 25 seconds

#

tbf, other classes have a 30 second ult

still hearth
#

Veteran is just cracked

spice veldt
#

just vet

devout axle
spice veldt
#

and because of the duration of their ult, it's 20 seconds

void mural
#

I mean, when you're allowed to be always I'm your ult, kinda broken

still hearth
#

But you need to kill things

supple skiff
#

It all gaurdsman were as good as vet the external war would be over by now

still hearth
#

Which Psyker is notoriously not allowed to with Vets around

long wharf
#

it needs to be understood that psykers suffer from original sin

supple skiff
#

Eternal*

long wharf
#

which is being called OP in the closed beta

still hearth
#

Slowly buffed back

#

To its original state

void mural
#

Yeah, I wish more vets knew to ignore glowing heads. They're going to die without your assistance

still hearth
#

They deliberately hit them

idle bay
#

Funniest bug

lunar hollow
spice veldt
#

WHAT

lunar hollow
#

makes it easier to find the head

void mural
#

I mean, it's literally a glowing target beacon, so it's kinda why

idle bay
#

Psykers can keep Zealots in party immortal

supple skiff
#

didnt play the beta

spice veldt
#

bro what is that interaction

supple skiff
#

what made psyker broken

devout axle
north cradle
#

Brain Burst cost less, damaged more, ult vented all Peril

spice veldt
#

with zealot's own feats breaking their own functionality between team members, I can sort of see some connection

#

but

#

what

devout axle
still hearth
#

Zealots also trigger each other's passives

#

If one is on 2 HP

#

And someone else takes damage

supple skiff
#

wow

still hearth
#

It triggers KEKW_ogryn

spice veldt
#

whew

north cradle
supple skiff
#

nostalgic for the days I wasnt around lol

devout axle
north cradle
#

I once told my teammates to not kill a Flamer, I let it hit me, I smacked it with Thunder Hammer, all my health came back, and they were in disbelief

devout axle
#

It's where I pulled my idea for the kinetic barrage mockup I did.

idle bay
#

What's the point of low HP for Zealots, it's like they feel like they don't doing enough damage already ? Why going for those extra % from Martyrdom?

still hearth
#

It isn't.

devout axle
still hearth
#

The low HP builds are challenge runs

leaden thunder
#

and you got more bonuses

#

with vt2 zealot

still hearth
#

But they're reworking it it seems

devout axle
#

Bonus Attack Speed, Damage, and Damage Reduction for having low health.

idle bay
#

Not one variant of Zealot shouts : "Sigmar! Bless this ravaged body!" So i don;t register them as true zealots in my mind

#

just wannbies

devout axle
#

BY THE COMET!

idle bay
north cradle
#

The packmaster troubles us no more

idle bay
#
north cradle
#

Gee Bill, your Beloved lets you have eight stacks?

still hearth
#

Yeah

#

The last 2 stacks

#

Are at -5% and -20% HP

#

Blessed are we, the righteous

leaden thunder
#

all i am saying

#

is let me go to negative hp

supple skiff
#

legion of the damned looking ass

leaden thunder
#

in the no die mode

#

then pop to one

still hearth
#

If they change it to 10% per stack

balmy zealot
#

holy sigmar, ravage this blessed body

still hearth
#

Then low HP won't be just memes

#

And you can run the +20% power to team

#

And then just go ham

spice veldt
#

they should make it 9 martydom stacks per 11% hp

supple skiff
#

a lack of play testing is tech heresy change my mind

still hearth
idle bay
#

Snack break finished.. now 10 more missions for Psyker weekly

#

That 1000 missions Frame is getting closer 🙂

#

Just 263 more...

wanton cove
#

😂

glass thistle
#

25 mission weekly is pain

#

Only pick 12 grim now

covert ermine
#

i feel i finished the game

#

i need more content now

idle bay
#

Completing 25 weekly on my second operative... and then on 2 more , and then back to Psyker hoarding materials

#

Just 9 more to go for Psyker today

devout moon
#

Just came back after a break, how's the psyker now?

idle bay
#

There is hope now

devout moon
#

Sick

void mural
#

Yeah, they really need to completely redo the weekly stuff to either be reasonable, like vermintide with 3 missions per week and like 5 grim/scripture, or they need to make it roll over to the next week

long wharf
#

here's an idea

#

get rid of weekly contracts entirely

#

go to daily contracts

#

have there be no limit to how many you do in a day

#

no daily "completion bonus"

slow karma
#

Yeah good luck with that one

#

Engagement traps like that are what make the live service world go round

long wharf
#

it's not an "engagement trap"

slow karma
#

Also if they do it that way they'll just make the individual contracts annoying as piss to complete

long wharf
#

it's a better alternative to the weekly contracts

slow karma
#

That's exactly what it is.

#

No I mean the

leaden thunder
#

I mean, VT2 system is fine

#

got's dailies and weekly

silk flax
#

How about. Make all resources shared across all characters.

slow karma
#

VT2 is also not a live service

#

I'm not defending these choices mind you

#

I'm pointed at the reason why things are here in the state they are

wet belfry
#

What is the health of a rager in heresy?

slow karma
#

Completion bonuses are meant to keep people playing more than they would due to the compulsion to complete them

#

Thus it is an engagement trap

still hearth
#

Uh mo

#

That's damnation

wet belfry
#

I need to know specficaly for heresy

still hearth
#

So 75% of that I think

long wharf
#

I said get rid of completion bonuses

slow karma
#

It's gonna be a hard sell to get them to change it to something deliberately pro-player

summer prairie
#

1125

slow karma
#

yes and I'm saying your suggestion is gonna fall on deaf ears as a result. Try an idea that meets in the middle

long wharf
#

no.

slow karma
#

Well prepare to be disappointed

long wharf
#

I already am.

slow karma
#

I've been through this song and dance too many times to both standing my ground on shit like that.

long wharf
#

hence the suggestion

void mural
slow karma
#

They're being ideological about it. Which is fair, but ultimately fruitless.

void mural
#

@long wharf if the current weekly contracts aren't engagement traps, what would you call them?

slow karma
#

I so often foolishly try to get people to reframe their suggestions to something a developer is actually likely to consider and it often gets me barked at. Not sure why I still bother lol

void mural
#

Because you have hope

idle bay
#

A pleasant surprise - Bot will team up with you to melee rush the Boss

still hearth
#

Engagement traps

#

Rewards

#

Same thing

slow karma
#

lol

leaden thunder
#

more or less

slow karma
#

I mean no, it's not really that simple

leaden thunder
#

just depends on the intention behind it

slow karma
#

It's HOW the reward is earned

#

That completion bonus tickles a compulsory urge to finish the whole list

#

it's one of many common psychological tricks to keep players playing

void mural
# still hearth Same thing

Implementation matters a lot. For example, vermintide 2's contracts weren't engagement traps. They were enticements to log on, but were easily completed withing 1-3 missions. They were login encouragement, not trying to keep you in the game longer than you'd otherwise be. They were encouragements to login daily/weekly

#

Those are reasonable because they aren't intended to waste huge amount of your time chasing a reward that they could have implemented in auch more player friendly way

#

It's the same logic behind requiring players to log into a server based lobby instead of solo lobby that you invite people into or matchmake directly into. It's to force players into contact with other people to have more chances to "advertise" cosmetics that other players are wearing. Same reason why it's third person now, so you subconsciously directly compare your crappy non-premium cosmetics to their shiny paid for ones.

long wharf
#

I'm all for daily contracts that are completable within 2~3 runs

slow karma
#

Most of us would be

long wharf
#

or even have contracts that apply ad hoc modifiers to runs

slow karma
#

That'd be even better

long wharf
#

like having a contract for defeating a strong enemy, and if you run an assassination, the end boss is stronger than normal

slow karma
#

I fee like we'd want those to be opt-in in a different way

#

LIke yeah you'd have to take them but then you'd also be pugging

long wharf
#

regardless, discussing daily/weekly contracts is moot for as long as Sour Milk hands out absolute trash

slow karma
#

Or if you don't have a premade, you'd not bother with them at all

#

I dunno how else to improve his stuff that isn't just going to undermine the gear chase

leaden thunder
#

man, all my homies hate melk

slow karma
#

I still think the concept of reverse rarity weighting is the best option

long wharf
#

then have Sour Milk sell whatever blessing tokens they come up with

slow karma
#

He can offer all rarities of gear but the lower th rarity the higher the base stat rolls start out as.

long wharf
#

instead of selling gear

slow karma
#

That could be good too but it's a bit too binary for me personally.

#

He either has good tokens or he doesn't

long wharf
#

buy base gear with dockets, buy the specific blessings you want with Milkies

slow karma
#

Milkies

holy fuck

long wharf
#

I've been, to date, unsuccessful in getting other people to refer to Sour Milk's currency as Milkies

#

I haven't stopped trying, though

slow karma
#

Well you've got one now

#

that shit is distractingly funny

leaden thunder
#

melkbux

#

melkto currency

void mural
iron marten
slow karma
#

OAFJF{FJASPF{J

#

That one got a good cackle out of me

void mural
#

Hahaha, perfect!

long wharf
#

That's perfect

#

Milk Duds can also be the gear he tries to sell us

olive ember
#

@long wharf rejoice they fixed KO lmao

#

your bug report worked

long wharf
#

It sure did

olive ember
#

truly a moment of all time

#

btw did people ever come to a conclusive result on whether or not communion is still needed?

#

since warp charges deplete one at a time now

winged phoenix
#

Personally been loving using the 15% cooldown on elite kill. Its only downfall: Vets that are quicker than you

crude talon
#

I haven’t changed my fears because I’m lazy

fresh halo
#

Should I get this from the Armory and upgrade it, or is it not worth it, Siblings ?

idle bay
#

Just met a guy with Frame like that

surreal folio
#

if you got mats to spend, give it shot and see what the next blessing you get is

fresh halo
#

Will do whenever I get enough mats

surreal folio
#

once you do that, youll find an even better one in the shop the next day lol

surreal folio
void mural
surreal folio
#

im not a fan of dumping my warps

#

some people love it

fresh reef
#

how we feeling about the changes?

devout axle
still hearth
#

Could use a bit more love in certain places

#

But it's definitely coming along

still hearth
west stream
#

It's warpin' time

manic needle
#

I like to yell "It's Warpin' time!" before warping all over the Mourningstar

leaden thunder
#

i'm gonna warp

still hearth
#

I'll hold your hair Sean

west stream
#

Only missing this warp

still hearth
#

Warp as much as you need

void mural
surreal folio
#

does soul fire do much these days?

still hearth
#

Yes

surreal folio
#

I havent played my psyk since lvling ogr and preach but i remember it being super duper trash

still hearth
#

It scales in a weird way

leaden thunder
#

purge is real good for later on

still hearth
#

10+ charges become exponential

#

And you only need 6 stacks to kill hordes in a few seconds

#

Which is 2 seconds of flaming

brittle crest
#

whoa

#

TIL

surreal folio
#

so max stack with purg staff + soul fire stacks?

west stream
#

ye, ascending blaze also makes it so you basically recover all charges if you use it on a horde

brittle crest
#

should i be taking battery now on purge?

west stream
#

anyway

still hearth
#

Purge can get 15 stacks max

#

And 1 more if you crit

#

And then another 1-6 from Ascendant Blaze

#

So you can do some serious DPS

west stream
#

because you will be burning a couple dozen mobs, which turns into charges again

still hearth
#

But it takes a bit to stack up

#

We really should have the steam guide with the damage and stuff pinned

#

But if you have a choke you'll basically kill anything that isn't a crusher or bulwark

#

And they can't touch you

west stream
#

just keep burning

#

more fire, more

still hearth
#

And it suppresses well now so you can spray at shooters

#

And it does damage every 0.75s

#

For 8s + 0.75s per stack ticking down to 0

#

And the purge staff does around 16x3 damage per second as well

void mural
#

I do wish dots weren't exponential and actually had use at low numbers. Anyone know why they switched to exponential?

still hearth
#

Probably because of that

west stream
#

it makes them less useful at low numbers since they excel at high

void mural
#

But just like... make the stacks less and make lower numbers of them useful?

leaden thunder
#

i'd assume it makes them easier to balance at different difficulties

still hearth
#

They're actually kind of reverse exponential? They become less the more you have

west stream
#

I imagine the point is to make other weapons have a use

lethal folio
#

It makes things good at applying the dots more powerful.

west stream
#

I guess?

still hearth
#

But they start increasing quickly

void mural
#

But if you put less than 6, they're kinda pointless

still hearth
#

They don't want low stacks to be good

#

Well that's a lot of dps though

#

34 damage every 0.75s

#

On every target in 17m cone

#

If we assume a quick purgatus rush

#

For 5 stacks

void mural
#

Yeah, but then they put things like ogryn's blood and thunder in the game that only gives 1 stack...

still hearth
#

It doesn't actually

void mural
#

Wut

still hearth
#

If you mean the heavy bleed

#

It applies 4 stacks

void mural
#

Yeah

still hearth
leaden thunder
#

bullgore tho

void mural
#

Wut

still hearth
#

Bull gore says it applies 2 iirc

#

But it applies 1

void mural
#

FFS fatshark, why you always be lying?!

still hearth
#

It's a feature

void mural
#

50% of the tool tips are just outright wrong, ugh

still hearth
#

Ye

frigid marten
#

even patchnotes put random named stuff that don't match tooltip.

#

warp siphon.

void mural
still hearth
#

Unlike burn or soulblaze

void mural
#

Oh? Different scaling?

still hearth
#

Max stacks only doing between 20-30 damage per tick

#

Except on Unyielding

#

Then it does up to 180

#

But anything else it's 20-30, each tick is 0.5s but the base duration is 1.5s

#

Then stacks fall off every 0.5s

lethal folio
#

Bullgore does apply two stacks

idle bay
#

Now i'm slightly more confident that i'm prepared for crafting update at least on my psyker

void mural
leaden thunder
#

it's mainly meant for synergies as far as I cant tell

still hearth
#

It does great boss damage

#

360 dps is nice

void mural
#

Yeah, but like... why even bother making it a dot then?

leaden thunder
#

does it do the 180 damage to crushers?

still hearth
#

Nope

#

They're carapace

leaden thunder
#

damn

#

that sucks

still hearth
#

It would be nice if it did

void mural
#

I only use it for bloodthirst, but it should do some significant dps

still hearth
#

Bleed could use a lot of changes

void mural
#

For real

still hearth
#

It does way too little damage for how short duration it is

void mural
#

IMO, dots in general

#

2 and 4 soulfire stacks on psyker's talents are pretty useless

still hearth
#

The 4 stacks is decent

#

Since it has synergy

#

The other one is always trash

#

Always

#

They just need to make the numbers better

#

For kinetic Overload

#

And the other one needs to be on any BB kill and at least 3-4 stacks

void mural
#

Yeah, if they buff all dot sources up to useful levels, that's fine. Just imo could have entirely avoided the issue if they started with useful low count dot stacks

west stream
#

unrelated but amount of extra knives on psyker cosmetics is interesting considering he doesn't use any in that style

#

I image it may be a holdover from that rumoured knife-grenade it had during development?

leaden thunder
void mural
glad fern
void mural
#

If every stack of soul fire did somewhere around 10 or maybe 20 dps, then 4 stacks would be useful, and they could have made purg staff do maybe max 10 stacks, depending on balance. Maybe 15 stacks max, as that roughly matches high end purg staffs at about 300 dps if it's 20 dps per stack?

olive ember
#

I mean it’s 4 stacks per warp charge past max, which is useful on specifically purge

#

But that’s about it

void mural
#

Yeah, talking about how they could have made all non-purg soul blaze actually useful

#

And dots in general

#

Instead of the exponential scaling they have

toxic forge
#

So psyker is just

#

the best class in the game now right

leaden thunder
#

not by a long shot

toxic forge
#

So we're not seeing the same thing right

leaden thunder
#

no we are

toxic forge
#

Cerebral lacerations got gigabuffed

#

And they lose stacks gradually

spice veldt
#

yeah?

toxic forge
#

plus more bb damage

leaden thunder
#

veteran still exists

spice veldt
#

keep in mind that cerebral lacerations is an enemy debuff, so it's team-wide

toxic forge
#

yeah ik

#

That's insane

#

25% bonus damage to w/e you're using BB on

spice veldt
#

on 2nd hit with BB

leaden thunder
#

so useful against, bosses and like maybe some ogryns

#

and I doubt that the 25% will make or break that, just make it faster

void mural
leaden thunder
#

psyker is better don't get me wrong

#

but like

#

veteran still exists

toxic forge
void mural
#

Yeah, he's not the best class, he's now just good

toxic forge
#

damnation's not that har

leaden thunder
#

i'd say still probably the weakest, but not as far behind anymore

#

but like

#

weakest of the 4 classes

#

so w/e

void mural
leaden thunder
#

purge staff fucks up damnation

void mural
#

Purg staff is just that good

leaden thunder
#

basically unlimited cleave damage

toxic forge
void mural
#

BB

leaden thunder
#

not entirely wrong

spice veldt
#

BB is fine even as just an anti-bulwark tool

leaden thunder
#

it's still a good tool

#

but it falls off in damage

spice veldt
#

not affected by suppression, etc.

lethal folio
#

I don't know what people are talking about saying bb doesn't work in damnation

void mural
#

It has a good stun and opener, but it fails at doing its job for dmg

toxic forge
#

They don't use ammo, they can either have insane horde control or insane elite control, warp peril on block is broken af. They're only downside is lack of health

floral solstice
#

oh boy i think i woke up to a reddit discussion on discord

spice veldt
#

yeah; cuz it's not a DPS weapon

leaden thunder
#

it works if you need it to

#

it does what you need when you need it a lot of the time

toxic forge
void mural
#

No, BB

leaden thunder
#

but sometimes that same thing can be done by shooting the thing in the face

void mural
#

I said purg is amazing

toxic forge
#

Ah BB you mean the BB that just got buffed

leaden thunder
#

and reached

#

1 more breakpoint

void mural
#

Yeah, it's now great up to difficulty 4

leaden thunder
#

I think

#

again

#

it's still good

#

but could be better

#

that's all of psyker

#

well

#

most of psyker

spice veldt
#

i think psyker will be fine once we get more ranged staff options

leaden thunder
#

some feats need a full ass rework

void mural
#

Yeah, imo BB should just have scaling with difficulty depending on what the devs intend for it to be able to 1/2/3 shot

leaden thunder
#

but that's for every class

#

it's better now, but it's a far cry from the "best class in the game"

void mural
#

Yeah

#

I now actually want to play the class instead of looking at him and wishing his mechanics weren't annoying to play

toxic forge
#

idk ogryn and psyker eating good af this patch

leaden thunder
#

oh yeah 100%

#

it's a great patch for them(though idk why that ogryn feat got nerfed)

#

it wasn't good before

void mural
#

Yeah, first sure they're now better than they were

toxic forge
#

I mean ogryn got nerfed/buffed and ogryn's always been goated

void mural
#

Are they where they need to be? Not really imo. They could use more changes

leaden thunder
#

the change to raging bull was a straight buff becuase they fixed how it works

#

so it applies to all enemies hit and not just the first one

void mural
#

Damn good patch imo. But the game as a whole needs a lot of work, including some of the classes

supple skiff
#

a force melee weapon with cleave, a single target dps staff option, and something to let us hit the damnation breakpoints on flammers and ragers with BB and I think we're set

leaden thunder
#

^

#

force greatsword please

void mural
#

PLEASE more force weapons!

#

Force axe too

toxic forge
#

I mean Ogryn is

#

really damn good

#

Always has been

#

Psyker's obviously the weakest of the four

#

But psyker is like a support class with a shit ton of benefits for their team

leaden thunder
#

the issue is that vet support their team as well

supple skiff
#

CL buff is interesting

toxic forge
#

Every class supports their team that's kinda the point

#

But Psyker does it in a lot more ways

#

Vet's got more damage than utility

void mural
#

Yeah, team support is kind inherent in all classes, and depending which you pick, talents too

leaden thunder
#

vet can: restore toughness to allies, restore ammo and grenades, give allies locations of priority targets

supple skiff
#

idk I think teamwide wall hacks for all the ranged spooks is the gold medalist as far as support options go

toxic forge
#

Psyker's able to just revive people in the middle of a horde like it's not a big deal just like ogryn is, doesn't use ammo, huge wave clear/elite control, good for getting slippery specials or finishing off ones that ran too fast for a vet to snipe

#

Dueling sword + peril block actually insane

toxic forge
leaden thunder
#

inb4 3 psykers on the team

toxic forge
#

In a normal lobby

#

Would rather have demo team

#

More stun nades + more boxes

#

more nades in general really

spice veldt
#

oh they fixed demo team to just be normal kills now?

leaden thunder
#

nope

#

I don't think so at least

#

that'd be op as fuck

toxic forge
#

I mean it's what the text says, even if it's bugged. Otherwise, still really good

#

Getting nades back for playing the game either way

#

Your zealot appreciates being able to stun ranged more often

#

So many people run bio-optic targeting you get people in damnation asking " why don't vets just always run demo team this is broken af " first time they have it on their team

spice veldt
#

maybe

#

but i'm a psyker main so I personally prefer if the vet runs bio-optic targeting

toxic forge
#

I just tag stuff lol

#

also covering fire ain't bad

#

Bit better now

#

Still would rather have nades

long osprey
#

New changes to brain burst is kinda nice, ngl

#

And the warp charges too

#

I was running warp battery before but now it’s just « chef kiss »

supple skiff
#

still a bit shy of one shotting ragers and flamers on damnation now, but a great step forward

green tree
#

To all you Psykers out there, enjoy this appreciation post: “You’re nobody until somebody loves you, and that someone is me. I love you.” Sincerely: An Ogryn/Vet main

#

<3

limber silo
#

Can someone help me figure out how to use the darkmass shop checker? Idk what it's asking for with account id and refresh token

wet jacinth
#

Your social security, Credit cards, passwords, and signature for a contract.

#

Those aside. Someone who knows help em out

limber silo
#

Yeah, general chat is just rambling about benching and squatting

wet jacinth
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General is normie Heresy

limber silo
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As a psyker I prefer the more intellectual hobbies (such as crying because the voices won't be quiet so I can hear the scriptures)

forest coral
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this works better

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only need to link steam acct

limber silo
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thank you

forest coral
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usually not worth mulling over every hour unless ur bored at a desk job or something

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99% trash

covert ermine
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No dev blog?

ocean cipher
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hey so, if i'm using a force sword and a staff, how tf do i crowd control

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dont have purgatus yet

forest coral
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which staff

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For force sword, do 2-3 fist clench or pushes which knocks down crowd

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then light>heavy>light heavy> rinse repeat

ocean cipher
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alright

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usually surge, not big on trauma/voidstrike

forest coral
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surge is trash for horde control

ocean cipher
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might be cuz my voidstrike only had 13% charge tho

ocean cipher
forest coral
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nah

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its great at dealing with flak shooters and elites

ocean cipher
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why wouldnt i just pop em tho

forest coral
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but its very limited in terms of output when it comes to mass targets

spice veldt
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Be warned that the Force Sword is bad at lower levels because of how much its stats scale unless you have the slaughterer blessing

forest coral
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^

ocean cipher
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esp since i now have a feat that brain blasting an elite or specil does fire

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thats a fun one

forest coral
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lower level Id actually recommend bringing a horde clear melee like devils claw

ocean cipher
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aight, which claws are good?

limber silo
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I hear mk1 claw is decent

ocean cipher
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alright

forest coral
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they're all bout the same

spice veldt
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mk1 is the one with the horizontal light/heavy combo right

limber silo
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I prefer mk1 because the moveset is mostly horizontal except for light 3

forest coral
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Psyker staffs start popping off once u hit 70% modifier marks, except purg. Purg works anytime with shittier stats because flamer things

limber silo
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I'm looking for a mk2 duelling sword, but the Emperor hates me

floral solstice
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mk4 has overhead heavy1 for single, light1 heavy2 horizontals for horde

ocean cipher
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just flamer things

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what level do i actually start getting good gear

floral solstice
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you dont need to bother much with gear until 30

spice veldt
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Surge and Purgatus are safe bets since they do well regardless of stats

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Purgatus is unlocked at lvl 15 or so

forest coral
ocean cipher
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i do like stunlocking muties and bombers

spice veldt
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most classes unlock most of their weapons by lvl 20

floral solstice
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i'd say just run void/purgatus while leveling

forest coral
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Just keep in mind, if u use Surge you're most likely playing as a babysitter

floral solstice
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then if you like surge it shines more the higher the difficulty imo

forest coral
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surge rocks with teams that have VC

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there is no shittier feeling than playing surge and your team is 3 zealots who think they're solo heroes

floral solstice
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because on t4+ the stunlocks give your team so much breathing room

ocean cipher
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basically my main methods of dealing with specials rn:
snipers, gunners, bombers, trappers, most small specials - pop em
muties and bursters - stunlocks
ogryn - spam force sword or two brain blasts if i dont wanna get close

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my team almost never actually kills the shit i stunlock, i usually end up frying it myself

limber silo
forest coral
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The stabs just dont do that much damage vs overhead strike

limber silo
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Yeah, I guess. I just think mk II has ideal combos

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recommendations for perks on duelling?

forest coral
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MKII is easier to use since the stab staggers your target first giving you an indicator where follow up chop is roughly going to hit

ocean cipher
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how do i effectively use void strike?

forest coral
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MKV you need to mentally remember where the chop is going to land

ocean cipher
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aside from getting one with better charge speed

floral solstice
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half/full charge and aim for heads

limber silo
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Also I've been running infested on my purge staff, is that alright since I use it for crowds?

floral solstice
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crit chance perk for purg

ocean cipher
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is it a dps or crowd clear staff

leaden thunder
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crowd clear

ocean cipher
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seems like the explosion does good stagger

leaden thunder
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aim at head height of a hoard

floral solstice
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yeah void is a bit of both

spice veldt
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void is an anti-ranged and anti-horde staff

ocean cipher
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do all 4 staffs have the same primary dire

leaden thunder
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and punch holes in it

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3 of them do

ocean cipher
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*fire

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oh?
what's purg do

leaden thunder
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the purge staff has a puff of fire

ocean cipher
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ah so its puff/roast

leaden thunder
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it's kinda crap but the alt fire makes up for it

limber silo
leaden thunder
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crit doubles burn

floral solstice
limber silo
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ohhhh