#psyker-class
1 messages Ā· Page 259 of 1
yeah, FartShart has definitely screwed the pooch when it comes to the text descriptions of stuff in Darktide
absolutely 0 quality control
I feel like 1/4 of the blessings don't work as intended, and 1/3 have bad descriptions
I Wonder if rolling 25% unarmored would be better to 1 hit those pesky dreg shooters
damn thats super painful
your best bet would be to roll flak on surge
as it already does decentn damage to them
surge staff is kinda bad at handling trash mobs
get the most out of that
surge isn't for killing most trash
it's for controlling elites/specials
yeah i got flak on mine to amp it more I should replace unarmored with crit or unyeilding?
i dont use lightning much does it do much to carp? guess its only 1 enemy
wow I can't believe force sword is bad at hordeclear, guess I better become a gunpsyker
I don't hesitate to surge into groups of scabs
yeah thats some good voltage
yeah I don't hate my unyielding bonus since it applies to ogryn types and that's a fairly good target for surge, though I'd prefer bonus to flak
I don't rely on surge to kill orgryns, but it does great for locking them down
if it kills them, all the better
no just checked dweeb
if it's a lone ogryn, I'll stun and then switch to my combat axe to hack them in the head
i normally just BB since the headache still trips them and keep them staggered in a way
at what ooint does the charged voidstrike do the same/more damage than the left click
at what point do we outperform vet in any situation?
at higher levels it takes like 3 BB to kill an ogryn type, I think a high surge staff might kill them faster and can hit multiple
Fun
normally im in the back line too far for lightning to hit
i have a high dmg/crit surge ill test it later
When the vet is out of ammo?
lol!
Honestly I feel more like an ogryn than a vet
Creating space, having absurd block, etc
you all need to stop comparing yourself to veterans. its bad for your self-esteem
you are what you are
psykers beat veterans on crowd control and survival by a pretty large margin
never seen a vet single handedly res a whole team, seen a few psykers pull it off
When the vet is out of ammo, using the worst melee weapon they have available, not having any grenades, no grenade regen, no toughness regen, and 1 wound of health š
At that point a psyker is better at pretty much everything rather than being just insane for crowds of enemies
and yet they still manage to headshot the mob youre trying to bb
you say "survival", but I feel far more survivably on a vet than I do a psyker
even given peril blocking
things i do on pskyer that my vet (or any other class really) doesn't do:
- 1 shot dogs with force sword special
- demolish ogryns with bb/force sword special
- melt entire hallways of mobs with large blue balls
- insane clutch potential with downed enemies with KD
- pinpoint kill gunners and snipers when they have like a pixel of their head visible and are behind cover or a massive crowd of mobs
- block ranged attacks with near infinite stamina with deflector
I have peril blocking with a deflector blaze sword and maxed block efficiency across curios, it's pretty insane survivability tbh
And +3 wounds?
you say that, but you can't stand in front of a firing line of shooters on damnation with that, trust me
a vet popping their ult can
... no it can't?
not for long if there aren't elites
the psyker can ult assuming it's close enough
lol what? sorry but a lot of what you're saying is just not accurate at all
and then purge staff them
bruh you take counterfire, it's like literally your job to tank ranged damage
the psyker is holding on to dear life, waiting to pop their ult when their peril gets too high
dear life?
with my 80% dmg and max crit dmg/chance (no unyeilding dmg) it takes 6 casts and I crit twice and used about 120ish peril. with BB (not fast casting) its 3 BB and 100 peril which is faster
not "can just move", you have to just move
it's far stronger than most people give it credit for
I'm not saying psyker sucks, read what's being written
volley tanking is entirely dependent on the number of highlighted shooters and the number of elites available to kill, stalkers will drain your volley quickly and kill you fast, and you will die fast if you run out of elites to regain toughness with a volley tank
like its strong as fuck but its not strong as fuck in 100% of situations
psyker's strength is insane reliability
it can do pretty much whatever it wants and be fine
my surge staff lands 660 damage per surge without crit in 2 seconds charge, BB hits for 880 and takes 3 seconds to charge
I think it's just being able to shore up what anyone else does reasonably well
it can, though
it outperforms everyone in horde clear, equal to zealot with flamer
it can tank ranged fire while moving, and then act on it
not equal, zealot deletes the horde
it can specialsnipe in melee or range
it can do a lot at once where most of the other classes are kinda niche in nature, except oggy
psyker has to wait for the horde to die
it's the best clutch class too
wut
not at all
you got a bad purgatus or something, mine works normally
psyker is on par or better than zealot for hordeclear
Pfpoenix apparently thinks psyker does nothing at all
you apparently know nothing at all
and veterans can stand in front of a firing line on damnation lmao
i've been playing psyker since the closed beta, and i've played other classes too
that's kinda their job, yeah
psyker is just consistently very good
psyker is consistently very decent
you don't need to be oneshotting crushers to be good
sorry no, veterans are not tanking a firing line on damnation, it's not their job I have no idea what you guys are thinking here
it's only good if you aren't comparing it to other classes for specific roles
it's good even then
whose job is it? Slab ogryn? 
and besides, that hardly matters
you can melt horde just as well as a zealot as far as what actually matters goes
sure it'll die slightly slower, it doesn't matter
it's still dead before it can be an issue
sure pskyer can't tank as well as ogryn can with the shield
but it doesn't have to
im hitting on bulwurk
and it can move around while doing it
sure psyker can't kill gun enemies as well as vet, but it can still kill them safely
psyker is so consistently good that it doesn't matter if another class has a one up on it in a specific role
I'd love to see one of you actually measure how much time a veteran can stay up while getting shot by groups of enemies on damnation, I guarantee isn't not their job to absorb bullets like a slab shield
because psyker can do it plenty good
unironically psyker is the best class, imo
it's just too safe and reliable for me to say otherwise
Best at what?
a vet alone isn't gonna last as well as a psyker will
idk, vs can kill gun enemies as well as vet in similar situations when you play the mechanics correctly and don't allow the shooters to scatter everywhere
look, I main psyker, I do a lot of actual testing for psyker mechanics, I love playing psyker... and none of that changes the fact that psyker mechanics are clunky at best
Oh no, slab ogryn was their actual answer
clearing levels
"Clearing?"
no yeah the mechanics are clunky, but the effect is still a strong class
beating them, winning
That's the squads job, not just Psyker's.
It a co-op game.
To clarify, all classes get diff max bonuses from relics right? Like some cap at 25% health? Or are they all the same
yeah, that's why psyker is so good
because psyker can do every role if something is lacking in your squad
which is why i'd say it's the best
Weāre also the best with a gun too
it can fill in while one player is busy or down or whatever, and do plenty well in that role
They're the best jack of all trades, sounds like. I'd probably agree but I haven't leveled mine yet.
wtf is a relic
the zealot is down? good thing you can delete hordes and elites within those hordes
he means curio
A curio, my badā overestimated your contextual analysis
the ogryn is busy? good thing you can keep yourself alive nigh forever
the vet isn't shooting ranged enemies? just pop em or close the distance and ult
not ideal, but that's the weakest point of the class
and it's still good
lol...my mistake was actually a test!
wow some crazy different numbers while testing mine does 1100 to unyeilding bulwurk and 400 full charge no crit for surge staff??? (80% dmg and 80% crit dmg) are you testing in damnation??? @silver pagoda
Joke's on you, I was only pretending!
but yeah, purge staff psyker is the best class in the game imo, but if you had 4 perfect players it wouldn't be as good
Heh, they said the thing. I giggled.
surge staff is better with 4 perfect players
The circle jerk going too far
The emperor protects
here's what I'm seeing
purge works, but I don't find it fun to use
yep, it's a crusher
it doesn't kill fast enough
that's fine, it's my favorite by far
CARaps is not unyeilding which i was showing you haha
like the other staves are boring as hell by comparison to me
anything i mouse over either is dead or will be dead soon
How tf do you not find purge fun
the flamer not only kills quickly, but it deletes bosses
and feeds me to 6 stacks in less than 10 seconds
ok, I'll check that too
none of the staves can possibly be fun in that case
too short range on purge
cloud range gaming
Surely you're not going to say vetstaff is more fun
at least with void I can hit things before they get into melee range
it doesn't cost ammo, and it's just as good as a flamer at hordeclear
and it buffs the person using it
absolutely insane
a single psyker with purge turns hordes into free stacks
I prefer surge, though, because it's far more tactical
elites can be killed too
My stick is better than your stick discussion again?
Purgatus is less fun for me because it doesnāt make the viscerally satisfying āpopā sound that Voidstrike does on getting a bunch of headshots
Purge is great since it doesnāt have that beginning wind up animation that flamer have
it kinda do
it's got a long charge up
and yeah, hitting headshots with void means you get that satisfying "spak"
What it does have is a charge time which negates that tenfold
but yeah, purge staff insanely good, psyker very strong
All these kids arguing which class is needed and which is not and which class should do and what.
Lemme tell ya the truth.
It's not about the class, it's about the player and being able to fill in the role what the team needs.
There is no need for a specific class, some classes do certain things better than others but all you need is players with actual brains in a balanced team comp that includes sufficient horde and elite clear, and it's smooth sailing through Damnation.
that is my take
You can literally spray a stream immediately that last 4 times as long as the charge
Purge staff pog, flamer just beats it in every way imaginable except for ammo
and synergy
having 6 warp charges is š«¦
and you get those so so easy with purge staff
hmm
- no need for specific class
- all you need is a balanced team comp

then if you want a longer one you can just charge slightly longer during the downtime of everyone being on fire and rolling around on the ground screaming
Me when 6 warp charges and using soulfire explosion at 100% peril
I find Voidstrike to be by far the most fun to use. It makes you feel most like you're hauling the heavy artillery into the field, even if the damage is lackluster against targets that have tons of health.
trauma would be fun as hell if i could use it more than twice before quelling
Damage is lackluster against anything if you dont hit the head
i just can't get behind void tbh
Balanced team comp as in which roles to fill
it's too situational for me
let me put it this way - for a class described as a "glass cannon", the only staff that makes you feel that way is the void staff
If dreams and wishes
void relies on things being in a big long line of heads you can shoot
Itās great except when you gotta run for the achievement, but itās clear that there are talents built for management
purge just wants them to be within range
Like bro does he think he's brain burst
this is what we said?? not comparing capras but unyielding to see if it was worth getting the 25% unyeilding dmg but i said I BB so its faster instead @silver pagoda
true, but there are plenty of opportunities to make that happen
right but you could work 100% of the time or 90% of the time
If you think you have a balanced team comp because you have one of each don't come back suprised you were lacking in horde clear, ranged clear or elite clear
positioning is always important
Void only pierces through enemies when charged, you can also use it to just fire off tons of exploding smaller projectiles by tapping.
and one gives you way more warp charges
so i mean like
warp charges, and reliability
or cool sound
i'm gonna pick the purge 10/10 times
void is still fun tho
I choose cool sound š
warp charges aren't enough of a damage boost to be worth focusing on
Voidstrike is just more fun to use.
they absolutely are worth focusing on
Void is great hearing that noise cleaving through a horde
having them is fine, wanting them is fine, but going out of your way to focus on them is a waste of time
they turn peril into a non existant problem, they buff your damage with BB / your staff
Ignoring warp charges really has very little effect.
it means you output far more damage in general
and purge staff means you passively get them from just attacking
Yeah the peril resist seems really good.
"far more damage"? no, not really.
peril resist is the best reason to have warp charges
3 % damage buff seems undertuned
meaningless if you dont reach breakpoints,. which you dont
I'm confused, both the Bulwark and Crusher are classified as unyielding enmies
People are pretty weird about warp charges considering how little impact they have
peril resist is the only reason to have them
Crushers are carapace
peril resist = damage, not directly but it means you attack more
which means more damage
At least until they introduce armor destruction
another thing a good void staff has over a good purge staff
The problem with running 6 charges is that unless you get freebie charges from ascending blaze you have to brainburst all day to maintain those.
everywhere I'm reading says these are unyielding: Crusher; Bulwark; Reaper; Mutant; Rager
and the bosses
i just don't think it's worth it, i've run both and i do way more damage with purge
with positioning and aim, you can forever kill the endless horde without quelling
You get six charge pretty easily
it's such a big difference i barely understand why people even run void
You're reading totally wrong things then, because half of that is demonstrably wrong
same for surge, honestly
i just roll with it because i hear it's good, so i figure i was doing it wrong or smth and just run purge
The question is what could you be doing instead of fucking around trying to get charges.
it's just such a massive increase in usefulness
But that's no surprise, a shitload of flagrantly incorrect articles were pumped out by crappy publications when this game came out
crusher is carapace
good lord, you want to talk about usefulness and yet don't understand why people like surge
literally anything else not caring about like 6% damage
i know why people like surge, but i just like, don't.. get it? i guess?
and pretty sure mutant is maniac
this, looking at you every video and article that talked up recon las and kinetic flayer
it's just so boring
Ok so let's test it out.
You have a void staff dealing 320 damage on a poxwalker/groaner head.
Let us assume you will get a buff which allows you to deal 30% more damage.
How much more damage do you do on those heads now?
Could you please stop doing this reddit spacing shit
When you can build around them though, 14% chance on killing any enemy (4% when you or ally in coherency, and the ascendant blaze passive for 10% on soulfire) stacking up to 36% peril resist, and ascendant blaze actually makes it somewhat meaningful even if impractical, but even then you can just... be normal
an amount that doesn't matter
what do you mean bro
i've never been on reddit a day in my life
why does this bother you?
I think oro just needs a reason to be angy
didn't they add an explicit rule about whitespace spamming, we were talking about it in general yesterday
Always does
someone has an excel of various warp charge stacks and the attacks to kill various enemies
Yea, 12% more damage will not get you great DPS against bosses, and at best it will le you push a low grade staff over the one shot breakpoint, but a high grade staff is not going to have different breakpoints from the charge bonus.
You think separating lines for clarity is Reddit? :/ please
surge is the most boring and worthless staff (trauma not existing) and serves fuck all purpose for the user. Purg is fun until shooters show up and you're now useless. Voidstrike is good until they're horizontal
I love it 10/10 fills psyker chat with fun
ok, can someone link to that page with the enemy armor types and stuff? I'm pretty confused
its honestly laughable how useless warp charges are
Exactly.
If you are not reaching a lower HTK value on an enemy, a damage buff has very little meaning
Sir you don't need doublespacing on discord like you're trying to fill up more pages for your assignment
ok like this one is silly @mighty vault now i get it
but yeah, here's my final take
surge is effective for stunning enemies, but is insanely boring because you just can't kill things with it
void is effective against big long lines of enemies, but is useless when you're surrounded or in a twisty room
purge is effective no matter where you are, and is the cheapest to use
trauma is effective at
wait
hey guys
i really want you to read my text
so i want it to take up as much space as possible
obviously because i am special and you should read what i say
purge but your 30 feet away from a pack opf shooters
Purge is effective no matter where you are unless it's more than 20m from the enemy.
very effective 
deflector, ult, problem solved
Give trauma staff full damage in circle, or reduce the fuck out of it's peril gen
this is what we said but why ARNT you hitting unyeilding for ur test ?? not comparing capras but unyielding to see if it was worth getting the 25% dmg but i said I BB so its faster instead @silver pagoda
Socko, you're not coming off as someone who wants to learn, just someone who has an opinion on staffs and wants to convince others
it can
Yeah, charges are useless unless they provide more than just damage and you aren't automating the buildup, particularly with Purge fire
Trading long range for viability in medium ranged encounters
Thereās no one staff that does everything perfectly
I'm not sure if that was your intention
Void is amazing for stagger locking gunners and taking out snipers.
I can half charge one shot flak shooters with mine no problem
You still have brain burst for range albeit underwhelming
that's fair, i guess what i'm trying to do is state my opinion so it can be changed but i'm not getting anything remotely convincing
Or a good gun
you're not deleting them like a vet would, but its good
i just don't get why people like the other staves so much
when in my head purge is so obviously better
by so much
it's barely a competition at all
True, big thing about it is how effortlessly you can separate elites from the horde and probably also kill several elites inside of a horde
I mean, nothing wrong with having a preference, I just think havin very limited range is more limiting than dealing damage in a line.
yeah a lack of skill in empathy is a massive problem in current society, its not abnormal
Itās a matter of niche use. As a melee focused player I love how it lets me extend my attack range by a little with a safe enough KB
have you every heard of the tragedy of darth plagesus the wise
which reminds me
Maybe in a hallway.
we should give psyker a red lightsaber
have you ever heard of the tragedy of Horus
it's whatever
magnus did nothing wrong
Purge is obviously the psykinetic's best friend feat wise but that doesn't mean the others can't be better than it in a lot of scenarios
Like hallways
So basically next time I try to make an argument, I should just type everything together instead of formatting stuff into a list, because Reddit is bad and visually separating stuff so that the information and meaning is easily understood is bad. This includes making the stat tier list for the million purgatus staff questions should be posted as 1 burn 2 warp resist 3 cloud radius 4 quelling speed 5 damage as formatting is way more overrated and the importance of it is exaggerated on the internet. Who wouldn't want a proper wall of text in the morning or in the evening.
The suppressive fire blessing works in hallways Iāve found
Hallways are pretty awesome for Voidstrike, but even if you don't have a hallway to rely on, a little bit of clever positioning and aiming for where the enemies are stacked deepest can get you outstanding results in almost all situations.
in a chat setting, whitespace is usually indicate of separate messages, and that's how people expect it to be
The one time you can't hit 10 guys at the same time is if you're above them. Oh well, I don't use ammo, just keep blasting.
how do you tell in the psykonium what is a crit? I'm getting really inconsistent numbers and can't tell why
on reddit, and on forums, using whitespace to separate paragraphs into blocked ideas is most useful
Yellow numbers are crit IIRC
most crits show up as yellow numbers
It wasn't, I typed everything with two thumbs
but there's a known bug where sometimes crits aren't yellow (they stay white)
why is brain burst orange?
it hits a weakspot
it's always a headshot
ok, so weakspot is orange and crit is yellow, what's a crit on a weakspot?
Yellow
Put a space after a fullstop and keep typing, there is no reason to scroll my whole fuckin chat so much by dumping in multiple linefeeds every single sentence. Look, here's an example. You don't really ever have to manually put in newlines.
Nah, I am gonna keep formatting the text into logical sections as I see until a moderator tells me it is against the rules.
New VOX transmission just dropped
Now if you'd typed that message, it'd be half a page on a 1200p screen.
ok yeah, seems like the reason why I thought surge is better than BB on unyielding is because I was getting a lot of crits
so, the biggest indicator that warp charges are, at best, a passive mechanic, is that your playstyle doesn't change based on how many warp charges you have
People who complain about text walls are stupid. Like seriously man, you ever read a book?
you can literally ignore the fact that you either have no warp charges, or are gaining warp charges, because you play the same either way
Imagine if books autoscrolled, lol
they are literal irl ogryns
in other words, there is no "building around warp charges"
It do be like that yeah
they exist, you take advantage of them in passive ways if you have them
Unless you spec into BB specifically
the heck? but i do more damage with more warp charges bro
nope
because you're going to BB anyways
you don't not BB if you don't have enough warp charges, do you?
Which is a shame, because should they be more impactful it would open the class up to even more variety
There is in a way, you're just sacrifice active benefits for passive ones
I don't BB until I have max stacks, ever. Sorry sweatie
I completely agree, I've said the following since the open beta - warp charges should be a resource we spend to do psyker things
I really want a trauma staff that just causes an explosion where you point it instead of the weird ground target. Just a big zap, boom rocket launcher kind of thing.
we should build them up easily and reliably, and spend them to BB, power our sword, do other stuff
The only thing there is, is if you try to go with Warp Battery AB but it's way too slow to build up the stacks.
Would be an interesting playstyle to bundle Psycinetic's Aura, Warp Battery and AB for 6 stack ults but stacks are just way too slow to get.
honestly I almost never use BB unless it's a really specific situation where I'm protected and it's an elite at long range
Kinda what voidstrike is, though I appreciate the difference
I use Brainburst on Bulwarks
Guns are superior, itās true
this is a sign that you truly understand BB's limitations, good for you (no sarcasm)
Voidstrike isn't really an explosive projectile, it's more like an old timey pirate cannon that has to be fired enfilade to really shred guys.
100%, in their current form they just kinda feel a bit vestigial, almost like a holdover from a previous class build. If they upped the power increase per charge to 5%, and made the standard cap 6, and with warp battery 9, it would be SO much better and more viable
Yeah it's funny if you take a revolver with you. As long as you have ammo BB is just obsolete
it would, but keeping them as a passive gain (via communion) or active gain via BB, is still clunky
let BB be a near instant cast that costs you a warp charge
we should just get a warp charge for every elite enemy killed
let it still generate a warp charge on BB kill
Warp charges would be awesome if they didn't have a time limit unless activated like that too, BB could be charged to do more damage at the cost of stacks, provide a larger damage buff at a certain amount of seconds per stack, only difficulty is finding a way to gain them and not having it be clunky
Or a longer time limit with a slightly better passive buff
We should generate warp charges passively and use them like grenades to brainburst things for huge damage.
let warp charges roll off one by one (individual timers), and each have a full 30 second window
Yeah thats another point, there are not enough sources to gain them. One fix would be dropping the KF cooldown to 5s but i suppose that would make it BiS so there has to be some other tweaks or its simply non-sensical
heck, this isn't a bad idea either
Brain Burst quicker too, if the resource would be limited and capped.
they should remove the damage boost it gives because it's laughable and they can move what the stacks do to feats and just change feats
if you're not casting bb on every gunner, sniper, trapper, or things like maulers or ragers (unless you're using FS special) then idk what u doin, maybe using a surge staff or something
I just want psychic communion as a base iconic
I've said this before, brainburst should be more like grenades and actually consistently kill shit
I think its to nessacry for psykers playstyle.
+12% damage at max charge for 25s is kinda poop especially when you can really only pop 3 BBs before having to quell
I would much rather have a limited huge brain burst that absolutely fucks than the wet noodle brain burst we have right now that is spammable but not impressive.
Atleast if you want any warp charges at all
At the absolute highest, you get 18% increased damage for 25s
maybe like BB damage is like 20% of their max health per warp charge, so at 4 it's 80% hp (except on some specific enemy types)
the only thing I really use warp stacks for is AB
18% just ain't really shit worth caring about when you have to maintain stacks to do it
Maybe the Psykinetic's Wrath BB feat could eliminate the cost for a couple seconds but provide no other benefit
Or even an inverse. If you have max warp charge, BB should be instant. 3 stacks then increase the timer by a little. No stacks and youāll have to do a full BB castā it makes resource management more rewarding
Soulblaze ticks having a chance to generate a warp charge would also be another good one, and would make the T1 perk on the level 10 feats be so much more relevant because with how piss poor its damage is at the moment, its kinda worthless
I'd be just happy with Force Sword special giving warp charges
implementation kinda makes sense when you're using communion and flayer tho, any time im in an active engagement, i keep warp charges without bb'ing or thinking about it
Tbh i dont know why that doesnt happen anyway, that was such a major oversight an would give us more reason to use those weapons (if we're getting further force weapons)
I just don't want to be beholden to brain burst and specific passives to access half of my class mechanics. I want the game to respect my weapon choices and give me a useful piece of kit that complements them, rather than tries to compete with them.
(except guns)
It already looks like you're succing the soul out of the heretic when you do. It may as well give you something.
Hateful
Whilst you joke, if warp charges were more impactful to our damage output, it would make guns much more of a viable choice
you might as well make warp charges a passive generation then
insubordinate and churlish
yeah and zealot get's a 20% damage boost for just melee attacking... Then there is his 5% damage per 15% lost health which in it's own way is kinda underwhelming but at least it's permanent until you heal again.
Imagine being able to instacast BB with max warp charges while laying down suppressive fire
Now weāre a better vet
known UI bug, ignore it
Yea i guess, but with the Soulblaze ticks it would tie in the skill relating to it to be a little more impactful and tying more feats into relevance is only a good thing imo
ok so i stand correct with my test resulting unyeilding to bukwurks correct?
what
Honestly maybe you could gain and expend warp charges with the force sword, youd only have to toggle the force activation for 5-6 seconds a stack and you gain a warp charge on elite kill, of course with feats around it that let it do so
TBF the KB cast speed should be default and KB should make BB charge instant, limiting the spam only by the animation duration & peril (and your skill to quell it to 97/98)
Problem is that being in melee range is INCREDIBLY more dangerous and generally weaker than ranged so they have to have their cake and eat it too, otherwise weād have much less melee in the game
I tested on reaper, which is definitely unyielding, and indeed BB will kill them faster
the benefit of surge in this case would be stunning multiple enemies while killing
WC's aren't nearly as fun or cool as they could be
This is quite the default on surge. Most kills you kill slower but you also hold them and many other potentially dangerous targets in place
yeah surge will cc them and more but if it was like a reaper that was dangerous I find that even the BB skill will trip him enough so he wont be shooting (i also run the 50% speed on BB but for this test I took that out bcuz you cant have that up all the time but should give the reaper enough of a headache for him to not shoot)
What sucks is that you're usually only at significant stacks when the engagement is almost over
Melee only get's more dangerous when you got at least 1 shooter attacking you out of reach and deleting your toughness in less than a second, making all regen pointless.
this is the fundamental problem with the current warp charge mechanic for psykers
every other class is able to start an engagement doing their best
psykers have to "ramp up" and you frequently hit maximum effectiveness once the engagement is done
Or caught between a flamer and a sniper, where you canāt even dodge in fires
Meanwhile youāre safe with a gun at a distance with BB to supplement
It's pretty much warrior priest from vermintide 2, you get the buff when it matters least
it's piss poor design
Also for some stupid design choice range hits cancel dodges and slides.
On a slightly different note, sorry to hijack but can anyone tell me how to make using voidstrike staff not suck ass? I do less damage than 1 second channeling of purg staff with the same amount of knock back
Being able to store charges and activate them on command would easily make psyker insanely fun and actually provide some use for charges
you need to aim for weakspots
aka headshots
the charged shots have a larger collision radius than the visual effect
so you have to aim higher than enemy heads
Non headshots are wet noodles but headshots are like throwing bowling balls
it's how the void can hit enemies behind cover
headshots and positioning, you need to maintain firing lines that are straight lines, it excels in hallways
Yeah voidstrike is a headshot machine. Don't take it as an explosive round, think of it like a cannonball of a big bullet
worth gambling on or hard pass?
headshots are key, it procs Peril Transfer (which all good void staves have)
Thanks fam, I was wondering why it felt like throwing pillows at peopleā I was just using it poorly
might as well
BB's should either gain damage on sucessive hits on the same target making it more a boss killing tool or you should be able to charge to use your warp charges to deal massive hits
you really feel the power when you engage groups of mobs, and you headshot the entire lot
The explosion when it finally ends is also super cool feeling
why not a feat that makes BBs lower warp damage resistance on enemies
and let it stack
There is actually a weird similarity between the Void' an Rumbler in that context
if you have the charging increase speed blessing, fire off a couple uncharged RMB shots then start charging the shots
Obviously the Rumbler does explode an fires in an arc, but yeah, big round goes "plunk!" on headshots
while holding down RMB without releasing
Just use purgatus. c:
this behavior isn't peril efficient
you're better off simply charging for the heavier shot the first time
it's not peril efficient, but being peril effeciant is not important
I mean a giant grenade would probably hurt a lot if you got shot in the head with it
you want to build peril quickly in order to quell quickly
know what, if the primary attack from purge went farther, or was the same projectile as the other staves, I'd probably like the staff more
why not first make BB's ignore head armour entirely.
BB is a classic psyker attack, and canonically it's a simple head crush
gamble?
not an internal attack
yep
ok i'll give it a shot thx
It definitely would yeah, more so given its the size of a fuckin breezeblock 
Thoughts on the basic catachan sword as a weapon?
Grab worthy?
it is one of the melee weapons of all time, for sure.
Cerebral lacerations should be stronger imo
Its the morbius of swords
I agree
if CL was a 50% damage buff, I'd consider using it
Thatās what I was thinking too, 50%
so is deflector blaze sword not all that good? I thought running it with block efficiency was working out pretty well but seems like people disagree?
Cause 5s is barely enough time for another BB
it's great for clutch situations
emergency use
People will always disagree no matter what youāre saying lol
people overstate its effectiveness, however
I love force sword deflector cause it saves my skinny caster ass when im in trouble
it's just a cheesy thing, it has its legit merits, but, imo, dueling sword is the overall best melee weapon to use
But itās not a tank sword
quick question
BB at the moment for CL counts as a non force attack. But that's most likely a bug
what feats do people run with fs + surge
you walking around holding block means you're moving more slowly and not doing anything else
that's definitely true but it lets you get close enough to ranged trash mobs to stun lock them with surge, which is what I use it for
Doesnāt finesse improve block movement speed? I swear I move faster holding it down than regular walk speed
I definitely wouldn't pair fsword with surge
Did you know you can just slide without any special feats on particular weapons
not that I'm aware of, double check the text when you inspect your fsword
Yeah but sliding always gets me shot for some reason regardless if Iām behind cover or not. Thanks netcode
And sometimes slide goes forward like the floor is covered in butter and other times I go like 2 cm
Itās hardly reliable unless holding a charge battery for the objective
I swear one time I got extra slide distance by going down stairs but other times it does nothing
The good thing is you can slide infinitely on the beast of nurgles slime
flamer really ought to burn that slime away
It really ought to fade on its own considerably faster, itās kind of a dumb mechanic
Is this of any value from Melk?
I don't mind the slime sticking around while the boss is alive
Like it would be one thing if it just made you slower, but it also corrupts
but having a way to combat that gives more tactical options for gameplay, and that's never a bad thing
Is there any correlation between getting good emperors gifts and playing well?
And depending on where you get jumped the entire surface area of the level can get gooād pretty quickly
none
Or am i just having confirmation bias?
yes it's a skill issue
emperor's gifts are purely random
š¤”
are you asking why all of your gifts are trash?
Not really, you just get either blessed or fucked
as dumb as not being able to dodge the grab and eat. Or other enemies sometimes still being able to attack you while your inside the beast of Nurgle?
Oof
Nah ive been getting oranges a ton lately
It feels like you only get emperor's gifts if no one died
I've only ever gotten one emperor's gift worth using
told me friend this and seeing them freak out at corruption going up rapidly made my day
that power sword I screenshotted yesterday
just here to dump this 
emperor think you need help cause poor play so he's showering you
not bad at all
cwzy bwoh
Nice charge rate
noice
now upgrade it
how to swap char rate and warp res
inb4 someone says "x thing is dogshit lul its bad"
I predict you'll get run'n'gun and focused channeling
Nope it was actually really good
a 346 rating surge staff with terrifying barrage, warp flurry.
I was talking to Derzie
20% damage vs unarmored, 20% damage vs maniacs
oh shit, my bad, I thought it was white
aaaaand you have the two best blessings on it
Still not as good as base purg 
i never use purg does it have at least decent stagger on bigbois
quickplay damnation is so fun
It staggers everything except unyielding and carapace iirc
Level 19 ....... KICK
nice starter staff 
I only kick afks
jesus fucking the christ, the more I look at it, the more jealous I get
Fun factā if you get capped in game, quitting and rejoining will teleport you to where the bot is
it's a unicorn
Shitlord advice #22
the only way that staff could get better is if the charge rate and quell speed were swapped
I predict you'll get run'n'gun and focused channeling on it
and of course the rest of the modifier points, but still
that's always my luck
The hell is surge supposed to do, double the projectile?
yeh, the charge spam quell cancel thing makes up for that a lot thankfully
when ur weapon procs a random crit (not headshot) it just fires a second weaker proj
you don't want to charge spam, you want to charge to maximize damage
Thats kinda cool
i do both of coursxe
that thing is going to eat elites up
charge spam is great knockign down individual pesky shooters
I thought voidstrike wasn't "meta"
it all depends on if you want to kill or create room, both have their use
its literally unusable
trauma is my "meta" but voidstrike is 2nd most fun to me
i only use surge with my buddies
thought only meta staves were purgatus and surge
I'd be happy to know we have more options, lol
yeah but they're all inferior to a gun
not to be the guy that says idgaf about the meta but idgaf about the meta
heretic go sploo
there is no meta
^^
there is only fun
only heresy
just the widely shared experience of trauma sucking donkey balls
the meta is the shop being nice
trauma is the SHIT its like surge if you wanna be able to overload yourself on command
wait thats probably just my trauma staff holup
question like that. the base rating of curio only affect the base stat right? not the perks?
aaaand shit blessings
Uff that warp resist is rough to
you really want warp resist on trauma, too
just waiting to rebless;
You gonna heat up quick
literally the only staff i wouldnt want bottomed out warp res
prob not worth using rebless on a 323 base modifier
It does have nice quell speed to somewhat deal with that
Yeah
my thought to, too easy to get a better one
hell yeah it will, this is my suicide bomber staff
This is like little babby, observe
hehe
I'm still upgrading fswords to try to get a bloodthirsty roll
awe hope he grows up into something useful
Why would you rebless a 324 weapon lmao
š¤£š¤£š¤£
hehe
did you know you won't get kicked from game if you are in the psychonium? just found out
lol i read all trauma staff hate as "i cant manage my peril"
Tryna get me a damn 380 purgatusā¦
Doesn't it give double the peril for no reason
can afk in the psych ward forever
Got close with 372
Or was that fixed
Oh nice. I hate getting kicked for inactivity
You should work on that, it sounds like severe dyslexia of some kind
faaaaat damage and really good stagger
all 6 of my eyelids are twitching, you think thats related?
I wouldn't exactly say fat damage, but I mean I remember hearing it's bugged to generate double the peril it's supposed to
sustain is really important tho
Fat knocking shit everywhere so it takes three times as long for your team to clean up
Like free ogryn charge in exchange for peril
i havent noticed this, feels manageable as is, and you've seen my bottom tier warp res stat
Well you wouldn't notice it, if it's been bugged since release
the problem with trauma, imo, is it scatter enemies while the other staves don't
What're the general thoughts on the voidstrike staff?
so if your goal is to stun lock you're better with surge, and if it's to clear crowds your better with purgatus
Cause i actually think its better then the surge
i would in comparison to other staffs; it really doesnt feel that extreme compared to others
at least not double
As long as your 7th eyelid isnāt twitching youāre fine
Double what it's supposed to is not necessarily double the other staffs
and normally i'd be like "where did the devs say trauma peril is borken" but um, fatshark things
how many charged secondary attacks can you even do with that warp resis?
Wonder if it would be good if it was implosive and dragged enemies towards the centre
like 3 
works well on lower diffeculty, but loses it potency on higher as there are to many elites to "catch" the alt fier for it to really clear
oh
PLEASE POST CRASHES AND ERRORS IN THE āTECHNICAL SUPPORTā CATEGORY INSTEAD We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation. Issue Description: The psyker Trauma staff is currently generating an excessive amount of Peril, twice the amount of the other staves. Steps ...
Marked as acknowledged
Fair enough honestly. Makes plenty of sense
yeah, void is great for horde clear provided there aren't armored enemies in the way to stop the projectile
doesn't make it less fun though and if you can get enough heatshots you can make up for it
The projectile seems to consistently stagger though
it definitely does
i mean thats a user submitted statement with no responses
so it's useful that way
suspicion, no mor3
Being marked as acknowledged means the devs are aware of it.
If it wasn't a bug, it would get marked as not a bug
Coming from vet to psyker. This squishyness of this class fucking has been my BANE lol but the dueling sowrd has uh at least made me kick ass thus far.
with FartShart, it's far more believable that the code is garbage, the text descriptions wrong, and unintended interactions and behavior are everywhere
I upgraded it for shits and giggles, the omnissiah said to go fuck myself
unfortunately that is more true then it should be
i dont use the forums but acknowledged felt more like "ill be right with you" from your busy waiter;;; if thats a confirmed bug, then trauma would be OP af if it worked with half the peril; but i guess fatshark balancing isnt here to make sense
then trauma would be OP af
Doubt.jpg
the general consensus was "knife is bad for psyker" is it
I heard terrifying barrage was nice on trauma staves.
?? do ppl just not see trauma's raw damage and stagger? just dont get it
Bro it sucks, live w/ it
bow to my superior staff preference
Pfft, peasents and your funny magic sticks
cope
Causes you to almost explode in two casts
Trauma staff is fine lmao
jesus
In as much as anything is "fine," which is to say you can use it, and probably win, but you're making it unnecessarily burdensome to do so
Wish for a stronger back, not a lighter load, etc etc
You can use it, and probably get carried while dragging down your team
You dont explode in two casts.
if that "burden" comes with a highly maneuverable splodey sphere ill take it
if you spend the majority of the mission in melee as a psyker, then sure, trauma is fine for the 7 times you use it
where do you guys get these sick staves i never see fucking anything above 350 on my pskyer its tragic
Two charged casts brought me to 99%
Sir everytime you blast a bunch of poxwalkers to opposite corners of the room and kill maybe 35% of them I promise your team fucking hates you.
but trauma is definitely not fine if you're trying to make it your primary method of dealing with enemies
Unironic skill issue cause ive used it more then 2 casts and had plenty.
there IS such a thing as trash gear rolls

like MY main trauma staff
so much this - I absolutely hate powers/abilities/whatever that disperse a crowd
I can see Trauma being pretty fun if you're competant at melee and swapping between
it makes everyone's lives harder
Unironic reading comprehension issue, ratio, touch grass
Correct but if two uses of a trauma staff bring you to 99% that is a skill issue.
I dislike the ogryn bullrush being used just to knock things down for the same reason
You don't need to ogryn charge through this dense horde that is being actively flamethrower'd, you stupid piece of shit
I use the trauma staff often and understood you find. Quit being a fucking baddie and an idiot lmao.
leave shit standing so everyone else knows who to headshot and kill, ffs
kinda getting tired of people assuming everybody uses this staff wrong
gotta upload gameplay of myself to have a leg defending trauma staff
Ogryns who use bullrush to break up a horde are using it wrong, the only exception to that is if someone goes down in the middle ofc
please don't, I just ate
Use it to keep stuff off your team, not run away and split everything up
is this one INSANE?!
Age issue, please be at least mentally 18, also touch grass, stop trolling your team with a trauma staff and getting carried, lmao.
Uh huh. K im glad you're an unproductive shit. opinion discarded.
goddammit you dont BOTH have to act like twats
No u, opinion descarted.
Is this veteran chat?
I respond to people how they respond to me
I treat anyone who acts like that..exactly as shown lol.
He started it
im sure that always yeilds positive result
i like how the guy who spawned the shitstorm conversation about being toxic before, is now emulating the same exact behavior he was crying at me about - literal hypocrite
there isn't cat pictures here so no
This is funny
bye!
its not an airport, you dont need to announce a departure
Cya, please don't come back
im back just because fuckers pinged me lmao.
Last wordism is a curse
stop plz you already killed the whole chat
good.
ffs
All psyker chat is is fighting
yeh im hungry
Trauma staff is still the best.
Didn't you have a 40+ minute shitposting match in chat? Literal hypocrite. Mockingly doing something as a joke =/= doing it angrily for real, like you did.
we are lore accurate with psyker vs psyker content
twink u in dallas lets get some fakkin bubble tea
I wasn't even there for most of it
i heard warp resistance is a good dump stat if i get the good blessing do i spin
I would like to all band together as a community but it's true some of us are painful to be around
happy blessings
about that
is k youll be able to re bless it in 2026
its the good blessing right
just low tier?
Yes
hell yeah i love transfer peril
You want quell peril for one of your VS blessing
when the two cringe lords stop arguing about trauma staff
āA step closer to tranquilityā
then if i get surge it's god tier?
really only on voidt ho
2 t4 perks at hadron not bad, infested aint shabby
Yep if you get surge itās a good roll but you need to deal with less then perfect stats
bro do you play the game?
whats a perfect stat chance like .0001%
Nah I just lurk in discords for fun
We can continue to argue about trauma staff if you'd like
a lot of people do
"argue"
the added 3 peril per full charge will make that staff unplayable 
Thatās whack
and doesn't the blessing compensate for it as a dump stat anyway?
Let's argue in favour of knife psyker instead
it does lol
go check out #general-chat if you want a sample
People complain about psyker being weak, but having a good level 30 psyker on my team makes me feel infinitely safer. Just extra coverage on everything except midrange
psyker bad class since attack slide tech was removed
here for the final roll
and go
looking great so far
im way short on plats unfort
gonna be a while
maaan
BACK TO THE GRIND
Pops far elites, defends against muties/hounds. King of crowd control zero ammo cost
i have like 3k plat on my vet if only i could use it
Knife psyker is so OP, I totally play in damnation all the time and am totally not getting carried so my opinion matters on this
godspeed sibling
Yeah for sure. I am not good enough yet to comfortably run 5s. I struggle when I have a team that doesnāt take care of the mid range gunners outside of my purgatus range
If I get a team thatās diligently on ranged and specials. Uff. Such smooth runs
post mission table
Needs to be nerfed honestly, warp charge damage boost applies to bleed.
Thats why i run a gun on my psyker honestly.
thats where trauma staff gets a ton of value, creating space for your tream
Post cat
dodging more times than a force sword
@viscid forum I just canāt. It feels wrong haha
That's not a cat picture, I accept your concession
Ill usually run voidstaff, flame staff or gun
combo'd with dueling sword for hordes
can someone tell me why tf +experience exists in a game where you hit cap in like 3 hours? FML
fatshark just types "different types of stats" into google then pulls like the first 30 things they see
For slower players like me who dont play often so we just flaty out get that much closer that fast i guess? IDK i only do like 4 matches a day.
Psyker joins team? = KICK
I dont even use + exp tbh
Excited for the curio that gives me +insulin levels
exp items could make sense if items were tradeable between chars on an account
Understandable, and my bad for the sweeping statement, just upset that I got it lmao
ahh but its Warp Insulin so its canon
Um I'm warp diabetic and this is ableist
too much pyskering when you were a kid?
Do you guys have trouble playing with other psykers?
Nah thats understandable honestly
I found myself competing for brain bursts
It's Type 1 >_<
It doesnt take long to level up
I have trouble playing psyker in general š
I have trouble playing with any multiples because it makes the game a lot less fun
I almost never see psykers anymore
You have to play psyker to see psykers
The matchmaker does its best to put 3+ of a single class in every team
I had a 3 psyker heresy run with surge, void, and purge
sounds awful
That sounds amazing
probably good tbh
ˢᓵᓮᓸᓵᓺᓳ SIBLING sibling
Progression sells to nerds like sex sells to normies
multiple psykers is cute af, like wholesome cult members
Zealots, but nicer?
Asexual gang (?)
I do like the way the psykers are generally nice to one another. I haven't seen any meanness between them
have him expelled
I actually just got out of a run where someone had surge, another had trauma and i had void.
skippedydoo we're all just dreamin
who is our siblings beloved? do they have different beloveds? is it the emperor or chaos demon who likes them
the dreamer

love me some progression
He THINKS it's the Emperor. We don't actually know what it is though. Could be
Big-E is the popular presumption
More like POGression, amirite
Pogga?
it's slaanesh in my head canon
eh, it's ok
He outright says "my beloved didn't mean it like that" after an ogryn quotes the emperor so I can confirm he thinks it's the emperor

Based
This is my favorite Psyker quote, bar none.
or someone impersonating the emperor
Zealots probably draw heretics as the soy wojak
The idea that the Warp somehow clues them in to the fact that the Emperor in his golden years was a fedora wearing atheist and didn't wanna be a martyr is rad.
I think the line was closer to "He didn't mean for any of this to happen" iirc
Unless there's multiple lines about it
It was extremely striking the first time I heard it
Could be. Mine was in response to an ogryn saying something
Ah
Both of those things sell to nerds. We got it rough with effective marketing techniques š
does anyone run +max stamina on a curio or is it pretty much always toughness and vitality for psykers?
+3 Wound
Big facts. Stay strong king.
I want to play psyker but still need like 3 zealot missions for Sainted Path (3) š
So when do we start shipping characters
ur late
psyker and ogryn eloped in late november
I've seen a few psyker outfits that have a green sash on them, or green markings. does that green symbolize anything?
Ah which ones though. You got to be more specific
average perils of the warp user psyker
"better than red"
yeah they're trans
The green sash is a premium clothing, if it's the one around the midriff
fuck yeah
Famously green is the colour of trans people yes
only as it pertains to psyking, turns out
TIL trans ppl are irish
theres the free one you get that also has a green sash, and green around the hat
Oh yeah you're right. Idk about those
Couldn't get rid of the christmas hood fast enough lmao
I would stop wearing it, but I need to get these last two penances done
actually thats another question, when doing the "kill a monstrosity with only brain burst" penance, can two psykers get it at the same time if they both only brain burst?
No
Hm. Hmmm. I presume not
One player needs 90% of the damage
nah it was a premade of 3 going for it, and we found a DH
I was the 4th not in the premade
The blue striped pants in the armory match that psyker jacket 
the premium pants for ogryn and psyker this time are op
This time? Has it updated?
I mean, the leopard pants and circus pants
No, but behold....
I would, but I just ate
Bit rude Oro š
im pretty too
Yeah i rate that drip too tbh
My boy lookin like Riddick about to hit up a club
Ooo nice idea on the green pants my guy
No veterans unless I'm playing veteran
most important choice in this game is what color prison threads you get
That controlled my decision on that question on every character as well
not like any of them fucking matter
I carry that backpack for all the ammo to carry the team
So what psyker cosmetic has the fingerless gloves?
"storm witch's Duty Raiment" i think its an unlockable
might be other fingerless but thats the first i found
ah yeah the mortis operative battlegear too
Best blessings for Antax outside of brutal momentum?
Guys, I just hit 30 on my psyker and I'm lost as fck. Is this any good?
That isn't bad
Another decent purgation staff, can't wait for it to roll awful blessing #2
or good lol
I tend to dump mobility on dueling swords since it is already extremely mobile without the stat being high
i would recommend going with the mk5 dueling sword with mobility instead of cleave, of course, use what you got, but that's my rec
I'd reroll the +damage to elites
Thanks. Any advice on staff? Is surge good on t4-t5? Or should I get a purgatus?
Will try that too. Right now this is what I got, yeah
am i really so alone in seeing the quell speed mod as one of the most important rolls...
Hope they buff veteran to make it fun so people will play it again
Defence instead of cleave?
yeah it is
Surge is great if you don't feel like playing
what do I want instead?
this is why this is my purgatus that I use
yes,, my mistake, thank you, defence, not cleave
With how I personally play I've found purge works in t4 and beyond
You ideally want high damage, cloud radius, and burn everything else is personal preference
man you guys have some shit weapons
yes! that is excellent
Not bad if you get surge blessing
its nice for fishing for elites or higher density mobs while throwing a few non charged voidstrikes at out at outlier
i think it's mediocre in the sense that for a 346, it's semi-evenly dispersed so it doesn't lack too much anywhere, but could be better overall
i did it boys
I found the worst trauma staff possible
the next perk and blessing could make or break it
Yeah, it is what it is after all... 1st staff at lvl 30 and something ... Balanced? what blessing could make or break it? warp nexus is good I think, maybe?
I don't think I will put my hands on a 370-380 staff anytime soon tho. Happened only once, so I have no hope at all tbh
Love when people won't drop even though a bunch of ogryns and a BoNurgle have spawned
warp nexus would be good for damage and the one that gives +rend would be good for support
And the cursed blessing that will turn my humble staff into a mess?
just conc it and see what you get, you will be able to change it later
when crafting is released
Coming Soon, in 2024
Yeah, that's true.
Oh btw, I have a devil's claw 372 that maybe have potential, is it good for psykers or nah?
I seriously can't believe we still have no news about the other crafting options
the year is 40023 and crafting still isn't released
good for cc, but if you are using surge, you want to take a higher dps melee, imo
like the options are already in the game, it's not like they have no plan, it's just like too much work to actually do it apparently
they call it warhammer 40k because it takes 40000 years before the game is basic feature complete
Thank you very much sir, appreciate the help
Hadron is gonna die from old age before she lets us finish crafting
I'm losing my damn mind waiting for a metal fab map with a secondary objective to come up for my contract, this is the worst
Aaaaand this is what I got
Would you take this one all the way to transcendent or wait it out for one with different stats? Worried about first target?
it's not the best, but it's viable
reroll the infested damage and you will be good, either crit change or flak dmg
i wouldn't roll that for psyker, waste of resources imo
Stick with dueling or force?
they both are good, it depends on your playstyle, but i prefer mk5 duel sword
Will do! Ty again!
