#psyker-class

1 messages · Page 145 of 1

gray island
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Toughness for me king

wise pecan
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Unless you mean Lucius lasgun?

west galleon
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Scout lasgun staregryn

idle shuttle
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should I orange this?

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dont see much on brittleness

wise pecan
tidal adder
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So how does the axe build work?

wise pecan
tight saddle
vestal rose
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push stab
push stab
push stab
push stab
zap a mutant
push stab

idle shuttle
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you mean push swing?

tidal adder
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But they break my block when they hit me even with peril block

tight saddle
raw breach
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Ehh I guess the other options wouldn't really help a Gun Psyker now that I think about it. You open with BB then switch to gun so it wouldn't generate a warp charge or count as a warp attack...

wise pecan
tidal adder
weary idol
tidal adder
wise pecan
tight saddle
runic hornet
#

Yeah, you can still get hit while spamming pushattacks if you provoke a running attack

raw breach
runic hornet
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and it comes in while you're doing the swing

tidal adder
runic hornet
#

Protip for pushattack spam is to actually stand perfectly still, walk around at most, don't use dodges.

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ACtually, that's a protip period.

tidal adder
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Ill have to test it more

vestal rose
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I feel like occasionally I get my stamina broken even though I'm just holding peril block (with low peril)
probably server issues or something

runic hornet
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Using unnecessary dodges just because you want to go faster has a nasty habit of provoking running attacks.

#

Which will then force you to dodge more.

wise pecan
raw breach
runic hornet
#

It adds complxity against trash mobs you don't need. Especially since you've already decided to pushattack spam to keep it brainless.

tidal adder
#

My mouse is acting up too maybe thats the issue

vestal rose
tight saddle
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Imagine if this game had spear trash mobs like VT does lol. So many more people would be dying in melee if they already struggle with hordes.

sick kindle
runic hornet
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Daemonhost swing swing, SWING, the final hit pierces block I think

wise pecan
sick kindle
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Actually no the maulers use the same set as the headsman

runic hornet
sick kindle
#

That'd be more accurate

runic hornet
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fucking gor spears

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god, I'm still traumatized

vestal rose
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I know trying to block a crusher overhead is a Bad Idea lol
I've tanked daemonhost standing still just fine several times, is the thing. Feels inconsistent, but the lil guy's a bit too hyperactive for me to spot if it's on a consistent kind of attack

tight saddle
runic hornet
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they're fair now but they weren't, for so long

raw breach
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Imagine they gave Psyker's Bret Force Longsword

tight saddle
tidal adder
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Whats that

runic hornet
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@vestal rose I tried activequell->swap to melee

raw breach
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Grail Knight's Bretonnian Longsword from Verrmintide 2

runic hornet
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You're not seeing it start passive quelling sooner, what you're seeing is that hte active quell has a very werid little bit of "inertia" where evne after you stop active quelling, it active-quells for a little longer.

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It works that way even without swapping.

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It's still 2 seconds before the passive quelling rate kicks in.

runic hornet
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Like VT2's 2H hammer

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god, TH feels so fucking anemic when you can't anti-armor bonk crushers

vestal rose
idle shuttle
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whats the fookin

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time on decimator...?

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whats the difference here

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headhunter just worse

runic hornet
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Decimator works on the same conditions as Shred

idle shuttle
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which are?

runic hornet
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  1. you can't stop swinging, if you pushattack it drops decimator
  2. you can't miss, if you miss a attack it drops decimator
slate star
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Hi, what are good combinations of curios for T4-5?

idle shuttle
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oh thats fucked

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on the push attack

runic hornet
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So either you're going full-bore into a horde or a boss or an ogyrn or something, or you drop decimator

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But in return its reward is higher

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Headtaker works while sliding around killing riflemen who have scattered

idle shuttle
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if my axe is out its cause I need to block some shit

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otherwise id be zapping

runic hornet
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And yeah decimator does not play well with antax pushattack spam

slate star
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I've red that the meta is all toughness on all curios, is it true?

wise pecan
raw breach
bleak tulip
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so as long as all you do is press LMB it retains it no matter the time gap? wacky

idle shuttle
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never stop prepssing LMB sounds great for sedition

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difficulty

tight saddle
mild canopy
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didnt see a surge staff in shop in my last 20h of playtime, emperor please bless me

runic hornet
idle shuttle
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meta: 1 health, 1 wound, 1 tough curious

gray island
sick kindle
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One more run and I can bring a decent purple purge staff to orange. I'm happy about it

tight saddle
mild canopy
runic hornet
#

Most people agree: 2 toughness curios +1 wound if you think your team can rez you,3 toughness curios if you don't think your team can rez you

gray island
tight saddle
#

if you lose a Damnation it's never really because you were missing a wound, something else happened in the run.

runic hornet
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A lot of people subscribe to "if one player goes down the team is done" on damnation, which I frankly don't believe in. The better your group is at knowing how to recover, the more likely it is they can pull a revive

gray island
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3 wound then Self destruct to horde clear wlike a chad

tight saddle
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The problem with wounds is that you should build to prevent going down, not expecting to go down.

runic hornet
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especially if your players are good, they won't go down in shitty positions like in the open. If they get grabbed by a mutant even they'll make sure that the nagle is such taht they get carried into cover

bleak tulip
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I just dont wanna be half health after getting picked up should I go down

gray island
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all these psykers not even using a core psyker utility

wise pecan
runic hornet
bleak tulip
runic hornet
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Also, sometimes you can get rescued but you're basically guaranteed to die again.

gray island
runic hornet
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Sometimes you get rescued literally in bomber fire

weary idol
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I run +1 wound so that I don't get corrupted to death from poxwalkers/hounds easily

runic hornet
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Eh, hounds don't really corrupt you much

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Poxwalkers shouldn't be hitting you hard enough to noticeably corrupt you in between medicaes

weary idol
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yeah sure, individually

gray island
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they corrupt more than they do damage

weary idol
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but hounds are everywhere

mild canopy
bleak tulip
runic hornet
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No, what happens is that the hound pounces you and then all the other sources of damage delete you

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the hound really doesn't get a chance to chew on you for more than a few seconds

weary idol
bleak tulip
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certainly doesnt help with grim corruption

weary idol
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if I had 2 wounds I would be death on next down

bleak tulip
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fair enough

sick kindle
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The MK IV DS is literally the reincarnation of Saltz rapier

orchid nest
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grim corruption is flat health amount

weary idol
vestal rose
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If resistance to grimoire corruption worked like you expect it to I'd be much happier taking toughness

orchid nest
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then ticking of course

gray island
wise pecan
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Doesn’t grim resistance literally do nothing? Except for just the ticking?

orchid nest
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yeah basically

hoary warren
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when is the update dropping for the crafting system

wise pecan
hoary warren
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i cry

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i have no idea what else to do in this game

gray island
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honestly

wise pecan
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I’ve just been playing for fun and collecting valuable blessings when I see em

vestal rose
slate star
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Thx for advices, I think I'll start +2 wounds and toughness and will replace one +1 wound to toughness when will be better )

hoary warren
wise pecan
worthy wasp
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So wait

hoary warren
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i guarentee you i have lol

worthy wasp
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Ppl have decided between Toughness and HP?

wise pecan
gray island
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Spoodles done 150 missions as every class

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I can confirm it

hoary warren
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WELL NOTTHAT ONE LOL

wise pecan
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When we said all the penances, we meant all the penances :P

gray island
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I've done all the penances

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except not all of them

hoary warren
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thats litteraly like 2,000 hours to finish that

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so have fun lol

wise pecan
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Better get to work :P

supple skiff
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250 give or take

gray island
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i guesws you could do the gross thing and speedrun through like T1s and T2

hoary warren
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this is my bb

gray island
idle bay
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To avoid getting burned out playing psyker is started to level up 4-th operative...

gray island
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damn 384 FS wtf

idle bay
hoary warren
idle bay
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Best i have is 380 and i thought it's maximum 🙂

hoary warren
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400 is maximum

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if you get god rolls

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less then 1% chance of it showing up in shop

slate star
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*Emperor roll

idle bay
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With RNG this game have it will 400 in base stats and 2 perks that works against each other like i have on my axe 🙂

gray island
slate star
frigid zenith
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That 384 is a bug, add up the numbers yourself, its a 380.

hoary warren
frigid zenith
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380 is hard cap, I think if it says 400, its still just 380.

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Its like they capped the actual mods but didn't cap the roll itself.

hoary warren
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i saw on reddit someone thats had a 608 surge staff and i was so confused lol

sick kindle
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Is warp nexus crap for the purge?

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Because I'm not sure how to feel about hadron at the moment

hoary warren
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no idea dont use that staff

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i dont use it*

frigid zenith
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Depends on what the crit damage function is on the burn.

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If it crits is the entire burn DoT crit as well?

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or does it just crit that one tick.

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If it's the entire burn then it's probably worth it.

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If not, I would want terrifying barrage.

sick kindle
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Yeah I'm not happy about it

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Seriously, look at the table

kindred edge
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Is this worth nabbing from Melk?

frigid zenith
#

Stagger is better with primary fire I think.

frigid zenith
kindred edge
#

Yeah, that was kinda my thought. Like, it seems pretty alright but not what I need.

sick kindle
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Block cost reduction, because excessive overkill is funny

frigid zenith
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block cost and ability timers.

wise pecan
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I mean it’s no block efficiency, but gunners are still annoying

sick kindle
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Toughness reduction would be nice but I'm pretty sure it's a myth

frigid zenith
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If gunners end up screwing with you a lot I'd just run a FS with deflect.

kindred edge
#

Melk has literally never offered me a staff. Stingy bastard.

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And I've never seen a FS with deflect either.

frigid zenith
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but you should really be focusing on positioning.

wise pecan
frigid zenith
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Indeed.

sick kindle
wise pecan
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Really you just gotta get good at positioning

frigid zenith
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By happenstance we can also target elite with BB then duck behind a wall to finish it.

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positioning and battlefield awareness is > everything else.

ebon jolt
# sick kindle

Would be dependent on what other blessings are available for the purge staff. If Surge or Soul Blaze can be re-blessed onto a purge staff I think Warp Nexus would be really good. Otherwise it's pretty meh.

wise pecan
#

Damage resist vs gunners is great on the non-psyker classes imo, because ogryn has no cover, vet has to be out of cover to shoot them, and zealot is probably getting shot cause they’re mid-charge

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But psyker doesn’t really have an excuse

uneven sparrow
frigid zenith
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It's situational really.

ebon jolt
frigid zenith
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On damnnation if you have 5 gunners all shooting at you through some stairs and the vet can't get to them but you can peak and get a target that's you're job to handle.

wise pecan
sick kindle
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For a handmedown it has potential

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You're going to be sucking in a lil more warp juice than normal but serviceable

boreal sun
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hello my psyker friends

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i was going to put this in general

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but I want to make sure a psyker gets it

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JC7VW-XHG3G-F36DY-49K9X-QXP9Z - one month free of xbox gamepass

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if you are not a psyker, do not redeem

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emperor will smite

ebon jolt
frigid zenith
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His lips are missing though.

boreal sun
sick kindle
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This is my actual FS

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When I'm not having more fun with MK IV DS, anyway

boreal sun
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unintended bug for sure

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but force sword has unlimited dodges

sick kindle
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But why would they take the time to write 'unlimited' in the stat screen?

boreal sun
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they did not write unlimited

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probably autofills from weapon stats

sick kindle
boreal sun
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that's the way I would do it anyway

sick kindle
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Literally the cursor, my man

wise pecan
frigid zenith
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lol

wise pecan
boreal sun
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Force Sword
Dodge - 0 (unlimited)
Damage - 300
etc
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for testing purposes

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but no other weapon has that stat

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also what skin is that

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that's a cool looking skin

tight saddle
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and no other class can have that weapon as well

wise pecan
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Looks like baseline

tight saddle
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just how power sword has (near) unlimited cleave

boreal sun
#

baseline has a white handle?

wise pecan
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Might be the blue camo

sick kindle
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The uh, green one that isn't firewastes. Forgot the name

wise pecan
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Oh yeah it’s the blue camo

sick kindle
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Yeah when you play on higher difficulties you get way more dockets than you can possibiy hold onto even when outbuying everything in the shop

lethal rain
#

What time is the patch today?

sick kindle
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So I just get skins

wise pecan
boreal sun
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suppose to be a patch

wise pecan
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Community update is today, patch is just this week

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Patch might be with the community update

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Might not

lethal rain
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ahh okay

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thanks

wise pecan
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We don’t know

ebon jolt
boreal sun
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assuming if you care about warp charges.

wise pecan
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Keeps charges up pretty easily

runic hornet
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Yeah, and the alternatives on those lines are honestly pretty weak

wise pecan
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I think the 4% one has some competition

ebon jolt
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10% to bb by itself doesn't seem like enough.

wise pecan
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15% CDR is pretty huge, especially if you’re trying to get pick n mix and have a cooperative vet

runic hornet
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Even on damnation it only shines when people pull badly.

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And the #1 difference between a good 4-stack and a shitty quickplay group is the pacing of pulls

primal aurora
#

Isn't it when F needed the most?

runic hornet
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You bite off exactly as much as you can chew and no more.

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If you need the CDR from having killed the enemy already, something more fundamentally wrong has happened.

sick kindle
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Worth crafting up, do you think? The blue that is. Nexus is BARF but that stat split is looking pretty spicy.

runic hornet
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No, because people use their Fs proactively.

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And then things are dead.

wise pecan
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Consider: sometimes you (collectively) use your F(s) and things are still alive

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Because lots of things spawn

hoary warren
#

Ayo just curious with this question, I have an Amd Ryzen 7 3800x with a Amd Radeon Rx 5700. What should my frames be like? I feel like i shouldnt be struggling to run this game

runic hornet
#

Veteran maintains counterfire, ogyrn is already in position, zealot has killed the thing he crit... psyker is the only one with a more "defensive" ult and tbh I find myself using it with 30-3 proactively more and more. You don't need an ult for a safe rez if you popped it in the air and then BB'd the bulwarks down yourself.

sick kindle
#

Which basically makes the game run internally at a lower resolution

runic hornet
# wise pecan Because lots of things spawn

But that's just it. They don't. Elites don't, anyway. Elites pull from the area and the better you know the maps the less likely it is you overpull by accident and then a second elite squad comes through a door into your ass.

hoary warren
#

ive tried that it doesnt help so f me right

sick kindle
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This is probably one of the worst if not the worst optimized game I have ever played

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And I've played a lot of things that run like shit

wise pecan
runic hornet
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Again; the better and more knowledgable your group is with pulling pace, the less likely it is that you overpull

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And pulling is VERY controllable.

primal aurora
#

There is Callisto protocol, so Darktide can't be worst anymore

runic hornet
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There are some specific zones like... the cryonic rods mission? It is EXTREMELY easy to double or even triple pull because the levels are stacked vertically on top of each other and you go from the bottom to the top

sick kindle
#

I miss my baby butter smooth frames in VT2

runic hornet
#

So you'll be fighting one pulll, then the second AND third pulls door into your ass

sick kindle
#

😭

runic hornet
#

very bad time.

sick kindle
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Triple digits all the time, even in cata hordes.

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Now it's 'Oh I sure hope I keep 60'

primal aurora
#

welcome to the future, where only suffering lies

wise pecan
#

I will say though, unless you’re on mics, you really can’t coordinate very well, especially in quick play, which takes perfect pulls off the table, which makes the prospect of quickly recharging F’s more valuable

runic hornet
#

Unless I've missed something

sick kindle
#

For those who don't know what that is, you bring your guard up while your text chat/menu is active

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It was in VT2 and the QoL from that was godly

wise pecan
#

Oh yeah that really oughtta be in here

runic hornet
#

Just like I rate wounds higher for groups that are stronger and wipe less when just one person goes down, I rate elite CDR on kill less for groups that are better. If you're quickplaying there's pretty decent argument for it, I agree.

wise pecan
#

Shit takes forever to be available again, meanwhile vet’s has recharged before it’s even ended lol

cyan notch
wise pecan
#

I feel like ragers and maulers can also get spawned to fill out hordes, but that might just be the team aggroing em

runic hornet
cyan notch
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like right in my face

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5m away

runic hornet
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I know that if I get a bad rescue spawn, my body won't have enemies on top of it until my team comes closer, and then an entire elite squad will appear on top of my body

lone niche
# runic hornet were they in the distance and ahead? The game doesn't render all units

Pop-in is so heavily documented at this point in videos, streams and posts that it's turned into memes with Creed hiding specials and poxwalkers behind your gun on the screen, even just the front page of the subreddit is littered with them like https://www.reddit.com/r/DarkTide/comments/zhlugj/the_emperor_knows_youre_a_sharpshooter_in_another/

reddit

99 votes and 10 comments so far on Reddit

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tranquil fiber
#

madness

dusky lantern
#

woooo praise RNGzus

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who needs mobility anyways on a FS

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loool

runic hornet
#

Not elites

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I have never seen maulers and ragers spawn, they always pull
Sometimes they pull with a random spawn horde because a random spawn horde that spawns ahead of you pulls the elites with it

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but then when you walk forward after that horde, the map is conspicuosly completely empty

boreal wave
#

I've seen them crop up occasionally but it's not them that bother me so much. Most of the specials I care about have an audio cue. The trash mobs just get a free hit and it's annoying at best, dangerous at worst.

runic hornet
#

pop-ins for trash are also notably fixed to specific map locations. Some of these locations are dumb as hell, though.

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trash and specials

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Like, I understand why there is a spawn location here, for people bunkering in the finale elevator+medicae area, and for people in the room before. But come on, units should not spawn here when I'm literally on top of it. https://medal.tv/games/warhammer-40000-darktide/clips/JVt1h43JuI4C7/d1337uyUzpRr?invite=cr-MSw4MjYsNDg2MDU3NTUs

55 Views. Watch Train assassination air-spawn and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.

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patent steeple
primal aurora
#

heresy is bugged

patent steeple
runic hornet
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people have said heresy is locked at hi-intensity spawn rates

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some people said it got hotfixed

primal aurora
#

press TAB during heresy mission, you will see it has hi-intensity spawn modifier

runic hornet
#

Having played intensity heresy, I can definitely say it feels COMPLETELY different than a non-hi-intensity heresy

boreal wave
#

I figured that if it did, it was just part of the difficulty curve.

supple skiff
#

just ran a low intensity heresy with just bots

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bots all down within 2 minutes lmao

runic hornet
#

bots can't handle ranged mobs at all, yeah

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and heresy spawns more of them that do more damage to a critical mass

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bots just explode

supple skiff
#

waste of a damn loading screen

patent steeple
#

i have played only one non-low-intensity heresy so far and it was much more larger in mob count than the 2 low-intensity heresies i did with a LFG group.

supple skiff
#

would have hoped they lasted long enough for players to connect, no such luck

boreal wave
#

They're more reliable than Alpha and Beta from Aliens Fireteam, at least. Makes me happy.

runic hornet
#

Just wait in the spawn area. Go make a sandwich if you need to.

tight saddle
#

Oof just had one of the worst damnation runs in a while, it's not usually that bad. They even ignored VC.

subtle flame
#

Did the pugilist staff always have fire on the primary attack? Or did it use to be the blast?

tight saddle
#

Orange ammo Vet "Hey get this large ammo pack" skips
"there's an Ammo crate here" skips
"I'm putting down a med kit for you guys" skip
"med station still has charges" skips
"demon host here" all three run in (demonhost didn't wipe us but did kill 2)
"take cover here -marks spot" goes out and gets downed
"sniper careful" gets sniped
"elites behind us" I had to solo them all while they played hide and see with ambient mobs"
"tagged threats" ignored
and many many more incidents like that

boreal wave
#

I started playing late in the beta. Always had that flaming handwave thing for me

cyan notch
#

this is just one area

flint plover
worthy wasp
#

Yo

flint plover
#

I hate hunting for deflector

worthy wasp
#

I've ranted about there being a bunch of dumbass zealots before

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But

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The group of ppl that take the cake for biggest dumbasses in the community

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Are "melee veterans"

late crater
#

What time time is this update supposed to come out?

solemn barn
#

lot of vet hate in here

tidal adder
#

Bold of you to assume you have the rights to give that cake away

flint plover
#

i always find it really funny when people call out entire classes for being dumbasses when it's really just people that are stupid

tight saddle
#

better than my run just now that never used his melee and died to hordes lmfao

cyan notch
#

yea anyone can be dumb

worthy wasp
#

Nah but something about Zealot attracts the dumbasses.

Not saying all Zealots are dumbasses, but most dumbasses are Zealots

tidal adder
#

One word away from racism

flint plover
#

i've actually seen more stupid psykers and vets than zealots

worthy wasp
#

Running into t5s thinking this is dynasty warriors screeching "I GOT 97 RESIST BRO" as their battle cry

tidal adder
#

You should listen to some music

flint plover
#

though bad knife zealots give me a headache

tight saddle
#

Have you not been in the Psyker channel often? Psyker attracts people roleplaying being smart.

worthy wasp
#

Getting caught alone a mile away from the group by a dog

runic hornet
# cyan notch https://youtu.be/hq4rHuhBpcs

That to me seems like a "fail to render in pre-seeded enemies" moment. every glitch I've seen in this exact location spawns the full squad in as soon as people drop down and walk forward.

Which, if it didn't ; that entire area would be mysteriously barren of any enemies at all, which wouldn't make a damn lick of sense in heresy+.

solemn barn
worthy wasp
#

Then the ogryn runs out to save em and dies too

runic hornet
#

Same issue as elites not being spawned on top of dead teammates who need to be rescued - just, with an even jankier trigger.

worthy wasp
#

The thing is

#

What is the worst thing a dumbass psyker is gonna do?

Spam surge staff at a horde then die hiding behind another player?

runic hornet
#

dumbass psyker literally explodes 3 times todeath

worthy wasp
#

Ye

tidal adder
runic hornet
#

overpulls by BBing shit in the distance while you're busy

worthy wasp
#

Most times I see Psykers die they are close to team

runic hornet
#

same crime as vet

worthy wasp
#

But when Zealots die

tight saddle
worthy wasp
#

They are across the country

#

U right

#

Not all melee vets are dumbasses

tight saddle
#

Zealots going out ahead of the team and handling shooter groups is perfectly fine. It's when a bad zealot does it and gets pounced that's the issue. Doing it is not wrong if they can handle it, it's doing it when they can't handle it that's wrong.

runic hornet
#

zealots think they need to tie up rifle squads, the problem is when they charge a rifle squad in between elite pulls, it pulls a second elite squad behind the first and now it's a shit situatin

tidal adder
runic hornet
#

Zealots going out ahead of the team and handling shooter groups is perfectly fine.
It's really not, it's a MASSIVE risk.

runic hornet
#

#1 cause of wipes is double or even triple elite pulls and "I have to engage the riflemen" mentality rather than pulling and falling back to LOS the rifles results in this

worthy wasp
#

Idk, why break coherency

tidal adder
worthy wasp
#

How to beat t5 consistently:

  1. Stick together
  2. Have functioning eyes and ears
runic hornet
#

Because you just sandwiched yourself between two elite pulls which is like 8+ ogyrns on damnation

#

and the rifles

tidal adder
runic hornet
#

maybe a second rifles+shotgun squad behind the second elite pull for good measure

tight saddle
# runic hornet >Zealots going out ahead of the team and handling shooter groups is perfectly fi...

Yeah, with a reward, and if it's a good player. It's also unfair to use a hypothetical that only benefits your argument when there are many other hypotheticals where it does work perfectly fine. Running ahead alone is situational and has benefits in certain scenarios and bigger risks in others, I'd trust a good zealot to know when it is okay to do it and not. But dismissing running ahead solo as a whole is silly if you're already set to only use hypotheticals that make it look stupid.

runic hornet
#

Aka the dreaded quadruple pull

worthy wasp
#

And zealot players be like "yo dawg I am a true warrior of the 3 kingdoms"

#

Then die

runic hornet
#

I'd trust a good zealot to know when it is okay to do it and not.

#

it's literally never okay
because the game literaly won't spawn in the elites on time, often

candid hawk
#

on my vet i literally tell people to chill in cover and cover myy back while i shoot shooters lol

tight saddle
#

It's been fine in many of my solo runs when we get a crackhead zealot doing it just fine.

candid hawk
#

counter fire + 75% damage reduction to toughness against ranged makes it ba breeze with a kantrael

tight saddle
#

You can tell if someone is good or not very early into the mission and you can play around it.

runic hornet
#

You break off to charge "the ranged backline", on higher difficulty the chances of you not pulling melee elites and maybe a second shooter squad and causing a full wipe even if you can fall back safely are unacceptably high

tight saddle
#

If I see the zealot with us can handle himself in a lot of hazardous situations I can be at ease and stop prioritizing helping them and focus on other more important threats.

runic hornet
#

Because here's the thing, you can activate a second elite squad

#

it does logic things

worthy wasp
#

Ye but what does running ahead accomplish? Are you saying groups cant handle groups of rifles w/o a zealot charging in going full Leeroy Jenkins?

runic hornet
#

it realizes that the distance to the party is too long

tight saddle
#

It happens all the time in Damnation solo quickplay and works perfectly fine.

runic hornet
#

and then it walks through a door and spawns behind the rest of the party

#

lol, lmao

#

Zealot going forward put the "backline" into an elite sandwich

#

that's fucked up

tidal adder
#

Its funny that leavings someone to ide actually saved more of my runs than it ruined

runic hornet
#

down-tanking is legit

tight saddle
#

If they know how to do it.

worthy wasp
#

Zealot be like "gonna charge ahead and place myself in a shitty position so when/if I die no one can revive me safely"

runic hornet
#

I'm asserting there is no "know how to do it"

#

You go forward and if there are elites in that part of the map you just fucking aggroed them, gg

tight saddle
#

Go bring that topic up in the Zealot channel and see what they have to say.

runic hornet
#

I live in there

valid ridge
#

Psyker buff, copy paste sienna's careers onto him lel

runic hornet
#

yolo charging especially from knife zealots is the #1 memed topic

coral valve
#

yolo charging is my bread and butter

runic hornet
#

"Guys I have a 97% DR crit build so I have to keep in melee no matter what, so if I get shot Ihave to run forward into them"

#

"guys, why are you all dead, why are you so bad"

#

And the answer is

tight saddle
#

There's a difference between a shitty player yolo charging and a good zealot charging in at the correct times.

runic hornet
#

The zealot fuckingkilled teh team

fleet osprey
#

ok i use kinetic deflection for first time against targets, i should be dead 5 times over

umbral field
#

if yolo charging is wrong i don't want to be right

worthy wasp
#

Zealot be like "gonna charge ahead and kill this group of rifles 2 seconds sooner than they would have died if we had another class instead of a zealot"

runic hornet
#

by going forward and activating elites

tight saddle
#

You are only arguing from the perspective of the worst case scenarion.

runic hornet
#

elites that teleported backwards and killed the party

#

It's worst case and extremely common

fleet osprey
#

on another note, FATSHARK I NEED A NEW FORCE SWORD

tight saddle
#

You have already set the conversation to fail from the get-go.

worthy wasp
#

Whats the worst case scenario of 4 players sticking together and pushing as a team?

tight saddle
#

They suck and die

#

obviously

coral valve
#

yolo charging is how I beat assasination on malice at 8 minutes so :^)

solemn barn
#

poxbomb

runic hornet
#

Die anyway

#

unlucky

#

Not half as common though

tight saddle
valid ridge
#

I mean darktide's spawning system is very flawed. That an the fact everyone can sprint and spread out so much in the first place.

worthy wasp
#

Ye, so the win con of 4 ppl pushing together is "dont be shit"

Whereas wincon of 4 ppl with a zealot is "hope if zealot is a dumbass we are good enough to carry his dumbass"

valid ridge
#

Oh, and enemies being further away in large open areas 🤔

runic hornet
#

Seriously. Elite squads are seeded into the map. The further you run forward, the more you activate. Hence, running forward in a dicey situation, through one elite pod into rifles behind them, is rolling the dice on another elite squad. If there's more elites in that part of the map, you just activated them, and you often can't even physically see htme. And then you die.

#

It's simple.

#

Imagine you are a cymbal clapping monkey

sick kindle
runic hornet
#

You wake up enemies who are standing around on the map

#

If the cymbal clapping monkey runs forward and activates more stuff, you will have a bad day

tight saddle
tawny swallow
#

whc?

fleet osprey
#

what is the emperor trying to tell me with the purple axe im given

violet fossil
valid ridge
#

To be fair, it would be nice if zealot didn't have to run around like a crackhead to get into melee constantly 🤔

worthy wasp
coral valve
valid ridge
#

but ranged enemies doing ranged enemy things in a giant, open map.

fleet osprey
#

its times like this i want to be azealot

primal aurora
runic hornet
#

The correct procedure is:

activate enemies
pull back
THEN leap forward

When you do this you can split up and do stuff and go nuts

violet fossil
valid ridge
#

If the maps wouldn't have so many huge open spaces, then people could stay together way more easily.

runic hornet
#

If you push forward into unactviated parts of the map you roll the dice on "oops"

runic hornet
#

And it's completely unnecessary

tight saddle
runic hornet
#

Do you get away with it? sometimes

#

But why risk it.

sick kindle
# tawny swallow whc?

Witch Hunter Captain. It's a class from Vermintide 2, one of the popular weapons was a rapier that functions identical to the sword I was using in the clip.

coral valve
fleet osprey
#

dueling swords?

worthy wasp
#

Ye, and in solo quickplay Zealots are the ppl most likely to fk everything up

runic hornet
#

Why play russian roulette when you can just opt not to play

fleet osprey
#

truama staff and heavy axe lets go

runic hornet
tawny swallow
#

oh right yeah vermintide I know that

runic hornet
#

Vets will have counterifre activated and will be shooting every yellow

#

a gunner will suppress them

worthy wasp
#

Ppl watch youtube and be like "yo dawg, chill out. I got 97% dr."

runic hornet
#

they'll take cover

#

And then shoot at the only yellow thing they can see which isn't suppressing them, which is an entirely new and unactivated squad

valid ridge
#

Tbf could also just wait on darktide a couple months, continue to play VT2 until they sort some gameplay issues out. Like making people running very far ahead get grabbed by the ghostly hand of invisible market economics.

worthy wasp
#

Dont get me wrong, there are some real shitty Psykers and Vets

tight saddle
runic hornet
#

Psykers have a similar addicitino to "I'm bored, I need maximum DPS uptime, let me use a bB on an unactivated bulwark in the far distance"

runic hornet
#

AT least when the zealot overpulls you have some inkling that it's going to happen a least a few seconds in advance

worthy wasp
#

Ye I see a ton of Psykers that spam Surge staff into hordes

runic hornet
#

WHen the vet/psyker overpulls it sneaks up on you

worthy wasp
#

Total shitters

valid ridge
#

Warp charges are a bad mechanic.

worthy wasp
#

But those Psykers arent killing the group by playing like shit

coral valve
fresh reef
#

Yike

valid ridge
#

It encourages psykers to do dumb stuff, and feels needlessly punishing when you loose them all. So idk why it exists in its current state.

#

In VT2 you just cast stuff until you're a at high 'peril' aka overcharge, and then you'd have your stacks for a bit.

runic hornet
#

Also a lot of people don't check every hallway

worthy wasp
#

A dumb psyker spamming surge at hordes is easier to carry than leeroy jenkins pulling everything on the map

runic hornet
#

I can't count the number of times someone pulled ahead without checking the side hallway

#

It's not for loot, it's for making sure there isn't an entier elite armored squad with 4 ogyrns and 4 ragers having a rave in the broom closet

#

Scan every side hallway and ping elites if you come across them

valid ridge
#

But also for loot*

tight saddle
# worthy wasp Ye I see a ton of Psykers that spam Surge staff into hordes

If it helps there are situations when you can create artificial funnels in a Horde to ease the pressure in-betwee perma CCing other threats. When you surge 2 of the 3 left, middle, or right side of a horde you stun them creating a temporary wall that'll cause them to funnel. You can do that while insta canceling between your other CC role.

It's a niche situation but when the situation calls for it it's surprisingly effective.

But yeah, horde surge spammers are funny af to watch

runic hornet
#

Because elites NEVER spawn alone, so if you ping just 1 elite in a side hallway that should telll the whole squad "Hey, we have a situation here"

worthy wasp
#

I'd rather the noob be dead/blown up than actively sabotaging the group with their 0 iq

fresh reef
coral valve
#

Long story short, use your nades when reviving

valid ridge
#

I mean not many people know about spawn mechanics yet.

light prairie
#

Is this a good purgatos staff? I'm not sure which stats I should be focusing on for this wep

coral valve
shut thorn
runic hornet
#

But arguably if someone did take DS or FS with surge staff, they might hoenstly be better of surge spamming into horde than trying to use that

worthy wasp
#

But fs/ds + surge is legit garbo

light prairie
sick kindle
river crest
#

Any particular reason not to use surge on horde? Presuming you're backlining and there's nothing higher priority. Should you just wait and conserve peril?

runic hornet
#

https://medal.tv/games/warhammer-40000-darktide/clips/KS0bX9HJ4GCJF/d1337WgadhdT?invite=cr-MSxYRmosNDg2MDU3NTUs I will also never stop making fun of people who bring bad-at-horde melees with a bad-at-horde ranged

222 Views. Watch combat knife is a meme weapon incapable of clutching and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.

▶ Play video
tight saddle
worthy wasp
tight saddle
runic hornet
coral valve
shut thorn
runic hornet
#

Now if there's ragers coming through that horde, or ogyrns, or even specials, then yes, please shock it

light prairie
runic hornet
#

also, melee scabs with flak armor straight up melt to surge staff, so any pull with mele scabs is legit to surge

sick kindle
#

The MK IV also says 'The empreror protects' and it has the symbol of the holy inquisition. And I love me a weapon that just looks clean, neat and a refined killing machine.

runic hornet
#

but using surge staff on pure horde is either "I don't know my damage numbers and don't realize that surge staff deals almost no damage to unarmored/infested", or it's "I brought knife/FS/DS and my horde clear is so bad that this is probably a more useful role for me"

shut thorn
runic hornet
cyan notch
#

force sword is decent horde control and clear

worthy wasp
#

Doesnt pair well with surge

light prairie
deft fiber
light prairie
#

Is it like, M1, R, M1, R, M1, R?

shut thorn
shut thorn
runic hornet
shut thorn
#

trauma benefits from m1, thats abt it

tight saddle
runic hornet
#

A staff with bad quell speed, or charge rate, is fucked up

sick kindle
#

Literally looks like something an officer would use.

tight saddle
#

You can even speed up your macro.

#

oh

runic hornet
coral valve
cyan notch
sick kindle
#

Just taking a small moment to appreciate the hell out of the art team. Not particularly relevant to meta, but DAMN

shut thorn
runic hornet
cyan notch
#

ok but u cant even control who you shock

tight saddle
dusky lantern
#

gotta join the church of knife/purge

runic hornet
#

There's also the fact that I think that any person who goes FS/DS/knife + surge is probably doing some shit they read off of a guide

lucid mortar
#

I just noticed that light attack and heavy attack dmg numbers on a melee weapon are influenced by other bars besides Damage. Specifically First Target, does crit also have this influence?

runic hornet
#

And I inherently don't trust them to not die like a bitch in melee

sick kindle
tight saddle
shut thorn
river crest
tight saddle
#

You don't need a "proper" loadout in Damnation

fresh reef
# cyan notch ok but u cant even control who you shock

This is my biggest grip with surge personally. Purg and Trauma can easily stagger hounds last second, surge cannot. Sure you can stun mutants but only if they're alone and you have ample time to react, in which case just dodge

cyan notch
#

yea thats just silly

shut thorn
#

Unless you're hitting flak armor where m1 on void does more for some weird reason

frigid zenith
#

You can machine gun surge m2 just like the others.

#

Hordes fall over.

runic hornet
#

it didn't end well at all

cyan notch
#

skill issue

shut thorn
frigid zenith
#

Sure, there is a dmg trade for CC.

runic hornet
#

the 4 knife run went so bad we went 4 power swords the next run and it was buttery smooth lmao

shut thorn
runic hornet
#

to be fair, veteran doesn't really have a proper hordeclearing ranged
And no, the recon lasgun isn't even close to good enough

#

even with 4 vet passives you will run out of ammo in like 2 hordes

frigid zenith
#

You can hard carry a lot of situations with surge. Takes pressure off the entire team letting them do more damage overall than if you were to just go void or something.

runic hornet
#

if you are the sole source of horde clear because everyone else has knives

cyan notch
#

where are you going with this

devout flume
#

What do people recommend for the level 25 feat

tight saddle
# runic hornet not if your team is carrying your ass through stuff, sure we once tried to meme ...

they are not carrying you, I've done Damnation high intensity with 2 Psykers using grey combat knifes and shit rolled lasguns with 2 bots. Just use your tools properly. Sure that run took long, but we weren't at risk of losing. The issue is when people make mistakes in the heat of the battle, where they choose the wrong option at the wrong time and it cascades into a wipe. The loadout had very little to do with that, because even when you're faced with a situation that your loadouts don't handle well you can still overcome it by making correct choices knowing your limitations

mint heart
#

So much trash talk love it

tight saddle
#

you guys act like Damnation is hard lol

sick kindle
runic hornet
#

Oh i see we've reached this part of the argument

#

ez block

shut thorn
#

damnation is pretty easy if your teammates have two functioning eyes

dusky lantern
runic hornet
potent echo
#

if your team cant fight 2 maulers without taking damage, probably play on malice

runic hornet
#

again, overpulling is the biggest run killer

sick kindle
wanton cove
worthy wasp
#

Tru, tbqh if more ppl were decent at the game the actual complaint would be

"Game 2 ez. When do we get t6?"

Because ppl with braincells that stick together curbstomp t5 with ease

tight saddle
runic hornet
#

and it's less obvious than "I made a mistake, got hit, and died"

shut thorn
devout flume
#

Can anyone make a recommendation regarding the level 25 feat?

runic hornet
#

Look, I did my time in the VT2 cata3 modded mines

worthy wasp
#
  1. Stick together

  2. Have atleast 1 eye and 1 ear that function adequately

  3. ggez

#

Ppl get lost at step 1

potent echo
runic hornet
#

I'm not going to stroke my dick and pretend like "wow, cata is soooo easy, you guys just suck"

deft fiber
wanton cove
#

You deleted that message with perfect timing so all I saw was the cursed part lmao

hoary hamlet
shut thorn
#

You can use closed captions

potent echo
#

cata is a cakewalk compare to a gunner squad in damnation

worthy wasp
#

Cata/Cata3/modded vt2 is signif ahead of t5 dt in terms of diff

runic hornet
#

people who can even clear cata period like 50% of the time are already in the total playerbase's top 1% if not even more stratified

worthy wasp
#

IMO

sick kindle
#

Having fun > Meta. Meta isn't mandatory, it just makes clears easier. It's okay to use things that aren't the optimal choice. I've beaten damnation with shit rolled greens for laughs. Literally DS and Purgatus is what I do for high intensity.

devout flume
#

Thanks for suggestions

runic hornet
#

DS+purgatus is a goated loadout though

sick kindle
#

IDEK what planet you live on where difficulty is the only value in playing to you. Let people have fun.

runic hornet
#

DS mobility enables purgatus shenanigans

tight saddle
# wanton cove It is for many people

It is, but it's because they need to gather more information on how this game works and use it properly. Them not knowing how the combat system works in this game and how to use it properly is what makes it hard for them. If they haven't yet and are working to improve and end up in my damnation run idc if we wipe or not as long as they were using their preferred loadout and were trying their best. and having fun

runic hornet
#

it's literally a perfect loadout

#

you're talking about it like it's a meme one

wanton cove
worthy wasp
#

T5 is easy tho, just stick together

#

But sticking together is hard

shut thorn
#

Speaking of which, might need to make a proper psyker guide instead of the bs floating on youtube

valid ridge
#

Tbh damnation can be pretty boring sometimes but because of crusher spam, and if you don't have the right weapon, crushers are really slow to kill.

runic hornet
#

just because you're holding hands doesn't mean the vet can't aggro 3 extra squads on you in that one part of the desert map

#

or on the cryonic rods level

tight saddle
potent echo
valid ridge
#

Especially if your ranged is hordeclear, none of the melees are particularly. "Delete this crusher now." they all take some time to do it.

shut thorn
tight saddle
#

Damnation is hard for majority of the total population, Damnation isn't hard for the people who regularly do Damnation.

runic hornet
#

lol, the vet ammo hunt

#

and then they both run into elite squads

#

neither of them pings

#

both of them die

cyan notch
#

well you said if u have ds/fs/knife + surge vs a pure horde you might as well use surge which i find extremely silly

hoary hamlet
#

I love how when it's "talk time" T5 is easy when in game most of you can't even backline properly in t4

potent echo
shut thorn
#

I don't like playing pubs because of vets who run off nowhere and then complain

remote tusk
runic hornet
tight saddle
worthy wasp
#

This game legit does not give you icons for hardly anything like VT2 does. You dont know what buffs are active. Perks/Blessings dont show that they are active.

There is one thing that is represented in the UI though, Coherency. And 90% of the mfers that play this game struggle in t4/5 because they are scared of the number 4

hoary hamlet
unkempt juniper
runic hornet
sick kindle
runic hornet
#

it takes 900 of these bad boys to roll for a second blessing okay

potent echo
#

idk you are talking to people who arent here

magic burrow
#

isn't there a coherency buff icon

sick kindle
#

Darktide requires you to play much more closely knit than VT2 and it's a pain in my ass for PUGs

runic hornet
#

I just want dogs to be fixed.

#

Once dogs are fixed I will become ungovernable

worthy wasp
runic hornet
#

as it stands I can hit them with a stsaff m1, literally hear them whine and fall back, and a half second later as I run up to them they pounce me

#

the fuck is up with that

shut thorn
cyan notch
#

i am already "ungovernable"

potent echo
#

their refractory period on damnation is really low

cyan notch
#

#builtdifferent

hoary hamlet
wanton cove
sick kindle
#

Coherency isn't teamwork. It's co-dependence.

shut thorn
#

why are u backlining as psyker anyhow

sick kindle
#

It's detrimental to playing quickplay with randoms and unless you're utilizing it constantly, you're throwing.

worthy wasp
runic hornet
sick kindle
#

There is a difference between contributing to your team and being co-dependent on it

potent echo
#

i see online people say that damnation takes 50mins to clear is this true

#

ive never had a game go past 40mins

solemn barn
#

30mins rough

raw breach
#

Did they hotfix Melk's shop? It used to only have 4 items, right? but now it has a second orange item, 5 items total

unkempt juniper
#

On some maps it can be but that's still slow on the long ones

potent echo
#

it was the most normal thing in the world i saw it in fatshark's latest youtube video in the comments

runic hornet
#

40-45 for a SLOG damnation high intensity but that's rare, usualyl you wipe beforehand if your party has to go that slow

tight saddle
#

The examples used in the past 2 hours are so annoying, it's been mostly absolutes in perfect condition hypotheticals with no room for any variance, which is the complete opposite of how this game works.

hoary hamlet
uneven sparrow
#

Psyker

valid ridge
unkempt juniper
#

The one in the excise vault where you carry the tubes to the vacuum transporter is the longest I think

runic hornet
#

the thing about damnation running that long is that if it's going at that pace, you are probably going to just wipe

hoary hamlet
#

My point was entirely that sticking together isn't enough as you ppl make it to be

potent echo
#

Psyker

worthy wasp
#

Sticking together signif raises your chances if winning

runic hornet
shut thorn
#

ive always went first if im solo psyker and done fine, like whats the point of backlining, if you have antax you're immune to melee dmg, if you have fs w deflector you're p resistant for a very long while against anything ranged, there's sliding ontop of that

unkempt juniper
runic hornet
#

technically doable
probably failure
A pain in the ass and not fun regardless of result

#

it's okay to spread out between pulls

#

optimal, even

worthy wasp
#

Ye, just look for the #4 on the coherency icon

worthy wasp
#

If its not 4

runic hornet
#

Gotta find those medkits and ammo and grenades

worthy wasp
#

Make it 4

runic hornet
#

But the moment 1 player finds anything you have to snap back together

potent echo
#

if its 3 ragers 1 player should be able to take care of it, if not...

valid ridge
#

I've mostly already had my fun with this game for now anyways. I'm seriously missing proper crafting, sub-classes, and the option to have a comfy store where I don't feel like trying out another class is pain with the store being the only consistent, good source for weapons, even basic ones v-v

runic hornet
#

the moment one player pulls, two players go to asssit him, and the third decides to spend 10 seconds going for "the last box", is the moment two disablers strike, dogs happen because lol dogs, and it's a wipe

magic burrow
#

If I see three ragers and Im by myself I panic press F to pay respects to my soon to be dead body

valid ridge
#

Having to check that every hour be like.

worthy wasp
#

Psyker is awesome pug class because its incredibly versatile. Can fill any role and carry even the biggest of tards to victory town so long as they stick together

storm stone
sick kindle
#

Clutching happens way less often in this game because of the crippling dependence on that buff. When someone goes down it's usually a stacking domino effect. The threshold of pressure you can handle alone is so much fucking lower than in VT2 with a combination of much, much lower melee blocking potential and ranged units. None of your personal stats are nerfed in that game if you're not in some arbitrary distance away from your team mates like in this one.

shut thorn
#

also, @worthy wasp ty for teaching me abt antax like 12 days ago

runic hornet
#

I stan trauma for quickplay if you can get a good one

#

Trauma, for when you need to stumble ragers but you can't trust your shit team to actually kill trash

potent echo
sick kindle
#

Not to mention most of the builds in this game are half-baked kits that just make handling EVERY aspect of the enemy like you can in VT2, and there's a lot of potential well rounded builds.

potent echo
#

if you use a surge staff ayylmao

valid ridge
valid ridge
#

If someone goes down, you're lacking some very important killing power.

runic hornet
#

"more enemies"?

potent echo
#

cata vt2 has ALOT more specials

shut thorn
#

more poxwalkers, sure, more specials, no.

runic hornet
#

VT2 hordes are way thicker I think

#

and more specials

#

However, there are no gunlines

valid ridge
#

VT2 hordes look chonky but it's less units overall compared to a sea of poxwalkers.

unkempt juniper
#

the gunlines are what really fucks you up in damnation

runic hornet
#

and specials basically all are glass cannons, as oposed to muties, and even mere bombers/trappers are a thousand times tankier than vt2 specials

potent echo
#

like 2 leeches, 1 assassin, 1 hookrat, 2 gasbombers

unkempt juniper
#

a single shooter can do most of your health from across the map in half a second

tight saddle
runic hornet
#

Actually I know what it is

#

VT2 has stormvermin

fleet osprey
#

probably the gunlines are to replace horde density

magic burrow
#

IMO surge staff is overrated. yeah sure, you lockdown elites and stuff all day erry day, but the real danger in this game to me seems getting overwhelmed by a horde, and a surge staff just doesnt really do well in those situations

violet fossil
runic hornet
#

Darktide doesn't have stormvermin, but it DOES have gunlines

worthy wasp
#

I played Spear+Shield FK and Flail WHC.

unkempt juniper
#

i had a game last night where shooters could shoot through the cieling down onto us and it wiped the team in about 10 seconds

valid ridge
#

Tanky specials ruin build variety to a degree.

worthy wasp
#

Flail WHC felt so good to play in vt2

shut thorn
#

Our staff stuff is prob gonna be fixed next patch

storm stone
valid ridge
#

Because now you need that special weapon with the right modifiers

tight saddle
runic hornet
#

you were advertised a game where you mowed down zombies and felt like a badass

cyan notch
runic hornet
#

Once you got past baby difficulty in B4B you were magdumping into walking tanks the entire match

unkempt juniper
#

yuuuup

runic hornet
#

It felt awful

valid ridge
#

Muties on damnation with a weapon not meant for single target is just pain

unkempt juniper
#

it was the desert map

tight saddle
storm stone
#

ugh, desert map

tight saddle
#

That map is so bugged

potent echo
storm stone
#

sometimes can't even pick up half the stuff in boxes and scripts lol

worthy wasp
#

Ye Antax MkV and Tac Axe dunk on muties.

Legit just ani-cancel to surge, ani-cancel to axe, then dunk on muti

tardy flower
#

B4B felt like shit because of the zombies spawning 4" away from you just because you weren't looking at the empty corner you were backing into

runic hornet
valid ridge
#

Tbh before making any horde shooter, just load up L4D2 for a week or two, then develop :^)

soft prawn
worthy wasp
#

Axe + Surge legit feels like anti-everything provided you are good at positioning

shut thorn
potent echo
soft prawn
#

I didnt have lightning staff and my teammates died before me so I was trying to revive them

valid ridge
#

Since whilst overall fair, some of the decisions with specials in this game are just ???

runic hornet
potent echo
#

hit them with melee

runic hornet
#

Like I'm struggling to think, every wepaon I can think of has a good one-target combo

storm stone
runic hornet
#

even if it's just block canceling heavy1

tight saddle
unkempt juniper
#

fun fact: mutants take bonus dmg from melee.

valid ridge
#

Like I can get deamonhosts killing the nerd that aggrod it, but why do other players have to suffer for it too if they don't just abandon the player and move on three rooms, hopefully without a horde slowing them down lel

unkempt juniper
#

you're supposed to wail on them.

potent echo
#

their design is for you to melee them instead of shoot them

valid ridge
unkempt juniper
valid ridge
#

Some melees really struggle to kill them.

runic hornet
#

even the mk1 sword has a decent single target damage spamming its lights

unkempt juniper
#

usually it won't aggro on me

green cypress
worthy wasp
#

I've legit killed specials/dealt with hordes while tanking DHs in t5

shut thorn
valid ridge
#

lights will also kill muties pretty fast since they're not armored anyways.

storm stone
#

i will say, when playing evisc using zealot there is no more fun thing than firing up the chainsaw and cutting a mutant in half as it runs by toward teammate

jaunty atlas
#

hello esteemed spark'eads, i'm trying to level your most level class and i must say... i struggle. i use force sword and forcestaff because you know ... psyker. and i have a shit horde clear, shit mono, BB looks cool but is slow af .. there's something i missed ?

runic hornet
#

What weapon is not "good at single targets"?

valid ridge
#

And yes their head is a weakspot

kindred delta
#

Tried that, I keep getting swarmed by ogryns and stuff, and snipers

runic hornet
#

DS is, knife is, FS 100% is because of special, chain weapons are good

jaunty atlas
#

peril does not scale dmg up or something ?

unkempt juniper
runic hornet
#

what melee weapon is "not good at single targets"

jaunty atlas
potent echo
runic hornet
unkempt juniper
potent echo
#

not all of them

runic hornet
#

I say this as a heavy sword conossieur

valid ridge
worthy wasp
runic hornet
#

No, it is all of them.

tight saddle
runic hornet
#

Every heavy sword has a strikedown heavy1

shut thorn
worthy wasp
#

Antax MkV can kill a mutant in 4 light attacks to the dome

potent echo
#

i remember using one with strikedown on 2 instead of 1

#

probably remembering wrong

runic hornet
worthy wasp
#

Dueling Sword MkV ez 2k+ dps vs muties too

jaunty atlas
valid ridge
#

MK5 kinda is just king in the bracket for axes.

runic hornet
#

Despite the angles, the attacks have idneetical hit stats

dusky lantern
#

You can't tell me this doesn't look like jet li

potent echo
#

understandable

solemn barn
green cypress
jaunty atlas
shut thorn
potent echo
#

duellingsword works fine too

shut thorn
potent echo
#

you want the mkV

jaunty atlas
shut thorn
#

surge = special cc, trauma = stagger cc, void = hybrid weird dmg thing, purg = horde clear

mystic dirge
#

Purge does some amazing stagger with left click too

jaunty atlas
#

wow ok thank you, i'll try all of that 🙂 i guess i'll go with void when i can

shut thorn
#

antax mk v = hordes cannot kill you unless you intentionally try to get killed
force sword w deflector = 1# revive tool/survive surprise 5x gunner bad positioning

#

ds = go fast
combat knife = funny anims and dmg

potent echo
#

what do you guys think is good for FS 2nd blessing?

shut thorn
#

i dont use tac axe so don't know how it works rlly

potent echo
#

most of them seem really meh

shut thorn
#

slaughterer is 2# blessing for fs

potent echo
#

slaughterer seems really unbalanced compared to the other blessings

shut thorn
#

deflector>slaughterer>whatever else

potent echo
#

you have like 2-5% extra power scaling with peril KEKW_ogryn

remote tusk
#

Antax axe + surge staff is nuts. What other combos do you guys use on damnation? Not trying to get back into the endless 'my stick is best' debate, just wanna see what different loadouts you guys are experimenting with

potent echo
#

or like 2 soulblaze stacks per crit

#

like why

magic burrow
#

chainsword is great in assassination missions

#

that special attack just chews up the boss

potent echo
#

im FS/purge enjoyer

shut thorn
jaunty atlas
#

the psyker has access to chain swords ? oO

magic burrow
#

maybe its called differently. The one handed version.

potent echo
#

yea 1h chainsword

jaunty atlas
#

nice !

potent echo
#

||but just use the forcesword||

lusty fulcrum
shut thorn
#

but srsly i run antax and surge or fs/antax and void

#

dont like purg, trauma aiming is too annoying to bother w

potent echo
#

trauma is fun if you are raining down hell from an elevated position

tight saddle
#

someone queue into Damnation, me and this random have been waiting 10mins for it to fill

runic hornet
potent echo
#

not so fun the other way round

cyan notch
#

ill use trauma more when they fix it

runic hornet
#

Disclaimer: trauma is only good if nearly every stat except warp resistance is @ 80%

cyan notch
#

terrible aiming tho

runic hornet
#

even one bad stat among the other 4 ruins the entire weapon

potent echo
#

nothing wrong with aiming except if you are trying to hit something higher than you

#

then its really funky

shut thorn
runic hornet
#

It does its listed damage in the range

#

What's the problem

cyan notch
shut thorn
runic hornet
potent echo
runic hornet
#

It has a listed damage value at full charge, and it hits for that listed value

#

I hit the 400 HP poxwalker breakpoint in the range and I do so in damnation ingame too

tawny maple
cyan notch
#

why do you always say "perils" instead of peril

runic hornet
#

is it maybe a blast radius issue? the blast is smaller/falloff begins at a shorter distance than intended?

cyan notch
#

also thats besides the point a non 80% quell speed does not "ruin the weapon"

shut thorn
runic hornet
#

Because I can believe that, sometimes I'm sure enemies are well within the pie plate and when I pop it half the enemies just stagger out of it

#

they die to pieplate #2 just fine but...

bronze pulsar
tranquil fiber
# tawny maple Could you link us a message from devs? It's a first time I see this said
cyan notch
#

80% damages roll

tawny maple
runic hornet
#

Oh, huh, I have literally never looked at the table

#

my staff has 378 damage listed and it does exactly 378 in the plate.

tranquil fiber
#

yeah a lot of people don't xD

#

quite a few weapons that don't line up

#

sadly

runic hornet
#

Yet that staff has a 74% damage roll, "secondary action 374", and yet the table lists a whole lot f numbers that are way bigger than 374

tranquil fiber
#

no worries

#

gots uu

potent echo
#

i suppose its the number before some hidden multipliers come into effect

runic hornet
#

(for the record, the staff breaks 400 damage with the force weapon->increased damage from higher perils feat)

tranquil fiber
#

in the beta the 8% to elites was doing 80% damage xD

runic hornet
#

If I take that passive off my pieplates hit for the listed number, exactly

#

If trauma is actually supposed to do the table numbers, then it's actually busted

#

because rumbler grenades only deal 300 to flak and 200-250 to infested, even less to unarmored

tranquil fiber
#

Trauma also has the bug where you blow up at 80% like Surge did

shut thorn
#

I remember trauma deleting stuff in closed beta

runic hornet
#

Yet that table claims it should be dealing upwards of 500?!

tranquil fiber
#

so thats something to also consider

runic hornet
orchid nest
runic hornet
#

i've been using trauma @ >90% perils every single time

potent echo
#

i was only playing malice on closed beta yall actually grinded to damnation

cyan notch
#

my 80% damages role trauma only does 447 when its supposed to do 760

runic hornet
#

because my damage bar says 378

tranquil fiber
#

Its a hard bug to recreate.
I had it happen last week to a fault, that when I was revived it blew me up again

#

its been reported though

shut thorn
#

trauma is highest dps for psyker

#

except its broken

runic hornet
#

if I take off my feats and hit a target not affected by my staff's perks (flak) i hit for that listed number exactly

#

and the flak targets take the bonus damage I would expect, +20%

remote tusk
#

trauma staff should live up to its name soon

cyan notch
#

my damages number shows 380

tranquil fiber
shut thorn
worthy wasp
#

Oh wow, so Trauma is low key the best staff

runic hornet
worthy wasp
#

But its bugged

runic hornet
#

but there's a weird thing where at range, it actually lifts up off of the ground instead of going as far as it can on the ground

shut thorn
runic hornet
#

so you can't use it at the edge of your range, or else the explosion happens in midair and does jack for damage

teal cargo
#

Idk you would still generate a ton of peril

tranquil fiber
#

Yeah, its not working as intended but Void, Purge and Trauma should be our main horde clear

runic hornet
#

I refuse to believe those table numbers are intended

potent echo
teal cargo
#

and the edges do very little dmg

runic hornet
#

because again, rumbler grenades only do like 150-200 to trash, or 300 to flak

shut thorn
#

trauma has range limitiations and takes awhile to charge up

runic hornet
#

Vet frags are even worse

teal cargo
#

Table numbers are intended

shut thorn
#

trauma has a no dmg window on m2

tranquil fiber
#

though Trauma when it is addressed can likely be a good specials / elite clear ShakyEyes

teal cargo
#

Because you only doong that dmg in the center

runic hornet
#

No waiting like with rumbler or vet frags

teal cargo
#

but it cost a ton of peril

potent echo
#

are the table numbers intended actually

shut thorn
runic hornet
#

and if you count in rumble reloads, or literally the animation of having to pull the pin and fully draw back on frags, it's honestly comparable

teal cargo
#

I think they are

potent echo
#

inb4 the bug fix is to lower the table numbers instead KEKW_ogryn

shut thorn
#

why do you think the peril cost is so high

runic hornet
#

500+ damage on full charge is cracked

shut thorn
#

Or why it has capped range

runic hornet
#

Capped range is exactly how VT2 conflag and corus worked

potent echo
#

i wish i have a personal line to magnuson

teal cargo
#

Conflag had a DoT to go with it

shut thorn
tranquil fiber
shut thorn
#

Void regularly does around 500??

teal cargo
#

And Conflag was mostly abused for the DoT