#psyker-class
1 messages · Page 325 of 1
i always play solo DRG, so I just run the scout
can't give up the mobility to play the other classes
always solo?
I rarely play DRG solo, always have either a friend or open lobby
weirdly, DRG is one of those games that I get weirdly anxious about playing coop with
feels like I'd have to interact with people in-game more often
not really the case
not as involved as something like GTFO but its best for everyone to stay together at least
even though I've been fine with running custom maps on L4D2 for 1k hours
yeah
it's also been a long time since I've played DRG
I rarely have problems with teammates in DRG
nobody makes silly decisions or acts like a total knobhead
i think part of it was that I preferred the singleplayer gameplay to coop anyways
since i preferred getting all the kills and having enemies walk to me, lining up easy headshots
since the main draw of the game was that it was a not-L4D2 horde shooter
at least, that aspect of the game was what mainly drew me towards it
main draw of DRG to me was the co-op factor
as of late, i've started loving co-op games more than pvp games
and a bit of the grinding aspect
yeah; it's been a long time since i've departed from PvP games like csgo
at least pvp games gave me some decent aim
yeah I still play them to keep my aim up now and then
shame that I like Psyker, so I haven't been using my aim much anyways
but co-op is the future
mhm
I went into DRG expecting a fun little game and I found something much, much more
overclocks were the kicker for me
was already a fun game and then I got those, saw the near infinite potential they have and that was that
getting overclocks extended the game's lifespan for me
mostly for the grinding aspect rather than experimenting with builds
i'm the type of guy to have 2k hours in warframe
likewise, a part of darktide's draw is the grinding, though even I find it a bit much
I like grinds as long as they constantly give out
suppose that's why I like warframe and DRG grinds more than darktide
battle passes are usually done terribly and what i'd deem a bad grind, but god does DRG nail them too
i do like the scout rifle model that i've gotten from rival escalation
and stuff from previous battlepasses just gets moved into those yellow chests if i recall correctly, right?
cargo crates, lost packs and overclocks
some get into clothing shop too
which is a better staff? the left one right?
think left for better quell, perks are dodoo on both
Is it possible to one shot shotgunners or gunners with the peril explosion in heresy in order to get the penance?
Or do I need to damage them first?
Shotgunners and gunners yes
hard part is getting multiple ranged elites to clump together in malice
Thanks
It's cool I got enclavum baross espionage
Good luck
Thanks
sadly. Thanks!
Stab ragers.
You can do it immediately after Heavies
Without losing downtime
And ragers stagger if you heavy + special them
I've tried to just special them but that doesn't seem to work reliably
You can also stunlock a mauler with that combo
This is what I run with voidstrike, also using force sword w/deflector (hence the kinetic deflection). If i've got max crit voidstrike with Soulblaze and Soulblaze on the force sword, could swap to Ascendant Blaze, Psychic Communion and maybe Kinetic Flayer
I see thx my melee im using
Mkv macabian
Dueling sword
I don't know what blessings I should be using though
so you could swap to kinetic shield instead of kinetic deflection if using Mk V Mac. and then quell would be faster w/melee out so you don't have to get good quell speed on staff as badly
I see thx kinetic Shield is a feat right ?
What do people even run on their melees for blessings and perks
Don’t sleep on essence harvest and psychic communion btw, especially if you run ascendant blaze
for perks, I'd prioritize +maniac on any melee weapon to kill mutants more quickly
since melee is our only real DPS against them
true
the other perk is whatever, but I personally prefer +unarmoured to get more dmg against dreg shooters
I see so not flak
I sleep on them hard af because they suck
Yes its a feat, i'd say Shred is most important on dueling swords, other blessing doesnt seem to matter as much
Yeah Unarmored + Flak on Voidstrike seems perfect
I see thx
And for blessings ?
if essence harvest is always going 1 attack will break your toughness and mostly stop doing dmg, so it can be rly good
Transfer Peril & Warp Flurry for Voidstrike are ideal
I just use Quietitude and always have a bit of toughness anyway
Thx
How does essence harvest suck tho

I prefer not having to get Warp Charges every 5s
so ive got 14,000 requisitorium currency, thinking about getting this in addition to my current Purgatus in case Warp Flurry ever works on the staff, think its worth?
I'd rather control my Peril to manage my toughness
maybe if It stacked like veteran's elites one
Fair nuff
I like to bb mid combat for elites a lot so it strangely works better for me
Watch that buff bar extend off screen
imagine if it had an overcharge effect with slow decay
I mostly use my staff and sword, so quietude works better for me
the edging psyker build
And it gives the shout an extra "oh fuck" situation
and being able to get Toughness at any time and moment is just too comfy for me
Yeah I had a real bad spot where I couldn't recover toughness well because I was pinned so I had to BB
I can be away from my team and Regen my Toughness in a snap
And it just takes forever for Essence Harvest to fill your bar
I think I also like supporting with Team
Usually in thick of fights my tough just flies back up from communion
Or from taking out shooters etc
But it’s def a playstyle thing. Both are very effective
No, Chad zealot
psyker is baby sitter
bump
I’d say the right hand one probably better due to quell speed. Left has better blessings tho
nice Purg staff with nexus and crit chance
I guess get it just in case since you aren't short on milk coins
i mean save em for what xD
warp flurry isnt hard to get anyway
true
40,000 melk bucks achievement
having 20 perfect purgs get run'n'gun when i transcend them has given me a bit of ptsd tho
i dnt think thats an achievement lol
It’s not
i need a chest piece that matches gloriana hood please and thank you my beloveds
So apparently psyker explosion doesn't kill dreg gunners on malice? I swear I saw it oneshot some in heresy. Maybe I was missing some warp charges. So frustrating I had 3 dreg gunners right infront of me.
Huh thought it did in malice
The Going Out with a Bang torso goes well with it. Here's all the leaked Psyker cosmetics: https://imgur.com/a/28aiLgn
nice, that does look good
this is literally flagellant from darkest dungeon
pretty sure wh40k hoods predate darkest dungeon , but maybe its a wierd, inspired that inspired this inpsired that moment
the lil thing on the front too
looks pretty close to the stress symbol from DD
maybe a nod to it
Thanks to Enthusiastic Zealots i finally did those two penances:
Bald Gang, Bald Gang

i don't think people want more cosmetics nearly as much as they want better endgame
i could care less what new cosmetics they lock behind microtransactions
holy shit the space marines are stressing out!!!

I do really like cosmetics, but I really hope more penance cosmetics are released in the future. I know its a fat chance, but additional cosmetics that aren't part of the existing cosmetic hierarchy, and instead represent a consistent effort from the player would be great. This could work well for cosmetics that are shared between classes like weapon skins, head cosmetics (Some modification for Ogryn required), and armour colour schemes.
IMO this would be a perfect thing to do for seasonal events.
I don't think it's a fat chance any more but that may be me on hopium/copium
i disagree, the penance achievements required of us are ridiculous
they should just add more to the in-game currency store instead
those annoying ass penance achievs aren't fun, the vast majority of the community hates them
if we get some that are like the VT2 ones then it'd be fine
ie
clear ... missions on ... difficulty
stuff like that
but not you know
I'm also unhappy about the ridiculous penances, I was thinking more along the lines of penances that require consistent effort, like the "Kill Reapers in Melee" one.
do a triple backflip and head shot 5 bulwarks and kill them all
stuff that just takes time
rather then being some stupid challenge that is against optimal gamepaly
or something that is borderline rng
IE, don't get damaged in melee one for vet, that one can get fucked over so easily if the AI director jsut spawns something behind you
if you got snuck up on you werent on overwatch 
they should give us better endgame to grind for instead of checking the stupid store constantly for better RNG rolls
the emperor gift mechanic should be reworked
first off, it shouldn't be limited amount you can get per week or whatever it is now
second, it should have a higher likelihood of giving class specific drops, not random guns to psykers.
thirdly, the base RNG stats should be higher likelihood to roll higher the higher the difficulty you are running (and should give more than just 1 drop)
lastly, they should add a new mechanic that allows us to break down EMP GIFT drops for a new type of currency, not just in-game currency, but like "emp gift tokens" or something - whatever they want to call it - and there should be items that are specifically tailored for classes that we can trade emp gift tokens in for
those items should also be possible to reroll if we desire
currently there is 0.000000001% chance you will ever get an item that is actually BiS
(they almost never have two 4 diamond perks on them, and even if they do at least one of them needs to be the perk you wanted, on top of this - the blessings as well need to roll what you wanted, which never happens).
yeah
Yeah, I got untouchable on Psyker, but it was completely random and it took me >100 games.
honestly they should have a mix of some being penance (all character stuff) and some buyable from Melk (class specific armor like the cadian set for vet)
I think more out their sets are fine being paid only(ala VT2)
melk is criminally underused
my point is, "endgame" shouldn't be checking a fucking app on your phone to see if anything in the game's store is an upgrade
but more of the regular type sets need to be free
yeah
that's why the game is like
dying rn
literally, endgame is nothing but checking the god damn store every hour
as much as moment to moment gameplay is really fucking good
the core systems are fucked
like, it's literally the worst "endgame loop" i have ever seen
and we can but hope they will fix it
could absolutely see him with a bit of surplus militarum clothing to dish out for rejects willing to put the work in
if they literally
just copy paste the stuff from vt
it'll be fine
well
not quite copy paste but you get the idea
where are my daily shillings
the "endgame loop" should be farming missions for emp gifts, which - if they aren't to your liking - can be broken down for tokens, which can then be used to purchase from a vendor with pre-set stats on it that are actually BEST IN SLOT
and they should still be customizable if player wishes
we will have some updates soon^tm on what the hell they are gonna do
their perks (both) and blessings (both) should be possible to reroll
if you have to reroll BOTH perks, or BOTH blessings, it should be significantly more costly than rerolling only 1
the whole "you can only reroll 1" thing is absolutely stupid lol
it means that if your 380 base stat wep only has a 3 star perk on it instead of a 4 star, you're straight up already missing 5% damage or so, it's already gimped
it's just super frustrating that they don't allow us to actually play a lot to EARN best in slot gear
that's the whole endgame loop for most games, trying to get BiS
my ogryn literally has better gear then any of my other characters jsut due to rng
in darktide, it's like "check vendor every hour" and have 0.0000001% chance of ever finding anything even close to what you wanted
95% of the time it's all trash
5% of the time, you might find something decent, but it still won't be anywhere near BiS
you are speaking to the choir here
it's just really bad game design
380 base stat are incredibly rare - compiled on top of - never being the actual weapon you want - compiled on top of - usually having 3 diamond perks instead of 4 - compiled on top of usually not even having one of the two blessings you wanted
and you can only "fix" 1 perk, and probably only 1 blessing
and compiled on top of all of this is the fact that even if you got a 380 roll or close to it, it'll still probably have bad stat balance - the "dump" stats will have high rolls instead of the important ones.
there's basically 0% chance of ever getting BiS or even very close to it
most other games will always have a failsafe, so that, if you PLAY the game enough, you can earn enough tokens to straight up get a BiS, for those who have terrible luck
but this game doesn't reward you for playing at all, you can grind mats all day, and keep trying with different weps you found in shop that have the potential to be good, but they'll come out shit and we still don't even have rebless lol
rebless won't even fix the problem
the worst part of all of it, is that if you were to actually calculate the difference between a BiS and what most people end up having to use, there is actually a massive difference in DPS output if you do the math
because there are so many modifiers and they are exponentially beneficial
Isnt this all stuff they have basically addressed and are saying they are working on?
yes and no
they compile on top of each other, when it comes to it's base damage, the modifiers from damage stat, first target, finesse, penetration, the perk modifiers to armor types, and power - are all exponentially beneficial
we have been told they are changing stuff
we don't really know in what way yet
iirc
well yes, i suppose
i cant imagine they are going to change it for the worse though, that would be really impressive ahah
they say they're "working on" it but the whole system needs rework, there's way too much RNG
what they actually need to do is straight up OFFER best in slot weapons that are available on a new vendor, which we can PLAY to earn, by turning a very large amount of mats for
because the rng system is beyond repair imo
it'd be way too much work
they should simply straight up offer BiS weapons for people to grind toward
by running missions enough
I think they said they are reworking crafting at the very least
but I'd have to check
dude all they're going to do is give us rebless, which will work just like perk rerolls no doubt, and probably raise the 380 limit to 400
(which won't actually fix anything)
TBH I am more or less fine with the RNG stats on a weapon as long as we can change everything else, still need to have something to work for
i got a reply from catfish saying they were working on item aquisition and end game, when i asked them to specify what they ment by "progression"
ill see if i can find the actual reply gimme a sec
it's the same devs who thought this shit endgame loop would be sufficient, they're not going to "fix" anything lol
they're just going to slap rebless in there, and raise the 380 limit to 400 probably
and we'll all still have essentially 0% chance to ever get BiS weps
and best method will still be not even playing, just checking shop on a mobile app lol
which, lets be real, i'm just not going to sit and do
essentially nothing
kinda vague, but at least acknowledges some of the issues they are working on
kinda pointless to assume they are not going to fix the problems though
i've played practically every game on the market from development to release since the internet was invented brother
its not like the feedback isnt loud and clear
it's not hard to gauge what a dev team is capable of and what to expect from them
after playing their game enough
Grats on being... old i guess haha
you can tell what they will be doing with their code brother
and what is much too much effort and what isn't
in any case, there arent huge things that needs fixing, its just some of the systems and how it works - the base game, IE the bulk of the work is allready fine
the gameplay is fine
the best option for them right now, would be to add yet another vendor, with guaranteed BiS weapons available, which players could grind toward by playing enough
this gives people a reason to actually run missions, as well as gives them access to actual BiS weapons
whatever fatshark does, will still not grant us reasonable access to BiS, it'll still be a virtual impossibility - it will hopefully at least give us a reason to run missions
the gameplay loop is not
What if you, instead of grinding, had to overcome a really difficult challenge
would make more sense to me tbh
motivating myself to actually run missions is a difficult challenge
thats not particularly constructive :p
their "fixes" will be a widely considered disappointing, bet
I have the psyker notes on deck
PSYKER
Blessings, Feats and Abilities:
Fixed an issue where ‘Warp Charge’ cost would incorrectly increase when using ‘Brain Burst’.
Fixed issue where Psykinetic abilities sometimes would get interrupted by being stunned.
Psykinetic tweaks:
Increased the damage bonus gained from ‘Warp Siphon’ by 3% → 4% per Warp Charge
‘Warp Siphon’ charges will now fall off gradually
Increased the damage and stagger of ‘Brain Burst’ by 10%.
Increased the damage taken by the target from 15% → 25% when using ‘Cerebral Lacerations
Fixed issue where ‘Kinetic Overload’ could target dead enemies.
lacerations, bb and warp siphon dmg buffs are class
even the most basic coder could have made these tweaks
in fact, most people who make mods in steam workshop - who make fun of would-be modders who post mods on steam workshop that don't even actually include any new code, and are just value tweaks - are ridiculed by the real modding community
those changes are things a good coder familiar with their code could knock out in less than 20 mins
What coding language does this game use?
you wouldn't even need to know the coding language to be able to execute most of those tweaks lol
Im curious.
you could literally just find the variables and modify them using find+replace tool
for actual modifiers and tooltips
What are these Psyker buffs
and btw, those changes are so minor compared to what they did between beta and release, they're inconsequential
so what i read from this
will change nothing except possibly requiring 1 less BB to kill some enemies
is we are getting BB breakpoints on all ogryns
am i reading correctly?
thats insane
Bb + lacerate buff, yeah that may hit new breakpoints
they really should just make BB faster, and lower it's damage, stagger, and peril generation accordingly, so that it's less unwieldy
and a better option for taking out individual ranged enemies
unfortunately im in bed so i'll see for myself tomorrow
im getting a few signals here and all of them are good
gradual siphon falloff might be huge if its the way I think it is (25s = -1 warp charge)
we were allready able to kill ogryns in 3 BB's with 4 stacks of warpcharge
‘Warp Siphon’ charges will now fall off gradually
D A Y U M ... not like i care much cause i manage it on 4 always but for newer players its rly good
That entirely depends on the coding language in question.
that'll easily be 2 BB now with the damage bonus to warp charges (3% -> 4%) and the base increases to BB (extra 10% dmg)
no, honestly, no
the majority of those changes are literally just value tweaks
it could be, we need extensive testing
Thats just bulwarks no?
😫
pretty sure its all of them, at least bulwarks and reapers - but i think crushers too
either way we're big winners this patch, it would seem
Veterans buffed
It's still dependant on the coding language whether or not it's easy or not.
Furthermore I doubt the game is as open-source. So you'll need the proper tools to access the gamefiles aswell
We all lost
Are you running lacerations?
not usually no - might be worth now tho
more like, they took away our freedom, but now they're letting us sit at the dinner table instead of eating out of a doggy dish on the floor.
just be happy we're getting buffs, instead of the usual meme of psyker nerf every patch lol
So warp charges degrade gradually now? So from 4 to 3 instead of 4 to 0 and so on?
Honestly i think this all fine buffs.
it's like stealing $5000 from you, then giving you $2000 back
and you guys are still happy about it 
well slap a skirt on me and call me Shirley
thats massive tbh
would be good for assassination missions
also im quite content with bb/lacerate buffs because im a barrage enjoyer, gonna miss aura to try lacerate though
Staying at max will be easy af now

The psyker wont become op
bb was allready good, now its gonna be god-tier
oneshot flamers now in heresy?
and hey, they included my Kinetic Overload bug fix!
Yeah it's 25s now per charge and they aren't on separate timers.
the devs finally tried playing one damnation game as psyker
So 100s to lose 4 charges
Damn
That's going to make it so much nicer to play Psyker
that's great
they increased damage per warp charge from 3% to 4%
lmaoooo, they are nerfing shooters
and slightly stronger charges too (12% -> 16% dmg boost at full charge, 24% with warp battery)
who is ready for +10 stamina builds
lost toughness DR
but vet keeps 75% dr cause why not
Is that Veteran got to keep their 75% DR
Yeah fuck that
That's so stupid
Tbf 50% DR will be more than enough for Zealot still
warp battery is gonna be a common sight after this update I feel
having a bonus 24% dmg that decays slow as hell
might be a little nasty
im definitely giving it a shot
i think i'll finally give warp charges another shot now that you don't lose all of them at once now
24% damage is enough to make a lot of BP for staves
RAIDBOSS
Breakpoints for GUN
time to leave the meat grinder and go bb some mfers in damnation
run with warp battery and kinetic barrage, flayer and the BB on hit talent
usain bolt psyker
What's happened to stamina?
Was revolver buffed?
Nice
easy to maintain +24% damage and 30% peril reduction is pretty nice
we lost bug charges
So sweet.. i just had a CLASSIC Zealot experience (3 vets + zealot team, Malice).
- Zealot runs forward during mini-boss, dies.
- Gets mocked in chat.
- Next section i making a bet he dies again in that section.
- He dies, twice, ignoring Medicae, and goes into rescue mode.
- Gets mocked again
- He triggers the Demonhost, naturally.
- Gets vote-kicked 🙂
I missed such Zealots 🙂
but we gained so much more
hey is psyker still lacking in terms of power?
Do my work, or go play a test game as a psyker? Decisions, decisions
Lady’s and gentleman we got em
after this patch, I dont think so
I want an excuse to listen to the pretty female loner psyker :)
smart dodging gets you around the passive quell delay on hit
Not losing all your warp charges is like super extra damage all the time
pay no mind to those who are too jaded to see that improvements are steps in the right direction
if this patch had been filled with bullshit changes, I'd feel different
but it's not
Btw they fixed the kamekaze to not affect dead enemies but when I try it enemies just disappear from the area in general
Unless they survive
We got a micro-buff instead of brutal nerf. That's scary....
Cerebral lacerations buffed yes validation
how many ragdolls did you set the setting to?
I'm just hoping my new graphics card will allow me to pop heads without lagging to hell lol
Way bigger than I thought Psyker would get
Nah.. nothing to wright home about so far.
Ohhh maybe that’s it I have it half than the default I think
wouldnt call this micro
potential 24% dmg boost with warp battery and 6 stacks of slow decaying, easy to maintain warp charge
on top of the buffs to base BB and lacerations
has a lot of room to make psyker a powerhouse
Especially with psychic communion
I'm not sure I'd go so far as to say "powerhouse"
i have one of the best melee weapon stats, but its for the wrong weapon, what do
but we'll noticeably hit harder more reliably
The warp charges now being gradual means that you’ll basically always have at least 2 if using the kinetic flayer
if not powerhouse, we'll be able to be damn good support players if we land a BB on something like a crusher or boss
everyone else gets 25% extra dmg on it with lacerations on
The axes are going to dish out some serious damage now
the perks are both 3 diamond, and you could have gotten better blessing
(I prefer MK II and MK VIII over MK V axe btw)
that alone means AB will now be fully charged for the next engagement
this patch is going to turn me into a laceration main
Now you can easily run AB with any staff
Take the feat that makes BB faster upon using your ability.
already do
Which is an enormous difference
Good
aight, thanks, wouldve preferred it to drop for my zealot tho HAHAHA
I’m already a lacerations person
emo af jk
think imma start running 2 hp 1 stam curio to try it
think i'll finally start liking AB now that we dont lose all stacks at once
maybe even on a surge build
Oh yeah stamina now will be op but I don’t have deflector either
Psykinetic tweaks:
Increased the damage bonus gained from ‘Warp Siphon’ by 3% → 4% per Warp Charge
‘Warp Siphon’ charges will now fall off gradually
Increased the damage and stagger of ‘Brain Burst’ by 10%.
Increased the damage taken by the target from 15% → 25% when using ‘Cerebral Lacerations
wow what a trash exept graduall fall off
Crit deflector for the memes
I already was, in anticipation for this very patch
I got you
It's still full charges just to kill medium sized mobs though... but you're right, keeping it going sounds interesting.
What feat is AB?
Ascendant Blaze
sir you gambled and won
its ok with warp charges but everything else is just MEH
10% bb and lacerations buff and you call that trash?
very meh
lol
being able to go from one engagement to the next with full (or nearly) warp charges is a big deal for AB
11dps pretty good
on t5? YEah.....
art thou mad, sibling?
this is huge! HUGE!
GUYSS SO THE RANDOM BB from flare WILL DO EVEN MORE DMG?
means you can now almost reliably full blast a new group with AB, which means more consistent horde clearing
It was 888
With 6 warp charges, bulwarks die to 2 BB's on damnation now. Crushers barely survive
Also its 10% BB damage + the additional % from Warp Charges
I thought it was 1000
Trash would be +1% on the passive chance to quell 10%. It may be lackluster, but it’s not trash
And add +25% damage from the feat
And now you're talking damage on BB
I’m not saying it’s huge changes I’m saying it’s not “trash”
No it was 888 the number of Jesus
because some people want to test combat rotations
And now if normal bb is+10%
having instant cooldown on abilities doesn't make sense
I think it’s that as well
ok ok maybe you're right need to do a couple runs to test this
We could just
at least have an option to have it unlimited
The mk5 combat axe w/brutal momemtum is one of the best possible Psyker weapons. Just spam block attack and feel OP
But they aren't focusing on that
immeasurably complex i guess
At least for me allowing my cerebral lacerations to do +10% more on t5 where bosses have more health is helpful
but older games have it
you mean Limbsplitter for push attacking
Meet grinder needs a boss grinder thing
for optimal push attacking, you want Limbsplitter and Brutal Momentum
Yeah this is probably the best weapon you can get right now, that's a godlike weapon
O shit u right, imma try that out
nah, I have a better one
Because I believe when you push attack you break that combo.
If you really want to cheese that weapon headtaker for 30% could be crazy.
I'm extra happy about this
"Fixed an issue where Curios with Stamina perks would apply +1 instead of the correct amount."
welp no lacerate no charges, can't kill t5 reapers with 3 BB
It could be better if Decimator was Limbsplitter, but it is still better than the Antax Axe I have been using by a lot.
now test lacerate and 4 charges
Wait since when did lacerate afffect BB damage?
It's kinetic 
it is a crushing of the head effect
For kark sake! Finally!
It's annoying to wait 5 minutes sometimes
When do they buff force sword special damage against warp based enemies
What is warp based enemies?
Enemies that either come from the warp or are infused with warp if you ask me
still 3 BB, like lacerate + 0 charges
oh well
It's a significant buff we don't need to oneshot everything
so, psyker's overall team role hasn't changed at all
wait holup why am i using AB and my stacks are still up
still support
is this a meatgrinder bug
No that's how it works now
So guys BB FROM 888 is 976 now??
record video please
Fatshark messed up
Sometimes feats do mess up though
and 3x 4% cooldown
There no such enemies, by game system, in game. So not sure what you asking for🤔
I bet they tied warp charge consumption to warp charges expiring
Also the stagger what does it mean it stops them before you almost fully charge? Or it means for the big guys cause humanoids stop moving and get scared before you max charge bb
Daemonhosts, Plague Ogryns, Beast of Nurgle.
They're all insane. @loud nacelle There's probably good videos on youtube showing all the voices.
If you don't lose stacks I'm running 4x Psykers from now on
And shouting everything to death

oh god, AB not actually consuming warp charges is going to be actually OP
They are unyielding.
@floral solstice I demand you test this properly in the name of science the emperor
Quickly delete every mention of it
I would but I'm at work
ok it was a visual bug calm your panties
AB does consume all
it went back to normal after i reloaded meatgrinder
[disappointment intensifies]
too good to be true
No the thing is force weapons in lore do more damage to warp creatures. The beast of Nurgle is a daemon, the daemonhost hosts a daemon, and plague Ogryn is possessed. Therefore the force sword special should do more damage to it
We almost got something insane
yo lacerations + 0 charges can 2 shot bulwark
instead of communion?
Ye
Ok, bud. You can complain directly to FS support
25% damage on bosses and Ogryns for the whole team?
That's huge
And BB does damage now
I mean, with AB, we don't need communion to keep warp charges any more
yeah, 25% damage is in the realm of worth using now

And its also 25% damage to everyone
no lacerations, in the actual game tho it's most likely someone else will finish the bulwark anyway
No laceration, 4 charges 2 BB's a bulwark on damnation
What's the base damage for BB vs Unyielding?
means BBing an ogryn is a significant help to the team now
1210 now
1210
that's definitely an additional 10%
So 1210 without any buffs?
ye
and +25% from lacerate
And that's boss DPS
how does it look with 6 charges (24% overall DMG buff)?
it kind of his
Psyker buffs 😮
+49% with lacerations
Than Ogryn
6 charges still 2 BB bulwark easily, 3 BB reaper, almost kills crushers with 3
FUCK YES
i might start running lacerate just to 3 shot reapers
means my new feat lineup for surging will be 323133
but man the other feats on that column are good too
WE ARE WINNING BIG TIME
Buff mind in motion to allow you to sprint while quelling
I'm trying +9 stamina +56% bcr right now, seems good
without communion you don't get warp charges without killing via BB
there's still utility to it
Clip it!
Yeah but one BB every 50s should be ok
You lose on at 25s
getting a warp charge should reset that timer
Aren't Warp Charges 25s drop off
We live in the alternate universe. The proof just dropped - fatshark buffed psyker
Its fine to be on 3 stacks for a bit basically.
needing to get a warp charge every 50s
Since you don't lose all of them
Does the BB change get y'all to any major new breakpoints?
which is easily done via flayer
Some Ogryn breakpoints yeah
Warp battery just tanked in difficulty
hmm im actually gonna try running communion + AB + battery surge staff on t5 rn wcgw
I think it's somewhere between 1 and 2% peril per shot
Lacerations seems like an overkill on everything but monstrosities, you get the same breakpoints with just 4 charges
it was never that hard anyways :S
Could just do the math though
difficulty?
I know
oh
Yeah you won’t get screwed by having a too competent team
that was never a problem if you ran communion
Communion has to be snooze now
Can dogs be murdered by a single BB now?
Dogs on damnation take 1364 damage with 6 charges, leaves them with around 1/4th health
ouch
RIP
so two BB for dogs on damnation
In line with this theme of buffing feats to be competitive, mind in motion should be buffed
uh so guys. when did the force sword start giving warp charges? am i high?
So you just need team to just do one hit
If you run Psychic Communion
you better fucking be
someone test this!
Unless you get it some other way
This would mean the malleus monstrorum penance is ezpz now?

Well its way faster
At least
oh nvm false alarm
Well no the main difficulty is finding friends
Still gonna take forever
i just did it twice and it landed
phew
3rd one did not
It was before. Hardest part -- find guys who will help.
the proper test is going to be turning all feats off
Lol so 3 psyker penaces became easier now and I completed them yesterday nice
Which ones
yo what the fuck is going on
did they make psyker suck mildly less
2 extra warp charges seems to nearly double the dps of AB
Burst a dog flying burst 5 elites solo a monster
u can almost kill a shotgunner on damnation with 6 charges and 1 AB shout
Bursting a dog flying is still the same difficulty. It was about timing not damage
Psyker can two-shot Crusher and one-shot dog at Heresy now, don't know if is viable at Damnation.
Were you trying to get it on heresy?
Lacerations with 6 charges leaves crusher at 26 hp on damnation after 2 BB
after one BB?
2
okay
Just happened on heresy xD no timing
with the new update, which is the better T5 and T6 feats
If we can have some blessing that directly gives you power levels it would be good.
basically 6.1 is pointless now
there's no reason to not use Kinetic Barrage or Ascendant Blaze now
What if we get weapon that makes brain burst always soulblaze next 1-4 targets
Like from that ogryn gun that improves his grenade
that's what I think Wrack and Ruin should be changed to
Honestly quicken always felt really weak compared to Kinetic barrage or Ascendant blaze anyways
I hope they buff some of the feats in future updates
Guys mind in motion hahahaha ☕️
Soul blaze has potential, we can expect some buffs in the future.
They fixed stamina curios
finally I can run +9 stamina and use deflector without peril block
a little premature for such confidence
Laceration 6 charges does 1474 on first BB, then 1843 on the second on a reaper, leaves it with around 1/8th hp left on damnation. Dont think any of the breakpoints for damnation other than bulwarks dying to 4 charge 2 BB changed
did going from 4 to 6 warp charges more then double the killing power of AB? im getting 26 ticks up to 54 now
my AB seems bugged getting 0 warp charges all mission..
Wrap charge stacks won't go to zero after 25 seconds is also a huge buff.
our time is now siblings
Yeah sure. Even before you never should take AB without battery.
on one hand, these are things we've been saying all along so it's good to see FartShart listening
on the other hand, good god we were right
Same here now we are like ogryn shield
The bad news is you still need three BB to kill the most annoying mutie
Hotfix incoming: Accidentally buffed psyker in last patch.
Why would you though
yeah, you're still better off blocking with peril
peril blocking just became even better
'Woops, the values were supposed to be negatives, sorry about that'
The DR is something I guess but you're already running block
Why not be a unskipable tank and kill demon hosts for satisfaction
Still now reward xD
No
Both kinetic shield, mind in motion could get some buffs in future patches
because the game is kinda easy and doing dumb stuff amuses me
also s p r i n t
Respectable
Mind in motion should have perill stamina as well inside it or extra mobility as a whole like +5 speed
one can certainly dream
hmm with purgatus, would 5.3+6.3 or 5.1+6.2 be the better combo
Mind in Motion should just quell rapidly any time you're not spending peril
Without stopping you from doing things
with purge, if you aren't taking AB, you're purposefully gimping yourself
AB is like a massive multiplier but with warp changes its less great imo
Btw using ult instead of queling gives you less toughness back than using your hands
I like having 5.1 and 6.2 because it gives me some effective ranged killing ability
KB definitely got boosted by the warp charges changes
yep
For Purge specifically
not for purge at all
just across the board
siblings, we're missing the biggest consequence of this patch
Idk across the board, it was the go to for most things
Warp Charges not being ass?
i already mentioned +9 stamina deflector
yeah was thinking if patch switched things up with purg, since it deals with hordes anyhow and maybe 3.2 and 6.3 would make dealing with all elites easy anyhow
we can now start having discussions on how we want to play instead of how to be effective
Oh
holy fuckign shit
Uh oh
we can actually have valid build discussions!
I mean I played meme builds anyways
Psyker OP, nerf the freaks

all im sayin is kinetic flayer + stub revolver just feels really good
why?
shoot dude in head
head explodes from warp energy
brain gives dopamine
becuase the stub revoler is fun
will only line up a couple times a match but it makes me happy
you can shoot dude anywhere and head will still explode from warp energy
you could also poke dude with a staff to the same effect
yeah but it looks cooler
i wanna be a magical cowboy ok
I won't use guns until we get an actual gun psyker subclass
I was hoping for fears being moved around the tiers, I didn't dream we would get unshittied warp stacks
Recoon is best gun
Don't joke lol, I genuinely have had really strong success using Recon 6 Las + an elite-killing melee weapon (FS, CS, certain Axes)

I take this unironically because i cant be fucked to cry at my teammates to wait for me
why play a vet when you can look this cool?
They still have to though
Actually big
Yeah Psyker is becoming real nice
I think I just brain-bursted reading that......
Guys just quell for one second on brain burst you can charge bb from 96 Periklis and never explode
One second and run again very ez and good for kitting
If you're kiting just dodge
We got too many qualified life changes I feel relieved
Quality
wtf slaughterer is real??
i thought it was a myth
Like I don’t even need to play today I’m really happy I’ll just go gym with smile
They nerfed the scab-shooters too.
yeah warp siphon charges decreasing gradually is so incredibly big
why login to the game at all when you can check what's in the shop with your mobile app
Like makes all weapons stronger but having the extra damage almost always up will really improve the warp sword
^^
True but I never used it
I just don’t stress enough to check
Cerebral Lacerations might also be viable too now, 25% is huge damage buff against Unyielding/Bosses
I wish 
brainburst 2 shots reapers on malice now? sick
Wait they buffed it ?
3
It's definitely viable
It's good, even
10% is huge and it stacks with all other buffs
I’ve always used ceribral since force sword worked with it
Especially if you auto and flare
Trueeee
what does gradual decrease mean, does it mean stacks will disappear one by one instead of all at once? will it happen over 25 seconds or does each stack have a 25 second timer now?
Delete bulwarks instantly
after 25s you lose 1 stack, then next 25s you lose another stack
New timer after losing a stack
Minus One at a time
emperor bless
I believe you meant to say BY THE FIVE!!!
or four it doesn't matter
THE WARP OPENED EVEN MORE BROTHERS OUR CONNECTION IS DEEPER AND WE ARE POWERFUL
Next Week: Quicken no longer uses charges
you can just do that with 6 stacks now, right? no need for lacerations

What is quicken
Maybe
Ouf
Oh but you only get 4 stacks
Double BB is on the same tier
I mean, BB just straight up getting 10% more damage BEFORE the siphon bonus is just nuts. That alone is such a huge upgrade. I'm curious what breakpoints that'll hit on mid-size mobs like Ragers and Gunners on Damn
wait nvm you only need 4 stacks now and you can two-shot the bulwark im dumb
no lacerations needed
I’m feuds midway through the month or by the end of it we getting new skins again
Nothing changed other than bulwarks needing 4 charges to 2 BB on damnation
So 4 stacks + kinetic flayer = sometimes instant dead bulwark
That's a bit of an exaggeration
But not a lot of BP for BB itself yes
not really
nothing's improved kinetic overload as far as i can see
Mostly speaking about the BB buffs in general. The warp changes are great
So i have tested a bit:
The only difference is that you now get to 2-shot bulwarks if you have 4 warp charges
I disagree, you'll have max-WS stacks more often now, so you'll trigger it a lot more
Melts bosses
there is no reason to use warp battery except for peril reduction
you dont get any breakpoint from it
on anything
that is, BB, not taking staffs into consideration
doesent 6 stacks AB let you kill ranged mobs on Heresy and above
if you were going for kinetic overload you were already at max stacks constantly, though
but you do get to 2-burst bulwarks with 4 stacks
Boss damage and also don't forget that killing faster is always useful
might persist between fights now, a lil, but you'd build them up fast anyway
This was with 6 stacks lacerations
the fixed stamina curios as well.
Babe wake up new fatshork patch for psykers
Guys some preacher will just steal the kill with a flamer either way Xcode
Did
XD
does the 10% BB buff change any breakpoints at all?
the real MVP fix
Now we can actually fix our stam so we can choose to peril vs stam block
You people only talked about crushers but Does bb delete maniacs though?
if only there were useful options other than stam block
its a sad tier
No, leaves them just below quarter at 6 charges
nearly, but no ;-;
In an optimal situation I guess we have 2-3 charges always up
Lucky me, they buffed headhunter autoguns right after I bought a really good one from Melk
with purge and AB, there's no reason to ever be under max charges (except when you ult)
Yeah, you'll never lose more than 2 stacks to transport events now, which is a big deal
means you should have full warp charge ult AB ready at the start of each engagement
which is going to be really good
Cus you were always at your lowest damage output after an elevator ride or whatever cus you had to rebuild stacks
that was my biggest complaint about using AB
Iguess this is also an indirect buff to quicken, although its still pretty meh.
6 warp charges lets me one-shot a mutant with my force sword to the head, now
huge
It’s like they listened once that’s big thing
which difficulty?
I tried really hard to meme-build quicken as a peril-block-dump build, but it's just too junk to make viable
damnation
that's nice
This is a big one for Psyker, Kinetic Deflection will be that much better.
someone test max warp charges and swinging a antax combat axe around in the meat grinder
BROOOI ONLY TWO HANDED WARP SWORD OH ITS THE ONLY MISSING THINF
We are buffed so it would make sense if it’s the next weapon
Next weapon released will be pet Arch-Flaggelant for a Vet 🙂
What rolls do you have on the sword? Im just barely below what i need with this
only difference with my antax is push-attack spam will oneshot some unarmoured goons that it didn't previously. Which i guess is actually a pretty good thing
Barely and since warp charges stick around more now its not even good to shout at the tick down
Pet?
Need to finish my Vet's 25/25 weekly before i try out my psyker's buffs 🙂
69 fitness is the best click level for me
Feels like it goes insane
60 is too low
looks like the in-game descriptions haven't been updated
should be 25%
I got an achlys with like, 15 finesse, it feels terrible. Every attack has a really low wind-up, the weapon moves in slow motion until it makea contact with the enemy
was updated for me
i basically only use it for the special attack, not horde clear
so finesse doesnt feel too important
can somebody eli5 why the stamina curio change is so hot for Psykers? Weren't folks relying on KD anyways for blocking?
It scales with KD
thats why
we dont need to rely on KD anymore
No you still use KD
oh
oh cause if you hit critical peril, you now have a ton of stamina to pull from?
o wait what
peril cost reduced by stamina wtf
And that as well
emmm.... so what is non-wrap sources?
Its also great since many psyker weapons have really low stamina
Guns
can run further ahead of your teammates to try and get penances before the bastards kill your elites
Yooooo how we feelin' about these buffs, lads?
Big
yeah, but why BB isn't wrap?
:D
ah, so not worth to stack stam curios then?
Fatshark
you get a cookie just for that response 🍪
it deals insane damage with BB
I definitely will
one stamina curio might be worth it
But is it ideal? Probably not
this is second BB on mutie
the next issue with BB to address is the 6 second wind up
Not big enough for me. Not being about to one shot ragers and flamers on damnation still feels bad
heresy?
Heresy
neat
feels more like 3 seconds to charge a BB
Hope when we get red items we can hit breakpoints there
Have you guys used Cerebral Lacerations to enhance BB before?
I'm fine with the charge time
surge + AB + 6 stacks is pretty comfy
but then no barrage
Kinetic barrage is there for a reason. if it were much shorter, that feat would need reworking heavily
I'm using it now lol
before this I'd just run warp charges on allies killing things
and less synergy with lacerate
I still prefer that feat tbh
I get so much out of that passive charge gen
It's just comfy
passive charge regen is still better imo
with surge, I'd run 323133 now
getting to max warp charges may not be as fast as before, but keeping them is far easier now
and being able to take full advantage of that is more important now
Does anybody use Kinetic shield? I don't have Deflector blessing, so I always use that one
but now i can always have 6 charges for the horde up immediately
I use it when I'm using Purge Staff, I find the high peril from spamming LMB/RMB makes me a lot tougher so I can pop out and burninate
I don't block often. I just use Force sword and keep dodging and push.
So, asking here because I imagine the freaks are the main class that benefits from it, how're y'all liking the stamina curio change?
don't lie, you're really here because you're recognized that this is the most sensible chat channel on the server
minimal fuckery in here
it's okay
Do not tempt me with such falsehoods, vile mutant
I haven't logged in to play, but I am highly optimistic it will be a very good change and make our peril-block feat much less mandatory and open up some new weapon combos we haven't been able to use
peril blocking was only made even better
in fact, you can now consider having a single x3 stamina curio as meta for psyker with peril blocking
that should get you to the point where +20% block efficiency is better than more stamina
Yeah but without peril block, you just basically died instantly with 3-4 stam before, now with a +3 curio and some block eff it's a choice.
Yeah, peril block is really good now, but it's a choice still
I mean, you always have a choice - block and die, or run and live



