#psyker-class
1 messages · Page 315 of 1
you see if you played the game long enough you would instinctively dodge the moment you heard the s in sniper
simply a skill issue
git gud
needs to be charged otherwise you do nothing but create a hyperdense hoard
Has anyone tried blocking a sniper shot with a deflector FS and get punished for trusting ObeseMegalodon making sure ALL ranged attacks get blocked by it? Or is it just me?
UNcharged shotrs are basically just for melee range self defense to clear space for a bigger charge IMO
there was once a guy who was spamming void not only was he doing 0 damage to anything he also blew himself up like 6 times
true
Sound sliek he had a fetish.
but if you havent tried yet, get a trauma with high dmg, range and charge and wracks some havoc, as soon as you get used to the aiming you'll have a blast with it
i asked him how many times he blew up he said lol im trying this new void macro my friend told me about it yesterday
this is a disease
he just learned about it yesterday?
clearly he isn't enlightened like we who sit in psyker chat all day
for no apparent reason
i mean we dont talk about void spam that often
Charged shot macro? 💤
Primary shot macro? 
which is good cuz that shit needs to be buried
Am i right in assuming this is a yikes because of the blast radius?
blast radius doesnt vary so much
The biggest difference is the knockback radius
Which I actually prefer to keep lower
Mostly seems to affect the invisible ragdoll shockwave
huh
I think the epicenter goes from 1.5m to 2.5m at 100%
seems solid then
While the outer radius is like 5m to 10m?
Even better.
Wait
lel
Yeah the blast radius is a dump
Literally doesn't matter
You want to hit enemies directly
Sorry my brain is in loading mode
The Voidstrike explosion does like 1 damage too
ait, so its basically a pog stat distribution, good to know
important for trauma is that your charged shots can 1 shot all horde mobs on t5 and fast charge
Wouldnt call it a dump stat if your goal is the ragdoll.
This is with a 70ish radius trauma. That guy waaay on the left gets ragdolled. Smaller blast radius significantly reduces that effective gap.
KNowing the mechanics of what the stat effects is important to use it properly.
Even if the goal isnt purely CC, better to know that ragdoll radius than not.
using this one atm, wish for better blessings
of course but thats a different point. knowing what a stat does is different from having "ragdoll as your goal"
I probably mispoke a bit. I didnt mean as "Only take the trauma specifically to knock shit around"
When firing uncharged shots for CC purposes, that blast radius makes a big difference. As shown above, when you need to CC a horde it has a wiiiide radius. Unc harged shoudl be abit smaller but still quite wide. Didnt really test uncharged shots much since it wasnt what i was looking into at the time i made the clip
should get + infested or + ranged damage (poxwalker/groaner)
80% damage doesnt kill poxwalker horde dudes
though if u have warp charges it should be fine
Isn't there a blessing that quells peril on weakspot for trauma? Does it apply if their everything is blown up with secondary?
Explosion cannot into weakspot.
Speaking of which, you want to have PW feat to make that super easy to achieve
For trauma, the stat priority is:
- Charge Rate and Blast Radius
- Quell speed
- Warp resist
- Damage
With any decent damage roll and taking Psykinetic's Wrath you can one shot all horde mobs when above 50 peril except Dreg Bruisers, so all you need then is a couple warp charges or +unarmoured perk and the rest is what you want
...
The damage table for trauma is miss leading since it doesn't take explosive resist into equation. The infested for example take less damage from explosions.
Literally does 2x damage on WS hits
Thanks Fatshark
That's the kind of design you want 
Speaking of
Yes it's a lazy solution for the table
Its very Fatshark tbf
I feel the 'red laser' acquisition/shot has definitely been tweaked to be faster.
So, like, what's the stereotype of Psykers not grabbing any deployables about?
I see it like, a third of every psyker round.
Yes. Last round one - nothing in the slot - ran past a scrip, too.
i mean i pick ammo and health packs up
I'm aware of no such stereotype, but I imagine maybe those players are just less attentive to boxes etc because they don't need to be
personally dont care about scriptures or grims so i dont pick em up
with no need for ammo
I need to get the pick and mix (5 specials in 12 seconds) and my luck with maps and other players has been less than stellar
unless teammates spam ping it
WDYM I run cells all the time. Sprint slide spam is really food for objective carrying
They are just incompetent
like cool if you need grims or scrips ping em but sometimes i aint gonna be your weekly contract bot all the time
What is the best dueling sword and blessings for hordes
there was a dude who was raging at the team for not picking up a 2nd grim on heresy
they didnt want it and he threw a fit
How do you get mad in this game
just afked in a corner during objectives
its just a silly little place
unfortunately for him he got vote kicked so he instead of 1 grim he got 0
lol.
Got that by mistake yesterday
last one I need is the one where you kill yourself
any tips on how to do that
For hordes that would be the one with 4 light combo, don't remember if it was IV or II
I am not that lucky
For blessings you want shred and then rampage
go in malice, find an orgryn buddy to group the elites up, ragers works best
give the ragers a little lovetap first and then boom
does the head explosion have falloff
Brain Burst?
no the self explosion
generally speaking the position of the elites in the psykanukm, you stand in the middle of them then thats about the distance you should be minimum
closer the better, give them a cuddle
Dear psykers, how do you deal with grim runs
on my vet I have toughness and zealot and ogryn HP
when I play psyker and we 2 grim, even with some (admittedly weak resistance curios cause it is an alt) I often get very harmed by corruption
there has been several games where I hit 2 hp and have to pray i make it to the next med station
Just dont get hit 4head
Run 1 wound curio, is the more serious answer
At least you wont get killed by the grims alone
Oh i try
sometimes I do, sometimes i get gotted by a dog pouncing a teammate nearby me
oh for crying out loud, had 4 shotgunners and a ranger lined up, bloody vet killed the last shotgunner
after i asked not to in advance
The Baross map where you hack the console for the elevator around halfway through has guaranteed shotgunners and gunners spawn in when you finish the hack, thats one of the easier places you can get it. Other than that, look for a group of shotgunners, they should die in one hit on the explosion, and they tend to stay in melee range
If you find 3 ragers, you can safely brain burst each of them as long as no other damage has been dealt to them on heresy. That should leave them with very low amounts of hp for the explosion, and you're conveniently already blowing up from peril
1 BB each*
Is only me or game is extra sluggish today? Lag and input delay - playing feels like it's 90-s again and i'm playing via dial-up-modem.
servers have been dogshit off and on since launch dude
that's honestly one of my biggest gripes with the game, that and how blessings can ruin your weapon and re-bless still isn't in yet
@upper galleon you just gotta learn how to deal with the buggy dogs and stuff. For dogs it's best if you can find a corner or an object you can hide behind and spam attack. Otherwise you gotta time your push when the dog leaps. There is no point in trying to dodge them.
yes but counter point
the dog didn't pounce on me
it pounced on an ally near me
and the damage spillover the leap does
killed me
Wait, it does damage? I thought it just staggers you so you cant block
yes, but it is miniscule it wouldn't be an issue
Huh. TIL
Counter counter point. The push still works. Also if you have trauma, LMB works but it hits in a straight line despite the visuals. Ult also works. Void LMB and RMB works. Surge LMB and RMB works. Trauma LMB and RMB works. Purge RMB only works if you have enough time to blaze it for 1-2 seconds.
And then there is the option to run 2 health 1 wound
On curios
I used to do that but now that kinetic deflection stops auto quelling I am using 1 toughness 1 stamina 1 wound with kinetic shielding
And almost always running with a combat blade or duelling mk V
gg elizabethu
A compliment's a compliment.
Besides, people so often forget that pugs are trash and malice can be plenty stressful for some folks
Having someone actually know what they're doing can feel like a breath of fresh air

It's funny that in lower difficulties
People seem to appreciate you "carrying" more than in higher ones
Damnation Las Vet spamming Crusher will never say good job when you save them
I opened a medi bag once. Our ogryn had like 10% HP left. I pinged the medi bag and the rest of the team came for heals, except the ogryn. I tried to type in chat for him to come to heal but no response. Then I typed in that "I forgot Ogryns were illiterate". We others had a very good laugh on that ogryn moment.
Because that's expected minimum up that high
Damnation doesn't give you shit for wiggle room
But then that Vet is providing nothing the entire run
Not that I'm justifying it

I'm just saying the mentality shifts the higher you go
That's true
It's one of the reasons I don't play damnation much to begin with
it's too inherently sweaty and I don't get anything out of it
Also Ogryn 100% does things to your brain
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See explosive man, see all my Zealots move up, Ogryn brain:
My gun one-shots, hehe.
0 wound enjoyers
Hey now, thats not exclusive to just Ogryns. Vets do it as well whenever i go for a push with their fancy bolters
Veteran staring at the Burster.
You look at him.
They look at you.
You move up to push it.
BOLTER GOES BRRRR
There is too much random shit happening in the game, gotta have that +1 wound.
Not as much onZealot or Ogryn
And we're all pre-mades
But Psyker or Vet I'd say its nice to have
I've learned how to cope with that though. Just shove the burster into the vet while hes busy doing something else. Yes, im petty
Well ogryn has +1 baked into the class?
And i mean REALLY push it, with 5 FS pushes and a F just for good measure
If he was a lasgun crusher blaster then there is nothing wrong with it
wait you can push it when its down?
Ye
i thought only surge could zap it around
Bowliiiing
If they don't blow up
If the beeping doesnt stop, you can keep pushing it
Which is usually because they're staggered twice
If beeping stops, it blows up when it gets up
Void can also push them on the ground
yea but surge is comical levels of push
Yes
dudes on the floor suddenly zapping it it goes 30m away
Well, thats a decent roll i guess
did fatshark remove toughness curios from the show or what? i havent seen a single one since the update came out
im just unlucky then
shadow buffs to veteran

or shadow nerf: staves and bb now uses ammo
Only acceptable if we also gain a 500% damage modifier to friendly fire against v*teran players
Just allow BB to lock onto friendlies and problem solved. People would also have easier time getting the Pick n Mix penance.
you ever play Borderlands 3?
https://www.youtube.com/watch?v=xVFAmG3nPro
the game was similar to darktide, multiplayer co-op, wasn't supposed to have friendly fire, but .. lul
Many guns and grenades HIT FRIENDLIES in this co-op shooter. It needs fix asap.
I remember ending all my friends with that explosive perk
whats the max % i can get on a toughness curio?
17
ty
toughness regen? i dunno mine are all 15%
i use 2 health and 1 toughness curio,
all three have toughness regen on them tho
Only unbalance in darktide is that psyker is underpowered
Maybe it's cause I don't play with your average psyker, but the psykers I do play with are insanely good
Like, a genuine credit to the team every game
vets rarely ever play like team players
ogryn do about half the time
zealot, since they move so quick, can come help even if they weren't nearby lol
psykers stick together, assist their bretheren
Not the average psyker tbf
That's why psyker needs to be able to head pop veterans
that's why they stick together 
They're just excited
Anyway, I'm here to ask a simple question
What are the staves names and what do they do, in layman's terms?
I find I know objectively nothing about the space magic people
purg is flame thrower, it's left mouse attack is different than other staves and is an AoE CC/stagger (best all around imo)
surge is chain lightning (best CC, worse dps)
void is fireball (long range but meh dps and meh cc)
trauma is ground targetted AoE (targetting sucks too much to be worth using imo)
void shoots fireballs that penetrate enemies if charged up fully
I'm thinking about making a psyker for the drip
Oh so you also like run around with a fucking toilet seat on your shoulders?
psyker is difficult to play well, but is actually a versatile class with the right builds

Void and surge are great
I'm a very longtime verm vet
Other ones are meh
I'm just a BH Saltz main, so clearly I went vet
trauma > void since last patch
i never really liked void to begin with
purg>surg>void>trauma imo
surge / trauma > void > purg
Wait trauma is good now?
trauma is great
example of how i play my axe/purg staff build
i wouldn't go so far as to say trauma is "great" it's biggest problem before was that it caused way too much peril when using it,
fatshark rebalanced the peril, which was it's biggest downside, but it's targetting still sux
goodluck targetting anything above you with trauma
Is peril the only change?
the moment you get used to the targeting, which isnt that much of a flaw, it outshines the others in most scenarios
Man if only you could use trauma on walls it would;
1 - be super cool
2- targeting issues fixed
yeah full charge is 20-25% now
surge is always great
Chop chop chop
Surge is also really good for the talent that gives you headpops
Makes keeping up warocharges very simple
Same with purge
every other staff as well
I find trauma and voidstrike often bricks
Also, what voice yall like?
Leaning "my beloved" or evil German scientist for male currently
Void is trash
Anything that isn't XII = trash

Enforcer fem is nice
The least weirdo
Too serious
I play Loose Cannon vet and Fanatic Zeal
Weird > less weird - you are a psyker after all
You gotta enjoy what you're doing

have dry dreams instead
Give up on your dreams
I think human psykers should also be just a degree unhinged
Like marines I get being "sane" and "normal"
But you? Hive scum?
Degenerate thrown onto a ship?
Are probably a touch unhinged
If I grew up hearing everyone's thoughts I'd probably be unhinged too
yea thats why i picked her lmao
the everything is a dream shit is lame
and the loner i kinda dont like her voice
loner psyker interactions are interesting tho
I enjoy being the sanest option in a group of weirdos
like melk actually treats them nice
"No four shortened lifespans"
Loner roasting zealot telling them their high gothic is fake af
The Psyker has been created
Uh
Why the hell does psyker start with a gun and a sword
To prepare you to live and play in constant frustration
It's not a class for a weak-willed
My guess is that ammo is easier to understand and deal with for new players. In VT2 Sienna (spellcaster) was the character the smallest portion of the playerbase got to max level. I suspect this is in part because new players kept blowing themselves up a lot.
I do not
I keep my cookie
Not true. Void got a huge buff now that transfer peril works with Quietitude. All the staves are good in their own thing.
It's corpse starch cookie anyway
Trauma? You mean Voidstrike?
I didnt think Transfer worked with Trauma except on LMB, unless there was something that changed last patch
Yeah void sorry
Remember to use the Psykinetic's Wrath (2-1) feat. Otherwise it's hard to one shot horde mobs, makes a huge difference when you do.
It's part of the learning progress
Finally got Pick and mix! just the monster one now
it's Sanguinalla for my Vet. Meme weapon with 380 base is exactly what he needs 🙂
Best things Ive gotten from the store recently are that 377 green Purgatus that I posted and a green 21% health trinket
Next time I actually play I'll upgrade 'em and see what I get
- experience and + curio chance on the curio for sure
Probably but chances are Im not even playing again until the crafting system is improved, so we'll see what happens
The best thing they can do is get rid of lockouts, I dont even care if I have to play a stupid clicking game after that
If that is the case I would just save the mats in the hope they reduce costs
Unfortunately Im out and lost the motivation to grind out more
Curio upgrading is expensive
I just get my curios from Melk
Play as Ogryn it's a best stress relief
And Ogryn's chats is most wholesome
So they can read?
I'm actually planning on doing some Terraria with friends over the coming weeks
Secret Ogryn language
I also have been wanting to give The Isle a try for a while
So after I play some other games I can come back and see how Broketide is faring
See you next year then
I cant wait to catch up on all the innovative Psyker nerfs when I come back 🙂
it will be a long read to list all the nerfs 🙂
As long as one of us is clearing damnation it's not nerfed enough
stam regen nerf next
x3 toughness damage mod for standing, walking, sprinting and sliding will do as next nerf
I have decided I am a brain burst only psyker till I get a force sword and or a staff
BB psyker was badass in early beta, then nerfed into oblivion.
Yeah you get like 2 of these bastards
You will play how Fatshark wants you to play in this scoreboardless cooperative game.
Yeah, better then everyone else
Forever impresed with their design philosophy tbh. They must have done some pain staking testing to determine a gameplay loop that would keep all of 30% of its recent players happy
nah thats just malice for ya
I have 0 issues with it one all of my other characters
but I just had these people die 8 times in the last area of of the water treatment level
8 times
on the bright side it's making me learn psyker very quickly
then your rng is Godly on all other chars
might be becuase my psyker isn't maxed or something
Same. Also why I feel we should be allowed to attack veterans
And we need to be allowed to BB Zealots
It’s always funny When the planets align and you get stuck with three people that I’ve no idea what they’re doing that somehow managed to turn malice into a slog
Anything higher than malice and I get chapped tho lol
Herecy and more is a learning curve but if you push yourself into it you can turn into a true space wizard
Zealots will welcome being reduced to low HP 
That is exactly why i'm asking!
If you had to create three different playstyles out of reworking and changing the feats what would you do?
I'd want:
A BB focused lineup.
A Soulblaze focused lineup.
A melee/survivability focused lineup.
We already have a mix of these but it feels like aside from Soulblaze the other two are just not quite there, and the generic options overshadow the BB focused ones
At this point i'm scared of any changes that Fatshark will do to Psyker, we should be happy with incoherent scraps we have for now.
But naturally if FGatsark have a mental capacity and will do anything good with Psykers withing the bound of current subclass then it will be....
Exactly as you suggested. With addition of more powerful automatic Warp explosion if character goes down.
Oh yeah this was only for feat purposes. Its a shame the explosion does pitiable damage on higher difficulties

https://www.reddit.com/r/DarkTide/comments/10o6xqi/use_for_experience_after_level_30_more_meta/
Some suggestions what to with all the Exp that goes into nothing after lvl 30... Will never happen (save for season pass maybe in 6 months or so) but still worth asking
0 votes and 3 comments so far on Reddit
I think the level 5 feats are serviceable but when a paltry 30% regen over 5 seconds is the best option overall its a bit wack. I'd keep Essence Harvest but maybe make it do more per stack of charges.
I'd change the 10% on warp kills to 10% on kill. Makes it melee/gun viable.
And Quietitude should give 2x peril to toughness.
So 100% peril = 100% toughness
At minimum

100=100 would be ridiculous
I still prefer it myself
I'm using "Warp Absorbtion"
Replenish 10% Toughness when you kill an enemy with a Warp attack. And only switching to Harvest when of Purgatus...
It was honestly better than Quietude or Harvest for Void before the changes to Transfer Peril tbh
I have a grey 380 XII and I am never upgrading it
which sucks becuase it's probably my favorite
Good good
Im going to spam Voidstrike even HARDER
I mean you can definitely make it work
I mean you can make a lot of things work
idk it's got some good crit chance, throw infernus on there
Yeah but the gun also goes
pew pew
And that's unforgiveable
If I'm using a gun it better be either overtuned af
Or make sounds like I'm trying to wake the dead
thats why I wish the shotgun was better
most the pistols need some buffs
sorry they all do
Wheres my fucking hand flamer?
Autopistol is marginally saved by Pinning Fire
But at that point just use the braced autogun
All the peashooters are fun, would be nice to have blessings besides like run n gun thst made them worth using
Run n gun is fun
Want a braced autogun with that and sprint speed
Funny magic stick broken
Anybody want to do the boss brain burst penance ? I need a tank
I mean you already know the penance
Just use the intended game mechanic that lets you block infinitely on any class

Is it "stand behind an Ogryn with a planted shield"?
Broketide saves the day
Ill guess Force Sword because its the only Psyker exclusive weapon
wew
You actually lock yourself into a block break loop
With the slab shield
Until you let the animation play
It's just a marvel how this game works

"works" being used very liberally in that sentence

Ahh fair
Although from a lore standpoint it doesnt really make sense
Not like other classes cant use a rapier lol
You can use this technique with the claw parry
Which is, still bad
But it works
Aside from blocking DH, or to avoid horde damage, it's not very useful
But it technically is great on Vets
Since it lets them cry in a corner vs ragers
But I don't like playing Vet anyway
And Vet chat scares me
So I won't tell them
john shootgun
Someone mentioned pistols?
I love how that's still horrible even with a messed up macro play 
Well tbf
vibrates menacingly
No weakspot shots
The only issue with macros (aside from dubious exploits) is that the server sometimes just ignores your inputs
And I tried to do some melee spam but the server refused to accept my swings after weapon swap
Well with each passing week - it's not just sometimes already it's very often. Almost got me killed on vet quite a lot of times
But I did like double the ATS of combat axes
Weapon swap - not happening, relaod animation getting stuck, e t.c.
Yeah it's rough to live in bad server game
And block i love how it messes up block
I get hit sometimes during claw parry and I'm 99% sure it's a server lag

Block these hands
It's still mostly fine for me, although it feels like the servers are getting a bit worse these days
They definitely are

In Hi5 every horde lags the game
Less people playing, servers still somehow getting worse
player inputs should be the top priority
Someone said it might be because of them using Amazon servers (?) and they're supposedly worse this time of year for some reason
No clue if that's true
But sharing servers with other things seems pretty silly
Especially if the provider is like that
Using amazon servers isn't unusual
Amazon servers are not allowed to have a bathroom breaks maintenance 🙂
Ha
But yeah the netcode is also
Interesting
They say
I don't read so who knows

well, this is fatshark's first time using dedicated servers for gameplay right? Doesn't surprise me that there are some issues
hey, any psykers wanna do the malleus monstronum penance with daemonhosts kills ? you need a shielded ogryn so we can take turns, and time so we all complete it
try the vox lfg channel
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400 + hours of Bugtide and i just figured out - that if you break Boss's Shield with a slide attack - the shield explosion will not throw you away 🙂
The real camo expert
We all climbed up there as well one game https://medal.tv/games/warhammer-40000-darktide/clips/SKmvwVcbXF9oA/d1337j3rGO82?invite=cr-MSw3QjUsMTYwMDY1NDYwLA
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Then the sniper hit two of us because the other two were crouching

I found another spot as well where enemies just can't path to you
The zealot shouting "we're winning" is very funny
I accidentally had that clip on loop
And I kept hearing it
I love that voice line
Here's another fun spot https://medal.tv/games/warhammer-40000-darktide/clips/SP3kdY-OI3dMC/d1337aXwrVjU?invite=cr-MSx0bUYsMTYwMDY1NDYwLA
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I got bumped off by a shotgunner earlier
But I had like 10 pox
Standing and watching me
Look at him trying to use his nurlge magic on me at the end
theres a spot on some pipes at the start of the power matrix mission where they cant path to you too and theres a boss trigger there so u can technically fish for malleus there in a private match
how i found out was spawning into a horde full of ragers and bulwarks and an oddly afk plogryn then quickly died
then i see my teammate on some pipes slowly bb-ing it
noted, too situational tho, much easier to just get boss to melee you with your back to a wall
on healing box
with friendlies also meleeing for coherency and maximum dps
and now they gonna fix it
It's not Psyker exclusive feature - so they will leave it be 🙂
Fatshark Next Week™️ :
- Fixed a bug where Psyker could shove poxbursters. At all.
Are you guys hyped for when Fatshark kills passive quell
- Fixed bug that Surge staff Charged attack stuns Mutants and Pox Hounds and .. stuns any foe. It's just damage now. And now it deals -99% to non armoured targets and -50% to armoured.
- Fixed bug that staff primary attack was flying in straight line. Now it flies like on this icon.
hello imperial guard, yes this one right here
fatshark is like an abusive parent
- Fixed bug when Quelling Peril did not build up Corruption. Now it does!
- Fixed bug when Warp Explosion was not triggered with 10% chance when Psyker reached 100% Peril.
- Fixed bug when using Brain Burst, or any Force weapon, or Quelling (passive included) in 200m of inactive Demonhost will not awaken it.
- Fixed bug when Pox Hunds, Mutants, Trappers and Sniper were not prioritising Psyker in 100% of cases
fixed a bug where guns only showed up at double frequency in the shop
- Buffed Essence Harvest to last 30s. ||It now gives 1% Toughness per second||
There's still the bug causing 6-3 to lower charge time way more than intended
We need a common system to refer to feats
And all items honestly
Its so funky to jump chats
And someone says 6-3. And I'm like (???), ah, right.
The sixth column.
Meanwhile Zealot uses 30-3
They are numbered in game
no, move it to 25 and remove the meme quell ms feat lol
It's only 30 feat i'm using when not on Purgatus 🙂
Unironically using Quicken
I need to figure out a creative nerf for Quicken though
You frighten me
doesnt make sense the 30s are all ult modifiers
I wish every staff had its own primary attack instead of three effectively reusing the same bolt. That bolt is useful on surge, and trauma too I guess, but on Void it would be more useful to have a different kind of attack.
It's really good feat for Surge, when team takes too long to clear, or there are karkload of scabs spawned.
nah it doesn't, i just want to use both barrage and blaze lol
What
You do know that Quicken is the CDR
Not the fast BB
Right?
Just so we're on the same page

expending warp charges so you can use your gimped shove slightly more often seems like a bad deal
i honestly couldnt tell if you guys were memeing about nerfing quicken lol
Yes i'm useing as CDR for Wrath to drop peril quickly in intense situations
well if it works for you it works for you
- Fixed bug with Quicken it now properly reduces Cooldown of Psyhokientic Warth by 1.25% per Warp Charge, not 12.5%

- Fixed bug with Essence Harvest not i replenishes 30 toughness flat over 5 seconds. It was 30% before
Quelling now forces you to stand still. Mind in motion lets you move at 50% speed while quelling.
- Fixed bug with Mind in Motion now it builds up Corruption when quelling on the move.
too soft.
-bug fix: Surge staff was able to stagger Ogryn enemies
And along with previous fix that Quealing builds up Corruption- Mind in Motion provides tripple the Corruption if Quelling while moving
Already mentioned
"- Fixed bug that Surge staff Charged attack stuns Mutants and Pox Hounds and .. stuns any foe. It's just damage now. And now it deals -99% to non armoured targets and -50% to armoured.
"
Some games hounds sure do act that way
mutliple psykers in the same mission now have to share peril
i like how people here are already in the acceptance stage
Time to organize some happy accidents
Hard to Implement -too complex for devs team. But i like your idea 🙂
that psykers are getting trolled hard by fs at this point
We trolling them as well - not playing the game much and not paying. So we are even 🙂
If less of us playing - the more lobbies will be filled with bots, that play barely better than revolver vets. And players pissed off by not be able to play with other players and quit game as well.
So this is a reverse OccupyDarktide
While using Discord server bought by Fatshark...
And Bug reporting with passion.
And last part is easy.
- Wait for next patch.
- Read patchnotes
- Double check what they fix and things related to fix
- Find a few new bugs. Documnt, record videos and report.
- Keep them working 🙂
I think the real issue is that Psykers are a swiss army knife in lower difficulty levels where damage doesn't mean anything because high DPS just means overkill, but in higher difficulties you become a walking CC stick. And the devs dont really consider the latter. They just look at a Psyker railgunning with the voidstrike staff at difficulty 2/3 and using their lock on ability to instakill most elites and wow that's so OP.
And to be honest current servers can barely managed abysmal low players count...
You assuming that they playtest.
It doesnt take a genius to realize releasing your game half-finished and then have your entire dev team going on an extended three week holiday was a bad call. But then them coming back to a dumpster fire in progress with some meme tier "we understand your frustration" message and announcing that you will be pausing all additional content while your devs work vewwy vewwy hard on adding the missing crafting features in the game is absolutely bonkers in terms of developers being out of touch with the playerbase.
Disagree. Void stops working in t5 because the chaff you leave scattered is more of a threat. Unless it's killing crushers, the concept of how it delivers damage just isn't good
Psyker does just fine at force swording heavy melees and horde clear
"oh and by the way here's a patch where we nerf the living crap out of basically everything"
honestly, i've seen much worse on other games
Rockstar was worse with Red Dead Redemption 2, they just disappeared for christmas for like a month - despite the game having FAR WORSE bugs than this, and hacker problems
also, look at games like Squad (Offworld Industries), if you want to see "out of touch with the playerbase" lol - they are doing microtransactions for emotes in a game that never even delivered what was promised when they were a greenlit fundingraising game 😄
(it was bought out by Tencent or something)
Lets just remember that people who can make final decisions:
- approved current missions system
- approved current progression system
- approved current class/weapons balance
That says volumes about their leadership positions 🙂
anthem was worse in this regard, and completely shut down servers lol
(It was one of the most advertised games ever made btw)
After that you can't ever take Fatshark seriously
Also, despite what people say, psyker's BB works just fine at t5 killing a good variety of high threat targets. Gunners, trappers, bombers, and shotgunners all die in one BB
add onto that that every message that comes from FS seems to be the most corporate cleansed say as much as possible without actually saying anything nonsense Ive ever seen.
Lets not unearth the dead 🙂
this is true for most devs nowadays anyway
i'm not white knighting for fatshark btw, just being realistic
i've seen far worse
yeah still takes a 4 second charge up per gunner , while the vet can kill them in 1-2 shots
Outriders was also way worse than this , so was Borderlands 3
Yeah, it's not the thing you're best at, but it's still a strong tool. You can definitely be a swiss army knife on t5
I'm just waiting for them to nerf every staff into the ground
"good CC from surge staff and warp charge gain on purge staff were unintended bugs that have been fixed"
"trauma knockdown no longer affects anything heavier than a rager, peril quelling on voidstrike was unintended and have been fixed"
i still enjoy psyker with axe+purg staff, it's a versatile build in general and can deal with most threats fairly easily if you are very good at knowing how to exploit your CC/staggers by quickly swapping to axe, quickly dispatch enemy, go back to staff work
and yes, sometimes BB is worth using but i personally only use it for certain things
imagine using a dueling sword
welp they nerfed my FS into the ground so i guess I gotta search for a good antax
i switched to axe when FS aoe pushback was nerfed from 5m to 3m
never looked back
Which axe do you use?
personally, i prefer MK II
but MK II, MK V, and MK VIII are all excellent
Technically speaking Antax is "meta" iirc on psyker because of its moveset
specifically its push attack is a horizontal cleave
depends on your preference,
MK II is the strongest axe statistically but it is buggy with weakspot hit detection - tho personally i don't care because it's speed makes up for this imo.
MK V is the crowd favorite, personally I find it slow, and the cleave to be useless.
MK VIII is similar to the MK V except it's statistically superior to the MK V, still has good weakspot hit detection like the MK V, but can swing faster and do more weakspot and crit damage due to having finesse instead of cleave stat. It does take some getting use to tho combo wise, it's best to start with 1 light attack followed by heavy attack spam.
so with peril blocking all you do is spam push attack
i mean yeah with antax all you do is spam push attack
I use axe for single target DPS not AoE
should I? 
It is a major DPS increase over all staves when used properly.
You should A) be very good at dodge timing
B) use purg staff with it for left mouse AoE CC, and exploit your ability to stagger things by getting quick axe hits in
(that's my playstyle personally)
damage>first target>finesse>penetration>mobility
thrust is pretty good too
i'd change +20% to maniacs, make it + unyielding instead personally
also, know what areas on enemies are unyielding and hit those areas
i never personally tested all of the info in that guide, but i'm still pretty sure it's accurate
First target is probably more dps than the damage stat on every weapon
it is a modifier to the damage stat tho
Yes, but still
so damage stat matters more
No, because it's sucha big modifier
the lower the damage stat, the less the modifier applied to the damage stat will help
To be fair that's not a massive difference most of the time.
on a team with 4 psyekrs wow this is a nightmare LOL
Even 0, 80 is better than 80, 0
best psyker combo is 1 using purge, 1 using surg, and both of them stick to a shield ogryn like glue - inside his body
4th player can be vet sniping from somewhere behind them, or a zealot just helping kill everything that gets too close
3 or 4 psyker is just more psyker than you need, and less of what you could be benefiting from other classes
ogryn-psyker combo is so much fun
stick to a shield ogryn in a 4 psyker comp?
You stickin to a bulwark?
no, i'm saying ideally you wouldn't have more than 2 psykers
and if you have 2, one should be using surg one should be using purg or trauma (purg better imo)
4 psykers is like a bad luck draw
it can still go smoothly with 4 psyker but some enemies might be problematic
if 4 psyker, i'd say 2 surg 1 purg 1 trauma probably best combo
ya
and at least 1 should be good melee player, they will have a lot of opportunity to axe things down (one who isn't surging)
but yeah ideally, it'd be a zealot doing it instead
and ideally, you'd have a shield ogryn for your psyker(s) to hide behind or vet quickly dispatching certain specialist/elites, like bursters
@ornate hamlet how easy can you clear damnation
i've run damnation enough to understand it well enough, but i don't normally run it
there's not really a reason to other than for fun
from this line i would guess that you'd struggle running it
why, because you think 4 psyker can't run damnation?
I think the first damnation I beat was 3 vets and me (psyker)
I don't think it's wrong, but by the point of 4 psykers their melees are going to become a bit more important
granted it was low intensity
trauma isn't complete trash anymore you realize eSky
is it not?
wait, you guys can get damnation matches?
Like you need a force sword or something for crushers and a lot of BBs for ranged
i don't personally like it, but it's not nearly as bad as it used to be
this was back in december
woah i can use trauma now sick
yeah its called LFG in discord
I spent a few days using trauma after the patch and it's alright. It's like a cross between surge and purge, where you can horde clear and CC elites. It's slightly too bad at both things though, imo
it really depends on the mission to be honest.
some missions have way more long range - dealing with ranged enemies at long range - than other missions
@vagrant cedar the bottom line is, damnation difficulty is not what makes missions hard, it's your teammates that can make it difficult for you
the difficulty is finding players who aren't trash
what does the Trauma staff do btw? i feel like i only used it once before i hit lv30
It's the circle aoe explosion
trauma targetting sucks, and it used to generate way too much peril.
the targetting still sucks, but it's peril generation isn't nearly as bad as before
the problem is, when i can play darktide, my region is dead, and matching up with people who don't play around apac makes the game unplayable
oceania?
@vagrant cedar btw, trauma aoe hits weakspots a lot more than it should, for no explainable reason
which is why some people praise it
i personally still don't like it
Sorry for the late reply, was just wondering if it's worth grabbing for Melk coins just for fun, I have 6k anyways he never has stuff that I want 
Yes it worth it. There is a small chance (really small) for good weapons. And later with crafting finnaly on in a few months Melk's weapons are perfect Blessing donors for Blessing trasfer
I also have a 380 achylis or whatever it's spelled but I can't be bothered to farm materials just to brick yet another item
You get trash weapon from him but with T4 Blessing you need , and then you put it on the good weapon you have.
Though few months of waiting to do that
When they said crafting in December they always meant 2023, we misunderstood 
But guess I'll give it a go just for fun 
well, if it actually useable now in damnation, kudos to fatshark for balancing it out
🙏
i mean, it's already 25% bricked with that perk
To be honest he had at least 2 380 base stats weapons for me (useless though), and one insanely good Latrine Shovel for my Ogryn.
oh don't misunderstand me, he always has awesome lasguns...on my psyker
Only on Psyker 🙂
Though there was ammo-waster recon lasgan with 380 base on Vet yesterday...
or this
that's probably quite good
but you're going to get run n gun lol
always, but never when it's blue so I could spare me the time to farm the materials to further upgrade 
I really wish we had a mineral exchange of some kind
What level 30 feat do you guys usually use if you're running surge staff
Sitting on 5k+ diamantine with mere hundreds of plasteel
Ascending Blaze
Quicken is useful for the stun, and BB is good for bursting down armored targets that your team have trouble dealing with
Surge already excels in both of those areas, so being able to wipe out a section of a trash horde is helpful
Do the plain burn ticks do a lot with AB? Not sure I ever exactly melted a group with just the dot damage
Honestly I like using it cause it highlights the mobs that are still alive with the blue fire lol
You need 5 or 6 stacks, which is a pain to get with surge + AB
4 stacks is guaranteed to kill every unarmored melee trash mob
Not even close on damnation
And it'll leave poxwalkers with a sliver
I never really tried damnation just having a good time on heresy
Tested on Damnation
not that big of a change
It kills unarmored trash, gets infested trash very low
Useless against shooters though
true damnation is when it's paired with High intensity
Damnation High Intesnity pug wipe simulator
i hope they add a cata equivalent
Never bought WoM. Is Cata really that much harder than Legend?
I find the difference between Heresy and Damnation to be fairly noticeable
winds of magic is still garbage dlc
so by "every" you mean it kills groaners. It's not nothing but not great
Granted, that's because my randoms seem to drastically dip in quality on Damnation lol
Aye, but having poxwalkers at less than a third of health is still pretty significant
You could also just run 6 stacks and delete the horde outright, but that requires a tad more charge management
hordes are now mixed hordes and have more waves and the usual more hp more damage more specials
Sounds about right
What would you say is a good price point for WoM? Probably gonna buy it on sale
Like 5 bucks? You only buy it for the difficulty and a few weapons
idk tbh got it long ago and didnt think much about it
only if you're willing to wait 20 seconds for the trash to die
finished every missions on cata with all characters but never touched the fucking WoM gamemode thing weave whateverfuck
it's like on the highest part of the hub hidden because it's shite
main thing youll notice is how much more dense hordes are and stuff is harder to stagger and more specials
Blaze is good.
not a bad emp gift, wish it wasnt on psyker though lol. welp gonna try anyway
can i equip this one?
Kind of an unfortunate stat spread for a 380.
emp gift non meta run inc
How'd this one turn out?
I'm still farming plasteel tbh 🥲
tfw 3 hours of farming to get shafted by Hadron
scam
Nah I just only played one mission so far, had to do other stuff
Can't wait to get scammed by hadron tho

My bet is run n gun first blessing
And this is why is good against ranged stuff, you don’t want to face tank them aniway
what's good, waiting 20 seconds for mobs to die?
I know i know that is patetic, but is what psyker can do. While veteran can F and facetank ranged
if you aren't killing mobs in 5 seconds or less, then you aren't effectively killing them
the difference in TTK between 4 stacks of soulblaze and 6 is night and day
6 stacks wipes out a crowd quickly
4 stacks does not
this is how it's going so far
sword and pistol + warp battery + ascending blaze?
nice
Why pistol tho?
I didn't see anything related to AB in that video clip
I must have missed that, all I saw in the clip was the flamer killing things and the psyker running back
Pistol is fun.
reasonable
I kinda wanna get a nice quickdraw revolver
hitting headshots into hordes feels nice
anyone know if critical damage does anything on purgatus?
YES
with the duelling sword too
no other way to do it
crit damage affects the direct damage the purge staff does
I wouldn't invest in crit damage, though
well I'm either rerolling crit damage or stamina +1
this is the best purgatus staff I've gotten so far, trying to max cloud radius and burn
might as well roll off the +1 stamina, then
My first Purg in over a month.. which one should I use?
"higher stats" or "spam like heck"
Right one and roll unarmoured into flak
I have a ForceSword... will flak bonus really make it faster/easier?
(appreciate opinion .. I really have no idea)
imo you should roll into crit chance instead
not sure why you'd want damage to flak on a purge staff
Half the enemies are flak in the game. Soulblaze also scales with perks. You do already good damage vs unarmoured so might wanna bump up that flak damage.
Crit chance also works
As a universal damage booster
The difference is around 1 extra stack per RMB cast, which given how the soulblaze scaling works is always beneficial
SoulBlaze .. you mean 'Ascendant Blaze'?
crit on a purge staff should help trigger soulblaze related feats easier too
well, ascendant blaze anyway
Just.. tried with a TLDR ok, go here section 5.
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
A and yes before you come and scream at me, unarmoured multiplier is lower than flak BUT unarmoured enemies tend to have lower HP pool except dreg bruisers which are melee and get stunlocked by purgatus anyways. So there is nothing that would be a threat there.
you mean roll unarmored to crit chance
Where as with flak you have the 3 of 2 ranged mobs, mauler, scab rager.
Yes, or flak. Choice is yours.
"Soulblaze damage tics take the damage modifiers (perks and blessings) from the currently active weapon and buffs, not from the buffs at the time of application." - this seems to indicate it'd be better to have a melee weapon with the damage buffs and have crit chance on the staff
100%
Can do but applying extra stacks are always worth more than switching to melee
well, ideally you get to max staff stacks and then switch to melee
Assuming the wave ends in which case it doesn't matter
problem there is without warp nexus, you're going to have a hard time getting to max staff stacks quickly enough for it to matter
The good part is that after 99 diamantine and 299 Plasteel roll is free so you can go and test what suits you best
Still not sure
Soulblaze is Burn except by Psyker?
- like BB overflow from elitekills
- like purgatus tick damage?
- like ascendant blaze?
yes, all those cases where an enemy is burning with blue flames
soulblaze, aka warpfire, is a Damage Over Time (DOT) effect
"BB overflow from elite kills" is Wrack and Ruin, and isn't worth taking
Soulblaze is the blue fire yes. Comes out of some feats (absolute garbage), AB (actually useful especially at 6 charges), your Purgatus fire stick as well as Blazing Spirit blessing (FS, Void, Trauma, absolute garbage at the current iteration)
but once purg sets some of them alight, what i'm seeing in the residual burn is soulblaze?
Ye, there´s better stuff in that column
yes
based on its stats purg adds a stack of soulblaze every so often
Cool.. I'll read the full doc later.. gonna try out the new staff... as soon as I refine.. flak or crit-chance?
Purgatus staff has two components. You have direct damage and an application of a stack of soulblaze. You get 1 stack on enemy per hit, and 2 on crits.
purge adds a stack of soulblaze every time the spawned purge projectile hits a valid target
the rate at which those projectiles are spawned is determined by the Burn modifier
1stack, crit-2stack, got it
which is independent from the visible particle effect
the double stack on crit is why crit chance is priority #1 for blessings and perks on purge
1 stack lasts around 8 seconds, after that it starts to wear of 1 stack at a time per each tick which has an interval of 0.75 seconds. Applying a new stack of soulblaze will fully refresh the duration unless you are at the weapons limit
1, 1, 2, 3, 4, 5, 6 stacks for consuming 0, 1, 2, 3, 4, 5, 6 charges. Always consumes all you have.
flak or crit-chance? (to replace unarmored)
Yeah warp nexus is best you can get on purge
I'd go with crit chance
It's up to you, if you want a universal boost go crit chance
Crit is hot but flak is cool
I wish one day we shall be able to change blessings
If maulers need to be melted faster go flak
It'll probably not be a noticeable difference either way
Run and gun haunts me
But you can always change
having a zealot with a flamer on the team makes the purge psyker feel insufficient
Purgatus is also only staff that has a direct synergy with a feat imo
Oh and @split oxide just remember your LMB has stronger stagger than your RMB. So if your allies are about to get hit by a pack of ragers, do them a favour and spray some LMB on them before you start RMB spam
in the form of ascendant
Good flamer Zealots literally not using it 90% of the time so they actually have fun
I have been trying pistol and sword psyker and it is fun tho
yup.. I use stagger a lot (esp lately)
Did they fix the LMB not spreading when you move your mouse yet
Yes and no. Void has now one too with transfer peril and Quietitude but that's more related to the staff and the blessing
Or do I have to assume that's another fun "intended" feature
Don't think so, haven't tested
fair
Well all staffs work off the bonus damage feat tbf
PW?
Psyker Synergies, what are those
You want Inner tranq with purge
Whichever gives warp damage, right?
with purge, your job is to light everything with warpfire
Doesn't Soulblaze count as a warp attack
No
Right I'm off to try the new burn-stat.
Thanks all.
For Trauma you definitely want to pick up PW to hit some insta gib breakpoints on pox walkers. For void it depends what you are after, for surge you should get inner tranq because you have a CC stick so do more CC.
What's the good axe? Atrox 2?
I guess it's time to actually test this trauma staff out, then
I'm surprised peril resistance is so valued on purga. If you kill enough things your 10% chance procs so often that you can safely channel max peril secondaries most of the time, with ult to pull you through when you get unlucky.
lads, on lvl 25 which feat do you use?
The best one
Usually Rising Conviction though
Never Martyrdom
Except when I do

Ops wrong chat
I'm tieed

The one that gives more charges is usually nice. BB proc is cool too
The flames with AB can be good
Depends on difficulty/how many things you're fighting.
going to try kinetic flayer, i am just leveling
on hi damn I take wb because ab by itself is enough to keep you at 6 stack wc when you need them. On lower difficulties with less fuel for your fire you'll probably need kf to keep stacks up.
on a purge staff with +unarmoured and +unyielding perks, which would be better to switch for +crit? I'd heard there's some love for +unyielding on purge but I haven't gotten the run down on it.
I'd keep unarmored just because it affects a lot more enemies
unyielding enemies tend to have large health pools, so I don't think soulblaze is that great against them, but that's just my feeling on it
I had the same thought, but I'd heard both +flak and +unyielding were popular choices to keep. Flak makes sense, but unfortunately I got Fatsharked on this one.
jesus fucking christ, just finished a mission with that trauma staff
hated every second of it
the aiming is cancer
The opposite actually
The more HP the more the DoT will be effective
Yeah, it would take a lot of number buffs to make me want to use trauma with how it operates now
The scaling of it makes weaker enemies die insanely fast before the value matters
Like 2 shorting bulwarks level damage
You do minimal damage at first and then it jumps rapidly to "oh the enemy is dead suddenly"
And breakpoints just don't feel very vital for soulblaze
The one thing that is is that with +25% infested you'll oneshot poxwalkers with a 5 stack shout
Yeah it's deceptively close range
just don't use it like voidstrike
Leave the self flagellation to the zealots
it's for close quarter boom boom, not far away pop pop
Im trying to listen to what the "thing" that speaks when you get high peril is saying. I just heard "....little one" with the ... being what I couldnt understand
Hello, little one
All from death and decay
it's tzeentch or one of his demons most likely
Sounds pretty nurgle to me
Is this tied to a specific voice line or am I incredibly unobservant?
i've heard other people mention it
magic and psykering would be tzeentch's domain
Slaanesh, Nurgle, and even Khorne have psykers too
khorne still has a few
Khorne has them. Gore Mages
most are buffers rather then blasters
yes
but human psykers are devoted to magic and knowledge, and that makes them prime targets for tzeentch
tbh it's probably just residual echos from the area so thats why it's nurgly sounding
To clear up a little confusion at the start:
Khorne doesnt mind psykers. Those who use their own abilities.
Khorne hates sorcerers, mortals who make pacts with daemons to use the daemons powers as their own
Psykers arent devoted to knowlege. Its inherit traits
So a biomancer juicing themselves up and going to town with a chain axe is fair game then
ye
As for the daemon. One thing I "deff" hear is it mentioning "Life and decay"
That strikes as Nurgle
considering that you encounter deamons of nurgle
and the area you are in has heavy nurgle corruption
any recording of life and decay
Unless it is tzeentch on some convoluted end around plan posing as nurgle
Man after playing with the trauma staff for a couple days in damnation. I gotta say. Its really damn good
Eh I doubt its Tzeentch
there is no evidence either way
Granted I do too
it's probably not one of the actual chaos gods, prolly just a daemon anyway
the question is whose demon
again considering that we are in a heavy nurgle corrupted area
it's probably nurgle
I like to think its a Slaaneshi daemon. hence why the crazy Psyker calls it his "beloved", and also when in peril, the tendrils are purple/pink
beloved
probably
that's a possibility with beloved
like if it's actually a daemon and not just warp whispers it's a nurgle daemon
anything else woulda got pushed out by all the corruption
tbh maybe, maybe not. We have the most evidence its a nurgle daemon. "Life and decay" quote.
but could be Slaanesh, Tzeentch, or otherwise. Like how the Zealot is corrupted by Khorne
Well he talks about emperor creations as stuff created by his beloved, so I'm not sure if that checks out
I think only the irish zealot is
as they are the only ones with that line
good chance it's just warp whispers though
lotsa people dying
the chaos gods are not beyond interfering with each other
as you say Khorne and the zealot
lotsa pain
the zealot was probably already like that
hell I think one of the vet's might have a little khorne in him
mentioned something about dreaming of a daemon on a mountain of skulls or something
as a "hypothetical"
to be fair, the imperium makes radios out of skulls
necklaces out of skulls
everything's skulls there too
the daemon part is the important part
So does mechanicus

