#psyker-class

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weary idol
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imagine needing to use quicken spell to cast 2 cantrips

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this post made by chad bladesinger

loud osprey
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go away ya wizard

weary idol
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+L +no20AC +nobitches

alpine portal
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you need con and chrisma you also probbly want to take warcaster and resilent con
you can use ANY spell slot for sorc font of magic.

loud osprey
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you are forever in debt with the wizard college

alpine portal
weary idol
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multiclass kensei bladesinger and become invincible

alpine portal
loud osprey
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kensei multi is weird, monk multi is weird

alpine portal
weary idol
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yeah but you only get hit by crits

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most of the time

alpine portal
weary idol
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not even save or suck

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well most save or sucks

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monk evasion at 7

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and also bladesinger being able to spend spell slots to make saves better

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(and take less damage)

alpine portal
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but I never got past lvl 5 in that campaign so...

loud osprey
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f

elfin roost
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A new psyker passive idea

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Looking at dogs should vaporize their heads on a 10 second cooldown

loud osprey
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what's a psyker?

elfin roost
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Any class under the psyker name

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Actually yknow what, why not everyone

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'ate dogs

loud osprey
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what if we are the dogs

green verge
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I've been trying to get that one for a while now

cyan notch
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i use gun now

radiant yew
ornate hamlet
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2nd perk mustve been really bad to lock down unarmored enemies for an MG12

loud osprey
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"hold still heretics" -psyker probably

weary idol
elfin roost
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And if it charged any quicker

weary idol
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I still like my idea (because it's my own idea of course) that brain burst should just charge up damage so long as you keep holding it

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and the bar that represents charge now just represents how much of the enemies health the brain burst will deal in damage

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so you can do short brain bursts for squishy enemies, or hold it for longer to one shot reapers/crushers

loud osprey
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I just want there to be a damage buff for other teammate if I'm charging my burst on the enemy and it should give charges even if someone took the burst

rose kraken
gleaming comet
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So hey, I've decided to start a Psyker up and it's not quite vibing with me yet (Force Sword feels awkward as hell with its super low stamina, coming from like 70 hours of Preacher)

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Any tips? What staves do y'all like? Should I go for Dueling Sword basically ASAP instead of Force Sword?

tired estuary
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once you hit 20 and get peril block feat stamina doesn't matter

manic needle
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Just picked up a 380 axe from the Armoury and it turned out... kind of medicore? I feel like I could have had much worse luck.

gleaming comet
gleaming comet
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I've got a Hobgoblin Bladesinger in the works, and a Shifter Battle Smith who's likely to come into play way sooner

manic needle
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4% more BB damage wew

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At least its basically free

alpine portal
gleaming comet
tired estuary
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yeah fs is def a clunker too

gleaming comet
tired estuary
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probs want a staff that can handle crowds with it too at least on higher difficulty

manic needle
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Whenever I see a Psyker using Surge staff with FS I cry a little inside

alpine portal
gleaming comet
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I've had a bunch that I've loved tho. Leonin Echo Knight for a Theros campaign I was in, Vedalken Shepherd Druid for a Ravnica campaign (really just a Simic Biomancer, but Shepherd got the idea across better in terms of mechanics than any sort of Wizard), an Aasimar Armorer who was flavored as a classical fantasy alchemist

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My pally's currently level 18, been playing him for over 2 years now

gleaming comet
weary idol
tired estuary
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Its good, only trauma staff is a lil stinky and some people still make it work so

gleaming comet
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Neat!

weary idol
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trauma really only needs its peril gen reduced

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it's a lot of peril for what it is

gleaming comet
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So Voidstrike + Dueling Sword seems like it'd be a good combo?

weary idol
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which is admittedly not entirely a bad thing

manic needle
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Force Sword is actually good with Voidstrike because it has horde clear

fierce sinew
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Meme axe probably best all around option if you don't go force sword

gleaming comet
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Yeah but I'm not big on Force Sword lol

weary idol
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same applies to trauma, and trauma generates an obscene amount of peril for both durability and extra force sword damage

manic needle
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If youre going for a deflector build that is one of the staffs I would recommend

gleaming comet
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FS just feels... wonky

weary idol
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it's because FS does horrible damage on every single attack except for activation ones

gleaming comet
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The combo feels super floaty for me, and again not big on my melee weapon being pretty much solely relegated to elite killing

weary idol
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it's a utility weapon not really a damage weapon

manic needle
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Yep, youre using it to keep enemies back while you Voidstrike, or to kill annoying hounds/muties

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not for damage/horde clear

gleaming comet
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Kinda like how the Crusher is a utility wep for Zealot then

loud osprey
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your staff is more efficient than fs normal attack, only use fs when you have to

tired estuary
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Yeah you don't have to use fs, rn mk5 combat axe is popular b/c its braindead clear b/c of strong push attack and peril block

gleaming comet
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Interesting, feels like I'm gonna take awhile to get used to Psykinetic's gameplay lol

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So drastically different from my main, but that's a good thing

weary idol
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so they can push attack forever

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MK V duelling sword with uncanny strike can be a real beast of a weapon though

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especially if you like the combat knife

loud osprey
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psyker need preemptive action, almost everything you do requires you to charge it first, it take some time to get use to

weary idol
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since the duelling swords are p much just knife but better

gleaming comet
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Oh god I can't stand the knife

tired estuary
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yeah mkv good, has knife dodge but signiicantly more range and its push attack is also p good

gleaming comet
loud osprey
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embrace the br'ish, embrace the knife

gleaming comet
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I have already embraced the masculine urge to become Sauron, sorry

weary idol
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heavy-heavy-light is 3 AP attacks back to back

tired estuary
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feels like it got the best everything of duelling swords lol

gleaming comet
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How many variants of the Force Sword are there, btw? Just curious

tired estuary
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only 1 orz

gleaming comet
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Only asking since all the Zealot exclusive weps only have one variant each

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Kk

fierce sinew
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the kind with deflector and the kind in the trash

gleaming comet
tired estuary
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technically heavy sword is zealot exclusive + got variants

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unles you're a vet bot

gleaming comet
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Heavy Sword doesn't have its own carbon footprint, therefore I disown it as a Zealot weapon

weary idol
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one isn't released yet but you can see it in the psyker trailer

gleaming comet
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As a Zealot, all my weapons have to contribute directly to global warming

weary idol
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and the skin for the force sword uses its model

gleaming comet
weary idol
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has more of the AP stabs so it's probably going to be significantly better than the current one

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that's speculating though

near wyvern
# gleaming comet So hey, I've decided to start a Psyker up and it's not quite vibing with me yet ...

For psyker you need lvl 30 before your builds start to feel nice

For FS, the horde clear depends a bit on the rolls but your basic horde clear combos that always work are:

  • light heavy light repeat
  • light heavy push repeat

The upper one is when you are safe, the lower one is when you have to make sure you or someone near you doesn't get hit

The force sword special has an animation lock, so if you plan to use it with multiple enemies surrounding you, activate special, push and then use it

The FS special is a damage multiplier, it does more damage on a heavy or if you land it on the third light. It will also deal more damage when hitting a weakspot.

Gun Psyker is fun but falls of a bit at herecy+. On those difficulties your only options are infantry lasguns due to their ammo economy.

Any melee weapon world on the Psyker, but the most used ones are Mk V Combat Axe with Brutal Momentum, Duelling Swords Mk II and Mk IV for a mobility boost and a Force Sword with Deflector.

The Deflector blessing allows you to block ranged attacks. Combining this with Kinetic Deflector at lvl 20 allows you to revive under gun fire.

All regular non-force weapons automatically quell very fast. Force weapons require manually quelling, which will slow your movement speed. The staves have a bit lesser movement speed penalty for quelling.

For Staves, Surge is your CC and anti armour support stick. Purge is a horde control tool and Voidstrike is your all arounder but requires Transfer Peril blessing on it to be good.

Spulblaze damage (blue burn) stacks multiplicatively and crits apply double stacks.

You can always safely Brain Burst (BB) at 97 and below so no need to quell more than that when you spam it.

That should cover perhaps like 10% of what it is to play Psyker.

loud osprey
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tf?

weary idol
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ah about the gun psyker thing

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it is viable on heresy/damnation

loud osprey
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you can burst at 99 I think?

weary idol
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but it takes a lot of effort to be just worse than guardsman a lot of the time

near wyvern
weary idol
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it's super versatile but it's an "acquired" taste

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you can basically do a bit of everything that the other classes can but worse

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easy safe revives just like ogryn, good horde clear just like zealot flamer, and killing elites well like veteran

near wyvern
weary idol
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just worse than them

gleaming comet
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Also, weird question/topic, but I feel like a big chunk of why Zealot gels so well with me is that it's really easy to get myself in the proper headspace because fanatical bloodlust is second nature to me and the voice I chose is a fun one. Any tips for being able to get into the proper headspace as a Psyker so that I can keep the proper awareness?

weary idol
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and yeah you basically only get to use lasguns because you need the ammo economy

gleaming comet
weary idol
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I like the VIIa and VId recon lasguns personally

near wyvern
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Where Gun Psyker is better than a veteran is that you can bring a Lasgun to deal with ranged trash and still be able to open bulwarks and kill crushers (BB, especially with KB)

You can kill snipers and gunners reliably even when supressed

You can revive in extremely wild conditions

gleaming comet
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(Info, not sure if it's relevant or not for the headspace question, but I picked the Fanatic Zealot and Seer Psyker)

near wyvern
weary idol
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gun psyker also situationally kills enemies much much faster than guardsman can

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specifically reapers and flamers

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guardsman can't one shot them, but recon lasgun proccing brainburst will kill them lightning fast

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it's something

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actually can the helbore one shot reapers?

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I know it can flamers after a charge up

glossy hazel
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Recon Las can only proc BB every 15 seconds

near wyvern
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Recon Lasgun will unfortunately say click click at Damnation

weary idol
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VId and VIIa have good ammo efficiency

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the II just sucks

loud osprey
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so something that has been in my mind for a while
i feel like psyker can hear specials better than the other classes?

glossy hazel
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I 3-4 shot them with MK2 Hellbore eitherway and it charges a shot in like 1 second so that's 4 seconds to take a Reaper down.

gleaming comet
weary idol
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and then again 3 seconds later when I cap my peril again

near wyvern
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Oh and @gleaming comet

Forget Trauma staff. The name is a hint and will give you one.

weary idol
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disregard that trauma staff is good it's just a pain in the ass to use

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(and also in the ears)

gleaming comet
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But anyway, much like with Zealot, I have not come to Psyker to use conventional weapons. I plan to bathe in the class-exclusive weapons and use nothing else

glossy hazel
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Trauma is unironically useful, it's a surge staff that can deal with hordes. It has massive stagger.

weary idol
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consider it more a CC staff like surge and keep in mind max warp resist, quell speed, and blast radius are mandatory

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damage is trauma staff dump stat

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doesn't matter if it low rolls

gleaming comet
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Conventional weaponry is to be reserved for if/when I find myself desperate enough to play Vet

gleaming comet
glossy hazel
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Zealot with an Braced Autogun is fun. You can ult at a Crusher and unload into it, the gun gets armor piercing for the duration of your ult.

gleaming comet
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I'm not much for Conflag Staff in VT2, and I'm not much for a reskin of it here

haughty schooner
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i like trauma staff, its just difficult to use well compared to the other staffs

gleaming comet
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Beam Staff was my preferred murder weapon, personally

fierce sinew
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Beam staff reskin when

weary idol
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no beam staff equivalent in game sadly

fierce sinew
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prenerf preferably

weary idol
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i'd love to see a bolt staff equivalent come back around

haughty schooner
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i feel like if we are given a beam staff, you would get cussed out of a lobby if you try to use it

glossy hazel
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Telekinetic Knife when?

fierce sinew
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I'd love to memestaff again, was fun

gleaming comet
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It seems like it was a very good weapon overall

haughty schooner
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bring nothin to the team in this setting

gleaming comet
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Yeah fair

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Might be useful with future Psyker classes tho, who knows

fierce sinew
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Permastunning hordes and 2 tapping specials/elites with 100% uptime from busted interaction with [blowing up mechanic] reducing mechanic seems like it would be useful

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You know, the staff they took from us for being fun

gleaming comet
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Which staff did they take from us? Unfamiliar with the series's history

fierce sinew
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Beam staff

near wyvern
gleaming comet
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Ah kk

gleaming comet
cyan notch
weary idol
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void is fireball staff

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not even close

near wyvern
cyan notch
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no you cant snipe with fireball

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and void is for sniping

weary idol
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you sure could

cyan notch
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ok

weary idol
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granted we didn't have enemies and specials quite so THICK as the ones we have here

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so the fireball would just overpen them and not do the explosion damage...

cyan notch
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if u think fireball was for sniping then sure

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i have nothing else to say

weary idol
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it wasn't for it but it could sure do it

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doing it with difficulty is still doing it

cyan notch
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ur right

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void is fireball

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"not even close"

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๐Ÿ‘

weary idol
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I mean voids projectile is literally the same as fireball staff just with no arc

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(or DoT)

glossy hazel
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Voidstrike is more like a cannon ball than anything. Direct hit does the most damage which is why nailing headshots is good, the impact explosion mostly just staggers.

manic needle
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It does like 12-30 damage, lol

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Honestly rather pitiful

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You wont be killing anything with voidstrike blast even on the lowest diffculties

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Its all about the projectile

idle bay
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First time in 261 hours - i've got 4 Psykers team. And it was on Heresy ๐Ÿ™‚

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It was good, although Beast of Nurgle took a while to kill....

near wyvern
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Yeah 4 paykers is not that bad but boss DPS is taking a huge dump unless you have at least 1 gun psyker

idle bay
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It was 3 Purge and 1 Trauma staff - let's just say that most things were stunlocked ๐Ÿ™‚

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So much ZZzaping!

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So Trauma sibling had all the time in the world to charge and BLAST

near wyvern
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I would want to try 4 paykers with each having:

  • essence harvest
  • psychic communion
  • kinetic overload
  • ascendent blaze

3 of them wearing purge and 1 surge for the bulwarks and crushers and ranged.

The thing is, the AB 10% chance of charge on soulblaze kill does not only trigger from your soulblaze kills, it's any soulblaze kills. So with that on 4 paykers each wearing kinetic overload you have the potential to scale like crazy.

barren cloud
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This worth upgrading ?\

idle bay
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I now feel like second bottle of champagne needs to be exterminated internally...

barren cloud
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Or should I hold off on getting it ?

idle bay
barren cloud
idle bay
near wyvern
idle bay
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Good Purgatus staff is a miracle to get though.. SO much thing need to come together

near wyvern
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I mean, any purgatus works, especially if you have warp flurry on it

idle bay
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Burn 80% , Flak or Crit chance in perks, and crit from peril blessing

near wyvern
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So in case you are desperate for a decent purge why not

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But there is a difference between a Purgatus and THE purgatus

idle bay
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Like this one

near wyvern
elfin zenith
solid cipher
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Say what is better secondary blessing for voidstrike, terrifying barrage or warp flurry? (along with quell peril)

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Trying out terrifying barrage and I'm not entirely sure how well it suppresses.

whole wharf
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Thanks, I hate it. ๐Ÿ™ƒ

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Love that I wasted all those hard earned resources for this

manic needle
elfin zenith
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oh yeah, that just knocks stuff around it seems

manic needle
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AKA what happens when the projectile hits an object and stops piercing enemies

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Yeah its okay for CC but its worthless for killing

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I think some people overvalue blast radius on Voidstrike

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Its okay but its not worth crying over a few lost percentage points on that stat

elfin zenith
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voidstrike is a rail gun with an incidental poof on termination

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but it seems like the headshot range is larger than just the lmouse projectile

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does blast radius influence that?

manic needle
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Not a huge range from min to max

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And Im not sure if the epicenter is just the small radius that does like 30 damage instead of 12, either.

elfin zenith
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neither am I

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trying to think of how many more zombie heads would fit in the extra .2 even if it is the shot and in a column

manic needle
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Good thing Fatshark intentionally obscures what stats do so that figuring out the game mechanics is as difficult as possible.

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to "prevent min/maxing"

elfin zenith
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but look at the community engagement we get from it...

manic needle
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"Hey what does brittleness do?" "Something related to armor? IDK"

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community interaction ๐Ÿ“ˆ

elfin zenith
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all I know is that this VS does not have the stat distribution I want long term

manic needle
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Oof, low damage

elfin zenith
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it's very usable though

manic needle
#

The most important stat

elfin zenith
manic needle
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I actually think its only okay, especially if you have Transfer Peril

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Im not gonna scoff at having a higher percentage but it's another stat I won't fret over if it only rolls mid

elfin zenith
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it's got more dmg on follow up shots

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gonna swap to this while I wait for something better

manic needle
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Thats a pretty nice one

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Focuse channeling is probably not as good as it is on Purgatus or Surge but it sure as hell beats Run 'n' Gun

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And its still nice for when you get poked by pesky ranged

elfin zenith
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I've been interrupted with it before and sure I would have been again so it's fine

manic needle
#

Yeah def

elfin zenith
#

running it with this for now so I can live with a little worse peril generation

manic needle
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As soon as Blessing Transfers come out Im honestly probably going to upgrade the Warp Flurry blessing on myVoidstrike from 2 to 4, it's surprisingly effective.

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And 50% charge rate reduction on T4 Warp FLurry after 5 shots is insane for horde clearing

elfin zenith
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that's probably my first choice for it

manic needle
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I would say that Transfer Peril is still my top priority, especially on higher difficulties

elfin zenith
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in my dream world you could rank up an existing blessing with materials

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idk if I've seen Transfer Peril

manic needle
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It stacks on multiple hits per projectile

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So in hordes I can keep my peril at minimum

elfin zenith
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uhhhhhhh

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I would like that

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I'm out here living like a peasant

manic needle
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Before this new armoury app I spent weeks camping it every two hours lol

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After that its just getting lucky

unborn basalt
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What new armoury app?

manic needle
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Bingo

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Thanks to that app I just picked up a 380 axe that ammounted to nothing special when consecrated

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Its a good thing that the gameplay in Darktide is decent because honestly everything else about the game makes me not want to play it at all lol

near wyvern
dull cedar
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my darktide day to day loop for the past week is

  • check shop
  • pickup some decent base stat weapons
  • consecrate
  • disappoint
  • play other games, try again tomorrow
manic needle
#

You forgot the part where you spend hours farming Plasteel

dull cedar
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I have a couple thousand plasteels left and I only consecrate once a day

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if I don't get a good blessing at blue I'm trashing the thing

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I pretty much play darktide 5 mins a day now lol

manic needle
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Yeah that works until you start consecrating trinkets tbh

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Thats what ate through most of my reserves

dull cedar
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If I can find 17% toughness/21% health one that is

manic needle
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Always the challenge, finding the 21%ers and then not getting two or more shitty perks

dull cedar
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I havent seen any 17/21 for almost 2 weeks now

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more plasteel for me I guess

idle bay
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Weep with me, Siblings
Blessings are great.. but Damage is borked....

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Got it from Melk one day just for Bleesing transfer in future

near wyvern
#

Or is it Shit Melk?

idle bay
magic burrow
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Melk's selling this for me.

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is that worth getting? Im not really familiar with the axes

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also this one, but the stats seem horrible

steel egret
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No, no.

hazy kindle
elfin zenith
#

not perfect but should be lots of fun

orchid nest
#

it's alright, not worth melk coins though imo. decimator stacks fall off easily and you need some of the stacks to even make up for the damage/first target it's missing

elfin zenith
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either of those Mks with brutal momentum has good single target dmg and good horde clear but they seem to come up pretty often and neither has long term stat rolls

cloud sequoia
#

do psykinetic wrath affects BB?

quaint drum
#

Man i just love the Purgatus staff. Burning with it is too much fun

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Shame its light attack is so meh, makes ranged enemies super annoying

near wyvern
azure ice
#

Whats quell cancelling

near wyvern
inland sand
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got a new surge staff partner

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yeehaw

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is 16% tougness the highest you can get on a curio?

cyan notch
#

17%

near wyvern
mental vortex
#

excuse me

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I spent the entire fucking match brain bursting random scabs

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there was not a single moment where I was bellow the max

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I force my team to pretty much become a 3 man team

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and I dont even get the fucking penance

inland sand
#

limb splitter would be sad ๐Ÿ˜ฆ

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gotta wait for that crafting patch ANY DAY NOW

near wyvern
#

Yeah, that's a wise move because based on the perks you can cut through groaners and poxwalkers with just 1 tap light spamming heads

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Getting that infinity cleave

compact cargo
#

limb splitter is great on axes

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Ur canceling anyway

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So may as well get more damage

near wyvern
# mental vortex excuse me

This is easier to do on herecy and damnation, especially high intensity

You can have fights that last longer than 300 seconds

patent hatch
# mental vortex excuse me

Just run, Psychic Communium, Kinetfi Flayer and Ascendants Blaze. Occasionally BB youโ€™ll get it and still be useful

mental vortex
#

no I have given up on this

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I dont need pants anyways

patent hatch
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Yeah I got mine in dammnation without even knowing it

near wyvern
patent hatch
#

Easiest Psyker feat no question

hot zephyr
patent hatch
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Pennance even

compact cargo
mental vortex
hot zephyr
mental vortex
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I kept that stack at 4 like I was getting paid to do it

mental vortex
hot zephyr
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Dunno what to tell you then, cus 250s is like literally 4 minutes and you need 5 minutes

mental vortex
#

the only feat I used that has any effect on charges is that %4 one

hot zephyr
#

Dunno what to tell you then, as long as you're on Malice and you keep an eye on your charges it's honestly easy as pie

cloud sequoia
#

Try Enclavum,

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The end mission is easy to stack for 4 min

magic burrow
#

my warp battery penance is also at 250s after I tried to get it a few times. I eventually stopped trying as it was boring. Kind of weird that its at exactly 250s, but I assume thats just coincidence.

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the annoying bit is that you need just a single overactive veteran to ruin your day

hot zephyr
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I mean, if you just ask your teammates to let you burst the odd rando dude to keep your stacks up it should be easy

cyan notch
#

pretty easy to get tbh

hot zephyr
#

I got mine on Enclavum Baross, the section just before the end sequence with the Bridge of Martyrs, it came up in my "so close" achievements list and I was like "wow, i haven't maintained stacks for 300s before?" and then like the next mission I got it

wet raven
olive ember
#

yeah with the right perks tbh warp battery is fairly easy to get

patent hatch
#

I got it bye accident, next to the pox hound penance it is easy af

indigo creek
wet raven
#

it ight

indigo creek
#

looks like a wakanda mutant experiment

shadow wigeon
#

Burn stacks from guns have no relation to soul blaze stacks i assume...

wet raven
shadow wigeon
vagrant cedar
wet raven
near wyvern
#

Ehenm.. it's soulblaze

wet raven
vagrant cedar
#

burn only lasts 5s?

wet raven
#

but it starts degrading after a short period

ornate hamlet
#

What part of the body does surge staff secondary attack target?

lilac raft
#

hey just to be sure 3 of the staff have the same light attack, right?

indigo creek
tawdry shell
#

this is good yeah?

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what kinda weapon is DS

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should I roll for crit with my perks?

vagrant cedar
#

meets scholar meets medieval knight

clear linden
#

you could probably keep rerolling a 4 pip crit chance

warped perch
#

I finally got a deflector force sword but idk if I should use it or not for defense lol

keen siren
#

I got the zealot and veteran to 30 and got my Psyker to level 11. The Psyker brain burst is slow, suffers perils of the warp limiting the number of uses, and if you target something far enough away, you likely draw more enemies. It is usually quicker to shoot or melee anything you would target with brain burst, if someone else didn't already kill it for you. The class staff weapon also suffers perils of the warp and targeting isn't great. If you do decide to use melee or ranged instead every other class is more durable and better at those things. In short, the psyker is just a garbage boat anchor.

summer prairie
#

finally some good analysis

half iron
#

you can quell peril

summer prairie
#

he has a level 11 psyker, do you

half iron
#

you can still hold r at level 0

sonic halo
#

What are some viable missions to do cliffhanger

warped perch
#

I think psyker is the most fun class but thatโ€™s my opinion

mighty pike
golden jackal
golden jackal
#

Also with proper build you can spam brain burst stupidly fast and without much perill

half iron
#

and thereโ€™s also the feat that has a chance of brain bursting targets on hit

keen siren
mighty pike
#

brainburst is an elite-killing tool and an otherworldly sniper rifle. It's not useful for much else

half iron
summer prairie
#

6-3 nearly halves BB charge time and by that point it's good against many targets

keen siren
golden jackal
#

You still have staffs for medium range and force sword that deals huge amounts of dmg in power up swing

mighty pike
mental vortex
#

worth buying or too little difference?

mighty pike
#

My experience is psyker can do everything all at once kinda okay with a bit of luck and a lot of skill

river sand
#

people forget that brainburst is our grenade slot. its not meant to be used nonstop, its situational

keen siren
#

I don't have anything against the psyker as a class and love that it is an option. It just isn't good.

half iron
#

can be used nonstop if you edge your peril๐Ÿ˜ณ

summer prairie
#

you essentially haven't even played psyker yet

mighty pike
river sand
#

there's absolutly no need to keep up stacks all the time. the little dmg bonus usually doesnt even change any breakpoints. just take a feat that passivly generates em. use BB for snipers and bulwarks and maybe some far away specials but most of the time just dont touch it

keen siren
#

leveling up the veteran and zealot was much smoother. I just feel like I am going to let my team down on every mission, because I could do alot more to contribute with zealot or veteran. When I get a psyker on my team, I know they are either going to be amazing or hold us back.

mental vortex
#

overthinking

#

get void

#

click m2

#

win

summer prairie
#

BB is very good on gunners when ulting with 6-3, it's ~1.1s charge time while you can move and point and click

river sand
#

and with you staffs you got great options that dont need ammo or have a long animation pulling em out

half iron
#

bb is good when your veteran isnโ€™t

summer prairie
#

it's a bit slower than a vet but 1.1s per kill while in cover/moving/dodging is good

warped perch
#

Bb is really useful for picking off super far away specials like snipers

frigid marten
#

the problem of BB is that use the peril you can't use for other stuff

river sand
#

you could go void and be the allrounder with great long range nuke capabilitys. purg and you're the horde clearer that doesnt suck up ammo. surge and you can perfectly deal with elites and become a melee monster cause you stun everything, close the distance and wrack havoc with your mk5. even trauma is great in high density situations

half iron
#

cover/moving/dodging while bbโ€™ing is the best part. i would hate it if i did the opposite

#

purg staff users getting the โ€œwow the witch is killing a lotโ€ line after sneezing one time

frigid marten
#

is the problem of the force sword special: locked in an animation

mental vortex
#

dueling sword superiority

mighty pike
frigid marten
#

playng other classes i don't find soo problematic the ammo.

warped perch
#

I feel like purg is too clunky

half iron
#

youโ€™re too clunky๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜ 

#

meanie-head

mental vortex
#

purg is bussin

warped perch
frigid marten
#

unless the zealot want to puff the flamer on all the enemies ammo for hordes are sufficent.

warped perch
#

I hate that you canโ€™t be long range with purg unless you use bb

summer prairie
#

I think you are better off with 6-3 than 6-2 with purg

frigid marten
#

purgatus need a "critical bar" instead of the damage bar.

boreal sun
#

Purg needs a blessing that makes the flame on the ground do damage.

mental vortex
#

purgy needs a loving embrace from a user that doesnt compare it to the flamer all the time

boreal sun
#

Trauma staff needs a blessing that has a chance for it to "recast" at the same spot on a delay.

#

I want more blessings.

frigid marten
#

trauma need a better secondary fire aiming.

river sand
frigid marten
#

maybe like the zealot abilty,

summer prairie
#

5-2 isn't useful

boreal sun
#

trauma should be able to be aimed at an enemy and it'll aim under them

river sand
#

its super usefull

half iron
#

more blue fire makes my beloved happy

toxic mountain
#

Why can't the shop be global D:

river sand
boreal sun
#

surge needs a blessing where you just use both hands and no staff.

summer prairie
#

the elites in the horde are already at max stacks, it only helps when the elites are out of your range

river sand
#

the elites are at max stacks after your second full charged attack, or after your fist with 5-2

frigid marten
#

well the other psiker class don't have smite instead of BB?

#

it's going to be that.

warped perch
summer prairie
#

though 5-2 does let you get over max (purg) stacks, not that it helps against most enemies

warped perch
#

The comms plex mission is ridiculous

#

With the interrogator in the middle

#

Itโ€™s like a shooting gallery

near wyvern
#

Yeah we got absolutely obliterated there on damnation high intensity

naive sun
#

Just stand in the rightmost corner with the interrogator, the data antenna blocks a lot of shots.

#

Also get a better Veteran in your squad.
If heโ€™s not running Shooter 30, heโ€™s bad.

echo parrot
#

The fuck is Shooter 30

naive sun
#

Vetโ€™s level 30 Feats

echo parrot
#

So if they aren't level 30 they are bad?

#

That's how that works apparently

naive sun
#

What are they doing on Damnation without level 30???

warm flint
#

can anyone confirm if the surge staff hits weakspots

naive sun
#

Pretty sure it just does body and critical.

echo parrot
#

After reaching level 20 on my second psyker I only pugged heresy and damnation so it's whatever. At least with vet if you can click heads you can be effective

warm flint
#

hmm, so weakspot damage perk is useless

echo parrot
#

Granted if they are like level 5 or something in heresy/damnation then it's like bruh

naive sun
#

Basically the Vet can get a feat at 30 that highlights shooters for him as well as Elites and Specials, and every kill on such refreshes his combat ability duration.

#

W/o it, Vets are often taking more cover than returning fire.
In that Commsplex room that was being discussed, thereโ€™s a constant funnel of Shooters dropping in.

#

So in Damnation, you definitely want a Vet in your squad with the Shooter highlighting 30 Feat.

echo parrot
naive sun
#

Bonus points if they also have the feat for 75% Ranged resistance in focus fire.
Because then they canโ€™t be stopped while clearing the Shooters.

near wyvern
# warm flint can anyone confirm if the surge staff hits weakspots

Surge and purge always hit body but both can crit

On crits, purge applies double stacks

Surge deals most damage to the first target and then additional targets hit get damaged less and less. However, the damage against armour is so much better than damage vs flesh that it will deal more damage to second target than the first if first one is unarmoured and second is flak

warm flint
#

and im wondering if that even does anything at all

summer prairie
#

on left click

cyan notch
#

sorry team i let u guys down

sage flower
# cyan notch my bad

triggering a roll on the perils table right out of the loading screen is a bit excessive. Seems like a skill issue.

near wyvern
inland sand
#

this is the best bug I've seen yet

lapis linden
inland sand
#

an amazing one that I wish had happened to me

cyan notch
lapis linden
#

No wonder psykers are treated as monster with powers like that

bitter jasper
#

hey guys, is this a good buy?

spiral kayak
#

does anyone have the new black skull cosmetic with the heresy armour that i can look at ?

spring barn
#

Deffo good rolls. Decent perks, not terribly good blessings. But supposedly weโ€™re gonna be able to swap those out here soon so might be worth the buy just to have as a stat stick till then

near wyvern
# bitter jasper hey guys, is this a good buy?

Warp resist roll is unfortunate and first target is a bit low

You either want to have FS for quickly dispatching mutants with special or clearing trash by reaching 200 unarmoured and 300 infested weakspot break points.

You should check the break down (notice those values are without any buffs and perks affecting the damage)

My guess is you can't clear damnation trash well with it and mutants are also not that fast to kill with it.

bitter jasper
#

thanks, definitely better than what i have now. i might grab it till i can get something better

azure lion
#

just started playing, does my ability charge faster when i level up? its so slow lmao

near wyvern
azure lion
split oxide
#

Duelling vs Claw : which is best at CC?
Opinion

near wyvern
#

Psykinetic's Wrath is the ult

azure lion
#

oh! thank you haha

summer prairie
#

note that it says 25% but it's close/exactly 50% faster

split oxide
# near wyvern

Would it even matter?
All you ave to do is Quell BELOW 97% and you'll be fine to BB again.

  • test it at psykarnium
  • FS snuck in a 1-2 sec delay before quell begins .. so get the cadance right
near wyvern
summer prairie
#

I timed it with a stopwatch

#

at least the actual charging is that much faster, maybe not overall due to all the animations and such afterwards

near wyvern
# split oxide Would it even matter? All you ave to do is Quell BELOW 97% and you'll be fine to...

It's 97 or below. You are safe at 97.

When you have 50 peril or less you can pop ult and cast 4 BB out before you have to quell for more.

If you run warp battery + inner tranquility you can get this amount to 6.

And those are not including the first pop before ult.

If your vet sucks you can run psykinetic's aura from the third column as well.

Play it right and you have 1 free BB before you ult, then you ult and have 7 BB to kill 5 elites and you can ult again to save you from the peril explosion but that is way too sweaty for me.

alpine portal
#

dont let me dissuade you from playing your way, trying to give advice if needed ๐Ÿ™‚

near wyvern
#

I guess the only reasonable way to rub claw is when you run surge

#

Because surge on horde is like hitting a mutant with a wet noodle

alpine portal
#

I dont like surge... so idk

#

๐Ÿ™‚

near wyvern
#

It looks cool but doesn't change anything

alpine portal
#

lol valid. most of us dont care what you run as long as your doing your part to help win

near wyvern
#

Surge is good but I don't like to pug with it because you have to rely on your team for killing stuff.

Most players (especially on herecy+) run forward until they die so it will anyways be up to you to finish what they started and pick them up so that they can do it all over again

summer prairie
#

surge handles everything very well without any help

#

except dreg shooters i guess

near wyvern
summer prairie
#

but you can get close

#

i only play damnation

near wyvern
#

So you telling me surge handles the horde well on damnation?

alpine portal
summer prairie
#

no but that is what melee is for

near wyvern
alpine portal
#

bb the back elites, fs the carapace and ragers, flame the hord.

summer prairie
#

just saying you dont need help from other people

alpine portal
near wyvern
alpine portal
#

I run Dueling sword with my Void staff tho

summer prairie
#

you said you need to rely on your team for killing stuff, that's what I disputed

near wyvern
#

Just read the god damn messages before you hop into an argument ๐Ÿ™ˆ

summer prairie
#

certainly less than if you run voidstrike

split oxide
near wyvern
alpine portal
long wharf
#

welp, FartShart PR is liars

river zodiac
#

True

split oxide
long wharf
#

dueling swords make you fast

long wharf
#

combat axes make you deadly

near wyvern
#

Woops wrong image

@alpine portal

This mine, so I have +20 unarmoured and +25 infested on it for one tapping horde

Using it whenever I void or play gun psyker

split oxide
near wyvern
long wharf
#

here's my best blocking fsword, and I don't even use it

#

I'm holding onto this for when blessings get fixed and crafting is in

near wyvern
#

Force sword is nice but with a staff I usually like to have auto quelling while I reposition

long wharf
#

my caxe can kill things on damnation, and it doesn't even have the two blessings I want on it

near wyvern
#

No Burtal Momentum?

long wharf
#

nope, nor limbsplitter

near wyvern
long wharf
#

yeah, but it can still split the domes of maulers and ravagers

#

helps on crushers as well

covert valve
#

HAVE you guys seen surge blessing??

long wharf
#

seen on other people's gear, but not mine

near wyvern
#

But Burtal Momentum is just so...

long wharf
#

as soon as the fucking crafting system is implemented, and we can move blessings, I'm going to

#

I have garbage gear with all the blessings I want ready to go

near wyvern
split oxide
long wharf
#

speaking of which, I need to go test this out in the meat grinder

near wyvern
long wharf
#

after I roll +5% melee crit chance on it

covert valve
long wharf
#

I wouldn't

covert valve
#

whats the reasoning for blazing spirit on the force sword

long wharf
#

to see if it can be made a viable applicator of soulblaze

split oxide
covert valve
long wharf
#

I wouldn't use superiority on fsword

split oxide
long wharf
#

you aren't going to be killing elites fast enough via fsword for that to be worthwhile

near wyvern
# covert valve whats the reasoning for blazing spirit on the force sword

Because you can get Bloodthirsty on it as well.

So you special a trash and then all your hits are critical for a couple seconds.

Blazing Spirit applies X stacks per hit. Critical hits always apply double blaze stacks so you get twice the amount per hit that is listed.

Also, special attack is single attack with multiple hits, so when you have guaranteed hits and slap something with the special, you basically get the cap amount of stacks.

If you kill something with it, you can repeat.

long wharf
#

and finesse is definitely not a dump stat for fsword

long wharf
#

fsword is a good single target nuke (up until heresy+)

near wyvern
long wharf
#

but if you have to do two special charged attacks to kill something, you've already lost whatever superiority stacks you had

warped perch
#

Omg I didnโ€™t know you could apply Aquila staff skins to all staves

#

Now my void staff can look like a surge peepohappy2

long wharf
#

I never gauge setups by how they perform at malice-

long wharf
warped perch
#

Nah

near wyvern
warped perch
#

Thatโ€™s heresy

long wharf
#

to each their own

vagrant cedar
#

hmmm

#

To Login, or not to Login

#

that's the question

warped perch
split oxide
#

processing .. prorcessing...

unique barn
#

Whats the thinking on curios for Damnation?

covert valve
unique barn
#

1 wound, 2 toughness? or health?

long wharf
long wharf
#

at all times

near wyvern
#

@covert valve

long wharf
#

there's never a time I swap out curios based on difficulty

unique barn
long wharf
#

toughness very much is pointless

near wyvern
unique barn
#

ok thanks

near wyvern
#

You can go with 2 toughness and kinetic shield

But kinetic deflection is just too good especially when pugging

split oxide
unique barn
#

yeah i use kinteric

#

kinetic*

near wyvern
#

And of you don't go kinetic shield you shouldn't run toughness curios

long wharf
#

just toughness regen on your curios will do

frigid marten
#

The why health is better is sticked

long wharf
#

check the pinned messages in this channel

#

so many people have asked and they've been answered, referencing toughness vs health curios

near wyvern
#

Plus flamer flames instantly remove your toughness no matter how much you have

long wharf
#

yep

unique barn
#

yeah it gets critical on damnation, like 2-3 shot kill

split oxide
long wharf
#

if you really want to lean into the shield psyker concept, you could go +3 stamina curios

unique barn
#

maybe if i find a deflection sword :p

warped perch
#

Everyone knows slaanesh is better than tzeench

long wharf
#

look, I did a little reading, and frankly, tzeentch is easily the best of the chaos gods

split oxide
frigid marten
#

On damnation: If the team is good you donโ€™t need extra wounds. If the team is bad you will die when downed.

long wharf
#

eh, shit still happens and you can still recover

#

having an extra wound gives you a little extra leeway for the team recovering

#

nobody should be running damnation with only two wounds

vast oasis
#

wounds are a trap stat

unique barn
#

plus the occasional explode

long wharf
#

that's grounds for a paddlin

frigid marten
#

If the team is good they can recover the occasional dead.

long wharf
#

what what?

#

in the butt.

#

next question.

naive sun
#

If youโ€™re blocking bullets as a Psyker with your force sword, youโ€™re also not killing or BBโ€™ing the things making the bullets happen.
And cover also blocks bullets, but doesnโ€™t cost Stamina, and doesnโ€™t break BB locks.

dense wasp
cyan notch
long wharf
split oxide
#

So in Heresy+: a psyker should switch from Artillery to CC?

naive sun
#

A Good Psyker can do both.

long wharf
#

depends on team comp

#

I much prefer to run surge in heresy+

naive sun
#

BB is the Artillery most times.
Your Staff is your CC.

long wharf
#

if the team doesn't have long range kill (vet), then I'll go void

#

I almost never run purge

split oxide
#

So Voidstrike is out?

frigid marten
#

Surge is a role other classes canโ€™t replace

long wharf
#

but you can, if you like it, and you don't have a zealot with a flamer

#

nah, void has a place

#

you just have to charge your shots more

naive sun
#

Voidstrike is good for killing hordes, not just stunning them.

vast oasis
jovial quail
#

Bruh I managed to do 500 special condition missions before doing this penance lol. Got it first try too at hab drayko. I figured it was going to be near impossible due to everyone always instantly focusing on elites but getting into a room before anyone joins made it so easily doable

long wharf
#

it can also be reliable for staggering elites

split oxide
long wharf
#

void is fun and business

#

but it's very one-trick-pony

#

as is purge

vast oasis
long wharf
#

surge is a tactical staff

vast oasis
#

all gunners

near wyvern
long wharf
#

you have to be constantly aware of what's going on around you, deciding what's best to stun lock or kill (scab shooters)

covert valve
cyan notch
jovial quail
#

@vast oasis Yeah like there have always been scenarios that I couldve done it but its just one of those get in your head type penances thinking you'll never get it because of teamates lmao. Kinda kicking myself right now.

long wharf
#

toughness regen too

vast oasis
#

grats tho, i hated that penance

summer prairie
#

Pick 'n' mix is a good penance, you get it without even trying just by playing the game

jovial quail
#

Thanks KEKW_ogryn officially finished with Pysker penances so pretty happy

split oxide
#

So:
Duelling + Surge == "not-enough-punch" ("too much focusing on CC")?

long wharf
#

you need a melee weapon capable of clearing the horde when you use surge

#

and not just one or two at a time, you want to be able to clear the horde fast

#

that's where the Mk V Combat Axe comes in

#

slaps hood of combat axe

#

this baby can kill so many hordes.

naive sun
#

Combat Axes kill things one or two at a time though.

split oxide
covert valve
cyan notch
#

u can use ascendant blaze with whatever melee for horde

naive sun
#

Reliable killing that you know is happening, even on Damnationโ€ฆ But still single target.

long wharf
#

I prefer sniper and mutant resistance

#

gunner resistance is nice, but it doesn't apply to shooters

covert valve
long wharf
#

and it's the mobs that will gun you down on heresy+

mighty pike
summer prairie
#

or mutants?

jovial quail
#

@near wyvern Thanks KEKW_ogryn I'm still not quite sure I can give up the dope douchebag metal collar though

long wharf
#

when you don't know they're there

#

yeah, shit happens

summer prairie
#

there are just way more gunners and they hit you more often

cyan notch
#

gunners dont do any damage

jovial quail
#

I wish I could see what the mask in the shop would look like with this set with the rebreather but not wasting $ just on chance.

summer prairie
#

they aren't alone

#

curio perks in general are pretty underwhelming

cyan notch
#

no theyre pretty good

vast oasis
summer prairie
#

nah

cyan notch
#

60% mutant resist and i take 2 damage from a mutant

summer prairie
#

especially for psykers

near wyvern
cyan notch
#

compared to like 20ish

vagrant cedar
summer prairie
#

mutants are like 50/50 whether they even do damage to you and you can reliably dodge them

#

unless you are stuck in a horde

vagrant cedar
#

I'd prefer the 280dmg gun on psyker vs the surge

long wharf
vagrant cedar
#

nah i was trying to use it as a small AOE gun

long wharf
#

surge is not the hammer purge is

#

surge is a small knife

vagrant cedar
#

i disliked the "projectile" mechanics

long wharf
#

you use it tactically

vagrant cedar
#

it doesn't track and it takes time to land

long wharf
#

what the hell are you talking about?

vagrant cedar
#

surge staff attacks??

naive sun
#

Mutants donโ€™t pound you if youโ€™re next to a wall.

long wharf
#

are you using the primary attack?

vagrant cedar
#

both?

long wharf
#

why aren't you throwing lightning around?

vagrant cedar
#

what lightning

#

it's the fireballs

split oxide
long wharf
#

then you meant void

#

not surge

vagrant cedar
#

ahh ffs

#

i used the voidstrike not surge

#

lmfaoo

naive sun
#

He means the primary attack

#

Non-Purg Staff primary

vagrant cedar
#

they was so close to each other

#

miss clicked

long wharf
#

...

#

skill issue.

naive sun
#

Just buy both

vagrant cedar
#

1st day issues.

#

i own both

cyan notch
#

gunners have broken my toughness like maybe twice

#

99% of the time theyre easily avoided and killed

summer prairie
#

it's not like you are fighting gunners 1v1

naive sun
#

Gunners exist to stop ranged accuracy.

summer prairie
#

you are fighting groups of them along with other shooters

cyan notch
#

groups of them dont do anything other than hitting u for 1 damage

summer prairie
#

maybe go check their damage again

cyan notch
#

and the other shooters will shred you either way

summer prairie
#

but you are running mutant resistance instead? Bizarre

vagrant cedar
#

i don't get the stamina curious tho

#

i got one +3 and i get only 1 in game

summer prairie
#

they are all +1

long wharf
#

they might be bugged, then

#

which wouldn't be terribly surprising

vagrant cedar
#

some say +2 and +3

cyan notch
#

i find it exceptionally bizzare that people are running gunners

vagrant cedar
#

but devs are that special that they made gunners only 3 enemies

#

out of all like 10 shooting enemies

desert lance
#

Monster classification in this game is goofy overall

frigid marten
#

Gunners are still the most common elite capable of damage a character

cyan notch
#

no

vagrant cedar
#

mutant is

cyan notch
#

shotgunners are

summer prairie
#

mutant should do no damage to you ever

vagrant cedar
#

you can't get defence against shotgunners tho

frigid marten
#

But we donโ€™t have shotgunner reduction

naive sun
#

Just Dodgeslide the Mutant grab.

vagrant cedar
#

unless you got 80% mobility

desert lance
#

I'll worry way more about shotgunners than gunners.

#

And yea. Sidestep the angry boy

cyan notch
#

yes but when you have 3 mutants plus a horde plus other stuff to worry about and one non perfect dodge and u get hit

naive sun
cyan notch
#

soloing any one enemy is easy

vagrant cedar
#

i'll wait

desert lance
#

I've seen it done.

#

Zealot of course.

vagrant cedar
#

i doubt it was easy tho

cyan notch
#

its probably possible although it will take quite a while

desert lance
#

Hammer zealot. Like 3 swings.

merry wyvern
#

I mean if you know youโ€™re getting grabbed by a mutant just put your back to a wall/obstacle

vagrant cedar
#

if you have a small ramp, you can do it with psyker as well

#

cause the pathing in this game is so shit

#

it bugs the demon

#

he doesn't "fly" he just "walks"

cyan notch
#

well yes or dodge everyone knows this but in a horde around corners etcetc sometimes u just get caught

vagrant cedar
#

and he can't blimd the ramp, he has to walk around it

#

i like how mutants can go 180 around corners and boxes

naive sun
#

Crackhead Strength & Agility

vagrant cedar
#

it's liek that overwatch hero

#

who can latch onto stuff and spin around it fast

merry wyvern
#

Wrecking ball

#

Dodging mutants around corners is like trying to dodge soldier 76โ€™s bullets when heโ€™s ulting KEKW_ogryn

split oxide
#

@near wyvern so both loadouts have holes?am i getting the meme wrong?

desert lance
#

To me, hounds seem the hardest to dodge reliably. They warp to get their tackle. At least they can be pushed easily.

cyan notch
#

ive only dodged when theyre max distance leap

#

otherwise their hitbox is so big u just get jumped anyway

split oxide
cyan notch
#

even pushing sometimes when theyre running around like sanic it doesnt work for some reason and the annoying aoe stun on pounces doesnt help

naive sun
#

You can sometimes Push Hounds mid pounce, but you canโ€™t ever reliably dodge them.

#

You need a melee with strong push stagger.

cyan notch
#

idk bout that one

#

every push worked for me

desert lance
#

Got a 30 vet, 30 zealot and 15 ogryn and I'm not sure what we need but, we need something for psyker.

#

Maybe a tad more feat synergy

cold heath
# vagrant cedar i like how mutants can go 180 around corners and boxes

I noticed a while ago if you have a wall aligned with the direction it's running in, put your back to it, it'll run nearly against the wall and just before it grabs you, dodge *toward it you'll go past the mutant and it can't turn 360 so it'll just keep running till it hits another wall/person

mighty pike
#

Just solod a beast of Nurgle on heresy and didn't get the penance ๐Ÿ˜

cold oasis
#

I would take even just feats that make sense.

#

We have maybe 1 decent perk per line

jovial quail
#

@cold heath I just like knife moveteching through my teamates to let them get grabbed KEKW_ogryn

cold heath
#

I solod a beast of nurgle cause team wiped and got sniped the second I turned into a hallway

graceful otter
#

Tough

supple skiff
#

nothing like doging a mutant, a dog, and getting followed up by a sniper which is there now apparently

graceful otter
#

If you hear a mutant just use the nearest ogryn as a wall ez

supple skiff
#

fucking guys have a sixth sense

mighty pike
#

And I was immediately poxbombered

graceful otter
#

Zealotโ€™s are goobers What

#

They donโ€™t understand the Psyker grind

mighty pike
#

God the penances in this game are shit

#

Shit penances for shit cosmetics

supple skiff
#

intended frustration to drive you to the paid shop change my mind

frigid marten
#

Penance are supposed to be changed but we donโ€™t know how and when

alpine portal
valid lake
alpine portal
supple skiff
#

I'd say there's two lol

valid lake
#

rip day 700 of no psyker gear in the shop for me

tropic lagoon
valid lake
tropic lagoon
#

Or literally never seeing the "Power Cycler" perk

supple skiff
#

cycler is the most busted shit

jovial quail
#

@valid lake Don't worry, i'm still using gear from beta KEKW_ogryn You're not alone

supple skiff
#

and for some ungodly reason the power sword slaughterer perk lasts 3.5 seconds (might be 3) to the power sword's 2

mighty pike
#

Is it just me.
Or are Heresy players on average WORSE than malice players

supple skiff
#

been my experience

#

played a bunch of heresy 2 days ago, lost every match. Was the last man standing on most runs, despite giving up meds to the more wounded

mighty pike
#

They all watch each others backs, stick together, target prioritise worse than your average malice player

near wyvern
near wyvern
supple skiff
#

I don't bother with damnation, but I've heard that from heresey to damnation there's another big jump in avg player ability

#

like there's something about heresy that brings out the dead weight

mighty pike
#

Everyone is dead in my heresy games

near wyvern
# supple skiff I don't bother with damnation, but I've heard that from heresey to damnation the...

It's a bit hit and miss.

At times you get players who know to take it slow and know the only way to survive is to cover each others arses. When it's like that, it's smooth sailing and you forget you are even playing damnation.

Other times you get people who treat it like malice. They run forward until they go down and when you revive then and tell them to group up, they ignore, continue with their play style, and finally when they are abducted and they see how far they spawned they leave the mission.

supple skiff
#

moment thag got me to stop playing heresy was getting downed by a gunner that I did'n have peril left to block. And having a zealot come and revive me with the gunnur maybe 5 feet away with no other pressure and getting dropped by said gunner that laid into them while trying to revive me

sage flower
ornate hamlet
#

my only regret with staff psyker is i can't steal ammo from the veteran ๐Ÿ˜ฆ

mighty pike
#

Me and one other guy clutched this heresy game just now on throneside because two of them ran ahead all the way to the skyfire system before dying

#

We did manage it though

mighty pike
near wyvern
supple skiff
#

think the main problem is players prioritize getting kills over defensive/survival based play

#

that chip damage adds up

mighty pike
#

Attrition is the killer of runs above malice

sage flower
near wyvern
#

And that people contest for kills instead of watching the backdoor when 3 of your team already got the front

alpine portal
mighty pike
near wyvern
mighty pike
#

Always is true

sage flower
alpine portal
near wyvern
mighty pike
#

Force sword is an item that is excellent when you are surrounded by players who can give you even just a little bit of support

sage flower
#

like you wouldn't say "run force sword and surge, because the force sword covers your melee horde weakness from surge"

supple skiff
#

FS has decent horde clear wit slaughterer

mighty pike
mighty pike
alpine portal
sage flower
elfin roost
#

Fkin ey it didnt post right

alpine portal
near wyvern
#

@sage flower perhaps you just have not gotten a good enough roll on damage, finesse and first target

mighty pike
elfin roost
#

I slapped him so hard he exploded!

alpine portal
alpine portal
mighty pike
elfin roost
#

Will do

sage flower
ornate hamlet
#

Is this a zealot or a psyker, can't tell

mighty pike
#

Psyker

fast swan
#

good or mid?

#

for sire melk

mighty pike
#

You can tell cause of the gloves. We're only allowed one type of gloves

mighty pike
near wyvern
sage flower
supple skiff
#

if you qualify your statements, not in the sightest

sage flower
#

You're effectively giving people bad advice that might work out if they get phenomenally lucky.

#

he didn't qualify his original statements though.

#

it was only when challenged did he resort to saying "well, you didn't get a god roll so that's probably why".

supple skiff
#

well thats the case for every weapon

jovial frigate
#

who let my wife update the shop

elfin roost
near wyvern
#

Bot everyone pushes damnation as well so is it bad advice then to give it assuming damnation?

#

A lot of non god rolls work the same on herecy and lower

supple skiff
#

if your stat rolls are bad, yeah that item won't be great, doesn't mean the archetype is bad

sage flower
# supple skiff well thats the case for every weapon

not true at all. If you get a midling roll power maul, you will do fine at horde management as an ogryn. Same for a cleaver, a combat axe as psyker, etc. Weapons don't need god rolls to be performative within their niche.

mighty pike
near wyvern
#

This is my FS, I have changed the weakspot into +25 infested for reaching the break points

You don't need that roll to be that godly as you can see

jovial frigate
#

weapon archetype and mk are definitely more important

graceful zephyr
jovial frigate
#

i.e. any agrip brauto on zealot will pump compared to a 380 graia brauto

pseudo dome
#

Anyone know if there are blessings that increase brain burst damage?

jovial frigate
#

a few

supple skiff
sage flower
jovial frigate
#

i think % power in general will scale bb

pseudo dome
#

ty

crisp storm
#

so what melee weapon are we using with surge, to follow up on the previous FS discussion?

mighty pike
#

Alternate attack

near wyvern
worthy pulsar
#

Hello!
Can you give some tips how to do a pick n' mix for psyker easily?

near wyvern
#

Of course staff is better, staff is better than Mk V momentum. I never claimed it's the best

sage flower
jovial frigate
#

i dont really kit my force swords for hordes anymore

mighty pike
near wyvern
#

You my friend have completely forgotten the reason you have a melee weapon in the first place

worthy pulsar
mighty pike
#

I haven't heard of that one yet

near wyvern
#

You can't solo damnation with surge, still it is one of the best staves there is

jovial frigate
#

ideal force sword im looking for is like 74+ dam/finesse/first target with maniac and +weakspot or +special

sage flower
vast oasis
near wyvern
#

So why on earth you think force sword with is very versatile and not best at horde clear while still being good at it should be timed for a solo run that requires many things

torn bison
#

I just want you all to know, zealot chat thinks you all are stinky and need to shower at least once a day

fluid knot
#

Force sword is bad at horde clear unless you have Slaughterer on it, then its kinda mid

#

Just my two cents

sage flower
near wyvern
#

You can't solo a damnation with a veteran using Mk XII, still it is considered one of the best things in the game

mighty pike
idle bay
#

Zealot = "Karen" with a flamer and eviscerator

near wyvern
#

@sage flower

Not my footage but the fastest one available.

He doesn't seem to have a god damage roll on it but as I said, for something to be good it doesn't have to be best DPS. People overlook the value of safety.

https://youtu.be/YPyLCwOOgnw

Quick darktide duo on damnation run showcasing force sword and the surge staff. Emorist wanted to post his POV so I thought it would be fun if you guys could see the run.

Zealot POV is HERE https://www.youtube.com/watch?v=KDPvqQXfJTI&ab_channel=Emorist.

0:00 Run Starts
46:50 Build

https://www.twitch.tv/j_sat
Discord: https://discord.gg/Bwa...

โ–ถ Play video
alpine portal
mighty pike
#

No because I do the same thing

proud mantle
#

wait if i get disconnected from the hub world at mission end i dont get the rewards?

sage flower
#

speed is in many ways, safety.

vast oasis
#

lol he really exploded to push block using force sword

near wyvern
vast oasis
#

20 swings just to kill 5 normal mobs

#

jesus thats cringe to watch

near wyvern
#

It's not a good damage roll he using

sage flower
#

being able to efficiently destroy a melee horde is good. If you're safe, but the horde is too, because all you can do is limply flail the force sword around, you're giving the game more time to throw things at you which break that safety. Specials that overwhelm, ragers that overhwhelm, etc.

near wyvern
#

I can kill normal mobs in 2 light or 1 heavy swings at Damnation

sage flower
#

the force sword is not a good horde weapon, and honest advice would admit this.

torn bison
#

Can someone post their godly FS with deflector plz? I need the release of seeing one, my shop has been dogwater

mighty pike
#

This is a lot of argument for something that can be proved either way by getting a good force sword and just trying it out

valid lake
#

right from his comments on the video Force sword is...meh. There is a lot that is cool and I want to like it, but it forces you into using feat 3.1 for souls and 1.1 for toughness because the autovent is 2.5x worse than every other melee weapon which is normally pretty strong but feels bad when you are on the backfoot--a "win more" kind of build that works well when things are already going well. The damage into horde is nice and with a bit more investment I could get to the mutant and rager 1 shots which are nice.

sage flower
#

that isn't to say the force sword is a bad weapon. Just that your secondary should have horde clearing capability to cover it's actual weakness.

torn bison
fluid knot
full kite
#

sooo what would y'all suggest as a secondary for lightning for when you gotta melee a horde

valid lake
vast oasis
#

antax combat mk 5

full kite
#

I like FS + lightning single target but I feel like dogshit if I have to melee horde

fluid knot
#

I like MKII Caxe.. Braces for incoming fallout

elfin roost
#

suicide bomber just took out the entire team

full kite
#

noted I'll try one out when I get the chance

crisp storm
#

axes need to have brutal momentum, yeah?

fluid knot
#

Dont need, but its a big help

vast oasis
#

they dont have to but its nice

sage flower
elfin roost
#

Both a beast of nurgle and plague ogryn spawned and a bomber is what got us

valid lake
full kite
#

wats the combo for axes