#psyker-class

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austere estuary
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5% even better

stray pond
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I mean almost every base Blessing is subpar, T3 is where most start to shine

river zodiac
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should be 4-8-12% but its w/e. still waiting for psyker buff, closed beta psyker was amazing

near wyvern
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The sword was shown to you by the goggles gang. If you can't make it, you need a better chair.

river zodiac
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๐Ÿ’€

austere estuary
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I did it with friends, that made it quite a lot of fun

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solo would be

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horrific

river zodiac
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genuinely impossible solo

stray pond
stuck sinew
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I've had a random game where the Ogryns agreed to tank a daemon host for a psyker

near wyvern
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The penances are all really 90% work done by friends, 10% work done by you, and only you get a reward.

Good design, good design.

stray pond
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And by play more I mean figure out what fucking mission I haven't done on Heresy

stuck sinew
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I wish I was that psyker

austere estuary
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one of my friends plays ogryn in pubs, he's done it for a number of random psykers

stray pond
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Shield Ogryns in Heresy+ are chads

near wyvern
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Any psyker with kinetic deflection and a regular melee weapon can tank a Daemonhost for another psyker

stray pond
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I really wish the game would tell you what mission types you still need to do

near wyvern
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And beast of nurgle you can easy solo if you happen to find a ladder

The fatty has to go around so you can just go up and down whenever you need to male the snail run back and forth

proven hazel
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there are little arrows beneath each mission on the board

near wyvern
ashen schooner
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Yea but those are shared

proven hazel
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why would you ever play more than one class in a video game?

stray pond
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That's what those arrows are for???

proven hazel
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obviously you just pick the first thing you see and never defer from it

near wyvern
stray pond
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OH- Hold on a Secondary Objective map that I need is up

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Fuck Secondary Objective contracts

proven hazel
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I dont have to tell them, because with the amount of effort they put into evoker, its obvious they're never making another class again

stray pond
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I rerolled 3 times and got 3 secondary objective contracts

proven hazel
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could've had necromancers but instead got dragon furries

hallow pivot
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dumb idea would tank witch be a thing if i stack defence on curios?

proven hazel
hallow pivot
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like health and toughness?

stray pond
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I'm almost done with my secondary objectives contract

manic needle
near wyvern
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The same thing but without goggles and black rim instead of red

west stream
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yeah theres variants with and without cloth mask too

manic needle
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Youre talking without the face covering? Or do you mean the grey one?

near wyvern
manic needle
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It would be cool if they made variants of the penance outfits available for Ordo Dockets once youve completed the penances in question

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Add a bit more customization on the non-paid cosmetics

near wyvern
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Fatshark:

Yeah, you gotta do this secondary objective for this mission like... Let's say two to three times.

Also Fatshark:
Yeah, you can't choose if the mission is available... or if it even has a secondary objective for it. Ooh, one more thing, the difficulty it spawns on is also random, if it spawns that is. Go have fun! Exciting isn't it? You never know if you can get your weekly rewards this week or not!!! Ahh the suspense!!!

manic needle
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Hey cut them slack, the game's in early access ๐Ÿ™ƒ

near wyvern
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Small indie dev

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TBF if instead of calling it a release they would have called it an early access, the game would have 80+% positive reviews in Steam.

Cut out the cash shop and it would be 95%.

sage flower
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So what's the deal with shock staff and staggering muties? Sometimes it seems to stagger them out of the charge after a few seconds, and other times it seems like even on a full channel of the shock they don't get staggered.

manic needle
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Cash shop in EA would raise a few eyebrows I think

manic needle
teal kite
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we really letting him do surgery, he cant even wear the goggles right

sage flower
manic needle
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Or maybe latency/your cast getting interrupted

near wyvern
teal kite
near wyvern
manic needle
tender terrace
teal kite
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very true

austere estuary
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okay emprah I'm ready for the disappointment

manic needle
austere estuary
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haha

austere estuary
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ah man LUL that blend of rare but not great

abstract cedar
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I've never seen a 505 emperor's gift before

austere estuary
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riposte 4

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if only riposte was worth a damn

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unless it works on ranged maybe

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passively

supple skiff
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lol 2 dodge blessings and the worst stat is mobility

austere estuary
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even then though

supple skiff
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fucking checks out

abstract cedar
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Idk man looks good to me tbh

near wyvern
austere estuary
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hahaha oh yeah

abstract cedar
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I dodge like a mf

austere estuary
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low mobility and double high tier dodge bless

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amazing

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truly the emperor protects (from good items)

manic needle
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The Emperor Protects (his stash)

austere estuary
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tempted to roll a perk just to get it to hit 510

near wyvern
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Waste of Plasteel

austere estuary
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ofc

near wyvern
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Here is a usable 510 for you

austere estuary
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oh wait

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with defences maxed

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the mobility doesn't really have much penalty

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dodge already locked at +15%

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and 5 limit

near wyvern
austere estuary
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yeah I've had items with both stats maxed

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still 15%

near wyvern
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Well then

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Then it's not that bad at all

austere estuary
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actually ideal huh

near wyvern
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Yeah, less wasted stats

austere estuary
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still pretty shoddy blessings if they don't work on ranged passively

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if only we could test in psyk

stray pond
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Back from my Second Objective mission, the second Grimoire could not be found anywhere so fuck me I guess

near wyvern
near wyvern
austere estuary
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yeah I cba doing that

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if it happened without equipping at all I'd be pleased

near wyvern
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Time for revolver? KEKW_ogryn

austere estuary
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oh that reminds me

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got a revolver gift

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with a blessing I've not seen

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glory hunter

manic needle
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Either way that sword is better than the kind of 500+ trash the Emperor usually gives me

austere estuary
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another "if it works when unequipped would be nice" thing

manic needle
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It hurts seeing high numbers on something like this for a Psyker

austere estuary
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all or nothing though

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shame it's not t4

stray pond
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I'd use that axe, it looks fun

supple skiff
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all my gifts are autoguns and axes lol

austere estuary
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t4 all or nothing + 6 warp charges is a breakpoint for damnation bulwark, 2 brain bursts instead of 3

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t3 leaves them with 38 hp

manic needle
near wyvern
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Now you gotta try that with the duelling sword

Go with something like 132133, gonna make some good memes

stray pond
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Oh right I forgot that power blessings like that affect your entire kit

austere estuary
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and stam being full is nearly always

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the peril one on FS is kinda nice though just because it's on FS

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but prob can't help with breakpoint depending on when you get that 5%

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or well actually

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we often bb at 100 so it would

drowsy torrent
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I have 100% completion on Steam achievements and have not seen nor heard one person mention this blessing.

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The Emperor provides

austere estuary
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this has been mentioned a few times here

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very lucky

supple skiff
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did you get that during the beta?

near wyvern
south zephyr
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what's the dump stat for purge? damage?

drowsy torrent
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Got it as a gift after assassination mission

austere estuary
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but when it goes off

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and does damage

drowsy torrent
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No, I just now got it.

proud mantle
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whats the dump for surge

austere estuary
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it's at 100, so should receive full peril bonus from FS peril power scalar

supple skiff
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just chain special attacks

sage flower
proud mantle
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all of them seem important

supple skiff
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that with slaughterer would be funnyt

sage flower
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unless it means it doubles your crit chance

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rather than adds to it

proud mantle
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but i remember seeing something about surge not critting

austere estuary
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surge can crit

south zephyr
near wyvern
drowsy torrent
austere estuary
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so with blazing spirit t4 on sword

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it'd be 8 stacks?

south zephyr
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crits apply double the burn stacks?

austere estuary
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on purgatus yeah

south zephyr
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how was it tested?

austere estuary
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makes crit and power amazing for it

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you can jsut check that in psyk

south zephyr
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guess I can be a gun psyker if I wanted to

near wyvern
sage flower
austere estuary
manic needle
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Hadron when she refines your force staff to give 15% sprint efficiency: "I trust you are pleased, varlet?"

austere estuary
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lmao levanon

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I love how unintentinonally trolly it is

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"yes hadron, so please. veryEmpty

drowsy torrent
austere estuary
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crucian roulette text is a little misleading

austere estuary
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it's not per bullet missing

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it's % of empty

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so it's not as much as you'd think it'd give on high shot count weps

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still good

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iirc 10 stacks, one for each 10% missing?

near wyvern
austere estuary
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man that's cool

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with votives, my FS is ready to get blazing

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swap out superiority for blazing spirit and I'll be off to the gimmick build races

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would swap the weak spot for crit chance and take crucian roulette, burn all the things

austere estuary
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in that case

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two swings

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and you could be at 16 burn stacks on a bunch of targets

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hot damn

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wonder if those burn stacks are separate to those you apply with purgatus for example

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wait

sage flower
near wyvern
austere estuary
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with slaughterer it would be a very silly amount that's what

south zephyr
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much appreciated

austere estuary
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then again

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might be one of those useful in theory but worthless in practice things

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if you crit with fs with slaughterer, you're one shotting any horde enemy anyway

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though for the cleaved it would be good

near wyvern
sage flower
austere estuary
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yeah

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it'd def be viable that way

south zephyr
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@near wyvern so is that interaction with or without soulblaze on melee? do crits for purge still apply the double stacks without it?

near wyvern
austere estuary
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slaughterer and blazing

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would be pretty wild

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or shred blazing

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get to 50+% crit, and then you're cooking things

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something just now occurred to me

near wyvern
# south zephyr <@345531303942291457> so is that interaction with or without soulblaze on melee?...

In short

Any hit that can crit and apply Soulblaze will apply twice the amount of stacks it normally applies

So Purgatus hits will apply 2 stacks instead of 1. This will be an individual roll on every target hit.

FS with blazing spirit will always apply 2x whaterver is listed because it only activates on crits and crits apply double stacks. T4 roll has 4 stacks per hit so that would be 8. Since it's a melee weapon that would be for each target hit depending on your cleave.

austere estuary
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why on earth do we have medipaks on the table in the meat grinder

near wyvern
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Yeah it clearly is missing something that can attack us

That would allow for so much more testing

long wharf
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all blessings are added to the game's event listener system

south zephyr
long wharf
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and none of them do any checking for whether or not the player has the right weapon active, because they can't do that easily

austere estuary
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how come then only some work?

long wharf
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because the coders at FartShart are incompetent

near wyvern
long wharf
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and stuck using Lua for the game systems

austere estuary
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I rolled infested on my purgatus

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25% but even so

south zephyr
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keeper?

long wharf
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and if you've never used an IDE, then I don't have the time to explain just how awful working on a large, typeless, free-form scripting language can be without any editor features and support

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imagine working on a code project, with a thousand different files

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and you're using notepad

plain charm
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Can anyone help with a penance? I am not sure what I am doign wrong for warp battery. Says 262/300 for game after game now

long wharf
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and you have to remember what everything is called and how everything is connected in order to do anything

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no intellisense to understand your codebase and provide meaningful suggestions or hotlinks to definitions or implementations

south zephyr
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While on the topic of purge, how's this look feat-wise?

long wharf
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because Lua itself is typeless - any variable can be any type at any time

long wharf
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oh, and Lua isn't compiled, so there's no design-time checking of any kind either

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all bugs in your Lua code have to be tested manually at run-time

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the underlying engine is C++, but all game mechanics, references to assets, and implementations is in Lua

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All. Of. It.

near wyvern
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@karmic lichen

I looked at the lua code for AB warp charges on soulblaze

It seems every psyker running AB will have a listener on their killed targets which will have 10% chance to post a "soul buff" or "specialized soul buff" trigger.

So in theory, two AB users who also have purgatus staves should feed each other as long as both or none have warp battery.

If one of them has and the other doesn't, their soulblaze kills are posting triggers for different buffs which the other one cannot receive.

But this should be tested.

long wharf
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and everything to do with psyker's having the AB feat have the AB listener set

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which is why all psykers with AB get proc whenever anything with soulblaze on it dies

south zephyr
long wharf
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I wrote a lengthy reddit post about this

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did focused testing

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and then I looked into the Lua code myself

near wyvern
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So you did try warp battery mixed with non battery user as well?

sage flower
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so purge staff/soul blaze builds scale with the number of psykers running AB in the game.

long wharf
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look in psyker_biomancer_buff_templates.lua

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templates.psyker_biomancer_warpfire_grants_souls, line 856

karmic lichen
long wharf
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oh wait, you were responding to Phoenix, not me

near wyvern
# long wharf no, but why would that matter?

The way the code is written it seems each player will post a buff that triggers other players due to having the same receiving channel open. It would matter in the sense that based on what I saw, a warp battery user and non-warp battery user cannot feed each others.

If it can be confirmed one player having warp battery and other player not having it doesn't matter then indeed every player tracks each target on their own end and it indeed doesn't matter.

long wharf
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players don't track each target on their own

near wyvern
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Or it will only use the one the player is having?

long wharf
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because of :

proc_events = {
        [proc_events.on_minion_death] = talent_settings.combat_ability_2.soul_chance
    }
near wyvern
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Yes but the definition of the buff name is either has increased max stacks and increased max stacks or regular

So only one version gets posted?

manic needle
near wyvern
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On minion death

long wharf
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my interpretation is that buff_name is used to prevent multiple buffs of the same thing being stacked

south zephyr
near wyvern
long wharf
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the name is likely used to determine which maximum value of warp charges to cap at

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that lasgun psyker isn't using those warp charges

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no reason to have it

manic needle
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Personally Id rather be able to apply 6 stacks of burn at a distance with F

near wyvern
manic needle
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But I dont use Purg specifically because of range problems

long wharf
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during the mission, you can't change feats

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that buff name isn't going to change mid-mission, so it's reliably preventing multiple AB procs per frame

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on the same psyker

near wyvern
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Yes, exactly

So there is a risk that if you have 2 Psykers with AB and one of them is running warp battery while the other isn't, they might not be able to feed each other

long wharf
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nah

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because the event calling the proc_function doesn't care about buff_name

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that's passed through to buff_extension, which is the code responsible for processing buffs

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if you really want to see something interesting, scroll down a little bit, look at line 900

near wyvern
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But they so add the buff by name and fixed time frame t to the buff_extension ?

long wharf
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they call a method in buff_extension to add an internal buff to the player

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the same player that the buff_name is retrieved from

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so there's no possible interaction between psykers for AB based on who has more max warp charges

austere estuary
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another hyper simple week for contracts woo

long wharf
austere estuary
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nice and "get stuff for playing normally"

near wyvern
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@long wharf

So based on the code at the below of the file

The UI damage for soulblaze is missleading?

I have counted it deals 11 ticks in around 11 seconds

In the code it says 0.75 interval and duration 15, so 15 ticks at 0.75s = 11.25s

So either there are hidden ticks or the damage is bundled visually?

long wharf
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I'm not sure, because the max_stacks also isn't right

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either that debuff gets modified by the code that places the debuff on the enemy, or that debuff code isn't used

near wyvern
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Other thing I also noticed was that the damage scaling was constant * stacks

Which shouldn't be right

In the game we have more like stacks ^ X for the scaling

long wharf
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there's no reference to that template by that name

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yeah, I don't think that code is actually used

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also, you really don't need to keep adding extra whitespace

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this isn't the right medium for it

near wyvern
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Too much Reddit I guess

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But since the source code doesn't make sense for some parts, it cannot be used as a proper reference for justifications. It can be used as a source for running tests within the game tho, and any testing done with the live game is obviously hard proof.

placid sorrel
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gotta do for 4 characters smusk

split oxide
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I struggle to stay alive against HORDES in Heresy.
My "oneshot" Rashad is now - "twoshots". - It's not doing the job at crowdcontrol anymore.

At Malice, it was great. What do you giuys use for Heresy?
-do you say switch to pergatus (from my Surge)

  • or do you use chainsword or something
manic needle
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Force Sword, Mk. 5 Combat Axe, Mk. 5 Dueling Sword seem to be the most common choices

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Ill take the Mk.5 for a Surge and FS for most other staffs

split oxide
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I use Rashad (why is 5 better?) The swing speed seems the comparable.

manic needle
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It's not about swing speed, it's about cleave

violet thorn
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alright nerds how in the kentucky fried fuck do I do the Psyker suicide bomber penace?

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just ruin peoples malice games?

manic needle
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The Mk.5 has decent cleave on light attacks and fantastic cleave on the push counterattack

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Making it a very good and safe horde clear

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The overhead Heavy is good damage vs. Elites as well, although not as good as FS special obviously

split oxide
manic needle
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Heresy and Damnation yeah

long wharf
manic needle
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Mk. 2 CAxe, I think?

split oxide
# manic needle Heresy and Damnation yeah

what about ForceSword. I have an okay one alrady... it kinda sucked at Malice already (3strikes for Dreg, I'd prpbablty hafe to do 5x strikes for Heresy)

  • is there a trick or is it a loss?
long wharf
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you're using the wrong weapons

wet belfry
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Its meh at horde clear

long wharf
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all you need is the Mk V Combat Axe

manic needle
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Force Sword is for the control with the push and the elite kill with the special, I dont recommend taking it on a build where you need horde clear unless it's completely stacked, in which case you can compensate a bit.

split oxide
manic needle
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People also do FS for the Deflector perk in conjunction with Kinetic Deflection

long wharf
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nobody calls them by brand name

wet belfry
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Dueling sowrd is pretty good for horde clear, easy.

long wharf
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Mk V Combat Axe is what you want.

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period.

manic needle
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Mk. 2 is pretty awful tbh

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I cant see myself using a different axe of any kind after Mk. 5 CAxe

split oxide
manic needle
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So apparently you can get Mk. 2 Tac Axe on Psyker, which I have literally never seen. That has some nice sweeping heavies but Im pretty sure the cleave/defensive is still not as good as Mk. 5 CAxe

split oxide
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if I went Deflector... do I need Kinetic Deflector too (I kinda like Quell while moving)
Lots of questions I know: sorry

manic needle
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Mind In Motion is really bad, especially compared to Kinetic Deflection. Staff quell is speedier and the movement speed is about as good as MIM anyway

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And with a non-Force melee weapon you have passive quell anyway

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WHy hold R when you can melee?

split oxide
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<sight> Okay: that's two things to try out FS/Kinetic and MkV

manic needle
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yeah although I dont personally recommend FS if youre sticking with Surge

split oxide
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... Appreciate the heads up .. MKV it is then.

manic needle
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Sure thing, test it out and see what you like

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Some people like the duelling sword but it's not my jam

neat summit
#

What blessings for mkv dueling are we looking for?

manic needle
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Brutal Momentum + Limbsplitter

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Oh oops

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dueling

cyan notch
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shred and riposte ig

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but shred is the most important

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maybe shred rampage

sonic coral
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does the "damage" stat matter at all on purgatus?

manic needle
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Not much tbh

viral sphinx
#

6/7 mission types done... I am correct in assuming there is no way to actually check what type I am missing right?

manic needle
#

78%+ burn and the best cloud radius you can get are more important

sonic coral
manic needle
sonic coral
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melk presented me this, dunno whether to take it or ignore

manic needle
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otherwise you can use the Chevrons underneath the mission icons on mission select, but for some god awful reason those are account bound

manic needle
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Am I misremembering the break point for 15 stacks of burn?

sonic coral
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I guess I already have a decent void staff, so I assume this wouldn't be a bad purgatus to have around

manic needle
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I thought it was 78

cyan notch
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idk but 78 seems really high

manic needle
#

I know Ive seen 14 on as high as 76

sonic coral
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this one has 15 max

cyan notch
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ok i found a 76 maybe it goes to 75

sonic coral
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actually, maybe I'll save my melkbucks for at some point seeing a sword with deflect on it

manic needle
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God it takes forever to load in

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Look like it's 76 then based on your screenie

south zephyr
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which MK of dueling sword is the best?

neat summit
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Lots of peeps here keep talking about Mk V

cyan notch
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mk2 and 4 have more cleave stats and a stab heavy, mk5 has more dodge and stronger overhead heavies

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up to you which one you like

long wharf
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the mk v combat axe has the fast push attack which is a nice cleave attack

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and devastating heavy

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and the sounds are so satisfying

austere estuary
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I like the mk2 combat axe, mk5 seems a bit clumsy and that fake cleave

long wharf
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what's clumsy about it?

austere estuary
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well, two things mainly

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one is the fake cleave

long wharf
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what's fake about the cleave?

sonic coral
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oh ok well I just upgraded this so

austere estuary
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only one target

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I'll record what I mean

long wharf
sonic coral
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I've been "farming" by upgrading a sh*load of greens

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this is not even close to a good base, but hey

manic needle
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If its your only deflector blessing you could save it for transfers later

long wharf
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just use it as-is

austere estuary
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I've hoarded so many deflectors

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ready for that t4

long wharf
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I wouldn't put any more mats into it

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I've upgrade a good number of fswords to try to roll bloodthirsty

sonic coral
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I'm gonna use it and see how it treats me, but yea leave as-is not worth the inflated costs for later

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800 to sneeze

austere estuary
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oh I might be thinking of a different axe

manic needle
#

Yeah I was gonna say

long wharf
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you're definitely thinking of a different axe

austere estuary
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mk 8!

long wharf
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the Mk V Combat Axe is definitely the best axe in the game

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especially for a psyker that doesn't have to conserve stamina

austere estuary
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mk8 is so weird though I kinda like how it does have at least that uniqueness

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there's that fake ass cleave it has

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it is kind of neat how it will only ever do it once though

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anything you chain after that that's a heavy at any point is strikedown

floral solstice
#

I want a different mk force sword with sweep moveset

manic needle
#

This but on a Force Axe

floral solstice
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But i guess that's immeasurably complex

neat summit
#

Immeasurably

floral solstice
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Until then I'll keep pretending that my catachan iv/ caxe 5 glows

scarlet timber
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heys

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what build pepople run on psychic?

austere estuary
#

I like the mk2 tactical axe

austere estuary
#

some great things to know the game doesn't tell you are you're safe to use brain burst (left click) provided you started casting it at 97% or below, and for staff secondaries so long as you finish the cast around that point

scarlet timber
austere estuary
#

there are four: purgatus (warp flamethrower), surge (palpatine style lightning), trauma (ground targeted aoe), and voidstrike (fat projectile fireball that pierces)

austere estuary
#

they're all usable, though voidstrike is the most flexible, purgatus the simplest, surge is best for stunning things, and trauma is niche and hard to use, but can still be good

scarlet timber
#

what is it good at?

austere estuary
#

voidstrike can kind of do anything decently

#

has p much infinite range, but it's a fairly slow projectile

neat summit
#

I really like voidstrike when playing in pubs.

austere estuary
#

can knock things around, does decent damage

scarlet timber
#

what level you unlock it

austere estuary
#

if a horde is funnelled into a line it can do great

neat summit
#

You can spam the charge for stagger cheesing

austere estuary
#

it's also the easiest to manage peril with

#

ah, level I'm not sure

#

pretty early I think?

brittle crest
#

void one i think is 13

#

maybe 11

neat summit
#

Purgatus is great for hordes obviously and surprisingly good against single targets when you stack the burn.

brittle crest
#

i know it's trauma -> surge

austere estuary
#

not related, but my goodness these two perks cause mad power gain

#

and the torrent fire works well for gun psyker

#

pay no heed to the brain burst procs

#

more look at how much damage jumps from staggering some horde

#

oh was still encoding sec

#

there we go

noble mason
#

whats the dump stat on a force sword?

austere estuary
#

warp res stompt

#

it can be actively beneficial even to have it low if you want to crank peril for some interaction

#

the three damage stats are all very impactful on FS

#

esp finesse, which is stronger than most (all?) other weapon finesse stats

noble mason
#

dope thanks

austere estuary
#

FS finesse at 79 and the mults:

#

vs tactical axe

#

duelling sword

#

ah

#

dagger matches FS

#

dagger is cracked in its own way we're mostly familiar with though

hot yew
#

Is โ€œgoing out with a bangโ€ buggy?
I killed 3 elites with perils explosion(I saw the kill feed) and didnโ€™t get the achiev

Also wasnโ€™t using any DOT weapons/abilities

austere estuary
#

not buggy

#

you might have killed specialists?

split oxide
#

OMG: MKII axe, I used to have to hide behind Vets and Ogryns..
MKV heresy: I'm tanking and hardly even vothering to block

hot yew
#

It was on malice

austere estuary
#

I use mk2 axe in heresy and seems fine? veryThink

hot yew
#

Now that I think about it 1 may of been a sniper

austere estuary
#

tactical axe

#

yeah sniper is specialist

fierce sinew
austere estuary
#

so doesn't count

split oxide
#

combat axe ... 4x damage

long wharf
#

deflector with shred isn't bad

fierce sinew
#

it's good enough that I haven't felt like spending ribbons to roll another yeah

austere estuary
#

shred is amazing imo

long wharf
#

eh

fierce sinew
#

80/80 finesse/first target also comfy

austere estuary
#

so is there some trick to combat axes

cyan notch
#

trick for what

austere estuary
#

rubber cable saying 4x tactical damage

#

but

#

oh wait, file too big

#

...unless?

#

huh it sent

#

first axe is the tactical mk7 I think, second is the combat mk5

#

seems like the mk5 has a narrower hitbox, slightly bigger numbers but overall doesn't seem to keep up, and with a vertical slice only on the heavies too. So wondering what the way that it would do so much more damage could be

balmy zealot
#

Do you guys think trauma staff is good as is

austere estuary
#

@split oxide

#

teach me

austere estuary
#

needs some love though

#

especially on its blessings

manic needle
#

Trauma is okay, it could probably use some love to its peril cost and/or damage

#

Has anyone gotten Surge on a Trauma staff?

austere estuary
#

peril cost doesn't really matter, they could nerf it by half and it'd be the same after the first couple casts

balmy zealot
#

I feel like it's too situational and held back by the high peril gain

austere estuary
long wharf
#

I don't think trauma gets surge

manic needle
#

Some people say its possible but Ive never seen it

austere estuary
#

but like at high peril, which is where I spend a lot of time, and where you get the most bang for buck by overcapping, atm you briefly quell to 83-80 and then full charge and cast at like 95-97

#

so each cast only really costing 3

#

after charge

#

same applies for me using purgatus

#

void can be a bit different

#

also trauma really badly needs something different for its peril transfer

#

only works on primary atm

austere estuary
scarlet timber
#

WHAT melee weapons

#

people run with

#

psyker btw

#

i wonder how high is this classes armor damage?

split oxide
#

Heresy was never so easy: I was laughing like my psyker!!!!!!
MKII only had strikedown.. I had to jump-in/jump-out and plan which ones I could snipe..
Practically mowing them down now.

cyan notch
austere estuary
# scarlet timber WHAT melee weapons

I like a variety - Force Sword is very well rounded and has unique tricks especially with deflector blessing, while running a non-force weapon lets you passively drop peril quickly just by being equipped

austere estuary
scarlet timber
#

are rapiers good?

#

the shovel?

austere estuary
#

duelling swords are good for going fast

#

shovels don't appear for psykers after the intro prologue bit

scarlet timber
#

oh really?

#

lol

#

xD

austere estuary
#

yeah I was confused about it

valid lake
scarlet timber
#

alright then what else i hated the catachan

austere estuary
#

yeah catachan is a bit weak

#

the axes all handle surprisingly differently from each other

cyan notch
#

rapier is a sword

austere estuary
#

I'm a fan of the tactical mk VII axe, seems the combat mk V is also good if you know what moves to use and have some good blessings

#

daggers are great for moving fast and single target murder

split oxide
austere estuary
#

they manage hordes okay too

lean python
#

is anybody available with a shield Ogryn to help with Malleus Monstrorum pen?

keen storm
#

+toughness or + health for curios?

drowsy torrent
#

Well I upgraded it, but no soul blaze.

austere estuary
#

I take 2 toughness, 1 health

austere estuary
cyan notch
austere estuary
#

he was blessed by rngesus

drowsy torrent
#

The God-Emperor bestowed his gift upon me.

austere estuary
#

the... god-emperngr? veryThink

drowsy torrent
#

However, Hadron the toaster queen was intolerant.

#

It one shots everything in the meatgrinder when it crits.

violet thorn
#

me trying to get 3 elite kill explosion penace but suddenly all the trio gunner/shotgunner groups dont spawn anymore

drowsy torrent
#

I will reroll unarmored into crit damage.

long wharf
valid lake
#

does haveing 6 warp chagres effect the AB breakpoints ?

lean python
#

also for those wondering what the T4 slaughterer ;looks like

cyan notch
#

nice

austere estuary
split oxide
#

MK5 makes Heresy easier than Malice/MKII

valid lake
#

ascendant blaze

austere estuary
#

oh right

#

not sure but

#

worth trying with both 6 charges and all or nothing

#

since wep doesn't need to be out for it especially

#

I know AoN t4 + 6 charges makes Damnation Bulwark 2 BB to kill from 3

#

hmmm

lethal folio
#

Yes. 6 charges is extremely important.

#

Even elite gunners can die to 6 charge blaze with the right weapon perks active.

austere estuary
#

third 21% health curio just now, green though so perks are in the hands of the emprah

#

welp

#

15% pox hound resistance

#

ofc

cyan notch
#

not worth it imo

valid lake
#

how to we get better curios ? mine are all trash

austere estuary
#

you pray and check the shop

balmy zealot
austere estuary
#

and then get something half decent and reroll one of the perks

cyan notch
#

better to wait for a 19-20% with a good perk than gambling

balmy zealot
#

it's rng on top of rng

cyan notch
#

too expensive and too rng

balmy zealot
#

this some genshin impact gacha bull shit

austere estuary
#

I'll gladly spend 200 plasteel on a 21%

#

just to see what happens

valid lake
#

and with no cross progression or inventory screw that

austere estuary
#

every time

long wharf
austere estuary
#

gonna have to test this with flame at 6 stacks

#

completely impractical

long wharf
#

you'll hit max stacks pretty immediately

#

not that headtaker is all that large a damage buff

austere estuary
#

oh I meant to get the stacks first and then see

#

20% power seems pretty big to me

long wharf
#

you'll see a rise in soulblaze dot damage, but it won't be significant

#

because soulblaze damage isn't significant

#

and the dot hits don't count for chaining

#

as that comes from weapon attacks

austere estuary
#

I mean

#

to keep flailing away

#

to maintain the bonuses for 60%

#

then fire it off and continue attacking the whole while

#

unless the dot ticks break chaining

long wharf
#

you do realize you're going to kill things with melee far more quickly than soulblaze ever would, right?

austere estuary
#

I'll kill things near to me with melee

long wharf
#

which means taking the time to apply soulblaze isn't going to be inefficient

austere estuary
#

soulblaze ult hits for miles

golden bramble
#

is this worth?

long wharf
austere estuary
#

oh wow okay

#

so the 60% power

#

from axe stacks

#

doubled the tick damage

#

54 with just 6 stacks used, if busy attacking, over 100 per tick

#

outsized bonus on it

long wharf
#

okay, so let me ask you this

#

what melee weapon was that?

#

a knife?

#

something fast?

austere estuary
#

54 to 102 from the 60% power alone is crazy scaling

#

wait, to 104

scarlet lily
#

Has crafting been completed yet? ๐Ÿ‘€

long wharf
#

nope, and no word about it yet either

scarlet lily
#

whack

#

One day I'll be able to make weapons the empra would be proud of

austere estuary
#

so not sure but seems like this is just a pretty strong axe, did a few circles around the psyk with it in damnation

#

I drop the chain a few times, and also keep every now and then getting a light when I mean to just always heavy

#

but nevertheless seems pretty potent, and the shove attack (not in video) seems good v horde, and this is with far from perfect baseline stats

#

video encoding almost done...

#

if in group passive warp charges might also become more of a thing too

#

the tac axes are interesting weps vs flak too due to their crit vs non crit on it

#

where it's lower than other damage types until you crit, then it becomes the best target aside from unyielding

split oxide
austere estuary
#

yeah mostly, except the little vertical overhead straight down, that is I think me screwing up and getting a light

manic needle
#

Heavy on tac axes tends to be fairly spammable

#

Short wind up period

lapis bay
#

satisfying af too

austere estuary
#

this thing would lose it's chain attack stacks vs hordes if using push attack, but push attack also p much one shots them so it's pretty okay there

manic needle
#

Its pretty much the only thing Mk. 7 has going for it imo

austere estuary
#

and since we have a strong crucian roulette gun if we need to we can still snipe something

#

well, Isay strong

#

'good enough'

#

it's my crucian roulette bot, but it's actually pretty fine for shooting

#

not very good

#

but at least with ghost no worries about the usual death source

split oxide
#

@manic needle not that I'd ever be tempted: does tac-mk7 have a similar 'sideswipe'?

austere estuary
#

push attack is yeah

manic needle
#

no lol

austere estuary
#

though the heavies cleave a wee tiny bit, push attack seems better for it than the heavy

south zephyr
#

getting close pogryn

manic needle
#

mk. 7 is overhead. all of its attacks are single target, I dont remember what the push attack is but it wasnt memorable

balmy patrol
#

push attack is what

#

when you block + mouse click?

austere estuary
#

diagonal down left

#

yeah

balmy patrol
#

isn't that just a shove

manic needle
#

And hold the left click button, yeah

#

if you press the button it only shoves

balmy patrol
#

oh you have to hold it?

manic needle
#

If you hold it, you do the counterattack

balmy patrol
#

ahhh

manic needle
#

RIghto

balmy patrol
#

that explains a lot

austere estuary
#

oh man I keep typing mk2

#

when talking about this mk7

#

it's no horde clearing beast

#

to put it gently

manic needle
#

Its so bad

#

The only thing it has going is mobility

austere estuary
#

though it's nice that the heavy doesn't get stuck on anything easily at all

#

yeah

#

so you're quite mobile

manic needle
#

All the better for running away from the hordes you cant clear

austere estuary
#

another reason to pair it with some passive warp charge gen and use the ult to horde clear

#

then target down anything meaty

#

not sure if any of the crucian roulette capable guns can clear horde well ro not

manic needle
#

y'all are using guns?

#

All I need in my life is my gun-staff, Voidstrike

long wharf
austere estuary
#

nah I'm not really - aside from that shredder for fast runs

manic needle
#

If I get bored of the staffs I might try gunker

#

Just to see how much of a meme it really is on high diffs

austere estuary
#

gunker LUL stealing that

#

again, low damage roll weapon

#

pretty good for gunker due to high RoF

#

and mobile

split oxide
manic needle
#

Vet has special + perk synergy

#

Asspull grenades are just another bonus

austere estuary
#

tbh with the amount of good guns I get

#

I start to feel part of the reason people feel vets are so good is just that it's so much more likely to get a great weapon

#

if you're waiting on class specifics that might not even appear at all on a given refresh, let alone a good one

balmy patrol
#

yes

#

also guns are overtuned because they're new to dorktide

#

while non-vets are copy pasta'd from vermintide

manic needle
#

Psykers have a gearing problem, certainly

#

They get the worst of shop roulette

long wharf
balmy patrol
#

CS:GO in space babby

long wharf
#

and they've gotten the most attention for polishing their mechanics and feel, as they're clearly FartShart's favored class

austere estuary
#

fwiw I tend to only enjoy vet in small doses and miss the broader playstyle variance and utility on psyker

long wharf
#

yep, I did last week's penances on my vet, and this week I don't think I'm going to touch my vet at all

balmy patrol
#

i feel psyker has utility but man the peril needs to be toned down a little

#

even with 80% peril res

manic needle
#

Shatfark hasnt really touched Psyker much since the beta, except to nerf dueling sword move tech

split oxide
#

As a gunker - why would I ever want an autogun?
Flayer needs lots of attacks... Accatran is onluy option.

austere estuary
#

whenever I read some derisory wordswap for dev or company names, it just makes me hear that guy in that south park episode

#

who keeps calling stan stan darsh

long wharf
#

until they fix Darktide and deliver on their words, they deserve every twisted name we call them

austere estuary
#

calling 'fartshart', something I'd expect from grade schoolers, 'twisted' seems to be giving that a lot more credit

long wharf
#

to deliver what they did at full game price and then have an expensive cash shop means I have zero sympathy for them at all

austere estuary
#

I have no sympathy for many companies and other public figures, but I'm not really feeling like I'll start essentially going around referring to them as 'poopypants' or whatever

manic needle
#

ObeseCarcharodon is definitely in the dog house for me, but I just enjoy calling them silly things

austere estuary
#

okay I learned a word there so there's that at least

cloud heron
long wharf
#

DwarfMegalodon?

#

BariatricToothyfish?

placid sorrel
#

how do gunks benefit from guns? the only one i see is 15% more non-warp damage after BB

austere estuary
manic needle
#

Things like warp charge

austere estuary
#

whoops wrong reply

#

that was for ork

austere estuary
#

and then in turn they benefit from the damage boost from the other perk

long wharf
#

psykers that use guns are just cosplaying as veterans

maiden wolf
placid sorrel
#

15 sec cooldown is nasty

cloud heron
#

I don't really understand gun psyker either. Kinetic flayer isn't that good

austere estuary
#

so you go brrrrr, get damage, brainburst autopops, you continue brr and get bonus damage on your brrrr for 5s

long wharf
#

kinetic flayer really isn't good enough to build around

#

15s between free BBs is very meh

manic needle
#

I still maintain that the biggest benefit of Gunker is stealing ammo from veterans who keep killing your BB targets

placid sorrel
#

does the bb stacks increase gun damage?

austere estuary
#

yes

long wharf
#

seriously?

maiden wolf
#

I keep suggesting ideas to make gunpsyker more viable. Hopefully rotundbrucie sees my comments eveywhere on reddit

manic needle
#

Warp Charge affects damage in general, not just BB

placid sorrel
long wharf
#

it shouldn't

austere estuary
#

I'll check

#

thought it did

#

hang on

long wharf
#

oi vay, this game is so broken

cloud heron
austere estuary
#

why is it broken?

cloud heron
#

was just beside myself at the audacity

austere estuary
#

it says on warp charge increases damage

long wharf
#

because BB should be warp damage

austere estuary
#

not warp damage

long wharf
#

and yet it's not

placid sorrel
#

just flat damage?

full coral
#

wish I had this on my zealot ๐Ÿ˜ฆ

long wharf
#

there's no reason for a warp charge to increase your gun damage

#

it doesn't fit thematically nor mechanically with everything else the psyker does

#

it's stupid

austere estuary
#

thematically, you can easily make up a good enough reason

cloud heron
#

if they're going to give psyker guns then it should synergize with guns

austere estuary
#

you get all charged with warp, and can boost the kinetic force, blah blah

cloud heron
#

but i would prefer they just take away the guns

long wharf
#

I disagree

maiden wolf
austere estuary
#

I mean you're a space wizard

placid sorrel
#

Psyker Leadcaster

kindred edge
#

Some say it's one of the takes ever written

long wharf
#

I think the psyker should only get pistols

#

and staves

austere estuary
#

and mechanically it helps you make them workable

maiden wolf
long wharf
#

have a psyker subclass that focuses on pistols

manic needle
# long wharf it doesn't fit thematically nor mechanically with everything else the psyker doe...
Warhammer 40k Wiki

Inferno Weapons are a type of ranged weapons used by the military forces in the service of the Chaos God Tzeentch, especially the Heretic Astartes of the Thousand Sons Traitor Legion. The sorcerers of the Thousand Sons and other Tzeentchian warbands imbue these weapons with the power of the Warp so that their ammunition can melt through flesh an...

fluid knot
manic needle
#

Makes sense since Gunkers are clearly heretics

long wharf
maiden wolf
austere estuary
#

yeah, can confirm

#

charges affect all your damage

full coral
austere estuary
#

including bullets

long wharf
#

I'm not surprised

austere estuary
#

it's exactly as described in tooltips in game

long wharf
#

just continuing to find a deeper level of disappointment in FartShart

austere estuary
#

why is that disappointing? LUL

placid sorrel
#

gonna try with the 6 stack feat

manic needle
long wharf
#

because it means FartShart themselves have no concept of the psyker to model game mechanics around

austere estuary
#

???

fluid knot
long wharf
#

it's just a hodge podge of ideas

#

nothing thematic tying everything together sensibly

maiden wolf
#

Bombastic elasmobranch

fluid knot
long wharf
#

bed time for bonzo.

cloud heron
#

Really not feeling this whole "gunker" word. I can't not read it as "Gunk-er" instead of "gun-ker"

austere estuary
#

I've played 40k tabletop back from 2nd edition, happily read all the fiction I had time to, nearly 30 books deep into horus heresy and the last book of which I read was following kai zulane and some other psyker and navigator buddies

manic needle
#

Intentional

placid sorrel
#

Gunksmen

manic needle
#

Since that what they do to party comps ๐Ÿ™‚

austere estuary
#

and I really don't see a big problem with psyker getting gun damage in this

placid sorrel
#

6 stacks with revolver sounds like it will smash shit

cyan notch
maiden wolf
austere estuary
#

like it's all space wizardry, and then on top of that game kind of important. Beyond that, for a game where some of the bigger problems it has is where things feel like they aren't viable, I'm happy to see things that are

austere estuary
#

can't really spin it easily though in my head

fluid knot
austere estuary
#

make bullets go faster or harder or something though

#

kine shields and so on but in reverse

#

that feels pretty easy to slot in

cloud heron
kindred edge
#

You can canonically partially recharge lasgun power cells by throwing them in a campfire

maiden wolf
austere estuary
#

that'd be neat

#

or if we learn from naked snake

maiden wolf
austere estuary
#

we need to bring some special mushrooms

cloud heron
austere estuary
#

and eat them

#

to recharge our lasguns

fluid knot
austere estuary
#

you're still going to be using BB, and you're also still going to be using your ult differently entirely to how a vet would - and possibly tanking a lot more

#

if you take blocking

fluid knot
#

By that same logic you could say Zealot plays no differnet Vet too, which is equally shortsighted

placid sorrel
#

I dont mind experimenting, going the Radical Psyker path

#

i made that up

maiden wolf
#

Gunker's niche could have been crowd control gun use if super-sized carcharhinus had given psyker more gun synergies

kindred edge
#

Would be neat (but not lore-supported) to see an energy weapon of some kind that connects to the back of your head with a thick-ass cable and shoots armor-ignoring death beams

maiden wolf
#

yooo

kindred edge
#

Psychically powered of course

placid sorrel
#

Psycannon for psykers wen

cloud heron
austere estuary
#

hey if we can burn out psyker souls to power a mechanical life support machine

fluid knot
austere estuary
#

why not burn out just a wee bit for a really cool gun

placid sorrel
split oxide
#

I see psykers as either glass-cannon or support.
I don't know what gunker role fills

manic needle
#

Honestly as far as Psyker weapons go, I just want them to copy/paste the Beam Staff into this game. Give it some blue SFX and call it a day

austere estuary
manic needle
#

Let's get some viable Monster damage in here

kindred edge
#

Oh shit, it would be amazing to get like a stealth-oriented class where you're a pariah

rocky cedar
#

I wish more guns got unique peril using special attacks like laspistol does

fluid knot
maiden wolf
#

Eldar spears that penetrate hordes and return are lore-friendly

austere estuary
#

4 stealth oriented players, each playing chicken with the others to be the first to attack so the others can teleport behind, 'nothing personell kidd psshh' backstabs

#

I would absolutely be one of those 4 at some point

kindred edge
cloud heron
kindred edge
split oxide
#

Stealth is good, BUT KPS (kills per second) is better-er.

placid sorrel
#

higher kills means more stealthy

austere estuary
#

borderlands did high speed murder stealth pretty well

fluid knot
#

I fully think anyone can horde clear, the ability to drop specialists is far more important, but each to their own with their own playstyles

austere estuary
#

zoomin around in stealth and getting big burst

placid sorrel
#

rapid burst feat seems viable for gunkering

cloud heron
fluid knot
fluid knot
split oxide
#

you probably spend 4 seconds repositioning.. but laying down

cyan notch
#

i mean u can horde clear with knife but it cant match the speed or efficiency of zealot flamer

cloud heron
#

Hordes realistically need cleared at a certain speed to be meaningful

fluid knot
placid sorrel
#

might look out for brutal momentum axe for horde clear, im comfortable with it on other classes

fluid knot
#

Yeah its a good way to do it, arguably the best the class gets for melee options

manic needle
#

Psyker always has some Elite/special kill ability with BB. Mileage varies depending on build.

maiden wolf
#

I got a voidstrike staff with level 3 peril transfer, with big enough crowds I can actually generate negative peril withbeach shot

cyan notch
#

i mean sure even purg staff no melee is gonna compete

maiden wolf
#

๐Ÿ‘Œ

austere estuary
#

watching your peril just dunk by like 20-30%

#

thinking, "no peril goes up, silly staff"

#

and keep blasting away

#

good fun

maiden wolf
#

Its almost a god roll with 380 base, the first blessing is really bad though.

manic needle
fluid knot
#

See you in December '23 for Blessing changing ๐Ÿ˜‚

austere estuary
#

I think animation cancelling is fun but kinda niche

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for primary fire spam

cyan notch
#

they havent even fixed the void secondary peril gain

austere estuary
placid sorrel
#

purge is strong but splitting bodies apart really gets me whatthefuck_heresy

austere estuary
#

hopefully I don't inhale too much

fluid knot
rigid blade
#

Does the self destruction have shit range or shit damage?

austere estuary
fluid knot
#

Then we can all be poor on both material counters ๐Ÿ˜‚

austere estuary
#

big meat and blood fireworks

austere estuary
#

lol

rigid blade
#

Iโ€™m gonna fucking hate thisโ€ฆ

austere estuary
#

yeah is the answer indeed

#

I found the easiest set up is using trauma staff

#

one charged epicentre nuke is enough to guarantee a rager is primed

cloud heron
austere estuary
#

and builds a lot of peril

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and knocks down

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so sets up the kill well

rigid blade
#

All just in time for my allies to look in their general direction

cloud heron
#

You need someone in on it. I wouldn't recommend doing it in a pug

rigid blade
#

Iโ€™m lacking in options on that front

cloud heron
austere estuary
#

like the best chance of getting it solo would be on that sewers map where you drop down the square hole at the start and often you're right there with 3 ragers

cloud heron
#

or the other regions

austere estuary
#

but still

rigid blade
#

Forgot about that, thanks

austere estuary
#

sometimes that map isn't up

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or not at the right difficulty

cloud heron
#

someone on reddit posted something about doing it on the espionage throneside map

austere estuary
#

but if it is, you could set private and reroll it until you get ragers at start

#

bots ... probably won't screw it up for you

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........probably

manic needle
austere estuary
#

Oh I'm sorry, I'm awful with the names

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the only map name I know is the new one

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and that's because I was looking for it to try it when it came out

brittle crest
#

finally unlocked the void staff, boi howdy is it fun

#

and whoever said the palpatine staff would feel underwhelming was right DOGGOLUL

stark junco
#

What feats do ya'll run with surge + mk v axe?

austere estuary
#

yeah I think you either love or hate surge staff

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or well

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I don't find myself wanting to use it ever really

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but I know a lot of people who love it

placid sorrel
#

i like to run in the middle of the horde when i "accidentally" periled

cloud heron
austere estuary
#

I always struggle to decide when I pop, into enemies for satisfying taking them with you, or into safe spot for res

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conflicted

austere estuary
#

for quick stacks or taking out elites/gunner squads

manic needle
#

I will always choose barrage over AB for Surge staff, unless someone comes up with a crazy build that changes my mind

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The elite/special kill for Barrage is so good and compliments Mk 5 + surge very well

brittle crest
#

is wrack and ruin any amount of meaningful damage while leveling? or should i just take something else on that second row?

cloud heron
manic needle
#

Mk. 5 Axe deals with hordes

austere estuary
cloud heron
manic needle
#

If a party wipes, its usually the result of specials during a horde, and Mk. 5 + KB gives the tools to deal with both, which is why I like that setup

austere estuary
#

it won't be as good as a 4 stack AB but you as always with this choice, tradeoffs

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I nearly always run barrage outside of purgatus

manic needle
#

Also while Mk. 5 may not kill as quickly as an Ascendant Blaze special, its also not a CD ability and is very safe/defensible horde clear

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Give it a shot sometime if you havent tried it, just to see if you like it

cloud heron
austere estuary
#

worth trying all of them for sure

cloud heron
#

but of course, if you bring a purge staff then you get grouped with 3 flamer zealots

austere estuary
#

I think when your party is getting that split up

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it's hard no matter what

manic needle
#

If youre getting randoms in pubs dying to poxwalkers, thats... something.

#

Like, just poxwalkers and nothing else

austere estuary
#

split up and in the open happens in pugs sometimes

manic needle
#

Like how does that even happen?

austere estuary
#

and hordes eat that

cloud heron
#

it's not dying to the poxwalkers, it's dying from everyone backpedalling in different directions and then a special shows up

austere estuary
#

seen it happen so many times

cloud heron
#

or yeah maybe it's poxwalkers and the vet is trying to snipe something

austere estuary
#

the melee on hordes as people struggle to deal with them while the special just stands looking menacing even minces people

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or stops them dealing with specials etc

manic needle
cloud heron
#

and AB just clears the field and lets everyone reset

cloud heron
austere estuary
#

purgatus and AB is like my ultimate 'protect the party from dying to positioning and hordes' setup

#

saves so much stress

cloud heron
#

it's space that's valuable, which is what AB provides

austere estuary
#

so much space

#

and in 360 degrees

manic needle
austere estuary
#

that's the kicker

cloud heron
austere estuary
#

yeah, that happens

#

can't win em all

#

team game at the end of the day

cloud heron
#

I think surge with AB lets you win more than other combinations

cyan notch
cloud heron
#

like i'm not ever going to say kinetic barrage is bad, but even with a purge staff, the on demand field clear that AB gives has saved me way too many times

#

The use case with purge being the added mobility it gives

austere estuary
#

for purge I can't not use AB

#

that passive warp gen is so bananas

#

even if it disabled my ult entirely

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I'd still take it

#

just for that passive

cloud heron
#

also yeah, extra charges + overload is fun

austere estuary
#

man now I understand the mk5 axe a bit

#

I really want to get a decent one

#

best I have is D:

cyan notch
cyan notch
#

weird

#

i dont like using ab with overload they kinda work against each other

austere estuary
#

or alternatively overload

#

they don't work against each other at all

#

with purgatus, AB's passive generates a lot of extra warp charges

#

I run it with 6 warp charges usually - it's not uncommon for me to use ult, drop the 6 charges and immediately see it jump back to 3 or even 6 charges

cloud heron
sick solar
#

Hey this good??? LOL: