#psyker-class

1 messages · Page 325 of 1

spice veldt
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imshallah

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i always play solo DRG, so I just run the scout

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can't give up the mobility to play the other classes

light quail
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always solo?
I rarely play DRG solo, always have either a friend or open lobby

low onyx
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las pistol is good

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two shot headshot trash

spice veldt
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weirdly, DRG is one of those games that I get weirdly anxious about playing coop with

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feels like I'd have to interact with people in-game more often

light quail
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not really the case
not as involved as something like GTFO but its best for everyone to stay together at least

spice veldt
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even though I've been fine with running custom maps on L4D2 for 1k hours

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yeah

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it's also been a long time since I've played DRG

light quail
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I rarely have problems with teammates in DRG
nobody makes silly decisions or acts like a total knobhead

spice veldt
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i think part of it was that I preferred the singleplayer gameplay to coop anyways

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since i preferred getting all the kills and having enemies walk to me, lining up easy headshots

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since the main draw of the game was that it was a not-L4D2 horde shooter

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at least, that aspect of the game was what mainly drew me towards it

light quail
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main draw of DRG to me was the co-op factor
as of late, i've started loving co-op games more than pvp games

spice veldt
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and a bit of the grinding aspect

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yeah; it's been a long time since i've departed from PvP games like csgo

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at least pvp games gave me some decent aim

light quail
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yeah I still play them to keep my aim up now and then

spice veldt
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shame that I like Psyker, so I haven't been using my aim much anyways

light quail
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but co-op is the future

spice veldt
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mhm

light quail
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I went into DRG expecting a fun little game and I found something much, much more

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overclocks were the kicker for me
was already a fun game and then I got those, saw the near infinite potential they have and that was that

spice veldt
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getting overclocks extended the game's lifespan for me

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mostly for the grinding aspect rather than experimenting with builds

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i'm the type of guy to have 2k hours in warframe

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likewise, a part of darktide's draw is the grinding, though even I find it a bit much

light quail
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I like grinds as long as they constantly give out
suppose that's why I like warframe and DRG grinds more than darktide

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battle passes are usually done terribly and what i'd deem a bad grind, but god does DRG nail them too

spice veldt
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i do like the scout rifle model that i've gotten from rival escalation

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and stuff from previous battlepasses just gets moved into those yellow chests if i recall correctly, right?

light quail
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some get into clothing shop too

onyx oracle
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which is a better staff? the left one right?

mossy bobcat
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think left for better quell, perks are dodoo on both

acoustic trench
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Is it possible to one shot shotgunners or gunners with the peril explosion in heresy in order to get the penance?

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Or do I need to damage them first?

forest coral
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Shotgunners and gunners yes

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hard part is getting multiple ranged elites to clump together in malice

acoustic trench
acoustic trench
forest coral
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Good luck

acoustic trench
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Just got pick n mix last run

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from it

acoustic trench
onyx oracle
scarlet timber
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I need help

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Plez

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What am I meant to do with special

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Of

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Dueling swords ?

lethal folio
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Stab ragers.

ornate hamlet
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You can do it immediately after Heavies

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Without losing downtime

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And ragers stagger if you heavy + special them

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I've tried to just special them but that doesn't seem to work reliably

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You can also stunlock a mauler with that combo

scarlet timber
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I see thx

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What

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Feats you guys

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Run

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For voidestrike

azure goblet
# scarlet timber For voidestrike

This is what I run with voidstrike, also using force sword w/deflector (hence the kinetic deflection). If i've got max crit voidstrike with Soulblaze and Soulblaze on the force sword, could swap to Ascendant Blaze, Psychic Communion and maybe Kinetic Flayer

scarlet timber
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Mkv macabian

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Dueling sword

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I don't know what blessings I should be using though

azure goblet
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so you could swap to kinetic shield instead of kinetic deflection if using Mk V Mac. and then quell would be faster w/melee out so you don't have to get good quell speed on staff as badly

scarlet timber
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What do people even run on their melees for blessings and perks

forest coral
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Don’t sleep on essence harvest and psychic communion btw, especially if you run ascendant blaze

spice veldt
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for perks, I'd prioritize +maniac on any melee weapon to kill mutants more quickly

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since melee is our only real DPS against them

spice veldt
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the other perk is whatever, but I personally prefer +unarmoured to get more dmg against dreg shooters

scarlet timber
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I see so not flak

spice veldt
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sort of depends on the weapon

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flak enemies have like 3/4ths the HP of dreg enemies

scarlet timber
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I see for voidedtrike then what perks amd blessings you recommend ?

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I see

azure goblet
ornate hamlet
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Yeah Unarmored + Flak on Voidstrike seems perfect

scarlet timber
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And for blessings ?

azure goblet
spice veldt
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Transfer Peril & Warp Flurry for Voidstrike are ideal

ornate hamlet
forest coral
ornate hamlet
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It doesn't I just don't like it

forest coral
ornate hamlet
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I prefer not having to get Warp Charges every 5s

azure goblet
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so ive got 14,000 requisitorium currency, thinking about getting this in addition to my current Purgatus in case Warp Flurry ever works on the staff, think its worth?

ornate hamlet
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I'd rather control my Peril to manage my toughness

spice veldt
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maybe if It stacked like veteran's elites one

forest coral
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Fair nuff

ornate hamlet
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If it stacked it'd be insane

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With Purge and Communion

forest coral
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I like to bb mid combat for elites a lot so it strangely works better for me

ornate hamlet
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Watch that buff bar extend off screen

forest coral
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imagine if it had an overcharge effect with slow decay

spice veldt
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I mostly use my staff and sword, so quietude works better for me

ornate hamlet
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I generally play up to 100% peril anyway

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So I always have peril to quell

forest coral
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the edging psyker build

ornate hamlet
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And it gives the shout an extra "oh fuck" situation

spice veldt
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and being able to get Toughness at any time and moment is just too comfy for me

ornate hamlet
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Yeah I had a real bad spot where I couldn't recover toughness well because I was pinned so I had to BB

spice veldt
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I can be away from my team and Regen my Toughness in a snap

ornate hamlet
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And it just takes forever for Essence Harvest to fill your bar

forest coral
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I think I also like supporting with Team

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Usually in thick of fights my tough just flies back up from communion

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Or from taking out shooters etc

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But it’s def a playstyle thing. Both are very effective

spice veldt
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ye

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I'm more of a scuffed zealot

forest coral
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No, Chad zealot

spice veldt
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true

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imagine only staggering enemies you hit with your body

forest coral
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psyker is baby sitter

forest coral
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I’d say the right hand one probably better due to quell speed. Left has better blessings tho

spice veldt
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nice Purg staff with nexus and crit chance

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I guess get it just in case since you aren't short on milk coins

cyan notch
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ehh

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id say just save ur bucks

azure goblet
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i mean save em for what xD

cyan notch
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warp flurry isnt hard to get anyway

azure goblet
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true

forest coral
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40,000 melk bucks achievement

azure goblet
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having 20 perfect purgs get run'n'gun when i transcend them has given me a bit of ptsd tho

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i dnt think thats an achievement lol

forest coral
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It’s not

sleek hornet
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i need a chest piece that matches gloriana hood please and thank you my beloveds

acoustic trench
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So apparently psyker explosion doesn't kill dreg gunners on malice? I swear I saw it oneshot some in heresy. Maybe I was missing some warp charges. So frustrating I had 3 dreg gunners right infront of me.

forest coral
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Huh thought it did in malice

maiden wolf
sleek hornet
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nice, that does look good

forest coral
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I just want a hood that doesn’t make you bald

light quail
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this is literally flagellant from darkest dungeon

sleek hornet
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pretty sure wh40k hoods predate darkest dungeon , but maybe its a wierd, inspired that inspired this inpsired that moment

light quail
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the lil thing on the front too

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looks pretty close to the stress symbol from DD
maybe a nod to it

idle bay
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Thanks to Enthusiastic Zealots i finally did those two penances:

maiden wolf
forest coral
ornate hamlet
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i could care less what new cosmetics they lock behind microtransactions

bold flint
maiden wolf
# ornate hamlet i don't think people want more cosmetics nearly as much as they want better endg...

I do really like cosmetics, but I really hope more penance cosmetics are released in the future. I know its a fat chance, but additional cosmetics that aren't part of the existing cosmetic hierarchy, and instead represent a consistent effort from the player would be great. This could work well for cosmetics that are shared between classes like weapon skins, head cosmetics (Some modification for Ogryn required), and armour colour schemes.

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IMO this would be a perfect thing to do for seasonal events.

leaden thunder
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I don't think it's a fat chance any more but that may be me on hopium/copium

ornate hamlet
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those annoying ass penance achievs aren't fun, the vast majority of the community hates them

leaden thunder
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if we get some that are like the VT2 ones then it'd be fine

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ie

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clear ... missions on ... difficulty

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stuff like that

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but not you know

maiden wolf
leaden thunder
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do a triple backflip and head shot 5 bulwarks and kill them all

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stuff that just takes time

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rather then being some stupid challenge that is against optimal gamepaly

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or something that is borderline rng

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IE, don't get damaged in melee one for vet, that one can get fucked over so easily if the AI director jsut spawns something behind you

bold flint
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if you got snuck up on you werent on overwatch Guarded

ornate hamlet
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they should give us better endgame to grind for instead of checking the stupid store constantly for better RNG rolls
the emperor gift mechanic should be reworked
first off, it shouldn't be limited amount you can get per week or whatever it is now
second, it should have a higher likelihood of giving class specific drops, not random guns to psykers.
thirdly, the base RNG stats should be higher likelihood to roll higher the higher the difficulty you are running (and should give more than just 1 drop)
lastly, they should add a new mechanic that allows us to break down EMP GIFT drops for a new type of currency, not just in-game currency, but like "emp gift tokens" or something - whatever they want to call it - and there should be items that are specifically tailored for classes that we can trade emp gift tokens in for
those items should also be possible to reroll if we desire

currently there is 0.000000001% chance you will ever get an item that is actually BiS

(they almost never have two 4 diamond perks on them, and even if they do at least one of them needs to be the perk you wanted, on top of this - the blessings as well need to roll what you wanted, which never happens).

leaden thunder
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yeah

maiden wolf
light quail
leaden thunder
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I think more out their sets are fine being paid only(ala VT2)

light quail
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melk is criminally underused

ornate hamlet
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my point is, "endgame" shouldn't be checking a fucking app on your phone to see if anything in the game's store is an upgrade

leaden thunder
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but more of the regular type sets need to be free

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yeah

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that's why the game is like

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dying rn

ornate hamlet
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literally, endgame is nothing but checking the god damn store every hour

leaden thunder
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as much as moment to moment gameplay is really fucking good

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the core systems are fucked

ornate hamlet
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like, it's literally the worst "endgame loop" i have ever seen

leaden thunder
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and we can but hope they will fix it

light quail
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could absolutely see him with a bit of surplus militarum clothing to dish out for rejects willing to put the work in

leaden thunder
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if they literally

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just copy paste the stuff from vt

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it'll be fine

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well

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not quite copy paste but you get the idea

bold flint
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where are my daily shillings

ornate hamlet
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the "endgame loop" should be farming missions for emp gifts, which - if they aren't to your liking - can be broken down for tokens, which can then be used to purchase from a vendor with pre-set stats on it that are actually BEST IN SLOT

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and they should still be customizable if player wishes

leaden thunder
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we will have some updates soon^tm on what the hell they are gonna do

ornate hamlet
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their perks (both) and blessings (both) should be possible to reroll

if you have to reroll BOTH perks, or BOTH blessings, it should be significantly more costly than rerolling only 1

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the whole "you can only reroll 1" thing is absolutely stupid lol

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it means that if your 380 base stat wep only has a 3 star perk on it instead of a 4 star, you're straight up already missing 5% damage or so, it's already gimped

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it's just super frustrating that they don't allow us to actually play a lot to EARN best in slot gear

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that's the whole endgame loop for most games, trying to get BiS

leaden thunder
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my ogryn literally has better gear then any of my other characters jsut due to rng

ornate hamlet
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in darktide, it's like "check vendor every hour" and have 0.0000001% chance of ever finding anything even close to what you wanted

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95% of the time it's all trash

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5% of the time, you might find something decent, but it still won't be anywhere near BiS

leaden thunder
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you are speaking to the choir here

ornate hamlet
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it's just really bad game design

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380 base stat are incredibly rare - compiled on top of - never being the actual weapon you want - compiled on top of - usually having 3 diamond perks instead of 4 - compiled on top of usually not even having one of the two blessings you wanted
and you can only "fix" 1 perk, and probably only 1 blessing

and compiled on top of all of this is the fact that even if you got a 380 roll or close to it, it'll still probably have bad stat balance - the "dump" stats will have high rolls instead of the important ones.

there's basically 0% chance of ever getting BiS or even very close to it

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most other games will always have a failsafe, so that, if you PLAY the game enough, you can earn enough tokens to straight up get a BiS, for those who have terrible luck

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but this game doesn't reward you for playing at all, you can grind mats all day, and keep trying with different weps you found in shop that have the potential to be good, but they'll come out shit and we still don't even have rebless lol

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rebless won't even fix the problem

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the worst part of all of it, is that if you were to actually calculate the difference between a BiS and what most people end up having to use, there is actually a massive difference in DPS output if you do the math

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because there are so many modifiers and they are exponentially beneficial

steel vapor
leaden thunder
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yes and no

ornate hamlet
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they compile on top of each other, when it comes to it's base damage, the modifiers from damage stat, first target, finesse, penetration, the perk modifiers to armor types, and power - are all exponentially beneficial

leaden thunder
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we have been told they are changing stuff

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we don't really know in what way yet

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iirc

steel vapor
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well yes, i suppose

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i cant imagine they are going to change it for the worse though, that would be really impressive ahah

ornate hamlet
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because the rng system is beyond repair imo

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it'd be way too much work

steel vapor
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maybe it isnt and thats why its taking this long

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who knows

ornate hamlet
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they should simply straight up offer BiS weapons for people to grind toward

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by running missions enough

leaden thunder
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I think they said they are reworking crafting at the very least

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but I'd have to check

ornate hamlet
leaden thunder
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TBH I am more or less fine with the RNG stats on a weapon as long as we can change everything else, still need to have something to work for

steel vapor
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ill see if i can find the actual reply gimme a sec

ornate hamlet
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it's the same devs who thought this shit endgame loop would be sufficient, they're not going to "fix" anything lol

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they're just going to slap rebless in there, and raise the 380 limit to 400 probably

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and we'll all still have essentially 0% chance to ever get BiS weps

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and best method will still be not even playing, just checking shop on a mobile app lol

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which, lets be real, i'm just not going to sit and do

steel vapor
ornate hamlet
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essentially nothing

steel vapor
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kinda vague, but at least acknowledges some of the issues they are working on

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kinda pointless to assume they are not going to fix the problems though

ornate hamlet
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i've played practically every game on the market from development to release since the internet was invented brother

steel vapor
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its not like the feedback isnt loud and clear

ornate hamlet
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it's not hard to gauge what a dev team is capable of and what to expect from them

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after playing their game enough

steel vapor
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Grats on being... old i guess haha

ornate hamlet
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you can tell what they will be doing with their code brother

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and what is much too much effort and what isn't

steel vapor
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in any case, there arent huge things that needs fixing, its just some of the systems and how it works - the base game, IE the bulk of the work is allready fine

leaden thunder
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the gameplay is fine

ornate hamlet
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the best option for them right now, would be to add yet another vendor, with guaranteed BiS weapons available, which players could grind toward by playing enough

this gives people a reason to actually run missions, as well as gives them access to actual BiS weapons

whatever fatshark does, will still not grant us reasonable access to BiS, it'll still be a virtual impossibility - it will hopefully at least give us a reason to run missions

leaden thunder
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the gameplay loop is not

steel vapor
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would make more sense to me tbh

ornate hamlet
steel vapor
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thats not particularly constructive :p

ornate hamlet
light quail
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I have the psyker notes on deck

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PSYKER
Blessings, Feats and Abilities:

Fixed an issue where ‘Warp Charge’ cost would incorrectly increase when using ‘Brain Burst’.

Fixed issue where Psykinetic abilities sometimes would get interrupted by being stunned.

Psykinetic tweaks:

Increased the damage bonus gained from ‘Warp Siphon’ by 3% → 4% per Warp Charge

‘Warp Siphon’ charges will now fall off gradually

Increased the damage and stagger of ‘Brain Burst’ by 10%.

Increased the damage taken by the target from 15% → 25% when using ‘Cerebral Lacerations

Fixed issue where ‘Kinetic Overload’ could target dead enemies.

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lacerations, bb and warp siphon dmg buffs are class

ornate hamlet
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in fact, most people who make mods in steam workshop - who make fun of would-be modders who post mods on steam workshop that don't even actually include any new code, and are just value tweaks - are ridiculed by the real modding community

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those changes are things a good coder familiar with their code could knock out in less than 20 mins

wet belfry
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What coding language does this game use?

uneven drift
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Swedish.

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With a bit of Latin.

ornate hamlet
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you wouldn't even need to know the coding language to be able to execute most of those tweaks lol

wet belfry
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Im curious.

ornate hamlet
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you could literally just find the variables and modify them using find+replace tool

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for actual modifiers and tooltips

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What are these Psyker buffs

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and btw, those changes are so minor compared to what they did between beta and release, they're inconsequential

steel vapor
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so what i read from this

ornate hamlet
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will change nothing except possibly requiring 1 less BB to kill some enemies

steel vapor
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is we are getting BB breakpoints on all ogryns

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am i reading correctly?

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thats insane

floral solstice
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Bb + lacerate buff, yeah that may hit new breakpoints

ornate hamlet
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they really should just make BB faster, and lower it's damage, stagger, and peril generation accordingly, so that it's less unwieldy
and a better option for taking out individual ranged enemies

floral solstice
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unfortunately im in bed so i'll see for myself tomorrow

light quail
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im getting a few signals here and all of them are good
gradual siphon falloff might be huge if its the way I think it is (25s = -1 warp charge)

steel vapor
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we were allready able to kill ogryns in 3 BB's with 4 stacks of warpcharge

devout sentinel
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‘Warp Siphon’ charges will now fall off gradually
D A Y U M ... not like i care much cause i manage it on 4 always but for newer players its rly good

karmic fractal
light quail
ornate hamlet
steel vapor
shrewd grove
steel vapor
light quail
#

either way we're big winners this patch, it would seem

ornate hamlet
#

Veterans buffed

karmic fractal
ornate hamlet
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We all lost

steel vapor
ornate hamlet
floral solstice
#

just be happy we're getting buffs, instead of the usual meme of psyker nerf every patch lol

ornate hamlet
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+25% damage on BB is almost competitive now

mint burrow
#

So warp charges degrade gradually now? So from 4 to 3 instead of 4 to 0 and so on?

ornate hamlet
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Presumably

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If its 25s for each

wet belfry
#

Honestly i think this all fine buffs.

ornate hamlet
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it's like stealing $5000 from you, then giving you $2000 back
and you guys are still happy about it kekw

long wharf
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well slap a skirt on me and call me Shirley

light quail
floral solstice
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also im quite content with bb/lacerate buffs because im a barrage enjoyer, gonna miss aura to try lacerate though

ornate hamlet
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Staying at max will be easy af now

bold flint
wet belfry
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The psyker wont become op

steel vapor
long wharf
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it's not enough, but it's a god damn start

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shows they're listening (finally)

bold flint
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oneshot flamers now in heresy?

long wharf
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and hey, they included my Kinetic Overload bug fix!

ornate hamlet
summer prairie
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Yeah it's 25s now per charge and they aren't on separate timers.

floral solstice
ornate hamlet
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So 100s to lose 4 charges

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Damn

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That's going to make it so much nicer to play Psyker

long wharf
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that's great

ornate hamlet
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Even if its just QoL

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No more stressing over BB

long wharf
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they increased damage per warp charge from 3% to 4%

steel vapor
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lmaoooo, they are nerfing shooters

light quail
summer prairie
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who is ready for +10 stamina builds

long wharf
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not quite enough in my book, but it's in the right direction

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poor zealot

ornate hamlet
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Oh fuck

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Stamina curios

long wharf
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lost toughness DR

ornate hamlet
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LETS GO

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The only issue I have with the loss

floral solstice
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but vet keeps 75% dr cause why not

ornate hamlet
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Is that Veteran got to keep their 75% DR

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Yeah fuck that

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That's so stupid

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Tbf 50% DR will be more than enough for Zealot still

light quail
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warp battery is gonna be a common sight after this update I feel
having a bonus 24% dmg that decays slow as hell

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might be a little nasty

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im definitely giving it a shot

ornate hamlet
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Psyker suddenly OP

floral solstice
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i think i'll finally give warp charges another shot now that you don't lose all of them at once now

summer prairie
ornate hamlet
#

24% damage is enough to make a lot of BP for staves

ornate hamlet
lethal folio
#

Breakpoints for GUN

ornate hamlet
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Revolver Psyker??

soft cliff
#

time to leave the meat grinder and go bb some mfers in damnation

light quail
steel vapor
light quail
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space zeus here we come

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me when I see any special in damnation:

ornate hamlet
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I wonder how well Deflector will work now

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With the insane stamina stuff

hexed wedge
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What's happened to stamina?

long wharf
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they didn't buff stamina

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they fixed stamina curios

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about god damn time, too

wet belfry
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Was revolver buffed?

hexed wedge
#

Nice

summer prairie
#

easy to maintain +24% damage and 30% peril reduction is pretty nice

long wharf
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not just that guys

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psyker melee block tank is back on the menu

light quail
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we lost bug charges

idle bay
#

So sweet.. i just had a CLASSIC Zealot experience (3 vets + zealot team, Malice).

  • Zealot runs forward during mini-boss, dies.
  • Gets mocked in chat.
  • Next section i making a bet he dies again in that section.
  • He dies, twice, ignoring Medicae, and goes into rescue mode.
  • Gets mocked again
  • He triggers the Demonhost, naturally.
  • Gets vote-kicked 🙂

I missed such Zealots 🙂

light quail
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but we gained so much more

faint mauve
#

hey is psyker still lacking in terms of power?

rare furnace
hexed wedge
#

Do my work, or go play a test game as a psyker? Decisions, decisions

rare furnace
#

Lady’s and gentleman we got em

light quail
faint mauve
#

I want an excuse to listen to the pretty female loner psyker :)

light quail
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now you have it

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go forth

long wharf
#

smart dodging gets you around the passive quell delay on hit

rare furnace
# rare furnace

Not losing all your warp charges is like super extra damage all the time

long wharf
#

if this patch had been filled with bullshit changes, I'd feel different

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but it's not

rare furnace
#

Btw they fixed the kamekaze to not affect dead enemies but when I try it enemies just disappear from the area in general

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Unless they survive

idle bay
#

We got a micro-buff instead of brutal nerf. That's scary....

blazing oak
#

Cerebral lacerations buffed yes validation

ornate hamlet
#

Micro-buff?

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It's pretty big tbh

long wharf
faint mauve
#

I'm just hoping my new graphics card will allow me to pop heads without lagging to hell lol

long wharf
#

overall we should see a noticeable damage output

#

not just with BB

ornate hamlet
#

Way bigger than I thought Psyker would get

idle bay
rare furnace
light quail
#

on top of the buffs to base BB and lacerations

#

has a lot of room to make psyker a powerhouse

hexed wedge
#

Especially with psychic communion

long wharf
#

I'm not sure I'd go so far as to say "powerhouse"

dark scarab
#

i have one of the best melee weapon stats, but its for the wrong weapon, what do

long wharf
#

but we'll noticeably hit harder more reliably

blazing oak
#

The warp charges now being gradual means that you’ll basically always have at least 2 if using the kinetic flayer

light quail
#

everyone else gets 25% extra dmg on it with lacerations on

static epoch
#

The axes are going to dish out some serious damage now

ornate hamlet
long wharf
#

that alone means AB will now be fully charged for the next engagement

light quail
#

this patch is going to turn me into a laceration main

summer prairie
#

Now you can easily run AB with any staff

blazing oak
ornate hamlet
#

You got 50s to top up

#

Instead of 25s

ornate hamlet
#

Which is an enormous difference

blazing oak
#

Good

dark scarab
blazing oak
#

I’m already a lacerations person

floral solstice
#

emo af jk

rare furnace
#

So can we do combat psyker max stamina now

#

Holding the extra dmg all time 🕰️

floral solstice
#

think imma start running 2 hp 1 stam curio to try it

rare furnace
#

Yeyyy

#

9 stamina💀

ornate hamlet
#

Now I need a Deflector already

#

So I can meme around and tank everything uselessly

floral solstice
#

think i'll finally start liking AB now that we dont lose all stacks at once

#

maybe even on a surge build

rare furnace
#

Oh yeah stamina now will be op but I don’t have deflector either

covert ermine
#

Psykinetic tweaks:

Increased the damage bonus gained from ‘Warp Siphon’ by 3% → 4% per Warp Charge

‘Warp Siphon’ charges will now fall off gradually

Increased the damage and stagger of ‘Brain Burst’ by 10%.

Increased the damage taken by the target from 15% → 25% when using ‘Cerebral Lacerations

wow what a trash exept graduall fall off

rare furnace
#

Crit deflector for the memes

long wharf
static epoch
#

It's still full charges just to kill medium sized mobs though... but you're right, keeping it going sounds interesting.

blazing oak
#

What feat is AB?

long wharf
#

Ascendant Blaze

floral solstice
covert ermine
#

its ok with warp charges but everything else is just MEH

blazing oak
#

10% bb and lacerations buff and you call that trash?

covert ermine
#

very meh

floral solstice
#

lol

long wharf
#

being able to go from one engagement to the next with full (or nearly) warp charges is a big deal for AB

static epoch
#

11dps pretty good

covert ermine
light quail
rare furnace
long wharf
#

means you can now almost reliably full blast a new group with AB, which means more consistent horde clearing

safe crystal
#

With 6 warp charges, bulwarks die to 2 BB's on damnation now. Crushers barely survive

ornate hamlet
#

Also its 10% BB damage + the additional % from Warp Charges

long wharf
blazing oak
ornate hamlet
#

And add +25% damage from the feat

floral solstice
#

why can't we have unlimited skill cooldown on meatgrinder

#

WHY

ornate hamlet
#

And now you're talking damage on BB

blazing oak
#

I’m not saying it’s huge changes I’m saying it’s not “trash”

rare furnace
long wharf
rare furnace
#

And now if normal bb is+10%

long wharf
#

having instant cooldown on abilities doesn't make sense

rare furnace
#

I think it’s that as well

covert ermine
#

ok ok maybe you're right need to do a couple runs to test this

ornate hamlet
#

We could just

floral solstice
#

at least have an option to have it unlimited

ornate hamlet
#

Toggle it

#

Yeah

willow hazel
ornate hamlet
#

But they aren't focusing on that

floral solstice
#

immeasurably complex i guess

blazing oak
#

At least for me allowing my cerebral lacerations to do +10% more on t5 where bosses have more health is helpful

floral solstice
#

but older games have it

long wharf
rare furnace
#

Meet grinder needs a boss grinder thing

long wharf
#

for optimal push attacking, you want Limbsplitter and Brutal Momentum

static epoch
dark scarab
static epoch
#

It's BIS

#

The one you have

#

Just have to swap out the first blessing.

long wharf
static epoch
#

Because I believe when you push attack you break that combo.

#

If you really want to cheese that weapon headtaker for 30% could be crazy.

idle bay
#

I'm extra happy about this

"Fixed an issue where Curios with Stamina perks would apply +1 instead of the correct amount."

floral solstice
#

welp no lacerate no charges, can't kill t5 reapers with 3 BB

willow hazel
long wharf
willow hazel
#

Wait since when did lacerate afffect BB damage?

long wharf
#

always has

#

BB doesn't count as warp damage for lacerate for some reason

static epoch
#

It's kinetic iwinLUL

long wharf
#

it is a crushing of the head effect

idle bay
#

For kark sake! Finally!
It's annoying to wait 5 minutes sometimes

blazing oak
#

When do they buff force sword special damage against warp based enemies

uneven drift
blazing oak
floral solstice
long wharf
#

oh well

static epoch
#

It's a significant buff we don't need to oneshot everything

long wharf
#

so, psyker's overall team role hasn't changed at all

floral solstice
#

wait holup why am i using AB and my stacks are still up

long wharf
#

still support

floral solstice
#

is this a meatgrinder bug

static epoch
#

No that's how it works now

ornate hamlet
#

Shh

#

Don't let them know

rare furnace
#

So guys BB FROM 888 is 976 now??

long wharf
ornate hamlet
#

TEST QUICKEN

#

FOR SCIENCE

willow hazel
#

Fatshark messed up

ornate hamlet
#

Sometimes feats do mess up though

static epoch
#

and 3x 4% cooldown

uneven drift
long wharf
#

I bet they tied warp charge consumption to warp charges expiring

loud nacelle
#

Which personality or what ever is called to make my psyker insane?

#

Creation menu.

rare furnace
blazing oak
floral solstice
#

wait imma try to reload grinder

#

must be a visual bug or smth

static epoch
#

They're all insane. @loud nacelle There's probably good videos on youtube showing all the voices.

ornate hamlet
#

If you don't lose stacks I'm running 4x Psykers from now on

#

And shouting everything to death

long wharf
#

oh god, AB not actually consuming warp charges is going to be actually OP

ornate hamlet
#

It makes it super on other staves

#

Like bad

#

In the good way

long wharf
#

not necessarily

#

actually, yes necessarily

#

good god

uneven drift
long wharf
#

@floral solstice I demand you test this properly in the name of science the emperor

ornate hamlet
#

Quickly delete every mention of it

long wharf
#

I would but I'm at work

ornate hamlet
#

And never speak of it again

floral solstice
#

ok it was a visual bug calm your panties

summer prairie
#

AB does consume all

floral solstice
#

it went back to normal after i reloaded meatgrinder

long wharf
#

[disappointment intensifies]

floral solstice
#

too good to be true

blazing oak
# uneven drift They are unyielding.

No the thing is force weapons in lore do more damage to warp creatures. The beast of Nurgle is a daemon, the daemonhost hosts a daemon, and plague Ogryn is possessed. Therefore the force sword special should do more damage to it

long wharf
#

alright everybody, put your pants back on, simmer down

#

false alarm

ornate hamlet
#

We almost got something insane

floral solstice
#

yo lacerations + 0 charges can 2 shot bulwark

ornate hamlet
#

I might legit run Lacerations

#

It seems super good now

long wharf
#

instead of communion?

ornate hamlet
#

Ye

uneven drift
ornate hamlet
#

25% damage on bosses and Ogryns for the whole team?

#

That's huge

#

And BB does damage now

long wharf
#

I mean, with AB, we don't need communion to keep warp charges any more

ornate hamlet
#

And you don't lose charges

#

So you don't need AB either

long wharf
#

yeah, 25% damage is in the realm of worth using now

ornate hamlet
#

And its also 25% damage to everyone

floral solstice
#

no lacerations, in the actual game tho it's most likely someone else will finish the bulwark anyway

safe crystal
#

No laceration, 4 charges 2 BB's a bulwark on damnation

ornate hamlet
#

What's the base damage for BB vs Unyielding?

long wharf
#

means BBing an ogryn is a significant help to the team now

ornate hamlet
#

Without anything atm

#

Is it 1100?

long wharf
#

it was 1100 on reapers

#

I remember that clearly

safe crystal
#

1210 now

floral solstice
#

1210

long wharf
#

that's definitely an additional 10%

ornate hamlet
#

So 1210 without any buffs?

floral solstice
#

ye

ornate hamlet
#

And then add full warp charges

#

And then add 25% more

long wharf
#

and +25% from lacerate

ornate hamlet
#

And that's boss DPS

light quail
long wharf
#

it kind of his

zinc phoenix
#

Psyker buffs 😮

ornate hamlet
#

Actually hmm

#

Bosses take less damage

blazing oak
ornate hamlet
#

Than Ogryn

safe crystal
floral solstice
#

i might start running lacerate just to 3 shot reapers

long wharf
#

means my new feat lineup for surging will be 323133

floral solstice
#

but man the other feats on that column are good too

ornate hamlet
#

Yeah they're all so nice now

#

But that's a good thing tbf

light quail
#

WE ARE WINNING BIG TIME

ornate hamlet
#

Though Communion is kind of

#

Losing value now imo

blazing oak
#

Buff mind in motion to allow you to sprint while quelling

summer prairie
#

I'm trying +9 stamina +56% bcr right now, seems good

long wharf
#

without communion you don't get warp charges without killing via BB

#

there's still utility to it

ornate hamlet
long wharf
#

50s??

#

you mean 15s?

ornate hamlet
#

You lose on at 25s

long wharf
#

getting a warp charge should reset that timer

ornate hamlet
#

Aren't Warp Charges 25s drop off

long wharf
#

not a guarantee drop off every 25s

#

oh I see what you mean

tawny maple
#

We live in the alternate universe. The proof just dropped - fatshark buffed psyker

ornate hamlet
#

Its fine to be on 3 stacks for a bit basically.

long wharf
#

needing to get a warp charge every 50s

ornate hamlet
#

Since you don't lose all of them

gleaming comet
#

Does the BB change get y'all to any major new breakpoints?

long wharf
#

which is easily done via flayer

ornate hamlet
#

Some Ogryn breakpoints yeah

blazing oak
#

Warp battery just tanked in difficulty

floral solstice
#

hmm im actually gonna try running communion + AB + battery surge staff on t5 rn wcgw

summer prairie
#

I think it's somewhere between 1 and 2% peril per shot

safe crystal
#

Lacerations seems like an overkill on everything but monstrosities, you get the same breakpoints with just 4 charges

sudden siren
summer prairie
#

Could just do the math though

long wharf
blazing oak
long wharf
#

oh

ornate hamlet
#

Tanking 100 shots

#

Before you go to 100 peril

blazing oak
long wharf
#

that was never a problem if you ran communion

blazing oak
#

When building the 4 charges

#

Running communion? What’s that?

ornate hamlet
#

Communion has to be snooze now

gleaming comet
#

Can dogs be murdered by a single BB now?

ornate hamlet
#

How aren't you getting 1 stack every 50s

#

Basically

ornate hamlet
#

I don't think so

safe crystal
#

Dogs on damnation take 1364 damage with 6 charges, leaves them with around 1/4th health

long wharf
#

ouch

gleaming comet
#

RIP

long wharf
#

so two BB for dogs on damnation

ornate hamlet
#

It is

#

Enough for heresy

#

So it does change one BP

#

Just not in T5

blazing oak
#

In line with this theme of buffing feats to be competitive, mind in motion should be buffed

noble mason
#

uh so guys. when did the force sword start giving warp charges? am i high?

rare furnace
#

So you just need team to just do one hit

ornate hamlet
long wharf
#

someone test this!

ornate hamlet
#

Unless you get it some other way

west galleon
#

This would mean the malleus monstrorum penance is ezpz now?

ornate hamlet
ornate hamlet
#

At least

noble mason
#

oh nvm false alarm

blazing oak
ornate hamlet
#

Still gonna take forever

noble mason
#

i just did it twice and it landed

long wharf
noble mason
#

3rd one did not

uneven drift
noble mason
#

these psycher buffs are insane

#

holy shit

long wharf
rare furnace
#

Lol so 3 psyker penaces became easier now and I completed them yesterday nice

blazing oak
#

Which ones

vestal rose
#

yo what the fuck is going on
did they make psyker suck mildly less

noble mason
#

2 extra warp charges seems to nearly double the dps of AB

rare furnace
#

Burst a dog flying burst 5 elites solo a monster

west galleon
#

Anyone wanna be friends later?

#

Im very low maintenance

noble mason
#

u can almost kill a shotgunner on damnation with 6 charges and 1 AB shout

blazing oak
pine relic
#

Psyker can two-shot Crusher and one-shot dog at Heresy now, don't know if is viable at Damnation.

blazing oak
#

Were you trying to get it on heresy?

safe crystal
#

Lacerations with 6 charges leaves crusher at 26 hp on damnation after 2 BB

long wharf
#

after one BB?

safe crystal
#

2

long wharf
#

okay

rare furnace
#

Just happened on heresy xD no timing

sick cove
#

with the new update, which is the better T5 and T6 feats

pine relic
long wharf
#

basically 6.1 is pointless now

#

there's no reason to not use Kinetic Barrage or Ascendant Blaze now

rare furnace
#

What if we get weapon that makes brain burst always soulblaze next 1-4 targets

rare furnace
long wharf
#

that's what I think Wrack and Ruin should be changed to

wet belfry
#

Honestly quicken always felt really weak compared to Kinetic barrage or Ascendant blaze anyways

#

I hope they buff some of the feats in future updates

rare furnace
#

Guys mind in motion hahahaha ☕️

pine relic
#

Soul blaze has potential, we can expect some buffs in the future.

vestal rose
#

They fixed stamina curios
finally I can run +9 stamina and use deflector without peril block

long wharf
safe crystal
#

Laceration 6 charges does 1474 on first BB, then 1843 on the second on a reaper, leaves it with around 1/8th hp left on damnation. Dont think any of the breakpoints for damnation other than bulwarks dying to 4 charge 2 BB changed

noble mason
#

did going from 4 to 6 warp charges more then double the killing power of AB? im getting 26 ticks up to 54 now

vestal rose
#

6 stacks with AB is a huge difference

#

I wouldn't ever take AB without warp battery

azure goblet
#

my AB seems bugged getting 0 warp charges all mission..

pine relic
#

Wrap charge stacks won't go to zero after 25 seconds is also a huge buff.

sick cove
#

our time is now siblings

uneven drift
long wharf
#

on one hand, these are things we've been saying all along so it's good to see FartShart listening

#

on the other hand, good god we were right

rare furnace
pine relic
#

The bad news is you still need three BB to kill the most annoying mutie

sacred field
#

Hotfix incoming: Accidentally buffed psyker in last patch.

long wharf
#

yeah, you're still better off blocking with peril

#

peril blocking just became even better

safe crystal
still hearth
#

The DR is something I guess but you're already running block

rare furnace
#

Why not be a unskipable tank and kill demon hosts for satisfaction

#

Still now reward xD

#

No

wet belfry
#

Both kinetic shield, mind in motion could get some buffs in future patches

vestal rose
#

also s p r i n t

rare furnace
#

Mind in motion should have perill stamina as well inside it or extra mobility as a whole like +5 speed

vestal rose
#

man
a world where I don't have to run psychic communion

#

incredible

long wharf
#

one can certainly dream

sick cove
#

hmm with purgatus, would 5.3+6.3 or 5.1+6.2 be the better combo

still hearth
#

Without stopping you from doing things

long wharf
#

with purge, if you aren't taking AB, you're purposefully gimping yourself

still hearth
#

AB is like a massive multiplier but with warp changes its less great imo

rare furnace
#

Btw using ult instead of queling gives you less toughness back than using your hands

vestal rose
still hearth
#

KB definitely got boosted by the warp charges changes

long wharf
#

yep

still hearth
#

For Purge specifically

long wharf
#

not for purge at all

#

just across the board

#

siblings, we're missing the biggest consequence of this patch

still hearth
#

Idk across the board, it was the go to for most things

gleaming comet
#

Warp Charges not being ass?

vestal rose
sick cove
#

yeah was thinking if patch switched things up with purg, since it deals with hordes anyhow and maybe 3.2 and 6.3 would make dealing with all elites easy anyhow

long wharf
#

we can now start having discussions on how we want to play instead of how to be effective

gleaming comet
#

Oh

long wharf
#

we can actually have valid build discussions!

still hearth
#

I mean I played meme builds anyways

still hearth
vestal rose
#

all im sayin is kinetic flayer + stub revolver just feels really good

long wharf
#

why?

vestal rose
#

shoot dude in head
head explodes from warp energy
brain gives dopamine

leaden thunder
#

becuase the stub revoler is fun

vestal rose
#

will only line up a couple times a match but it makes me happy

leaden thunder
#

on any class

#

even if it's crap

long wharf
#

you can shoot dude anywhere and head will still explode from warp energy

#

you could also poke dude with a staff to the same effect

vestal rose
#

yeah but it looks cooler
i wanna be a magical cowboy ok

long wharf
#

I won't use guns until we get an actual gun psyker subclass

still hearth
#

Lasgun Build

#

Lets go

#

Recon

#

Brrrr

fossil snow
#

I was hoping for fears being moved around the tiers, I didn't dream we would get unshittied warp stacks

rare furnace
#

Recoon is best gun

gleaming comet
#

I'm happy for ye, freaks :)

hot zephyr
# still hearth Lasgun Build

Don't joke lol, I genuinely have had really strong success using Recon 6 Las + an elite-killing melee weapon (FS, CS, certain Axes)

west galleon
soft cliff
#

why play a vet when you can look this cool?

devout axle
#

Actually big

still hearth
#

Yeah Psyker is becoming real nice

hot zephyr
rare furnace
#

Guys just quell for one second on brain burst you can charge bb from 96 Periklis and never explode

#

One second and run again very ez and good for kitting

still hearth
#

If you're kiting just dodge

rare furnace
#

Quality

still hearth
#

Yeah

#

No more stress management simulator

vestal rose
#

wtf slaughterer is real??
i thought it was a myth

rare furnace
#

Like I don’t even need to play today I’m really happy I’ll just go gym with smile

hot zephyr
#

They nerfed the scab-shooters too.

cold mesa
#

yeah warp siphon charges decreasing gradually is so incredibly big

ornate hamlet
rare furnace
#

Like makes all weapons stronger but having the extra damage almost always up will really improve the warp sword

hot zephyr
#

^^

rare furnace
#

I just don’t stress enough to check

hot zephyr
#

Cerebral Lacerations might also be viable too now, 25% is huge damage buff against Unyielding/Bosses

west galleon
cold mesa
#

brainburst 2 shots reapers on malice now? sick

long wharf
#

3

still hearth
#

It's good, even

#

10% is huge and it stacks with all other buffs

rare furnace
#

I’ve always used ceribral since force sword worked with it

#

Especially if you auto and flare

still hearth
#

Also

#

Double BB

#

Is now insane

#

With lacerations

rare furnace
#

Trueeee

viral inlet
#

what does gradual decrease mean, does it mean stacks will disappear one by one instead of all at once? will it happen over 25 seconds or does each stack have a 25 second timer now?

still hearth
#

Delete bulwarks instantly

hot zephyr
summer prairie
#

New timer after losing a stack

rare furnace
#

Minus One at a time

hot zephyr
viral inlet
#

or four it doesn't matter

rare furnace
#

THE WARP OPENED EVEN MORE BROTHERS OUR CONNECTION IS DEEPER AND WE ARE POWERFUL

still hearth
#

Next Week: Quicken no longer uses charges

vestal rose
still hearth
rare furnace
still hearth
rare furnace
#

Ouf

still hearth
#

Double BB is on the same tier

hot zephyr
#

I mean, BB just straight up getting 10% more damage BEFORE the siphon bonus is just nuts. That alone is such a huge upgrade. I'm curious what breakpoints that'll hit on mid-size mobs like Ragers and Gunners on Damn

vestal rose
# still hearth Maybe

wait nvm you only need 4 stacks now and you can two-shot the bulwark im dumb
no lacerations needed

rare furnace
#

I’m feuds midway through the month or by the end of it we getting new skins again

safe crystal
still hearth
#

So 4 stacks + kinetic flayer = sometimes instant dead bulwark

strange wigeon
#

there has to be a way now to make a kinetic overload meme build

#

I yearn for it

still hearth
#

But not a lot of BP for BB itself yes

vestal rose
#

not really
nothing's improved kinetic overload as far as i can see

safe crystal
#

Mostly speaking about the BB buffs in general. The warp changes are great

still hearth
#

It was always good though

#

Kinetic Overload works well with purge

steel vapor
#

So i have tested a bit:
The only difference is that you now get to 2-shot bulwarks if you have 4 warp charges

hot zephyr
still hearth
#

Melts bosses

steel vapor
#

there is no reason to use warp battery except for peril reduction

#

you dont get any breakpoint from it

#

on anything

#

that is, BB, not taking staffs into consideration

sick cove
#

doesent 6 stacks AB let you kill ranged mobs on Heresy and above

vestal rose
steel vapor
#

but you do get to 2-burst bulwarks with 4 stacks

still hearth
#

Boss damage and also don't forget that killing faster is always useful

vestal rose
#

might persist between fights now, a lil, but you'd build them up fast anyway

still hearth
#

You leave Crushers at 40 hp

#

With two BBs

#

That's pretty big

safe crystal
magic burrow
#

the fixed stamina curios as well.

still hearth
#

Always lacerations

frigid burrow
#

Babe wake up new fatshork patch for psykers

rare furnace
#

Guys some preacher will just steal the kill with a flamer either way Xcode

#

Did

#

XD

brittle crest
#

does the 10% BB buff change any breakpoints at all?

hot zephyr
#

Now we can actually fix our stam so we can choose to peril vs stam block

rare furnace
#

You people only talked about crushers but Does bb delete maniacs though?

vestal rose
safe crystal
rare furnace
#

In an optimal situation I guess we have 2-3 charges always up

maiden wolf
#

Lucky me, they buffed headhunter autoguns right after I bought a really good one from Melk

long wharf
#

with purge and AB, there's no reason to ever be under max charges (except when you ult)

hot zephyr
long wharf
#

means you should have full warp charge ult AB ready at the start of each engagement

#

which is going to be really good

hot zephyr
#

Cus you were always at your lowest damage output after an elevator ride or whatever cus you had to rebuild stacks

long wharf
#

that was my biggest complaint about using AB

maiden wolf
#

Iguess this is also an indirect buff to quicken, although its still pretty meh.

vestal rose
#

6 warp charges lets me one-shot a mutant with my force sword to the head, now
huge

rare furnace
#

It’s like they listened once that’s big thing

hot zephyr
#

I tried really hard to meme-build quicken as a peril-block-dump build, but it's just too junk to make viable

vestal rose
long wharf
maiden wolf
long wharf
#

someone test max warp charges and swinging a antax combat axe around in the meat grinder

rare furnace
#

BROOOI ONLY TWO HANDED WARP SWORD OH ITS THE ONLY MISSING THINF

#

We are buffed so it would make sense if it’s the next weapon

idle bay
safe crystal
vestal rose
still hearth
safe crystal
#

I guess its the maniacs roll, damn

#

Gotta roll into it i guess

idle bay
#

Need to finish my Vet's 25/25 weekly before i try out my psyker's buffs 🙂

rare furnace
#

Feels like it goes insane

#

60 is too low

viral inlet
#

looks like the in-game descriptions haven't been updated
should be 25%

maiden wolf
#

I got an achlys with like, 15 finesse, it feels terrible. Every attack has a really low wind-up, the weapon moves in slow motion until it makea contact with the enemy

summer prairie
#

was updated for me

vestal rose
brittle crest
#

can somebody eli5 why the stamina curio change is so hot for Psykers? Weren't folks relying on KD anyways for blocking?

still hearth
#

It scales with KD

light quail
still hearth
#

No you still use KD

light quail
#

oh

still hearth
#

Peril cost is reduced by stamina

brittle crest
#

o wait what

#

peril cost reduced by stamina wtf

still hearth
#

And that as well

brittle crest
#

i never knew that

#

stam curios over hp ones now?

pine relic
#

emmm.... so what is non-wrap sources?

maiden wolf
#

Its also great since many psyker weapons have really low stamina

maiden wolf
still hearth
#

Stamina is still mostly memes imo

#

Also BB

vestal rose
still hearth
#

BB isn't warp

slow karma
#

Yooooo how we feelin' about these buffs, lads?

still hearth
#

Big

pine relic
#

yeah, but why BB isn't wrap?

maiden wolf
#

:D

brittle crest
still hearth
long wharf
pine relic
#

it deals insane damage with BB

still hearth
summer prairie
#

one stamina curio might be worth it

still hearth
#

But is it ideal? Probably not

pine relic
#

this is second BB on mutie

long wharf
#

the next issue with BB to address is the 6 second wind up

daring nexus
#

Not big enough for me. Not being about to one shot ragers and flamers on damnation still feels bad

vestal rose
pine relic
#

Heresy

vestal rose
#

neat

viral inlet
wanton cove
pine relic
#

Have you guys used Cerebral Lacerations to enhance BB before?

slow karma
#

I'm fine with the charge time

summer prairie
#

surge + AB + 6 stacks is pretty comfy

long wharf
#

but then no barrage

slow karma
#

Kinetic barrage is there for a reason. if it were much shorter, that feat would need reworking heavily

viral inlet
#

I'm using it now lol
before this I'd just run warp charges on allies killing things

long wharf
#

and less synergy with lacerate

slow karma
#

I still prefer that feat tbh

#

I get so much out of that passive charge gen

#

It's just comfy

summer prairie
#

passive charge regen is still better imo

long wharf
#

with surge, I'd run 323133 now

#

getting to max warp charges may not be as fast as before, but keeping them is far easier now

#

and being able to take full advantage of that is more important now

pine relic
#

Does anybody use Kinetic shield? I don't have Deflector blessing, so I always use that one

summer prairie
#

but now i can always have 6 charges for the horde up immediately

hot zephyr
pine relic
#

I don't block often. I just use Force sword and keep dodging and push.

gleaming comet
#

So, asking here because I imagine the freaks are the main class that benefits from it, how're y'all liking the stamina curio change?

long wharf
#

minimal fuckery in here

#

it's okay

gleaming comet
#

Do not tempt me with such falsehoods, vile mutant

hot zephyr
long wharf
#

peril blocking was only made even better

#

in fact, you can now consider having a single x3 stamina curio as meta for psyker with peril blocking

#

that should get you to the point where +20% block efficiency is better than more stamina

hot zephyr
#

Yeah but without peril block, you just basically died instantly with 3-4 stam before, now with a +3 curio and some block eff it's a choice.

#

Yeah, peril block is really good now, but it's a choice still

long wharf
#

I mean, you always have a choice - block and die, or run and live