#psyker-class
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not gonna lie i don't see what a non-zealot does with devil's claw
and it's one of zealots worst weapons despite having synergies

Dueling swords make psykers look like a pompous 18th century noble 
Devil's claw imo isnt Bad but neither is it Great like the other weapons you have access to
i've been clearing high intensity t5 on psyker with mk 4 claw sword before i found a passable antax 5
decent horde clear, decent overheads
definitely not up top but viable enough for damnation without gimping yourself a lot
But did u parry
is the purgatus force staff any good?
yes it is
better than voidstrike?
depends on how how you define "better", both of them have different uses
but i guess most people here will just say yes
hey guys, i am new to psyker, on lvl 5 which penance is best? ๐ค
you mean feat?
yeah feat
i just like bowling
Legit.
that's why i use voidstrike ๐
that just reminds me about how trash the system for underhanding grenades is and makes me annoyed
Its fine for Zealot dropping stuff on the floor
But yeah its really awful if you want to actually throw things
I think my firerate is arond XII or faster

I guess you can fire that way but I think it does less damage then.
It does
But its faster and also triggers the peril quell
So Im ok with it
Albeit peril quell cant keep up with firerate which is sad
But would be broken if it did

I found it pretty awkward to use too but that could just be me.
Ive used it so much that its second nature
How many shots does it take to kill a trapper?
I dont use void any other way, I dl charge on bulwarks
I was in a game yesterday where someone playing psyker said it was an ass class. Went down like 6 times 
Maybe it's not the class that's ass
Depends difficulty but I do get them around time they fire
maybe bit too much
I'm unsure if the damage calc uses base damage or fully charged
But it says on an ideal one its 3 WS shots
These damage values aren't bad.
Compared to XII
Though I I'm unsure if those are full charge damages, and Lasgun also does more damage at range so who knows what these values actually mean.
I mean
Lowest charged is like 90-120
why would i even play psyker if i'm just going to use a lasgun
So definitely full charge.
Because the staffs are too niche for me.
why not just play veteran then?
I need to try Voidstrike again
Laspistol 
Because I prefer Psyker feats, BB and base stats.
Veteran is great until there's a shit show
Then you throw 4 grenades and hope someone else carries you
Eh call of duty man
tbh, psyker should only get laspistols and autopistols as ranged weapons, but the staffs should be buffed
john shootgun
I'm about to run Shotgun Veteran and just play DOOM soundtracks in the background
what makes psyker better in that situation though?

Better stamina regen and delay. Better dodges. A "get off my lawn" active.
bb is often slower at killing vpecials than just shooting them
Slowly BB poxwalker.
Or blow up

and the veteran has (imo) the best active in the game
My bad, veteran can also blow up
Yeah, outside of shitshows
you get wallhacks, higher damage, and you keep it as long as you keep killing shooters
And its more damage.
Veterans active is a preemptive tool
If you're already in a bad spot
It usually sucks
idk, if there's like 15 shooters, i would rather be veteran
That's not a shitshow
and if there's a horde, i'd also probably rather be veteran
because you can spam grenades
and pull out the force sword
I'd never want to be a Veteran alone
Veteran active is 75% damage reduction and what.. 50% damage increase self renewing when you kill specials?
oh yeah ofc
How
Wdym how
the renewing is a level 30 feat, damage reduction is also a feat
veteran has slower stamina regen
Vet has insanely bad stamina management
veteran does have 200 toughness though

Pretty sure veteran could survive with the right equipment
But they usally gimp themselves out of those equipment
That seems to be the meta tbf
Only 300 toughness to go.
Like power sword is a terrible weapon for movement

besides, veteran might not be good at clearing hordes, but thats the job of the zealot, ogryn, and psyker if the psyker has a staff
veteran can do everything else though, killing shooters, killing specials, fighting monstrosities
Veteran is the best when its "Keeping the ship together"
I think less of how veterans play not the way the class works
and imo 4 veterans is far stronger than 4 of any other class
If only the rando vets would actually shoot the shooters instead of random melee mobs that are already being slapped around by the Ogryn and Psyker XD
Empty bolter on poxwalkers, cry for ammo
4 Vets step on each other toes a lot
Repeat
You can't keep your ult up as much
Cleaver/GG or Shovel/GG Ogryn is quite universal as well - good vs everything. Not that fast on clearing shooter though.
Lasgun to crusher, complain to ogryn for taking ammo
in my experience, the best team comp is 3 veterans and 1 ogryn
or maybe 2 ogryns and 2 veterans, both have worked really well for me
Watched a Vet today empty his Lasgun into a Crusher 50+ meters away from the squad that i was in the process of BBing.
Rando vets are not very clever.
As long as the Ogryns aren't in the way (or they use an actual close range gun)
Vet = Infinite GG or Rumbler ammo for Ogryns
Are you the guy who posted video of that yesterday?
I dont p[ost videos .. So no
If you run Camo + XII with several Ogryns in your team you're basically trolling.

Ogryns don't even need to grab ammo at all with a vet in the team
Oh right
Pretty sure mk12 kantarel sucks in clutch situations to
3 camo expert veteran run
You want a faster fire weapon
That im not the only one whos ees it happen just reinforces my opinion that rando vets are clueless lool
Unless its twin stubber ogryn - that thing eats ammo like orgyn eats rations
That's true.
thats not the point of it, its for killing shooters easily and quickly
Though XII can kill ragers before they get to you
XII kills everything easily and quickly.
Except carapace.
Clueless wandering combined with " when do they add sniper rifle? "
it performs better than any other lasgun except for shooting hordes, which isn't the point of it anyway
helbore mki is better than xii
I belive mk 7 angripna is the best weapon for clutching
Vets should use power-dildo for carapace
though honestly i've found myself prefering the helbore to the xii
even though the sights are atrocious
Agrip Brauto is just nutty at killing things in close-mid range
Yeah I can believe that, but I dont believe most vets can pull it off.
ye you need to be able to aim haha
does hellbore still do insane damage to crushers?
Dont need sights. They have a nice big glowing blue head to target. Why would they need a scope?
even the fastest firing recon lasgun can be quite good, and it even allows you to do some crowd control
Because suppression is a bitch
just kill them first 8head
Same as plasma gun vets who fire once a minute 
unironically supression hasn't ever been much of an issue for me
if it gets really bad i just sprint and slide to another bit of cover
gotta love heresy pubs when you see both the vets have a plasma gun and a revolver
i run and gun
dumb and dumber
Id fuck off at that point.
I dont have time.
and they're both running camo expert so you get shot all match lol
better than shotgun
thats why i dont take camo expert as vet lol
i have 75% damage resistance, why would i care if i'm being shot?
But its the best one duuuhhh
Not getting shot? OP
Vet is cracked
i think i take the grenade perk over it
plus 5000% coherency regen
i think they're in the same column? i'm not sure
ohhh yeah, then damage resist all the way ofc

veteran having such high toughness just seems really weird tbh
shouldn't ogryn be the one with 200 toughness?
Well Ogryn have 132 base because of DR.
on heresy+ ogryn seems to just get bullied by shooters
Yeah but if they sprint.. oh wait camo expert so they dont get shot.
But they have more toughness to survive getting shot..
But yeah its weird.

i think if vet was lowered to 100 toughness it would help balance it a bit
Camo shouldn't be a thing
The outrage that would cause
"waah I can't play game without being OP"
most people seem to agree that vet is busted
My point and click game
he should be very powerful at killing shooters and high value targets at range, but fragile
and take that force sword away from him
Veteran is a cannon
Psyker is glass
Yeah but
well and the veterano have 200 with 75%+ when matter
Or if they removed veteran being able to do going out with a bang
I think only thing that it misses is vet being able to put the penance clothes on
That would make my day.
psyker's job is to mark enemy and make their head glow so that vet can shoot it
assigning mark enemy to left mouse is so good on psyker btw
The mini-game is to BB fast enough that when they kill it you still get a stack
The Psyker lightbulb class.
the thing is, as a purg staff user, i'm always the one marking everything
and you dont BB someone for too long
you should go down to 3 stacks, not lose it all
there's a cluster of stuff coming at me? i'm spamming left mouse even if i'm already channeling my flames (because this marks any specialists or elites inside the stuff i'm burning for my teammates to target)
it's probably annoying when my mark keeps changing between different enemies but i could give a shit, i want them to kill it with me ๐
this helps vet immensly
and if you're using surge it's essentially the same tactic, you can spam CC things while marking them for your allies to kill
automatically since it's bound to the same button, left mouse
this helps vets, they don't just left mouse spam to see if it targets anything for them that they can't make out among the hoard, or they'd run out of ammo, which isn't a concern for us
even if they bind left mouse to mark enemy, they aren't spamming ranged attacks at every enemy they see like we are
surge staff isn't just CCing groups of ranged enemies + specialists and elites for party to kill, they can also mark them at the same time conveniently
without any extra effort, just by binding it to left mouse
same with any staff really
this helps teammates identify enemies and land shots with their limited ammo
nobody else typing shrug and i type fast
the thing you are flaming is not what vets should be prioritising
Idk if I even wanna read all of it
sometimes it is, it depends
it almost always isn't
i bet you don't even mark enemies
i very much do, i mark them if they are something i can't deal with efficiently
what can't you deal with?
I'm assuming it's about Vets marking enemies
if i'm on my zealot with a BRauto if there's anything outside my effective range i will mark it
or if there's something more pressing
if you bind mark enemy to left mouse you will often discover enemies in a hoard you were using purg staff on that you wouldn't have noticed nearly as quickly
like ragers and stuff
which gives you a heads up to use left mouse for CC on them
and i need something else dead too (like a bomber) i'll mark it then go back to killing what i need to kill right now
but also, getting spammed with marks whenever someone is dealing with more than 1 markable enemy is incredibly annoying
and that's just one person
i blow up barrels to make people fall to their death too btw
i understand spamming marks into your flame spread, that's fine
let me guess: they watched some stupid video that told them to put the mark keybind on left click.
but binding it to left click so you spam marking the whole mission? i WILL call a vote kick
i use left click for mark
it's worth doing
especially with purg
the more people mark enemies the better
you can only mark one at time.
you can have more than one marked if your teammates are marking
the issue is, most ppl don't mark shit
good players are constantly marking
Left click marking is just more convenient
i agree, but if you bind it to left click you can't actually point your allies to shit that needs to die but you can't deal with right now which is like, the entire point of marking shit
The only time I despise it is if your being pushed by like 2 or more specials the tag keeps switching
there's audio for every specialist dude, you're acting like you have to mark specialists for players to know they are there
That's not true and just a player preference
there's a sniper or bomber on the other side of your purgatus when there's ragers coming into melee? well you can't keep it marked
i can take care of a marks with BB from any range while dodge timing the ragers properly till BB finishes, then easily deal with ragers with purg staff since you can keep them 100% cc'd with it
higher difficulties have common elite mobs so that's like... 1/3rd of the damn mission
in the situation you just described, i actually don't need help
BB the marks while dodge timing the ragers, left mouse purg, switch to axe heavy attack, left mouse purg, switch to axe heavy attack, ezpz lemon squeezy
i don't have problem dodging mutant while doing this either
it's about priority target: left click mark can't do that.
i was implying there was a horde as well (that's why you're purgatus flaming in the first place)
false, i left mouse purg ragers because it's cc
but ok
if there's horde i would ignore the sniper till i killed horde and ragers, using a wall or object to ensure i don't get sniped while doing so
and even if i'm in the open, you can time dodge sniper fire as well, it's not ez tho
sure, but single left click spurts aren't gonna block people's view of a sniper
when a sniper is around, everyone knows anyway
there's literally a laser beam everyone can see
sure, but it's a lot easier to mark it when you're the one it's aiming at
perspective and all
if i'm going to aim at it, it's because i'm killing it myself, just saying
if you can mark it you can bb it
Iโve been 360 no scoped too many times by snipers. They die as fast as they appear now
i always see the beam, the problem is, they can just snipe right through walls on some maps
that is kinda my point, you're not aiming at it, you're not gonna mark it (and even if you did the mark would come right off as you aimed back towards the horde with elites mixed in), if you're the one it's aiming at then it's harder for your allies to mark it and thus shoot it through your flame
my point is, if you are using left mouse mark, you will mark it before you even knew it was there
making it easier for everyone
often before you even noticed a laser
in which case you never would have seen it
which is pretty common
setting mark to left mouse enables you to identify elites and specialists often before you ever would have noticed they were there, is the point i was making
and of course it helps your team see them too
it's completely worth doing, and if you don't like it you could always change it
it's preference
what if you have to tag something while blocking?
i literally never block
blocking is for weaklings
i am always killing
maneuverability is the name of the game, knowing where to move to at all times, knowing how to dodge time everything, even keeping track of your dodge combo so that you don't jump instead
some psyker players need to learn how to melee better imo
actually, most of them
blocking is a crutch, go play shield ogryn
you guys dont have it set to middle mouse?
Just have a macro that pings every 2-5s
Wake up babe, new copypasta just dropped.
@maiden wolf i witewawwy nevew bwock
bwocking iws fow weakwings
i am awways kiwwing
maneuvewabiwity iws the nawme of the gawme, knowing whewe tuwu move tuwu at aww times, knowing how tuwu dodge time evewything, even keeping twack of youw dodge combo so thawt uwu down't jump instead
sowme psykew pwayews need tuwu weawn how tuwu mewee bettew imo
actuawwy, most of thewm
bwocking iws a cwutch, gow pway shiewd ogwyn
I put it in uwu speak so that you can understand it
im glad its back for those that like it
but fuck light out
gotta run something other than void
i don't mind it, i'm a purg staff user anyway, can't see shit even when the lights are on
4x Purge
Be the light in the dark
Garbage. Needs at least 80 in every stat.
377 is a very high roll yes, and the stats are excellent
too bad we can't trade items
i'd trade something for it
Warp Nexus T1 is sad roll
But the base is hot
maybe we can upgrade "next week"
still my best, and it's not quite as good as that one can be potentially
next week is old news, next few months is where its at
whats the purge's dump stat\
It has 69 in it
That's the peak staff
think I remember it being dmg but idk
warp resist lol
oh lmao
honestly
Isn't it Quell Speed
it really doesn't generate that much warp even with low warp resist
you can just spam it
it's not nearly as much peril generation as other staves
dmg.
and yes, burn is far more important than damage, but having high damage stat is helpful when not using charge attacks (for cc)
DMG does a bit but Cloud Radius + Burn > All
and as far as usage goes, does rmb without much charge do anything worth noting or should I be either charging that to full or using lmb?1
basically, you want 80% ish on everything except warp resist imo
you never need to charge it fully
it's kinda pointless to actually
alternate between using left mouse when you want to stagger things, with right+left using without letting it charge much at all
and learn to be quick alternating between melee
left mouse as you run up to interrupt ranged enemies as you approach, smack em with axe as soon as you reach them
essentially the same with with most specialist and elites
don't need to charge it unless you want to spray flames on a hoard
and even then , you never need to charge it fully
think im retiring the fs until I get one with better rolls or they un fuck deflector
lol
there we go
wish we could trade
i don't like MK V, it's too slow
I know someone would want this
also, your dodge distance probably sux with that axe
does it still give 5 dodges with that low mobility?
good question
here's a similar one but not crap mobility
i'm curious if that one still gives 5 dodges, and what it's dodge distance is
min is 3
4 is still ok i guess..
so evidently 36% isnt the floor lol
mobility seems like it doesn't matter that much
distance is -1.4%
MK V still swing slow tho
I generally dont like axes
the way the math is in this game, that might be significant might not, would have to test
i like the MK VIII more than the MK V, but it rolled limbsplitter and i hate limbsplitter
ruined it
so i use this guy instead
https://prnt.sc/epXdtVnBcc4O I lined up with thye rosette on the pillar and dodged right
going to upgrade this one and hope i don't get a bad blessing like the last axe i upgraded
https://prnt.sc/8be64VWd008T vs a mrk 5 with 79% mobility
almost no difference
it has +2.9% distance
dude that looks significantly different to me
Yeah limbsplitter is so bad on VIII. I have a really good purple VIII with brutal momentum, it can one shot all non-elites and non-specials with the first heavy swing. I am not going to upgrade that to orange before crafting updates. Can't risk rolling limbsplitter on that.
limbsplitter will ruin any axe
but yeah
BTW if you haven't tested after they fixed quietitude with transfer peril on void, I highly recommend you to do it. I wouldn't be surprised if they nerfed it.
it's especially bad on MK VIII because on MK VIII you want to start combo with 1 light attack followed by heavies
Yes when you are facing ogryns or a mauler
I just usually run blade or mk V duel because need for speed
actually...
nevermind i can't compare your two images because you didn't just do normal screenshots
you clipped and didn't clip them with the same width, so the image is being auto-centered
making it look like more of a difference than it probably is
yeah i mean, that's where it really matters tho
most other enemies almost any axe will do the job quick
i use axe i think will be best for quickly dropping ogryns and monstrousities
like when ppl disturb the demon i gotta kill it fast or it's coming for me next right? , so i axe that thing down as quick as i can
MK II is really strong even without weakspot hits, because it's light attack is still pretty good damage and it swings very quickly
and when you crit the damage is huge
very strong against demon
i light attack 2 or 3 times then just spam heavy
Do i need stam regen for a deflector build?
stamina helps when blocking with peril, so max stam matters, i don't think stam regen matters tho? not sure
not gonna lie i really like limbsplitter tac axe
I retired my FS for one of these too
Stam regen helps for when your peril goes critical.
I really hope they fix stamina curios soon.
Didn't they patch quelling while blocking?
@hard jewel
This is a godroll imo, would have personally taken maniac or unarmored damahe over specialist damage though. Still pretty close to perfect
The time pressure grind was so hard
Oh yeah no kidding, but that's worth it. I just wish multiclass items were in a universal inventory
I didn't have enough currency, and I was able to buy it 30 minutes before the limited time shop reset
I've seen some conflicting info so I thought I should ask here, can psykers get braced autoguns?
i don't like tactical axes, but that's a great roll for sure
no clue and guns are crap on psyker unless in very low difficulty, where they actually kill faster than staves
Karking Nurgle! Barely can play - coughing too much for good aim and timely blocking, even got to 50% health.
Voidstrike, surge, or purgatus staves are all too good to pass up
purg and surge, voidstrike is kinda bad imo, and trauma is trash despite it being buffed recently
Psyker and high rolls on guns. Name a more iconic duo
Knife Zealot
what is this anyway, a UI mod?
Armory browser extension
Yeah, i don't bother even check psyker's store anymore since it flooded with guns
here's a dodge timing example btw
The practical unlimited penetration on soft targets is really good for hordes but kind of shit for anything else
OST from Mechanicus ? ๐
Beating the nurle one cup of tea with balm at the time.
Recon las/knife psyker
This is dope
Many years ago another WH40k themed game was released.. and for maximum supporter pack there was a 10kg parcel containing this
Postal service though.. cup was broken, and a had to glue it back up ๐
Game is still alive though. With seasons and even DLC recently
that inquisitor?
Inquisitor Martyr
Played in early beta, and then played in one the recent seasons. Game is pure cocaine with right build ๐
fatshark mails that to you if you complete every penance
diverse tactics malestrom psyker was a lot of fun
Nah they mail you
Surstrรถmming
I'm techpriest enjoyer ๐ Swarm of most basic melee spiders, and then squad of 4 Castelans (or 5 i forgot)
Colour pattern of Miadzaki anime
man, trying to do cliffhanger penance in pugs is making me miserable
i'm doing missions with it like that
I did it when it was push 20
that just makes me feel worse about myself :p
This is very trippy ๐
Any misson with narrow bridge, like Espionage in lower hive , with cogitator defense at the and and 2 narrow bridges. Ask team politely to leave 1 ridge to you for penance. Stand on it, let zombies swarm you - then press F (don;t forget to block and push to stay alive in process)
Or here. Like on this video
https://www.youtube.com/watch?v=8cU_jq3IAis
At the start of Chasm Logistratum there is a narrow bridge off to the side with hordes that almost always spawn after a couple minutes.
It's push 20 version
Will work for push 7 as well ๐
thanks ๐ thats what ive been trying, my problem has been i have been playing in pugs, and havent had luck with cooperate teams
better to just get used to it
i am ๐
LFG channel will help you. You just need 1 cooperative player and private lobby
the more you play with bad players the more you learn to carry anyway
yeah i might try on there, i was thinking id need to do that for the monster penance one day anyway
The Emperor is with you :0
Why does it seem like everyone in this discord are pugs? Lol. Itโs like the 40k fandom attracts the friendless masses, idk.
:c
this game is more pug friendly than most, on all but the hardest difficulty
I made my friends do nothing for about 20 mins so I could get that penance 
Yeah just try and find a group toy enjoy or some friends who play and get them all done at once is how I do it
You* not toy
dont have any friends sadly, but i'll look on LFG when i finish getting to 30 ^_^
I donโt know if itโs just today, or if Iโm in my feelings or what, but this is making me want to start getting people together from this place so people can make friends
Areโฆ.
Yet!
Are my trolling days over?
i plan to start clipping every time i kill ppl using barrels and make a vid out of them all
I killed someone yesterday it was so funny
I think we should start gathering Psykers in here and helping them get the Monstrous monster Monsters University Malestrum Malificent penance

Or whatever itโs called
Make Monstrosity Bust
I was grouping with friends last weekend and one hit the barrel on that desert map where dudes shoot through the floorโฆanyways the barrel yeeted me the highest Iโve ever been yeeted
Letโs do some runs this weekend and get you to thirty 
Like no chance at survival. Straight into the sky and then the abyss. Whole voice chat cracking up. I guess it was worth my life ๐คฃ
My friend killed me, twice, in the same place on the same mission, with two different barrels lmao
Honestly, half the fun of this game is all the memes you make with friends for me. Like my zealot friend didnโt know you regen toughness in coherency until like hour 250 because he was ALWAYS rushing forward and alone lmao
And thatโs gonna be a meme for the next 15 years
For us
the new mod lights on is looking great
He only noticed because an ogryn had lynchpin on Lolol
sure! ๐
I always loved the Pox Hound Space Program
This makes me want to make a badge for that
Lol yeah it is pretty hilarious when they just launch out of nowhere
which is better, psykinetic's aura or psychic communion?
Good new everyone! Chrome Armoury browser extension working again

You'll also need an equal number of Ogryns to maximise efficiency
No they cannot
Shotguns neither
Communion isnโt bad for most of the game but once you hit 30 youโll want Aura because IIRC it helps you with Kinetic Barrage.
Aura also makes your veterans happy
So they can body shot the crushers in damnation ๐คฃ
And you kill no things on heresy+ with BB so vet still have full cd on ult
Kek
With the cdr from barrage you can get multiple BBs off when you need them, like to drop a bulwarks shield or stagger a crusher for example.
On the question subject. Both feats are fine and have use, just depends on build you are using.
BB killing nothing is a meme because people only focus on stuff with high hp like crushers
all the ranged elites like snipers and bombers and trappers are 1shot by BB on damn
^^
Or because it's actually hard to use especially with intensity of battles. Either you use barrage and BB before battle starts or just doing other shings while battle goes.
BB against high hp targets is only for the stagger really. The cdr from barrage helps a ton for that and for popping small specials
the psyker can safely kill a bomber running away just with a peek from cover. There is that utility in psyker being the anti-range
we don't have to aim so we can even duel it out with snipers by dodging
Cover when mixed horde on you?
Which is a most time in heresy + unless you run low intensity.
if you are caught in the open one ult is enough
I have learnt that I should still keep bursting Ogryn brains as a priority target so that they're opened up to Zealots. That's the ideal situation if the Veteran is taking care of the shooters
but there will always be cover to use when you play tactically
I mean. I typically donโt have problems in H+. Surge staff and spot for specials.
I do wish that Brain Burst granted Warp Charges on hit rather than on kill, so I'm still rewarded for my time a tad
Thatโd be nice
I'd honestly make every Brain Burst feat except Psykinetic's Aura activate on hit
And buff Wrack and Ruin so it procs on Brain Bursting mobs, not just Elites
Well Soulblaze just kinda sucks currently. In general.
I almost never use barrage and still BB plenty of gunners, trappers, and bombers
Like you have to feel out your priorities but there's definitely time to do it
using BB in the midst of battle is often the deciding factor between your team dying to a bomber cutting you off, and all you surviving
dodge slide, kinetic barrage, ult to create space to BB
Damn, thanks tho
Yeh but the Bomber usually gets his grenade off before I burst his brain, if only because I don't notice him before the pin is pulled
we always have room for improvement
and even in the best of times our attention slips. at least we don't let the bomber keep on the bombs
You can ult a bomber if it's close enough to force him to drop it
Typically I see the wombo of hound/trapper and flamers that cause Ls when the squad is too focused on the horde. Being the Psyker gives you the flexibility to be on the lookout for those things.
I only BB ogryns and far away stuff in heresy+ because I like to use surge to stop all hounds bursters and muties
not going to be the plan every time but comes up for me a lot
yep BB is the anti-range and anti-bulwark
I'd argue Crushers too
one of the best even. Your team will often have difficulty aiming at snipers or bombers because they have to dodge all the melee crap
while you can dodgeslide while BB-ing
does anyone have a link to that breakpoint calculator?
Anti-Bulwark and Crusher is for BB, and anti-Reaper is an Ogryn with a grenade box lol
BB for Snipers, bulwark (if you dont have surge or trauma staff) sometimes for bombers and far ways stuff before shit gets dirty
sometimes fleeing dogs
I have never met someone who hasn't laughed when we sneak up on a Reaper spawn, I tell my team to wait, and then throw a box at their skulls
I been having some really strange issues with trauma staff. I seem to be hitting overload with casting trauma even when I'm below 90% peril when I cast. Its really starting to piss me off
I dunno if it's latency or a bug or what
heh
But it's happening consistently through missions
pretty easy, you dont have to care when you start casting, if you are at 100% when you press m1 you dead
I am already used to not using trauma when I'm above 60 from before. Now people are talking about 90
I know how it works
What I'm saying is that it's ignoring how it's supposed to work
I'd recommend shadowplay (NVIDIA) or the AMD equivalent
OBS?
Yeah
OBS is only the last resort when GPU recording fails
Maybe try downscaling the recording so it's not having to render twice
I'll try it.
you say, when you start casting even when you are lower than 90%, charging full is 20-25%
96% casting is for Surge Staff and Brain Burst, ain't it?
97
But it's really weird. I know I'm still not used to trauma and I'll oopsie a few times here and there but I'm pretty used walling the peril at 100 with the other staffs but it feels like trauma will just flat out ignore the limit all the freaking time
it could sometimes be a bug. like surge had that bug before. but we need evidence
You're used to edging and the Trauma Staff gives you a ruined warpgasm lol
I'll see if I can get recording working after work
you gotta forget the "breakpoints" for casting and care a bit more, than you should be fine
Normally the full charge shots work fine. Its when I'm doing short casting that it seems to blow me up under limit
psykinetics aura is good choice too, no need for charges and having your ult up again if you fuck up isnt the worst idea
I ought to try that myself
oh maybe that's it
I could potentially get more Warp Charges out from spamming Ascendant Blaze into crowds
Maybe what's what
when you do full charge, the final explosion consumes almost no peril so it's easy to gauge
no need for AB, trauma has good aoe
97% casting is nothing new yeh
Is there something different with the short charges?
let me test it
If you quell it seems that it will always reduce at least 5% regardless before you can cancel
So its basically always safe to repeat BB
Does critical peril still generate threat? I never noticed the difference much in the beta
Generate what?
Threat. Aggro. Target priority
That's a thing?
Maybe that's why all enemies hate me.
There's target priority, yes.
Its how Camo works
It makes them less of a prio
No, i mean peril
It allegedly was a thing in the closed beta
I have not noticed if it's actually the case
The Peril screams used to be louder in the closed beta too
That sound of skidding tires with a reverb effect
peril generating threat sounds like one of those things we probably can't figure out that easily
"Hey can I get three of you witches to start charging Brain Burst?" - Science Zealot
because psyker throwing a big explosion or cone of fire probably already generates ginormous threat
@steel flame I don't see much except when I purposely kill myself at the end. even short charge boom at 98 was fine
the boom always takes 4 or 5 peril no matter full or short charge
Hmmmm
I'll need to test it some more when I get off. I might just be losing what peril I'm on when I go to cast
But it happened a lot during hordes so I might be getting some latency so I might just set my limit lower to stop using it
so what are the most important stats on surge staff?
Anything but charge time
Like this? ๐คฃ
just found it in the shop as i read ur post lol
It's good, that Infested will be great for horde clear
But watch the blessing if upgraded be trash lol 
I think Mobility is the dump stat for Claw Sword
I don't have enough resources yet to go willy nilly on upgrades yet anyways so I'll wait and keep it as is.
Maybe 1 blessing... To make. It blue
Couldn't hurt
Idk... Whenever I see stuff pop up in the armory. If it has decent modifiers, I always see it as a white or green rarity. It's lame
I take 370+ whites and greens knowing I can Re-Bless them into something truly amazing in 2024 
Ah fuck you Hadron
@north cradle
I consecrated 2 of the decent stat weapons I had
Womp womp
Time to wait for Re-Bless
I'm scared for your Force Sword though
The perks moreso than the blessing
I run Flak and Maniac on mine; Infested kinda does nothing
What do those 2 do?
Increased damage to Scab Ragers and armoured mooks, and Dreg Ragers, Flamers, and Mutants
Is the + damage to infested not helpful for hordes?
It usually is, but Force Sword is not good for horde clear honestly
Exorcist blessing is basically useless... It says REPEATED weak spot hits... That's shit lol
Ah, the swings are terrible for multiple enemies?
Your best method of horde clear is Light-Heavy-Push-Repeat
with 25% infested one heavy one-shots a poxwalker
I'd check breakpoints, but I think with that Finesse, a heavy headshot should kill a Poxwalker anyway
helps a bit with lights too as you are just under two-shotting them with lights otherwise
You are never going to one-shot damnation poxwalkers with a FS heavy without some perk/blessing help
I might be thinking of the other mob type
I wish the trauma had friendly fire so i could explode teamates into the valkyrie so we can fucking leave
Hey gang I've had this happen a couple times on my psyker at high peril, I think switching either from BB or staff to weapon, get stuck with no weapon in hand at all, can't swap, shortly after I get ganked so hard to confirm, I'm pretty sure this is specifically with the knife. Anyone else experience this?
Maybe thier correction to the weapon swap exploit fomented it?
I've noticed this, too. I've got an axe at the moment and my arms get stuck in the first frame of the heavy downstrike animation.
BB -> Q to hotswitch -> \o/
hotswitch button fixed?
I'll try it, my habit is to just tap the key of the tool i want
It's always an "oh shit" moment of course ๐
if only warp and dmg were reversed...
toughness regen homie
Now? health, tough regen, gunner resist/sniper resist for me. I don't run any wounds but revive speed ain't bad either.
yeah ogryn got big buff in that department to share with the team, keep it topped up asap
Oh my goodness gracious
It's for this build ๐
I think what you currently have is better
Ultra based
nice!
What in the fuck
I think what you have is better but I'd still hold off on upgrading
I think you can do better
preciate u
But it's up to you. In the end the resources can just be earned back so it isn't gonna kill you
So how fast do you revive people? Lol
Instantly? Lol
Jk
According to bonus getting above 100% revive happens before you press F

But then you need to press F or you break casuality
This dudes team just auto reviving wondering wtf happened
Lol jk
Ah finally found second part of that build
A gun that Fatshark using for playtesting
To check if difficulty and balance is ok ๐
that's what fatshark devs use when they play vet class, it's the only class they play and the only weapon they use
and they still buff vet survivability
Only voice actors that worked for them can handle Damnation really
LOL
Fatsjhark devs themself - never beyond t1 ๐
Alex Jordan is really cool guy and he do know how play ๐
Karking nurgle pox melting my brain - forgetting english and names... Whiskey Bourbon time!
Even sick and barely able to aim or block - finished vet run (Malice to not be a burden for the team in my condition) not going below 50%... I mean sure Vet is perfectly balanced!
Though other 3 vets in the team dropped dead every few minutes but that's not the point. They forgot to melee up until the end
Fatshark needs to beef up stamina regen for vet as well.
I think that if that's what they're using to test difficulty and balance.... That's a little off. Just a smidge
Hm... check the mini-bar only Maker's Mark bourbon left (few shots) and full bottle of Havana Club rum - in which to drown the sorrow of psyker nerfs?
Going off of the vet test weapon above. If I had to guess, the psyker playtest weapon must be providing instant passive quelling with instant charging and 1000% damage
And so they find the psyker easy to play so they need to nerf

I'm completely in agreement with that statement
And they find vet hard to play and in need of buffs because they are aiming with a keyboard
Next update: psyker must be stationary when casting anything
I've been spoiled by VR aiming. Absolutely so so sooo much easier
It's so seamless to just move your hands and eyes to where you want
Back in 90-s gamers that aimed with a keyboard where called "tractor drivers".
Also yes - VR aiming spoils... a lot ๐
The stats vets be thinking when defending XII
Also, Space Pirate Trainer or ?
I have played that but I was recently playing After The Fall and Medal of Honor
Well good morning to me
Damn..i'm out of salt and need to say something positive
Congrats ๐ Now pray for good perk + blessing
run and gun coming my way
I said it quite a few times - it's a great perk on Surge if you mastered using LMB attack
With the way Hadron is applying my blessings, I think she's the Traitor on the ship
WD-40, freind, and she melts and grants good blessings and perks
The Holy Oil is tainted
This one seems decent as a Curio
I think I should re-rol the 15% chance of curio tho
My surge has it and I feel so stupid shooting while moving
Do it while charging to the pack of dreg shooters ๐
It's specifically for that purpose
They don't spread to covers and stay in pack suppressed and they become an easy prey for melee
๐ค
jesus, that's silly
heh
I'm now just spamming trauma
funny to see how it's so good
the real skill lies in how you corral or bomb a horde
Idk I still prefer voidstrike headshots on hordes
I like the fact that push AoE on trauma is so big you can stop dead the enemy ranks
I wonder how it interracts with Bug-hound?
You're not wrong, it is strong but can also, in some cases be annoying since it pushes them out of the way for some other allies
But in a small narrow area, likely. Not
I have always used it for dog space programs
Still sends them to space.... Gooooood ๐
Is this the notorious Wounds build I've heard of
Also I tried to do Damnation without feats and using basic weapons and Psyker feels a billion times better than Veteran without feats.
But Veteran with feats is just so busted lmao.
That's probably why they're nerfing Psyker. It's too good without feats 
well yes psyker gets the "best" weapons at the start imo
Well Psyker stamina regen and delay is much better, too.
Making horde control much easier
Always having BB is actually very nice when you got no feats and a melee + staff without blessings
How noticeably x3 stamina regen curios affect Psyker's stamina regen?
Idk, I don't have stamina regen curios.
I need to sweep through my collection and maybe do few re-rolls....
Damn Fargo re-watch needs to wait
I just managed to pull off an untouchable run as Psyker
Does anyone know what number a stamina curio needs to tip over to 3 stamina?
as a sidenote, I still haven't managed to kill a dog, while leaping, with BB
I'm missing something
Well the obvious one first, are you playing Malice and below for it?
....crud, I haven't in a while
That's very important to hit the hound breakpoint
Otherwise it'll be nigh impossible to realistically do
Step 2 is precharge and wait for the leap sound cue. Afaik it doesn't technically need to be in the air, just wait for the cue and BB
It's gonna sound dumb, but you can have an ogyrn do a power slide into a dog diving him, it will bug the dog and launch it into the air 2 miles high and you can BB spam until it dies 
Just ask a ogyrn to power slide into a dog thats locked on him. It's hilarious
......that...is a very creative idea I did not consider.
one saving grace rn is that the game has been out long enough that many people are now chilling in damnation
2 months ago it was harder to find a full lobby
Ill ask someone when I can
btw, does the maleum monstrum armor have gloves?
Whole outfit here
lemme change outfit to check diff
That's all the tops/gloves i have, seems like the gloves are share on diff models
so the first one has exposed fingertips?
yes
You can do both at the same time
what's typical for surge staff modifier ratings? At 30 I very rarely (once a week?) see something over 340
I've had a 360 staff for weeks, but this morning this popped up for me lol
TBH doesn't feel much different, I find just being effective with your casts is most important.
that's ridiculous. Grats! I'm jealous. I was starting to think it's just the norm for surge staves
Yeah I just posted it an hour ago in this chat XD really just remember to let your team wave clear the little mobs so you can CC the big ones.
It has been weeks since the game has given me a staff. Its getting increasingly frustrating to not have one.......
I did some testing for my video and noticed that the radius increase does not seem to do much radius wise. But it does appear to increase the range. Anyone seen anything to do with if it actually does improve anything radius wise?
I will link the video below where I did the test.
We look at a Psyker carry build utilising the Purgatus staff to clear the horde and kinetic barrage to brain burst down specials quickly. This build covers the two main ways you can fail a mission and reduces the reliant for other classes to built well, allowing you to win more missions with poor team optimisation.
Gaming Existence Discord Serv...
How long have you suffered so
Put your staff and my 2 all together and let you try them, I bet you wouldn't really notice a difference, key is play well with team.
purgatus with kinetic barrage? why? it's like missing the best part of a purgatus build.
It is true that missing the +10% warp charge gain on asecendant is painful. But I find the Purgatus can deal with the hordes without it. Kinetic barrage taking down specials and shooters quicker has more impact on the team
6 charge AB is a pretty big deal, even with a purge
it's not for hordes is for shooters.
F on shooters and hide behind cover.
F is like 30 meter range.
build stacks faster on big threats already in front of you, taking down groups while mobile, shooters, covering an off-angle someone else is struggling with
Yeah i did some side by side testing in the video and 6 warp charges is pretty powerful. But quick brain bursts is also very powerful when you need it
About the same as anything else tbh
kinetic barrage is overrated imo, BB is fine by itself for the things you need it for
Ah I dunno. When there are a lot of specials and time is critical to remove them KB is very handy
I feel the specials are more likely to wipe you than the odd ascendant blaze hit on a horde
AB gives a lot of field control very quickly
It also makes going up against a ton of shooters easier
Yup is true
no no ascendant blaze on an horde no. with purgatus you don't need that. the AB is for the mixed horde or the shooters with shotgunners and gunners.
i skipped around this video and idk man, i think your bias is showing
Skips the video
Opinionated
Checks out
I don't need to not be an Ogryn to be based and toxic
The fact that there's no leaderboard won't stop me from hoarding all the kills from my teammates
If you aren't Ogyrn, you are little man syndrome
Anything in particular? I do run tests for most things and put side by side comparisons. Of course I will have a bias, is only natural ๐
In my DRG videos I have a research group and have started to run surveys to get data and stats to help iron out bias and get a feel for what Community are using and run tests on that. Not at that stage with Darktide yet.
What if KD used peril to block instead of increased it?
none of this infinite block nonsense that got Fatshark so spooked, and as a bonus it would work pretty well with the forcesword
Not exactly the same but on Zealot I tried a 8% cloud radius and a 70+% and you can definitely tell
I fired between the shooters in Psykarnum and the 8% would only sometimes tag one of the ragers
While the 70%+ would tag all enemies
I just think that the Area increase isn't massive, and its also not the radius you care about anyway.
What if i play every class
I tested it again on flamer and the difference is staggeringly small from 5% to 80%
Even though it almost doubles the "area of effect"
Basic math would indicate 75% based and toxic
The only thing I can think about is that the Area of Effect is the diameter which means its 9 m across so that's only about a 2m increase on either side compared to a 0% on flamer.
The flame particles also seem to spread out
That's reasonable thank you
So the 9m is probably at the end of the flame beam
Which means its even less impactful if you don't stand far away
Yeah, pretty sure cloud also makes it wider as well as longer (giggity) - at least its the case for the flamer
It does.
But the flame is
Uh
A cone
And the 9m is at the end 
I tried this in Psykarnum more deeply
And you can tell very clearly if you use the flamer with 5% and the one with 80% at each max distance
Makes sense
So the difference is basically non-existant at close range
But you will shred hordes more at longer ranges
So its still good (even just the range would be good enough tbh)
Well yes, its about the angle i suppose, would be kinda busted if it was shaped like a sphere haha
Even with the KD nerf I'm still chilling in damn
They really need more challenge in the game
Im just here never having even gotten the perk lel
I do like the showcase for Essence Harvest being one of the moments
Where the one that gives 10% toughness on warp kills
Would've just been better

What count as warp kills nowadays? Purge and trauma alt?
Everything that generates peril i presume
I think there were some exceptions even to staffs though?
There's the Psyker guide that goes into more detail
I mostly play Gun Psyker anyway
Kinetic Shield is essential on Damnation
I guess I've just been dying in Damnation on Psyker

What feats do you run for Void
I should give it another shot
quietitude, psykinetic wrath, psykinetic aura, kinetic deflection, kinetic flayer, kinetic barrage is my void build
Seems about right.
Time to go into some Hi5 gameplay
on day 3 of using trauma. I've gone from liking it, to hating it, to possibly liking it again
even with the buff it still eats so much peril
but those explosions do work
Depends which feat you talking about. What is considered as warp is in inconsistent between the feats.
You can find the answers from here: https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
Yeah I run inner tranq, psychic communion, kinetic flayer and quickening with it. Helps to get stacks up fast and if you need to do some heavy dumping you have a couple ults you can pull out.
I can conclude that
Voidstrike feels good
But it also feels underwhelming af
Its a lot of fun though
Voidstrike is amazing with Quietitude and transfer peril now
Toughness just goes woosh
While popping heads
But its just a less good Warp Absorption
Though you get Quititude to refill Toughness when you're not in combat I guess
Quietitude allows you to regain toughness when you get dumped on yes
Warp absorption is not good because you only benefit from it when things are going well
I wouldn't say that, you benefit from it quite often but its definitely less reliable.
If there's ever a group of horde mobs you can just send your Toughness to the sky again
And 10% per BB isn't nothing, either. With how Toughness works against ranged
Though Essence Harvest is better if you're relying on low Toughness to absorb shots
Which is what I do with Gun + Quietitude anyway basically
You can't go wrong with Essence Harvest. It's always available and really easy way to top up. All you need is peril at 97 or less and you get it.
Wdym?
97 is all you need so you can BB
Or less peril
With Quietitude you have to have peril to begin with, with warp absorption you really need a bunch of enemies that you can quickly kill. A single BB for 10% is not gonna clutch a run.
It's not just BB I think
Yes its not
I thini it counts for all staff and force sword attacks
But 10% instantly is usually fine.
Only special for FS
It's about the same as Essence Harvest if you keep popping heads, actually.
Unfortunate
This is not true. Assuming you have 0 peril, you can chain 3 BBs with 3 second for each, so 9 seconds to get 30% peril.
And you need 3 enemies.
Ah I guess the head pop animation too 
Yes, 2 second for LMB and 1 second for animation
Yes but you can chain it together to top it up if you need. And with build like purge or if you are running kinetic flayer of psychic communion you get nice passive regen with EH.
The benefit of EH is that you have a constant and reliable toughness regen any time there is a single enemy available. When you get jumped by a ranged and you can only make quick peeks, that's when you need toughness the most, and EH is extremely reliable and safe method to get it while disposing some of the ranged.
It's not the greatest gain per second if you give warp absorption or quietitude ideal conditions, but it is an extremely reliable one.
I wish the docket shop had versions of the duty and redemption raiments ):
quietitude advantage is not needing eenemies or friend for recharge though.
They really need to disable lights out

until they just give everyone a fucking flashlight
Maybe you need to git gud instead
Like come on

Or maybe you can stop pretending this game isn't made of lego pitfalls
"They need to disable this mission mode until I have a tool to trivialize this mission mode"
Or flame throwing weapons.
not everyone has the courage to say things this brave
translated it for you

Just bring in the big torch? You know, purgatus.
Man you clowns were not here last time this came up
lights out mode is spoopy and fun
i am also a member of the "lights out is bad" society
I like the tension it adds
I do not like not being able to navigate the area full of edges to drop off of
And of you really want a flash light, it's gun psyker time!

lights out and endless horde for that relentless wave of little beady yellow eyes coming at you
Having to use a lazgun or waste ammo to be able to navigate is stupid
Sorry but I play other games
I wish Shotgun was a Bash or Flashlight. Instead it's almost eh horizontal shot
you dont even need to memorize a level. Just have a basic idea of the layout is fine
Well I don't
Waste ammo what do you mean? Either you have a gun that has a flash light which consumes no ammo or you use a staff which... Has no ammo.

I'm considering more than just psyker
Do any Ogryn weapons even a light?
Then you came knocking on the wrong door ๐
You know, you can always like, not play missions with the Lights Out modifier
It's no less annoying on psyker, it was just a global statement
That's unfair to say until we can actually choose the missions. Now it's just an illusion of choice. It's as good as saying you don't have to play the game.
Solace will soon get a full bladder



