#psyker-class
1 messages · Page 137 of 1
The best one is Daemonhost going "Blessed Emperor, why have you forsakened me ?"
everything in the game exist to belittle you
Wtb vortex power staff for Psyker, OR as a power for next subclass.
Fire! Death! Renewal!
that one is good too
Tbh that sounds like a real good power and a real shit staff
Its trauma but with swirls
Especially when the tox flamer spams it
Psyker subclass that buffs teammates
Go on
Psyker that's actually as good as siena
Something like the anomaly power in Mass Effect
Accatran mk7 psyker > Sienna
just shoot a continuous lasgun beam
Gun Psyker = HERESY
passive peril quell is awesome too
librarian
I've tried it
Or just be a vet and press f
is that true that the psyker can no longer use the combat shotgun?
who needs that perk to quell peril without slowdown when you can just quell it by shooting shit
I'm sorry can a veteran blow someone's head up
it just makes me feel like a bootleg Vet with worse abilities
what if he doesn't have ammo ?
haha, Plasma go HweHEEEw
when did ever a veteran, orgyn or zealot run out of ammo
Yeah, and the upper body along with it. Bolter is funny like that

This
"It's Haz 2, I better play really sweaty and hold down the bridge with a flamer"
Did you know that force push doesn't stop reloads on ranged ?
We don't even run out of ammo using the las gun lmfao
the F push is pretty trash tbh
very inconsistent
Meh I rarely use it
Fuck it, I'm gonna run Haz 3 before I should
Just to force a horde I can push off a ledge
Just cause y'all can't aim don't be throwin shade
Because there's fucking Level 30s on Haz 2 playing sweaty and killing all the hordes on sight
It shouldn't be that hard to get like 10 dudes on me I can push
But I keep getting Veterans spamming nades and Flamer Zealots
they want to protect the little wizard
Hmm not sure how I feel about haymaker on my dagger 🤔
Nope. Ranged goons at damnation eat toughness for lols
Wrong response
well
Toughness in this game is amazingly unfair
Literally everyone but Veteran has awful Toughness scaling
imagine not simply blocking the bullets with your warp powers
Veteran can easily get 250+
So you get nuked on higher diff by ranged mobs if the ranged classes aren't clearing properly
gating is when you have an amount of health/armor whatever, and you take damage greater than your armor or something and it doesnt bleed over into your main health
so like
Veteran can deadass ignore ranged mobs
Because he has amazing toughness -and- a skill that gives him permanent toughness regen if he's not in melee
Ehhh
for say you have 5 toughness, a shot coming at you deals 10 damage
I haven't played the CBT, but I recall from a few people stagger from incoming fire and the nerfed dodging made the diff 4/5 way more harder
do you take 5 toughness damage and 5 health or just 5 toughness
and a feat that lets enemies ignore them when they stand still
I'm currently full stacked gunner resist
And they still chunk me too
So Vet isn't THAT free
The X resist traits are worthless, just like in VT2
If they wanted them to be impactful it should be a +30 % cap, not 15 %
20% is the cap
If you really wanna build to resist 90 % of sniper damage, you should be able to
Also -75 gun damage reduction while in ability. Combo that with lvl 30 one that highlights all shooters and refreshes the duration on their kill. Plus no supression on top for fun
That's not overpowered
93 resist to snipers?
Gunners
But that's the gunner elites only from what I understand
Sniper resist sounds pointless
All resist is pointless
Bro I want any ranged resist I can get
You're giving up an universal trait for a small reduction to how much a specific special will screw you
Ehh, the thing is noobs to fatshark games don't realize youre not supposed to be taking damage period
Just d0nT gET hIt
Me and Klip meant to test that earlier toady lol
Like if you want "resistance" just use a health trinket
This tbh
So the sniper doesn't instakill you
On higher Hazards they deal 50+% of your HP bar
I play only t5
And there's times you don't get properly warned
Ppl mad they die and dont stop to think its 100% because their shitty positioning
Yeah, so does it work on regulars? Actual question
I play with music on, Keth laughed at me yesterday cause I actually didn't know there is a snper sound queue
You can't position to a sniper, there's some REALLY bad angles
Yea sometimes you get hit but like it's not game ending
We're not 100% sure yet but it looks like it does
I've been shot from behind high cover before
Like the sniper deadass shoots you through cover you can't shoot through
Based
Sound like a skill issue dawg
i see thanks
The real issue is if your hp is low enough it means you do be taking too much damage in general
I had sniper shoot me through spawn door
shitty positioning? when they literally spawn reapers and gunners out of thin air before your eyes?
when they materialize entire hordes in the air and drop then 5mm next to you?
okay epic guy
I think sniper 1 taps me if they hit me at full 100% hp and toughness. Not sure I haven't been hit at full
Thanks mna
Ye
k
Yeah, seen some whacky shit with the ranged AI as well
If you were hit sprinting you take more damage
Like I don't know I can't remember last time I was hit by 1
Do elites even spawn?
snipers just hurt man
Outside of ambient
Yes
But huh
If all enemies spawned in front of you this game would go from being easy to being braindead
DIdn't know they did more dmg to you cause sprinting
I had an instance where a Psyker was hangin on to an edge, under the stairs
Fun to learn
if a sniper spawns, and he lasers from your flank/behind you, you won't even see the jiggling laser, which only happens if you're moving
so imagine being behind the barrel of your lasgun or bolter and the njust VWOOP BAM
TBH avoiding getting snipered is 75% listening to voice lines
You're a boomer though
before you can spot one someone goes "SNIPAH"
voice lines only consistently play when you're walking into them
I'm not talking about a horde coming from around you, I'm talking about enemies spawning out of a solid wall in front of you and literally above you in mid air while outside
its bs
You better beat the shit out of dodge button the moment you hear that lock in sound from anywhere
if it's a fresh spawn that happens midfight while other callouts are being made, the sniper callout literally just doesn't happen
and of course silently
so, enjoy your VWOOPBAM
A Comprehensive Guide on How to Win t5 Missions consistently:
-
Stick with the group
-
Use your ears to listen for cues, and use your eyes to see.
-
GGEZ
Does that actually always happen though I don't feel like it always does. Like if nobody is actually looking that direction. I know I've been shot in the back a few times and knocked off edges unexpectedly but not sure would need to video and check again afterwards
I play with with music on I didn't know until I was told yesterday that Snipers have an audio cue lmfao
I still don't know what it sounds like lol
Ppl have trouble with step 1
what's the best base weapon stat number to try T5
All elites do
330-350 ?
Music is better
Sticking with group is incredibly difficult for some
Specials*
I just need my tubes man
Isn't step 1 know how to fight 2 maulers without panicking and dying
That's always the group fault not to stick with me.
I'm the brain after all
Time to see if anyone is queuing yet
source ?
dude trust me
More specials also spawn when ammo is low
Ammo?
Idk about ammo
How do I reload staff
Ye
more specials spawn when jupiter is in retrograde
More ammo spawn when you are a psyker
Psykers always count as full if using staff
A foreign concept
it's a -tide game, there are always specials
Because f... you
you approach us with
And I'm pretty sure the wording of combine00 isnt more specials spawn
Hey I'm kinda new to this whole system, but is it possible to reduce how much Peril each attack gives me?
I know some weapons have a reduction and there is a Feat that reduces the build-up but honestly, so far everything seems to either do nothing or it's so negligible that I might as well not care about it.
Is there any good ways to actually make a difference?
But there is a higher chance the spawn targets the alone player
most specials spawn after switching weapons too many times
Spam "need ammo" when playing with the staff
Level up and get better weapons
Wait
can you do that
Just look at the ui portraits, when multiple teammates have yellow ammo icon its more likely specials appear
there's a talent that can amp up to 24% warp resistance
and if you're not 30 yet, get there
psyker sticks scale EXTREMELY hard with power/level so if you're not 30 yet, your staffs are a mere shadow of what they could be
Peril resist feat and warp resistance stat/blessings
just use accatran lmao
Heretic
Voidstrike with quell-on-headshot literally goes perils positive
ah yes so if you play with 4 psykers specials dont spawn
You shoot min-charge RMBs and go from 100 perils to 0

R is the key, and the key is R.
You should press R when you are not doing anything else.
And don't forget F for when R wouldn't cut it
Well there is also the secret technique of peril quelling
Think I got a pretty solid axe roll. Can't remember what brittleness does though
by multikill
also, nonforce weapons quell passively extremely quickly
What are the psyker sticks?
the director actually seems to spawn enemies that are counters to each class
When you multikill, you are more likely to trigger "10% chance to quell 10% peril" thing
I play basic mk1 sword + trauma staff
I think you're memeing... but in case you arent.
I said additional specials spawn on top of the many that already spawn
like what
i dont believe you in the slightest
dogs
but 4 surge psykers dont have much of a weakness
more gunners, dogs and a mutant every 3 min
https://medal.tv/games/warhammer-40000-darktide/clips/LX9N1d8xWV-et/FEcWaUbKPOZc?invite=cr-MSxNQVYsNDg2MDU3NTUs how do dogs even work
Watch dogs are creatures of the warp and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
Dogs aren't hard counter, you can bash them when they pounce
how are those specific counters to each class
Dont need to believe me, I just have absurd hours in vt2 and carry plebs in dt t5s with ease
basic poxwalkers hard counter that

Look at this bad BOI
klmfao
Just trying to spread knowledge, because 90% of the playerbase appears to be braindead
gunners are harder to deal with as psyker, unless you are a Heretical gun psyker like @grave bobcat and @tribal granite
I love the "low engagement" modifier... no horde but spawn of specials every seconds.
And not just some specials: 2-3 of each most of the time
what is the most enjoyable psyker build?
i definitely dont believe you
Isn't gunner literally 1 BB to kill
considering your "absurd hours in vt2"
There isnt 360 block in vt2 you braindead moron
No, that's true
My god
or are you talking about reapers
blocking from behind doesn't cost any extra stamina
Not after difficulty 3
versus in vt2 where blocking outside your effective radius costs double stamina
yes BB the 14 shooters and 8 gunners backed by a reaper and some bulwarks while a mutant is coming with bombers
ez
I listen to dumb mfers like you speak and it makes me wonder how you function in society.
The same mfers that fk up my orders at the drive through
But in VT2 you had shitloads of stamina
? whos the braindead moron
Darktide has much much less stamina overall
Its been legit days since we had that convo about 360 block, youve had more than enough time to test it yourself. Use your brain
nnnnnot really lol
just a few weapons and the meta is to always have 30% block cost reduction
peek BB
^^^^^
Ok so as dumb as it sounds this is a bad thing because it breaks the toughness on quell trait. I have a low peril voidstrike staff and i literally have to burn time BBing to get enough peril for my toughness
Legit when you look at weapons in vt2 it shows the actual block radius on the weapon card
there always was
It’s so bad I’m switching back to warp charges for toughness
+2 from necklace, +2 from weapon, +extra Block Cost Reduction on stuff

Outside the range you get heavily penalized
YOU BRAINDEAD MORON I TOTALLY HAVE "ABSURD HOURS" IN VT2 IT DOESNT HAVE 360 BLOCK!!!!
Excuse me guys this is a Wendy’s

The penalty doesnt exist in dt
Please take your vermintide conversation elsewhere
in that case its nice to have butt-chicks of steel that can catch blades
Bruh, ppl flippin shit about semantics.
Struggling above t3 because small brain
- no one serious took stam on necklace, people always took +20% hp and +30% block cost reduciton as the numerically two best statlines
- no one took stam on weapons, +power lines to hit breakpoints were too important, or just 5/5+swiftslaying for brrrrrrrrr
- the block cost reduction sources were either tank class passives/talents or auras
Right, but ppl with brain understand what I mean by 360 block
the term "360 block radius" has a special meaning from vermintide
Same with the dumbass that argued with me about what a horde is
mainly for certain builds/weapon combos that could actually get it
they're notable because they cause dumb shit to happen
i understand you dont wanna admit youre wrong but we both know you were
for example you get pushes that shove behind you
isn't block radius capped at 180 degrees
absolutely not
certain weapons have 180 degree base though
I’ve definitely been whacked in the butt in darktide while blocking 🤷♀️ but I haven’t gotten systematic about it
Like most shield weaps
that was about VT2
Oh this is still vermintide, an entirely different game
it's very obviously the same engine
so a lot of terminology is either applicable or we need to discuss the differences between the two
There are a lot of differences
to whit: in darktide you effectively have 360 block radius
Hence why ppl that played vt2 dunk on t5 dt with ease from the start
well
only the cata or "I play modded to feel anything" crowd
200% superkill ultra hardcore modded lmao
Ye, cata 3 solo + bots here
1-3% player base with enough sweat to drown the rest in it
you'd think those people would fuckin despise this game
Ogry shield have a 360 too or only whit the special?
they have the same block mechanics
everyone in darktide can block attacks from behind
and unlike in vermintide, blocking from behind does not cost extra stamina
BB spam vs fire staff spam for bosses?
it does
fire, it's not even close
getting hit from behind costs more stamina
Why? If anything, I'm one of the few vt2 players that didnt like the chaos wastes update and am happy for a fresh experience
All flesh tainted by chaos must be purged with holy flames
even with the +15% damage amp talent, if you have a purgatus staff I'm fairly certain it's correct for you to go in unless literally all 3 of your other teammates have flamers/bleed/purgatus as well
just feels like people like you would be instantly bored because you spent 8000 hours getting unreasonably good at vt so whats even the point from a cata players perspective
I've paid attention to my stamina usage while reviving/rezzing while swiveling my camera toward the enemy and just looking away
it seems consistent to me
that mindset just seems like it wouldnt appreciate the freshness for any longer than like a day before being bored
the big thing is that overheads aren't blockable at all in darktide
do you know how many times I died in the beta before I figured that out
It was an uncomfortable amount
additionally, the assassination targets are weak to melee
BB does a lot of damage to bosses
That said force sword poke is probably better
again same block system
The muscle memory of "I'll just go ham and then block the overhead at the last second"
you an literally do more by just hitting it with a FS as psyker even on malice
Maybe a better phrasing is BB does a lot of damage to bosses but not a lot of damage per second
neither is true
Huh
then perhaps the consistent results are because... all blocks during revive cost the same?
Well it definitely chunks beast of nurgle in my testing
All blcoks during rescue are considered frontal blocks/blocks from behind, universally?
why would that be the case
You know what would be nice
But any damage over time does way more when stacked on a boss or monstrosity
Because big HP pool
Gaining warp charges on a BB CAST and not a BB KILL
I dunno, but I took a few clips seeing how my stamina usage chained when I blocked enemies while looking at them while rezzing, and while looking away
Honestly this, but I don’t care so much anymore because got my battery penance a while ago 😂
and it was the same
somebody tap the sign
"Yes BB bad we know and agree"
You know what else would be cool
so I just concluded you don't use more stamina while blocking while looking away
you should test it again before assuming imo
+1% attack speed for warp charges
First Haz 3 mission and I get Cliffhanger, thank christ
or +3% cast speed for warp charges
As it turns out it was the braindead Haz 2 players holding me back, not my method
Deal
Easier to push a horde off a cliff when you don't have three other players mowing it down
welcome to the psyker hood gang
max of +6%? wow, a darktide tier buff right there
Warp charges already pretty good considering they’re a free damage boost with no trait etc investment
A blessing to be sure
You just kinda get to be 12% better with stuff
Finesse stacking
meh
Yeah the balancing on the trait buffs are so fucking pathetic
Why would I not just use +Toughness +Stamina and +Health if all the other buffs are garbage ?
this might be an unpopular opinion BUT
warp charges are pointless if the bonus is so low that it adds nothing to breakpoints
Bro dont
I promise
its not worth it
certified ice cold take
Delete it
For BB? Or like in general?
I love how you can spot the MMO players from a mile away when they talk about "i need to be sure my stacks don't expire between fights!"
Yeah the class passives are horrible, like genuinely horrible
Veteran gets one bullet for every special, wow!
that OCD need to have perfect uptime
Psyker gets +1% damage per warp stack, WOW!
@worthy wasp wrong again sadly but now you know mr "cata 3 solo + bots"
Or people trying to get warp battery penance
now if only void even really crit more than once in a blue moon we could have useless dot even on void
stop using revolver
lol
also, that passive gives the ogyrn 1 grenade per elite
which is crazy
rumbler ogyrn with a vet pal is bonkers
Wait I thought it was +3% damage per warp charge
I've not seen a ranged weapon yet that has decent sustain on Veteran with his passive
And boss fights don't even last long enough for their bonus to be higher dmg they forfeit maintaining 😛
it is, he's exaggerating
Yeah +3 % my bad
it be do
Still like, 16 % max on full charges
you're not supposed to be purely sustaining off of your passive
it just helps you get to the next ammo pickup which you also scale harder with
had a zealot earlier tonight who was an absolute blur with a knife. 3 of us went down and we had to put photosensitivity warnings on spectating him dude was like an anime character
knife is just good
knife awesome
best on zealot
heavy punch heavy combo fucks single dudes
The vet aura that gives mild ammo refund? The point imo is to feed the rest of the team ammo so they don’t get salty when vet hogs it
but also the zealot has better weapons
Thunder hammer is really good
A lot of zealots actually don't like it
the real reason is "we dont know what aura to give to vet that makes thematic sense"
hahahahaha
the biggest complaint zealots have is that TH sucks
That’s because they’re bad tbh
Seriously, it has shit for damage
skill issues
You kill one poxwalker and lightly damage a second
the hammer damage is massive, but its quite clunky
I like TH, but only on like malice :c
Meanwhile a basic mk1 sword can cleave 4 heads and kill ~6 in two swings
and the Evi is very good but also clunky
fucking dumpalump was his name
Its a crowd control weapon like surge staff that flings the entire room around except it can also charge up and donk armored stuff hard as heck
that being said we're going nuts with the TH recovery-cancel tech now
nothing quite as nice as killing a charging mutant with a charged TH, shame you dont get to do that on higher difficulties 
I use TH regularly on my zealot on heresy and it’s great
Knife superiority at it's finest
I’ve never liked doing weird stuff like cancels personally 🤷♀️
SHES GOT A FOCKIN KNOIF
no way I'd submit myself to that kind of carpal tunnel
compared to ogryn movesets that shit is a godsend
it's literally just 1 input
Yes but it’s also kinda cheesy so I don’t care for it
you hit "1" after you hit
heavy light heavy light is not that clunky imo
and you go from the special attack recovery
ogryn weapons are shit tbh
Its gonna be patched too hopefully. One day
to drawing the hammer out again
yeah
Super cheesy 🤷♀️
makes it viable to use the special against mixed horde
The real problem with the special is axe not having a force sword or evis style poke to go off with
you can go from heavy sweeps, to dodge back, charge, use a LIGHT bonk on a rager to finish it off then instantly cancel out of recovery to return to heavy sweeps
Its sad that you have to break the game to make some weapons actually usable. Whats more sad is theyre gonna “fix” the bug that makes the weapons useful, instead of making the weapons useful
yknow what would be cool, if the TH special did what it does in lore and just yknow, have aoe
and if you get poked during the channel it cancels
it should not bounce off the first person it hits
same iwth evis
But if I use my thunderhammer I gotta use one of the swings it no goes
Evi should stay activated and have a different moveset
Because a pox walker ate it
im not a believer in "make everything power sword"
TH bonk->cancel is frontloaded and, now, instantly recovers
oh yeah for evi it makes sense
but like, its a massive hammer tho
yeah but the active component is basically an explosion
It’d make way more sense for the TH special to crunch through things than the power sword tbh
so yeah it shouldnt bounce off one dude, it should at least do aoe instead
Even just limited aoe
not cleave but yknow, hit more than one target
Or give it a special swing that’s a high low arc in a really tight space with unlimited cleave
the main reason I dont use the hammer is cause Evi cuts people into two
Solid reason tbh
evi active should ideally be the existing lock on light attack or single target and maybe a hit mass ignore cleave on heavy
give it a fuckin internal cooldown for all I care to balance it but stop it with the lock on hits on every weapon
I mostly like the hammer because I can go bolter with it while still controlling a huge horde
also speed up the FS animations
if you want to do that
unfortunately evi does that but better :c
i suggest joining the cult of the heay sword
like they can be worked around but most of them are too long
I disagree, evis has great cleave but if your evis doesn’t hit the breakpoints or the horde is outpacing your cleave count you’re getting overrun. Thunder hammer yeets everything away with wide wide even if it’s not killing so you get way more space to work with
And it does kill eventually 😞
Even if it does have sad damage on armor despite being a giant hammer
yeah, the TH is better for CC
I can only speak for myself and an admittedly somewhat god roll evi on heresy from the other day but evi hits breakpoints just fine there
Plus if TH did really good damage to all the mobs in a horde… why would I ever take evis?
They need to have different roles so that both are viable
maybe if I got a TH that was as good it would be different
Yeah one really good weapon can warp opinions about other weapons imo because… it’s really good and they can’t match it 😂
waiting for my Force weapons
Force rod would be sick, dump peril into or something
crippling force sword addiction
ikr
waiting for the fecking crafting system
I was buying FS to gamble for deflection with Hadron
same
finally got one with deflection in the store
force rod does sound pretty sick
im just waiting on blessing crafting to get deflect tbh
dump peril into the rod then go Donatello on the horde
but someone mentioned force greatsword the other day and now im stuck on that
im not wasting a buncha mats on the off chance I dont get one of the 90% shit tier blessings on a good roll FS (if I had any)
im happy enough having a decent ish slaughterer sword and thats all I need
welcome to the end game
you dont need mats anyway
I doubt im ever getting a better purgatus than the one I have now with 3 (almost 4) stats maxed
gonna need mats when blessing crafting is out thats for fuckin sure
gotta fix all of my weapons
Grinding mats to upgrade items to bin grade is basically all there is to do
because apparently all my luck is getting invested in my zealot
would love being able to dump resources into bumping a weapons stats
do weeklies for the god roll melkie drops 
but then its not about loot rng anymore 🙃
melkie loot kinda sucks, but looks like it doesnt because it has like 1 good blessing or perk once in a while
kinda liking warp flurry but I really want transfer peril
ooo shop rolled a max damage void
sorry not allowed please resume camping the shop every hour
How did you find more than two in the shop??
im not even mad about the bars being locked, I am mad about the weapon delivery solution, all they have to do to give people something worth grinding for is post mission drops that arent limited to like 20 emperors gifts that are very hit or miss
thats inventory
camped shop, the usual
shit wrong response. again
allowing potential endless rerolling of bars just inevitably leads to players getting a god roll and then what
honestly
fuck rerolls. I'll take rng over obligatory 15 minutes one button press for stat rerolls
in lieu of actual endgame content because "muh Q4 release date" this is basically all they have to keep people playing once theyve tried all the classes and weapons
its just a shitty execution
in VT2 at least it rewarded you for playing, not camping a store
with rerolls we are just back to vt2 bs with all weapons being same 300 power with+5 crit +5 speed stats
maybe block reduction cost if youre feeling spicy
that shit was pretty jarring when I went back to VT2 recently
rerolling was basically free
so I spent like 10 minutes rolling "god rolls" according to the great wisdom of some guide and off I went
Yeah, the store is a very lazy solution to preventing god weapons

And can get insanely frustrating when a weapon you want just deadass doesn't spawn
now that was likely a relatively end of life decision on their part but I dont think the store is the future lol
Which is -very- likely with the store rolling 5 weapons of the same type often
Also I'm not happy at all with the crafting materials costs rn
the vid i just watched had a suggestion with a random stat-ed white weapons of a chosen type in shop on demand
I really hope they're not gonna make trait rerolling cost a lot
which would work just fine
White weapons literally can only put their power ranking into the bars
So they're guaranteed to have the best rolls if they generate decently high
Would kill to get blazing spirit back on surge staffs instead of barrage but i’ll take it tbh
Also is it even possible to get bars that are above 80 % naturally ?
Especially -multiple- assets ?
well yeh, otherwise your just overpaying for power AND skipping the resource grind
I'm still secretly hoping they turn on scripture and grim spawns for all maps and give us ranald back post mission instead of checking every fuckin crate for some tubes and cubes
Yeah that's really shitty
"You should keep looking for the perfect weapon ;)"
(Bars locked at 80 % not 100 %)
its surge tho.
And even then it's impossible to get a max roll for 80 %
leaving space for eventual reds or a crafting/event option to raise stats above 80
Crafting can't raise bars though
seems pretty clear to me tbh
I wish it just did
i would be fine if red was like
not yet
1-2 stats above 80
default crafting wont have bar raising
From what I heard they have no plans to allow you to reroll the bars
Which is VERY raw
yeah i know
So you have to whore the store to get the stats you need
but eventually they might add a system for it, be it an event or just reds
You know what would be cool fluff-wise
if Psykers could hear more daemonic whispers from the Daemonhost
rng is important for player retention, like it or not
like a daemon voice that the "host" responds to
dunking my force staff in robot girlymans holy loin sweat to buff it?

I just want more voice options for the classes
I already barely want to play my Level 30 classes because of how asinine the store is
I want the option to change voiceover / gender / backstory without CREATING AN ENTIRELY NEW CHARACTER
lol
which is why nobody atually says the store is good, but only that rng is necessary in some way
okay. rng done right
they did fuck it up
Yeah, there's so much more they could have done
Even something as utterly basic as allowing you to "lock in" stuff you want like weapon type and then roll for it, or giving you WAY more stock
still huffing copium that the store is just a cop out last minute addition from another scrapped system and they just do something else in like 3 months
I like the idea of buying a random grey of a specific weapon at any time
Literally VT2 you could just grab a weapon template and craft it
There is zero reason this wouldn't work in this game
It'd cost a lot of crafting materials so it wouldn't be immediately desirable compared to store
But it helps if you're stuck
I wonder why they just didn't copypaste that feature from VT2
the way they wrote up the whole crafting system wouldnt gel with it
which is their own fault but ya know
its not gonna happen I think
considering the amount of backlash i think they wiill get to it at some point, but its Fatshark so chances are they will prioritise listening to sweats and implement the score screen as a priority
"Buy certain weapon from armory at a x2.5 markup price"
There
Done
like hadron literally tells you your weapons are all second hand and thats intentional
I mean the worst part, they -got- a lot of backlash due to how rigid the VT2 crafting system was
It's like they learnt nothing
they wrote themselves into a semi lore corner and arent leaving it, no matter how sensible the idea
Well yeah, but why does the ship only have 10 second hand weapons at any given time ?
dead operatives
You could literally boost it to 20 like today and it would be a major improvement
Also turn the spread WAY down
"muh economy"
You shouldn't have poorly rolled power at Level 30
ships the size of the morningstar have like 25000 crew, so imagine how many "rejects" go out there
its a lot of space on there for excess bodies besides the crew
🤷♀️ those are the weapon options allotted to you cuz theres other operatives too? lol
what does soulblaze do?
shitty dot
lights things up
that is the best part
someone said its good because its basically a mass ping
hate it when psykers use their flamestaff while I aim at sht
if you like being blinded, i guess
hehe human flamethrower go brrrrrrrr
well we dont get many fun and good weapons so youll just have to live with it
what's worse
And the flamer doesn't even -melt- trash like it should
flame psyker
It takes so goddamn long
or gun psyker
gun
Gun Psyker can get elite picks
Flame Pysker is just... oof
gun. flame can at least control horde to an extend
gun means you admitted defeat
gun pysker for elites? huwah
Have to run staff anyways to quell
gun means you're afraid of your own power, pathetic
the real worst psyker playstyle is the BB only baby psyker though
Weapons that don't generate peril passively quell it at an increased rate
see way too many psykers with guns. just play a veteran at that point??
I don't understand psykers using guns.. like.. go play a veteran.. They do it a lot better.
yes, lets summon a tiny bitsy daemon, how bad it could be?
Yeah but staff you can quell while walking at full speed, it's very efficient
I do have one defence tho
just equip a book or medkit in downtime
And with gun I can shoot !

Well, with a staff I can shoot too!
until the shooty bits run out
-+
but can you shoot AND quell peril ?
The MAGIC MISSILE is really nice
80% quell staff takes about 3 seconds to go to 0 from 100
Yeah, it just instantly vents you
its called transfer baby
And you can still dodge if you get a pinky on you
I literally quell while shooting hordes on void 
It takes a REALLY bad team to leave you in serious danger while you're doing staff
dont look over to the side where the bug report about void peril generation being bugged is
either way guns are stinky if you wanna use a gun play another class imo
Gun Psyker is HERESY
if I play any other class it'll be zealot for the sustain and being the other class with good fashion or ogryn cuz lmg
....when you reload your gun you "quell" it
i understand that there is a niche for all kinds of builds and i do like unorthodox ones BUT
some things are jut pure copium
except it's at a set rate
Plasma is just veterans coping they are not psykers
and I guess my gun psyker is coping he isn't a veteran
plasma can shoot through walls
uwu
had like 3 vets in here earlier somehow salty they have the overtuned class lol
You know what else can shoot through walls
BrainBurst
using BB in 2022
would anyone here be kind enough to help me get the malleus monstronum penance? :3
HMMM
check the lfg channels you'll want an ogryn friend
just trigger a daemonhost with a shield ogryn buddy
to restore the balance devs need to add bb-gun to vets
Actually
fair price
I thought it would be cool if you could "Shoot" out your brainburst
like with an alternate or something
BB alternate button still does nothing
I just finished my game so im rdy now
dunno how good ogryns box is but bb is worse than the grenades, we got done dirty
it is for choking teammates
Yeah except grenades run out
very kind of you
oh yeh that reminds me
the lack of synergy for psyker abilities is fucking horrendous. they could do so much with bb combos, be it with the PROMISED team play, or with something like exploding stacks of soulblaze
that's what you get for being resource independent
It's more entertaining :p
Grenades are also effective
BB should charge this fast at all times, and this ult should give you near instant BB with 5s cooldown but refreshes on elite kill
you also find tons of grenades around the map and vet can regenerate them tho
its only gonna take forever to hold left click on a monstrosity lol
77118793
You'll be fine
If you can find 2 others to keep the rest of the horde/elites offm e
What if Warp Charges gave extra 5% charge time for both BB and staves ?
ima sit down in strike team 42 then and look for 2 more people
that would be cool
Lmk when you're rdy and I'll join cause I've got music on :p
i think bb should be as gratifying to pull off as the fully charged alternative action but on tap and with cd on stacks
Don't really need voice though
You know what would be nice
imma head to bed, maybe I'll try for going out with a bang tomorrow. Gnight siblings
if BB always killed your guy you Brainburst
One thing that baffles me the most is that instead of Psyker it is Vet that telepathically detects elites nearby and psionically highlights them for the team even through walls.
except it had different charge time depending on target type
and worked exactly the same as it does now on Monsters
this would work too
thats also based
okay
that way it would also be buffed in terms of warp charge generation
because small dinky ambush horde guy would charge up faster than he does now
either way, considering the backlash for the penances, like overall, they might get changed up a little. so there is little reason to go for them as of now unless you really want those cosmetics or want something (masochistic) to do
so you could whip out your hands and BB him for warp charge retention
They already got changed up a little
gonna need your name to invite you Calcium
I sent you my steam friend coded
the drop dudes in a chasm penance got nerfed from 20 in 2 secs to 7 in 2 secs
scroll up
they got reasonable but they are still toxic at a core
done
the Ogryn "keep everyone in coherency all match" one got nerfed to "keep at least 1 dude in coherency all match"
malleus monstrum one still sucks major balls
also pls buff the dmg on these attacks. They cant even kill poxwalkers on a fully charged hit
zealot 10 min one was done in beta via bug
Shame its not a lasgun
I don't see them as "toxic", it's just challenges
They do the opposite of promoting an organic teamplay. I dont remember fully but I felt no such things with vt2 achievements
definitely toxic as they hamper the team
Have you bought the VT2 DLC cosmetic upgrades
sure it works with pre-made but..what doesnt?
oh yeh my brain kinda blocked those out
and have you forgotten the legend ones
Fuck, right off the top of my hat I can't give any concrete ones
but each map had those
there was a lot of collectible bs
No, it definitely was
but in defence of those they required premade composition
still, one could argue they were somewhat toxic
they all gave only a small amount of currency later on, so a bit pointless
No, they gave Emperor Vaults
Horrifying idea for damnation difficulty. Exploded psyker rather than dying turns into a demonhost with low HP, and returns to human form if defeated
i think ive done all with no issue
the ones that gave Emperor vaults ?
yeh, return to the brukswhatever its name and so on
did it with a friend tho
It seems you don't know what I'm talking about
let me boot up VT2 to show a screenshot of these
perhaps
i remember one where you needed to blow up the gates under a certain time limit
etc
Realize I've had 4 charges for a while, trying to do the penance
My team literally jacking off in the back sniffing every corner for the elusive 5 plasteel (!!!)
A Mutant comes over and does a glitched throw that ledges me and I die instantly
Amazing
Wait till 25 to do that one
being psyker is suffering
It's much easier that way
Yeah, I just saw I was floating four charges and figured "oh actually I might be able to sneak it in"
And then bam, team brain damage
the "10% chance to BB on any attack" thing saves you
psyker is suffering without trying to do the penances
but its even more suffering when you're trying to do them
And yeah, but I got the 4 % chance for warp charge on coherency kill and it gave me four natural charges
@weary wasp These ones, I was talking about these ones
I'd argue
I feel that there are so much missed potential with psyker perk tree 😦
Yes
its a mess
Psyker is a lot of missed potential
in many areas
But at the same time, psyker is not straight up unplayable, and his fixing is not an entire rework
it's just lots and lots of tweaking
the only thing that needs a rework is how BrainBurst functions, that's it
i really feel like soulblaze needs to be a more passive thing rather than something you go out of your way to apply
YES
I almost had a heart attack when those idiots pissed around waiting for specials in the elevator
Wow, close call
I see that Warp Charge bar
If you would try to Brainburst someone to save it, you wouldn't have enough time
with psychic communion its not too hard
also im pretty sure it's not 4 charges in one go right? it's just 300s over the course of a mission
Wrack and ruin + 10% chance to smite + purg staff can be incredibly entertaining
soulbaze stacks should start at 10 if they arent buffing the dmg of the tick
4 charges one go
reach 4, keep 4 for 300 seconds
considering how stacks work, passive would be negligible without active stacks still, making basically no difference
ah right
Yeah, there's that -one- guy every team has who decides to backtrack to search every corner
And doesn't realize he's pissing everyone off, if he even cares
Vacuum
I think it's in one go
I had to do it from being picked up to the elevator
yeah i couldn't remember if that's one of the penances they changed recently
"Killing an Elite Enemy or Specialist with BB causes an explosion that applies 2 stacks of Soulblaze and has 5m radius / applies 5 stacks of Soulblaze and has 3m radius"
"At max Warp Charges, gaining a warp charge causes a nearby enemy to be brainbursted. Special and Elite enemies have high priority"
the timer stacks one is best done during events
honestly, you might just get it automatically on heresy+
The cliff dropping one was changed
went down from 20 dudes in 2 seconds to 7 dudes in 2 seconds
yeah that rings a bell
Yeah, I got VERY lucky with the 4 % chance
And then forced it lightly by sniping random trash in corners with my power
also 20 enemies is kinda bonkers considering I can think of about one place where that'd be viable to do
Thankfully my team was VERY bad so we were progressing slowly
So I had time to pick out stragglers one by one
as i said before,the mission with plague tree. be it near the tree or at escape event where enemies just waterfall directly near the ledge at pipes
Oh yeah Hab Dreyko is the best mission in the game if you want to force this penance
yea, that escape section is where I managed to get the new version of it done, but even with the amount that spawn knocking 20 off would still be a pain
You have only one safety room in the late part of the mission
And the first event is just endless enemy spawns
So you can easily force it by doing a clean head burst stack from start into event
the original penances looked like they were done by people who never played their own game

The worst missions for it is anything with an elevator
You basically lose your stacks guaranteed
I'd argue it's MetalFab where you activate the giant forge
"Just speedrun a mission in 16 minutes on Heresy bro"
the entire middle of it is a playing field for this
Honestly, there's a crap load of places to do this, there's abyss drops scattered all over the place, even near choke points where hordes would be. The issue is it being a lower level penance where you're not going to get good sized hordes often enough to get 20 to push. That's why it was lowered.
the middle of that thing has a hole, and there are holes on each of it's sides
think it was 10 
Yeah, the old strat was to get a premade or a solo lobby and go onto the bridge level on a specific spot which was 100 % ledges
And then spamming every push known to man when a horde spawned
The red is the death ledge
Okay, just so we're clear... for this one I have to intentionally throw and blow myself up using overcharge into a group of elites ?
I personally carelled the hordes in the hole on the sides and not the one in the middle
Yes
You got that right
yep
Oh dear god
yes, grief your team for cosmetic
and hope that you do enough damage to kill them
I mean I saw in the Psychanarium that it actually does a lot of damage, so as long as I properly identify three elites I should be good
On Haz 3 you get stacks of 3 Ragers constantly
But... god
The best part of it
sometimes exploding can be good!
is that on Malice, you need to get lucky to have 3 elites around for that
I've killed 2/3 for going out with a bang about 7 times now, It's uhhh... Luck.
and on Heresy, these spawns are a lot more common to get, but they have increased HP and require setup
Eh, either get two straggler groups with ragers, or wait for your team to be overwhelmed
Yeah, I think I may have to do a premade for this
and on Heresy+ you need to get lucky for the explosion to kill 3 elites
well not really
I mean, I "just" need three elites to mob on me and then time myself to blow up properly
I'd personally advise to just be on the lookout for it
pray that no one else kills the elites
It's a lot easier to do once you hit 30 and get blaze to weaken them before exploding.
Voidstrike staff also helps since it generates peril quickly for exploding
with RMB spam
easy with premades, probably
but with randos you end up looking like a lunatic
or was it voidstrike
Not if you take the various peril reduction traits
sod it, the one that does an AoE ground explosion
Trauma staff is best for peril
That's the other thing, I don't know how many times I went to overload but all the buggy ass sprint cancel shit stopped me from overloading.
Since it makes a ton doing nothing
Reduce peril on weak spot hit with voidstrike staff feels good
It's actually easy NOT to blow up
Especially when you get the 10% reduction to proc at the same time
Right!
You blow up when you are at 100% peril AND cast something
Yeah, you can resist blowing up by not casting -once- you hit 100 %
sprint canceling to delete hordes with the surge staff is interesting.
just charging doesn't blow you up
The noob trap is that charging brain burst ticks up your peril
So if you hit 100 % charging it, or try to charge it again even for a second, you die
Not to mention the F works just like sienna's unchained and saves you from blowing up if you do somehow fuck up
also this
Does it work if you are locked into the death animation ?
yes
OH
Yeah it cancels it
That's good to know
yeah that's good to know when you realise your 3 elites for penance got reduced to 2
The only good thing about exploding is once you've started the animation to do it, if something kills you, you explode anyways.
so you quit out exploding by spamming f
Oh, good to know too
So I can intentionally overcharge myself and then stand there like an idiot while 3 Ragers turn me into shish kebab
Really need to go get that kill elite challenge by suicide bomb at some point
Yea
Probs gonna go do it with my friends in a premade
Don't "hunt" for it unless you wish for hood drip
Mostly just a completionist lol
default hood is easy to get with the death cliff penance
Probably the best way to do this is with a vet spamming his F to look for the pack, then a shield ogre to take agro to gather them up.
I mean drip headwear is basically the only reason people go through this pain
Yeah, if you have a sugar daddy playing as shieldogryn you can very easily prepare a situation where a ton of elites are grouped up
Man, if only Sire Melk had activateable with weekly currency thematic challenge sequences that gave you thematic drip
The problem is the random that'll kill them all if you don't do it -quickly-
like a shotgun and catachan weaponry focused challenge sequence that gave you catachan looking drip
(for vet, that is)
Besides i already got my drip taken care of
Posted this earlier but hey. Im happy with it
My only real sadness is if any krieg looking drip appears it'll likely be premium lmao
The best drip is the one that makes people think of how much did you go through to get it
so it's extra...drippy ?
Yeah, I have huge respect every time I see someone with Tier2+ cosmetics
ESPECIALLY the helmet
Because it means they did at least all the Malice penances
Got it for vet. Just need to do the coherency one for ogryn
And conversely I don't feel good playing Heresy+ with someone who has no helmet
I personally wish for a helmet + ballistic mask headpiece for veteran
Whiich they made a great deal easier
Oh yeah the fucking coherency penance for Ogryn
not the helmet + rebreather + goggles
Why on earth couldn't they have made it "have at least ONE stack of coherency for the entire mission" ?
Instead of -all 4-
It now only requires one ally
Oh they did ?
So im gonna get on with my brother
they did exactly that
or make someone kiss yours
Should work at least
weirdly i tried that last night with my buddy's ogryn and he didn't get it
Havent touched ogryn since i maxed him
He was the first i leveled
Psyker here was number 4
probs got unlucky and broke coherency for a split second
My maxing sequence will be Vet -- Psyker -- Zealot -- Ogryn
does it have to be the -same- teammate or just stay by at least one teammate for the whole game?
I actually don't remember, but I'd guess it's the same one
I think the only safe way is to use the +50 % coherency radius (which you should be using anyways) and literally be stacked on him all game
Bring a good ranged weapon and a slab shield
it's the ONLY way
My poor brother trying to get the suicide one
To discover that explosion really doesnt one shot any elites
Poor man has been salty about it lmao
Ouch
Suicide doesn't one shot even ragers ?
I mean, I'm not surprised it doesn't kill Maulers
Maulers i think get about roughly half
When i went to psykanium it almost one shots the ragers on malice
Just not quite
Then again you could -safely- solo Maulers if you give each one a headburst stack
But you have to be lucky they don't do their olympic jog bullshit lunge
It pretty much is just a game of slap them around a bit then explode
I feel this pain
Or getting lucky and finding an elite pod in a weird part of the map
I've ran into plenty of surprise Mauler/Rager drops in corners
Or time it before the boltor vet inevitably wave clears everything lmao
Though getting 3 right away is not that common
they spawn in groups of 2
Anyone know what increase the base stats of the items in the shop ?
character level
Leveling and rng



