#psyker-class
1 messages Β· Page 222 of 1
I feel that you won't see it unless it becomes absolutely required to hit important breakpoints. And Lacerator does the same thing.
is force sword just too good that we're running it in most builds?
Nah we're running force sword cause it's cool
its shit like this why I would just buy every tier 3 blessing that might be good one day, blessings have to be getting a balance pass
they do the same thing but one is just better
well crit chance is pretty different than crit damage/weakspot damage
ah fuck me I cant read lmao
its 7 am shut up
man, 5% weak spot damage when you can jsut get 75% power instead
or this
I've never actually seen it
EVER
is crit on trauma good?
trauma has the class base crit rate of 5%
so warp nexus is not a good blessing
well, are there any good blessings for trauma?
Soublaze on Crit and Rending on Secondary Charge.
Guys, this shoulder... ok?
At least you could probably abuse warp nexus to get crit chance on your melee weapon
so thats something
I mean nexus gives you 5% 4 times
use gun with
do people really use soulblaze build?
only with purg
It's not a full commit to Soulblaze even, but with a Purg it ain't bad
just get AB
I imagine Trauma Crit for Soulblaze ain't great though.
the others SB talents suck
last time i tried ab doesnt work well with purg for some reason
does the flame itself trigger ab?
wrack is dogshit and kinetic overload is in the unfortunate situation of being between to better talents
or does it need to be dot?
in 30k years our shoulders slightly evolve that position is natural and comfortable, don't worry about it its a feature not a bug
for the kinetic flayer feat, does it work on dot ticks or only on initial hits?
any damage
90% sure it has to be an actual attack and not a DoT
it use to i think
Pretty sure flayer doesn't proc on DoT ticks
I've never seen it proc on DoTs
I tested it some in grinder. does not seem to
I do like when my BB procs it.
kk ty
its kinda the only way purga kills stuff...
since youre hitting a horde with what like two ticks per second each?
you get a guaranteed flayer
its good tho makes force sword able to kill things
When the clock strikes the hour, the shop resets...
_
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Find content, ...
its all thats left for some
Yep
tbh just play another game lol
the sooner you rip yourself away from fomo and accept that whenever they actually add endgame most of this checking wouldnt have mattered anyway
I can either test weird edgecases in feats, try to get a new weapons before ADHD kicks in and I realize this third thing, which is that all I have left to do is wait for Fatshark to finish the game so that crafting works and we have more options for subclasses.
hmm, i wonder why these are even here
in inner tranuility still bugged to slow qull speed?
You can't even take damage in the psykanium
you can use em for passive quell
So you can spam them when you get bored lol
if you wanna fuck with that
probbly becasue they intended to have mobs attack
I'm curious if they're gonna "fix" lacerator.
and then said "just ship it"
Maybe they just wanted me to be able to test the push attack when you have a medkit in hand
this push has more range than i was expecting
As of at least yesterday Lacerator still makes BB do more damage
And I did get around to getting it working in mission, and a lot of reapers dropped in 2 BBs
The 15% advertised.
That's not specific to lacerator tho
It seems like most blessings work this way
They'd probably want to fix all of them at once if they care about this
Yeah I'm not sure if they're gonna end up "fixing" that or not.
It would be too much effort rn
maybe its not the worst things getting a little more dmg out of bb?
did you have to apply lacerate for it to work?
It ain't bad. It helps with some breakpoints in higher diffs so you can run Flayer or w/e instead of 6 stacking warp charges.
You BB a thing, Lacerator makes it take 15% more non-warp damage, next BB gets 15% damage.
Ta-da
I guess it adds some extra value to those shitty blessings that barely do anything but are easy to activate
Like this
It always scales, even for brain burst
At 4 stacks, you can 2 shot a reaper down in 3+, although it is still 3 in Dif 5
Then I run Kinetic Barrage to make it reasonably quick.
well those take up space still
Well, 3% power seems like shit, and it is, but
there's not much of a condition to activating it
The other blessings that do more mostly require you to use the weapon
this is active even if you never switch to melee
Any good? Is critting a thing with void?
Is sustained fire even useful for voidstrike?
would get this just to ectract the blessings if you dont wanna use it, though the base stats are solid
idk how it works
nah i got it switched up with precognition
sustain only works on left click
wtf
yeah i assumed the sustain was only LMB
but its obviously not bis
does RMB ever crit? on more than the target?
it can crit yes
but only with the base 5%
I think it rolls the crit for each target
but im not 100% on that
isn't it like surge in that each tick/damage event has a % chance?
yeah I think so
Transfer seems amazing
It is
Transfer lets you clear hordes without caring.
it lets you basically vent while hitting
Just aim high and watch as your Peril sits at like 2%
wtf
My friend blew this staff off by saying "Ive had better blast radius on blues"
I wanted to facepalm
385
That's a good staff.
Wtf gimmie xD
Its 380 but it glitches when you consecrate
the values add up to 379 but I assume there are hidden fractions
what should i roll for on that void staff? more crit or +flak?
flak is always good
basically @manic needle s staff is as good as it gets
look at that
that kinda doesn't make sense tho
like even if every stat had an extra hidden .9, it would only be 383.5
Yeah I dont know why items get +5 on consecration sometimes
I'm just wondering how it even happens
Its just a display bug afaik
but it was a grey 380 from the armoury originally
and I rerolled a sprint efficiency perk
Fatshark grabbing numbers from the warp
thats pretty
yeah thats basically the most god roll you can get
shit warp resistance
you should discard it
man its kind of funy how one blessing just deletes the need to have any amount of stats in two bars
blast is already dump stat
and one % of charge rate is like 0.01s difference
when playing psyker, do you want the BB target to be killed by someone else or not? real question cuz it's hard to resist popping off some brightly glowing head...
and I don't know anything about psyker
no
If it has a blue head, consider the target dead and move on.
personally I dont care, but we get bonuses if we kill it. might be good to weaken it, but you would need to know what your doing before hand if you try that.
we get damage bonuses. so... it helps the team if you dont shoot it
okay, thanks π
it's also just a waste of time to kill a thing someone is already about to blow up
and a waste of ammo if you're shooting it
if its a small mob avoid it. they are trying to maintain there charges.
Actually, here's a good guideline
in higher diffs, it doesn't kill stronger enemies, so sometimes you might wanna help them lower its hp
If it's human sized and shaped, then let the psyker pop it. If it's bigger than that or weird (dog, mutant, ogryn) then keep shooting.
oh lord im jealous
how'd you get it?
i swear i've done like a hundred shop refreshes now
For some elites, you might wanna hit the enemy once or twice and then move on
I still only have one 380, and it's a revolver
I see π
your the best person for asking.
just so you know
Too many hours played, logging in every 2 hours to check shops, etc
And then a lot of luck consecrating a profane 380 staff
for something big like a bulwark/crusher, it takes like 3 brain bursts, so do like 2/3 of its health and it should be basically dead
does any one have a pic of the storm witch duty vs the redemption pants?
they look identical on the pennence tab
damn...
I dont have a picture, but the inscription on the armor panel on the left leg is different, and the Redemption pants have embroidery embedded into the fabric that can be difficult to see
With the Duty Raiment, it's a skull with a laurel wreath on the armor panel. With the Redemption Raiment, its sort of.. an aquilla with a bunch of scrawlings around it? Hard to see
Started a Psyker recently. With low stats trauma staff felt pretty bad to me, but I like the idea of it. Do people consider it viable with good rolls once you're max level?
It's pretty meh
yah absoultly
It's viable, yes
we argue about it tho
With skill you can do work with it, watch a few Darktide streams and youll see what I mean
Cool, glad to hear, what would the dump stat be for it?
Ive been watching one stream recently of someone who cleans up with it on Damnation
you sir get TWO internet points today
thx
COuldnt tell you, I dont use it myself
warp res
Ask here for some advice if you want to try it out
really?
I've heard it has a pretty minimal effect on actual cost so I guess that makes sense
oh
yea it generates a ton of peril anyway
Thanks for the help
wish I could get these pants in different colors than black
whatever middle of the road warp res u get is fine
for real. would be nice if once unlocked it gave you color option s
Oh another question. Is the soulfire on crits blessing any good?
"Would you like your weapon to be red or grey?"
π
I want my weapon to be the black camo that the PDF NPCs have on their lasguns >:C
That will be 500 aquillas, sir
feat build with void + FS? I'm used to getting piles of warp charges from purg, but didn't seem like it as much with void
you forgot a zero
i will cry
Im currently trying out 1-3, 2-2, 3-1, 4-1, 5-1, 6-3
Err sorry
Fixed
3-2-1-1-1-3
Yeah
the warp charge one sucks almost exclusively because it doesn't stack
but the veteran elite kill toughness feat stacks for some reason
Yeah I have been using Quietude with Surge + FS and I liked it quite a bit
also quietitude only recovers 5% less on a left click brain burst but quelling is much faster than 5 seconds
I can recommend 221133
if youre low on toughness just kill more shit and you good
since ideally you basically dont ever wanna quell manually with void
Warp Absorbtion is what I used to use with Voidstrike, but I like how quietude takes advantage of FS peril generation as well
Id probably use that one if I was still going with an Axe for melee
I never found myself actually using FS generation for it tbh
I think I'm running 3-2-3-2-3-3
I tried it many times and I always go back to absorb
wish we could save feat and weapon loadouts
I think it helps for me that I have max rank Transfer Peril on my staff too, but I still havent played much since switching to this build
I might still go back to it, who knows?
also I would never not run flayer, all the gameplay of mine I watched back it comes in clutch so many times
I could consider forgoing communion maybe but not flayer
I think running Flayer + Barrage + Lacerate makes up for communion just fine.
I dont generally use BB on anything other than ogryn is the thing
anything armor is a good bb target
nah
thats the one stat you absolutely want maxed
pretty much on any weapon other than surge
the blessings suck too
yea
No.
I think you reroll the +ranged perk but the rest makes it not worth doing that.

you could keep it for the off chance that maybe eventually we get something to reroll stats but dont hold your breath, there isnt anything anyone has seen to indicate thats a thing thatll happen
not like discarding does anything
Anything is a good BB target with Kinetic Barrage when your team needs you to deal with an elite
Gunners, snipers, ogryns
If you have stacks on Damnation you can even kill the gunners
Yeah snipers can be voidstriked, I just like being comfy behind cover
by the time I press F, switch to BB and charge it the sniper is dead to a right click two times over
how do yall get reliable targeting on BB? my auto-target seems to struggle with mid/long range elites (gunners, shotties, etc.) standing in a pack even while tagged
and gunners you can often just left click, at least you usually supress em a bit
With multiple snipers is when it gets really tricky
Also note that I play with Surge more than voidstrike
Jump, aim high, auto tracking usually grabs their head before a walker/groaner
pinging them seems to help but thats probably just placebo
there is meant to be a targeting bias towards specials and elites but its not very strong
BBing anything in a horde sucks
Especially since you should probably be flaming said horde
It always seems to prioritize close targets over farther away ones
Which is annoying when a poxwalker walks onto the edge of your screen or something
i always jump before bbing
yeah, I dont BB maulers or ragers unless theyre isolated and i dont have a horde to blast, Ill hit em inadvertendly by horde clearing anyway and stagger them
Yeah that seems to help
yes that works too
Ogryn psyker best psyker
Shortstack gang π
heretical
Watch what you say or Ill bite your ankles
Playing Psyker is being one foot in the heresy pool anyway
Praise Tzeentch, Leman Russ sucks, down with the Corpse Emperor.
Yada yada
You get the idea.
I like my Psyker being tiny.
protocol suggests this is a bad idea
When they let me play as a Thousand Sons sorcerer, I'll stop cosplaying as a blue Psyker in Darktide.
Why no inquisitor, I just really like the number 9. Just a coincidence, really.
Yeah Nbd
For bb iv found aiming high where it wonβt cast then moving it lower to the head seems to latch on the best to specials in a pack
For small psykers u may need to jump
Still requires heresy and praying to RNGeesus though
U can get it consistent enough with practice, to the point u can grab specials knocked down by the f
I know its not worth it... but im gonna wait for shop restock.
actual testing says you're wrong https://www.youtube.com/watch?v=0bfBPBQpOdY&t=264s
Hey folks,
It's me, your friendly neighbourhood Robot. I am a Creator and Partner for Warhammer 40,000: DarkTide and FatsharkAB.
In this vid, I wanted to do a quick showcase of the difference between the Force Sword Special vs the Brain Burst.
BB is best used on Armored Targets at a distance or a SNIPER that your Veteran cannot see. It is NOT...
Caxe is faster than bbing armor, so is ur vet and zealot
are 100% of psykers running caxe? no
Even with caxe, as a psyker even if listed as armor deal is not armor...
eh ill still cqc armored guys with fs
its more exposure in a lot of cases
Veteran and zealot both do it better, bb runaway specials, bulwarks if zealot asks, shotgunners, gunners, but agaunst armor 
personally wouldnt risk melee with rager unless im forced to
i feel like i decimate ogryn packs with ab
Can't axe a guy from the other side of the map
4head
Teleport into them
doesnt the fs warp attack stagger rager?
Telefragging is the new meta
It will be thanks packet loss warp msgic 
high difficulty likes to stack spawn ragers too, cant say its the best practice
its not. the animation lock is too debilitating
push em down
More reasons to run caxe, the special staggers ragers
Bb is bad vs rangers considering that surge can just lock them and one full charge of purg is a kill
its situations. if no one is around the rager, why do you need to cc it
To promptly smack it right after
and one trauma staff knocks them on their ass for a free kill
use kb, press f, bb ragers, dont forget your teammate exists, they can kill the ragers too
then you are around the rager. thats not what i'm saying
why the fuck would you BB ragers?
thanks for changing what i'm saying
it doesn't one shot them
it can one shot if you have full stacks
no, it can't
even with 6 it doesn't one shot them on heresy/damnation
it leaves them on ~40 hp
i thnk it can on heresy but not damnation
ive one shot them on heresy
gunners are 1 shot
the only breakpoint warp charges give you for one shotting things is Heresy flamers
i dont really play high difficulties that much anyway
lets be honest. builds dont matter unless you're playing damnation
I always feel like the quality of my runs gets way lower the later in the day it is
or some weird mod
if a bunch of ragers/maulers come just push em down with fs until its safe to special them
Only if you're a sweaty power gamer, much like all the cool kids are
i spray anti perspirant over my entire body. i dont get sweaty
BUilds don-t matter for psyker anyway, you are going to be using that staff 24/7 and any bb you do is anecdotal and a loss of ur utility
we are gathered here to discuss the best build we will be using when us psykers launch our rebellion and take over the morning star
Statistically it looks like majority don't even touch heresy
well there isnt much reason to
Lost after killing the sanction redactus target because someone was salty, and they did a vote kick, which brought up a damn popup box that I have to physically click through, and taking away control from me for those 2 seconds was enough for 4 poxwalkers to just kill me
just camp shop for gear
Damnation runs https://discord.gg/8M2RaQHW
on the psyker channel?
empreors gift π
Anyone who initiates a vote kick at the very end of a mission deserves own personal hell 
lol nice quell
nope not realy
use it and 100% switch to caxe π
to quel π
oish faster then qulling
should be kicked
kinda pointless if you have a gun
actual garbage
I sure can expect it to 1 shot them when it takes that damn long to charge
or at least one shot them with warp charge damage
to enforce upkeep of them
Rangers tend to come with groups of other stuff so even if it was a oneshot, it's not worth the opportunity cost compared to any staff that can disable or outright kill them
it takes like 2s to charge and has infinite range and ammo
Speaking of garbage, out with a bang existing causes me pain
It's called "out with a bang" Due to random psykers joining a game, nuking self, then promly fucking over the team and quiting
it also builds up almost half a meter that can instant kill you if you over do it
oh i c
Yet it doesn't do shit if you initiate it at 97% 
96
97 will kill you without peril resist
meanwhile me on sharpshooter can expend 1 mag with my helbor and kill 3 crushers and 4 ragers in under 15 seconds >.>...
by myself
hellbore damage is bugged
Bb is also you get instead of nades rather than ult sooo
doubt, if you read the tab break down most of its damage comes from crit, it just has a high in built crit mod
vs carapace?
no :V it says 237 buuuuut that clearly doesnt pan out when im dealing 2000-2500
which is why i said this
verse one enemy type i suppose? still doesnt change you can do similar things with bolter albiet at a reload cost XP
just need rending
Aimed bolter with stability feat has like 35% crit chance
Thought vet was 20
vet base crit is 10%
Mm
a whole two times as much as the other 3
dont use it for crit, its crit deals barely much more than regular damage :V think magnacore has it the worst
It's highest anyway
why did they stack vet so much lmao
It's a natural crit
Think they just screwed up the rest 
the other classes got brutally nerfed during the pre-release betas
psyker in particular got hammered hard for being too good in the lower difficulties
and hey wow look at them being bad in the higher difficulties now ain't that funny
Oh noo my t2 sugar carryyyy
best ranged best melee for the shooty guy
its the best cleave weapon at least
just need slaughterer
effortlessly staggers ragers too
deals with all types of armour
all by spamming heavy with special
It was nerfed?
only to not have infinite cleave
extremely slightly yes
because it instant killed any hoard you touched
Naaah, after trying infinite cleave with 50% power stack blessing heavy sword I would not say so. Literally hold w and spam attack as everything in your path gets unalived
It still cut through hordes
now you can cleaver up to 10 targets (averages around 7-8)
yeah it still destroys hordes in seconds
with extremely minimal effort
it just doesn't literally one shot all of them
while also being able to kill crushers/maulers/whatever just as easily p much
heavy sword cant properly deal with elites though? power sword still does decent damage verse all elites
Domn i love ps
Shame psykers get only 40 shades of autoguns and magic noodle sword
It's bad vs armor on it's own, but unlike ps it has a great dodge and block to make up for it, with excessive amount of pushes on top
force weapons could be literally anything
we could get a force scythe or pike
but we just get one type of sword
with one in the psyker trailer still not being in game
Can we get ps?
Nah
god I hope not that weapon is so boring to use
π
300 dps with no energized buff (which would speed up the dps as it gets 1 extra swing) and no damage oriented or slaughterer stacks
which is respectable
also boring to play with people using it because you basically don't matter in any melee engagement while they kill everything single handedly
flame cloud at least doesn't kill carapace
is zealot melting everything with ult and gun intended
no probably not
it's probably an oversight with the ult giving 100% armor pierce to their attacks
unless you ult causing it to go straight through their armor XP
God I hope it's not. I love melting crushers with shotty
it's at bare minimum counterintuitive to class identity
and also comically overpowered
Look, pressing F is a a very chalanging and skill intense endeavor
but we all gotta do it, to pay respects to the psyker class

I don't think psyker as bad as I used to, but it def feels jank and tedious with bb+warp charges still
whats the best difficulty to quickplay for leveling?
once you realize that warp charges are damn near completely useless
psyker becomes a lot less annoying to play
id love to pick up my revolver or shotgun again but no one clears hoards
they hit zero breakpoints and basically only make horde clear slightly more consistent
your melee is horde cleaner
tier 2, heard you can speed run them in about 10 minutes
horde doesnt poses threat unless being mixed with elite
and thats what your guns are for
if you do nothing but run that is, teammates slow you down
warp charges are great for inner tranquillity and ascendant blaze
I recently switched from surge to purgatus so charges are now a must in case of needing an instant room deletion on ult. Otherwise yeh, they don't do shit
Now, if they added POWER rather than sissy damage...
reason why psyker's flamer is more than horde cleaner is becuase 'kinetic overload' and 30-2
Hi guys, for lightning staff, is it better to spam lightning or charge it up?
also it can brain bursting elite
spamming for CC
actually charge it to kill flak armor
or maniacs
spam lightning unless its unarmored shooter/horde
Spam for cc, but it does little damage. Good rolls on full charge can deal with crushers on its own
yeah uh don't hold your breath trying to kill maniacs with surge staff
Surge is overall stalling enough time for your teammates to bonk the electrocuted boiz
Also don't forget to tap zap the burstersters and then instantly bb them
Don't just ragdoll them for 5 mins
lightning is for stunning elite and cleaning mass flak armored shooter imo
spam usually is how you want to do it, just keep the important targets stunned and your golden, doesnt matter how you do it
I see i see. Thanks yo
Hey did anyone get the Grand Resolver harness that's in the shop right now and did it cover your hair?
Full charge can kill flak maniacs, but not scav ones
which is why its great when it doesnt work :> had an isntance of a mutant, running, grabbing, triple slamming, and throwing a ally before the stun worked on him
Oo full charge eh? Ehat about maulers
any fast moving target is... buggy
i feel like dreg enemies are as a whole signifcantly more dangerous than scab ones
which seems backwards
gunner would like to have a word with you
Not really, they're a different flavour
Surge only stuns mutant on very last tic. But yeh, enemy can just choose to ignore it sometimes
especially since scabs spawn more frequently on higher difficulties like they're supposed to be the more dangerous ones
Scabs are funny, because they are also immune to supression rn 
fatshark being fatshark
(not a bug)
Yeh the dregs
they feel more dangerous X3 with their baseline bois, but as long as you have a few melee unit to cover them, youre good
dreg shooters are bugged to be immune to all but full supression
or sorry working as intended to be immune to all but full supression
so they often just walk out into the open and shoot you for 9 billion damage with no care for their own lives
dreg bruisers are easily the tougher of the two bruisers, with a flak head and more hp, as opposed to flak body and lower hp.
scabs shooters aren't too much of a threat, despite their full flak armour their HP is weak and their melee is not a threat
dreg stalkers are sort of a constant threat, but completely unarmoured.
scab stalkers are spooky af because they have flak everywhere that matters and boatloads of hp
dregs literally just walk at you and shoot
and just like the scab stalkers will refuse to put their fucking gun away even when you are within sniffing distance of them
so they just destroy your healthbar
"Can't shoot the shit out of you without coming closer"
Average cultist aim in action
Also. Is it true that 15% CD perk applies to everyone in coherency with every special/elite kill?
yes
Hmm
If it works as stated it should apply when allies kill too
laughs in ELIMINATING ALPHA TARGET
yup
it is very good, except for that people FORGET TO USE THEIR ABILITIES
Bruh
just point and shoot
It doesn't say anything about allies
I had a revo vet once
She only used her ult at the very end of the mission
Once
Ability CD one, not that garbo 
"Hey guys I took Psykinetic's Aura so you should let me kill some elites so tha-" "THIS ONE'S FOR CADIA"
pretty much^
Psyker is sort of just a fragile microcosm of every other class' capabilities
Even so
Bb halo is like a magnet for vet shots
yes
blue funny circle = hold that pose heretic
Can you explain why you're a gun psyker enjoyer
Did they buff BB on difficulty 4 and 5 yet
brain burst on hit+recon lasgun = free instant special death every 15 seconds
I guess I can sorta see it on a Kinetic Barrage build
yea what kind of heresy is gun psyker
They didn't do shiet
warp charge break points bad, warp charge consistent damage boost good for guns
no
lol
especially things like the autopistol, or my personal favorite
the MK VIII infantry autogun
Brrt
right but you could just play vet and have a constant 15% weakspot damage bonus instead of "sometimes 12%" as psyker
absolutely shreds anything barring crushers that you just kill with fs or bb
okay but you don't aim for their weakpoint all the time
My issue with dakka guns is that the heavy variants still get almost as much ammo yet hit like a truck both per shot and dps
and doing that on vet would mean having to run a different gun so I have an option for carapace
(i'd also lose cerebral lacerations and psyker's really nice stamina/dodge passives)
just power sword the carapace
force sword does do work
psyker honestly probably gets the ost mileage out of block efficiency of any of the classes
Laughs in 60% block efficiency + deflector
because of peril on block enabling them to revive anyone anywhere at any time
Imagine becoming a jedi
how do you stack 60%
smh
If only I could get deflector on a force sword that isn't dogass
perks on it
20% block efficiency on 3 curios
10-12 per trinket, 15-20 on weapon
it goes to 20% on curios
oh
Peril res feat seems to help but weapon slider doesnt
does it go to 20% or 12% on curios
should I reroll the sprint on the curio, and what should I aim for rerolling it into?
12 t4 10 t3
honestly I don't know why they make us keep rolling after we've re-rolled perks enough times for it to be free. Just give us a drop down at that point 
Ah
How are you supposed to enjoy getting shit on by RNG for 20 minutes if they do that though?
I mean we're perpetually enjoying getting shat on by RNG with this fraggin armoury
Yeah but like this way you can have even more FUN
T4 seems pretty rare on curios
I wish there was a better way to see what tier perks/blessings were without just knowing the values by heart
i dont mind shops, the lack of crafting weapons and trinkets like in vermintide are more of problem to me
Not extremely but rolling for it is still tedious. No idea why they just don't let us pick once it's free
perks will have more diamonds depending on their tier, and blessings will have different border designs
At that point shops are just the replacement for chests which is... fine I guess.
Bosses can drop Plasteel at that point and Ill be happy
^
god I wish I had more plasteel, or at least something to sink all this diamantine into
Chests on vt2 are pretty pointless
Probably just didn't have time to make the UI for it.
Even if that's the case though, they should've made t4 a lot more common once it's free as a bandaid solution
trying to get a specific t4 takes ages
Probably
a reward for defeating a monstrosity would be neat. That would give an incentive to try and kill daemonhosts too, though I guess it would result in randoms aggroing the thing for no reason more often
I'm fine with demonhosts being an obstacle to avoid. I agree with other monstrosities giving rewards tho
I kinda hope the leaks are Real and they put out a gigantic amount of cool staves that can delete on difficulty 4 and 5
shock or fire for level 4 and 5 difficulty?
fire
refining becoming cheaper the more you try seems weird to be, but Im not going to complain about it
worth it? i read that blast radius doesn't matter for voidstrike
shock if you got a team with cc
both are pretty viable
I'm bouta act up
The original plan was to have it get more expensive the more you do it, but no mention of other perks locking
more force weapons
I want a force pike
psyker is basically the only class that could reasonably get a polearm and I need it
Force knife
Blast tmradius is that stagger explosion with no damage on hard surface. Chances are it won't ever trigger anyway because the wall behind the horde is just that
a polearm is just a staff with a pointy bit on the end
Force shovel when?
and a staff is just a neat stick
force shovel yes
force staff with an actual knife on the end of it
or make it a ""ranged"" weapon like the ogryn grenadier gauntlet
we bonk enemies with our staff
basically a force polarm already
Force rock
Force rapier
force gun
spam staff special attack for that polearm feel
Force harsh remarks
force medicae
Force grimoire
force ammo crate
Yes that would also be great
force pocket sand. Which is just the ult, but your character yells "force pocket sand!"
Force bolter
wish there was a curio perk for shotgunner damage resist
force orgyn
force force
force pinky finger
force feet
I'm not sure if gunner applies but looking at how they just delete my toughness in one shot compared to gunners, it probably dorsnt
it doesn't
Force crusher
force box
Instead of knockback it's just a nuke
Good thing averagw vet can just kill all the shotgunners on sight, right? Right?
Yeah
also give the ogryn astartes weapons
The average vet is too busy emptying a lasgun mag into a crusher
they can totally use space marine weapons

Or meleeing with power sword
Your vets melee? Mine just shoots every poxwalker in the horde with a lasgun one by one
I get a whole package
to be fair if it's a recon lasgun
especially the VIIA
Recon has a funny weakspot damage. Too bad it's largely ignored
well for the MKII and VID justifiably ignored
but the VIIA is stupid good
extremely versatile gun
will i have to go through prologue every time i create new class or can i skip it?
you can skip it
there's a setting in the option to turn it off
When you beat it once, making a new character gives a prompt at start for if you want to skip it.
still need to click through a bunch of screens though which is annoying π
kk tyty
oh the prologue. i thought you meant the intro vid
Not having to hold spacebar for 5 seconds is nice though
aye
I pray to the Emperor that the Fatshark Administratum will one day see fit to combine our character's inventories, including money
clearly you are not praying hard enough, have you recited your scripture today?
have you collected all of emperor's hentai smug for sire melk?
it's just 9 missions. Easy and well payed for task.
also wasn't a "pet" mechanic datamined for that leaked guard class
give psyker a pet daemon
It pays less than 25 Scriptures
donno, sounds equally painful to me
it's 6 missions worth of grims, and grims are monumentally easier to locate
thats true
12 Grimoirs is 6 missions minimum with high risk of randoms loosing the damn things - realistically making it 8-9 missions as well, but will less pay than 9 missions with Scriptures
Scriptures have a sound-cue that makes them easy to locate as well
quite right but a visible glow is usually easier to deal with
I prefer grimoires
some added challenge is appreciated
scriptures have more obscure spawns
and are generally just a hassle
When zealot carrying Grimoure suddenly descided that it would be fun attacking Deamonhost while on his last health bar π
And the book goes puff!
If my team is that stupid I have bigger concerns
Scriptures are idiots-proof (mostly)
sure
The only task that's really bad - 25 missions.
you reroll those, but then they just give you 15 instead
it's alright.... if you only want to complete it on one character.
I only re-rolling :
- secondary objectives - it's absolute Groxshit! And pay too low
- low pay objectives
- 12 grimours
funny enough i have similar strag on that. now my zealot is stuck on 12 grimours
Melk's offerings aren't good enough to bother min-maxing based on the point rewards
best part of grimoires is being able to make your character grunt and moan by spamming the discard button and not finishing the animation
i mean what
Eventually once in 300 hour he have 1 GOOD item.
Sometimes i get stuck with garbage weeklies and i just decide to play a different class for the week
yes and you will have plenty of points for that even if you went for some 250 point goals instead of 500
I have 4 classes leveled anyways and i'm not doing weeklies for all of them
I can only handle completing weeklies for 2 classes
realistically i just finish weeklies for 1 or 2 classes
I'm too old for this π
I stopped playing more than 1 class after seeing the systems, everything is just a pain
I never get anything good from melk scam shop anyways
realistically i need to get paid in real cash for the work i do for melk
lfg psycher penance
realistically melk should give me a bloodthirsty force sword
Oh not bad
Finally something linked that isnt around 300
rolled t2 warp nexus and t3 flurry
stamina which I'll reroll to flak
crit chance
it isnt made to do damage but crits are very important with it
Im just asking what he got.
crits important on surge? I've been using it as a dump stat
Hi, simple question, does the warp sword also block projectiles ?
with a specific blessing called "deflector" yes
oh ok thanks
so basically
15% cd reduction seems to only work when its psyker that gets the kill, and not when any other ally in coherency does it
and considering that people dont just pop their ability the moment it gets online, psyker aura doesnt seem to be worth the slot whatsoever
by far the best in the slot
only your kills but cdr for everyone
and no reason not to spam it unless you are running something like 6-2
High conflict with vet ability. Yeh, you fuel his CD but at the same time you take away the targets that renew it's duration entirely.
that is assuming your vet actually kills the targets he himself highlights
I find myself more fond of +15% damage against brain bursted targets
as most of the things that you aren't wasting your time brain bursting don't die to it
especially helps with all the slug boys on damnation
the 4% is so inconsistent that the bb buff might just be a good option, tho for anything but purgatus
ironically purg is also the best to melt bosses
I only run the 4% on ascendant blaze build specifically
otherwise I use either the cooldown or the extra damage depending on mood
thats how it works and how it is worded, same thing applies for scavenger on the sharpshooter
otherwise you'll get instances where both the ogryn and zealot will permanently have their abilities up because the game spawned 5 ragers XP
ima argue that communion is best in slot defacto, though it may seem its a incredibly small %chance (being 4%), if there is ever a hoard its 12% damage for you passively, and it often times will help you maintain your warp charges passively while youre too busy to be brain bursting (it also works wonderfully with the last perk which adds soul flame to targets based on warp charges) letting you maintain your charges extremely well (between that and kinetic on tier 3s without high intensity, i maintained max warp charges for 280 seconds)
i wouldnt take that ability unless you're stacking preachers, as only they will really benefit from it as they spam their ability often enough it goes on cd
warp charges don't do anything for me
I essentially have to choose all warp charge related talents to get anything out of them and even then it's marginal
unfortunately they are pitfully small in the grand scheme of things unless you do soul fire cleansing :> or are using staves with tranquility now that its been fixed
it does add about 100 damage to brain burst though which is good
doesn't hit any breakpoints
5 warp charges will kill heresy flamers, otherwise brain burst breakpoints are unaffected
it just doesn't kill the same things but on even smaller slivers of HP
It reduced cd for one who gets the kill on coherence
any speed up helps XP no particular break point for you but 1 less melee from a preecher or 2 less shots from a vet is good in my book
no I mean it when I say slivers
the things brain burst doesn't kill will die in one heavy melee from damn near any melee
or your staff left click
except obvious things like maulers
no...? it just gives passive ult recharge whenever you kill an elite to the allys that are in coherency with you :V
with 4 warp charges I believe you leave dreg and scab ragers on ~100 health
and with 6 you leave them on about 20 xd
LOL
It gives the cd to whoever gets the kill.
psyker op, needs nerf can almost kill gunner in 2 seconds, ignore vet, hes eating corpse starch
weird, well if thats the case then its broken af with a "the bigger they are" vet
this is the real problem I have with brain burst honestly
the things that it does one shot it's massively overkill for
It is.
the things that it doesn't it's just barely not enough damage for
no, it gives cdr to every ally in coherency when psyker does the kill
based on wording from what i recall
based on testing
you know what would be a good buff for psy? making the warp charges effect be given to allys as well, make them more a support class :V
they already have 10% elite damage
Some guy tested it too and said it gives to allies in coherence range who get the kill.
of course that would need tuning but :V it would make it feel better
Not really a hill I would die on.
hell yeah support class
as an aura yes, but more
when did he test it though because the patch that fixed it not working on specials also changed how it worked
Im fine either way
I want a support class like WHC from VT
incentivize keeping high warp charges MORE
Launch second patch
it's why i'm playing Psyker
they were working on a psyker with titan bubble as a special ability from datamining
one thats based around protecting allys
I'm glad you assumed I would know about Destiny
but yes
defender based
or sentinel as it is now I guess
but I like killy supports
i was considering rewording as i typed but said F it to that
I liked WHC because it was great at killing priority targets
same, buffer mages not white mages are my jam
running haste on a wizard in dnd <3
imagine that
ability that makes an ally attack faster
or something that applies brittleness so you can delete crushers
yeh i said that initially but then someone said that it procs for everyone and then i started testing it aaand so on and so forth
or something that actually works, ive had instances in which hoards were treated as being struck by a gentle breeze rather than shoved to the ground
I just want more support classes
Ogryn and Psyker are nice but they aren't full supports
its horde not hoard
Its not really something I would notice changed, dont really keep tabs on other classes F ability cds.
But if thats how it works now, Im fine with it.
everyone has 30 seconds except for veteran who has 25
Sure, I still dont keep count.
Nah.
thought psyker cd would be something like 15 sec or something
yteah you wish an ability as ineffective as that would have a short cooldown
but no your funny force push has the same cooldown as the zealots kill everything button
You would think
What are warp charges
useless
oh uh I mean
3% extra damage per warp charge max of 4
some feats interact with them
universal 12% damage bonus is just enough to be a nice novelty
and not enough to be anything significant
Sound like cock
Pretty sure the abilltys power is dependant on warp charges
they did fuck the psyker with this mechanic so yeh
Which makes it more sad.
Dont really kill things, just CC and walk behind.
its raw damage, not power
Nah it has more stun, longer range with more warp charges
f becomes quite powerful with kinetic barrage, its not all bad
why does the game not tell you that
that's the feat being good not the actual F
You can test in the psykanium.
Didnt feel like it was important
psyker F before feats is by far the weakest ability in the game
and I really have to wonder what the point of it is
yeah okay ranged push the laspistol on psyker has a ranged push too
well, theres also orgyn's charge, melee push
ogryn charge gives them move and attack speed
close enough :V (but thanks)
50% peril for us
50% peril is not a lot
vets laughing with their almost universal 50% :V
enough to save you from nutting
yeah exactly
why even get to that level in the first place
peril before 100 will cap you at 100
you do a brain burst at 96 you still sit at 100
even though it builds 45
Edgewalker psyker.
infinite bursting
buzz buzz buzz :>
tested
warp charges make stagger on ability stronger
thats about it
crusher still shrugs it off at 6
meanwhile force sword push attack
WHY
PFFT only bad thing on this is run and gun
Hi !, Who to clean or help me for the penance / achievement "Going Out With a Bang", (kill 3 elites in one explosion with the shrink), I have an almost sure solution to have it if we are 3 / 4
above the base of the weapon...
nah i know, the statline is just ridiculous imo
it funny, saw a chainaxe with 0% once in chat XP
Hi !, Someome to clean or help me for the penance / achievement "Going Out With a Bang", (kill 3 elites in one explosion with the psykinetic), I have an almost sure solution to have it if we are 3 / 4
@fringe plume of curse
@fringe plume i have mp you
Wtf is that
Hi !, Someome to clean or help me for the penance / achievement "Going Out With a Bang", (kill 3 elites in one explosion with the psykinetic), I have an almost sure solution to have it if we are 3 / 4, we are 2 for now.
you still need this?
can I join? need a couple of them myself
Hi !, Someome to clean or help me for the penance / achievement "Going Out With a Bang", (kill 3 elites in one explosion with the psykinetic), I have an almost sure solution to have it if we are 3 / 4, we are 2 for now.
what curio stats should one stack on psyker?
should I upgrade this
How about this
What does more damage to a Plague-Ogryn?
BB, FS, VoidStrike?
I don't know the attack pattern, if you block him, will he just pin/spam you to the spot?
Gift from empror - he hates me!
@split oxide Melee is by far the best way to deal with him on psyker, especially if you have kinetic deflection. He has a charge which he always initiates with and if people get to far away, a 3 hit combo where he wide swings his arms and then his stomp and smash. Once he charges in at you just block him to stop him and immediately start hitting him, it'll put him into a combo loop of smashing down and stomping which you can easily just dodge backwards. Immediately run back up to him and then hit a few times and he'll just do the same thing over and over again. Try to not to use anything with long animations though like Force sword's special due to it taking to long and you'll probably get hit by a stomp/smack though. Lacerate knife imo is the best way to handle him though but whatever melee will work. The 3 hit combo wide swing you can just back dodge or side dodge as well, all of his attacks are extremely telegraphed since he's basically just a reskin of the rat ogre from v2
Impossible to get defector on my sword⦠i have to wait next step of the craft
does the talent level 15 psykenetic aura applies cooldown regardless who ever kill the elite?
You have to kill them and it remove 15% cooldown for you and your allies nearby
Where could I find what this blessing does in a voidstrike?
Like for psychic communion it tells you if it works with allies kill
nothing, voidstrike doesn't get that blessing
it does
its not supposed to
says who, some website?
using this website, https://darktide.gameslantern.com/weapon-blessing-traits? its been reliable
Trying to decide on whether or not i want two toughness trinkets or two stamina trinkets, leaning more towards stamina since toughness just seems to disapear in 1 second on higher dificulties for psyker anyway?
They don't have quite a few things added on that site, and have stuff thats datamined/not even in game. Don't believe everything from the sites. They're a good guideline but far from correct in everythin.
I personally prefer 2 21%hp curios and a +3 stamina all with sprint effiency for heresy/damnation
I'm pretty sure it is available in the voidstrike staves, as It is in one of mine.
(But I run a knife build, if you're using anything else kinetic deflection makes alot of stamina stuff moot, sprint effiency is still nice regardless though)
+3 stamina is the same as +1 stamina right now
It's not, it doesn't give you the actual bars but if you use a stopwatch it has different stamina consumption
are you sure because even the curio lua seems to indicate that it's just +1 and someone else did sprint efficiency testing and found it the same
I'll have to test again since there are so many bugs but I tested with 0, 1, 2 and +3 and they seemed all different
And it was by like 1-3 second differences so it does seem like it was working but again could be incorrect
its when you try to use warp powers while on 100% peril and explode killing yourself
warn people in advance if your trying for that one
what, the boom hurts them as well?
@ornate hamlet Best way to get it is with a surge staff and damnation with a modifier going on a map with alot of elites spawning at start. Just light charge spam and spread out the damage on the 3 elites and when you explode they'll be below the threshold. Ragers were by far the most consistent as well. Plus alot of people won't join by the time you try it and succeed/fail and you can just retry again and again till you get.
You can try it in the simulacrum, it does a lot of damage around you
alr thanks
but you get down so, yeah tells your team in advance
The hard part is getting 3 special at the same place, and then explode before they shoot you down
Why do i occasionly black screen on a discord call
if a deflector sword is on the market i should get it regardless no?
Hardware issue maybe
its not reliable
I've had to correct people claiming x blessing isnt on y weapon because of that website
so many times
literally
just ljd the lua data
and you can see
what blessings can go on what
this, you NEED good cloud radius on the staff, i was trying to use a near maxed out staff with a 35% cloud radius and i couldnt hit anything that wasnt literally right next to me XP
hardware acceleration
Cloud radius isn't important
assault_warpfire does less dmg the further away it is
what does that mean?
FS is the highest dps you can get on anything in the game but if hes focusing you or doing some of his aoe attacks you can get caught up in them
go into discord settings and look for it under advanced settings
why are you asking about discord anyw
in a darktide discord
in the psyker class channel
dont lie to me XP i used it in game, that thing couldnt hit anything, less damage doesnt matter if you deal no damage at all
flamer is the highest dps
fs doesnt even come close
you have sliding in the game, have you tried using it
sir this is the psy chat
even on psyker the highest dps is las pistol
combat knife with lacerate is also higher dps than FS and probably a recon laser with infernus
with this hit registration? PFFT
seems wild to me people enjoy playing Psyker with guns
3 of 5 shots no regd shooting his head
If you miss a plague ogryn, idk what to tell you really
youd be surprised...



