#psyker-class
1 messages · Page 90 of 1
strange, I never had a problem leveling my psyker
It's been a whole week since release and I'm curious if opinions have changed in that time. so I'm creating another staff poll.
https://strawpoll.com/polls/kogjv36xvg6
Does anyone know what threshold voidstaff damage % needs to be at in order to have the lowest hits to kill possible?
you only start popping off at like 25-30 as Psyker
I started leveling my Psyker from Level 1 on Monday, I'm level 29 as off right now... so we'll see it plays from here on.
I use my psyker in damnation with purgation staff and do very well, deflection sword saves lives and the CC (though not as good as surge) from purgation locks big groups down
does this have a *play vet instead, option?
but then I'm guessing you leveled your zealot after FS made its weapons available earlier
better sprinkle in some more IMO's, you know folks are gonna be hitting you with the "actually objectively from a game design perspective"
But idk Kinetic Deflection seems intended its not like blocking endlessly kills things fast
LF1M to complete Heresy challenges!
yea, that's exactly why I made it bold and CAPS lmao
You ran out of heat slightly slower than you’d have run out of stam in the same situation but could then trigger unchained Sienna go boom skill
lul
btw to those saying you run damnation, you guys doing it with premades, I'm guessing?
All I can say is that some of the Psyker Penances suck..... I refuse to do blowing myself up for elites right now as well as the juggle warp charges.
sunken cost fallacy
also i don't think veteran does horde clear as well as psykers, they get the initial burst of it from grenades but then fall off pretty hard. they could use a braced autogun but those things have no ammo
Those aren’t that bad. Pick n mix is the real bitch
This 1000%
someone wwanna give me a tl;dr on the meta for this class real quick? playstyle / weapons / feats?
I mainly used it to Vent heat, get up to full, block a few hits and you good to go for more casting
Surge staff or void staff is prolly meta right now
Nope, 80% with randos
yeah I suspect I'll be able to do that with the new mission challenge and level 30 feat for quick BB
surge/purgatus staff, Antax MK5 battle axe, go nuts.
*or deflector perk force sword
Voidstrike is nice too
play it for staffs and force sword, the feats and class features are pretty mid right now, fingers crossed for a rework soon
idk what I do wrong then. most of the time I queue for damnation, I'm alone in the lobby lmao
It’s probably impossible otherwise tbh. I mean maybe if you’re in the top percentile of players you can carry a team of pugs through it but 🤷♀️
if you wanna do Lr stuff
/
/ 
a couple choice shots of bolter clears swatchs of horde. and one grenade with bleed drops large areas of horde. Then power sword easily cleans up and also takes out elites mixed it no problem.
This is true.
Void is just fun to me. I feel effective. I feel like the other staves are only situationally useful while void can do it all, while not necessarily better at 1 thing, it is all around good in every sitch
Yea voids decent at everything
Why does the Axe have cleave on it when its all strikedowns as attacks?
My big problem right now is the lack of a staff that can kill elites. It’s like they intend us to pick up guns to do that. Gross
Trauma 😢
because the axe push attack has some good ass cleave
Surg and Purg are real good for their niches though
Ah okay
LF1M for Psyker Heresy Penances!
For me surge staff just trumps everything else. Does really good damage and the team definitely notices the elites not being physically allowed to move ever
Trauma is 8 years of therapy for me right now
push-followup attack
People will never understand us, my fellow Trauma enjoyer.
-hides-
Surge does ok as long as there is no chaff in the way.
i was always a psyker main
-gasp-
grabs stones
GET EM
i just happened to become an ogryn main
I just fall asleep usin it
WE / ARE / THE HAMMER
This isn’t really true at higher difficulties. The time to kill is super poor
Its boring but effective
the bolter has even less ammo than the braced autogun, grenades run out, power sword i'll grant you, but does leave you vulnerable to trappers, dogs, stuff like that in the crowd
The temptation of Slaanesh in staff form.
Surge is great for turning off enemy AI and making everything easy
surge staff is good purely cos of the cc letting ur team shoot/attack freely
Surge is great at stressing me out with teammates who can't see I'm ccing for my life right now.
yea they're usually one shot, while dregs, for some reason, are not
The Dreg gunners takr forever to zap though
The lasgun that barfs loads of different beams seems really effective at killing stuff tbh
Yeah, start with bots. But there are many masochist who do public damnation
You just throw everything everywhere and make it harder to deal with hordes. I hate when psykers use that staff.
so people usually join after?
Surge + Premade with a competent Vet = Steamroll all content
Purgatus is so much better for that tho because it staggers most stuff after a bit of fire
Premade with a competent vet = steamroll any content
Yep for me, but not in every match
Purg range is trash tier though
people with friends
I want modded difficulties pls
Yea trauma just throws enemies behind you and lofe sucks
You dont blast away with bolter. It is powerful. I have never ran out of ammo. Grenades refresh and never run out as well.
guess I'll see myself out...
I've yet to see purg stagger as efficiently as surge
Imo purg feels bad

Where level 8 dwons
i have tested the purg stagger
it staggers everything heavily except for ogryn level enemies
Well yeah, it’s not as good as surge at staffer but it also staffers more than six dudes at a time
I just want aqshy to tell me if beam staff is coming
grenades are on a one minute cooldown unless you find a box, they can't carry the whole horde clear
Purg stagger elites just fine, but there's a weird delay on it
If you're not aware of that delay, the rager eats you
bulwarks get staggered if hit from the back with m1
so the enemies u want to stagger lol
Purg staggers hordes well
by contrast surge tazes a rager as soon as you let it rip
it staggers 5- 6 enemies...
its awkward to use against ranged enemies tho
I always F a nearby rager before doing anything
Purg def staggers more than 5-6
against gunners u kinda just have to hope ur team shoots the gunners ur staggering
definitely needs getting used to, but purg doesnt stagger immediately either, in my opinion.
Surge feels more reliable to stagger, while with purg it's a coinflip. From my experience
that's surge
anything you hit with the flamethrower
purg literally stagger everything it hits through horde
When are we getting the corscuant staff for more Sienna memes
Or Coruscation shotgun/area control staff.
I wish the levels were randomized cause it's getting a bit stale doin the same few missions
You dont have to carry it. You shouldn't. especially not with grenades. It is an oh shit button. The power sword is better at general horde clear.
how do you guys maintain your warp charges for peril resist for staff spam? feelsbad to use BB on just random stuff
I want a Sienna bolt staff
I do like how Purge can chew through mobs
I want beam staff lol.
but it doesn't feel as great as Zealot's Flamethrower
we got voidstrike, whic hI would argue is better
You don't. It's a waste of time
Voidstrike is the unholy combination of bolt+fireball and it's great
Not really the same thing tho
void strike isnt as fast and high damage on specials than bolt
well we're talking about who does it better. veteran is capable of horde clear, but not better than a psyker
yeah, slower projectiles and it doesn't snipe elites
Meh
Voidstrike is not a better bolt staff
You spend 1/3 of your game just brain popping and another 1/6 venting the perils from brain pop. Just ignore brain burst or use that talent with the 4% warp charge chance
yea the Purg is better clear than the power sword imo
It’s a better fireball sure
can you block range fire with the psyker somehow?
Zealot Flamethrower vs Psyker
Perk that gives you aura for 4% chance of warp token on kill and perk that gives you BB on 10% of hits will keep it up indefinitely. There’s also the perk that gives you charge when soulfure kills something
I said this many times and quite a lot of us agree that the time you spend managing your charges is time better spent helping your team in some other way. Heck even running off to loot a box can be better 🤣
yep
Vet shouldnt HAVE to clear horde and if they do, they should melee
Force sword can roll "deflector" blessing
how
Vet is better because it can take out elites in the horde as well as the horde. Psyker can get overwhelmed by elites in horde.
But the left click on bolt is infinitely cooler imho. Anime wizard
forgot to ask, for hordes do u charge the purg or m1 spam regardless?
Watch deflector and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
yeah, but someone said vets can do EVERYTHING better than a psyker, which isn't really true
I charge
oooo this seems sweeeeeeet
i did not test the charged stagger
@runic hornet sorry wrong ping
i only tested m1 stagger
m1 spam i do when needing yo rush down shooters
at a high level, I think it's true
I charge but I’m gonna test m1 today
Good lord, trying to get this Cliffhanger penance today and it is such a pain
a vet definitely can't hold off the stream of dudes as well as a purge or void psyker at the end of a strike
it cannot stagger the ragers if they are comboing
Maintaining warp charges with just brain burst is legitimately spending 50% of your time for literally 12-18% more damage
brainburst has its utility even on damnation
Sometimes there are 3 reapers shooting down a lane and while everyone else is forced to go down the flank passage, you can start working on the reapers
Or you can even stagger the reaper with just one BB and then the veteran goes ham now that he's not suppressed and can't shit with his bolter
goddamn it misreply
Imagine the pain of us who got it when you needed 20 kills for it.
I mean the real hot take here is that we don’t really need crafting since most of us could run damnation without it. We need build diversity and new weapons to build out more reasons to keep playing
20 kills seems insane, frankly
that's the fun thing, because of opportunity costs, it's spending 50% of your time to LOSE way more damage than you gain!
Brain burst is really good stagger for things like bulwarks too. For a vet, you wait for the brain burst to go off and then unleash
pretty sure the only thing that can stagger ragers mid combo is an ogryn heavy and surge staff
I agree but like it’s really slow unless you take the speed boost perk on F. also I think you replied to wrong person.
crafting is important for build diversity because certain weapon blessings open up alternative playstyles. See: deflector
not even an ogryn heavy
I'm not really interested in arguing over micro situations where the tools are clearly different, more just saying at a macro level a team is more likely to be successful with (skilled) vets
even on the purgatus build, you still use it during "downtime"
i tested this
Certainly been my experience
and there is, quite frankly, a lot of downtime
couldve sworn I smacked them to the side with a heavy from a club
I mostly use it to compensate for my ass aim 😂
well this is an argument about micro situations, so please extricate yourself from the conversation
was it during their combo moves?
you don't BB during the peak part of a horde engagement but there are parts where you're busy holding the "good ground" (because pushing is death) and you can get off BBs then
ogyrn club has massive stagger, so yes, that works too
yes
It's why ogyrn club doesn't have uppercut (massive single target stagger), because club heavies already have that
figured I wasnt going insane yet
Club instead gets the slap special
cool
vets are more effective at our roles, in aggregate. It's sad but true
slap works on ragers btw
Which is basically a zero stamina push, which is neat
ogryn who hold w and smack enemies around without killing them are the worst
I'll occasionally use brain burst to clear ranged enemies when pushing roaming enemies. It's just really safe to do so by popping in and out of cover
That or use it to generate perils to vent for more toughness
I wish I hadn't clipped it out of this situation, but https://medal.tv/games/warhammer-40000-darktide/clips/L7c1MrYDyUxxq/d1337H3Ujnz6?invite=cr-MSxYMUgsNDg2MDU3NTUs
Watch door games and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
ignore me, uh, blowing myself up
they don't have the cc potential of the surge staff nor the horde clear of the purge
i'm gonna test the charged purgatus stagger
Tbh, I just use the force sword to generate perils by charging it and switching over and over
1 sec
But the veteran and I were pinned down here for a solid 6 minutes
unnecessary, they just kill things more effectively
By a full 3 reapers+gunners+riflemen platoon
we couldn't progress safely
Wanna know what saved us? BBs, lots of BBs
we held our good ground and fought our way out of that situation
Wut it’s so good for damage. It absolutely melts the hp of the big boi mobs
Yep brain burst is safe as hell since you can pop in and out of cover
your whole bolter mag will not kill 3+ specials faster than a surge can lock them down and stop them from fucking up the party
two vets would have been COMPLETELY unable to progress in that istuation
I'm doing this to generate perils to vent for toughness
Yeah you can slowly grind your way forward in that scenario and I’ve done it. Emphasis on slow tho
Also brain burst is massive burst on sight if you actually precharge it
mutants are dead b4 they matter if ur good
just had a Malice game where a fellow psyker blew himself up like 5 times, i wonder if he was going for the penance
So long as your connection doesn’t hiccup and cause you to lose charge 😂
patently false, there's plenty of times mutants will come to you on "bad ground"
enjoy your zigzag stairs
If you know a dog or a burster is about to pop out of cover, you can instantly kill it much faster than a vet if you precharged
This, wait till burster leaps, then push an dodge backwards and they go boom safely in the distance 
you are not killing a mutant "before it matters" on that terrain
Recon Lasgun Staff isn't so bad
speak for urself
ok the good thing about charged m1 is that if u target a specific enemy u build up the dot super fast
It doesnt defuse but you can stagger them backwards with single taps.
the bad thing about it is it basically has no stagger power
AAA
Idk, am stupid Ogryn 
wrong reply
Really fucking dumb too since hounds and bursters are legitimately the best reasons why to precharge
You don't need single taps? Literally just a surge RMG period will send the burster literally iceskating backwards, it's hilarious
I need to clip it
I have a funny meme for you lot tho 
only on Malice and below. At Heresy, you do not oneshot BB them.
correct reply now
RMG?
sending them away like that just takes way too much time away from other targets
literally push then
them*
1 and done
RMB, aka the charged lightning, aka the standard use
right mouse gutton
I'm a surge left click main
literally push them
Zigzagging stairs. If you push it it goes into the wall and explodes
and you all take damage anyway
Fuck zigzagging stairs, all my homies hate zigzag stairs
yeah that works but was talking about bolter. You single tap so you dont blow it up to fast on top of you.
i forgot bursters come out of the walls
you're a daemon in disguise, is what you are. HERETIC.
the peril cost of purgatus to kill a single gunner is absurd
Have you never been slogging through horde on stairs and then hear the noise?
I just melee shove them tbh
what's the best build for psyker
Leave that to us shouty!
depends
bursters do be comin out the goddamn walls without even playing their sound cue sometimes
I haven't played psyker since I got mine to 30 tbh. I'm working on getting everyone to 30 first before playing for difficulty
You can get caught just before the turns and not have the nagle to push it
dude honestly no, theres not that many stairs that take more than 1 second
It's not even rare
Dodge while gaining charge on the mutie, then set it off as he goes past. Then charge force sword and give him a taste of the glowy bonk
We don't have builds. We have bandaids to fix our problems.
i like 321113
I would argue that by the time you dodge it it has "mattered"
then u go antrax axe or force sword with deflector perk + surge staff
really depends on what your team needs
honestly having random ass BBs on any attack is nicer than 6 charges
or what pugs you usually end up with
The phrase "before it matters" implies to me that you just kill it while it's charging at you across a flat open plain, which, well, yes, that mutant is free
a safe build to use is a surge staff build
Can I just mention that I like Lucius way more than bolter on vet? Bolter is just so fucking slow to reload and take out and has worse ammo economy
oneshotting elites with a random BB in melee feels nice
if you need to dodge it, that takes attention, attention away from the horde+elites+boss that you're already fighting
For a given value of matters, but I didn’t make the original point. To me only think that matters is “did it do damage/disable someone” and with my suggestion generally no
u would take random BB over guaranteed 6% extra damage?
If im on vet I typically use plasma and power sword
unless you're running purge+ascendant blaze
regular-ass kantrael is amazing on a vet, just stay in volley fire forever
For purge, yeah since it attacks so much.
Horde is easy if it's alone
Elites are easy if they're alone
Specials are easy if they're alone
Bosses are easy if they're alone
Stacking 3 or even 4 of these is when you start to need "tricks" like surge staff to keep people alive
are you going to be able to maintain 6 stacks throughout the entire mission?
Yup. you can just surge and vent peril whole map and everyone will go graet job Psyker!
if yes, go for 6 stacks.
absolutely, because the RNG BBs give warp charges and help you keep your stacks
The bottom 3 are force multipliers with a side of counting as the actual force
I actualy still like the random BB over the 6 charge since you get warp charges so much faster and you can keep chaining
as long as you're consistnetly hitting things, even that one "Rng" skill will leave you at max stacks at the end of a fight, all by itself
what exactly does the block efficiency stat do?
so you end up @ 4 warp charges without ever having bursted, once
Yes imo, it sometimes triggers on valuable stuff and always give the warp charge for the extra damage
this, plus Psychic Communion is just
:chef's kiss:
ok 321133
6 stacks is more useful for the perils reduction talent in column 2 tbh
and yeah, sometimes you hit a mauler and it instantly dies 
I posted this earlier but the convo swung back to be more relevant now. https://www.reddit.com/r/DarkTide/comments/zf4bid/psyker_builds_aegis_build_for_a_tanky_bamf/
6% extra damage doesn't help with break points on our slow-ass attacks
"Guaranteed" is an interesting way to spell "Situational" and "Requires you to waste time maintaining it"
6% extra damage is actually a joke
my build as well, with antax MK5 and surge
it just slaps too hard
6 stacks is great with AB, and peril resist obviously
is 31 worth it?
Plus the random BB on a purga staff isn't all that random since its almost guaranteed with how many dmg ticks you have
The peril resist and the extra two stacks is worth it
actually no surge is so costly
2 - 1 - 1 - 1 - 3 - 3 with a Force Sword Deflector and Voidstrike Staff
psykinteic's wrath?
i need the res
6 charges feels pretty easy to maintain when running void
warp charge would be really fun if it was an uncapped mechanic
If you're not running both, switch
Idk what people's issue is with Brain Burst. Yeah, it'll take a while to solo elites but what are you doing soloing stuff in a team game?
it's random in terms of what you hit, to be fair
usually it's a poxwalker that would die anyway, which turns some people off of it
surge staff damage also not gonna increase a lot anyway
but you have to realize it gives you a warpcharge without having to do anything, which matters
It doesn't scale damage, so it gets worse as you get higher difficulties, it generates a fuck load of perils, and it's slow as hell
Valid but I love using it to nuke plague ogs and beasts
test it. The damage from 3-1 is negligable
and occasionally, it does BB a target for massive value
The problem is it doesn’t scale well with higher difficulty and other classes can just shoot them quickly instead
yeah prefer the res
In the time you finish killing a single Elite on higher difficulties with BB, your Vet will have killed everything else.
I don't like this argument because it assumes your Veteran is competent, or even alive.
Not to mention it leaves you vulnerable to any mob in your immediate vicinity
BB is good CC and is safe that's roughly it
@twilit comet and how many peril builds from blocking?
Except BB still retains tremendous utility in many situations, even if it isn't doing the "killing blow" like it does on lower difficulties. It still staggers the shit out of the bulwarks and ogryn
BB is a tool in your arsenal. Don't directly compare it to veteran tools
also, Moo. There you got another reason not to go for 6 stacks. Once you test how mediocre 5-15% more dmg is, those POTENTIAL 2 extra stacks feel redundant.
If your team is incompetent, you can run a meme load out and still seen more useful. What is this argument
Pretty much. BB is only for bombers and snipers and niche situations you can't reach the target.
It's a bad tool. It has a place, but not as the core feature of the class. Which its designed to be.
BB is a blitz specifically, and it struggles with a defined role compared to the other classes' blitz abilities
If you hold good ground against ranged enemies, you can mine yourself out of a situation with BBs in a way that other classes can't.
6 stacks is useful for peril resist and ascendant blaze F
I'm usually not paying enough attention 🙂 I want to say around 70-80% peril.
Bb is good on snipers and reapers
it's not about 6% extra daamge
i do love peek bb
I don't disagree, I just hate the "it's worse than a bolter for optimal dps, so it's trash"
grenades hoard clear, box single target chunks, stun grenades do aoe cc, brain burst is murky
I don't like the argument because it reinforces my previous point of "What are you doing soloing stuff in a team game?" If you have someone shredding elites, focus on CC or swarms. I don't think there's much wrong with Psyker.
In case of disaster chill out
that combo is nice yea.
The best part about BB is that you don't fight over grenades so you can feed them to the Ogryn and zealot more
I swear everyone memory-holes "bad situations and what helped us get out of it" because I notice BB rises sharply in value the worse the situation is
Should I take this gray one instead of the blue one?
THIS is another huge advantage of a psyker. Not being a fucking ressource eater
this, but unironically
Exactly, you may not do as much damage but you won't run out of ammo
For as much peril BB creates its god awful slow to use. It should be near instant.
you can literally give all ammo and grenades to others
Yes, a veteran can bolter a mutant running at you in the open and a psyker can't BB it
while still being useful
The only staff a psyker needs is a Lasgun
Tbh, I like not relying on ammo or grenades as I'm playing the other 3 classes to get them to 30
but a psyker can BB a dog flying into the ceiling and literally doing sanic-the-hedgehog loopdaloops
I usually only BB for boss dps since it tends to put you in a vulnerable position if you don't have good situational awareness
i wouldnt say no to a pysker boltor tbh
Even if it doesn't kill it, it'll stagger it and get it to stop attacking
Good. Enough.
Just dodge!
Or if you can't, you're probably against a wall, and it's guaranteed to throw you
good thing is that getting hounds off teammates is very cheap peril wise
u just shoot m1 no matter what staff
Dont' have to dodge the dead
Don’t need BB for that tho. Surge staff works better if anything
surge staff auto aims too
It's designed to kill Elites. The entire Psyker class was designed to be the Elite killer class. It gives you passive bonus damage to Elites. A large number of its talents are designed to benefit when -you- kill Elites. Which is all wasted when another class does this 10x faster than you.
Yes, or that. Which is anothe rpsyker only thing
I want a gun SPECIFICALLY designed for warp enchantment. I don't care if it's just a staff that looks like a gun lop
Guys, does soulblaze count as a warp attack? asking about Warp absorption and Psykinetics wrath talens' synergy with purgatus staff, does it work?
Tbh I just wish psyker's skill tree had more staff options
The killing power of a suppressed Veteran is 0
BB is slow, but it still does it
Psyker has way more staffs in tabletop. There are also way more force weapons
did I am the only one to have almost exclusivly surge and trauma staff in the shop ? like fr I barely get void one and I never get any eletric one idk if i'm just unlucky or what
Psyker rework when
Force Weapons are advanced, psychically-attuned close combat weapons that are only effective in the hands of a psyker. Force Weapons effectively act as deadly, psychic extensions or amplifiers of the wielder's own Empyrean-spawned powers. They are designed to allow a psyker to channel deadly Warp energies into their victim, acting as a conduit b...
3211 is basically mandatory for every psyker build 😞. I do 32 for purgatus staff but 33 for everything else. It’s kinda dull that the other traits are so bad as to be worthless
to be fair, in the tabletop it's not the staff that determines what a psyker can do
Force Sword helps with killing elites too
A competent Vet isn't going to be suppressed. Hell, if you can cover them in melee, a Vet can stand in the middle of a crowd of ranged enemies and wipe them all out without caring about taking damage or Suppression.
and the CC ult, I think, is more helpful than a DPS ult half the time, on higher difficulties
Lol supressed vet hahahaa. Literally stand in the open with the blitz activated and shoot everything gold for days.
Force Hammer
A common item for those of the Ordo Malleus possessing psychic powers, these weapons allow an Inquisitor or Acolyte to smite Daemons with the purest of energies.
the veteran pushes F and busts his ass back into cover once he realizes there are 3 reapers aiming down his sightline at him
Anyone else noticably having trouble finding groups this morning?
Exactly this
forget suppression, if he tries, he dies
I’ve seen lots of vets try this on heresy. I pick them up a lot 😂
It works when you have camo and other teammates in the open
they have wrong perks then.
If no one else is visible, even with camo, you will eat 3 reapers to the face solo. And those reapers hurt on damnation.
You don't need those other teammates to be in the open, from experience.
a vet can use camo and cover at the same time, wild i know
They just need to be nearby
From my experience, they do need to be visible, reapers don't shoot walls and they don't stop shooting down sightlines anyway
a vet with camo kinda hurts their team
You're comparing the best case scenario to the worst case scenario of another class. It's a dumb argument
Not if they are using it correctly.
Nah, camo is a useful tool. When you're fully engaging a rifle squad, camo helps you do your job of "kill every enemy rifleman"
Id rather the 75% reduced toughness damage from ranged perks and let the vet eat the shots instead of making your other players eat the toughness damage
Because if they start shooting at you, you're suppressed/hitpunched and can't do that job
It is true you can hose your team on purpose with it, though, which is funny
theres a reason vet has 200 toughness and a perk specifically geared towards tanking ranged shots
$1,000,000 is worse than $100 because i spent the million on paper clips, and the $100 on insulin. Like, it's not a fair comparison since the scenarios are entirely different
camo works for doing the minigame data interrogation too (i think)
why cause 75% more damage to your team when you could be taking it instead with no issues
Vet shouldn't have 200 toughness and 150 health tbh
the toughness makes sense for the exact reason i said above
Because even taking damage causes hitpunch which means missed shots
Sounds good but you as a vet in that instances need to clear out the gold elites and rifleman and can do it very fast.
its just great and most vets that i met that use it love it
this isn't an MMO
let me ask, how many of you do damnation regularly on a vet
your teammates can draw fire without dying, even
Until you get the 75% ranged damage reduction, and it makes it ridiculous. Just make it innate
Just sliding and dodging around
👇 so guys stop arguing and drop your BB build right one 👇 i'm waiting
i play with vets on damnation alot of them run camo
BB isn't a "build" but I'll link my purgatus build
No one builds solely around BB as their main tool. It's a massive waste of time to only use BB
Especially the part where venting is faster on staffs
you wanting to tank damage on damnation even with 75% reduction you're asking to be slapped in the face
your job is to deal with ranged as a Vet
you ain't doing that if you're taking damage and getting stunned or suppressed
thought I was in the vet chat for a moment lol
your right its not an mmo but that doesnt stop the ranged form targeting your other players who will take full damage when you can take 75% less lol
deal with (literally everything except hordes)
It became a debate who does it better Vet or psyker.
Because Vet is overtuned as fuck and is currently used as the measure for how good something is
Other players can and should be dodging/sliding
I'll concede that "ranged firemagnet veteran" is something you CAN DO, hell I think if you have two vets one should run camo and the other should be "fire magnet", but I don't think it's optimal
vet are the best class in the game, psycker sucks, anyway drop your build 👇
No one compares things between psyker, Ogryn, or zealot
I compare things to ogyrn all the time
When was the last time someone even mention zealot or Ogryn?
Every time I get a pile of ragers on me I go "dear Emperor, why was i not given ogyrn hands"
111112 ezgames trust me bro ☝️
they arwe very different roles from both vet and psyker who share some role similaraties
Is it difficult for you to maintain the whole game by having 4 warps all the time ?
bro just want to explode 🥲
They fulfill very different roles
Which is exactly why I love, for heresy quickplay (build doesn't work on damnation HP values), mg12 lasgun psyker
Don't bother with 4 charges. It's a massive time sink with not enough reward to compensate
true and based. 321112, purge staff + FS deflect enjoyer
it's a truly heretical build but I love it
yes purg staff for me
6 charges required to kill riflemen in 4/5 its mandatory
my pugs can't handle hordes for shit
because with a 20/20 unarmored/flak mg12, you oneshot/two shot dregs/scabs with an mg12 regardless of buffs
So... you don't need to pick up veteran buffs to kill riflemen better
I prefer playing independently and not relying on ammo/grenades from the RNG environment and fighting over it from teammates
not using ammo means bolter vet goes ham
purgatus/deflector build
Yep. That's a build
some argument to be made for middle talent @ level 10 over top
this any good for a base wep?
25-1 is mandatory imo, unless its a malice build
Why do people prefer extra force weapon damage vs peril resist for purge staff?
Damage is really low
no, gaining warp charges randomly helps with 5-1 toughness, a LOT
Doesn’t most of the damage come from burn?
low damage
does that flat kill the weapon?
25-1 for 6 charges is... whatever.
for that weapon yes imo
being able to delete an entire rifleman patrol with a F is invaluable
damn
through cover/walls
I would argue that most of the time you don't have 6 charges when the riflemen are still bunched up like that
ive been stuck with this for like 6 hours of game time and my brain is rotting ****
it's too much of a "stars align" situation
I try this build
nay, not enought damage, search for higher damage always, and modifiers should be rating atleast 360 if you wanna something good
Fun, but not a tool you can count on
you just get charges in ambient, encounter riflemen patrol, press F
no more sitting around more 5min waiting for your vets to clear
I say that staff is dead but not because of stats
It's dead because it doesn't have Transfer Peril
wtf does the dumb emperor keep giving me fking axes
sometimes with the psyker I don't understand how I get warp refills ^^
Transfer Peril is why Voidstrike works
axe is pretty great
doesnt gel with my class
at least it's not a gun?
Transfer Peril means if you throw voidstrikes at head level, you literally end up at lower perils than what you started with
it completely cuts out quelling as part of the routine and you just go ham
axe and dueling sword have the fastest passive quelling for Psykers
Psycker should get a phychic whip
great for toughness on quell feat
Sometimes I want to maintain high perils for things where higher perils levels give buffs tbh
I'm...fairly certain that feat does not proc on passive quelling
it does
how are these Blessings for the Surge staff? not sure what's optimal
It procs on any perils loss
it procs off ANY source of quelling
Did I previously see mentioned that we can tank a demonhost with our Kinetic deflection feat?
You serious, because I've been sucking my thumb in cover and i don't get toughness back from passive quelling, I would have notcied that, I think
anything is fine since nothing really affects the main thing, the lightning
just focus on whatever makes your left click better when it comes to surge perks & blessings
Yes - with the 20-1 talent. Helps to have curious with +stamina and stamina regen too.
I get knocked to 0, I duck back into cover, passive quelling starts as I start meleeing an elite and I still don't have any toughness at all
Perils resistance, quell speed, and charge time
That's both fantastic and 100% getting nerfed lol
This is what i run
Oh interesting -- i didn't know that. thanks!
blessings and perks, not main stats, read
what, deflector? I don't see how, lol
i have pretty great success in any difficulty atm
It's not "permanently block", you get a couple seconds of blocking against a rifle squad and that's it before you hit 90 perils
why in the world would it get nerfed
With Deflector you can literally stand in the open on heresy with 20+ mobs shooting at you and barely loose any stamina. you're an Ogryn with a shield basically
Plus it's cool as fuck
https://medal.tv/games/warhammer-40000-darktide/clips/L2fEIomWwTMZk/d1337889HDKx?invite=cr-MSxjdXIsNDg2MDU3NTUs absolutely not
Watch deflector and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
a few seconds is all you need, since we have insane pushes and push attacks that do work with basically infinite stamina, if you do nothing but hold block then it's a "whatever" feat
your perils will spike to 90 fast enough and then your stamina breaks almost instantly
Is block efficiency not more impactful? How does extra Stam help?
Blocking to change positioning in open ground is really useful
Does the damage stat kill this weapon too?
Yes.
Honestly, I don't think so
Chainsword... its breakpoints aren't meaningfully affected by damage, at least not on trash
the base stat kills that weapon too, 328
TIL my entire build is ass cuz of the rolls
That helps too. It all helps build up deflector strength and longevity.
The weapon is dead because of low finesse and bad perks/meh blessing
Welcome to darktide
But like I would totally use a good perk+blessing weapon with low damage rolls
i stg the best weapon I have then is this blue axe
Is this worth upgrading to Orange?
You want the base stat number in the modifier section to be as close to 380 as you can
dead because low penetration roll, bad blessing :^)
380
brtuh
I’m also assuming peril resist from the level 10 talent helps as well?
sorry yeah typo
We say "dead" as in "not worth continuing to upgrade, and look for an upgrade", but realistically the weapons are functional
and this?!
could be higher in damage but very good still
the only weapons that N E E D good blessings/perks to function are like...
Heavy sword? Sword? Knife
That weapon is perfectly fine lol
Even good, that is a good sword
No - I use the +15% force weapon damage at high peril. I build up peril blocking as I close range and then get switch to attach mode and get more damage.
It's a sword, but it's the best a sword is gonna get, honestly
very decent until you get god roll or if you wanna change weapon
Knife for zealot since you severely need bleed. The Ogryn shield also really benefits from toughness on hit
And force sword deflection
worth upgrading until you get a god roll
Yeah, ogyrn weapons need toughness blessings, but they have two in the pool so it's easy to get one of the two
deflector... yeah, force sword is merely okay without it, the biggest reason to run FS is deflector
Unlimited dodge is also quite nice.
I really liked this staff until I got told its microcloud made it shit
yea. cloud radius pretty important
Cloud radius directly translates to the length of the cone, so yeah, big oof
affects width and length
If only I could get a better roll on my staff's width and length...
apparently this whole time i was running a 36% damage purgatus staff
Time to retest damage
I have this but the blessing and perk isn't so great :/
Psyker chat. A bunch of people sitting around comparing who has the bigger staff.
i'll wait until we can reroll them in the craft
it has + infested and suppression blessing, it's perfectly usable
solid 9/10
Burn matters more than damage. As more damage comes from soulblaze than the staff fire itself.
But what about who has the bigger sword?
yeah but only suppression lvl 1 and the perk +25% against heavy armored ennemy is useless, but the modifiers are solid, that the one I'll currently use
I’m not crossing mine with yours 😂
Don't forget the part where we call psyker trash and vet better
Spaceballs movie clips: http://j.mp/1Ebi3Ih
BUY THE MOVIE: http://j.mp/17x636F
Don't miss the HOTTEST NEW TRAILERS: http://bit.ly/1u2y6pr
CLIP DESCRIPTION:
Lone Starr (Bill Pullman) meets Dark Helmet (Rick Moranis) for the first time for the last time and they compare their schwartzes.
FILM DESCRIPTION:
A space bum helps rescue a princess from...
And the part where we say Zealot horde clear is better.
What about “BB buff when” (but seriously tho BB buff when)
what if pysker had the ability to replace brain burst with ball burst
Would unironically be better against maulers
what gender is a beast of nurgle, anyway
Nurglely
are profane weapons with decent stats worth upgrading to transcendent? like this one
dog
if you cross your fingers and pray
No deflector unfortunately 😑
the best determinant is to get as close to 80% on all stats before you start upgrading
I would add that not all weapons need all stats
You can dump damage on a purgatus and it barely changes a thing
like that weapon is okay but chances are you might get a better one later
is deflector the one that basically turns it into a lightsaber where u can deflect bullets lol
*block
Similarly, a lot of melee weapons don't get any real benefit from mobility (the range of min/max is TINY) and you can dump mobility there
Pretty much. Except they don't bounce back
yea but with the way resource farming is now I doubt they're rolling in plasteels and diamentiam to keep upgrading stuff
Watch deflector and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
decent
would be nice if they did tho 
it's insane
i would prioritize warp resistance over damage on a staff, honestly
Depends on the staff and breakpoints
I mean.. alot of the guns are laser guns... so would make sense if the occasional one deflected back :p lol
Even a voidstrike, I think
I wouldn't upgrade a bad damage roll, but I'd still buy it out of hte shop to use it
And more warp generation isn't inherently bad since you get more toughness
Or more damage if you use the perils force damage thingy
i dont care much for the purgatus staff, i just like to have all variety of weapons incase theres a need for it
i prefer the void staff and then the surge second
then you should prioritize those staves first
yeah the voidstike staff is wicked
the bowling ball launcher
You roll the bowling ball down the alley and the pins go flying
is warp resistance what determines if you peril or not?
affects buildup
yes
Fair enough 😓
how much it cost
higher warp resistance effectively reduces the cost of actions
ahh
Anything I should change/add?
worth upgrading for the 80 cloud / 80 burn?
Idk I got bored earlier and wrote paragraph
hell yea that's a good roll
honestly I don't mind the trauma staff, just wish it was easier to place the aoe and it seems to build up peril faster than anything lol
unlucky, a bit low in damage but solid one if you got god perk and blessing
More perils is more damage and more toughness with the right feats
yes
bit late but its a daemon so neither
it's gender is slaanesh
lol
they are just decay and rot given form by nurgle
Why not use Essence harvest or warp absorption for your toughness?
Warp absorption procs of the staff and essence harvest will proc from you getting charges off your other traits
Because it generates much faster the better staffs you get
And you can generate without needing any enemies
Looked in my store, "oh people are looking at Greys to see whats worth upgraading"
bruh
Quietude is most consistent, the surge staff isn’t particularly used to kill anything and again procs are rng
Also quietude works with passive quell which pairs nice with a deflector force sword
Also, if you ult, you get a sudden massive boost in toughness
It's legitimately the best one
can you get lower than 5% on a weapon
Especially as you get faster quelling staffs
Is the claw sword actually good in any situation. I have not see a single person roll with one that wasnt leveling.
yeah quietude is my fav 🙂
It’s aight for horde cleave
It clears fine, but psyker has ranged options to do that
Dunno how good it is on psyker tho
Fair enough
I use Quietude now that I've switched to an axe for a melee weapon
monster headpop penance on malice or heresey?
Needs to be on heresy or above iirc
Have fun
cheeres
Heresy unless it’s bugged out like pick n mix
Huh i found essence harvest to be fairly solid, I'm always getting charges in hordes from my team and if i happen to brain blast something thats a quick way to grab toughness if needed
Might have to try it out for myself and see
if you mean the boss one, heresy
Essence harvest is a lot more noticeable when it procs I will say that
if you mean the elite/specialist BB kill one, malice
fire staff look's like the best weapon, when your mates are die, have a fire is the best weapon ^^
Assuming you stay with your team which can be hard on pubs 4% per enemy is alot
cringe.
I've never had a horde i didnt hit 6 charges
But quietude let’s you gain toughness while literally doing nothing as long as you have high peril
why
Which you will have alot with surge staff and peril blocking
and with it being a regen your toughness is basically always on regen which is nice
I run in to problems with quietude somtimes if shit really hits the fan and you are stuck in melee range crowds for a long period
majority of the team staying in coherency in pubs i've learned is basically like herding cats
no time to really build more peril
Thats my view on it, i liken toughness perks to being if im in a oh shit moment does it save me
If you arent in immediate danger you can get it back anyway
Stay close to team or punch afew dudes
none of the psyker toughness perks will "save you" from dying
Run peril block, lets you block 10x more and it also gives you peril for quietude
if you're about to die, gaining 10% immediately or 30% over 5s isn't going to save you, most of the time
I do run peril block
yeah, run peril block, then you can ult to drop your peril for quietude toughness gain
any vids you guys recommend watching to learn the ins and out of the psykinetic
just play it
Whats the new threshold on the surge staff now that they fixed the 80%?
The consistency of quietude also helps against shooters tbh, cuz you gain 5% toughness and that will stop a single shot cuz no bleed through iirc
it's not that complicated
which weapon you recommend ?
97%
Noice
I mean its always worth looking at new ideas and trying them out
Start charge before 97% release before it hits 100%
Just going thats the best one end of discussion isnt really helping anyone get better
Thats not bad at all 🙂
whats peril block? Inner Tranquility?
Just gonna repost and ask if there’s any other thing that should be changed etc.
Kinetic Deflection
Maybe I’ll go on Reddit and ask the redditors kek
I did actually get Reddit gold ranting about how bad launch day psyker was lmao
Kinetic Deflection, level 20
Any particular reason its 2 stacks of health over 1 toughness and 1 health, I know on characters with more of either like og and ranger you buff that but psyker is fairly balance iirc
Honestly it’s personal preference but I find I do fine with base toughness but chip damage and snipers are annoying as shit
Snipers do suck yeah but i guess it makes the toughness regen better since its % based
honestly wouldn't you want lower toughness anyway?
Also I don’t actually run those curios I wish I had that god luck lmao
oh man, not exploding above 80% peril with surge is nice
Does the force sword special count as a warp attack btw?
Well toughness regen from what i remember is all % based so it doesnt matter
certainly the talents are
Yes iirc but you don’t use it often enough imo to take the trait cuz of force sword special
maybe I wont need to save my ability as an oh shit button now
you wouldnt to have any gameplay of you playing would you?
Hello. Beginner psyker here. What is psyker role in a team and which build is best for this role
i've only used it as an emergency brain blast for some og in my face
But its nice to have
depends on your team
Sadly no, I was hoping I could steal a YouTube video from here of someone doing peril blocking as a demonstration
Any takers? XD
but the general consensus is Surge CC with occasional special/elite sniping
Thanks looks like a solid build i'll have to give it a try
Surge to stun,ok
if u have friends u can change ur build
Purge and voidstrike for hordeclear , surge for elite cc
if u pub always take surge staff
Does the push attack of force sword push off a dog on someone?
But yeah psyker is the support character
About to hit 30 on my psyker and tried most of the weapons out so its not about whats solid builds for damnation
I wish I had friends
also bring a good horde clear/management weapon if you go Surge
force sword ain't that great for hordes
Darn
I would never put down my surge staff though thats the goat
Honestly not sure I find it easier to just surge staff
the only person that can push dogs off allies
Builds honestly don't matter unless you're doing level 5s. At level 4 it's more a matter of having appropriate level gear as opposed to the gear itself.
Or just melee
is the ogre
thanks derp for the build gonna try it out. Also wanna try out this flamethrower build i saw too but cant find the staff
I used it to do the untouchable challenge, stopped many dogs and ogryns rushing to end my no hp damage run
It’s like 2-3 light melees to the head iirc with force sword and from range you can just surge staff cc a dog off the teammate
Also that challenge is stupid
I love the combat axe. I can stay really safe with it and mine is in the high 400s with good damage, it even one shots some specials. A lot of psykers have been being handed axes by the emporer, I believe that's FS pulling strings on the meta
The antax combat axe is amazing on psyker especially if you spam push attack
Is there any resemblemce or roadmap about when we will be able to play with just bots? I'm too eager to do Going out with bang Penance and at the same time i don't want to make other players waste time while i'm doing it...
Best outright horde clear melee weapon psyker has
nope
i like surge with axe. I cc the elites and if my team doesn't take him out i just surge animation cancel to the axe and do it myself
Push attack of axe does remove the dog
wait what?
I've saved people many times
Push attack of axe staggers ragers mid combo
nope
even with a semblance of a roadmap
Push attack can interrupt the dog mid-jump!
I wouldn't bet it on Fatshark to stick to that
Push attack of combat axe is just rly good, and with Psyker peril blocking it becomes a meme
Axe is Life , Axe is Life!
Since you can use all stamina to just spam push attack ad nauseum
Now give us the POWER Axe fatshark!
FS Probably: "Loud and clear, we're nerfing the axe"
No inside knowledge but I bet it's coming and will be a psyker weapon
Does psyckinetics wrath apply to staff primary/secondary?
They are nerfing everything eventually. It's inevitable 🙂
Wat you mean? It’s just quells peril and pushes
sort of why its annoying to see so much clamoring to nerf the bolter, don't encourage them just make other things more viable
If you mean the lvl 30 trait no unless you are specifically talking about ascendant blaze and purge staff combo
what makes force sword so meta, peril buildup and warp kill for temp hp?
I assume force sword for the deflector trait over the horde control and dancing with the tac axe or dueling sword cause the surge staff kinda covers it?
Deflector
it's a PvE game without scoring. Community should not be calling for weapon nerfs
Too much work to bring other things to better level than just to nerf one outliner.
oh is that force sword only, i didnt know
Plus the brain blast on demand is nice
you see, theres a thing called the power sword though

It's the feat that says +5-15% damage to force weapons depending on peril level
It lets you also tank ranged fire while reviving
Its not perfect but the option is therer
right and the feat only works for melle iirc
if only it gave warp charge on its brain blast
The power sword looks dramatic and cool, it's not that great and its defense stinks
I don't disagree from a dev perspective, I just don't think the community needs to be crying for it too loudly. lol
Glad they buffed the power sword, that special attack was hot trash in beta
Like FatSHark give a single krak about community outcries 🙂
especially with the overtuned BB
🤔 the F ability is also calls psykinetics wrath nice… yeah it applies to staves and force swords and only that
Not worth especially on something like the surge
I'm new to FS (didnt play VT) but I'm learning quickly.
not really worth on purge either, in testing it i dont think i really noticed any damage difference
The damage only helps with trauma staff and that’s a fucking meme
I think its a bit overtuned. I dont have an issue defensively with it, enough so i can power it up for every swing.
Tips for the Pick'n mix penance?
power up, swing, dodge back, repeat
It’s literally 1-2 damage difference, since the base damage of fire staff is like 16
Doesn’t affect the dot damage on purge at all
yep exactly
BB buff - 1/5th shorter charge, stun starts immediately, damage scales (it still shouldn't one shot elites)
High intensity Damnation Chasm Terminus right at the start. You can lure all the elites to the edge and and then start popping the weakest ones
ive only ever gotten 1 force sword, is the moveset this always this awkward
Get a shield ogryn, run heresy endless hordes, pray for gunners packs with like 5 of em and line em up and pop em all
or keep the charge rate and let it one shot elites and specials
Yes, the combo is light - heavy - push/push attack
probably get a group together and have a vet weaken them and then finish them off?
your in the heretic channel
https://www.youtube.com/watch?v=CUWrlTsr8lI Here is video of completing Pick'n Mix
It took ages but here's a quick explanation for two of the difficult penances on the Psyker class in Darktide. I nearly sold my soul to chaos to finish these so if it helps, drop a like & comment for me!
00:00 Intro
01:40 Build
02:57 Missions/Maps
04:03 Examples
06:16 Outro
It’s a heavy sword, arguably the worst melee weapon in the game
oops
You don't think one shotting elites is too powerful? I think it might be IMO
I don't think so when the game throws 5-6 at you at a time
and your BB takes forever to charge
I would just like to see this channel full of heretics is easily the most helpful. I've asked a few questions in other channels that have basically gotten completely ignored.
How about you get your peril back if your teammates kill an enemy you're BBing
the lack of safety in that cycle, is getting hit from behind, or getting hit when you power up. doesn't happen when things are relaxing, but there are holes in the cycle. preferably incorporate block and push to make it safer, and dodge around whenever you hear attack from behind. but basically it's why vets with power sword still go down.
is there a chart or resource somewhere with all the blessings and their tiers? some of them seem like they cap at 2 while others maybe more
then they'd probably have to get rid of the warp charge gain above half charge
ya, picking up on the audio cue on attacks from behind separates a good player from bad. All audio cues for that matter.
IDK that thing never seems to work consistently
thanks, basically wondering if i should upgrade my FS then since the blessing is good but idk how the other stats are weighted
Stats are capped at 80% right now just in case you hadn't caught that
the contract currency is so slow :/ It will be 2 more weeks before I will be able to use that shop
First target being so low is unfortunate
now do it again 
oof on that first target though
with a full cap of 380 not 400 right?
yes
I believe so from what I've seen
380 doesnt mean you get all 80% tho
No, I have a 381 base. It's just so rare to see above 380
ive seen 380 with stuff missing
Screenshot?
Yeah I think it goes over 380 it just does so exceedingly rarely
well yeah 380/5 isnt 80
nice
yeah it was just assumed 380 would be cap but I guess not
is it so low that it's not worth upgrading then?
what you guys thought on this build ? https://darktide.gameslantern.com/builds/2ad7e0a5-1427-4675-956e-c70ffc744541/psyker-pykinetic-build-aggressor-darktide-wh40k
Never seen above 380
Honestly up to you. First target just means the amount of damage done to the first target hit in a swing, so you'll do less by so much being eaten by one poxer
the fuck are these blessings
It's dummy, dummy rare
like deflector, aight exorcist? do you hate damage?
staff blessings are just dog
warp battery + quicken
look's nice lol
yeah but you want a damage blessing instead
so you can actually kill shit on damnation
like on vermintide, it's hard to find the best build ^^
and dont need like 3 hits minimum
i upgraded a combat axe but the 2nd blessing i got was dubious at best
so yeah until crafting is complete
Warp Battery can be swapped out for Kinetic Overload but i believe Warp Battery compliments it the most ( +18% damage from warp charges +5-20% against enemies from your weapons minimum).
🤡
kinetic overload it actually just dogshit
Same
I mean it's really bad, even at lower difficulties
in the future do you think they'd let stats go above 80 though cause like this goes beyond my 80% dmg in the grey, or is that just the range of my specific sword
I think this build was rly early on and its just got the most views and therefore been consistently top
its a garbo gbuild
where do I downvote this shit
that build's only source of warp charge generation is the passive 4% chance on kill and manual BB
he runs Psykinetic's Wrath with voidstrike like why
that's so bad lmao
and then he runs quicken
like bruh
the staff traits are trash, warp sword traits are actually p good but thats about it
my man just hates venting I guess
to be fair you say only isnt that like 2/3 ways to do it
theres only 1 more feat iirc
AB, also flayer
I didnt even notice that
well yea but to maintain the 6 warp charges and use it well to reduce the CD of the ult?
I doubt it's great
this entire curio is a waste of time
You would be better off putting in a +10% health green curio
the only useful stat there is maybe stamina regeneration but hes running forcesword not the antax
like, if I roll corruption resist I aint mad but I dont seek it out
thats it, rest of that thing sucks
Bruh, +3 stamina is huge
its trash with peril block
and this build is running peril block
the only way this would be excusable is if hes running the antax which uses push attack spam, but hes running the force sword
so why the fuck is he using a stam curio
DarkTide graphics and gameplay makes other games look corny and video-gamey. FS is awesome
with sprint efficiency
also btw just fyi this "aggressor" build was pooped out like maybe a few days after release, so whoever made this legit just threw random shit together, slapped on a cool name, and got clicks
as a psyker what curios are am I looking for
and now this shit build is at the type for psyker
is the max warp charge penance still broken?
depends but most people I've seen run either +maxhp, +toughness, and maybe 1 +wound
Can someone explain what Inner Tranquility perk do?
you gain warp resistance per charge, so you don't build up as much peril
its just trash
per which charge, the one from BB?
Building peril with actions is reduced by a percentage
eenemies magnatize to your ass
Look at this upcoming Starship Troopers coop game, how could you touch this if you've played DarkTide https://store.steampowered.com/app/1268750/Starship_Troopers_Extermination/
Starship Troopers: Extermination drops up to 12 players right into the fight against the Bug menace in this co-op first person shooter. Suit up and ship out to a far-off front as a Trooper in the Deep Space Vanguard, an elite Special Forces group within the Mobile Infantry. It’s up to squads like yours to battle against hundreds of bloodthirsty ...
2023
Psyker only have 1 charge and it's Warp Charge
Yah you need sprint efficiency for sprinting better
Ok
12% sprint efficiency wont matter shit in the long run, and even if it did you aren't sprinting away from enemies when you are getting swarmed
and then stamina and stamina regen are only useful if you aren't running peril blocking
What feat are y'all using in your first (level 5) slot? I keep second guessing
but A) why wouldn't you run kinetic deflector and B) the build itself runs peril block + deflector
Purge use 1, Voidstrike use 2, Surge use 3
warp absorption
Oh ok i see, thank you
I use void so checks out lol
these are what I would run for each staff
and should generally work
but honestly I mostly use surge
I just noticed, why doesn't trauma staff have a secondary charge bar like the others?
the ground visual effect is not sufficient
I kinda agree with this.
btw trauma staff also has the thing
where you can blow up at like 85%
and it skips the animation
so you just instant blow up
I've never had this happen, and I frequently cast my Trauma at 90+%
any tips for pick n mix?
get a shield ogryn, go into heresy, pray you get gunner pack, see a pack of 5 gunners, fail to kill them in 12 seconds, cry, repeat
had this on Surge at 80% before patch was stupid.
hm in the meantgrinder now, don't think that's the case
might be a desync issue, likely more to occur during missions than in the grinder
I was screwing around at like 5 AM lmao so maybe my memory is fuzzy
nah I was testing in meatgrinder as well
This happened all the time with Surge. Surge was treating the extra peril generated during the lighting animation as "casting", so it'd trigger the explosion animation if it went above 100% during the animation.
yea casted full charge at 95 and I'm ok, might have been charging it at 85 that caused it. *this would make sense, charging at 85 gets you to 100 before max power, so you would go boom
probably started charge at 85
the way Psyker works is as long as you don't charge at 97% and cast a warp move you won't explode. It will lock out at 100%
I'm aware
but there's been some buggy interactions, particularly surge staff
i see i see
Did people know you can Brain Burst marked targets by casting on the skull Icon?
holy shit all these builds suck

