#psyker-class
1 messages · Page 267 of 1
voluntarily making the devs rich so they pump out content quickly is a win-win
with darktide it feels like it wants the money but no content
Anyone know if bloodthirsty works on the Force Sword? Also if the blessing applies guaranteed crit to multiple hits or just the next hit?
Most people making majority of reviews imo aren't in sync with just how FAST FatShark is
so this blessing is actually mad
on FS
works same as shred and easier to activate as only needs 5 hits
Hit heads
BB even with this weak version and 6 charges blows past the breakpoint for 2 BB to kill bulwark

I think with higher tier Executor + the peril based 5% blessing on power, would be able to one-shot ragers
and flamers maybe
'Till this goes down, yall gettin' clowned.
6 charges?
it only stacks 5 times
gacha stands for "gatcha bitch" and its regarding the items in your wallet
you mean warp charges?
yes
without buff, killing bulwark is 3 BB ?
oh my yes
even with 4% power from all or nothing it's still just over 2 BB
but with executor even at t2 you get 15% power
at t4 it'd be 25
and you can add another 5% if you get the peril-based power buff as a second blessing
30% power on your staff and bb is crazy
Though for purg I'd go executor + shred instead
how long does executor blessing last
I wouldn't say forever.
It's a lacking blessing description
Fatshark isnt the best as descriptions/ speedy updated

why wouldn't you say forever
Does anyone know what the best map for the penance to kill 5 elites/specialists with brain burst is?
throneside, apparently
Having trouble which of these is best could someone please help?
While in Ogryn-therapy i managed to get Godslayer grade good Latrine Shovel - to deal with epic shit.
I wish Psykers have something like that
Two-handed wield ogryn's shovel in psyker hands 🙂
5 mins, executor buff still active
@robust cape 2nd because charge speed doesn’t matter as much for surge. You want to spam it and quell fast
Does a shove cancel it?
yeah it's still active after 10 mins
wow
surprisingly no
thought it would tbh
maybe because no damage
melk been offering some wacky blessing lately
big shove also doesn't cancel the buff
Wow all or nothing is terrible
4% max???
Other weapons get about 50% power from blessings
they aren't permanent, passive, and applying to both weapons
you can also have shred + all or nothing on one weapon
for 20-25% crit and 4-5% power
is it 4% per stamina bar, or 4% for the total bonus?
also, t4 all or nothing, along with 6 warp charges, pushes you into killing bulwarks on damnation in 2BB instead of 3
also strong on warpflames
Like 10% power per hit or more is available though
total
not permanent and doesn't last
and isn't fully passive
all or nothing is always on, forever, no need to do anytthing
and never runs out
So what, if you are using the weapon it’s already higher
you don't need to use the weapon
Just swing once lol
that's the point
those ones where you build up typically don't last, with exceptions like shred or executor (which are also amazing)
Still seems pretty weak to me but each to their own
but even shred and executor drop off the moment you swing again
@austere estuary do you know how bloodthirsty works for the force sword?
2BBs vs 3BBs to kill something, or even in some cases 1 vs 2, is huge
I don't have bloodthirsty and haven't read much about it
This sounds like a bug. Which probably is isn't it
melee weapons affecting BB and ranged
given the values differing in line with their strength - I am not sure
Pretty much like the Crucian Roulette
the ones that time out, or don't apply to both, or have fewer conditions, typically are weaker
like shred is amazing, but you lose it the moment you swing again and have to rebuild it, same with executor, and in that time you're not getting the value from it via your ranged weapon
meanwhile all or nothing is just always there, same with the one on power sword based on peril
and their effects are weaker in line with that
@austere estuary I’d rather something that maxes 10 times higher when I need it in a horde or when a group of elites shows up than 5% all the time when most of the time it doesn’t matter.
then the VERY strong ones that go to 40% + like slaughterer or so on
either don't function at all when swapped, or only for a moment
@austere estuary yeah I’m a fan of slaughter
% power on purgatus vs horde, or crit vs horde, is unbelievably strong
for purgatus, getting executor + shred on FS will be crazy
dots scale outrageously with power
@austere estuary honestly what I really want is a blessing that makes me crash less than once a game. I have almost 300 crashes so far
like 60% power on lvl 30 feat takes the 6 stack dot from 54 damage
to
104
per tick
and the 2 extra warp charges 4-6 are also surprisingly strong on it
once you actually start checking the outcomes of stacking power here or there, it starts to quickly make sense why power buffs are not easy to come by in big amounts
Whelp. Better enjoy this before it gets patched or hot fixed. The swedens are back from vacation
I would be surprised if anything but crucian gets changed
that's the only one that's both relatively easy to meet conditions for AND very strong
since you don't need any enemies or weakspot hits or multiple hits with no misses etc to reactivate if you drop it
this is a common class of bugs
you have to wonder how they even code these things
just costs one reload worth of ammo
Like I said though
I don't think these are mistakes, mostly
the buffs being transferrable or not, and for how long, is directly in line with their strength
strongest buffs either don't transfer at all, or do but only for moments
weakest ones fully transfer and don't even ever require you to swap
if it's any consolation, Elden ring also had the same kind of bugs, melee weapons leading to ranged nukes
very different scale 
crucian I think is intentional but overtuned
the sacrifice is not in line as closely as the others
or rather, it's much easier to freely activate
don't see why really
very few sources of crit in the game, and having a very restricted choice of weapon for ranged/giving up staves etc
is quite significant as a sacrifice in itself
especially when its your ranged option you're eating a fat nerf on
whereas with shred or executor, they're very strong but they're on weapons you'd use anyway
axes, FS, dagger
duelling sword
executor is arguably a LOT stronger than crucian roulette, same with shred
Yeah I would say the trade off from keeping your ranged weapon unloaded seems fair
not just unloaded, but only of a few select guns
lol.. as someone asked before. If someone had blood thirsty that applied to range as well... That would be dumb af
Does bloodthirsty even work for force sword right now?
And if yes, is there a time limit/hit limit?
505 to 585 on flak rager with trauma explosion with executor t2 oh man
gimme that t4 already
i mean does bloodthirsty tier even matter? other than for the unmarked time limit or w/e
the way it's written
I think bloodthirsty is meant to be as in
literally that hit
but hard to say
if it's unlimited hits within X time then blazing spirit is pretty useful. If it's only the next hit, not so much
I'd assume next hit only at most
Another blessing that has tiers where tiers are irrelevant is Run N' Gun
Right, but that could just be due to coding errors as opposed to intended design
I just gave a T3 Executor, 6 Warp Charges and Cerebral Lacerations a try. Reapers and Crushers die in almost 2 Brain Bursts. Mere 70 HP left for a Crusher.
T4 Executor or All or Nothing would make it 2, I suppose.
like this
that was my guess too, hoping so
this plus executor on FS should be the strongest BB companion
though not the t1 version
FS special gets bonuses rolled once for all the hits. It's considered a single attack with multiple hits. So if you roll a crit, all attacks hit, but it will not trigger blessings like excorcist which require repeated 'hits' aka attacks
slaughterer will also work but very short window to use it
and needs ult for fast cast
a bit impractical
What I mean is after you get a kill with the special attack. The subsequent attack is the attack guaranteed a crit. My question is whether the blessing gives you just the next hit or if it gives you 100% guaranteed crits for X amount of time, since the text has no qualifier for time
Going Deflector + Executor might be more beneficial, though, assuming T4 Executor is enough to meet the 2 BB breakpoint for Crushers.
Pushes, push attacks, and blocking do not reset Shred stacks, and neither should they reset Executor's. So you can still get some utility out of your melee.
E.g. you kill something with a special attack from the FS and then start spamming lights, should you expect only 1 crit or multiple crits
I think with both you might also be able to one-tap BB flamers, ragers
Super important for blessing interactions like blazing spirit which can stack
maaaaaybe a dog
Ahh right. We just need to get someone who has one to report if it is next hit or time out.
Do you have this blessing on a force sword?
If yes, could you please go into the training room at test if you get 1 guaranteed crit after killing some random mob or if it gives you multiple crits for X amount of time? If you could, please let us know about how long you have if you can get multiple crits
Flamer left at 87 HP.
One-tapping a hound seems improbable, but Flamers might be achievable.
rager is def
99 left only
at 15% boost from ex and 6 stacks
flamer only 143 so yeah no problem there either
I've been upgrading every force sword I buy to orange to try and fish for blazing spirits and bloodthirsty for this reason lol.
I don't think blazing spirit is useful without bloodthirsty :\
blazing spirit works with shred + crucian
- crit blessing
that'd be 55% bonus
I think fs has 5% base
so 60%
FS has 0% base
and t4 blazing is 4 (8) stacks
so you're 5% from character
crucian interaction is a TBD patched thing through
statement or speculation?
as in pretty clearly not intended to work that way
disagree
Yeah even with the roulette it's still not that useful, mainly because the sword kills trash quite fast without it and because it's unreliable to get the proc for special without bloodthirsty
The big thing would be to have it on hand for X seconds to do bosses
all buffs that transfer are proportionately strong to their conditionality
you can get 12 stacks of soul blaze
Someone said crit chance is capped at 50% (excluding bloodthirsty)
soulblaze has an independent stack limit IIRC
that'd be interesting
the blessing just indicates stack rate
but stack limit is 12
and soul blaze i think is the highest dot dmg in the game right now?
if scaled with power etc it gets mad
Is there a staff for lazy people ? 💀
But even if the crucian roulette interaction is intended and purposefully left in, 55% crit still means you're noodle arming a boss on statistics while giving up deflector
surge, point and shock, if you wipe it's your team's fault
though flame works too
FS damage with warp at max stacks is gonna be wild though
Surge and purge
I don't have the blessing
playing statistics in a game where you have no damage feed back feels bad to me because it's all server validated, so you only have visual queues for deaths
Surge is probs the laziest as you don't ever have to aim
also with how many blessings don't work, need "guaranteed" interactions that you can verify in training room
Is there any way to level up quickly or just playing normally is best ?
Use the LFG, find a group doing malice mat runs that'll take you in and profit
if they are doing heresy runs and will take you in, you'll probably finish leveling within 20 hours
and you'll have the mats to modify curios to get +10% Exp so you can potentially finish faster
lol it usually takes about 30ish hours i think
if you do it yourself
because the various difficulties are more or less gear locked--it'll take you ages to kill anything at malice with the basic gear you initially get
ALT+F4 and you have reached the end
and your incremental gear upgrades don't really help until you reach higher levels
Man im using PC's since like 2014
Or maybe even earlier
there are blessing combos that are hugely powerful
Not at lvl 1-10
oh mb
After playing some of my lvl 30 zealot tith thunder hammer and revolver, i just felt like i outperformed psyker in all regards:
revolver kills specials through hordes without any chargeup in 1-2 shots
thunder hammer takes care of armor and big threats just as well as FS but has the cleave to annihilate hordes better than any psyker melee
stun grenade has much more utility than psyker (aside from surge) and doesnt require you to give up damage to use it
much much better toughness regen, mobility, sustain in general, especially with momentum blessing on TH/evisc
In short, psyker needs some damn good buffs because the class aint delivering on the fantasy and is being shoved in a locker by all the others
What a great choice for gun psyker
We probably won't see a bloodthirsty Blazing spirit before the crafting update. Assuming the system first rolls for a blessing with uniform distribution and then for the tier, there is a 1.18% chance to get both Bloodthirsty and Blazing Spirit on a single FS.

I have a 380 infantry MG IV Lasgun, it's really solid.
I saw an agripinaa infantry autogun on store for my psyker
decent rolls
forgot to buy it while testing things 😄
Not a staff, not a melee. Not going to lose sleep
That's a very Dave move
I finished Damnation hi intensity with Devil's claw and a Revolver. I'd say that's enough of gun psykering for me.
Or meme psykering more like
I still really want them to make mind bullets. Fuck canon
do u use psyker abilities?
BB? Yes
BB and ult are always good moves to have up your sleeve
Just have a psyker use any weapon on cooldown instead of ammo
using your whole toolkit in general is usually a good decision
brainburst is good for safely popping elites and defending against ragers
docket axe skin matches nicely
forcepush is a good approach, defensive option, quick vent
overall the psyker feels good i just want it stronger/less squish
yea psyker needs a little help
most impostantly, a force weapon with good cleave (force greatsword), feat adjustments, and balance pass on the staves so they at least match guns in terms of usefulness and damage
what would be the optimal second blessing for this? flurry?
true, but planning for reblessing... when or if it ever releases
On Damnation your BB targets are the following:
Kill: gunners, shotgunners, snipers, bombers, trappers, far away ranged mobs across the map, dogs that are running away
Open up: Bulwark
Interrupt: Crushers, Maulers and Reapers
with barrage and enough power, killing bulwark is gonna be pretty much done too
really looking forward to rng going my way
anyone know the best way to kill 5 elite/specialist for the penance when your teammates aren't really supportive? Like best I get is 3
what about reapers?
Nico I'd say being aware on your peril and ult
like starting the chain with a slow BB
then ulting into the rest
or maybe 2 slow BBs
Surge doesn't need flurry. You want to be able to do a very small charge for longer CC if you need to
well i get swarmed by normals/my teammates kill them before me
Right, interrupt those as well
but not try to BB em 3 times to kill right?
perhaps suppress on close kill then?
don't just ignore the rest of the game for it
I got it in normal play just by taking the opportunity when there was a bunch of gunners and then a trapper etc
throneside start has like 5 really early the rest is meh but they kill to fast again
so yeah
best i could get is like 3 when i was like level 20
If you have to BB them 3 times to kill it means your team is handling something else
Just don't expect to kill it
wasn't actively trying for it even
my team died there aswell so yes
the time I am most likely to eat sniper shots is when I need to dodge them to save the team
it's some kind of law
I dodge sniper shots alright. sniper shot that hit the teammate behind me
especially that i have a curio with 20% sniper res so fun
does that also work against sniper?
no
thats only for gunners (elites) not shooters. please tell me you know that
no no, i would feel bad for you if ya spend mats on rolling for this and not knowing
like this info could save you a lot of resources on other characters
I mostly want to try some big block shenanigans
but so much plasteel and waiting for decent starter curios for it
I wonder if flamer res works on the leftover fire on the floor
and so expensive too
im rolling 36% block efficiency + kinetic deflector
Be lucky and have a bomber throw a bomb in front of you on the bridge of throneside espionage, that blinds your Vet and have 10 and more gunners on the other side. Also it may be more likely to do on damnation than on heresy because of increased special spawn
to show ogryns who`s better tank
omg
wait 5 mins and see our boys struggling to reach us dead
they res me
camera zooms in
crash
horde has just arrived
takes more charges on damnation though
doesn't it
best i can do rn is 4
then im too slow or none is there i think
Gunners are always 1BB
best bet is to go into a LFG
so stupid
and ask for people to help you
literally just have a shield ogryn and then pop into heresy
and pray you run into a gunner pack
https://puu.sh/JwbRT/27a9ed2866.png
what the hell is this blessing. Is this some secret meta, or is it just trash
they take care of all the trash basically
seems trash to me m8
highest stat on my staff is 73 lowest literally 27
executor is strong
the other one
Shame. I like the rest of the knife. I'll keep it around and see if I can swap that blessing with something else when the game leaves beta
executor though, so hard to re-up when things get hectic
and a shame to drop it by just using melee normally
both traits are bad (Executor is meh)
Ideally for FS meta its either Deflector + Exorcist or Deflector + Slaughterer
tough to get the most from
80 is the max
The auspex scan mission where you drop down after the bridge usually has a lot of specials and elites in that area. Have a Shieldgryn and someone else kill the trash and tank while you first weaken and then kill them from up top while the 4th person guards you.
atm
I dont particularly like the force sword
myth, 80+ does not exist
I like the dodge distance of the dueling sword and the combat knife. The force sword feels so clunky when you get used to DS/CK
I mean the two "meta" picks rn for Psyker are forcesword for utility and combat axe for killing
knife and DS are a mobility option but i wouldn't run mobility on anything other than purge tbh
honestly imo i think they are both memes at this point since movement tech got removed
DS V is kinda good overall, especially on purg build
i feel like heretic sewer mission is death without a tank
got it 2 times in a row now with random mission and lost both
i disconnected rn so lets see if they all died
which one is that? The assassination one?
But yeah basically
Utility/Special killing : FS
Horde Clear: Antax V Combat Axe or god roll clawsword
Mobility/Dodge: DS or dagger
yes
you just have to gangbang the boss and get in melee.
I hate FS, even with deflector is kinda meh. Moveset is so bad
They work with Trauma pretty well. Trauma for horde clear, making space and knockdowns and the knife or DS to get distance to charge Trauma.
we die at the sewer entrance/some way in 💀
if you let him whip out his ranged weapon youre screwed
Trauma is a meme tho
They have Trauma. Literally
BRUH
and the FS moveset isn't that bad tbh, its light heavy push

so either my team matchup was lacking like hell or whatever though i go close in for those 5 specialist/elite
at low level? Or max level heresy/damnation?
IT WAS ALMOST DONE I HAD MY GRIMS
im max rest also fairly high level and it is heresy
heresy is better imo
tho again I got my achievement with a friend group helping me, so i'd say LFG achievement run is prob best bet
basically you have some form of tank, the two other teammates are just to keep trash and normal shooters off you, and then you target gunners
I'm assuming you are already using KB
you`ll do pix and mix naturally while playing damnation, dont worry about it to much
what specifically are you having problems with? If it's specials, build for surge staff, if its hordes, build for purge staff
if you getting pick n mix on damnation then you are doing something wrong lmao
also who thought it is a good idea so you can load into a game which fails
i loaded in 2 times into a mission which all died
yeah that happened to me too once. Loaded into a "you failed the emperor" screen
had that twice
at least I got some free crafting mats
i also had a mission once which just didn't give me exp
after being in it for 30 mins
this game is a buggy mess tbh and still no word on update
Don`t tell me you never had a room full of gunners on t5 and t5^
on the plus side I just beat elden ring while waiting for game to be updated
oh yeah, and the veteran should be vaporizing them if hes doing his job properly
veteran(s) since its the most popular class
im not having a lot ot vets on t5, mostly zealots and ogryns
thats just an oof moment honestly
the two worst classes kek
well ogryn is useful
zealot.... meh
Lol. Wut
just my luck i guess, 2x flamer zealot is a norm for me at this point
They are just contemplating how to release the new subclasses and instantly nerf the psyker one.
I mean the only use zealot has is flamer zealot imo, but then they are only really useful if you already have a vet on the team
Me a purgatus psyker. Seeing 2 flamer zealots.

any other zealot is just discount vet imo honestly
Imean. Holy ammunition
devs were stupid to release a contentstarved game right before christmas, and then the entire team goes on a two week holiday
thats just idiotic
the rullette one is good
the entire game is designed to dripfeed progression at the slowest speed possible
Emperor pls have mercy, I got a good bleed knife... ON MY PSYKER. Pls bless us with shared inventory, my Zealot has been a good boi
this person's psyker was sentenced for sedition lmao
my friend was like "dude its christmas + new years, you expecting them to work through the holidays?" And I was like "well A) its a half-finished game B) they said at one point that they would have full crafting out by December C) Zero communication about when the next update will show up besides 'oh we talked to our team members'"
and yeah I wished they would atleast give us a date or something more than "we talked to each other"
Emperor: Kek


You know when ur doing a relaxed T4(heresy) and u accidently kill ur whole team with a barrel bomb and then u have to use ur OP force sword to fix ur mistakes... thats 100% what happened here. psyker OP!!! https://www.youtube.com/watch?v=dFdBoTwTAMQ
should have gone for a third delay imo, but it was too late to stop the marketing campaign at that point
My Vet and Zealot would kill my Psyker for the guns and axes he got....
I have done this before
2 ogryns and a vet. All sent flying off into the abyss.
Me a psyker alone
And i get its holidays and game devs have pretty infamous working conditions/schedules but like atleast give a statement like "sorry our crafting system we said would be out by december is going to be delayed until blah" or something idk
we got radio silence basically
But I'm not a bad one so I got them all back rezzed
except for random screenshots of messages I gotta fish out from reddit
If trading ever gets implemented, Psykers are going to get rich off of all those god roll guns the shop keeps throwing at them
https://cdn.discordapp.com/attachments/1046914150363844779/1053454739452477563/image.png how much should I charge
I`ll buy from you in 2027 probably 😄
At least five bottlecaps. Maybe four and a firm handshake.
I wonder if we'll ever be good enough for that Special Ammo we keep having to steal
lets just implement the riven system from Warframe and add a trading system with inflated prices
now everyone is poor
trading is never happening. at least not for a long while. same reason why trading doesn't happen in gacha games.
That feelsbad moment when darktide is now on the same level as gacha games
"now"? It has been since release.
I mean I gave up trying prob a month ago
my current gear is good enough to clear damnation so
¯_(ツ)_/¯
and yeah i also stopped playing since the only thing left for me to really do is to get damnation border
besides that its just achievement grinding on alt characters
I just really want to see how bloodthirsty + blazing spirit works together on fsword
that's my goal right now
I'm not going to grind weeklies on multiple toons any more
underwhelming i guess, its just a +2 soulblaze stacks on already to long animation
I mean, there's nothing saying you can't
how important is warp resistance on a void staff if i have transfer peril?
but imagine this
will it not matter at all?
its a trash stat
a fsword that can apply soulblaze really easily on groups and bosses
and surge for controlling elites
dub
that is what I want to play with
i'm just doing what i want in game before the game inadvertently dies in a ditch
i mean sound cool, if you are not playing meta then go for it
I wouldn't call it a trash stat
you aren't always going to hit weakspots
and you aren't always going to hit large groups
having high warp resist is good
I would prioritize warp resist over quell speed
ty
I would take any other stat. like in general
warp res will matter more when they fix void's bugged peril gain
quell and warp res is kinda not noticeable for me on majority of staffs. But im usually not quelling with staff to like low %
warp res and quell speed are two sides of the peril coin
quell speed determines how quickly you can get back to being a psyker
warp res is how long you have until you have to take a break from being a psyker
i would prioritize both warp resis and quell speed tbh. both are important depending on the staff
from a performance perspective, you want both, but since void can roll Peril Transfer, quell speed is much less important
oh you mean void, yeah fair there
does someone have a sc of a god void staff?
need to see what is da best
i know damage nd charge time need to be 80% but idk what distribution is good enuff for da others
Check pins
For surge staff, does charging it up more give higher dps?
In meatgrinder I know it does more damage, but idk if that's more dps
Cuz charge time
The meatgrinder calculates DPS for you
Does it? Where?
Wdym
Over the heads of the enemies you're hitting. It will calculate the DPS done to each one of them, either on kill or after you stop an attack chain. Cant remember which
On kill.
It displays damage dealt per hit and DPS both
So it will take into account loss of DPS to quell or reload or whatever else you’re doing.
Unfortunate there is no monstrosities available in the meat grinder to test DPS.
The dps timer starts on the first hit, so tap them with a low damage hit like the staff bonk to get more accurate numbers.
Nice gun! Graia infantry gun is pretty fun. That blessing is a bit unfortunate but the stats are great and the crit chance is pretty nice.
im new to psyker, whats the best staff to use?
For what? Curio? Weapon?
Purgatus if you can find it, surge is good CC
join damnation party mid way, but it's before you get outside the first ramp to the actual level and it's overhwelmed
Try them all out for yourself and see what you like. Trauma is probably the hardest to use effectively
I love purgatus but it can be frustrating if shooters are given free rein
trauma is actually kinda amazing for helping teams in tight spaces on damnation
aoe staggering anything and everything except muties
bunch of bulwarks crowding in? no worries, they're open
im running a trauma rn but thats bc its the only one ive gotten
only thing is
trauma massively scales from its bars in terms of usability
aoe size, charge speed, quell speed, and damage all matter a tonne
and charge speed and quell speed in particular scale very hard
This is my baby right now. Will probably put in the effort to roll it over to flak damage and test out if that's better. Can't wait to put a tier 4 crucian roulette on this thing:
2.5 at 0% on charge, to 1.3s at 80% and 1s at 100% when we get it
and since you are gonna be constantly quelling and fullcharging
that's a big deal

can infantry autos have crucian?
I've only seen it on revolvers and headhunters so far
That's what games lantern tells me. But who knows. I don't actually have one with that blessing.
But literally anything is better than tier 1 speedload.
Then I'll give this bad boi tier 4 infernus:
Honestly will be hard to go back to using a staff because all of my staffs still suck.
Surge is pretty standard awesome imho
Creates space very well, and it's very easy to see via play why that's useful and what it lacks
mistake #1, not using darkmass.gg
Why did you have to ruin my hopes and dreams?
thanks melk i really wanted 3 devils claws
maybe a silly question: how much do the ilvl of weapons matter when leveling? Since really you stick to t2 or t3 when leveling, should you be all that concerned about upgrading your gear other than fun unlocks to try new weapons?
Just checked darkmass and the infantry autogun does not come with crucian roulette D:
Dang all of the blessing options kind of suck.
yes you should not be concerned
nice, i can just save my gold then 
whatever you get now is gonna be outclassed by level 30 stuff so no point
unless you somehow get an ultra rare blessing
yeah that's the tradeoff for crucian
as much as the empty chamber, the very limited ranged option
man so many groups on damnation get caught out by the way the game will often throw a nasty horde right after an event is 'finished'
that room on throneside new map, before the elevator with the one skull thing to do in the middle
and loads of gunners etc spawn in it
hard room, but then elevator comes and people think it's over
Why would they put it on braced and not on the infantry variant?
Pretty good little weapon. I feel like it's strong for hordes because of the speed and slash directions.
prob cause of how strong crucian is
and infantry is a good all rounder
this is really good
So they put it on the spray and pray and the precision variants but leave it off the middle variant? Blasphemy! To the forums! 😂
shred on duelling is very good overall
Now I just need to get a better lightning staff
The current one I have is strong vs armored stuff but the blessings are not that great
Great damage VS all armored but the run and gun is an ok blessing
but good grief those perks and blessings
are there any i need to look out for other than maybe deflector
FS has a bunch of good blessings
Does anyone know if you can still get the overloading peril Psyker penance with the Veteran+Plasmagun overload? Or was that just a thing during beta that's since been patched?
ok ok
RIP
What loadouts are folks using on Damnation?
and another well statted one, I have no words
damnation I actually like tac axe + trauma
Dueling Sword and Surge Staff with 2 wound and 1 health curios
Surge is just an amazing CC tool for all those dangerous armored enemies
and shields
one of the biggest things I find random groups die to in damnation is being overwhelmed and especially being overwhelmed with big armored units and bulwarks
trauma solves these things well
right forgot about dueling sword, ive been caxing for so long
tac axe complements the trauma by being passive quelling, solid damage on single, okay on horde but not great, and providing all or nothing buff
I also watched that stellar playthrough with the trauma staff. I think I have seen 2 ever used in 200 hours.
which playthrough?
Was trauma the ground explosion or the big ball?
I forget where... someone did a near-solo damnation dueling + trauma
ground aoe
oh right, no idea about that
trauma is definitely the hardest to handle of all the staves
it's like active reloading all the time but less clear and with a few more options
So off topic share. I had the amazing idea of making a psyker with the name of JimmyNeutron. Did I get the look good for an older 40k look? (mainly talking about facial features because idk what cloths to give him to fit better)
taht's pretty good
Jimboy with all his brain blasts
I just with you could preview that stuff on your actual character so you know how it looks.
yeah
Do the mobs on higher difficulties have something like a higher stagger resistance or stagger value
Forget the habzone, Rites of Exorcism are needed on the Mourningstar
My taser staff doesn't seem as effective on malice vs uprising, I need to hit like 2 times to stagger the big fellows sometimes
that's a lag issue
Thank you fatshork very cool
phatom charging on void as a lot of fun too lol
Server checks for inputs are tight!
so, saw a thread on the subreddit just now. Data miners think that milk man credits will be using for the crafting options relating to blessings
https://www.reddit.com/r/DarkTide/comments/107nysf/psa_the_weekly_currency_may_be_required_for/ for anyone interested
could have been one of you lot that posted this for all I know, but figured it was worth mentioning
Oh, leaning even harder into RNG and not being able to use what we actually want. Cool
Hopefully not true
How else will you give a game longevity besides hiding behind RNG-- it's a practice to keep min maxers engaged and newer players targeted
idk how much rng the data indicates but hard capping how much futzing you can do in a week is bs
id assume we're looking at comparable levels of rng to what we have know though
Id say worse than what we have now, even
At least with perks its just crafting mats
Now it would be being forced to choose between good milk shop rolled weapons (rare) and good blessings (also rare)
if it turns out to be true its an uninstall from me lol
Im not even necessarily a minmaxer and that would piss me off, it would just be nice to only have to use mats to roll for blessings on a weapon I own thats already decent
surely this doesn't mean that chainsword crits and weakspots do LESS damage than non weak spots and non crits? 
leveling psyker, antax v good to roll with for malice? felt pretty useless with the force sword and trauma staff so far. lvl 6
also much as I hate it I could see it being consistent to have marks be used for blessing fusing - as melk is basically the blessing shop
so marks as a 'blessing' currency sort of already fits
hope they give us more ways to farm them
choosable modifiers from a randomised list that make things harder would be enjoyable for me, if we got marks for it
mix things up a bit
Yeah, the MkV is pretty good
I like the dueling sword, tac axe, and chainsword sometimes
I just wish the chainsword had a better push attack
just finished a damnation round with trauma and tac axe
trauma is hard to use
and benefits a lot more from the last 20% of a few of its bars than the other staves
just trying to make leveling in malice easier so ill have no blessings and crap rolls, not sure what to use to best serve the team
void is most flexible
if you want to fill in any gaps
good horde, good cc with staggers and knockdowns, good damage, infinite range
easy to manage peril
I feel like trauma would be better if it had more range
If i could be more surgical with the explosions it'd be excellent
yes more range and remove that stupid aiming at the sky aim system
Also if it actually killed things on the outside, that'd be nice
I kinda like being able to lift it vertically
a couple meters more range before would be nice though
I think you could keep the aim-in-air thing, but make it so you don't have to lift your view so high
orrr if it fired the secondary on left mouse release, and if you held right and left, only then move it vertically
the aim in air thing is stupid its only there because you exceeded your range limit and the game doesnt know wtf to do so it puts it in the air
your range is a sphere
Honestly just use a lasgun for like the first 20 levels
it makes sense enough
why did they have to try to reinvent this just just make it the same aiming as conflag in vt2
the splosion is also a sphere
range is a sphere so what
you said it doesn't know what to do
99% of the time you arent going to be able to use the sphereness of it
its not as if u can aim it in the air in close range
Yeah, psyker is pretty hard to use at early levels, need to have higher modifiers
its just oh wow i guess i exceeded my pathetic range now i have to aim at the ceiling to make the explosion go in the air but not actually any further
WOW! AMAZING
Normally I'd just say to let me target an enemy directly and explode em, but i like being able to direct which way an enemy flies
I think trauma would be worse if you had to target specific enemies
assuming you also couldn't free aim it
Idunno, I'd prefer being able to just aim farther away
Like if you had to stop charging and reacquire a target because you grabbed a poxwalker charging instead of a gunner setting up
Honestly, i feel like that part of brainburst is a bug. It shouldn't reset if you retarget
Yet if you left click before it's done, and target the wrong thing, or the thing dies, it resets anyways
The solution is to just not left click until you're done charging, but i don't think it should work that way
well why are you left clicking on the wrong thing
the right click is so you can make sure you hit the right thing without commiting to a target
if you target the correct thing you can left click before its fully charged i dont see the problem with that
"why are your bullets missing? Just click on their heads" shit happens man. Trying to target a gunner behind a hoard isn't easy
its horde
also thats what the right click does though? it lets you make sure youre on the right target before committing
hourd
But like i said, shit happens, i think i have my reticle on a rager in the middle of a bunch of guys, i left click, it targets a regular dude, so i have to reset
If that's a skill issue, i guess i just gotta git gud
pepega or whatever those guys say
i mean sure shit happens but why should you get a free charge because of that
? I mean like, the peril meter i have to spend is higher than it would've been if i didn't have to reset
And if I commit, and pop whatever i targeted, that means next head pop puts me at 90-100%
And wastes time
It's just something to work around that I shouldn't have to work around
Yeah
why wouldnt i just precharge everything and keep it always topped up then
and what would be the purpose of right click then
Cause your peril meter keeps going up if you hold a right click
Like, i can right click so i can precharge so i can target something i can't see yet, right?
Then when i can see it, i left click on it to target it
no with your proposed change i can left click to precharge too
since i can just target some random shit and leave it at 99%
No? I'm just proposing to let me retarget my right click charge if i accidentally left click on the wrong target
Like, before it finishes charging
If you're right clicking, you can retarget as much as you want already though
I guess I don't have the words to correctly explain the change I want
i mean here youre saying a different thing
are you talking about purely left click aiming or only right click
No like... If you're precharging with right click, you have to left click to actually select your target
Like, left click confirms your target
But if you're holding right click, and left click to confirm on the wrong thing, and try to let go of left click to unconfirm it, it resets the charge you built up
well yea then thats a skill issue dont press confirm if you arent confirmed
I'm just saying, that shouldn't be a thing i have to work around, it feels clunky
Ontop of that, if you're trying to left click something, without right clicking, and the veteran kills it, that also resets your charge
I did some testing, it seems that lower charge does in fact generate the same ammount of peril as a high charge rate staff, only slower. So Low charge rate may help with peril generation slightly.
right click precharge being a risky move is neat but
goddamn thats a small pic
lmao, my B
because of the way it'll pop you even starting at 97 or below with right click
lemme see if I have the full one
it's kinda mreh
there we go
got real lucky with the RNG on this one
I'm gonna consecrate it once more, hopefully I get a good blessing
really hope I get warp nexus
i mean thats just because the target is dead and you have to charge again on a new target
the benefit is with left click there that even though you may even be starting that charge bar from 100% peril you still won't pop
so long as you never let go of the left from the original cast attempt
and left letting you scan around
Like, i get how the mechanic works, i just feel like it's clunky, and could be smoothed out to feel more intuitive
needs a better interface
and better tutorial
the 97% thing is completely unintuitive
i dont think its clunky personally
the targeting and target prioritisation maybe but the functionality is fine
right click is pretty clunky just because of how buggy it gets with lag
letting you preserve charge if your target dies would be nice qol
I've had it just not work and reset the charge before
then id abuse it by just charging at trash in a horde thats gonna die and get ready for instant bbs 👍
If you try to brain burst a target, and a veteran sees a highlighted head and shoots it dead before you can pop it, i feel like it unnecessarily punishes you
I mean even if you could do that, it's not like BB would be broken
yeah, it would be completely fine
You'd realistically get like 1 free BB during a fight
still worse than just using a staff
but at least you'd get something, instead of the nothing you currently get
didnt say it wasnt fine just saying how id abuse it
If there's an enemy to precharge on, you could've spent your time better actually fighting
Like ok, you could precharge on a poxwalker and then release it on the first elite/special you see
Or... you could just engage the fight by brainbursting the first elite/special you see right now and have the same effect
how does it work with right click then it makes it even more obsolete
remove right click then, idk
right click would still have a niche for when you have no target in the first place
I think It'd be cool if I could headpop an entire whored. Press my ult button while charging a brain burst to supercharge it into an explosion, and give that explosion the ability to headpop anything it kills for more explosions (:
its horde
honestly i'd be fine with left click keeping charge but slowly decaying while you're not charging it, and resetting if you swap weapon so you can't just hold on the charge
Sorry, I'll fix it
the only aoe headpop I will accept is a domino effect headpop
it would be wonderful
Headpop Cascade Event
am using this emperor's gift... warp resist is very much needed for trauma 
If they streamline left click and remove right click and replace it with some cool attack or something, that would be better imo
quick charge trauma is sustainable than full charge trauma
i can do 2 max charge tops
for now
even then, quick charge at near full you just do quickly and release before like 98
and then you cash in all the free peril

whether you quick or long charge, since warp res doesn't affect the peril you build when charging anyway, and you will overcap with a cast anyway
no matter what you do, warp res shouldn't really be affecting the actual amount of peril you build aside from the first couple of casts when starting from 0
and even tehn
the difference between a max warp res cast and a low warp res cast is like... a few percent out of about 45
ah yes toughness for my toughness
Also at the same time, change brain burst to let it instant kill anything, with variable charge times based on health
this is what the useless level 30 talent should be. For x seconds after shout every brainburst has (y*10) % to brainburst an additional enemy where y is (1+warp charges consumed by the shout) or something
what
unless they buff warp res to affect the amount you build when charging, it's always trash on mostly everything
I'm not sure if i'd want brain burst on bulwarks being 3x longer tbh
this would be awful for various reasons
finish your pick-n-mix by just hitting 5 70% rolls in a row, ez
this thing can kill elites well though but damn
hey guys dont worry lemme solo this beast of nurgle ill just be in this corner for 5mins dont mind me
I can try to brain burst a plague ogryn, it just takes an entire two minutes of charging and forces you to ult to save yourself after, it'd be great
for trauma quell speed, charge time, damage and aoe are all super important though - if you can get used to holding quell to take you to just over 80% without having to pay attention, then charge for full, or if you intend to charge a short one, quelling even less, that helps
basically you're minmaxing your reload and firing speed with trauma
okay this would make ogryn and psyker doing the monstrosity penance two dudes afking holding a mouse button, which would be funny to see
👍 it's really powerful but ive exploded myself quite a number of times
feeling like a weird boy
Oh wait no, a psyker could do it solo if it works my way
You just head pop it while it's dormant
80% is pretty dangerous for full charge
utilizing that high peril damage feat, communion and 6 warp charges
from 80% cast is fully charged by about 95%
which still gives you a little leeway to like 98
I actually like that idea now, psyker can defuse a demonhost like a bomb
yeah just charge for a few minutes on the demonhost
I really wish my trauma had warp nexus on it
esp now my axe has shred t3 and all or nothing t3
It'd be worth it I think
thats like no leeway at all considering how fast your peril jumps also thats only with max charge rate
It becomes a minigame of protect the president
it slows after the initial zip up blood
really balls to master aiming for trauma
I very rarely self pop now
i am aware
oh
well by 95 it's slow enough for me at least
I mean ultimately it just comes down to muscle memory though
you know how long to hold
Out of all the ideas to buff psyker, what's everyone's favorite idea here?
no different from a fighting game input
make our staff blessings all work properly
that's it
that alone would be a huge buff
voidstrike mostly works atm
this isnt a lot of leeway at all and i have 78% charge
seems like plenty to me
i barely got to full charge at like 99% or not even max
just some way for bb damage to scale
I mean in a way that's more relevant to existing breakpoints
executor can give it a fat boost of 25% power, all or nothing
these are very relevant
you can one shot ragers
or other combinations
5% all or nothing + 6 warp charges = bulwark in 2 instead of 3
I have no clue what executor is
blessing
melee weapon blessing, FS and dagger
maybe others?
chain weakspot hits and get a permanent power buff
That works on brain burst??
A lot of blessings are global
thats probably not intended
That's... probably not intended
hit heads 6 times quickly in a row
But appreciated still
Does decapitator work with bb too?
blessings can even buff stacks of burn you've applied previously with a different weapon
shit is wack
I can't put words in their mouth obviously, but the fact that multiple penances, official communication and so on involve bb as a specialist/elite killing tool when its utility for that falls off so much in t4/t5 probably isn't the design intent
bb is amazing at elites even in damnation
but most power blessings work anyways
It was one on antax, where if i kill something in one hit it gives % power
like, really good even without any buffs
Thought it was called decapitator, might be wrong
it's strictly fine in damnation, and way worse than in malice, when vet and zealot actives are about the same level of useful across difficulties
The game is weird
You can set a guy on fire with your staff
smack another dude with your axe
and the fire on the first guy will start doing more damage
yes
it's relatively stronger in tiers below
vet nade drops off harder than bb
oh right yeah
but it's great in damnation anyway
I don't see the problem
it's one tool in your kit, that performs a job excellently
I think it's underpowered, but still a useful tool
infinite range high damage nuke that locks on and so only needs a brief moment of sight, and that prios elites
when powered up with build, it becomes nearly as powerful in t5 as in t3
Like you gotta admit it could be buffed a lot and have it still not be broken
WVet nade is fine in t5 🤔
I'm not one of the "brainburst is useless never do it" doomers by any means, I just think if there's somewhere to direct buffs for the class it's an easy place
You do more dmg cos higher density
I would think if it worked as well as it does in t3 at t5 before itemisation buffs, buffing it a lot would make it overpowered
and lead to players overfocussing on it
BB is fine for what it is 😔
yeah but in terms of killing, it drops off very hard comapratively
i think it could
that's my impression too
If it cost half the peril, would it be overpowered?
Probably not imo. No one would spam it for dps because of the cast time
Like would you abuse brain burst if it cost like 10 peril?
BB should just be naturally as fast as that level 30 talent
yes with kinetic barrage
if it cost 10 peril it'd be practically meaningless to even have it use peril
You could buff either speed or peril cost and still have it not be so op that you'd want to spam it.
Not both tho
building kinetic barrage speed into the ability and making that talent increase the damage instead would be a good change
id rather buff cast speed
it's already plenty strong enough for an infinitely available tool imo
Is the flamethrower staff supposed to also stagger mobs but like at a lesser rate than the taser one
purge left click staggers hard
purgatus does good stagger generally, excellent on hordes in particluar
wow spelling
So does Force Sword have the same quell speed as Brain Burst, but you can walk faster without Mind in Motion?
how annoying
My point is you could absolutely find ways buff it massively and it still wouldn't be overused
Is it also effective on elites and specials? For some reason I feel like its not as reliable as just zapping them
buff it sure but buff it massively no
it already gets overused as is on lower difficulties
if anything, nerf it in lower to have it align with damnation
So is the reason everyone thinks psyker needs a buff because Veteran is currently a better backliner?
and the overuse in lower tiers leads to poor play
Psyker doesnt do job of elite/boss dmg well at all
anyone knows how warp flurry blessing ends?
so if thas intent, its pretty bad
I mean, I just want to be able to one-tap anything smaller than a Mutant personally
tbh i don't worry about the peril cost at all with kinetic barrage anyways. It's not that big of a downside if you have barrage up
but even then i don't BB every time i have barrage available. Just about half the time
thats kind of asking too much for an infinite ammo infinite range tool tbh
force sword chunks boss hp when shield is down, vs monstrosity it does very safe and still decent damage with just BB and not using any ammo
this is true, and part of what I was getting at. With brain burst doing fixed damage across difficulties it's hard to balance it in a way that makes it good in t5 without being busted in t3
trauma and purg also do okay on monsters, while providing other benefits like cc or simultaneous clearing of hordes
BB vs monstronsities is really not very good ☠️
or cc of heavies
and Trauma is just awful dps in general
trauma does well on beast of nurgle for some reason
🤔
not amazing
If I can't one-tap Pox Hounds and Poxbursters on Damnation, two of the three enemies a Psyker really needs to be able to take out safely at a distance, the class isn't that good
but chunks still
even something ad hoc like doing different damage in different difficulties or a % of a given mob's starting hp would help that
but yea compared to Zealot or Vet, the elite/boss dmg is def lacking
you're not solo, and in damnation usually a bb will either kill a hound because someone else touched it or they will kill it shortly after
which is fine since psyker got support tools but 😔
trauma surge and void handles poxbursters pretty good
and if youre using a gun even easier
void is insane for pox, short af charge for full knockdown and back from range without popping
gun vs pox is less safe
more likely to pop it while not as likely to knock it down
yea Surge do handle pox well too
if it's near a teammate, surge and void are godlike for delaying it
can def save lives big time with that
We can also F for poxbursters
if the game decides to not bug out and actually work properly
F seems so unreliable v them since the patch for me
does warp flurry stack ends if you start quelling or stop for a duration?
or maybe I was just lucky before
yeah it's buggy as hell
yes
I can at least Force Push dogs off teammates through walls, so that's nice
with warp flurry on void, you'll build up stacks if you insta fire secondaries repeatedly, and if you charge but repeatedly throw them out you'll maintain at least 1 stack
or you can mix it up
I've hit F on a pox burster from a good distance away and managed to save someone with it, i felt pretty badass
like charged, uncharged, charged, and that way every other charged is getting 2 stacks
and you weave more knockback in between
By the way, does Ascendant Blaze's Soulfire Warp Charge passive work on Purgatus, or only on enemies burnt by the ult?
while getting bigger charges for less peril
so you can throw in uncharged without losing stack?
gosh i wish they start showing weapon buff icons
Honestly i'd like if warp charges got buffed
I would settle for them not all falling off at once, but if they can do something more interesting with them that'd be great
once you fire though, you drop back to 1 stack
yes ork, really do
I think warp charges lasting 1 minute, or 45 seconds
would be all the change it needs
25 is a bit too strict
Oooo if warp charges decayed instead of evaporated instantly, that'd be awesome
they're very very strong though
almost?
Maybe make Peril Resistance an innate class ability with warp charges, and replace the Level 10 with an AoE brain burst that deals 30% damage instantaneously on cast?
So you deal 900 damage to the main target, and 300 damage to surrounding targets within like 1m
To make it grenade-esque
but yeah coming back to BB and breakpoints with executor, t4 of it will be silly strong
t2 is what I've tested with
A psyker without a Voidstrike, Trauma, or Purgatus staff lacks good openers against idle hordes
