#psyker-class
1 messages · Page 302 of 1
as a solution to a playerbase being fragmented in an instanced game
the art style kept me off for a long time, but the gameplay is great
what about TF2
i played some 500 hours of it back when it released
sucks
WOAH
WOAH WOAH WOAH
as someone with over 6k hours i took that a bit offensive
it has 100x better RNG and re-playability factor than Darktide or vermintide games tho
that is a comment about the art style, not gameplay
i feel like DRG lacked good special variety
yea i just dont like the art style
Driller and Scout is hella fun
I mean special enemies
A lot of people get bored of DRG quickly because the enemy variety isn't as big as you'd expect
I actually empathize with that. I didn't like the art style when I first saw it either. But when you get into the action you kinda not mind it
i mean, it's underground mines, you got bugs and robots now
DRG used to be even more polygon-y in the old days
not alot of things could fit in into that theme
Bugs
like what
Eh, I don't remember any melee grabby enemies. Or ranged units that moved inside of the horde instead of sniping from the roof
Also aliens technically
like all of the specials were just so isolated from the trash
There's grab specials though they aren't an abundance like in tide games
yeah but that would literally fill up every sort of possible type
apart from water bugs
This reason is why more DRG fans end up moving towards modded hazards
they could add water levels with water bugs
I mean there's nothing like the l4d charger. There's the flying one but that's handled differently
you can melee but it just aint practive
it's like wanting vermintide to be range game
Nah I mean as in more melee weapons and etc than what's already available
aint the focus
enemy variety kinda makes me miss warframe a bit but I definitely don't miss all the stupid farming in wf
DRG you can Melee with pickaxe/Drills/Throwing axes
But that's as close as you will get. Unmodded that is
I do love DRG though. You should definitely try to look past the art style and give it a go
either way, Diablo 4 this summer
ever since souls I could never go back to brainless clickfest diablo style gameplay
im waiting for diablo too
you still have money left after?
didnt spend a lot
mainly the battlepasses
speaking of arpgs has anyone played inquisitor martyr
got #4 wizard in challenge rift and even top 10 in pvp
ive been getting the itch to try it
got tired of getting beat by people with lesser skill but more money
I have. It's kinda okay. Intense action with some difficulty curve. I don't remember why I stopped playing
by far though best on the horizon is Wo Long.
hmm i might just give inquisitor martyr a go at some point
If the gameplay is half as good as nioh 2 it's a definite must play
oh hell yeah
i loved nioh 2
dang now i wanna reinstall nioh 2
i cleared depths +9 before uninstalling
I am just apprehensive that they are gonna do the nioh thing with the story again. just cool vignettes instead of a full story
yeah, but i kinda dont mind tbh because core gameplay is super fun
granted, story isn't why people play such games but I feel like there's room for improvement

it's vermintide all over again
I stopped playing vt2 at some point because of no content. years after and it looks like it has some content now
yerp
well im not surprised
i guess the lesson is to not buy fatshark games until at least 6-12months after release
it is done
I am now part of the 1.2% brothers
no one would have ever expected the zealot to not be loyal!
ayt i dont expect crafting to be complete soon so i'll just consecrate a bunch of grey antax mk v's to blue
what could go wrong
welp that was a waste of plasteel
boredom kills
honestly i just stopped playing because of how much the updates slowed
it was fun at first but now i cant play with my friends because they crash every run without fail
yeahh
in one of the lfgs we were in, a veteran disconnected like 11 times in 3 rounds
i bet it was way more than that
he crashes like a minute or two after rejoining lmao
dont record our gameplay so i can flame you 
i just queued for a random damnation pug and i brought surge with my usual purg layout
essence harvest surge lul
on surge? i use quietitude
what are the best curios for a surge staff psyker and or purg staff?
with how squishy psyker's tough is generally, I personally go all 3 into health since psyker's health since it seems to have most noticeable effect on survivability and aim for damage reduc from gunners
Psykers passive should be to block health damage while we have toughness.
Especially since we dont exactly get a lot of DR to toughness >_>
That would make sense if they finally tweaked some traits to enable a proper melee psyker. I guess the bright side is how the class is at doing peeks from cover and taking things out
Try it on a Purgatus and Ascendant Blaze
I actually prefer Essence Harvest over Warp Absorption to begin with, but I've been told gun psykers or Surge Staff enjoyers might benefit from the one that regens Toughness on quelling Peril
Quietude is pretty decent with Purgatus, since it can build peril in a hurry when you want it to lol
I still think Essence Harvest and Ascendant Blaze is how Purgatus is supposed to be run
need to try this tho, sounds good on paper
not sure how i feel about losing all warp stacks on skill use but im open to new builds
Oh you get them back pree quick. Sometimes I'll unleash a zero stack on a horde just to get some Warp Charges in a few seconds
well quietitude is more efficient on peril hungry staves, but you can run it with purg why not
i tested both and essence harvest just feels slightly better to me when i run purg
yee ill try it out
Ya I think Trauma and Surge are best for Quietude personally
oh surge and quietude is ❤️
no you won't, im playing the psyker again jk
why not, second psyker

darktide poster shows 4 different rejects
no cloning
kidding aside, i think im playing ogryn today
random pug ogryns making me play ogryn today 
are they inspiring you or 'inspiring' you
they make me perspire from all the hard carrying jk
Man, what I wouldn't give to be able to use my rejects as bots. No Veteran clones either
And they'd be decked out in only the finest of Heresy Penance garb
lore accurate day 1 recruit guardsman thrown into hopeless battle against chaos
some of them even have the same names in the same game
I've had three "black lady with mohawk" bots in the same game
sounds kinky
How did you do it?
Well they certainly eliminated my alpha target
2nd blessing ruined it
welcome to the club
CommsPlex Espionage, the arena where you have to get a lift with a data-interrogator. Three to five Gunners or Shotgunners will spawn behind the statue.
the run n gun club
Comms Plex. The room where you have to defend the auspex. Groups of 3 shotgunners spawn in together and walk into the room
man i think ill pause/quit darktide
Make sure they're Shotgunners though, because Gunners will run away from you if you get too close
Is quell speed not important? Also what does the red lock on the perk mean?
i mean why not, fatshark aint giving us shit rn
only reason why im still playing is ive nothing else to play rn
Does 1 explosion kill them if they're at full health?
aside from soulstorm lol
Red lock means he refined the other perk
Ah gotcha. Thanks
No. Make sure youre around 86 peril and spam them with purg staff till you explode
safer to damage them just a little bit first and tell your team you're doing the penance
On Malice, I think a peril explosion kills from up to 4m away. So you've got a pretty good chance
True, soften them up with a couple mind bullets
Also.... Speaking of... So if you refined a perk... And then you improve the rarity of the item... The new perk is locked still huh?
So it's best to improve the rarity to unlock more perks, then change the shittiest one?
did u do it with an organized group?
maybe with a quick cast surge and turn off flayer
Ah, I see
or whack them with a weaker melee cleave weapon like claw sword
because everytime ive tried this penance, some vet forgets
No o did it with randos, didnt tell them. Got it second attempt
staffs are rare in shop/melks
then you need a high roll to make it viable
on top you need at least a good initial blessing
prefereable with a high lvl blessing
also at least one perk needs to be viable
precise calculation to occure all of the above: 0.5%

I held an RMB Brain Burst, ran over to the Shotgunners, held up a Deflector Force Sword to block their shots, then attempted to charge it up
then god damn troll hadron comes along and Fs up your staff in the last step
man i hate this game so much
Fs it up how? I never used her yet. Does she give a shit perk?
crafting coming soon™
i've gotten malleus monstronum before out with a bang now and i hate it
The crafting is incomplete. You can likely still fix it when they finish it
she gave me a useless blessing
WHY is this blessing even on staffs?! it doesnt work!
likely when
next week tm
LIkely when it gets here.
Ohh okay, I see... At what point is the second blessing added? From purple to orange upgrade?
yeah
yes
not to mention all the plasteel and diamantin down the drain
from grey: perk>bless>perk>bless
I'm very tired of everyone opting to just be outwardly, disruptively mad instead of doing something else until they finish cooking their game
i give you an adivce
just hoard useful items
dont craft at all
run lvl3 missions and hoard crafting ressources
wait for crafting system revision/update
Sit on it until crafting is done and you may end up building a best in slot weapon
Ah okay. Just curious if it's just me... But is most of your guys' armory gear like around the 320-360 modifier rating (not item but modifier) with only the rare and occasional 370 something?
Knowing our luck, we'll only get to re-bless a single blessing
Trying to make this half-assed system put out now is kind of a shitty idea to begin with
My Voidstrike is a 380 but the blessings are trash
Already doing that! Lol 😂
the rating doesnt matter that much but the modifiers
Yeah, but the higher the rating, the higher the percentages added up right? And if it's the right combination at a higher rating then it's better?
well sure, but not if the highest stats are on the stats that you don't want
Yeah, and so far... None of the staffs I see have blessings that are level. 3 or 4. Only 1 or 2
purg staffs have a low quell generation, the staff itself also has a high warp resistance. that is why the quell speed does not matter on the staff
for purg staffs you want 76+% burn and at least 70+% cloud with high dmg
as an example
I thought damage didn't matter
It was the burn and cloud
it does matter but has no priority
Ah ok
So for purge... Quell resistance and quell speed are the dumps?
With what preferred blessings?
Shit blessings
finally got to 15 and don't need to be spamming brain burst for warp charge stacks thank god
Nice stats. But warp flurry is alright still or no? Focused channeling is always meh tho right?
warp flurry and warp nexus like on all staffs
literally every other one is useless in varying degrees of uselessness
Warp Flurry I guess is passable on a Voidstrike since it's best when charged
Warp flurry with transfer would be best tho. Hordes would basically help you max your flurry fast
Yeh
Yeah, I just turned level 30 and my voidstrike was from level 18 so I bought a new one when it popped up
Unfortunately no ticks tho
I've never actually seen a staff with Transfer Peril
Seriously?! Whoa
transfer peril is meaningless in my opinion
My level 18 voidstrike had it too
it needs at least double the % across the board to even matter on some staffs
It still lessens the time until you need to quell tho
On voidstrike it helps a lot. I feel
Surge is useless since I don't think secondary fan hit weak spot s
And can purge hit weak spots? Idk... Lol seems dumb there too
And trauma... Idk how you can aim for that weak spot. Too tough
Only seems decent on void
i prefer faster charge up and crit
enemy needs to die fast the higher the mission lvl
but then again, as of now you cant really choose and need to take what you get
this staff is pretty good for initial 30
but i wouldnt craft it up or change blessings/perks on it
Fair enough. I never have played anything above malice. I only play level 3
So leave it as a blue? That seems fine to me. It def could have better stats
stay on 3, its the most bang for your buck - except you stress on penances
ye
if oyu want to go lvl5 missions you kinda have so switch to purg/surge anyways to be viable as psyker - my opinion
It works surprisingly well in hordes if you catch a lot of heads with a full charge.
Is it cause surge and purge stun/stagger? And Void does less damage and isn't good enough at staggering?
surrge stun lock
purge infinite soul blaze stacks
perhaps surge and purge are dethroned when FT upgrades the crafting systems with access to higher tier blessings and to make best in slot crafting viable
A decent Void fully charged will 1 tap Scab and Dreg shooters. Its not the damage potential that an issue for higher tiers
Huh. Fiddling with the Trauma in the meatgrinder since i never really used it after i got Voidstrike... Finally figured out why it always seemed like it had massive damage falloff.
Stuff inside the marked area take the full damage as you'd expect.
But there is a massive radius shockwave that has no indicator that is the source of the insane ragdolling it does.
So massive that it will ragdoll mobs at a distance away from the edge of the marker that is itself the entire width of the actual damage marker.
Might be late to the party on that but holy shit, no wonder the ragdolling is so stupid with it.
You forgot one aspect of 3 staffs:
Surge, Void and Trauma LMB - supermassive suppression
And picking up annoying stragglers that trickle to the squad one by one...
Put Transfer Peril on that in a few months (lmao) and thatll be hot shit
And its not even a joke anymore thats really how long they said it will take to fix the game
My Orgyn won Melk's jackpot today. Melk sold 380 base stat Rumbler with a good perk and blessing
Congrats
Must be nice to be one of the three people to get something good from melk
I only have seen Melk's store so far as a component of unfinished crafting system - he simply provides "donor" weapons with t4 blessings
that you suppose to destroy and not use at all
That way his trash item sale makes sense
To be fair, their development plans for post launch would have been laid out before the disaster that was launch.
Our feedback basically made them have to scrap ALL of those plans and then sort through the massive pile of feedback and bug reports.
Expecting all the problems to be fixed in less than a month would require some pretty cruel crunching for the devs.
They had a long vacation... so they will be fine for a while 🙂
I feel like, at the very least, finishing the current crafting system should be doable in less time
The framework for that should already be laid out
They didnt say we would have to wait several months to get any fixes lol
They said several months to get it all fixed.
And next hotfix in a next week
We can presumably expect trickles of bug patches and fixes to things over the next few weeks
Small bugs
My cat's facial expression say it all about last community update.
But i do what i can - play carefully and slowly waiting for things to improve
Mine is canadian sphinx without gene mutation that makes them bold 🙂
All the other breed traits is there
I dont know what mines breed is, I got her as a several week old kitten after her motyher tried to eat the litter
And you may not believe me but ... My cats name is Sphinx ~_~
Mine is just Freddy (or Hellspawn if he misbehaves)
Called her that because when i picked her up before deciding which kitten to take she just sat on my palm in the sphinx position, wrapped her tail around my wrist and refused to move lol
0% Blast Radius Trauma might actually be the best way to use it XD
Hmm. Im torn on which one to invest mats into lol
Id do left just for the better burn rating
with right one you can get better perks
but left one has slightly better stats and the talent
Which perk do y0ou recommend for the left one? Worth keeping the Carapace one or nah?
no lol
What would you go for? Firsat swap was 25% Flak damage lol
crit chance
Question on that
Is Warp Nexus saying the absolute max for its potential crit chance is 4% at max peril, or4% bonus crit per peril breakpoint?
Thanks for the clear up.
They could have just said 4% chance per stack, to a maximum of 5 stacks
IDK why they didnt
They had their token Ogryn write up the Blessing descriptions, clearly
because that way it looks like a more complex system
and they thought players would praise the devs
which infact is a stupid system where you don't know the breakpoints
and the UI doesn't show you shit
So what is it referring to by stacks? Just Peril breakpoints?
Is the run n gun perk good or should I look for something better?
when you use the staff at X peril
you get a % up to 5, a stack of it
every time you use at X peril, another stack
well, you gotta hope you do cause i don't think UI shows any stacks
Run 'n' Gun is almost never good. but if youre asking about the perk to take Id do crit chance
i wouldn't be surprised if it didn't work at all
From pygex's guide, it says otherwise regarding warp nexus crit unless im misreading it?
this is regarding the question earlier about nexus
not like i tested nexus myself, all i know is more crits = more fun lol
Conventional wisdom has always been that it's x% per stack, but conventional wisdom means fuck all tbh
a 5% crit chance but only at high peril on a T4 blessing would be ass, but this is Fatshark we're talking about here
I haven't skimmed the code myself to confirm how it works or anything
Dunno if its even working tbh. Just primaried a Crusher to death and got like .. 4 crits total
So far best crit source for siblings - is melee weapon with Shred 🙂
Probably cos its the only one that works like it should 😛
Warp nexus = redlining peril and with input bugs = blowing up often
Gameslantern and Darkmass both seem to think it does X% per stack at each increment of peril
Again not a fantastic source but thats explains the common perception
they might "fix" shred to give only melee crit chance at some point tho who knows
Shred is not supposed to provide that bonus to the ranged weapon when you get max stacks and switch from melee to ranged 🙂
No i just mean providiing crit at all XD
Why deuling swaord at all, when there are Antox MK V axe exists
i have that allready, now i want a duelling sword
or we could just let him use what he wants
if i have mats i'd consecrate the left one
Yea left one is solid
But it comes down to perks and blessin
Something with attack pattern of that axe is wrong for me. So there is only Antox for me 🙂
i feel like you want something with decent cleave as a psyker
its usually not the big guys that get you, its more often the poxwalkers nibbling at your side and arse
Axe with Brutal Momentum covers that base - with cleave and horde extermination
i suppose that is true
as well as killing everything else...
Very universal weapon. Yes not as great as anti-horde weapons but good enough for it's universality
2 Beasts of Nurgle at the same time in a small corridor >_>
never had that happen damn, didnt even know they could spawn at the same time
sounds like a thrilling experience tho ^^
Tbh the 2 is just heavy spam xD
Ah that's why i did not like it - i don't like to hold LMB, i like just to click it 😉
this was on damnation and it came with a horde + a bunch of dreg shooters and other elites/dogs/etc
Yo same
We were holding 2 Grims as well. Whole team had 3 HP lol
Barrage is such a nice QoL thing to have IMO
suggz
ALmost feels like it shoul dbe a built in effect for Staves tbh
it is built in lol
Sure .. When you have the blessing 😛

Im meaning just a general bojnus effect for all staves
Purge literally has AoE suppression when shooting
And the AoE isn't that big, so its really only if you're in close range
Cant remember which stat governs the AoE suppression on purg but Im checking in a sec
Which most staffs that aren't purge aren't really for.
Sure. In your direction of fire. But Barrage will suppress stuff behind you 😛
prolly cloud
As far as i can tell, the suppression radius centers on the thing you killed
I thought Achlys axe was best :( Tho noticed the 1st heavy doesn't do the crowd stagger it claims to do..?
I think its a bug
If that's the case then its actually worse though.
surprise
Yep, wasnt positive but a quick inspect confirms
true.
Though suppression is also
Weird
Sometimes it can be nice
But if someone shot at a dreg stalker
Once
Its immune for 3.5s
Am I retarded? wait, I think i am. I need to go to sleep. I was curious about something to do with the brain burst you get from just attacking but I think im dumb
I was wondering if it scales on the weapons damage because i was bored
but i think the higher numbers I was seeing was just the BB and the weapon attack together.
It should scale with perk for +damage yes
Since that's just a thing that is on you
ah makes sense
It scales with other buffs if they linger too
So you can actually one-shot all specials and elites (except ogryns and mutant) on Damnation with the right set-up
With normal BB
very cool. I like hitting them with FS charge attack lol
damn, they even made the UI adapt to it - so its apparently something they thought of as well
ive had a slug which followed me all the way to the assassination boss
wonder what happens if u kite 2 monsters to assassination boss
Hi5 almost always spawns 2 bosses
So they definitely did it intentionally
I imagine the devs or QA played through Hi5 and tried/had to run from a boss
And another spawned
And they went

lmao, I love watching living mobs despawn right in front of me
This Ai is borked to hell lol
at 05?
Naw tthat was a T4
T4?
Oh, sorry, thouht you meant difficulty
From 10~ seconds in, watch the mob on the left of me
If there was another that despawned .. it wouldnt surprise me
SHould have trimmed it closer, sorry
Hmm.
Isn't it possible your flames are hitting it but it just isn't playing the animation
But it could also be that it is in an area it can't path from
it's the same mob at 0:14
Shouldnt be, its just a normal part of the terrain t here
Nah
then he done his animation
There's lots of "normal parts"
Where enemies can't go
You can't rely on what you see tbh
Enemies can't move through certain places even if there's a lot of room
And when enemies can't path they despawn
i think he done his dance
So its probably just bad pathfinding
like sometimes they just stand there and taunt
Eh. Well what got me was that it got ragdolled there from the Ogryn, stood and vanished
There's the part where you walk through a vault door for one mission
After descending the hell staircase
And enemies can't path through the vault door
If you go through everything outside will run to a despawn location
And respawn inside
And vice versa
he does his taunt animation for 3
you see him at 0:14
pipe mob
boom
i saw these mobs many times where they didn't attack but taunt me
IM not worried too much about the one from behind. It was the guy on the left who vanishes
Yeah he stands up
Goes
Which is likely it being unable to path from that place
For some reason
i didn't even pay attention to him
he probably got knockedback
and he got stuck in the door
Watching it back in slow motion, he vanishes at the precise moment my left hand passed over him for the charge attack finishing animation
So it almost looks like i waved him out of existence XD
Psyker moves
Its like lifting your axe over your head to do more DoT with soulblaze
Warp spaghetti, nothing to see here
Hit registration is so bad in last few days.
Vet in Meat Grinder - one shot body shot everything non-elite
Vet in actual mission - 2-3-4 shot to kill basic dreg in the head - because kark the hit registration
Going back to my psyker to save 2 remaining functioning brain cells
Yesterday was a bad day to play my psyker, out of 3 runs only one succeeded.
People kept dying around me, then i'd have to deal with swarms and specials and when i needed to quell and was slow i had sticky enemies on my back that slowed me down again
It do be like that sometimes. My day went about as well lol
Today was much more successful XD
Though not without its idiot moments ... Like watching a veteren stroll past multiple shotgunners completely oblivious to thier presence right in front of him.
Or the Zealot who dove headfirst into a pack of poxwalkers ... Witrhout noticing the 3 Reapers and half dozen Ragers he walked past to get to them
The only thing that i really dislike are the sticky enemies that spawn on your back. The rest i can deal with by dodge spamming but that shit is so annoying
Yeah... long line of slowly approaching poxwalkers that seems to be endless.
I just move ahead facing backwards (doing back dodges) and kill them all with LMB blasts from the staff.
do a 360 once in a while
Alternative is not to be the back of squad - let the other squad mate to take that pressure 🙂
dude it shouldn't be an issue for you to deal with couple mobs once every 30-60s
you shouldn't classify it as "pressure"
otherwise you're the weak link of your team
sure, 2-3 ragers would be a tougher thing but from my personal experience in damnation, i can't even recall that ever happening
unless it's mid wave
and yougot mobs spawning from all directions
so the "rear" is not actually a rear
Ragers also don't spawn afaik, they're prespawned enemies but sometimes they get behind you
Seeing as i am usually the last one alive, im going to pretend that its the other 3 that suck
But yeah, it's obviously only during hordes that most enemies are remotely a theat
And i dont feel like rushing myself just to compensate 3 single brained players that cant look around them
it seriously surprises me how people complain about 2-5 crappy mobs spawn from behind as it's a huge threat
You moron
You trog
You absolute drawback to the human genome
I feel sorry to the people that need to deal with you irl
are you having a stroke or something
I figured out that you need to get your head examined while i thought that you're just not aware of what we're talking about.
It appears i cant fault that defunct brain of yours for not working
That would be like yelling at the blind guy for passing a stop sign
what's the blue stuff
Flame staff
fair enough lol
I've actually never tried it but I'm pretty sure if you could reliably spin 360 degrees fast enough
It applies the stacks
well, seeing how you can apply a stack every 0.3 seconds
you'd "puff" probably randomly in only 1 direction wit hit
i doubt it would work
great concept tho
If you do a single flame burst
ANd throw your mouse around
It hits everything that you manage to move your mouse over
So idk how that works if you keep flaming
wait
spinning is bad unless you're actually being surrounded, in which case you need to be dodging
it's far more effective to kite to clump them up and aoe them
it might actually work if that's the case
But if you use flamer and spin around in the middle of the Psykarnum you can kill everything pretty quickly.
Effective? Yes.
But its cooler to crouch and let it rip
sometimes crouching helps you aoe more at a time yes
but you need to be moving if you're being surrounded, not spinning
go to meat grinder and compare
(this is damnation difficulty)
after further testing comparing MK II to MK V, i still prefer MK II because it's approx 12% faster attack speed, much higher damage on crits, and when you understand how to reliably weakspot hit with it, which admittedly feels wrong compared to MK V, it's actually a better wep
the cleave with MK V actually makes it harder to know your swings killed the enemy you wanted to kill compared to MK II as well
MK II has better control, the downward heavy attack just needs to be aimed significantly higher than MK V and you need to be closer
for the weakspot hitbox
Mk 2 is Achlys?
1 sec i'll login
see, it took me forever to finally find a good MK V combat axe
i was using a MK II combat axe for quite a while, after finally getting a good MK V, i actually like the MK II more
MK V usually has higher base damage, by approx 5%, but MK II swings approx 12% faster depending on rolls
Antax is the one with diagoal/horizontal light attacks
show stats
you can see the damage on bullwark in damnation in the vid i just posted, but yeah i'm logging in
that's how you get headshots
orange numbers are weakspot hits, yellow numbers are crits
aint gonna happen in the whole chaos
i do it fairly often actually, especially if there's a shield ogryn being a shield ogryn lol
239 😮
Rashad
i might be mistaken but the highest one i've seen was 228

the reason the damage seems low is because it didn't roll fantastic on first target, but the finesse makes up for it, it's better than MK V if you know how to use it properly for weakspots, which takes more practice than MK V , the MK V feels more natural, but it's slow
it's not about angle, you simply aim higher, the downward slice will hit
oh wait, that is a low dmg axe
Here's the thing
It wont
If their body is in the swing
You do torso damage
i bet you're low height character
max height psyker doesn't have the issue as badly
"As badly"
they reach further and they can downward slice heads easier
but then you can't use cover from shooters
Look Rashad is good even without WS tbh
People definitely underestimate it
But I don't see hitting WS in game to be reliable
it's worth it for finesse
In practice its horrendous against certain foes
trading cleave for finesse is a no brainer on psyker, it kills faster when you know how to use it reliably
nahhh the chance of landing a headshot from that angle is slim
i hit his arm most of the time
and he's standing still
maybe with maxed height yeah
each their own, but i expected i'd be switching to MK V when i found a good roll, and i feel so slow with it, i went right back to MK II
and the cleave is awful how it moves enemies
it's like giving them a free sidestep
it also builds decimator rather quickly if you start on monstrousity with a couple of quick light attack combos before you spam heavies
they usually die from 1 hit either way
specialists and elites are a non issue, sometimes group DPS on monstroucity is fail when you have to carry pugs
no need for extra damage to them
bosses are unyielding i'm told, so
if only we could have them in the psykarium
yes i'll take +25% damage anyday, it synergizes with the +power from the blessings for an exponential boost not just an additive one
same with the +8% melee damage to elites
it has a multiplicative effect, so if you're fully powered up with all of your blessings and your psyker buffs, the +damage is a multiplicative effect not just additive i believe
Elites are the big enemies that aren't around the sniper
cause the blessings are pretty funny together
headtaker and decimator together are very strong yes, i don't know if it's best in slot, but they're both great
and even with its terrible stats it does eat things up
see, i could swear some said it's the maniacs chargers as well
otherwise the +8% to elites on melee is kinda shit
it's more for ranged ammo weapons
the game makes a different sound effect when you kill a specialist compared to when you kill an elite
Specialists all spawn with a sound cue
gunners, shotgunners, ragers, ogryns, maulers iirc
are all elites
I had thought shotgunners and gunners would be specialists but
🤷
that's why it always seems like theres so many of them when you're in a good group and moving quickly
I guess shooting guns isn't that specialised
carryme
well, tell you what is most certainly shit.
- damage to poxburster on an axe
I'm not so sure it does - the explode yourself one for example, I don' think that works on trappers etc
but does on gunner/shotgunner?
I believe that one is bugged
Personally I did it on 3 ragers
yep, i did it solo on comms plex first event
i stopped caring about penance for cosmetics when they added cosmetics to shop(s)
i got my red hood, but like.. what do i care about same thing in black when i can get better looking stuff
Trappers aren't elites though
i could care less about portraits too
you have a near infinite spawn here where couple of sniper + shotgunners come
just peril and wait
I like earnable portraits and cosmetics
buyables have to be REALLY good for me to be interested
i like actual content, not fluff
okay
depend of the class imo, zealot have good cash shop skin but vets and psyker are kinda meh imo
i'm perfectly happy with this
wait wait wait
I like the goggles
i have the normie black version and its perfectly fine
there's "swunk" and then there's "swank"
the different sound is from elite versus specialist
i can't tell
wow, melk offering some kinda decent items today
guys guys, what if instead of exploding, we spawned a daemon
but I haven't had time to do weeklies for last two weeks now :<
i cant pay attention because of the voices at max peril

Same with me, one should not be held up to these unrealistic body standards
i'm killing them in the arena, but the sound is 99% the same
i use purgatus, but its actualy bb which raise my peril
i've played with you in game randomly btw
is pretty neat
i bet you got distracted by my beauty
man some people got very bright yellow settings, how is that?

that was the funniest vet i've seen thus far
it should be better if he was a zealot
he was pretty good too
imitation is the best form of flattery
it's not actually looking like that
Nvidia filters to make the game brighter
it's because HDR and screen clip
fair
nothing to do with filters 
oh, mine is filters i think
now this is a psyker
if I want tonemapped screenshot, I need to use either gfe or the windows+alt+prtscrn and then share that file
but when it's just the one thing to share that's too much effort
sad we cant check more accurately cash shop item, in the shop it look meh but in this screen the torso look cool
I wonder if we'll ever be able to get long coats
so we can look like the poor bastard psyker models
these guys are such a mood
So testing on Ogryn which has a feat that supposedly actually only works on Elites
In Psykarnum all enemies are elites except horde mobs and the ones around sniper.
yeah ogryn feats
The issue is that certain things are
are a bit all over the shop
I think Psyker +10% damage aura works on elites and specials?
thats just like the veteran Krieg outfit, but with extra psyker bling, no?
well we have a one like it but without the long coat
imo it's meant to be it but ehhh
I closed the game so can't screenshot
it even has the blue pants
i mean without the coat there is not much left is there ahah
fair
just goes to the waist
I was really sad the first psyker cosmetic wasn’t long like that.
maybe i need this to be my profile picture for this server
when you've been surfing 100% for too long
beautiful
ahh yes, the green
I can see foreeeveeerrr
dont talk to me or my son ever again
Siblings, should I roll Elites to Flak?
flak should be good
i think crit and weakspot too because ideally you're headshotting stuff?
dont mind the staff on the right its a temp for a penance i need. is the one on the left worth it or no?
yeah the stats look alright
Eh not really fantastic
Might as well give it a shot at 371
Its not like you have to save dockets for anything important
i don't like these wide attacks tho
that alone kinda .. is just yuck.. but i supposed i'll work on upgrading it later maybe
that's why i've never bothered with achlys
That vanguard attack doesnt even have cleave, its weird
hmm this turned out okay-ish, upgraded it from blue
gonna run with this for a couple of runs just for a change
i love the stats on Mk VIII but this 1st heavy attack in the chain is dogshit
i'm using reshade for post processing sharpness, i'm liking it
entering meat grinder crashed the game, servers taking a shit again
can't even create an instance for me
also keep in mind that attacks on it have torso priority in the code so you'll often miss weakspots even when you should have hit the head, very annoying when playing
same with MK II then, which is the axe i prefer anyway
oh no I thought it was rashad, my bad
don't have much experience with Achyls, shop never gave me a good one
well i got an amazing roll on it but this 1st heavy attack in the combo concerns me, trying it meat grinder right now
371 on base stats is fantastic
you don't see that often
and of all the stats to be lacking, i'd prefer pen
so it's .. really good roll, just the wrong archtype
you know what
i can use this np
this is actually fine
even the first swing is no issue
i'm used to using MK II so this is ezpz to use
7 Views. Watch Peak Rashad Gameplay and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
lmao
That's the only way I found to hit WS reliably from the front
It actually works 100% of the time too
But is awkward af
i have no issues with this, i just hope i don't get trash perk and blessing on it
yep
Yeah Achlys is fine
you can be sort of to the side, but front side as well btw
Rashad is just coded in a way that makes it horrible.
As long as the swing doesn't collide with any other bodypart than the WS
Its fine
But if it does then its a torso/arm hit

it helps to be max height
for all melee weps
Watch How to Rashad and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
no no, it's not where you're aiming that's important lol
the important part is making sure that it connects on the downward half of the swing not the beginning of the swing
it's almost like, the hitbox of your swing is creating a downward V shape
That's like 20% of the screen
Which is why the first video is 100% hitrate
so it's more centered where you're aiming in the latter parts of the frames of the swing if you know what i mean
which means, aim higher
but yeah
But I lowered my camera some and it'll hit torso instead
correct, that's the problem with it
it's downward swing hitbox is like a V shape
or a cone actually
I mean yeah its just "don't get the body in the swing" and it hits WS perfectly
a 3d upside down cone shape
like a V
You can hit at the start of the swing and it wont count it as a WS btw
that's what i'm literally trying to tell you lol
That's what I was saying earlier!:D But I swear it does NOT hit more than 1 enemy despite the animation??
you want to connect with the latter part of the swing animation, which means aim above the target, or swing right before you're in range so that it connects once you're in range, stuff like that
anyway, yeah it's just hard to use
Well, yes. But the actual situation is
statistically it's a better axe, if you can land the weakspot hits
If the swing can hit the body at any point it'll be a bodyshot.
Even at the last part of the swing
But effectively the result is the same
Daym I didn't think of that lol glad I out all mine on max bc it didn't feel too tall
anyway, i'm thinking MK VIII is actually potentially better statistically than MK II if you get a good roll on it
Short Zealots need to jump to headshot Ogryn 😆
MK VIII might be my new fav
I wish I had an Achlys with BM
easy to connect weakspot, and it has superior stats too
My Achlys has crit bonus chance so it feels like a beast, tho I've not tried 4th difficulty
i don't know why people actually like the cleave on MK V
They don't
finesse = significantly faster melee attack speed
The Mk V just has the best attacks for cleave
But people are delusional
The axes do miniscule cleave damage
You'll 1-shot one and do like 10% of the HP of a poxwalker with cleave
correct, and it moves enemies in an unpredictable way often
so you lose track of em and they ninja slap you from the side and shit
The shove attack does better cleave distribution but it also has a hard cap on 3 targets
The Achlys always has more dmg than other axes afaik- that's why I initially used the lucky roll I got, then saw the Heavy 1 Stagger and thought PERFECT
But people also thought/think that Heavy Sword is bad on Zealot
Because it does low damage
But its the only weapon afaik that has barely any damage loss on cleave
It's like 100%, 90%, 80%, 60%, 40% (infinitely)
So you actually have barely any overkill loss
Which axes have a ton of
i mean, all of the above is true - until you get brutal momentum
suddenly you are 1-shotting 4-5 poxxers a swing
You can apply Thunderous with soublaze DoT 
Mmmh interesting.
I tried equipping sword for horde
- boltgun for elites, but just went back to flamer + axe to one-hit weakspot/crit all the tough/armor enemies
how
Apply DoT
Swap to melee
Each tick counts as a hit
Its the same for all on Hit blessings afaik.
that's how i play anyway
i cc then axe then cc then axe anyway so
You can see it clearly in Psykarnum on Crusher
Just burn it a bit then swap to axe
It should take more damage
that's how i deal with zerkers n stuff anyway
I also think Thunderous doesn't scale the limit with Tiers
You can only apply 4 or 8 stacks iirc
slap em with purg light attack slap em with 2 axe light attacks (or 1 heavy), then re-cc with light attack from purg repeat
So even a T1 blessing will apply max stacks eventually
- it helps everyone's dps not just yours right?
it's a debuff
Technically.
But if their weapon does over 100% damage to the armor
Then they actually do less damage
You can get less damage to certain types with Rending/Brittleness
The systems in this game
that's because pen stat gives a dps buff
it's how their stupid damage calculations work
They literally just need to do an if statement
if (damage after rending/brittleness < damage before rending/brittleness)
even with only 52% pen, it's over 100 btw on flak
it'll help on carapace tho
Yeah, luckily you probably one-shot most flak anyway
So it only suffers slightly against scab ragers prob
Though at those numbers
You'll do the same damage
Effectively
they're stupid ez to deal with using purg staff anyway
purg light attack, drop them with any axe
same with dogs
same with a lot of enemies really
by the time your flames hit them you're already swinging the axe at a staggering target
particularly with finesse axes, which are significantly faster
Inb4 Achlys has slower attacks than the other axes without the ATS boost
i just tested it, it feels just as fast as MK II so far
the 1st heavy attack is just a little different, i actually like it tho
it's intuitive feeling, connects how you want it to
Achlys Heavy 1 is great
Though for some reason it doesn't reset to Heavy 1 iirc
So it goes Heavy 1 > Heavy 2 > Heavy 3 > Heavy 2
i like that tho
If you QQ fast or macro it then yeah
It feels very nice
And you can skip the Heavy 1 with a Light 1
To do overheads
whats the dump stat on a surge staff
warp resist
dope ty
honestly, particularly if you run
i have higher peril resist because more stacks, and purging peril to gain toughness with F because of quietitude is actually nice
when other ppl told me they liked it i was shocked, but when i got used to it i like it too
i think with surge its really good
i just dont use surge much
tryna get a staff to try it out with
most ppl would probably tell you to use something more like this, but i am a selfish psycher.
i want being in coherency to give me more dps stacks, not reduce their special ability cooldown so they can fucking charge AWAY from me and cause me to lose coherency
i dont think anyone will tell you to run the quell movespeed feat tbh
most people will tell you to use psychic communion and kinetic deflection
the bottom line is what difficulty you're doing
idk man i just run 322133 on surge and call it a day
between purg, void and surge, they shine differently in other difficulty
322112 for purge
imo void is best for 1 or 2, if you have a great roll on one
it's really terrible if it's not a high stat void
purg is great for everything until damnation, at which point i think surge outshines the other, but purg is still viable
definitely a hot take
i find purg to be fine in damnation.
if all i did was run damnation all the time, i'd probably just use surge
it's very group oriented
purg is strong in group and when split
void is trash on anything where enemies don't just fall over imo
not just fine, purge is easily one of the best in t5
Implying that helps to keep allies close 
yeah i said it's viable
Zealots will always run away whenever possible.
i just consider surg better for damnation, if your group is pretty good at sticking together
if you have 2 psykers, you should use one of each, one surg one purg
Why run surge when you can run XII and kill things yourself
I'm disappointed in you, Sibling.
that's usually what i do btw

Then I approve.
Tbh is you run Force Sword + XII
You can already knock over crushers
Which is the only enemy XII can't really handle
i used surg a lot, it's basically just purg with much better CC, much worse DPS, and a bit more peril generation to keep track of
my biggest issue with surg is that it's kinda shit on hordes
You mean surge?
defintely another hot take
oops i meant surge yes
it's good at contributing against horde, but not solo against horde
purg can just solo horde easily, and do much better dps in general, but it's a tradeoff, you lose the OP CC that surg offers to your group
the thing about surg is that you can CC groups of RANGED enemies too
much better than purg can
and your vets will thank you for this
they can just pop heads instead of havng to use cover as much
purg can 6 stack delete ranged enemies
Purge: Anti-horde, horde CC
Surge: Anti-armor, CC
XII: Anti-elites and specials
Voidstrike: Anti-horde
Trauma: Choke-point specialist
Autopistol/Laspistol: Speed
yes, but it's not as long range as surg is my point
and it doesn't do it instantly
Tbh after playing this game a lot
The CC of surge isn't that valuable with good team mates
And with bad team mates you spend so much time just stunning things to save your allies
i am just trying to emphasize that where Surge actually shines, is in damnation, it's pretty shitty otherwise, i'd always use Purge instead
and void just sux unless it's difficulty 1 or 2
imo
and trauma is a meme
a lot of wave defense midsections and finales with surge u kinda just are doing melee
Void and Trauma are both pretty bad. You basically need your entire team to play around Trauma and Void is just not great overall.
I have yet to see a good surge staff.
Most of the time with surge you're doing melee or primary spam
If you want to actually help
what u smokin on bruh
void is fine
surge is basically the most circumstantially useful staff
it's pretty good in higher difficulties with conditions
being, is your group working together well? sticking together? then it's good
if not, use purg instead
secondary wipes flak armored enemies
If your group working well together then you don't need surge imo.
Purge covers horde clear so a good group can then have 3 people focus the real threats
i just started playing psyker, i'm about level 6, when does the class actually get good?
30
it feels like a massive downgrade from veteran
they don't need a psyker either btw
Did you say this backwards? Because I feel like it's the opposite. Surge is better when your team is worse
Every class is a downgrade from Veteran.
Veteran is basically the most overtuned of all the classes.
that's not true honestly



