#psyker-class
1 messages · Page 239 of 1
its so sick
looks kinda different to me
this one looks chunkier
its the same, also has clipping issues, but same.
Log in to Darktide to check Melk's store after finsihing all the newbie assignments on DRG
None of the Transendant weapons are over 330 power
On 3 characters.
Rifle store.
They at least fixed the clipping on the imperial edition neck guard for psyker 
It's relieving to know that Zealots still charge as blindly and stupidly into Shooter and Gunner lines on Damnation as much as they did in Uprising and Malice.
(Just happened, and they raged about it being too difficult)
Playing uprising/malice makes you a really bad player overall when going up lol. I've done like 250 missions in the last 3 weeks exclusively on them and mained only heresy endless/damnation prior
went into a heresy game today and got my teeth kicked in for a few minutes till i changed my behavior
how would you guys feel about seeing this in the next patch?
I remember when I played malice and used to use BB. Those were the days…
I would presume its aprils fool.
Mmmmm I love these
I mean. I still BB Bulwarks to throw their shield off
Then blast them in the face lmao
i dont think they will ever give out free aquillas, and i think the earnale free outfits are honestly good enough
It's speculated they had intents on giving that as a reward for grims
Then they had to delete their post
And the guy that proposed it was sent away into Siberia
Honestly, after the story I heard yesterday about how they had a fully functional crafting system until just before launch when internal testing all said it was boring as fuck, so they scrapped it and started over last minute. If they had to remove or overhaul all of the existing features and blessings to give a smaller pool of more impactful blessing choices on each weapon that were more closely balanced with the other options I think it would be great.
sounds legit
Is this a good knife?
yes
Now listen here team how does one simply play psyker
Is this a good knife? Though i'm scared consecrating it and getting garbage perks and blessings...
yes
Look at those two curios..
Weep with me siblings.... 😦 Those Blessings combination
Very auspicious
Time to shred
kinda sums up the state of the game
Purging heretics is fun though.
say that in a week when it's the same heretics you're purging over and over
I'm that close to final Heretic Penances....
Some more purging to do
Also 108687/500000 heretics to Purge for "Purge the Heretic" (4)
And there should be "Purge the Heretic" (5) with at least 7 digits
Guessing its a million
Wait, do you mean Purgator? Purge the Heretics is the Dreg meta Penance?
It's Penance from another section
Ohh, the other one in Offensive. That makes much more sense lol
Violent org*sm Rapid pox spread
Put that back in ! 🙂
it's Nurgle-themed , not Slaanesh-themed
And now when bottle of champagne is finished ... it's time for few more missions 🙂
nice staff
3 psykers in a t5 hi-int makes me mistakenly think the class is OP lmao. Such an easy run when you all have a different staff. Had to double check I didn't accidentally queue a 4.
it has crit tho rip
there honestly isn't that great of an option other than warp flurry for purg.
So crit is fine, extra dps.
4% war flurry is the real rip
i like it enough to upgrade. its nice to have when the horde is closer than it should be
never used purge much tbh
what are the better perks? i have 20+ infested and maniacs atm
I love trauma atm, nothing clears horde like it.
roll +5% crit as it's the best most universal one agaisnt all enemies
unless you dislike 1 type more
crit on purge?
when you crit you gain double stack
so you get like 10% to get 2 stacks rather than 1
did not know that
depends on your playstyle rly
some could say 2 best are unarmored and infested
as it would clear all the trash mobs rly quick
and be left with elites
etc etc
I like flak and unarmored, flak covers a lot of enemies I hate.
infested never bug me.
Any perks y'all would recommend replacing here or keep it as it is?
the uninterruptable charge time is nice
elites -> infested
:c
oh
So far I know, the more armor they have the more dmg they do
Thats why I got unarmored
And ranged elite seems okay but is there anything better?
25% of nothing is still nothing though
i do like unarmored on surge
ranged elites are 3 enemies tho
True
mainly for the unarmored gunner packs up on ledges etc
Nvm, I hate surge attk breakdowns, ignore me.
damage to flak is probably better than damage to unarmored.
for Surge
I hate when a great weapon is ruined by it's starting perks. I had sprint and stamina, ugh.
Good thingI find surge mind numbingly boring and almost never use it.
don't worry
once the red items come out
all this shit will be irrelevant as you'll need to do it again
D:
hopefull another difficulty will release too
I find surge to be boring and purg to be annoying af
Trauma is hnng.
I’ve seen that before, idk how you do that lol
Trauma 
I’m a voidstrike simp
i love surge
Damn nice
Surge is fun until you need to clutch and realize that there is literally nothing you can do agaisnt a horde.
Wait scratch that. It's boring before then. Just useful at least.
have to run deflection force swordwith it and sprint for revives
Revive your friend in a horde -> friend instantly dies.
Everytime I consecrated my staffs, I get Run n Gun
Me too
Literally everytime
^ fuck the emperor
Always the 2nd blessing too
Yep
Like god damn it
Gotta be a glitch bug
I'm scared to make my current fav Trauma and Void legendary because I'm positive I'll get run and n gun.
Might as well just get BIS curios
The chances of always getting Run n Gun when you're consecrating
I'm 4/4 times now that I got after consecrating my staves to Orange
Which staff do you use the most
Purge, but I have been consecrating any good roll staff
After discovering Trauma wasn't actually shit, I use it 90% of the time.
Something satfisying about cutting 8 enemies in half in one charge.
And seeing their chunks go everywhere
Just wish all the staff is as peril efficient as purge tho
Trauma and voidstrike my max peril too quickly
I mean you get toughness for quell, so I just view it as survivability
It doesn't really work that well, but it makes me feel better
I have the opposite problem, surge tops me off but with vs I rarely see max
I just can’t get into purg
I hate not having a long range option
Voidstrike is borderline infinite peril, it's useless without the quell perk
blessing*
I spam heavy attacks with void and the peril stacks slowly, I don’t have the quell perk
I rarely have probs with managing peril
It's not about amnaging, it's about literally having infinite peril.
I wanted the quell perk but got run n gun instead 😒
crow what difficulty are you using trauma on, and do you pug when you use it?
lmao run n gun at it again
And Trauma you need Rend Shockwave right?
I can’t bring myself to pug t5 
I was pugging btw
It’s already painful enough on 4
Trauma blessings really don't matter that much
rending is nice for your team though
No one can clear hordes faster than my tramua, that's cap.
Purge for horde and FS with Bloodthirsty single
im aware of how it works lol
Ye literally only do like 3 charge attacks using Trauma
Pretty much BB but the dmg is spread out into AOE that deals next to nothing
Trauma was fun when I was leveling 
I mean I'll literally kill a group of 2-4 ranged units in one 1.3 sec charge. It's kind of ridiculous. I only run t5 btw.
Plus you can insta cast it for a quick stun and then finish them off easy
with 1 or 2 more insta casts
Wish they make the dmg equal in the circle
But seem like main dmg is right in the center
For 1 target basically
I feel like people who hate trauma just can't aim the circle haha, yeah it's about 1/4 of the circle.
It's not, you can easily get that epicenter on many targets
That's just stupid tbh
In a horde game
Might as well make the dmg good enough to kill horde ads
I mean literally no other staff, or really char, can compare to my horde clear with trauma, I don't know if it's just an aiming issue or you have a shit trauma staff.
Or better yet have a lingering circle effect afterward
I played for the first time in a couple weeks, I have 120+ hours. Are ragers much faster now? and gunners spawn in by the dozens?
I do think trauma is better than people say it is
You might be in high intensity
Seem Heresy is a little more difficult than at launch
the ragers seem a little more dangerous (good change)
Yeah it’s fun if you like sweating
Cost to dmg ratio and skill to use is too high for what it does
Just run 3 psykers with 3 diff staves. Everything will die stunlocked and crying.
Same.
Hordes died fast
I did a t5 hi int with that and it literally felt like a normal t4.
Purg also softens the horde for trauma, so the whole circle kills lmao
I want to get an FS with Bloodthirsty and Blazing Spirit
GL lmao
I really hope the tick dmg from FS special also applies crit therefore proc the Blazing spirit
So 1 FS special will give you max stack blaze
I guess once they add reroll for blessings, it'll relatively easy to get.
Got an FS with max bloodthirsty and slaughterer
I’m hoping that’s the case
I've still never seen a force swrd with either of those though
had a 4 psyker damnation game the other day
Basically 1 shot maulers/ragers
was great fun
And 2 shot crushers
Oh that’s mine I left it on the bus would you mind returning it to me? 😊
Happy New year siblings 🎊
God damn that terms annoys the shit out of me
Easy cousin.
Soooo PC for grimdark
Ok step sibling
lmao
Rocky
ROFL
I mean to be fair I use it a lot, but I would expect ppl in warhammer 40k to be like Brother this, Sister that
Body Type A and Body Type B step sibling
Anal and Butt?

Happy new year 
its fine except the peril generation is way too much for it to match what usefulness of the others
Not that diff from other staves. at 100%. Drop to 80 if you want to do a full charge.
Gun Psyker friends. Do you use Esscense Harvest and Communion or Quietude and Aura?
the center is forgiving enough to get plenty of enemies though.
The entire circle is kinda small to begin with
Might as well give max dmg for the entire thing
Essense Harvest is pretty unreliable.
Aura is also OP as hell with the BB feat
I had literally all the same arguments you guys had until I gave a well rolled trauma staff a geniune try.
The battle mediation that give you 10% chance to quel 10% is the best too me
It definitely takes more work than the other staves though to make it worth it.
Wish there's a way to increase that
Yeah
For purg it can be infinite casting a lot of the times
but it can also just refuse to proc
That's why the purge staff shine
So easy to proc it against horde the more the more likely you never need to manually quel
purg is just a step above the brainless surge though. It get's really boring really fast. T5 is already easy enough without having to use a mind numbing staff. I guess that's just personal preference at that point.
Purge kinda more brainless than surge I think
Ranged units require some amount of brain to deal with purg, which makes it slightly harder to use than surge
Surge dmg seem consistent at time primary target and all other target get minor dmg
esp if you can't find a good purg with 80% cloud radius
Ye I just bb those or hide and let the players with guns to deal with those far away
Ye this is my best purge so far
That run n gun is just the bane of my existence
terrifying barrage isn't that much better though haha
I kinda fine it useful
I'm scared to upgrade it and waste the annoyingly hard to get plasteel.
Warp flurry and crit on peril would be ideal.
Seem to works on almost everything except Monstrosity and freaking Shotgunners, those fuckers are impossible to stagger with purge
Warp Nexus and Warp Flurry seem to be a good combo right?
yeah, probably ideal for purg and surge.
warp nexus would be great on trauma but I've never seen it.
Or the -30%-50% at max stack seem negligible?
Never had it to notice the difference in charge time
You want warp nexus and transfer peril on purge
Basically turn your 1.5-1.8 sec charge rate to like 1 sec?
isn't transfer peril based on weak spot?
that literally doesn't work on purg brother
you want the terrifying barrage
Nah, warp flurry and warp nexus
Warp flurry doesn't work
terrifying barrage unnessary when you already stun everything.
I've timed warp flurry before, so no?
your rear
and sides
That seems pretty unreliable lmo
most useless seem to be run and gun
Yeah a difference in line 0.5 sec
Is hardly noticeable
Staves already have a low charge time.
So either Focus Channeling and Terrifying Barrage as secondary to Warp Nexus
I got 1.6-1.8 to 1.3-1.5 with warp flurry
honestly not that great, given it was the 8% stack
how does warp nexus actually work tho?
LOL
but it's not like we aren't keep our peril high anyways
can't wait to have a PROPER UI THAT SHOWS SHIT
crit applies an extra burn stack
yeah
How did you fine that out
meatgridner
count how many critted
count how many stacks it equals vs non crits
1crit = 2 stacks
Still haven't gotten my psyker last 2 heresy penance
That goggle headgear is so sweet
was just in a IV game where someone pulled the host and I was second target, I was able to hold aggro and not die for quite a while with dueling w/ 15% efficient blocking + peril block but got splatted when I tried for a block attack cause the team was doing almost no dmg, can I help kill the DH in a situation like that using alt fire maybe or should I focus on dodging to keep peril down and wait for them to deal with it?
we would see the difference but its prob broken
re. warp flurry - the voidstrike can get to max stacks via firing multiple uncharged secondaries. Have one with 8% per stack, and sure enough after a few uncharged secondary bolts can then see it jump from start to 40% full
for other staves its a lot less useful, but still not terrible if you have 8-10% versions and use either a voidstrike or a purgatus for example as you'll frequently be firing secondaries back to back, and 8-10% is worth a huge amount of charge speed bar
also you technically get 'free' peril efficiency from it as the skipped charge portion doesn't - as far as I can see - jack your peril up to match where it would have reached had you spent that bit of time charging
have you timed the 40% charge rate vs normal and see it make the difference?
time spent charging as far as I can see simply adds peril at a constant rate until you fire - not even affected by warp resistance (which is part of why that stat is so awful most of the time)
Siblings. should i ?
and the way you charge with warp flurry stacks is you see the white bar leap up
It's pretty nice, shame about the range but certainly solid damage output and v usable imo
so if i hold right click and fire of left clicks it counts as multiple charges right?
yes, if you want to see what I mean, get a voidstrike, hold right click, and just shoot off like 4-5 uncharged secondaries that way
e.g. hold right, spam left
then hold left
you'll see the bar jump right up
as far as I can tell, the buff works a bit like warp charge stacks - if you get another stack, it'll refresh the window, if it drops, you go back to 0 stacks
can u clip a video of this please
and the buff duration is very short, so most weapons will only get 1 stack worth of use a lot of the time (which is still actually not bad)
alright gimme a min
Except spamming min-charged voids is pointless
well then a surge would be better
How long does the flurry last anyway
very short, begins on firing off secondary
Long enough for your to quell back to 0 to without losing that stacks
All of these stupid blessings need a ui to let us know if they're proc
Flurry is so short that even charging more than a little bit on voidstrike will drop you back, but I'll double check
Not done a lot of testing with other staves with it
Starting to seem to be too much trouble for it's worth
I'd take 10% less charge time on normal nukes happily
which is what it mostly equates to at lvl 4
wait mine doesnt do this.. e.g. hold right, spam left
then hold left and hold right???
I mean that's just an efficent way to start, you can just use the staff normally.
with the flexibility to fire off much harder
Compare to Focus Channeling and Terrifying Barrage.
just hold right
and click left
and then hold left when you want to do charged
Basically you spam secondary instead of your primary
You change like a split second, which still deals more dmg than primary
But just as fast
Yep
amazing on poxbursters as it won't kill them but will knock them back and down
No point to ever use your primary on voidstrike
fairly certain the damage is lower, has been a while since I've checked though. you hav to charge it at least a little.
animation canceling the left click will always be crazy dps, so it doesn't compare in that reguard.
What perks are good for purgatus? I'm guessing burn stacks don't benefit from most of them? So putting 20% carapace damage on that big 16 damage per tick isn't doing much.
imo carapace is a bad perk forpurgatus for the reason you stated
so 4-5% crit is decent
But what's good, it isn't the little piddly tick that's doing any of your dps anyway
crit is nice on purgatus
Dmg vs flag and crit
imo
So crit, is that it?
Chance
Why would flak damage be any better
warp nexus also works
I'm just talking about perks, blessings generally make more sense or are more clearly useless
because carapace damage on purgatus is terrible at a base level
flak not the same
Okay, that's useful to know.
wow what a weird way to use this. i would of though it increase the charge rate of secondary as you keep firing it normally
Flak seem to still take alot of dmg from purg
Flak is still like 27 per tick, burn is where all the damage obviously is
And flak is most elites
Unless it's bugged?
Only carapace seem to be the crusher
and mauler head
And Bulwark with shield up, or does it go through that/stop completely?
Even the maulers are flak
head is carapace, iirc?
Crit
But DoTs do benefit from perks anyways. They get buffed based on what weapon you have out
Oh, okay
Yeah you might be right about head
That alone is basically what I needed to know, that makes all the perks a lot less garbage than I though they were.
this is my purgatus atm
@mighty vault look at how this flamer burn is scaling with my Axe's headtaker and stacking it up once i switch to it
pretty funny
Haha, yeah, and the lil dreg dudes with flak helmets, body shot them as well.
@austere estuary once the "fast charge is used up" it restarts from 0%?
if you fire another back to back, I think it'll still benefit from the first stack, e.g. 10% on lvl 4 of the blessing
lemme double check
That seems like a bug, though.
mine restarts from 0%, after i use it up
I'll record
It probably isn't intended, but who knows if they'll bother to fix
I assume a lot of the bleed crap will get fixed eventually, it's probably just low priority right now given how fucked up everything else is
Why would it not be intended to improve charge speed on repeated secondaries for a blessing that says it does exactly that?
Really wonder how much 15 stacks of soul blaze does per tick
or we talking something else
We're talking about my clip
And per tick is like 0.34 sec ish
okie
see the vid I just posted
You can just go to the psykanium and see
watch the bar jump up
You can also buff your brain burst with blessings
it jumps a moment after beginning each charge
Not really most of them die before I ca see max
that's the base effect of warp flurry 8%
srry i meant after casting 5 stacks (40%) then the next one you need to build it back up again
it doesn't amtter if it's 1 stack or 5, so long as you keep casting it should work. I'll check and record
yeah it does stil work
so if you spam left click 5 times then do the 40% charge the next charge is 40% again?
ah ok
if we could get repeated 40% jumps it'd be incredibly busted, imo
yeh
it wouldn't be incredibly busted at all, it'd be working
also someone mentioned earlier channelling as a good blessing - I feel like it's great on trauma and purgatus (I barely ever touch surge so don't know) since they lose the entire cast for getting interrupted, but on void since it just seems to force fire it out I dunno if I value it on void
charge times nearly cut in half most of a time would be wild imo
I mean I'd love it but
wild? it'd be necessary for damnation
because void stops easily killing the horde on heresy+
requiring you to charge more for the same effect
being able to charge more quickly would compensate for that
Having a short charge before clearing horde doesn't really make things that rough on damnation outside of high intensity for me
wait try the lighting staff please! it doesnt work the same? it seems like it starts off with it charged up a bit
gonna go ring in new years now, happy purging siblings 🥳
ok so fire staff seems broken too i timed it full charge its 1.8s
i think with purge staff you gotta do right click -> left click without releasing right click
for it to stack up
nope, still doesn't work
i dont see the jump
what about if you left click 5 times and then charge?
i did that initially didnt work same 1.7s charge fully
I mostly rock dueling sword, but this got deflector and block eff on it already
Last game lets gooooo 
sick frame
that one does look nice
looking to see how close i am to that one lol
how many hours do u have?
Been dreaming for fatshark to make this game for like 6 years and moved states early in oct lol
i cant even find that one lol
taking full advantange before I get back tow ork
that frame
imma name all coming sub classes: ogyrn:bodygaurd zealot:preist veteran:shocktrooper: pyskher:sanctioned
I finally got my Malleus Monster penance, but now I'm even more convinced that Pick n Mix is one of the dumbest penances in the game
i dont really care about the sub classes i just want them to release the full crafting system
500 
so i can play my character the way i would like to
Finished my purg staff
nice purg i think i have seen like 3 during all my time..
Yeah it's all rng
My store, Weekly, Gifts all guns and axes
ya my best stuff i have had to upgrade
agreed. many of us feel exactly the same way. subclasses and future content will be cool in the future... but the game shouldn't have launched without crafting.
This has been my experience playing the game as a Pskyer.
Lol are you buying those?
Oh daaaamn
ohh i do...
i like to go taunt Vets in there channel with the amazing guns i have got
Lol
Hopefully crafting will make things easier later
Penetration is ass, finesse is ok...
the game wants me to be a tactical axe / gun pskyer
i do have this i dunno if its worth upgrading...
Not really?
i personally like charge rate as dump stat on surge
cause i use it mainly for stuns so i dont really charge it much
ya i dont charge surge up to full ever really
Andddddd... Got it. Ngl it isn't as nice as I was hoping but still the best frame imo.
i thought i was cool with my nurggle frame
best frame is 1 million kills
the matrix?
So how does one do those 2 heresy penances for the psykers?
Somehow find 3 players willing to help you?
pick and mix could be done alone, but itll be frustrating, malleus almost assuredly cant be done without the rest of your team onboard
So annoying the bulk for bb to do the 2 penance is definitely not optimal for heresy.
More often than not I find myself getting team wipe due to this build.
is this good?
yes
nice, thx!
Why did it have to be damage 😭
How the hell?!
Is Increased Pox Hound sightings the only Global Condition in the game?
It's literally the only condition I see when I log on 💀
@vestal wraith 25x games a day for the last like week and a half
Wanted to finish it up before I took a break from the game lol
Tyty, I highly don't recommend doing it lol. I wanna frow up
Yeah alot of the penances are pretty ridiculous. Gotta grind that 1m kill one out next once we get solo match making
Yeah, Is there a good way to grind kills?
well theyre probably meant to be long term goals
Like anyone know?
A few of the missions have infinite hordes objectives so once we get solo let the bots die and just grind your heart out. With purg psyker imo
Yeah bahahahaha
Wish we could do solo, but yeah.. One day
Which maps have them?
I know the smelter one does at the end, when you gotta extract they keep coming
Yeah... this artificial goal I set for myself is what kept me going lol. Off the top of my head though that desert map where you gotta place the 3 batteries in the center will be a good one.
Can just go into a small room and hold the chokepoint
True True
yeah, play the game...? lmao
And yeah that smelter one will be solid too
So you Just did any mission that had the conditions, low intensity, high intensity, hunting grounds etc
They asked for grinding purposes lol. Not natural progression
^^
masochism
First like 250 was heresy then was gonna take a break and decided to spam uprising/malice runs with any modifiers
Correct. Not wrong. But I've got all 4 classes level 30, all class penances, now I wanna grind the other ones.
why make something purposefully less fun when you'l get it automatyically
should i swap out any of these perks?
Also! If you dual log and use like GeForce now you can actually do solo. I did like 10 missions with my roommates account to get me into games and left and no one ever joined
But that'd require an extra $40 
Keep the carapace, change the maniacs
Bahahahahahahahaa
Like tier 2/3 Low Intensity runs?
BAHAHAHAHAHHAHAHAAA
Yeah they're fast 8-12 min missions if you're running a decent sprint efficiency build with knife
I wish I did it at the start, would've saved so much time
Just sprint through and not kill much?
what do you recommend instead of maniacs? flak?
Yeah you can get through every mission onlynkilling a handful of enemies
Yeah go for flak @warm ledge
Thats how we did the flesh wound penace @jovial quail
Plus the bots will teleport alot to get close to you so its good for like hunting ground missions as well
Yeah correct
thanks
Then max that bad boy out @warm ledge
carapace only works on one enemy i wouldnt keep that
Yeah but maniacs?
what about em
Could keep that and make the carapace 25 damage Instead
I thought surge staff Is great for flak/carapace?
his carapace is already 25
Sorry I meant take away carapace and make It 25 flak Instead
the crusher damage is actually relevant though. won't add anything relevant to maniacs really.
Yeah might be worth since crushers have insanely high resistance to fire anyways
I watched a video saying Its best to have flak/carapace so Its why I said get rid of maniacs
If you can get a good t4 warp nexus crit chance/flak imo is the go to for like 25% crit
it doesnt do insane damage to flak now
Since crits give extra stacks of soulblaze
they fixed that bug
When?
Interesting
Oh wait I thought that was a purg staff, ignore everything I've said
I'm kinda delusional rn
flak/carapace is a decent combo for surge yeah. can also get unarmored to hit a regular dreg gunner breakpoint or have the peril dmg talent
for the left click
peril based damage for surge isn't good, IMO
you're better off with peril resist per warp charge
means more surging
Once he gets rebless he can change
anything that helps you reach an important game changing break point is good but you shouldn't just randomly take it
yeah i'll change the blessing when its available
Damn.. you must be sucking It?
it's not bloodthirsty, but might not be bad for testing
yeah for sure
i think i'll keep % vs carapace since i'm testing on meat grinder right now and it can 4 shot crushers on damnation without crits
fully charged
Nicely done
yeah I would just grab flak or crit for the maniac one
thanks for the help guys
hey, does the new skull face helmet for the psyker delete your hair?
no
No
it can have some clipping issues though but it isn't too bad
have to make sure with this game, lmao, its pretty 50/50 what keeps the hair and what doesnt
still upset the cage helmet on zealot deletes the hair
should I get dis
No.
I think you should swap maniacs with unarmored since this weapon has less dmg towards unarmored enemies
I have a similar question lol
I hear it's somewhat rare for certain blessing/weapon combos to appear in the shop, this is the weekly contract shop
the base rating is low but the damage and blessing are there
cop?
not sure exactly what stats we're looking for on the force sword
yea cop
damage finesse and first target are the important ones
unless you already have a better deflector fs
Yeah funny thing, it actually applies double the stacks listed on crit hit since crits apply double blaze
that's pretty funny
Your finesse and first target are pretty low. Special may not slice mutants on damnation that well but if you mainly play herecy of lower it will surely do
thanks for the heads up, I don't have one at all so
that's one of the reasons I'm really eyeing this one
any suggestions for gun other than kantrel XII
for tanky gun psyker with deflect sword. I am not liking th recon past T3 really, and the build i am going for is to support team as a hybrid ogryn meets sharpshooter to just cc a different way other than purgatus tanking
we dont have a lot of choices
its either kantrael variants or recon lasgun
the autoguns use too much ammo and hold too little
if you want to support the team, use a staff
If you can find a recon lasgun with infernus it can be pretty good. The burn adds a good amount extra DPS. Headhunter is a great blessing combo with it.
I’ve been enjoying the Mk1 Infantry Autogun recently. I usually tap at range and go full auto close up. Does a lot of damage and has a 30 clip size at high ammo. Like a mix between the headhunter and braced but does actual damage unlike the headhunter and can ADS unlike the braced.
I like the feel of using the revolver but until they fix the issue of revolver at high peril I’m not using it.
Give us shotguns!
The gun Psyker meme needs to die lol
I actually saw one on Damnation today, couldn't believe it
I beat a damnation run with gun psyker earlier 😅
We finished, but we dragged him the whole way while he vacuumed up the ammo the vet could have been using 
fucking finally
Thanks! I'll be on the lookout. I will need to keep deflector though due to this build style
should i get this for funny gun psyker gameplay?
probably not. Its not exactly run and gun build
That blessing seems pretty gnarly.
you wanna be bodyguarding like an ogryn would and then quickly snipe the specials when the hoard lines up
horde
i've heard inspiring barrage is bugged and nonfunctional.
Can always pick it up and have it ready to slot into a 380 shredder pistol when crafting is fully implemented and the blessing is fixed.
man i hate it when everyone else dies and they just leave right away
I want an audience for my clutch
they leave to give you a bot
yeah but it's less fun that way
I recommend MkV Columbus, MkVIII Graia, or MkI Agrippa. They all have the burst damage to hold their own in T5 no issue, but you can't just blast away like the 4th of july like a veteran, you need to be strategic with your ammo and use melee/BB quite a bit
it's the ultimate sacrifice, that or they are just rage quiting
I dunno why, I see this on Zealots constantly. They run into the first group on a heresy/damn run unsupported, then ragequit when they get downed/captured immediately
I'm in an endless cycle of starting Damnation lobbies and having all 3 teammates immediately getting downed and quitting
tbh i play heresy just for those moments where the entire team just dies and i get to clutch the run
if it was damn, i'd appreciate the bot, but for heresy i just want the audience
I Got these 3 Deflectors, too many not sure which ones better
public heresy is actually damnation, discord damnation is actually malice
Anyways, what happened to this boss?
Like it just dissappeared
at first i thought it fell or something but it wasn't that close to a ledge and no one did any knockback moves or anything
maybe flamer is just that op...
probably something to do with the ogryn's charge
but you can see the ogryn completely missing the boss
ah i dunno then
heretics works in mysterious ways
warp shenanigans
The 377 base one is far superior. Just need to reroll the +8% to elites to something more useful imo. I'd recommend either Maniacs or Infested depending whether you target specials or hordes with it. (finesse is important stat, look how much better the finesse is on that one)
This mf out here with three deflectors while the rest of us are starving, capitalism really do be killing us
i got more these are just the orange ones
what perk should i replace the 20% against maniacs with?
25% Maniacs 
Can anyone explain to me why the psyker has guns? Is it ever better than having a staff, honestly?
I had like five staves tops while levelling to 30, and two of those were trauma
Middle one looks great to me
first target could be better but if you can get deflector on there it'll probably be serviceable
can someone help me with Pick n Mix peneace 😦 so hopeles...
Well the weapon has high weakpoint multiplier and low damage, so I think if you aim for weakpoints and get a 10% groaners/poxwalkers bonus you'll have some good chaff clear and your special action for dispatching more resilient threats. Alternatively go for 25% carapace armor damage so you can deal with crushers easy, but that might be over specializing.
Between the Antax MKV and the FS, which do you prefer? The FS seems like it's more versatile, where the axe is more focused on pure damage. Also, when I'm swinging the axe it feels very single target, compared to the sword.
No
A staff is better in every situation
There's a gun Psyker meme but it's just for fun
Force sword is heavily dependent on blessings to be its best
Does the same apply to the axe? I'm reading about it now, and everything I'm reading says it needs brutal something or other.
I would spend my weekly contract currency on that and then another one would appear almost the same at the armory a couple of hours later lol
It's better with that, but I think that axe comes with armor piercing out of the box which is never bad.
Force sword kind of needs Deflector to shine but it still has a good moveset and quells peril
I don't think either one is bad
i mean its a 380 i guess
Headcanon - The psyker has a museum of guns he takes from the bodies of assassination targets 
Is Devil's claw better than force sword early? (levels 11-30?)
If you get one that does better damage and has a good perk, sure
Happy New Year siblings!
Do daemonhosts work for the monstorun penance?
yes
happy new year spark head
can someone help me with PicknMix penance :"< I dont wanna ruin other fun when trying to do penance in their game
Hey everyone! I finished doing my Gunslinger Psyker 101 guide. Also contains general gameplay tips for any class. Go check it out if you are interested! https://steamcommunity.com/sharedfiles/filedetails/?id=2904458225
great, you wrote a guide on how to be a worse psyker
Upon testing, there is no doubt in my mind
I can see the damage stacks quite well with the feats but psyker not using ammo is still quite a massive selling point
Psyker/Pskinetic staffs are so bad I literally feel like Im suffering throughout the mission by not being or using anyone or anything else
A heavy laspistol is... unironically tempting
Sounds like psyker gameplay just isn’t for you
Because for better or worse that’s what we got right now
I just dont know whats wrong
Its not like infinite ammo or managing peril is hard or anything but every staff just feels like shooting nerf darts
If you don't like using the staffs but like using Psyker try him with guns. Maybe you will like that approach.
that's the thing, you dont shoot the funny left click nerf darts
If I cant deal with gun users in any way its just pain
use cover, if it doesnt work, use bigger cover
I guess but my team shoots them when pigs start to fly
Anyways I seem to have resolved the issue
This. This gun that everybody says is underpowered, feels more helpful to me than any staff he has and any move those staves have
void strike staff is the best staff for ranged units, the rest of the staffs are better at close range stagger and damage
you do need a good rng for voidstrike tho
anyone have tips on how to complete the going out with a bang penance
Dont, please your team will hate you
But seriously, all ya need is a fireteam you can ask to wait on close range specials so you can kill em
plenty of teams in recruit looking for this penance, go get their help
Wait a second
Why does it cost peril to push with the heavy laspistol?
OH THIS AN OMEGA PUSH
you can push with laspistol?
Yeah, the special
big push or single target?
Psykers will send their hand forward to make a shockwave, knocks horde units flat on their ass from like 10 meters
wtf?
You actually just straight up send em too
care to give screenshot?
interesting
Me when psyker actually has a useful ranged tool:
Im absolutely sure that if it works on laspistol it works on shredder since theyre both 1 handed
Best part though is it wont do anything but line up a free headshot on elites
some is probly just flashlights
Itll straight up stagger armored maulers
combing rager?
Yeah
it does heavy stagger on maniacs but not flak
^
so the dreg rager will shrug it off
Shield ogryn, unarmored ragers, brainburst each of them once and then explode yourself
that's sad
its very weird
It still knocks em into the stumble though
Arguably better since itll line a shot up
you are in testing arena tho, rager is a bit different when attacking
never understood stagger tbh, but f always works
Basically its damage but it very quickly gets shrugged off in my experience
If an enemy is staggered, they're not attacking you. Simple.
Once enough stagger damage is dealt, theyll be staggered
stagger resistance in different enemy I meant
Ooooh
Do I 
yea
oof quell speed
That's the only downside ree
but I guess its workable
Each enemy has a certain level of super armor during certain attacks, each enemy has a base level of stagger resist before you pop it like health
Oh yeah I will also have to mention
That 10 meter push is a little more precise than youd think
hmm yes, let me bring out the ruler out before I push
Its just gonna push directly what youre aiming at within the outer edges of the crosshair lol
Its no fancy "back the hell off"
Even though it will send multiple enemies flying
Are you talking about the F push?
insults the enemy
stagger the shit out of them
refuse to elaborate
psyker in a nutshell
anyone knows what "by the five" mean on the psyker's f
I mean, it depends on how you build your character. It can be devastating and very far reaching when built right.
Sure, the five Chaos gods (including the lesser-known Malice, who may or may not exist)
high level drops so hard to get.. my best rating is a 380 Heavy Laspistol my max upgrade possibility is 510 rating
It's a pretty cool nod to some of the older fans of 40k imo
oh wow my psyker really is a heretic
Lorgar did nothing wrong
Heavy Laspistol has a push special
f range is definitely weird, it does lesser and lesser stagger the further the enemy is but the flame feat just shows how big the range really is
Psyker can actually do a super push with it
Ah, gotcha
?
gunsyker is a dead fish. You have no idea what you're talking about lol.
Or you're flame baiting
I will say, granted, they're crap before you reach level 25-30, but they're definitely not "shit"
staffs is not shit yes, but guns can work with the right feats
you are going to give up the role of best cc if you are not using staff tho
What feats synergize with guns??
BB 15% damage buff, random bb per hit
dont remember the names
but that's the effects
warp charges gives you extra damage with guns too
the only one would be Kinetic Flayer combined with wrack and ruin
and it let anyone who dont like staff to just be an american
But dont I have best cc with power sword? Or any ogryn/zealot weapon? I seriously dont see where the 500x buff to every staff comes once you reach 25-30
power sword doesn't literally stagger mutants at range with point n click
must be nice to have power swords
But veteran can delete them before they get close too
yeah and ogryn can throw a box
but sometimes other shit is happening
also psyker not using ammo can make a big difference on t5
Which is just why psyker isnt quite as good
stagger specials without taking damage, multiple hits too, power sword is a lot more riskier at time
Having to charge every attack that even does damage makes it so that psyker has no place in very crowded situations if its not purgatus
You don't have to charge surge for it to stagger except maybe partway vs mutants
void is pretty good
Force sword has all the utility of a staff in the casing of a very strong weapon
Aside from range, of course
Guns have about 80% the utility of a staff but there really isnt a situation Ive been able to find where "shoot it" was a more complicated solution
New year, new build! Just tried gun psyker and it was pretty glob dang fun! Not dunking on staves tho, purg is my jam 🤘
(at the cost of absolute dogshit damage on every attack except the activation)
Just like a staff
voidstrike and trauma do pretty acceptable damage
trauma?
trauma of course obliterates your psykers brain and turns it into a raisin
ah
but it does do nice damage
trauma goes very nice with the beat of assassination target boss theme, that alone goes very high in the ranking in my head
purgatus does fine vs crowds which is its job, surge dmg isnt' great but its literally a near instant multi second stagger that highlights enemies and doesn't use resources. Crowds can get in the way sometimes but it can still just lock down entire groups of ogryns without any real commitment
dmg isn't the point, it's a midrange stagger that you don't even have to really aim
then trauma which i'd also argue does the same thing
highly prefer someone to cover me with purg if I'm using surge
trauma takes time and costs significantly more peril
and also the whole raisin brain thing
"you will nut in 30 secs guaranteed"
Psyker's staffs are best when theres much 👍
but yeah trauma does pretty sweet damage
damage is definitely yhe dump stat on it though
surge also good vs dog's clownhonk pathfinding and keeping them stuck so party can wail on them easier
it needs everything else to be high to be usable
max warp resist and quell speed is not optional
OK THAT IS THE ONE SITUATION STAVES ARE INVALUABLE LMFAO
Every single one can at least beat the shit outta hounds
I mean being honest if you're playing gun psyker with a recon lasgun
you basically don't use ammo anyways
^
damage really feels like a dump stat in a lot of weapons, the percentage to actual damage difference is not that much
Checkmate witches
especially if you hug the veteran
Not gonna lie though
If I was forced to use one staff and one staff only
itd be purgatus
yes
More synergy than literally anything since soulflame is so prevalent in the talents
purge is strong with one obvious weakness, surge is braindead easy to use and just needs decent crowd clear main weapon, bowling ball is bowling ball
Fair enough, though I feel it really lacks in hitting hard
What's a warp charge
soul flame only gives warp charges at best, doesnt seems to do much damage?
I skipped the tutorial and basic
Every time you pop someone's head you gain a warp charge. To a max of 4 (6 with a feat) and the more warp charges you have, the more damage/effect your Ultimate has.
Youd be surprised, you can sneeze on an enemy with it and they die eventually
oh no not covid again
Does Kinetic Flayer only proc on the initial damage of an attack, or can it happen from burning damage?
it can not trigger from soul fire as far as i have seen, it can proc from purga staff hit, but not the effect
idk if it can proc from dot but it can proc midway during attack of surge/purg hit
only on initial damage
DoT can't proc it
I asked this in zelot, but you guys are smarter then them 🙂 jk , can flamer crit? like purga staff does?
that is indeed true, us psyker are definitely a lot more smarter than all the other classes
fuck if I know I don't play that class
base crit is 5% and all zealot feats seems to only trigger with melee only, but sure why you care about it but yea I dont no idea lol
I would assume it does, but again, only 5%
I got a flamer with crit, on my alt. it looks a lot better, but idk what to reroll
roll for unarmored I guess?
that's what I do with purg too
quicker you deal with the horde the quicker you can deal with other things
roll for initiative
12
-1
ffs did you dump your dex again
The penalty from unpainted minis still needs to be added dude
im wearing heavy armor, as a sorlockadin warforged.. I dont need dex.
true story btw
fair enough, I will be there to stabilize you when you fail your dex save
I wont 
🙂
Some one has to go last....
sorlockadin seems like a interesting build for spell slots
share your build in the psyker chat why dont you
I mean I will.... if you want lol
yea let's just take over the chat
git good bois
so planned then
no one else is here..
2 lvl paladin to start, 5 lvls hex blade and the rest divine soul. specifically for spirit guardians..
eltritch blast grasp of hadar, quicken booming blade or green flame blade, or twin booming blade quicking booming blade.
no one else was here....
thought you got sor too?
divine sould sorc is sorc.. lol
oh
its the rest of the build.
you can smite on a quickened and twinned gfb
( new rules done allow this but every table I play with does. )
( twinned Booming blade )
yah nothing says you cant, and booming blade is an attack, you can also quicken green flame blade and booming blade no issue, so two attacks, two smites. you do need spell slots tho lots of spell slots.
sor point gives warlock spell slots too?
