#psyker-class
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does +% block efficiency perk on Curio make me use less peril when blocking with Force Sword with Deflector perk?
That's true yeah, you could get a psyker to help as well
I was just wondering about my talent/feat setup
the fast BB is the level 30 talent right
i used to run mind in motion, but i feel like you give up too much for it
yeah fast bb is generally the best one
Closest I can guess on the third kill is that 2nd and 3rd mob were hit at the same time with flame. Chainsword activate is a damage over time effect, not immediate damage. Looked like activate was used just before 2nd mob, then 3rd mob as well but the "shred" animation was canceled when the mob died to Soulfire dot tick
only 1 talent, "Ascendant Blaze" was selected, and it was in Psykanium
then that's the answer, soulblaze tick
it looks to me like the rip animation got cut short because the 3rd mob died to a dot tick
Unless one of you guys can do so now.
Ok, one thing that bothers me, the fact I can't at least see elements of my hair under the hood
it's already been done plenty of times
there's only three ways to generate charges, and only one from AB
it's death by soulblaze tick. that's it
Then you surely have a vid to share.
Which is why I said earlier that Trauma Staff needs to be changed to Coruscation damage model and leave flame patches that apply soulblaze, because the synergy would be so good
343 < 370+ stat base
A trap layer staff would actually be an interesting idea
so dont upgrade anything below 370?
I wouldn't. I'm hesitant to upgrade anything right now and i'm just focused on getting all 4 characters to 30 this week. Hop[efully by the time I'm ready to main Psyker, crafting will be fully patched in. But as of now, weapons can roll (theorized) up to 400, but people have seen up to 385. Those base stats stay the same no matter how high you upgrade it, so generally you want them to be as high as possible before investing mats. But if it's got everything else perfect, fuck it you can get more mats.
wich one is best for psyker surge build plz ? š
i like dueling personally
it works well with the 10% brain burst chance
its all preference, just try stuff and find the one you like man
neither are ideal tho
this tbqh
use what you like
for melee
for ranged use voidstrike
use any staff but trauma imo, just make sure your melee weapon covers the deficiency of the staff you're running
i like purgastus
Purga needs a team to make up for it's literal shortcomings given it's range
But it's fun
surge is the only staff that doesn't slow you down while charging
hope that doesn't change
void is cool it has everything
so mobile
Oh great, the game decides to kick me out of a match due to an error and now I'm stuck in what seems like an infinite loading screen

alt+f4
Oh that's my video you guys are talking about.
Nah, watch the video entirely and look at the warp charges gained. I did it until it happened twice cause i also had doubts on the first one.
The second warp charge was clearly on a chainsword kill that would've easily one shot the enemy. No "oh he survived and burned to death on the next frame" bs
i like how when discussing build variety and staves, no one EVER even mentions the existence of the trauma staff
what is a trauma staff?
That's because it sucks ass lol
Might want to do another test with an axe or something else that oneshots.
we are traumatized
That chainsword one shots them just fine
Just not on weapon special, which is why i stopped doing it early on
But more importantly there's no reason to use it
surge kinda does what trauma does but better
keep it till fatshark buffs it
That's gonna go so hard once trauma gets buffed
lmao
good base rolls
trauma
You mean when the other staffs get nerfed
Pain
Why would they nerf the other staves
Mr fatshark please no
Don't jinx it
Because I am the fat shark
Psyker isnt veteran
so ture
I just want more force weapons in the melee slot
A little variety so thereās something to generate peril while in melee
Force sword with a better moveset pls
force chainsword
Hello Psykers, Zealot here letting you know I appreciate you.
I guess trauma will get a fix in some point.
Why? We dont appreciate us
What should they do with trauma?
Put it in the bin
longer casting range, less peril. At less
the range is garbage yea
dont do that, they all think they are the elite killer class when it's obviously zealot and vet
I guess this is a decent axe?
trauma is basically sienna's conflagration staff and nobody uses that either
Would be nice if the max damage/stagger radius was bigger
Thunder hammer IS the psyker
It was marketed as such
Right now we are relegated to staff slave exclusively
and it isn't, so cc like you're suppose to
I used to use conflag staff to flashbang my friends, but that doesn't work in darktide.....
I will until fatshark adds more build variety
time for bed, reminder that BB needs help/to scale, soulblaze should be buffed, warp charges and/or feats should be tweaked, and that psyker in general doesn't compete with vet at basically anything except not needing ammo. and that's not how a class niche should be defined. o/
Yes, siblings. Let us disregard all of our class abilities and just fall back on gimmicky surge spam. Clearly it's all we're good for.
They should add a giant bright flash to trauma staff so i can inflict some real trauma
Thunderhammer is pretty meh atm, needs a damage boost for the higher tiers
Based and gn
the salt in this thread has reached critical levels
I've been less doomy about psyker lately
The surge cc is actually genuinely useful
I will stop being doomer when I get to stop using surge
I've become more doomy after making a vet and realizing how much stronger it is
as soon as you b uy any mk xii you are more useful than lvl 30 psyker xd
which one better ?
We are psyker! Salt is what we spread around!
How is pick n mix even possible
Yeah you just have to accept that you're a support lol
Been trying for hours multiple different ways
Leave the real killing to the vet
psychic communion is a bad talent? why?
Desperately hoping I'm out dps'd by a psyker when I have a bolter. lol. lmao.
It's not bad
I would say the staff on the right. I've never noticed a difference with Warp Fury.
so I just got this from an emperors gift....not tried a real flame staff build yet. Is this any good?
I'd say left because of quell and stagger uptimes but that charge is kinda oof
When we're allowed to get warp charges in any other way, I'll consider using another feat in that tier.
idk if purgatus can crit š¤
I use them for the peril resistance
It doesnt have to be this way siblings we can rise up from under fatsharks boot
It can
otherwise quell speed/warp resistance is useless on a purgatus staff
just dont do any active upkeep on stacks and youre fine
Correct choice really
I just let the 4% and 10% feats do all my warp charges for me
12% damage for having to juggle bb every 25 seconds is entirely inefficient
i love being forced to take feats to plug holes in the psyker's kit
I pick that skill to halp getting a nice cloth. That's all
If not oh well
Meanwhile vet gets 50% damage on demand with a click of f
if you hordeclear you should always get it
Cool class fatshark
And superior statlines to the zealot for melee, and one of the best melee weapons in the game.
I low key dont want only the damage on warp charges get buffed, then I have to BB to upkeep it and I hate using BB at this point
I wonder which class is the favoured one?
warp stacks should decay instead of disappear all at once
Scaling damage for bb is the way
yea
vet-only players telling themselves they're the squishy ranged dps class when they're the tankiest class with the strongest melee weapon in the game
I have a feeling the devs were IG fans. Not that that's a bad thing, but holy cow did they not hide their power level
grass always greener
until it is
lmao
50%peril cool down is not bad. I think is V's active is a bit op compare to the others.
I'm playing vet rn it most certainly is greener
same
Its absurd how good this class feels in comparison to psyker
And I have actual build variety too
So...how do you guys do the pick and choose penance?
why does it have 200 toughness? fatshark works in mysterious ways
Its sweet
vet doesnt have cool flame staff tho 
"So it can fight at range"
its to encourage trading in gunfights against enemies

its good yeah
I've been struggling to find 5 unique specials/elites in Heresy.
Itās fine
they should've made them take less dmg from range on their toughness innately tbh
So is this just a thing that'll happen in time or nah
I did it
Honestly with the new fixed toughness, health is a far more important stat than total toughness for survivability
Doesnāt have to be unique
Just did it
It already was before the change
Real
been playing vet until 9 and I refuse to keep playing it
Iāve been trying for hours Iām so happy I got it done
It says different.
It says wrong
So I don't need 5 different typesm
Nope
I started playing zealot to get my melee focused class in
I just need to kill 5 in 12?
Vet is the only class where toughness matters thanks to its little feat for ranged pod damage negation
The wording is weird but he is right, is can even be all 5 same elite
Yeah ngl, Vet is my last class to lvl 30 and I'm so bored levelling it rn
I realized earlier what it reminded me of, the Outcast Engineer Crank Gun pressure stacks mechanic from VT2. There was a talent I always took to make the stacks last longer to not have to deal with that mechanic lol
I wish the vets on my teams would let me kill 5 gunners in a row...
They can if you build for them haha. Built towards Warp Charges, I constantly have max stacks for +12% damage, reduced peril costs while spamming my voidstrike into the horde (both these points help my team), and they're constantly giving me toughness from all the killing I'm doing
That's not to say -cdr per Elite kill aura is worse, but there's a reason Psychic Communion can be really popular haha
They always fucking kill them before my BB pops...
Ik itās a pain
Oh shit you right
Iāve been trying for days
gotta get a group, youll never get it naturally, like most psyker penances
thing is, cranking on OE isnt as annoying as BBing to keep stacks up
Void strike doesn't need peril resistance
I got the chest piece. The Malleous Monstronum
Like I get what you mean
"I wish they'd let me kill x" is more a problem wih the design of penances than the classes, to be honest. Fatshark makes a co-op game, then designs penances around what is effectively greedy solo play. Good job.
True, because Crank Gun actually did work once you got your stacks up. BB still costs a ton and casts slowly
Itās nice
It can! Depends on the density of what you're firing. Also, getting to have lower peril after having it high is nice
Nah toughness is way more important.
vet's 200 toughness is blocking way more damage than an ogryn's 300 health just cause you're regenerating it much more often
I liked that penance ngl
fr
Same with Vet penances...you actively play against your team.
Honestly the only staff that makes good use of it is Purgatus, I've actually seen someone suggest taking a low Warp Resistance Surge Staff so you can vent peril for toughness more often lmao
at least its not all better in vet land lmao
Lmao
also vet doesnt get voidstrike, checkmate
Do you have to literally kill yourself or solo a boss?
Thank you for wisdom cousin. May the emperor bless your path!
Yeah I could see purg wanting peril resist
Plasma guns the horde
Void is so efficient that you never cap anyway
its single target tho
see thats what I mean, plasma is a pain from what Ive seen
Even without quell peril on weakspot
Or uses braced autoguns if my friends schizophrenic ramblings are true
hurt yourself just cooling off, gotta reload
With the bleedthrough mechanic, toughness being at least 100+ is pretty valueable. But then there's so many things that negate your toughness bar too
You have to literally alt+f4. Play far away from the team so you don't regen ammo. You have to quit literally play against your classes strengths
Psyker....at least tells you to play the class as intended
and Purgatus is so much better than Zealots flamer; infinite ammo, can proc warp charges, literally heals the user on kills, near instant switch-time (Flamer takes as long as bolter lmfao)
Being able to not worry about peril while firing into lower density is nice
And if you're trying to lower your peril, warp resistance helps with that too!
Does warp resist speed up auto quell
..by killing yourself and spending 18 minutes kiting a boss that wont matter if a stray shot from a friend hits?
idk killing yourself to blow up 3 specials isnt intended tbh
Don't believe so
Tbh that's just bad penance design.
It's elites btw, specials straight up dont count. Saw my friend almost cry after finding that out
I think the bleedthrough is based on your toughness percentage. So a Veteran with 199 toughness will take health damage from the next melee hit.
This kinda incentivises you to get back to your toughness cap ASAP rather than stacking toughness curios.
Donāt remind me I spent 6 hours from 12 AM to 6 AM to get those two
Also just terrible design.
actually to be fair, they made it so you only need to do 90% of the dmg, still shit, but its not as shit lol
Its beyond terrible its braindead
It's very doable with an Ogryn friend and a demonhost. Just have them shield special and brainburst for 3 minutes.
I did mine with a squad. Ogryn just sat there while Deamonhost slapped him
Yup
this, still a shit penance
But having high toughness means it falls slower. Being able to take multiple melee hits in a row and not really being hurt is very nice. Also ye, toughness helps a lot when fighting ranged boyz
Wouldn't be as horrible if we could make private lobbys
so is every penance, terrible system incetivising throwing the game
I have it it's still shitty design
The only normal penances are ogryn.
Real
In a sense itās even worse because the penance isnāt even challenging just stupid and convoluted to get
Ogryn ones incentivise good gameplay while Veterans is like "lol whjat if you didnt use a gun as a ranged career?"
Warp resistance on it sucks. You want warp resist and quell over anything else
I did mine on a beast of nurgle and then the very next game there was the most free daemonhost imaginable chilling at the very beginning with a shield ogryn in the group still
Okay guy.
I'm a vet main. The vet challenges are stupid. Literally goes counter to the character. Only a few are stuff you get naturally.
What L5 talent are people using for Toughness regen
from what i remember, at least V2 didnt have/have very little of challenges that go against what a team-game stands for
why is it so different in DT
Rip warp resistance, the best dump stat on Purgatus is actually quell speed because even at 20% it is fast enough lol
So you doing this oppression politics don't work on me.
Both classes have TERRIBLY designed penances
Bowl over 6 Ogryns at once?
That's a really interesting point. Figuring out the exact mechanics will be important and I'm sure someone will do it soon, but there's a Curio perk for 5-20% toughness regen speed. might be BiS for everyone?
That one's bs
Stay with a teammate a whole match?
Bruh what I'm completely off the psyker vet penance meme
I was talking about the shitty boss bb spam penance
Quietude
Warp charge one
Gives nice passive tankiness as long as killing is happening, and makes brain burst firefights even safer
Yeah I heard that ones nice, cause its not just manual venting, but all sources including your ult?
Warp charge one is kind of unreliable in my experience
The toughness speed perk is fantastic yeah, especially on passive regen feats like Veterans or Zealots. Probably stacks with Ogryns +100% toughness regen (which works with perks like Momentum lol)
Ngl I saw IG and my monkey brain went āinsect glaiveā? āMonster hunter?ā
depends on weapon and/your playstyle
Yeah auto quell and ult both work
quietude is the most consistent, I like the second one on void because I get to refill my entire fuckin toughness bar in one right click if I hit enough shit
purgatus warp charge, voidstrike absorption, surge quietitude
It's worked out well for me! ANd if I desperately need the toughness
Nice
I can BB a gunner or something
A bb build revolving around 6 charge + warp cooldown could be cool, if BB wasnāt complete trash
Does quietude work with passive quell btw? Never tested but, if so that sounds nice
Yeah I have noticed I do better when I weave in purgatus left clicks with duelling sword melee
Purgatus go stagger, 2 hits with duelling and repeat
The right click seems to only be nice if there is a horde coming through a good choke. The left click stagger is much more useful.
I also have the run 'n gun (can hipfire while sprinting) and that seems to help a lot with closing gaps and coming to save team mates from ragers.
Yes
Yes
Nice
It is based off percentage, but so are sources of toughness regen.
Stacking toughness works better than health because it takes less time to regen it all.
If i take 30 toughness damage at 300 max toughness, i only need to regen 10%.
If i take 30 toughness damage at 200 max toughness, I need to regen 15%, which takes longer. I'll also take more health damage because my percentage is currently lower
Purgatus warp charge I'm assuming because it can't really kill outside of the 10% brain burst chance.
Every source of toughness gain being % based is what makes toughness stacking so useful
It's the main reason using a non force melee is nice with it, because they passive quell much faster
See I thought that way too, until I tried stacking health and got far better results even on squishier classes like Psyker.
Void strike based on kill makes sense, just haven't rolled a good one (or any lol)
But Iām pretty sure grim corruption is a set amount of hp so +maxhp is particularly helpful on psyker in that regard
I'm running +1 Wound / Health / Health on all my characters (Except Ogryn which is triple Health, you don't need anymore wound lmao)
That too yup
I have yet to try quietude with transfer peril on void actually, I imagine that might also count for it
Does Psyk take wound damage from something like being near max peril? I feel like I get wounds even when my toughness isn't broke sometimes
Yes and its the best perk on it
I do think the staves would be improved by giving them unique primaries though. Void can keep the small warp missile. Purge already has its little handwave thing. Surge should maybe get a single target hold for continuous damage beam of lightning. And trauma... I dunno.
Trauma's theme from a visual standpoint is that there's no visible transfer of magic. No missile involved. So maybe it should get a hitscan explosion of force against a single target, making it a more valuable ranged weapon since you can't really miss with it. Then the exploding ground thing can be used on close range targets.
Corruption from Grimoires
I just can't wait until I've got 3 good curios for stamina regen, Toughness regen, and block efficency. VT2 has shown BCR and Stamina Recovery as the best properties so I'd like to see if that's still the case here.
aim for the head at a horde and watch your perils melt away
I mean its just straight up less regen per kill, the only upside is force sword active regen which is low key a waste of time
Give trauma corsuc. staff shotgun blast
Wounding is just the number of segments your hp bar has. You mean corruption?
give trauma corusc flame patches that apply soulblaze
Yeah, das what I meant. Nice floofer in your avie btw
Real
Trauma should be able to pick a target up an levitate it so you can pick up a mutie and just throw them off a ledge š
oh I see, yeah I use transfer peril on void already that shit is goated, I just mean trying to run quietude with it
doesnt seem as good as absorption
Thx and no they donāt get corruption at high peril unless you blow yourself up, at which point you treat it as a normal down
Yeah but you still have quietude for the cases where you're not killing stuff
when im not killing stuff, do I need toughness?
Yes
thats when you coherency regen
ig my toughness is broken more than I realize then. I feel like it's always the ranged enemies that do most damage to me; gunners I think they're called.
Sometimes you get hit and need to duck behind cover for a bit
I'm level 22 and playing mainly on Malice and sometimes heresy btw
You're saying the Vets arent focusing on ranged enemies? š¤”
With void strike Iād actually run the 10% on force kill since thatās basically 10% toughness per poxwalker
If gunners are the main things hurting you, toughness is even more important. Melee hits through toughness by a small percentage. Ranged gets full blocked

yeah, bullets and lasgun shots do that
just feels bad that the most you get out of F on quietude is 25%
What vets? I'm always with 2 other Psyks and wombo comboing off the lightning holds with my void staff then fourth preacher
I feel they shred on high difficulty so like even with 50 more toughness thatās like one extra hit
slide
Meanwhile corruption is just a huge pain in the ass and max hp counters that
never not slide
I have the opposite problem. Dodging constantly in and out of cover has made most ranged enemies trivial. It's when the game desides to spawn stuff right behind me that I get screwed
do grims take a flat amount of hp or %?
Is there any benefit at all to the staff melee attack or is it just for style points? Seems completely useless from what I've played so far
I don't really bother with grims in higher difficulties, but there's corruption resistance if i wanted to build for it
grims take flat iirc
https://gyazo.com/f1716ae11acf9c8125c231e62310bf20
worth picking up?
I feel flat otherwise thereās no reason Iām at like 1/5 of my health and the ogryn is still sitting comfy at 1/2
Tbh if I see people pick up grims in malice I just quit. The xp and rewards you get from grims is not worth the effort you do for them.
ah so it isnt changed from the beta
thought it might've, idk why lol
But think of the forbidden knowledge
Grim on malice is fine
I would pick up that staff and either use it (it's better than any of my surge staffs) or just hold on to it for when crafting comes out and you can replace Terrifying Barrage
also i think you got the fractions the other way around
Give me good rewards.
bruh... just got an orange emperor's gift, Mk III Combat Blade lol

Well yeah but max hp does the same but also helps out in general
I'm fine with grims on malice
People who grab grims on heresy scare me
I just want the preacher hood. Why don't mages get more hoods. Unplayable c:
If people grab grims on heresy I also quit.
I'm not playing that bs
I think heresy grims would be fine if they weren't permanently endless horde
Hah bold of you to assume random pubs even last long enough to reach a grim
I think people are more afraid of Heresy just because its always Endless Horde
when you play it with a diff modifier like vent purge or blackout or so ,its not that bad
there's low intensity heresy but it's not as fun as high intensity heresy
I love heresy. Just... never had a pub that was able to do it in my recollection. Always a blast with friends though
vent purge shits on my performance more than it did during the closed-beta
Right! You play it for the challenge
what did they do
I've had many good heresy runs with pubs, no problem
But yeah ultimately the reward of grims isn't really worth the effort
when do i unlock the good staff
Iāve gotten like 5 who beat it, but all on like the same two missions
Wow more money
maybe if they added a guaranteed item after the mission that maybe scales with grims or something like that, man if only, what a concept
I think some other game did that before, dont remember though
Ogryn here, love takin me slab shield in-case a random spark 'ead needs their monster penance on 'eresy. Keep chewin em up.
cash ordo dockets is king
I like to horde diamantine and Heresy and Damnation are where you go for lots of that
Damnation is a tough nut though, everything is just so tanky
I need plasteel
Malice is easier quicker less effort higher completion rate
Itās like 35-50 Diamantine per malice run
i remember hearing the amount of diamatine/plasteel is the same on heresy and damnation, dont know if true tho
hell yeah. dodging two snipers while handling two unyielding ogyrns and a teammate's down? that's where you see if your gear and build is truly up to snuff
yeah but heresy is more fun
Does transfer peril proc when you get a big group kill with the charged up attack?
Yeah but my friend is an MLG tryhard sweat vet and I feel inadequate if I'm not doing at least Heresy
yes
There's definitely more on damnation
poxwalker horde with maulers and crushers all peppered in
Anecdotally
ok
seems to with voidstrike
Seems op O:
you can basically vent peril with void attacks if you hit enough shit
I mean it is pretty much the god roll blessing
for void
My friend group is⦠def more casual? They wanted to quit after failing 3 heresies in a row so⦠Iām stuck with randoms who are worse than them rip
Btw what "personaly" did you choose for your psyker?
I went with lonely, bitter distanced one and oh my, it fits the setting bit too much
sometimes it just isnt your night, thats when we just run malice
tanking daemonhost on malice was effortless wtf
best heresy run I had so far was with all 4 players as psyks.
my beloved
love the seer
I'm slowly making my friend group become less casual. We're easing into heresy runs with lower intensity
The French woman
4 psyker is fun
the mage's guild
Didnāt help that my group didnāt run proper team comp. I think we had like 2 bolters, a stubber, and a surge staff⦠zero dedicated range and zero horde clear
Flexible enough to work lol
fem seer is the only voice that isnt grating to me, shame she also gets some of the least fun lines
She seems like the nicest to everyone haha
still wouldnt change tho
I like it aside from the awkward... uh. How to say this without coming off as an ass
I went with slight german one... female savant I think?
team comp makes all the difference, imo, skill helps but its a lot easiser with a good team comp
male loner psyker voice is the best imo
the only prob with that game was we were all head popping the same shit and on things that took more than one hit to head pop that was fine but on other stuff, we ended up having me and next lowest level head poppers
I had a funny psyker moment today
Think fs will add the option for us to change voice/height?
I accidentally aggroed the demonhost
Stuck in a horde. Group's getting overrun. Sniper on a ledge no one can reach. Guy trying to restart the data interrogator just died.
"Why is it that Ogryns are so mistreated?"
Tanked it for 5 mins
It's the only one in my experience that actually cares about those who work in manufactorum
Ogryn was confused by why I didn't die lol
Psyker can tank anything
what blessing would be the best to get on a surge staff?
how are you tanking on psyker
kinda hope they dont, height already is a minor gameplay influence and feeling compelled to change it feels bad imo
I like the contrast of the seer who actually seems normal most of the time, and then he goes high peril and starts saying āSuch Power!ā while laughing maniacally
Block with Peril, Deflector
having a buncha min sized psykers around feels boring
ohhh ok never tried that
Block with peril is insanely good
I'm tempted to switch to peril block
but i'm too used to being able to walk fast while quelling
warp flurry
I'll give it a try
Because auto quell happens when while you're blocking
Well made mine small as possible so I can hide in cover better. I played Ogryn first haha
The French psychers are friendly and nice but oh my goodness we're all gonna die this isn't the time to try and push social justice for Ogryns
Someone got a guide for Psyker on heresy/damnation?
i've been playing as Veteran, and it sure feels easier, but i think Psyker is more fun
The savant voice?
Yeah I recently switched from mind in motion which Iāve used since closed beta and objectively speaking peril blocking is amazing, but damn that move speed screws with me now
I keep trying to shoot enemies but the clap of the Ogryn's dummy thicc ass is too loud and he's too big for me to see. I play max height size and I mainly crouch in choke points for my short kings
isnt Savant the african voice?
I thought it was French
dont use guns, only surge or void, dont BB
Run surge staff, cc everything
anyone else noticed Terrifying Barrage doesnt work the way the perk is written?
You just have to get used to swapping to staff
Someone told me itās French-African or something
become stun grenade
It's jamaican I'm p sure
French-jamaican
i always take mind in motion if im using a surge staff
I got bored of chasing higher numbers... on yellow powersword
And psyker is more skill demanding imo
because youre quelling so much with it
literally me
Staff vent either doesn't get buffed by mind in motion or it does so by a small amount
vet was the first class i played in the CB, and from preorder beta to release, it was the class I max levelled first
then tried psyker and fell in love instantly
The move speed difference isnāt as noticeable if you quell with staff yea
having way more fun on it
Adroit is a french word so I kind of concluded it was some sort of French
BB feels odd with elite auto target now
"now"?
Does BB prefer elites?
yes it should
I struggle to pick them out in a horde
but it often doesnt work right
mind in motion is just your normal walking speed, can't sprint
I know in later beta they took it away
found it more consistent when you ping em first
I'm not sure if it actually magnets to elites
its in english as well
nah it still locks onto them a bit, just not as well as before
Or if elites are just taller
i struggle A LOT to target specifically ogryn elites in a horde, for some reason
Ogryn are easy
ping em, seems to help
Yeah but I don't think a single native English speaker in the entire world has said "Adroit" in the last 24 hours
is mind in motion even worth it when you can slide dodge while quelling, quelling is fast af anyway with a staff, and you're giving up kinetic deflection?
I feel like it might just be the fact that they're taller
Just aim above them
Are you american by any chance? š
feels like its just objectively weaker than kinetic deflection
I am
I haven't seen a single Psysword in the shop for a week...
In my eyes, the peril while moving talent is the most useless talent ever
Probably not used much in american english, is my guess!
I fully agree tentacle
In the closed beta BB prioritized elites (jsat had a video where he mentioned it projects a cone, scans for elites/specials first , then normal enemies)
It also staggered on cast.
They made both of these things jank as hell now
Look I'm just saying I ain't hearing no one say "Oh my God these are adroit potato chips" in the U.S.
I like to use it with purgatus, helps mee to keep me mobile to avoid getting hit in the first place. Dodge + walking speed gets you out of trouble a lot safer.
Hey can anyone show me a picture of the Nasra Mindwalker cosmetic?
Yes and that's probably expected for the US, I think its probably used more in the UK
but slide dodging exists, it gives you so much distance by itself already
I should properly try out kinetic deflection sometime, 33% less ranged damage to toughnees does seem too good tho
if you block as psyker youre already fucking up
Itās cool to admit you learned a new English word today. Learning is good. Sharpen the mind
unless you actively plan on doing it
Nah
deflector
You do you. You can definitely live without it for void, I like to run it with surge and purgatus
It let's you pick up people in a crowd
you can already do that
i tanked a daemonhost on malice with it and my peril never went above 25%
I'm not saying it's not an English word. But it is borrowed from French.
Going ogryn mode
I mean idk why there are people who legit believe you should never block only slide and dodge
you even get the bigger stam bar for picking up
might try it out for a few games then
But you don't have to worry about stamina
does anyone have the Nasra mindwalker cosmetic who can show me what it looks like?
I had people saying the ogryn shield was trash and you should only run knife or club and slide into battle
yeah im aware of this but thats not really a core gameplay reason to bring it imo
Boy do I have a surprise for you, like 40% of english is french loanwords š
lmao whaaaaa
I sure as shit get shot a lot more than I need to block demonhosts
can someone suggest a map and area to do the 300s warp charges penance
Plus when you need to do that occasional BB you don't have to swap weapons to quell that 3% off you while moving
I am well aware.
I can see you're about half way up on that high horse. Relax. Come back down to the ground. We're equals, I promise.

Play heresy, run the right traits to get penance and it happens naturally
^
You can slide dodge the 3% if you need to be evasive
The right traits being the 4% aura and kinetic flayer
How you get it on malice itās glitched there iirc
warp battery is easy with an aoe staff like surge or purg
got lucky with my psychic communion
321332, yes or no?
Why 2 for the last one
Purg build?
The penance is the glitched one iirc where you have to run it on heresy instead of malice. Either way itās easier because bigger hordes mean more charges for psyker with the 4%
take 3 for the last
surge build
for those times you actually wanna BB
didnt they fix warp battery for this
Did they? Maybe they patched it because I got it a while back
all soulblaze talents are ass, even if playing purg you dont wanna take em
soulblaze fix/buff when
Nah you take the second lvl 30 one for the warp charges basically
unecessary when you get a free charge every 15 seconds anyway on purg
Fast bb is hard to give up imo
the only reason you'd want that extra chareg generation is if yuo wanna actually press F, which is bad for damage on 2
those few soulblaze stacks are not worth losing all your charges over
or you could go 6 charges, ascendant blaze with the peril resistance on warp charge
You get the charges back in 10 seconds with ascendant blaze and then you run peril resist and 6 stacks
So itās basically infinite fire spam
shame that the 6 charge talent is on the same tier as the best talent psyker gets so its bad
And vent off cooldown
the problem is soulblaze does jack shit
Kinetic flayer isnāt even that good imho most of the time it procs on some random ass poxwalker
Itās not bad but itās also not that good
my favorite meme is enemies ignoring your purg flame and casually running through it without getting hit or staggered
the dot from soulblaze doesnt get good until like 8 stacks or more
Its not on the same tier as Kinetic Deflection tho
omg so i just ran a mission with this Mk III Combat Knife I got and lolol push attack spam and heavy>slide movetech is silly
The free brain burst is just for charges anyways, and you get charges just fine with purg on ascendant blaze
and even then its still a dot in a game where you'd rather just kill shit faster
who stole a lot from latin
who stole a lot from
and so on and so on
Oh I didn't read
Ye meant not
Well french is a romance language, so makes sense š
Vulgar latin
typo moment
The first one wasnt even proper english lol
This is why they should just release a personality that speaks in mandarin
Had to edit that garbo haha
if you arent taking kinetic flayer what the fuck are you even doing imo
Kinetic Flayer is really good ngl
Running 6 charges for extra resist
best defence is killing them all
Kinetic flayer is just an extra charge every 15 seconds but if you are able to maintain charges 6 charges is better
It'e really good if you aren't running purg with ascendant blaze.
Purg doesn't need it for charges
Yeah and extra resist letās me kill everything better
to maintain 6 charegs without flayer you gotta BB a fair bit, which is ass
or use purg, which imo is also ass
kinda wanna make a second Loner psyker and rock the daemonhost eyes (karellian+sienna)
The damn random ass bb on a poxwalker every 15 seconds in endless horde heresy doesnāt do that much imho
Nah, kinetic flayer is you refreshing what charges you got from Psychic Communion once every 15 secs so they never fall off
You never have to bb
If you got a big enough horde the 4% will just proc again naturally anyways and refresh your stacks
Which is good
So ive recently getting into Psyker after max leveling my Sharpshooter and i thought id ask here, am i doing something wrong or is it just worse? Ignoring the low health it just feels like it kills stuff slower with everything other then poxwalker hordes when using a staff.
If you running purge with ascendant blaze you need to upkeep stacks even less
Still rng
believe it or not, its not really enough on its own
In the context of purg, kinetic flayer isn't as useful as just taking 6 stacks with ascendant blaze for charge generation
I mean I do run kinetic flayer but thatās also because I run surge staff, Iād swap it out if Iām running damage
its just worse
and since you wanna avoid BBing as much as possible because its a waste of time rn...
For every other build, kinetic flayer is BiS yes
it is damage though
but we were talking about purg
and is noticably better than the other 3 classes
I dunno about that. The veteran isn't in the center of the game's logo.
"Ahh, just had some bad luck and do 12% less damage and possibly 24% less peril resist. Oh well"
Thats the prob with the class. Its designed around old pre-rework/nerf BB. But the class is still good because the career its for is so damn good due to the strength of staffs imo
minimizing BB downtime for stacks = damage
extra free BB just for hitting shit = damage
I think it's easier to just say that a lot of the devs were IG fanboys, let their power level leak a little too much into the game.
Psyker is worse vet except they can bring a flamethrower hordeclear or a lightning cc staff
more than a few times I hit a mauler with melee and he just fuckin died from a regular
or ragers
I mean, with the other 2 classes i can atleast see a playstyle that makes it work, Psyker just feels like youre getting a slow ability that often doesnt even finish casting since the rest already killed whatever youre attacking
Its pretty shitty for elite killing if thats what your asking
psykers trying to become a stun grenade just so they don't get called "shittier vet"
Strangely enough, the Psykinetic's Wrath talent affects non special attacks from the Forcesword
psyker is a cc bot
Psykers are staff CC slaves on high diffs
Brain Blast is worthless right now, yeah.
not on Heresy at least
Well yeah but ascendant blaze can easily upkeep stacks when running purge on a horde, and 6 stacks -> more resist -> less quelling more purging
Ye tbqh Psykinetic and Sharpshooter are the anti-elite classes for their respective careers and Sharpshooter does a better job of it... but Psyker is a strong af career. Staffs are so damn good
voidstrike falls off so hard between malice and heresy
getting there, tho. Radical uptick in hp and kill times from malice on most elites
The staffs are actually kinda good, but its very odd for a class that isnt built around it
you go from murdering everything
sure but that requires you to play purg, which is not as good as surge or void unfortunately
to blowing bubbles at chaff
and I actually tried playing purg and making it work, unlike trauma
I usually pull out the force sword for any elites that get close and it melts them
I think voidstrike enjoyer lost the context that the conversation was about why you'd take ascendant blaze on purgatus
Yeah I mean I run kinetic flayer on my surge too XD
Again situationally good tool, the lock in place will get you killed in a second if you do it at the wrong time
I.e any time theres any chaff around
then why do I keep bringing up "unless youre playing purg, which I think is bad"
voidstrike is what you use before you actually play psyker enough to start thinking about optimizing your game
i think literally everyone would agree that you'd take flayer on other builds. This is pointing out the obvious. It's just that we are talking about purg builds
It requires smooth play, agreed
https://gyazo.com/c57f2bbf83a0af02afeb83b3e5846b94
left or right?
left
far better base stats
can reroll perks later
Quietitude + Psychic Communion + Kinetic Deflection + Kinetic Flayer = all too good not to take.
The other 2 skills are up to you tbqh... just dont ever use Quickening
I do wonder how often you can push if you run a build with the 15% refund on elite kill + 6 stacks + 1st level 30 feat
Iād argue on surge you want warp resist and crit over damage honestly
So right
literally press R
with how high that quell is its not an issue
Itās a cc stave, the difference in damage wonāt make or break
An extra stun will
warp absorption on void is good imo :p
youre actually killing enough shit to refill
just less consistent
True
Yeah ok true
thought quell was far better on left
crit without damage seems like it would level out
Itās worse when itās two hounds and a mutant
Top Psyker player moment
Actually I've never had a problem killing gunners with Surge staff
what stat should i prioritize on force sword?
i need that damage on surge staff so i can deal that 2 extra dps bro
what difficulty
Heresy
thats the crux of the problem
everything but mobility
meanwhile here I am still using this garbage
gunners or gunners ?
gunnas
idc AT ALL about quell speed btw
they hold guns sideways
probably means the regular non-elite gunners
because the specials dont fuckin die from what Ive seen on heresy+
The specials with the hellguns
well thats not very smart
I dont need to care tho
quell speed on staves is legit the goated stat
Its not that they are too good not to take its that every other choice is kinda ass
I run an Antax MkV Combat Axe as my melee, if I need to quell instead of just being helpless I just swap to my melee and auto-fast quell while still being able to contribute
for me, the first stats i look at on a surge staff is peril res and quelling speed
idk I usually dump stat it, half a second isnt that big of a deal overall when the rest of the stats are good
weapon swapping to a non-force weapon is how I quell
whole lot of animation cancelling
I legit never hit the quell button
just charge a right click at 100% and let transfer peril take the wheel
i woe for your teammates on heresy
You mean peril resist is optional? Thatās like the one perk every psyker should run no matter the staff
what about on damnation?
Also wrong person
thats what I run
same
same shit
What build are you running?
I guess I should go ahead and ask here. Have you guys noticed a charge difference with Warp Barrage on a surge staff? I swear the charge rate is exactly the same for me no matter how many times I fire the secondary in succession.
psy wrath seems neat but 15% isnt really selling me
I flip flop depending on the staff
Fuck if I know but I trust in the placebo effect
To make me a better player
voidstrike needs less resist and quelling as much as the other 2 as you actually kill enough to passively lose peril
you mean warp flurry or terrifying barrage?
which one of you is this
I barely ever charge my surge staff anyways so i wouldn't notice tbh
Derp.
zealot. not here bud
The one that is supposed to make chained secondaries charge faster
is the surge stun any longer or hits more units if you charge it up?
I run damnation with an Antax MkV Combat Axe + Surge Staff.
I spend most my time in melee, animation cancel to surge staff to CC armor enemies/special then animation cancel back to my melee.
This is my talent tree
only hits a max of 5
no more no less
yeah i thought so
yeah that one does work
have it on void as well, goated blessing on all staves
canon psyker
I'm not so sure though. Because it really, reaaaaaally doesn't seem to effect charge time. Unless I'm doing something wrong and it's not actually "chaining"
I feel like this is identical to probably 90% of the people here
more cranial surface for cooling
psyker really needs a better feat tree
been preaching Antax MkV since release when I dude recommended it to me
ppl be like "what melee do I use? force sword only option???"
Also I saw this post in search but get this shit to blue atleast cheap AF and you get a trait lmao
Also I just realized on the steam page, there's a psyker cosmetic that we can't even get yet :/
its not a massive improvement, but its there, and all the other blessings but trasfer suck imo
I want the blindfold thing.
I just like the force sword funny deflect bullets but I actually run antax on my zealot lmao
"Except psykers screw those guys"
after playing zealot I appreciate combat axe a lot more so I can live with this
lol u right
honestly thank fuck that shit looks ugly as sin
You don't have to wear it, would look great with the hood though
also that zealot has a book as a backpack, weirdo
Oh yeah was wondering but what traits should be put on the antax, prob gonna use it as my primary zealot weapon
I want the schizzo psyker goggles
Ye I've been wondering about that actually, we have an accessory slot and no unlockable accessories
which ones?
Emperor gift me a lot of guns....
small family company please understand
People who got the Imperial edition have a backpack accessory
yeah but this is gonna be a head slot item, so no double wearing
fatshark cant give us hair under our hoods, what makes you think they can pull this off
doesn't really count tbh
Maybe he is telling me to change job.
That's paid
canon psyker has a bushy handlebar mustache
and you cant say its not true, its literally THE John Darktide
And it's clear they must have made an accessory at some point for the Zealot given the book on his back
So it's like
Where's all this content???
But there's something, so there's an example of what other stuff in the slot will be.
Non canon he only has a norwood 7
Also I think I played with you
fun fact in most situations a force sword light special is higher DPS than force sword heavy (heavy takes longer to charge + the animation is twice as long, pulling off two lights is often safer than 1 heavy as well)
whenever the cash shop ticks over, bet
Heavy is good for burst damage and one shot potential basically
possibly, i played for 9 hours yesterday spamming heresy to hit 30 before the weekly reset
Which goes bye bye anyways on high difficulty
I dont really play heresy so maybe not
kind of no reason to with randoms
yeah now that im 30 as soon as i get a solid base staff together im moving to damnation
the only reason I really play heresy on psyker is because I feel like I could basically solo malice at this point
if the option is between no threat smooth sailing malice and adrenaline filled heresy ill always choose the latter
kind of isnt fun besides the superficial fun of blowing up an entire horde by yourself
good luck finding queues
Ye queues are brutal
and rly u cant wipe on heresy as long as u just stick together and face threats one at a time
damnation is kinda dead because there is no benefit to playing damnation at all
cheevos bro
well other than a sense of pride and accomplishment 
i need the frames
Most of the time the damnation pubs are just people trying to solo achievements cuz they canāt/wonāt find a group
is there even anything for damnation? I havent really checked because I dont much care for frames
Been there a bit but managed to get all the annoying psyker achievements done with group the other day
Legit zero cares for achievements here
I just lust for damnation for the diamantine
i still need the "throw people off a cliff" one for the hood
I think thereās a general account frame
You got the other achievements? Thereās like three tiers of hoods
Yeah i tried joining a damnation run a few times and it was just a solo dude who asked me if i could just leave cause he was doing a penance
Consistent fast run clears >>> Higher diff clears w/ less consistency.
Wouldnt recommend spamming damnation unless you can solo/carry ppl
CHEEVOOOOS
yeah im only missing malleus becasue I couldnt be assed to ask my group to go tank a demonhohst for me while I bore us all to tears, and I dont mch care for the outfit overall
why have psyker eyes when you wear goggles over em
probably rocking tier 2 hood until something better comes along
the acquisitions hood with the face mask is cooler anyways
what kind of shit is this:
Thatās a pic I found if the t2 armor set
Lemme see if I can find t3
funni goggle
no deflector
ye but that costs money
slaughterer is good, stats are bad
use and toss later
unless you got a better sword
Nah that pic is all achievement drip
the facemask included?
I don't see it in penances
Yes
yeah its the tier 2 hood
Thereās three tiers of hoods
gotta unlock 1 first
You need to get the first tier to see the second tier
third hood is black with goggles, which is why I dont want it
and the malleus chest is also kind of not that great
I'm going to assume you can use each tier hood and it doesn't remove the previous tier
maybe I'd use it with the store hood
Hey Psyker chat, I am going to share some rations. Don't put weird witch magic on it, though.
So I doubt it matters even if you do unlock it
yea
This is a communal meal sharing.
lfg channel and lfg servers are your friend
I just dont care to make the effort to get it specifically
not enough salt for us psykers
@bright cipher @dusk pilot this is the tier 3 hood for psyker
shut up nerd we only eat other human beings
give me this u can have the rest
As a psyker main, switching to vet gives me the greatest feeling of power. Highly recommend
I mean I dig it but I will admit I prefer the tier 2 hood mostly because it lets you see your eyes
prob weren't playing psyker properly
is pick n mix even completable right now? been trying to get it done on heresy and progress bar doesn't update and i swear i've met the requirements a couple times now
everyone should just play psyker and then switch the vet so they can really appreciate the power trip of being a well designed class
Do you guys think Psykers burn calories by channeling the Warp?
I like the color scheme of t3 better though, I feel like Iām a Christmas tree using t2 hood
as a vet i gotta power sword EVERYTHING AND kill all the elites, because shit psykers cant cc hordes
progress bar is bugged, it still works tho
Yes I got it yesterday
why do you keep replying to me
You need luck and teammates
Every game itās just veterans or Psyker with gun who are you people and why arenāt you electro staff or playing as ogryn
ty must just be off by a couple seconds then
because you're a victim
I was talking about the hood though
Rly? Iāve been getting a bunch of zealots
And only zealots
Those too
All my homie hate the above
cringe
ĀÆ_(ć)_/ĀÆ
I was talking about the psyker hood and they were going on about something else like they were having a conversation with me

I just need BB to be buffed so itās not two for a poxhound and 4 for a damn mutant
Psyker players ||have no chill just like the Psyker ||
reasons why I play savant
You try having chill when you constantly have to channel peril to not explode

actually keeps their shit
I havenāt looked at the other class channels that much
But psyker does feel like constant arguing
Lmao
its mostly the same questions and the same conversations every day tbh
I'm thinking about making a zealot, I only ever see the odd conversation about which staff is best or arguing about which melee weapon to use
im just here because Im at work and cant play 
tbf, there's not really much to the game that we don't know about already
yea
Iām here because I canāt fall asleep
bound to be the same stuff for a while until they actually update or add stuff
but can power sword block bullets? checkmate atheists
maybe balance patch this week 
Love it when ogrys role play, doesn't heal with 5% health left, walks on fire, like an absolute retard š š¤¦āāļø
if ur not pushing ur gearscore, item rolls and hunting cheevos ur not playing right
šŖš»
I feel like I see more discussion about vet balance here than the vet the channel tho just saying

thats actually fucking sick
Wow my game just fully crashes when I try to use the mk2 staff
is it like VT where u block by default when rezzing?
Having a veteran delete 3 elites by the time you have BB at half charge does that to a psyker.
or do u have to hold block while holding revive
yeah
not sure what you use to block though, its not the weapon you have equipped thats for sure
hold
i hate that the rez bar isnt in the middle of the ui and is an enviromental element instead meaning u lose vision of it if u turn around
You fools I POISONED THE FOOD.
Dude they are gonna nerf peril blocking letās be honest
I guess then I dont have to run it to try it out
also I dont have deflector and I'd rather level zealot than keep grinding out more swords
Ill just wait until crafting
Who knows but seeing how they gutted psyker from the closed beta
They fucking nerfed the suicide explosion damage a few patches ago ffs
closed beta must have had a lot of people with feedback go "gosh Psyker is so overpowered"
did they have access to the various difficulties
in the closed beta?
Because that might add up
Probably but then again the vet didnāt have access to the recon las or the bolter or the power sword in the closed beta
I mean at this point I kinda welcome BB not being used because its boring to use, and I dont trust fartshark enough to make BB fun to use and not just make it do more damage
sure more damage would be nice but it would still be boring to use
BB is clunky and I hate when it can't target someone behind some barriers that I CAN SEE THEM BEHIND
There was also people who thought psyker needed buffs or was just fine so idk why they changed something that worked and was fine
The biggest gripe I have is holy shit why does BB targeting suck ass now
it did get worse and I dont really get why considering its so bad
Yeah I'm sure it was better in the beta
Why does it take me 3 fucking tries to even target the sniper hiding behind two pox walkers
Now I feel like it targets random things that aren't what I want it to target
I guess it was just because until malice BB fucks shit up and they saw people use it nigh exclusively
the big dick energy of being the psyker carry
I think psyker is on par with zealot and ogryn. vet is another conversatioin.
I really wanna know what fuckin stam bar reviving uses
because it aint the sword thats for sure
Peril blocking
look at the stam bar, I know what peril blocking is
Oh yeah I think it auto switches to the highest stam bar you have
I am wondering what stam bar it uses
Which would be the staff I believe
that would seem like its whats happening but thats wacky
it does not consume stamina, until you hit like 90 peril
after which you consume stamina
Idk but itās consistent with the other classes atleast
yeah I get it I am aware of peril block
after stamina gone you get fucked
I am just wondering about the stam bar in general when you pick up
because I noticed before that it changes
no stamina
must be staff
oh you mean the bar
Probably the staff stamina bar
yeah
it's probably like the stamina when you're unarmed
also people swearing you gotta hold block for it to work, can not confirm
that shit is automatic for me
you have to hold block
not in my experience
Too my knowledge nah
I never hold it and it still blocks, or I just subconciously do it and dont even notice but I didnt play enough VT1 recently to have that muscle memory I think
How
Thoughts?
now only taking half your health in damage nice
its auto block when revive if thats what youre talking about
wow thats the worst first target roll ive ever seen
which is a problem
first target oof
like this you get like 80% damage on your first target
which is ass
shame
good sword otherwise
yeah great weapon except that
Keep it for the deflector trait for transfer but besides that idk
Keep it around for when crafting is released, melt it down for deflector
^

