#psyker-class
1 messages · Page 283 of 1
Psychic Communion, instead of being a 4% chance at a Warp Charge for every enemy killed by you and/or allies on coherency, should be getting a Warp Charge for every 25 enemies killed by you and/or allies in Coherency.
how it work ? there is a pinned message or some stuff to see ?
Less RNG, more Objectivity.
ty
yea look at the top pin and scroll to psyker
Yeah but this is RNG the game
Is there any list or collection somewhere (with images) of all the available psyker cosmetics that you can buy in game without real money?
Psyker would feel better with more player agency.
I don't run any of the RNG feats and I feel fine
The 10% to quell 10% is kinda stupid as a passive tbf
But otherwise it seems okay
Still doesn't change the fact that those Talents exist.
Zealots:become unkillable
Psykers: Sometimes I get easier resource management 
saved me from blowing up with purg a couple times tbh im holding my hands out halfway exploding suddenly my peril drops from adds burning
Every class has bad feats (even Vet)
Oh I chose the toughness regen on % of peril quelled since it was consistent and not RNG
This is the highest staff ive seen in weeks. Should I grab it?
But you can trigger all of them without RNG 
Zealots: Unkillable
Ogryns: Behemoths that can crowd control entire hordes in melee and come out unscathed
Veterans: Veterans
Psyker: "I have to use my Talents to fix my Iconics and Passives :D"
Warp res kinda bad. But if you haven't any better.
warp rep super bad 😦
I'd say grab it if ya don't have anything better
100% worth it if you don't have better.
RNGemperor hates me lol
It is funny sometimes when you suddenly go from 90% peril to 0
Same; I've only ever gotten one good staff.
And even then-
It gave me Run 'n' Gun as the 2nd Blessing
So I'm just waiting for crafting :')
arent we all
Just Run n Gun 
meanwhile fatshark is afk
Run 'n' Charge when
They're not afk, they're just working
you can run and charge with surge
Oh I was remembering them wrong. Oops but yeah, I didn't know which first feat was best. Is there a consensus?
Really dunno why they haven't said much though. It's strange.
I use the quell one since it's the most consistent for long range and works with all staffs
highly depends on your staff and preference
you aint gonna do shit with warp absorption with surge
Toughness on kill seems okay on void or purge but if you're purging everything should be dead after so you can quell
When it says stacks 5 times... What makes it stack?
And the quell one lets you swap to normie melee and regen toughness
Why's that? I have not used surge staff yet so idk
They've all been on holiday and have a new community manager and she's still in training and they don't know what they need to talk about yet
It doesn't kill anything 
cuz its a cc staff and kills slowly
Worth 2565 Melk's credits knowing I don't have any deflector sword yet ?
Seems relatively good
Do it 
if u dont have a deflector sure
Oh so when it says psychic powers that includes BB, staff primary attack, and staff secondary attack?
Does it include force swords?
Only charged attack form force sword
Worst case you can potentially move Deflector onto a better Fsword with rebless later
good point ! didnt think about it
I've yet to see a Deflector. 
Are we even sure we’ll be able to do that? 
No, but it's still an okay Fsword
It's definitely good.
Perks could be better, but it's not bad at all.
I'd say swap out +Unyielding on it and keep +Elite
1v1 bosses with your force sword u coward
1v1ing bosses is cooler with a Chainsword
Why do I always see ppl say to use the lasgun? Why not autogun?
or a Thunderhammer
Because Autoguns could be
better.
One of the lasguns is pretty busted
The only good autogun is the agrip braced auto
Mk. 12 is the commonly accepted best gun in the game
The others are mid
Agripiina 1 is "good"
we dont have braced autos and the infantry ones are mid and eat up ammo which we dont have
^
Yeah Psyker's fycked
I still feel like we should get Braced Autoguns.
Autoguns feel like the standard for guns.
Should've more staves
So taking one of those from us feels bad.
Give us back the shotgun
Zealots not getting recon lasguns for.. Reasons

Idk why they make semi exclusive weapons
Also, Psyker using the Heavy Sword in the Psyker Spotlight.
That's so weird
in wich way ?
RNGesus take the wheel
All other classes get consistent passives
What about: every 1 kill you gain 10 points out of 100 to losing 10% of your peril
more consistent than the impact one on zealot imo

At least it's working as intended 
the 10 % quell not working as intened?
I meant other Zealot feats 
Does Psyker have a feat that doesn't work as intended in a way that makes it worse?
tbh the 10% quell feat saved me bunch of time
Yeah the passive sometimes clutches and it's actually not bad
But it's just RNG for no reason basically
like locked perk thing?
I notice it mostly when using BB

I notice it a lot when I run purge and theres a horde
Sometimes you get a free BB at 90%+
lets me almost endlessly cast
This should be the standard replacement for Psyker's RNG Talents.
Convert the Percentages to Kill Goals.
Oh yeah. But then everyone else starts to take your kills 
That's just objectively worse though no? Cause then you can only get it every 10
Consistency is better than Potential.
Yellow hitmarkers represent crits, right?

Yes
50% chance to crit or a crit every 2 attacks
Blazing Spirit definitely does not apply soul blaze one every crit then.
Crit Chance is different lol
It's more like a chance to apply soul blaze on crit
It's basically the same concept tho
Same concept, different context
What works for one thing doesn't always work for another
Sometimes confirmed 10% quell is worse than 10% per kill
But yeah
Honestly, open with a Brain Burst, and then pop your Ability with Kinetic Barrage, and then spam kill with the faster Brain Burst
I'd still argue in favour of consistency
i have the soulburn one because i play flamer
Just BB from cover is the best anti shooter play
Fair
yeah im tired of being alone with surge and cant do shit
At that point, it's a skill issue on your teammates part if they're not keeping shooters in check.
Well it's not that much agency. If it charged your F quell instead though 
Actually, that'd be great
Getting to pop 100% quell would be dope yeah
Reducing Ability Cooldown for every 10 kills with Warp Attacks
Or that
Adding to the Quell Amount
(Psuedo Unnerf)
lmao
Felt playable
bb was so much cheaper :'

it was a fair nerf because spamming bb is cancer
BB should have its charge time based on how much HP the target has
And always oneshot
no

Brain Burst base needs to be brought to Kinetic Barrage level in terms of charge time, and keep Kinetic Barrage as is after that, so further reduction.
Peril Cost should be 33% or something too, not 45%.
Plague Ogryn: 5min charge 
just accel the charge time but keep the big peril income
and make surge or another staff anti shooter
to fill the gap
Voidstrike?
do voidtrike travel through covers?
so surge is anti shooter
Nah that would be busted
its already busted
Would it though
Yes
Im talking about void through cover lol
Cover is a big part of the game
Also just kinetic barrage to thin out stuff too
You shouldn't be able to ignore it with big damage projectiles
For enemies*
Yeah even for enemies
You have to play around enemies that have better positioning
No as in mostly enemies benefit from it lol
surge is overhyped imo
the stun is neat but you can do shit against big horde at close range + flame can already stun lock almost everything except mutants
Idk why most cover lets you be chipped over
and i find dogs far more dangerous
Surge is a safety net for the team vs priority targets
And brings breathing room vs smaller groups of enemies
not a group of shotgunners tho
What does trauma do
Trauma sucks ass
That's why you bring horde clear melee
That's what it does

Fr though, Trauma needs it's hurtbox adjusted
prtty sure i can stunlock them with secondary
or i will be dead so many time if not
One of them steps away and suddenly you're Shotgunner stunlocked
nah they blast you through it
Shotgunners can technically be suppressed though iirc
idk i often yolo and face them with secondary + aggro and i dont get rekt
Not Dreg Shotgunners.
It's kinda impossible to suppress Dregs rn
So as long as no one has triggered their suppression immunity its possible
Dreg Stalkers 3.5s suppression immunity 
ive tried it many times i just get shotgunned anyway even with a full stream of fire in their face
- at the end just dodge + ult they are gone in 2 sec
This is why I've found some more love for Kinetic Barrage;
Open with BB on a Shotgunner, than blast them down and kill them with the faster BB as they get up
The issue with suppression is mostly that some enemies become immune for way too long
im just talking about the "flame can stun lock everything except mutants"
and you cant stun crushers at all or maulers that well
suppression making shooter finding cover

so they can hide and scatter
Suppression at range is literally a detriment most of the time and I love it
It's so fun
I feel like a nice chance to Trauma
would be to fix it's hurtbox
and then give the blast some heavy suppression
they are suppressed if theyre on the floor
3k damage
1 shot
Trauma pops Bursters incredibly well actually
That's kinda one of the only good things about it
Well explosions are meant to instantly pop them
So that's why I was curious
If they count properly
Super easily or 100% even if uncharged?
^
So it counts as an explosion in that case
any tips to get rid of this bug or just pray to not wait months before it get fixed
Probably
It resolves itself once you get more plasteel
Hehoo get got
So just do a quick uprising mission or something to get a bit more plasteel and it'll work again
ok ok
Unrelated but what the hell is up with pox hounds today? I've done 3 missions and they all had obscene amounts of dogs, none of them had the pox hound modifier either

same, worst than even a dog condition
Fatshark secretly made every mission dogs
It wouldn't surprise me if they somehow managed that
FS :
what is the most broken and annoying special in the game? cool lets spam this in conditions
lel
I played one with dogs condition on Damn and I swear we had 2-3 dogs constantly
Literally every corner
no dog condition i had 4 dogs
same time

FatShark is unironically using us to bug test Pox Hounds right now, I 100% bet you.
so blind even Ray Charles is more aware of what is going wrong with them

Back to working on my 25 scrips weekly
Crashed again :D
I wouldn't mind the crashes as much if the load times weren't so bloody long
what are you running it on?
As in my Graphics Card?
SSD i mean
Gamer Chair Upholstery
Install on an SSD. Much quicker
I'm using one from 2014 and my loads are like 30 seconds
Ah
A lot of my SSD space was taken up already
But I have uninstalled some things since
Might uninstall and reinstall it onto my SSD now
I thought using only SSDs was a universal thing now
You can just move it. No need to uninstall
I have a lot of games.
This is pretty good since cleave targets seems essentially irrelevant
How exactly?
(I haven't moved a game from my HDD to SSD before)
Steam or game pass?
Steam
affects cleave damage but yea mostly irrelevant
pretty sure it only affects cleave hit mass
bruh I've been trying to get something like that since beta, all my consecrates are busts...
even though the description makes it seem like it's also related to damage
I tested a 80 cleave targets one and the 2nd and 3rd target damage seemed the same
that doesnt really make sense
it does say "the higher the cleave, the more enemies you hit with one swing"
the other cleave stat affects damage though barely
i dont think a 0% roll will hit any less targets than an 80%
not with brutal momentum no
there isnt anywhere enough granularity with just cleaving hit mass to make the stat do anything
who knows it might be another thing on the mountains of things broken with the game that will get fixed in 6 months
Anyone here have tips for getting going out with a bang done?
I don't think I could've been more disappointed with this force sword's blessings
I like Unstable Power but...
So with Ascendant Blaze you need 6 stacks to kill a poxwalker group witho no other damage
On Damnation
5 stacks leaves than at like 10% HP.
what if your weapon has +infested damage
That does affect the DoT yes
But also
Why would you ever do that
yes but would 5 be enough then
It definitely should
it probably wouldn't be bad on your melee anyway
I think even the +8% against Groaners and Poxwalkers would work
but probably never enough with just 4 stacks right
it would be pretty nice if you could do that with e.g. +35% extra power vs horde on your melee
Watch 8% is not enough and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
+10% is the most you can get 
I have no idea why groaners and poxwalkers are considered the same level as specialists and melee
But yeah +8% is barely not enough
Funny enough
If you get 1 warp charge
And have +8%
5 Stacks is enough DoT
But that's horrible so don't do that
4 stacks with +20% isn't even close to kill
Poxwalkers left with 92 hp
4 stacks is barely enough to kill groaners
Do you guys think base Brain Burst should charge as fast as Kinetic Barrage Brain Burst?
How skrewed am I if my best force sword has 3 sprint efficiency and 4 damage to unyielding as it’s perks 🫣
Yes
Very.
Run fast
Which ones worse? I can’t even decide
Sprint probably
^
Fsword has infinitely dodges anyway
my purgatus has 25% because the other roll was terrible, iirc
Yeah that's fair
100%
I kinda like that the non mk1s do have a decent strikedown available to them
best at activating all stacks of shred in one swing
That is true
does crafting allow you to modify blessings yet?
gotcha. will check back in after a month or two, thanks
I'm still buying things like this to hoard the blessings though 
all the blessings that require "repeated" hits feel bad
except shred for specific uses i guess
it will you will take from 3 min to 1
for a freaking mourningstar hub

Also, I realised earlier
that my Drivers weren't updated
and when I updated my Drivers, my Darktide was no longer grainy
I'm an idiot :)
@sharp ibex @full kite r u guys prepared
im hongry
dont forget force sword have infinite dodge
so mobility is not so garbage

Hey Psyker chat
Do you want to join some infinite shout memes
It will be fun
4 Psykers 
I eatin mah sausage rolls
infinite shout?
Everyone runs this except 1 person
Which runs 15-2 and 30-2
O
Lewd.
nice
Sure you can add me
is the number in your username your steam profile code?
yes
Ye 
im EU idk if that matters
Ive seen a video of a zealot showcasing that the shred debuff works with guns too. You hit it with the shred melee, switch to gun, then unload the gun and basically turn the entire clip into crits
wonder if that works with staves too, or if the debuff doesnt last long enough to charge up a secondary
Hey so, do Surge Force staff crits actually work? Because I'm checking critical bonus for the Surge Force staff and uh
It's listed as melee crit chance, which to me doesn't quite seem right
It's copypasted you mean, it's directly copied from I think the tactical axe
Part of why I'm having to ask if the crit chance applies correctly because I really do not have that much faith in Fatshark
darktide and incorrect descriptions
name a more iconic duo
Awww now I'm disappointed. Turns out this blessing on the Force Sword has an incorrect description.
It's not on critical hit, it's on melee critical hit
Which even then it doesn't apply on every crit so it's still not quite right
Seems more like a chance to apply Soulblaze on crit
I was trying to see if I could get a funny build going with this Force Sword in my back pocket and a Surge staff, it doesn't work the way I hoped at all
i dont think thats an incorrect description if it only applies to melee lol
wdym only applies to melee?
???
Yeah I'm in the meat grinder at this exact moment and it ain't
i've never seen it not apply after critting
You sure you have the right weapon equipped?
cheat
100% sure
Maybe only t4 is broken?
No soulblaze
bruh
And yeah maybe, let me try with my T3 Blazing Spirit
are you swapping to your sword
You don't have the blessing if you aren't holding the sword.
Not workin' even when I swap to the sword, I think my game is just a bit cursed
you have to be pretty quick
probably too slow
You gotta swap to the sword before the lightning attack ends
Yeah that's easy to do
I've had it happen pretty often in actual games too
no!!!! u cant use fs with surge!!! you must use antax!!
A'ight
I think that either my client doesn't like Blazing Spirit or the blessing itself is a wee bit buggy
can soulblaze crits apply soulblaze if you have the weapon out?
Dots don't crit.
Hm actually I think I see what it is
Critical weak spot hits don't apply soulblaze from the looks of it? Which is weird?
Annnd now they are
surge void strike blazing spirit swap for 8 stacks of soulblaze (probably not)
What the hell is this inconsistency
It's just flopping between not applying Soulblaze at all and applying it perfectly I don't get it
could you record it not working?
I've never seen it not apply soublaze on melee crit
It happens to me a lot in missions
In the meat grinder it's usually pretty consistent except for sometimes weak spot criticals
Going from Purgatus to a good Voidstrike feels like night and day
And I'm not sure what's up with weak spot criticals
I can finally kill things quickly at range instead of relying on Brain Burst
There's also a very good chance I'm just criminally incompetent with this stuff
I never fucked with soulblaze, does it work well on voidstrike? Thats the only staff im willing to use at this point (until i roll some better gear)
Maybe if it applied more than one stack of soulblaze haha
Another crash :D
I also have a sorta funny Purg staff
I nabbed this from Melk for when we can eventually transfer/extract blessings
And yeah my playstyle is about the same tbh
just as fatshark intended
Fatshark definitely intended for me to start using a Crucian Roulette melee crit build with the FS on Psyker
...It's surprisingly effective
huge crit multiplier
but better to get purgatus

Yeah but Purg playstyle is boring, if effective.
See I'm doing that but with a sword
slowly
I find the constant dinks of Voidstrike weak point kills more fun tbh
i love bowling with voidstrike
exciting damnation gameplay
Is that retarded Maleus Monstronum penance bugged or something? I swear I just did it but I didnt get it.
I love how you can accomplish the same thing with a simple push back and then burning them all with Purgatus
think they were running surge
Ahh
need Heresy, 90% damage, get last hit
I did that
With Surge I'd be more inclined to run Force Sword or Chainsword for more personal defence or horde killing sweeps, respectively.
I really really dont like the surge staff
Feels like more of a support tool than anything because of how little damage it seems to do
Those side dodges tho
Also why I like the Voidstrike
I feel like I'm accomplishing more when I use it
Way more
And the purgatus just kills about anything
Surge makes things significantly easier for the team, but it doesn't feel very fun to just spam the secondary the whole game
it still has pretty strong CC so I can use it to protect my teammates just as easily as long as they're mindful of Bursters, Muties and Hounds
don't just spam surge, play aggressively and use your melee when things are stunned
with brain burst?
😒
idk then. its not that difficult though. i did it 3 times for mine. you'll do it eventually
Zlobenia you just played with us right?
yes
Oh was just making sure haha
Its entirely dependent on your teammates not killing it
Also I don't play 4 usually because its too easy, but on 5 they have way more health
I just hate the penance design in this game
yes
I almost never crash but the game is so incredibly laggy almost every game
A teammate crashed once last week, so. . yes?
Y'all you think I should try and upgrade this garbage FS? I'm holding onto it because of the T4 blessing but that's all.
It's always been right when starting a mission too.
No, just keep the Blessing for when Re-Bless comes in.
If only it had tanked Warp Resistance instead of Finesse
Finesse is too low.
Rebless is only last month away so shouldnt take long
Just save it for Re-Bless.
I also upgraded this FS earlier and honestly it just depresses me
It's perfectly fine and usable, but depressing
I have a great force sword but I have never seen the blessing to block shots
So annoying
I think that almost every game mechanic design decision in Darktide is just terrible and not thought through at all
I was hoping for Blazing Spirit on it- Or Deflector but that's a pipe dream
Yeah these perks arent amazing
4% sounds like fuck all tbh
I don't like that Precognition is based on dodges
Do you hit any new breakpoints with 4%?
When proper horde melee requires dodges anyhow and force sword has inf dodge limit
You get a smidgen of extra damage if your peril is up
So far my very first FS is turning into my Ol' Reliable
Really a pointless blessing kinda. Not as bad as the "+6% experience" on trinkets of course
And yes it took me until level 30 to get a Force Sword
I just want to block shotgunners because they are so unbalanced
Gunner Resistance is your friend
man - i just had the coolest people help me get my exploding pennance
Just get you one of these and you'll be good
so glad to have that over with
I have that and they still do huge damage even through full overshield
way too much
And through several enemies too
And you cant stagger them
You can definitely stagger them
Gunners res is specifically the LMG ones tho iirc
Nope
You can but they have some of the highest stagger resistance in the game
Gunner resistance applies to the LMG ones AND the shotguns
It has to because otherwise I'd get fucked up WAY more by shotgunners
But good to know that gunner resistance applies to them
Does it apply to the normal foot soldiers too?
No
I'll take the random person in discord server as legit "Trust me bro"
Normal dregs and scabs don't have any associated resistances
Because the laser carbine guys are also just dumb
Yeah exactly totally legit bro
Honestly if you COULD get resistances to the small dudes those would be the BIS resistances
Forget about gunners, snipers, bombers, mutants, tox flamers, hounds
Scab/Dreg resistance would be the way to go
For sure
Espescially since these fuckers shoot through every tiny hole in the wall with aimbot accuracy
or the floor
gunner res doesn't work on shotgunners
tried testing it a while ago and it did nothing
LF friendly fire
I hope you're joking because it makes no sense if it doesn't
Half the things in this game dont make sense
Iirc isnt it. Like infested or the other shit that is the actual resist?
But that would also answer a question I have about Tox Flamer resistance
I cant remember which one
The veteran doesnt highlight the carbine guys because they arent "long range" even though they have the same range and higher damage output AND are harder to see
That being does it affect Dreg Flamers which were definitely a last second "Oh shit this enemy isn't done just throw something else in"
Cause' character voice lines about dreg flamers do NOT match up
They act like it's some horrible mutant when it's just a normal dude with a flamethrower
Nah because Tox Flamers exist
And the varlets have the appropriate response to them
"Green fire, GREEN FIRE!"
which perk is better to roll off a curio? flamers or bombers?
Yeah I know which makes it even funnier that the normie flamethrower is so weird
have both but dont know which to keep
Bombers do more damage imo usually
Neither is very good Innsomniac, but probably flamer
thanks
yeah i was surprised too
i tested it with a friend by having a shotgunner shoot both of us, with me having gunner res and him not having any, and we took the same damage per pellet
Cause Tox Flamers will instantly break your toughness regardless of having flamer resistance
Bombers stagger you if the grenade is too close and you get more damage that way, espcially in a hallway when the fire spreads further
and before anyone asks, we checked by tanking with toughness, and then tanking with health. the gunner res didn't make a difference for both tests
Well, just Fatshark things I guess Json
Well good that somebody has such a scientific mindset
Guess that means that almost all perks are complete trash
Yes and no
people say it's supposed to be just be the regen delay for coherency after taking damage
There's some vague shit it does specifically but it actually just doesn't work at all
but people have also reported that it's just bugged and doesn't do anything
either way it sucks
The only perk I know reliably works and that I trust, or only two rather, are Block Efficiency and Corruption Resistance.
Corruption Resistance is a beautiful game saver at times.
Though it doesn't affect corruption after being downed/picked up
Guess thats what I'll go for
Maybe stamina regen
That, shockingly enough, actually works
Amazing
Something working in a game? Sounds sus.
must be a bug
Exactly
What would you say the best Mk of Duelling Sword is?
I know a Psyker main that swears by Focus Channeling on purg staff specifically, probably because the stagger takes a while to kick in on alt fire and if you're interrupted, you're in for a bad time... but personally I can't speak to it. I would say that's possibly one of the three top blessing.
Purg already has strong Suppression with the flames.
Warp Flurry and Warp Nexus are the best two for Purg I'd say.
I keep seeing this opinion, and yet I don't see it in-game. Without a friendly standing between the mobs and the flame psyker, the suppression is not that great on purg. Again, my anecdotal experience.
Maybe I'm biased because I main surge staff.
Are you fighting a lot of Dregs?
I can stop ANY mob.
Because Dregs are kinda impossible to Suppress rn
Dregs do get suppressed, although their animations are somewhat broken (they stop firing though). That being said, they are supposed to have some suppression resistance according to some dev forum post somewhere.
They're bugged or something?
yeah, it's like they cant do the animation or something, it looks strange
just go into the meat grinder and try shooting near the dregs there, and you'll see
I prefer the mk 4
the 5's strikedown is annoying, the heavies on the 2 suck
for lights, on the 5
I see what you mean! The suppression does work well on Scab, just not dreg.
not at all on specials or elites, though?
unless you actually hit them.
is endgame voidstrike staff similar to siennas's lightning bolt staff? im lvl 16 so far and its def the most fun staff
It's more like the fireball staff
Less aoe, though
Voidstrike is the best mix of range, cc and damage out of all the staffs
Most well rounded
oof, that's like saying "carboard has less taste"
Can't go wrong with it
first time upgrading items. what other blessing do i want to try and reroll on this?
void's damage starts to be less useful on damnation, but up until then it feels good
and what perks am i generally looking for on a sword
Good perk would be +1 stam
don't listen to this
good lord, +1 stamina is never a good perk
You think it needs a small damage bump then?
not directly, we need warp charges to give more than +3% damage
Fair
bring it up to 5% each
I thought 5, yeah
That would make Brain Burst better too
Make it actually one shot Hounds and Ragers too
You got a real nice Deflector there
If you wanna make a Crit Build, I'd say replace Specialist Damage with Crit Chance, and when we get Re-Bless, go for Blazing Spirit or Shred.
For block is what I was told earlier for a similar re-roll
If you're going to be blocking a lot as Psyker, you're gonna have Peril Block anyway
block efficiency is okay
Yes +1 Stamina is better than +20% Block Efficiency but it's a relatively close margin
uh no, +1 stamina is not better than block eff
This is what the channel eluded to earlier
It ultimately makes little difference
People better at math than I have done the math Pfhoenix
If you have block efficiency on all 3 curios? Go for block efficiency. If you only have some? Go for stamina.
That's how it boils down more or less
is it? how rare is 12% then lol
I got the transfer peril blessing on this staff and have taken it through 4 damnation games now and still don't see what's good about the voidstrike
Painfully. Very painfully rare.
There's one dude in this channel who has a legendary T4 Deflector sword but I don't remember who it was
Honestly didn't even know deflector came in tiers above 1
I've seen it 3 times and it's always been t1
I do
i'm going to save this info for later 🙂 ty
Post it again Pfhoenix, show the goods
I'd like it again myself
I went on the shooting range today to compare some weapons (without blessing). The force sword was more versatile than the dueling sword and the accatran mk6 completely overshadowed all staffs.
Stamina is better or equal until +1 stamina is less than 20% of you max
It's more: what works best for you when shit hits the fan
For me it's the zap staff and mk iv dueling sword
so no 1 shotting elites with fully charged shots?
Yeah, psyker is the third character im leveling up. I was playing surge staff and dueling sword too so far. And it's fun. But compared to other characters and weapons, there is a huge power disparity.
Most of them no.
But you can't one shot a lot of them with Brainburst either, so no steps taken backwards.
Doesn't matter when you're the last 1 alive clutching a run
Psyker is squishier and deals less damage and in some cases cc
Yes, because psykers are forced to be more skilled, because they are weaker
Psyker needs a considerably bump in damage to meet more breakpoints, as well as more of their Talents to synergise
Psyker is a mess right now
2 noobs, my friend(who died trying to save them) and then little old me... with my zap staff and dueling sword... and a dream...
okay mission over
surge and combat axe
match made in heaven
at least until FartShart changes the passive quell on non-force weapons
Was intense af
Im playing psyker and I prefer to be matched rather with any other class because they don't get downed as much.
and I have block efficiency on all curios
Peanut butter and jealous.
It's easy to do the math with the peril block formula
Meanwhile in that run I was talking about, I was the only 1 to not get downed XD
3 zealots, and a psyker
block eff stacking with deflector is overrated imo
Just multiply the incoming stamina damage by your block cost reduction values (one by one, not additive)
Congrats, you are skilled, but you are not the average player
Well 2 zealots were noobs, and my friend only got screwed trying to save the noobs.
you also have to include stamina
I am just talented at clutching... :/
max stamina affects peril block
Yes, but that part is self evident, we are talking about the formula already
it does?
How so?
I'm looking into the Lua right now
have to look up keywords.block_gives_warp_charge
and the defensive_1.warp_charge_cost_multiplier
Block lua has it but royales guide has the math too
@long wharf
jesus fucking christ this game can be so impossibly busted sometimes. Just had a situation where halfway into a damnation mission the game throws a beast of nurge, a horde, a gunner squad, and a couple of dogs and muties at us. Full on YOU LOSE LMAO thanks for the 20 minute investment, back to the mission board you go, scrub
oof
So +1 stamina should be better than 20 bcr until you are at 5 stamina
this isnt just hard anymore, thats the game going full on fuck you mode
Psyker should explode any time he got downed as a talent instead of the walking while queling
It does that sometimes 😦
That would be fun
Ai Director: You are last one standing? Here is a horde, 2 Mutants tag team and 2 dogs. Enjoy!
or 3 ragers and 3 shotgunners, and a basic gunner squad
How have I done 140 missions yet still struggle for Plasteel
One trapper but you jump instead of side stepping
Ironically that can still make it miss sometimes
Oh really?
oh well here's why
Better! Silent Trappers who are shooting nets through the BOXES and through the hordes!
percentage_of_stamina = block_cost / max_stamina
Very rare, but, osmetimes yes
sum = current_warp_charge + percentage_of_stamina * warp_charge_efficiency_multiplier
It can be good if you know what you are doing but can also get you killed. At the current state of the game, none of the blessings really matter for purgatus. You want +flak for one of the perks and then wither pick +crit chance or another +armour damage of your choice as long as it's not carapace
the more stamina you have, the less that percentage calculation gets
I would prefer if dogs did faster dmg but actually left you
Sometimes they cut the pace
Very bad
Dogs break the game
Trappers are fine, they're easy to deal with
But a dog on any amount of ping? Get fucked basically
Dogs go flying sometimes too
in fact, I'm not sure block efficiency has any bearing on peril block, now
Not hard but frustrating
when youre in that water purification mission with the demons and the neverending horde, and a sniper spawns behind that fence where you have to escape through, perfectly able to pop you one by one but no one can attack them back
Hug a corner or a barrel and spam melee. Push instead of dodge if that's not possible. You will thank me later.
Best dog i met did a 50m pounce on me through boxes ... while i was tanking Demonhost.
It does. I tried the same setup as blooddrunk without any block eff and it changed the results exactly how you'd expect
And spam the zap staff x.x
Block_cost takes into account bcr, weapon block cost and the attack
AND nades
dogs just randomly choose to ignore surge stagger if its inconvenient for the game
Thing is that Pox Hounds are so karking broken that zapping them with Surge staff works only in 70% cases
Dogs are completely magnetic. Whoever thought that modifer was a good idea must be mental.
Instead of even trying to dodge its way better to try and hit them instead since that works half the time at least.
Unless you get pushed by their completely random stagger aura
You gotta do it prematurely
oh ok, I see that, it's above the code I'm looking at
Sometimes they are so bugged that they don;t give a shit
so it might be better to roll one of my +12% block cost reduction perks on my curios
Even premature zapp - does nothing to them sometimes. Something about hit registration probably
to stamina
also when there's two zealots going melee wild in a group of gunners, but the gunners are laser focusing on you standing 50 yards away and picking you off behind half cover
All enemies do that.
I think thats when they have some form of stagger on them making them stagger resistant. Its espescially bad if you set them on fire
I saw a poxburster jump through the lightning staffs of 3 psykers at once and kill them all lmao
or just swap my wounds curio to a +3 stamina one
I don't think you can get stamina as a curio perk
yeah, that's what I meant (was misremembering)
Sounds like a reason to fear bursters.
Stamina Curios are borked - +3 and +2 really only give +1
of course they are.
I frankly cannot believe they didnt fix this yet. The incompetence is staggering
If my math is correct, this should be a good enough guideline for checking what option you should take
I called it Tangible Incompetence in my steam review 🙂
I had a trapper net me thru chain link fence yesterday night
So basically go stam over block eff if you're below 5 stam
I used less nice words
I don't trust those fences
when the game decides you are going down to a poxburster, the surge staff doesnt stagger and the ult just makes them smile as they full on kobe on your ass
can't trust floors either, trappers don't care
That's why you have your melee out and you push instead
They earned some leeway by making combat actually fun... so i spared them
It, actually seems to almost always work
Well I do like the core gameplay mostly. But whoever is responsible for gamedesign should be fired
I am currently practicing with a stam curio in hopes that one day they'll fix this and i can enjoy blocking memes with +3 stamina bars
If they just change the text instead, i will cry and switch it back to a toughness curio instead
imagine how insanely valuable 3 stamina would be if it actually functioned
Gunners and some floors/roofs give me PTSD
^
I mean 573 missions so far, and i'm still having fun with a game, cusring Fatshark every time i hit the store or crafting or mission selection.
Sounds about right
this'll have to do
The fact you can get free rerolls on perks is at least nice
I got the browser extension. I work remotely from home so it's piss easy to get more FS to roll at than I have mats
now pray that fatshark fixes their game
yep
Looking for Bloodthirsty
the pain is real
Well the did a close enough job with vt2, so... in ~6 years there's hope
Opinions on tox flamer resist on curios? IMO it sucks since the flames don't do that much damage and the moment you touch it the most of the harm has anyways been done already (toughness gone)
I preffer to suffer the store in person , and peacefully live with an idea that i probably missed good staff , force sword or mk v axe.
yep, I roll that off
Only useful when you get fucked somehow and are stuck in the flames
IMO sniper and burster resist are the best ones to have. Tha latter mainly because they are bugged af for the stagger.
there's a nonzero chance they just change the text for stamina curios to be +1 instead and we get screwed over
will be sad if this happens
But at that point you would be dead even with it?
Probably
I've legit never seen a poxburster resist, actually. :/
I usually get stuck in flames when the trapper gets me and those two synergize well
Is burster resist even a thing? never heard of it
Or I dodge a mutant right into a hound then a tox flamer roasts me
^
They should add shotgunner res
Yeah
We have Buster resistance, Siblings, it called a drooling Zealot.
lol
They charge Busters so eagerly 🙂
ngl i'd take burster res on zealot if i had the option
I usually don't charge the bursters, I usually shoot them xD
on psyker it'd be whatever for me cause i play surge and they're not a threat
but on zealot sometimes i'm literally inside a horde and can't move
Shooting always runs the risk of a teammate running up to shove them and exploding it in their face
shoot and shove, that's the combo for me on zealot
What about using surge and the burster is walking through a horde towards you? Big gamble
Sad, and true... 😭
If you dont have surge, shoving poxbursters is safe and consistent
^
just need to make sure you actually have the stam for it
the worst feeling is trying to surge a burster away and the flayer proc blows it up in your face
Sounds hilarious, actually
Then again, I have a twisted sence of humor
I would be annoyed, but, then probably burst out laughing at that if and when it happens to me
I laughed at a game yesterday that ended with a wipe while I tried to clutch. Burster launched me away and into the arms of another burster that downed me
Oof
Sounds as bad as the double sniper, bomber, flamer, horde combo I had 1 time as zealot
with an eviscrator and xii
That clutch was rough, man, since I was the last 1 alive and barely level 20
and also at 4hp
Finally i remembered to check Surge staff i'm using and found out that i was using 20% flak instead of 25% . Had to fix it ASAP.
ngl that staff is sexy
Hot take: Run and Gun is actually a good and useful Blessing.
Provided you are using LMB attacks on the Staff.
I heard psyker is the most op class
Lies. Deception.
Hah! That's a great joke!
I'm late because I was in a Heresy 2-man on Hab Dreyko but trust me I know to push instead of dodge, even then the dogs will still rubberband onto me if I knock them away at times
There is nothing OP in Psyker. Just dirty tricks
^
Which speaking of, fuck Hab Dreyko
Dirty tricks, and a high af skill ceiling
The ogryns lied to me 
This man speaks the truth
And a lot of stress intake for player
Hab Dreyko is cancer on sterroids
Ogryns can't tell lies. They speak their minds that they think Psykers are cool and thus OP
Other classed playing Darktide, Psykers playing Darkest Dungeon with Korean MMO RNG.
If the Zealot I was with didn't have a Flamer we would've been fucked
You play zealot wyck?
That's so true... 😭
Leveled one to 30. Not enjoying that class because of lamest voicelines. Though gameplay is fun.
I chose the try-hard voice actor, for my male zealot
If there will be option to shut-up your Zealot character permanently - i will play Zealot again.
I also chose voice actors I knew I wouldn't get super tired off, very quickly
Psyker is paying for the versatility. There are so many things a psyker can do so that to balance it there is no single thing where they really excel at. I see no problem with that. But dear emperor they need to get rid of the redundant feats in the tree and replace them with something that could benefit guns for example.
Only upside of playing Agitator Zealot - he calls teammates "Imbeciles!" , and quite often it's a fitting call.
maybe that will be a psyker thing... gunmancer, instead of pyromancer
I love zealot voicelines
I chose the Judge
I think there is an option to shut down voice lines but that will cut everything out
"Oi, I heard that!" XD
I found a strong suits for Psyker, and i'm using them as much as i can, only feeling weak and useless vs Mostrosities to some degree. Axe with t4 Thrust does deal noticable damage to them....
I loved that interraction, that was amazing
Also that
is my zealot's voice
yeah it's great
That the best zealot can do with his voiceline. Also Scottish zealot complaining about his accent that Melk can't understand him
I don't think that's true. They're not any more versatile than a flamer zealot with a thunder hammer or a bolter veteran with a power sword
Longer range with BB, more CC potenial if they go that route compared to zealot
But thats tradeing for like twice the survivalbility, arguably a better talent tree.
Grenade regen is so nice
my zealot voice really just makes me want to shout along with him. really gets you into the zealot mood
"BLOOD FOR THE EMPEROR! SKULLS FOR THE GOLDEN THRONE!!!"
I've taken to doing squat jumps in elevators
All i want for Psyker so far:
- No More Nerfs
- Feats reworked to be synergentic with all the Staffs, not just Purgatus.
I start by messaging "never skip leg day"
if that doesn't get everyone joining me, I then add "SQUATS FOR THE EMPEROR! GAINS FOR THE GOLDEN THRONE!"
only in elevators.
We need elevator music
Isn't the ambient sound of specials good enough?
speaking of elevators
is there a lore reason for why ascenders even exist?
like what is the purpose of stairs that have to move?
why not just have the stairs stay there?
Tech that makes you feel bad
Never Skip Leg Day
You've seen a "child balancing puzzle" of where that Ascender mounted ? You have further questions after that?
It would be more rational to to regular stairs and locked gates there. But person who constructed it probably had some kind of brain rot
Makes sense, given nurgle
I think the point is if you were looking for reasonable architecture you should have stopped long before you met the ascender
Time witch pls
I want psyker going zoom
omg yes
and mass slowing horde
there's actually a very simple reason for this
maybe they get bonuses to reload speed and movement as they accumulate charges
imperial society is stratified
that'd be cool, probably
you don't want the lower labor having access to higher areas uncontrolled
Also Ascender makes sense - if sewage flows occasionally through that area, then it makes sense to have stairs that cam be removed to be above the flow.
Some techpriest pushes massive "Flush" button and....
I would think that the ascender would normally be guarded
ascenders are just stairs you can turn on and off, they dont require active power
they allow mass movement compared to a ladder
still silly when selectively operable elevators exist (via cyber ident or other means)
Aren't they, by the enemy? :/
so good to keep open during working hours (say, when workers need to move up and down between levels), close during night to people remain where they need to
Elevator demands power every time, menials dont get to use electricity
but really though I feel it's one of those funny warhammer things that doesnt make real sense
less power than moving the entire flight of stairs, presumably
a door on both ends would achieve same thing
shhh, logic doesn't exist
THey would get more through than an elevator, in 1 trip
if you need the throughput i think you could just have regular stairs



