#psyker-class

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regal musk
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THe Surge staff havging a target cap along with pisspoor damage against hordes just makes it feel ineffectual.
Not being able to aim the chain effect makes that feel even worse.

cold mesa
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death is the harder CC but none of the staffs are really good at killing elites

regal musk
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Surge would probably feel better if it wasnt a charge -> shoot effect like the others, but rather hold for peril gain while latching lightning to anything under the crosshair for scaling costs.
Its damage is low enough to not justify its target cap imo and the majority of those iove seen use it just spam the minimal charge anyway.

slow karma
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Damage has nothing to do with it, you don't bring surge staff for that.

cyan notch
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i would but i dont have a purg below 64%

still hearth
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Fair

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I love that the damage calc

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Just doesn't change the numbers at all on damage shifts

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Even the code doesn't know

cyan notch
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the scale is just very tight

still hearth
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Well okay

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I wanted a bad purge, shop

regal musk
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Sure. But the way it works right now is the same target cap at max charge as min charge AFAIK.
Charging really only increases the damage. Which as you say, isn't why you use the secondary.
Therefore, tie the sustain of that hard CC to your peril bar instead of a target cap.
If it's role is a CC stick, let it be that.
As it stands, the only time you really need CC is hordes, which Surge doesn't work well in due to the target cap where a Purgatus just looks in their direction and perma staggers everything till they're fried outside of Crusher and Muties.
That's why I'd rather see it get a hold and paint effect rather than the current capped min charge zap spam.

bitter geode
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hey guys

cyan notch
bitter geode
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i dont know if anyone has shared this before or not but i found a very very detailed and overall just great guide for psyker. check it out if you are looking for a build
https://www.youtube.com/watch?v=6y4V9oFQJfA

We look at a Psyker carry build utilising the Purgatus staff to clear the horde and kinetic barrage to brain burst down specials quickly. This build covers the two main ways you can fail a mission and reduces the reliant for other classes to built well, allowing you to win more missions with poor team optimisation.

Gaming Existence Discord Serv...

โ–ถ Play video
narrow jolt
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@still hearthdo you run t4 or t5, and what do you normally run staff wise with it?

still hearth
still hearth
narrow jolt
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ok so xii is the trauma? just trtying to figure it out\

still hearth
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XII is the gun

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Laser gun

narrow jolt
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ive only ran VS on damnation bc that was my best staff

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ohhhh

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i thought it stunned og and other stuff with max charge, plus good damage

bitter geode
bitter geode
still hearth
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It does some f-d up damage

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You can one-shot most things to the head

bitter geode
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im using this on veteran

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basically a nice all rounder

still hearth
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Calling it nice is a bit of an understatement imo. It does so much more damage than other guns atm.

blissful kestrel
narrow jolt
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anyone need help with anything? im back on and available to play

still hearth
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Especially with how efficient it is.-

bitter geode
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?

narrow jolt
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i havent watched the video but is it click bait? or does it offer some information?

slow karma
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Opinions vary

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Goes for most things in life not necessary to sustain it.

narrow jolt
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well if anyone at all watched it and learned from it, then it was a success

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wether it was right or wrong

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someone got information and adapted to it

slow karma
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Few things are really wrong is the point.

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People are just opinionated

still hearth
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The only issue I have with it is that its basically stating things as fact.

slow karma
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It's a game and folks sometimes fail to act like it

still hearth
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When its not.

cyan notch
still hearth
cyan notch
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the only downside to an xii compared to an mg 1a is "oh lol u cant fire as fast"

bitter geode
slow karma
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It's a marksman's tool

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Semi auto packs more punch than most things full-auto for that reason

bitter geode
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i really like that it doesnt have iron sights

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its such a pain in a dark area

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when you have iron sights

still hearth
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The damage difference between 67% and 78% on purge is

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Basically nothing at all

slow karma
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I wouldn't know, I can't really see shit in dark areas anyway

bitter geode
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also it has a flashlight which is probably the best out of all things you can have on a rifle

bitter geode
slow karma
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Which is a bit more of an impact than whether or not it has iron sights

cyan notch
slow karma
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either way I don't play gun psyker anymore anyway

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as much as I liked the idea of it, my aim sucks so much I need to stay away from it

still hearth
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Wasn't there someone who said Damage > Burn

cyan notch
slow karma
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I used to be better at it by my eyes have been going bad

bitter geode
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opinions on mk 5 dueling sword ? i would be using it with a purgatus staff. i mostly need a single target melee

slow karma
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Dueling swords are not single target weapons

still hearth
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The Knife is Shiva_ThumbsUp

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And its faster

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Though the thing is

slow karma
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The mkV is the best choice out of dueling swords however, due to it's attack pattern

still hearth
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With Purge staff you don't need a single target melee

slow karma
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but past that it's not really meant for high damage

still hearth
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Your Purge does single target as well

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Anti-Crusher is nice though

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The Fsword lets you push crushers over with shove attack and you can hit them with the charge

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But its mobility is lacking aside from backwards dodges.

slow karma
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Which are a bad idea to begin with

bitter geode
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genuine question

still hearth
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It is a single target weapon. It just doesnt' do damage Shiva_ThumbsUp

slow karma
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He says, showing how the first to swings of the light chain are cleaves

still hearth
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Those are assassin strikes

slow karma
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But the swing arc is diagonal

ornate hamlet
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Single target weapons have finesse.
Cleave weapons have cleave.
Quit arguing without making any sense please guys

still hearth
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Ye

slow karma
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That's why the mkV is the popular one

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Also stop trusting the UI

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You know how dreadfully inaccurate a lot of this shit actually is?

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Look at the Zealot's Thunder Hammer next to the Crusher

cyan notch
bitter geode
slow karma
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Well the psykanium exists for that reason but fair enough

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The weapon's damage profile doesn't suit single target, it's meant more for speed

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And even then it doesn't excel at that

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but as opposed to the combat knife, it has mobbing capability

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Like at all

steel vapor
still hearth
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I just feel like there's no reason to pair the Purge with anything but an anti-armor weapon

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Which the Dueling swords are not (without blessings)

steel vapor
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I see your point and agree to an extent, an argument could be made for a faster weapon you can swap to either when at high peril or when you dont have time to charge or you have yo deal with multiple angles

cobalt fiber
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another day of being too bad at the game to get Cliffhanger ๐Ÿ˜ฉ

still hearth
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That's why the Knife is better in this situation.

steel vapor
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Could be

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Not much a fan of the knife myself, its good that there are options

still hearth
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If you prioritize the damage then Fsword probably. Dueling Sword lets you clear hordes without Purge but also why. Knife lets you do good armor damage (sadly without Zealot crits its just not as good). The Combat Axes are all good but nowhere near as mobile as Knife/Dueling

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Checking it Knife doesn't do as well on Psyker at all actually vs big targets.

steel vapor
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Forceswords is allright, it can 2 shot crushers at damnation - its just that it has a frustratingly low passive peril quell

still hearth
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So only use it for more speed.

cyan notch
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knife is weird vs mutants and sometimes dogs compared to mkv ds

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you dont need anti armour much on psyker since you can just bb ogryn enemies

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knife is haha funny lacerate for bosses if you have the blessing though

still hearth
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Haha funny 1.5s duration dot

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With half the max stacks of the real DoTs

covert ermine
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i dont mind numbers but is it intended?

still hearth
cyan notch
cyan notch
still hearth
cyan notch
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you dont tbh

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either gotta commit to one or the other

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i think knife + bleed does more than purg spam

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but of course melee vs ranged and bosses arent going to be alone and slime on floor and getting shot by garabge

vale creek
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hello fello psykers

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i'm asking something that wich stat should i reroll to what here?

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weak spot damage to carapace?

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(ill just reroll the blessings once the blessing reroll got released)

cyan notch
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id change weakspot to crit chance

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carapace is only crusher

vale creek
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okayy

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then

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crit rate it is

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thank you

cobalt breach
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cant wait to be able to reroll blessings.. its getting painful with some of these staves?

muted swan
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feats suggestions please?

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nvm its on the pinned lol

frigid marten
idle bay
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YAY! Another useless 380 gun on my Psyker.

cyan notch
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same lol

idle bay
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I'll go grab it anyway, with nerf trend Gun Psyker is a future for sure ๐Ÿ™‚

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408 hours and i have not seen a single 380 Surge staff...

vale creek
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wich number is 380?

idle bay
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Base stats/Modifiers summ

vale creek
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oh i see

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welll

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i think if the right stats are good you dont need the others much to be high

near wyvern
vale creek
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yea but its rng not like if you a more skilled you wont get better stats

still hearth
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Fatshark is just a headache tbh

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Idk how half the time they say things aren't broken when they are, then some of them make absolutely absurd claims

near wyvern
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The only time I have seen higher than 380 is when the total number bugs out at Hadron, calculating the individual modifiers it's still 380

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Fatshark Devs also say they designed the system to be non grindy and player friendly ๐Ÿคก

still hearth
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I don't have it sadly.

cyan notch
still hearth
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But 380 is the current cap for sure. Though I believe it involves decimals which is why you can get 380+ values

steel vapor
steel vapor
still hearth
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Have you counted the modifer values?

steel vapor
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also i cant count

idle bay
still hearth
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Which y'know can be them not actually knowing how the system works

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Or some older info

cyan notch
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i mean yea anyone who plays the game knows 380 is the cap

idle bay
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I've seen few screenshots of weapon with modifiers summ 381 or 382

still hearth
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Yeah because rounding errors

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The highest people get is 385

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Which is rounding error on all 5 mods

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You can get this on items below 380 btw

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Its just that no one notices

idle bay
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Even rounding is not working properly ๐Ÿ™‚

feral topaz
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its really weird

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rounding errors indicate these numbers are float or smt and not int

clear heath
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this thing

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makes no sense

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even with rounding, 5 numbers isn't gonna get you a total that's 6 higher

manic needle
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My staff glitched when I consecrated it, thats why you see the 385 rating

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the original was a 380 grey

clear heath
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yeah i just wonder how this even happens

manic needle
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Spaghetti code

steel vapor
idle bay
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Emperor does the counting of heretics we kill, so no need for ourselves to count ๐Ÿ™‚

steel vapor
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Knowledge is the fastest way to corruption

split oxide
manic needle
steel vapor
idle bay
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Though WH40r lore is a weird thing with holes and inconsistencies.
Like in Gaunt Ghosts series there was a huge fella, a human, who was able to wield an improvised (with duct tape and bent fork as trigger) Twin-Linked-Auto-Cannon. I mean even Space Marine can't pull that off

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Though the bolt gun usable by non-augumented humans without power armour - that a thing from tabletop RPG, not lore accurate in any way .. but fun.

ornate hamlet
summer prairie
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anyone notice taking hits through block, possibly only when push attacking

still hearth
still hearth
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Idk if that's because I've been using different weapons lately

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But I definitely feel like I get hit during the push attack when I didn't before.

summer prairie
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Possibly now when you get hit at 0 stamina, it just hits through your block completely

cyan notch
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yea been a thing since launch

summer prairie
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no, it used to only break your block

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now after the "fix" you take a hit

cyan notch
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no i mean the getting hit through push attack

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every time i push attack a rager with fs if im not careful with timing i get a trade

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noticed that since the first time i used fs

summer prairie
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anyway, it feels different than before the patch

cyan notch
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havent noticed anything personally

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push attacks were never safe

clear heath
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doesn't really feel any different to me either

summer prairie
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Can't find any relevant code changes, might have just been unlucky

vale creek
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i think as long as the gear is at least half decent its up to your skill and team that will u survive or die

rocky cedar
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Wait have you ever been in block state during push attack?

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I was sure not

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During push yes

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But not push attack

manic needle
compact cargo
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Game urinalist

ornate hamlet
gloomy gulch
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Anyone have any tips for pick n mix

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I keep getting 4 lol

tall torrent
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does anyone else here spend so much time rerolling a perk that you end up forgetting what were you looking for in the first place?

ornate hamlet
tall torrent
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yes it was a joke, i mean since it's free why not letting me choose what i want instead of wasting time?

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or at least give multiple choices per roll

bright cipher
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Holdup did Fatshart really nerf psyker who's already pretty shit?

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They killed the one niche where the Psyker was better than the rest

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Kinetic deflection tanking

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AND the weapon swap tech

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????

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So their first action after a big fuck you to the community in the form of dropping a steaming pile of manure which is an unfinished game and fucking off on vacation is to nerf the weakest class

dapper dove
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rip i main psyker

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super casual too

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surge is fun

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+devils calw

dapper dove
bright cipher
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U could swap weapon in brain explosion animation

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To cancel it

dapper dove
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sounds like a bug

worthy wedge
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Yeah that's pretty obviously not intended.

ornate hamlet
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that was patched

supple skiff
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the contempt is real

ornate hamlet
supple skiff
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they're coming for our stam regen next

ornate hamlet
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i could care less about stam regen or blocking

supple skiff
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then itl be FS infinite dodge

frozen osprey
frozen osprey
dapper dove
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should i use mystery acuistion if i want a better staff at level 30

dapper dove
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only 750 whatever currency that is

dapper dove
ornate hamlet
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i don't recommend ever using mystery acuisition

dapper dove
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f

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still using blue

round moth
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mystery aquis is only good for spamming curios in the hope of something good

ornate hamlet
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best way to get a weapon upgrade is to simply check the regular vendor as often as you can and pray for a strong one
run missions in between to complete weekly and check special vendor selection (which is usually trash)
and to grind mats so that if you do find a good one at one of the vendors you can upgrade it,
and you could get a lucky drop from emp gifts, but
best source is the regular vendor
look at other weapons you might like too, look at their base stats, if it's a great roll buy it to hold on to it in case you decide to roll with it and like it

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don't listen to other people's advice, do your own testing in meat grinder

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most people - particularly the loudest ones - are just children repeating what they've heard and haven't even tested a damn thing

supple skiff
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fr, had a few folks try to convince me that quell blessing worked with quietitude before the patch that fixed it

gilded cloud
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i assume the stats for this are just okay right? Given it is a level 1 blessing and mobility is dump stat? and mobility is high?

supple skiff
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lots of confidently incorrect shit in here lol

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granted, not something you could test in the grinder

ornate hamlet
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and unfortunately that one didn't roll that high on it, it's still quite strong tho

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axe damage is a combination of damage and first target, that's not a bad axe,
you should inspect it and look at the actual effects damage and first target have
personally I like MK II and MK VIII more than MK V, but that's not a bad MK V and worth upgrading if you don't have a stronger axe

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just pray you don't get

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here's an example of another MK V that rolled better despite having worse total

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in case you want to compare

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i feel like axe doesn't really have a dump stat unless you don't think you need 5 dodges.
if you're fine with 4, mobility isn't very important

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on the MK V tho, personally i'd consider cleave targets a dump stat for sure

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then mobility, then penetration

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damage and first target being most important

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on MK II and MK VIII
damage>first target>finesse>penetration>mobility

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this is my opinion mind you

lethal folio
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For Antax you don't need more than 50% cleave targets, and more than 50% mobility isn't important.

supple skiff
ornate hamlet
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MK V
damage>first target>penetration>mobility>cleave targets
imo

supple skiff
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Disclaimer: haven't used that yet and it seems new, could be sketchy lol

ornate hamlet
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this isn't really the archtype of multiplayer game type that would probably give a shit about automation/macros but you never know

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could flag your account potentially

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i'd rather do it myself anyway

rigid widget
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Shame this ain't got better base stats

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Melk store

supple skiff
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I don't plan on using it, and most likely against TOS

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that said, the optics of banning someone for trying to automate perk selection is this game would be abysmal and a PR shitshow if enough people found out

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I know some folks were running macro's for las pistol spam, but no way that was anything more than meme build as a one off, either way didn't hear of anyone getting banned for it

steel vapor
ornate hamlet
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it's not an mmorpg, but there have been plenty of games with similar design to this one that do not allow macroing of any kind, particularly ones that include pvp content

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since this is not a mmorpg, and it does not include pvp content, they probably don't care
but they still care enough about hackers to run easy anticheat right?
and easy anti cheat might flag you

summer prairie
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Don't use the force sword

supple skiff
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so, doing some reading on the subreddit, and it looks like folks figure the toughness regen perks are borked

supple skiff
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like instead of 15% being added as 0.15 its 1.15

ornate hamlet
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+115% you mean, and yes that sounds about right

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enemies have different armor on their body parts

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this is a pretty good guide

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and feel free to hit the meat grinder to test the claims in the guide, but i think it's correct

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it's helpful to know these things tho, because of this perk

supple skiff
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didn't realize that the unyielding tag was based on body parts like armor was

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assuming that article is right about that

ornate hamlet
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it's a pretty big deal because when you're stacking all the modifiers you can from perks and blessings, knowing what types of attacks to use with different weapons etc, you can down things super fast compared to when you don't know

ornate hamlet
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you should see different damage on different parts

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using a gun with perk against carapace armor for example

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or flak

supple skiff
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yeah, thats par for the course

ornate hamlet
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blame fatshark kekw

supple skiff
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vet is just better

ornate hamlet
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psyker feels much better once you cap it out, but yeah

supple skiff
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at pretty well every role

hollow wasp
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vet is boring as hell

supple skiff
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not wrong

hollow wasp
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cant even level it

supple skiff
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I only have a vet and a psyker, and vet is not nearly as interesting

ornate hamlet
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only 2 classes i'm interested in are psyker and zealot

supple skiff
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I'm starting to think I'd like Thammer zealot but idk if I want to go through gearing again

hollow wasp
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psycher is a great class, all the hate is from burnt out meta gamers

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now if i could only get good items somehow

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nah some balance issues but the critisism is very overblown

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usually just whining that vet is better

ornate hamlet
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the main reason people are salty is because they know what psyker was in beta

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it was OP as shit and super fun lol

hollow wasp
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vet suck rofl this is warhammer why would you wanna play a class like everyother shooter

supple skiff
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term you're looking for is comparative analysis

ornate hamlet
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they did fuck up BB, but otherwise the class is ok
fatshark just needs to rebalance BB
it takes way too many hits to down stuff in higher difficulty compared to other ranged weapons that DO scale properly in higher difficulty

hollow wasp
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not really demanding much effort

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every class can do damnation well

hollow wasp
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yea sure but 90% of posts are like hating psycher memes its so lame

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waaaa I cant infinite block anymore

ornate hamlet
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the fact is, people are enjoying the class actually

there's a TON of psyker players despite it being over nerfed

hollow wasp
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trust me if we can only get the ability to tweak blessings freely , thats all everyone needs

ornate hamlet
hollow wasp
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its far from useless

supple skiff
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one reason to play the "shooter" class is that it has access to the hands down best and most vesitile melee weapon

hollow wasp
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you can 1 hit plenty of specials and clear out shooters in cover from a very safe distance

ornate hamlet
hollow wasp
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see thats what i mean you got the memes affecting all these psycher players

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they cant even think straight

supple skiff
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game's design philosophy is fucked, and people bitching about psyker is just one way of expressing that

hollow wasp
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yea yea we get it pipe you get your feelings hurt ez , thats not my problem, im just saying the hate is way overblown

shy crag
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Folks, does anyone know if any of the Psyker Staffs actually do crit damage? in particular is it really worth it having a crit chance perk on your staffs?

supple skiff
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depends on the staff

hollow wasp
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I think only purgatus has no crit dmg

supple skiff
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purge crits add more burn stacks on crit

hollow wasp
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hard to test

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no your policing attitudes because you like it a certain way

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again thats not my problem

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my whole point , psycher is much better than you would know reading forums, and at this point its self indulgeant ''plz buff my class'' stuff

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I get it its nice to have that excuse

shy crag
supple skiff
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I can't personally confirm it no

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but purge users seem to be under that impression

shy crag
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ive read some old forum/reddit posts that also kinda claim purgatus doesnt crit as well so trying to get a decent idea.

hollow wasp
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yea i cant test purgatus very well in psychanium , i guess you would have to read the code

ornate hamlet
hollow wasp
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rofl

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ok bro , like I said plenty of specials are 1 shot bb on damnation

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oh look! ill disprove you by showing example of bb not 1 shotting this specific special (you know the tank one!)

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gunners, shotgunner, bombers, snipers, trappers

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all the most dangerous specials on damnation

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all 1 shottable

ornate hamlet
hollow wasp
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or you ult and fat cast 2 BB for flamers, dogs, ragers

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ROFL

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ragers you should forcesword special anyway

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like I said , some are just mad that its not the vet ult

ornate hamlet
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wait you're right it 1 shots trappers, but yeah there's quite a few that it doesn't

hollow wasp
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well the important ones, mutants are a bit of a challenge but forcesword special

ornate hamlet
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it's really bad compared to what other classes can do is the real issue tho

hollow wasp
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and lets not forget just the option to stunlock with surge

ornate hamlet
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they should just make it charge up quicker imo

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people would dislike it a lot les

hollow wasp
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hey I wont argue for a slight buff, but to me its fine to not one shot everything,

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what I want is a stack rework

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and maybe no gd guns in my shop

gilded cloud
supple skiff
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fun fact about flamers, on heresey after a BB all it takes to drop them is one staff lmb bolt to the chest

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how's that for a break point

hollow wasp
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no idea chew

ornate hamlet
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and i don't mean random stats, purg is waaaay different

supple skiff
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well I'll be specific here and say a void staff

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my point is a flamer survies a BB with a frustratingly low amount of health

hollow wasp
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rager too

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like 1 hp

supple skiff
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I use to have a fun little work around

ornate hamlet
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it seems intentional honestly

hollow wasp
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yea

supple skiff
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using slaughterer empowered BB

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but Fat shark says I can't have that anymore lol

summer prairie
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trauma/void/surge lmb are identical (except for surge having crit)

cyan notch
hollow wasp
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I just want to finish my penances so I can play the game carefree rofl

cyan notch
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or something

supple skiff
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that wouldn't surprise me given the narrow margin

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but I refuse to give a shit about warp charges lol

hollow wasp
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yeah the timer on them is silly

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and doesnt buff much

cyan notch
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yea heresy 4 or 5 max will 1 shot flamers

hollow wasp
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I think thats the main thing with psycher

cyan notch
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dogs still take 2 tho lmao

shy crag
supple skiff
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the break points with BB are rough

hollow wasp
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all staves are cool , BB is ok by me, could get a tweak , but charges suck

supple skiff
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I only managed to hit some with like 65% power from slaughterer

summer prairie
#

Setanta: no, but it has the crit weapon stat which actually makes it meaningful

hollow wasp
#

shop time

cold zinc
supple skiff
#

you can connect with it if they run by sometimes, but its spotty at best

#

its like once it connects if they make enough distance it stops the damage, goes for hounds too

shy crag
ornate hamlet
#

purg can crit on left mouse btw, but the damage is so low it doesn't matter that it crits, what matters is it applies more stacks when it crits

summer prairie
#

@shy crag: purg benefits from crit in other ways so definitely worth. Warp nexus is also always worth it due to the other blessings mostly being poor

old oyster
#

have a question , can someone explain what i need to do here ? need lil details

old oyster
ornate hamlet
#

np, and that's not the only area that's good for it
if i hadn't had it completed already, that would have been like 12 or so counting toward it

gilded cloud
gilded cloud
#

Or pistol special

ornate hamlet
gilded cloud
#

Trauma I was thinking of the secondary push

ornate hamlet
gilded cloud
thorny bison
#

lfg ogryn to tank a demonhost on heresy for a penance

ornate hamlet
sacred field
idle bay
sacred field
#

haha

idle bay
#

I love few recent bug posts about Pick and Mix Penance not working ๐Ÿ™‚ And happy that i'm not wasted 4 players time to get it.

hollow wasp
#

whats wrong with pickn mix? its my last one

idle bay
hollow wasp
#

Iv only maanaged to get 4/5 , but seems to be registering fine

idle bay
#

Details on the bug

hollow wasp
#

I dunno, could be user error, not that convincing, but could be

wet jacinth
#

Basically.

#

BB Harder

#

Honestly I don't even remember when I completed it

#

Was on accident

hollow wasp
#

stupid vets sniping my shit

summer prairie
#

The code definitely checks for difficulty >=3. The bug report just assumes it's due to the difficulty

leaden thunder
#

what do y'all run on curios?

mortal pendant
#

health x 2, wound x 1

near wyvern
# leaden thunder what do y'all run on curios?

I run now 1 wound 1 stamina and 1 toughness with stamina regen & toughness regen perks. But I also like to use duelling swords and knives so that extra stamina helps a lot when getting chased by a plague ogryn.

#

And I use kinetic shielding

deft trench
#

I wish i could get a trauma staff that wasn't absolutely horrendous

#

700+ hours 40+ trauma staffs, all of them get run and gun, transfer peril, or assorted other t1 perks that are worthless

#

And when the blessings don't suck, the base stats do, no dmg, no aoe, kill me

mortal pendant
#

health x 2, wound x 1

glad fern
#

I run toughness x3 but I dunno if that optimal

clear heath
#

I run 3x toughness as well

wet jacinth
#

2x Stamina

tall torrent
#

yes or no? KEKW_ogryn

wet jacinth
#

Depends

#

If you like the MkII variant

tall torrent
#

wanted to try since i cant get a decent deflector and im 400 hours in

wet jacinth
#

Its MkII with low mobility too.

#

Oof

tall torrent
wet jacinth
#

MK2 / Mk4 have shorter dodge distances than the Mk5

#

But MK2 heavies are diagonal iirc

#

Mk4 heavies are stabs

#

Mk5 heavies are vertical overheads

#

Mk2 iirc is like 4-5 diagonal slashes for light.
Mk4 is 4
Mk5 is 2 diagonal slashes and the 3rd being a light overhead (this combo is the fastest too iirc)

#

Mk2 / Mk4 get more cleave damage than Mk5 though

tall torrent
#

tbh i have never used duel swords, i read somewhere that mk2 is supposed to be the best but no other info

wet jacinth
#

Best for hordes

#

Mk4/mk5 are better for elites/specials

#

Dueling swords shine best if you can make use of the dodges/push/blocks and etc

sullen barn
#

How about mk4 vs mk5 ?

rare furnace
#

Brooo the lad gun is perfect on psyker better than stuffs xD

clear heath
#

wow, a 380

dapper dove
#

Do 30's get the same weapon armory cycles?

split oxide
dapper dove
#

Ew its not surge

sacred field
#

finally

idle bay
#

Low completion rate of this penance probably warms the black sadistic heart of the dev that designed it ๐Ÿ™‚

leaden thunder
tall torrent
sacred field
idle bay
rare furnace
near wyvern
lucid horizon
hexed ibex
#

So Deflector not working while reviving is "Not a bug"?

lethal plover
#

another nerf

hexed ibex
#

They just killed mah boy

quasi ivy
#

lads, i am leveling psyker, which is the best lvl 10 feat?

daring nexus
#

I use psykinetic wrath the most

idle bay
#

Heh... bot with Grimoire

frigid marten
rare furnace
left briar
#

is trauma staff insnae now?

lethal plover
left briar
#

say it for me

lethal plover
#

surge is best if you don't use it for damn you're sabotaging the team
ackshually each staff does a different thing purge is better for horde clearing
ackshually trauma does a mix of horde and CC
etc.

left briar
#

does surge still blind peop[le?

#

not a fan

daring nexus
#

No thatโ€™s was fixed the next day

clear heath
#

actually that took like a week to fix

#

what got fixed in a day was peril blinding people

hexed ibex
lethal plover
#

vfx team on a mission to kill the game

feral topaz
left briar
#

you like that grim bro ?

feral topaz
#

Uuuh, if it wasnt malice, not so much.

#

But its ok we lost that match because boss tunnel vision

humble saffron
#

Working on upgrading a purg staff I lucked out on. For perks, it sounds like I want to swap something out for crit. Trying to figure out which of Unarmoured and Unyielding to switch.

timber raven
#

If we don't use force sword

#

what is best melee weapon for psyker

austere estuary
#

duelling is pretty alright, though suffers vs carapace

timber raven
#

i dont get duelling sword

#

it looks nice

austere estuary
#

I like tac axes for being pretty decent all rounders

timber raven
#

but it really dont seem to do much damage

#

axe i like very much

austere estuary
#

crits, staggers, speed, good single target, weaker on hordes

worn cypress
#

I use duelling mostly bc I love how it plays, axes sometimes too

#

lots of psykers seems to love using the tiny knife but idgi

timber raven
#

anyone who uses a knife when fighting hordes of zombies and trained soldiers is a dumbass

#

unless you're a ogryn

#

because ogryn knife big

south zephyr
#

still can't decide between 1 wound and 2 toughness curios, or 1 wound and 2 health curios

timber raven
#

1 wound 2 health

#

like is always better to build health

worn cypress
timber raven
#

pulls out eviscerator

#

"Now that's a knoife"

wet jacinth
#

you mean a Devil's Claw

timber raven
#

thats good

wet jacinth
#

when you pull out an eviscerator.
"NOW THAT'S A CHAIN SWORD"

olive cairn
#

I've noticed that people love to half-clear hordes to get a way out to the next objectiven only to let it converge on my psyker. Maybe I'll just stop deleting elites and see how that goes.

idle bay
#

Nope that's the CHAINSWORD

split oxide
# near wyvern Trauma is no joke anymore now that they halved the peril cost

Targetting is still unintuitive.
It's like the ogryn charge: totally screws up firelanes for flamers/purgatus.
(you set up a firelane like a corridor or chokepoint.. * BAM * bodies are up in the air and horde is now laneded around you)
At least Void does more damage.

Surge: auto-targets multiple targets
Void/Purg: intuitive field of vision.
Trauma: why target like that if you can't aim behind walls/hardcover.

Trauma Staff and gunkers are at the same level to me..

idle bay
#

Idea for Trauma re-work. Replace the "Special" with Lock-On mode. So your Circle will be centered on Locked target

olive cairn
#

Does Trauma blast disappear on stairs still

still hearth
#

So how should one use the Trauma staff.

near wyvern
split oxide
near wyvern
#

I pretty much went through the level holding R and RMB back to back

near wyvern
split oxide
near wyvern
#

I always fire either at a friendly players feet or sufficiently far that that it staggers / throws enemies into the front line swings

still hearth
#

But since no one joined I eventually went down

near wyvern
#

So either you push mobs back or you blast them far away to thin the horde.

still hearth
#

Though it actually felt pretty good, the damage is still a bit low.

near wyvern
#

It's a CC stick like surge

#

Not ment for damage

split oxide
#

Maybe I don't play Damnation... but 'always be killing' is something that I try to live by..
(surge being the only exception)
every second you exist as a player, another dreg is being spawned becaues of you.

west stream
#

you don't need a window of opportunity

#

you just make it

near wyvern
#

Better vs horde than surge, different vs elites since you can't lock them down permanently but you know 100% what you gonna hit with it

still hearth
#

The upside is definitely that you can CC things inside of a horde

near wyvern
#

Also bonus points for making Pox bursters and beast of nurgle rather trivial

west stream
#

Dueling sword is also pretty handy to get behind specials

#

I just keep circle turning and suddenly I am there

#

I imagine there's some synergy with guns exploiting that but I just keep slicing

near wyvern
#

With trauma + knife it's funny to throw a special to your feet and then stick a dagger into the head that is now almost on a plate in front of you

#

Axe heavy also works for that executioner feeling

split oxide
clear heath
near wyvern
split oxide
#

purg does the same

near wyvern
split oxide
near wyvern
#

It's not about killing everything in the fastest amount of time. It's about being ridiculously safe.

#

You can't put 3 crushers on their arses with FS, as well as the Ragers and the bulwarks.

#

You can only do a couple and hope the rest won't clap you during that time

split oxide
near wyvern
radiant slate
#

ARE YOU KIDDING ME

#

RUN N GUN MY ASS

near wyvern
#

lmao

clear heath
#

wow t4 nexus

near wyvern
#

What would you have wanted instead? Warp Flurry which doesn't even work for purge at the moment? KEKW_ogryn

radiant slate
#

THANK YOU HADRON

split oxide
idle bay
near wyvern
split oxide
supple skiff
#

Weโ€™ll look at it this way, anything useful you might have gotten instead would likely have been nerfed next patch anyways KEKW_ogryn

radiant slate
#

Anything is better than this shit

#

like anything

idle bay
#

Hmm i have a decent green Trauma Staff.
I'll hold on on upgrades for "few months" though

wet jacinth
radiant slate
#

Hip fire for flame stuff is just for stagger

#

Why would I want to run around and hip fire>

#

?

near wyvern
split oxide
wet jacinth
#

Hadron was too busy calling Pygex a Good Varlet

idle bay
split oxide
#

8hrs onthis game and still can't do penance

near wyvern
radiant slate
#

Can wait for them finally add combine blessing 20 years later

wet jacinth
#

It's funny when she says it to a lil un. but feels almost wholesome when said to an ogryn

near wyvern
#

If Hadron called me a Good Varlet I would uninstall because you can't get any better in the game than that.

split oxide
radiant slate
#

Me and my buddy crashed like 4 times yesterday in a single match

near wyvern
#

Try to limit frame rate to 60. Choppy AF but fixed all the crashing for me.

split oxide
#

Ogryns are psyker's best friend:

  • big enough to block fire.
  • my shots go through him.
  • slow enough not run into next corridor and leave you behind.
  • and calls us lil'uns.
  • if he attracts attention, I can bathe his area in flames or turn everyone around him into statues.
near wyvern
#

Yeah I was just thinking the other day that void is so good, not because it would deal good damage to ranged mobs but because you can always return fire without your friendlies blocking the shots

#

Supression is underrated

radiant slate
slow karma
#

ok I think I have the words to explain my disdain for Lights Out now

split oxide
#

I think only the bolter/plasma shoots through ogryn

split oxide
slow karma
#

Being forced to equip a weapon you've either chosen not to or haven't had the chance to invest into being serviceable in your kit just to be able to navigate the level, with the only alternative being committing memory to these level layouts is a bit too tall an ask for absolutely everyone in a game that randomly forces that situation on you arbitrarily

#

That is very specifically my problem with the mutator

wanton cove
#

Omg just ran into my first ever toxic ogryn

#

Boi t ook the game SERIOUS

#

Also whats with people r unning off on their own and then blaming the psyker for them wiping? lol

split oxide
#

true .. some weapons special is 'bash' and not 'flashlight'.
trauma. surge aren't good flashlights.

But I agree.. when Lights Out first came out .. and no one knew the map...
Imagine joining LATE .. and everyone is 20 seconds ahead of you anbd youre' lost.*** (dogfood)***

clear heath
#

I actually haven't seen many toxic people in this game

wanton cove
slow karma
#

Not IN game anyway

wanton cove
#

We were on the um

supple skiff
#

Legit thought he was talking about a plague ogyrn and now Iโ€™m sad

wanton cove
#

Supply the ship with special ammo mission

leaden thunder
wanton cove
#

And home boy ran across the map by himself and died. And then lost it over voice chat lol

#

Gold lol

leaden thunder
#

would be more then glad to give it up for more flashlights

wanton cove
#

I was using purg to be a discount flashlight

#

worked ok... lol

clear heath
#

I actually don't mind lights out on some maps. It's fun for me on maps that i've memorized well enough to know all the daemonhost locations

leaden thunder
#

as someone who doesn't play psyker that much I like lights out but I can 100% see psykers not liking it since it makes using staffs way harder

split oxide
glass badge
#

Cool hood aquired last night.

clear heath
#

I play surge psyker so i still don't mind it that much. The weapon homes anyways
Imagine being ogryn tho
I don't remember any of their weapons having any light at all

glass badge
#

Now i can play classes that arent made of Paper Mache.

leaden thunder
#

luckily ogryn can just use a grenade launcher

wanton cove
leaden thunder
#

don't super need to know where stuff is for that

supple skiff
#

Hate quick play with lights out. Always a dice roll and you wonโ€™t know until you load in or get lucky enough to get a pregame screen

split oxide
glass badge
leaden thunder
#

they fixed it bouncing to demon hosts right?

glass badge
#

I wouldnt trust it.

#

Ive been using Purgatus lately, with a 70-something damage, 79% burn and an 80% cloud radius.

#

Its been neato

split oxide
#

My Purg sux... I've only got Agrippas and Trauma in Melk and Shop RN :/

leaden thunder
#

at least agripina's are good, if you're using a gun

split oxide
leaden thunder
#

so not super nice for psyker

glass badge
#

Melk's shop has been sucking for me lately.

leaden thunder
#

melk's shop will only have good stuff in it if you won't be able to get t he curreny needed to buy it

split oxide
slow karma
#

I don't even pay attention to him

#

I don't even make an effort to finish the challenges. They're boring and I don't play this game exclusively enough

leaden thunder
#

at least he's not rude to psykers (I don't think) he's an ass to zealots and ogryns

still hearth
#

Is that just me, or is that just how it is?

slow karma
#

I haven't been able to notice

#

It's hard to see enemies scattering or anything for me unless there are a lot of them

still hearth
#

They don't seem to miss shots either so

#

Idk

slow karma
#

But then I so rarely use the primary fire of most staves too lol

#

Purge is the exception cuz it does way more work for me than the little speedy pellet shot

split oxide
lethal plover
#

if you are getting roasted by gunfire spam in their direction

#

the main downside is that if the gunners are too spread out in terms of angle you can't suppress them all so cover is still important. this is only a stop gap

#

if they are clumped up then it's much more effective

clear heath
leaden thunder
#

rapid fire

clear heath
#

ok 5 seconds to kill a mauler might not be great but it's the best we got for long range

split oxide
clear heath
#

damnation

#

so your other choice is doing 3 brainbursts, which is probably slower

#

maybe 2 brain bursts and a few primaries would be faster?

leaden thunder
#

BB really needs to one shot human sized specials

split oxide
slow karma
#

Does it not?

leaden thunder
#

one shot human sized specials?

#

on higher difficutly no

clear heath
#

oh yeah i know what you mean.
i'm just adding that they're also useful for dpsing stuff far away like maulers

slow karma
#

Oh That's not much of a surprise

#

though I fully expected it to at least heavily stagger them if it didn't

clear heath
#

some people don't know how decent the dps can get on primary if you quell cancel

slow karma
#

Animation cancelling is usually pretty annoying in most games

#

I'd imagine it's much the same here given it's keybind reliant

split oxide
#

Brain Bursts are uneconomical at higher levels@
I'd only use it for snipers / poxbursters.. or if I'm under deep cover.

clear heath
#

tbh i still find quell canceling primary pretty annoying
i try to practice it in elevators to get more consistent at it

leaden thunder
#

if it's not dependent on like ping or required for the thing to function(like it's crap without doing it) then I am fine with animation canceling

slow karma
#

I would be if people didn't foist the onus of improvement on others if it exists at all

leaden thunder
#

fair

slow karma
#

I just don't bother unless it's easy to learn

#

and I'm not rebinding me reload button just for that

manic needle
#

It's usually pretty easy to do with macros

slow karma
#

Cuz that's not something I'm doing in the heat of combat with the current bind

#

Yeah which isn't something I'd like to get into the habit of relying on

clear heath
#

My binds are default, but yeah i can totally understand not wanting to bother

#

it feels really clunky

slow karma
#

They're so often against ToS in game's I'd rather just not do it at all lol

clear heath
#

I wonder what darktide's policy is on macros

leaden thunder
#

coop games are generally more lax on stuff like that afaik

dreamy lynx
#

do any of ya'll know if staff kills count as ranged kills for melk

lethal plover
split oxide
lethal plover
#

they at least know RSI is a real thing

#

their games are notoriously heavy on the hands

clear heath
dreamy lynx
#

and i own no guns lol

frozen osprey
lethal folio
#

Trauma explosion might not, it isn't ranged damage. I'm not certain how the contract tracks.

#

Staff left click bolts are actually exceptional at suppressing, as the projectile is slow and hits suppress damage each frame.

wet jacinth
#

force bolts being on all staffs but purgatus is boring

lethal folio
#

I hope they can differentiate them like conflag staff had faster more innacurate bolts than fireball. Voidstrike can have rapid fire, Trauma gets controlled accurate shots, and Surge gets to be crit happy.

forest coral
#

make trauma explosions bigger

dreamy lynx
#

theres not enough trauma in my trauma

austere estuary
#

wee update just now?

sleek yacht
#

bis perks for purg?

austere estuary
#

crit chance

upper galleon
#

They should give surge staff a lightning strike ability or variant

#

Good old smiting

fierce sinew
dreamy lynx
proud hinge
#

How worth is this lol

west stream
#

Big Iron

#

Big iron

#

Not sure the mobility is that necessary but looks like a good start for crit stacking blessings

#

if you get one

manic needle
proud hinge
#

I don't expect to be using peril at all

#

My melee is a god roll tactical axe lol

manic needle
#

No brain bust gun psyker is spicy I won't lie

proud hinge
#

Ended up maxing it

#

which perk should I rr?

#

probably elites right?

vagrant cedar
#

i mean

#

it would be beneficial to have more dmg vs them

west stream
leaden thunder
#

just had to clutch in bloody malice diff

manic needle
#

Free rescues for the Penance

leaden thunder
#

managed to get one up before they died

manic needle
#

Should have farmed them lol

west stream
#

I forget, is it surge or purg that likes crit?

manic needle
#

Both

west stream
#

run and gun on upgrade

#

god damn I hate that blessing

manic needle
west stream
#

well, guess with purg it can be situationally useful to run and stagger at same time

#

but eugh

leaden thunder
#

I have had very mixed feelings about t he force sword is a slaughter one worth it?

manic needle
#

Slaughterer is probably the best blessing right now

#

So if that doesnt make it worth it then nothing will

leaden thunder
#

fair, the force sword just didn't feel good last time I used it

west stream
#

biggest thing about it is the free dodge and special heavy being funny way to kill maulers and such

#

as a general rule I am a duel sword stan tho

leaden thunder
#

been liking axes since most staves are aoe

#

especcially as a back up to purge staff

long wharf
#

well, at least it's the blessing I've been looking for...

languid tusk
#

that damage roll though...

long wharf
#

typical Sour Milk trolling

nocturne badge
#

i got limbsplitter on it D:

fresh reef
#

is chainsword worth running? With stat bars like these I'm definitely considering it

long wharf
#

it's fun to swing around, at least

cyan notch
#

its decent but its special doesnt consistently stun elites and its push attack isnt the greatest for spam but it does good horde damage

long wharf
#

but definitely not "optimal"

#

use it if you like it

cyan notch
#

if you have savage sweep or devastating strike like u have there it can be pretty good at horde

still hearth
#

Devastating Strike was ghost nerfed, though it doesn't matter much with a T1

fresh reef
cyan notch
#

for single target yea

#

but chainsword way better in hordes

long wharf
#

chainsword has good cleaving moveset

cloud heron
fresh reef
#

you ever spend a bit longer than usual in the loading screen and immediately wonder "okay which of you mfs doesn't have an ssd?"

long wharf
#

only constantly

cloud heron
long wharf
#

I swear loading into the MourningStar takes longer than it did prior the patch a few days ago

restive slate
#

I just tried the Trauma Staff... It's actually fun now??

long wharf
#

I still hate the targetting

restive slate
#

It's not too bad, perhaps I'm used to Sienna's staffs from VT2

oblique hemlock
#

I don't like baby chainsword but those stats are tasty

wanton cove
oblique hemlock
#

It does take longer

olive ember
#

Recently played the division 2 of all things and even crashing twice I can start playing faster than I could in darktide

#

Darktide is likeโ€ฆ 30 minutes of loading to character screen + 15 minutes of loading to get character in game + 10 minutes of waiting to get a queue with actual players

long wharf
#

30 minutes? Are you playing on an old VAX server off of tape?

vagrant cedar
#

in July you'll be able to convert it with crafting

olive ember
olive ember
vagrant cedar
#

tho seeing how numbers go down every month

#

you know

#

no one wants to buy cosmetics for a dead game now, do they

olive ember
#

I mean

#

thats why they are holding cosmetics

#

until a later point when the game is working

untold smelt
#

can you still deflect bullets while picking someone up with the force sword blessing attached?

spice veldt
#

no

untold smelt
#

did they change it?

floral solstice
#

lfg apac is as dead as my dreams

#

or is it just the game in general kek

round robin
#

anyone got some tips on doing the uh, kill 3 elites with a self detonate achievment

cyan portal
spice veldt
floral solstice
floral solstice
#

or you can just get lucky with spawns on the first area of maps

clear coyote
#

Is damage stat that important on purgatus?

floral solstice
#

burn and cloud radius the most important ones

clear coyote
floral solstice
#

should be fine

clear coyote
#

Dunno if I should consecrate it

near wyvern
white hemlock
#

IDk if I'll ever use this, but the base level was pretty high, so I couldn't resist

regal musk
#

PAIN T_T

covert ermine
#

This one is more or less achievable in random. The other one about monstrosities is much more boring

lethal plover
olive ember
#

ยฏ_(ใƒ„)_/ยฏ

#

I mean depends on how you look at it

#

some people see that as "oh they are holding cosmetics to focus on improving the game"

#

and some people see it as "well most of the damn cosmetics have already been datamined, so them "holding" the cosmetics is to make more money since less people will buy cosmetics for a half-finished game"

#

I'm personally the latter tbh

#

but this again all ties back to the FOMO bs they have implemented

cyan notch
covert ermine
#

People won't tell you but those cosmetics are from future season pass ๐Ÿคญ๐Ÿคญ

lethal plover
#

can't have fun

unkempt juniper
compact cargo
lethal plover
#

balance team on mission to kill the game

safe pendant
#

wonder what's with tonight in pugs. finding shitters in malice. supposed to be chill runs

floral solstice
#

i mean it's malice

#

what did you expect

regal musk
# olive ember but this again all ties back to the FOMO bs they have implemented

Them disabling further cosmetics is effectively them disabling their monetization.
Anyone who would have bought whats in the shop, have most likely done so already.
New players are unlikely to do so given the state of the game.
They cant turn off the shop entirely, as then you'd have a FOMO situation where the skins are "going away" for an indefinite time.
The only option they had with it was the one they took. Cant even really just make them all free, because those that paid get shafted.

fierce sinew
#

malice is where shitters primarily live, the chillness of the runs comes from your ability to clear even if they afk

north cradle
#

I think I just heard a female Seer Psyker for the first time

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I don't know if Loner Psyker and Savant Psyker are this way, but Seer Psyker's lines seem to be almost identical for male and female

safe pendant
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aaaand I crashed in a heresy low intensity. Came back into the game and two of the three were dead with the third dying to a sniper shortly after we clear a horde. can't get a win

upbeat schooner
olive ember
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since its FOMO so why cycle through who knows how many skin sets when no one will buy

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when they can reintroduce it once poeple start playing again since the game got updated

regal musk
olive ember
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I mean i guess they are "working for free" except that disregards the context

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which is they released a half-finished product calling it "full release", and are now trying to implement features they promised would be done a month ago, gave us a corporate PR statement of an "open letter" and to wait a few more months for them to get their shit together ig

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but yeah

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If the game gets good then great

regal musk
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Unliike other games that get released half baked, theyve opted to disable monetization until its fixed.
Most other studios would have just kept pushing cosmetics lol

cyan notch
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its not disabled at all

devout halo
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I have a question, what kind of staffs do you earn as Psyker? So far I saw lightning bolt and the aoe thing. Do they have names and what info I could look into?

olive ember
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trauma = big ground AOE, the first one you get iirc
surge = chain lightning
purge = flamethrower
voidstrike = bowling ball

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not sure how good trauma is nowadays but before the buffs it got it was dogshit, heard its decent now? but with certain conditions (that being you know how to use it without knocking enemies behind your teammates)

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and the "meta" revolved around either surge staff or purge staff

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but all staffs are viable

devout halo
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Surge is the one that stuns enemies and purge does good on cc?

olive ember
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surge is the lightning one and its good because it hard CC's anything, this means mutants, dogs, bursters, etc. are less of a threat, as well as literally anything that likes to get close such as bulwarks, crushers, ragers, maulers

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purge is the flamethrower one, and its good for deleting hordes, and is used with Ascendant Blaze builds

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basically which flavor of CC do you like

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surge staff provides more single target CC on priority targets, purge staff is more horde CC and gives the team room since they aren't getting swarmed

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voidstrike if you want general purpose and to kill shit, trauma fills the same roll but less damage more knockdown (used to be shit since you could only do two full charges, but now trauma can do 4 without quelling)

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specifically, trauma provides more CC than voidstrike because similar to the surge staff, it's explosion can basically knock down/open up anything (bulwarks, crushers, dogs, bursters, etc.) iirc, the only exception being mutants, at which point the surge staff still out

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but the trade off being that its not as effective as surge staff, since you can basically spam surge for like 10-20% peril to stunlock while trauma I believe is slower, harder to aim, and less peril efficient

devout halo
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Ah

olive ember
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basically try them all and see which one fits tbh since they are all viable, even trauma pre-buff

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but just be sure you know what each one is supposed to do

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aka don't bring a surge staff expecting it to delete hordes when its "only" meant to CC up to 5 enemies

regal musk
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Just dont force yourself to run a staff you dont enjoy cos people tell you iuts better.
Play with what feels good and you'll still win ๐Ÿ˜›

olive ember
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p much honestly

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I mean

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you have people using gun psyker in damnation

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kek

regal musk
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You mean INferior Veteren? ๐Ÿ˜›

river sand
olive ember
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pretty sure surge is more consistent with stunning

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but idk haven't tested spamming it

safe crystal
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Small tip for trauma, dont aim at the center of a horde you're trying to delete. It does damage at the center of the explosion, but just knocks people over at the edges. Aim at the front, back or the sides of a horde

olive ember
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unless you get shitty teammates

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then I def aim at the center

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make them suffer as they made you suffer

river sand
safe crystal
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Man, i would be doing that every game KEKW_ogryn

river sand
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i think surge and trauma are the most viable options atm

safe crystal
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Purge exists, it is at least as good as the others

devout halo
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I'll keep it in mind, Thank you all!

river sand
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but purg is just zealot flamer that is worse in every aspect except it dont need ammo

olive ember
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dunno how good voidstrike is nowadays, cuz ik a few months ago the consensus was "surge and voidstrike compete 1st, purge a close third, we don't talk about trauma" and then it slowly became surge + purge meta, voidstrike distant third, we dont talk about trauma

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and then peopel started talking about trauma

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and then trauma got buffed

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and yeah idk what its like now

devout halo
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Any builds I should know about til later?

olive ember
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but pretty much any staff is viable, if you are a meta chaser surge and purge are safe, trauma can't vouch for since I haven't played game since december

forest coral
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Well

river sand
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void is fine, but void kinda suck when there are shooters. cause they tend to spread in an arc around you, so you only kill one at a time

safe crystal
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Speaking of purgatus, cant wait to roll run n gun on this

forest coral
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if u use trauma, youll need someone competent to deal with shooters in high difficulty

olive ember
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Made this 12/7 as you can see I don't have a trauma build

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tho tbh I would probably use something similar to voidstrike

still hearth
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Hey guys. Trauma is good Shiva_ThumbsUp

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Voidstrike is bad.

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Thank me later.

safe crystal
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Trauma is decent, not denying that. Could be better though, the explosion radius that deals damage should be larger

still hearth
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Actually using trauma in Damnation it was nice to learn that the LMB spam actually suppresses like a truck.

north cradle
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The Stagger is unrivaled

river sand
olive ember
forest coral
olive ember
still hearth
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Y'all using the Charged attacks to kill ranged enemies?

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Smh my head.

olive ember
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also hitting and killing are different things, on higher difficulties i feel liek you would just knock em around and make it harder for your vet to kill

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which is great

river sand
still hearth
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Any staff that can troll Vets = good

olive ember
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i remember it taking a bit to full charge

still hearth
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Shooters also rarely clump together for Trauma to kill them.

olive ember
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back when i used it in checks date the closed beta test

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but tbh I run surge staff back when I played

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so all i did was spam CC while my vet shot them

river sand
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not completly clumped, but enough to hit at least 2-3 (cause they spread in an arc around you)

still hearth
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Ackshually, shooters are never clumped enough for you reasonably hit more than 1.

You can't argue because I play Damnation dabva

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GG no re.

cyan notch
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they are if you get the drop on a patrol

still hearth
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No see

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I said you can't argue.

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Either way each staff has ideal conditions where its better than the other.

river sand
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those patrols, arent priority but incredibly satisfying with trauma cause you can oneshot the whole group. void always needs more shots

still hearth
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Void has a very clean horde-clear when things are lined up.

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It also still costs like no peril to spam void (?)

regal musk
river sand
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void and trauma is pretty much the same cost atm

safe crystal
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Void being super loud when hitting a horde is why i run it sometimes

river sand
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another advantage of trauma > void is horde with mixed in maulers/scab ragers. void gets stopped by them, trauma is still full dmg

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but both have their place

still hearth
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I'd say Void is definitely the weakest staff overall atm.

river sand
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as long as you dont run around animation cancel void

floral solstice
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voidstrike griefs my evisc's savage sweep sometimes

cyan notch
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lAwL yOu GeT hIT bY sNiPeRs? ThEy HaVe A rEd LaZeR fOr 3s A cAlL oF dUtY pRo LiKe Me wOuLd NeVeR gEt shot

still hearth
#

Even if you do I'd say its still the worst out of all the staffs.

river sand
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had a guy on damnation the other day, purely animation cancel void and refused to do anything else. super stupid

still hearth
olive ember
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but machine gun go brr

river sand
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takes like 3 uncharged for a poxwalker, and pierces only 1-2

still hearth
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Don't trust the game

still hearth
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I feel like the machinegun Void is a trap