#psyker-class

1 messages · Page 319 of 1

wanton cove
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Oh .. could that be it?

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I normally can knock them back before they jump though

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Like way before

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A good distance away D:

magic hull
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that was my point

wanton cove
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yeah I am starting to think its a bug ><

floral solstice
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yeah zealot flamer fucks up burster a lot in my experience too

wanton cove
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Maybe I need to record it next time I queue up. Happens every round atr this point

floral solstice
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dont know much about purgatus

spice veldt
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if I see a burster that just got burned by a flamethrower, I always run away from my team

wanton cove
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@floral solstice Thank you for you're input either way ❤️

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Your*

floral solstice
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i keep trying to tell zealots in pugs to not use flamer on bursters

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no one listens anyway

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and they blow up kek

wanton cove
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Maybe it is something with flamer weapons.

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There have been so many crazy bugs that would not be the craziest thing

floral solstice
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you know what i'll try digging up what someone said to me on zealot chat before regarding this

wanton cove
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Ughhh I was really hoping I was doing something wrong and there was a simple answer xD

floral solstice
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but im not sure if this applies on purhg

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also it's been a while

wanton cove
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Thanks guys. Ill monitor it for a few days.

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Have a wonderful night siblings!

restive solar
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Im going insane because ive been trying melee weapons out and none of them feel effective

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whats a good melee for a purge staff

floral solstice
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FS, brumo axe

restive solar
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Whats that

floral solstice
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force sword, axe with brutal momentum (antax v combat axe is very good)

restive solar
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This is what i got

floral solstice
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you may struggle a bit with cleaving hordes with that especially on tac axe, but should be okay-ish for single targets

restive solar
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Thats kinda the goal because i got good roll purge staff

fierce sinew
restive solar
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I see

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How about this?

fierce sinew
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solid roll

restive solar
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hmm

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Ill need to be on the lookout for that axe

fierce sinew
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definitely use the warp res feat if you aren't already

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you always should be but especially with that

restive solar
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I dunno if i am lmao

fierce sinew
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with AB and battery it's very noticeable

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you'd have to run pretty hot with that warp res roll but in a dense enough horde battle meditation can do all the quelling you need

restive solar
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for sure

thorny idol
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What perk should I reroll?

solemn ravine
ashen schooner
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mutie threw me through a spawn door into the enemy only section haha

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enemies would just stand there ignoring me for about 20 seconds after they spawned in till they got active

ornate hamlet
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Unarmored hmmgryn

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Flak is probably the best choice. Though I'd keep Maniacs, it helps against Flamers, Ragers and Trapper (marginally against Mutant I guess)

round robin
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when you roll a 380 in the shop, but its a laspistol

sighh

floral solstice
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no choice, you're a laspistol main now

ornate hamlet
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Become the force using gunslinger

summer prairie
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Melk. Too bad it's wounds, otherwise it could be perfect after rolling curio chance

ornate hamlet
compact cargo
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Good one for the 3 wounds build on psyker

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Now u can explode 4 times

ornate hamlet
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You mean 5 times

tender sapphire
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Why is it that graphic effect of the push attack for the force sword can crash the game?

ornate hamlet
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Because you should turn off all graphics settings

tender sapphire
ornate hamlet
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You might have to manually turn off some

tender sapphire
manic needle
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Try turning off all of your graphics. And sound. And the game's scripts.

tender sapphire
manic needle
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That's what I'm sayin'

floral solstice
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i mean your name says it all

crude talon
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Idk why but that game doesn’t like HDDs idk why

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In my experience

tender sapphire
ornate hamlet
forest coral
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Comp diff

tired estuary
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if you're leaving discord up while playing rn there's a glitch where it throttles memory on nvidia gpus

tender sapphire
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I figured it out, if I press the brain burst button at the same time as the animation plays the game crashes

ornate hamlet
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Alright I have to try that myself

tender sapphire
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It's repeatable for me

tender sapphire
summer prairie
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Doesn't crash for me in the grinder at least

tender sapphire
summer prairie
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You do a push attack and then sometime during the animation you switch to brainburst?

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with the FS

tender sapphire
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I could probably make a video clip of it

tender sapphire
compact cargo
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It's funny, the force push on force sword only generates peril once u touched an enemy, otherwise it's 0%

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Idk what form of spagetti causes this

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As useless as it was

tender sapphire
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activate windows

tender sapphire
compact cargo
tender sapphire
compact cargo
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That's the old fire rate you could archieve by pressing r to cancel

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Now patched

tender sapphire
compact cargo
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So the patch notes lie again

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Great, back to doing it

woeful pebble
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aight Siblings, what perk to re-roll and to what? need some input 😄

summer prairie
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ranged weak spot to flak maybe

manic needle
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Trauma RMB doesnt hit weakspots so yeah

summer prairie
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you already hit the poxwalker breakpoint with +8% vs horde

woeful pebble
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so flak it is then

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tyvm

summer prairie
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or +elite

woeful pebble
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hmm...that might be a good choice as well

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thinning out mixed hordes

summer prairie
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actually you need +flak to two-shot scab gunners

woeful pebble
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aight

idle bay
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A normal store for a Psyker

summer prairie
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well you have rending so it complicates the math but doesn't matter much either way

idle bay
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X3 GUNS over 360....

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ok .. one chainsword among them... but still

woeful pebble
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yea, the rending does things

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need to test it out properly

ornate hamlet
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If y'all aren't buying guns on Psyker you're gonna miss out when they make gun Psyker a real subclass

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Just you wait 2-4 years

manic needle
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Don't worry I already have three 380 MG XII's, one 380 Shredder Autopistol, one 380 Revolver, and one 380 Autogun whose mark I can't remember

empty obsidian
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does anyone know if charging the equinox mk IV increases the balls penetration aswell? or is it just the damage

manic needle
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Your balls will always go deep

empty obsidian
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🤨

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cmon man

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im tryna grind over here

manic needle
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I bet.

empty obsidian
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alright, fuck this discord frfr

uneven drift
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With pleasure.

empty obsidian
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would anyone know if warp absorbtion can proc from multiple warp kills at once? if i were to kill 10 enemies with a staff would it proc 10 times or is there a fixed amount per attack?

manic needle
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It can proc multiple times per projectile, as to whether there's a hard cap it's hard to test, you'd have to double check with someone who combs the code

empty obsidian
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alright, ty

idle bay
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And class passive Battle Meditation can proc from each of those kills as well

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Very noticeable on Purgatusm when suddenly Peril starts going down while you are channeling fire

ornate hamlet
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Purge randomly going to 0 peril

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It is a feels good moment

cyan notch
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sometimes i full charge after 100 peril and pray i get a proc

ornate hamlet
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Its a smooth move if you also have F up

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Just keep flaming

cyan notch
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anybody know how to carry/clutch the train station assasination boss room on damnation hi intensity?

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its almost always a massive shit show

floral solstice
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2 guys on boss 2 vet/psyker on specials?

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cleared that before with randoms

cyan notch
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shotgunners + tons of specials + hordes + boss spamming infinite shotgun at you

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yea i cleared it with people using their brain but when shit goes down its really nuts

floral solstice
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i guess 1 zealot with a brain can easily draw boss aggro

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maybe another zealot to flame mixed hordes

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when i choose to tank the boss my team starts dying for some reason even when im tanking solo

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when i choose to aim hordes + specials someone gets instagibbed by boss KEKW_ogryn

idle bay
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Cheese the shit out of encouter

floral solstice
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oh yeah i forgot about that cheese

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though i never bothered

idle bay
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Boss comes there willingly. And everything else comes by 1 slowly

cyan notch
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yea but even then shit happens

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lose to boss melee

floral solstice
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one charged swing by the boss

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have fun

idle bay
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He throws you even more out of bounds 🙂

cyan notch
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i think people get cocky from gangbanging the boss on lower difficulty and dont block when aggroed

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the fast sword combo 100-0s you very quick

idle bay
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And forgetting do dodge overhead

floral solstice
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also not much cover for when he starts whipping out ranged weap

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unlike on magistrati with the nearby pillars

cyan notch
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that ones fine cuz no specials

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and hordes only come from one place

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elites also easily funneled

floral solstice
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yeah chasm station is probably the hardest end event on t5 hi int

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baross/vigil probably the easiest

cyan notch
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theres no cover either

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and shit spawns evrrywhere around you

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before i could just kite with quietitude deflector and farm resses

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now u cant even res solo cuz boss is pumping ur ass with shotgun like a vet

floral solstice
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yeah im thinking about other maps and i dont think any other maps come close

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excise vault/relay station only gets annoying with gangbang hordes that random vets die to lol

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refinery delta can be cheesed with door camp

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speaking of high int there's a consignment one rn, played 2 flamers 1 purgatus KEKW_ogryn

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just dont look at ogryn's wound count

compact cargo
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I'm trying to play psyker seriusly, but whenever I see 3 wound curios the crocodile inside my head:

https://\cdn.discordapp.com/attachments/381916320423215104/944336795187957780/Floridian_dog_gives_advice.mov

cyan notch
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consignment yard is pretty chill just gotta camp snipers

floral solstice
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mid event can be annoying if no one's killing shooters but that's it

compact cargo
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u can still bunker down at the back

cyan notch
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i just sit on the 2 storey and farm warp charges

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then ab if no one is shooting shooters

floral solstice
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for some reason some people prefer walking out during hordes

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when there's a good vantage point to snipe shooters

cyan notch
forest coral
floral solstice
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steve noobest vet

forest coral
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i am gonna make another vet

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and call it steve chan

floral solstice
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DO IT

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is steve chan gonna have better aim this time compared to regular steve?

forest coral
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no

floral solstice
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it's okay i'll just res you 3x again in a low in t5 uwugryn

forest coral
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and body block all the shots

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yes

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adventure

floral solstice
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what i never

forest coral
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i know 3 fat people and ur 2.5 of them with ur ogryn

floral solstice
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just dont miss

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ohhh shit did you just call ogryn fat

forest coral
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oh sorry

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i meant big boned

floral solstice
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sir you hit all shots that you dont miss

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that's a famous quote

forest coral
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yeah i didnt miss

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they just went into your fatass

floral solstice
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LOL

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someone summon ogryn chat

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bash this disgusting vet player

forest coral
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other ogryns, fren

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ur ogryn blocking the whole doorway

floral solstice
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next time i'll bring shield and brace for every fight

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2 poxwalkers? don't worry im tanking

forest coral
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there will be no difference in performance

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Im jk bro

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im still making steve chan tho

floral solstice
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wait are you actually serious about that lol

forest coral
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I mean

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i literally got nothing else to do except make an ogryn

floral solstice
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then make an ogryn

forest coral
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HMMM

floral solstice
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weren't you offering to help me with malleus penance before

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but you dont even have ogryn KEKW_ogryn

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nice jebait

forest coral
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i mean

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the times that an ogryn was supposed to help didnt do jack shit

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so it became a run in circle simulator and that worked better

floral solstice
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well that guy was an outlier

forest coral
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my brain still hurts

floral solstice
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im pretty sure even sedition players know how to use their weapon's special

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TIL i own only one trauma staff and it's hot garbage whatthefuck_heresy

forest coral
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try it out

floral solstice
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just when im in the mood to finally try trauma

forest coral
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hue

floral solstice
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i mean i actually want to run it on t5

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im not that big of a griefer to run this thing that i prolly got at lower level

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that's your job

forest coral
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if i can make a blue one work

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so can u

floral solstice
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let me see if i can even 1 shot poxwalkers with those perks lol

forest coral
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you cant

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mine has 70% damage mod

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and it can barely

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need to like fully charge

floral solstice
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oh hey i actually can

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i think the perks do the trick

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takes 4 full charges to kill a scab rager

forest coral
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wanna try double trauma staff run

floral solstice
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NO

forest coral
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h u e

floral solstice
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when i get a better one

forest coral
floral solstice
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fine lets go

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if we wipe im blaming you

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definitely not me

forest coral
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:>

ornate hamlet
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I don't know what it is.

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But I assume it is.

forest coral
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concentrate at school PensiveBread

forest coral
sweet drift
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I really hope they buff the poopy ass pysker staff bash

slow karma
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For....?

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Like yeah it's weak but what do you want it to be able to do?

granite mauve
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I agree with the thing

sweet drift
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Not take 8+ hits to kill a poxwalker would be a start

granite mauve
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No need for it to kill anything

slow karma
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But you're not supposed to be killing things with it

granite mauve
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it's just a quick bash you can do to push things when panicking

lethal folio
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Charge it with warp energy and use it as a power snooker cue.

slow karma
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Make it one of those neat stagger res ignoring specials, sure.

sweet drift
granite mauve
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light hit is fast enough

sweet drift
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autogun bashes are instant and do more dmg

slow karma
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They also are not meant for damage

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Bashes are meant to stagger shit to get it off of you

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Sure being able to bonk a poxwalker to finish it off is kinda cool but like otherwise the move does its purpose

sweet drift
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Then make the staff stagger better or make the animation not 2 seconds

slow karma
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and damage aint it.

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That I agree with

granite mauve
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it's not that slow

slow karma
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It's slow enough to be unreliable, I'll give him that

granite mauve
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only the second move is too slow

sweet drift
slow karma
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It'd be less of a rough point if it could just stagger fuckin' anything

granite mauve
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You can't eat me

sweet drift
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"you cant eat me" - guy who is about to get eaten

granite mauve
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fool

sweet drift
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would be nice if the staff could knock down gunners with the sweep attack as well

strong moth
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Hello everybody, just wondering what everyone's opinion is. On higher level difficulties (hearsy and damnation) is a fire staff a good choice?

vestal fulcrum
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Purgatus scales immensely with density, so yes, it is quite good a force staff

strong moth
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What blessings would you recommend

shadow onyx
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charge speed

floral solstice
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warp nexus

vestal fulcrum
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Good at killing hordes and certain elites mixed in it, as well as sometimes shooters if you treat them with warp charges-infused Psykinetic’s Wrath with Ascendant Blaze feat

floral solstice
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focused channeling

vestal fulcrum
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Focused Channeling is amazing

strong moth
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Awesome

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Any particular perks

cyan notch
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you dont really need focused channelling imo

floral solstice
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crit chance

strong moth
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Thank you

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I ended up buying a white 380 yesterday and turned it into a gold 505

shadow onyx
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gg

strong moth
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Not sure what blessings I have on it though

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I'll check it out later when I get home thanks for all the information guys

floral solstice
vestal fulcrum
ornate hamlet
cyan notch
idle bay
vestal fulcrum
cyan notch
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nexus and flurry (if it worked)

vestal fulcrum
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Ah yes, I was curious if Flurry worked on my Surge, but it certainly does nothing for now

floral solstice
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high int t5, think they were memeing as 3 people

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looked like all had stubber, 3 of them low hp low ammo before first medicae KEKW_ogryn

ornate hamlet
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You should ask Ogryn chat if they are guilty.

manic needle
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It's 40k, everyone is guilty and innocence proves nothing

wet jacinth
forest coral
floral solstice
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@forest coral my runs rn are more cursed than earlier

forest coral
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you cannot possibly be more cursed

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than 2x trauma psyker in diff 5 hi int

floral solstice
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that cursed run lasted longer than what i just ran rn

forest coral
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wait how

floral solstice
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vet and psyker dying to the wind or something

wet jacinth
forest coral
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D:

wet jacinth
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I really dont understand how people die ever since I discovered Dodge sliding

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Or rather why people touch T5 but get folded like omelets in seconds

crude talon
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I think a lot of people hop from malice to damnation and just don’t push shove lol

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And then die

idle bay
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They should at least touch T4 to get a feeling of increased costs of mistakes, and then make it double for t5

leaden thunder
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3 to 4 is probably the biggest jump

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in diff

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(at least for going up single levels)

lament topaz
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Howdy schizos.

idle bay
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And if balls are intact then take a poke at t5 low

leaden thunder
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like iirc it's mathematically the biggest jump, from 3 to 4 is a 50% increase in hp (and damage?) while 4 to 5 is only 25%

ornate hamlet
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Another fun thing

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Is this

frigid marten
clear heath
ornate hamlet
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I think its so that you can't be at 100% toughness.

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Unless you regen

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When they start pummeling you

old oyster
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so what Psyker need mostly ? i mean toughness health or stamina ?

clear heath
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It's always done so little that i've never noticed

old oyster
ornate hamlet
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I run 1 Wound, 1 Toughness and 1 HP.

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Balance

ruby meadow
old oyster
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its faster

ruby meadow
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I was joking since power sword is a Vet weapon. I like the Antax mk5

old oyster
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( love quick attacks because of a Zealot mainer with knife KEKW_ogryn )

old oyster
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so thats why i gib that answer

old oyster
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someone says stamina and toughness

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so im confused

ornate hamlet
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Do what feels best for you.

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There's arguments for every option.

cyan notch
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triple health with +15 toughness from perks

uneven drift
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Wounds superior by math.

ornate hamlet
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Wisdom from Reddit

cyan notch
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thats some fake math

uneven drift
ornate hamlet
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What if I just say things

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And pretend its correct

acoustic trench
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Wounds superior by living psyker grenade

cyan notch
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thanks for the gold kind stranger

ornate hamlet
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Btw

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The best weapon on Psyker is Laspistol

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And I refuse to elaborate

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Its been proven theoretically

uneven drift
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And by math?

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If not i'm out.

acoustic trench
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Has it been proven practically?

ornate hamlet
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It's been proven.

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By the best.

uneven drift
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Well, las pistol best in slot in general, so no wonder.

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Knife and laspistol psyker your best friend.

leaden thunder
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who made that video using a macro to basically turn the laspistol into machine gun

frigid marten
clear heath
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12 damage

leaden thunder
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I have to fight several homeless people(they are actually skinwalkers) just to get fucken milk

clear heath
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plague ogryn charge doing the same damage in damnation as it does in sedition

clear heath
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incredible

cyan notch
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wtf

leaden thunder
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I guess the knockback is ment to be the more dangerous part

cyan notch
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that shit always puts my peril to 90+

clear heath
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lmao just tank it

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I've been blocking it on other characters with stamina block and had no idea if it was working cause it does so little damage anyways

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idk if i blocked successfully or if i failed and I can't tell cause my hp looks the same

cyan notch
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i didnt know the standing slam goes through block

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ive been holding block and dodging this whole time

clear heath
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yeah same

cyan notch
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pretty dangerous to dodge dance since it does 128 damage with 2x lmao

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one slap ur a pancake

west galleon
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One of my curios has extra dockets as a perk, but i dont want to reroll 20 times to get something useful

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Should i just roll?

cyan notch
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yes

uneven drift
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Plasteel curio when.

halcyon creek
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Melkbux curio

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20% increase to Melkbux gained at end of mission

still hearth
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20% of 0

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Nice

halcyon creek
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Bug: it increases the number of missions you have to do by 20% too

north cradle
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Hey that's a novel idea. A curio perk that increases plasteel and diamantine gains

cyan notch
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great

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then we have to swap to +dockets +xp +mats farming malice

lethal folio
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I wonder if this goes faster than laspistol.

soft drift
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yes

broken quail
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Love my torrent recon, not huge fan of the other recons not enough BRRT. Been trying autopistol which is good and plays similar to recon las but autopistol doesn’t have enough ammo IMO

soft drift
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it really doesn’t yeah

clear heath
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Only thing i can think of is with more than 135 toughness, we can tank 3 whole shooter shots and still have toughness left to tank an extra bullet, so that might be a useful goal if you're close already

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there's also the sniper breakpoints for vet/zealot i guess

clear heath
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oh wait there's spillover

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so just 3

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I guess all that does is save you from wasting the grace period proc if you're taking 3 shots

thick carbon
broken quail
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Looks good to me

halcyon creek
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That sword comes with cement boots

still hearth
#

Still better than Fsword

wet jacinth
balmy zealot
long wharf
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interesting, my Kinetic Deflection bug report was acknowledged

halcyon creek
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Fatshark bug inbox be like

long wharf
#
still hearth
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Hell yeah

long wharf
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of course, that doesn't necessarily mean anything

still hearth
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At least its not: not-a-bug

long wharf
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"acknowledged" could just be what they do to flag bug reports as "seen"

still hearth
#

They also do it on actual bugs

long wharf
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well, alright

still hearth
#

And mark not bugs as not-a-bug so

long wharf
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we'll see

still hearth
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Yeah

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Can't trust them

latent pendant
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i am sadness

long wharf
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I wouldn't bother with +20% to unarmored enemies

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change that to flak enemies

still hearth
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Run 'n' Gun isn't bad.

long wharf
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yes it is

still hearth
#

You get to suppress while running

latent pendant
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on surge? its terrible

still hearth
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That's a bonus

long wharf
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you aren't running

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you're moving very slightly faster than walking

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it's not sprint speed

still hearth
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In that case

long wharf
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it's a wasted blessing

still hearth
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Fuck Shatfark

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"You can do X while Y"
Except you don't actually do Y

latent pendant
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Shatfark lol

long wharf
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the only way Run n Gun becomes useful is if you can fire, charge up, and quell while sprinting

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without slowing down

rancid spruce
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Well you can still shoot your primary while running, which can help in some cases.
It's not a best in slot, but not useless

long wharf
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it's effectively useless

still hearth
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If you can't sprint at full speed its garbage

long wharf
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aiming the primary is weird enough as it is

still hearth
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If you can sprint at full speed while using primary its something

latent pendant
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i think its ok on* firestaff

still hearth
#

Just spam and run slide

long wharf
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going even faster and having your aim be off even more is pointless

still hearth
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Suppress those mofos

#

Be the support

rancid spruce
#

The aim is true, there's just a slight delay between input and projectile

still hearth
#

If you're bringing Surge anyway

#

You're used to doing 0 damage

balmy zealot
long wharf
#

you do decent damage against flak for sure

still hearth
#

Well

#

It depends on your criteria, but its not nothing

#

You need 2 to kill scab shooters/stalkers still, right?

long wharf
#

you one shot them if you have +flak perk and they're primary targets for your surge

still hearth
#

That's, uh, pretty bad. Yes I know its a CC staff

#

That's with no charge or full charge, btw?

latent pendant
#

well i just wasted 800 so ill have to wait a bit to change the perk ><

long wharf
#

on damnation it takes a half charge

#

not great, I know

#

but at least useful

latent pendant
#

wtb plasteel

still hearth
#

I mean since you're stunning 6 targets

#

Its not like they're doing anything

long wharf
#

honestly, surge should be doing full damage to all targets

still hearth
#

It should at least not go down to 20%

long wharf
#

I really dislike the "primary vs secondary" target distinction with surge

still hearth
#

Its literally just the normal cleave distribution, basically.

#

100%, around 50% then 20/10%

#

I would be "that's kinda OP"

#

But also Purge exists

#

So KEKW_ogryn

#

Inb4 they nerf Purge

long wharf
#

and void

#

and trauma

#

it's stupid for surge to only do max damage to at most 2 targets

#

that'd be like having void only do full damage to the first two enemies it hits

still hearth
#

Well Void and Trauma have very specific AoE tbf

#

Surge will always hit 6 targets if there are 6 targets.

#

But yeah they could just buff all the staffs a lot and I'd still say Purge is superior overall.

long wharf
#

purge is superior for its role

still hearth
#

You'd need to do some insanity to make the others catch up to how useful it is to just delete anything that isn't a Crusher by pointing at it

#

The role of deleting everything in close? Indeed.

manic needle
#

Imagine using Purgatus when they invented the Flamestorm staff 40,000 years ago smh

long wharf
#

purge is shit for staggering

#

and is blocked by Line of Sight

still hearth
#

What do you need to stagger that isn't almost dead by the time it touches you.

long wharf
#

purge doesn't kill that quickly.

still hearth
long wharf
#

on top of that, it only beats out other CC methods in heresy+

#

due to enemy densities

still hearth
#

That's fair. But I don't know if I would evaluate weapons below Damnation

long wharf
#

¯_(ツ)_/¯

#

that's the deal, though

still hearth
#

Yeah I know.

long wharf
#

outside of high-intensity heresy or damnation, there aren't so many enemies in small spaces that the rest of the team can't deal with the groups reasonably well

#

purge only shines in heresy+

still hearth
#

I agree.

#

But I don't feel like it should be impossible to make all weapons do as well on all difficulties

long wharf
#

meanwhile, regardless of difficulty, surge stun-locks everything but bosses

still hearth
#

Surge is actually considerably stronger on lower difficulty.

#

Less enemies = more strong

#

That's hilarious

long wharf
#

and a coordinated team isn't lacking for dps, and should be paying attention to what the psyker is locking down

#

at the same time, the psyker should be paying attention to the most dangerous targets to the team at all times

#

nah, surge isn't really for killing things

still hearth
#

Yeah but you don't have as many targets

#

So you can just always stun lock every threat

long wharf
#

surge may have an easier time killing flak on lower difficulties, but the primary target nonsense still cripples it

#

true for the most part

#

surge is about battlefield control

#

and a good surge psyker makes runs easier

still hearth
#

Like Damnation with a million hordes and 6 ragers and 3 maulers and 2 Crushers its getting sweaty.

#

To be fair

#

I don't disagree

#

I think Surge, Trauma and Void are strong.

#

And I do think in a coordinated team they have a serious play.

#

Especially if you have a Zealot with Flamer, what's the point

#

But the Purge lets me open up areas in ways that are otherwise hard. Removing groaners and poxies makes the dangerous threats less dangerous

#

So I feel like Purge helps against big threats anyway

lofty sable
#

thank you emperor for giving me a 295 legendary surge staff at level 30 with run 'n' gun and sprint efficiency.

long wharf
#

you are welcome, ThiccThighsMcNasty

#

the Emperor sees you.

#

varlet

clear heath
#

holy shit lmao

still hearth
#

Ogrny have said that they have cosplayed as Reapers/Bulwarks

#

With shield/gun, and shouting BULWARK/REAPER

long wharf
#

whoops

#

hopefully he doesn't make that mistake again

still hearth
#

Always shoot Ogryns

#

You never know when they're an enemy.

clear heath
#

also
wound player lol

halcyon creek
full kite
#

does quietitude work on passive vent?

still hearth
#

Yes

#

That's how you use Guns

#

BB and then pull out your gun

full kite
#

smert

lethal folio
#

Low warp resistance on forcesword too.

still hearth
#

Gotta get that peril up fast

full kite
#

spawned into infinite horde with two people dead and zealot on 1 hp

#

that was fun until we died

still hearth
#

I genuinely like those situations

#

Its fun to drop into 1 person alive

#

And you have to immediately dive into gamer mode

#

Infinite hordes are a bit much tho

halcyon creek
#

“How do you do, fellow Inqu-
THIS ESCALATED QUICKLY!!!!”

safe pendant
#

Relevant clip

weak galleon
#

Was away for two weeks.
Reading changelogs.
Kinetic Deflection nerfed into the ground?
Was there anything in that update that buffed psyker?

manic needle
#

They nerfed fences and railings, does that count?

weak galleon
#

so that BB goes through it? Wasn't that in a patch before that?

manic needle
#

Nope same patch

west stream
#

the real play is pistol and sword psyker

weak galleon
clear heath
#

idk, i don't play trauma

manic needle
#

You can cast it twice more before peril juggling

weak galleon
#

nice.
just in case... there were no voidstrike nerfs, right?
Aligned Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff Peril costs to be more in line with each other.

#

this can be read both ways...

manic needle
#

Voidstrike costs about 5-6% more peril to cast at full charge

weak galleon
#

a fucking voidstrike nerf? lol.

clear heath
#

It doesn't seem that significant anyways

manic needle
#

Depends, the fact that Transfer Peril works with Quietude now is a bit of a buff

leaden thunder
#

didn't they also fix a bug with it as well

manic needle
#

If you dont have Transfer Peril... well why even bother with Void tbh? It's such a game changer that it should practically be a core mechanic of the staff

clear heath
#

honestly the nerf that's hitting me the hardest is deflector not working while reviving

manic needle
#

Yep that was the straw that broke the camel's back. Such an unnecessary change with the Kinetic Deflection nerf

#

Thats okay though, Sienna is still fun to play

clear heath
#

i can live with kinetic deflection nerf since it'd still be useful for revives

#

you know, if deflector still worked

#

I still use deflector force sword anyways, but it does suck to feel so helpless when someone is down

#

other classes have nades

weak galleon
#

so... kinetic deflection prevents you from spamming staffs while running melee, and psyker tank hit with massive nerfhammer.
trauma got rather massive buff.
voidstrike got hit with a nerf in peril cost, but can restore toughness with weakspot hits with correct build.
BB goes through rails.

eh.

#

okay, ty.

manic needle
#

I wouldnt call it a massive buff really

shadow onyx
weak galleon
manic needle
#

Yeah 4 strikes instead of 2 now lol

safe pendant
shadow onyx
#

?

#

😔

weak galleon
#

well, another problem was that it did like fuck all damage closer to the edges of AoE, so instead of helping your team it could harm it by breaking formation and repositioning enemies without damaging them... but not everything at once, I guess.

clear heath
latent pendant
#

trauma doesn't feel like total shit now and thats a start!

manic needle
#

There's at least one guy here who swore by it pre-patch but switched off of it after it dropped

weak galleon
#

...how does that work lol.

still hearth
#

All Psyker staffs are OP because they don't use ammo.

clear heath
#

psykers using staves means vets can use more ammo and deal more damage
psyker is op

manic needle
#

This is true, everything should deal 1 damage because without reloading thats like... INFINITE damage

still hearth
#

Basically

#

Though Veteran also generate ammo

#

So

#

Veteran is OP

weak galleon
#

basically 2 ults in one class.

still hearth
#

Oh yeah

latent pendant
#

not a fan of vet tbh. its pretty boring compared to the other options

still hearth
#

That's my opinion too

#

The only fun I have is running Terminator Veteran

manic needle
#

Yeah thats because it plays easy

still hearth
#

Which is fun because I get to mow down waves of shooters

#

While walking at them

#

Menacingly

clear heath
#

Vet is just a boring basic class with very high stats

next monolith
#

I haven't unlocked enough of psyker's kit yet but starting off i'm somewhat welmed

#

I thought head pops would be more satasfying

manic needle
#

Psyker is one of the classes of all time

weak galleon
#

I see this place also became alot more quiet than a month ago.

clear heath
#

barely anyone plays the game anymore

latent pendant
#

headpops can be kinda op

#

think of headpops as an auto aim sniper, i just use it to take out far threats behind cover

manic needle
#

That and I imagine that no one wants to play the dev's favorite punching bag tbh

#

Kind of an unenviable position to be in

still hearth
next monolith
# latent pendant headpops can be kinda op

I don't think they're bad at all, just doesn't make a sound or anything like I expected. The charge up, at least at base level, is really slow too so it feels like a high damage sniper rifle with a loading screen.

safe pendant
#

Braced autoguns my beloved

still hearth
#

Idk how Vets can play XII

#

When they have this power on their hands

#

Why would you want to stand 30+m away

#

When you can give these karkers some karkin' Emperical tough love

soft drift
#

bc i like shooting the shooting enemies before they shoot me

lethal plover
#

Latter also has more CC in terms of knockback

still hearth
#

"Inaccurate"

#

Have you seen the brauto with Volley Fire

lethal plover
#

Former has better accuracy and ammo efficiency

still hearth
#

Yeah XII is effective af

#

But it also makes me sleep

lethal plover
#

Yes the Ult improves everything. Even boltgun

still hearth
#

And in this situation it'd take 3 minutes to clear this room for XII

#

They have difference niches

#

I'm just saying I don't get the appeal of the XII when you can literally terminate an entire room of gunners and shooters on your own

#

The only downside of the brauto is at like 30m+ when you have to take pot shots if you somehow can't get in range to spray

lethal plover
#

Yep I agree. Knockback on braced can stop dead an enemy push. Very frontline style

still hearth
#

Just so we're clear I'm obviously still thinking XII is better than brauto

#

Its pretty OP

#

But this? This is like distilled joy

safe pendant
#

More dakka is always more fun

leaden thunder
#

if only the xii hipfire wasn't the worst thing ever

#

I love pointing right at an enemy

#

and missing

wanton sandal
leaden thunder
#

becuase the laser goes all the way to the one spot they aren't

halcyon creek
#

Every. Emperor-damned. Time

lethal plover
#

If you want fun do the combat knife revolver build for vet

#

I mean what else to do in the game at this point

#

No real challenge or endgame

safe pendant
#

Penances but even an entire day working at em for 5 points at a time is soul crushing

ruby meadow
#

I'd prob just play Zealot if I wanted to melee range people with a gun

shadow onyx
lethal plover
#

Vet has the quickdraw and instakill ult

#

Cowboy RP

ruby meadow
#

I don't think cowboys used ak47s

lofty sable
#

they do in my erotic fan fics

shadow onyx
#

based

tiny ivy
#

Are there new blessings?

#

Never seen rending shockwave

long wharf
#

no point in running knife+revolver

#

crucian roulette was fixed

#

as was all other weapon blessings that still worked when not the active weapon

wanton sandal
clear heath
wanton sandal
#

has been there

long wharf
#

warp flurry uses the same icon as rending shockwave

tiny ivy
#

I was so hopeful for new content 😦

wanton sandal
#

man

#

aren't we all

rustic pewter
#

Do lightning staff attacks count for ranged kills?

long wharf
#

all staff attacks are ranged

still hearth
#

What if I kill them with the special

long wharf
#

you aren't doing that.

#

I don't think it even does any damage

leaden thunder
#

lit does like 20

long wharf
#

I thought it just knocked things down

clear heath
#

i remember it doing a small amount of damage too

long wharf
#

there should be a penance for the psyker killing an enemy using just the staff special for 100% of the enemy's health

clear heath
#

someone should try beating a mission with staff bonks only

#

could probably beat malice

long wharf
#

"Hill To Die On" - Complete a mission using only a force staff's special attack (minimum one kill)

long wharf
#

that's going to be what FartShart changes Monstrous Malletorum to

clear heath
#

kill 4 elites with staff special within 10 seconds

halcyon creek
#

Make sure you do 90% of the damage to them as well

long wharf
#

Kill 7 enemies in 5 seconds by pushing them off a ledge with staff special

remote void
#

i still think they should add a penance that requires u to take a battery cell to the extraction

long wharf
#

Interrupt a single dreg rager's attack 5 times in a row using the force staff special

halcyon creek
long wharf
#

What Are You Doing - extract with a teammate holding a medicae power cell

halcyon creek
#

Best I can do is “extract while holding a medicae power cell”

long wharf
#

or

halcyon creek
#

Nope, exclusive. You all get to fight over who can hold it

long wharf
#

What Are You Doing (1) - extract with medicae power cells (0/5)

halcyon creek
#

Your teammates will let you take the hit, so they can steal the power cell

#

Not-A-Bug

shadow onyx
#

they dont care because they dont play their own game

long wharf
#

Useless - you must be carrying a medicae power cell for 75% of the total completed mission time

shadow onyx
#

not enough fatshark

long wharf
#

Hoarder - you must be carrying a medicae power cell for 90% of the total completed mission time

shadow onyx
#

carry power cell for 50 min on damnation without sprinting with less than one wound left "

#

more fatsharkish definition of penances

long wharf
#

you must slide 50 consecutive times while carrying a medicae power cell

shadow onyx
#

and also have 380 eviscerator with red skin

long wharf
#

Drop a medicae power cell due to being hit by an enemy (0/1000)

north cradle
#

This is just Gnome Chompski

vestal stirrup
#

Hey what level do you unlock the staff that lets you shoot flame?

shadow onyx
#

dont know

#

what is your level

proud mantle
#

what perk do i reroll on this and for what ideally

leaden thunder
#

groaners to unarmored or manic would be my call

proud mantle
#

is that even useful on any wep

leaden thunder
#

cause it effects enemies of two different hp types

#

groaners are unarmored and poxwalkers I want to say are infested or something like that

proud mantle
#

oh

leaden thunder
#

it's definitely worse then the elite or specialist one since it only effects 2 enemy types while those effect alot more, but it's also just better to be more specialized

long wharf
#

groaners and poxwalkers are the two enemy types that make up the horde

#

but frankly it's a bad perk

#

because those are the weakest enemies in the game already

leaden thunder
#

probably got the highest kill count though

long wharf
#

if you aren't one-shotting them without that perk, the weapon itself is trash

leaden thunder
#

eh

#

some weapon's don't and are decent

#

but they typically hit a lot of them at once

long wharf
#

name one

leaden thunder
#

Hsword

long wharf
#

hitting a lot of the mob and not killing it isn't ideal

leaden thunder
#

hitting 10 of them for a sizable amount of damage

#

is p good

#

since it's rather fast

long wharf
#

I'd rather hit 5 and kill those 5

leaden thunder
#

there are very few melee weapons

#

that can kill a hoard as fast as an h sword

#

and most other weapons aren't gonna kill 5 things in one swing since cleave doesn't work like that

long wharf
#

well.

#

power sword would like a word with you

leaden thunder
#

power sword is a massive outlier

long wharf
#

it really is

#

and the vet shouldn't have it

leaden thunder
#

let them have it as long as my zealot gets a two handed one eventually

long wharf
#

power claymore

#

as long as psyker gets a force claymore

leaden thunder
#

that'd be dope as well

#

force claymore for biomancer

long wharf
#

I think we're at least 6 months away from the classes getting reworked/rebalanced

#

and a full year away from meaningful new content

leaden thunder
#

we'll have to see,

long wharf
#

there are so many bugs with existing blessings, bad blessings, missing core systems

leaden thunder
#

I am inclined to believe about half that time

long wharf
#

FartShart has an easy 6 months of work just to fix the dumpster fire that is Darktide

leaden thunder
#

but that's me on hopium

west stream
#

any tips on how to use the special ability to actually hit most enemies?

#

sometimes I set entire screen on fire

#

and others it seems nobody even staggers

#

it's vexxing me

long wharf
#

warp charges are key

#

the ult pushes harder with more warp charges

#

honestly, the 6-1 perk ought to make our ult push like a mac truck

#

weak enemies should go flying, not just get knocked down

west stream
#

ye

cobalt elm
long wharf
#

yep

split oxide
#

A little help?

#

+10 range or +20 Quell

frank talon
#

2

split oxide
#

Or does none of that matter?

frank talon
#

Cloud radius is important

long wharf
#

second

split oxide
#

CloudRadius is basically 'range' not actual-cloud-radius

long wharf
#

cloud radius determines how far your streamed attack reaches

rustic pewter
#

i wish this character had a few seconds or frames of invincibility, how many times i got picked up only to get insta killed by some fly

split oxide
long wharf
#

you always have to quell

#

the faster you quell, the less down-time you have on soulblazing everything

split oxide
long wharf
#

that doesn't make up for the difference in range

split oxide
long wharf
#

the difference in that quell speed is going to be maybe a quarter of a second

#

the range isn't 0~2.5

low fossil
#

which staff's the 'best' again?

leaden thunder
#

surge and purge

west stream
#

Does laser pistol shove scale with stopping power?

#

Ghost is so good

#

you can facetank a horde of shooters so long you are fast enough at headshots

shadow onyx
#

the right*

#

better radius

#

better resist warp

#

terrifying barrage is pretty useless imo on purgatus

lethal folio
#

Thet bars do not modify laspush

west stream
#

excellent

#

but yeah having great fun with it

near gale
#

Is the trauma staff any good?

#

My friend said he saw most psykers using it on heresy/damnation, today.

clear heath
#

A lot of people are trying it cause it got buffed recently

#

idk if it's good tho

fierce sinew
#

"any good" is hard to assess, it's better than before

leaden thunder
#

you gotta be careful to not fuck up hoard placement with it too much

#

if that makes sense

spice veldt
#

I use the Trauma staff primarily as an anti-ranged weapon
I only use it for hordes if there's crushers/maulers/ragers at the front, or we really need to hold a chokepoint

lethal plover
#

not like there's anything left in the game besides playing with different builds

shadow wigeon
# split oxide

Cloud, Burn Warp Res top stats. Quell not as big a deal with Purg staff, but always nice to have.

Barrage is good for controlling anyone you happen not to stagger.
Warp Nexus: crits = soul blaze, so it's good

Does anyone know if Flurry is working/matters on Purg?
Focused I find not very important with Purg, because you're usually positioning yourself somewhere safe.

#

Using Trauma today for the first time, after seeing some top-talent playing with it last night. It's very strong, no doubt but still generates a lot of peril and requires management.

Focused Channel would be really nice to have.

cloud heron
#

Quicken helps a fair bit but it still doesn't feel like enough

past pollen
#

super happy I got warp flurry on my surge

floral solstice
#

does it even work

past pollen
#

oh yea it's significant

#

I do 2 quick charges to get some stacks and the third one come out very high very fast

#

should I get crit chance instead of elite dmg in your opinion?

#

something else?

leaden thunder
#

idk about on that staff in particular, but crit damage typcially isn't great, same deal with crits in general unless you got something that synergizes with them(ie purge staff does 2 stacks of soul blaze on it)

#

not the most knowledgeable about psyker stuff tho

past pollen
#

no I think that makes sense

floral solstice
#

i put crit chance on mine

long wharf
floral solstice
leaden thunder
#

I mean it'd not be suprising if they saw someone using it and doing well

#

that's how I figured out about the bull butcher on ogryn before I join this server

cloud heron
#

You guys ever switch to a new staff type and immediately blow yourself up in the next game?

#

Shit's embarrassing

west stream
#

sometimes, sometimes

#

after switching to pistol I liked how much mobility it gave so I started doing a lot of evasion while weaving inside enemies

#

then ran into a corner and died

#

also every time I pick voidstrike after not using it I perils myself

frozen osprey
low fossil
#

are these good? i've never really used a VS so i'm willing to try it out

shadow wigeon
long wharf
#

Sure, but when you claim "top-talent players" use X, you're implying it's not just for fun

shadow wigeon
#

No, I'm not.

#

That's you.

#

Thanks for being condescending though, A+

shadow wigeon
long wharf
#

yes you are, and if you don't actually think so, then you could stand to be less defensive and more receptive to learning

shadow wigeon
long wharf
#

are you really that dense?

shadow wigeon
# long wharf are you really that dense?

Alright, let's waste this channel's time "after seeing some top-talent playing with it last night"

This means "I saw a very good player who used the trauma staff", that's all it means.

#

And your reply: "Oof, thinking "top talent" uses trauma"

So maybe chill out bro, and contribute, instead of... wathever you're doing there.

forest coral
#

Trauma is pretty good for maps that are enclosed and have plenty of rooms/ corners

shadow wigeon
forest coral
#

deals with mobs to a decent degree, keeps elites floored but struggles to kill

#

well my main gripe with it is

leaden thunder
#

yeah, you just gotta make sure to not toss around the hoard too much with it

#

since that pisses people off

forest coral
#

that is one gripe

#

second is, purg and vs will literally do more control with proper management and more damage overall

#

and surge with meme rng aside does a better job at control since it doesnt yeet things all over the place

#

also trauma is abysmal in open areas

leaden thunder
#

it's aiming is a bit jank at times as well

#

but you sorta get used to it

shadow wigeon
forest coral
#

Trauma atm is just a shittier surge staff in terms of its function atm

shadow wigeon
leaden thunder
#

tbf

#

wait surge

#

not purge

#

nvm

forest coral
#

ye

shadow wigeon
forest coral
#

horde control is strong

#

clear, definitely not

shadow wigeon
#

hah, right

lethal folio
#

Surge has terrible horde clear.

#

The worst.

shadow wigeon
#

Yeah Surge has almost 0, so it's not just a shittier surge

#

It's different

forest coral
#

thats fair

#

But i wouldnt be calling trauma good horde clear either

leaden thunder
#

hoard control is probably the right word

shadow wigeon
#

I have not tried it on damn yet, but heresy it's very strong.

forest coral
#

I have tried it on damnation

#

the issue with it is risk of creating hyper dense horde

lethal folio
#

Everything in the circle dies which is good enough for me.

forest coral
#

and also the damage output is laughable which can potentially grief whoever is trying to clear out elites since things are flying

leaden thunder
#

after using it a bit I have started to like it more then the VS

long wharf
#

I'd take void over trauma any day of the week

cloud heron
leaden thunder
#

I haven't played it up to high diffs yet

cloud heron
#

Trauma deals with spread out enemies better

spice veldt
#

if you get some practice in and throw elites into the front, it's not too bad for separating a Crusher from a horde

leaden thunder
#

but I liked the void on lower diffs

long wharf
#

trauma also spreads enemies out

forest coral
#

Imo it only works if someone is complimenting you with a flamer or a purg

long wharf
#

which is a major no-no

lethal folio
#

Void stops working when elites run at you.

long wharf
#

true, but that's when the trusty axe comes out

#

and teammates should be helping by focusing on elites anyways

leaden thunder
#

gotta have me axe

fierce sinew
#

it's different kind of cc, a lot of the value of surge and purge left click is not just stopping enemies from attacking but keeping them in place, making them easier to kill

long wharf
#

I hate how enemies are thrown around by trauma

shadow wigeon
long wharf
#

and I don't have to worry about that at all with surge, purge, and void

fierce sinew
#

trauma on my team has often played out like more of a stasis effect in practice. The enemies stop attacking, but they stop taking damage too (by virtue of the fact that they flew everywhere)

long wharf
#

if you're spending time using trauma to corral enemies, you're wasting time

#

the team as a whole doesn't lack ways to kill enemies around the horde

shadow wigeon
fierce sinew
#

most of the time I'd rather the enemies stayed in a pile

lethal folio
#

Bloody stupid that bulwarks can block the explosion.

shadow wigeon
lethal folio
#

that doesn't let the damage go trhough

#

that's pure directional block

fierce sinew
#

if I'm purging, the veteran is trying to click heads, and the ogryn is swinging on them trying to cleave for example, it's unclear to me who is being helped by spreading the enemies out even if they stop attacking briefly

#

would be better if they were knocked down in place, and only did the fun physics on kill

long wharf
#

everyone benefits when enemies stay together for cleaving and AoE

daring nexus
fierce sinew
#

if anything flipping the physics on it (implosion that pulled everything in range toward center) would be a huge buff even at the cost of damage

slow karma
#

inb4 pheonix derides you for being a burden on the team

long wharf
slow karma
#

two for one special

daring nexus
#

Putting enemy’s on their ass is valuable in pretty much any situation

forest coral
clear heath
#

no sane person would take the bleed feat for bullrush

long wharf
#

if that was all it did, that'd be one thing

#

but that's not all it's doing, it's spreading out the enemies

#

when everyone benefits from the enemies being closer together

daring nexus
#

I mean sort of but that’s not really a huge deal

fierce sinew
shadow wigeon
long wharf
#

I think trauma should have a higher base crit chance

#

and a much higher base crit damage multiplier

clear heath
#

I mean really, if the horde is big enough to be a threat, knocking them back is still gonna create big groups of enemies anyways
The front of the horde is just gonna clump with the back of the horde

#

it's just somewhat annoying for smaller groups

long wharf
#

what's really irritating is when you're meleeing the horde and you have it well under control because every enemy is at easy weakspot cleave level

#

and then the ogryn decides he needs to get in on the action and bull rushes through

#

and now that easy to manage horde is spread out, you aren't getting easy cleave weakspot kills

#

and you have to play whackamole with bodies because I refuse to turn down my ragdoll limit

clear heath
#

if the horde is dense enough, you'll find a dense group of enemies to cleave anyways

slow karma
#

Man do you just want everything to go according to kaikaku or what?

daring nexus
#

You can just walk in the wake of an ogryn and execute everything he knocks down in seconds

clear heath
slow karma
#

Do you just not want anything to mix shit up ever?

long wharf
#

it always seems to happen when you have the horde funneling through a doorway nice and convenient