#psyker-class
1 messages · Page 165 of 1
because every time you block the chain resets
Always +20%
aka every push attack
20% free damage on every push attack
if you are spamming push attack you never actually go into a chian
and on psyker specifically you only spam push attack
oh so THAT'S what it does
and you can use heavy > block > repeat on carapace for perma 20%
you guys play in such a weird way
How so?
they use limbsplitter
my guy you are free to play however you like, but you cant come in here calling things bad if yuou dont understand why they are good lol
can you explain how the momentum perk works
please
though most zealots I heard are running the tac axe mk IV
Imagine getting an Mk V Combat axe to kill Carapace 
you dont get hit stop, so your animation is faster and you cleave more shit
your axe doesnt get "stuck" in enemies
every enemy has a hit mass, every weapon has a max hit mass they can hit before the weapon stops... when they "ignore hitmass" its infinite cleave basicallyl
yeah but how do you "trigger" it?
you lop a mobs head off
which you should be aiming for every swing
which, when you are push attack spamming, happens naturally
so literally any poxwalker head will trigger it
you dont need to go out of yoru way to trigger momentum
it just happens
ifyou aim at heads
KILL
you dont take axe specifically to kill carapace, but that doesnt make it bad for that job
I tried in meatgrinder and the axe would still get stuck on the first enemy
I actually run FS normally XD
You're not gonna automatically start cleaving everything like it's the Power Sword
then momentum wasn't active
but i did hit them in the head
But its super noticeable that you're carving through hordes
that's what confused tf out of me
it only triggers after you hit one guy in the head
did you swing a second time?
it doesnt trigger on the enemy you kill, it activvates after that kill for a set time
yeah
Swap back to an Axe without it and you'll feel the difference.
How were you cleaving in meatgrinder, did you push enemies together?
they fixed the sprint cancel techs huh
7 points from perfection
yep
well
It’s a natural result of peril blocking. Stamina becomes free to use, which means shoving becomes an excellent way to stagger a horde near-indefinitely. Brutal momentum grants infinite cleave on headshot kill, which means with the high-damage sideways swipe of the MK V axe’s shove attack you can frequently trigger it, then hit many enemies at once. It’s the safest way to deal with a horde on psyker, if you’re not running purgatus.
Limbsplitter increases the damage on every single one of your shove attacks (which, as established, you are spamming) by 20%, thereby making brutal momentum that much more likely to trigger while having minimal cost (you aren’t frequently chaining strikes)
i didnt want to resort to that
Too bad its on my damn psyker and not my VETERAN
Listening to the Horus Heresy audio books made grinding "out with a bang" much more tolerable
but now psyker is just boring again
bababooey
i wish they'd just let psyker be a little powerful for the sake of fun
it feels too gameified
Here's mine
Henry Cavill is playing in some Warhammer tv shenanigans produced by amazon
12% mobility lmao
the #1 problem with psyker right now is the epileptic seizure we suffer when using the surge staff
Hopefully they fix it ;_;
Just stare at your keyboard, I find that helps
They are aware of the issue
That and the brainburst 100% peril bug, that is incredibly frustrating.
it effects staves too lol
& fs special
yeh, you cant quell once you hit 100% very frustrating. For close to 3 seconds.
cant even ch ange weapons
Can anyone confirm warp battery penance works on malice? I seen past reports that it actually needs to be on heresy or above
it was bugged a while ago, but was fixed a couple weeks back
ty, appreciate the response
Has anyone else had a weird issue where after charging up a staff attack you press LMB and it takes multiple presses before the staff will fire?
Like it animation cancels itself?
Yes
make sure to run kinetic barrage, flayer, communion, and tranquility for best results 
yes, seems to be a server-side issue, happens more frequently as you go up in difficulty as the hordes get thicker
Also I get stuck in the charge animation when firing
been frustrating
Holy cow its so frustrating, been noticing it more often lately.
Perfect! 🙂
to be fair warp battery penance is easy and you will probably get it naturally by playing heresy with how big the hordes are, make sure you run communion and kinetic flayer, and your lvl 30 feat is kinetic barrage (A so you dont discharge your warp stacks by accident, B so you can press F and quickly BB someone to refresh warp charges if you are about to drop em)
Can confirm, that bug was fixed. I got it on malice, with purgatus and Ascendant Blaze
it'll even happen w/ melee where you swing/block w/e and the input just gets eaten
maybe an issue w/ input queuing
The main issue in trying to get it is watch for elevators
Ya I don't think it will be a challenge I just need to do it since I very rarely brain burst
They will destroy your stacks while you wait for people to get in/move to next area.
certainly nothing close to 7 mins lol
was that force staff change just vfx
can you bring a lil mob on the elevator w/ you?
5 minutes
the Force sword AOE explosion as turned out to just be a VFX, the "more impactful" surge staff VFX change was a nerf that gives everyone a headache while using it
No, if an enemy is an elevator it wont go, just try to brain burst while near the elevator to make sure to refresh the duration, but other than that you should be able to get it if you actively work on refreshing stacks in case of bad rng.
Atleast its not a slap in the face for the peopel who did it prior to nerf... looks at cliffhanger
you could probably also just sit at the start of a m ap for a while
yeah
on high intensity 4/5
i actually got that one without tryign fortunately
my quest for organic suicide penance has been less fruitful
oh no...
I got going out with a bang earlier, I suspect this one will be a walk in the park in comparison
I dont have peeps to play with and I just pug damn/heresy. I'm not gonna tell them to let me solo a boss for my penance. These penances are just trolling teammates in PUG's.
“I had it bad so everyone else should too” is a terrible take
pick n mix was so much easier than bang for me
Cliffhanger didn't need to be lowered from 20 to 7
Except that it's not healthcare or college tuition, it's achievements based on challenge
Assuming it matters - would a short or tall Psyker be ideal?
I like short for cover
how do you post SS in here?
20 is absurd. Sure, maybe like 15 would have been more reasonable than 7, but you can’t tell me that 20 ever came up without some nonsense
how were you relieably getting bot games? every time i try that shit ppl join
20 isnt hard, its just very map reliant.
it use to be 20?!?!
20 required you to work with your team to do it, which based on other achievements they don't care about that
IT used to be 20
Meanwhile. Vet’s baseline penance is “throw a grenade”
damnation
they changed it to 7
on heresy with increased horde, it came up easily
and on a particular map, the penance was stupid easy to do
I'm also on gamepass, maybe that helped
damnation usually actually fills up now for better or worse
ahhh yeah gamepass
Except it isn’t a Heresy penance now is it?
Also I'm not saying that peopel ahve to suffer like I did to push 20 enemies off, I'm jsut saying that I'm salty lmao
you can always do a penance on a higher difficulty
a shame you didn't think of that.
I got it from xbox gamepass so do I get the imperial edition with it?
doubt it
Yeah, but the baseline ones are clearly expected to be pretty reasonably doable on a whim. The vet’s is “throw a grenade”. The zealot’s is “throw a grenade at a sniper”. The ogryn’s is “throw a grenade at an objective”
looks at heavyweight
Fatshark hates psykers
yeah, psyker penances are the most rewarding
the imperium hates psykers
I guess they're just being lore-nazis
Whole Lotta nerve for people in brain bursting reach
lore accurate suffering
Dear God Finally 100% Psyker. Don't actually know what to do now though.
Play the game, have fun.
Well the imperium is facist
go play something else because now you're burned out
damn you got lifeleach already done?
finish lifeleach
Doesn't make it good for it either
im only 183/200 on LL 5
Eh Lifeleach 3 completed is good enough for me
Guys, does combat ability regeneration in curios affect the power up like psykers psykentic wrath??
Anymore and ill die of boredom.
I have 70 missions left for Lifeleech 5
I don't actually
what happens if I say no to powering the golden throne?
@naive dawn so it lessens the time for the ult then right?
you aren't given a choice
it decreases cooldown time on ult
Niceee
Eh I mean there’s obviously better tools for it (force sword), but but combat axe is pretty effective against carapace. Basically the best melee weapon psyker has for it except obviously the force sword
a chainsword zealot.... mmmmm
How long has the emperor been sitting in one spot? Probably smells awful
Yes, my 60% crit chance Chain Sword Zealot
It's 10k years
what do you think is the best psyker melee weapon?
He got fucked in 30k
Horus Heresy was early 30K, it’s 10000
Does rotting corpse have a smell?
@warm rune yes lmfao
Very much so
10k years into decay?
I imagine he smells "holy"
He can’t be rotting that much, given that he still exists
he isn't dead, no decay
He’s already done his rotting
God emperor is canonically stinky let's go
Now he’s just a skeleman
Custodes
Spongebath Imperialis
Lol it's your turn to wash God today
Weren't the SoB one of the first to ever see him outside the custodes?
@gilded hatch I love the chainsword personally, extremely useful in all situations and has really solid boss/elite/special damage.
Plus 1 rev and a hit on a dog can kill it.
If I had to choose 1 of those 3 horrible weapons I'd have to say the dagger, because the dagger atleast allows you to run and get your other useful allies off the ground.
Can someone explain to me why the sprint while charging on the Surge staff is so much faster than the other staves?
is it?
Test it
lol. why are these weapons horrible lol 😛
I'd go axe, fuck the dagger
i really like to have a non-force melee weapon because it quels fast. and i like to use the talent to get toughness when i quell
Chainsword feels really bad to me, dunno if it's the lack of response when light attacking or the delay in special attack
Pmsag, the are relatively low "overall" base stats, dagger has really unfortunate blessings.
if you want good dodge/speed try dueling sword instead of dagger, I like dueling sword with surge staff.
Crit chainsword on a class that doesn't synergize at all with crit, Crit combat Axe with horrible perks, and then the combat dagger.. Do I need to say anything else? If you're gonna run combat dagger then atleast get lacerate so you can build bleed stacks for your Ogryn and Zealot
Its a pain in the ass but one shotting damnation maulers with FS is funny
best movement combo right here. sneaky psyker play
nothing says "stealth" like making people's heads glow bright blue
what makes the combat axe bad?
Flak damage is a bad perk? sure the crit but flak?
zap and dash, I just cant use surge right now. The underwater/every full charge flashbang wears down my eyes.
the blessings seem to be very strong
what would be a good duelling sword for damnation?
wouldn't the effect fuck over someone with epilepsy? im not a doctor
which melee crit change you actually hit a lot. with your cleave
isn't the god emperor technically born a psyker @long wharf
think so
not technically, he is a natural psyker of god-level strength
he's so powerful he exists in the warp as well as reality
which of those three weapons are strong as psyker?
Yeh, I've heard and see a lot of forum comments saying it causing people with those issues to suffer. I imagine it will get reverted back next week.
I'm just stunned it went live like this.
my own head canon is that he's the product of humanity's belief in god(s)
funny bc humans are getting bigger heads as more babies are born
it's called nutrition
no its c sections
c-sections are the result of bigger heads, not the cause of bigger heads
it allows those bigger heads to grow up and have more big headed babies who then go on to be delivered via c section
evolution my guy
.. you're still not getting it
but that's fine, I don't feel like arguing with you about it, either
im not talking about the cuase, but why there are more in recent times
time to play Darktide and check shops
i'm not even arguing. we're just talking about two different things lol
oh man, it's a good thing Sour Milk knows exactly what a psyker needs and is offering me all guns
I think it’s probably fair to say that babies are on average having bigger heads, solely because the big-headed babies aren’t dying or killing their mothers in childhood, but I doubt there’s any reasonable way to tell if that’s translating to bigger heads in adulthood or not
at the end of the day, nutrition and available calories is what most contributes to how much an individual grows
thats fine. you just seem quick to rule out genetics
nope, I chose my words carefully
the emperor recommends only the finest corpse starch
This chat 
as well he should
Are you going to run around in melee at all times? Then Flak is okay, if you are playing a Psyker and use a staff then you only pull it out when forced to. And the only time you'd be forced into melee would be from a special or a boss.
Scab Gunners would be killed in 3 hits instead of 4 with 20% flak armor dmg or higher, but why would you melee a gunner?
Mauler, would die in 7 hits instead of 8. But why are you melee'ing a Mauler? just BB him twice, or use your Staff (Unless Surge staff, then just BB twice)
Flak armored non named mobs. Would still take 2 hits to kill.
Drek and Scab shotgunners would still take 3 hits to kill. (Why are you melee'ing a shotgunner?)
Bomber would die in 1 hit instead of surviving with 30 HP
So, why would I say that Flak dmg on Combat axe is bad? Idk, the math and logic behind it just doesn't work out for me.
the right one, because finesse affects your melee crit chance
derpy, both are about the same, very low overall stats. I would stick with your upgraded one till you find one with a high base overall roll
I wouldn’t go that far. Nutrition is definitely a huge factor in a population’s average height, but on an individual scale genetics definitely plays a bigger role, unless the kid is actively starving
more or less the same I suppose, the real question is why are you asking it in the psyker chat lmao
Does anyone know if this new headpiece thing covers up your hair?
Because the psyker chat gives me the most reliable info
something can only affect a population's average if it has an affect on the individual
lol
have you seen the other chats
The combat axe is bad because it doesn't have any good Perk or blessing for the task it would be used for.
How good is Blazing Spirit with Ascendant Blaze? This from Melk seem worth? Haven't gotten to try Blazing Spirit yet
Blazing Spirit is trash, because the only staff you want it on can't get it
1 stack on soulblaze does like 4 dmg a tick, so it is kinda useless tbh
if you aren't running a purge build you don't care about soulblaze at all
Void strike is for instant killing hordes not DOT
Wait just a second, let me summon someone. You'll see
Voidstike is better than surge
well, time to hate myself and level up my ogryn more
how dare you
You want no interrupt + faster channel ideally on almost every staff
Damage trash, not sure if potentially worth for warp charges constantly being up or something
on void you want peril transfer
weird, think I pushed a burster here by activating FS special, or just spamming block registered right before the special animation procced. 
on purge, warp flurry and warp nexus is ideal
No, you used your ult
Both yes and no, depends on useage. But overall Voidstrike has more things that it can do than the Surge, which makes it more versatile and more preferable.
hey fam, we still broken today?
Duh. The relative importance can shift, though. FOMO timers definitely increase a product’s sales when available, but on an individual level I order the limited edition fish burger at arbies because I like the taste, not because it’s only available seasonally
on strike till fix
yep
ty PF
Hey all, someone told me that one of the dueling swords is crap and the other two are good. Is there any truth to that or was that guy talking out of his ass?
Is it even possible to get Infernus perk on recon guns for Psyker lol
I prefer surge, I've frequently had a burster not get pushed back by my ult, but never had a burster not get pushed back by surge
Surge Staff into BB, or just Surge it as it is in its jumping animation and it will explode once it tries to stand up.
hey yall, is this worth it? what am I looking for on it?
How will you surge a burster 20 meters away though
Surge is safest way yea
Question, the Force Sword special attack---since it locks onto an enemy, what part of the enemy does it hit? Is it considered a chest hit, headshot, etc?
yea I normally basic block push
Just aim at it
well if they 20 m away from any teammates just bb them
wherever the hit lands on the enemy, just ike a normal attack
if they on top of teammates the only thing that'll save them is surge
Tested, and @wise pecan was correct, it locks on to the part that your sword hit.
It locks on to the part that your sword hits, which can be a chest shot, head shot, foot shot, etc
Ok, thanks. It's just always hard to tell since the camera always points at the ground during the locking animation, even if I hit the head
- warp on crit is best with void
Anyone know how much dmg do crits do?
literal infinite void spam
everybody has diff opinions on what staff is best
aaaaand you lost me.
😆
thinking every staff is ass sounds like a skill issue
void is meta by far honestly, the stagger and knock is stronger than surge
Don't know what
void is best by far
You can tell from your cursor color (easier on targets that have enough hp to not die). On things like plague ogryns, you get the white hitmarker on the force sword special if you hit em in the torso, but the yellow hitmarker (and a lot more damage) if you headshot em
yes, I only have just over 200 hours playing a psyker, I guess I just don't know yet
Surge is good
rofl
na, completely up for debate, you've missed weeks of conversation about that
Quiet guys, AL1 just came back from malice. Let him share the wisdom
☠️
lol
Who enjoys Trauma :< those poor Psykers.
i was skeptical on the purg staff till i rolled a god roll, its insane now
What do you want on surge staff?
huh i have a 30 ogryn first few days and i don't play much since then but every staff is ass
everything burns period lol
except void
just good warp res really
Warp Flurry/Warp Nexus/Focus Channeling
sounds like you have some learning/practice to do
For base stats, damage/charge mainly then preference imo.
So is force sword just not worth using if you're also using a staff?
I don't find focus channeling important for surge
if you're using it right, things are stunned around you
I love how a dude who barely scratches the surface of the game thinks they have the right opinions no second guessing lol
not sure why you think that
Learn the weapon and it won't be ass. Every staff is good if you know how to use it
no i don't, people will realise it soon enough im confident enough in this to say so here
I can say all the staffs are pretty usable for diff situations
no trauma is terrible
Force Sword is BIS melee weapon regardless of ranged
It helps on gunners only, but since we cant control blessings yet. Just hope for not hipfire imo.
surge is meh
good for you man im glad you feel so confident rofl
purge is bad
Best Staff for different purposes.
CC=Surge Staff
Hordes=Voidstrike
Hordes with Elites in it=Purgatus
Wait until its fixed lmao
u think surge is good because it stuns 4 ppl oh wow
I wouldn’t go that far. Force sword at the very least has the unique utility of blocking bullets (and still being able to do things)
I'm super jelly
yea stunning 4 Gunners iis pretty good
let's fucking go
or 4 Bulwarks
finally, a deflector to replace my level 20 one
I can't keep reading this train wreck called AL1, time to play
its more than 4, which makes me wonder if you have used the surge and know that its not used for damage but for cc and setup.
Surge = CC
Void = Damage
Purge = 50/50
CC is more important on higher levels though as over classes are better equipped at dealing mass damage.
Just found out if you refine a weapon enough times it becomes free to refine
no, it's that you aren't going to get 4 gunners or 4 bulwarks in a single pull unless something hilarious has happened lol
Been spamming this shit forever until I got it
Unironically yes. Stunning 4-6 people instantly (including dogs and bursters) with minimal requirements for aim is huge
thats fine i'll just be stroking my surge waiting in the extraction shuttle
Ever tried damnation? 3 crushers is normal there
Nice. Deflector is a game changer. Honestly - they should make it a passive trait that's part of the class. Let them deflect when bocking with any melee weapon.
here's the thing
stunning 4 poxwalkers is a joke and you should be meleeing them
stunning 4 ragers is lifesaving
It's a huge compensation for psykers squishyness
People have interesting opinions
I wouldn’t be refining unless it’s 350+ in the modifiers
or at the very least a passive of FS
Yep yep
yes, I have, but i've never seen 5+ of the same ogyrn TYPE in one pull
I've seen 3+3 crusher/bulwark
otherwise should just use axe/dueling
antax, my beloved
Don't worry, I'm waiting for the earn blessing to be added so I can get deflector to this sword
close enough
waiting for blessings
See you in january

Yep
okay, Psyker collective. Crowdsourcing a question for y'all.
I got this Duelling Sword today. However, I don't really use them, and after trying it out in Psykanium I can't even begin to see how it could be more useful in any way than my Antax Mk V axe. Does someone have a good way to use Duelling Swords? Is there something about them that I'm missing?
you think it's only going to take a month? 
Chain sword my beloved
Anyone else notice that they can't quell randomly sometimes?

dueling swords used to be better than knives for movement tech, but attack-slides got hugely nerfed
What ya'll are missing:
Void can stun multiple elites, in some cases, when they're all properly clumped together.
Surge can stun 4-8 elites/shooters, spread apart, through cover.
known bug, will be fixed
It’s a bug
@patent hatch Just an FYI that blessing is currently bugged pretty bad on chainsword.
They dodge good. That’s it, that’s the only positive quality dueling swords have
no love for trauma, my beloved
It causes hit issues with revved attack animation, it works most of the time
Thanks, I thought I was just being an idiot
Ik lmao it’s shit, but god rolled stats so Idc
But sometimes it wont do damage
the mk 5 is better at dancing heavy spam. makes you untouchable. dont like the 2 or 4 personally
Not until they fix the absolute joke of radius and damage falloff >~>
as others have said, it's a bug and it's caused by reaching 100% perils twice within a short span of time while brainbursting
that's not a great thing to hear, given I have Kinetic Deflection and +Block anyway, and Antax has better horde clear from what I'm seeing
the radius isn't small
I'm going to post the pasta again
Just reroll it later
Trauma: Epicentre 2.29m, blast radius 8.32m.
Rumbler: Epicentre 2.77m, blast radius 8.85m. Does way less damage than trauma
Frags: No listed stats but blast radius of "maybe 10 meters" eyeballed. Does even less damage than rumbler, and hugely so.
Voidstrike: Epicentre 1.32m, Blast radius 3.56m. It's tiny.
Voidstrike damage gets close to 500 and definitely breaks it with perks, but it basically needs near-direct hits.
5 is probably the best but I do like the 4 as a pretty nice all purpose weapon
damage is bugged, and peril cost is too high
it's good at everything and the thrust heavy has good range
Mine I use, just waiting to be able to reroll that blessing ;x
damage is not bugged
No need. I know what you mean and I've tested it myself. The knockdown is large.
The damage is pitiful. more than a few inches away from an enemy and you do like 10 dmg XD
the thrust heavy does, like, 1/4 as much damage as the heavy from Antax
The pieplate is still larger than voidstrike ball
Now voidstrike ball is a bowling ball and if enemies are lined up (and they are so VERY often lined up, yes) you can blow up a long rectangle of enemies, which is amazing
Dang better perks
and the main reasons I use Antax are 1. heavy attacks on big targets, 2. horde protection/pushing, and 3. block walling
im a trauma truther but you're intentionally omitting very relevant shit like charge-up time, ease of aiming, range, peril gen, etc
Still kinda salty that you can’t reroll both perks like wtf
so the Mk V is the one to want for duelling
eh... if you could, then it wouldn't matter what perks a weapon had
Peril gen is the main one
Charge up time is actually very good on an 80 staff
because you'd always be able to get perfect perks no matter what
I don't mind a bit of RNG on weapons
oh you're talking about axes
not in comparison to a rumbler
guns all the way down 
I thought you were talking the dueling swords
well, I'm talking about the swords
Ik that’s what I want
and how I can't see them being better than axes
rumbler can shoot instantly but the grenade has a delayed explosion of as long as 2.0 seconds (I have absolutely no idea how the fuse is calculated, it seems to be completely random?!)
It is better to look at it from an analytical point of view.
Surge staff=
Pros: CC, Armor Damage
Cons: Poor non armor damage, No horde clear, Lack of Range, Unable to Snipe
Purgatus=
Pros: CC, Armor Damage, Horde Clear, Non Armor Damage
Cons: Lack of Range, Requires awareness, Unable to Snipe
Voidstrike=
Pros: CC, Armor dmg, Non Armor dmg, Can Snipe, Horde Clear
Cons: Requires awareness, Requires skill
Trauma=
Pros: CC, Armor dmg, Non Armor dmg
Cons: No Horde Clear, Lack of Range, Unable to Snipe, Requires Awareness, Requires skill and setup.
There are some other things that you can throw in there but nothing I can think about at the moment.
movement speed debuff while charging prevents corner-peek spam like rumbler can do as well
okay, well... Guess you'll have to be salty
anyone ever kill something at max melee range where you dont get any kill/audio triggers on your UI?
slide
I’ve got +20% carapace damage which is great but this 8% pox walker damage is just annoying
same as sliding while starting a heavy charge up
still a directly worse version when you can slide w/ rumbler too
dodgeslide gets you out from behind cover easy
i run trauma in damn sometimes, i'm more likely to agree w/ you than others on the topic, but you're overlooking valid drawbacks
rumbler takes 2.3 seconds to reload, trauma charges in 1.3. If you're of the mindset that you should reload your rumbler before putting it away, the rumbler is slower.
they're all fun for 4 and below, on 5 though I definitely lean heavy towards either Surge or Voidstrike
ah. that's far less obnoxious than I figured it would be
I kinda miss the dark stages
if you wanna compare that way you have to count quell time too
rumbler also suppresses while trauma does not
I had a Damnation group earlier that refused to even try it
panic rumbler->melee pushes is useful but you can dodge->trauma your own feet (huge aoe radius)->use the blast you actually need to save your dogged teammate
at that point youre comparing quick ch arges which are reduced aoe and dmg
bait your team. i like it
I just want the global conditions to reset in a reasonable amount of time, like they clearly intended. What is this “new global conditions in: 537 minutes” nonsense
In the current state with the peril bug and the visual mess of the Surge staff, I'd say Void Staff > Surge in Damnation
perils is weird because you can quell it completely passively
So if you're grinding through a horde, you can think of it as having 2.5 "fast rumblers" that have minimal impact on your melee uptime
infinite range is the biggest difference tho, rumbler is a legit option for dealing w/ gunner chaff and trauma is situational there
ye but void is literal infinite spam with the - warp on crit, it can one shot 7 ppl or w/e with headshot pens + splosion, it staggers anything even the aoe
which is non-trival with antax
so I've got this, which I haven'tb een using. Not close ot max stats, but decent blessings and such.
How would you compare it to Antax?
i agree trauma is significantly more viable when running non-force sword
Psykers have BB for ranged, which frankly I find more consistent than rumbler-bonking
bb does not deal with entire groups of ranged shit
rumbler suppresses and KDs giving you time to gap close
neither does rumbler when the enemy riflemen have done their "get to cover" behavior
so it's a wash there
its not a wash lol
rumbler has the questionable utility of being able to put one grenade in an unactivated rifle squad
the question then is why would you do that
why would you intentionally activate an unactivated rifle pod at that long range, do you just hate your team
so you can approach before tehy start shooting?
No as you don't no? Or no as in it does NOT cover your hair?
i gotta run to dinner, pce
Nah dude rumbler is worlds better at dealing with gunners, just from the utility of being able to force them out of cover via knockdown
haven't used antax enough to really know
dueling sword is good. doesn't stagger armored dudes but has more mobility
my experience is they end up horizontal behind waist high cover and railings most of the time anyway vOv
here's my more general question with Duelling Swords, then, setting aside models of swords: what makes them better than Antax?
skill issue fair
Thoughts on this staff? Been loving it in damnation so far but not sure if I should try for one with better peril resistance.
used to be slide movetech but that's severely nerfed
it has upsides and downsides
yes, post slide movetech
light attack on DS->slide used to be absurd movetech
now... not very much tbh
both knife and DS movetech got pretty shafted and I think you're pretty much better off with taxe now
if you want a weapon with long dodges
in the post-nerf world, is it worth using them over Antax and why?
taxe for speedy boi, antax for killing power
taxe dodges are still useful if you want to play purgatus staff IMO, or even trauma
because dodge was all I could see, and it's not that great, and the damage is way worse from my testing
yeah, the power scaling IMO is something like taxe>a power gap>DS>Knife now
with DS and knife just not having much of a purpose
9 golden guns now... still not a single golden save from big E
kil me
this is agony
they used to have crazy slides, now they have nothing of value
you mean tactical axe, right?
just to be clear?
can Deflector blessing block sniper shots?
yeah, among the "big dodge" weapons
taxe is now king
no
no, which is dumb
sniper shots are an effect, not a projectile
used to be taxe had long dodges but no attack->slide techs
dueling sword should let you block better? but i personally dont rely on the block much on a weapon that mobile...
now here's another Q to that: why do you view Taxe as being better than Antax?
Shed is not good on the Duelling swords, Unyielding damage is bad, Maniac dmg allows you to kill a mutant in 6 Heavys instead of 7, you'll need 3 headshot heavys instead of 4.
Maniac dmg is alright.
It's a new day time to see what Sire Melk has for me
Melk why are you turning around. Why are you dropping your pants Melk
Oh no he pooped
I think he just meant in terms of the dodge focused weapons
I mostly only want my melee weapon out in horde scenarios anyway, and Antax has proved useful with cleave power
I don't, it's a sidegrade at best and I don't think psykers need a big dodge weapon as much as zealot flamer does
ah, fair
as all the staves draw fast and can get their effect faster
You won't go bald when you put it on
Your hair will be intact
thus, combat-focused weapons like antax or claw are generally more useful
kk, so I think I'm just gonna keep to my Antax, and hold the duelling sword in my stash until they give it something more interesting
Change Specialist dmg for 5% crit and once you can change blessings, get Focused channeling. Overall it is a good Surge, sad Warp Resistance tho.
This is mine.
it would have been great if the white version of this was bundled
back is too short imo
it's like a napkin was dropped on your head from that angle
🤔
Honestly, the antax still has big enough dodges for Flamer zealot, and does worlds more damage than any taxe
Zealots are trying anything before accepting the Crit Chainsword as their true lord and master.
mfw void is the best staff and no one knows
all the staffs are good
All 3 of them
shotgunners are so fucking dumb
????????
Psykers running this hood like
does trauma have any way of not just using up all your warp and doing nothing
it's like the most warp intensive and does the least
trauma has a weird cult following
no
using 100% perils fast is a buff
It gives you 50% toughness more often while meleeing

it's just me
Nah there’s a couple other people too
ok im starting the void cult but it's not a cult cause void is meta
In reality it really is embracing a "the antax/claw is my primary weapon, actually" mindset
Trauma is good, it is just hard to use, and harder to master.
pfft I'm still using dagger
Sounds like an excuse a cult would make
you are a claw/antax user who spams explosions more sustainably, more often, more quickly than the veteran or the ogyrn rumbler, and you have backup BB for the odd sniper
but the other classes have a headgear bundle item. only psykers don't have it 😦
Man why do people on Dam grab the grims
Yea, and that is okay. As long as you play as a part of the team.
its so cringe 😢
Why not?
Grims not worth
losing all my hp here
I do. Not like I don't ever break coherence, but I'm not a suicidal maniac
and bout to keel over yep yep
kinda hard for me to find any weapon better than dagger on my Zealot when I have a +3 Haymaker +3 Lacerate dagger over 350 points
no one needs dockets unless they're desperate/crazy, if they're playing damnation
I think void is fantastic on lower difficulties, but not being able to easily, instantly stun problematic elites/specials (through cover) becomes an exponentially bigger deal when you get to the higher ones. Purgatus has the same issue, but it at least also has some neat feat synergy and better widespread horde clear
reroll the grim quests
Reroll grims yes
nothing I've tried is even remotely as powerful and sustainable. I genuinely don't know how other Zealots can tolerate playing Damnation maps without the 75% reduction talent
idk who needs the dockets for grims
Or more like, Damnation isn't hard so lets make it hard by cutting our health in half?
don't get hit
ez

Eh I don’t find grim quests that bad, I just don’t try to do them on damnation lol
the joke is that "75% damage reduction" only helps when you are hitting things
simple. Easy to dodge gunners with checks notes a Heavy Eviscerator
which is very often not hte case when you are trying to chase down twenty riflemen all scattered to the winds
I play Damnation with Chainsword and the 75% toughness perk.
and dodging 20 individual riflemen shooting on different timers is not great
which is why I don't always maintain coherence
Bane of ogryns everywhere
We like zealots here tho, they have the second best fashion so they're welcome to hang out
if there are 20 different riflemen scattering in directions, that's my teammates' job to handle them, and I retreat and duck behind a wall
You also proc it from critting with ranged weapons.
But yea, still need to "hit" things
imagine not using flamer smh
I do sometimes use boltgun
Why?
but I feel like flamer is something nobody else can really provide in Damnation
true, but your critrate is low there and if you're actively dodging around and closing that precludes ADSing and taking aim
ive switched to them untill they buff my warp boy
because when using Dagger, fighting Crushers and Reapers is annoying if I don't get an early haymaker
The bolter only has 1 use, and 1 use only. To get you the 75% health return Penance. Nothing else
Purgatus can almost fill in for Flamer. Almost.
Question: What's a good build for the Surge staff?
but I haven't used anything other than flamer for the past few weeks
maybe halfway. Not enough sustain for Damnation-level hordes
works fine on Heresy or Malice hordes
best build right now is to use anything else until FatDevs fix the distortion effect
make sure you have a good horde clear melee, aka "not force sword" unless you enjoy giving yourself carpal tunnel with swap canceling
Sunshine, mind coming Strike Team 8? I think you are ready
Yeah I’ve noticed that
ready for what?
Your introduction
this sounds like a cult
yeah but what feats do people go?
I mean it is psyker channel
Why couldnt it be the Eviscerator 
Huge
Also bugged... 🙂
Voidstaffers.. you folks generally using spammed l-clicks, or partial/ fully charged r-clicks?
For trauma, is it more efficient to spam right clicks or just take the time to charge it up?
Unless you really need a fast lmb to stagger something of course
@runic hornet
OK. I am trying to see what the fuss is over Void. Because it seems to do less damage in less area than Purgatas, though with much less delay to fire
uncharged only for quick stuns
Void is strong in long corridors with prep time, weaker at close range. Purg is a wave clearing machine up to T4 but lacks range. It's pretty much up to your playstyle.
"efficient" is a weird word
if you need damage, you charge it up, and it has the unfortunate effect of also increasing radius and masively increasing perils cost
purg is great dmg for horde, but range is too short
if you're trying to say juggle one rager
you can use a minimum charge as long as you hit the enemy directly with the circle and don't miss
It’s essentially the same purpose as purgatus, but it trades left/right cleave potential for infinite range, and damage over time for higher upfront damage and stagger
this takes some practice but with mincharge traumas you can juggle even crushers
That makes a lot of sense, thanks
with a bare minimum of perils cost
This is literally the reason why I'm getting into Trauma lol
Purg is great, until it isn't
it's a fun way to deal with elites
get only as much charge as you need to be confident that you won't miss/as you aim
If I am trying to juggle one rager, I'll just use my axe
and then stun the enemy
i see why some ppl like purg, great dmg up close. but you get totally fucked by anything with a gun
swap to antax, swing once (I unironically use limbsplitter), swap back to staff and knockdown again
Start BB, enter cover, repeat. That's the best we got.
and you see nothing while shooting
Yeah, Purgatas definitely means you're not handling gunners
This is why you run deflector force sword with it
Void can OHKO LMB ranged mobs on damnation if you have an 80% damage roll and +25% damage perks agains unarmored/flak.
Point your flame near the ground when in close spaces to increase visibility
but deflector wont kill anything
Yes, but you probably have teammates
put it this way
if you are struggling against rifles with purgatus
how do you think zealots feel, they don't even have BB lol
and if you got some not totally brain afk ppl in your team, nothing reaches your purg range
Hordes
yeah but do you really wanna rely so hard on your team in pugs ?
Welcome to the game
and hordes are the least dangerous thing in tide games
Eh it generally works out. If we’re gonna fail, it’s not because my team couldn’t deal with ranged, it’s because they wandered off to the four corners of the map
nothing is hard... by itself
It's everything that spawns with hordes lol
This just isn't true. The game throws situations at you. And it's useless to plan for when everything goes right and your whole team is great -- you're going to win that anyway. I plan my kit assuming the team isn't great, and stuff will go sour
boss is easy
disablers are easy
elites are easy
horde is easy
ranged is easy
everything is "easy" until it all lands on top of you at the same time
Yeah. Everything is easy if you're awesome and your team is awesome and the game director cooperates.
because just 1 of these that isn't handled will kill everyone
dont get me wrong, purg has its place, but it buys its great up close dmg with its incredibly short range. i really dont like it but nice to have flamer/purg on team
It's not that short
Yeah this is a fair take
saying "this handles that" isn't "oh, but that is easy", it's "everyone on your team needs to be dealing with that, and this, and those other things, and something else as well, as a group"
if you have a weapon that can completely delete hordes then it means ranged won't kill you because now the vet can just post up with camo on a box and shoot everything without getting stabbed in the ass
the veteran will thank you
t. veteran
I have something to admit everyone… I REALLY like clearing hordes. 😞
It is satisfying
The range isn’t that short, but that depends on your cloud radius stat (Flamer has better range than purgatus). Still, if a guy with a gun is too far away to run up and stab him, he’s also probably too far away to purgatus him
It's incredibly satisfying, especially when nobody else has efficient wave clear
Also, Purgatus is much easier to use than the Zealot's flamer. Those things are so slow and clunky. They're similar to a Bolter in that way
This is an excellent way of wording it
Really? I think the flamer is easier to use. No need to quell or charge. With the fear of running out of ammo.
the problem is flamer draw time
The only counter to this, is that the Purg staff can be instantly "reloaded" while applying a debuff and a knockdown to a horde
you can't be fleixlbe with flamer, at all, drawing it and bracing it is like getting married
I find that they’re roughly equal. Purg is faster to draw, but you have to charge it up. Purg has infinite ammo, but significantly less damage, range, and cc. Purg doesn’t need to reload, but does need to quell, and can’t continuously fire
zealots will pull out the flamer and a poxwalker will stab them in the ass and they don't turn around because they're stupid (okay some of them are stupid) but because it took so long to pull out and brace the flamer that they need it NOW
surprised more players arent running the laspistol, its so powerful
purg can go fast draw->hot hands LMB several times to make space->charge->flame
Flamer can do the exact same thing
flamer takes forever to draw that the opportunity that made the player draw the flamer needs to be handled NOW
I just find that, on zealot, I need help clearing space around me to even get the flamer going. On Purgatas, a quick backwards slide is all the space I need to get it charged up and go
so they go straight to brace (which takes as long as a decent charge)->flame
Better yet, rmb for a quick burst, backstep, and full charge. Larger stun area for less peril.
the point is that in the time flamer has to be stuck drawing+bracing
Yep, exactly
purgatus can draw, hot hands for space, charge, and then flame some
flamer drawtime is insanely long
and god help flamer if you need to reload
But you don’t have to brace immediately
Flamer is definitely better with a little time and space. Purgatas is better for "oh shit" surprises
You can draw and puff
because you flamed one side of a horde and then the flank-ragers finally used the door and showed up behind you
What's the max toughness a toughness curio can give you
When I use the flamer is usually LMB most of the time. I use it mostly to stagger and handle specials and elites with fan the flames and melee mobs.
I think 16%?
Yeah I've only seen 16
Not sure that’s the right way to play 🤷♂️
the point is if the zealot is pulling out the flamer to use it, the situation that made them react by pulling out the flamer has probably already gotten worse and need to be braced->flamed right away
purgatus is flexible by comparison
fast draw speed matters
I’m not saying that it doesn’t have a commitment, it’s definitely a little more stationary than purgatus, but you want to already have some space and your back to a wall to use either of them anyways
I think I’ve seen 17% on toughness.
you have the luxury of drawing it out, puffing some, realizing the situation isn't so bad, doing a small charge anyway because might as well
if the zealot sees a situation that is "maybe I should flame this" and then it turns out not to be so problemati that's a lot of time the zealot has been pulling out hte flamer and not attacking "just in case"
bolter has the same issue
if you keep pulling out your bolter "just in case" there's a gunner or rifleman that might be problematic if someone faster on your team doesn't get it
you spend so much time being literally useless just stuck in draw animation
like....is it just me or is unstable power absolute trash? 4% power? like... so when im low peril i get LESS THAN 4%? thats absurd...literally any other perk does more lol
its gotta be worded weirdly or something and stack higher right? lol
can we also get that skin without the camo please
I assume with works similar to warp nexus. Would be my guess.
whats warp nexus lol
iirc it scales up to 20%
its just written badly
the skin also hides the force effects when you activate the sword...frustrating
hah! that's terrible
im auto attacking things in the meat grinder at high and 0 peril and not seeing really any difference lmao
I noticed something similar with the basic power sword. The default skin has no effects on it, while the red one has this whole glow and everything
Thank you, Emperor. 
For your psyker?
Yeah
I can’t read a single letter of those screenshots
So.. why? I don't understand what a lasgun psyker brings to the table?
open original
sorry i didnt resize
If I am going to run a lasgun build, it's on a veteran?
Oh nvm it finally loaded
Yeah those dodge distances look basically identical
also been meaning to discuss this, but I've been playing with the force sword up to Heresy and haven't really had any problems with hordes really. Like it's not the main function but i've found the right combos and dodging work fine. The combo being light attack, heavy, light, then back to light to start it over. Two slashes a poke and back to slashing.
the dodge distance on the right side tho
have i just not played with an actual horde clear weapon?
is the base
The push is insane even on damnation.
yeah pushing as well of course
can also do light attack, heavy attack, block cancel
i'm confused because omeone was telling me the dodge distance on the mk5 is not 2x of the 2 and 4 but it is
but i don't really do that
People hating on it are only hating because axe fills gaps.
Am I doing enough critical damage yet?
You are never going to get a meaningful answer to this question
I don't think we have a great horde-clear weapon. We have the MK V Axe, which is 100% safe in a pushblock loop. But we just don't get anything like the Powersword, or even a Cleaver
fair, i do feel like the staves make up for it somewhat
but i do want that two handed force sword
Heh, I haven't so far, and I ask it a bunch 😉
Devil’s claw sword isn’t bad at hordes. Chainsword is decent, too
also, almost every video i see of a pyker has them doing the three hit light attack combo to deal with hordes and i hate it every time
curious question, why does force sword's special action have a peril penalty? other power weapons don't
Drip Check. This entire outfit vs this single headpiece
headpiece by a mile
If you haven't tried a good MK V Axe, it's worth it. It solves a couple of problems well. It's 100% safety in hordes, and it headshots anything armored really well
I do light > heavy > shove > repeat for my force sword
yeah that works for sure
hard agree. I was saving my money to get an entire outfit, but the headpiece is just perfect.
i have more fun with the light, heavy, light and repeat, but the push added in really helps
The magikarp cosplay headpiece is unparalleled
now if only we could see what it looks like on our actual character
it doesn't match any outfit
that's the worry
I will in a few hours once I've responsibly thought about my purchase
I got it just the same
haha
I think the best one I’ve seen it on is the suicide bomber penance outfit, since that has a decent amount of gold
with the green sash and silver accents? I don't think so
i actually would indeed love to see an in game photo if you do get it
Yeah that one
It completely clashes with the malleus monstronum outfit though
i could see that
which is very sad
very silver that one
ah right, that bit. Haven't bothered with the "don't play the game" penances yet
It matches very well imo
very nice
is that the camo sword skin? it doesn't look so bad in game
always did
That’s the imperial edition sword
Mortis skin from the 60 dollar vers
interesting
thats the service raiment right?
always did ?
Yeah that’s the level 20 top
anyone knows how to turn off the lightning effect from surge staff? my eyes karking bleed after only 1 mission
The malice penance top has a green sash, curious to see how it looks
this is what my heretic looks like at the moment
i think it's been determined to be a bug
I think the gold Aquila on the chest will match well with the gold detailing on the hat
a visual effects bug at the very least
Havn't managed to blow myself up enough to get the green sash 😦
No that was intentional, the bug was the peril quell locking issue
That surge staff effect makes me think they're done nerfing psykers. Now they're trying to kill the gamers who play them
which of these perks should I refine off my voidstrike? does +flak% help hit partial charge breakpoints on shooters?
I saw on the forums that someone posted that toughness regen on curios isn’t working. Does anyone know if this is true?
Lmao
the monster killer penance appears to have a red sash
I'll try getting it and then see about matching it with the cosmetic
also violetta, is that the imperial edition chest?
psyker is literally about not seeing when you're playing. just look at the fucking new hood
Keep flak and roll crit damage.
Does void even crit?
Yes.
and the styges hood
yeah they oofed up toughness too i think lol i don't remember my psykers toughness being broken so often before patch
You just can’t tell because everything is already dead.
You should replace critical hit damage. That's a very tiny damage boost
i think they knew exactly what they were doing when they released the VFX and the new hood
Lmao
ah that's why the surge staff stuns, so you can look away when it goes off
Yeah that's what I was thinking
Did I make this axe trash by getting limbsplitter?
even with the blessing crits aren't worth leaning on
you want Limbsplitter on it
Exact opposite, limbsplitter is meta
really?
because block+attack is the start of a chain
So the -20% doesnt ruin it? Do I just delay in between attacks
they are bitter towards developing psyker and now they are subtly taking revenge out on the community as a FU to their bosses. okay taking off my tinfoil hat now
blocking breaks chain
Block resets attack chain. Block attack always benefits from limbsplitter
oh shit did not know that
so if you only block+attack, you're always only ever starting a chain of attacks
so constant damage bonus from Limbsplitter
And with peril blocking, block attack spam is great vs hordes
also what's the best way to get higher base rating weapons in the shop? Buy a decently rated one and upgrade it?
have 65% total block efficiency and deflector on my sword so at this point I can't find myself able to give it up.
yep. Just look at all the top options of each rarity
ah, ive not been seeing orange in the shop so that means i need to upgrade one to that level myself?
just got to 30
Just pay attention to the base rating. 380 is the cap. There doesn’t seem to be any causal relationship between the gear you own and the gear in shops
yeah i have been and haven't seen anything above 340 i feel
maybe even 330
but i could be wrong
Anything 350 or above is extremely rare from my experience
good to know
Orange gear is only available from emperor’s gifts and the Melkman. Otherwise, just gotta upgrade from blues/greens/whites
that is good to know
and do we think going for random melk's weapons is a good idea? or a waste of coins? last i heard people felt it was a waste
went to check out forums they posted a PSA on the Surge staff they are apparantely "working on it"
cool
after spending 4k on random weapons... prolly a waste
Now you just need to add in inner tranquility and 6 warp charges 😂
got nothing valuable out of it
Eh, depends on your gambling preferences. I’d keep at least 3k on hand for any Good Shit you see
But I also think it may be the only way to get red quality items if they are even in this game
good idea
Don’t write off items as bad just because they’re white/green. Any weapon with good baseline stats can be great, provided you’ve got a bit of luck with the perks
yeah i always check the greys
Keep enough to buy entire store 3 times, then random roll 
oh, this is cool, the special action for the laspistol is normally a shove
on psyker, instead it gets turned into a warp shove like the force sword's push at cost of peril
are there any other weapons that have a unique interaction with psyker like that?
Not that I’m aware of, though I noticed that as well
would be nice if the staff had that instead of the lousy excuse for a melee attack
emperor's gifts should really be every level and you can either spend materials to make it better or it gets better based on the side missions and bosses you killed, a la V2
Wish staves had a warp shove instead of whatever tf their alt attack is
ah well, it's a nice little mechanic
hope to see it on other stuff
something like the las pistol special
What, you don’t enjoy winding up and thrusting your golden rod at your enemies?
any specific mission that has an easy place to get Cliffhanger
Has anyone, even once, used it in a situation unironically?
Espionage mission. The very end, where you hold a central spire and enemies can only approach via a thin catwalk
The cipher indents with the 4 bridges
end of the hab dreyko investigation mission, you have to run a significant distance to the extract
along the way, there's a small dropdown, but just before that, there's a door on the left that craps out poxwalkers at the very edge of the platform, you can use just about anything to push the small horde over the edge
psykers are squishy: I carry a combat axe instead of a forcesword, cos I can't trust a team to cover me.
btw which trinkets do you use HP or Toughness? i'm currently rocking 1 of each type Hp Toughness and +1 wound
I think it’s a toss-up which of the two is better. Combat axe drains peril faster and is more lethal, force sword can block bullets, has infinite dodges, and trivializes things like ragers
having run both, I prefer the force sword for survivability
peril regen on axe is nice, but I don't think thats enough of a trade off to replace the ability to block ranged
so far I prefer one force weapon and one regular weapon rather than rocking both force sword + a staff at the same time, so I can passively let it drain while I do other things
found fs alt to be better for dealing with armor than the axe.
If you're running purg, FS is a definite must
The issue is, force sword just doesn’t kill things oh higher difficulties unless you’re using your special
You can probably get away with an axe with Void though
Yeah, purg really benefits from having something to answer ranged with
And neatly counters FS’s weakness vs hordes
I run void, granted I don't fuck with damnation, but play plenty of heresy
my experience has been void covers the horde clear you miss with axe, at least ad that difficulty
hopefully the 2h force sword gives us a bit more killing power and can still roll deflector
Due to block push attack?
Which part are you asking about, here?
Ragers.
Ah nah. Special attack oneshots em
Those are the ones with armor right? What are the ones without armor called?
also ragers
but dreg instead of scab
dregs are yellow boys
scabs are regular guardsmen
Scab ragers have armor, dreg ragers are nakey
Both get fucked
not if theyre in a horde
i'd like to see some peril based 360 attack
perils of warp explosion lul
yes
knowing them, they would make your camera spin around a few times just to stay with the patternm
meanwhile poor surge staff users needing sunglasses or skiing goggles (i'm not joking) to play
it would be fire if the 360 attack was quick enough to stagger attacks coming from behind without having to turn around or block
Eaxctly: ifyou don'#t have Deflector, it's just a force-toothpick
I have a FS with 80% damage & finesse and 10% damage to specials perk and I still can’t kill the dreg rager with one special in damnation in the meat grinder.
Ah I haven’t tested in damnation yet. Not even on headshot?
heavy special attack should do the trick also headshot with the sword
Combat Axe, fixes 90% of your engagements, and the final 10% you blow all your psychic powers on.
MY GAME CRASHED AT THE END
i dont think ragers are specials
RAAAAAAH
🫡
an hour of my life i wont get back
RIP
if they dont wait for you to rejoin they are dicks
it was in the hanger i doubt i can
Whoever decided that blowing yourself up over and over again for a penance is a bad person
aircraft i mean
Have there been any small patches to fix things since the main patch dropped yesterday?
No
Whyyyyyy
Listening to pandora and it fuckin gives me leaves from the vine
I'm gonna cry at work why pandora
Falling so slow
Like fragile, tiny shells
Drifting in the foam
😭
💀
since when did the base score of a weapon drop when you consecrate it
Visual bug
It should stay the same after
i just realized the crazy dreamer psyker is literally king Bumi
just a rock eating crackhead
TRAPPER'S DEEaaaaAaAD
Counterpoint: loner psyker arguably breaks the 4th wall
all the psyker voices are great
no need to argue he straight yells at subtitles
I think the savant’s a bit boring, tbh
What's the line for those of us who don't have that voice?
I said four shortened lifespans not foreshortened lifespans WHY ARE YOU NOT PAYING ATTENTION
savant is iconic
Just wish I had an Irish voice option for fem psyker
i love his ult lines
Instead I got this French bitch who won't shut up about being an enforcer
lmao
Loner is objectively the best voice
Savant is fun because he seems like a normal person at times well aware of how fucked up the 40K universe is.
she kinda sounds like mistral from mgr
I’m sensing rage, fear, and foreshortened lifespans… (no subtitles past this point)
No, not foreshortened lifespans, four shortened lifespans. What are you looking at? LOOK AT ME, NOT THEM!
yeah his lines fit the most imo, with them struggling and trying to fight back
Uses the word "gratifying" every other line too
"breaching the empyrean" and "reaching into the warp" are my favourites
i nearly pissed myself laughing the first time i heard that voiceline
Expand your vocabulary girl there's the things called synonyms
yeah i prefer INCOMPARABLE MIND
Meanwhile seer just maniacally laughing
[Mad/Pained laughter]
mY DrEaM iS NoT fOr YoU!!!!
Very fitting when you have ascendant blaze
i do like how Seer's lines sound like how talking sounds in actual dreams
