#psyker-class
1 messages · Page 55 of 1
Too bad warp charges don’t give you a speed boost too
Guys can someone tell me what happened
first 380 i got 🙂 lucky

When the inherent abilities of the class feel like they're feats from the feat tree while some of the feats feel like they're inherent to the class from the get go, you know you messed up your design.
Warp charges are whack and so are the dots from soulfire or whatever, needs a way larger damage boost
Trauma actually DOES feel really good to use. But its held back by its extremely high peril cost. You gain peril incredibly quickly while charging it, and the cost to actually cast it is almost double that of other staves. If they reduced its overall cost, Trauma would be in a fine place imo.
It's still the same, don't worry. Or well, do worry?
Oh
Okay cool
Nah my friends wanna do heresy but
I’m not doin that til I can pop hound
Malice w more hordes works for me
Yeah I dislike how high the peril cost is to use it.
Heresy is easy with randoms, it'll be even easier coordinating with friends.
I just wack the shit out of hounds with my axe or dueling sword
trauma is insane compared to conflag staff from vt2 tbh
Not about difficulty, it’s about how chill I can be while playing a game lol
in terms of peril cost
is this a good feat for deflector perk?
Soulfire? Garbage. BB? Meh. Warp Charges? A bitch to keep up w/o BB.
Staffs + Melee? 11/10.
Psyker has the foundation of a great career, cant wait til we get more classes so that we can utilize it to its full potential
the better one would be quietude imo, even more so if you use a staff
I, for one, have fallen onto the Quietude train. And I don't believe I will get off any time soon.
They haven't touched BB at all.
It's also come to light that our entire class was nerfed from Closed beta test so BB used to charge a lot faster and didn't cost nearly as much perils but hedge didn't like the spam mechanic so they nerfed BB to what we know now only all the feats for our class are setup with the old BB in mind so our class is essentially incredibly awkward in that it's not actually where it should be and the integral main mechanic that allows it to function isn't what the class was designed around.
Rework the class tbqh
It by far the best toughness trait because you can passively and actively get warp charges
So I could be immensely stronger you mean
My playstyle with Psyker on Herasy+ is, Spam Voidstrike secondary from the back line, force sword anything that comes up from behind, force sword big normal hordes in cramped spaces and Psykinetic's Wratch + BB Spam for the duration of Kinetic Barage on bigger enemies/bosses and finish them with force sword specials. Is that a good strategy?
PLEASE, I don't want to be a cc bit when I KNOW sienna could crack ass back in V2
Tbf i really wouldn’t enjoy the class if “spam BB all the time” was the gameplay loop. That’s tedious as heck. BB should be supremely high impact and infrequent
We could be more useful on hazard 4 and 5 than what we actually are right now
Oh yeah from what I’ve heard it’s just making the bb above h3 useless
Or
Difficulty 3? Is it hazard? I thought that’s as deep rock
Too bad its slow and dosent kill anything on heresy and above before your vet does
It doesn't sound good no but to change a fundamental mechanic of the class and then not rebalanced or change the feats to compensate and take the class in another direction is heinous
Useful only for crushers and bulwarks in D4+
that would be Malice for diff 3
Not to sound rude sibling btw
i like the idea of BB damage being continuous and the total dmg being distributed across the channel time
even then better off using force sword smites
Kinetic Barrage actually makes BB decent for taking out Elites in Haz4.
Which is to say, Kinetic Barrage is just a bandaid to the fundamental problem that BB has.
Range though
Yeah no disagree on that
Definitely sounds solid. It's very similar to what I do currently and have found great success with it
hmnm, this lemme try this for purgatory + force sword build
Its technically like malice and whatever but I'm a DRG guy so it's hazard levels
That definitely would feel better to use, quick bursts of low dmg before the big hit?
The more I think about it, the more it seems to be that essence harvest is a false good idea as a feat choice.
You have the choice between generating "shield" out of your hurtful resource(peril) making the downtime of your major weapons still useful and making quelling a favorable thing to do, or spending about 3-4 seconds casting a pitiful spell that stops one shotting half the special enemies in the game after diff 4, forcing you to waste the cast on a random melee enemie and putting you at 45% peril that you'll have to quell and gain nothing from, all that for just 30% toughness over the span of 5 seconds that you'll have to add on top of the time it took for you to cast bb.
yea dmg would increase as cast increases
I see little reason to not use ascendent if you are using a purge
total dmg across would stay the same or change
And it doesn't even stack with itself meaning you have to wait even more to gain more "shield" from it again.
Rock and stone
ROCK AND STONE TO THE BONE
Rock and Stone!
Yeah prob a little buff to dmg but not too much, just wanna be able to one shot dogs like my boltor vet. Well more like one burst them, it's faster anyways
I mea BB suffers from the same problems as all damaging class abilities. They do not have a scaler. Grenade builds for vet suffer from this as well. Nades stop hurting as much because mobs HP increases, but nades damage stays the same.
This is because the game has no HP like mechanic
STONE AND ROCK
What we need is ogryn grenade box feat
stack soublaze isn't that much of an huge game change for me
But you see, nades have utilities beyond damage. BB doesn't.
Doesnt change the answer lol
You'd think they'd add that
But you get warp charge on kill and BB with the F skill perk that makes it quick allows you to kill three mobs and regen your toughness to max
Ogryn throws a box of grenades at people but it doesn't explode unless you take a feat
does the screen at the end of a mission mean anything?
its more getting basically instant 4 stacks from any flame-throwing
like left to rigth more green circles?
BB does stagger so that actually matters a bit
No no that's not the main takeaway of that feat, it's the 10% to get warp charges
lol no
😢
Wait does purge staff count as soulblaze?
yeah that or you just use regularly your staff and quell back all your toughness WITHOUT spending your F
Soulblaze is ANY DoT flame effect
Purge causes it
Ye
Soublaze is just "mage fire"
Everything that creates blue fire is Soulburn.
there's very little debate possible to me, essence harvest is not good
Here I am using kinetic barrage with my only good staff being a purg lmao thank you guys
Ok well that doesn’t make you right, it just makes you closed minded 🤷♀️
Np have fun burning heretics
wait what is a good setupo with purge staff
I mean read what I said earlier
Main issue is that my testing shows ascendent requires them to die from the DoT :/
which kinda sucks
warp charges are not that strong, using your f to recharge your toughness is dumb and inefficient
are you sure? I've heard that the purge blast itself is also soulblaze damage
I mean like none of yall are being forced to use the other
I did, and I disagree with it. I think quelling is dead time you could use to kill stuff and you have to burn another perk make yourself not suicidally stationary while doing it
meanwhile, quietude let's you regain toughness just by killing enemies normally
it gives stacks of DoT for the effect, yes.
Direct damage? not sure
you just did kill stuff
that's why you're quelling
Are we still talking abt bb
it's bound to it
Just grab the feats that give you charges on kill
Not much to talk about sibling...
You also passively quell just by existing.
I think you're overlooking that "quelling" is something that happens all the time. Not actively generating peril? You'll be passively quelling (faster with a FS out). Use your F ability? Just quelled 50%.
Procced the 10% chance to quell 10% on kill? Etc.
yea get up to full then pull out melee and go whack some people
yeah but better be quelling right away than wait for the "warp vapors" to go away on their own
Passive does too
Incorrect.
if youre using void strike then the toughness on warp attack is faster
Only active quell gives you toughness the perk says so
anything that reduces peril gives toughness
And F key definitely does not give you toughness from peril
Do you mean slower with a force sword out?
quietude
It does w a feat
What constitutes "Critical Peril" in relation to Kinetic Flayer, is it 100% peril? Or any peril in the red
No, faster.
above 97%
Anything that reduces Peril gives toughness with quietude
It does not say 'active' anywhere in the description. And it definitely regenerates from ALL quelled peril, even passive peril.
What Blessing(s) are you guys running on your Curios?
I switched from Toughness to Max Health and feel much tankier. But I have a feeling that Wounds and Stamina could be better in a min-max build
toughness is better in almost every way
So, your passive quelling speed is "faster" when you're holding a force sword is what I'm getting, correct?
I use wounds haha
80% p sure
I always rock at least a +1 wounds and a +max stamina if i'm solo, but with mates i take it off for 2 max health curios
If someone shows me a gif of it being done I’ll believe it, but I’ve literally never seen passive quell give back toughness with that perk in beta
no it's higher, i tested it
I dont even think 3 stacked toughness curios even saves you from one more hit :/
working from 100 toughness kinda dog
81%
Because I too was like “ok this is basically loads of free toughness” but it sure as heck wasn’t
I feel like replenishing toughness to 100% faster (because of smaller pool) is better for survivability thanks to not taking more damage bleed through tho
it's not about that, it's about the feats that kets you regen toughness
since these feats make you regen %toughness rather than toughness pts, them ore toughness max you have the more effective they become
Yep
Also ngl toughness on warp charge is better imo
Yeah no that's bs, passive quelling speed is shit when you have a force sword out.
100 toughness is not great though, even with 2 + toughness curios the max you're gonna see is 150 which is pitiful in heresy+
But having more toughness means you'll have reduced damage for longer
Theres feats to get free charges easily
If anything passive quell speed is faster with non FS lol
- the regens are % so wahtever is you max, you'll get there as fast as ever
+HP and +wounds go together very well in how long you'll stay standing in the long run however
Just had the worst 3 vet pre-made on Malice ever; when the psyker has to revive the veterans several times in the first 1/3 of Torrent...something has gone terribly wrong.
are any weapons good aside from force sword?
Also enemy incoming damage is fixed (relative to difficulty) while toughness regen is % based
I mean, this is true. Passive quell is faster if you aren't using a Force weapon.
and due to our own talents you are at 0% or 100% toughess basically all the time lol
Also you should get max health not toughness
Never said it was good - I said it's faster (than say having a staff out)
mk 5 axe is popular, mk 4 dueling sword is also good IMO
I like mk5 rapier
mk 5 sword*
ok then why?
4 also decent but I think 5 is better
I've been explaining why toughness seems better
there's a good tactical axe but forgot the variant
now tell us why health would be better
Because of grims
Did Warp Absorption get fixed to work with Staff attacks yet?
health is way better when you aren't saving medkits for darktide 2
Suicide bombers 😛
- the extra toughness is a joke at damnation
Wounds more useful with grims than hp imo
- there are grims resist curios
Well you could've at least specifically said so in your first statement my guy, because people would definitely assume what I assumed. 
they take a big chunk of HP withouth Max HP
this is the tac axe I got
hp as well then
honestly I don't think toughness counts for much. It gets evaporated instantly regardless as the base is so low and its better as a buffer to prevent bleed through, so toughness regen >> actual toughness
you are at least working off 150 instead of 100 for HP
and interacts with how much HP you have per wound
No, youll just go down to 1
Yeah im bonus toughness on anything but ogryn
yay, give you 30 hp rather than 20 toughness
keep in mind toughness can be regenerated at any time almost while hp has to wait til the next medicae station or medi pak
i stack hp on my ogryn. got 460ish i think
Because there are multiple things that break through Toughness instantly. Snipers, any form of fire damage, accidental explosions, Bursters.
Fair shout tbh
All of these things break Toughness and deal their full damage to HP.
and uh, who needs help regening toughness as a psy ker?
no matter how high you stack your toughness, your regen will always take the same time to regen to max due to it being percentage based, which is most important so you can tank a melee hit for free, health matters more higher level
isnt it better to do hp regardless because it the higher starting number?
You don't get hit by those any where as often as regular pew pew
also, max base for hp curio is +21% while max toughness seems to be +16%. That besides as someone has probably also said there's stuff that insta breaks toughness regardless
You still get hit by them. And they are much more dangerous.
regular pew pew is taking your toughness in one barrage regardless lol
I have a +17
max is 25 / 20 i think?
eh, only bombers are really problematic at times, rest you can 'git gud' and avoid.
also this
then tough toughness and HP are pointless? lol
Mk 5 rapier is definitely the best one imo
The point about toughness breakers convinced me I’m on team HP now
at this point just say "stop getting hit"
you side dodge sniper shots and flamers
also the assassination boss shield roar breaks toughness pretty sure, which is important for force sword users
bro you even equip curios? smh
Side dodge or slide and melee 
The other benefit of hp is that there are medicae stations everywhere
right but as long as your team is melee focusing boss and have a single medpack you will kill before anyone falls
that boss is a jobber doesnt really matter imo
So hp helps you survive longer until you get a full boost
need to confirm; Purgatus burn stacks count as Soulblaze, right?
not nearly as often as you will be regenerating toughness
You can say 'git gud', but this is game is very hectic, and there will be times where you aren't able to avoid things. There are going to be times where you are stuck in a horde and have a sniper targeting you. Or a time you miss a dodge on a hound and there is a flamer right there to follow up on it.
Yes, personally tested
Blue flame DoT = soulblaze
awesome, i thought i was tripping
There are too many things that shred toughness
Go test in meat grinder
except in the few situations that your team has gone pants-on-head and ignores the adds, which you can only really delay yourself
Rather have a bigger hp buffer
started getting warp charges after i hit 30 and used AB
I've been running 2hp 1 wound
true, I wouldn't base curio loadout on whether or not you somehow have a random group bad enough to struggle on the easiest boss in existence though lol
hahah I just consecrated a relic... don't do this. akin to discarding your mats
I feel like you’d get more by focusing
toughness just goes away too fast to be useful in 4+, often i just peek for a second to get a cast off, back in cover and repeat, at that point why bother with toughness boosts?
Agreed
2hp + 1 Toughness (Cos RNG dropped me a yellow one) gang rise up
i like that, just waiting for a good wound one
condolences
2 tough 1 wound
Wound is important agree
wound is mandatory honestly unless you're on malice and below
keep your toughness at or above 100 and you never take health damage
going from 1 max wound to 2 is really good, think 2 hp 1 wound is a good setup
100% not 100 from what I’ve heard
Shame perils explosion no longer does decent dmg
Tactical esplode RIP
I feel like I'm not playing the same game as other people as my toughness doesn't get shredded that fast when peeking unless the whole Mordian Iron Guard is standing there in position and looking at me, in which case it's probably because we were too slow at dispatching enemies.
Is +1 Wound the maximum possible on a curio?
Ya
Was fun deleting giant hordes via peril det
Boo
I just wish soulblaze was more common as an option
Lord i know it, I was testing it today in meatgeinder and it can’t even 1hk rager 😱
At least as far as I can tell
voidstrike having +soulblaze on crit is hilariously stupid
A 2 wound curio would be very nice lol
if there was +2 wound curios i'd just run difficulty 1 ogryn and have randoms be in awe at my health bar
400dmg if i recall
yeah, peril nerf was so dumb, took ages to get the 3 malice kills
whoever thought that would work as an option is dumb
Play a difficulty above malice
Uh huh
Gimme that, but on Surge
issue is people arent using cover or paying attention to positioning, then claim toughness is worthless
but problem is 1 stack does...1DPS
my thoughts too
if you take a single hit from anything, dodge and reposition
- you should abuse dodging
So...why do you need +toughness then?
even against range attacks, it's stupidly strong
you just reworded "dont get hit"
i use cover, and don't use toughness for ranged at all, if you build toughness for tanking ranged, then you should use cover more no?
to keepo your toughness above 100 at all times
so you never take health damage lol
read above, I went on about why I prefer toughness
I ran toughness for a while, then tried HP today and just felt it was more tankier. I might be bad but yeah that was my experience
idgaf about dps, i care about feat synergy
the point people make is if you're taking a single hit from anything heresy+ the extra toughness doesn't really do much, so you might as well have a bit more hp to be able to take more chip damage
OK, so, is the Cliffhanger mission actually impossible to in the last section of the Smelter Metalfab mission?
I don't think surge can get it though; the blessing site specifically excludes purgatus and surge from the Blazing Soul blessing
it has no synergy due to ascendent requiring the DoT to be the killing blow, sadly.
Post your toughness gear then, last time you posted all your gear was sub 370
Anyone got Blazing soul on a surge or purgatus staff?
consider this as well: health works for all sources of damage, there are mechanics that specifically ignore toughness
only seen blazing on void
lol are you asking me?
According to the site, it only appears on void and trauma
I just spent over 5 minutes only pushing the Endless Horde on that map into down the middle
i literally said "faster with a FS out" - at no point did i impy it was good. that's on you
thats not true though. theres few things that a single hit gets rid of more than like 5-10% toughness other than fire and elites
why would my gear change anything about what I say?
Who else
There a patch rn or servers just having issues?
STILL just 6/7
every time i get a group near a ledge someone just kills them
I had people purposefully not kill them
Eh I remember when it was 20; 7 should be fine lol
Yeah but those are the actually dangerous stuff besides ranged blobs. Like pox burster dropping from sky spawn right on top of you
that's so pointless also I never posted all my gear and if I did it wasn't to show off my gear stat as I don't consider my current stuff to be what I want in the long run
I even made sure I was at 90% Peril before using the push
Because youre not doing t5 grims w low rating gear as psyker
you are definitely not playing heresy+ in that case
Steam achievement is still 20 lol
of course I'm not, that's dumb
i had to do cliffhanger with a friend and it took way too long to do, the nerfs to F and FS push is so bad
I just think it doesnt work on that mission
Whic is why I dont have it
Thankfully they kept progress, so my 19/20 converted to completion in-game
Does anyone even do grims on heresy+
What nerf
Ye, but there are mechanics that also perma reduce your hp. HP gets worse due to game mechanics, but Toughness gets better due to not just the above 100 mechanic but because we constantly generate Toughness so you get more out of having more.
Theres also more that raises your Toughness mitigation
i guess i'm going to restate my point. why are you standing so close to things that are actually dangerous? watch your positioning. sure a shitty poxburster spawn can screw you every now and then. but thats not happening multiple times in a mission, nor even once every mission
I am, not touching damnation til my gear suits me that's for sure + having a group to play with would be better
I don't bother because the reward isn't worth how much harder it is lol
Ppl got 20 on pb on chasm
but I do heresy almost all the time
Does anyone even do Grims on malice? I destroy the tomes outright if i know my team wont notice
i remember distinctly in the network test, they used to push way further, and maybe in closed beta? but didnt do much psyker closed beta
cause I am 110% sure I had more than 10 poxwalkers fall into the molten metal in the smeltery
Malice grims is fine because it's easier
that wasnt addressed to you, this was referencing the reply of "few things deal more than 5-10% toughness per hit"
nobody bothers with grim above diff 3
I see little reaosn to touch damnation without crafting existing to get shit to how I want it
Grims are so annoying, i hate them. and you dont even get a lot of extra coins for them ....
Pb push is same as current
my bad then, thought it was for me
why bother once you're at 30 at all?
Ok but if I position wrong and get some chip damage I could have avoided with more toughness gear I don’t care. If I position wrong and eat 💩 from. Pox burster I care a lot if my HP is 20 vs 50 remaining (numbers not real)
Damnation is fine if you have a group
contracts
Don't need super optimized gear or anything
+and better reward
i play hersey when i pug and damnation with my friends
when you say above 100 mechanic, do you mean that if you’re at like 105/120 toughness, you still take 0 damage from a hit? I thought that wasn’t a thing
not like money is an issue anyway
They changed it to above 100 now afaik
I’ve gotten successful grims on heresy a few times 🤷♀️ in a pug no less
grims are just so painful and annoying, why even bother when scriptures give more rewards with less hassle & no constant corruption damage
i'm pro toughness btw, not sure if we're arguing the same point or not?
You have to convince the people with you to even try it
plus you can do scripts at the level you actually want to play on lmao
oh that’s crazy then, might start running that over hp curios now
that's something I never managed to do
Also has anyone had any luck with force swords in heresy+
They feel really mediocre
yes above 100 is no damage
hmmm
even more reasons to stack toughness then
Have you tested that it’s above 100 and not 100%? I’ve seen a LOT of argument on that point
I thought it was 100%?
I only use FS in Heresy+. Deflector is very strong when trying to reposition under a pile of ranged enemies.
im sorry for starting the hp v. toughness, I was just wondering what people ran 🙂 and from my testing in herasy+ i felt like max hp is the tankier option
Get deflect and high finesse
but it doesn't matter when its above 100 on our class, because at high level one melee hit is guaranteed to bring you below 100
Thatll set'll the whole argument
yeah wasnt it 100%?
Deflector is strong enoguh it should basically just be default for FS ;/
can I like pay people to carry me for Malleus Monstronum lol
its like blatantly the best option
don't pay anyone anything, we'll help you sibling
its already a psuedo-shield lol
i'm not sure the question. 16% extra toughness on a curio is a total of 116%. as long as youre above 100% it doesnt do health damage
this penance is ridiculous
Or maybe make it part of the Kinetic Deflection perk so you aren't pidgeonholed into using FS only.
I just did it today
It still feels mediocre
FS Warp resistance affects deflector peril costs right?
a pug group accepted to let me do it
you cant be above 100%? 😛
i agree
pigeonholing a feat isnt exactly a ton better >_>
ill try asking a group next run
Weird, post ur fs
same with going out with a bang
We are already pigeonholed into Kinetic Deflection because the other two in that tier are absolute ass.
both are stupid to get
Well one has deflector and the other has finesse
should make Kinetic Deflection a lv30 perk then
yeah ask in the LFG channels, you'll get your chestpiece in no time
i acutally did this solo in heresy
copy paste your request to them or else you'll lose time retyping it in every lobby, trust me
My issue is more that the chains feel bad to use
You're doing push light heavy for fs ya
Yeah
this what i did too
We got like infinite stam and the best toughness gen in the game... and if you choose we also have the best CC in the game, and some of the best horde clear in the game.
Psyker is in a great spot tbqh, I shit on the Talent Tree being ass a lot but I honestly believe Psyker is the strongest of the 4 careers
blew myself up and fucked right off without being a problem to anyone
thats smart
That revelation that pressing 'V' actually gives more info 😮
psyker stronger than veteran? get outta here
oddly enough, i got Cliffhanger for free just by logging in
Also man high warp resist on FS dramatically changes the charge cost lol
all those are about what isn't part of psyker's kit at root tho
just to prove a point. Can't really have all the penances done unless you play heresy aye?
from 44% to 75% is like down from 24% cost to 13% lol
Damnation is much easier w 4 psykers than 4 zel or vet
Exactly
not even good gear
I agree, I have 6 friends that I play with. Im the only Psyker but I've seen them struggle alot more than me when I play correctly
I'm talking about how you should have specified that it was faster than having a staff out at least, instead of just saying that it's "faster with a FS out" without mentioning anything else to compare with in your first statement. Which would lead me (and possibly everyone else) to believe what you're trying to say is that passive quelling speed on force sword is generally faster than other weapons. Have you now come to understand what I'm trying to convey or do you need me to say the same thing a 3rd time but rephrase it?
tough
could've gotten carried idk, the point is I also play heresy and most things if not everything do more than 5-10 damage per hit on heresy+
Ppl jerk off Vet's damage, but damage isnt what wins you games like vt2/dt, you dont run 4 shades in vt2 lol
elites and fire aside...what else?
try me
ogryn, 2 vets, and a psyker prob my fav group
Its insane how much utility/survivability Psyker has
4 psykers w void is p funny
Vet sees a group of elites, Vet presses ult, Vet hoses the crowd with bolter. Elites dead.
really cause i feel squishy as fuckkkkkk
And if you have the 2 reload speed buffs from feats, which you should with Bolter, you can keep volleying away
What melee should I take as psyker? .-. dueling sword MKIV or MKV?
should also point out this game is a lot different from v2, no thp farming to carry you here lol
or something else?
did 2x psykers and 2x vets in a herasy level assassination, the boss went down instantly 😄 so much fun
Fs w deflect and peril block feat
I like dueling sword mk 5
Gotta roll a special trait on your force sword to really max out the survivability. Until then much less strong
Long range heavy
i have gotten a whopping 1 force sword my entire gameplay
Disagree. Dumpstering shit with my Antax Mk V
those became toughness tbh
what would you say is the best blessings/perks on a force sword?
Can your axe block ranged attacks? My chainsword can’t either. I’m not maxing out survivability and neither are you
Plus mk v has defences
22
Which is a very good stat to have
Cuz psyker is kinda rough sub 30
toughness is much, much weaker than thp. In v2 green hp wasn't that important past a certain point
Cheaper push attack
Bruh lmao. Even without blocking ranged you can lockdown/damage shit without even requiring LoS
Deflector is the big dog everything after that is taste imo
Does hipfire apply to secondary charge attack? If so does that mean I can run while charging secondary attack?
No
I didn’t argue that did I
Wait sibling, did you just try to have fun?
Ye just hang in there, psyker is the only class that suffers sub 30
nope, run and gun is potato tier 😦
We can't have that
They're so greedy
The only thing you can do with it is sprint at an enemy while suppressing them with left click
ok thanks, I will upgrade my 380 sword and hope for deflector, and if i dont get it wait for reroll blessings
Which is kind of questionable lol
ye run and gun sucks because 95% of the time enemies magnetically attach to you anyway
Nah, imo Psyker takes off after level 20. Goes completely ham
Bleh
The most satisfying sound in the game, is charging up a bowling ball during a horde then aiming it at roughly head level
and hearing all those headshot sounds

Easy 20+ headshot kill penance
Luckily once crafting comes around, you'll be able to melt down weapons with the specific perks you want
Hit level 20
Grab Antax Mk V
Dumpster everything
And slot them into other weapons
Unless it bugs out and leaves you stuck at 19 forever

anyone else getting error 3001 everytime they leave a mission?
Don't complain about bugged penances too bad, :sweatsInVeteranCheese:
is that an axe?
axes are bad m8
I never leave a mission 😡
Tbh ideal fs is high warp res and finesse w deflect and slaughter
not the antax MKV
Rephrase it as much as you like, all i said was "it's faster with a FS out".
I am saying passive quelling speed on a force sword is generally faster than other weapons, correct.
What I'm not saying is it's good - which is what you seemed to take away from it.
i meant like when you finish 🗿
it's arguably the most powerful
Say youre bad without saying youre bad lol.
Use the push attack
When I finish only error i get is error 69420: you are too cool 😎
Axes were ass in vt2
Toggle peril reload when?
But the Mk V is nuts here
same game
I was so bad with psyker at first but he is so good
No
It’s good and speedy, but chainsword is better imo
At least tier 3 penance gear on Psyker is noticeably different
on my Veteran, I got some ammo on my other shoulder and I wear a black shirt instead of red
? axe was pretty standard for al ong time in VT2. it got hit with the nerf bat losing its potential to cleave 2 units at full damage that mostly killed it lol
Nah theres a diff between saying "I prefer X over Y, but both are good" and saying "X is bad"
Consecrated to Exalted and hit Melee Damage (Elites), that's a good perk right? Just need another 135 cubes for adding the last blessing and pray it's deflector then 😄
Meanwhile as ogryn… what change
Ye, talkin post nerf
+elite is good purely for warp charge yeah
Vet literally exists to just try to brag while being forced to horde clear
I wear entirely prisoner garb still just to bother people
excuse me what?
not important to convo really but 1h axe isnt necessarily bad in v2, very usable in cata with careers that can increase attack speed like zealot/slayer
Off-meta for sure is the point
still much worse than it used to be, however and with other DLC options later on they became less desirable.
Doable? yeah...but so is every option
We need the box thing from vt2 tbh
really nothing going on different here
Is there anyway I can get a team to help me? I need to brain burst a monstrosity for 90% of its health
reskin at best
Doing side objectives like Grimoires should give a lot of crafting materials
gold is useless
Sure, if you look at it from afar, while your eyes are closed
Well game currently lacks good incentives yes
It's bad bait
I bet on the coming of new contracts to farm materials
Anyone calling Darktide basically the same as VT2 is looking purely surface level.
But its both a step forward and back in various aspects.
if you reallly thinkl theres a massive difference your driking the koolaide
game is lacking a lot despite how much fun it is, we do not even have recommended gear levels for difficulties like vermintide even though gear level works exactly like vermintide
cop or nah
yes
ogryns are based and largely keep to themselves and babblespeak on their class thread
there, you'll find your siblings
I genuinely think the monstrosity penance is intended to force the player to make friends with other humans
Good
high charge rate rocks so 44% is kinda bleh? But yeah 80% warp resist and 77% damage is pretty great
Or to use the LFG channel
then never speak again
Ah the one night stand approach, it is… acceptable
Anyone know where to get this hood?
the monstrosity penance is so dumb, it's fucking trivial with a 4 queue and nigh impossible with randoms unless they are nice
armory
oki I'm only level 14
Beg an ogryn to help block daemonhost
well yes its a "challenge" which requires playing in a way that is not typical of a standard game lol
i think mine showed up around 28
wait til lvl 30
ty c:
its not a challenge is the thing
its really easy
Yes it is
It can work it’s way around the shield and f you up. Source: happened to me, was very surprised 😂
and requires you to play fairly normal
But its a shit "challenge" of a class mechanic lol
just with a 4 queue
nobody said it was hard
Most penances are poorly designed
that should be the point of a heresy penance
hence why i think its stupid
Most of them are pretty fine actually
Ogryn has to have back to wall
like On Overwatch, Malleus Monstronum, and Make Every Shot Count are just really poorly thought out.
its just select few, most of which are required for goodies, are shit
Has there been confirmation of how Kinetic Shield interacts with Warp Battery? If so, how?
when most of your penances are "do x amount of missions " or "dodge x amount of shots by running", I don't think we're aiming at difficulty here
the heresy challenges, considering they are tied to a high difficulty, are meant to be difficult by design but they werent thought out well
The Zealot one at tier 3 is also trolling a bit. "Play 75% of the mission on 1 wound, and clear the mission under <20 minutes on Heresy."
make every shot count is a good example of a decently challenging heresy penance
Could argue heresy isn't that hard once people pull their weight
For the most part achievements in games should largely be about playing well. Demonstrating learning in the class itself.
Throwing shit of ledges? Not really a skill you need to learn much here. Its a gimmick achievement
it isn't, but it's meant to be a higher difficulty and hence therefore meant to be hard
same as the boss shit. Very, very, rarely will you have 1 person exclusively boss-damaging, especially not for 90% of its HP lol
damnation will also be easy with a meta premade 4 stack
Gimmick achievements shouldn't have good rewards
At no point did I assume you coming off as force sword passive quelling speed being good. The problem I have here is that the force sword as a matter of fact has a much slower passive quelling speed than generally most weapons, might possibly the 2nd slowest just above the staves. That, along with you simply saying "it's faster with a FS out" while not specifically comparing it to any other weapon (preferably staves in this situation) would lead me to my conclusion, and thus calling what you said as "bs".
so it's designed to be but is not so penances must be hard?
I don't follow
I… actually use it regularly to shout ragers into the abyss 😂
They should have silly rewards. The good outfits should ne ones you naturally get when you play st s high level without really trying
as a percentage of your rager kills I highly doubt its about 1% lol
It's designed to be hard, yes, but due to how the game is played and how people are good at the game that is being played, it is not
A random 4 queue of people who do not know how to play will die on heresy
they will not die on the easier difficulties
so fun? sure.
something to actually train players to do? eh
Anybody running diff 5? If so what staff?
okay, but still I don't see why penances should be that difficult just because they're locked behind a difficulty level that isn't even the last one
Void or surge
Trauma 
considering they (mostly) have really good cosmetics tied behind them, it should be at least difficult to obtain
Has there been confirmation of how Kinetic Shield interacts with Warp Battery? If so, how?
Not heard shit Cole
oof
i wonder what they could do to trauma to make it worth running
You use purgatus to remove ppl from ur match who wasted money on a rtx card
maybe if it actually cc'd everything in its aoe
Well, I have yet to meet a single psyker with the malleus monstronum penance's attire in my lobbies
Make it leave a death field and do more damage
how does pyskinectics wrath work? is it more peril the more damage or less peril?
doesn't mean anything but it is likely that very few people got it so far
what difficulty are you playing it at?
heresy
i have it and so does nearly every other psyker i've got in a random queue in heresy
Faster charge, like 2x
that could be cool
Same thing they did in Vermintide. Scrap the "Combustion" staff and give us a "Coruscation" staff that leaves flame patches
If trauma crapped a field of flames and knocked the crud out of everything it touched I’d glue it to my psyker’s hands
trueeee
well like conflag left a flamey field after a full charge but I dont actually remember it did anything lol
if trauma was literally just coruscation i'd probably use it lol
but WTB beam staff psyker
Has anyone found a good use for the purge staff? Honestly it's just so bad compared to the other staffs
it kills hordes
Soul fire traits 🤷♀️ it’s ok
and staggers most elites decently
the meme soul blaze build is kind of funny on malice
First time i've seen it just now.
Does it?
it just staggers LESS than surge. So if you are planning on that just use surge lol
Babysitting bad vets who use shovel insteas of ps
Is it like the surge staff where one hit staggers them?
how does pyskinectics wrath work? is it more peril the more damage or less peril?
I've seen plenty, especially since they nerfed the penance
more with more
it doesn't do any damage and just vents out 50% peril
tysm!
while staggering mobs in front of you
best way to do this?
just suicide into a horde with ragers in it
is psychic communion any good? 4% seems kinda low
He's talking about the feat lol
which has the same name
yes very
in hordes you will constantly stack warp charges
its basically instant max charges yeah
I'm going to brain burst all of Fat Shark studio
cool cool.
and if you have the 10% toughness regen every warp charge stack it just kinda
Pretend your main goal is to blow up
gives you infinite toughness in hordes
lmao
Lmb staggers them a little bit. You can spam it but I find it inconsistent. It works really well if teams hols choke point but most pugs just dont.
Srsly tho surge and wound curios
say less
i wouldn't say surge is way better
what do wounds do ?
Zap maulers no charge 3 times and blow up
I want the purge to be better but your right the surge just allows for so much control.
they just have different roles
I think void is better than surge on god
Yeah
void is nicer in pubs because you can handle hordes
wound = the little sections of health that go away upon being downed
if you're in a premade with ppl that can deal with the horde, surge cc helps your team staay alive
so +1 wounds, you would just have more health when downed ?
Yes
yes, and more downs to go down with before dying
wound HP is all %
heresy damnation pug i win more with surge, not void
Void is more fun, surge is required on t5
If no ogryn or dumb zel/vet
so 150 HP with 3 wounds is 50 per, with 4 its 37.5 per
I play with an ogryn shield user so
ty
does damnation have friendly fire i havent been able to notice
no
weird
BIS melee weapon opinions?
Ogryn are fkn awesome man
I love playing with ogryns as a psyker
literally a brick wall even without the shield
friendly fire and psyker's surge or purg wouldn't work
true
@runic gate Multiple options, antax mk v combat axe, mk v dueling sword, combat knife, force sword, probably chainsword, all viable.
If you go for the axe, get brutal momentum on it for infinite horizontal cleave.
Revolver and catachan 
Using dueling rn, cleared 10+ damnation with it. JW if I’m missing anything
Force Sword, Antax MkV Combat Axe, Dueling Sword, and I've heard great things about Chain Sword.
So wild, I’ve never seen a Pyk with axe
how does dueling suck
ah but which dueling sword?
you sux
But ye, imo best 2 are Antax MkV and Force Sword
Jealous?
I disagree, it’s excellent for those quick blocks and fast single dmg
@runic gate Yeah dueling sword is great, it's basically like the axe, but slightly more dodge distance, and a bit less dps and cleave.
whats the map name that lets you get easy cliffhanger penance?
dueling 2 is god tier
Ye I run Antax MkV + Surge Staff in t4/t5
The axe is very good on t5
I've mostly seen people talk about the mk v dueling sword though, not much talk on the mk 2
Why do you like axe above others for damnation
Youre the pleb that thinks axes are trash and vt2 = dt tho so idk if I trust your opinion
@runic gate It's because the push attack is super fast and super safe, and it cleaves + staggers.
Maybe I’ll have to try it. What perks and blessing you like on axe
This is the fkn guy that got me to try the Antax MkV
Axe = delete
I was a Force Sword believer
ive never attacked you
Fs = invincible
Until @ruby merlin showed me the way
Not on damnation tbh
a true kingly statement
Like if you push attack a mauler, it staggers. Ragers get stun locked, dogs get knocked off etc.
@runic gate One thing I really dislike about the force sword is how slow passive quell is
Was he right?
got a question, do higher difficulties increase the odds of you getting a weapon at the end of a mission or is it completely random?
waiting for the inventory refresh is a bit aggravating
depends if the Emperor loves you or not
In my exp random
High finesse, warp resist and deflect
Absolutely, absolute fkn chad of a weapon. Push attack is your friend
vid showing me gaining toughness while doing absolutely nothing but passively quelling - note the 2 coherency buff is a graphical glitch - can see all bot compions are dead & a distance away
Cool I’ll have to try antax and axe
Also brutal momentum makes your light attacks basically work like an eviserator lol
Has to be the mk v combat axe, the rest suck due to attack angles.
++
Definitely not a fan of that. I wish they had kept the loot system from Vermintide 2. Even if you were getting salvage weapons, you at least were getting something.
@teal cargo I mean you can carry so hard as psyker
Agree
yeah not sure why people are confused by this
Like this one pug I just had, some vet triggered a daemon host and insta died.
Why is my psyker green
I immediately took aggro, perma blocked it, let the other two clear the rest, then we killed the host. Run saved.
@ruby merlin how, can you explain, I feel like in boss fights, as a psyker I'm fudged
Zug
aggravating might be the wrong word, but I just preferred the older system. Maybe having both wouldn't have been too bad.
Hes sick of your shit
Green goblin
Micheal Meyers, that you?
Looking like a Jason mask
also, is it just me, or does it feel like grabbing the grimoires isn't worth it?
Wow actually did it!
@lusty wave Peril block + toughness on quell = you can perma block any boss in the game, on damnation, assuming you can dodge a tiny bit every now and then.
for the added ass pain it causes, the rewards feels really underwhelming
Not worth esp at damnation
Force sword alt attack does good. These other weapons there talking about idk vs a boss.
I want vt2 end screen
get in there block i guess
We all do
last I heard they were going to implement it eventually
best case scenario for the psyker, lore wise, is our souls become a snack for the emperor
@fast cloak I run the antax mk v axe for clutch potential, force sword passive quell isn't strong so I don't like it.
i do nothing during boss fights lol
i'll take pot shots with my sword every now and then
Brain burst kill specials and hordes
yeah
Stay active
i mostly just control the horde
BB does good dmg on boss
ehh
They stole our end screen and they stole power sword from psyker

That seems to be the best role during boss fights I've found
i'd rather save my peril
Not great but good
doing like 3% per bb isn't worth it
rather have peril to deal with stuff if it shows up
If there’s no adds I’ll bb boss to boost team dmg
surge staff seems to do a pretty good job at controlling the adds that come
I forgot the name but I think it’s a lvl 10 15% buff to non warp dmg
@stoic mural surge staff isn't that good at controlling HORDES? idk
I don't feel like passive quell is that good even stated high. I'll have to try that axe tho.
i've been thinking about running the damage buff one
Don't charge
@fast cloak passive quell is much stronger on any non force sword weapon
because i don't notice the force damage one at all lol
Hits 5, void staff goes burrrrrrrr
Ye
And I hit 5 after 5?
i can't tell if it's helping me hit breakpoints or not
Makes sense
Maybe that's why I haven't noticed it then.
Surge staff chain lightning is good stun locking of 5 mobs at a time. Voidstrike is better horde clearing.
Surge is good for CCing things like Ragers/Maulers/etc
U can stop most of it by just stunning guys at front
This
@shut thorn what about the ones and the back
@fast cloak yeah it sucks on staves and the force sword, but is very strong on any other weapon.
Its suck because the 15% buff to non-warp damage seems like an absolute bosskiller trait... but in practice Psychic Communion is too good to pass up AND your team deals more damage overall if you dont BB the boss and just use your weapons
They will wait
non-force weapons basically put you instantly in the 'fast' quell mode
I'm gonna have to try it then.
Void better for hordes anyw
voiding 20+ mobs instnatly is fun
Just did a t5 with 3 psykers. All of us had different staves. I'm convinced all three are viable now.
You use surge to prevent 3 mutant roflstomp
2 zealots with flamer and one psyker with flame staff. That was an easy heresy run where we didn't worry about hordes
Except trauma, trauma is the worst
And 5x burster
^
Which staves
so minus trauma?
Surge, Void, and Purg.
All but trauma
Psyker only runs are great
Psyker suprem-
It was the most fun I've had playing the game.
Yeah psyker is very flexible, can fill any role.
Too much trauma
Trauma is technically viable if you can communicate really well, and keep funneling into chokes.
The charge does a ton of burst damage, you can nuke crushers etc.
Yeah I've changed my mind about purgatus. Void strike is good for a lane but purgatus staggers a giant cone
Trauma chat is too slow
@ruby merlin they don't fill tank roles
Trauma is a crappy void without infinite peril. I can't fathom why you'd use it.
Charge *
Ye, Psyker is the strongest career but the weakest class imo. Psykinetic is hard-carried by how strong Psyker's kit is
@lusty wave Incorrect, we are the best tank in the game lol
@lusty wave Deflector.
I'm still playing on malice so I dunno about higher tiers, but the stun that the chain lightning causes is pretty nice. I like having the option to shoot things at a distance too since I'm stuck with PuG's at the moment.
@lethal lagoon deflector?
vet gang here. Yall guys meme or something. I see another psyker on heresy with a recon lasgun I'm leaving that game
You do like 50 more dmg!!!!
@lusty wave Force sword can block ranged attacks. Also increased block effiency.
I'd get a void staff, but the shops inventory keeps trolling me and refuses to give me staves
@lethal lagoon wait fr???
Yeah, deflector perk
@lusty wave or run any normal weapon, and just be a melee block god. You could block x3 ragers at once and hold them if you wanted.
That shit is bizarre. Maybe they just have shit for staffs in the shop though and they just hit 30.
@lusty wave You gotta try the antax mk v axe, peril block perk (level 20), and toughness on quell perk ( level 5)
The guns never stop.
you are the res god, better than ogryns.
in that case maybe going down to malice would be a better idea, I don't know. This is getting a bit much
@shut swallow I'm level 20 and I leveled from 13 to 20 before a single stave dropped for me.
I shouldn't have to fight for ammo with a psyker on heresy as a vet. That's about it
Malice is braindead though without high intensity on the menu.
holy cow, i didnt realize how hard trauma hit on charge
I see another vet using shovel, i will just stare at a mutant or dog killing them
I mean you could just make yourself the elite killer, so many vets waste ammo on hordes.
@ruby merlin does it make me...invisible? Lmao
@lusty wave It will basically make you invincible to bosses.
deflector lmao
shovel 3rd best melee on vet. Stay in your lane 
and you can tank multiple ragers in melee
I sss
And then there was a guy arguing how recon lasgun is better than staves, but he left this chat now I assume. Poor man got bullied for not being good with words and coming off as superior. 

Yeah I love watching you guys Easter egg hunt.
@harsh cobalt what I want to see from vets is less gun usage, more melee when a horde comes. And just switch to guns to nuke specials if they spot any.
Im running recon now
I know why. There was this video from some youtuber during beta that advocated to use recon lasgun. People still follow it. I see no other reason
Deny vets their ammo
just got done with a heresy game where me and ogryn buddy ultra hard carried a vet that was down 90% of the match
Vets fall behind and die, Zealots run ahead and die, Psykers + Ogryns hard carry the trash of the community tbqh
Any time I see a vet shoot hordes in damnation, you know they don't really know the class role.
They stole our power sword
all i do as a vet
I don't really care for the recon las gun, the inability to deal with carapace armored enemies just bothers me.
should i be going for heavy attacks on charged force sword or lights or it doesnt matter
much prefer the Lucius las rifle on my vet personally.
Play both vet and psyker. Situation is always fluid so always switch between ranged and melee
@stoic tendon yeah there are good vets out there, mostly vt2 players I think, since it's pretty natural to save ranged for specials if you come from there.
you can have your power sword, just stop using guns for fuck's sake. It's getting silly
More guns
I saw that one. I think he recommended the rapid fire. Allot of these newer videos turn out to be kinda silly.
If only you were here when the one guy was rambling. 
Srsly tho
content creators are mostly shit
We use void
they're too busy making content instead of actually playing the game
Not quite. There's also the trash shooters which counterfire and mk 12 take care of
Not guns
But i love my Quickdraw Stub revolver...
Ranged mobs here are brutal
I am 1000% sure that there are some really freaky pioneers out there using guns on their psyker putting in work. The real question is how are you running out of ammo
I mean...listen. When you're leveling and store RNG gives you autoguns all the time. Use a gun, alright. Fair. But man, once you're 30 and in heresy it's just not a good look
@lethal plover true, but ranged trash are basically honorary specials. I'm mostly talking about vets who shoot into poxwalkers lol.
Then run out of ammo, derp.
me when i see a level 20 on heresy
on heresy+, riflemen are pretty much more dangerous than disablers
Especially if they're bolter users
@lethal plover counterfire is an amazing perk based on my experience. the ability to keep the ability running just by killing the standard ranged trooper is just silly from my experience
er feat, not perk
Heresy it's still whatever, you can gapclose them easily still and just keep dodging with slides. On damnation you really need to engage them before they split up and form a firing squad.
I expected nothing from you, weirdos. Love ya. Keep guns to big boys. Stick to sticks(see what I did there?) 
Yeah it's the same shit every game drops. "10 Tips I wish I new" "level up quick".
Some of its helpful but most is common sense fluff.
More like an execution squad
i wish theyd bring a version of sienna beam staff in this game
@wide quest Yeah, then a pug zealot will have a delayed charge into them after they split up, and then insta die XD
Vets only exist to waste ammo, die to dog and whine
beam snipes and the full auto staff shots
gotta charge them before they split up please 😄
do vet players in Heresy and damnation not typically go after killing the ranged gunners and elites?
There aren't enough vets brave enough to put the bolter down and go back to the Kantrael XII. That thing slaps and you will never run out of ammo, regardless of what the rest of the team is running.
Psyker has a bad time with firing squads. Best cure is surge but then not always
@stoic mural It really depends on the player, but there's a lot of bad vets out there who can't melee for some reason lol.
need on of each
that's literally the most important thing they can do
XII and bolter are both very popular
Fs, m2+w
@ruby merlin they're given one of the most amazing melee weapons for dealing with hordes and they don't use it? 
I love the braced autogun, sometimes even more than the boltor
@lethal plover Yeah for sure, bolter is very overrated on damnation, people overhyped it too much.
most do, but weirdos bring like plasma and think it's good that they can kill a crusher once a minute. WHile team is wiped by 25 scabs that pew pew to death
@stoic mural I know right? lol
If you have that one perk
I like to grab ammo box and wait to put them out right at the extract ship. So we can cover are exit
ok so you got me curious - i'd honestly never used a non-force weapon on my psyker aside from when i started - so some testing, i was very wrong, quelling with a force sword is only faster than quelling with a force staff - took a vid but too big to attach
passive quell speed testing (100 - 0)
force sword - 28 seconds
force staff (purgatus incase it matters, not bothering to test others) - 47 seconds
hands - 29 seconds
axe - 9 seconds
lasgun - 9 seconds
@ruby merlin I mean shit, I wish I had a melee weapon that good at horde clearing. But I guess that's what our staves are for.
I know your tricks, brainy
They want to larp as krieg w the dumb shovel
I've seen people trying to dodge with a bolter and keep shooting hordes, on heresy and damnation XD
What's the time here
@stoic mural The antax mk v axe is pretty good at horde clearing to be fair
uhmm wut lol?
29 second to quell wtf?
With brutal momentum it acts like the eviserator vs hordes if you use light attacks.
Shovel was nice when I was leveling, but I think I preferred the Catachan devil sword. The horizontal power swings made beheading mobs much easier.
how many seconds it takes to passively quell from 100 peril to 0
@ruby merlin true
Soon
@plush tendon yep, that's the main reason why force swords suck IMO
soon?
Ok screw that. What's the time to quell from 100 to 50. That's what we use in missions
Ah yes, we've finally reached an understanding, but yeah it's all good in the end since you've just learned something new and we've finally resolved the issue. Have a nice day otherwise. 
really sad honestly haha - i love their moveset and the deflector perk
yall just jealous that vets and ogryns are besties, that's what it's about
is it just me, or does it seem like the stave quell's peril faster than the sword?
honestly the force force swords basic attacks are so bad i wont use it
Mk V axe is good for horde clear.
eh i cb'f checking, but anecdotally it seems slowest in the first and last ~20%, then speeds up in the middle
@stoic tendon I mean I would use it, since you can weave push light heavy push etc. But the low passive quell is a dealbreaker for me.
4 psykers clears t5 in 14min
Yeah because you can just afk cheese everything with AoE.
I res my ogryns @harsh cobalt, we're best friends 😛
stupid question, the feat that converts blocks to peril, can you blow yourself up by blocking? Not in the game right now to read the tooltip

Am I right in believing the staves have the fastest active quell speed? I've been habitually switching to my stave to quell and haven't really hard tested it.
only class that doesn't hate witches lol.
once you find 4 psykers not afraid of t5 we'll talk 
@stoic mural No you can't, it stops blocking above a certain %
and it switches to stam
@ruby merlin try
If BB scaled then I would consider taking my psyker to damnation.
I ran with a pack of 3 ogryn yesterday. Can you imagine the smell in that dropship.
ty*
I know you lot, all theorycrafting here. With your big brains, you think you're smart. Nobody can outsmart a bullet, brainy
Caramel, most ppl here run t5
@harsh cobalt I mean damnation is very nice on psyker
true, it needs to scale
Oh stop trolling if you don't have anything to add
j_sat went live on Twitch. Catch up on their Warhammer 40,000: Darktide VOD now.
This guy is one of the best players in the game probably
and he's half memeing and limit testing on psyker on damnation
damn, dude played DT for 7 years. Must've been an early build
Damb hes played psyker for 7 yrs
But yeah, really smooth gameplay, good clutch moments every now and then.
guy came from the future
@shut thorn vt 1 and 2, a lot of stuff carried over.
He's the guy who figured out dark tide stats btw, before the devs added the numbers
No hes been playing darktide for 7 yrs
he was stuck in the warp for a while
has there been any true solo run on damnation already? I can't find anything from usual suspects like jsat yet
Bots ruin it
potential?
I mean you can just let them die early
have 3 buddies. Let them jump off a cliff at the start. True solo
Is this any good guys?
no
I'm sure there would be enough people willing to spectate true solo damnation
Cuz of how director wrks, specials start getting spammed if ppl arw idle
There are also a few choice places in maps like chasm logistratum that let you bait bots into suicide.
I dont like flurry on void, it feels awkward
@harsh cobalt I think it'll just be tough for any class to deal with all the ranged mobs solo, without coherency for easy toughness regen.
Ehhh
Either j_sat or chocob will solo t5
yes, it'd be tough. So I want to see if it's even doable. Watching true solo cata+ in VT2 was fun
If there was a mode where ranged trash doesn't spawn, I can see someone doing it for sure.
@harsh cobalt Yeah for sure
Another problem is that the same type of special can have more than 2 of em at the same time.
I once had 4 mutants
that happened in VT2
It did? Probably not as common as here
Damnation also likes to spam 3x dog or mutie
I didn't notice it as much
