#psyker-class
1 messages · Page 329 of 1
yup lol
It always auto vent me when 99% and rmb
Yeah these plasma guns are lore accurate
You can't explode if you don't use charged attacks
Siblings, between the two, which one should I upgrade first ?
melee matters more for a surge build so i'd go with the chainsword
Without even looking, you might as well do the Chainsword unless Warp FLurry works on Surge now
That's Warp Nexus
Which psyker is it that has a line where he says "hmm" at the end?
warp charge dmg buff and gradual fall off, someone better check on fatshark I think they miught be sick
All of the other Blessings besides Nexus are mid on Surge staff
he's talking as if you'll get warp flurry on the next upgrade
Like, he talks shit and goes "hmm?" at the end.
Btw they should let pskyer have plasma pistol, so we can blow up twice
that's a great idea
since surge doesn't really care about stats or blessings for the most part (except nexus, which you have)
so that's pretty much as good as it gets
So I should go for the Sword, then ?
yup
Alrighty, thank you Siblings !
Im aware, thats why I said you shouldnt even bother tbh
The blessing of focus channeling isn’t important?
Already have the one youre looking for
it's a nice quality of life
Not really no @glass thistle
but you can hit enemies from behind cover anyways
and you don't need to aim with surge, so you can just dodge slide like a maniac
All my rod are with wrap flurry and focus channeling, but I rarely feel they works
Is this any good ?
You honestly dont even use charged attacks enough to worry about it with surge
It'll keep you alive
but +175% cleave sounds good, even if the cleave damage doesn't get boosted
to stagger enemies
Big cleave is nice for staggering hordes
savage sweep and rampage are probably the best ones for non zealots running it
Chainsword also just has 6 cleave on its heavies
1/2 aint bad for this loot system
So you're hitting around 15-16 hitmass each swing with savage sweep now
We'll see what sort of things are coming with the next community update
Which is a lot of enemies to stagger
I'd imagine the CS has cleave, yeah.
you'd think so
I'd probably reroll crit chance into something else
Otherwise I have these two that I could upgrade.
:o t3 slaughterer
Its not like the Chainsword gets much damage from blessings anyways
well i guess you already have chainsword as your hordeclear melee
So more cleave is good
so I haven't played the new patch. Do the psyker changes have any real noticable impact on gameplay so far?
Force Sword is a bit low stat-wise, but it has T3 Slaughterer
Yes.
Keeping stacks huge.
BB damage nice.
I still only run force sword on pskyer, because that’s our unique melee
Hope we get force maul soooooooon
I think those force sword stats might barely hit some damnation breakpoints, not sure
I got a Force Sword that can one-shot Poxwalkers on headshot, also has Slaughterer on it. Doesn't have Deflector yet
oh shit, that force sword has +maniac% on it already
Only pointbreak I care on force sword is one shot mutant lol
oh fuck I missed that BB buff line
Is that good... ?
I only saw charge buff and falloff
The damage increase is also nice
as a Psyker, your only real DPS against mutants is melee, so it's really nice
Maniac and Flak on a Force Sword is great
it also affects dmg against dreg ragers
we hit any new breakpoints then?
Is that even possible on Damnation?
Mine is maniacs and block effective no force sword
Bulwarks die in 2 bb with the right stuff
So next up to the leveling block is the Force Sword, then ?
@manic needle yes
if you heavy-special headshot with +maniac, psykinetic's wrath, full warp charges, and/or crit, you can one-shot muties as far as I can remember. So pretty situational.
Scab or Dreg?
I can always one shot rager
Show me the Force Sword you're doing it with?
Bb
XII
😛
:(
@manic needle I am not at my pc, but I am very sure force sword can one hit 4000
:3
Huh maybe I need to check my Force Sword because even my +Maniac sword doesn't kill a Dreg in one hit
It kills Scabs fine
if I recall correctly, a heavy-special body-shot with a force sword with around 80/80/80 does like 2.7k dmg to mutants
I'm curious if anyone else has a FS that can do that or can attest to being able to
yeah, you need to heavy-special headshot dreg ragers to even consider one-shotting them
and with psykinetic's wrath and a good stat roll
Force sword cant one shot mobs without perks and blessing
but it helps since it pretty much puts them into one-shot territory with a single normal heavy
Also you don’t melee rager at all
I have a +10% mobs perk on I think a 75/75/70 that can one-shot Poxwalkers on heavy headshot
vanessa are you a psyker main now, have you abandoned us in zealot chat 
I'm everywhere.
I dunno I think melee'ing Ragers has worked out for me so far since I can actually throw them to the ground
also did they fix lacerations effecting warp damage?
Same honestly
ngl i love playing my psyker, it just feels glass cannon minus the cannon 
You can't one-shot mutants with Force Sword unless you weakspot hit them I think
And even that requires buffs from elsewhere, requiring +maniac along with psykinetic's wrath and warp charges if I recall correctly
Psyker is more like a swiss knife made of cheap metal
With 25% maniacs?
i think it's doable with +20%
You can one-shot them to weakspot with +25% maniac and 6 warp charges
I duno but force sword easy getting headshots
but you can't make up for shit going bad on psyker like you can on zealot?
AT least theyre finally upgrading the quality of the metal a bit though
Easy with 2-3 wrap charges
So if you weakspot crit you only need one warp charge
👍
interesting
hmm so 4 stacks kills bulwarks with bb on damnation
You can oneshot with weakspot if you have 4 charges
feelsgoodman
Bulwarks have 2700 HP and take 1100 damage from BB so unless you're getting Kinetic Flayer you're not one-shotting them solo.
It's hard to do on bulwark as they can block the force rip damage.
Any advice for the Going Out With A Bang penance ?
Use BB on anything but mutants
@fresh halo best way is to forget it
BB works well on mutants actually
But my hat...
Say you use forcesword special on a bulwark as it attacks and opens the block, it then goes back into block mode and will stop the damage.
in an open area like some areas of consignment yard, it's pretty nice
@lethal folio lol bulwarks
That's fair
and the stagger system means that bulwarks can get staggered for random, indeterminate periods of time
Or use surge on bulwark and force sword it, it close the shield instantly
combo I like is bb for the open sheild then force swords special when it staggers
there's another combo where you can BB -> light combo -> light/heavy-special -> normal attack
it allows you to one-phase a bulwark
Or Just BB it to dead
Is it better than just BBing now though

BBing is like 400 dps, and that combo is 818 dps
so it's technically better if it's a lone bulwark
huddling in the corner of the map
But, the bulwark always die after the first Bb land
They don't on Damnation
Vet and zealot just wait for it
They are like hungry wolfs
i also solo
i'm pinging a bulwark that just got staggered but my teammates usually don't take the hint
All looking at the bulwark and wait the pskyer to open it, so I stop the Bb
lmao
That's a gamer moment
Btw I worst game I had is 4 player spam kicks to each other, the dam kick yes/no selection stun me to dead
I hate that shit
I also hate votekicking people unless theyre intentionally trolling
And you cant tap esc to escape the selection stun
You need to use mouse rmb tap no
And next sec the selection comes out again
I once had an Ogryn player get really mad at me because I voted against votekicking the newbie-ish veteran that was on our team
It's a cooperative horde shooter without ranked matches, stop taking it so damn seriously people
yeah; I don't mind players who are doing poorly
Shit dawg there's not even a scoreboard
although I'm one of those people who are waiting for solo privates to come
so i technically prefer it if my teammates die or go away
Normally I don’t kick player, because if I kicked him how can I block him again
Although to be fair the previous player selection wasnt even working for the longest time
i haven't, mostly because I forget that the functionality exists until after the match ends
I block those player
There were one or two I would have blocked otherwise
The baby raging I can tolerate because it's funny, what gets to me are the obvious racists
Some ppl just don’t wanna the team does well, I just cant understand
i haven't had the misfortune to encounter those sorts of people
They just pop barrel next to you, intending
just one particular instance where an ogryn got mad at me for aggroing a daemonhost... that spawned on me on one of those desert maps
Or pick every ammo asap, just fire one shot and pick
yeah, i partially play psyker so that I can avoid the mild stress of competing with my teammates for ammo
Pop barrel is really toxic
On my level 16 Veteran, I have the Damnation portrait and triple purity seal insignia so Level 30s won't leave when I join their Heresy lobby lol
lol you get get like 9 stacks of warp charges in the grinder now
i used to run my vet insignia on psyker till i got him to lvl 30
When in defends obj and everyone just standing, those ***** just light up the barrel and send you over cliff
get max stacks then swap to 6 charge feat
teammates can't blow you up if you run extremely far ahead of your team *tapping head*
that's my strategy on sections like hab dreyko
Defense obj cant run
You could do that before
is there a defense objective with a cliff?
But now its easier
Hab dreyko don’t have much to fall
Espionage mission
@spice veldt the assassination that wait the lift
there's that one area leading up to the finale where bosses like to spawn
oh right that area
yeah i've gotten blown off the cliff before there now that I recall
or back below
man with 6 charpes you are so close to one shotting flamers and ragers on damnation, hurts my soul
I got mine because I only pushed 17 off when the game launched, and it unlocked when the penalty wore off and everyone could play it
like one light attack to the head on armored rager kills it kinda close
Btw any hints what’s the new weapon pskyer will get?
I hope it's one of the leaked Force Greatswords
depends; i'm pretty sure they have some weapons already finished
As zealot and ogryn is maul, are we going to have force maul too?
Problem is , can heavy force sword block?
If we get more Force Melee I might have to come back and play again
i'm personally hoping for a single-target ranged dps force staff
Even without a reformed crafting system
like a laser beam
So Beam Staff but with blue flames? 😛
pretty much
Plasma Pistol but its Psyker exclusive so you have 2 ways to blow yourself up
max them both at the same time
plasma pistol but it generates heat AND peril at the same time
But I already have 7 ways to blow myself up 😮
hurl self into beast of nurgle
MORE
Plasma pistol won’t kill you
It just blows you hand and make you only can run in the rest of the game
damn
unfortunate
Or storm bolter/ bolter pistol with psi bolts
would be really funny if your could go full peril as a last ditch before you get swallowed
Game needs Rad Carbine - kill yourself and the team with radiation overdose 🙂
My mistake - Divine Aura not radiation 🙂
Also we need a feat to make psi bullets
IF you're about to explode you juts instantly do
I think
Its the same with dogs
If you're exploding and get dogged
You just blow up
well the buffs are definetly nice, but I dont think its enough to reel me back in :/
yeah; doesn't shake up the gameplay too much
tbf, at least we HAVE gameplay now.
true
stacks actually worth paying attention to
bit of a convoluted nerf to purge though
Nerf?
like not really, but heres my rationale
I can see your point
cuz of warp charge generation?
It does decrease in value a bit
But that's more akin to an S tier option being more balanced by other things not being C tier anymore
last line ult for purge had a draw cause you werent keeping your charges for long anyways, now you probably can keep them up for a whole mission without too much trouble
wait what
wat
Yeah
how so
Because it was the primary use case
i need the deets
Got 6 stacks and they're falling off
Use Quicken
Might as well

AB at least gives you more stacks
Quicken was like "ah fuck I got nothing"
And you puke out your charges just to get some peril
God Quicken is so fucking awful
It makes me borderline angry
I want my CDR
yeah they should probably buff it
is that the top one or the bottom one
Top one
top one
Why would anyone take Quicken when Kinetic Barrage is right there anyhow
idk make quicken hit more like ogryn charge maybe
Its a hard sell
i guess if you're doing a pure staff/force sword playstyle
True
or make it 360 degrees
Like even if your ult has a 9s cooldown
You're trading very fast BBs
With low peril
I had actually made a suggestion a while ago to merge KB and Quicken into a single feat, and come up with a completely new third option.
Unless you're taking Psychic Communion and Kinetic Flayer, Quicken's payoff would still be nil
And KB still does Quicken better if you have elites that you can BB
that could interesting; could be balanced out by removing or reducing the BB peril cost reduction%
kinetic barrage with that talent that gives cdr to special kills is just just better quicken lol
Quicken should just not take charges and I'd use it just to spam staves
KB + PA is the real Quicken
since quicken is pretty milquetoast in terms of effect and interestingness
Quicken literally counteracts itself without the AB synergy to get more charges
Its just so dumb
Even if you get your ult again immediately
It's now weak AF
So what's the point
I was already using KB and PA to start engagments, its just better now with the recent buffs
barely use the ult as a knockback when I play and more like a self buff
i think a flat CDR would be good enough
Like 50% CDR?
Hmm
since if it didn't shed any warp charges, it would be OP
or maybe shed half of your warp charges instead
15s is a long time though
still pretty decent
Compared to the other options
true
it needs to be replaced with something actually interesting
Make it remove all peril and around 10-15s
Then its fine
The only thing with that is that you can combo it with PA
some people have been talking about quicken providing some personal buff when using quicken
Because CDR doesn't actually reduce cooldown based abilities
like movement speed, melee attack speed, etc.
give an attack speed buff 
I'm fine with Quicken just being more ults
But then make it be MORE ULTS
Not LESS
You ult less with Quicken
Because its so useless

I had the idea that Quicken would give 2x charges
So you can at least stack faster too
Add the ability to ult to lose your stacks with this one nifty feat!
Losing your stacks would be fine, if the payoff was worth it.
change nothing about quicken aside from making it replace the usual yell with the witness your doom line from DOW
quicken now BIS talent
Lose your stacks so you can ult again more quickly to lose your stacks again
Why isn't Quicken just
or make quicken have a passive like ascendant blaze does to get a chance for warp charges on some particular condition
More charges on ult
Like Zealot
Give me double ults
If Quicken is the way it is
But I get 2x Warp Charges
From anything
That's acceptable
3x BB to spam ult
I can keep spamming it forever basically
being able to spam your ult would be pretty good
even as a gap-closer on ranged enemies
Doesn't it have fall-off over range?
Or a temporary Peril Resistance buff to all attacks
probably
but it still interrupts them
i have a monkey playstyle where I run into ranged enemies anyways
If we stick to the CDR theme then there's a few ideas but I do like the idea of Quicken being the mundane version too.
Since we have KB for BB. AB for Purge. Quicken could either be melee/gun, or it could be for the other staves.
anybody knows if 6 warp stacks is enough to 1-shot pox burster on t5?
I don't think it is
attack speed would probably be good enough
It's barely not enough to 1-shot bursters
like zealot's retribution (+attack speed at low hp) which apparently affects the firerate of guns as well
Why are all three of the Veteran capstone feats allowed to refresh the ult for doing the Vet's job, and Psyker gets effectively punished choosing one
so, what did the brainburst buff affect then?
This is from a brain storming session I had a little over a month ago when I was trying to think about how I would rework Psyker talents to make them more interesting/impactful. For the 30 talents, I wanted to give each a niche that fit a certain playstyle, and also give each of them the potential to recover expended warp charges.
I mean you do 10% more damage
Quicken is mostly used to keep on going with powers spam during tough encounters. So it will make sense to add something like - drops peril to 0%
Like our ult was before THE FIRST NERF
It does let you 2-shot bulwarks
That was the idea, yeah.
That would make Quicken actually busted lol
Hmm
maybe balanced out with the removal/tempering of the BB peril reduction%
since kinetic barrage itself is pretty good already
Wait, quicken doesn't do what it says it does?
That's a mock up thing
I love your new Kinetic Barrage though
same
i think it fits the name better as well
makes sense that "quicken" actually means that your brain bursts are faster
and kinetic barrage is more of an actual barrage
Nah, I meant the conversation above, saying quicken doesn't do anything
meant in a metaphorical sense
Yeah
How so?
It eats your charges
Which is what makes your ult stagger
And while you have your ult again
You don't have charges
So you don't get the CDR if you use it again
unlike Ascendant Blaze which usually feeds you warp charges
So it has anti-synergy
or Kinetic Barrage which doesn't consume any warp charges
Ah, so it does what it says, but it's self destructive
Also borks your passives and Peril Resistance feat if you're using that
That would be a good combo in that mockup to recoup them
Make quicken barrage. Make barrage consume charges and empower Bb for a set duration based on charges consumed
Yeah it makes sense to do that
Idk
I just want CDR on my ult
That's all
I want it to always be a good CDR
Not a bad CDR
esp since it's 30 seconds
compared to veteran's 25 seconds
tbf, other classes have a 30 second ult
Veteran is just cracked
just vet
tbf, we also have a SECOND talent that gives us CDR as well.
and because of the duration of their ult, it's 20 seconds
I mean, when you're allowed to be always I'm your ult, kinda broken
That also give everyone CDR
But you need to kill things
It all gaurdsman were as good as vet the external war would be over by now
Which Psyker is notoriously not allowed to with Vets around
it needs to be understood that psykers suffer from original sin
Eternal*
which is being called OP in the closed beta
Yeah, I wish more vets knew to ignore glowing heads. They're going to die without your assistance
They deliberately hit them
Issue Description: Zealot’s Until Death is procking off of Psyker’s Force Sword Special attack when using They Wrath be Swift (possibly with other talents on that line, haven’t had time to test) Steps to Reproduce: Play any map as Zealot Preacher and Psyker Psykenetic Zealot procs Until Death Psyker uses Force Sword to kill a poxwalker enemy...
Funniest bug
i see it as target highlighting
WHAT
makes it easier to find the head
I mean, it's literally a glowing target beacon, so it's kinda why
Psykers can keep Zealots in party immortal
didnt play the beta
bro what is that interaction
what made psyker broken
It's kinda funny is what it is.
Brain Burst cost less, damaged more, ult vented all Peril
with zealot's own feats breaking their own functionality between team members, I can sort of see some connection
but
what
Ult also had a chance to trigger Brain Burst on enemies hit.
That's not the first time this happens
Zealots also trigger each other's passives
If one is on 2 HP
And someone else takes damage
wow
It triggers 
whew
It did? I mostly played Vet during the closed beta but that sounds hilarious
nostalgic for the days I wasnt around lol
Yeah, it was a fairly low chance and I think it had an internal CD, but I know I always procced it at least once or twice when ulting into a Horde.
I once told my teammates to not kill a Flamer, I let it hit me, I smacked it with Thunder Hammer, all my health came back, and they were in disbelief
It's where I pulled my idea for the kinetic barrage mockup I did.
What's the point of low HP for Zealots, it's like they feel like they don't doing enough damage already ? Why going for those extra % from Martyrdom?
It isn't.
There isn't. Zealot gets low HP buffs because Zealot is ability for ability a copy of Zealot from Vermintide. But in Vermintide, you could have a full bar of Temp HP and still get all of your bonuses.
The low HP builds are challenge runs
But they're reworking it it seems
And you got more bonuses.
Bonus Attack Speed, Damage, and Damage Reduction for having low health.
Not one variant of Zealot shouts : "Sigmar! Bless this ravaged body!" So i don;t register them as true zealots in my mind
just wannbies
BY THE COMET!
Holy Sigmar, Bless this Ravaged Body
Victor Saltzpyre discovers the medium of dance, through blessed Sigmar!
This was, weirdly, done without any mods. Just glitches.
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The packmaster troubles us no more
https://forums.fatsharkgames.com/t/honour-the-martyr-stack-overflow/74930
By the Big E! 8 stacks!!!!!!
PLEASE POST CRASHES AND ERRORS IN THE ‘TECHNICAL SUPPORT’ CATEGORY INSTEAD We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation. Issue Description: Honor the Martyr currently gives 8 max stacks of Martyrdom. Which given the 15% health it costs per stack of Martyrdom it wo...
Gee Bill, your Beloved lets you have eight stacks?
legion of the damned looking ass
If they change it to 10% per stack
holy sigmar, ravage this blessed body
Then low HP won't be just memes
And you can run the +20% power to team
And then just go ham
they should make it 9 martydom stacks per 11% hp
a lack of play testing is tech heresy change my mind
Tech heresy is every day work
Snack break finished.. now 10 more missions for Psyker weekly
That 1000 missions Frame is getting closer 🙂
Just 263 more...
😂
Completing 25 weekly on my second operative... and then on 2 more , and then back to Psyker hoarding materials
Just 9 more to go for Psyker today
Just came back after a break, how's the psyker now?
A lot better
There is hope now
Sick
Yeah, they really need to completely redo the weekly stuff to either be reasonable, like vermintide with 3 missions per week and like 5 grim/scripture, or they need to make it roll over to the next week
here's an idea
get rid of weekly contracts entirely
go to daily contracts
have there be no limit to how many you do in a day
no daily "completion bonus"
Yeah good luck with that one
Engagement traps like that are what make the live service world go round
it's not an "engagement trap"
Also if they do it that way they'll just make the individual contracts annoying as piss to complete
it's a better alternative to the weekly contracts
How about. Make all resources shared across all characters.
VT2 is also not a live service
I'm not defending these choices mind you
I'm pointed at the reason why things are here in the state they are
What is the health of a rager in heresy?
Completion bonuses are meant to keep people playing more than they would due to the compulsion to complete them
Thus it is an engagement trap
I need to know specficaly for heresy
So 75% of that I think
I said get rid of completion bonuses
It's gonna be a hard sell to get them to change it to something deliberately pro-player
1125
yes and I'm saying your suggestion is gonna fall on deaf ears as a result. Try an idea that meets in the middle
no.
Well prepare to be disappointed
I already am.
I've been through this song and dance too many times to both standing my ground on shit like that.
hence the suggestion
The weekly contracts are in the game, especially as they are implemented, precisely for engagement trapping
They're being ideological about it. Which is fair, but ultimately fruitless.
@long wharf if the current weekly contracts aren't engagement traps, what would you call them?
I so often foolishly try to get people to reframe their suggestions to something a developer is actually likely to consider and it often gets me barked at. Not sure why I still bother lol
Because you have hope
A pleasant surprise - Bot will team up with you to melee rush the Boss
lol
more or less
I mean no, it's not really that simple
just depends on the intention behind it
It's HOW the reward is earned
That completion bonus tickles a compulsory urge to finish the whole list
it's one of many common psychological tricks to keep players playing
Implementation matters a lot. For example, vermintide 2's contracts weren't engagement traps. They were enticements to log on, but were easily completed withing 1-3 missions. They were login encouragement, not trying to keep you in the game longer than you'd otherwise be. They were encouragements to login daily/weekly
Those are reasonable because they aren't intended to waste huge amount of your time chasing a reward that they could have implemented in auch more player friendly way
It's the same logic behind requiring players to log into a server based lobby instead of solo lobby that you invite people into or matchmake directly into. It's to force players into contact with other people to have more chances to "advertise" cosmetics that other players are wearing. Same reason why it's third person now, so you subconsciously directly compare your crappy non-premium cosmetics to their shiny paid for ones.
I'm all for daily contracts that are completable within 2~3 runs
Most of us would be
or even have contracts that apply ad hoc modifiers to runs
That'd be even better
like having a contract for defeating a strong enemy, and if you run an assassination, the end boss is stronger than normal
I fee like we'd want those to be opt-in in a different way
LIke yeah you'd have to take them but then you'd also be pugging
regardless, discussing daily/weekly contracts is moot for as long as Sour Milk hands out absolute trash
Or if you don't have a premade, you'd not bother with them at all
I dunno how else to improve his stuff that isn't just going to undermine the gear chase
man, all my homies hate melk
I still think the concept of reverse rarity weighting is the best option
then have Sour Milk sell whatever blessing tokens they come up with
He can offer all rarities of gear but the lower th rarity the higher the base stat rolls start out as.
instead of selling gear
That could be good too but it's a bit too binary for me personally.
He either has good tokens or he doesn't
buy base gear with dockets, buy the specific blessings you want with Milkies
Milkies
holy fuck
I've been, to date, unsuccessful in getting other people to refer to Sour Milk's currency as Milkies
I haven't stopped trying, though
That'd be more like the deeds system in V2, which was a completely different system from daily missions
That is pretty good
And the crappy contracts you're going to reroll can be called Milk Duds
Hahaha, perfect!
It sure did
truly a moment of all time
btw did people ever come to a conclusive result on whether or not communion is still needed?
since warp charges deplete one at a time now
Personally been loving using the 15% cooldown on elite kill. Its only downfall: Vets that are quicker than you
I haven’t changed my fears because I’m lazy
Should I get this from the Armory and upgrade it, or is it not worth it, Siblings ?
Just met a guy with Frame like that
looks decent there m8, force sword always good to have deflector
if you got mats to spend, give it shot and see what the next blessing you get is
Will do whenever I get enough mats
once you do that, youll find an even better one in the shop the next day lol
thats dope how they get a servo skull up there

I haven't needed it at all now. I haven't been playing the warp charge dump lvl 30 talents though, so might be different if you're using those
how we feeling about the changes?
They are good. Exactly what Psyker needed.
I enjoy warping all over people
It's warpin' time
I like to yell "It's Warpin' time!" before warping all over the Mourningstar
i'm gonna warp
I'll hold your hair Sean
YEAH Rocky Horror Picture Show Time Warp Enjoy it might cut off a few things but it's better then having words on the bottom right :3
Only missing this warp
Warp as much as you need
The only way I'd want to dump warp charges is if I'm running purg staff and soul fire lvl 30
does soul fire do much these days?
Yes
I havent played my psyk since lvling ogr and preach but i remember it being super duper trash
It scales in a weird way
purge is real good for later on
10+ charges become exponential
And you only need 6 stacks to kill hordes in a few seconds
Which is 2 seconds of flaming
so max stack with purg staff + soul fire stacks?
ye, ascending blaze also makes it so you basically recover all charges if you use it on a horde
should i be taking battery now on purge?
anyway
Purge can get 15 stacks max
And 1 more if you crit
And then another 1-6 from Ascendant Blaze
So you can do some serious DPS
because you will be burning a couple dozen mobs, which turns into charges again
But it takes a bit to stack up
We really should have the steam guide with the damage and stuff pinned
But if you have a choke you'll basically kill anything that isn't a crusher or bulwark
And they can't touch you
And it suppresses well now so you can spray at shooters
And it does damage every 0.75s
For 8s + 0.75s per stack ticking down to 0
And the purge staff does around 16x3 damage per second as well
I do wish dots weren't exponential and actually had use at low numbers. Anyone know why they switched to exponential?
it makes them less useful at low numbers since they excel at high
But just like... make the stacks less and make lower numbers of them useful?
i'd assume it makes them easier to balance at different difficulties
They're actually kind of reverse exponential? They become less the more you have
I imagine the point is to make other weapons have a use
It makes things good at applying the dots more powerful.
I guess?
But they start increasing quickly
But if you put less than 6, they're kinda pointless
They don't want low stacks to be good
Well that's a lot of dps though
34 damage every 0.75s
On every target in 17m cone
If we assume a quick purgatus rush
For 5 stacks
Yeah, but then they put things like ogryn's blood and thunder in the game that only gives 1 stack...
It doesn't actually
Wut
Yeah

bullgore tho
Wut
FFS fatshark, why you always be lying?!
It's a feature
50% of the tool tips are just outright wrong, ugh
Ye
FFS, that's even worse
Especially since bleed IS actually bad
Unlike burn or soulblaze
Oh? Different scaling?
Max stacks only doing between 20-30 damage per tick

Except on Unyielding
Then it does up to 180
But anything else it's 20-30, each tick is 0.5s but the base duration is 1.5s
Then stacks fall off every 0.5s
Bullgore does apply two stacks
Now i'm slightly more confident that i'm prepared for crafting update at least on my psyker
Wtf, that's absolute trash!
it's mainly meant for synergies as far as I cant tell
Yeah, but like... why even bother making it a dot then?
does it do the 180 damage to crushers?
It would be nice if it did
I only use it for bloodthirst, but it should do some significant dps
Bleed could use a lot of changes
For real
It does way too little damage for how short duration it is
The 4 stacks is decent
Since it has synergy
The other one is always trash
Always
They just need to make the numbers better
For kinetic Overload
And the other one needs to be on any BB kill and at least 3-4 stacks
Yeah, if they buff all dot sources up to useful levels, that's fine. Just imo could have entirely avoided the issue if they started with useful low count dot stacks
unrelated but amount of extra knives on psyker cosmetics is interesting considering he doesn't use any in that style
I image it may be a holdover from that rumoured knife-grenade it had during development?
part of what makes that hard is that the weapons the apply those dots (without a blessing or talents) are very strong as is
Nah, if lower amounts if dot stacks were useful, they wouldn't have needed to code high stack weapons with such high number of max stacks
I think they are for killing yourself if you are about to be corrupted
If every stack of soul fire did somewhere around 10 or maybe 20 dps, then 4 stacks would be useful, and they could have made purg staff do maybe max 10 stacks, depending on balance. Maybe 15 stacks max, as that roughly matches high end purg staffs at about 300 dps if it's 20 dps per stack?
I mean it’s 4 stacks per warp charge past max, which is useful on specifically purge
But that’s about it
Yeah, talking about how they could have made all non-purg soul blaze actually useful
And dots in general
Instead of the exponential scaling they have
not by a long shot
So we're not seeing the same thing right
no we are
yeah?
plus more bb damage
veteran still exists
keep in mind that cerebral lacerations is an enemy debuff, so it's team-wide
on 2nd hit with BB
so useful against, bosses and like maybe some ogryns
and I doubt that the 25% will make or break that, just make it faster
Psyker is now not super annoying to play, and is actually viable in difficulty 4
every class is good in difficulty 5
Yeah, he's not the best class, he's now just good
damnation's not that har
i'd say still probably the weakest, but not as far behind anymore
but like
weakest of the 4 classes
so w/e
Can you run every class on damnation? Sure, if you're good enough. But he inherently has a part of his kit that just doesn't work in damnation
purge staff fucks up damnation
Purg staff is just that good
basically unlimited cleave damage
What part of psyker's kit isn't good for damnation lmao
BB
not entirely wrong
BB is fine even as just an anti-bulwark tool
not affected by suppression, etc.
I don't know what people are talking about saying bb doesn't work in damnation
It has a good stun and opener, but it fails at doing its job for dmg
They don't use ammo, they can either have insane horde control or insane elite control, warp peril on block is broken af. They're only downside is lack of health
oh boy i think i woke up to a reddit discussion on discord
yeah; cuz it's not a DPS weapon
it works if you need it to
it does what you need when you need it a lot of the time
Surge two/three taps maulers/ragers how does it not do damage
No, BB
but sometimes that same thing can be done by shooting the thing in the face
I said purg is amazing
Ah BB you mean the BB that just got buffed
Yeah, it's now great up to difficulty 4
I think
again
it's still good
but could be better
that's all of psyker
well
most of psyker
i think psyker will be fine once we get more ranged staff options
some feats need a full ass rework
Yeah, imo BB should just have scaling with difficulty depending on what the devs intend for it to be able to 1/2/3 shot
but that's for every class
it's better now, but it's a far cry from the "best class in the game"
Yeah
I now actually want to play the class instead of looking at him and wishing his mechanics weren't annoying to play
idk ogryn and psyker eating good af this patch
oh yeah 100%
it's a great patch for them(though idk why that ogryn feat got nerfed)
it wasn't good before
Yeah, first sure they're now better than they were
I mean ogryn got nerfed/buffed and ogryn's always been goated
Are they where they need to be? Not really imo. They could use more changes
the change to raging bull was a straight buff becuase they fixed how it works
so it applies to all enemies hit and not just the first one
Damn good patch imo. But the game as a whole needs a lot of work, including some of the classes
a force melee weapon with cleave, a single target dps staff option, and something to let us hit the damnation breakpoints on flammers and ragers with BB and I think we're set
I mean Ogryn is
really damn good
Always has been
Psyker's obviously the weakest of the four
But psyker is like a support class with a shit ton of benefits for their team
the issue is that vet support their team as well
CL buff is interesting
Every class supports their team that's kinda the point
But Psyker does it in a lot more ways
Vet's got more damage than utility
Yeah, team support is kind inherent in all classes, and depending which you pick, talents too
vet can: restore toughness to allies, restore ammo and grenades, give allies locations of priority targets
idk I think teamwide wall hacks for all the ranged spooks is the gold medalist as far as support options go
Psyker's able to just revive people in the middle of a horde like it's not a big deal just like ogryn is, doesn't use ammo, huge wave clear/elite control, good for getting slippery specials or finishing off ones that ran too fast for a vet to snipe
Dueling sword + peril block actually insane
If you're not using demo team you're trolling im ngl
inb4 3 psykers on the team
In a normal lobby
Would rather have demo team
More stun nades + more boxes
more nades in general really
oh they fixed demo team to just be normal kills now?
I mean it's what the text says, even if it's bugged. Otherwise, still really good
Getting nades back for playing the game either way
Your zealot appreciates being able to stun ranged more often
So many people run bio-optic targeting you get people in damnation asking " why don't vets just always run demo team this is broken af " first time they have it on their team
maybe
but i'm a psyker main so I personally prefer if the vet runs bio-optic targeting
I just tag stuff lol
also covering fire ain't bad
Bit better now
Still would rather have nades
New changes to brain burst is kinda nice, ngl
And the warp charges too
I was running warp battery before but now it’s just « chef kiss »
still a bit shy of one shotting ragers and flamers on damnation now, but a great step forward
To all you Psykers out there, enjoy this appreciation post: “You’re nobody until somebody loves you, and that someone is me. I love you.” Sincerely: An Ogryn/Vet main
<3
Can someone help me figure out how to use the darkmass shop checker? Idk what it's asking for with account id and refresh token
Your social security, Credit cards, passwords, and signature for a contract.
Those aside. Someone who knows help em out
Yeah, general chat is just rambling about benching and squatting
General is normie Heresy
As a psyker I prefer the more intellectual hobbies (such as crying because the voices won't be quiet so I can hear the scriptures)
thank you
usually not worth mulling over every hour unless ur bored at a desk job or something

99% trash
hey so, if i'm using a force sword and a staff, how tf do i crowd control
dont have purgatus yet
which staff
For force sword, do 2-3 fist clench or pushes which knocks down crowd
then light>heavy>light heavy> rinse repeat
surge is trash for horde control
might be cuz my voidstrike only had 13% charge tho
which i find ironic
why wouldnt i just pop em tho
but its very limited in terms of output when it comes to mass targets
Be warned that the Force Sword is bad at lower levels because of how much its stats scale unless you have the slaughterer blessing
^
esp since i now have a feat that brain blasting an elite or specil does fire
thats a fun one
lower level Id actually recommend bringing a horde clear melee like devils claw
aight, which claws are good?
I hear mk1 claw is decent
alright
they're all bout the same
mk1 is the one with the horizontal light/heavy combo right
I prefer mk1 because the moveset is mostly horizontal except for light 3
Psyker staffs start popping off once u hit 70% modifier marks, except purg. Purg works anytime with shittier stats because flamer things
I'm looking for a mk2 duelling sword, but the Emperor hates me
mk4 has overhead heavy1 for single, light1 heavy2 horizontals for horde
you dont need to bother much with gear until 30
Surge and Purgatus are safe bets since they do well regardless of stats
Purgatus is unlocked at lvl 15 or so
MkII and V are both really good
i do like stunlocking muties and bombers
most classes unlock most of their weapons by lvl 20
i'd say just run void/purgatus while leveling
Just keep in mind, if u use Surge you're most likely playing as a babysitter
then if you like surge it shines more the higher the difficulty imo
surge rocks with teams that have VC
there is no shittier feeling than playing surge and your team is 3 zealots who think they're solo heroes
because on t4+ the stunlocks give your team so much breathing room
basically my main methods of dealing with specials rn:
snipers, gunners, bombers, trappers, most small specials - pop em
muties and bursters - stunlocks
ogryn - spam force sword or two brain blasts if i dont wanna get close
my team almost never actually kills the shit i stunlock, i usually end up frying it myself
Why no mk IV? It doesn't have the vertical strike in it's combos
The stabs just dont do that much damage vs overhead strike
Yeah, I guess. I just think mk II has ideal combos
recommendations for perks on duelling?
MKII is easier to use since the stab staggers your target first giving you an indicator where follow up chop is roughly going to hit
how do i effectively use void strike?
MKV you need to mentally remember where the chop is going to land
aside from getting one with better charge speed
half/full charge and aim for heads
Also I've been running infested on my purge staff, is that alright since I use it for crowds?
crit chance perk for purg
is it a dps or crowd clear staff
crowd clear
seems like the explosion does good stagger
aim at head height of a hoard
yeah void is a bit of both
void is an anti-ranged and anti-horde staff
do all 4 staffs have the same primary dire
the purge staff has a puff of fire
ah so its puff/roast
it's kinda crap but the alt fire makes up for it
What does crit do for purge? Doesn't the dps come from the burn mostly?
crit doubles burn
crits do double burn stack
ohhhh



