#psyker-class
1 messages · Page 296 of 1
palp staff sucks in horde tho, mostly good for locking down elites. if your team lacks horde clear potential, its fairly bad
speaking like T5
when i take out my purg staff, my team usally lacks ranged dmg
when i take my low dmg cc surge staff my team lacks overall dmg
when i take literally anything, my team needs the opposite

would it be possible to use palpatine with a soulblaze build to make something reasonably well rounded?
they do suck in hordes
You can make anything works. TBH i find it just depends on what you are comfortable with
fair
I met a dude who swears by trauma, and I F'ing hate it
surge is nice agaisnt pox and hounds tho
Tbh the voidstrike one seems pretty good vs both gunners, elites and hordes
i play surge staff with focus on warp resistance and warp battery so that i can perma blitz and cc
it doesnt do that much dmg but you can stun even hordes
average trauma hater 
lmao true
does warp battery give you any higher breakpoints in t5?
high level trauma players are masochist tho
Surge neede a strong Antax paired with it to really shine.
For me it's either the purgatus staff coupled with the antax mk v to cover the harder enemies or the surge staff coupled with the chainsword to heavy swing the hordes away.
fore sure have a traumatic experience
But the antax with brutal momentum can cover both
I mean trauma has its place, but the perill gain when full charging is oof. Even not full charging is still oof to me.
The real struggle on psyker is getting a strong melee weapon to drop for you
antax can pair with anything and still be good
i dont know what you mean with breakpoints but i sit on my warp charges just to have the peril resistance
i prefer achlys though
A half-ass blue staff can do great work, but getting a melee weapon that can cover your weaknesses is a pain
the side heavy swing make it control horde nicely
its the same as antax just different mellee animation
MKV CAxe is better than achyls tho. With brutal its basically the best axe bar none, and ive used them all
ahh, you use it for peril resistance!
By breakpoints i mean that with 4 warp charges, maybe a crusher would take 4 headpops but with 6 warp charges it would only take 3.. or something like that
i use it in combination with surge staff. it does in comparison low dmg but you can perma stun everything. you jsut need to have some dmg dealers in your team to actually kill things
isnt achlys the same as antax, just different sprint melee animation
or am i forgetting names
I thought so too, but they dont perform the same for me
the primary melee is the same animation
... and crushers are vulnerable to surge staffs. so they kinda die at some point
nah they both have different movesets
Does alchys have first target hit as a stat?
Achlys has a finesse modifier while the antax has a cleave modifier too
The achlys horde clear is Heavy Spam, the Antax is P-Attack+Light Light, or literally spam Push-Attack
@steel vapor i would recomend "Kinetic Barrage" as the last perk, so that you dont lose your warp charges and you can burst down single targets if necessary with BB
First target is a huge multiplicative damage boost that lets Antax's overhead swing pop big targets with ease
And it has excellent horde clear with push attack spam. So it can do it all
I think MKV special attack is also better if I recall
I have a Limbsplitter/Thrust antax that can hit for like 1500 on a charged heavy
Combo kinetic barrage with psykinetic's aura so whenever you kill elites with your ult you get most of it back pretty quickly.
what aura? get back what?
AH nvm
understood 😄
but you need to generate warp charges somehow when only CCing, that is why you are kinda forced to use "Psychic Communion"
I don't really worry about warp charges to be honest
True. I like using that combo in higher difficulties when there's a bunch of elites around though. Keeps the warp charges up.
hmm, ill give it a shot for sure
Their usefulness is honestly kinda limited. The peril resist is the best thing about them, and sometimes I prefer to have more peril so I can quell it for toughness
with purg staff you get warp charges en masse when skilled for soulfire. then you can also use the talent to get toughness when you receive a warp charge for perma 100% toughness as long as you burn things
i hate to quell my peril for toughness because it stops the dmg/cc+
Mmmh, in my experience the generation isn't that good with purgation
Purge would be so good. If not for the fact that when I'm flaming a horde the other 3 rejects don't cover me
speaking in lvl4/5 missions with way more bodies coming your way
But instead run in front of my flames and try to kill the horde before me
I use a melee weapon and let it autoquell when in combat

But I'm not a huge fan of purgation regardless
I loooove the purgatus staff but I wish the primary attack was a ranged fireball or something. 😭
yeah... you also kinda need a good purg staff to make it work with focus on dmg, burn and cloud
Nearly 400 hours and i'm still not sure what to press to do animation "Look at your weapon"
X
Thanks 🙂
bruh
its always the ranged at higher levels that is annoying af
but everytime there is a horde, its always my favourite part using purg
As psyker main , and occasional Ogryn enjoer, i currently fixing my Vets gear and venting all of my frustration of garbage-tier-useless vets that can't kill ranged swarms fast. Anti-shooters build that deletes those fucking dreg and scab shooters squads.
I want a fireball staff like in Vt2 so psyker can do that job effectively
Voidstrike just doesn't do it for me
XII does it pretty nicely.
Stack up to 100% peril, swap to XII and shoot
It'll block most shots with the toughness regen from peril quell.
Surge staff can do it too: Zaps for scabs, lmb Blasts for the rest.
Is there a dueling sword that is considered to be the best? both for damage and movement
Surge can up to a certain range
It just doesn't do it well enough on Damnation
But you can surge through walls
Which is a nice bonus
why would fireball staff do that job effectively lol
But once again all requires your allies to actually cover you
Because it's a decent ranged aoe
It's called a Purge Staff
pew pew pew
also, VT2 is confusing af for a new starter
i mean its not that great and even so what happens when shooters are spread out
Then you throw a couple fireballs?
Surge takes several blasts to kill anything, as well.
i dont see how that is any more effective than just bb or void
I'll just say I want an AoE staff with a bit better range if that satisfies your need to argue
Trauma 
i mean you can say you want that but saying that would deal with shooters effectively is a bit of a stretch
Trauma just has too many glaring weaknesses
Trauma is just bad.
It absolutely can fuck up clumps of shooters, though
But.. ya know.. all the rest of it
It's not that bad, the attack itself when charged a bit hits pretty hard. It's just a pain to aim at distance, eats up stupid amounts of peril, and leaves you hella exposed up close.
It is that bad.
The biggest AoE you can get is 2.3m
For the actual damage
Then it has 8m of like 40 damage but lots of stagger.
They need to be basically hugging each other for you to hit more than 1 target with the epicenter
Idk why the scaling isn't based on distance from the epicenter instead of being two parts
yea it really sucks look at this dudes feet in the circle 80 blast radius btw
fireball exist the form of voidstrike nah
You can hit him outside of the circle too, afaik.
yes it staggers outside for quite some distance but does 0 damage

this staff is shit
The way to play trauma
And this is my 400 IQ play
Is to get one with 0 blast radius
And use it like a single target weapon


Because at least then it doesn't stagger a massive horde because you want to delete a guy.
Tbh it should just lock onto enemies like BB does
So you can at least delete one thing reliably.
my way to play trauma
and its 430 iq play
is to not play it at all

Trauma should blast hordes inwards, not outwards
I wanted to try trauma to do a peril generation thing but its just so

Trauma is just fucked
There's so much bad stuff
Massive peril, weird AoE scaling, only does damage in the small AoE, staggers way too much which knocks hordes all over the place
But you can't spam it to keep things CC'd because massive peril gain

Trauma does solid damage against all types of armor
That's like the only upside it has
But against crushers you'd do better using BB
BB is just trauma but without the awful parts
I guess trauma is good when there's 2 bulwarks and 2 crushers stacked on top of each other
Do blessings ever go higher than t2 when upgrading a green?
I've got a Fsword that got t3 and t4 blessing
Upgraded from gray
But most of the time I get t2 blessings from upgrades
For me it's always the same. Stack like 20 gray/green items with good stats. Always get t1 or t2 blessing on it.
And in the case of Warp Nexus for example it makes a huge difference
While terrifying barrage I can live with t1 or t2
All my t3's are from bought blue weapons or emps gifts. Never have I gotten a t3 in an upgrade from green to blue.
For me it looks like you upgrade from green to blue, get the usual max t2 blessing and on legendary get the min t3 blessing
always the same
oh yea if youre talking about purely green to blue and stopping there then yea mostly seems to be t2
Yeah I'm looking for a surge or purgatus with a high warp nexus blessing for example. If I don't start with a t3 blue one I pretty much have to gamble on purp to orange upgrade.
Or buy one from milker
upgrading is pretty shit
only emp gifts and melk give you purples with a t3/4 blessing as the first blessing
shop stuff is rng on rng and exorbitant costs to upgrade
yeah, I think I'm gonna take a break from the game. RNG and costs are just too much.
see ya around guys.
yea ive just been stockpiling until they change this shit
emp gifts and melk stuff is timegated :)
dang you got stat griefed tho
Serious feedback: Please give some sort of internal cooldown on the 100% Peril sound effects. It is absolutely deafening, and if I have to hear BLIGHT AND DECAY again I may actually go insane.
Is that tied to a specific voice?
yeah that' why i shared ahha its hilarious what I get now
Just tgetting trolled by melk
Hmm.. never considered those sound an issue, they never bothered be. Well to think of it.. even "more impactful Surge Staff VXF did not bothered me - i barely noticed it"
Just turn down sound FX from audio settings? I have mine set up so I can hear Jesper better
Use nightmode to balance loud sounds
Used to struggle with voidstrike blowing up my ears if I killed 20ish enemies woth a single cannonball, but it's fine now
Yeah
It auto balances loud and quiet noises for those who play in rooms with sleeping people
ill give that a try
he....hewwo is this the psyky wyky chat
👉 👈
burn 0
rip
there's a reddit thread about a psyker build and the guy thinks cloud radius is not important on purgatus because he can just wave his staff arouns

hmm yes reddit the best source of wisdom
Woof woof motherfucker
The man likes his health.
I run 40% HP too
But that's because my curios are all blue
And I want the sniper resist
That's fair enough. I just feel I'd have other priorities
if you're not running 3x grim resist or 3x exp you're clearly bad maam good day
Wounds 
The issue with no extra wound people is they go into heresy+
pick up grimoire, run into poxburster, die forever
So recon gun can shoot through 4 infested with enough Wrath stacks
That's, uh
Useful?
no
i guess if you have infernus it can be
If only
In the meantime, I'm gonna abuse the shit out of crucian roulette because I'm a fraud
That's what I'm doing
is dueling sword good? bought this one
Instant jealousy
Its very good at making you move fast
Hit fast
And do no damage

But Shred applies on your ranged
So you can slap a bit and get the crit bonus
damn, hoped it can do something with all that crit
It does decent damage on crits tbf
Mk V is decent for single target with heavies
its not that bad honestly
yeah he took dog but he could run full revive speed or bomber resist
- he tried full health
which is not that bad
or he could just roll block eff or something else
yeah sure
but i mean its not full wound curio + bomber resist
at least he have some big juicy hp and as psyker you dont get shot very often
so imo health is a good alternative for thoughness
its not the kind of curio where i'm thinking " wtf its entirely useless"
but yeah block efficiency is a go to for me
my top 3 perks are
1/ block cost reduction
2/ stam regen/hp/thoughness
3/ corruption
all % resist against X ennemies is pretty shit tbh
flamer bomber is pretty avoidable 99% of the time
gunner too
doggo will do no dmg but incapacitate you so poxwalkers will rekt you
same for mutants
only sniper is quality of life but even then its very niche situation
meanwhile no resist vs shotgunners
they are the main reason of why my shield getting raped
i like mutant resist
Perfect curio for me is 21% hp, 4% hp, 15% corruption resist, 20% toughness regen.
toughness regen is pretty useless
it will get fixed next week tm
Turns a 3 second wait into a 1.4 second wait
@waxen barn
It doesn’t affect how fast you regen
That won’t be forever tho
I’m looking to the future
next week is the future
I think dmg resist % vs gunners is also a good one for curios
Gunners are real pain in the asses and having 60% dmg resist against them would be nice
Gunner resist is probably the best one.
i think its better for a vet or ogryn
I like Sniper because you can't trust this game
Yeah I like it on my zealot. Rather have the health on psyker
vet is very useful because you face a lot of gunner even with the DR feat
It's just so little health though
Lol yeah sniper is rough but my job as a psyker is to kill them asap
Gotta stack em for a difference
12% health is decent
But yeah 60% dmg resist towards a type is prolly better tbh
tbh i find psy being ironicaly the worst at dealing sniper
your bb is slow as fuck and you cant aim through a grid because its coded like a fucking bullet
how is psyker worst at dealing with sniper
Some levels are messy w the gates and fences tho you’re correct
seriously i hate so much trying to bb on a stair but "hey you cant because lol"
u telling me zealots or ogryns are better at killing snipers
there is so much situations where a snipe can literaly sniping you through a grid or a corner and you bb cannot be launched
there are more situations where you can actually bb them or reposition to do so
idk i rarely have problems dealing with them you can aim bb through cracks too
sure vet is better but worst at dealing with snipers hell no
i do often the map with stairs or vertical maps and man they love to pop at impossible or annoying angles
but snipers are broken as bb is
the ability to snipe you through infinite number of pox is just stupid
their spawn are clunky
like sometimes they pop right behind you like 5 meters away
or ahead
they need a better audio cue for when they appear
pretty much any special can hit you through a horde
or sometimes they pop in broken area like silo cluster end event
If you don't already know, Gunner resist is only for heavy gunner enemies AFAIK.
the regular dudes with regular guns are called shooters
Except the ones that are stalkers

what are good blessings for kantraeil xii
no special can litteraly os you instantly
Sniper resist is best in slot. Burster resist is also really good until they fix the bugs with them (doesn't always stagger like it is supposed to do)
it doesnt one shot you
i take corruption resist, it work well too and its more all around
Most cases of a burster not staggering are usually someone trying to shove without stamina
I'm thinking of going for Block efficiency and Stamina on all my curios
I've never even seen burster resist
Is that even a thing?
that doesnt make sense how do you shove without stamina
(Stamina regen)
I have seen them just walk through surge staff as well
Same way you run without stamina
Poorly.
it lets you perform the action at reduced efficiency, and the worse block doesnt push back the burster
they walk through your ult all the time too
thats what i do, pretty dope especialy with force sword spam push
You can push with barely any stamina, but if you don't have enough for a full push, it doesn't do as much knockback
Yeah shove stagger strength is reduced if out of stamina but still works
While a pox burster isn't in the air then it has a lot of stagger resist
But you can stagger it
When they fix +stamina curios I'll maybe drop a toughness or helath one for that too
Which is why push attack knife spam is ridiculous
a no stam push exists?
interesting
Yes
It has a bigger delay and does less stagger
theres so many situations where im out of stamina and try to push attack and nothing happens because i didnt push
doesnt seem to come out every time
Psyker ult's knockback strength is also dependent on range
i've seen bursters just straight up ignore and phase through me even when im the closest
Am I right in my assessment that +stamina doesn't improve how long you can sprint for, only what percentage of your stamina bar is consumed when you push and block?
Who wants to do penance together
im hopping on, i need to know if this exists or if yall takin shite
yeah because devs wanted so hard to make your stam shit
which is another source of people being confused about why the burster didnt get knocked back like they expect
If you help me i'll help you
try the vox lfg channels
Psyker has really fast toughness regen so you probably get stamina back before you can push anyway.
Range? What do you mean?
It might be that the game requires 1% stamina to push and you can do it before the game UI changes from 0 to 1
I don't like talking to strangers

I just need an ogryn with shield
Aggro DH so i can brain burst 90% of it's HP
Knockback is stronger the closer they are. So if you ult a poxburster that's far enough away, it will be affected by your ult but not enough to actually be knocked back
so it will just keep running up and dive on you anyway
Psyker can kite the Daemonhost too.
yeah, thats a totaly fatshark coding thing
You can also abuse block break resets to just block it infinitely on any class.
Well i can't brain burst when it's aggro on me can't i
why yall wildin out here with these claims
Mood
Not really range but the amount of warp charges you have
why only DH ? take any boss you can to do it, i did it on a beast of nurgle
Because 1% and 0% is basically the same thing.
Takes full coordinated party
On Ogryn you can't even see the UI tick up
they really arent
In my experience pub aren't really helping generally speaking
from a zero stamina sprint it takes you 2 seconds before you can push (as a vet)
yeah, first try i forgot to suicide bots and they did more than 10% of the damage
if you have 1% stamina, no problem

nah it does let you sprint longer just like anything that uses stamina
you all have it good when playing psyker
stamina regen delay basically doesnt exist
and then yall have the gall to say "you can push on zero stamina"
nice, we got something good out of a lot of poorly designed shit we got
i use stam regen because i'm convinced it work like vt2 where you reach from 0 to 1 faster
it's not no stamina at all, it's an amount of stamina that's less than the amount required for a proper push
and i overuse my sta
having 1/100 stamina doesn't give you the good push
ù
Sure but you can push on 0.00001% stamina

Ah, I came to that conclusion since the Duelling saber only has 2 stamina, yet I can run for about as long as my FS, which has 5. My assumption was that stamina is consumed percentage-wise when sprinting, but bar-wise for melee. So weapons with less stamina have a weaker block.
ok that makes more sense
yeah pretty much just dont use up too much stam before pushing bursters, can do it even in a horde if you have enough stam
Sprint stamina drain is based on the weapon.
I see
Life is hard for Veterans in melee.
you can see when you inspect ds that it has lower sprint cost and higher sprint speed so thats probably why they are around the same distance
Say that to my combat blade
Have cleared a damnation with this. It's a very brain-dead playstyle.
This thing does a lot of DPS. Not the most amazing horde tool but melts absolutely anything in range. Combine with Kinetic Deflection and you always have block available & a ranged attack via BB.
Recommended feats 1-3-2-1-3-3
Here's what it can look like
Plus you stagger everything except ogryns, Ragers, mutants and maulers with that spam
seems dangerous
It's not. You have BB for dealing with ranged and kinetic deflection allows you to block with no stamina. And then you can of course reload the gun and unload as well but don't have to if you want to deal with a gunner or sniper quickly.
🙅♀️
And non force auto-quell goes 100 to 0 in 10 seconds
This just screams zealot envy
i mean hey if people like it better enjoy this niche before its fixed
I mean Zealot gets +25% damage, +10% attack speed, toughness DR on crit, armor pen, ignores stagger.
While Psyker gets..
10% chance to BB and peril block
2 out of 3 games when I play with that build people ask what the hell is wrong with my knife
For melee builds
worth ?
I'd take it
the other 1/3 games people wonder why you aren't just playing zealot
I have blazing spirit, just need a bloodthirsty and then the crafting update
the more you cope the more you'd be disappointed when all we get next week is an update on the upcoming update
next week we'll get a community update that says blessing crafting will be done by december as stated before
ok but december of which year
2042
pussy
Its just a worse Zealot build
But I will probably play more Knife on Psyker in general
Felt pretty nice when not memeing
knife is good but no reason to sacrifice your ranged for it
knife cool but like none of your feats do anything
ur just some level 1 psyker
no toughness regen no health no nothing just stab guy
it does great dps without crucial roulette cheese, just bring it with any staff really
Instructions unclear, brought XII.
Knife with crucian would be better on a level 5 zealot than it would be on psyker
I guess that would make stamina curios extra potent on weapons like the Duelling Sword.
now i kinda wanna test this sprinting thing with stamina curios
I tested the knife with a bunch of sprint efficiency and stamina regen. Fairly pointless because you ran just heavy+slide sprint just as fast and already takes care of stamina
sprinting cool but you can just spam slide
sliding is much safer, not much point in sprint efficiency
ok yeah you definitely get more sprint duration with more stamina
went like 15m with 3 bars of stamina and 30 with 6 stam on the same weapon, no sprint eff
Sliding is marginally slower but you already are faster than anyone with the Knife 
heavy+slide is the same speed as just sprinting, but yes just sliding is slower
The only reason to go super fast is that with Knife you can outrun enemies
Otherwise its very niche positioning
Idk on Psyker but on Zealot you can at least.
And I know Zealot has slightly faster sprint speed
Most of the time you use the speed to engage shooters quicker and in general be less bored while playing
I hope that at least one of the other two Force Swords in the game's code is two-handed.
its coming next week
Wut this?
Logitech 
What's the point of the weapon swap though
Aren't you letting the lightning run its course with the delay?
You can also let the animation continue to prolong the stun, but its speficially to max dps to armored shooters
Also it still disrupts the npc animations and the stun isnt much shorter
Nah. You gotta go get that Plasteel.
surge staff my beloved
purgatus my love
Whats a good way to get 'going out with a bang' achievement?
Purgatus used to be but now trauma is my new love. After completing a high intensity damnation with revolver and FS I need something much more worse.
Max wound curios, when you see a room full of elites roll the dice.
High intensity missions are also a bonus
you like to suffer uh ?
😏
It’s a hot fix patch not content
Christmas gotta wait for another month
Yes. Life without suffering is a life not worth living.
based
What exactly is "multiple hit"? What's the difference between it and cleave/ repeated hit?
hello guys, quick question is there a dedicated channel if youre looking for people to complete "certain" penances ?
Not to my knowledge
Best bet iirc is just LFG channels and praying some people are willing to help out
I did a fsword+pistol heresy run last night, it was... lackluster
I tried doing that and noone responded, I guess most ppl here completed all the penances they wanted
I just wish that penances weren't so rng dependant
I tried doing pick n mix for a week straight and gave up
I've only encountered 1 instance i could do it and then vet shot the last gunner
I am honestly going to punch a hole through a table at this point , going out with a bang is just to rng dependent in a pug....
Pick n mix u want to just get to the 1st pack and bb then quit and restart eventually u get a good spawn
That's wht i've been doing, I've never got a good spawn
And the on;y time i did the random vet showed up and ruined it
as the community dwindles, only the most hardcore stick around
those people aren't chasing penances (and haven't been for weeks now)
any tips on getting going out with a bang (migh aswell ask)
yeah FS really shit the bed (again) like with VT2
Darktide's release was far, far worse than VT2's
Ohh dont get me wrong I agree , just feels kind of the same.
On going out with a bang i got extremely lucky. I was exploding and then a mutie picked me up and threw me into ragers as i was exploding
you can tell by the hiring of a new CM who is desperately trying to give people any info that they can
the game needed at least another.... 6month in the oven
that is lucky ^^
I suggest you premade party for it with ogryns. make them aggro ragers and dmg them a little bit, the you you go boom and kill them
will try that, might give the lfg channels a try.
probably the most bullshit penance in the game
thanks for all input , have a lovely evening guys.
might be yes ^^
Best advice is patience and persistence tbh my mouse nearly found the window more than once in the process
Psyker has the worst and hardest penances in the game
What curios blessings and perks should I prioritize? I run surge staff and force sword
Stam Regen, block cost efficiency and 1 or two +max stams.
Max stamina is part of the calculation for block cost
Ty. So definitely do the block costing peril feat too?
ooo
they stalk and walk in the now near empty mourningstar like ghosts in a metal shell, waiting xx:00 to get another roll of shitty weapons

crit staff?
sadly, that is truth
imagine ever having a surge staff in your inventory
am a trauma chad
ready for extraction when rebless comes in December 2030
next century
receives transcendent surge staff from the emperor dismantles it 
i have actually
hence the validity of my point
why stun them when you can dismantle their ligaments?
adding 8k gold to your 2millions useless coins pile
not doing that lol
my dockets are constantly empty
hoarding everything with t2+ of blessings I want, along with anything with excellent stats
this stat spread

wow
Reckon a good Chainsword would pair well with Surge or Voidstrike?
Run it on Gunker so you can build enough peril for quietude
Force sword is the only melee weapon a true psyker uses
Oh also, Damage isn't all that important, is it?
No, but burn is
Damage desirable but not mega important yeah compared to burn + range
Order of importance IMO is burn (76 being an important breakpoint) >> cloud > resist > damage > quell
76 is the important breakpoint for what reason?
Max soulblaze stacks
Ahhh
And each stack is worth significantly more than the previous
Not quite exponential but it ramps hard
Also
I really hope they give Psyker more synergy with other staffs beyond Purgatus
I've never seen more then tier 2 in the shop, Or is it melk?
that's melk
I've seen t3 in store though
melk just brings all the blessings to the yard
whew 1.1% completed the going out with a bang penance? So its not just me
best done with friends
Just had a Zealot admit to purposefully going after my Brain Burst targets just so I can't get the Pick 'N' Mix Penance
:\
yeah
if only it worked on beast of nurgle/plague ogryn
also works on poxwlaker I think but uh
well

+Stamina also improves deflection capabilities.
honest question: is this photo shopped? o_O
Sure has lots of synergy with Quietude since it builds peril really fast, which you can then quell with a non-force melee.
no
who has time for that
Can't wait for the helmet that covers our eyes. It honestly looks sick.
You know what I mean :V
No, no, I agree, if you could pull up my chat history, you'd see that I'm always complaining about a lack of gear synergy.
Yeah
Psyker Talent Tree just needs a rework tbh too
Its weird that all sources of soulblaze are meh except for Purge staff
I've made a bunch of suggestions for a feat that imbues guns with warp powers.
I'd love to try out a Shred+Blazig spirit force sword
If they do that, it'll probably be another Class for the Psyker Archetype
Yeah
Like, the Soulblaze on killing Elites/Specialists with Brain Burst should just apply to every enemy.
2 Stacks isn't exactly much either iirc
I dont mind it being elites
I wouild make it affect a lot more enemies with soulbalze tho
more stacks too
I feel like having it apply to every enemy instead of just when killing Elites/Specialists (and applying more than 2 piddly stacks) would be better.
Making a Soulblaze build without a Purgatus Staff should be a viable move.
Instead of being forced into Purgatus for it.
Oh hey look it's my Voidstrike setup
Based
With Purgatus I usually run 111112
Does Psykinetic's Wrath affect soulblaze stacks?
In what way?
You mean T2a?
Or the Ability?
As in does the fire DoT deal more damage at high peril with the feat?
I always figured Id do 1-2-1-1-1-2 with a endgame Purgatus build
And since the other two aren't as useful with Purgatus, that's what I run.
I guess I should test it the next time I play
Man, if Crafting Material costs for crafting were lowered, or we got an increase to the amount we pick-up in Missions, I'd play a lot more
Part of the reason I've been stagnating is because whenever I do see a good weapon.
I just
can't get materials fast enough.
It's a slog.
you dont want to pay 800 plasteel for a marginally better weapon?
The only good thing that I'd use in a build that Ive gotten from shops this year is a Force Sword, but I already have one that's about as good
Like, I finally got a decent Voidstrike base.
Consecrated it up, it was looking good-
and then boom.
RUN 'N' GUN
This.
This isn't fun.
Spending hours and hours, working up to-
Run 'n' Gun.
Hadron Moment
Unarmoured + Flak
Ol' Reliable.
Shred+BlazingSpirit isn't as good as it sounds
cool thanks
paired with a crucian roulette pistol makes it almost usable
Thats a shame
I'd be hesitant to give up Deflector anyway tbh
Man, they should make Staff Bonk genuinely a viable tool
Pls FatShark
Give us good Special Actions
what curio perks should i look for? lvl 23 about to hit 24
I like +health or +toughness matching the main blessing, then toughness regen (even though Its bugged right now), block efficiency, stamina regen, or ally revive
Also gunner resist
If I could magic up a perfect curio it would probably be toughness blessing with +toughness, +toughness regen, and block efficiency
dont worry about health? @cloud heron
Gunner res is decent, Sniper res is good
I was all in on health curios for a long time. As long as you can maintain toughness, toughness curios effectively give more health in the end
Sniper res is either good or moot depending on how good you are at reacting to the audio cue.
Its a line you have to feel out for yourself though.
I go 2x health and a stamina
I was lead to believe health was overall more useful since alot of things shred tough in 1-2 shots
Yep
does tough curio make huge diff?
On heresy+ extra toughness is pointless
Too many situations that can strip your toughness
Having an extra 50 toughness is meaningless
a single scab shooter take out 95% of my tough in a single burst in damnation
aka the darktide damnation experience
Psykers don't have enough base toughness to make toughness curios worthwhile
for me, my reaction time is slow so the extra 50 toughness helps me take cover before i take health damage
I think you just have to feel it out for yourself. I play on damnation and feel I get more mileage out of toughness.
also can someone who tested gunner resist confirm to me that it affects regular shooters too
been seeing lots of conflicting opinions about that
Ranni 
yo kimo
I don't think Gunner res affects mob shooters
At the end of the day theres no total health damage taken stat so its hard to say for sure. All I can really do is intuit the difference
I'm regards to toughness vs health to be clear, not the gunner resist question
- Anyone tested gunner resist vs shotgunners
Gunner Resist would be OP if it affected shooters and Gunner elites both
They don't count as gunners
Like there would be no question, everyone would need it
welp
Still probably worthwhile vs. Shotgunners and the like though
Unfortunately I havent been able to get the curios I want in spite of all my time played
Ahh well that sucks
not certain 100% but
I run 60% gunner res and there's a big diff for gunners and shotgunners seem to continue to not care
what is a curio psyker should go for?
let the devs play damnation and we'll have mob shooters resist in a week
Scroll up
I actually like toughness regen speed a lot - starting your regen sooner is what it actually does, but that often means more than you'd expect
I thought toughness regen just didnt work right now
well it certainly doesn't speed up your actual rate of regen
but my curio goals are: 21hp/21hp/17toughness main stats, with 5/5/5 toughness, 5/5/5 health and then for the last slots not sure
currently actually using just all toughness mains, 17s, with some more toughness on secondary, gunner res, one hp secondary, and toughness regen speed
if regen is actually doing 0 then I'll reroll it and miss the placebo
If youre looking for both health and toughness on a single curio youre going to be spending a lot of time waiting for shop refreshes and plasteel on upgrading useless curios
The meatgrinder is so useless outside of testing offensives
I have a few 21% hp things, but not spending plasteel on em atm
meatgrinder having the medpak really implies there was a plan to have us able to take damage
One of my 21 HP curios was ruined on consecrate, Ive only ever seen two
another thing they couldn't get done in time for the given release date
I've got 3 or 4 21% and seen some more
Just request
but nothing good enough yet
STOP TRIGGERING CARKING DEMON HOSTS
hit the demon host you say
No.
No
understood
1.) We've never played together
2.) You're not my REAL dad.
3.) Suffer not the Daemon to live
re. curios tho I really do want to get some block + mega toughness combos
for deflection fun
oh actually, you know what's probably a bit junderrated
Then it’s auto leave upon a meeting of it , freak
trple res speed
Oh no
Please dont leave my game atilla
My good health curio from back in the day
sick
the other one has like dockets and exp on it, Ill probably trash it at some point
...something, something, Blood God, something, something, Skull Throne.
I swear, 15% chance for a curio reward has like an 80% chance to be what I get when I turn a curio purple
the curio reward perk just seems so weird, like maybe curios were really op in the design at some point
hmm
How CURIOus
thinking about it, I guess for the 3 sub blessings my ideals atm would be: block efficiency/ressurect speed/toughness maybe?
Also who is this horny dinosaur character
I want to get triple stam regen and block efficiency.
Something somethign and bolt hits your karking scull
*Karking
Do you think its possible for Daemonhosts to spawn close enough together to trigger two at the same time with Ascendant Blaze? 🤔
Especially in lights out, ive seen some pretty close
It's a Daemon party and you're all invited (Attendance is mandatory)
On throne side espionage specifically, there's one spawn at the top of the left hand stairs up to the bridge and another in between the two staircases
Like on top of the bridge, not on midway down like on the strike version
I've run into 1 on a bridge we could barely slide past and then a second in the next room over ... Sat next to the medicae.
Poor servitor finally had some company I guess.
Were getting an update on the status of the update this week. For realsies this time
It really is like that
Next Week, take it or leave it.
😄
sorry, the best I can do is a promise to try to maybe get an update on the status of the update by end of February
Waiting more than a month for a hotfix patch Next Week™️ is a certified Fatshark Moment
Next week, there is another national holiday so they’re taking another week off. Maybe week after

You do what you gotta do for the dime
due to inflation, it's now a quarter
Twentyfivecent?
50cent changed his name to Buckfifty
extra dockets the goat
I'm running extra exp rn as I'm leveling up
Level 25 now and running 6% exp bonus on 3 curios so 18%
How many matches can you skip like that
One or two ?
Don’t really know how strong exp is
Imagine if you could grind out experience curios on your level 30 and then give them to your alts
fatshark: That's Heretical thinking now
Yeah theres no way its enough to bother with
what is the useless stat for purgatus?
I get by with warp resistance being my dump stat
I'm playing malice so that's like 3k exp without counting special conditions or secondary objectives. But MINIMUM, I'm basically getting 1 am getting a bonus 540 exp per match and so every 5-6 matches I get the equivalent bonus exp of a match
Damage I think
Right?! That'd be cool
IUve been curious about this for a while actually. In tyhe Damage breakdown, it refers to Burning Intensity. At 79% Damage, it reads as [0.32].
What do the numbers mean? XDD
That looks like a critical failure.
yes but does criticals mater with surge staff
Absolutely.
The final tick of damage at the end of the tesla effect is fairly significant on the right target
It also effects the primary ball shot
It affects the crit chance as well as the bonus damage from the crit.
Why are my hands so fat?
oh lawd he coming
Yet another Melk Moment
Upgrading a staff to Transcendent only to get Run 'n' Gun feels worse though
3 Purgatus plus 1 Zealot with flamer ... That was an interesting run
too many rations
This does literally nothing to the insanely loud and spammy noises that hitting 100% peril over and over causes
Works for me, sorry it didn't help you sibling
Okay sounds good enough
I prefer the other duelling sword for it's combo, but that's nice
Does Gunner resist not work against shotgunner???
pyro squad
hearing that audio que makes me think surrounded by a horde
It makes me wonder if anyone from the dev team even plays this class.
they don't even play the game
or any games
Couldn't I run a Soulblase FS and be dollar store Purge staff?
I mean, who needs a ranged weapon at all when you have a Deflector/BS FS?
Crucian seems kinda busted for meme builds
Id be sad if they took it out, its a fun concept

soulblaze force sword is a paradox
It's really satisfying to punch stuff and their head explodes
Sadly the run failed. Mutie grabbed the zealot and flung him across the map into a horde.
Guy who went to save him got bodied by the horde and the guy i was with backed himself into a corner ... At the same time a horde triggered, which spawned from the ledge directly above the corner he was hiding in lol.
So i ended up with hordes in front, behind and above while solo XD
Im only barely average. No way i was clutching that with a Dueling sword lol
And you ad soulblaze
Oh look. Finally, a Deflector sword. Pity about the stats ...
test it out for breakpoints
What's crucian?
72 damage 80 first target FS is 64 - 106
Crucian Roulette. It's a blessing that gives you crit chance increase the less ammo you have left in your weapon's magazine
Hey im new to psyker and was wonder if anyone has a brain burst build i could try
guide or whatever
well you can spam more brainbursts with level 30 feat kinetic barrage and also use psykinetic's aura feat
otherwise there's no real "brain burst build", you use brainburst to snipe specialists and squishy elites
just use the perks in green and youll be fine 🙂
Kinetic barrage makes BB much more reliable
cbf
giving up kinetic shield or deflection is kind of a huge loss tho
pretty much
im listening
BB alone won't carry you through a mission, I would highly recommend you get yourself some decent weapons to do that for you. In the meantime, here's what I personally use for running a BB/Melee psyker
Staves allow you to quell peril fast enough anyway, and unless you're using a Force Sword, you can just equip your primary to get the fast quelling.
maybe start with telling us which staff you prefer and we'll give you appropriate builds
biggest advice about bb tho is to mainly use it on specials that are far away or in heavy cover and let the vets deal with most of the elites if you arent already with staff
or annoying shooters
And light up the heads for all the vets to snipe before BB lands you mean
Killing a single rager on Heresy+ takes 2-3 BB's. Vets can kill them in 2-3 bullets. :L
there are 4 staves
Purgatus and Surge are both the top choices, from what I've heard
Purgatus is like a budget zealot flamer
ye thats why its better to let the vets deal with them if theyre not swarmed
Surge is low on dps but stunlock, useful for premade teams/high difficulty etc
but specials can fuk up ur whole team but a single bb kills them even on dam
void only
Voidstrike is new yeah fireworks simulator idk jk
Trauma will give you trauma but it's viable for damnation
(it's basically a targeted aoe blast)
a requirement for using trauma is earplugs
surge with organized group in comms is happy moment
before you think about having more warp charges
warp battery is poopie, getting free damage and warp charges from flayer is poggers
just know that after the duration expires, you lose ALL warp charge stacks, not one by one
Its hard to maintain stacks all the time and a free brain burst every 15 seconds or so is not to be underlooked
but it works well with purgatus build
OHHHHHHH
i just dont like it
gotcha
like randomly killing a bulwark or rager in mid combat with a horde is kinda amazing
Flayer is also handy for suddenly exploding shotgunners in a mixed horde who you cant see cos the world is on firee XD
warp battery only really worth if doing the ascendant blaze build
okay yeah thats way better
Ev en with AB, you'd also need Communion
Warp Charges suck as a mechanic and need fixing XD
i just hate using warp charges related stuff, and i refuse to use AB when it's in the same feat level as kinetic barrage
if it only reduced by like one when timer ran out
just my personal preference
I like them, just feels like they need tweaking like make it reduce by just one
warp charges, timer out? lmao
or soemthing
so you want deflector on force sword obv but what else works the best?
ascendant blaze definitely good for a warp charge build, but my god i tried it many times and i really can't force myself to like it
honestly this is the shittiest part
Sure. Do that too. But it needs to not be locked behind a BB kill. By default at an absolute minimum, it should be on hit.
why would the thing that helps you rapidly build warp charges be at the same level as other stuff that spends your warp charges
thanks for answering my questions btw
deflector is good yeah, but honestly it's not that mandatory to start using force swordf
depends on your playstyle
I like running AB when there's reliable vets and I dont have to head pop much
deflector or not you can start whacking elites and specials with fs
i just find the brain bursting and bullet blocking fun
having deflector just helps you do resses vs ranged enemies and helps you reposition to cover when you're getting shot
yeh psyker does really well at making ur team's life easier but dont expect to be filling up the kill list most of the time
If only we could BB with the FS out.
I hunted for deflector sword for so long and nowadays I dont even use it tbh, duelling sword is so fun
There are occasions when your staff spam frags out tho
i just wanna know what to hunt for so i dont waste currency
ranni no bully
No, this is a sentiment I can agree with
oops did i say that out loud
As a vet main, it is incredibly frustrating to play with other vets who don't exactly know what they're doing
safe bets are surge, purgatus and void staff, force sword, rapier mkii and antaxV
tylord i'd say start with either purgatus or surge staff, then tell us some time which u prefer so we can suggest builds
honestly after playing vet for a bit, starting to blame fatshark more than vet players
stupid power sword is so fun
purgatus for mobs and mid ranged firefights, decent stagger
Ive seen knife psyker work with purgatus but that was more for its reposition than actually being used
surge sucks butt for hordes but super reliable stun
i blame vets who spend 5 bolter rounds on 3 poxwalkers
Power Sword wouldnt feel so OP if it functioned the same way as ALL other power up weapons
yup
Power up = 1 cleave same as Chainswords etc. Itd feel fine
imagine if power sword got stuck in the first target like thunder hammer does
If I could choke those kinds of players through my monitor, I'd do it in a heartbeat

deflector shows up rarely enough you'll take whatever that has deflector on it, lol
Thunderhammer annoys me. The thunder should happen when hit the special during the swing, not a weird long chargeup and single pop
i assume rebless will be around some day so im just wondering
Heck, even just changing CHainswords and Thunderhammers to allow you to hold down the Special button while attacking to continously trigger the special effect at the cost of a visible charge/fuel bar ...
yeah but what year in fatshark's timeline
good point kek
42024
okay i got one last question. perks for purgatus?
crit rate
enjoy psyker 

Do the Finesse and First Target stats ruin this?
Think maybe I should shoot for that Crit chance +5% instead?
yes
Finally get Deflector!
Literally forget to use it for an entire run.
_>
yes
Finesse iirc affects your crit/atk speed
First Target for some reason affects the special more than Damage does lol
first target is meant towards cleaves but it hits 1 target anyhow so it's nice regardless
dang, that's what I thought
Yeah, confused me for a bit when my Deflector with 17% Damage did 100~ more damage on the Special than my non Deflector with 69% damage lol
The wording specifically "Bonus damage on Light/Heavy to the first target struck when hitting multiple targets"
Says nothing about the special, Which is Not a cleave, Light OR Heavy strike lol.
man it really sucks that my toughness just doesnt exist when i get shot once on damnation
the FS special is a light or heavy attack until it actually connect with something, and does different damage depending on which you did. It wouldn't surprise me if it turned out it was in fact a (modified) light or heavy attack
for the purposes of stats/blessings that care about those
Welcome to Darktide, where nothing works works like it says it should.
Whch is honestly on point for a lot of 40k tech ...
every day it seems people are still surprised when I shout through a wall
Walls mean nothing to the Warp 😛
even basic fundamental game mechanics are obscure
bro sometimes you can melee through a wall
relative to almost any modern game
You can also melee through floors
meleeing through walls has saved me many times
my expectation that things work according to the description or my intuition from games generally is at its lowest
with fatshark games
part of the charm I guess kek
chainsword doesnt say anything for the special in like 4 of its stats does it mean it doesnt affect it
thats just silly



