#psyker-class
1 messages · Page 270 of 1
this is factually wrong
What about the warp charge through soulblaze? That's the main reason I chose it.
there's one feat you absolutely should be using with purge, and that's Ascendant Blaze
why tho
i use kinetic flayer for it
because of the 10%
Yeh, 10% from any source.
ye, 1 stack every 15 sec
and stack lasts 25sec
usually enough to be 4/4 all mission, with a headpop here and there
nope
buy and upgrade?
FS is not a weapon without deflector
actually worst melee weapon without it lol
if u cant block bullets with it, just use an axe
fsword really needs to generate warp charges on special kill
^
warp charges also really need to give 5% dsamage buff as opposed to 3%
with that kind of slaughter roll its still decent horde clear
Blazing spirit is just meme blessing rn. But i like it nonetheless
psyker does not scale at all in the damage department when they should most outta all classes
naw dont give me a lore reason for game balance
not when the vet in this game could kill a fucking primarch
also there is a skin in the cash shop for a primaris psyker, indicating we are at that level
🤓
lore wise if oour psyker can't match a vet with a lasgun we could barely be an astropath lel
true lolz!
On a lvl of lowly peasant psyker. Starting dh1 lvl maybe, extremely bad. Only one psychic power not the whole arsenal
I don't like it too you know!
simple psyker buffs: warp charge damge bonus go up, 10% chance to get warp charge through any warp attack kill (ascendant blaze stacks with this), base amount of warp charges goes to 5, that perk extends the amount to 8
and force greatsword is a weapon
and vet is nerfed to the ground so they dont do our job better anyhow
just a few small changes :)
I want psychic communion as an iconic
which one is that again?
4% to get warp charges on kill in coherency
psychic communion wouldn't be necessary if we had a 10% to get warp charge on any warp attack kill
The only actually good way to get warp charges
I think brainburst is mostly fine
BB should get an additional damage buff and charge rate increase based on warp charges
i think so too but it should really be 1 shotting most specials
At very least we should have option to scale it with equipment somehow
Id probably also like a buff to our DMR during sprinting
Taking 1.25x while sprinting in such a squishy class is extra punishing
why is that a thing lol
With the 2x while sprinting
Vets have double our toughness
Plus way better toughness regen, ranged options to begin with.

Vets get proper damage and bolter and what psyker gets? Shitty bb to spam 400dmg on monstrosities?
Dmg is meh
But toughness regen depends which feat you took.
Iirc I run the gain toughness on quell
The elite kill perk on veteran highly outperforms any of the psyker toughness feats.
waht does vet get on elite kill?
25% immeaditely then 25% periodically.
:/
25 instant regen plus 25 over time
man fuck vet
This can stack up
on elite kill we can put a tiny amount of damage on nearby fodder
It might be funny if it was 2 stacks of soulblaze on elite kill in coherency and not brain burst
maybe next subclass psyker wont be shit lol :/
Psyker is just poor mans guardsman 
Honestly i didn't even know it was only on elite kill
I gave up on the feat as soon as i saw it was only 2 stacks of soulblaze on brain burst
I assumed it was any kill tbh
it should be on any elite kill or BB
as in both
would at least look pretty
Change it to a brain bomb
elite kill spawns a trauma staff max radius explosion + 2 stacks of soulbalze on the ground
now we're talkin
I do wish flames/soul blaze was applicable to surfaces and lingered
Honestly i dont think the psyker needs a ton of changes to make it feel better. But a few changes here and there would definitely help.
i think warp charges should do something
The class can feel very squishy, rng dependant.
indeed
Psyker has nice skills. But they just don't do enough to be worth using
Problem with splash damage on bb is that just transform psyker into partys scab bomer (but worse)
Change it to a level 25 passive unlock rather than a feat
naw it wouldnt even be busted early game
nvm screw that idea
the gain 30% toughness on gaining a warp charge should be a passive
and FS should grant warp charges
The tough regen on gaining warp charge feat early on is useless until you have warp charge gaining feats tho
Otherwise you gotta constantly be bbing
indeed it is a useless feat but potentially useful later so may feel better as a passive
imagine if psyker has a ability/subclass like swain/rammatra ult
brain burst should always give a warp charge, not just when it kills something
i concur
brain burst should cost a warp charge, and always kill the target
with the exception of bosses
interesting idea
imo BB should just be faster like the kinetic barrage feat
and do a tad more damage
i think it'd be better if the damage stayed the same but it made an aoe
wrack and ruin shoul be base kit on all enemies
and small push back
What makes Dueling Swords good exactly?
bruh, they shred
I haven't used one that much which is why I am asking.
If you don't have a staff with good horde clear, or take a firearm, they do okay against larger groups imho.
BB for hard targets
clearing trash anyway they have a use
what if each warp charge increased BB speed by the same amount?
same amount of damage done
So basically good for single targets and decent against hordes, shit against armor.
yep
Sounds bout right, been dipping my feet into Heresy for the first time so now's a good a time as any to learn which weapons are good.
There are some interesting blessings you can get too, I've been collecting a few
a deflect force sword is very good, but I also switch it up and take my dueling sword
I forget which is which but the one that hits more than one target seems best
I am probably gonna get a Duel Sword, I use Gun Psyker
Mostly cause I end up dying in mid range, which is half the game in my experience.
I’ve been using the MG XII
I need a better rifle, working on this puppy but ammo pool is kinda low for damnation-
gunpsyker
gunpsyker is bad guys!!!! you’re supposed to use a force staff!!!!
How else am I gonna deal with a ton of regular ranged mooks? At least with Elites I can use BB reliably.
i saw there was a gunpsyker pinned post, is it actually good in an instances? or just kinda meme
lol I do it because I can
feat idea to replace quicken lvl 30 feat: soul drain - when at max warp charges, constantly deal 50 damage per second to nearby enemies within 7 meters. 5% of this damage is converted into toughness
encourages psyker to keep warp charges tipped off and go into melee
I do it so I have options for any scenario
swain ult from league
my finger hurts from using MG IV tho
The one staff I want to use has a way too short ranged light attack
Yeah
I dislike it, the lack of range mostly, from what I can tell even the Zealots flamer has more range
yeah you don't have very good horde clear but I still kick plenty of ass. I use these feats- wrack and ruin is optional, 2nd feats doent do much for this playstyle
I was gonna use Ascendent Blaze
Kinetic flayer also fine, guns proc it
I do that so I can build charges quickly and also for burst damage on ogryns
Flayer seems like it’s better for automatic weapons
I thought the 4 was semi?
procs flayer okay
4th also can move around I use the ranged reduction too
its semi but is very fast
I thought you were talking feats
I spose ascendant blaze gives you a bit more damage potential with hordes
But I need every last bit of ranged damage so I try and get 6 charges going, MG IV is kind of a tickle gun.
Plan for it was to keep up charges
I'll try running it again, it didn't seem to proc well when I used it.
Psychic communion at 4% doesn't seem like much but it keeps me pretty topped up when team is fully engaged.
I feel like I have to use Psy Aura and Kinetic Barrage for the Pick n Mix penance.
I guess I should log in for this
What is that?
Jello stop being an arsonist pls you'll get jailed
given everything, this purg staff is good? damage is kinda dump stat
I have the same build. But in the second perk slot i used the first skill
Avatar shows his brother a trick their mother taught him when Blackwolf wasn't around.
psyker vs psyker
Plasteel comes at the price of playing the game so I don't have all my staves upgraded, this is what I roll with for my Purg
Seems pretty alright
Baross damnation: here's your 70 plasteel after all that
Yeah but damn kinetic barrage just feels so good
Not sure about 5. But on 4 it helps me deal with the high amount of specials n elites the vet doesn’t catch
lately Ive had some issue where I press my ult key and the animation and voiceclip play, but the ult doesn't actually go off.
lag
client played the local FX, but server never got the message
just like how with surge it can look like you're shocking something and it just keeps on as if you aren't
sometimes leads to me panicking because Im playing the 'about to blow my brains out' animation when I was sure I should be at low enough peril because I just ulted
huh not had this before
checks the day of the week and time
what am I looking for stat wise in a purgatus staff? also blessings?
45 minutes too early for weekly Steam maintenance
that one is hot garbage, sell
oh damn, haven't seen this below 50 before
Says a lot about the game's current state I feel
definitely does
I assume the burn stat makes it bad?
or is it the quell speed?
the number of people in the chat channels has been steadily declining since release
burn is primary stat for purge
it determines how fast soulblaze is applied and max stacks
alright. What's the dump stat?
there kind of isn't one
@austere estuary @long wharf check this shit out
This thing does a lot of DPS. Not the most amazing horde tool but melts absolutely anything in range. Combine with Kinetic Deflection and you always have block available & a ranged attack via BB.
but you can get away with lowered quell
lowered warp res too, but I'd prefer lowered quell
what in the ever loving sam hill
does the push attack have higher crit chance/damage?
I did a herecy run with it. Horde clear obviously not optimal but everything melts except crushers, it's quite hilarious and actually very safe with kinetic deflection. You can always BB ranged. I did my run with 132133.
that's ridiculous
Push attack does same damage as a heavy.
did you macro it?
You can just spam it with a lot more attack speed. No I did not macro, it's very easy to get into the rythm and one less thing to worry about. At times you gotta hold your block if you need to reposition.
is this staff any good?
You just keep holding RMB and press and hold LMB at rythm
makes me want to test crucian roulette ranged with my soulblaze fsword
it's definitely usable
Crucian Roulette + deflector blazing spirit can actually be very decent
you want to roll crit chance on it though
could be
This is a decent example of a purg I feel
but that's just the backup to having bloodthirsty+blazing spirit, I think
Makes me sad that burn isn't 80% though
you still got max 15 stacks on it
A more offencive option is shred + blazing spirit, IMO it's even better than deflector since deflector teaches you bad habits. It's better to find cover and start BB, it's not like you would kill anything anyways if you just jedi deflect all day.
Yep, but my nice round numbers aren't there- Actually none of them are so hm
Yeah this combo should work on its own
can BB crit?
Where as this requires you to either give up your ranged, or even better, empty it at the beginning of encounter and then go melee
Nope
I think I have one of those daggers that stack bleed on crit lying around.
Nope but it is buffed by power, which is nice
Just get a weapon with Crucian Roulette, take kinetic deflection and off you go, chopping down everything on your path while staggering them constantly.
probably, but it sounds like a fun gimmick to try out
However enjoy it while it lasts.
Is there a difference between "Increase Ranged Crit Strike Chance by %" and "% Increased Crit Chance"?
for staves
is it even worth taking crit chance on purg? 
wondering that as well
cuz got that pesky warp nexus... which might as well be useless
what's wrong with warp nexus?
take a look on previous message about purgatus, add there a warp nexus and tell me
crits on purgatus adds extra stacks, no? i dont use purgatus much anymore tho
no idea
From what I understand and have been told repeatedly in this channel, every crit is 2 stacks.
read it a bunch of times myself, just haven't tested it out myself
palpatine lightning psyker best psyker
^
smite all of the things
when do we get to shout "witness your doom"
do you know what you ask?
warp nexus is top tier on purgatus
i like "You are doomed. DOOMED" better
aight then, seems like a keeper then
burn stacks are not linear in their damage, more faster = huge benefit
yeah it's pretty good
probably throw in crit chance perk...?
and leave maniacs?
yes I'd add crit chance
but
I'd wait and see what you get rolled first
second perk before rerolling them imo
if you got crit +5% as the second perk on consecration
you would want to reroll the first one
that's worst case scenario imho
huh?
well yes once you reroll you cannot change
which one should I re-roll?
that's why you consecrate first
what if you'd consecrated and rolled +1 stam? not great
probably the first one I guess? 10% on specialist isn't great but it's acceptable for me,
personally I'd reroll the groaners/poxwalkers
it's my only decent weapon anyway.
but either is good
i remembered now, that those 20% maniacs used to be +1 stam LOL
guess i'd roll maniacs into crit when i up it to yellow
this is my favourite blessing combo on a catachan. Not because it's good, but because it's pretty funny to see
slapping things all over the shop
catachan hammer*

I can't wait for the crafting system to come so I can get rid of Hammerblow
And probably reroll melee weak spot to Flak
Though this sword bugged out and locked my second perk without ever having crafted on it, so it's a bit sad
I want to take this sword into damnation but not screw with my team 
look at how they go flying by the end
with just lights
the last few really get yeeted
worth it?
Well well well, don't mind if I do...
very nice!
do y'all think we'll be able to remove both blessings from a weapon or will it do that stupid ass lock in thing when crafting comes out?
no idea really
wonder the same
Since you expend so much though
I suspect both
cuz this is a nice sword but if i cant but deflect then its worthless
no idea but i bet they lock it
deflect isn't the be all end all, you can have a variety of FS uses - I intend to have a few eventually
for different purposes
and wow
blazing and shred is a fun combo
blazing applies twice what it tells you
due to crits doubling stack application
honestly psyker sucks dick so i'm just gonna wait for the patch where they get force greatsword and trauma staff buffs
fun but not very effective
taking a psyker break :/
and yes @fast swan just make a vet and solo content
Psyker completely capable atm, and I don't think buffs will change the playstyle much
naw i want to stay awake
had a pinch damnation mission yesterday, everyone but me DC'd on throneside in the middle of a large horde with a beast of nurgle
trauma and tac axe and managed to pull through pretty fine with the 3 bots
later on 2 managed to reconnect and we finished the rest of the mission with a bot
Melk finally brought me some staves, 3 of them at that! ...They all have Run 'n' Gun and shit damage. Of course.
so I wouldn't say psyker sucks, in terms of how capable a class it is - in terms of various busted blessings on staves etc, how hard it is to get class items in the shop, or maybe if you just hate the playstyle or peril management I could get that
sucks in comparison to other classes
people keep saying that, I'm not really seeing it tbh
the best psyker can offer in a team is shock staff stunbot, which is boring af
hard disagree on that
i see, what in ur opinion is da best psyker buuild for a balanced team?
I never even touch shockstaff
In terms of what you bring - if you're running purgatus, there's little better than that for just evaporating and controlling hordes + non bulwarks forever, paired with a shred weapon in melee for example is especially good at just generally melting large numbers of enemies all at once, but lacks in much dealing with long away targets
if you're running void you're capable of pretty much filling in most any gaps
hordes in funnels, elites get knocked over pretty well or staggered, and you have infinite range and good at knocking groups out from cover with a head height secondary
I use all but Trauma.
whoever said charging the surge staff to full only did extra damage to 1 target was wrong. Im at the meat grinder and when I barely charge it does not kill anything, when charged it either kills or does a lot more damage than a quick burst. This test was done against the groaners
on trauma you've got the abilty to almost perma CC pretty much any unit at all, while also dealing out big aoe damage and evaporating hordes, but you have a lot more to manage on your peril
trauma is my go-to for damnation quickplay
Surge staff def does more damage fully charged
and then you have your uniquely powerful melee options - deflector + block resi + 1-2 stam is outrageous for ressing players
basically ogryn shield but during res
the fact you can do everything without end and never consume ammo or grenades is also a big plus for you and the team
I think its less hassle with shock.
psyker can do a lot of things very well, but you do need to learn a lot more about the tools to really make it sing
Got psyker to lvl 30 last night, got to say when compared to my vet, it's a nice break. It wasn't as bad as everyone told me.
Also because I get to scream unlimited power as I surge staff everything to death.
which one? blast radius or charge rate?
Charge
personally I'd take the blue just for the overall stats
quell, charge and damage all at max is very nice
everything but warp res imo
though void res is not as meaningless on void as on purg and trauma, it's still really minor
for blessings peril transfer is kind of amazing
warp nexus is also very good, and warp flurry I like a great deal on void
Surge would be nice
if you have surge imo you definitely want warp nexus with it
and then run a melee wep with shred
at that point rolling crit chance would also be good
outside of that, for perks I dunno, flak damage is always nice too
just to clarify for anyone reading this, referring to surge the blessing and not the type of staff
Sour Milk is now offering this knife to my vet
that's a lot of bleed!
i got the same on psyker
Highest difficulty completed
that can't be right lol, i've completed a bunch of them on heresy
and of course, my zealot that has no milkies has this in her shop
It only tracks after the update that introduced them 
It also only tracks the specific mission and map, not the objective 
So your assassination in the prison house doesn't count for the assassination in the trainyard
what do you guys think of a quality of life option (that can be switched on and off in the input options) that made it so you didn't have to hold R to continue quelling, just tap it like a reload? so then your fingers would be freed up for the directional inputs on your dodges.
I wouldn't use it personally, but I'm sure it would be great for those who would do
So you're saying quality of life improvements are needed? Is your statement that the Imperium does not provide a quality of life?
I just bound "R" to a mouse button to free up my fingers
yeah, use space to dodge, mouse button to duck/slide
key to jump (or mb)
dodge is the most important thing
yeah, i've been considering that, but i am leveling the psyker last, and have already got used to weapon special on m4 and blitz action m5, might still do it though, and just switch controls everyitime i play psyker
make sure you can quell while dodging
the shift isn't the issue, it's hitting the D key ususally 😄
aye
whatever those keys are 😉
can rebind spot and use Q for ult too, and mix spot with attacks and something else
its a shame keybinds aren't char specific
Have the same Issue
Sounds like a personal performance issue
what are some good void staff builds? i dont really know what im doing tbh
Does the hair clipping on the psyker collars drive anyone else insane?
nexus flurry on voidstrike is growing on me Im enjoying it
yeah it's really very good on it imo
have you tested to see if it continues to work if you animation cancel the secondary constantly to build stacks? im not great at the animation cancel
no I don't bother with animation cancel on it but I'd expect since you're doing something that isn't holding right click, it'd drop
Does Ascendant Blaze cancel Poxburster explosions?
I haven't noticed it doing this previously when it was just Kinetic Barrage
Or am I just firing it off too early?
your correct, the other 2 doesnt work 100% of the time i think its due to the fact that maybe the soul blaze applies like 6 points of stagger. you can test the 2 stagger difference in the training grounds
So I just gotta bite the bullet and try to use the regular melee push
Gee it sure would be nice for a Poxburster to be available in the Meat Grinder
well stagger for like all the enemies in general (apply 4 stacks of soul blaze) then use the ultimate vs other 2
How do I measure stagger?
As far as I know there's "wobble," "stumble backwards," and "knocked on ass"
u'll see the difference
yea thats light medium heavy stagger
u basically got it
what are the best stats to look for in a blaze sword?
damage, finesse, and first target. Warp is sorta important but not at the cost of the other 3, mobility is more quality of life and again not as important as the other 3.
emperor's gift...
is mk4 the good dueling sword?
like uhh
Too bad it's on a psyker. I'd be waiting to yoink that wrath off of it on anybody else
the stats are ok if you're mainly using it for hordes
hordes ain't a problem for a psyker honestly
unless you're playing into dueling sword and surge staff
well yeah if you're running surge for instance you can use that chainsword for melee, just dont expect it to burst muties fast with the low shred
But for hordes? Decent enough
I prefer mk v cause it's got much better damage on the heavies, and better dodge distance, the cleave damage is sorta negligible between the two
that bad boy has no problem going through mixed hordes
i'd prefer my yet-to-transcend maccie
still wish the chainsword has better sweeps, but that's just me being biased as an evisc enjoyer
even so ds is pretty decent at hordes
I just want a Force Sword with some more Cleave
More sweeps more sweeps
I get like one Vanguard move and that's on the second Heavy combo, and I'm still not used to the light-heavy-push combo
Yeh I saw this Force Greatsword thing in the list of icons
Who needs crit right????
praise sigmar
Personally I can vibe with chainsword heavy diagonals
But yeah it doesn't compare to Evis
my only gripe is that Evis is zealot exclusive
I love zealot class as a whole (aside from meta methods of playing zealot) but I also find that playstyle numbing (as it is what I did a lot in vermintide already)
in terms of psyker though. I'm unfortunately a melee focused soulblaze player
(aside from the BB elite kill causing 2x stack of soul blaze within 3m. that feat is trash unless they rework it)
Crafting still not out?
nope
force sword
Do voidstrike shots do headshot damage?
yea
what's the bonus
check in your weapon attack breakdown tab
ah cool
Friendship Ended With Duelling Sword, Force Sword Is Now My Best Friend
nope
Mauler Approaches
Oh you are approaching me?

For a Psyker is toughness worth more or HP?
I'd say toughness since you're pretty much always on the backline and not engaging the horde directly
So not much bleedthrough or damage overall
Fair
I'm going to try out a balance set of curios once I get more resources. Health/Toughness/Stamina for blocking.
Also for ascended blaze, should i go with Psychic Communion for my third feat or Psykinetics Aura
Toughness trinkets give lower percentages, we have lower base toughness than base health (lowest in the game, actually), we have the slowest toughness regeneration, and many attacks have huge multipliers to toughness damage yet only deal normal health damage
Toughness is a pretty bad deal for Psykers imo
@rigid blade I personally prefer hp even when i use the same logic that bladewolf gave
I see.
I dunno, Quietude helps a lot
i run quietitude + surge, pretty easy to top up toughness
I play Gun Psyker
Quititude is overall the safest pick
also, yeah, we're not zealots. Hiding in cover is better than any curios kek
I tried using Harvest, found it too unreliable
it's RNG dependent at times
Harvest works best if youre running a Communion + AB build on Prgatus
I prefer being able to charge up toughness anywhere any time
All I gotta do is right click BB and charge a bit
Not really viable in tense situations
Just spam cancel force sword special
Quietude is nice but other perks can be better dpending on your build
Well at that point I’m using BB normally
Or your staff, but youre still only getting toughness during downtime or if you can passive quell
is flame staff viable in Damnation ?
So Quietude is generally better on builds with a non-force melee, or for gun psykers if thats your jam
I play Gun
More than enough
Any staff is viable on damnation with good enough rolls
^
Even the Trauma staff that most seem not to like
Until your enemy is more than 6 feet away, one of the main reasons I dislike it personally.
Even trauma yeah
Idk about that, it has like 15m reach which is good enough
And you already have BB for anything else
Or Ascendant Blaze with Warp Battery
I find myself highly doubtful of that, and BB is great against elites and specialists but against 30 mooks shooting you at once?
And instead of taking Communion you can take Aura, get those CDs up faster
Or run both Communion + AB with Essense Harvest or Kinetic Overload
It has quite the stagger actually
I mean like when I gotta shoot regular mooks more than 10 feet away
BB and cover??
Ahem
Deflector power sword with kinetic deflection if you're in a pinch
Gunpsyker-
oh lawd he comin
Mother fuckers love rushing me and being JUST far away enough where if I try to melee the ones who came to me I expose myself
If they're rushing you, that's exactly what the purg staff is for
my personal debate rn is kinetic deflection vs shield on my claw sword+surge setup. Shield is always nice for those annoying shooters but on the other hand, i can regen toughness on demand with quietitude anyway hmm
so it sounds like that's everything covered
Touché
Pogga!
Yeah, 15m is quite a lot
Beautiful
75 burn, so close
Close to what?
15 max stacks, which needs 76+ Burn stat
Good to know. I know next to nothing about stuff like that.
Check the details tab and look at the burn stat to see how many stacks your staff can apply
More stacks of soulblaze apply heavily scaling damage
You end up doing like 4 per tick with 1 and 100+ with 15, maybe more
these breakpoints got me acting unwise
I'm about to check my staff, see what it's really worth.
hi, what perks are good on sith staff with lightnings ?
What I'm working with right now.
Cloud Radius/Burn is a bit low but thats a decent staff to use while you look for upgrades
Warp Nexus, then something mid like Focused Channeling or Terrifying Barrage. Run 'n' Gun and Warp Flurry are both bad on Surge Staff
Warp Flurry because it's buff duration doesnt actually last long enough to chain attacks together, and Run 'n' Gun because a.) You can already sprint, dodge, and slide with Surge secondary and b.) honestly just not that good to begin with
I have 3 surge staves that rolled run n gun as 2nd bless, thanks hadron
Yeah I bet the ability to sprint with left click attack was life-changing 😛
I didnt even know that you can already sprint with surge because i've always had run n gun staves and never found anything better
I'll just flex my running staff blasts 
after a lot of practice i can hit things with it while running. sometimes.
Bro this aint even a knife
did you find this in someone's mess kit?
Yeah its a butter knife
Munitorum Standard Issue Butter Knife Mk III
For Purgatus staff on heresey/damn: essence or quietitude?
the standard is essence because of the synergy with the build but I'd do quietitude if you don't do that. the toughness from absorption is great during a horde but leaves you pretty vulnerable a lot of times when there is ranged
I do quietitude with all.
peril doesnt tend to be a big issue with purge, so I use essence harvest as the build racks up a lot of warp charges.
Yeah ive been running surge +quiet so long, i went back to try essence harvest and it was pretty rough
cake knife
does cleave matter for mk 5 combat axe
you want brutal momentum, any tier is fine
should i make a zealot/ogryn now or level my psyker to 30? and do all penance
sure
what are the best in slot blessings for the flame staff?
you want warp nexus, the other one isn't as important
probably flurry for the second one if they fix it
Is the force sword just insanely rare in the shop or something? I've been playing for weeks now and haven't seen it once
yeah it doesn't show up very often
you unlock it at level like 4 so the game decides it’s unimportant for some reason
Anyone have tips or tricks for the "kill 3 elites when your mind pops" penance?
See horde /w elites
Overheat
Probably purgatus/surge idk. Get them low. Then just self destruct
Ofc. Make sure teammates dont kill them
Best spawn trap is the Comms Plex Espionage when you have to hold out waiting for the lift
Behind the giant statue where you walked in, there is usually a gang of three Shotgunners spawning out of there
I might need a dedicated team to help me corral them into position with pushes until I can explode
Hallo, leveling up my psyker. What is the best variant for the dueling sword?
Shotgunners worked for me. There's usually two of them and they like to get close. Get like a gunner or something next to them and run in
It's mostly luck, but that's the most consistent way I can think of
Fair enough, that and the 90% on a monster will likely be the bane of my OCD as far as penance goes.
Oh, that reminds me, the penance is worded weird, is it 90% of the health has been damaged and then you need to land the final blow with brain burst, or do you need to DO 90% of the damage with brain burst?
Average staff consecrating experience
If only there were some way to change those results.
A grouping of various functionalities that formed some kind of... system.
One that would change how you created or, crafted, items.
Like a... crafting system.
Wouldn't that be something?
player agency advocate spotted, proceed to shoot on sight.
that reminds me, i need to make this gold..
Our prayers have been answered
this game fucking sucks
we need Re-Bless
and the devs should make all of this stuff cost less honestly
Darktide needs Re-Launch 😛
farming missions for this and getting RUN N GUN all the time is so damn stupid
At least you have the blessing that matters
still disrespects his time investment
it really does
this is why i quit PSO2 btw, the game just doesn't respect player's time invested
last game I played with this type of system was a Korean MMO
the connotation is not a positive one
Whats funny is that VT2 was just as random, but at least you could eventually roll what you wanted with enough time and resource investment
Even then people complained about too much RNG in crafting
pretty much
So... they made itemization even more RNG based for darktide
if one has to choose between two layers of RNG and five layers of RNG
and honestly i'm sick to death of these Devs making games like this that are meant to encourage TEAM PLAY and sticking together, but then at the same time they put stupid books and stuff spread out all over, hidden, forcing people to run all over and search every corner of the mission for the loot
it counters the group play element, and it's just frustrating
what should one choose
the items from missions should just be DROPPED from enemies
what, you're not a fan of achievements that make players act dumb throwing runs for cosmetics
and not from enemies that continuously spawn
that either, and you're right, that's even more stupid than having to run all over picking up scrolls
it's lazy
In VT2, the grimoires and tomes were always in the same spot, so groups of experienced players just added them to the route
now we have to scavenge random locatoins for them
correct, and that's even LAZIER game design
yup
but between fixed positions
and having to search 9 different spots in one map
I choose fixed
i'd much rather be farming mobs for rare drops honestly
No thanks, the less farming the better
like, when i do quit this game, eventually, i'm sure i'll go right back to games that do loot much better than this
Item mats are already too much
tbh, having loot drop from mobs doesnt really fit here as it would in something like Diablo
Whats funny is that I rarely, if ever, had shortages in VT2
i'd rather be out farming loot than being forced to wait on venders to refresh
and loot drops from mission end should be 100% of the time, not once in a while
Chests + crafting items was honestly so much better than Shops + Emperor's Gifts
last I checked, in vt2 I got resources in the hundreds, I wouldnt have a problem crafting a weapon from scratch, rerolling it to make it serviceable, then take it out for a spin in 20 minutes
Even if chests had useless loot you could break them down for crafting components and then make the exact thing you wanted
then upgrade it and reroll what you didnt like
No BS about perks being locked in
Just roll roulette, which was still bad but better than this
have to check vendor constantly, looking for good base rolls on weapons, IF they're even available at all, and 90% of the time they have crap base stats.. and when you finally do find one with good stats, you have to farm a ton of mats running around like you're lost, checking every inch.. instead of actually playing the game
and even then, you get run n gun 90% of the time lol
what even is the point of playing
People like Mk. 5 for the mobility, mk. 2 and 4 have better horde clear
i prefer mk2
honestly, I kept playing vt2 after getting all the items I wanted. The issue here is that doing just that is an exercise in lottery.
got it like this from a mission, haven't changed it at all yet, it's pretty good tho
but i don't use melee much
Ok thx, so there is no consensus on one.
the consensus is that combat axe is amazing, even for psyker
Dueling sword, not axe
lol... why?
Thats what he was asking about
ah
well, i do like the blessing on them
but the damage is weak on light attacks, like 1/3rd the damage of axes
You forgot the part where you find the weapon, it has the stats, you spend the craft materials, and then then the blessings suck and you have a locked useless perk
that's what i'm saying tho
i'm very lucky i got warp nexu
of course i got run n gun for the 2nd one tho
they need to just hurry and add re-blessing
I still need to level my psyker but like
and, imo, they should make consecrations cheaper, or put more mats in missions
the horror stories I hear about getting that staff you want just make me go
"but do I wanna hurt myself again"
well i'm pretty happy with this one despite run n gun
i like that warp resist is lowish, because i have been using Quietitude
i sorta like that it builds more peril
helps me build toughness faster
I wouldn't worry about the staff blessings too much, they seem to be mostly extra not make or break
Aight, I'll start leveling him slowly, hes level 7 rn.
can anyone help me get malleus monstorum
You're more likely to find an Ogryn with a Shield than a Psyker with a Kinetic Deflection build efficient enough to tank a Daemonhost
Id say ask in LFG channels but Ive never seen them actually be helpful
I've done few of my penances through lfg channels, but i see less and less people posting about penances. Like 95% is about just farm/chill/damnation runs.
Most people who care about them already have them, except for Ogryns and Psykers, who get the most dickish ones
What are some drawbacks of the force sword?
Trash attack patterns that amount to swinging a wet noodle vs. hordes
should i keep flak armoured or roll for crit chance?
Animation lock on a special attack, kinda bad attack patterns.
You can argue it could give warp charge on a kill.
Feels like slapping poxwalkers with a damp straw
Flak is nice, try upgrading first to see what you get
Unusual push/push attack moves but that's subjective
good idea @manic needle
Thank you guys!
Weak Spot damage synergizes well with Transfer Peril, and Crit chance snergizes well with Surge (good luck gettng that lol)
Cons of an axe: nothing
is that what i want for purg? transfer peril?
Imo the push and push attack on the force sword is one of the best things about it
It's a polarising property
gotcha
I was aware about the axe 🤣
Tactical axe is a personal favourite too
@manic needle dude why is purgatus so shit at dealing with pox bursters anyway
i was just asking cause someone told me crit chance is good on purg
i didnt think burn dots could crit
all i can say is, WTF
seriously
why does nothing work
this game just feels broken
Honestly if I used Purgatus Id just melee push 99% of the time
youre doing it all at the wrong time
The primary downside to the force sword is it is very dependent on the blessings you roll. High upside, can feel meh otherwise
left click or F when its jumping
Purgatus mostly gets big stagger in a full stream. It's no good against poxbursters you're right. Shove or brainburst
it's just running at me, and F doesn't knock it back? lol
whoever coded this stuff fails
Purgatus can crit, and you get 2 stacks of soulblaze instead of 1 when it does
speaking of force swords, is shred a good blessing for force sword? as long as i can get lucky enough for deflector?
I have almost 30 force swords, 6 orange, a few purple, and the rest blue. It was all an asinine waste of crafting materials, but I finally got what I wanted
gotcha, flak armoured damage would still be good though right?
Considering how much you have to spam it to kill even one I'd assume so
stack it on a horde and then power it up to one shot a mutie 😄
I might go crit chance over flak, but Im also not a true Purgatus enjoyer who has tested the staff and tweaked a build for it to its full potential
Repeated hit = same target?
so, i keep hearing about a glitch with the revolver on psyker
what is it
the only staff i dont like is trauma
It's not bad. Slaughterer is also a great blessing for FS
Thank you, also considering it rolled level 3
i don't like force sword, and this is the only decent one i've found
i would have more if the game didnt think i was playing a veteran 100% of the time and sell me guns
I don't believe so. It procs exorcist when I am doing light + heavy + block cancel on hordes
Only common known interaction is a crucian roulette. It applies to all classes who can get this blessing on a ranged weapon. So crit chance transfers to your melee weapon.
i got this as reward from last mission lol
if only it had infernus
If not, then when does it run out? There's no timer on the blessing description
until you swing and hit nothing
So never, essentially
20%+ critical chance almost permanently sounds useful especially on a rapid-attack weapon
i mean if you left click at all when not in combat its gone
Does anybody do that though
Does block cancel stop the stack?
the obvious one is where your character gets parkinsons at high peril
yes
Just tested it, yeah thats annoying
good luck aiming with that
At least it seems to just be a visual bug?
Are dueling swords ineffective against certain armor types? If so, which ones?
Carapace
depends which variant you're using too iirc
and if you have rending blessings
Funny fact about this, if u try to weapon push it after a psyker presses f on it, it won't work
you did it too early, the push does not have that big of a range
It can remove dogs up to 20m, through walls
I have never seen it do that
for staggering to t2 range is about 11m
Ive seen dozens of these videos, everyone does it super early
imagine not just pushing it with melee
gotta push when it jumps not before
that can be dicey
Can't push it with melee with any form of elevation, won't push far enough
You also can't push on any weapon with bad dodge distance, ussually under 2
F can save a teamate in those cases
ive pushed on elevation before
Barely works, janky and may not push it far enough to dodge off, not worth the risk.
pushing on elevation works but you're typically still gonna get hit unless you have far enough dodge distance/speed
Specially bad on hourglass slopes
psyker has the worst dodge distance too iirc
Not true
Psyker only has bad dodge distance on sub 50% mobility weapons
Worst currently is eviscerator
yea they do according to this
Base dodge, not weapons

what
Unless ur running base psyker, u will have more dodge distance than evi at sub 50% mobility
again what you say has correlation dependent on the melee weapon you bring
since those affect dodges yes
all weapons modify base dodge distance and psyker has the lowest so
Yet psyker doesn't have any weapon with a massive malus, like eviscerator does
like theoretically if a psyker had evis. their dodge distance would worse than what it would be on a zealot
Besides, we are getting off the chart here, fact is pushing on slopes is not recomended
i mean sure but who cares about a random evis
not me
sometimes u dont have a choice anyway
:/ it happens
what are you gonna do not push it
i personally havent gotten hit in recent memory on slopes
this has been me when I see barrels sparking and I'm at a edge.
because a teammate hit i t
(may or may not be 75% of the time a evis zealot wide swinging it)
welp most psykers aren't using dueling swords anyhow from what I've seen
or dagger
(probably neither the fact of psykers that take advantage of force sword infinite dodges)
huh, 2nd most common melee i've seen on random psykers is dueling sword
I've seen mostly force swords. at least in my experience
Wait it does that?
It seemed weird that i could dodge more
yeah fs no doubt, but i do see a fair amount of toothpick sword users
then axe/chain after
I'm actually still waiting for a good chainsword to drop for my psyker
:c
probably only seen 2 other catachan enjoyers
I would use chain but i keep getting shit ones
in the descriptions. it's' described as a bigger knife iirc
or something of that sort
too bad most random knife zealots have a smaller brain
:/
just played a regular t5 and wiped because of another knife zealot getting the zoomies
and then i checked what killed him and it was like 1 bulwark and a bunch of ragers and melee scabs lmao
knife really teaches newcomers nothing on effective dodge usage (particularly zealots)
tried to rush to save him and voidstrike guy at back died to random shooters dropping in 
Guys I feel bad I’ve been playing zealot for the past week and haven’t touched my psyker 
I love zealot. mind you. I also despise Zealot
I already knew even before the betas I was gonna love and hate zealot
i chose to main zealot when i saw the thunder hammer in the trailer
imagine my disappointment when i finally got one ingame
im surprised that it's not just me that felt the exact same way
What do you hate?
I played Melee only classes in Vermintide
It's mind numbing to me
Braindead if you will.
I can see that
Particularly why I prefer vet/psyker
Ogryn is just a special place
Neither below or higher than the lil uns
I leveled zealot and ogryn, now I'm doing psyker
I first thought zealot was boring but now that I’ve been maining him I like the high risk high reward gameplay
Vet is not 4 me
I wish someone loved me as much as my zealot loves the Beneficent Emperor
I hate the helbore 
I don't really GET what the zealot's role is, personally. It feels like I'm something between the rest of the 3
It’s like a hybrid
Zealot is supposed to push gunners / frontline imo
But not a tank like pogryn
More dmg output
Yeah but some zealots also gotta learn how to stay in cover lol
what do you do when you're down one of those coverless hallways
I pray smite the wicked doesn't shit out on me and cancel midway
though i will admit that playing with the knife allows me to LARP counter strike operators
But when it doesnt and just unreasonably cancels midway. Kills zealot for me
Can't help. I'm a funny blue fire user
I feel like void's pretty feat neutral
For the level 30 talent I use the BB cast speed increase after f
Increases burst damage on pesky elites
same here, lets you LARP as a veteran briefly
I'd probably only ever use that for the 90% monster dmg penance
I like it
it's pretty good imo
Guys, would you go with HP curios or toughness?
HP, I feel like it's always HP
Yeah, on psyker I mean, right
Definitely nice yeah but I personally prefer soulblaze stacks on a big horde. Especially T4-5 just reducing them to nothing/low hp
purgatus is psyker on easy mode, yeah
I use voidstrike so I have no prob blowing up hordes
I prefer the extra damage on elites
If I can ever get a bb cast off 😒
Iirc. I run 2 stamina/1 wound.
And then ordo dockets. Though I might've changed those ordos out the last I played.
Oreps
Inspect it
Put mouse over finesse
Finesse affects attack speed I know that. I forget the other affects
I'd rather have it than warp resist or mobility, but deflector is good enough.
gotcha, thanks
For a single target focus weapon. That's mighty important
Yesterday my autocorrect changed mutie to muffin
The muffins teleported me to another dimension
They were supposed to be patched from flying into space. But it can still happen
Sometimes the muffins wont either let go of me
Space muffins
In other instances the muffin works with the sniper.
Yay
Does everyone
Use force sword
Or does this class has any other viable options ?
Dueling sword, combat axe.
Mobility, fine against horde, poking elites to the eye through obstacles.
I see which one for dueling swords is the best
mk4 most commonly use i believe. They just have different attacks pattern which excels at a bit different things, so just try them all and decide which you like most.
I seee thx
From what I tried mkv is the best
Since it's heavies are overhead
not just overhead
they do more damage than the other mark versions
also very high dodge distance
and light 3 does more damage
Sooo
I'm new
And I need help
Whats my build
If I got voidstrike + mkv
Anyone knows?
What's a good feat for this ?
122133 Most basic one i believe. You can take toughness for quelled peril as 1st feat if you going to spend a lot of time in melee with mk5 after you got at high peril.
I see thx
As well you can take Communion instead of aura at lvl 15 if you not comfortable to use BB or just don't want to do it a lot.
I find communion keeps up a lot of stacks
I'd rather not constantly watch the meter because the tick down bullshit is too fast
MkV has Defenses vs the MkIV/MkII which have Cleave damage
I prefer MkIV personally
2 heavy stabs
3 diagonal light slashes
Idk if push attack is different between the variants
quality wares only
delicious
MKII push attack is better than MKIV. Same damage profile but can't really headshot with the latter
Well you can, but not as reliably
I've grown used to doing just pushes ever since Force sword Push attacked made me overheat
Can someone give me like a brainlet explanation why 'kinetic deflection' feat would be used? Is there a situation where I would want to gain peril
It's much more efficient than blocking with stamina. Depending on your weapon you can block almost indefinitely within a horde
Because it's cheap as hell to block with peril + if you not using force weapon, passive quelling can be faster than gaining.
plus it leaves stamina for other things
Oooh cool
Is the peril % like a flat amount when you block or does it depend on how much the hit would dmg you for
You can think of it being damage based but it's more that different attacks have their own stamina cost templates. But yes, it's at least a good approximation
I have a question regarding psychenetic wrath, which is a lvl 10 feat. All level 30 feats are based on psychenetic wrath. But what if you take something else at level 10. Are the level 30 feats then useless?
Cool I'll try it if i ever get a good melee weapon reeeeee
Level 30 feats mean your ult, it's just a case of poor feat naming
feat naming is immesurably complex
I got gifted this game for Christmas. Was on my steam wishlist but I didn't follow up on it. Once I got into it and learned about all the issues I went on the forum. Just to learn that all issues had been addressed in the beta on top of requesting to delay by half a year.
Meanwhile warp charges used to be called souls, peril used to be called warp charges and soulblaze was warp fire
I feel like the warp resist based on warp charges feat is a lot better, when you get the 4% chance to get warp charges when some1 in your coherency kills something. The higher the difficulty is the faster you just are at max warp charges.
Still no update eh





