#psyker-class
1 messages · Page 213 of 1
I need to get back the feel of Voidstrike before I attempt damnation with it, I'll probably just do some faceroll Malice runs for my weeklies while I work on my muscle memory lol
But I will try it just to see how viable it is.
i'm steamrolling through malice with a staff half as good
void is just goated in general
this is mine
Voidstrike falls off on higher difficulties quite a bit. Im a big fan of Surge staff
Yeah no, not enough horde control with void.
?
Surge and purge are the high diff staves
my best void
if you aim at heads void is the best at horde control
That transfer peril is a sweet roll
yep
it's a straight line but it should still do good damage
Ok. Go to damnation and see for yourself. The width of that line is simply not enough.
running damnation successfully is all about using the map to your advantage
quell cancel and rapidfire it
When they finally release Blessing transfers, I have a T4 Warp Flurry I might try out on mine. I use that or something like Terrifying Barrage, I think.
you should always be funnelling enemies
you actually want charge rate and you can also cancel the animation to do instant dmg its quell speed you dont need as it only makes roughly a 1 second difference from full perel (normally takes 5ish seconds with no bonus) also swapping to something like dueling sword to quell is much more effective as your not wasting time
think there's a stat specifically for the width of the line
Until you get to the map with the big open dessert area where you need to get the batteries to the middle during an endless horde. GL lining it up.
Damnation is about playing as a team and covering those who are strong at the moment and knowing when to switch covering / carrying roles.
There is not.
the projectile's radius never changes
blast radius is the AoE that happens once the projectile hits something it can't pierce
like armor or level
oh
Blast Radius is only for when the Voidstrike bolt stops passing through targets. It is not the width of the bolt when it passes through people
It can be deceiving though so I get the misunderstanding
thanks for clearing that up
Most people assume that's what it is
and because the collision radius of the projectile is oddly larger than the effect, you have to aim above enemies' heads to actually hit the weakspots
any one else getting low fps?
If it's a Psyker exclusive item, there's probably something oddly wonky about it
normally no
i have shitty connection most of the time
cause south america
but apart from that computer runs it well
Started today. My pc is not great just good 1660 ti
could be a thing where you're not limiting your fps
to my refresh rate?
if you cap it at like 60 or 120 it should stop maxing it out as much as possible and fucking with it
yeah
never had to do that, but makes sense
i don't really know what my refresh rate i just normally use 60 or 120
I've had an issue since the last patch where the game will do something (spawn a bunch of ragdolls can sometimes do it) and for the next couple minutes I have half the fps I normally do
I have my ragdolls set to 1
Not for performance, but because i keep trying to attack dead bodies thinking they might get up
normally get a thing where enemies just kinda stop on their track and i see people moving around doing shit with no real impact on gameplay
I blame orgyrn and zelots with power weapons
Ok that's cool and all but
imagine bonking an enemy so hard they vanish out of existence
heh
I prefer knocking enemies into the air and batting them around like balloons as an ogryn, though
it's the one joy I get playing an ogryn
I wish i could set ragdolls to 0 but that just crashes the game
What's the process for this animation cancel?
i hear it's worse than the surge but i don't really see it myself
void isn't worse than surge, they're for different things
void is a good all-around staff
you can kill crowds, you can stagger enemies
you can hit things far away without BB
but it's not the end-all-be-all

how can I not get cliffhanger done despite pushing a whole horde off the edge ffs
I fucking hate penances
it was lava, I sure hope they did
took me three hours, just stand on a bridge and tank the enemies until a horde big enough gets pushed over the edge
I really wish psykanium enemies could attack
I've been running around trying to find a mauler so i could test if block efficiency worked
I pushed over a horde like 100+ strong
you have to 20 7 enemies within 10 seconds of each other by knocking them off a ledge
think i'll just use a trash mob instead
what do ya'll think of my staff
ehhhh
low stats
i'm level 27
I think I can't read the text
just getting incredibly unlucky with staffs for some reason
i can't read it but it looks mid
save ur mmats until u get a good roll at lvl 30
alr
but yeah, it's a middling staff, not great
Is it a void staff?
ye
I wouldn't waste resources on any staff that isn't at least 360 on modifiers alone
is this better?
damage is higher so automatically yes
thoughts on 333333?
I haven't tested that myself
the detailed view screen shows a numerical range for blast radius of something like 2 to 4
ive tested a 0% blast radius and a 80% blast radius there doesnt seem to be a big difference and does the blast radius only do like 2 dmg?
I'm amazed to see a 0, frankly
how did you find one
do a full cast then as your zapping them simple quick swap to melee
i'm still stuck on pick'n'mix
is blast radius only for stagger purpose and not for damage?
there's a very weird penance stopping me rn
one that requires me to kill 3 elites with my f
think blast radius might be the dump stat on void, no idea
think it's damage
na, you want damage on void right?
blast radius is not what you think
thats what im thinking bcuz even when it blast it does 2 damage?
surge and purge is what you don't really care about damage on
ye
haven't used purge yet
any free siblings with a lvld shield ogryn to help with MM pen?
Ok from what i can see, this doesn't seem to be true.
I have a force sword with 20% block eff and 9% deflector in both tests.
When i had a 12% block eff curio, it did 8-9%
When i took it off, it always did 10%
Seems to be working fine. Idk what the bug report people saw
¯_(ツ)_/¯
just tried solo heresy and died in like 4 minutes cause of fucking 4 of the big tank gunners and 3 artillery spawning at the start
finding the same enemy twice to test this shit is annoying tho.
People keep killing them, or it's surrounded by gunners and i can't properly test
give solo private lobby bigfish
if you want, after this mission, I'll help
nah it's ok, i'm done testing this
can anyone help with daemonhost brain burst on heresy
I care about flak and carapace flat rolls on surge staff
Cuz being able to kill them in 1-2 zaps is

would you put those 25% on both rather than 5% crit or unarmored to help where you struggle?
Unatmored will never die to surge
Give up on that pipe dream
Make ur strength even stronger

was that testing general peril resistance's effect on peril gain when FS blocking?
I was testing this bug https://forums.fatsharkgames.com/t/block-effiency-causes-you-to-generate-more-peril-with-the-peril-when-blocking-perk/70868
which doesn't seem to be true
Heya, I was testing it out in 1 star missions and when using a force sword that has the can block ranged and melee attack blessing. With just the base amount on the sword, which is 20%, including the blessing, I was generating 7% peril when getting meleed by a basic enemy, when putting on three 10% block efficiency curios, my peril cost from blo...
I used to run heresy so easily, now I die all the time
When I can one zap all the green night vision guys shooting at me and team and zap kill maulers, berserkers, crushers, bulwarks
It’s amazing
Playing as a fanatic gave me bad habits I guess
my the bug report guy had peril resistance on warp charge and wasn't paying attention to his charges while testing or something
Best blessings and perks for surge staff?
Crit with peril and then the cant be interrupted charging I like
do i want melee crit damage on my thunder hammer or something else?
is weak spot quell BIS for void staff? on elite mobs seems harder to hit weak spot heads vs normal horde
Dmg vs flak and dmg vs carapace/maniac/unyielding
We’re all antax mk5 enjoyers here
antrax ?
Boo force sword gang
Still wondering if this is worth it. Charge rate is a bit low:
Cleave axe
fs gang booi
It lets you clear hordes with the staff pretty quickly.
great staff
Don’t need charge rate if you’re spamming it 
T_T
My staff rolled 25% flak 25% carapace + warp nexus
After destroying armored units I cannot go back
First target does nothing for the FS special right?
is there any benefit for running at higher difficulties?
think purple has better perks and stats
It does affect it
I don't use surge as often as purg and void. Thanks for the recommendations.
Is the terrifying barrage blessing fixed yet?
first target does not affect the charged special attack of the force sword
it works?
carapace armor only effects the crusher with lightning staff right?
It works on trash
wait it doesn't?
lemme test again
cause last time it
maybe it's only buffing the initial hit though. I guess i'll see what the difference in damage is from just a normal light
yea I was under the impression damage and first target both affected FS special
(based on light testing)
It takes like 5-6 zaps to kill anything with surge that ain’t flak/carapace so I just don’t care about them

yea, but you can do a light or heavy special attack and the numbers are clearly different there, so it's not a stretch to think first target would impact the special too
Finesse definite affects the special damage though, yeah?
dont think it does
finesse directly affects crit chance and crit damage
Ya if u look at weapon stat breakdowns and hovers over finesse it says crit multiplier
I thought it was attack speed and weakspot and crit damage?
But the thing is is that its not ur job to kill them, just cc them so ur team can without eating hits
Or something
Yes I still zap trash the surge can’t kill for cc
But now I can reliably zap kill all armored units
im saying you take a 1 perk (25% carp. armor) to fight 1 enemy type (crushers) you can hit and ignore all the units?
It’s just how my staff rolled
I’d probably get crit dmg over it
But it’s locked in
exactly thats what im trying to go for if its was BIS which one would you pick
Crit dmg + flak probably
gotcha
Ok lets do this again
Enemy tested is still the same mauler, non-weakspot hit
Same results on the special
Left did 53 on a light
Right did 51
The difference between lights was 2 damage
The difference between special light is 48
The special portion is definitely getting buffed by first target
@long wharf
crit damage is pretty weak, even crit chance should be better
well, alrighty then, good to know
or maniacs maybe
I can see why you thought it was light and heavies only, since that's what the description says
but never trust fatshark
never trust FatDevs
I put this together a week or so ago *for testing whether first target/finesse had an impact on special damage
Nice
It kinda isn't clear if this is because of first target or because you have higher finesse though, since it looks like a weakspot hit
plus one of them has rending on weakspot hit
so like
never nailed down whether finesse was having a big impact. I bet it's factored in if you do hit a weakpoint with the special
Do I still gotta go test Laceration later or did someone accidentally figure it out in-mission
figure out what?
my current thought is just laceration is virtually never a better choice than communion or aura
Laceration applies to successive BBs in Psyk, but I haven't seen if that's true in mission.
It's hard to test because you need something like a Reaper in Malice+ to test it on
Oh if you wanna theorycraft BB breakpoints, here's a funny trick
even if it did stack, it's usage will still be extremely niche vs communion or aura's universally useful utility
I always assumed it worked anyways but i'd still take aura
The way I play it has plenty of utility.
More context
I like gun psyker a bit more than my staves because I can't find a decent staff atm.
But that means I can take Laceration, 10% chance for BB on all attacks, and Kinetic Barrage.
Aaaaand it feels really good.
gun psyker wtf
that plus warp charges to increase the break pointrs
hey that's fair, if you're clearing missions and it feels good that's enough to use it imo. I think from a numbers perspective that aura probably provides more to you and the team, but no way for me to prove that
I mean, the aura is probably less relevant for a gun psyker tbh
you think? with flayer, and focusing gunfire specifically on elites, you probably kill a fair number of them
gun psyker probably makes better use of flayer than any staff could
bunch of precise, repeated damage
On par with veterans if you're using a good gun tbh
That's how it feels anyway
Plus 10% chance for BB all the time since I'm almost never in critical peril every 15s is nice
Helps with elites
It's different.
But it feels good
imo most of the value for the cooldown aura is for ourselves, and the main reason to do it is to be able to spam kinetic barrage BB to shore up weaknesses with our stave's lack of damage and range.
Like for surge, brain burst might be your only way to deal damage to far away enemies.
But voidstrike and gun psyker can shoot things just fine
And Kinetic Barrage helps with downing Ogryn enemies
If anyone wants the build it's...
I basically always ult when it's up if there are enemies around just for the stagger
also for the quell
but gun psyker doesn't need that as much either
and voidstrike has transfer peril
it's really mostly surge that benefits the most from spamming it imo
Toughness on Warp Charge
Wrack and Ruin (flex slot tbh)
Laceration
Kinetic Shield
Flayer
Barrage
With a gun
think wrack and ruin is also just not a great pick
There ain't a great option at that level for this build
what would you take instead for gun psyker?
what difficulty do you usually play with that build, Joyrider?
that's true
kinetic shield is peril based now, do you know that
peril resistance for the 0 peril per bullet he's using
seems weak for a gun psyker
Dif 4
I always look at the feats from a staff perspective 
peril resistance for the peril-generating laspistol special 
It's an auto gun with 350+ stats and nothing special atm
kinetic shield isn't doing much of anything if you are always at low peril
No burst fire
I mean, if you're running kinetic barrage, we can assume you're building peril sometimes because you're using BB
Surge most op weapon in the entire game, why guns
but like, if it's his only source of peril generation, he probably doesn't need to care about peril res
otherwise you would just run AB (or quicken? lol) for more warp charges/passive damage
well he'd lose his warp charges from pressing F if he took those
if we are theorycrafting a gunpsyker - how about stacking ascendent blaze with the soublaze blessings we can get on lasweapons? It's a unique trick we can do, no idea if it performs at all.
yea for sure. though without any other source contributing to soulblaze, those two stacks might as well not exist
wait isn't he taking flayer?
yea
For the 10% to proc you just have to be under 50 peril
he should be proccing it every 15 secs. Stacks fall off after 25 secs. Keeping the stacks up should be fine unless it procs on something that doesn't die
critical peril seems a lot higher than that
just becomes less likely on tougher enemies, and that's fairly huge window of time to try and get to 4+ stacks on anything
If you go high then critical is whenever the number is red. To get it down to not critical you have to drop under 50.
They need to remove the critical peril requirement on kinetic flayer tbh
yea
Are we playing the same game here?
And kinetic shield needs to be changed back
critical might mean 100
It's not like i'm using Chainsword but 379 base stats are impossible to pass by.
I could also just be dead wrong.
Chain sword isn’t so bad with quietitude imo
But I did test the hell out of laceration last night
nah psyker needs to be reined in apparently
I'm an preffer Axe - fall in love into MK V version. When my character mentions Beloved - he speaks about his Axe 🙂
did they change deflector then to not care about critical peril
I think it still cares
cause I regularly block above 50 peril
I feel that. Mk 5 with brutal momentum is addicting. Chain sword is more of an off meta pick.
I've seen kinetic deflection work up to like 80+% peril and then stop working
It's not that big of a deal. I think critical peril is somewhere above 90%
considering my vid showed flayer procing at 82%
Just to rev-it up and feel few moments of happiness - that's the purpose of Chainswords 🙂
and i know i've blocked shit up to 80% before too
Ok i couldn't get it to proc at 100%, but i got flayer to proc at 91%
so critical peril seems quite high
My Axe collection. I have to use lowest-stats one it's only one that have Brutal Momentum on.
do a lot of you guys perfer axes?
%90 percent is what I think of when I think critical so thats fine by me
built in limit to BB spam I suppose
96% still works lmao
the hell is going on in here
sounds like it's probably the same high nineties peril limit on re-casting BB without exploding
the fucks that even mean lmao
Me. Being wrong happens. Is how we learn.
Well it says it doesn't work at critical peril but doesn't say what that is
Seems to work fine at 96%. Doesn't work at 100%
I'll just assume that critical = 100
I never noticed it not working
can't be bothered to test inbetween cause that's good enough for me
Laceration says non warp sources and apparently BB isn't a warp attack.
this is why written laws have definition sections lol
Which tracks because the 5-15% damage feat doesn't work on Bbs
And that's why I was testing Laceration in the first place.
lol, so we can boost brainburst with laceration and the power bonus blessings
yeah I got to trigger it on 96 or 7 just now, it doesnt trigger on 100
so maybe 4 psykers simultaneously popping barrage and just mind nuking a monstrosity would be viable
*with laceration
which makes sense as "critical" since thats the threshold for BB too
can't wait for people to figure out some weird strats with blessings to hit BB breakpoints
Not a terrible idea tbh.
smacking enemies 5 times with headtaker weapon for a stronger BB
Because of Laceration you can beat some dif 4-5 breakpoints. On Malice it's just reapers that go from 3->2
if we figure out some arcane ritual that takes 5 minutes to set up to boost brain burst a little, they will probably nerf it again for being too strong.
I mean... 4 stacks + laceration is as good as 6 stacks no laceration in terms of general use.
4 psykers doing a full headtaker prep setup before barrage brain bursting with laceration
6+ Laceration is excessive.
A lot of psykers do use axes, which could be running headtaker.
I wonder if there's an actual practical application of blessing abuse for BB
Something new with laceration?
BB stacks damage off laceration becausr it ain'r a warp attack
Which is relevent for dif 4-5 BB breakpoints kinda
not really, just that it's usable with flayer on gun psykers (still think aura is the better pick)
Wacky
Also this shit works globally, whether you have the weapon out or not
so uh, I guess at least in meat grinder slaughterer seems to affect BB, reinforcing my belief that the meat grinder is just buggy because im pretty sure according to all known data this shouldnt work
neutral BB here right after
phew, that's a hefty BB
Didnt realize I actually finally pulled the wombo combo lol. So mad I can't get a t4 Warp Nexus though
I also tested close range stacking damage blessing on my autogun, which doesn't apply to BB
I think it does work that way currently though, since clearly blessings are applying to both weapons in a bunch of cases
this is about a 70% difference
blessings are wack
So if we basically do witch craft and heretic rituals we can have a BB that doesn't suck
oh yeah the discrepancy is me having 3 WC on the "neutral" BB
lemme just buff my gun with my axe
because I killed the crusher with the first one without thinking
it was a ~46% increase in damage
played a T2 hi intensity as a warm up with Void
honestly, seems like trauma but better in every way
need to stress test in T5 against crushers and bad teammates getting surrounded though
stagger way harder? lol
looks hilarious
better at blowing up bursters too
staggering ragers incredibly easily is a big plus for trauma
for what that's worth
this too, but it seems void also staggers them
again need to test T5 breakpoint, since grinder doesn't have them for some ungodly reason
trauma op for generating peril for quietitude 
true
My trauma has +6 rending on secondary, which is nice.
somebody was just looking at a spreadsheet and said "yea but this one has ULTRA stagger, so it just needs to be expensive" and there wasn't sufficient testing done in-game
looking at too few variables in a vacuum
oh my
I always have such a hard time trying to find my surge staff after unequipping it
maybe keeping it blue was a bad idea
Protip- you can use skins to make surge staff look like a purg staff 😉
Yeah but then i forget what it is
they really should implement some kind of basic 'favorites' function
I used to have voidstrike skin on it
but then i couldn't find it
the huge list of shit is a pita to deal with
Yea, im holding on to so many weapons hoping for a recycle feature or pulling off blessings
does tougnes regen rate incr4eeas quititude ?>
Any toughness regen. Supposedly toughness regen rate actually affects regen delay instead of rate
From what I read the plan is to scrap a weapon to add the blessing to a pool you use to slot on to other weapons.
yeah that was the plan, but who knows what fatshark might do
I love when the game just says "fuck you, 100 shooters spawning behind you"
absolutely nothing I can do
Shrine of the Omnissiah By now, many of you have fiercely proven your worth to the crew of the Mourningstar and have been rewarded with an ever-growing arsenal of weapons and curios drawn from Grendyl’s armoury. But how can you customise those weapons to better suit the demands of Atoma’s gruelling war zones?
crafting info has been talked about
iirc perk rerolling isn't exactly the same as what they described in their crafting post
Make BB a warp attack, contain blessings to their specific weapons, give nothing back to psykers to make them unique or useful, buff more guns.
seems like the same to me or am I missing something
For refine they didn't mention locking of other perks, and the price was supposed to go up, not down
oh yeah
fair
I mean its logical that it would go up but i guess people were complaining about there not being enugh crafting mats already
Idk if this is better or worse tbh. On one hand, locking perks sucks
On the other hand, i appreciate the costs going down
which also explains why the VFX for refining are so slow and grandiose
plays this long ass sound every time you reroll
holy shit, i gotta collect 3 deflector force swords
you should see mine
so many weapons just purchased for blessings
I haven't actually found any other deflector force swords.
I got it on mine from consecrating
Never shows up in the shop
Melk doesn't even offer me force swords
only 109 ranged weapons actually
I dont know what I did but iirc I got this from melk
melk just hates me man
shame about the perk but the other one was even wose
https://www.reddit.com/r/DarkTide/comments/zufxcf/psa_to_my_siblings_the_psyker_is_different_from/ who forgot to lock up th. copium stores
59 votes and 99 comments so far on Reddit
124 melee weapons, 109 ranged, I would guess 70+ish curios
I think you just pinged him lmao
This still pings people @bleak tulip
now they'll never know
but yeah I recall them being big copium enjoyer
and its not wrong, psyker isnt dogshit or anything
but its got a ton of issues
and shit that doesnt work or just doesnt gel
1000%
yeah, the top comment there 👍
like despite me absolutely being on the "BB sucks" train, I still use it
preach, sibling
I agree with the overall idea of psyker being good if you realize it excels at things you probably didn't expect
Although a lot of the specific points they make is extreme copium
uhh
MK5 any day for me.
I mean I generally agree, I also think its the best melee for staff psyker
the guy has written all that for 70 upvotes 😂
gives you single target and it can deal with stragglers fine
for hordes you have a staff
its contentious
so yeah
also it came out 3 hours ago on christmas lol
on my end
100 some comments
i got 6 fs defelctors so far 😄
not a great look
I mean even for just psyker, there's some competition there for best weapon
But best melee in the game has much strong competition than just force sword imo.
Power sword for example
I havent checked the reddit in a while but I wouldnt be surprised if theyre also on the "psyker worst class wah wah" train
can't confidently say force sword is better than evis either
I mean its not better than evis because we're not a melee class lol
its basically a half stabby weapon
I mean it is, until it hits an elite 
Anybody else's cosmetics keep showing you have something but nothings there?
feel like we don't have enough tools to deal with basic ranged threats
other than "gun", which is the most boring shit in the world on psyker imo
or charge dmg pool runs out
left click
Probably gets asked alot but any tips on blowing up three elites with warp explosion
also void can hit shooters in cover
ngl
I personally have no real issue with ranged
i feel fine against ranged
simple as
Make sure your warp stacks are up a pray to the corpse emperor.
be worse at the game
I got mine naturally just by being bad
skill issue
So bain burst stack with the damage?
probably
warp charges increase ur dmg
its just power, it should impact all damage
"What's a force sword?"
like in general
honestly combat blade ruined me
cant enjoy force sword anymore
too clunky
ok weirdo
try it out
Gotta go fast
I did, I hate it
Warp charges ramp all damage.
weak
i hate the moveset on the knife
Kinda agree on this. When damnation runs go south for me we're usually being overwhelmed while the normal dudes with autoguns and lasrifles pick us off. I try to keep it in mind when making a build
it has like literally zero cleave
u have bfg staff
The knife works well with some staffs that take care of all the trash. Like purg and tram
and bleed is dogwater
I like combat blade primarily because it fixes psyker's shit mobility
duelling sword does the same though?
my main problem with knife is I would rather use the similar, cooler, and class exclusive duelling sword
force sword has infinite dodges
FS gives you infinite dodges, you can literally kite shit forever
zzzzz
Yes except you run so fast with a combat blade and your passive quell if faster than actively quelling
wait
you run it on psyker?
What channel are you in
i thought all the knife players were busy abusing the 75% dr on zealot
yes, ever since I started doing mat runs out of annoyance
I can one shot an elite in melee with FS and switch back to staff immediately instead of having to shank em like 6 times
But do you run real fast
side dodges on FS are the same speed as sprinting but dont use stam
That sounds fun if you wanna crabwalk through levels
I mean you dont have to
you dont wanna be in front anyway
its just good for when you have to
like while quelling
with FS you can quell and still move at sprint speed
passive quell is just so good now I have a hard time picking up FS again
Is there an achievement for it?
Passive quell is amazing, just switch to your muggle weapon and run to cover, your shit is quelled
aight, I think staves really might just be a playstyle thing
as in all of them are equally viable, depending on the player
Passive quell from muggle weapons makes pure staff possible because you're switching to knife between fights
what about trauma?
muggle weapons 
Trauma is not viable
also re: sprinting
rocket program
especially trauma
its not that big of a difference
what perks for a force sword?
I don't even know what units those are in
it is, that's not 0.84%, it's 84%
Deflector is the only must have for FS
Would be nice if staves operated without bugs and were maybe a little stronger.
I'd like to see a trauma peril reduction, but that's currently the only thing on my wishlist
give it a year or two till they release the game and fix majority of bugs
still fully capable of carrying, imo
dueling has the same value as knife btw
:^)
ok but I can punch people with a knife
Yeah I'm gonna keep doing gun psyker.
wow
yeah
I love maniac on FS
finally gonna try out knife psyker
😎
punsch nad bleed on them
cmon bro punching the nads is not cool
Dick punch for the win
knife psyker was fun when lacerate let you apply bleed through your F ability and just clear a room
Bold to assume poxwalkers are whole enough downstairs to care
This is a nurgle game, not a slaanesh one
in fact, i'd imagine that's the first thing to rot off
Don't know untill u try it
drip check, how we lookin?
they are only gone cause you sick mofos are punching them all off
That's the only way I can express my appreciation of tzeentch in this game tbh
so what percentage counts as critical peril?
that and collecting grimoires against our teammate's will
Really friggin high.
97 ish
so 90+
dam dam been rolong for 30 min now onoly 1 20 tougnes regen so far need 2 more ges il jsut test it with 50 % 😦
Or running around as a Psyker named "Magnus was Right"
I like to stir the pot a little
so physic flayer will work as long as your below 90ish peril?
Yea
Depends on the target
it really doesnt, its just dogwater
Bulwarks fall apart to bleed
like with soulblaze it only gets good at like 12 stacks
so sense the damage ramps up the longer you hit something, does that mean the flame staff can be good vs elites if focused?
Stacking max soulblaze and bleed is stupid effective against soloing monstrosities as well
wouldnt call it "good" but youre gonna kill em eventually
wow it does a whopping 8 per tick for a whole half a second
incredible
I genuinely think bleed against bulwarks in meatgrinder is fucking broken as hell. I kill them with just light attacks stupid fast in real games lol
With a t3 or t4 knife blessing you melt them
mine's T2 I think, that may be why
meatgrinder =/= actual game
I'n speaking from Ogryn experience. It's one of the few enemies you can tackle in melee using heavy attack bleeds on shield.
Ah. Just like Vermintide.
@shut thorn Then it shouldnt even be in the game if its not meant to test breakpoints and dps
Should just give us a pamplet telling us what types of enemies they are lol
yeah it needs fixes
Let me point you to Vermintide 2 sibling.
just wait they'll eventually iron out the issues
or you can just BB em and do more
should I upgrade this or nah?
they're more worried abt backend communication rn
BB takes longer to kill them
on what planet
wdym?
I would say yes to upgrade
Plus realistically you can't just pull out your hands and BB a bulwark that is right around a corner with a horde around you lol
If you don't like bleed thats fine, but its far from ineffective
someone leaked how the game communicates with FS' server
and now certain people are spammming it thinking it's funny
what does that even mean
ayo
so the servers are getting DDOSed?
you can get the weapon store of any character with just the id, which is pretty expensive on fatshark's end
not rlly a ddos
More like a dos. Ey?
so you mean they fixed the game from being a Casino RNG Simulator?
no
wtf?
oh
im confused
so you saying you can get Ogre's shop while being psyker?
is ther eanyway to find out which of the 7 mission types am yet to do ? freeking penance helmet is locked behind that 😦
you can get someone else's shop stuff
displayed
or well you can read it
you can p much tell fatshark's server to send you the info
takes about the same time for me
every character has their own unique store every hr
crusher video is longer because I missed the head twice
.....
If you don't understand it, don't try to make statements about it
you'll buy all the items?
It's expensive because they have to retrieve a table and then send it
then explain it in more detail lol
I legit dont understand, can you explain how thats bad plz?
Can you purchase with this or just view the items?
Yeah i'm kinda lost too haha.
It becomes an issue when you're doing this about 15k times every 50ms
oh so is basicly a DDOS
view, people tried purchasing
so far few bricked their accs
"I am definitely human. You can most certainly trust me in your backline with psychic powers"
someone mightve figured it out
Essentially bloat the server with requests
nice bitch helmet
I'm still pissed I didnt get the 4xxxxl helmet like a few got lol
Although, i guess being able to look at the shop on my other characters would be nice, even if i can't purchase
👍
Honestly yeah, wouldnt have to log onto 4 chars every hour lol
lets go 60% tougnes regen speed 😄
How easy is it to view the stats of the items from this?
wouldnt be surprised if you can utilize this for an external tool like light.gg
FS would probably have to do some work to make it more viable
Dude if you got time to grind mats/weekly currency for 4 characters and check their stores..
is it just like item ids or do you get all the stats of the all items in the shop from one request?
maybe thats a thing they would like to do, or its a thing that'll finally kill the store and just give us post mission rewards 
Running like +4 stamina and 50% sprint efficiency with knife feels so good personally
just cuz you have the time doesnt mean the game respects it, armory still needs big changes
I have all 4 characters at level 30 but i can't be bothered to check store on all of them cause of the load times
I play like... alot and I can only do 2 chars weekly due to always getting 25 missions every week and having to prioritize getting rid of 6x secondary lol.
"People keep telling me I'm creepy. You don't think I'm creepy, do you?"
So apparently someone's close to achieving this
The purchase stuff
I really hope we get shared mats/gold and better weeklies
oh neat
But you need a steam key/gamepass key
should have been in the game like the rest of base game content
they probably released 0.5 of the game on purpose
then slowly implement the rest of the shit
@vagrant cedar Haha so much shit shouldve been in game already 
it's crazy
data is stored basically Platform/Player/Character1-5/Stuffhere
I knew when we were getting 2+ weeks of beta with no time between it and launch that was the game though.
Like i'm still genuinely shocked people defended that it wasn't
thats a generous assessment
one can hope
paid beta test for last minute fixes
Granted I'm korean and like grindy gacha games so it just fuels to my hatred of myself even more
I have full faith this game will be great in time
just so you guys know, they're working on a shitton of stuff
its like people still dont realize that the game was pushed out the door this year so it makes profit this year becaause it already got delayed this year, so yeah its not done lmao
but fuck normalizing releasing half finished shit for full price
hopefully there will be enough people to enjoy the content when it gets released
I am still upset about how they lied to the community and misrepresented the game.
Oh absolutely they are, I have absolute faith they'll have the game in a good spot within a year. After v1/v2 this was absolutely going to happen
shouldnt have bought it then
we're all the problem
player numbers always skyrocket during major updates for large games
Still doesn't make it any less shitty that it was released the way it is though haha
cough Evolve
It's not the tough launch or issues. It's the intentionally misleading the community and underhanded business practices.
It worries me for the future of the game.
I didn't play the beta
yeah but thousands others did
but grated could have looked at reviews
Not the same
and the state of the game was known
the beta didn't feel any more or less beta than the game right now
it's basically still beta
except there's a shop now
Early Access
@devout belfry I don't mind hiccups and shit but honesty and communication goes a long way with me. Granted i've been on the reddit and see the cesspool that it is so I understand. Couldve at least been alot more vocal on their main site though.
and that was a thing we knew would be how the release is
As void said, game had to be released early to create funds for development
normally I wouln't have
"Launch" was just adding in the predatory monetized cosmetics.
so if youre still here bitching about "oh they release a half finished game" yet you own it, your own faul tbh
but I have gotten my monies worth
they lost almost 2 years of dev time due to corona shit
yeah
90% of people saying everything gonna be released and fixed by the release tho, and if you tried to say otherwise they would shit on you
and have the modicum of self worth and will power required to not fall "victim" to the shop
those people were dilusional
why should you give a shit about what idiots say who still dont know better
it was very obvious they weren't gonna fix all the issues before the game launched
if you think the current state of the game is untenable then you should have refunded, vote with your wallet
I agree. But they've lied or intentionally mislead us on:
Final game content
Character creation
Total weapons
Stability
Crafting
Feature timelines
And especially the intent of the cash shop.
Akin to no man's sky saying it had multiplayer.
What are we missing from character creation?
I don't, but those the same majority who hype the game has bigger voice and go "OHH IT"S OKAY, WE WILL WAIT" rather than be pissed about half-assed release
Your choices doing anything. It's just the voices.
darktide's release is not half-assed
Female faces being male meshes.
@devout belfry Yeah you're absolutely right. A simple "Hey, we're trying with the crafting system and wanted it all to be out by December but we need to fine tune so more things so it'll take a bit longer" wouldve went a fucking long way for me personally. Backpedaling and deleting comments they made prior also doesn't help.
CyberPunk 2077
??
same deal, the company they hired for bug testing wasn't doing their job
bitching about bad buying partices isnt gonna change anything, if ya wanna make the games industry better whats needed is worker organization and regulation
Someone opened the head models and the female heads are just the male meshes.
usually the studio is the one not fixing the bugs, testers usually have very extensive lists they send over
im just happy they fixed majority of connection issues tbh, since i knew half of the shit won't be released anyway
like 9 times out of 10 its the studio deciding to not fix something
Go read up on it, CDPR had hired a at the time very reputable company to bug test
Instead of doing what they were hired to do the company got a new team of very new employees and gave them quotas per day
very true, but thats a much bigger fish to fry
I dont know the specifics of what CDPR did, but in the business as a whole my statement stays true
but this game runs on VT engine... and they made 2 games before this one.... how can they have such a shit code?
confident sweden has decent labour laws
Character creation and building is lackluster.
almost all of the crashes have been related to nvidia's new drivers
it's not just darktide
crashes sure, what about random disconnects where it doesn't crash the game
Gameplay great. World building, mmm... it's okay. Just okay.
this doesnt seem like its something thats missing though
its just reusing stuff
why make new meshes for females
I genuinely give up with you
its just skin too
They should just drop the bullshit like picking your background and planet.
My psyker was a clerk and then sent on a blackship. But low and behold my voice changes the story to being a space cop.
It's clear as day you know nothing about what you're talking about, darktide was released early because they lost a lot of potential development time due to covid, fatshark doesn't have infinite money
psyker confirmed rich evans
We should also be able to change our height and voice.
Isn't this their first time making a game with dedicated servers tho? The argument of "they made two games before this one" doesn't really apply to that
dunno about that one tbh
Hire people who have done it before.
It would be nice if there was a dialogue preview for the choices you pick in the background. They do have some effect like sometimes they refer to their background or the planet they come from, but it's like once in a blue moon.
refer back to "they dont have infinite money"
the whole argument of "they made x before this one" is a fallacy, that's only true if no one in the company has left and no one new has joined, ontop of no one forgetting things
I haven't heard any character refer to their planet excluding the cadia exclusive voice.
the thing we are ALL circling the drain about is that greedy management is to blame
believe it or not, fatshark isnt a AAA studio with hundreds of millions of dollars at their disposal
the way governments reacted to corona is to blame more
if you actually bother to ljd the streamed data you would realize they're heavily crunching to get shit out and y'all are fucking whining
I feel the eyes of the inquisition upon us siblings
Hey, i'm just throwing information that i can think of, if you know inside info and what not, or can correct it, i'll listen
if you want stuff to come out faster, go work for fatshark for free, rn
i do realize they HAD to release what they released
there's a truckload of content they're working on that they cannot release in parts
Very likely. But they could have communicated it or launched in early access.
They lied to the community.
Intentionally.
that certinly didnt help, but it more compounded already existing issues due to how fucked game dev is
they could, but then they would look bad and probably didn't had that many sales
PR and marketing, most companies would have done that
or Evolve
But BF2042 is such a low bar though.
it's not, it had a significantly bigger budget and thousands of people working on it
you really think they were like "haha we'll say we have all this stuff and then dont do it, we're cashing out"
do you really think they willingly would self sabotage? or maybe they just couldnt do the things they said they wanted to have on release but they had to release because yknow, money isnt infinite
occam's razor and all that
or Space Hulk: DeathWing
I'm also bitter about them lying about their fix timeline and for releasing crafting.
Like srsly some of you need to chill, content is in the works, a lot of it, to the extent the 10gb missing is prob gonna be some 30gb missing
speaking of which I should make space on my ssd
They knew they'd all be on vacation. Which is fair - happy holidays.
But they just keep lying to abate the community outrage.
🤞 that's true and i'll hopefully wait for it
phat sharks community management is on some shit to be sure
I'd rather what we have work properly lol
wait what did they lie about now again
lol
Launch content, crafting release timeline, game stability, etc.
idk people were bitching about hedge forever, aqshy is fine she's trying her damndest
on a positive note and as someone who has always loved the warhammer IP I will say that the way they translated warhammer 40k mechanics to fit the game type is awesome
I agree
how the fuck did they lie about game stability lol
they didn't disclose the status of it, that's what he means probably
and I dont know if they even mentioned a timeline for the release of crafting
Re-calibrate expectations, sure. But they postponed Darktide by a year, and generally, I think people generally had higher expectations, especially after playing the open beta. The sour taste in their mouths came when the open beta became launched and everyone's game performance went to shit and the crashes/disconnects persisted even more so.
Granted, it's better now. Much better now actually, but first impressions are important.
It was at launch. They've since removed their crafting trailer. Then they said the end of dec.
In closing, we hope you enjoyed this look into Darktide’s crafting system. We are excited to bring you the rest of the crafting features, which we'll gradually be rolling out throughout December. And we look forward to building upon this system in the future.
this isnt a lie, this is something that likely changed because a shitload other things came up, yknow like several hundred different crashes and shit
first impression is when timmy gets dorktoad for new years
they could have phrased it like "we're planning to release it..."
sure
but claiming its a malicious lie is a bit harsh
Sure. But one might want to disclose that itemization in a fear based game isn't going to be in the game for months.
They knew well ahead of launch it wouldn't be ready.
thanks to whoever suggested i try cliffhanger at the end of the rob a train mission, i finally got it in spite of my team mates shooting wildly at all the guys after i asked them nicely not to
they could have released the game as Early Access, and most people probably wouldn't have been pissed by poor performance of the game
fair enough then
The tail end of Hab Dreyko investigation is also a good opportunity for cliffhanger.
👍
EA would have gotten them a lot more good will and future purchases but less upfront cash.
im glad everything got fixed in those 2 hours
yeah a bug was fixed, mislabeled as early access
https://store.steampowered.com/news/app/1361210/view/3485252139459350311?l=english they released this 5 days before release, with their stated intent to get crafting out in december, clearly they thought they could get it out or why would they shoot themselves in the foot lol
😎
also technically doesn't say anything about finality
that too, but thats kind of semantics
I would understand it as "all the remaining features"
The nature of randomization and repetitive actions sometimes seen within crafting is something that we are steering to avoid in the crafting system within Darktide.
man i hope they stick to this one
sure, that would be the common interpretation
My argument is they knew it wouldn't be in way before 5 days prelaunch.
They also knew they wouldn't have it done by the end of December because everyone would be on vacation.
It was bullshit to quiet the community.
but they can fall back on a strick interp so avoid legal issues if they needed to
not that any of this is relevant, im just bored lol
they probably thought they could implement crafting quickly but got caught up with other bugs
Don't get me wrong. I still love the game and believe it will be great in the future. But they did us dirty.
It was bullshit to quiet the community.
strong disagree, every hotfix since the release was strongly focused on crashes, and december is prime illness season
Yes, but Timmy ain't writing the game reviews or making videos or reddit posts about Darktide... generating a comprehensive impression/community marketing of the game to future consumers who would consider buying Darktide or not.
Also, reviews sponsored by Fat Shark are going to be bias.
want some soap
They probably genuinely believed they could do it
It probably wouldn't take all of december to make crafting, if they didn't have thousands of bugs to fix
true
there is a thousand things that could have changed, saying they lied again is honestly pretty presumptuous
I also really like the community and everyone I've interacted with from FS here. Even Hedge's shenanigans.
But some actual clarity and honesty would go a long way.
I just dont know why people insist on painting it all as malicious lies
when its just a basic reality of game development
ye (though I never trust reddit lmao)
If you know something won't be ready by a certain date you don't promise it on that date.
yeah but i don't think they knew
I can't even meet my goal of having dinner tonight at the time I wanted to
I'm talking mainly about crafting.
are you the one that's gonna deliver that news to investors
also statistically
I wouldn't be as mixed feelings about Darktide, if the game was still in beta rn.
'owning up to it' is worse than just ignoring it
again, they didnt "promise" it, they stated an intent to release it december, thinking they could do it, but there was a shitload of other things we know and likely a lot more we dont know that probably got in the way, shit happens
So far the only retorts I've heard involve them making money, saving money, and money related comments. Screwing us for cash is close to being malicious. I know it's the state of the industry but yikes.
what is the preferred dualing sword
woah its almost as if money is the cause for basically everything related to the gaming industry
........
I don't believe they thought they could finish it. They're all on holiday vacation.
they are today, they weren't yesterday, they won't be tomorrow nor monday, etc
wait its saturday, they will be tomorrow ig
you and others being omegamad about this and the game is mixed reviews alone is a sign to me that this wasnt some calculated ploy to bullshit the community
Ok think about this. Crafting doesn't actually sound very hard to implement at first glance. I think most devs looking at the problem would naively think "Yeah it's just a few menus that change the numbers on some items. Probably takes less than a week of coding and and a few days of testing".
To me it's perfectly believable that they thought it'd be a quick job and then got swamped with a bunch of issues. I don't think they were lying when they said it would just take till december.
I don't expect Fat Shark to work on the holidays. They deserve holidays and they deserves breaks, but you can still complain about them as a consumer when the product they make isn't living up to the expectations promised.
I clearly stated I don't expect them to work on the holidays.
like, why the fuck would they do that when it leaves them open to valid mass refunds
From reading the code a bit I think the issue they ran into is the fact that
Each blessing on a weapon is exclusive to it
But if you know no one will be working... How can you promise output lol
Bloodthirsty on chainsword =/= bloodthirsty on fs
the stats are same, the name is same, the code is same but it's separate
Overselling an advertised product and underdelivering, is becoming an all to common business practice.
fun fact, just the fact that it says on the storefront there would be X weapons and there not being X weapons on release is a valid reason to get a refund on steam
why the fuck would they do this willingly
just to try and shut up the community which clearly did not work
they probably thought they could finish it before the holidays
No one is saying they did the under delivering part intentionally lol
this, whoever coded the blessing shit was evil
its the same thing though
Not communicating it is the part that's disturbing.
because on paper it sounds like a very simple task
you're literally adding buttons to change numbers
but clearly there's some jank plus a bunch of other work to do
I dont know what games youre used to but the communication has been pretty good considering how small their GM team is lol
there is a lot much worse examples
not that thats an excuse, mind
I don't doubt the complexity. But launching with the current state of crafting is kinda hilariously unprofessional.
yea I would say communication/feedback has been pretty exceptional, for the gaming industry anyway
I'd assume that would make the workload to create a crafting system about 50x more work or onto the scale of how many weapons are supposed to be in the game. Although the choice to keep the blessings weapon specific is a bit... redundant, but idk. Maybe they foresaw a balancing issue I'm not seeing.
someone has to check every weapon and make a list or something of every weapon with a 'similar' (same to you) blessing
sounds easy until you realize there's like 70 weps
Object oriented programming be damned lol
wdym, this is a perfect example of why OOP is shit
Which is why I said about 50x more work or onto the scale of how many weapons are supposed to be in game.
Some of the blessings don't even work based on the description.
Some don't even do anything at all lol
this too, warp flurry is coded properly, yet it doesn't work because ??
just dont 
Timmy will want it so he can be army man
I dont know why but I find basically 90% of all skins in these cash shops just fugly
no idea how the fuck people spend so much on them
How do we not at least have basic primary colors as weapon skins on the shop lol
Fire Wastes camo, best camo. Best weapon sorter there is until they add a favorite mark for weapons.
I know why, it's really unimpressive CoD-style camo
recolored 4-5 times
that's it.
Don't get me started on the Psyker camo..
i still think the funniest shit is the steel legion bait that fatshark did
I would have to assume its legit a lore thing, they dont want people running around with bright purple staves and clothes
I'm still curious about how our current weapons fit into the future. Is there going to be another rarity? A way to increase stats beyond 80?
they made so much money off the steel legion thing and they will make more money from the same people when they release krieg
yes, likely
Red items
To be fair, some of those have model changes (Thunder hammer, force sword, latrine shovel)
either through reds, another crafting option or events and such
those are npc, that's the 0 rarity
Hopefully. But how does that work with blessings?
we have access to 1-5, there's a 6th ontop of that
actually wonder whether they're nervous about doing that considering groups are just clearing the hell out of damnation with weapons stat-capped at 80 
I'm gonna assume they're gonna add like some new mat where you can get that last 20% to top off that stat, but you can only do it for one stat.
there's 7 rarities
you're not suggesting its like cod are you 
Hell, that grasslands camo pack has the only latrine shovel skin
red in that context just means what they were in VT you know
they dont literally hagve to be red lol
oops I guess I spoke too much then
go on, go on
Clearly I am not a reliable source of information :)
Yeah it's more clear that it's kinda fucked when you look at blazing spirit on staves vs force sword
They don't even have the same icon but a player would assume they're the same blessing at first glance.
Checking all the blessings for similar names/effects for every single localization of the game was probably more work than they were expecting
nah nah nah you can't downplay it like that
why are blessings like this?
shred is the same way between chainsword and everything else
Idk if they'll add another tier for weapons tbh. considering none of the weapons now have stats that are bending past the 80% threshold... I think it's more likely they'll add a gimmick to make only ONE stat 100% by adding 20%.
they seem like really early code
p much why I suspect votive stuff is taking so long
They were prob like, this gonna be easy, then they start reading the code and go basically like "Karl wtf is this?"
oh wtf
They'll have to unfuck most of the current system. But it will really mess up a lot of the current weapons in the process.
They're gonna have a bad time lol
yeah the blessings seem to just be a mess of unfinished things more than anything in this game
thats why I've just been keeping most weapons
axe shred vs force sword shred lmao
blessings are 'part' of the weapon code instead of weapon code referencing blessing code
Can you guess which shred is which?
I fully expted a lot of shit to get reworked
top is axe :)


