#psyker-class
1 messages · Page 143 of 1
🧌
well it just doesn't seem that it fits into the psyker kit neatly. what staff do you use with it? i view it as a niche weapon
i'm also a veteran in disguise, and an ogryn
I'm doing melee only atm
my tac axe? surge staff
So not using my secondary at all
- smack everything with axe
- cc when necessary
- gg
Mbad thought asking me
gonna turn that block efficiency roll into a fkn melee crit roll
when crafting is released
Didn't like the axe using it earlier
Only being able ti hit singular targets is annoying
brutal momentum can roll on it
Spam push attack
with tac axe
That's about it
good thing dt has 360 block
its push attack > light
so you get 2 horizontal slashes
kinda diagonal tho
less cleave than mkv
but more damage
haven;t played a ton of axe but with its fairly low dodge range, what do you do when you get surrounded?
push like a soon-to-be-mom
is it just me or does psyker feel kinda weak, for context I ahve a 24 psyker and a 30 ogryn
if only you could clear your mind like #ogryn-class and then this place would be less angry and heretical
cc w/ staff, push, smack smack
If by surrounded you mean like a 150° engagement angle, push attack does fine.
If it's 360°, you start praying
psyker is somewhat weak in general i'd agree. its a completely different playstyle
no its cool dt has 360 block
dt has 360 block but not 360 push
Have fun blocking in damnation 
I always try to abuse LoS
Both + evades make you very tough
i love my 39% block efficiency
surge staff and even occasionally bb
both dont require los
kill anything that pressures you with axe, push forward with staff and ani-swap to axe when appropriate and vice versa
abuse los all the time
force sword has 360 push
tru
like force sword infinate dodge is cute buuuuut like most of the staffs feel bleh compared to their ammo counter parts, the basic fire feels ass and... most people kill specials half way though the brain pop...
Yea usually you try to dodge into a corner or chokepoint and then fight, fighting in the open is just a death sentence
ye if using axe you really gotta utilize corners and shit especially
because you dont got the mobility to dance like a dueling sword/fs user
hence why it pairs so well with surge imo
because you can use those same corners/walls
i'm very curious what you consider "counterparts"
to cc/kill enemies w/o LoS
the saber feels pretty decent
Purgatus full RMB is worse than flamer's with noticeably shorter range and damage; however because it works off of perils it doesn't have massive downtime windows when it needs to reload
Both duelling and FS have great dodges, great for grouping up
flamer, plasma gun to the purgitus and the.. voidstrike?
Voidstrike is a hallway deleter, it obliterates lines of enemies that are concentrated
surge staff is the most unique thing psyker has, with hard stuns that work against all enemies
axe and dueling sword and fs all require diff skill sets in t5 imo.
I think positioning, while important for everyone, is an absolutely imperative skill to have for an axe user because if youre caught out of position w/ axe youre kinda fkd
and trauma is the redheaded stepchild, but I stan it as "2 and a half frag grenades"
trauma staff is kinda unique as well with the pie plate
axe dodges are still good they have 5 dodge limit and not horrible dodge distance too youre rarely gonna spam 6 dodges without pausing in between
dueling sword I think is the highest skill ceiling weap
FS till I die
play fs for clutch moments when you're last man standing, nothing else...other than being the occasional bullet sponge if you get deflector. for the staves, you ideally want to have the chance to coordinate with your team on what it lacks, then you fill that with your staff
the more I think of trauma staff as just "two and a half frag grenades every few seconds, and you have BB for distal targets while the ogyrn has to stand still to line up a bonk" the more I like it
brain burst is extremely usefull, even on damnation
yeah, brain burst is for picking up specials when you're midslide
and then just hitting them while in cover
vets can't snipe specials when their angles are suppressed
you, can
you peek for 0.1 seconds and then duck away, dead sniper, dead shotgunner, dead bomber
imo, its Dueling Sword + Void Staff or Axe + Surge for meta picks... w/ FS being solid if you play primarily w/ staff out and want to have the capability to clutch revive when necessary
if u can target them that is
weird meta
bb usage would be like this: come up to a pack of elites, ult before the fight starts (its okay for you to initiate), start popping until you're at 100%, switch to staff and quell for the pull
🤨
shotgunners are usually easy enough to pick out, and snipers who are isolated you can pick up faster than most vets, and you can get the snipe while a suppressed vet can't
flamers taking two bursts sucks though
Dueling Sword Mk5 isnt great at dealing with hordes, but dunks on elites and has amazing mobility... Void Staff covers all its weaknesses while it covers Void Staff's weaknesses
hence why they pair so well imo
if you are having peril issues at any point that you need high passive quell, idk lol
well yea if theyre alone its easy
yeah honestly i'd say FS is the best complement to voidstrike
because voidstrike goes perils positive in any situation that warrants using it
with the quell on headshot talent
fs compliments really any kit, even the cursed gun psykers
if you start to run hot you just start throwing min charge at heads
and you go positive
well wait, FS is THE go to weapon for gun psykers
FINALLY ! ! ! Going out with a Bang took me ages
grats
FS is terrible with trauma
and ye, Void Staff pairs uber well with both Dueling Sword and FS. But Void + FS wants the quell on weakspot blessing to work effectively (and ideally deflector)
🤨 deflector
trauma playstyle requires to main your melee weapon
dueling sword is best melee weapon for psyker imo
I tried dueling sword + trauma and you don't have enough killing power
dueling sword is def awesome, highest skillcap for sure tho. I dont think it pairs as well with surge tho as axe
it takes 7 seconds to hit 30% perils from 100
2 second delay before passive quelling begins
then 5 seconds to hit 30
why are you passively quelling 
because I'm hitting things with my sword
or antax
and you need to, after using your 2.5 frag grenades from trauma staff
because there's gonna be a bunch of low HP trash on teh floor
wild trade off I guess
it needs to get cleaned up
you melee for 5 seconds, then throw two more frag grenades with trauma
i think quell on weakspot for void is overrated. if the horde is big enough your build in 10% chance to quell on kill is more than enough to keep you going
axe and dueling sword are both far more effective in melee than FS, so if you are using a Staff that requires you to spend more time in melee like Surge or Trauma you should pair them w/ a non-force melee. And that is before even taking into considering the passive quell they offer
no, it really makes a huge difference, and it lets you actively use voidstrike to vent after 2x BB
you can throw 2 BB then shoot a voidstrike ball and end up at like 50% perils
it's obscene
a MIN CHARGE voidstrike ball
that said
or rapid fire
void is currently bugged afaik
how so
it uses the light attack's peril generation
Yeah but the idea is that, with Quell, it's literally free and can theoretically be cast infinitely as long as you a few heads every cast.
Without it, you'll definitely hit 100% peril even with the 10% quelling on kills chance.
...what
ye, the % values of the light attack from the warp resist stat
Yeah RMB Void is cheap rn because of that. only like 3% peril gain on rmb
but a min charge void hits like 2-3 enemies. i think stuff like the buffed chargetime on repeating hits is better
it uses those instead of the secondary attack
ye
which is fine
but for the ppl saying the quell on weakspot isnt necessary
lets see if you still say that once its fixed
I think the ppl using that blessing will continue to be fine
my void staff rolls are always cursed. i use it without the 2% just fine
hopefully when the peril is fixed
it's 4% per headshot at high blessing level
^
it's huuuuge
again, you can go perils positive
and hopefully when its fixed, we'll be able to replace blessings
I wonder if we'll get an unchained psyker
or if this is the closest we are going to get
Right but if you have a good Quell blessing, even hitting 2 or 3 people, that's still 12% peril quelled.
That literally makes it free to cast, and in huge hordes allows you to full charge and still hit back to 0% peril even if you charge up to 30%+.
This is going to be especially useful when they actually fix Void's RMB to be as expensive as it's supposed to be, instead of the 3% cost to use that it is now.
The boom is called the perils of the warp explosion 🤷
kenetic shield worth using?
ok but thats a totally different term
absolutely
with warp battery i mean
Peril is the % value, Perils of the Warp is when you blow yourself up
Kinetic Shield is very meh
Warp battery only with certain builds
because it competes with Kineteic Deflection
ay the other choices looked ass
yeah I dont find battery much to write home about either
Kinetic Deflection enables so much degenerate shit
sorry thought about kinetic deflection
is kinetic deflection good?
kinetic shield is garbage
here's the problem with kinetic shield: you need warp charges
Deflection is the best
how is that good I mean
Get a force sword with deflector and use the warp blocking to literally take no gunner damage on command
the most dangerous part of an encounter is the initial ranged pull
kinetic deflection is the business
kinetic deflection lets you block with peril instead of stam
you won't have 4-6 warp charges going in
deflection lets you block forever, best paired with deflector force sword
so it's basically going to be 10% DR, who cares
Every hit you block generates like 2-3% peril only
Also it's only working for your toughness instead of actively working all the time
you can run in any horde and res ppl. and you can tank a demon host just like ogryn with shield does
deflection pairs well with all melees, not just force sword
Meanwhile, kinetic deflection makes you an immortal block god who can use all his stamina to spam pushattacks like a machine with the antax
ohhhh
And it's only for toughness and ranged damage oof
i thought it would add a significant amount of peril
ye but heres the thing
or just spam pushes, period, while figuring out your next move
take Quietitude
originally posted this to show a bug. but also force sword deflector with kenetic deflection https://www.youtube.com/watch?v=hq4rHuhBpcs
Spawn bug is at 12 seconds
I've legit just been in a corner holding block against two ragers
also I thought kenetic shield was the op one haha thanks
to convert peril to toughness
hardly any peril and it goes back to stam at 80%
Take Kinetic Deflection + Quietude
you block and gain peril
and you passive quell peril w/ non-force melee
so blocking = toughness
yeah that's even funnier
I'd do this if I wasn't using a force sword, but with the force sword I think Essence Harvest + Psychic Communion can net you more regen.
5-3 toughness-on-quelling talent counts all sources of quelling, including passive
if for some reason your party aggros a daemonhost, and after it kills hte idiot it goes after you
congrats, you can block it forever as long as you dodge the final big swing
and all the perils you build up while blocking it will heal you through chip damage from enemy ranged
If you dodge back and forth from left to right, you can actually dodge every hit the Daemonhost throws at you, regardless of class.
don't you run out of dodges?
- quietude gives you toughness for quelling peril
- non-force melees quell peril mad quick
- kinetic deflection lets you block using peril, you no longer need stam
- Blocking now gives you peril, which in turn gives you toughness. GGEZ you are dunking on everything
There's usually time between his combos to reset the dodge timer.
But with things like Force Sword with no dodge limit it is no issue
i thought you didn't have time to recover dodges between combos
ive tanked daemonhost for like 5 minutes by spamming dodges as zealot
I haven't really practiced but daemonhost do like
Swing
Swing
Swinswinswin swing
Teleport
Loop combo
i've tanked demon host by standing in a corner doing nothing, even with force sword
I've legitimately tanked a daemonhost on damnation while also fighting off a horde while also killing a hound that was trying to jump on me while I was tanking the daemenhost with push attacks
got a video or something?
so if I use a knife and block this would work?
No but people keep asking about it so I might as well start recording gameplay lol
ye, but I recommend either axe or dueling sword
I do the dbd strat it works too, you mantle a window/ledge as he teleports
god listening to heavier music makes slaughtering these hordes even better
yea tag me if you do i am interested in seeing it
Purg staff > surge staff for me now
ill make a video next time i have to dodge tank a daemonhost, which is hopefully never
i just tried using gun as psyker
mk5 axe has good cleave on the push attack
LMBs are so much more useful on purgatus than zealot flamer
Honestly what is the best staff
depend on what you using your staff for
they're all good for something, even trauma
however surge is the most unique psyker ability
every staff is great, except trauma which is just ok due to a bug
Surge is the fire one right?
from an objective standpoint, puragatus because of the amount of synergy it has with talents
i guess im stacking all toughness curios now
surge is the electric
every one is viable and good though
Voidstrike is damage+CC
Trauma is like frag grenades
Purgatus is a more mobile flamer that never experiences a reload
But surge has hard stuns which is a state only the surge staff can inflict consistently at range
I have weaned off of toughness to stacking health
it causes mutants to drop players, instalocks dogs, and more
Which one is that?
Health stacking seems like the best actually
flame staff
I did that on my zealot. I now have 326 health
More than base ogryn

purgatus build
30-2 gives you warpcharges for DOT kills from purgatus staff
which channels into 5-1
add in 15-1 and 25-3, you CAN go 25-1 for ult synergy but I prefer even more consistent toughness gains
the purg interaction with talents is good, but the staff on itself is meh
Oh I didn’t like the flame staff because it didn’t feel as impactful as zealots flamer
25-1 a must have to kill gunners
Plus no explosion
yeah but you need 6 stacks
zealot flamer explode ?
any situation where all the gunners are in a group to be ulted, you don't have 6 stacks
its just a zealot flamer with less range
and it never, ever gets caught with its pants down
which is important
also it draws faster
I prefer the other staffs cause they make things explode*
You farm some and then solve the issue
zealot flamer takes an eternity to draw from melee
Forgot to finish my sentence there
oh
you can whip out purgatus staff and tab LMB really, really fast
I rather be proactive than relying on my team to clear gunners
Who the fuck thought grimoire missions were designed well? YES, I'D LIKE TO RUN HALF THE FUCKING MISSION WITH 4 HP. THANKS.
how are you going to be proactive against an unaggroed gunner squad with 6 warp charges
I say its down at the bottom
in all seriousness, where do you get those 6 charges, consistently
In ambient
discard the grimmoire, apparently still count
Zealot mentally impaired me, I keep thinking I can just rank hoards as other classes
except when enemies are at range. you are imobile while shooting and cant do shit about gunners
by the time you farm 6 charges from ambients most groups will have pulled already
Use that 4% chance to gain a charge talent duh smh
consistently
God I wish that talent had a higher percentage
can't do shit about gunners
Zealot is in the exact same boat, actually he has it worse because he can't even BB snipers/trappers/etc.
I mean you keep 6 charges in ambient until you encounter a gunner patrol
honestly it's fine
it's usually 2-3 warpcharge procs per horde or midsized pull
snipers true, but flamer has more range and he can just charge em
*Are you sure? I don't fucking know about that. Just finished a mission with myself and one other holding grimoires and DIDN'T GET MY FUCKING WEEKLY PROGRESS.
weeklies are buggy
ye tbqh I am of the belief zealot is doodoo. Its like a psyker but more braindead and can only use purg staff secondary attack
grimoire quest is fucked
I fucking hate grimoire missions.
if you don't reroll it instantly, now you know
Why is it so fast
pew pew
mindblowing
because game is buggy
guess animation cancel with hitting quelling short
but needing like 20 shots for elite isnt that effective. its ok when trashmobs come from different directions
I enjoy zealot but the crit bleed build is the only thing super strong about them
flamer is good I guess but its like
just a meh selection to other classes at times I guess? I dunno
me and someone else tested it
its prob a bug that when you discard it it still count
either way when you see a collect weekly you should cycle it
yeah just run dueling sword purge staff and ur the best thing about being zealot
zealot stun grenades my beloved
I'm feeling bold and bored, so I go do level 3s with a revolver and knife. Normally I do revolver and combat axe. But today, I felt bored and bold.
It starts out well enough but there's a class I forgot about: Maulers. I had turned a corner and it was dark and I'm swinging wildly hearing tink tink tink going "What's that sound?" My teammates highlight the target and I see a silhouette of a Mauler with his chain axe raised over his head. I dodged as fast as I shat myself but even that was too slow and I was cut down where I stood.
The Moral of the story? Don't bring a knife to a Chainaxe fight.
wDo it t5
nice copy paste
What?
What do you mean copy paste? This literally just happened to me.
Well
Except for the shitting myself part.
That was my favourite part
finally...
just BB the boy
is there a penance after lifeleech 4?
jesus our poor ogryn and sharpshooter were pinned down by 4 reapers and dozens of gunners.
perfect time to get the Pick n Mix penance
GIMME THAT FUCKING HOOD OR I'LL STRANGLE YE FOR IT
they couldnt do anything tho and died. ogryn just had his shield up for like 4 minutes
alt answer, shoot staff through ogren
gonna have to get from my cold dead hands
couldnt, I was dead. we got pinned by two hordes from front and back. they werent helping me with behind so I died
feels bad, you'll get em next time
It do be like that
literally that was me today, i just grabbed scripture missions since i need 25 of em and ran around with a knife
i almost did it the other day. i was going to stream a countdown to it so maybe i'd get hyped enough to finish it but
If you read, by the time I figured out what was going on, it was too late.
never got that far lol
dont give up on the knife. just be better
Never said I was giving up. I was sharing a comical experience.
ull get em next time champ
Like, did you not see the punchline?
punchlines are supposed to be funny
Yikes dude.
im playing DF instead of finishing the last penance
I'm sorry you couldn't see the punchline. Perhaps ull get em next time champ?
im sorry that you're hurt that i didn't find your story funny
you can stop talking to me now
🍿
Who said I was hurt? It seems you have an empathy problem if you can't recognize a punchline in a joke using a commonly funny phrase.
finally made lvl 30 psyker in 47 hours
let it go
That or you're lacking something else I'm not sure what it is. So if you can't recognize that, what makes you think you can understand what I'm feeling? I'm amused.
47 hours?
ah that looks pretty bad ass, im a long way away from the looks of things.
I started a Psyker yesterday and am lvl20 alrdy, bruh
didnt even play all day
tf you doin
how good is the level 30 soul blaze talent
bro you're just a boring and i really dont care. you ancient play on the "dont bring a knife to a gun fight" was stupid get over it
You know how you get people to stop talking to you? stop talking to them. Good luck.
theres a mute button
use it
pet it
pet the mute button
Aha, so there it is, it was a joke, and you did see the punchline, you just wanted to be an ass about it.
or is the brain burst faster better
Thats all you had to say.
cry harder
yes
THere's no crying, asses amuse me because I like psychology and I have to wonder what their struggles are to be the way they are.
well about 35 hours tho
Id say its useless, if you use Wrath youre not gonna dip and run 50m away to et soulblaze kill em
and it only procs if soulblaze kills em
Demonstrates a projected level of resistance and animosity to hide the soft interior thats been abused. (in most cases)
thought it might be good to dump on hoardes
Usually this is followed by denial because of the exposed vulnerability (which is okay)
if you guys could rework the current Psyker class or make changes to it, how would you go about doing it?
i think it's fun to use and dump on hordes, i just wish you could reach a faster cooldown on it
dusts hands my work is done.
which work?
i mean in horde situations i get some charges due to team kills
dont think anybodys gonna read that stuff
so i think might be good to dump my charges?
Dont worry about it.
omfg
here is the real joke
hardest i laughed tonight
I doubt that.
sanpy is aggro and purge thinks something productive happened. this is fire
Isn't it?
for me its two randoms without a # talking sht

Truth is like shit, it stinks.
its clearly been a tough day fraggin' for some of us
(lol jk thought that was funny)
I'd add some features not already done as mechanics of the bright wizard in Vermintide I guess
Although these feel largely new enough and the horde shooter isn't ....well, mechanics are complicated..
i'd like the dodge range to be increased on bb, also quell speed buffed on bb
dodge range is fine imo
the dodge window while bbing is so small
i really never get hit but i feel like i'm going to get hit
all the time
i'm thinking of ways to make bb feel better
qol shit
because psyker is weapon swapping the entire run
I'd probably turn that trait that adds warps from team kills as a passive
saying dodge is fine has its limit also. it becomes increasingly hard to dodge 4+ enemies that are surrounding you
anyone know what setting could be making my graphics really fuzzy, especially at long distances. I had trouble with my fps last night so turn everything down and got it fixed where they dont have to be on low, but dont know which one causing it
Psyker is prolly the only class who doesnt have to swap weapons once using a staff, wdym
If I could change 1 thing about psyker it would be that ||they release the psyker visor from the psyker video||
you have ray tracing on?
no, my pc would kill itself if it were even able to have it on lol
i dont think staff only is effective
? you can just spam right click and tank the melees
if i ran staff only, i would be handicapping psyker
which its not capable of it so yeah
Psyker
Tank
Psyker mobile block tank I guess
Turn off fsr2.0
It's the hottest trash
Use 1.0 it's MUCH better
Also there's a mod on nexusmod that reduces graphics even further
2.0 multiplies my loading times by 50 for some reason
yeah I'm already using 1.0, anti ailiasing is already on, lemme turn sharpening on to see if it helps
My friend went from 20fps during hordes to 40 on his 1060
And he can actually play on 1080p now
This has great results
I have to use borderless, fullscreen makes everything extremely fuzzy for some reason, and half the time it only goes to a small window, not even full screen
Going to Fullscreen increased my fps by 20%
shit as long as I can keep a steady 60 frames I'm good since the game isnt optimized very well anyway
Try the mod out it should give you much higher frames and shorter loading times
don't get me wrong I'm sure you mean well, but I don't download anything unless I've heard a lot about it and what not
It's a config file
Just get a 3090
Or that
yeah if I wasnt a broke bitch I would lmao
I still get frame drops to 40 fps
Honestly same
sounds like FSR or DLSS tbh
My 3090 sometimes has trouble playing on the maps with lightning
When that shit lights up every corner of the map
20 fps drop
CPU actually more important for this title
My friend's 1060 is bottlenecked by his CPU how even
Typical
During hordes it's like 50 tho
hordes i get 75ish on 2k ultra wide 3060ti oc'd, low-med settings
but i get stuttering and big drops the longer the game runs
weird its happening. its been a minute
Got 58-60 because locked fps, on high without rtx, with dlss. On ryzen 3900x 2070s
On 1440p
you're using non adaptive vsync?
My fps normal is capped 120
Uhh idk
Just the drops are horrendous
I never needed to restart
I sound like a crazy person but Fullscreen solved alot of performance issues
For me
jw why you're capped, and if its capped at 60 it might be non adaptive, meaning you're likely getting high input lag but less tearing. might be worth checking if you have vsync on
I get high 40s-low 50s with a 1060 and i5-7400 with everything as low as I can muster with a few exceptions
No tearing at all
nope, just frame drops
Keeps the room cool cause ik my comps wants to dump 100% of itself into the game
But i;d rather have a cooler room
And 120 is fine for a pve game lol
True, I usually undervolt my components cause of that
I'm on a 2060 Super and havent had any issues since the second hotfix of the release, i think
i'll try it again but
Feel really different to the others
if i hate it still, i'll think you're crazy
Having tried the 3 i got rn
what difficulty do you use it on?
the first preorder beta update fckd me performance wise
Mk IV feels the best, with finesse as high as possible
I only play Damnation rmber lo
I'm still trying to figure out whic h one that is lol
I have a few with interesting blessings
i'll look at them all idc
that unyielding bonus tho
what does finese do?
why does psyker store have only autoguns in it >:|
Trying to decide on my top 3
That I ow
And I've not really like
Tried to make a sword with a specific blesisng yet
I'm still trying them out
Are you sure you're playing a psyker? Seems the Servitor thinks you're just a guardsmen for now
Interesting... lol
ugh there are so many weapons lol
The other 2 I Jjust mentioned seem to be horde clearijng
This one is like an inbetween
mk1 sword is bae
I Really did not like its swings
its swing arc is perfectly horizontal allowing you to quad+ cleave poxwalker heads
combine that with left/right sweeps of your mouse to extend its range and you can cleave like 270 arcs with a little effort
Ah it just goes back and forth
mk1 has looping left/right perfectly horizontal heavies on heavy1<->heavy2
I cannot stress enough that they are PERFECTLY horizontal
it's why I prefer it to even antax pushattack spam
though antax is good for other reasons
But I like my force sword 😦
smae
force sword is good on certain builds
Then I see all the vets with their pwoer swords and its like hmmmm
I want batteries too
Trauma staff problems, though
You can try other weapon thoughlol
idk I only use the lit staff - its so OP
Stunning every elite for easy mode on the rest of your party
Stunning dogs and things aroudn walls - throwing the explody guys 10m back but doing no damg?
Which is the mk1?
Such an amazing staff.
yeah sry just amkign sure we're still talking claw
nnp
Which is the force staff again? Is that the flame one or the sienna staff
This is flame.
I suppose halfl of them are sienna's staffs
"Purgatus"
Yeah the flame thrower is sooooo fun
purgatus - fire
surge - palpatine
Though I hope they fix it so it actually stuns things in the flames
half the time a few just run right up and dont care
You get that with the suppression.
Not gettin locked in that charging hori swing
not a fan of purgatus tbh
And being able to chain movement using the IV
And you have to hold the fire on them for like 2 seconds
Can't stand the mk1 cause of it
Ahh I can see that being an issue
Even ragers will get stunned by it.
Just too immobile for me and then does less damage to specials anyway
Which are always mixed into a horde
A good point. THere are other benefits that are really good as well.
That other staves cant do.
hf
I do.
Best games happen at this time
I tell ya
So here's an idea I had, I posted it in the forums...
Why not change "Go out with a bang" to instead kill a bunch of hordies on heresy or somethin?
Or do X damage on Heresy?
With your perils of the warp
Or something that represents skill, like getting a certain ammount of kills without venting with a staff.
VT2 challenges were framed very much more in that manner. Not necessarily that exactly, but along the theme of playing your class optimally.
As for the 'thats boring, it takes no effort to go out of your way to do since you'll do it naturally over the course of runs' argument. It makes me want to have a challenge map or something for those sorts of people to queue up for or bring a static to clear, not unlike Fortunes of War.
If it's tied to a map then people's incentive to do it will be non-existant in pugs, because people can actively choose to not be surrounded by pennance obsessed people.
I got my Going Out With a Bang earlier so now I never have to suicide and screw over my team again
On purpose*
I'm no traitor to the emperor. I'd never throw my team under the bus for vanity. 'Tis the path to Slaaneshi worship.
No but seriously. Kinda getting annoyed by 'CAN I DO MY PENNANCE GUISE' in pugs.
Don't knock it 'til you've tried it
I stopped asking. I found a JUICY looking pack of elites and I just sent it
Was that not what you were supposed to do?
It's what finally got my my penance.
Strange people would ask - if you have your chance, shoot your shot
I'd imagine its easier on higher levels
You miss 100% of the shots you don't take
More elite density
howd u do it
It is and it isn't. Perils of the Warp doesnt do a ton of damage. Higher difficulty means higher elite density, but also higher HP elites
@cyan notch like this
Those are the only ones I'd see close enough togeather
I suspect high intensity malice is the mission sweetspot.
anything pingable counts
i got pick and mix and warp battery without trying to go for them so now i feel obligated to complete bang and malleus
Ragers shotgunners, ogryns, anything that you can tag basically
i somehow managed to complete pick n mix on damnation the other day lol
Rather than Malice I'd say Heresy is the sweet spot. You're far more likely to get 3 Ragers in a clump on Heresy than Malice, and they still have low enough HP pools that your PotW explosion will kill them
I advise using trauma staff too
Trauma staff 3 heresy ragers->proceed to perils yourself with said trauma staff
its super high perils generation is actually good for something! 
And low damage
nah, it's not that low
I can deal more aoe damage with surge than trauma imo
patently false
Surge hits 2 enemies for damage and then the damage falls off a cliff
Trauma is a grenade, it deletes all trash in a ~2.0 meter radius and then does minor damage+knockback in like an ~8m radius
stat for stat it's nearly identical to veteran frags and ogyrn rumbler grenades
anyway, the out with a bang combo against ragers is thus
2 fully charged traumas then throw the third trauma and miss
you will blow up and the ragers will be on their last ~10% of HP so they die
Questions for the players who slide around a lot. Do you still use ctrl as your crouch/slide key?
i do
i use alt
alt is a little too tucked in on my keyboard
"c" is smaller, but more natural handposition
pinky on shift, thumb on C
I do, my keyboard is in such a way that it's still ergonomic to just kinda lay my pinky flat after pressing down shift onto control
Yep, but I turned on toggle Sprint
and ring and pointer fingers still have full WASD control
maybe its my keyboard but alt works a bit better than c for me
I'd believe that, a lot of keyboards have better alt positioning than mine
mine is very far left
Thanks, good to know I will just need to keep messing with it
I also switched mine to alt. I use my pinky for shift to sprint, and thumb on spacebar usually for jumping tapping alt to slide
tempting
yikes that damage roll
also tempting but both low modifiers
damage is low but it has +25% flak which more than makes up for it against said flak targets
and almost every enemy oyu actually care about, is flak
i would honestly get that taxe for psyker
You're not a zealot, you don't live and die by crit chance
The shred more than makes up for it, and hte perk too
All I am saying is this: I think it's great when you have to play your class as designed. The "Push 20 enemies off a cliff." That was fun, an a practical way to apply my class. This thing of throwing myself into the enemy to hope a low damage suicide bomb ganks them (which in higher levels it wont) is me optimally playing my class? Yeah, that's not smart.
Why make a difficult penance for something that already sucks?
Everybody felt that
God I love zooming around with huge mobility DS and purgatus
does anyone know if theres a way to see what mission types ive done? ive been stuck at 6/7 for ages now and i have no idea what mission im missing lol
I'm not sure you even need huge mobility
On high intensity missions. MMMMMM yes. Brain shoots happy chemicals
at least not for attack->slide tech
howd yall even change your keybinds? game doesnt care what I change in the settings
in fact gowab isnt that hard if you start a game on t5. if you try it in low poulated times you will start with bots. the first elite pack you encounter just soften them up with surge staff and do your boom
Is the new update out today?
@runic hornet If you've not tried the mkIV claw yet I really recommend it
It still has the horizontal chaining too
I was baited into buying this surprisingly bad staff
40% burn oof

don't like it as much
you get the overhead chop which is nice, but having to light1<->heavy2, I don't like half as much
I like me my looping horizontal heavies
swing and drag, swing and drag
wait I know you
the problem with the light<->heavy loop is that the light's cleave is way worse than the heavy
you can't effectively drag it, you will get hit if you try to cover more than 180 degrees
randomly spotting ppl from old Absolver days
But heavy<->heavy you can drag knowing every attack behaves similarly
No its sitll just 2 horizonal swings
The mk4?
I have ae mk4 in my hand right now on my vet lol
mdi game
light<->heavy is the horizontal loop
Emprah gave me a voidstrike. Lets see if it's any good. 👀
but i'm saying, the light, while also perfectly horizontal once you loop
is much "worse" even though it's faster
it's fast so it's hard to drag
And it doesn't cleave as many targets
the slow setup and relatively gentle swing speed of the heavy is a strength, not a weakness
you drag it aggressively and you can basically cover 270 degrees
what feats do you gun psykers run?
🤔
also, its pushattack is worse for perilsblock exploiting
Hipfire staff gunplay. HMMMM
it's an overhead
when I'm perilsblock pushspamming I want a cleaving horizontal, which the mk1 also has
It's occasionally clutch, it has ridiculously high stagger so you can sprint towards a dogged ally and with one LMB tap the dog off of him
and then be in range tocover his stsand with your ult
4 69 
you'll want tolook for quell-on-headshot on a voidstrike foremost though
If this will let me charge while sprinting as well then it's goated and I'll use it
I thought its only left click
The game saw me running around sliding like an idiot and went 'hell probably appreciate this' 😂
Nope, you can't run charge. Fun instantly ruined.
What's up with this psyker stance
can we talk about that one vet using the starter chest? 
fashion
I wear all my level 1 rags tbh
on all classes
it makes quickplay teams salty
and acts as a filter
rags look lame
honestly its a fit
Ima try that rn
why would they be salty unless youre intentionally doing dumb shit
almost all randoms have ego problems
at least in my experience
bros flexing that they can clear Malice in less than 20 minutes
Define 'dumb shit'. I've charged into reapers and gunners before with rapier sliding and shutting off their AI to keep firing before.

People literally look at me then alt-f4
or shit like this
my pub matches tend to be silent tbh
13 Views. Watch quickplay salt and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Imagine thinking cosmetics and frame are indicative of skill
This clip is not an isolated incident
I get similar responses like every other evening
ikr
any trauma staff users with a +8 rending bless able to give practical experience info?
how can you even play with subs on
+8 rending?
yeah it can roll +8 rending at max blessing
just rending on hit or what?
Most of my reactions come from auditory cues. Visuals only cover the cone in front of you.
rending shockwave
i have +2 and it doesnt seem to do anything from an anecdotal pov
MKIII trauma?
Play enough VT2 on a ranged class and you develop elf like hearing 'Ah yes that bomber is approximately 36m away, above us on that balcony and will climb out of spawn in....two. No three seconds'
this.
am doing that without VT2 experience 
Rending on trauma is mostly worthless. RMB pieplate does 100% damage to all targets regardless of armor. The rending buff... buffs your LMB shots. Yeeaaaaaah.
wait, it WHAT
Spaghetti code ftw?
brainpop deals the same damage to crushers and reapers in the meatgrinder at least
Oooohhhhh
are you sure it's not because you got warpcharges from passive
yes
I see. Bop em with the 2ndary for the rending (acts as a buff on you) then BB?
okay I wanna see this
problem: pieplate costs a gorillion perils
so you'll only get 2 BBs intead of 3
or maybe the rending buff doesn't even last more than 1
Ult then use the barrage
trying to find out if the rending is worth going for
oh, fair point
use one pieplate, ult back to 0, then BB spam with level 30 haste talent
wow 825 -> 853 for bb with rending
lmfao
Oof
2 rend is shit
I kinda miss the chaos wastes aura in VT2. The one where killing an armored enemy gives you a ten second aura of shrapnel that floats around you and staggers and applies bleed to enemies around you.
I have an 8 rending trauma
thats why I wanna see how big diff 8 will be
let me try it
Doesn't BB ignore majority armor anyway?
Its like
Direct weakspot danage
So amp that ainstead
I dunno man, I don't think they need to do fancy shit with BB but it'd be nice to have SOMETHING other than slow charge up, huge peril gain and mediocrity in dmg with a bit of stagger if they don't die outright
heard some dammy players mention trauma for crushers/bosses but I never got any footage
This too
Press F, kill sniper/bomber/etc
I'm a trauma stan
I'm doing direct comparison to vet frags and rumbler grenades, which are both important tools, and trauma.... comes out on top, honestly
People like ogyrn rumbler spam
so what's wrong with trauma
i was just using trauma +2 rending in a hi intensity damnation game
it kinda sucks against bulwarks lol
so do rumbler grenades vOv
first hit staggers them then u try to hit em again ok
hi intensity damnation, bro got friends 
inv to high int
you can just aim the trauma behind them anyway
❤️
bro, no way youre telling me you can find sessions for hi intensity damnation, lit a lie, I cant even find malice sessions
i just need 2 more good players and ill have a permanent damnation squad
But what’s the roll on your trauma staff
Wait you're not queuing for high int damn?
Very good lol
no i just quickplayed damnation
Also, after making sure I have no warpcharges and no perils->damage feat
Aww k
we had zealot voidstrike psyker shield ogryn and me with trauma
we were doing so well but the zealot kept inting and we constantly had to play as a 3man
825->936 with +8 rending
notably, you don't even have to hit anything with the pieplate, for what it's worth
wait wat
it's not worth it, but it's an interesting note in case you ever go pieplate->oh shit I need to kill a special
wait, hold on
Let me be sure, it has a massive radius and maybe I hit something behind me
okay nvm I must have hit something behind me
i don't blame zealots for overextending most of the time it's mostly the role they're supposed to take
Ehh
there's overextending
I cast pieplate into the edge of the meat grinder and then BBed, still got 825
They're currently the rfrontlien to the frontline ;') when they do that
Still, 825->926...
server really laggy atm or just me?
Helping nobody
let me check with warp charges
Always have a plan to get the hell out of dodge if you're going in rambo for the emprah.
i had to stop playing cause the servers were to laggy
@grave bobcat I’m still suffering with pick n’ mix why do the RNG gods hate me
nah, flamers still have too much HP
lmao
was hoping maybe you could 1hit flamers with warp charges
In other words, don't push into horde unless you have an escape tool off cooldown. Be it a nade or another dash
do my best to cover them but if there's 2 groups of platformed ranged, no, he can die
You can come with me if you want
i'll come when they're dead lol
Oh so the rending buff->BB only applies to crushers aanyway
because armored heads
it doesn't buff your damage at all if there's no armor
so nvm the flamer dream
anyway yeah the rending blessing on trauma is dead
as fun as psyker is, what class would you guys say is the strongest currently?
I mean, let me check
vet
I've come to start liking the Mk IV claw sword now so I'm begging for a good one
Vet
A flak helmet headshot deals ~234
running high intensity? pretty much was the only way i was able to find enough of them
Vet. Hands down.
vet only second by ogryn
really? cause of the damage with the guns or?
Is it the vet or the power sword
They can just do everything really
And
200 bleed dmg on crushers if they magically survive the clubbing
Powersword 😛
ps is just too strong dmg wise
psh we can do anything too
no wait if I hit it with fully charged pieplate it just dies lmao
okay let's test mauler damage then
Yeah yeah sparky, go stare at the Ogyrn dying to your low dps 😛
not all at the same time with that speed
no wait, armored rager
I'd say survivability wise it's ogryn, cause of the shield. can tank daemon host and everything
armored rager takes 150 from LMB
rending force staff when
I'd say Psykers and Orgryn are on par with each other in terms of tankyness, but Orgyn a lot easier
😔
i feel like even without the power sword, vet would still be the best class. They would have relatively poor horde clear but their single target ranged damage is insane
okay nvm I think I broke my range or something
I'm not even getting the rending buff on BB crushers now
anyways rending is scuffed on trauma, i'd prefer literally any other blessing
Best melee weap (power sword)
Best ranged option (refreshing endless ult)
Best oh-shit button (regenerating grenades)
Best ranged defense (200 toughness and 75%dmg reduction during ult, which can be practically endless)
this is so sad
warp nexus is actually relevant, you tend to go to 100% perils every time you pull it out
was rending confirmed to be only personal dps or party too?
rending is a self buff I'm pretty sure
looks like some of my damnation matches, except I would get kicked by him
Because I can build rending stacks on my dueling sword and then keep hitting more flak helmets
yea rending is self buff brittleness is team wide i think
i just went to zealot chat
Saw this and had a panic that I had played DT till the new year with out noticing
When is update dropping
gunpsyker works only because the mg12 exists
if the mg12 didn't exist there would be absolutely zero reason to do it
the mg12 is just that stupid good
They are against gun psyker?
except the mg12 exist so it not "only" but "it work"
one of them is
it works but you are still a nerfed vet, so why do it?
😁
wana play darktide so bad
vet with magic
i have a ps5
Well then I'm also against gun zealots. It's just a worse vet
on heresy or lower you already onebodyshot dreg rifles and two bodyshot scabs, if you have the right perks
i dont think so
So you don't need counterfire to help kill them
gotta play pc or xbox
so bringing a gun you prob do a lot of shooting
thus, you swap your counterfire ult for an oh-shit CC ult instead
yeah like ascending blaze
and you can now BB crushers and bulwarks at range, while veteran can merely stumble them with frags
thats real sad
or like sometime your shoot accidentally blast the head of somebody with your bullet
mg12 psyker does not scale well into damnation at all
you really need counterfire to hit breakpoints in damnation
but in heresy it is an extremely Fun(tm) build
That's funny. Because gun psyker is only relevant in damnation. Before that gunmen don't hit so hard
Gun staff.
eh, riflemen wipe heresy quickplay groups all the fucking itme
This one
staff that shoot bullets
I quickplay heresy all the time
speargun
And its really easy to get it to 1 tpa head
It's magic. I point it at heresy and it dies, doesn't it?
wait isnt there a speargun in 40k
Pubs just walk around while rifles shoot them and then they die and are like "woooooooow you guys suck"
In fact the whole reason behind gun psyker is damnation. You can search for Aleksandr's original reasoning for gun psyker
Yeah I just don't get it. For me, most of the reason to play psyker is to do space wizard crap with the staves.
Give that up, and I'd rather just go back to my Vet.
I mean the mg12 still oneshots scab heads on damnation, right
My favorite is the ogryn overextending a charge into shooters then bitching at me for not dropping heals, despite being out in the open for more damage. 'WOOOOW WHY DIDNT U DROP HEALING U SUCK'
do you have one can i see
Does Psykinetic's Aura also effect the user?
can i see your mg12
Mk 12 lasgun.
yeah it does
you would still be better off with a Vet
Yea dunno why people are saying "mg"
Gun I told you about yesterday Isces 🙂
i see
