#psyker-class

1 messages · Page 267 of 1

wet jacinth
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How to save money.

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Dont fucking play gacha games

lethal plover
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voluntarily making the devs rich so they pump out content quickly is a win-win
with darktide it feels like it wants the money but no content

fluid sun
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Anyone know if bloodthirsty works on the Force Sword? Also if the blessing applies guaranteed crit to multiple hits or just the next hit?

wet jacinth
austere estuary
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so this blessing is actually mad

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on FS

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works same as shred and easier to activate as only needs 5 hits

wet jacinth
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Hit heads

austere estuary
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BB even with this weak version and 6 charges blows past the breakpoint for 2 BB to kill bulwark

wet jacinth
austere estuary
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I think with higher tier Executor + the peril based 5% blessing on power, would be able to one-shot ragers

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and flamers maybe

pale basalt
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'Till this goes down, yall gettin' clowned.

lethal plover
mighty pike
lethal plover
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you mean warp charges?

austere estuary
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yes

lethal plover
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without buff, killing bulwark is 3 BB ?

austere estuary
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oh my yes

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even with 4% power from all or nothing it's still just over 2 BB

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but with executor even at t2 you get 15% power

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at t4 it'd be 25

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and you can add another 5% if you get the peril-based power buff as a second blessing

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30% power on your staff and bb is crazy

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Though for purg I'd go executor + shred instead

lethal plover
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how long does executor blessing last

austere estuary
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forever

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or rather

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until you hit something again with sword

wet jacinth
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I wouldn't say forever.

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It's a lacking blessing description

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Fatshark isnt the best as descriptions/ speedy updated

austere estuary
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why wouldn't you say forever

floral drum
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Does anyone know what the best map for the penance to kill 5 elites/specialists with brain burst is?

austere estuary
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several minutes now and counting and still active

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still active

robust cape
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Having trouble which of these is best could someone please help?

idle bay
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While in Ogryn-therapy i managed to get Godslayer grade good Latrine Shovel - to deal with epic shit.
I wish Psykers have something like that

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Two-handed wield ogryn's shovel in psyker hands 🙂

austere estuary
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5 mins, executor buff still active

fresh sky
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@robust cape 2nd because charge speed doesn’t matter as much for surge. You want to spam it and quell fast

mighty pike
austere estuary
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yeah it's still active after 10 mins

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wow

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surprisingly no

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thought it would tbh

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maybe because no damage

proud mantle
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melk been offering some wacky blessing lately

austere estuary
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big shove also doesn't cancel the buff

fresh sky
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Wow all or nothing is terrible

austere estuary
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all or nothing is pretty good

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it applies to your staff and BB

fresh sky
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4% max???

austere estuary
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4-5% power is more than you think

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all these multipliers stack up

fresh sky
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Other weapons get about 50% power from blessings

austere estuary
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they aren't permanent, passive, and applying to both weapons

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you can also have shred + all or nothing on one weapon

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for 20-25% crit and 4-5% power

near gale
austere estuary
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also, t4 all or nothing, along with 6 warp charges, pushes you into killing bulwarks on damnation in 2BB instead of 3

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also strong on warpflames

fresh sky
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Like 10% power per hit or more is available though

austere estuary
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not permanent and doesn't last

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and isn't fully passive

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all or nothing is always on, forever, no need to do anytthing

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and never runs out

fresh sky
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So what, if you are using the weapon it’s already higher

austere estuary
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you don't need to use the weapon

fresh sky
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Just swing once lol

austere estuary
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that's the point

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those ones where you build up typically don't last, with exceptions like shred or executor (which are also amazing)

fresh sky
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Still seems pretty weak to me but each to their own

austere estuary
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but even shred and executor drop off the moment you swing again

fluid sun
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@austere estuary do you know how bloodthirsty works for the force sword?

austere estuary
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2BBs vs 3BBs to kill something, or even in some cases 1 vs 2, is huge

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I don't have bloodthirsty and haven't read much about it

silk flax
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This sounds like a bug. Which probably is isn't it

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melee weapons affecting BB and ranged

austere estuary
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given the values differing in line with their strength - I am not sure

silk flax
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Pretty much like the Crucian Roulette

austere estuary
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the ones that time out, or don't apply to both, or have fewer conditions, typically are weaker

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like shred is amazing, but you lose it the moment you swing again and have to rebuild it, same with executor, and in that time you're not getting the value from it via your ranged weapon

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meanwhile all or nothing is just always there, same with the one on power sword based on peril

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and their effects are weaker in line with that

fresh sky
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@austere estuary I’d rather something that maxes 10 times higher when I need it in a horde or when a group of elites shows up than 5% all the time when most of the time it doesn’t matter.

austere estuary
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then the VERY strong ones that go to 40% + like slaughterer or so on

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either don't function at all when swapped, or only for a moment

fresh sky
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@austere estuary yeah I’m a fan of slaughter

austere estuary
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for purgatus, getting executor + shred on FS will be crazy

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dots scale outrageously with power

fresh sky
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@austere estuary honestly what I really want is a blessing that makes me crash less than once a game. I have almost 300 crashes so far

austere estuary
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like 60% power on lvl 30 feat takes the 6 stack dot from 54 damage

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to

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104

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per tick

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and the 2 extra warp charges 4-6 are also surprisingly strong on it

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once you actually start checking the outcomes of stacking power here or there, it starts to quickly make sense why power buffs are not easy to come by in big amounts

silk flax
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Whelp. Better enjoy this before it gets patched or hot fixed. The swedens are back from vacation

austere estuary
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I would be surprised if anything but crucian gets changed

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that's the only one that's both relatively easy to meet conditions for AND very strong

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since you don't need any enemies or weakspot hits or multiple hits with no misses etc to reactivate if you drop it

lethal plover
austere estuary
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just costs one reload worth of ammo

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Like I said though

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I don't think these are mistakes, mostly

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the buffs being transferrable or not, and for how long, is directly in line with their strength

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strongest buffs either don't transfer at all, or do but only for moments

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weakest ones fully transfer and don't even ever require you to swap

lethal plover
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if it's any consolation, Elden ring also had the same kind of bugs, melee weapons leading to ranged nukes

austere estuary
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very different scale LUL

fresh sky
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Crucial seems unintentional

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Crucian

austere estuary
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crucian I think is intentional but overtuned

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the sacrifice is not in line as closely as the others

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or rather, it's much easier to freely activate

fresh sky
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Crucian seems like it should only apply to ranged

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Then it works fairly well

austere estuary
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don't see why really

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very few sources of crit in the game, and having a very restricted choice of weapon for ranged/giving up staves etc

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is quite significant as a sacrifice in itself

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especially when its your ranged option you're eating a fat nerf on

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whereas with shred or executor, they're very strong but they're on weapons you'd use anyway

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axes, FS, dagger

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duelling sword

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executor is arguably a LOT stronger than crucian roulette, same with shred

near wyvern
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Yeah I would say the trade off from keeping your ranged weapon unloaded seems fair

austere estuary
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not just unloaded, but only of a few select guns

near wyvern
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If only there was a visual for effects like shred etc.

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Icon of anything

silk flax
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lol.. as someone asked before. If someone had blood thirsty that applied to range as well... That would be dumb af

fluid sun
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Does bloodthirsty even work for force sword right now?

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And if yes, is there a time limit/hit limit?

austere estuary
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505 to 585 on flak rager with trauma explosion with executor t2 oh man

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gimme that t4 already

fluid sun
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i mean does bloodthirsty tier even matter? other than for the unmarked time limit or w/e

austere estuary
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the way it's written

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I think bloodthirsty is meant to be as in

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literally that hit

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but hard to say

fluid sun
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if it's unlimited hits within X time then blazing spirit is pretty useful. If it's only the next hit, not so much

austere estuary
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I'd assume next hit only at most

fluid sun
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Another blessing that has tiers where tiers are irrelevant is Run N' Gun

austere estuary
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again, look at any of the really strong mods

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they drop as soon as you swap etc

fluid sun
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Right, but that could just be due to coding errors as opposed to intended design

serene dune
austere estuary
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like this

austere estuary
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this plus executor on FS should be the strongest BB companion

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though not the t1 version

near wyvern
austere estuary
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slaughterer will also work but very short window to use it

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and needs ult for fast cast

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a bit impractical

fluid sun
serene dune
fluid sun
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E.g. you kill something with a special attack from the FS and then start spamming lights, should you expect only 1 crit or multiple crits

austere estuary
fluid sun
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Super important for blessing interactions like blazing spirit which can stack

austere estuary
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maaaaaybe a dog

near wyvern
fluid sun
austere estuary
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dog has 443 left

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might be a bit much for another 20% power to cover

serene dune
austere estuary
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rager is def

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99 left only

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at 15% boost from ex and 6 stacks

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flamer only 143 so yeah no problem there either

fluid sun
austere estuary
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blazing spirit works with shred + crucian

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  • crit blessing
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that'd be 55% bonus

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I think fs has 5% base

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so 60%

fluid sun
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FS has 0% base

austere estuary
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and t4 blazing is 4 (8) stacks

fluid sun
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so you're 5% from character

austere estuary
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ah, 55 then

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oh character

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same difference then in this case LUL

fluid sun
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crucian interaction is a TBD patched thing through

austere estuary
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statement or speculation?

fluid sun
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as in pretty clearly not intended to work that way

austere estuary
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disagree

near wyvern
fluid sun
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The big thing would be to have it on hand for X seconds to do bosses

austere estuary
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all buffs that transfer are proportionately strong to their conditionality

fluid sun
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you can get 12 stacks of soul blaze

austere estuary
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16 with t4 I think

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not certain though on that

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a bit hazy

near wyvern
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Someone said crit chance is capped at 50% (excluding bloodthirsty)

fluid sun
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soulblaze has an independent stack limit IIRC

austere estuary
fluid sun
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the blessing just indicates stack rate

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but stack limit is 12

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and soul blaze i think is the highest dot dmg in the game right now?

austere estuary
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if scaled with power etc it gets mad

sonic grove
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Is there a staff for lazy people ? 💀

fluid sun
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But even if the crucian roulette interaction is intended and purposefully left in, 55% crit still means you're noodle arming a boss on statistics while giving up deflector

austere estuary
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purgatus

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point and flame

fluid sun
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though flame works too

austere estuary
near wyvern
fluid sun
near wyvern
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Surge is probs the laziest as you don't ever have to aim

fluid sun
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also with how many blessings don't work, need "guaranteed" interactions that you can verify in training room

sonic grove
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Is there any way to level up quickly or just playing normally is best ?

fluid sun
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if they are doing heresy runs and will take you in, you'll probably finish leveling within 20 hours

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and you'll have the mats to modify curios to get +10% Exp so you can potentially finish faster

sonic grove
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By the emperor that's a lot of time

fluid sun
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lol it usually takes about 30ish hours i think

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if you do it yourself

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because the various difficulties are more or less gear locked--it'll take you ages to kill anything at malice with the basic gear you initially get

near wyvern
fluid sun
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and your incremental gear upgrades don't really help until you reach higher levels

sonic grove
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Or maybe even earlier

austere estuary
fluid sun
austere estuary
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oh mb

fast swan
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After playing some of my lvl 30 zealot tith thunder hammer and revolver, i just felt like i outperformed psyker in all regards:
revolver kills specials through hordes without any chargeup in 1-2 shots
thunder hammer takes care of armor and big threats just as well as FS but has the cleave to annihilate hordes better than any psyker melee
stun grenade has much more utility than psyker (aside from surge) and doesnt require you to give up damage to use it
much much better toughness regen, mobility, sustain in general, especially with momentum blessing on TH/evisc

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In short, psyker needs some damn good buffs because the class aint delivering on the fantasy and is being shoved in a locker by all the others

pale crescent
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What a great choice for gun psyker

near wyvern
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We probably won't see a bloodthirsty Blazing spirit before the crafting update. Assuming the system first rolls for a blessing with uniform distribution and then for the tier, there is a 1.18% chance to get both Bloodthirsty and Blazing Spirit on a single FS.

wet jacinth
near wyvern
austere estuary
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I saw an agripinaa infantry autogun on store for my psyker

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decent rolls

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forgot to buy it while testing things 😄

pale crescent
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Not a staff, not a melee. Not going to lose sleep

near wyvern
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That's a very Dave move

wet jacinth
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A very Jerry move

near wyvern
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I finished Damnation hi intensity with Devil's claw and a Revolver. I'd say that's enough of gun psykering for me.

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Or meme psykering more like

pale crescent
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I still really want them to make mind bullets. Fuck canon

fast swan
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do u use psyker abilities?

near wyvern
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BB? Yes

austere estuary
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BB and ult are always good moves to have up your sleeve

pale crescent
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Just have a psyker use any weapon on cooldown instead of ammo

austere estuary
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using your whole toolkit in general is usually a good decision

pale crescent
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brainburst is good for safely popping elites and defending against ragers

south zephyr
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docket axe skin matches nicely

pale crescent
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forcepush is a good approach, defensive option, quick vent

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overall the psyker feels good i just want it stronger/less squish

fast swan
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yea psyker needs a little help

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most impostantly, a force weapon with good cleave (force greatsword), feat adjustments, and balance pass on the staves so they at least match guns in terms of usefulness and damage

south zephyr
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what would be the optimal second blessing for this? flurry?

pale crescent
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Jealous

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The answer is whatever hadron gives you

south zephyr
near wyvern
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On Damnation your BB targets are the following:

Kill: gunners, shotgunners, snipers, bombers, trappers, far away ranged mobs across the map, dogs that are running away

Open up: Bulwark
Interrupt: Crushers, Maulers and Reapers

austere estuary
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with barrage and enough power, killing bulwark is gonna be pretty much done too

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really looking forward to rng going my way

floral drum
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anyone know the best way to kill 5 elite/specialist for the penance when your teammates aren't really supportive? Like best I get is 3

austere estuary
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maybe

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someday

austere estuary
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Nico I'd say being aware on your peril and ult

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like starting the chain with a slow BB

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then ulting into the rest

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or maybe 2 slow BBs

near wyvern
floral drum
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well i get swarmed by normals/my teammates kill them before me

near wyvern
fast swan
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but not try to BB em 3 times to kill right?

south zephyr
austere estuary
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I got it in normal play just by taking the opportunity when there was a bunch of gunners and then a trapper etc

floral drum
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throneside start has like 5 really early the rest is meh but they kill to fast again

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so yeah

austere estuary
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I did it during the finale event on the new map

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plenty of things to go around

floral drum
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best i could get is like 3 when i was like level 20

near wyvern
austere estuary
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wasn't actively trying for it even

floral drum
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i nearly did it and then i got sniped 2 times

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fun

floral drum
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my team died there aswell so yes

austere estuary
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the time I am most likely to eat sniper shots is when I need to dodge them to save the team

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it's some kind of law

floral drum
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unspoken agreement between you and the sniper to let yourself get hit

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yes

wet jacinth
floral drum
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especially that i have a curio with 20% sniper res so fun

austere estuary
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I'm using 60% gunner res

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wish it applied to shotgunners

floral drum
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does that also work against sniper?

austere estuary
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no

sharp jackal
austere estuary
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yes

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though with your tone it was tempting to pretend otherwise rn

sharp jackal
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no no, i would feel bad for you if ya spend mats on rolling for this and not knowing

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like this info could save you a lot of resources on other characters

austere estuary
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I mostly want to try some big block shenanigans

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but so much plasteel and waiting for decent starter curios for it

sharp jackal
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im scared to upgrade curios for the most part

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3 perks to go wrong

austere estuary
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I wonder if flamer res works on the leftover fire on the floor

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and so expensive too

sharp jackal
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im rolling 36% block efficiency + kinetic deflector

safe mountain
sharp jackal
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to show ogryns who`s better tank

austere estuary
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omg LUL wait 5 mins and see our boys struggling to reach us dead

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they res me

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camera zooms in

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crash

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horde has just arrived

floral drum
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doesn't it

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best i can do rn is 4

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then im too slow or none is there i think

safe mountain
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Gunners are always 1BB

floral drum
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yep 4

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F

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i had 4 like 4 times in this mission now

olive ember
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best bet is to go into a LFG

floral drum
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so stupid

olive ember
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and ask for people to help you

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literally just have a shield ogryn and then pop into heresy

floral drum
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u can't really help that much with it though

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needs good spawns

olive ember
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and pray you run into a gunner pack

magic burrow
olive ember
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they take care of all the trash basically

floral drum
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i also still need shop luck

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so i can actually use a good staff

floral drum
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highest stat on my staff is 73 lowest literally 27

austere estuary
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executor is strong

sharp jackal
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the other one

magic burrow
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Shame. I like the rest of the knife. I'll keep it around and see if I can swap that blessing with something else when the game leaves beta

austere estuary
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executor though, so hard to re-up when things get hectic

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and a shame to drop it by just using melee normally

olive ember
austere estuary
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tough to get the most from

floral drum
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did anyone ever get a weapon higher than 80%

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or are they just myths at this point

austere estuary
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80 is the max

safe mountain
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The auspex scan mission where you drop down after the bridge usually has a lot of specials and elites in that area. Have a Shieldgryn and someone else kill the trash and tank while you first weaken and then kill them from up top while the 4th person guards you.

austere estuary
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atm

magic burrow
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I dont particularly like the force sword

sharp jackal
magic burrow
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I like the dodge distance of the dueling sword and the combat knife. The force sword feels so clunky when you get used to DS/CK

olive ember
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I mean the two "meta" picks rn for Psyker are forcesword for utility and combat axe for killing

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knife and DS are a mobility option but i wouldn't run mobility on anything other than purge tbh

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honestly imo i think they are both memes at this point since movement tech got removed

sharp jackal
olive ember
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but some people use them and swear by em so

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¯_(ツ)_/¯

floral drum
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i feel like heretic sewer mission is death without a tank

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got it 2 times in a row now with random mission and lost both

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i disconnected rn so lets see if they all died

magic burrow
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which one is that? The assassination one?

olive ember
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But yeah basically

Utility/Special killing : FS
Horde Clear: Antax V Combat Axe or god roll clawsword
Mobility/Dodge: DS or dagger

floral drum
magic burrow
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you just have to gangbang the boss and get in melee.

sharp jackal
safe mountain
floral drum
magic burrow
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if you let him whip out his ranged weapon youre screwed

olive ember
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Trauma is a meme tho

wet jacinth
proud mantle
olive ember
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and the FS moveset isn't that bad tbh, its light heavy push

wet jacinth
floral drum
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so either my team matchup was lacking like hell or whatever though i go close in for those 5 specialist/elite

magic burrow
proud mantle
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IT WAS ALMOST DONE I HAD MY GRIMS

floral drum
olive ember
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heresy is better imo

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tho again I got my achievement with a friend group helping me, so i'd say LFG achievement run is prob best bet

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basically you have some form of tank, the two other teammates are just to keep trash and normal shooters off you, and then you target gunners

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I'm assuming you are already using KB

sharp jackal
magic burrow
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what specifically are you having problems with? If it's specials, build for surge staff, if its hordes, build for purge staff

olive ember
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if you getting pick n mix on damnation then you are doing something wrong lmao

floral drum
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also who thought it is a good idea so you can load into a game which fails

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i loaded in 2 times into a mission which all died

magic burrow
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yeah that happened to me too once. Loaded into a "you failed the emperor" screen

floral drum
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had that twice

magic burrow
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at least I got some free crafting mats

floral drum
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i also had a mission once which just didn't give me exp

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after being in it for 30 mins

olive ember
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this game is a buggy mess tbh and still no word on update

sharp jackal
olive ember
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on the plus side I just beat elden ring while waiting for game to be updated

olive ember
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veteran(s) since its the most popular class

sharp jackal
olive ember
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thats just an oof moment honestly

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the two worst classes kek

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well ogryn is useful

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zealot.... meh

wet jacinth
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Lol. Wut

sharp jackal
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just my luck i guess, 2x flamer zealot is a norm for me at this point

safe mountain
olive ember
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I mean the only use zealot has is flamer zealot imo, but then they are only really useful if you already have a vet on the team

wet jacinth
olive ember
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any other zealot is just discount vet imo honestly

wet jacinth
magic burrow
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devs were stupid to release a contentstarved game right before christmas, and then the entire team goes on a two week holiday

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thats just idiotic

sharp jackal
magic burrow
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the entire game is designed to dripfeed progression at the slowest speed possible

soft prawn
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Emperor pls have mercy, I got a good bleed knife... ON MY PSYKER. Pls bless us with shared inventory, my Zealot has been a good boi

viral inlet
olive ember
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my friend was like "dude its christmas + new years, you expecting them to work through the holidays?" And I was like "well A) its a half-finished game B) they said at one point that they would have full crafting out by December C) Zero communication about when the next update will show up besides 'oh we talked to our team members'"

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and yeah I wished they would atleast give us a date or something more than "we talked to each other"

soft prawn
wet jacinth
violet yoke
viral inlet
safe mountain
wet jacinth
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2 ogryns and a vet. All sent flying off into the abyss.
Me a psyker alone

olive ember
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And i get its holidays and game devs have pretty infamous working conditions/schedules but like atleast give a statement like "sorry our crafting system we said would be out by december is going to be delayed until blah" or something idk

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we got radio silence basically

wet jacinth
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But I'm not a bad one so I got them all back rezzed

olive ember
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except for random screenshots of messages I gotta fish out from reddit

magic burrow
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If trading ever gets implemented, Psykers are going to get rich off of all those god roll guns the shop keeps throwing at them

sharp jackal
magic burrow
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I wonder if we'll ever be good enough for that Special Ammo we keep having to steal

soft prawn
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now everyone is poor

elfin crystal
olive ember
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That feelsbad moment when darktide is now on the same level as gacha games

long wharf
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"now"? It has been since release.

elfin crystal
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^

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brother. you are rolling a 10 pull each hour

olive ember
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I mean I gave up trying prob a month ago

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my current gear is good enough to clear damnation so

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¯_(ツ)_/¯

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and yeah i also stopped playing since the only thing left for me to really do is to get damnation border

#

besides that its just achievement grinding on alt characters

long wharf
#

I just really want to see how bloodthirsty + blazing spirit works together on fsword

#

that's my goal right now

#

I'm not going to grind weeklies on multiple toons any more

sharp jackal
long wharf
#

nope

#

should be 4 stacks

#

because you apply double stacks on crits

sharp jackal
#

then 4, my question is why not just take purg?

#

and have 2 good blessing on FS

long wharf
#

I mean, there's nothing saying you can't

fast swan
#

how important is warp resistance on a void staff if i have transfer peril?

long wharf
#

but imagine this

fast swan
#

will it not matter at all?

long wharf
#

a fsword that can apply soulblaze really easily on groups and bosses

#

and surge for controlling elites

fast swan
long wharf
#

that is what I want to play with

elfin crystal
#

i'm just doing what i want in game before the game inadvertently dies in a ditch

sharp jackal
#

i mean sound cool, if you are not playing meta then go for it

long wharf
#

you aren't always going to hit weakspots

#

and you aren't always going to hit large groups

#

having high warp resist is good

#

I would prioritize warp resist over quell speed

fast swan
#

ty

sharp jackal
#

I would take any other stat. like in general

cyan notch
#

warp res will matter more when they fix void's bugged peril gain

sharp jackal
#

quell and warp res is kinda not noticeable for me on majority of staffs. But im usually not quelling with staff to like low %

long wharf
#

warp res and quell speed are two sides of the peril coin

#

quell speed determines how quickly you can get back to being a psyker

#

warp res is how long you have until you have to take a break from being a psyker

elfin crystal
#

i would prioritize both warp resis and quell speed tbh. both are important depending on the staff

long wharf
#

from a performance perspective, you want both, but since void can roll Peril Transfer, quell speed is much less important

elfin crystal
#

oh you mean void, yeah fair there

fast swan
#

does someone have a sc of a god void staff?

#

need to see what is da best

#

i know damage nd charge time need to be 80% but idk what distribution is good enuff for da others

manic needle
#

Check pins

undone quiver
#

For surge staff, does charging it up more give higher dps?

#

In meatgrinder I know it does more damage, but idk if that's more dps

#

Cuz charge time

long wharf
#

yes, charge time = damage

#

not stun time

manic needle
undone quiver
undone quiver
manic needle
# undone quiver Does it? Where?

Over the heads of the enemies you're hitting. It will calculate the DPS done to each one of them, either on kill or after you stop an attack chain. Cant remember which

undone quiver
#

I thought that was total damage

#

Didn't realize dps

manic needle
#

It displays damage dealt per hit and DPS both

ebon jolt
#

So it will take into account loss of DPS to quell or reload or whatever else you’re doing.

#

Unfortunate there is no monstrosities available in the meat grinder to test DPS.

lethal folio
#

The dps timer starts on the first hit, so tap them with a low damage hit like the staff bonk to get more accurate numbers.

austere estuary
#

game is trying very hard to get me to gun

ebon jolt
#

Nice gun! Graia infantry gun is pretty fun. That blessing is a bit unfortunate but the stats are great and the crit chance is pretty nice.

austere estuary
#

yeah, good stats so will rebless

#

once we can

lapis bay
#

Gunpsyker

little osprey
#

im new to psyker, whats the best staff to use?

lapis bay
#

For what? Curio? Weapon?

little osprey
#

what staff

#

i made a typo

austere estuary
#

man sometimes you know it'

#

s a rough run

lapis bay
#

Purgatus if you can find it, surge is good CC

austere estuary
#

join damnation party mid way, but it's before you get outside the first ramp to the actual level and it's overhwelmed

manic needle
#

Try them all out for yourself and see what you like. Trauma is probably the hardest to use effectively

austere estuary
#

I love purgatus but it can be frustrating if shooters are given free rein

#

trauma is actually kinda amazing for helping teams in tight spaces on damnation

#

aoe staggering anything and everything except muties

#

bunch of bulwarks crowding in? no worries, they're open

little osprey
austere estuary
#

only thing is

#

trauma massively scales from its bars in terms of usability

#

aoe size, charge speed, quell speed, and damage all matter a tonne

#

and charge speed and quell speed in particular scale very hard

ebon jolt
#

This is my baby right now. Will probably put in the effort to roll it over to flak damage and test out if that's better. Can't wait to put a tier 4 crucian roulette on this thing:

austere estuary
#

2.5 at 0% on charge, to 1.3s at 80% and 1s at 100% when we get it

#

and since you are gonna be constantly quelling and fullcharging

#

that's a big deal

austere estuary
#

can infantry autos have crucian?

#

I've only seen it on revolvers and headhunters so far

ebon jolt
#

That's what games lantern tells me. But who knows. I don't actually have one with that blessing.

#

But literally anything is better than tier 1 speedload.

#

Then I'll give this bad boi tier 4 infernus:

#

Honestly will be hard to go back to using a staff because all of my staffs still suck.

undone quiver
#

Surge is pretty standard awesome imho

#

Creates space very well, and it's very easy to see via play why that's useful and what it lacks

ebon jolt
cyan notch
#

thanks melk i really wanted 3 devils claws

brittle crest
#

maybe a silly question: how much do the ilvl of weapons matter when leveling? Since really you stick to t2 or t3 when leveling, should you be all that concerned about upgrading your gear other than fun unlocks to try new weapons?

ebon jolt
#

Just checked darkmass and the infantry autogun does not come with crucian roulette D:

#

Dang all of the blessing options kind of suck.

cyan notch
brittle crest
cyan notch
#

whatever you get now is gonna be outclassed by level 30 stuff so no point

#

unless you somehow get an ultra rare blessing

austere estuary
#

as much as the empty chamber, the very limited ranged option

#

man so many groups on damnation get caught out by the way the game will often throw a nasty horde right after an event is 'finished'

#

that room on throneside new map, before the elevator with the one skull thing to do in the middle

#

and loads of gunners etc spawn in it

#

hard room, but then elevator comes and people think it's over

ebon jolt
#

Why would they put it on braced and not on the infantry variant?

supple saddle
#

Pretty good little weapon. I feel like it's strong for hordes because of the speed and slash directions.

austere estuary
#

and infantry is a good all rounder

ebon jolt
#

So they put it on the spray and pray and the precision variants but leave it off the middle variant? Blasphemy! To the forums! 😂

austere estuary
#

shred on duelling is very good overall

supple saddle
#

Now I just need to get a better lightning staff

#

The current one I have is strong vs armored stuff but the blessings are not that great

austere estuary
#

I'm almost tempted by this

#

shame its stats aren't amazing

supple saddle
#

Great damage VS all armored but the run and gun is an ok blessing

austere estuary
#

but good grief those perks and blessings

brittle crest
austere estuary
#

FS has a bunch of good blessings

shy crag
#

Does anyone know if you can still get the overloading peril Psyker penance with the Veteran+Plasmagun overload? Or was that just a thing during beta that's since been patched?

austere estuary
#

deflector, shred, slaughterer, executor, unmstable power

#

all good

brittle crest
#

ok ok

austere estuary
#

some more build specific

#

game pls why

#

keeps giving me high stat guns

supple saddle
#

RIP

shadow wigeon
#

What loadouts are folks using on Damnation?

austere estuary
#

and another well statted one, I have no words

#

damnation I actually like tac axe + trauma

supple saddle
#

Dueling Sword and Surge Staff with 2 wound and 1 health curios

#

Surge is just an amazing CC tool for all those dangerous armored enemies

#

and shields

austere estuary
#

one of the biggest things I find random groups die to in damnation is being overwhelmed and especially being overwhelmed with big armored units and bulwarks

#

trauma solves these things well

shadow wigeon
#

right forgot about dueling sword, ive been caxing for so long

austere estuary
#

tac axe complements the trauma by being passive quelling, solid damage on single, okay on horde but not great, and providing all or nothing buff

shadow wigeon
austere estuary
#

which playthrough?

supple saddle
#

Was trauma the ground explosion or the big ball?

shadow wigeon
austere estuary
#

ground aoe

#

oh right, no idea about that

#

trauma is definitely the hardest to handle of all the staves

#

it's like active reloading all the time but less clear and with a few more options

supple saddle
#

So off topic share. I had the amazing idea of making a psyker with the name of JimmyNeutron. Did I get the look good for an older 40k look? (mainly talking about facial features because idk what cloths to give him to fit better)

austere estuary
#

LUL taht's pretty good

supple saddle
#

Jimboy with all his brain blasts

austere estuary
#

OHHHH

#

OH

#

consecrate

#

HADRON PULLED THROUGH

#

thanks hadron

desert lance
#

The new paid cash staff looks techy

#

For the neutron look

supple saddle
#

I just with you could preview that stuff on your actual character so you know how it looks.

austere estuary
#

yeah

frigid burrow
#

Do the mobs on higher difficulties have something like a higher stagger resistance or stagger value

ornate hamlet
#

Forget the habzone, Rites of Exorcism are needed on the Mourningstar

frigid burrow
#

My taser staff doesn't seem as effective on malice vs uprising, I need to hit like 2 times to stagger the big fellows sometimes

long wharf
#

that's a lag issue

frigid burrow
#

Thank you fatshork very cool

supple skiff
#

phatom charging on void as a lot of fun too lol

mighty vault
#

Server checks for inputs are tight!

supple skiff
#

so, saw a thread on the subreddit just now. Data miners think that milk man credits will be using for the crafting options relating to blessings

#

could have been one of you lot that posted this for all I know, but figured it was worth mentioning

ornate hamlet
#

Oh, leaning even harder into RNG and not being able to use what we actually want. Cool

#

Hopefully not true

lapis bay
#

How else will you give a game longevity besides hiding behind RNG-- it's a practice to keep min maxers engaged and newer players targeted

supple skiff
#

idk how much rng the data indicates but hard capping how much futzing you can do in a week is bs

#

id assume we're looking at comparable levels of rng to what we have know though

ornate hamlet
#

Id say worse than what we have now, even

#

At least with perks its just crafting mats

#

Now it would be being forced to choose between good milk shop rolled weapons (rare) and good blessings (also rare)

supple skiff
#

if it turns out to be true its an uninstall from me lol

ornate hamlet
#

Im not even necessarily a minmaxer and that would piss me off, it would just be nice to only have to use mats to roll for blessings on a weapon I own thats already decent

austere estuary
#

surely this doesn't mean that chainsword crits and weakspots do LESS damage than non weak spots and non crits? veryThink

torn nacelle
#

leveling psyker, antax v good to roll with for malice? felt pretty useless with the force sword and trauma staff so far. lvl 6

austere estuary
#

also much as I hate it I could see it being consistent to have marks be used for blessing fusing - as melk is basically the blessing shop

#

so marks as a 'blessing' currency sort of already fits

#

hope they give us more ways to farm them

#

choosable modifiers from a randomised list that make things harder would be enjoyable for me, if we got marks for it

#

mix things up a bit

orchid venture
#

Yeah, the MkV is pretty good

#

I like the dueling sword, tac axe, and chainsword sometimes

#

I just wish the chainsword had a better push attack

austere estuary
#

trauma is hard to use

#

and benefits a lot more from the last 20% of a few of its bars than the other staves

torn nacelle
#

just trying to make leveling in malice easier so ill have no blessings and crap rolls, not sure what to use to best serve the team

austere estuary
#

void is most flexible

#

if you want to fill in any gaps

#

good horde, good cc with staggers and knockdowns, good damage, infinite range

#

easy to manage peril

orchid venture
#

I feel like trauma would be better if it had more range

#

If i could be more surgical with the explosions it'd be excellent

cyan notch
orchid venture
#

Also if it actually killed things on the outside, that'd be nice

austere estuary
#

I kinda like being able to lift it vertically

#

a couple meters more range before would be nice though

orchid venture
#

I think you could keep the aim-in-air thing, but make it so you don't have to lift your view so high

austere estuary
#

orrr if it fired the secondary on left mouse release, and if you held right and left, only then move it vertically

cyan notch
#

the aim in air thing is stupid its only there because you exceeded your range limit and the game doesnt know wtf to do so it puts it in the air

austere estuary
#

your range is a sphere

cloud heron
austere estuary
#

it makes sense enough

cyan notch
#

why did they have to try to reinvent this just just make it the same aiming as conflag in vt2

austere estuary
#

the splosion is also a sphere

cyan notch
#

range is a sphere so what

austere estuary
#

you said it doesn't know what to do

cyan notch
#

99% of the time you arent going to be able to use the sphereness of it

#

its not as if u can aim it in the air in close range

orchid venture
#

Yeah, psyker is pretty hard to use at early levels, need to have higher modifiers

cyan notch
#

its just oh wow i guess i exceeded my pathetic range now i have to aim at the ceiling to make the explosion go in the air but not actually any further

#

WOW! AMAZING

orchid venture
#

Normally I'd just say to let me target an enemy directly and explode em, but i like being able to direct which way an enemy flies

cloud heron
#

I think trauma would be worse if you had to target specific enemies

#

assuming you also couldn't free aim it

orchid venture
#

Idunno, I'd prefer being able to just aim farther away

cloud heron
#

Like if you had to stop charging and reacquire a target because you grabbed a poxwalker charging instead of a gunner setting up

orchid venture
#

Honestly, i feel like that part of brainburst is a bug. It shouldn't reset if you retarget

cyan notch
#

thats what the right click is for

#

so you dont have to reset

orchid venture
#

Yet if you left click before it's done, and target the wrong thing, or the thing dies, it resets anyways

#

The solution is to just not left click until you're done charging, but i don't think it should work that way

cyan notch
#

well why are you left clicking on the wrong thing

#

the right click is so you can make sure you hit the right thing without commiting to a target

#

if you target the correct thing you can left click before its fully charged i dont see the problem with that

orchid venture
#

"why are your bullets missing? Just click on their heads" shit happens man. Trying to target a gunner behind a hoard isn't easy

cyan notch
#

its horde

#

also thats what the right click does though? it lets you make sure youre on the right target before committing

orchid venture
#

hourd

#

But like i said, shit happens, i think i have my reticle on a rager in the middle of a bunch of guys, i left click, it targets a regular dude, so i have to reset

#

If that's a skill issue, i guess i just gotta git gud

#

pepega or whatever those guys say

stuck bridge
#

that's not a skill issue that's bad design

#

as with most psyker things

cyan notch
#

i mean sure shit happens but why should you get a free charge because of that

orchid venture
#

? I mean like, the peril meter i have to spend is higher than it would've been if i didn't have to reset

#

And if I commit, and pop whatever i targeted, that means next head pop puts me at 90-100%

#

And wastes time

#

It's just something to work around that I shouldn't have to work around

cyan notch
#

so what are you proposing

#

that if you let go of left click the charge doesnt reset?

orchid venture
#

Yeah

cyan notch
#

why wouldnt i just precharge everything and keep it always topped up then

#

and what would be the purpose of right click then

orchid venture
#

Cause your peril meter keeps going up if you hold a right click

lethal crown
orchid venture
#

Like, i can right click so i can precharge so i can target something i can't see yet, right?

#

Then when i can see it, i left click on it to target it

cyan notch
#

no with your proposed change i can left click to precharge too

#

since i can just target some random shit and leave it at 99%

orchid venture
#

No? I'm just proposing to let me retarget my right click charge if i accidentally left click on the wrong target

#

Like, before it finishes charging

clear heath
#

If you're right clicking, you can retarget as much as you want already though

orchid venture
#

I guess I don't have the words to correctly explain the change I want

cyan notch
#

are you talking about purely left click aiming or only right click

orchid venture
#

No like... If you're precharging with right click, you have to left click to actually select your target

#

Like, left click confirms your target

#

But if you're holding right click, and left click to confirm on the wrong thing, and try to let go of left click to unconfirm it, it resets the charge you built up

cyan notch
#

well yea then thats a skill issue dont press confirm if you arent confirmed

orchid venture
#

I'm just saying, that shouldn't be a thing i have to work around, it feels clunky

#

Ontop of that, if you're trying to left click something, without right clicking, and the veteran kills it, that also resets your charge

maiden wolf
#

I did some testing, it seems that lower charge does in fact generate the same ammount of peril as a high charge rate staff, only slower. So Low charge rate may help with peril generation slightly.

austere estuary
#

right click precharge being a risky move is neat but

cyan notch
#

goddamn thats a small pic

maiden wolf
#

lmao, my B

austere estuary
#

because of the way it'll pop you even starting at 97 or below with right click

maiden wolf
#

lemme see if I have the full one

austere estuary
#

it's kinda mreh

maiden wolf
#

there we go

#

got real lucky with the RNG on this one

#

I'm gonna consecrate it once more, hopefully I get a good blessing

#

really hope I get warp nexus

cyan notch
austere estuary
#

so long as you never let go of the left from the original cast attempt

#

and left letting you scan around

orchid venture
#

Like, i get how the mechanic works, i just feel like it's clunky, and could be smoothed out to feel more intuitive

austere estuary
#

needs a better interface

#

and better tutorial

#

the 97% thing is completely unintuitive

cyan notch
#

the targeting and target prioritisation maybe but the functionality is fine

clear heath
#

right click is pretty clunky just because of how buggy it gets with lag

fierce sinew
#

letting you preserve charge if your target dies would be nice qol

clear heath
#

I've had it just not work and reset the charge before

cyan notch
orchid venture
#

If you try to brain burst a target, and a veteran sees a highlighted head and shoots it dead before you can pop it, i feel like it unnecessarily punishes you

clear heath
#

I mean even if you could do that, it's not like BB would be broken

fierce sinew
clear heath
#

You'd realistically get like 1 free BB during a fight

fierce sinew
#

still worse than just using a staff

#

but at least you'd get something, instead of the nothing you currently get

cyan notch
#

didnt say it wasnt fine just saying how id abuse it

clear heath
#

If there's an enemy to precharge on, you could've spent your time better actually fighting

fierce sinew
#

doesn't seem like abuse really

#

just a more forgiving fail case

clear heath
#

Like ok, you could precharge on a poxwalker and then release it on the first elite/special you see
Or... you could just engage the fight by brainbursting the first elite/special you see right now and have the same effect

cyan notch
#

how does it work with right click then it makes it even more obsolete

clear heath
#

remove right click then, idk

fierce sinew
#

right click would still have a niche for when you have no target in the first place

cyan notch
#

which is like 0.0000004% of the time

#

aka even more obsolete

orchid venture
#

I think It'd be cool if I could headpop an entire whored. Press my ult button while charging a brain burst to supercharge it into an explosion, and give that explosion the ability to headpop anything it kills for more explosions (:

cyan notch
#

its horde

clear heath
#

honestly i'd be fine with left click keeping charge but slowly decaying while you're not charging it, and resetting if you swap weapon so you can't just hold on the charge

orchid venture
#

Sorry, I'll fix it

austere estuary
#

it would be wonderful

orchid venture
#

Headpop Cascade Event

placid sorrel
#

am using this emperor's gift... warp resist is very much needed for trauma misery

austere estuary
#

no

#

warp resist is a trap

#

especially for trauma

#

absolute dump stat

clear heath
#

If they streamline left click and remove right click and replace it with some cool attack or something, that would be better imo

placid sorrel
#

quick charge trauma is sustainable than full charge trauma

#

i can do 2 max charge tops

cyan notch
austere estuary
#

even then, quick charge at near full you just do quickly and release before like 98

#

and then you cash in all the free peril

placid sorrel
austere estuary
#

whether you quick or long charge, since warp res doesn't affect the peril you build when charging anyway, and you will overcap with a cast anyway

#

no matter what you do, warp res shouldn't really be affecting the actual amount of peril you build aside from the first couple of casts when starting from 0

#

and even tehn

#

the difference between a max warp res cast and a low warp res cast is like... a few percent out of about 45

frozen hearth
#

ah yes toughness for my toughness

orchid venture
#

Also at the same time, change brain burst to let it instant kill anything, with variable charge times based on health

fierce sinew
# orchid venture Headpop Cascade Event

this is what the useless level 30 talent should be. For x seconds after shout every brainburst has (y*10) % to brainburst an additional enemy where y is (1+warp charges consumed by the shout) or something

austere estuary
#

unless they buff warp res to affect the amount you build when charging, it's always trash on mostly everything

clear heath
#

I'm not sure if i'd want brain burst on bulwarks being 3x longer tbh

austere estuary
fierce sinew
#

finish your pick-n-mix by just hitting 5 70% rolls in a row, ez

placid sorrel
#

this thing can kill elites well though but damn

cyan notch
#

hey guys dont worry lemme solo this beast of nurgle ill just be in this corner for 5mins dont mind me

orchid venture
#

I can try to brain burst a plague ogryn, it just takes an entire two minutes of charging and forces you to ult to save yourself after, it'd be great

austere estuary
# placid sorrel this thing can kill elites well though but damn

for trauma quell speed, charge time, damage and aoe are all super important though - if you can get used to holding quell to take you to just over 80% without having to pay attention, then charge for full, or if you intend to charge a short one, quelling even less, that helps

#

basically you're minmaxing your reload and firing speed with trauma

austere estuary
placid sorrel
#

👍 it's really powerful but ive exploded myself quite a number of times

austere estuary
#

yeah

#

easy to do

#

satisfying riding that peril wave though

placid sorrel
#

feeling like a weird boy

orchid venture
#

Oh wait no, a psyker could do it solo if it works my way

#

You just head pop it while it's dormant

cyan notch
placid sorrel
#

utilizing that high peril damage feat, communion and 6 warp charges

austere estuary
#

from 80% cast is fully charged by about 95%

#

which still gives you a little leeway to like 98

orchid venture
#

I actually like that idea now, psyker can defuse a demonhost like a bomb

clear heath
#

yeah just charge for a few minutes on the demonhost

austere estuary
#

I really wish my trauma had warp nexus on it

#

esp now my axe has shred t3 and all or nothing t3

orchid venture
#

It'd be worth it I think

cyan notch
orchid venture
#

It becomes a minigame of protect the president

austere estuary
#

it slows after the initial zip up blood

placid sorrel
#

really balls to master aiming for trauma

austere estuary
#

I very rarely self pop now

cyan notch
austere estuary
#

oh

#

well by 95 it's slow enough for me at least

#

I mean ultimately it just comes down to muscle memory though

#

you know how long to hold

orchid venture
#

Out of all the ideas to buff psyker, what's everyone's favorite idea here?

austere estuary
#

no different from a fighting game input

#

make our staff blessings all work properly

#

that's it

#

that alone would be a huge buff

#

voidstrike mostly works atm

cyan notch
austere estuary
cyan notch
#

i barely got to full charge at like 99% or not even max

fierce sinew
austere estuary
#

power scales it

#

and warp charges

fierce sinew
#

I mean in a way that's more relevant to existing breakpoints

austere estuary
#

executor can give it a fat boost of 25% power, all or nothing

#

these are very relevant

#

you can one shot ragers

#

or other combinations

#

5% all or nothing + 6 warp charges = bulwark in 2 instead of 3

orchid venture
#

I have no clue what executor is

clear heath
#

blessing

austere estuary
#

melee weapon blessing, FS and dagger

#

maybe others?

#

chain weakspot hits and get a permanent power buff

orchid venture
#

That works on brain burst??

austere estuary
#

until you miss

#

yes

clear heath
#

A lot of blessings are global

cyan notch
#

thats probably not intended

orchid venture
#

That's... probably not intended

austere estuary
#

hit heads 6 times quickly in a row

orchid venture
#

But appreciated still

austere estuary
#

without missing or hitting anything else

#

it's probably intended imo

orchid venture
#

Does decapitator work with bb too?

clear heath
#

blessings can even buff stacks of burn you've applied previously with a different weapon
shit is wack

fierce sinew
#

I can't put words in their mouth obviously, but the fact that multiple penances, official communication and so on involve bb as a specialist/elite killing tool when its utility for that falls off so much in t4/t5 probably isn't the design intent

austere estuary
#

do you mean headtaker? or decimator?

#

uh

clear heath
#

headtaker can

#

i forgot what decimator was tbh

austere estuary
#

bb is amazing at elites even in damnation

clear heath
#

but most power blessings work anyways

orchid venture
#

It was one on antax, where if i kill something in one hit it gives % power

austere estuary
#

like, really good even without any buffs

orchid venture
#

Thought it was called decapitator, might be wrong

fierce sinew
#

it's strictly fine in damnation, and way worse than in malice, when vet and zealot actives are about the same level of useful across difficulties

clear heath
#

The game is weird
You can set a guy on fire with your staff
smack another dude with your axe
and the fire on the first guy will start doing more damage

austere estuary
#

eh?

#

damnation is t5

fierce sinew
#

yes

austere estuary
#

it's relatively stronger in tiers below

fierce sinew
#

that's what I typed

#

am I being trolled

austere estuary
#

vet nade drops off harder than bb

clear heath
#

i think you misread

#

it's worse than in malice = stronger in lower tiers

austere estuary
#

oh right yeah

#

but it's great in damnation anyway

#

I don't see the problem

#

it's one tool in your kit, that performs a job excellently

clear heath
#

I think it's underpowered, but still a useful tool

austere estuary
#

infinite range high damage nuke that locks on and so only needs a brief moment of sight, and that prios elites

#

when powered up with build, it becomes nearly as powerful in t5 as in t3

clear heath
#

Like you gotta admit it could be buffed a lot and have it still not be broken

teal cargo
#

WVet nade is fine in t5 🤔

fierce sinew
#

I'm not one of the "brainburst is useless never do it" doomers by any means, I just think if there's somewhere to direct buffs for the class it's an easy place

teal cargo
#

You do more dmg cos higher density

austere estuary
#

I would think if it worked as well as it does in t3 at t5 before itemisation buffs, buffing it a lot would make it overpowered

#

and lead to players overfocussing on it

teal cargo
#

BB is fine for what it is 😔

austere estuary
austere estuary
clear heath
#

If it cost half the peril, would it be overpowered?
Probably not imo. No one would spam it for dps because of the cast time

teal cargo
#

you still kill horde with nades though

#

so not bad

#

make some room

clear heath
#

Like would you abuse brain burst if it cost like 10 peril?

teal cargo
#

BB should just be naturally as fast as that level 30 talent

cyan notch
#

yes with kinetic barrage

austere estuary
#

if it cost 10 peril it'd be practically meaningless to even have it use peril

clear heath
#

You could buff either speed or peril cost and still have it not be so op that you'd want to spam it.
Not both tho

fierce sinew
#

building kinetic barrage speed into the ability and making that talent increase the damage instead would be a good change

teal cargo
#

id rather buff cast speed

austere estuary
#

it's already plenty strong enough for an infinitely available tool imo

frigid burrow
#

Is the flamethrower staff supposed to also stagger mobs but like at a lesser rate than the taser one

fierce sinew
#

purge left click staggers hard

austere estuary
#

purgatus does good stagger generally, excellent on hordes in particluar

#

wow spelling

north cradle
#

So does Force Sword have the same quell speed as Brain Burst, but you can walk faster without Mind in Motion?

teal kite
#

how annoying

clear heath
#

My point is you could absolutely find ways buff it massively and it still wouldn't be overused

frigid burrow
#

Is it also effective on elites and specials? For some reason I feel like its not as reliable as just zapping them

cyan notch
#

buff it sure but buff it massively no

austere estuary
#

it already gets overused as is on lower difficulties

teal cargo
#

not really good for dps

#

situationally good

austere estuary
#

if anything, nerf it in lower to have it align with damnation

orchid venture
#

So is the reason everyone thinks psyker needs a buff because Veteran is currently a better backliner?

austere estuary
#

and the overuse in lower tiers leads to poor play

teal cargo
#

Psyker doesnt do job of elite/boss dmg well at all

placid sorrel
#

anyone knows how warp flurry blessing ends?

teal cargo
#

so if thas intent, its pretty bad

north cradle
#

I mean, I just want to be able to one-tap anything smaller than a Mutant personally

clear heath
# cyan notch yes with kinetic barrage

tbh i don't worry about the peril cost at all with kinetic barrage anyways. It's not that big of a downside if you have barrage up
but even then i don't BB every time i have barrage available. Just about half the time

cyan notch
austere estuary
#

force sword chunks boss hp when shield is down, vs monstrosity it does very safe and still decent damage with just BB and not using any ammo

fierce sinew
austere estuary
#

trauma and purg also do okay on monsters, while providing other benefits like cc or simultaneous clearing of hordes

teal cargo
#

BB vs monstronsities is really not very good ☠️

austere estuary
#

or cc of heavies

teal cargo
#

and Trauma is just awful dps in general

austere estuary
teal cargo
#

🤔

austere estuary
#

not amazing

north cradle
#

If I can't one-tap Pox Hounds and Poxbursters on Damnation, two of the three enemies a Psyker really needs to be able to take out safely at a distance, the class isn't that good

austere estuary
#

but chunks still

fierce sinew
#

even something ad hoc like doing different damage in different difficulties or a % of a given mob's starting hp would help that

teal cargo
#

but yea compared to Zealot or Vet, the elite/boss dmg is def lacking

austere estuary
teal cargo
#

which is fine since psyker got support tools but 😔

cyan notch
#

trauma surge and void handles poxbursters pretty good

#

and if youre using a gun even easier

austere estuary
#

void is insane for pox, short af charge for full knockdown and back from range without popping

#

gun vs pox is less safe

#

more likely to pop it while not as likely to knock it down

teal cargo
#

yea Surge do handle pox well too

austere estuary
#

if it's near a teammate, surge and void are godlike for delaying it

#

can def save lives big time with that

clear heath
#

We can also F for poxbursters
if the game decides to not bug out and actually work properly

austere estuary
#

F seems so unreliable v them since the patch for me

placid sorrel
#

does warp flurry stack ends if you start quelling or stop for a duration?

austere estuary
#

or maybe I was just lucky before

clear heath
#

yeah it's buggy as hell

north cradle
#

I can at least Force Push dogs off teammates through walls, so that's nice

austere estuary
#

with warp flurry on void, you'll build up stacks if you insta fire secondaries repeatedly, and if you charge but repeatedly throw them out you'll maintain at least 1 stack

#

or you can mix it up

orchid venture
#

I've hit F on a pox burster from a good distance away and managed to save someone with it, i felt pretty badass

austere estuary
#

like charged, uncharged, charged, and that way every other charged is getting 2 stacks

#

and you weave more knockback in between

north cradle
#

By the way, does Ascendant Blaze's Soulfire Warp Charge passive work on Purgatus, or only on enemies burnt by the ult?

austere estuary
#

while getting bigger charges for less peril

placid sorrel
#

so you can throw in uncharged without losing stack?

austere estuary
#

since it just skips some of the charge bar time

#

yes

placid sorrel
#

gosh i wish they start showing weapon buff icons

clear heath
#

Honestly i'd like if warp charges got buffed
I would settle for them not all falling off at once, but if they can do something more interesting with them that'd be great

austere estuary
#

once you fire though, you drop back to 1 stack

#

yes ork, really do

#

I think warp charges lasting 1 minute, or 45 seconds

#

would be all the change it needs

#

25 is a bit too strict

orchid venture
#

Oooo if warp charges decayed instead of evaporated instantly, that'd be awesome

austere estuary
#

they're very very strong though

cyan notch
#

how do u go from 25 to 60s

#

thats almost double duration

austere estuary
#

almost?

cyan notch
#

almost is close to

#

if thats what you want to focus on

north cradle
#

Maybe make Peril Resistance an innate class ability with warp charges, and replace the Level 10 with an AoE brain burst that deals 30% damage instantaneously on cast?

#

So you deal 900 damage to the main target, and 300 damage to surrounding targets within like 1m

#

To make it grenade-esque

austere estuary
#

but yeah coming back to BB and breakpoints with executor, t4 of it will be silly strong

#

t2 is what I've tested with

north cradle
#

A psyker without a Voidstrike, Trauma, or Purgatus staff lacks good openers against idle hordes

austere estuary
#

and with 6 charges + executor, already on some targets BB passes 1400

#

and executor t4 is double the strength of t2