#psyker-class
1 messages ยท Page 314 of 1
death is the harder CC but none of the staffs are really good at killing elites
Surge would probably feel better if it wasnt a charge -> shoot effect like the others, but rather hold for peril gain while latching lightning to anything under the crosshair for scaling costs.
Its damage is low enough to not justify its target cap imo and the majority of those iove seen use it just spam the minimal charge anyway.
Purge being here like:
The target cap is because of how hard the cc is
Damage has nothing to do with it, you don't bring surge staff for that.
i would but i dont have a purg below 64%
Fair
I love that the damage calc
Just doesn't change the numbers at all on damage shifts

Even the code doesn't know
the scale is just very tight
Sure. But the way it works right now is the same target cap at max charge as min charge AFAIK.
Charging really only increases the damage. Which as you say, isn't why you use the secondary.
Therefore, tie the sustain of that hard CC to your peril bar instead of a target cap.
If it's role is a CC stick, let it be that.
As it stands, the only time you really need CC is hordes, which Surge doesn't work well in due to the target cap where a Purgatus just looks in their direction and perma staggers everything till they're fried outside of Crusher and Muties.
That's why I'd rather see it get a hold and paint effect rather than the current capped min charge zap spam.
hey guys
hey thats like mine
i dont know if anyone has shared this before or not but i found a very very detailed and overall just great guide for psyker. check it out if you are looking for a build
https://www.youtube.com/watch?v=6y4V9oFQJfA
We look at a Psyker carry build utilising the Purgatus staff to clear the horde and kinetic barrage to brain burst down specials quickly. This build covers the two main ways you can fail a mission and reduces the reliant for other classes to built well, allowing you to win more missions with poor team optimisation.
Gaming Existence Discord Serv...
@still hearthdo you run t4 or t5, and what do you normally run staff wise with it?
They did. Overall its an okay build but they definitely exaggerate how "necessary" certain things are on Damnation.
I usually only play Damnation, either with Purge or XII. I tried Voidstrike recently again and it still feels not great.
ok so xii is the trauma? just trtying to figure it out\
ive only ran VS on damnation bc that was my best staff
ohhhh
i thought it stunned og and other stuff with max charge, plus good damage
you might be right. unfortunately im not that experienced yet, however how he timed everything is of great help when creating a build even if its something different than his
you mean this right?

It does some f-d up damage
You can one-shot most things to the head
Calling it nice is a bit of an understatement imo. It does so much more damage than other guns atm.
I don't scrap any of my items, I have a 48% damage purgatus lying around if you want me to test stuff.
anyone need help with anything? im back on and available to play
Especially with how efficient it is.-
nice click bait
?
i havent watched the video but is it click bait? or does it offer some information?
well if anyone at all watched it and learned from it, then it was a success
wether it was right or wrong
someone got information and adapted to it
The only issue I have with it is that its basically stating things as fact.
It's a game and folks sometimes fail to act like it
When its not.
meanwhile the gun one damage tier below it has half the damage and less ammo but uses the same amount of ammo per shot
Yeah its almost like they didn't have time to balance things 
the only downside to an xii compared to an mg 1a is "oh lol u cant fire as fast"
well they did post an apology letter for launching an incomplete game
It's a marksman's tool
Semi auto packs more punch than most things full-auto for that reason
i really like that it doesnt have iron sights
its such a pain in a dark area
when you have iron sights
I wouldn't know, I can't really see shit in dark areas anyway
also it has a flashlight which is probably the best out of all things you can have on a rifle
thats why its great cuz it has a flashlight
Which is a bit more of an impact than whether or not it has iron sights
yea i tested 80% vs 70% with same burn and it was 2 dmg difference at max flame damage
either way I don't play gun psyker anymore anyway
as much as I liked the idea of it, my aim sucks so much I need to stay away from it
"Damage isn't a dump stat" 
Wasn't there someone who said Damage > Burn
same XD
need to see how it scales though it might be just a very low threshold needed for it to be acceptable
I used to be better at it by my eyes have been going bad
opinions on mk 5 dueling sword ? i would be using it with a purgatus staff. i mostly need a single target melee
Dueling swords are not single target weapons
The mkV is the best choice out of dueling swords however, due to it's attack pattern
With Purge staff you don't need a single target melee
but past that it's not really meant for high damage
Your Purge does single target as well

Anti-Crusher is nice though
The Fsword lets you push crushers over with shove attack and you can hit them with the charge
But its mobility is lacking aside from backwards dodges.
Which are a bad idea to begin with
how is it not a single target weapon when all its attacks are single target?
genuine question
It is a single target weapon. It just doesnt' do damage 
He says, showing how the first to swings of the light chain are cleaves
But the swing arc is diagonal
Single target weapons have finesse.
Cleave weapons have cleave.
Quit arguing without making any sense please guys
Ye
That's why the mkV is the popular one
Also stop trusting the UI
You know how dreadfully inaccurate a lot of this shit actually is?
Look at the Zealot's Thunder Hammer next to the Crusher
mk5 is the best for single target compared to other marks because
- light 3 does more damage than light 1/2
- heavies do way more damage than other marks
- heavies are also overhead which are easier to get headshots (especially vs mutants)
i dont. thats why im posting questions here. i told you it was a genuine question
Well the psykanium exists for that reason but fair enough
The weapon's damage profile doesn't suit single target, it's meant more for speed
And even then it doesn't excel at that
but as opposed to the combat knife, it has mobbing capability
Like at all
Its probably more of a hybrid weapon - it does decent singletarget damage when hitting weakspots, but it also has pretty good cleave - however due to the moveset the cleave is within a somewhat narrow arc
I just feel like there's no reason to pair the Purge with anything but an anti-armor weapon
Which the Dueling swords are not (without blessings)
I see your point and agree to an extent, an argument could be made for a faster weapon you can swap to either when at high peril or when you dont have time to charge or you have yo deal with multiple angles
another day of being too bad at the game to get Cliffhanger ๐ฉ
That's why the Knife is better in this situation.
If you prioritize the damage then Fsword probably. Dueling Sword lets you clear hordes without Purge but also why. Knife lets you do good armor damage (sadly without Zealot crits its just not as good). The Combat Axes are all good but nowhere near as mobile as Knife/Dueling
Checking it Knife doesn't do as well on Psyker at all actually vs big targets.
Forceswords is allright, it can 2 shot crushers at damnation - its just that it has a frustratingly low passive peril quell
So only use it for more speed.
knife is weird vs mutants and sometimes dogs compared to mkv ds
you dont need anti armour much on psyker since you can just bb ogryn enemies
knife is haha funny lacerate for bosses if you have the blessing though
i dont mind numbers but is it intended?
My common sense:
No
My Fatshark sense:
It's intended but we'll look into it.
known issue but not intended
But how am I going to apply Soulblaze then
you dont tbh
either gotta commit to one or the other
i think knife + bleed does more than purg spam
but of course melee vs ranged and bosses arent going to be alone and slime on floor and getting shot by garabge
hello fello psykers
i'm asking something that wich stat should i reroll to what here?
weak spot damage to carapace?
(ill just reroll the blessings once the blessing reroll got released)
cant wait to be able to reroll blessings.. its getting painful with some of these staves?
We are sure the blessing crafting is coming? Maybe they just redo all the crafting
We can't trust a word they say. So we will be pleasantly or unpleasantly surprised with a crafting changes when they implement it
YAY! Another useless 380 gun on my Psyker.
same lol
Mood kindred!
I'll go grab it anyway, with nerf trend Gun Psyker is a future for sure ๐
408 hours and i have not seen a single 380 Surge staff...
wich number is 380?
Base stats/Modifiers summ
oh i see
welll
i think if the right stats are good you dont need the others much to be high
Yes but 380 is the current max total roll
yea but its rng not like if you a more skilled you wont get better stats
Fatshark dev says 400 is possible 
Fatshark is just a headache tbh
Idk how half the time they say things aren't broken when they are, then some of them make absolutely absurd claims
sauce?
Let me see a 400 and then I believe it
The only time I have seen higher than 380 is when the total number bugs out at Hadron, calculating the individual modifiers it's still 380
Fatshark Devs also say they designed the system to be non grindy and player friendly ๐คก
It was an image shared from the forums. But it's definitely not truem
I don't have it sadly.

But 380 is the current cap for sure. Though I believe it involves decimals which is why you can get 380+ values
i know your pain
i got a laspistol during the beta that says 381 - but i think it might be some sort of bug
It's most likely a rounding error
Have you counted the modifer values?
nah too much work
also i cant count
Spoken like a true Zealot main ๐
Just want to mention I'm not making a claim that 400 are possible. Just that there was an image of a forum post by a Dev saying 400 is possible, but super ultra unlikely 
Which y'know can be them not actually knowing how the system works
Or some older info
i mean yea anyone who plays the game knows 380 is the cap
I've seen few screenshots of weapon with modifiers summ 381 or 382
Yeah because rounding errors
The highest people get is 385
Which is rounding error on all 5 mods
You can get this on items below 380 btw
Its just that no one notices
Even rounding is not working properly ๐
its really weird
rounding errors indicate these numbers are float or smt and not int
I've seen a screenshot of something with 385 even though all the modifiers add up to 379
which would be impossible even if it was a rounding thing
this thing
makes no sense
even with rounding, 5 numbers isn't gonna get you a total that's 6 higher
My staff glitched when I consecrated it, thats why you see the 385 rating
the original was a 380 grey
yeah i just wonder how this even happens
Spaghetti code
indeed
Emperor does the counting of heretics we kill, so no need for ourselves to count ๐
Knowledge is the fastest way to corruption
-Fatshark explaining why their tooltips suck so much
Knowledge wavers in the face of true conviction
They are lore accurate in many ways - i'll give them that ๐
Though WH40r lore is a weird thing with holes and inconsistencies.
Like in Gaunt Ghosts series there was a huge fella, a human, who was able to wield an improvised (with duct tape and bent fork as trigger) Twin-Linked-Auto-Cannon. I mean even Space Marine can't pull that off
Though the bolt gun usable by non-augumented humans without power armour - that a thing from tabletop RPG, not lore accurate in any way .. but fun.
stats don't matter if it rolls limbsplitter it's ruined ๐
anyone notice taking hits through block, possibly only when push attacking
Not necessarily. But you have to do so much work around that it's awful
Yes you can get hit while push attacking, afaik. It feels much worse than before with hordes now too
Idk if that's because I've been using different weapons lately
But I definitely feel like I get hit during the push attack when I didn't before.
Possibly now when you get hit at 0 stamina, it just hits through your block completely
yea been a thing since launch
no i mean the getting hit through push attack
every time i push attack a rager with fs if im not careful with timing i get a trade
noticed that since the first time i used fs
anyway, it feels different than before the patch
doesn't really feel any different to me either
Can't find any relevant code changes, might have just been unlucky
i think as long as the gear is at least half decent its up to your skill and team that will u survive or die
Wait have you ever been in block state during push attack?
I was sure not
During push yes
But not push attack
"Fatshark's Warhammer 40,000: Darktide launched in early access in November 2022"
Amazing, the players accidentally trolled PC Gamer Journalists by giving it the Early Access tag on Steam.
Game urinalist
just shows how shit those journalists are
does anyone else here spend so much time rerolling a perk that you end up forgetting what were you looking for in the first place?
i reroll to see every perk possible because it is free anyway
yes it was a joke, i mean since it's free why not letting me choose what i want instead of wasting time?
or at least give multiple choices per roll
Holdup did Fatshart really nerf psyker who's already pretty shit?
They killed the one niche where the Psyker was better than the rest
Kinetic deflection tanking
AND the weapon swap tech
????
So their first action after a big fuck you to the community in the form of dropping a steaming pile of manure which is an unfinished game and fucking off on vacation is to nerf the weakest class
what happend
sounds like a bug
Yeah that's pretty obviously not intended.
that was patched
the contempt is real
first off, you're bad if you need to exploit to stop from exploding
second, they didn't apply anymore nerfs to the class
they buffed toughness regen on every class, including psyker, and they buffed trauma staff - tho i personally still don't like it
they're coming for our stam regen next
Da surge skin on da purg staff ๐ณ
Literally just press F dude you don't need a bug to not be bad
should i use mystery acuistion if i want a better staff at level 30
lol no
only 750 whatever currency that is
sadge
i don't recommend ever using mystery acuisition
mystery aquis is only good for spamming curios in the hope of something good
best way to get a weapon upgrade is to simply check the regular vendor as often as you can and pray for a strong one
run missions in between to complete weekly and check special vendor selection (which is usually trash)
and to grind mats so that if you do find a good one at one of the vendors you can upgrade it,
and you could get a lucky drop from emp gifts, but
best source is the regular vendor
look at other weapons you might like too, look at their base stats, if it's a great roll buy it to hold on to it in case you decide to roll with it and like it
don't listen to other people's advice, do your own testing in meat grinder
most people - particularly the loudest ones - are just children repeating what they've heard and haven't even tested a damn thing
SO MUCH THIS
fr, had a few folks try to convince me that quell blessing worked with quietitude before the patch that fixed it
i assume the stats for this are just okay right? Given it is a level 1 blessing and mobility is dump stat? and mobility is high?
lots of confidently incorrect shit in here lol
granted, not something you could test in the grinder
361 is a decent base modifier roll total, but .. damage is one of the most important stats on axes
and unfortunately that one didn't roll that high on it, it's still quite strong tho
axe damage is a combination of damage and first target, that's not a bad axe,
you should inspect it and look at the actual effects damage and first target have
personally I like MK II and MK VIII more than MK V, but that's not a bad MK V and worth upgrading if you don't have a stronger axe
just pray you don't get
here's an example of another MK V that rolled better despite having worse total
in case you want to compare
i feel like axe doesn't really have a dump stat unless you don't think you need 5 dodges.
if you're fine with 4, mobility isn't very important
on the MK V tho, personally i'd consider cleave targets a dump stat for sure
then mobility, then penetration
damage and first target being most important
on MK II and MK VIII
damage>first target>finesse>penetration>mobility
this is my opinion mind you
For Antax you don't need more than 50% cleave targets, and more than 50% mobility isn't important.
https://www.reddit.com/r/DarkTide/comments/10mytru/guide_automate_perk_rerolls_with_gocrclicker/ no mod support and yet the community is still coming in clutch with the QOL stuff
31 votes and 12 comments so far on Reddit
MK V
damage>first target>penetration>mobility>cleave targets
imo
Disclaimer: haven't used that yet and it seems new, could be sketchy lol
typically, all 3rd party programs that automate gameplay in any form are against terms of service (because botters)
this isn't really the archtype of multiplayer game type that would probably give a shit about automation/macros but you never know
could flag your account potentially
i'd rather do it myself anyway
I don't plan on using it, and most likely against TOS
that said, the optics of banning someone for trying to automate perk selection is this game would be abysmal and a PR shitshow if enough people found out
I know some folks were running macro's for las pistol spam, but no way that was anything more than meme build as a one off, either way didn't hear of anyone getting banned for it
I mean, are macros against tos tho? They are pretty common
in most mmorpg style games yes, but in this particular game? i have no clue, probably not
it's not an mmorpg, but there have been plenty of games with similar design to this one that do not allow macroing of any kind, particularly ones that include pvp content
since this is not a mmorpg, and it does not include pvp content, they probably don't care
but they still care enough about hackers to run easy anticheat right?
and easy anti cheat might flag you
Don't use the force sword
so, doing some reading on the subreddit, and it looks like folks figure the toughness regen perks are borked
it's the math that's borked
like instead of 15% being added as 0.15 its 1.15
+115% you mean, and yes that sounds about right
enemies have different armor on their body parts
this is a pretty good guide
and feel free to hit the meat grinder to test the claims in the guide, but i think it's correct
it's helpful to know these things tho, because of this perk
didn't realize that the unyielding tag was based on body parts like armor was
assuming that article is right about that
it's a pretty big deal because when you're stacking all the modifiers you can from perks and blessings, knowing what types of attacks to use with different weapons etc, you can down things super fast compared to when you don't know
easy to test, just use a gun and shoot parts and see if the guide is correct
you should see different damage on different parts
using a gun with perk against carapace armor for example
or flak
yeah, thats par for the course
blame fatshark 
vet is just better
psyker feels much better once you cap it out, but yeah
at pretty well every role
vet is boring as hell
not wrong
cant even level it
I only have a vet and a psyker, and vet is not nearly as interesting
only 2 classes i'm interested in are psyker and zealot
I'm starting to think I'd like Thammer zealot but idk if I want to go through gearing again
psycher is a great class, all the hate is from burnt out meta gamers
now if i could only get good items somehow
nah some balance issues but the critisism is very overblown
usually just whining that vet is better
the main reason people are salty is because they know what psyker was in beta
it was OP as shit and super fun lol
vet suck rofl this is warhammer why would you wanna play a class like everyother shooter
term you're looking for is comparative analysis
they did fuck up BB, but otherwise the class is ok
fatshark just needs to rebalance BB
it takes way too many hits to down stuff in higher difficulty compared to other ranged weapons that DO scale properly in higher difficulty
yea sure but 90% of posts are like hating psycher memes its so lame
waaaa I cant infinite block anymore
the fact is, people are enjoying the class actually
there's a TON of psyker players despite it being over nerfed
trust me if we can only get the ability to tweak blessings freely , thats all everyone needs
that has no effect on BB, which is what people have the biggest issues with on psyker.
it is basically useless on damnation
its far from useless
one reason to play the "shooter" class is that it has access to the hands down best and most vesitile melee weapon
you can 1 hit plenty of specials and clear out shooters in cover from a very safe distance
lol, do you even play psyker on damnation
see thats what i mean you got the memes affecting all these psycher players
they cant even think straight
game's design philosophy is fucked, and people bitching about psyker is just one way of expressing that
yea yea we get it pipe you get your feelings hurt ez , thats not my problem, im just saying the hate is way overblown
Folks, does anyone know if any of the Psyker Staffs actually do crit damage? in particular is it really worth it having a crit chance perk on your staffs?
depends on the staff
I think only purgatus has no crit dmg
purge crits add more burn stacks on crit
hard to test
no your policing attitudes because you like it a certain way
again thats not my problem
my whole point , psycher is much better than you would know reading forums, and at this point its self indulgeant ''plz buff my class'' stuff
I get it its nice to have that excuse
are you sure about that? Is there any real way to test this? can't really see how many dot stacks are on a target.
ive read some old forum/reddit posts that also kinda claim purgatus doesnt crit as well so trying to get a decent idea.
yea i cant test purgatus very well in psychanium , i guess you would have to read the code
ok bro just watch this video and shut up
i'm making this vid just for you
rofl
ok bro , like I said plenty of specials are 1 shot bb on damnation
oh look! ill disprove you by showing example of bb not 1 shotting this specific special (you know the tank one!)
gunners, shotgunner, bombers, snipers, trappers
all the most dangerous specials on damnation
all 1 shottable
it does not 1 shot trappers lol
or you ult and fat cast 2 BB for flamers, dogs, ragers
ROFL
ragers you should forcesword special anyway
like I said , some are just mad that its not the vet ult
wait you're right it 1 shots trappers, but yeah there's quite a few that it doesn't
well the important ones, mutants are a bit of a challenge but forcesword special
it's really bad compared to what other classes can do is the real issue tho
and lets not forget just the option to stunlock with surge
hey I wont argue for a slight buff, but to me its fine to not one shot everything,
what I want is a stack rework
and maybe no gd guns in my shop
Can you use the force sword on them as they charge at you? And kill them before the animation of them tackling you is registered or no?
fun fact about flamers, on heresey after a BB all it takes to drop them is one staff lmb bolt to the chest
how's that for a break point
no idea chew
different staves do different left mouse dmg btw
and i don't mean random stats, purg is waaaay different
well I'll be specific here and say a void staff
my point is a flamer survies a BB with a frustratingly low amount of health
I use to have a fun little work around
it seems intentional honestly
yea
trauma/void/surge lmb are identical (except for surge having crit)
you can 1 shot with like 4 warp charges
I just want to finish my penances so I can play the game carefree rofl
or something
that wouldn't surprise me given the narrow margin
but I refuse to give a shit about warp charges lol
yea heresy 4 or 5 max will 1 shot flamers
I think thats the main thing with psycher
dogs still take 2 tho lmao
Is the surge staff the only one that can do crit damage?
the break points with BB are rough
all staves are cool , BB is ok by me, could get a tweak , but charges suck
I only managed to hit some with like 65% power from slaughterer
Setanta: no, but it has the crit weapon stat which actually makes it meaningful
shop time
No they will charge through it unless they are super low hp already.
you can connect with it if they run by sometimes, but its spotty at best
its like once it connects if they make enough distance it stops the damage, goes for hounds too
I'm just trying to figure out if its worth taking crit chance perks or that +crit chance warp nexus blessing on any of my staffs.
purg can crit on left mouse btw, but the damage is so low it doesn't matter that it crits, what matters is it applies more stacks when it crits
@shy crag: purg benefits from crit in other ways so definitely worth. Warp nexus is also always worth it due to the other blessings mostly being poor
have a question , can someone explain what i need to do here ? need lil details
okay thanks
np, and that's not the only area that's good for it
if i hadn't had it completed already, that would have been like 12 or so counting toward it
Would a normal fall kill them? Or does it have to be an endless pit/unwalkable area like that?
bottomless pit areas
And is the ult the only way to knock them or trauma staff works too?
Or pistol special
that's purg staff btw not trauma
but using special is best way, not sure block pushing or other methods count
Wasn't your purge staff just for staggering them? Then you used ult to push?
Trauma I was thinking of the secondary push
yeah to hold them in place while the rest dropped down
Gotcha. Thanks
lfg ogryn to tank a demonhost on heresy for a penance
wrong channel
they're in #ogryn-class
medimedimedi med medicay medicay
I got Cliffhanger shooting normal poxwalker horde who were dropping down from a ledge with Voidstrike, not sure if intended.
Clearly not - by game design Psykers suppose to suffer. Report it as a bug ๐
haha
I love few recent bug posts about Pick and Mix Penance not working ๐ And happy that i'm not wasted 4 players time to get it.
whats wrong with pickn mix? its my last one
You can do everything right and pop heads of 5 elites in that small time window and get nothing.
Iv only maanaged to get 4/5 , but seems to be registering fine
Details on the bug
I dunno, could be user error, not that convincing, but could be
Basically.
BB Harder
Honestly I don't even remember when I completed it
Was on accident
stupid vets sniping my shit
The code definitely checks for difficulty >=3. The bug report just assumes it's due to the difficulty
what do y'all run on curios?
health x 2, wound x 1
I run now 1 wound 1 stamina and 1 toughness with stamina regen & toughness regen perks. But I also like to use duelling swords and knives so that extra stamina helps a lot when getting chased by a plague ogryn.
And I use kinetic shielding
I wish i could get a trauma staff that wasn't absolutely horrendous
700+ hours 40+ trauma staffs, all of them get run and gun, transfer peril, or assorted other t1 perks that are worthless
And when the blessings don't suck, the base stats do, no dmg, no aoe, kill me
Good game (:
health x 2, wound x 1
I run toughness x3 but I dunno if that optimal
I run 3x toughness as well
yes or no? 
wanted to try since i cant get a decent deflector and im 400 hours in
how big of a deal is on mk2 or duel sword in general?
MK2 / Mk4 have shorter dodge distances than the Mk5
But MK2 heavies are diagonal iirc
Mk4 heavies are stabs
Mk5 heavies are vertical overheads
Mk2 iirc is like 4-5 diagonal slashes for light.
Mk4 is 4
Mk5 is 2 diagonal slashes and the 3rd being a light overhead (this combo is the fastest too iirc)
Mk2 / Mk4 get more cleave damage than Mk5 though
tbh i have never used duel swords, i read somewhere that mk2 is supposed to be the best but no other info
Best for hordes
Mk4/mk5 are better for elites/specials
Dueling swords shine best if you can make use of the dodges/push/blocks and etc
How about mk4 vs mk5 ?
Brooo the lad gun is perfect on psyker better than stuffs xD
wow, a 380
Do 30's get the same weapon armory cycles?
tRauMa
Would've like to see a purgatus or surge
Ew its not surge
finally
Low completion rate of this penance probably warms the black sadistic heart of the dev that designed it ๐
got that one on my vet
so mobility as dump stat is bad
Now just need someone to shield tank a daemonhost for me ๐
Poke in LFG channel - fastest way to find a team for it
Drip
Trauma is no joke anymore now that they halved the peril cost
meh
nobody cares to do it
So Deflector not working while reviving is "Not a bug"?
another nerf
They just killed mah boy
lads, i am leveling psyker, which is the best lvl 10 feat?
I use psykinetic wrath the most
Heh... bot with Grimoire
3x health, but as the current bugs toughness shine.
The dmg from sources
is trauma staff insnae now?
it was usable and now it is much better
but if you want to do the 9000th staff comparison you are gonna repeat the things that have all been said
say it for me
surge is best if you don't use it for damn you're sabotaging the team
ackshually each staff does a different thing purge is better for horde clearing
ackshually trauma does a mix of horde and CC
etc.
No thatโs was fixed the next day
actually that took like a week to fix
what got fixed in a day was peril blinding people
Ackshually knocking down with trauma is CC just like the surge and with the reduced Peril costs and bonus damage its pretty much better then surge now ackshually
vfx team on a mission to kill the game
I joined a game tonight, and I was like, why is a quarter of my hp purple, then I realise I spawned with the grim on me
you like that grim bro ?
Uuuh, if it wasnt malice, not so much.
But its ok we lost that match because boss tunnel vision
Working on upgrading a purg staff I lucked out on. For perks, it sounds like I want to swap something out for crit. Trying to figure out which of Unarmoured and Unyielding to switch.
duelling is pretty alright, though suffers vs carapace
I like tac axes for being pretty decent all rounders
crits, staggers, speed, good single target, weaker on hordes
I use duelling mostly bc I love how it plays, axes sometimes too
lots of psykers seems to love using the tiny knife but idgi
anyone who uses a knife when fighting hordes of zombies and trained soldiers is a dumbass
unless you're a ogryn
because ogryn knife big
still can't decide between 1 wound and 2 toughness curios, or 1 wound and 2 health curios
ehh I like the knife a lot on zealot. just not so much on psyker
you mean a Devil's Claw
thats good
when you pull out an eviscerator.
"NOW THAT'S A CHAIN SWORD"
I've noticed that people love to half-clear hordes to get a way out to the next objectiven only to let it converge on my psyker. Maybe I'll just stop deleting elites and see how that goes.
Nope that's the CHAINSWORD
Targetting is still unintuitive.
It's like the ogryn charge: totally screws up firelanes for flamers/purgatus.
(you set up a firelane like a corridor or chokepoint.. * BAM * bodies are up in the air and horde is now laneded around you)
At least Void does more damage.
Surge: auto-targets multiple targets
Void/Purg: intuitive field of vision.
Trauma: why target like that if you can't aim behind walls/hardcover.
Trauma Staff and gunkers are at the same level to me..
Idea for Trauma re-work. Replace the "Special" with Lock-On mode. So your Circle will be centered on Locked target
Does Trauma blast disappear on stairs still
So how should one use the Trauma staff.
Depends on the staircase
they just remind me of those supervilliain satellite lasers....
I used mine during a Damnation mission that bugged out and spawned endless hordes so that I was constantly nuking our vet and under our feet to make a safe space.
I pretty much went through the level holding R and RMB back to back
Trauma ruining firelanes etc is a user issue
Yes.. they keep using it.
I always fire either at a friendly players feet or sufficiently far that that it staggers / throws enemies into the front line swings
I got like 5 minute of gameplay footage of me trying Damnation Hi Int solo with it
But since no one joined I eventually went down
So either you push mobs back or you blast them far away to thin the horde.
Though it actually felt pretty good, the damage is still a bit low.
Maybe I don't play Damnation... but 'always be killing' is something that I try to live by..
(surge being the only exception)
every second you exist as a player, another dreg is being spawned becaues of you.
Damage per hit isn't very much, but point of it is you can keep spamming attacks while moving and taking no damage
you don't need a window of opportunity
you just make it
Better vs horde than surge, different vs elites since you can't lock them down permanently but you know 100% what you gonna hit with it
The upside is definitely that you can CC things inside of a horde
Also bonus points for making Pox bursters and beast of nurgle rather trivial
Dueling sword is also pretty handy to get behind specials
I just keep circle turning and suddenly I am there
I imagine there's some synergy with guns exploiting that but I just keep slicing
With trauma + knife it's funny to throw a special to your feet and then stick a dagger into the head that is now almost on a plate in front of you
Axe heavy also works for that executioner feeling
maybe there isn't enough videos of trauma out:
just seems 'mental gynmastics' to me on 'how it can be good'.
What does it do with beast of nurgle? Make it always spit players out?
Nurgle takes extra explosive damage. You eat chunks of HP bar off with every hit. Possibly also spit players put but haven't had the chance to test that. With Trauma you feel like a vet on weakspot vs nurgle. Except you don't need to aim for the weak spot.
purg does the same
When you have 3 crushers 2 bulwakrs and 3 ragers all coming in after the elevator you realize how good trauma is.
or .. hear me out .. a forcesword.
It's not about killing everything in the fastest amount of time. It's about being ridiculously safe.
You can't put 3 crushers on their arses with FS, as well as the Ragers and the bulwarks.
You can only do a couple and hope the rest won't clap you during that time
3 ragers, retreat and take them out .. take a few hits.
3 hits per cruster next. easy-fat-whale-targets
bullwarks are trickier, timing the counterstrike while avoiding other bullwarks. (you need bait/fallguy/decoy)
Where do you retreat when you walk out of an elevator
lmao
wow t4 nexus
What would you have wanted instead? Warp Flurry which doesn't even work for purge at the moment? 
THANK YOU HADRON
"kneeel before mee" <slide> (some teammates may not make it - but you gotta take out the ragers quick)
Literally anything else?
You alredy have the one perk that things neefs - Warp Nexus. Second perk usualy meaningless for Purgatus
At least it does something. But outside of speed running herecy for your zealot friend it's a bit useless yeah
I saw this yesterday . (whent he bonuses added up to 380 only)
Weโll look at it this way, anything useful you might have gotten instead would likely have been nerfed next patch anyways 
Hmm i have a decent green Trauma Staff.
I'll hold on on upgrades for "few months" though
U R SPEED
Hip fire for flame stuff is just for stagger
Why would I want to run around and hip fire>
?
Lmao. It's a known visual bug. Count the stats they add to 380. Hadron just can't do math.
yeah my bad - it's still 380 .. it's been a long day..
Hadron was too busy calling Pygex a Good Varlet
Yes
Audio source from @hlappykat3075 https://www.youtube.com/watch?v=jI4M5UV0WrE
Vermintide Fanimated playlist: https://youtube.com/playlist?list=PLJN7j2DS_3VauA5KeMPHtFqjwaCPxeNMv
DARKTIDE GUIDE IN PROGRESS
Wanna learn how to asset rip characters, textures and audio from Vermintide 2, too? I wrote down my workflow in this Steam guide (al...
8hrs onthis game and still can't do penance
I wish.
Can wait for them finally add combine blessing 20 years later
It's funny when she says it to a lil un. but feels almost wholesome when said to an ogryn
If Hadron called me a Good Varlet I would uninstall because you can't get any better in the game than that.
game's more stable this week tho'
Me and my buddy crashed like 4 times yesterday in a single match
Try to limit frame rate to 60. Choppy AF but fixed all the crashing for me.
Ogryns are psyker's best friend:
- big enough to block fire.
- my shots go through him.
- slow enough not run into next corridor and leave you behind.
- and calls us lil'uns.
- if he attracts attention, I can bathe his area in flames or turn everyone around him into statues.
Yeah I was just thinking the other day that void is so good, not because it would deal good damage to ranged mobs but because you can always return fire without your friendlies blocking the shots
Supression is underrated
WE never had problems before the patch
ok I think I have the words to explain my disdain for Lights Out now
I think only the bolter/plasma shoots through ogryn
me too .. you first.
Being forced to equip a weapon you've either chosen not to or haven't had the chance to invest into being serviceable in your kit just to be able to navigate the level, with the only alternative being committing memory to these level layouts is a bit too tall an ask for absolutely everyone in a game that randomly forces that situation on you arbitrarily
That is very specifically my problem with the mutator
Omg just ran into my first ever toxic ogryn
Boi t ook the game SERIOUS
Also whats with people r unning off on their own and then blaming the psyker for them wiping? lol
true .. some weapons special is 'bash' and not 'flashlight'.
trauma. surge aren't good flashlights.
But I agree.. when Lights Out first came out .. and no one knew the map...
Imagine joining LATE .. and everyone is 20 seconds ahead of you anbd youre' lost.*** (dogfood)***
I actually haven't seen many toxic people in this game
This is like my 2nd so it aint to bad
Not IN game anyway
We were on the um
Legit thought he was talking about a plague ogyrn and now Iโm sad
Supply the ship with special ammo mission
bash is pretty shite on anything that isn't an ogryn weapon
And home boy ran across the map by himself and died. And then lost it over voice chat lol
Gold lol
would be more then glad to give it up for more flashlights
I actually don't mind lights out on some maps. It's fun for me on maps that i've memorized well enough to know all the daemonhost locations
as someone who doesn't play psyker that much I like lights out but I can 100% see psykers not liking it since it makes using staffs way harder
I used Purg... for my teammates who had braced autoguns with bash
Cool hood aquired last night.
I play surge psyker so i still don't mind it that much. The weapon homes anyways
Imagine being ogryn tho
I don't remember any of their weapons having any light at all
Now i can play classes that arent made of Paper Mache.
luckily ogryn can just use a grenade launcher
Nice!
don't super need to know where stuff is for that
Hate quick play with lights out. Always a dice roll and you wonโt know until you load in or get lucky enough to get a pregame screen
Surg.. you don't have to see anything.. just face in the approx direction and spam.
Closest light an Ogryn gets is the red light from Rumbler nades.
they fixed it bouncing to demon hosts right?
I wouldnt trust it.
Ive been using Purgatus lately, with a 70-something damage, 79% burn and an 80% cloud radius.
Its been neato
My Purg sux... I've only got Agrippas and Trauma in Melk and Shop RN :/
at least agripina's are good, if you're using a gun
I tried a gunker, didn't like it.
so not super nice for psyker
Melk's shop has been sucking for me lately.
melk's shop will only have good stuff in it if you won't be able to get t he curreny needed to buy it
if I want Vraks, Agrippas, Recons and Trauma
I've been on the same Surge and Purg for 2 months.
I don't even pay attention to him
I don't even make an effort to finish the challenges. They're boring and I don't play this game exclusively enough
at least he's not rude to psykers (I don't think) he's an ass to zealots and ogryns
Speaking of, the LMB shot on most staffs doesn't seem to suppress much at all.
Is that just me, or is that just how it is?
I haven't been able to notice
It's hard to see enemies scattering or anything for me unless there are a lot of them
But then I so rarely use the primary fire of most staves too lol
Purge is the exception cuz it does way more work for me than the little speedy pellet shot
primary fire has it's uses:
bolts useful on 'bridge' past elevator/ragtown (or 'ascender').
- surg : lockdown, bolt: detonate burster.
- trauma/void: (no idea)
- purg : highest stagger more than secondary
seconday to melt hordes, primary to stagger 5 groups to GTFO or Forcesword..
if you are getting roasted by gunfire spam in their direction
the main downside is that if the gunners are too spread out in terms of angle you can't suppress them all so cover is still important. this is only a stop gap
if they are clumped up then it's much more effective
for surge, it might also be the fastest way we can kill a mauler from a distance
rapid fire
ok 5 seconds to kill a mauler might not be great but it's the best we got for long range
What difficulttu is that on?
damnation
so your other choice is doing 3 brainbursts, which is probably slower
maybe 2 brain bursts and a few primaries would be faster?
BB really needs to one shot human sized specials
no no no . I mean.. to detonate poxbursters that are staggered
Does it not?
oh yeah i know what you mean.
i'm just adding that they're also useful for dpsing stuff far away like maulers
Oh That's not much of a surprise
though I fully expected it to at least heavily stagger them if it didn't
some people don't know how decent the dps can get on primary if you quell cancel
Animation cancelling is usually pretty annoying in most games
I'd imagine it's much the same here given it's keybind reliant
Brain Bursts are uneconomical at higher levels@
I'd only use it for snipers / poxbursters.. or if I'm under deep cover.
tbh i still find quell canceling primary pretty annoying
i try to practice it in elevators to get more consistent at it
if it's not dependent on like ping or required for the thing to function(like it's crap without doing it) then I am fine with animation canceling
I would be if people didn't foist the onus of improvement on others if it exists at all
fair
I just don't bother unless it's easy to learn
and I'm not rebinding me reload button just for that
It's usually pretty easy to do with macros
Cuz that's not something I'm doing in the heat of combat with the current bind
Yeah which isn't something I'd like to get into the habit of relying on
My binds are default, but yeah i can totally understand not wanting to bother
it feels really clunky
They're so often against ToS in game's I'd rather just not do it at all lol
I wonder what darktide's policy is on macros
coop games are generally more lax on stuff like that afaik
do any of ya'll know if staff kills count as ranged kills for melk
fatshark allows macros just like in vermintide
they're fine with it
they at least know RSI is a real thing
their games are notoriously heavy on the hands
I think they do
Honestly i don't worry about those weeklies that much. The kills are counted teamwide so it doesn't take long to finish them even if you pay no attention to it
normally for me too, however i'm close to done with all of them except a ranged kills
and i own no guns lol
I love macros ๐ฅด
Trauma explosion might not, it isn't ranged damage. I'm not certain how the contract tracks.
Staff left click bolts are actually exceptional at suppressing, as the projectile is slow and hits suppress damage each frame.
I hope they can differentiate them like conflag staff had faster more innacurate bolts than fireball. Voidstrike can have rapid fire, Trauma gets controlled accurate shots, and Surge gets to be crit happy.
theres not enough trauma in my trauma
wee update just now?
bis perks for purg?
crit chance
They should give surge staff a lightning strike ability or variant
Good old smiting
nothing since the hotfix on the 26th
specific types do.
How worth is this lol
Big Iron
Big iron
Not sure the mobility is that necessary but looks like a good start for crit stacking blessings
if you get one
At high peril your hand will shake while ADSing with it
No brain bust gun psyker is spicy I won't lie
hmmm
just had to clutch in bloody malice diff
Free rescues for the Penance
managed to get one up before they died
Should have farmed them lol
I forget, is it surge or purg that likes crit?
Both
๐
well, guess with purg it can be situationally useful to run and stagger at same time
but eugh
I have had very mixed feelings about t he force sword is a slaughter one worth it?
Slaughterer is probably the best blessing right now
So if that doesnt make it worth it then nothing will
fair, the force sword just didn't feel good last time I used it
biggest thing about it is the free dodge and special heavy being funny way to kill maulers and such
as a general rule I am a duel sword stan tho
been liking axes since most staves are aoe
especcially as a back up to purge staff
well, at least it's the blessing I've been looking for...
that damage roll though...
typical Sour Milk trolling
i got limbsplitter on it D:
it's fun to swing around, at least
its decent but its special doesnt consistently stun elites and its push attack isnt the greatest for spam but it does good horde damage
if you have savage sweep or devastating strike like u have there it can be pretty good at horde
Devastating Strike was ghost nerfed, though it doesn't matter much with a T1
so from what I gather, it's a worse force sword then?
chainsword has good cleaving moveset
You're not considering the opportunity cost of getting to do cool magic shit with the force sword
you ever spend a bit longer than usual in the loading screen and immediately wonder "okay which of you mfs doesn't have an ssd?"
only constantly
sometimes the morningstar has me second guessing myself
I swear loading into the MourningStar takes longer than it did prior the patch a few days ago
I just tried the Trauma Staff... It's actually fun now??
I still hate the targetting
It's not too bad, perhaps I'm used to Sienna's staffs from VT2
I don't like baby chainsword but those stats are tasty
It does feel longer for me to. But I need to upgrade a bit on my PC sooo xD My experience is vastly different to most
It does take longer
One of the main reasons I stopped playing tbh
Recently played the division 2 of all things and even crashing twice I can start playing faster than I could in darktide
Darktide is likeโฆ 30 minutes of loading to character screen + 15 minutes of loading to get character in game + 10 minutes of waiting to get a queue with actual players
30 minutes? Are you playing on an old VAX server off of tape?
congrats
in July you'll be able to convert it with crafting
No but It takes fucking ages to load in
July? Thatโs generous
well, it has to come out wayyyyy before Diablo 4
tho seeing how numbers go down every month
you know
no one wants to buy cosmetics for a dead game now, do they
I mean
thats why they are holding cosmetics
until a later point when the game is working
can you still deflect bullets while picking someone up with the force sword blessing attached?
no
did they change it?
anyone got some tips on doing the uh, kill 3 elites with a self detonate achievment
Could be worse, on apac gamepass you can barely get even a malice qw.
Yup. They're considering the balance of being able to block ranged while reviving apparently.
commsplex mid event spawns a bunch of gunners/shotgunners
thanks
or you can just get lucky with spawns on the first area of maps
Is damage stat that important on purgatus?
burn and cloud radius the most important ones
I have 80% for both but dmg is 40%
should be fine
Dunno if I should consecrate it
Trauma and void LMB is a quick way to stagger a rager. On Trauma you also use it against ranged but other than that it's a bit redundant.
IDk if I'll ever use this, but the base level was pretty high, so I couldn't resist
PAIN T_T
This one is more or less achievable in random. The other one about monstrosities is much more boring
the funny thing is the cosmetics dept probably have nothing with the debugging people
it just reminds players of their rage to see cosmetics
ยฏ_(ใ)_/ยฏ
I mean depends on how you look at it
some people see that as "oh they are holding cosmetics to focus on improving the game"
and some people see it as "well most of the damn cosmetics have already been datamined, so them "holding" the cosmetics is to make more money since less people will buy cosmetics for a half-finished game"
I'm personally the latter tbh
but this again all ties back to the FOMO bs they have implemented
People won't tell you but those cosmetics are from future season pass ๐คญ๐คญ
memed peril block too hard
can't have fun
cant have psyker be good at something
balance team on mission to kill the game
wonder what's with tonight in pugs. finding shitters in malice. supposed to be chill runs
Them disabling further cosmetics is effectively them disabling their monetization.
Anyone who would have bought whats in the shop, have most likely done so already.
New players are unlikely to do so given the state of the game.
They cant turn off the shop entirely, as then you'd have a FOMO situation where the skins are "going away" for an indefinite time.
The only option they had with it was the one they took. Cant even really just make them all free, because those that paid get shafted.
malice is where shitters primarily live, the chillness of the runs comes from your ability to clear even if they afk
I think I just heard a female Seer Psyker for the first time
I don't know if Loner Psyker and Savant Psyker are this way, but Seer Psyker's lines seem to be almost identical for male and female
aaaand I crashed in a heresy low intensity. Came back into the game and two of the three were dead with the third dying to a sniper shortly after we clear a horde. can't get a win
Fuck thatโs rough
yeah it is them disabling their monetization... so they can earn more once the game is in a better state
since its FOMO so why cycle through who knows how many skin sets when no one will buy
when they can reintroduce it once poeple start playing again since the game got updated
Sure, But in the meantime, they are basically working for free. Thats the important bit. They have to fix the game. They cant just say the right things and then faff about until people forget.
One can hope they go back to the VT2 store, where everything is available all at once, thus nullifying fomo concerns.
But that remains to be seen.
I mean i guess they are "working for free" except that disregards the context
which is they released a half-finished product calling it "full release", and are now trying to implement features they promised would be done a month ago, gave us a corporate PR statement of an "open letter" and to wait a few more months for them to get their shit together ig
but yeah
If the game gets good then great
Unliike other games that get released half baked, theyve opted to disable monetization until its fixed.
Most other studios would have just kept pushing cosmetics lol
its not disabled at all
I have a question, what kind of staffs do you earn as Psyker? So far I saw lightning bolt and the aoe thing. Do they have names and what info I could look into?
voidstrike, purge, surge, and trauma
trauma = big ground AOE, the first one you get iirc
surge = chain lightning
purge = flamethrower
voidstrike = bowling ball
not sure how good trauma is nowadays but before the buffs it got it was dogshit, heard its decent now? but with certain conditions (that being you know how to use it without knocking enemies behind your teammates)
and the "meta" revolved around either surge staff or purge staff
but all staffs are viable
Surge is the one that stuns enemies and purge does good on cc?
surge is the lightning one and its good because it hard CC's anything, this means mutants, dogs, bursters, etc. are less of a threat, as well as literally anything that likes to get close such as bulwarks, crushers, ragers, maulers
purge is the flamethrower one, and its good for deleting hordes, and is used with Ascendant Blaze builds
basically which flavor of CC do you like
surge staff provides more single target CC on priority targets, purge staff is more horde CC and gives the team room since they aren't getting swarmed
voidstrike if you want general purpose and to kill shit, trauma fills the same roll but less damage more knockdown (used to be shit since you could only do two full charges, but now trauma can do 4 without quelling)
specifically, trauma provides more CC than voidstrike because similar to the surge staff, it's explosion can basically knock down/open up anything (bulwarks, crushers, dogs, bursters, etc.) iirc, the only exception being mutants, at which point the surge staff still out
but the trade off being that its not as effective as surge staff, since you can basically spam surge for like 10-20% peril to stunlock while trauma I believe is slower, harder to aim, and less peril efficient
Ah
basically try them all and see which one fits tbh since they are all viable, even trauma pre-buff
but just be sure you know what each one is supposed to do
aka don't bring a surge staff expecting it to delete hordes when its "only" meant to CC up to 5 enemies
Just dont force yourself to run a staff you dont enjoy cos people tell you iuts better.
Play with what feels good and you'll still win ๐
You mean INferior Veteren? ๐
thats not true anymore. trauma is very peril efficient now and can deal good dmg
pretty sure surge is more consistent with stunning
but idk haven't tested spamming it
Small tip for trauma, dont aim at the center of a horde you're trying to delete. It does damage at the center of the explosion, but just knocks people over at the edges. Aim at the front, back or the sides of a horde
unless you get shitty teammates
then I def aim at the center
make them suffer as they made you suffer
with the stunning , yes. but with trauma you get the ability to deal with hordes and genereally unarmoured stuff for a bit less stagger than surge
Man, i would be doing that every game 
i think surge and trauma are the most viable options atm
Purge exists, it is at least as good as the others
I'll keep it in mind, Thank you all!
but purg is just zealot flamer that is worse in every aspect except it dont need ammo
dunno how good voidstrike is nowadays, cuz ik a few months ago the consensus was "surge and voidstrike compete 1st, purge a close third, we don't talk about trauma" and then it slowly became surge + purge meta, voidstrike distant third, we dont talk about trauma
and then peopel started talking about trauma
and then trauma got buffed
and yeah idk what its like now
Any builds I should know about til later?
but pretty much any staff is viable, if you are a meta chaser surge and purge are safe, trauma can't vouch for since I haven't played game since december
Well
https://cdn.discordapp.com/attachments/1046914150363844779/1049940190656995418/image.png
https://cdn.discordapp.com/attachments/1046914150363844779/1049940323301871647/image.png
https://cdn.discordapp.com/attachments/1046914150363844779/1049940259527462972/image.png
Top to Bottom: Purge, Voidstrike, Surge
void is fine, but void kinda suck when there are shooters. cause they tend to spread in an arc around you, so you only kill one at a time
Speaking of purgatus, cant wait to roll run n gun on this
if u use trauma, youll need someone competent to deal with shooters in high difficulty
Made this 12/7 as you can see I don't have a trauma build
tho tbh I would probably use something similar to voidstrike
Trauma is decent, not denying that. Could be better though, the explosion radius that deals damage should be larger
Actually using trauma in Damnation it was nice to learn that the LMB spam actually suppresses like a truck.
Thank you!
The Stagger is unrivaled
its better vs shooters than void, cause you can at least hit 2-3 at the same time, and half charge kills dreg shooters, void need same charge for 1 and surge completly lacks against dregs
don't worry if you pray hard enough you might also get focused channeling
that would come down to map area/ cover too
tbf if you can hit 2-3 at the same time you either have to be very close to them or you gotta full charge, at which point a voidstrike could prob shoot 2-3 times
also hitting and killing are different things, on higher difficulties i feel liek you would just knock em around and make it harder for your vet to kill
which is great
why is that? trauma charges faster than void and shooters are nearly never lined up for void
Any staff that can troll Vets = good
i remember it taking a bit to full charge
Shooters also rarely clump together for Trauma to kill them.
back when i used it in checks date the closed beta test
but tbh I run surge staff back when I played
so all i did was spam CC while my vet shot them
not completly clumped, but enough to hit at least 2-3 (cause they spread in an arc around you)
Ackshually, shooters are never clumped enough for you reasonably hit more than 1.
You can't argue because I play Damnation 
GG no re.
they are if you get the drop on a patrol
No see
I said you can't argue.
Either way each staff has ideal conditions where its better than the other.
those patrols, arent priority but incredibly satisfying with trauma cause you can oneshot the whole group. void always needs more shots
Void has a very clean horde-clear when things are lined up.
It also still costs like no peril to spam void (?)
Works best in smart groups who understand how to position to funnel hordes.
unlike the randos i get, who scatter in all directions lol
void and trauma is pretty much the same cost atm
Void being super loud when hitting a horde is why i run it sometimes
another advantage of trauma > void is horde with mixed in maulers/scab ragers. void gets stopped by them, trauma is still full dmg
but both have their place
I'd say Void is definitely the weakest staff overall atm.
as long as you dont run around animation cancel void
voidstrike griefs my evisc's savage sweep sometimes
lAwL yOu GeT hIT bY sNiPeRs? ThEy HaVe A rEd LaZeR fOr 3s A cAlL oF dUtY pRo LiKe Me wOuLd NeVeR gEt shot
Even if you do I'd say its still the worst out of all the staffs.
had a guy on damnation the other day, purely animation cancel void and refused to do anything else. super stupid

but machine gun go brr
takes like 3 uncharged for a poxwalker, and pierces only 1-2
Today Blood learned
Don't trust the game
typical sniper moment
I feel like the machinegun Void is a trap



