#psyker-class
1 messages · Page 288 of 1
Quadruple Psyker games are usually pretty relaxed unless you match with feeders
Psyker weapons have good levels of control which is nice
ive enjoyed any 4 stacks ive been in psyker wise anyways
double void, surge and a purge and your in for a good time
My easiest damnation run was 4 psykers ez pz
Yeah it is usually when they dont just spam BB.
Those who are level 30 already. I'm just curious... How much gold do you guys have? Do you guys have excess? Or are always needing more? If always needing more, what do you spend it on?
excess
I have 1 mil on my psyker atm
after buying the shop cosmetics ive been buying up any item with either good stats or good blessings for crafting once it drops inn a year
700k and rising and I do not play often lately with work
by buying shop cosmetics am i helping improve the game?
dont know which weapons will be good after some balancing passes so I keep a little of everything
Damn that's a lot of excess
hey man, that servitor has kids to feed
You dont need gold if you dont collect the recolored skins
i have almost 4 mil
Is there a maximum number of weapons you can hold?
I would probably have less if I bought the hideous cosmetics but they are just so ugly
did you guys see that reddit post with the enemy damage breakdown?
want to but she is Lorge
"Corruption resistance will reduce the damage of all instances of corruption, including grimoires. Corruption resistance (Grimoire) does nothing"
unsurprising
right?
For re-rolling values on items... At this time, what is rollable or can be improved?
-
Can modifiers be changed? So can all weapons be made to be 80% all around or not possible?
-
Can blessings be re-rolled?
-
Can perks be re-rolled?
-
What do each of these cost if they can be
the answer to all of your questions can be found in-game
Okay good lol. But I prob should sell like my level 5 stuff lmao
inside of 1 minute of looking for yourself
not to defend fatshark but if you were trying to stack grim resist you deserve a bamboozle lol
corruption resist (grimoire) shouldn't even exist
knowing that it does nothing is good
yeah, unless they have good blessings, which I doubt is the case
Nah they're all Grey lol
figured
Yeah, I think I only have a few blue or green rarity items and they are my only copies of them. Like 1 blue voidstrike, 1 blue purge, 1 green surge, and 1 green dueling sword
so I fully unironically believe whoever did that write up on damage has a better fundamental understanding of the subject than anyone at fatshark
Wake up babe, it's time to browse your hourly assortment of Autoguns and Devil's Claw swords
Sire Melk is offering me even more Devil's Claw swords today than the Armoury is, somehow
Is it modifiers cannot be changed?
Blessings are also stuck
1 perk can be changed once per weapon?
God I wish I could get this kind of clustering on staffs lol
Nothing. Snipe your precious bases every hour then gamble. But really, game contain as much tools as devs gave you. There are no hidden places where all the functionality are hidden.
So 380 is the max score for a modifier? I think I heard ppl say to get those so I'm assuming
yes
Yes, 380 is max base. Stats distribution is a thing tho. Some weapons pretty demanding on good stat distribution(like you need 4 out of 5 stats rolled good) and some not. Than you have a perks layer of gamble where you want specific things to reach breakpoints, and then for some weapons there are blessings layer of gamble. Like some weapons live and die on blessings.
and some just don't care (looking at you, surge staff)
Sure, you can not bother a lot and run thing you got and like since on t4 and t5 difficulties cooperation with team means much more than your personal skill and loadout, except if you run with pugs and noone have horde clear
Is there a resource or pin somewhere that tells you the best things to look for or best blessings for what weapons? Or just ask here
Thought it was ideal to have higher quell, charge, and resist for surge
No resources like this. Can ask here, but opinions can differ for sure.
ok, goal today, I wana get Malleus Monstronum done

What's that
kill a monstrosity by myself with just brain burst, p much
specifically, deal 90% of it's health, and get the killing blow
What is a monstrosity? Like the Nurgle Beast?
Things with a giant hp bar?
yeah, things with an hp bar
Oh... So it'll require you to tell your team mates to not hit basically?
Most easiest is demonhost if someone can tank it for you
Cause if you played with bots, I'm sure they'd do more than 10% and ruin it
yeah, problem is finding someone willing to tank it for me
or, finding a plague ogryn in an area that's easy to kite it in, and having a team that knows to not shoot it
that shit is whack
That's an annoying achievement. A lot of these are. Things that require your teammates to do nothing or for you to inconvenience them
whoever does it isn’t sane
it's. certainly a penance.
Takes way too long
Lolol
well you don’t have to
by now I would imagine most Psyker "mains" do.
i just found an easier on the new map for the room they spawn the beast of nurgle
this'll be my second character I've gotten all of the outfits on, then I can move on to Ogryn
the ogryn penances are arguably worse
Is that the sandy one? Where the beast spawns in a giant huge room?
technically all you need for the malleus monstrum penance is another psyker buddy and getting lucky with a daemonhost spawn, since psykers can kinda tank a demonhost
Nah. Psyker need to grief team more than Ogryn.
the throne map
That explosion one just seems unreal to me
yeah, the buddy part is the problem
Is a dh really easier than beast of Nurgle?
if only I could tank a dh and brain burst it at the same time
lol
Massively
yeah, an ogryn or psyker just blocks it, and it never switches targets
dawg will dawg you; you try that shit
so a psyker's only problem is that they have to not blow themselves up
and not corrupt to death
Does a dh have the same amt of health as a beast of Nurgle? Is it only easier because you can block it?
I hope they change the "go kill yourself lol" penance, because I aint doing that one out of principle
I did my Malleus Monstrum by kiting a plague ogryn while BBing it
daemonhost corrupts ~33% or so max. They cant corrupt your health for more for some reason
team was kind enough to deal with the horde as I did it
i mean when i did a beast of nurgle boss on heresy
i was getting fucked and almost took a fat L
almost corrupted me to death
but that’s cuz extra mobs
Does it have to be on heresy? Or could be on level 1?
beast of nurgle can also eat a player, so I dunno about blocking them. Daemonhost is pretty easy to tank, in comparison. They hit hard but attack pretty slowly, which means you can peril tank them.
has to be Heresy
Heresy+
Oh fudge that
Lololol
I mean.. I am only level 15 rn but I have only played level 3
once you get 30 and get some decent weapons, malice (3) is pretty easy
solo kited beast of nurgle on a whim
Why do I see so many level 30s playing malice? And they do kinda bad lol. I mean.. So do I... Haha
you can go full meme and still get through with no issues. I went in a malice game and did nothing except punch people with the dagger special attack. It was hilarious. Though I guess my teammates were wondering what the fuck I was doing/
malice is where you go to unwind and try stupid things
When you guys play psyker, do you get annoyed when someone kills your BB target right before you BB? Since it had a blue aura on the head so everyone knows
common psyker L
slightly. You get a warp charge once you've chartged over 50% on that target. Normally it's whatever
meh. their loss for wasting ammo
Just wondering... Cause some guy got upset for some reason. And he said in chat "can you guys not attack the enemies I'm BBing?"
Oh it has to be over 50%? Thought it was any BB kill
what DOES annoy me is when they're shooting a target that will die in a half second instead of something else
maybe they could stop BBing the random trash mob in front of the Zealot? just food for thought
guaranteed charge on a brainburst, and also a guaranteed charge if it's 50% charge if someone kills the target while you're doing it
Hmm didn't know the 50% thing. Thanks
Not really, because I play on high difficulties where there are too many elites for that. You get outpaced on elite kills by vets but you should usually get your casts off unless your teammates are intentionally sandbagging or just actually stupid.
prolly for scriptures
I think they were aiming far a lot too. But I hit them with my voidstrike secondary first and killed them. And another teammate had a plasma gun and was also sniping them
Ah I see.... Why not level 1 then? Lolol
this sounds like skill issue tbh
literally just charge m2
I really hate grimoire... Such a huge crutch
too boring
i like picking up the grims for a challenge and to piss ppl off who are playing a grim mission

Took me a bit to realize the grimoire effect. I was wondering why the hell my corruption was increasing immediately after using the med machine
guy plays grim mission is like “drop grim pwease?👉👈🥺🤧”
Is Terifying Barrage really good for this because any kill from this will be close range?
“Richtofen.”
I can already hear your psyker’s voice.
exactly
I don't really understand TB on a purgatus staff because does it not do that anyway
I wish they dropped like regular ammo boxes or med kits tho if the person carrying them dies instead of disappearing
that’s just the shtick they have
What does KineticShield do? I tried blocking PlagueOgryn with Atrox.
💀
reduces all toughness damage taken by up to 33% based on peril
... all my missions just disappeared
oh, new warzone thing
uhh... that doesn't look like anything new actually
strange
846 hours and 18 minutes since the last meaningful update
how we doing today lads
contemplating how i should go about doing this last penance
You guys prefer toughness or health curios?
you shouldn't
but i gotta
it's like, the one thing keeping me from going insane is doing these penances
I'm thinking about playing around with health
I've nearly got my funny hat with goggles...
also, i usually run 2 health and 1 wound
What do you mean? My store updates every hour
emphasis on meaningful

I've just been using all toughness curios
They are meaningful to me
Will levels get progressively harder to level up on?
I'm surprised that at level 15 right now, I level up so quickly. Anyone know how much exp you need for example to go from 29 to 30?
They do
Like... 2-3 malice games per level on 25+? Idk havent leveled since beta
Run with friends or look in lfg channels, people run malice spam runs for weeklies
Better than risking wipes with randoms
Ah ok sure! Need them grimoire lol
there’s a stretch between 20-30 you’ll slow down leveling
Not very noticeable thankfully
i risk it all on my rolled randoms
and then tell them they’re shit when they trigger dhs willy nilly and don’t rez and get lost
usually a veteran
how would you guys feel if BB gave warp charge on damage instead of kill?
I'd rather the entire mechanic be redone
what do you propose instead
make BB cost a warp charge, make it one-shot enemies (unusable on bosses) but have a charge time proportional to enemy max health
give psykers a 5% chance to generate a warp charge when an enemy is killed by someone within coherency
turn communion feat into something useful instead
and make warp charges last 30 seconds, with individual timers
part of me wants it to be like what the psyker does in the cinematic, blasting that one ogryn with Smite
I want a psychic railgun
i want warp hammer
i would like bigger weapons on every class honestly
trash
i’m jk
I want warp charges to be a currency psykers spend
but i you’d need good teammates for it to mean anything
also
you’re not in coherency all the time
very true, but just the same, you're always in coherency with yourself
make it 10% chance to gain a warp charge, then
I like the random procs too much
they wouldn’t happen as often
making the feat almost useless
then you could do things like the psyker having feats to allow spending warp charges to, say, boost melee damage or make a gun's bullets deal warp damage
i think that’s an interesting idea
the psyker would be more engaging to play that way
instead of what we have now, where the purge staff is the only weapon we have with any feat synergy
built-in synergy
and otherwise we play just ignoring a core class mechanic (warp charges)
i play purg cause i can't trust pugs to take care of hordes when i want to play surg
Tried surge again last night. Couldn't even ...
uh, I take care of hordes quite satisfactorily with my combat axe when I run surge
I've been running a meme for my Psyker stuff recently
A Blazing Spirit FS with a Crucian Roulette gun
Force swords with good finesse have some string crit multipliers, 2.3x at 80% Finesse I think
Holds up in Heresy but I probably wouldn't run it in Damnation
The problem for Purge users is when the others can't bother to take care of the specials, which is why I carry a force sword.
Would love a force sword that could better take care of hordes, I use mine almost exclusively for blocking and the special attack.
A force claymore or something like that would be extra special.
Psyker had a Heavy Sword in some of the trailers
Of course it's not an actual option for us in the current state of the game sadly
I finally found my last uncompleted Heresy+ mission, why is it always Investigation or Repair
Oh right
Cause' Investigation is shit and repair just never shows up
The only Investigation I ever get for Heresy+ is on Hab Dreyko and I cannot be bothered with that map
We wouldn't use it anyway
we do a moderate amount of trolling
Warp Charges as a mechanic need an overhaul ... Really wish we generated them by quelling peril rather than exclusively through BB kills or RNG feats.
getting them via quelling is an interesting idea
we're constantly quelling anyways
Yeh. That was the thought. To let us gain the charges through natural gameplay instead of being forced to stop using weapons and BB a random poxwa;lker just to maintain the stack XD
the biggest issue with warp charges is that they're inherently a mechanic that forces the psyker to start engagements at a disadvantage
no other class has a core mechanic that they can't take advantage of at the start of each engagement
The other thought was that it'd tie into Kinetic Overload in a fun wway, basically turning the act of Quelling into a damage dealing mechanic.
which means if psyker can't reliably and quickly generate warp charges, we don't ramp up until at least halfway through an engagement
this is pure heresy
Yeh. Ive been saying that in the forums for a while. Everyone else gets their buffs mostly on hits.
and for gods sake make brain burst do a set amount of % damage atleast so its as useful at every difficulty
the problem is that that doesn't feel good for gameplay
taking any % of an enemy that's strong, great, but that same % on a weak enemy, bad
You dont like spending 13 seconds to BB a Damnation Mutant to death when a random Recon Lasgun can kill the same mutant in one clip in 9 seconds? 😄
or a MG12 Vet kills the mutant in two hits
Easy solution tbh, Flat damage + % Max HP.
they had the blueprint with sienna getting stronger with more peril/overcharge 🤦♂️
BB should one shot all human sized mobs and dogs, 2 shot mutants and perhaps ogryns?
This is a hint that you should stop trying to brainburst mutants
that encourages using other methods to kill the weaker enemies though, which isnt entirely bad
I used the Mutant as an example for the dps difference between BB and a gun.
Whats the point of a tool we use specifically to take out high value targets that is objectively inferior to guns XD
i use it as a stagger tool for big enemies (usually ogryns) cause it lets off their pressure on the team
while also doing a bit of dmg so they die faster
that's because they have different purposes. BB is not objectively inferior to a gun. Infinite range, you can lock on, continue while target goes out of line of sight, cast it on a melee to stun them, stagger bulwarks, ogryns, and reapers, and you have infinite charges.
A better comparison would be to the grenades other classes have. Sure, you can use them purely offensively, but they imo are best used as utility tools
and best case scenario you get a warp charge out of it
You do know we have multiple Feats dedicated to getting kills with BB right?
I don't think we do.
We have multiple feats that are dedicated to warp charges.
the last tier is BB tho
i agree
And how does one get a Warp Charge i wonder
through my feats mostly. unironically
soulblaze kills (10%), your own kills (10%), ally kills (4%)
and occasionally, brainburst kills
lmao. OK, So to get Warp Charges you've locked yourself into using 2 RNG feats.
Good job.
Now, what about any other build that wants to take the other viable Feats in those lines?
I feel like I'm talking to a psyker that is trying to be BB-only on Damnation
Not really. I don't take the 10% BB on kill, and I take Ascendant Blaze. Just relying on Brainburst, soulblaze, and ally kills, I'm almost constantly at 6 warp charges
No, You're talking to a Psyker who wants Warpo Charges to be a natural part of the class, not something that forces you to take RNG feats or waste BB on Poxwalkers to maintain.
I'm talking as a psyker who almost never has less than 6 warp charges.. passively. Idk. Warp charges aren't even that big of a deal.
you aren't getting 10% warp charges on kill outside of Ascendant Blaze
I understand that the system is bullshit, not defending it at all lol. just saying BB shouldn't be a main focus of the class. generate warp charges passively, do more dmg, have more fun, just imo
Talking about the talent that BBs a target 10% of the time on hit, which is effectively a warp charge
So lemme get this straight.
You think Warp Charges are not a problem because you've taken 2 Feats to create them without needing to use BB.
But you do not recognise that generating Warp Charges without those feats is a pain?
I'd argue that a class mechanic that can be ignored like that is very poor design
FS special should give a warp charge on kill
That would make things a bit more interesting
Well firstly, I do think warp charges are a problem because like Pfhoenix says, you can basically just ignore them and be 95% as effective in Damnation. We have feats that generate them, RNG based, and then we do more damage once we get more. Whee. I think the warp charges should do something else.. but that's a different topic.
I'm just saying that it's not an issue for me to get charges, because yeah, it does lock me into talent choices, but I just don't care about them and use BB as I need to
Just realized I said i'm not locked into choices, then I said I am. lol
IMO it's a good thing keeping stacks is not mandatory. Would be annoying to try and keep stacks when that one loot hamster is refusing to come into the elevator
it's an odd problem, cause if you generate them too easily, it's a 100% uptime buff and may as well be baked into the class. If you barely generate them, they're pointless
bro not a single psyker actually likes warp charges
but we play with the cards we're dealt
I was about to say I liked them but that'd be a lie
it teaches the wrong lesson early on that you need to care about them
I like the damage buff, but I don't like warp charges
I'm honestly not sure where my argument went after that but I was originally just trying to say BB shouldn't be used as a dps tool, or chipping away at mutants health. other tools are better for that. warp charges are bs, plain and simple
and then later on you realize they arent even that good and on top of that you have 78 shitty feats based on this shitty mechanic
leaving us to all use 99% of the time the same build
All I'm asking is for BB and Warp Charges to separate.
While I would like to see BB damage be useful in Damnation (it is definitely not right now) its biggest issue is that without the passive rng feats, scoring BB kills is the exclusive method of generation.
Change the method of generation to something we can control, like Quelling Peril for Charges, and the feats surrounding Warp Charges get a whole lot more useful. All without directly affecting what BB is used for.
yep lol. If I swap to a surge staff, i change like.. two feats. If I were to try out gunpsyker, that's like.. another two feats
I agree. You're in psyker chat mate, you're preaching to the choir that's been singing since release.
Hard to see that agreement when every time i bring up warp charges the response is: Its fine because i have teh rng feats, git gud.
😛
But in my opinion, if you were to buff BB so it does one shot a lot of the human enemies on damnation.. it would be completely overpowered
people say its fine but its like that meme where the guy is crying under a poker face mask
No more OP than a Vet being able to pop Volley Fire and nuke the room in seconds 😛
Well to be fair, you originally said "Whats the point of a tool ... that is objectively inferior to guns" Then it went towards warp charges
If warp charges were generated by any warp kill, now we're talking
but then that drifts into the realm of "Well I have this buff 100% of the time, cool I guess"
idfk lol, there's a reason im not a game dev
if you're using a stave
I still feel that way lol, BB should at least compete with the guns. I wasn't being super clear there.
Like Zealot damage and toughness DR buffs? 😛
I dunno. Maybe if BB took up our ranged weapon slot?
bb shouldnt compete with guns
and melee too
That'd cause a lot of the feat tree to need a redesign, given how much of it is tied to BB and Warp Charges.
The toughness DR is only effective if you're constantly hitting and critting things in melee range, and sure it's effective, but it's one of those cases where you're not dying, and neither is anything else around you lol
That would be terrible
It was a comment on having 100% buff uptime lol
I meant that the toughness DR being up 100% of the time comes at the cost of you being less useful
How so? Genuionely curious about that since i would assume any Zealot with 100% uptime on the crit DR would be a zealot locking things into melee with it.
it may technically make you have damage reduction to your toughness but your toughness is only % damage reduc, you still take damage, so its unnecessary
you ideally shouldnt be getting hit or only get hit with 100+ toughness
paper < practice
The buff only lasts for about three seconds iirc, and the weapons that can consistently crit (or apply bleed) tend to be single target (unless you get a nice Brutal Momentum taxe.
So basically, you need to constantly be hitting things in melee range, and crit, and also somehow hordeclear to keep yourself (and more importantly, your teammates) alive. The popular example is dagger, where dagger zealots zip around basically invulnerable, but they're off tackling a group of 15 gunners while their teammates don't have a frontliner
and again it only lasts a few seconds, so the second you run out of things to melee, you're a free lunch to literally any 1 or 2 ranged scattered around
don't need a frontliner as bad as you need someone to keep gunners/shooters from doing ranged damage to the group
I strongly disagree, but to each their own
this is technically true, but in practice, you almost always have your ult ready and you can sprint slide for 100% damage protection constantly
as long as you're paying attention to what's going on, you're never a sitting duck
that's cool man, but your team is fifty feet behind you getting melee'd by four maulers that popped out of the wall
and that's when you charge back, kill them, and zoom back to the gunners
you shouldn't be 50 feet away from the group
I mean, what you're telling me is that a good player is going to act like a good player
the real trick with being a zoomy zealot is to not be spawning additional groups of enemies that aggro the team behind you
TBF, should be the Vets job to snipe shooters anyways 😛
Or at least make BB useful for that role >_>
sure, Vet kills shooters anyways
99% of dagger zealots are incredibly bad, and die constantly, and are abandoning the group to.. be a ninja. which I admit, is fun af
Not the vets in my runs. They always shoot the glowing blue heads 😛
I guess I'm the odd zoomy zealot out
yeah lol. it makes me irrationally angry when zealots go off on their own and start triggering ambushes and disabler spawns
I never run into an area ahead of the team while the team is still dealing with stuff in the current area
I always stop and wait for the group to catch up
zoomy zealot is an assassin
Its never just the zealots in my experience ... Seen many a Vet and Ogryn sprint off into a new room while the rest of us are dealing with a horde.
yeah, like I said, good players are gonna act like good players. Hell you could be a dagger/revolver zealot in damnation and be 110% fine as long as you know how to play at that difficulty level
I can dance in front of, and around, a horde, but as soon as you run out of room to dance, you're gonna hurt
Ironically its very rare for me to see a Psyker sprint off alone
I see that too.. just not nearly as often as dagger zealots ._.
I think it's an inherent trait of being fragile af, lol
and I absolutely hate seeing ogryns charge through a crowd just to get to the other side of the crowd and turn around to start meleeing things that got knocked over
it just makes everyone else's jobs harder
It's kinda funny how biased I am against dagger zealots when I was a dagger main for a solid month at the start
psyker is the best horde clear imo and that's what i use psyker for
until you're competing with a flamer zealot for horde kills
the cool part is he can also do other stuff
psyker can fill multiple roles at once
On the rare occasion i try to level my knife zealot .. i usually stick near the Psyker if there is one lol
But maybe thats a side effect of neve rhaving a melee buddy when im on my Psyker XD
doesn't do any single role the best
I'm inexperienced with ogryn. I'll only charge the group if it a mixed horde, and then I'll turn around and slaughter things while running back to my group. I have a cleaver that cleaves tons of things at once and pretty much keeps me alive infinitely, and I never get cut off from the group.
..honestly now that I type this, it sounds like I'm trying to play dagger zealot with ogryn lol
be a cleaver ogryn, that's great
do it from the front of the horde
instead of trying to do it from the back of the horde
aye, I know knocking stuff down makes things annoying
like I said, only a mixed horde, like shotgunners/ragers/maulers mixed in
I dont think a lot of Ogryns know you can cancel the charge >_>
it's not intuitive, lol. in VT2 and with my zealot, right click cancels the charge. with my ogryn, only pressing S cancels the charge, which took me ages to figure out
I feel like we're getting offtopic now XD
ogryns are kinda related to psykers
ogryns are my favorite meat shields
our brains are both unusual
I always position my psyker right inside the ogryn player
Only in that i like to follow them around and fire my Voidstrike through them 😛
shoot lightning out their chest
saame
no safer position
We need a Feat that causes us to ride on the Ogryns shoulders when near one.
yep, nothing stops enemy attacks like the ogryn
you need 1, the difference between not having a zealot or ogryn be able to save you is pretty massive... ive been in enough 3 vet and 1 psy comps to know once 1 person goes down to random bs the rest follow most the time XP
sure, you need a frontliner
Ogryns would support that 💯%
vets have a ability to summon ogryn with f
I think I understand. It's just that I rarely find a situation in Damnation where the group needs a melee to rush into enemy ranged rather than act as their personal benchsaw
oh definitely, damnation is another matter
having the group split up is a really bad idea
zoomy zealot doesn't work so well on Damnation with a good group
will hard fail with a bad group
considering i am that zealot, i can assure you kindred we do both
Theyre also really good at offending hordes with the punch push.
Im convinced theyre not being pushed by the actual force of the blow but rather that theyre offended the zealot just punched them.
Yeah, sorry, I was talking about Damnation from the start. I don't see dagger zealots being a hindrance on heresy and below
I don't think my zoomy zealot has actually died since I started running bleeding knife
In the last week, if I have a dagger zealot in my group, it's almost a guarantee I'm picking him up quite a few times a game, and they're taking most of the healing charges
damn it, now I want to play my dagger again
it's a shame so many bad players think dagger zealot is best for them
it's actually a high skill build
what you really need is a taxe zealot
it sounds braindead, but to do it effectively, it's not
i love taxe zealots. I need a BM taxe asap..
you dont need bm on tac :V
you need high situational awareness and some pretty good reflexes, yeah
alright, I've shit on gun psyker in the past
but ngl this is kinda fun
situational awareness is pretty key for Darktide
Can probably blame social medias for that. "Knife zealot is invincible!" and then people just use a knife and expect to be invincible without putting in the legwork to find out how it makes them invincible
even being a crap Veteran, good situational awareness more than makes up for my lack of weakspot hits
and it's why I like surge psyker so much
What really grinds my gears is sub-30s in Damnation
oh definitely
I dont like Surge staff .. At all. Voidstrike is my comfy stick >_>
I don't care what anybody says, I'm not running Damnation with any sub-30s
Voidstrike vs purge, go
shame, I much prefer to control the battlefield
"But I'm a good player! I don't die and I snipe specials"
Well, yeah, Karen, but it took you seven shots to kill that plaguehound and your melee doesn't one- or two-shot poxwalkers.
as long as the team is aware of what I'm focusing on, I'm keeping the team alive and running
Its not even a vs thing. I just dont like how it feels to play with it lol
voidstrike just does everything purge does but better :V
difficulties should be locked behind available curio slots
Don't misunderstand, I'm a voidstrike man, but I'm always curious
if you get a voidstrike with soulblaze on crit, maybe, haha
You get the final one at 24 or 25 iirc. SO it wouldnt change anything lol
The left click shots are fine thanks to the crit bonus. Its the secondary zap that just .. feels awkward
have you seen the animation cancel? it has slightly less hoard clear for sniping, and ability to damage elites :V
I agree. I never fucking crit
this
Mine has Suppression in 7m radius on close range kill. Its actualkly safer for me to do rapid blasts in melee with my Voidstrike than switch to melee lol
same with this
why does blazing spirit sound so cool, and end up being so useless?
because the heretics have armored souls
because you can't stack it fast enough to really matter, compared to the damage the fsword is doing
I haven't, brb gonna google
Difficulties could be locked behind the total “Power” of your load out like in Vermintide 2
the drip is real
yep. by the time I crit a few times in a row with my psyker the enemy is dead!
believe its just pressing quell after shooting one off, doubles the speed the next one can start
in other words EXPLOSIONS
Theoretically Blazing Spirit + Bloodthirst on Force Sword will actually allow to stack Soulblaze fast
Kill with special - crit on every hit for 5 sec
It would have to stack very fast to even be effective on normal mobs, i think
you should be able to 2 shot most enemies with fs though
also force sword has a fun double swap cancel too
like, maybe if FS applied ten stacks of soulblaze on crit
which makes it so fast at hoard clear you dont even get to see them burn
It will not be effective , yes, but will set everything ablaze 🙂 Which is nice
very true. and that's all that matters
I like to see Blazing Spirit on Surge Staff... for reasons 🙂
queuing up for Damnation with a mk4 dueling sword and an autopistol 
if it works...
Still sound better than knife/revolver Vet 🙂
or knife/revolver zealot
but tbh as long as the autopistol psyker actually kills things, doesn't die, and doesn't run out of ammo in five seconds.. sure, lol
What should a psyker typically be doing when fighting a monstrosity or nurgle? BB? Staff attacks (I only have surge and purge so far)?
is that just QQ?
yeah, qq light
Imo there's not a ton you can do to be more effective than the classes specialized for it. BB does minimal damage, soulblaze takes too long to stack up, and I don't think any of your melee weapons do awesome damage to unyielding or nurgle puppies. What I do is BB for chip damage while keeping my party safe from hordes and specials
Psyker should cry in corner during fights with monsters. Or go nuts with an Axe
I try to melee the monstrosity, not because I will be doing good damage but because the boss is more likely to aggro me so my teammates can kill it instead.
Makes sense. That’s been my experience so far so wasn’t sure if I’ve been brain dead or not haha
That or deal with adds.
shouldve parried their bullets
fr
So… force sword or dueling sword?
Oh, I’ll need to try that
I’d just go with whatever you find with better stats/blessings
dueling
You want T4 Blazing Spirit if you want it on the FS at all, since it applies 4 stacks on crit rather than 2
And can apply more
But there's still the problem of most things dying before the application even matters
Sounds like a common issue for all things Psyker tbh 😛
More or less
Finally got Deflector on a Forve Sword this week, so I can actually take that advice!
what if blazing spirit activated on regular hits instead of crit?
Guys, I have a little story and then a question.
We were at Comms-Plex (Heresy). Vet, Zealot, Ogryn and Pskyer. Two daemonhost spawned one after the other. Kind of bad luck, but both easy to dodge. Then, the crazy psyker attacked one of them... On porpous. And tanked it. She went back and tanked the second one too... So we were there, with TWO deamonhosts, running like chickens. Two daemonhosts and two HP pool on top of the screen. She did not fall and we killed both of them.
The question is... How in the Emperor's name is that possible with a psyker?
I see
I've been here since the beta and never seen that. Kind of crazy, but cool anyways. Thanks!
peril block existed in the open beta, but it wasn't widely used until after release
I understand
Mk2 caxe 
I do disagree. Damage roll is a miniscule amount of your actual DPS. With good enough quell speed and warp resist you can keep things staggered with LMB while you are quelling for more than you use in between, allowing you to never stop the AOE staggers and quickly come back to your RMB for greater damage. Yes, you never run out of juice in the middle of a horde but there are a lot of times when you suddenly get jumped on by a rager pack or maulers and at that point you either AOE stagger to guarantee safety of your team or you get clapped.
lads what does charging the surge staff do exactly
I've fallen to the dark side
Thanks for your input
increases the damage it does, that's it
I'm not sure if I can return to the light
ok noice
you have definitely turned from the emperor's light, heretic
trash clear
and how often do you have max stacks to push a crowd to kill it at the start of an engagement?
extremely
... ?
As someone who exclusively runs AB, I don't use it for actual horde clear on 5s
You don't use blaze for hordes, you use it to wipe rooms of shooters.
wierd build
wrack and ruin? essence harvest without communion?
yeah, I'm not really seeing the synergy
how are you getting your warp charges to max, BBing manually constantly?
is it a purg build?
no, gun
oh
I mean, if you showed me a gun with blazing spirit, maybe we'd talk
The 2nd and 3rd choices are sus. The 5th one can keep them up technically
but I just don't see how you're building up warp charges quickly enough during an engagement to use those charges effectively
and how are you maintaining your warp charges between engagements, telling your teammates to let you shoot things?
or is your gameplay just shooting things, and when you notice you have max warp charges, you spend them?
I wouldn't take it so seriously, he's using a for fun build
doesn't mean we can't analyze it
I'm not accusing him of dragging his team down 🙂
Despite the tool tip on AB, anything dying while ablaze has 10% chance. You don't have to kill them
I'm trying to genuinely understand the thought process
you're talking to someone that thoroughly tested and researched that
It's good you're informed then. You'd know you can get max stacks off AB almost immediately without Purg
You can get most of your charges refunded.
on a large enough group, on average yeah
but if you aren't using those warp charges to apply enough soulblaze to kill things... what's the point?
they're dying to the team fast as it is
literally doesn't matter
just to do it, I guess?
honestly my biggest issue with it is just not running kinetic barrage
one of the only nice things about gunpsyker imo is having BB to cover armor types your gun can't handle
but it's so slow that i don't even consider it viable without barrage
In terms of utility to the team on heresy +, which staff offers the most value?
To me it seems like surge blows everything else away but curious for other takes
It's not relevant to the specific build under discussion, but in general if you're taking a horde in a position where shooters aren't a concern spending your low charge shout at the beginning of the horde to immediately go up to 6 (and gaining the warp resistance etc that comes with it) is a more than fair use of the cooldown I think
I like surge more personally
Purg can be better if your team lacks horde clear tho
surge if you want to be a tactician
purge for horde clear
void for horde clear (not as effective as purge) and ranged damage
I think purg is the best "all rounder" staff, as far as the thing you're least likely to regret taking into a random comp
does it go through boxes that they hide behind n stuff?
trauma if you hate yourself, the team, the devs, and everything
yes, the psyker ult isn't blocked or limited to Line of Sight
g2k ty ty
makes it very useful to get dogs off teammates
i also like taking purg for pugs cause i don't really trust my teammates to keep me safe.. been screwed too many times taking surg
Purg you don't specialize as such but having 90% of the horde clear a zealot brings, 90% of the cc surge brings, high uptime and the ability to power anti-shooter 6 charge AB shouts covers a lot of potential gaps
Blaze doesn't care for walls.
I use blaze for snipers hilariously enough
correct, with flayer and dueling sword mixed in there
well now, this sounds interesting
oof
what's oof about that exactly?
TRauma builds peril insanely fast. Low quell speed might be an issue for it lol
trauma staff is in a really bad place right now
It's not terrible.
lol 1% diff nvm
The funniest thing about Trauma is the insane falloff from epicenter in damage, But things on the pixel edge of the blast still get ragdolled massively XD
I wouldn't say really bad. C tier at worst
it's 100% usable
Trauma is decent at every thing, just not exceptional.
Purgatus can handle hordes, but struggles against big guys.
Surge has the best stun, but can't handle density.
Void is just kinda there
Void is great :3
I feel the same way with Purge. Feels janky as hell to use. But Voidstrike just feels natural lol
speaking of skill issue, I can't look at this and say it can't be damnation viable
further playtime required
it's not that guns don't work
it's that if you want to use a gun, you'd do better with it as a veteran
Gun Psyker = Blue-Berry Flavored Veteran
true
with autogun specifically, i'd even rather play it on zealot
F armor pen abuse is funny
nice damage
Do you plan on using it for fighting?
what is fighting
This is a good one. Except it will be the damp flannel to a gushing artery of swords
Because of the inclusion of First Target(?)
what am i looking at?
that the damage roll has extremely marginal effect because its such a confined range
why did you crop these
which is an odd one but there u go
to make them smaller and to hide the photoshop watermark
wait no i mean
uhh
photoshop watermark 
It only took 130 hours but I finally got a deflector sword lol
I wouldn't say going from 64 to 55 damage on bodyshot is marginal
the weakspot damage is closer but that's cause your high damage sword has dogshit finesse
Oh wtf, does deflector have 3 different levels too
It doen't matter, just scales bcr a little.
Did I really get the weakest deflector, 3% block
supposedly it can go up to t4, but it's rare enough that i haven't seen it
i believe t0 exists as well, so technically there's 5 different levels
Isn't t0 just no blessing lol
Just whack head twice for quell.
Feel like the blaze sword is bad at doing 2 weak spots in a row
Isn't the 2nd slash upward
could maybe be useful for quietude toughness regen? Haven't played with it much yet
i just light->heavy anyways
Fair
h2 on force sword is surprisingly good
the 2nd light is something i haven't used in ages
Force sword has a good selection of blessings.
It has good blessings but there's also too many mediocre ones
Feels horrible to gamble on upgrading them
i hit a mob twice to test the quell in meat grinder
game crashed
solid
exorcised the machine spirit
just as fatshark intended
T3 Deflector...
D3flector
do it
You'll get Run 'n' Gun
hadron will surely not screw you
actually on my psyker hadron has been very well behaved
Hadron will 100% give you Run 'n' Gun
well if you say hadron wont screw me surely she won't
exactly
I told you she would

I mean run and gun isnt bad on purgatus tbh, cause sometimes you just use the primary to stun some trash mobs to run past them
so it helps with that i guess
Purgatus is the only one that Run 'n' Gun can even vaguely be justified on
Even then it's not ideal
That is nice though, real nice
My Psyker has my best curio across my entire account
oh no 7
Which is admittedly 2 maxed level characters and a level 16 Veteran because I can't be bothered to level shit
I stopped playing the Vet because it was boring
i got emp gifted this comedy lasgun that is good in a world where the 1a isnt troll

Rip
This is my best staff
I have another Surge staff with the exact same blessings but far worse stats
yes
Honestly that's not a bad Voidstrike, reroll the stamina and it could be real nice
Do it
the perks need rerolling yeah
ill reroll the stamina first
I'll feel bad for you if you get Blazing Spirit tho
Imagine a Voidstrike that looked like this piece of shit
This was an Emperor's Gift
Ah? Hm. I personally like bonus against unarmored but I'm not sure that's the best for Voidstrike
Feels nice
I’d say groaners and poxwalkers
Simple and will help with hordes.
Infested is what again? Walkers and hounds?
ROLL
Walkers and hounds yeah
Unarmoured is probably the way to go then
Man I forgot I had some really dumb stuff on my Psyker
Like this for example
I think I grabbed this from Melk because of the T4 Warp Flurry
ayyy 20% against unarmored
cant be bothered to listen to hadron for an hour to get it any better atm lol
You could play a clicker game for another hou- Yeah
maybe some other day
BROUGHHHHGHHHH THE WORK IS COMPLETE
THE OMNISSIAH IS MOST GENEROUS
nah gonna upgrade it now
Oh I thought you got a nice roll for a second there
nah just a hadron line
does surge staff critting do anything cool
Terrifying Barrage, booooooo
do ppl get double electrocuted and become extra crispy
Honestly, could be worse
Could've been Run 'n' Gun again
fair
Hadron will never be as kind to me as she was when I was rolling this curio
Sadly it's not a 21% Max Health but it's close enough
Rolled this yesterday, plan on rerolling the Ordo Dockets
But the mad stacks
Gonna aim for another +5% Max Health
Tru
he's such a fucker
just guns and guns and more guns
show me staves not your stupid lasguns jesus christ
Careful now, you're not allowed to insult a gun that has T3 or T4 Crucian Roulette on it
Those are beautiful children of the Emperor who let me use a crit build on Psyker
Extremely salty that I don’t have a deflector sword yet 
remind me what synergy did crit have on psyker?
abusing crucian roulette for sword shenanigans or?
Why is terrifying barrage bad?
Correct. There's literally no other synergy.
I used to think the headpop thing was on crit not on attack
I’m not disputing that it’s bad, I trust you on that, but want to understand why
so sad.
Nope it's on attack
I fuckin' wish Psykers could have crit synergy though
Maybe when the next subclass releases in 2025
i mean double shot on crit void strike is a synergy
and surely we allh ave one of those

That... I mean no not really since I'm relying on Crucian for my crit chance
I can't have a staff and a gun
ye i just mean in general
I demand time witch
I doubt next subclass would have crit synergy. Biomancer puts off the vibes of a support oriented subclass
Wanna slow down time
Emprah gave me an orange void staff
Don't say these things Psyker is already a fucking support class
Still not usable above malice lol
there's gonna be a tank one innit?
That's just Psyker with peril blocking and a decent deflector sword
also the surge staff gets all that base crit so i guess ur little void shots will plonk harder

hell yea
support class
30m mixed melee/shooter horde clear at the press of a button
the fact the void strike charged bolt looks like a big version of the left click but does so little crit damage by comparison is annoyin tho
Correct.
like this is the crit scaling on my surge staff left click
I didn't specify the type of support
I’m hoping for a tanky Psyker next
defo within the realm of possibility
big screen of stopping lasers would be funny
keeping inline with the biomancer datamine
ayt time to get griefed by hadron again
Health tank? 👀
Biomancer sounds cool too
HADRON FUCKING HELL i swear 
Owned
also something about an early psyker entry having throwing knives
it's practically confirmed it will be biomancer, since that's what everything points to
would likely have a lot of variety within that discipline, given the variety that the "psykinetic" already has
maybe the grenade for some sub spec is throwing knives with mind?
give throwing books
yeeting massive tomes of the lex atoma at heretics
"I SAID I WOULD THROW THE BOOK AT YOU CRIMINAL SCUM"
farts?
Or would their staves shoot out stomach acid?
I would imagine the weapons are shared, and it's the feats where things would get spicy
Where can i set the shop to offer me more staffs?
YOu know... as a Psyker i actually want to have staffs.
would also probably include a whole new set of cosmetics
since the penances are listed by subclass
Isnt biomance what we have rn?
It's the only subclass mentioned in files
seems they may have pivoted away from it but kept internal name
so take it all with a grain of sand I suppose
salt
stupid language
what with the words and the meanings
Anyhow, looking at it it says biomancer's ability checks for warp stacks to apply fire...this is our existing class
Current Psyker is Biomancer.
aye
weird how they didn't realign names tho
I mean, localization and code dont need to match
but still
couple of days ago people told me here the next psyker subclass will be some shield focused dude
Yeah there's a skill somewhere called "psychic fortress" that seems to reduce damage
and some mention of an actual shield
I wouldn't count on it, gunslinger is probably the next up.
ayt one more staff for hadron to grief, what could go wrong
but I could see any other subclass going first
tbh
it's clear they had a couple in development and pulled them before release cause they weren't done
they are just adding sienna as a guest character to keep people happy
some of the subclasses we have are not even the first
like, they
are numbered differently
wish you best of luck
tbh that staff is already pretty solid even if you get some shit blessing
as long as it's not run and gun

she griefed all my white antax mk 5's last night
kept putting thrust/all or nothing WTF
yeah but it was 2am and had too much copium
also i only consecrated my axes to blue
just to see the first bless
wonder if i'll miss terrifying barrage though, all purg staves i previously used had that bless
kinda handy to suppress the stuff behind me when im channeling
just spin to win
then again, focused channeling definitely good for those pesky pea shooters
I think I'm swapping carapace dmg but I'm not sure for what any ideas?
Hello psykers
greetings
Answer me this
When you detonate a person's head why is no one freaked out by this occurrence
Flak probably
might be wrong but i think you should keep carapace dmg no? unarmored will already die fast
Because that's the least concerning thing a Psyker could potentially do
Because at higher levels its more akin to giving the target a slight headache 😛
think so? I figure I'm more likely to bb a carapace boy
The question was more a vehicle to post a gif, ilu all, bye!
yea I thought about it
Also, brain burst should suppress enemies in a 10 meter radius
If the target dies, of course
that would be great
Well that changes nothing about it at high levels lol
mm I disagree suppressing groups of shooter becomes more of a big deal the higher the diff
It would make life a lot better imo
wouldnt be a bad talent
also does anyone know if the blessing sustained fire works on the staffs' charged shots?
Because it's 40k,this is a normal occurrence
🤯 ->😟
We live in a world with fungis that likes building things with more dakka
whens rebless

changed my psyker build around a bit and the class feels so much more fun now peril is more of a resource
and dropping 4% warp on kill for the ult cdr feels really nice with bb f, much more complete feeling
yay
I think a lot of people have slept on that CDR feat
I know Id be inclined to duck of my squad mate's head popped like a balloon next to me lmao
that feat is great
I slept on it for while and came around once I learned it reduced cdr for yourself and not just allies as the description seems to imply
i just havent played psyker in a while and with the fast brain burst shout its very fun trying to chain elite kills to instantly quell to regenerate toughness to keep warp charges up and then sniping a bit with staff and zapping a bit w ith staff and sometimes doin a lil force sword deflectin and yeeee

hold on lemme screencap this melk item
suddenly psyker feels like a class
well to me not sayin thats how it was for other people of course

Works great on Malice. Less so in Heresy and Damnation where it takes multiple BBs to score a single kill.
if only the damage wasnt shit
yeah aura + barrage is the way to go for me on any staff
yeah that feat with the faster BB ult makes it so you can deal with things like bulwarks packs fairly well
i only play d amnation
unless im gettin scrips
and it just feels like what you're suppose to be doing as a space wizard
do I still get this? lol
i wouldn't buy that only because i'm extremely picky with blessings, no brutal momentum on that one
it doesn't look like sustained fire works on charged shot guys, literal dump blessing on staffs

but if you use staff for hordes then you can use that for muties dogs etc
tho worth noting sustained fire isnt a %damage increase
its a %base damage additive bullshit thing
so its pretty shit baseline
oh great
yep
yeah there are not a lot of decent staff blessings
run n gun cmon
hope I get an actual useful one when I consecrate my guy to leg
can understand the appeal on purge though; I run void so not a fan
on purgatus ye why not
it feels ok on purgatus too
also got a gun with crucian roulette in here
crit psyker time
:^)
cryker
worth a buy?
just buy it
ordos are a non issue
sweet stats but no shred and mk IV, how is that
its melk
and im poor in melk money
even melk dollars are a nin issue
probably true
but then again...
i bet if you buy something, the next day he will have the uber item when you cant affordit
I'm only level 15 rn but I assume it's best to not spend any melk dollars until level 30?
yeah hold em
What region are you playing on chew
except he has some sweet items which certainly help you run higher lvl missions
just be aware guys, some data mining showed melk coins refernced with some of the unreleased crafting stuff
oh no
Yeah that's why I save my melk monies
There are regions? Lololol
I'm in north America
yeah, I'm stock piling just in case. Unless the milkman pulls the stick out of his arse and offers some decent stuff
How much melk money you guys got?
FS why? Why?! WHY?!
The gamplay is nice but literally EVERYTHING ELSE is sheit in darktide
Its like its on purpose ....
assuredly is
Oh, i would have been down to help with leveling if you were from sea/aus/asia, was gonna play some malice spams for plasteel/weeklies
only shop you can access in menu is cosemtic, gotta run by the shop every hour on the hour to check shop (unless you use that thrice blessed online thing)
what online thing?
someone made some kind of chorme plugin that shows you whats in the your store without having to be ingame
Chrome/Firefox extension that let's you see your character's shop on the official Darktide website
Very handy
need!
But Hella annoying for steam.... I have 2 factor authentication a d every time I check, I need to enter the code lol
super secure access
imagine some1 else looks at your private shop
rage
I use firefox extension xpi and kiwi browser on android for that
i have only the melk shop
where can i switch it to the normal one?
marks > credits
Change the store type. There is credits and Marks
Hell Fucking YES
That's every penance on Psyker done, every outfit gotten 😈
Next is Ogryn

still need out with a bang and the monstrosity one myself
no interest in hunting it unless the opportunity presents itself in the moment
managed to get pick and mix organically which I'm lead to believe is very much not a shared experience lol
worth getting at melk? or is the quell speed to shit
ya thats the only reason im thinking of grabbing it
17 quell speed? 🤮
because afaik the quell stat maxes at like .25 seconds difference
Me n some friends went hunting for demon hosts with an ogryn shield, but we didn't find a single one. But a beast of nurgle happened to spawn in a really good place to kite it around
ya lemme check real q
That quell speed is gonna be like +15% or something. mine is at 79% and its 65.29% faster
hmmmmm
worse than i thought, basically the same. I dont use the voidstrike staff much so idk how much it gens
ya idk if its worth






