#psyker-class

1 messages · Page 304 of 1

long wharf
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well, okay then

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I can't wait to see all the other mechanics they've brought over from VT2.

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Wait.

fossil snow
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Does brain burst feel slower to anyone else lately?

fresh reef
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How we feel about new Deflection?

north cradle
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Aligned Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff Peril costs to be more in line with each other.

Fuck

clear heath
magic burrow
fossil snow
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Trauma feels a fair bit nicer

upper harbor
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you can cast around corners, good dmg, best stagger, good peril management (thank god, that killed it), fills it's role nicely

uneven drift
# long wharf well, okay then

Thing is, at first it was like: choose your melee weapon, come to downed person, hold block, start revive. Then they did it automatic thing. KEKW_ogryn

fresh reef
clear heath
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but weapons still block while ressing, and it still uses your melee wep's stamina to block

orchid nest
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looks like soulblaze kills still stack slaughterer for you at least

north cradle
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Psykers are the most oppressed race

long wharf
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I guess they just broke Deflector blessing, then

uneven drift
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Psyker immeasurably complex.

north cradle
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Stamina recharges when blocking, why shouldn't Peril

long wharf
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go go gadget code regression due to shitty repo management

still hearth
uneven drift
fresh reef
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There's actually a reason to use +stamina curios now

clear heath
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They should've just nerfed the block eff of peril block if they wanted to nerf it

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The way they nerfed it actually makes it detrimental to take the feat sometimes

still hearth
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I'm pretty sure they just removed all blessings working if you don't have the weapon active

clear heath
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occasionally worse than having an unselected feat

orchid nest
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slaughterer buffing the stagger for fs with the fix is pretty funny with the push, sends em on their ass

magic burrow
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dont worry, they'll fix it next patch by making it so kinetic deflector has a 5% chance to not give peril

still hearth
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Unless you mean normal push and not the push attack

orchid nest
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the regular push, not the push attack

still hearth
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Oh dats

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Actually nasty

orchid nest
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aoe sending them flying lmao

lethal folio
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Slaughterer force sword has very good horde clear now.

summer prairie
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what was changed?

orchid nest
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yeah it actually does

lethal folio
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Power boosts now boost cleave.

orchid nest
compact cargo
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Rip psyker

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compact cargo
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not yet

safe pendant
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Where's our free Aquilas?

compact cargo
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no

fresh reef
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were you guys genuinely using KD only because of the fact you can mindlessly tank a DH?

clear heath
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Am i going crazy or does BB do more damage to bulwarks now?

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was it always 1100?

wanton cove
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-goes into general chat for 3 seconds- rough waters over there as usual

safe pendant
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I've only tanked DH as Psyker once and that wasn't planned

fresh reef
orchid nest
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I mean

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it always did. responded to the wrong damn one

magic burrow
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KD is now just one more psyker feat that needs a thorough redesign

bleak tulip
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trauma actually puts fatties on their asses now

fresh reef
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Shield still reduces melee toughness damage right?

bleak tulip
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bulwarks too, (not pictured)

fresh reef
orchid nest
bleak tulip
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idk

safe pendant
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So the shotgunners stagger wasn't really adjusted, just their immunity duration?

bleak tulip
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I didnt really put much effort into it because its a trauma

long wharf
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the stagger animations got adjusted

orchid nest
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hmmm. yeah idk maybe it did, I never messed with it much either

long wharf
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and immunity duration

bleak tulip
light quail
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dear fatshark
pls
sincerely: that one gunpsyker

bleak tulip
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it did stagger em but not that much I think?

long wharf
light quail
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wrack and ruin with a lasgun would slap

fresh reef
orchid nest
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I don't remember the min charges sending them flying but I could be wrong

summer prairie
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warp nexus thresholds don't appear fixed

clear heath
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or buff the range and damage

empty obsidian
clear heath
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or really do anything
the feat has like 10 holes in it

light quail
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matter of fact, wouldn't it be cool to have psyker lasguns roll with soulfire instead of regular fire?

north cradle
fresh reef
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didn't see it mentioned, but they seem to have also improved the damage spread on Trauma

still hearth
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Wreck and Ruin should apply 6 stacks

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So it actually kills things

light quail
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lmao

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i'd agree

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or have soulfire decay slower than normal fire

north cradle
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Or apply on Brain Bursts on all targets

still hearth
bleak tulip
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they could just make stacks not be so dogshit so you wouldnt need like 6 to kill anything instead

north cradle
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Like spawning a weak fire grenade on top of an enemy horde

still hearth
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Just that it does less damage too so 2 stacks is nothing

clear heath
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there's like a million ways to buff wrack and ruin cause it sucks at everything
damage, range, activation criteria

still hearth
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Even on flamer you need like 4 stacks to kill hordies

long wharf
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flamer can kill things with the direct attack as well

solar loom
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So did they ruin the Voidstrike staff?

long wharf
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nope

bleak tulip
solar loom
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Ah, that's good

bleak tulip
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doesnt seem to generate more peril really

long wharf
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no changes to void except for Transfer Peril now working with quietude

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they fixed trauma peril gain

solar loom
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Then I guess Trauma got a big buff

north cradle
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I think the Peril Resistance feat should be removed and replaced with a Brain Burst AoE stagger, and Wrack and Ruin can proc on any Brain Burst kill

bleak tulip
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Aligned Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff Peril costs to be more in line with each other.
I mean this reads like they changed something about void, but it seems like they didnt

magic burrow
cyan notch
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fresh reef
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will post vid in a second after it compresses@long wharf @solar loom
they also buffed Trauma's damage spread

solar loom
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Soulblaze from crits is a joke.

fresh reef
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basically everything inside the white circle takes full damage

clear heath
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doesn't really look like they changed voidstrike peril cost at all. I remember it being around 5 before anyways
Maybe it costs more to charge now? idk

bleak tulip
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to give you an idea

north cradle
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Stacking Soulblaze would at least feed Ascendant Blaze, but the activation requirement makes it so not worth it

supple skiff
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did some testing

solar loom
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Too bad trauma is awkward as hell to use and doesn't have the range to be proper artillery, no matter how damaging it is.

supple skiff
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slaughterer now only effects the weapon the blessing is on

fresh reef
supple skiff
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so we lost slaughterer empowered BB too

bleak tulip
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yes thats what the patch notes say

fresh reef
bleak tulip
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you figured it out

fresh reef
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finally getting closer to a real conflag staff

supple skiff
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my favourite weapon is a force sword with slaughterer and deflector and both got nerfed lol

orchid nest
long wharf
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all the blessings that didn't check for active weapon were fixed (at least according to the patch notes)

supple skiff
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arugable

noble mason
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whats going on with deflector?

clear heath
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I'm honestly surprised they went through the trouble to fix all the blessings

rocky cedar
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Slaughterer was buffed

safe pendant
# fresh reef

That's about what I was hoping for with Trauma. Adding 15% peril to the explosion made it so bad

solar loom
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Deflector got nerfed? Or just the peril regen while blocking?

supple skiff
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nothing in the blessing mentions that it is item specific

long wharf
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it's only "arguable" if you feel like arguing

cyan notch
# fresh reef

notice that first guy on the left in the circle taking 28 damage

long wharf
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it's fact

supple skiff
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LOL

orchid nest
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I mean slaughterer was buffed for its own melee use with the cleave and stagger change

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at least

supple skiff
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alright

bleak tulip
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wait what the fuck was meant to be nerfed about slaughterer

long wharf
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get rid of the "primary target" bullshit, it's an AoE

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same with surge, get rid of primary target difference, make all enemies hit take full damage

fresh reef
orchid nest
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still don't have a slaughterer/deflector.. guess that doesn't matter atm though KEKW_ogryn

rocky cedar
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Like what

cyan notch
solar loom
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Dude is playing 3rd edition warhammer where you roll to see if you're hit if the AoE only covers half of you.

rocky cedar
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The epicentre is smaller than the circle icon

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Y'all know that right?

long wharf
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dispersing live enemies is objectively bad

rocky cedar
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The circle icon does seem to change with blast radius roll either

bleak tulip
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I was under the impression it was like half the circle

long wharf
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it's a detriment to the team

foggy whale
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trauma actually useable now, nice

solar loom
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Yea, we need an implosion staff that piles them up, not a staff that scatters them and makes them harder to kill.

rocky cedar
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Knocking a group of Ragers on their face while deleting 10 enemies from a horde is by no means bad for anyone

tropic lagoon
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Anyone played around with the toughness regeneration speed curio now that it's been patched?

rocky cedar
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But I really don't want to argue about trauma frankly

cyan notch
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so a weapon that has full damage thats smaller than the displayed circle but has 25 damage to enemies 10m away from the circle

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so can i ask wtf the point of the circle is

idle bay
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Store extention for browser no longer shows store...

clear heath
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I'm curios about how that toughness regen curio perk stacks with ogryn's feat now

rocky cedar
long wharf
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plugin author is aware

clear heath
manic needle
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"Fixed Issue where the ‘Quietitude’ Feat did not work with the ‘Transfer Peril’ Blessing."

Well thats a win at least

cyan notch
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for people with that blessing

long wharf
cyan notch
clear heath
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next patch: selecting psyker now sends a fatshark employee to go over to your house and give you a black eye

manic needle
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Are the changes that bad?

clear heath
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well, it's a huge nerf to kinetic deflection and force sword deflector

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so that sucks

cyan notch
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theres definitely good changes like bb through railings and trauma and idk what else

magic burrow
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fatshark employee enjoying his fifteenth coffee break of the day when suddenly alarms start blaring and a panic breaks out in the office because someone spotted a psyker in the mourningstar hub zone

clear heath
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our unique survivability tools nerfed to the ground
now we're legit just glass

idle bay
clear heath
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true, glass is at least resistant to scratches

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a scratch would kill us

idle bay
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It's fitting that unique class feature with peril block was a bug

jagged badger
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Siblings, what is this and why do I want it?

idle bay
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Now i need to do my steam review even more negative after this nerf

ruby meadow
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That damage tho

somber plume
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thats a good placeholder till you roll one with perfect damage

long wharf
somber plume
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itll get your muscle memory down

long wharf
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I wouldn't change any reviews just yet

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this patch is the first step in the right direction

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but it's only a step

somber plume
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where this patch, forums?

idle bay
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Psyker nerf -are not step in right direction

long wharf
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fixing bugs is expected, there's so much broken and missing that the bugs are a drop in the bucket

clear heath
somber plume
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i read a patch from today but it was just like, 10 pages of "fixed this fixed that"

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i didnt see any balance updates, ty

jagged badger
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My current alternative is this one

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Not worth swapping?

fresh reef
# somber plume where this patch, forums?

Rejects, First I wanted to introduce myself for those of you who don’t know me yet, Hi! I am Catfish and I will be the Community Manager for Darktide going forward. In this Update we will address some of the community’s questions following on from our recent open letter and give you the patch notes from this week's bugfixes.

idle bay
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Nerfing most crippled class in tehy game is most shitheaded descision fatshark ever made

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Fuck them sideways for that

long wharf
ruby meadow
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Surge Staff. Hide behind allies and perma stun

long wharf
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so, my bug report about Kinetic Overload was acknowledged

somber plume
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yo did hedge get fired lmao

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who the fuck is catfish

ruby meadow
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Surge deletes anything in flak, murders ragers, and kills crushers/bulwarks well

cyan notch
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well

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probably doesnt delete crushers

somber plume
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i was using trauma force before the buff

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it was fun

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if you want to kill stab in head

ruby meadow
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Being able to stop a dog, mutant, and poxbursters in their tracks is awesome

somber plume
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lmao

ruby meadow
fluid pendant
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Did voidstaff get a damage buff? Patch notes mention damage wasn’t calculating correctly for direct+explosion weapons.

long wharf
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the patch notes mentioned UI calculations

ruby meadow
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Have a horde clear melee weapon with it. Devils claws, chainsword, or brutal momentum axe

clear heath
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yeah that was really bad back then
It has been fixed for a while tho

cyan notch
clear heath
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I remember actually just looking away from the screen and playing from my peripheral vision when it happened

clear heath
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became a zealot main during that patch

ruby meadow
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I tend to forget the dueling swords, the ones with Rending slap

long wharf
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I stopped playing surge entirely during that time

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it made me sad

clear heath
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I played like 3 games and just decided to stop playing psyker when it happened

cyan notch
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i used void and guns lmao

clear heath
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oh these just always work from any direction now
that's pretty nice

long wharf
manic needle
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So did they only fix Warp Flurry on Trauma staffs, or is that a misquote?

clear heath
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Before you had to actually be behind the bulwark, regardless of where the stun grenade was

daring nexus
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Holy shit the trauma staff is so good now

long wharf
manic needle
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ok now THIS is epic

clear heath
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I guess this is another patch where i main zealot

manic needle
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Fixed Warp Flurry for the least used staff only

clear heath
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Did they actually not fix it for surge?

summer prairie
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no

daring nexus
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I tested it on void and it didn’t work

summer prairie
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and it doesn't really work for void either, at least as intended

long wharf
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at least I can still zoom around as a zealot with a knife, though not being able to use crucian roulette is going to seriously hurt dps

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means it's time to find a good eviscerator

clear heath
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I stopped running crucian anyways
crit weapons still work fine without it

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Been running crit tac axe with brauto

summer prairie
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do warp charges meaningfully help with cleave now

light quail
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fuck

long wharf
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did warp charges ever boost power?

summer prairie
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oh right, probably not

clear heath
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pretty sure they just say damage

summer prairie
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if the wording is trusted

crude talon
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Someone did the mining for all the feats

clear heath
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you think the in-game text would be wrong in darktide? that's crazy

crude talon
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To show what they actually do

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I don’t remember warp charges not working like they say but I could be wrong

cyan notch
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18% cleave

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shouldnt be too significant anyway

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assuming its 1:1 with power

fresh reef
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so as far as I can tell, AB Purg still best build?

crude talon
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My brain isn’t working today, what’s AB?

arctic rampart
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It would appear to be still be the least bad build, yeah.

crude talon
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Oh

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Nvm

bleak tulip
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thats certainly a take

light quail
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I run devil claw laspistol/trauma

crude talon
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Based

light quail
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gunpsyker is doable but tricky

crude talon
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Only gigachads use builds like that

light quail
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laspistol works best from my experience
absolutely wrecks stuff with headshots

lament topaz
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On Vet when I had the game installed, I ran Shotgun/Knife.

crude talon
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“When I had the game installed” lol

light quail
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I would love some kind of "headshots have a 20% chance to trigger BB" talent for guns

lament topaz
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I uninstalled it last night.

crude talon
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That would be cool

lucid terrace
light quail
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ik we have kinetic flayer but it's so damn long on cooldown

5s cooldown, 20% headshot chance on ranged for BB, ez

lament topaz
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Best moment I had with this game was when I chained 4 dodges in a row as Zealot.

crude talon
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Maybe one day we will have something that makes guns useful on psyker

lament topaz
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Sadly, Black Ops 3 has stolen me away, on top of only having about a half hour of play time a day on DT.

crude talon
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Black ops 3? Wtf is it 2015?

lament topaz
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What can I say, it was the last good Black Ops.

crude talon
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I kinda liked 4

lament topaz
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I saw 4's gameplay, it seemed alright.

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But I never actually played it.

crude talon
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This new MW is trash tho

lament topaz
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Fun fact, due to changes Steam did to DLC and such during the May 16th update, you have to have a DLC unlocker to play BO3 without lag.

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The unlocker just keeps Steam/BO3 from pinging the DLCs you do and don't own while trying to load them or something, I dunno.

crude talon
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Weird

lament topaz
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It's painful to say the least, but worth it.

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It also doesn't let you play on or get the DLCs you're missing for free.

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Game kicks you out all the same.

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Activision and Steam both know about this issue and haven't fixed it since around Pre-September of last year.

shut maple
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Has anyone noticed that when you are gaining peril and being suppressed by gunfire that the border flickers right now? or is that just me?

rapid flicker
sudden siren
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KEK

lament topaz
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I really need more people to play BO3 with.

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Cause I've got the random I met last night that taught me how to do some stuff.

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That's it.

split oxide
manic needle
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So, how does in-mission Voidstrike use feel after the changes?

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I ran it through the meatgrinder and the peril cost didnt seem that bad

steel flame
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ITS OVER LADS! No more infinite peril block

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Fixed issue where ‘Kinetic Deflection’ did not pause passive quelling, resulting in being able to tank some enemies indefinitely.

pale basalt
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I think they must have tuned down the impact can any confirm? It was kinda hard to manage

strong fog
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Kinetic deflector Blessing doesnt work any more, when reviving someone

steel flame
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Also blazing spirit might be good now?

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Fixed issue with ‘Blazing Spirit’ blessing on Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff that only applied warpfire to directly hit enemies on crit and not enemies hit by an explosion.

rocky cedar
rocky cedar
white badger
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I guess I shouldn't be surprised that the psyker changes are mostly nerfs. Of course they are.

pale basalt
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No kidding

dreamy ember
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Anyone got any info on "Fixed issue where the 'Toughness Regeneration Speed' Curio only gave a bonus to the Toughness Regeneration delay of Coherency."

Only did 1 run on psyker with a 15% toughness regen speed, felt good but I mostly play zealot with momentum so I could be wrong.

clear heath
#

psyker was too op guys

rocky cedar
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As a trauma enjoyer this patch is still probably a net positive for me KEKW_ogryn

steel flame
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Most of them are buffs.......

rocky cedar
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So honestly probably quite a good perk now

clear heath
#

Sounds pretty nice on ogryn

rocky cedar
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I doubt it interacts with tier 1 feats still

white badger
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I'm sure all 9 trauma staff users are happy, tho

steel flame
white badger
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Ascendent Blaze already worked almost every time

clear heath
#

Kinetic deflection got nerfed so hard that it might be detrimental to take it

dreamy ember
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to me it felt like the toughness recharge was through the roof when combined with quelling for toughness

fallen lily
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Traumabros keep winning!

steel flame
rocky cedar
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Has anyone worked out how long the peril decay pause actually is when you block an attack?

white badger
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Yeah, our ability to surf hordes easily in melee got wrecked

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Zazy, that never actually happened

steel flame
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Yes. Yes it did

white badger
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Not to me

rocky cedar
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Lol yes it very much did

steel flame
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All the time with peril block on fs with deflector

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It sucked ass

summer prairie
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it's probably the same delay as when you use peril

white badger
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Well, I rarely use force sword

steel flame
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Block would break for no reason constantly

white badger
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It never happens with axe/ knife

clear heath
# steel flame Purge staff even better now that's ascendent blaze should work now and you can s...

Ascendant blaze worked most of the time anyways. It only didn't work on the off chance you killed with the direct damage, which was like barely any damage to begin with
Force sword charging from block is just a decent QoL change. You could always just let go of block to charge it anyways. Now it just cancels the block for you, saving you a bit of effort
nice for the 3 people that play trauma i guess

summer prairie
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presumably it was buffed so people would use it

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not to make the current users feel better about their choices

devout axle
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Good news, lads. The toilet bowl doesn't clip through your head anymore.

clear heath
molten atlas
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I saw a youtube video with a Psyker infinite guard a demon host by using duelling sword with kinetic deflection.
Well, i tried that on a plague Ogryn and I died. Somehow I'm still taking damage even through a successful block.
So what enemies can or can't be infinite block with Psyker?

white badger
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The passive quell was fantastic with non-force weapons

summer prairie
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I mostly only active quell, except obviously when disengaging, but blocking did feel a bit awkward, as if something wasn't working right

white badger
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Lunar, Plague Ogryns just do too much damage, especially with the overhead. Have to dodge them.

molten atlas
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Oh

summer prairie
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but I don't use FS, guess it might be a bigger hit for it

clear heath
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At this point i might prefer having a deselected feat than having kinetic deflector
Getting my passive quell halted just to block a hit isn't worth it

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I'd rather just block with stam

white badger
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Syllo.. the best part of using non FS weapons is that passive quell is almost as fast as active quell with a staff/ FS. And you never use that?

steel flame
white badger
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Or that was the best thing

devout axle
white badger
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He's not

idle bay
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summer prairie
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Snit: when I'm using my staff, active quelling feels more efficient. Passive quell is nice when I'm not in melee

white badger
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Well, it means you take another feat

summer prairie
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and e.g. running to cover

white badger
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Syllo, before today, you could switch to melee and quell about as fast as active quelling

idle bay
summer prairie
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Not as fast and didn't feel forth it

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active quelling takes no time at all

white badger
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It was almost as fast 🙂

steel flame
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You.....can....still....do that

summer prairie
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Sure, I'm just saying the peril block passive quell nerf only affects my playstyle when I'm forced to block

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like a whole horde

safe pendant
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Why are you blocking an entire horde?

white badger
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Not if you need to block. The cool thing was, you could build up peril on staff, then block-push melee until you cooled down, repeat. Not with force sword, tho

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Ruzu, you don

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't block hordes?

safe pendant
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That's what I'm saying

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Why block a horde?

summer prairie
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when I'm ressing someone for example

idle bay
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Trauma is trash anyway

white badger
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because that's how most people deal with hordes. Blocking & Pushing to shape them, and Block-Attack to kill stuff.

clear heath
summer prairie
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trauma is fun now as they also tweaked the effective damage radius

devout axle
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Fully charged Trauma only costs 25% instead of 40%. This is very nice.

summer prairie
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not the best obviously, just decent enough

devout axle
steel flame
white badger
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Trauma has a niche, just like every other staff.

steel flame
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Looking forward to using the changes when I get home. I got a godroll trauma awhile back and I've been waiting for this moment

summer prairie
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Json: It does have utility when things go wrong and the other feats in that tier aren't very compelling

devout axle
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ALTHOUGH, Trauma now seems to be bugged where it's hitting Bulwark shields most of the time.

safe pendant
#

Bulwark shields have always been frustrating. Shooting from the side where the shield isn't, still registered as hitting the shield

devout axle
summer prairie
#

and it's still useful for blocking the occasional hit you take while push block spamming with the knife

devout axle
#

Now about 50% of my Trauma aoes are hitting shield

round jay
#

sooo, what's new in this patch? The patch note doesn't say anything really useful

clear heath
devout axle
#

And weirdly it seems to be based on the direction the player is standing in relation to the shield.

summer prairie
#

it used to just have the same (inner) block radius as the player block, 180 degrees

devout axle
#

If I stand in front of the Bulwark, it's shield blocks the aoe. If I stand behind the Bulwark, it does not. Doesn't matter where I aim the blast.

olive ember
#

anyone know which blessings these refer to

twilit flicker
#

"Fixed an issue where the feat kinetic overload would target an inactive daemonhost" hehehe knowing that happened to some people

clear heath
#

honestly impressed that they bothered

olive ember
#

theres the nerf

#

rip

#

On the plus side tho

runic current
#

bro what, i thought that was the point of deflection, why the fuck would i put my self at 100% and also be getting shot at

olive ember
#

I mean thankfully I don't actually hold block via deflection so its a minor nerf for me

runic current
#

the passive quelling was the point was the best part of it

#

now i cant tank, FS wants psykers to suck wtf

flint plover
#

if you didn't think the combination was ridiculously overpowered you're delusional

steel flame
#

Stuff like the dueling sword didn't even generate that much peril on a block I don't see why this is going to be an issue

feral topaz
#

@idle bay wellp, I got good news and I got bad news

runic current
#

when there 6-7 gunners' / reapers' yes there is

feral topaz
#

Good news is, I think I got the run and gun meme you mentioned :

steel flame
#

Don't kid yourself. Peril block wasn't ever going to save you from 6 gunners. Force sword passive quell isn't that good.

feral topaz
#

Bad news is, even though I think the following result is good, I'm not sure if its wrong that it feels lackluster when I test it :

steel flame
#

And it didn't quell while being shot at with deflector anyway

daring nexus
#

Yea it was really only good for cheesing monsters. It was dumb

flint plover
#

Yeah. This bugfix just stops you from infinitely tanking anything physical (daemonhost) with a melee weapon

#

which was broken

#

i mean I hear you 100%, it was fun, amazing, and I loved clutching runs when someone popped a daemonhost. but it was op.

clear heath
#

Most of the time i just blocked to reposition or to buy time while i gain toughness from quietude
now that second part doesn't work

#

and i can block to reposition with stamina alone anyways

steel flame
#

Ok I don't see problem then

clear heath
#

The other time i'd use kinetic deflection is just for revives

crude talon
#

Are we doom posting about Deflector being "useless" now?

crude talon
#

I love doom posting PopcornTime

clear heath
#

Deflector is still an ok blessing

steel flame
#

I think it's mostly the people sore you Cant infinity block with saber anymore

clear heath
#

I just don't see a good reason to run kinetic deflection anymore

summer prairie
#

definitely worth it for the push attack spam if you use mkv/knife

near wyvern
#

RIP kinetic tanking. o7

crude talon
#

Dang I wish someone was being unhinged about it. Thats the most fun doomposting

manic needle
#

Are the changes really that bad, outside of the obvious bug where Deflection isnt working while reviving?

idle bay
flint plover
near wyvern
clear heath
near wyvern
clear heath
#

if you could, i would probably still cope with peril block for revive clutches

broken quail
#

Mostly run gunmage and rarely have high peril, I’m still happy taking kinetic deflector for a second stamina bar

flint plover
summer prairie
#

that's a bug though

steel flame
#

Ima be real with you. Kinetic deflector on deflector force sword sucked on heresy/damnation before this patch. Especially when paired with a staff also generating peril. I've always used 2 +3 stamina relics with deflector and I will continue to do so, so I can continue to spam fs specials

clear heath
flint plover
near wyvern
idle bay
crude talon
steel flame
flint plover
summer prairie
#

It's confirmed that it does not work while ressing but it's also acknowledged as a bug

clear heath
#

@crude talon

near wyvern
#

They really like to F us up lol. Pls tell me Trauma is good now

flint plover
#

ah, acknowledged? cool. then I can just take a break from my force sword as a clutch tool

summer prairie
#

trauma is decent and quite fun

crude talon
#

just tell your team not to get knocked down. Easy

near wyvern
safe pendant
#

I must confess, I rezzed a Vet knowing full well he'd likely be torn apart the moment he stood up

safe pendant
#

lmao

crude talon
#

they will still be idiots

#

but

#

it'll be funnier

near wyvern
#

I do have friends

clear heath
#

I'll just wait for them to fix stamina curios and just block with the +3 stam
for revives i'll just let my team die or something, idk

#

for now i'll just be a zealot main for the patch

near wyvern
#

One of them plays vet and this is literally his playstyle:

clear heath
#

stun grenade buff is pretty nice

crude talon
#

lmao thats how my zealot friend plays.

summer prairie
#

Do you now get your block broken when you hit critical peril or when you are both out of stamina and out of peril

crude talon
#

just runs and never stops

hexed ibex
#

"Fixed issue where 'Kinetic Deflection' did not pause passive quelling, resulting in being able to tank some enemies indefinitely."
I thought this was just how it was supposed to work

summer prairie
#

you thought we were supposed to be able to block indefinitely?

idle bay
#

Or they just pulled an excuse out of the ass to nerf psykers

hexed ibex
#

Yeah considering you had to pair a feat and take a not cool force weapon to do it

clear heath
#

I was expecting them to just nerf the block eff, and would've been fine even if it was 4x weaker

near wyvern
flint plover
#

"Fixed issue with ‘Blazing Spirit’ blessing on Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff that only applied warpfire to directly hit enemies on crit and not enemies hit by an explosion."

clear heath
#

wasn't expecting to get my peril quell nerfed every time i blocked a poxwalker

flint plover
#

Hoping my blazing spirit voidstrike isn't useless now

dry tide
#

blocking forever is only allowed for ogryns apparently

crude talon
near wyvern
#

We had a double boss spawn today on Damnation because malice players kept going forward with the boss instead of pulling it back

idle bay
crude talon
#

and then im there, shocking stuff

clear heath
#

I've had a double boss spawn happen in the same area without anyone making any progress before

near wyvern
#

Slug + Plague Ogryn

hexed ibex
#

Just seems weird to kick Psyker while its down

clear heath
#

like within 1 minute of eachother, in the same spot

idle bay
crude talon
#

Maybe now people will use the toughness DR feat instead of the jedi one 😄

broken quail
near wyvern
#

Like at the very least they could have buffed like wreck and ruin in any way (increase stacks, make it on any kill or something at least)

devout axle
near wyvern
summer prairie
#

they seem to be saving actual balance changes for one huge patch/relaunch, but that might be wishful thinking

dry tide
#

at least my Beloved loves me

idle bay
crude talon
#

My friends love me on psker, but random psykers do be suckin a lot of dick in this game.

near wyvern
flint plover
#

🙏 pls be useful

clear heath
#

People talk about how peril block was broken, and it kinda was, but other classes have broken abusable survivability tools anyways. Vet has 200 toughness and 75% ranged toughness DR and zealot has the crit dr and instant toughness gain on F

near wyvern
crude talon
#

it stops you from killing heretics

near wyvern
#

Gotta earn my blessings you know

crude talon
near wyvern
# flint plover 🙏 pls be useful

Oooooo can you test in meat grinder if it triggers now properly on right click? Does the blaze light all the targets hit up or no? (They claimed they patched it)

clear heath
#

yeah i said crit dr already

crude talon
#

oh yea, im retarded

clear heath
#

also i forgot to mention zealots have toughness damage immunity on slide

near wyvern
crude talon
#

Well, I hope more people get mad and go play zealot or vet. Less dumbfuck revolver psykers in damnation

idle bay
#

Trauma still needs a faster charge time in addition to recent buff. Too clunky to use

near wyvern
still mountain
#

If you're running revolver on psyker it makes the emprah cry

steel flame
#

We need to make psykers shoot force bullets

clear heath
#

If psykers were actual glass cannons i could be more accepting of us having worse survivability tools

#

still waiting on the cannon fatshark

crude talon
#

im not gonna lie, deflecting everything got boring fast for me so I never use it anyway haha

#

only rarely. I barely even use the FS these days

#

even though i love the charge attack

steel flame
idle bay
flint plover
soft cliff
#

are other Psykers getting weird flashes while quelling or being damaged, or is that just me?

tender osprey
#

"Aligned Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff Peril costs to be more in line with each other."

so like, the wording feels weird, is this a buff or nerf?

still mountain
crude talon
#

no devs are reading these chats

manic needle
crude talon
#

im sure they are hard at work fixing this game 🙂

idle bay
tender sapphire
#

did they actually nerf voidstrike? it was kinda meh prepatch

devout axle
clear heath
near wyvern
clear heath
#

I can't tell the difference

crude talon
#

Tracking this game on steamcharts is fun. A high of ~8k players yesterday!

flint plover
#

and even when it does trigger, it's 1 stack lol. 2 dmg/tick. i guess It'll give you warp charges occasionally..

near wyvern
manic needle
near wyvern
manic needle
#

Now it should be in line with the peril costs listed in the warp resist tooltip

clear heath
thorny idol
#

Trauma staff buff is amazing

clear heath
#

now it costs half a percent more?

near wyvern
thorny idol
#

not really

devout axle
manic needle
thorny idol
#

I am Trauma main

#

AND NOW WE CAN FIRE 4 FULL CHARGED BLASTS BEFORE MAX PERIL

near wyvern
#

@thorny idol is the right click release cast still +10% peril at min charge and +25% peril at full on top of the charge or did they reduce that as well?

devout axle
near wyvern
#

4 full is 2 times more than before

devout axle
#

Its true

#

And now we can actually see our charge meter, so we don't have to guess when "full charge" is.

thorny idol
#

full charge and fire ends it at 25% peril

long wharf
#

and at full blast, you're scattering a lot more enemies than before

#

which nobody wants

devout axle
near wyvern
thorny idol
near wyvern
valid fern
#

Should I reroll any of these perks?

manic needle
devout axle
thorny idol
#

and if nothing else, they aren't charging you

near wyvern
flint plover
#

Rending Shockwave seems to be working great now

#

my rending shockwave trauma staff is just.. wow

summer prairie
#

but trauma now does full damage to every enemy that fully stands within the AoE

summer prairie
#

yes

near wyvern
#

It ain't the full AoE, it's the epicenter, but yes previously it was really not hitting at stuff on the edges of it

summer prairie
#

true not the full

#

but what was epxected

thorny idol
#

if both feet are in circle, full damage

summer prairie
long wharf
#

hmm

near wyvern
thorny idol
#

if one foot is out of circle, stagger and light damage

long wharf
#

maybe it's time to take a new look at trauma

near wyvern
#

So it's not changed

thorny idol
#

no, damage seemed to taper off to the edge before

summer prairie
#

it definitely did not work like this before

thorny idol
#

there is no diff between epicenter and outer inner, more lethal for sure

#

I feel like the radius is smaller though

near wyvern
#

Trauma main Inc. Gotta just find one with blazing spiwit or rending.

flint plover
#

r glitch?

devout axle
summer prairie
#

it can

devout axle
#

I have never seen it crit once.

rapid flicker
summer prairie
#

after patch

near wyvern
#

It can crit

#

Oh

#

Was it a bug?

fallen lily
#

yeah

near wyvern
#

Label bug

fallen lily
#

But it works now

manic needle
fallen lily
#

can set enemies on fire with an explosion. Which looks cool, but I don't know if it does much of anything

summer prairie
#

but 1 stack of blazing spirit is useless expect for marginal 6-2 use

flint plover
#

how fast do you run out of stamina blocking stray shots with deflector?

thorny idol
fallen lily
#

1 stack is basically no damage though

devout axle
rapid flicker
#

try ascendant blaze feat with it

#

you’ll get more warp charge procs correct?

flint plover
summer prairie
#

but does it work if the enemy dies when you crit and apply it

fallen lily
#

You ain't killing anything with 1 stack of soulblaze

manic needle
flint plover
fallen lily
#

but you need to kill with soulblaze to get the warp charges, yeah?

summer prairie
#

no

#

it has to have soulblaze when it dies

boreal cave
#

^

proud mantle
#

regarding bb does this mean you can no longer do base 3 bb from 0% peril anymore? it said stuff about blowing up more consistently at 100% but it wasn't super clear

fallen lily
#

OH

#

okay, rad

devout axle
flint plover
manic needle
near wyvern
fallen lily
#

The explosion damage is so big too. You can get a lot of soulblazed targets

steel flame
#

The reason it sucked was because it didn't ignite anything in the aoe

fallen lily
#

Way bigger than the actual radius it shows

steel flame
#

Now it does

olive ember
fallen lily
#

Now I got to try and get the highest crit chance.

#

But crit chance only exists on weapons, yeah?

sudden siren
#

RIP duelling swords? maybee?

summer prairie
#

duelling swords weren't good with peril block just due to the passive quelling, they have good base block efficiency

crude talon
#

yes, more MOAR DOOM POSTING

sudden siren
#

so still useful for blocking horde and repositioning?

crude talon
#

YES

#

DUELING SWORDS ARE GARBAGE NOW

flint plover
sudden siren
#

has anyone tried?

crude talon
#

PSYKER IS UNPLAYABLE NOW

#

PLAY VET

devout axle
sudden siren
#

mate, literally no one is fucking saying that. that was genuine question

manic needle
crude talon
#

Nah, plenty of people are doomposting in their own heads about this lol its hilarious

fallen lily
flint plover
hexed ibex
#

S'bit like breaking the legs of a special olympian, they didn't need the extra adversity to overcome

fallen lily
summer prairie
#

I don't think you can get a warp charge with 6-2 if you kill the target with the blazing spirit crit

flint plover
#

lmao. I don't know why but when you said "weapons" i thought only firearms and melee

fallen lily
#

Oh

flint plover
#

mb, yes crit can be on all weapons hahah

still hearth
#

So are you Psykers running Toughness Regen Speed curios yet

flint plover
#

yeah. I had three saved up

fallen lily
crude talon
still hearth
summer prairie
#

Is it fast? Because people were saying it's great even when it wasn't working

flint plover
crude talon
#

psyker just like, is the worst you know? The only thing we had was jedi block and now its not even worth using

flint plover
summer prairie
#

it didn't even work for that

still hearth
#

Their feat worked so they had double coherency regen but now the curio working its

#

Nasty

flint plover
summer prairie
#

ok ridiculous

flint plover
#

waow

still hearth
crude talon
#

it is funny

flint plover
still hearth
#

Ah fair

summer prairie
#

is that with some kind of ogryn toughness regen stacking though since it's more than one in the party

crude talon
#

Im bored, im trying to trigger someone

#

like that phfeaslkjnix person or whatever

flint plover
#

well gj, i guess you technically triggered me

crude talon
#

nice

still hearth
#

But the feat only works on yourself

fallen lily
#

At least be fair and say something to trigger Veteran chat

still hearth
#

But that's still 3.456x Toughness regen

crude talon
hazy locust
crude talon
#

The only chat I wont try to get mad is Oggy chat because i love them

#

that toughness regen on that ogryn was crazy lmao

manic needle
#

How effective is Kinetic Deflection + Deflector after the patch? As a nerf to passive quell I imagine it wouldnt affect performance much, yeah?

neat summit
#

I was just about to ask

#

First glance I see the timing of it being tough with sustained damage. For example, daemonhost 6 hit chain or whatever. Each hit stops your quelling while raising your peril. Not awful because you can still dodge, but your margin for error is much smaller.

crude talon
#

KD and Deflector is now "working as intended" its fine. Except the bug that lets you get shot while picking someone up

neat summit
#

The block break at 0 stamina with kinetic deflection I’m not sure how that will work. I don’t see it being a problem if you manage your stamina.

runic gate
#

Is it time to dust these Trauma staffs off and give them a try? When does rending even do, is blazing spirit any good? a whole new worrrrld

manic needle
long wharf
#

you aren't critting enough, and applying 2 stacks of soulblaze is garbage

summer prairie
#

@neat summit: it's now not supposed to break your block if you get hit at 0 stamina if you have peril block

neat summit
#

Soulblaze is still not great so I don’t see it being useful

crude talon
idle bay
runic gate
#

Fair enough! Walking lanterns!

crude talon
#

thats what we call "utility"

neat summit
#

Soulblaze is just not good. It may be better later but I wouldn’t count on big changes to Soulblaze any time soon.

manic needle
#

So has anyone tried it out yet?

summer prairie
#

it makes more sense to 6-2 ult the horde even with 0 warp charges and then kill them with your void/trauma for the 10% chance

idle bay
#

2 stacks of Soulburn is not enough to kill a Poxwalker on sedition , and 1 stack is even more useless 🙂

runic gate
#

How about RENDING SHOCKWAVE

neat summit
runic gate
#

I still don't even know what rending does.

flint plover
runic gate
idle bay
flint plover
#

also affects trauma LMB, but not any further trauma charged attacks

neat summit
flint plover
#

at least the voidstrike and trauma can hit tons of enemies.. making it slightly more effective

idle bay
flint plover
#

well, one shotting ragers with that special never gets old

idle bay
#

Using it to kill anything with it's normal attack is just like hating yourself

strong fog
#

Yo Look What Hadron gave me. Bloodthirsty lasts 5 sec, so all my lights or charged attacks benefit from it

summer prairie
#

wow

strong fog
#

shitty bars though

idle bay
neat summit
#

Bloodthirsty nice

austere estuary
#

y'all seen the notes?

manic needle
#

Yeah, I was wondering how Force Sword deflector was performing after the changes

#

Won't be on to test myself for quite a while

austere estuary
#

my three 20% toughness regen curios

#

I am now expecting to be pretty fun

#

already the delay reduction I liked

#

void with quietude and peril xfer also big buff

manic needle
#

I imagine you're pretty excited about the Trauma changes

flint plover
#

ooh Decapitator on my Antax V probably works properly now

austere estuary
#

I sort of am? Lower peril is whatever, and soul blaze working on secondary would be nice if they hadn't nerfed the only way to get reliable crits with it

#

shred no longer working

summer prairie
#

they also fixed the full damage radius

austere estuary
#

highest crit we can reallllly get would be warp nexus + perk + base for t3 of 30%

#

oh they did?

#

I missed that

summer prairie
#

it's not in the notes

austere estuary
#

I'm gonna hop into psyk

summer prairie
#

but every enemy fully within the circle takes full damage

austere estuary
#

I mean that was already the case nearly at 80% bar veryThink

manic needle
#

@austere estuary If you end up testing out Deflector, could you let me know how it's performing after the patch? Psyker chat is being sadly unhelpful today

austere estuary
#

maybe they shrunk the circle at lower amount

#

I haven't used deflector much before even I'm afraid

manic needle
#

Damn

marsh token
#

O.o what did they change on deflector?

austere estuary
#

the bar on crosshair is huge for trauma tho

flint plover
austere estuary
#

if you pair the right quell speed with it

manic needle
flint plover
#

rather, you're no longer immune to ranged

austere estuary
#

so warp res at 80% now allows for 4 casts of trauma

flint plover
#

oh.. hounds are back.

austere estuary
#

25% per charge+cast

crude talon
austere estuary
#

xfer peril still can't work on secondary on trauma, still trash

flint plover
#

who's serious? and why do you care? my sex life is my own business

austere estuary
crude talon
#

dont call me shirley

flint plover
austere estuary
#

numbers on secondary are now accurate

summer prairie
#

want +infested on that

austere estuary
#

wow they really did make executor total, utter trash now

#

doesn't xfer to ranged, worthless skill

#

still resets on non weakspot hit so

#

yeah

nocturne badge
austere estuary
#

gonna go nom dinner then I'll poke about some more with it

summer prairie
#

don't you want to 1-shot poxwalkers

austere estuary
#

shred nerf massive nerf to purgatus though

#

rip stacks

long wharf
#

going to have to rely on warp nexus and bonus crit chance on the staff

manic needle
#

So does swapping to your ranged weapon just remove stacks from blessings like Shred now, or did they simply make it so that the stacks dont apply to your other weapons and abilities?

remote void
#

does anyone feels that quelling is slower with staffs now?

summer prairie
#

It's a much easier fix to just make it remove the stacks and that makes sense too, so I doubt they made the stacks just not apply to your ranged

#

a bunch of things already worked like that

idle bay
#

Now i need to check if i have a Trauma with decent stats to try it out...

manic needle
#

It wouldnt surprise me if that's how it works now, yeah. Ill test out Uncanny Strike on my dueling sword later

tender sapphire
#

My favorite gameplay mechanic is pressing a laggy refine button for 30 minutes to find the one perk I want

summer prairie
#

it was incredibly laggy earlier when the patch hit

marsh token
#

Too Bully me

manic needle
#

clown_hadron I trust you are pleased, varlet?

marsh token
#

Ptsd kicks in

cloud heron
#

so what are the big takeaways from the patch so far?

idle bay
#

Which one to choose...

idle bay
manic needle
#

Charge rate on Trauma is usually a pretty big deal. How much of a difference do those extra percentage points make?

#

Also weak spot damage on the right should be rerolled if you end up going with that one

idle bay
#

It still charges way way too slow for my taste- i find it too clunky

manic needle
#

I'd probably try upgrading the left one to see what you end up with, it has the potential to be better I think

azure holly
#

Hey siblings ! Any tips to handle assassination (boss fight) as a psyker ? Should I stay behind "front line" and do ranged damage (brain burst or staff ?) or rather go melee ? Thx in advance

cloud heron
long wharf
#

do what everyone else should be doing

summer prairie
#

if it's the sewer assassination everyone should just melee

long wharf
#

put your back to the wall next to where the boss spawns and melee the shit out of him

frank talon
#

"Aligned Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff Peril costs to be more in line with each other."

Does this mean these two staves use more peril now?

runic gate
manic needle
frank talon
#

Thank you, sibling. I'm at work and cannot check.

devout axle
summer prairie
#

the boss taking a lot of damage within a short time frame is what always forces it back to melee

gaunt stone
#

So is it me or is warp flurry actually not fixed on surge?? I just tested it with 8% warp flurry and see 0 difference

runic gate
summer prairie
#

it's not fixed for anything really

sacred field
#

Is pick n mix bugged?

manic needle
gaunt stone
#

I reread it

#

thank you

#

I wonder why they didn't fix surge :c

#

I feel like that staff is more played than trauma

summer prairie
#

I don't think they fixed it for trauma

runic gate
manic needle
#

Knowing Fatshark they probably didnt even know it was bugged on other weapons

gaunt stone
#

warp flurry blessing

manic needle
summer prairie
#

but do you actually get the flurry bonus when you do a longer charge or only if you min-charge a few first

manic needle
#

I was casting to full charge each time

shadow onyx
#

quelling while blocking was a bug sad

#

😢

desert lance
#

I, a fool, thought Psyker Tanking was legit.

shadow onyx
#

was fun

#

rip

topaz tiger
#

Any advice for perks? : /

still hearth
#

They'll come for the Vet, Zealot and Ogryn next

gaunt stone
#

psykers are supposed to be fragile lol

desert lance
#

It was fine. You could tank trash but heavier things could press you and require tactics.

#

I'll miss tanking Daemonhosts.

summer prairie
#

You'll still tank everything if you stack some stamina+bcr

#

not daemonhosts though

gaunt stone
#

I am so glad they adjusted trauma staff

#

after testing it in meat grind it feels usable..

shadow onyx
desert lance
#

What did they change to Trauma?

manic needle
#

I doubt peril blocking Daemonhosts was ever intended, I think everyone was predicting nerfs when it was discovered

gaunt stone
#

they reduced the amount of peril it generates

shadow onyx
#

and duelling dodge is amazing

desert lance
summer prairie
#

you have to dodge everything to ever passively quell against her

gaunt stone
#

like it is legit

#

useable

idle bay
desert lance
#

Also, "psyker sposed to be fragile" while they legit sold cosmetics with the story of a beefy psyker

runic gate
# gaunt stone they reduced the amount of peril it generates

It's still pretty high, but the CC might be nice. I feel like a zealot with flames and a psyker with zaps is still more consistent. I know a lot of people prefer the T-posing elites for easy headshots from the surge staff. I don't feel like an elite knocked to the ground getting back up is as easy.

desert lance
#

At least it isn't putting me in the red with two uses anymore.

frank talon
gaunt stone
runic gate
summer prairie
#

I think you get like 1 stack of warp flurry if you are just full charging it. Maybe two if you min charge spam but definitely not 5 stacks

gaunt stone
#

yeah you get put in red at 4 uses with 80 warp resist

#

most people will be able to do 3 full charges on trauma now

desert lance
#

I think it could still use a 50% reduction.

manic needle
#

I'm just gonna have to cope with the fact that Trauma Psykers are going to be knocking the targets Im aiming at all over the place now lol

proud mantle
#

anyone have a summary of psyker changes lol i dont understand all their terminology

desert lance
#

Or a bigger AoE

gaunt stone
#

my least favorite thing in this game are weapons that knock mobs down in all directions

desert lance
#

Ogryns

gaunt stone
#

cause sometimes it knocks things behind you

#

lol

#

or mob clips into you and you get stuck

desert lance
#

Agreed. The sheer amount of times I'm wounded just because a guy stood in me and swung at me.

#

Fatshark could benefit from a heavy application of mass on certain surfaces.

magic burrow
#

If Psykers are fragile then I want to be fragile to the point where everyone else suffers as well. Put me in a wheelchair. Make the vet push me around while I zap things with my lightning staff. Let me yell at dregs to get off my fucking lawn.

#

and if I die then the mission automatically fails

manic needle
#

Yelling at Dregs to get off your lawn is basically what your F ability does.

Dregs: charge player
Psyker: "WARP USE SANCTIONED!!"

hoary hearth
#

Which duelling sword is considered the best?

summer prairie
#

2 or 4 if you use it for horde

desert lance
#

Pro Game Design 101 - We want this class to die in one hit. Not because it outperforms another class either.

manic needle
#

5 is for single targets and mobility

near wyvern
#

@long wharf FeelsBadMan

I spent around 4k Plasteel upgrading greens and whites in search of bloodthirsty blazing spirit FS but seems like I don't need to anymore. They stealth nerfed Blazing Spirit on FS, doesn't apply double stacks anymore.

long wharf
#

for real? god damn them.

#

we don't get to have anything nice

near wyvern
#

It's just funny that they actually nerfed a blessing that was already under performing

desert lance
#

At least they claim we can BB through fences now.

magic burrow
#

I dont know what the hell fatshark is doing but nerfing soulblaze is some real clownshoes shit

near wyvern
#

Soulblaze in itself is not nerfed

long wharf
#

wait, does this mean purge isn't applying 2 soulblaze on crit now either?

summer prairie
#

do purg crits still apply double stacks

magic burrow
#

I know, the blessing

desert lance
#

Soulblaze, I would argue, cannot be nerfed.

near wyvern
desert lance
#

It is pretty bad as is.

near wyvern
#

100% Tested

#

Just like 10 mins ago

long wharf
#

hmm, not sure how I feel about that, but at least purge wasn't nerfed

atomic dagger
#

Fixed issue where 'Kinetic Deflection' did not pause passive quelling, resulting in being able to tank some enemies indefinitely.
thumbsdown_ogryn

near wyvern
#

And they did stealth buff the Blazing Spirit on Void and Trauma in that they now can apply blaze up to 31 stacks which is the max stacks in game

summer prairie
#

it definitely doesn't make sense to make a blessing that applies x stacks on crit but then it actually applies 2x due to the crit. But yes it's a very weak blessing

idle bay
near wyvern
#

And FS Blazing Spirit proc is still able to upkeep even at 31 stacks, it just cannot apply past 10 anymore

manic needle
magic burrow
#

me every time someone informs me of yet another "but why" tier Psyker nerf

near wyvern
#

Or brittleness

idle bay
long wharf
manic needle
#

Maybe with the soulblaze stacks affecting everything in Voidstrike's blast radius, you could put together something with AB, but I doubt it

near wyvern
long wharf
#

you'd still have to crit with void

near wyvern
#

Yes

#

But when that happens it's disco Inferno

long wharf
#

... but so what?

desert lance
long wharf
#

you aren't relying on soulblaze with void for anything

#

you're already killing the crowd

manic needle
near wyvern
#

If that's your jam

long wharf
#

you can shoot them in the head too

desert lance
#

My issue with soulblaze is, I light them on fire and then a better class just kills it in a swing or two.

manic needle
#

Yeah Voidstrike's attack pattern really makes having AB feel redundant

long wharf
#

you aren't going to crit enough with void for it to be something to build around

near wyvern
#

It's impossible to hit with LMB while strafing and avoiding gunfire

long wharf
#

and the best blessings for void are transfer peril and surge

#

surge requires crits as well

near wyvern
#

Surge for sure is nice

#

BTW transfer peril triggers off KF, not that it really matters but it's there

manic needle
#

Every bit of extra quelling helps

#

Cant wait to test out Quietude with Transfer peril now

near wyvern
long wharf
#

I always run extra warp charges with void

#

for the extra peril resist

runic gate
#

Nice of you to put this together for people @near wyvern

magic burrow
#

Im actually puzzled on a lot of these things. I can sort of imagine why they would nerf Kinetic Deflection, but the way they did it they just make the feat actually detrimental in most situations. You actually make yourself worse by taking it. And then there's things like making voidstrike build more peril, nerfing soulblaze blessings, deflector not working when picking up allies. It's so bizarre.

idle bay
#

It's VIII but 380 is 380... need to grab it

runic gate
hexed ibex
#

KD is broken now and more or less does not activate as you're pretty regularly blocking little individual swings thats resetting whatever delay timer they added

foggy tangle
#

So they didn't buff force staff peril they just nerfed void lol?

manic needle
#

No

summer prairie
#

trauma was buffed, void seems the same. The wording is just a strange random justification for it

manic needle
#

Im generating about 5% more peril total on a full charge IIRC. Around 20% instead of 15% per cast

magic burrow
#

KD now literally just builds peril. What is even the point of this feat now?

near wyvern
summer prairie
#

What's wrong about building peril

manic needle
brisk plume
#

Yay we got nerfed! was totally needed

hexed ibex
#

KD still works in allowing you to use peril as stamina its just awful dogpoopoo now

clear heath
#

can they at least fix stamina curios so i can abuse blocking with stamina instead?

summer prairie
#

it's still way more efficient than stamina blocking

magic burrow
desert lance
summer prairie
#

stamina does not refill rapidly if you are being hit

magic burrow
#

they couldve just increase the amount of peril blocking with the feat causes, but halting passive quelling is just insane

long wharf
#

if FartShart added peril resist to the peril cost calculation for blocking, KD wouldn't be as bad

strong fog
#

When you parry a hit with KD, it seems like you have to wait 3 sec before it start passive quell again

magic burrow
#

it's a very kneejerk nerf

hexed ibex
#

Really dumb "fix"

brisk plume
#

SO glad they fixed that. it was really ruining the game for me

summer prairie
#

agreed

clear heath
desert lance
#

Game is obviously developed by Ogryn who were upset that we could tank as well as they could.

hexed ibex
#

As an Ogryn main it was really taking away from my identity as a walking Door when the Psykers could also block things

summer prairie
#

did you see the ogryn clip with +20%x3

clear heath
#

yeah it was insane

broken quail
#

If your peril is maxed by KD you won’t be about to force push which will hurt a lot, might just go stamina blocking since then I won’t get trapped by ragers I can’t stun

clear heath
#

enough to make me actually want to play ogryn

runic gate
summer prairie
#

toughness regen in coherency

magic burrow
clear heath
summer prairie
#

note how the regen seems to stop when there's an enemy close to you

long wharf
vale holly
#

Why mine Armoury Exchange browser doesn't work properly?