#psyker-class
1 messages · Page 260 of 1
chain dropped into games with half the team dead or bots literally in the middle of a horde
Heyas, quick question about Heresy difficulty and Brain Burst. How does anyone find time to even get cast off? Trying to get a marked sniper while charging and dodge dancing around straggling melees that trickle in to striking distance is little nuts. I feel like I'm being babysat while I'm charging, and half the time I don't even know if I tagged the right target as I need to get back into cover so quickly. The other half of the time if feels like I've wasted the charge time (and a bit of my health because I took the hit to get the cast off) because someone else gets ahead of my cast. 😦
i’m pretty sure the level 30 feat called kinetic barrage or something like that allows you to charge BB 25% faster
which helps
anything specific i should chase on purgatus beyond burn and cloud radius? none of the blessings seem super gamechanging and what perks do you recommend?
wait for a antax mk v with brutal momentum and high base stats
be sure youre using a healthy mix of pre charging with rmb and grab-n-hide with left click\
use voice cues to have pre charged ready for some specials
I had that feat, but it never seemed to line up right with when I needed to quickly hit the targets and when I was ulting to save myself and make space. =/ I'll keep trying.
and yeah the lvl 30 feat does help, but the other 2 options are quite good too if you're built for it
this helps a lot with managing it
Is the 374 I linked above ok? It does not have brutal but I also have other axes with that to potentially xfer in the future.
the problem is that if you’re even a little off before it charges fully left clicking just cancels it lol
Hmm, okay. RMB burst charging s something I never had to do much of before. I'll start practicing that.
it was definitely underappreciated by myself early on
Oh. Is this why right mouse seems to fuck up all the time?
mhm
I dont get how people can say the voidstrike staff does good damage. I have an 80% damage one and even basic guys facetank fully charged secondaries on damnation.
if you lmb at all during a rmb charge, it "converts" it to a lmb charge, so if you cahnge targets or let go of lmb you lose the rmb charge and it resets
it is, but could be months before that feature is released. can't use it in the meantime, the axe isn't good without brutal momentum
if you, while charging with RMB, click with LMB before it’s fully charged the animation (and charge) cancels, keeping your peril at like ~40% yet restarting the charge anyway
so it’s quite annoying
PLEASE can we have something normal and not messed up
if you only lmb on one enemy you can finish a rmb charge holding lmb, but you cant change or let go
its consistent ( as far as fartshack goes) and gives a lot of flexible play, even if its awkward logistically
netcode in this game is hysterical, so finding the pattern is super muddled by that
toughts on ascendants blaze voidstrike?
is that the lvl 30 feat that gives fire to your shout?
yeah
i love building with it; idk how it fits into t5 but its def insane clear potential
added bonus of "highlighting" darker enemies in darker areas
voidstrike is really slow at building warp charges, so youre better off using the feat that makes your BB charge faster after you ult
what
voidstrike doesnt give warp charges
as every other staff lol
Hes assuming you are running kinetic flayer
its always psychich communion rng, void flayer
I mean if you use the voidstrike staff, you'll be building charges more slowly than a surge/purge psyker
surge is literally the slowest to kill anything how does that get u more charges lol
i think he means to say peril
its literally the same time to charge, the only one that really increases charge generation is purgation
warp charges are the 4 or 6 stacks, peril is the percent
trauma staff is sick af with fire builds
peril for days
fire builds?
soulblaze
Not a fan of soulblaze build, but to each their own
how does it apply soulblaze
it doesnt, it just gives you peril real fast 
and u leverage that how?
when Im using the voidstrike staff I find it a lot more difficult to build and maintain warp charges. The purge staff builds warp charges the easiest, surge somewhere inbetween, dunno about the trauma staff. I just dont see the point in ascending blaze when you dont really have warp charges often. Soulblaze does like no damage on low stacks.
you know what time it is
still not sure how staffs are quantified as being better at getting warp charges
does ascending blaze work with burn stacks?
not sure either lol
We finna find out
besides that 10% change to head pop and hitting many enemies at once
purg staves are good at maintaining warp charges, surge is alright, shouldn't focus on maintaining warp charges
... still just stating the same, no explanation, help
its not the staves specifically, its the builds that utilize them.
purg is obviously the best for charges, but kinda wanted ascendants blaze for wide room clear as void
with a voidstrike staff/build youre not really going to maintain the warp charges to do that, though.
on high heresy/damnation where u need more coverage u actually do
need warp charges? no
when there are enough enemies, maintaining warp charge is a non-issue with nearly all non-gun builds imo
Every day I wake up, and I thank the god emperor we have the class of psyker to play. Can I get an amen
in other words choosing a staff based on warp charge proc chance feels like some t3 and below strats
how would you do that? Unless you get lucky with the 4% feat, youre going to be spamming voidstrike charges pretty much non-stop, and that doesnt build charges
well yeah that 4% ofc
but not like any other staff does sth different other then purgatus
An that's why purgatus is the goat
Are they even working on the game anymore?
what perk do you guys like on surge staff?
nah its haunted by a golidahst
Dregtide is haunted by the golidahst
+crit, +flak
fertsherk gherm sterdiers
is +crit very useful if you already have the blessing that stacks 5 times?
yes, more crit, more dmg
Servers are shitting themselves, haven’t had a single group where there wasn’t one person DCing or skipping around
well.. yeah, ok, so like if my choice was either crit or flak, what would you choose?
depends on the other perk
Flak no contest
Heresy/Damn - Flak
Fun difficulties - Crit
Heresy and Damnation are fun! Heretic! 😂
cool, thanks
Too many people wearing flak to discount it
I handle my sadomasochism irl, games are for relaxing :c
I knew + flak was good, just didn't know if the damage increase was better than more crits
are you talking about a staff you have, post it
Where you getting all these good weapons from
watching the shop all day using the Armoury Exchange chrome extension
that's pretty good, got dinged on the charge rate vs war resist
yeah not perfect, but not much can be yet
eventually I'll trade warp flurry for something else, but whatever, the charge rate can only be 0.2 seconds faster anyways
wow, very similar
Uh oh...
How bad are they shitting themselves, exactly?
bad
Lmao. Welp, better turn it off and back on again.
with that staff, my flak crit on haz5 is 790
Oh my god. We did it. We saved Atoma. Oh my god
meets the expectation of "post mission table" tho
Mission accomplished boys, headin back to Holy Terra
..heading back to Terra for what? 👀 💦
You know what
maybe
yo is the void staff actually bad on damnation? it seems like near/fully charged headshots arent really killing anything
homie going to get the succ from Big E himself
poxwalkers ma die but the dreg and scav fodder just get back up after a headshot
78% damage btw
void falls off a bit yeah
that freaking sucks
Ranged enemies take like 2 headshots I think
yeah cant really take out the abundant ranged on damnation reliably with void on your own
why even play psyker >:/
On damnation void is like purge but trades width for range
so instead of being a precision damage dealer its just a suppression spam?
for real bro, it doesn't even one shot everything why would anyone play it
damn this game needs a balance bass
this game needs a lot tbf
you really think a fully charged void headshot not one shotting trash enemies is an unreasonable request?
smh that has to be bait lol
Not necessarily, there are some maps that have a lot of narrow corridors. On those you can just wipe the horde out of existence on your own while killing the ranged without even focusing
But that being said, purge is my favourite, just a more consistent experience at Damnation
on haz 5 you should stick to surge and purge because they bring more utility than vs
this is like the 2-3rd time you've come in here and said the same thing, lol..
but that is boring as hell, i play psyker to do damage and make explsions, not watch stuff slowly burn while i dont aim lol
or just roll heresy cause there is no reward to damnation
and its not much fun to do a higher diff if it gimps your preferred playstyle
i mean, maybe you are playing the wrong class then, try vet if you want to max out dps
bro...
don,t do heresy, it's where people doing their achievements go. shudder
vet is op, i just to be ablt to kill fodder with a projectile headshot that takes 2 seconds to charge up
Damnation with void works, you just really need to learn when to charge etc.
It's more versatile than purge but also a bit more dependant on the team comp.
Best Axe/Sword to run for elite killing with purg staff?
Mk V brutal momentum
why is low skill no headshot mickey mouse boring playstyles the best and most effective way to play?
news bulletin 
Force sword charged attack
because psykers are currently aoe based
Thanks; no votes for duelling sword @lapis bay or @near wyvern ?
same reason you dislike the most effective way to play
preference
"guys i swear full charge doesn't one shot anything in the game even on weak spot!" obvious bait
whats the aoe on brain burst?
if you want elite no scope stuff, vet or zealot are probably more the class
lol on a 5% crit chance lol
Because CC on any target is strong AF and because purge gets better the more enemies there are to kill
and flak
4Head gtem
its the crits, i swear!
2 pitiful stacks of Soulblaze if you use that perk
so warp attacks should do extra damage to chaos/infested enemies amiright?
fully stacked warp charges lolz!
you know exactly what i mean. if the grenade is not aoe, it doesn't means that all staves are not aoe. use that brain
lorewise
its zero warp charges, you're obviously just in here to troll
You wanted for elite killing.
Duelling sword is for mobility with the ability to handle a lone mutant / elite in ok time, it's not made for that
If you go the duelling sword route you definitely want a Mk II
void staff aint aoe based its mainly precision that can hit multiple enemies and is the point of discussion
Who told you full charge on voidstrike doesnt one shot trash?

himself
void shoots aoe balls my dude with cc
with a 294 staff
Whoever it was is probably a troll
oh zman i assumed it was may i please know your build or staff that allows this at damnation difficulty?
idk what to tell you
Lets be honest, 80% of people who use Psyker chat are here to troll, it's just the condition of this channel
maybe good point

The only possibility is that whoever said it doesnt know you should aim slightly above head level in order to headshot with voidstrike consistently
And they had to 2 shot bodyshot something
also had bad staff prolly
which you learn quickly 5 seconds into using the saff
i know what a headshot hitmakrer is
even body shots they melt
fully charged staff secondary is 431 damage for me, it should one shot a lot
my staff had 78% damage which doesnt one shot some dreg fodder, but apparently 80% damage hits the break point
Takes 2 or more on flak
headshots?
get the flak perk maybe
Out of trash mobs all but Dreg Bruiser
can we talk about how until i just tested it now, i didn't realize the force sword special absolutely fucks on a lot of mobs
i thought it did bb damage but it does way more in a lot of cases
oh yeah. that thing is good
Is there a difference between heavy attacking with force sword special and light attacking with it?
cant knock the unlimited dodge too
damage scales with it
It deals more damage if you hit it using a heavy or landing the third hit of light chain
Also weakspots deal more damage with it (except mauler head because carapace)
yeah it does like 2x the damage with heavy
Mmm good to know. I'll probably never use the Force Sword until I get a half decent Deflector one, but good to know nonetheless.
force sword does good damage on special but only if there is only 1 enemy and ur not being shot at, otherwise u will be interrupted
also for some reason it doesnt stagger mutants
almost nothing staggers mutants
deez
(i think)
(i know)
chainsword?? lol
finesse is pretty important on fs i think
i dont even think the stun grenade does tbh
evisc special stuns almsot everything
BOX
either way FS special should stun mutants
nothing can stand up against bocks
box honestly doesn't do a lot of damage on anything other than mutants
Also @tender terrace even though blazing spirit is a joke, the special attack is considered a single attack with multiple hits, so you get blazing spirit applied on every special hit if you get s crit roll
Because soulblaze stacks apply double when landing a crit, blazing spirit actually applied double the stacks listed per hit
Slap bloodthirsty on top of that and you can chain 1 shot a lot of shit.
Haven't found that combination yet but damn I want to try it
What's the Force Sword's dump stat, first target?
warp resist
id probably say warp resist too
even at 0% u can still do special at 97 peril
Definitely warp resist
That's fair
also u can just cast its special for a buncha free peril to turn into toughenss
having low warp resist is really beneficial on it, it has negative value
for comparison
2 damage diffy on heavy attack similar damage 6% diffy on first target
dont think it is that important
real question is
do any of the damage stats affect the special
Probably First Target actually
Understandable
And oh hey I do actually have a orange force sword, I don't remember what the original perks were though
First target is important for reaching 1 tap heavy heads for poxwalkers and groaners if you are into that
Might also be important for reaching 1 shot break points on some elites
Exorcist seems like a bad blessing but I could be wrong
It's not bad especially with peril on block
Pairs nicely with deflector
Mm I could see that. Shame that my only Deflector sword is hot garbage
dont think the fs reduces peril on its own so if you chain heavies and hit heads well it should be pretty good
It does but very slowly
This man has a T4 Deflector, what a flex
Did I tell you this sword also 1 taps poxwalker and groaner heads on damnation with heavy attacks?
And 2 taps on lights
rip
I'm keeping it in case we can ever transfer blessings
Until I know that answer for sure I'll just be making a fuck ton of rare force swords
2024 is going to be a good year
Making Transcendant ones just is not worth the time and effort
.
I mean, my deflector FS has a T1 Uncanny strike and Unyielding Damage locked in. You take what you can get in Darktide's loot roulette
...I'd honestly say Unyielding isn't THAT bad?
Its kind of meh for the way I use it
yeh, theres not many but all unyielding enemies are assholes
im always bb-ing them tho so i dont
As for the loot roulette I've gotten a singular half decent staff from an Emperor's Gift, all my other stuff I've """crafted""" with the current piecemeal system
The Devil's Claw I linked earlier and the Voidstrike staff I use
maniac is my sleeper favorite; all maniac specials need to be shut down fast
I thought Mutants were the only maniac special
nah it includes the flamers and ragers and a couple others i forget
Oh cool
check it out in depth in the meat grinder, its a lot lol
anybody that kinda just screams like a maniac 
Man. I really do need to try and 'craft' a better Voidstrike staff
IDK whats your look like?
This is what I've been using, but then I've not found any even half decent rares, whites, or greens in the shop
thats solid
Scratch that I've found a white recently
Damage stat is definitely on the lower side of what Id like
thats a great holdover till you find a godroll
Yeah it's not the best but it covers what I need
WHEN you find a godroll 
This is the current status of the other Voidstrike I found a few days ago
I just have like 0 Plasteel
I will say that its good, for a 321
Yeah I made that staff before I even hit level 30 because I was tired of not finding any Voidstrike staves
Turns out that luck continued.
I'm hoping Melk will hook me up with a good one
Look, Melk got me a nice Tac axe on my Zealot
Melk is useless lmao
I can hold out hope
sadly, i've only ever seen 1 good melk item and it was still kinda subpar
I go to melk to search for for blessings, not expecting to find good loot
He blessed my Zealot with this
I rerolled the Maniacs damage into 5% Crit Chance
I enjoy a non-knife crit build now
Hey which staff throws the fire stuff?
Melk could have good loot in theory, the problem is that he seems to have the same RNG range on stats as the armoury
Purgatus
and he refreshes daily rather than hourly
Purgatus
My Psyker is holding so many items that I wanna craft up but you just don't get enough Plasteel from missions
thx
Also sadly Melk only ever has GUNS on my Psyker, so
Oh and Curios that tend to be garbage
I'll occasionally gamble with the "Random item" thing Melk can do
Is your profile picture Emma stone?
I'd do it more if I could specifically gamble for a staff instead of a blanket 'ranged' weapon
The load of work you have to do to get Melkcoin for him to charge you so much for such underwhelming items is exhausting
I rerolled a really bad weekly contract thing into a secondary objectives mission
I think it was complete 12 secondary objectives on some fuckin' vague area I never even see, then it rerolled into another secondary objects. And then another.
Melk thinks we're homeboys but we aren't
and this is how i get stuck with grims every fucking week.
i'm just not doing weeklies. the coins i get, i get and i might touch them when something worth it gets added
That's me too. I'm not spending any plasteel or diamantine until all the crafting shit is evened out
Alissa White-Gluz
is there a point to using guns on a psyker?
funfunfunfunfunfunfun
forgive me I don't play psyker much
what guns do you like?
If you wanna top DPS and clear, yes
cause right now I am using the surge staff
How much do you hate Veterans?
I don't like the autopistol tbh
you shouldnt like it. it not good.
You get more utility out of your feats by comboing them with staffs. Guns on psyker are a considerably minority opinion. It can work though, but you can do stuff with your staffs nobody else can do with their guns
yeah
right
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This is good but it also sucks
Melk selling that fine piece of work for 5000 tokens?
CONTRACT TIME IT IS
why can't they put an icon to show the cooldown of this perk ffs
for what i had before lol
kinda low rating for melk coins, but your choice
well well well
Sour Milk actually has something for me today
time to spend some milkies
the distribution isnt the worst and the perks are great
Imagine being allergic to your own game mechanics!
yeah fair enough. it's an upgrade to be sure
i wouldve rather had low mobality and high first target but what can you do
yep but tbh wwasnt like i used it much other than to close the gap to start palpatining people
fair ye
no
why are you like this
Finesse is important, but 55% is not awful, you can def use that no problem
i realized i have another that's very similar lol
higher finesse but lower dmg/warp res
not worried about perks and stuff atm as i've still gotta roll em up and crafting isn't even fully implemented (lol. lmao.)
Its finally been done
Finesse is very important on fsword
55% is a bad roll
Yeah, but it's not unplayable bad. It's just slightly sub optimal
30% yeah, chuck it straight in the bin
im i gaming?
you are playing a game, yes

yep, that's a sword
gotta get shred on there
ooo I feel like this is a good drop
pretty good yea
it's a good start
oh 
Just had a game with 3 Psykers and me as a Zealot whilst levelling him up, buttery smooth till the end but we clutched it, that was actually mad fun, if you're in here lads, good stuffs 🙏
Arguably BiS for Gunpsyker is Agripinaa MG1 Infantry Autogun
Because chungus DPS an reasonable ammo count
Yeah, honestly I find the Mk1's slower rate of fire helps with recoil control and ammo conservation as well. you aren't just riddling a corpse with bullet holes like when using an Accatran or Mk5 Columbus
Yeah pretty much, its very dependable, whip it out, burst summat nasty down, back to melee or BB, feels good man
It sounds stupid, but the key to understanding Gun Psyker, is to remember your BB and Melee are your mainstays, and the gun is 911.
You hear that audio clue of a mutant or flamer? It's bullet time.
Your teammate in voice chat goes "oh shiiiii....." It's bullet time.
bb mainstay hmm
Sustained Fire Blessing on Staffs work for Primary and Secondary Staff Attack?
They work on primary, but I don't think you can charge a secondary fast enough to proc it. Sustained Fire requires you pull the trigger again before recoil resets
A Salvo is defined by the game as "with the recoil set to zero, from the moment you pull the trigger until recoil resets to zero again, extended by each additional round fired"
So if your aim has enough time to fully reset and zero out your recoil between shots, you aren't proccing any Salvo based effect
Hm interesting, what about it working on Voidstrike Staff animation cancel https://youtube.com/watch?v=kuI0yivv5FU&feature=shares
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In this video I cover the INSANE animation cancel on the Voidstrike Staff that Dusty Tibbins told me about on stream and it actually seems pretty damn cool!
The faster fire rate results in MUCH lower damage than nor...
maybe but it also does 0 damage
I unfortunately am really bad with voidstrike and haven't played it much, so I can't really speak to that with any authority
Oki thank you anyway for the explanation 🙂
No worries, just remember this with any Salvo based effect:
- If it's a first-shot based effect, you need your recoil to fully reset between shots, so it encourages semi-auto fire and slowing down and aiming each shot rather than spam clicking
- If it's a 2nd/3rd shot based effect, you ideally want to fire off 3 rounds in a burst, then allow recoil to reset, then fire again, thereby proccing the Salvo's 2nd/3rd round boost as much as possible, because the 4th-30th bullet get no bonus.
5% crit chance is the best perk, then +dmg to flak or caraspace would be next
Surge does bonus damage to metal-armoured enemies, so you wanna increase that as much as possible
thanks
I've critted and there've been no stacks, is this blessing bugged?
It works, but considering you have no crit on your weapon I think base crit is 5%(?) so 1/20 shots you should see a flame. Try it in the meat grinder.
I was gunna melt it but wanted to see if it was even worth it but it makes a good backscratcher
Technically it wouldn't even be guaranteed 1/20, since the non-crit rolls don't decrease the probability of a proc. So you could easily have stretches where you don't crit 40-50 shots in a row and that wouldn't even be statistically unlikely to regularly happen.
what do yall think?gonna reroll the crit perk after i get the mats for it.
feel like there are probably better blessings than executor, but got stam so that's nice
+1 stam is heavily underrated/underappreciated for psyker, just don't get locked into the deflector mindset too much. Blocking ranged is addicting and you can easily become dependent on having it in every build
stam is good for blocking anyway
i find deflector to be kind of a crutch for good positioning tbh.
most of the time. for rez it,s nice tho yeah
I mean vets have camo perk/ zealots have a self healing perk/ we get to block ranged but have to use force swords.
yea
who needs good positioning when standing still gives u 90% reduced threat generation
can this be any worse for my psyker
yea u coulda had +1 stamina and +6% xp and +6% dockets
is this where we argue about everything
yes and no
5th class is going to be a commissar
so, interesting story
the lua code for Ascendant Blaze doesn't do any checking for who owns the soulblaze dots on the killed enemy
and all AB feats register for the enemy death event, so they're all being proc'd
psyke! thats the wrong number
someone pls photoshop psyker face in tnks
What does this mean in ogryn terms?
Me not think so good
TIME FER CRUMPIN'
it means if 4 psykers run AB and have soul blaze = infinite stacks for all
and if that does work then KO on all of them would make everything melt
in theory
Based
So basically what it means is if you light up a crowd with AB and your teammates mow them down the next millisecond you still get that 10% chance for a warp charge for every dead heretic? @long wharf
yeah, it's worth testing
Nice
I'll feel less bad about my team zerking the horde I worked so hard to burn for them
you don't have to use AB to ignite the crowd
any enemy with soulblaze (warpfire) on it that dies will proc AB for all psykers that have it
Surge psykers stunning the tide of elites while their pug team loots diamantine in the corner
Is the Force Sword good?
you know how much bettter psyker would be if they didnt mash disciplines into staves and instead gave us 1 discipline for class abilities and different variations of force melee weps
makes me sad thinking about it
Been playing Psyker a good amount and I was basically speedrunning to level 15 for that 4% Warp Charge Cohesion thing
So that’s why I was wondering, really wish it had a full vanguard or relentless combo
Force Sword is for killing Elites and specials, and control with the push. With Deflector and Kinetic Deflection its great for tanking ranged as well
Another question by the way, what’s the difference between the Voidstrike and Trauma Staff? They seem to work similarly only one is a projectile with an AoE and the other is just a regular AoE
what u just said lol
Voidstrike isnt really about the AoE. What matters is the piercing projectile
Figured there’d be more than that.
Wait it can pierce?
u want the void to make it simple
Aim it at enemy heads and you can take out large groups of enemies in a line
through all but the ogres
Interesting
The explosion on voidstrike literally does 12-30 damage or so. Not good for anything outside of the stagger
I see.
The projectile itself does a lot of damage though
the aoe is smaller on void full charged but the fact ur going horizontally through the whole horde just makes it do more damage per shot
Think of it as the Bolt Staff from vermintide
also a one shot for most common
I see, also since we’re on the subject, does Trauma’s AoE spread among the enemies or does it do full on all?
So either the Mechanicus gave me the equivalent of a Dying Car for a staff or enemies are tankier than I thought
Trauma is pretty stat dependent for performance
Surge is considered really good right? Is that due to the AoE half second stun? And is it possible to make it hit more mooks?
Define good
all staves arent too good honestly
void is ur best bet for minion clear
the surge is the one u want if u have someone frontlining for u cuz it can stun anything
Gun Psyker it is I guess if staves ain’t good.
i dont blame u lol
Thousand sons approve!
Surge is good for CC and vs. Scab shooters
Purgatus I want to try but at the same time it’s a short range good for hordes, meaning I might as well melee
fire staff is an odd one i feel like it only stuns commmon
Either way its going to hit and kill a lot more things than any melee options, with a good cloud radius it has decent range
For better range I recommend voidstrike
it is soulblaze
Soulblaze is the main source of damage
That changes everything
so you use it with ascendant blaze
but just doesnt proc the perk like youd want it
Why’s that?
that perk only refers to the soulblaze u make from ur ability
From that one perk or from perks in general?
that one
Cause I know there’s one other.
the final perk
I see. Gonna have to test that out tommorow.
anyone could help me get ,going out with a bang>?
the purge staff's attack doesn't proc AB, but any enemy that dies while afflicted by soulblaze will proc AB for all psykers with AB
When you say staff attack, are you talking about the direct damage from the flame gout, or both that and the burn stacks applied to the target by it?
the flame gout itself
it's just a projectile that applies soulblaze to enemies it hits
Okay that's pretty consistent from back when I tried Purg
does damage as well, but that damage isn't itself soulblaze damage
The fact that dataminers found out that soulblaze proc's every psyker's talent is interesting, though. You could put together some interesting team comps with that
well
I'm not sure that it's better to run AB over Kinetic Barrage, when you aren't running with purge
warp charges really aren't something worth focusing on, frankly
you'll get more utility out of KB for helping DPS bosses
if soulblaze did more damage, that might change the equation, but soulblaze's damage is so poor that it takes a good number of stacks for you to really see it go
DPSing bosses is pretty low priority for most psykers, I would be more concerned about the loss of elite/special killing potential
But I'd want to test out a couple different builds in premades now that I know about the AB quirk
Purg melt nurgle
purg does reasonable boss damage but yeah it should like always be disclaimered (for a psyker)
the problem with using AB on non-purge build is that there is zero synergy with what you're doing
I think flamer more damage bcoz of continuous flame until ammo run out. It can stack burn to the max faster than purg
warp charges aren't something you have to focus on, you're going to get them one way or another
the only way you could possibly turn multiple-psyker-AB-procs into combat effectiveness would be for you to also run Kinetic Overload
And i think dot doesn’t refresh duration and stack
what?
Each burn stack has its own duration i mean
no
Yea, i tried it in the meat grinder
you can have multiple stacks of soulblaze
you can have one stack from purge, another from fsword (blazing spirit)
and each player's stacks are separate from each other
Im not talking about soul blaze, im talkin about purg and flamer
oh, well yeah of course, they're different dots
Well at least you're starting to think outside of the box for non-standard group specific builds that might be fun
Since purge has shorter duration of charge attack than flamer which rely on ammo
With that said, I'm going to be experimenting regardless
let me know if you discover anything interesting
You got it boss
? I mean it’s berserker type
Why you wan to trigger demonhost anyway
It’s recommended to avoid it
Suffer not the daemon to live
demonhosts count as monstrosities
If u dont aggro every daemonhost youre a heretic and I have to execute you
if you have that weekly to do
Lol
and with a good zealot, or a shield ogryn, or a decent peril blocking psyker
it can be safely tanked until the team kills it
that said, I prefer to avoid them just the same
Rarely found randos that can tank it
Dont do that in PUGs though, A good number of players just run as soon as a host is aggro'd, regardless if someone is tanking it
Mostly the trigger it will die out of panic
And then when you tell them someone is tanking it they ignore you
Or say its just outright not possible to kill
I know
Honestly reddit tropes need to die generally
I have killed it before
I mean every randos that i met is not ready for demonhost
Mostly the one that trigger demonhost will die out of panic xD
And imma laughin until it sets its eyes on me
xD
during a mission with grims tonight, someone triggered the demonhost, and because they were holding a grim, I let the demonhost finish killing them before I finished off the demonhost
Did they fix the bug where you could pick up a grim and discard it for weekly progress?
what should i change here if anything?
dunno, I always reroll grim contracts
Made grims one of the easier ones tbh
Screw hanging onto them though
I havent tried it in a while simply because I dont really care about getting more tokens atm
I mean, you'd be silly to reroll the specialists, since it rolled t4
you want ranged crit chance on that staff
Enlighten me, why crit?
Nice nexus roll
yeah sucks it is t4 but I'd still roll the specialists off
because when purge crits, it applies two stacks of soulblaze instead of one
Crits apply more stacks of soulblaze
bed time for me
good idea, thanks!
like armor reduction i think
It basically ammounts to more damage against armor, yeah
whats good for force swords?
If someone has datamined precisely what it does and how it's different from similarly named abilities that seem to do the same thing, I dont know about it
oh okay, so it debuffs the target? does it count for the whole party ?
flak is also good, either crit or flak. helps burn the elites in the horde
no, brittle is party armor reduction
Deflector
U have no idea, how good that it
deflector and slaughter I believe
Damage/Finesse/First Target
Tankin gunner like it was nothin
Ignore warp resist, its basically useless
one last thing before I go to bed - rending is the ramping up of armor penetration of your attacks against that enemy
brittleness is a reduction of armor of that enemy
brittleness helps the team, rending helps you
warp resist can be dumpstat because you can quell and still use special around 95% which is easy to quickly quell
gg
ah i see @long wharf thx for the clarification
later man
what does deflector do? never seen it so far
thank yall btw just lmk I got a shit sword thats got deflector time to save now
If you dont have deflector, i think its better to use chain sword. It cleaves more and its all rounding weapon
Your force sword blocks ranged attacks as well as melee
Can block range attack
pew pew doesn't hurt
why not just use staffs then? hmm
Except sniper
How much blocking do you do with staffs?

Lol
100%
stunned enemy cant shoot 🤷♂️
Yea good luck with gunner that is 15f away
u mean block or shoot?
Just stun and be aware of every ranged enemy before they can attack, got it
then i just hide behind a crate and head pop
Deflector > block
with staff tho
perhaps if you want to do a melee build psyker then you need deflector?
its good to have that option if needed
deflector is nice, but not necessary
Im just going to guess you play on lower difficulties and not bother arguing with you
Easy sayin than done in open space
I think its necessary
soon we will have the option to switch blessings 🙂
It helps with revive
i have already learned to evade open spaces
Imagine tankin gunner while revivin, it’s just so fuckin amazing feeling
Deflector + Kinetic Deflection talent makes Psyker a tankier reviver than Ogryn, by a lot
not gonna lie, my psyker is a coward - moving from crate to crate
Lemme see how much you can dodge against 2 or more gunner
kinetic deflection is my fav perk in that slot
slide
im just a heresy maggot, but there are only 2 things that ruin my day: snipers and snipers
Slide is okay but as soon as you get pinged by 1 shooter or gunner youre fucked if you get caught in the open
Deflector also lets you reposition vs. ranged so youre not pinned in a bad spot
and do it safely
There’s a limit how much you can slide in open space against gunner bruh.
Up
gotta learn to dodge them but if there's two snipers then yeah it gets super hard
that's why you dodge to cover 
slide*
dodge + slide
Also something that deflector makes much easier and safer
indeed
I know, but there’s just time when this can just spawn behind you and gunning you to death before u have even chance to find cover
that's my secret I only move from cover to cover
the thing what always gets me is when the sniper sits on the other side of the map, behind an attacking crowd
and i cant even see where the shots are coming from, let alone head pop
Plus if your toughness gone you get stunned by ranged attack
and dont forget they always come with horde

dogs are the bane of my existence clearing hoard then both dogs focus my ass stg they plan before spawning like a gameplan
that cute
Something else you can do with deflector/Kinetic Deflection and enough peril reduction efficiency is ranged tank for your team, similar to a shield ogryn. It's certainly more situational and less paractical in most situations than the other applications, but it's an option.
Run purge, it spray like insecticide for dogs
surge staff electro(cute)s hounds
this is where I ping it and hope teammates can kill it 
And unlike shield ogryns you arent stuck with a shittier melee weapon in order to do it
true, always good to give the player more options
and i must admit... the clip i saw about it on youtube with Deflection looked kinda badass
I think the most applicable of deflector is being able to tank ranged while revivin
but peril jumps from 10% to insta 90% is kinda scary
Yesterday i was able to revive a person with 3 gunners gunning me
but big number go brr
The peril generation is almost negligible with 1 gunner
oouu good question i also wanna know
I've been running soulblaze ult + easily stackable BB/warp charges so I can ult to deal with hordes
I try to stay on Surge as much as possible, the FS is just in case I find my self out of position and away from my team because I HAD TO GRAB THAT DIAMANTIN AGAIN fsss
Imma runnin surge with weapon cleaving for survival against hord
I really just like FS infinite dodge and push
but yeah only killing 1-2 things in melee feels so bad
Devil sword or chain sword is good
Try running a Mk.5 Axe with Surge
Chain sword is more all rounded weapon
Great horde clear on the counterattack, and very safe
maybe its just me but i feel like FS hacks faster than all the other supposed "flurry" weapons
Plus the special attack can trigger 10% chance to BB
If youre just facing poxwalkers youre almost never in danger with a Mk. 5 axe
Any attack can trigger flayer, even Brainburst lol
That’s the point
Chain sword special hits multiple times
So the special attack is likely to trigger the BB in single swing
That’s good against elite
Mk. 5 Axe compliments surge almost perfectly for that reason
surge is a blessing right?
does an axe hit multiple enemies?
Go for Limbsplitter and Brutal Momentum blessings
Staff
staff
It's both
thank you
There's a staff and a blessing called surge
Surge staff is a lightning staff that jumps between up to 60 targets and deals high damage to flak, carapace, and unyielding
Surge blessing is a staff blessing that makes you hit twice on critical hits
ahhh emperor palpatine
unlimited powaaa
60 target palps would be so nice
Unfortunately Surge Blessing is insanely rare, but if I've seen clips of it annihilating things on proc
IE. A voidstrike staff one shotting Crushers on Damnation
screenshot?
wouldnt it be video?
painting
nvm
I dont think I bookmarked it, Ill scroll up for a little bit but I spent about half an hour finding it to link to someone yesterday
And I didnt bother to save it
lmao
I got meself your recommended axe
is this good? :/
Its okay, the blessings youre looking for are Limbsplitter and Brutal Momentum
didnt got the blessing, but i choose rating over blessing
and wtf does limbsplitter do
The stats arent bad, would be nice if the dump stat was mobility, without brutal momentum a low cleave value will be felt
is there like a list ingame of all the blessings and stuff ?
Limbsplitter - first attack in achain does more damage, all subsequent attacks deal less damage
And yes, gameslantern has most of them
gameslantern?
Limbsplitter is really good because you're primarily using the push counterattack with mk. 5, which breaks a chain and also counts as the first attack in a chain
so... you just do 1 attack and abort the chain?
With Psyker's stamina regenration it should be maintainable
more than anything you're gonna use it for horde defence
block + push + cleave attack, pox and groaners cant touch you
cleave attack? it says only single target attacks for me
thats not what it says in the describtion 
Just try holding the block button and then holding left click in the meat grinder and test it out for yourself
there isnt a description for the attack to come after a push, is there?
you test this? have heard weird shit about limb
exactly my point
its all i run right now
I have yes
What weird shit have you heard
Guys come on! Any one who says anything in here is a certified expert no fact checks need just do it!!
this guy gets it
that it doesn’t break but I don’t remember the details - someone posted some tests
If you find it let me know
ooof
i wasnt aware that there are so many blessings
i always end up with the same ones
Just meat grinder it
Im going to ask NewType if he saved the video of the Voidstrike with Surge blessing I sent him
ya, i feel ya. I've seen oinly one deflector roll
I tried mk V caxe on zealot today was pretty lit
VIII not too bad either but a little wonky
lol consecrated for this blessing rip
gg
uninstall lol
just looks like u gonna have a good void when u can change the blessing lmao
when will that be did they say?
I found one video on a single shot dealing 3/4 to a crusher, but Im pretty sure there's a flayer proc in there. Im done looking for the right video for now though
Fuck all that scrolling and shit
props tho
What’s the peril threshold for BB without killing yourself
97%
Shame the staff in the video had Flurry instead of Nexus
But still thats amazing luck
never
Let the man dream
why is the video titled that
....?
funny lookin surge staff
Just pause and look at the staff's stats at the beginning
No its just an exceedingly rare one
100% but yeah
well no its better than that
cause now its twice the CC on something else
and twice the whatever blessing is under it
amazing
lemme know when you roll that, we going to Vegas
hey is that staff worth upgrading or not?
That has the potential to be really good
if the next perk isn't fire id stop
GL on the second perk roll
GL
what fire perk? sry new to psyker
ah k thx
Something something gunpsyker something
Does anyone still have their voidstrike skin for their purgatus staff
With how bloated my inventory is at this point, I prefer to keep my staffs separated by their base skins + variants, tbh. It makes for faster spotting while scrolling
It's just so funny to me they haven't fixed that
I have to assume it's intentional. It has all the staffs listed on what it works for on the shop window
I don't recollect buying it from a store eg it just popped up on my inventory and I equipped it
I think it's a case of remodels and skins using the same system and they haven't bothered to separate them in how they work
Could you have gotten skins from a promotion?
I didnt pay attention to the Twitch promos that gifted skins so I have no idea what they gave
Nope It's definitely a skin bug I'll record a clip here
Watch Untitled and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
Just looks like the Voidstrike Nightshade camo skin at a glance
Hope they don't take this off x)
If you get into a lobby with someone who demands you use a specific staff, just equip that staff's skin on your preferred weapon :^)
Wasn't the nightshade a twitch drop?
Gaaaabe 
Crucis Nightshade is buyable from the store
yeah, maybe
It is
Morning 
Hoot damn, this looks dope
what is the best curio stats for psyker ?
Check pins for the argument of why health is better than toughness
@manic needle Wait, I can also equip the voidstrike skin to all my staff types lol
Yeah all skins are universal
It's presumably so that you can equip the Staff skins from the real money store on any staff
i have a question for anyone with a good purgatus staff: does high 70s/80s in Burn give 15 stacks of burn?
counterargument: dont stand in fire like a dumbass and toughness does plenty of work filtering out range damage, build for health you build for failure imo
toughness is infinite, health is not, so building around tanking with health is a fools errand in my eyes
no its 12 pm
around now is global gaming dead hours
2 health 1 wound unless you are using kinetic shielding, then you wanna go with 2 or 3 toughness
ty
100 toughness is more than enough and the only stuff that chunks you are snipers and shotgunners and max toughness aint gonna stop that and youre gonna lose a ton of health for that so more health helps you when u do get shotgunned etc
unless you never get shotgunned or sniped then sure toughness all the way
just never get hit and run stamina curios with exp and curio reward
shotgunners I can understand, if you get hit by a sniper thats low key your own fault though
on damnation two regular shooters can pretty much instantly delete your toughness
on damnation you can tank two shooters with toughness for long enough to get out of the way
or kill em both
yeah but usually it isn't just two
if youre getting shot by like 5 shooters youre out of position tbh
usually yes but they have no spawn sound and you only have a split second to dodge in the correct direction if you dont know where they are
they can spawn and drop anywhere around you
they literally shine their laser at you for like 3 whole ass seconds and basically never spawn behind you
idk about 3s
sure feels that way
thanks. guess i'll hold out for a better purgatus staff
I just never had a big issue with them idk
enemies can literally spawn next to you when you move your camera for a sec
without coming out of doors or anything
doesnt matter anyway my point was unmitigable damage anyway and snipers were just one of em
shotgunners appear behind you boom half health gone
I dont think I recall a single time a sniper spawned behind me and shot me without me knowing in over 200 hours
shotgunners is another story that is true
regular shooters are the biggest threat
ideally you never get close enough to the shooter group to be in range to get chunked by shotgunners if you can help it
been going well for me up until now
thats why i said this
if u never get shotgunned or sniped then hey good for you
its just generally avoidable damage is all im saying
if you only ever get hit by a few enemies doesn't matter what you run
not like the chip damage is ever going to kill you
well 2 shotgun blasts might
usually its not the shotgunners that kill you, its the melee enemies after your toughness is broken
Psykers dont die to melee enemies
idk I think its reasonable to say you can go with w/e you prefer if you play fairly safe
exactly
if they run peril block
they have quite a long range
and sometimes the map isnt that big enough for you to run all the way to the other side of the room
either you can deal with them in their range or you dont have any business being near em
when they spawn from a door beside you
Shotfunners have the range of a whole room though
Depends how big the room is. The buckshot isn't really wide
its further than you think and it still stings
I would be more down for stacking toughness if psyker base went up and shotgunner resist was added
I am finding now I'm running +health instead of +toughness I am taking more damage overall
i agree with this
I just dont see how stacking health is that much better just because your base is 50 higher and you get 13% extra across all curios
well its not just because that
because shooters do 2-3x toughness damage
its still only like 5% per hit tho
uh
Do shotgunners do unmitigable damage innately or is it just that they're that nasty?
they do a lot of damage is mostly it
theyre easily the most bursty enemy in the game
here is a hit from a traitor guardsman on damnation with about 165 toughness
does anyone know what settings need to be where to get the weird lightning blur using the surge staff?
Hard to gauge how much that is
i miss it and idk what i turned off to lose it
If you're talking about when it suddenly appeared few weeks ago and then got removed, it was because it was removed because it blinded people
20/300 is about 6.6%
There's a strange split between a majority that couldn't use or be near it because of the extreme brightness and a minority that thought it was cool
yeah a lot of stuff has a toughness multiplier. It's normal gaming instinct I would say to want to stack toughness when thinking about general gaming mechanics but it just doesn't actually save you from that much damage here. it's not like it does nothing either of course. you take health damage from mistakes at a reduced rate though and you have to make a lot of small ones to even be at the base health someone without health would have. and the stuff that really messes you up like shotgunners and snipers favor health anyways
yea regular shooters dont do health damage to me anyway with 100 toughness so i rather have health
Shotgunners aren't that common and snipers are easy dodges though. Common dregs are my biggest concern. getting caught in crossfire is what causes me the most damage
In my experience you never go down due to slow damage accumulation
ive noticed sometimes even when im not full toughness the shooters always seems to just break toughness but not do health damage
What is the calculation for damage taken by range against our toughness? For melee it's a % reduction
I think there's a mechanic that when your shield is broken, you don't immediately take health damage even if there is shot damage remaining but could be wrong
at 100% toughness usually one little dreg salvo is enough for my toughness to break ....
of course not the case for some attacks
I thought I have noticed the same thing but it was hard to tell for sure. like shield gating in warframe
Why exactly do we not know this
This is the most basic mechanic and was it never explained to us?
yea i have a feeling thats the case cuz ive gotten shot by shooters at like 30 toughness and it does no health damage
I mean they do less damage against health because otherwise that shit would suck
less than toughness I mean
ive gotten shot with no toughness before youre at half hp with one volley
General chat has agreed that toughness fully absorbs ranged damage with no spill through, unlike melee
fun fact, you can tank a crusher overhead with full toughness on damnation with three toughness curios
do you think they would ever give us 150 toughness. it would put us even with zealot for least stats
I don't understand why we would get less than zealot. For what balancing purpose
Unlike veterans which is a ranged class and yet has the most toughness in the game?
I mean thats just vet bullshit again lets be real
Sure
Personally if a class was ranged I would give them more protection against ranged, if I was making a game