#psyker-class
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They can clear hard targets and I can delete hordes or CC and entire room
So the extra hordeclear is pointless
Vet powersword is similar
I guess it depends on what the vet is running
Yeah, I guess hordes only come in one direction
there are definitely spots where they come from multiple
Are there any other weps we get specifically that others don't besides force sword and staff
no
Rapier, but I've never used it
Dueling saber
oh I thought vet also got saber
Yeah, saber. Not a rapier
Brings me back to Saltzpyre ^ ^
Are force staffs like vermintide 2 different abilities on staffs
Yeah
Kk
They're really fun and all have some good use
Psyker is just a descendant of sienna and Victor tbh
I can see using any but trauma on damnation
But trauma
Lol
Yeah trauma needs some love.
Battle meditation procs are fun.
It can be really disruptive to big groups, armored or not
Trauma srsly needs faster charge
Just not my style really
I love zappy hands, I just wish it hit more targets
you basically have to max charge to actually hit more than 3 enemies
The bigger issue is chargetime
Like... playing with Antax MkV.... debating whether or not itd be better to just play another class that gets the Antax MkV or if there is a point to running it as Psyker.
Like, Psykinetics class skills dont synergize at all w/ non-force weapons
I scream this pretty much every time. I need help
No, they need help
hahaha
running it on zealot is pretty fun... but they also got the thunder hammer and eviserator
running it on veteran is pretty nice... but they also have the bullshit power sword
feels kinda awk that arguably our best melee is everyone else's worst
or maybe not worst but
ynkow
Remember what they stole from us
Wrong one, meant vet
blame fatshark for teasing us with it in the first place
I know Vets love autogun, but is it good on psyker too?
hmnm potential base stat is actually good on critical
Maybe change fs special light into a cleave instead of strikedown
tbh don't even need another weapon (though I would love another force melee) could just make heavy warp charged a cleave
lol
I think heavy would make more sense as a cleave
Rlly good roll
do we know what max values are
But my 1.5k
379 modifiers :oo
80
like max power rating
380 grey is how u get highest
ah
480 or 500 i forgot
Which staff is the best for you guys?
Depends on comp
Void if shield ogryn/second psyker
Purg is fun because magic flamethrower
Otherwise surge
how do you know what other psyker is running when u have mute pugs tho D:
use the power of the warp, duh.
I don't play pub
true they are just a part of me dream after all
purg staff is fun but it kinda blinds your own teammates. (.-.)
which map is the good one for cliffhanger?
snoopy last hold on one of the espionage is a good spot
Past arch on left there is a tiny bridge
with the 2 bridges while hacking
can't remember the map, but it's incredibly easy to stack up the horde on a bridge with FS push
I got it by accident on that one
chasm
Chasm is faster and its how u did 20 out of 20
cool, ill check map out
hmmm, been using the mk5 duelling sword, it feels i dont do much
horde clear is just light > light > repeat, ye?
i just drag the force sword
can hit a decent amount with fast enough swing
https://www.youtube.com/watch?v=8cU_jq3IAis
Chasm logistratum
At the start of Chasm Logistratum there is a narrow bridge off to the side with hordes that almost always spawn after a couple minutes.
Is Force Sword like Chainsword?
insofar as single target big damage swing
getting headshots is really important with dueling swords
Is there still the crash from using the flamethrower staff(forgot the name my bad)
its good for crowd control, not really an elite melee
for force sword = light - Heavy - block
2nd heavy better for cleave true
what staff do yall run with duel sword?
I've only had crashes when electrocuting enemies or popping their heads
I've slid through the earth a few times though
For me i have a crash that happens when i light an enemy on fire w the staff
Calling it right now, peril cost for blocking ranged attacks with Deflector is going to be nerfed. I will be saving a link to this message. Thank you.
hahaha
is it super cheap w/ Kinetic Deflection + Deflector FS
I haven't tried the perk yet
Should I Try upgrading this surge staff? I'm not sure if the base stat is high enough.
Not high enough
Hey, I'm a totally new to this genre and game, I'm playing Psyker and was wondering if running Force sword + Force staff is bad?
nope
Force Sword is great, a bit tricky to use. Trauma Staff isn't good. Other staffs are good.
Every weapon is viable if you're good enough
you just need to have good warp management
Hmm I was wondering because except damage all stats are high-ish, and I guess the point of surge is mostly CC?
You can definitely roll a better quell/warp resist charge
godamnit, so close https://i.imgur.com/KztsgZ6.png
its slightly above average
Btw what blessings do I want on Surge staff?
Appreciate the help, thanks
Only ones I've seen are +crit with peril and chained secondaries charge faster
If I'm using Force sword, I'm only lvl 7 atm
Should I strive to use a specific guntype?
game start at level 30, just use whatever you like before 30 xD
Ok the cliffhanger penance is 100% broken. I just knocked like 10-15 off a ledge and didnt get it
Oh okay ๐
No, you have to knock off 7. They patched it
Yep
I saw on the steam achievements it specifies using your ability
man you can really spam head pop
kinetic barrage is a little nuts
though ngl with consistent charge generation Quicken isn't bad for lots of staggers
im only lvl 4 rn but managing your peril is pretty ez so far
just make sure you dont use abilities at 100 and youre good
it couid be 99 and you can still use them
i think Trauma staff, if you charge it to 98 and pop so it goes to 100, you wont go boom
yeah
Surge staff kills you if you end at 100 
crazy
it feels much better than vermintide did
just spam head pop on the boss and it dies lol
not actively punished for using your class feature
yeah lmao
could never play sienna
At first the surge staff boomed me a lot thanks to that adjustment period.
was worried about playing psyker but super fun so far
yeah, anytime I get a new one I have to test it to see how much it gives when I pop it
i like zealot but idk something about it just feels unimpactful
so I know how far I can push it
dot that purg staff applies
a bunch of the feats implement it, level 30 one makes the other ones actually usable
tbh with you Soulblaze is underpowered
if you want to light the world on fire that is
gotcha
Soulblaze is alright, if your team doesn't just oneshot everything
Things die long before it has any effect is the thing
it's pretty good vs ogryns since they're just sacks of HP
but it does nothing to Crushers for reasons
Does pidly damage to bosses as well
siblings, i am in a heresy mission on my ogryn, where our psyker is using the recon lasgun as ranged weapon
the only purpose of soulblaze is to gain stacks (if you are 30)
I've seen certain pskyer builds use lasguns
Are they at least using a force sword
That would be true heresy
If not
Soulblaze is good CC/horde killer if you have no PS vet
and it suppresses maulers/ragers
I mean, if you want a horde killer just use Void Staff
Pops hordes and elites alike
XII is one of the viable options for heresy+ imo lol, even if it makes you a worse vet
full soulblaze build is def not very effective, but it is certainly fun
it is so so easy to perma 4 charge with it
It needs a buff I think.
Though, I'm assuming if subclasses eventually become a thing
yeah but it's hard to buff dots without making them busted
It'll get it's own subclass?
Honestly i would increase head pop speed with each stack or smthing, right now the passive its worthless
What is this darling doing
There's like multiple.
Most of them seem supplementary and useless compared to others though, like investing fully into a Brain Blast psyker
But the game only wants one.
Brain Blast falls off massively in late game stuff
I am referring to in-lore/the last time I played a Dark Heresy game
Not really. The 40k game goes wayyyyy more into it
Oh right right
It's just the game isn't really...well...accommodating
I mean yeah no, there are plenty of psykers that exist that do different things.
Divination and Astrogation
psyker talents really need some rework to increase build diversity and make gameplay different
I've found I basically default to either lightning staff or my go to workhorse Void Staff
Biomancy would be cool, Psykinetic is already telekinesis
I'd use the flame staff but the mouse one attack is just awful
Oh they buffed surge staff. You don't explode from using it at 80 peril any more.
biomancy was a thing actually in a previous version of darktide
Purg LMB is to make the dog go away in midair
like choppy and shooty psyker
I mean a psyker that enhances their shooty/choppy ability is just a zealot/sharpshooter
๐
Got cliffhanger penance and realized it's only 7 enemies now
actually a reason for a Divination subclass???
Could craft it around self/team buffs
I still feel as a psyker main that I'm ultimately a worse sharpshooter, but hey, at least if I'm caught in a team of sharpshooters they have to rely on me for horde duty
Team buff subclass sounds fun
except when they all have power swords LUL
We have the coordination stuff
this would make for a pretty interesting class honeslty
So you could just make it heavily invest in that
What's the current opinion on void staff vs surge staff?
forcd sword does seems out gun by power/chain sword
im a void enjoyer ngl
it deals with hordes and it also stuns elites/shreds them
Void is fun, but surge is much better, although makes you more reliant on teammates.
Problem being, I've been in situations where everyone had short range options
ime void is better, except when you need to stunlock elites/specials
And I couldn't effectively use my surge staff
surge is more fun tho
void staff is also good because it don't add peril on shooting your charge. You can use it more times before rest
On surge to stunlock elites, do you hold right and spam left? Or let it charge fully?
I barely struggle to delete hordes with my void staff and not just hordes either, elite enemies melt if you hit them with a fully charged blast in the face.
charging only increases dmg and a tiny bit more stun, which is negated by hitting them more
spam it. Only charge when there's a couple of elites left you need to kill
On higher difficulties it's faster and better than using brain blast
BB's only real utility is it completely ignoring armour/cover
Can pop them from long range ez
except when it's a weird railing
free stagger a bulwark, lock onto a sniper when you only see them half a second
ugh
Those are psyker proof
BB is only for like snipers, bombers and situationally some ogryn enemies
To be fair, void don't do much explosive damage. You need a direct hit to kill
BB is too slow
just highroll a good blast radius
problem being they clearly want you to use it to kill things to rank up it's power so it's more effective, but that just doesn't scale well
also void radius is arguable better than trauma's
since you have to charge trauma forever to get any decent bomb
well I assume most people play diff 2 and 3 and so far they probably balance with that in mind
Trauma seems like such a useless staff, literally void and the lightning staff do what it does better
https://i.imgur.com/P1LT2A2.png does Sustained Fire work for staff?
heck even the flame staff is better than a trauma staff
nice
Old vs New staff: https://i.imgur.com/iX5qJV2.jpeg
The only way to fix trauma is to ramp up its damage a lot
not sure what sustained Fire does tho
doesnt seem to do more dmg if i spam attacks
in testing area*
It sounds like it would only work with guns
whats highest base modifier again... i forgot ๐
trauma needs larger area or to actually damage things outside the exact center
since a staff doesn't have anything in it's salvo???
380
Either that or sustained fire might only work with the mouse one attack
ooh yeah might only be for primary fire
It's not really clear
oh damn I got extremely lucky then cause I got a chainsword and a void staff sitting at 377 and 380
from one shop refresh
sick
Ran about 20 missions now to get penances and every time someone else ruins it lmao
Fuck this
which penance?
pick n' mix?
you'll never get it with pubs
rending reduces armour
so you'd have to headshot a crusher 5 times for it to actually do something and by that time it's already dead if your team is competent
I've found one of the most useful staff perks is the one that stops you from losing charge if you get hit
it's very hard i never get it to be useful over 3 stacks and i got it on a fast as hell duelling sword
yeah that one is not a good blessing
Lot of blessings seem to be underpowered tbh
recomended sword is mk5 right? or is that axe
I mean I'm struggling with malice due to people being level 10 or level 8
Leveling as psyker is soul crushing
At least when crafting comes around it'll be easy to get the blessings we want on weapons
catachan sword? You want IV variant and must have ignore enemy hitmass blessing or it's garbage
Literally and figuratively
nah dueling saber
I LOVE the dueling saber
mk5 and mk2 are good variants
fuck a dagger
why mk5 mk2?
we are supposed to lvl them up with our inexsiting crafting system
why not mk4 ๐
mk4 is garbage with the defense stat
Does sustained fire work with secondary fire?
The dodging let me completely avoid a daemonhosts damage output
Dueling sabers are great
Only reason I got hit was because I dodged into a wall and then hordes swarmed me, but otherwise I could have stayed alive :v
might try the saber if I find a good one, otherwise it'll be hard to pull me away from my deflector FS

lol literally waiting for it tarrable
This time it'll be good
Ok sure, but what is Soulblaze? Where is the description of that?

it's a damage over time effect
soulblaze is what purge applies
wrack and ruin is effectively useless in anything higher than tier 2 content tho
How am I supposed to know that with no description at all?
Since you won't be using brain blast much past that
???
even with full soulblaze build wrack & ruin is useless
I use brain blast all the time in heresy
I mean, you do in certain situations, but like
and almost singlehandedly wipe out most elites
you must not play with vets
In what situation is an elite enemy near a bunch of horde enemies
Wrack and Ruin rarely ever procs for me
every time I see an elite/spec it's their headless corpse falling to the floor
they're busted
you can use just BB spam, but your dps/enemy clear time is super bad compared to what it could be.
Purg staff better single target vs elites than BB
Not that I'm complaining tbh, a dead enemy is fine by me.
Brain Blast in later stage content with a sharpshooter might as well be a highlight button tho :V
lol yeah
THAT REALLY BUTTERS MY BISCUIT
they see the blue and think "ooh shiny" and click on it
You light up a head and the veteran does exactly that
Like a fucking cat with a laserpointer
tbh I'm glad bb spam is not a good current endgame strat since I played prebeta where it was the only thing worth doing and boy does it get stale fast
YOU KARKER I NEED THAT FOR MY TOUGHNESS REGEN
just so my vets can oneshot the ogryns after I stun em
I wish I knew what mission types I was missing for my achievement.
Oh for the
probably repair/espionage
Amazing Imperial Edition helmet
10 seconds @loud violet
For me it was espionage
Since that one hadn't shown up since like, a few days into the beta
it's all trash 
But what else is there for psyker
some seriously slow charge rate
top tier horde clear, best cc in the game
I might just take it because I dont have any other void strike
And i mean
there's a whole HOUR before a better one shows up
I've seen worse
I work in 7 hours so I'm going to bed, can't wait for the next xD
gn siblings pop some heads
will do sibling
not a single weapon over 340 base again
LOL
i'm not even gonna
good for... sprinting? rezzing?
waste more materials
the shop is ruining the experience
not to give them ideas
But I don't mind the shop
it's far better than a battlepass
which is ruining all the other games I play
It is a DLC you have to buy
Kappa
in a mtx shop near you in the near future
if they throw a battle pass im going back to vermintide
I really wish it wasn't curio
In one shop. too bad about the finesse
What should I prior on Curios as Psyker? HP or Toughness?
just got crashed out of my game
Hey ๐ Can anyone help me with the stupid push achievement?
to the login screen where I discovered the cash shop is on the escape menu
got it with a random barrel 
so it's good we have that there handy whenever we need it
you know what weapon psyker really needs
toughness synergizes better with the perks you get
thunderhammer
am confused
Yeah that's weird
character select screen
I just have social as well
a
stamina recovery, block recovery, max hp increase, and probably bomber/flamer/gunner/sniper resistance depending on what you struggle with. Probably one +1 wound for damnation/heresy too
SEE THIS DOES BOTHER ME A LIL BIT
Why is there a preview for the paid stuff
but when we got to the other shop for cosmetics
we get a tiny shitty image
and we gotta guess how it looks on our char
That said the paid outfit does look good aside for the toilet bowl helmet
tbf it's the same there too, heck, you can't preview it on your actual character
since it's on a weird void character
the only crying shame is that the game is great
๐ฅฒ
anyway see you in another hour when I log in to check the store for a force sword
is the Surgestaff ninjanerfed upon release!?!?! feels like it dows half damage and generate double the peril
mine works exactly the same, so not at all
peril generation is somewhat tied to your warp resistance rolls and what talents you run
Psyker got nerfed overall
not all staffs are equal in practice
psykinetic wrath used to clear your entire peril
yeah it sounds like you changed your perks/weapon for the worse somehow and didn't realize it
Best dps in the game?
probably veteran
psyker was op and boring imo. He needed the nerfs
Psyker already got lot of nerf you dontcha?
I was talking about pre beta, before closed beta
And now itโs nerfed too hard.
while playing with the siblings yesterday someone mentioned they'd like a rework where BB does continuous damage when channelled, with the damage going up the longer it's held on a target
Imo you don't need to rework BB, but instead put some talents to modify how it works for instance. If you want to spec into that you should be able to
trauma staff in heresy actually doable, kinda poop tho 
all-rounder, bb focus and memeburn focus should be the different build options thru talents imo
I don't know in what situation I'd want to use trauma staff
It feels like a worse void staff
i would exchange a very powerful BB for a warp charge
stagger 5 elites
Sends one of your veterans back to start.
how psyker is op???? don't even has enough DPS output like bolter...
psyker is not op lol. Last time he was op was like 2+ months ago
i don't think a baseline ability should be something you have to spec into to make it decent, in my opinion all it needs is maybe a slightly faster cast and/or needs to hit 1shot breakpoints on damage on some enemies without warp charges, i.e. ragers and dogs (dogs needing charges to 1shot is a bit annoying). if you specifically specced for a BB build then that should take it beyond decent into being actually good, which it doesn't quite feel like right now
that was my point. The talents suck currently and need a rework
I would like more interactive talents
psyker is nerfed that they don't even have a decent coat to wear.
The times I get called OP in Damntaion solo quickplay is when I CC everything off of our main source of damage depending on what we're fighting. They call it OP because from their perspective they can freely do whatever they want without having to worry about anything touching them.
Stuff like this is fun
It's not incredibly useful to me
but fun
maybe if I had a deflector sword
๐ฟ
can that block range attacks?
...
fatshark promised build variety thru talents since they only gave us one subclass per class, but it's not really there
useless
it's a good talent with deflector + deflection force sword
if you ain't got that you'll never pick it
I can't play psyker without Mind is motion
I find mind in motion useless if I run a staff lol
frick
Yeah, Mind in Motion is for people that can't slide around lol
Tbh Tencent prob ruined the release and future of FS.
slide to the left
Expect alot of skins
No real gameplay updates
If we get new items, old items will be nerfed or changed
(I.e. look at League of Legends for the trends of a Tencent game)
Stats maybe underwhelming but two 3-pip perks are nice. That us what i call gift from Emprah! ๐
Not using it though. Force sword with Deflect is better for me ๐
If you have experience with Tencent touching games the doom pill isn't a pill anymore.
I mean I love the game, but the reality is there is a trend in Tencent games.
And FS is just another company like Riot
If non of teammate able to pull the boss... I wouldn't mind change out Mind in motion.
It trace me all the time... and only me
The first Pin in this channel should be something about teaching Psykers how to slip-n-slide-n-cast.
Mind in motion also does nothing for staff users. As staff has it's own quell movement speed, seemingly unaffected by mind in motion.
Tbh it shouldn't be hard?
It's kinda common sense
Not really, the game doesn't teach people it and many pugs, even in Damnation don't do it.
Ngl I didn't bother sliding around until starting to play heresy
Just because you and I know how doesn't mean everyone else knows how.
because i was actually having to try
Damnation is still too tough for me.
There's gonna be detailed guides out there soon if not already. People who want to learn and get better for diff 4 and 5 will find the strats on their own
Probably never ganna happen. They can't make it.
Jackpot?
Yes that's decent
nice
nice grats
Top tier
The blessing is a lil weak but
the stats are good
and you can prolly switch blessings later
decent option but not Jackpot
I don't like the fact the crouch and slide are just so clunky especially with how the movement feels
If you're gonna have clunky movement controls at least make the slide button something other than crouch
slide casting felt weird at first, but once I changed my keybinds it's fun as hell now.
Ahh, I'm missing 75 Diamantium thingies to make it Legendary.
nice base stat, not so great perks
You mean side currency number 10 because we need 10 currencies that don't matter and it's not account wide so you just play that character.
Only base stats matter right now anyway
Ye
Everything else can be tweaked
I'd still buy it for later
Eventually
I truly hope the crafting mats get made account wide.
Pro tip.
It won't.
Comfy here to spread joy.
Just when?
I'm not giving them another dollar if they keep this mind numbing stupid ass grind for alts.
Ten cent games are very mobile like.
only hope they will give max stats eventually like VT2
I want to be able to swap classes as easily as I could in VT2.
They WANT you to spend money in skins, and make everything that should be easy, very difficult
Like take our upgrading system. VT2 has a better system (even on its launch)
Fatshark said they got inspiration from destiny 2, so you should expect a never ending grind. Things will not be as easy to optimize as in VT2
Why does shop work when our upgrading table doesnt.
I love destiny 2. But it's not a game I'd wanna emulate.
The players hate playing d2.
I'd know cuz I'm a d2 player. I hate playing d2. It's not as fun as when I used to play it.
When they can't even get psyker outfit right. There is not chance for me to spend a diem.
Clunky how? It's extremely strong
Apex does the slide/crouch well.
The movement in Darktide doesn't
It feels great to me.
It's like moving through molasses.
Especially with Tac Axe, or Combat Knife. Oof, so nice.
Use weapons with high dodge distances
Yeah with the force sword it ain't great
It highly depends on the weapon
Different weapons give different slide properties. It makes sense for a magic user to not be as physically adept.
But even with the sliding we do have It's wild how much a magic caster can move already lol.
It's just so slooowwwww...Apex does the slide/crouch well. And they have fucking casters.
Isn't apex considerably more fast paced by design tho
Idk could be my ZOOM ZOOM MUST GO ZOOOOOOOM
Yeah, but Apex's movement isn't designed for a game like DT.
Considering combat drugs is a normative in Apex universe. Yes.
If we had Apex's movement with the way DT is right now it'd be stupid easy.
Let's just pray that the game adds a class that will satisfy peoples need for zooming
is it me or diamantine is now more common than plasteel?
wait wrong channel
carry on
Add a weapon that increases their movement speed by 5% for 12 sec stacks up to 10 times
The cutscenes are just...so meh
even a map selector would go a long way
Hell just add a perk that does it but it's only on "fast" weapons
Name it "Speed of the Emperors Chosen"
I just wanna play different maps. I don't wanna play the same map over and over again just because it's the only diff 4 option available
Yea....that ain't happening. Tencent needs you to grind.
there is reason https://www.youtube.com/watch?v=LAlf1C4Mags
Huge in-depth Warhammer 40k Darktide Deep Dive with Head of Fatshark Game Design Victor Magnuson
Victor joins up with Abssii and Karak to discuss all of Fatsharks games and a ton about Darktide.
Buying a game on Epic use the ACG creator code KARAK-ACG
My Gaming and News Webpage https://www.acgamer.net/
All my links https://linktr.ee/ACG_Karak
...
So you will grind.
A yes a 2 hour long reason, mind time stamping it or something?
I hate the "you must have x/7 mission" and it doesn't tell you which missions.
I mean I am a debate watcher.
But dev watching is dry af.
That has nothing to do with what I meant lol
Devs aren't entertainers
I just wanted to know when and where is the part where they address that specific thing.
Most debate videos are long form videos
That has nothing to do with what I meant lol.
I never said they have to be. But it is dry.
Ye
It's like saying here's a gin and tonic. And I want a good time with a cocktail
Like yes. I like a good mix drink, but you're not reading the room
He never said they have to be or that you said they have to be lol
Don't add things to what people say in your head.
I mean just shoving a 2 hour dev team explanation doesn't do it. If I wanted a dissertation on game design I'd sign up for a class.
However the cutscenes just don't do it for me.
i had a psyker who picked up a battery and start channeling brain burst
and the battery disappeared
Magic
The warp can have a few batteries (as a treat)
yumyum
https://i.imgur.com/r6YnFak.png just got this on psyker as a mission drop ๐ฅฒ
i think the game is telling me to play vet lmao
pity you cant transfer weapons between characters
maybe we can hope for when theres more unique weapons?
the same way vt2 you can use your trinkets on any of the classes
I had a heart attack
nice
3 more rolls to go
the chance is there go for it
Too bad headhunter autogun is so boring
Im saving to roll for this one first
Albeit you should be a vet based on your name
I found Purgatus meah
Cheytac Intervention. One of the most modern looking sniper rifles
Nice got lucky with blessing. Too bad that rampage is only lvl2
not perfect, but will likely take a long time until I get a better one
does the shield on assassination targets count as hp damage for the heresy pennance?
Neither is great, but I guess left is better?
yeah left is much better
damage roll doesn't matter much on surge, but that 376 base is just overall so much better compared to your 343 base one
Terrifying Barrage sounds pretty good though
MAN, is it me or is Sire Melk just SUPER nice to Psykers? I mean, when I play as my lvl 30 zealot, he's all like "stay back you stink" "ugh it's you" etc...but with Psyker, it's like "Hey good morning" "I got befitting assignments for you!" etc...
Are there any feats that are must-takes for psykers?
Or does it depend on the kind of staff you're running
Depends on the staff
honestly all the feats of psyker I've seen are very pick-and-choose, depends on your build and loadout
I mean, no superior choices, but there are ones that you oughta...not take
Such as?
like Kinetic Overload
So far u havent found a good "turns out i didnt like staves, so i picked up a gun" psyker build
actually, Kinetic Overload MIGHT be good, if you pair with Psychic Communion
but it's kinda inconsistent I think, havent played with it tho
then again, 4 stacks of soulblaze, not exactly that good...maybe
Still dont know for certain what soulblaze does except mid damage on a good day
Really? Boring
peril blocking (forgot the feat name) is pretty good, imo
I feels like the build is based on which staff you pick up.
well, not everything has to be overly complicated imo xD
More i was hoping for some cool telekinetic stuff
but MAYBE, it does have sth...specific, and not just normal fire DoT
I have this yellow notification in my cosmetics, but I can't seem to find anything new. Any idea what might be the issue?
telekinetic stuff? from soulblaze?
I mean, it is what it is I suppose but how come you hoped for that xD?
it's "soul" and "blaze", not sure I'd expect "telekinesis" from it xD
Well, more like a telekinetic wizard using...fire?
Fells off to vegin with as a concept imho
ehhh
isn't telekinetic the ability to control/move/levitate objects and stuff with your mind?
Yes
rip quell
So now we set things on fire kekw
aghh I mean, psykers can do all kinds of stuff alltogether anyway
if they know how
I think?
My personal feeling is "Skills didn't do that much, just focus on looking for good weapon"
just think of it as....not physical fire, but more like burning your soul
Yeah, but there is a pyromancer discipline
Which im sure we will have as a subclass later
psyker fuegonasus
Whats the best feats to use for a surge staff? I feel like im using to much peril to be able to use it properly
5 most common psychic disciplines in 40k are Biomancy, Divination, Telekinesis, Pyromancy, and Telepathy
hard to make a subclass for darktide style game with Divination/Telepathy, so if we get subclasses odds are they'll be Biomancy/Pyromancy
Aye
I was try to do this with full party friends but anyway its was hard
Fun fact i did it with randoms when was did weekly quests
https://youtu.be/u3-y7zN7phc
Its pure lucky, u just need good mobs spawn
Could take the 6% peril resistance talent at lvl 10
It's reliant on warp charges
Tho I'm pretty sure surge is just taxing when it comes to peril
which are not easy to maintain without the one in the same tier that allows allies to give you charges
I use it for stun purpose more. just charge a bit and spam.
i know a similar ability was worded incorrectly for Vet, is this the same case? or is it actually ANY enemy has a chance to give you a charge
Anyone think force sword is good? Compare to chainsword, it have shittyer motion and the special attack is not that much powerful.
i hate force sword but im also in the minority
combat axe all the way
yes, with deflector
force sword special does nice dmg
If your team's back is up against the wall and running out of resources, can it ever be a reasonable solution to go all in on warp abilities while slowly walking into the mob, with the intention of purposely triggering the Peril overload in the middle of the enemy horde? Could there ever be a situation where this is a good idea, or is it categorically a bad decision?
probably could but also just use your F
either that or just insanely annoying
im also stuck at 4
I like its special too, but with the cost of peril, it is not adding much compare to what chainsword already doing
i just like doing assassination targets with it
just hit it like 5 times and its dead
half health bar before they can trigger their shields again
left or right? https://i.imgur.com/bnCx1rO.png
Yeah, but chainsword can do that as well without giving you peril, plus you can have a nicer regular motions. Which is my point that, force sword is under power.
works fine for me
left, better base stats and more important stat distribution too
yeah left surge is literally just cc bot
i don't think a build exists that gives it decent damage
i could be wrong but even with warp nexus it barely ever procs and then you'd need it to proc on the right thing
this good?
yes
I think so ๐
never tried flurry and nexus at the same time but i presume that's the best to use for me
ideally you want 80% in warp resistance and quell speed, rest are kinda bonus for it
^ that's what i found out too
perks/blessings can be modified later when the upgrade system gets things added to it
ofc nice to have good rolls now
I agree that surge is not that good at damage, but how about state for other staff?
void ofc wants max damage roll
is deflector bugged
Hoping for a 380 surge myself
my best surge is still only 330, but at least with a good stat spread
voidstaff really wants the 5% quell per weakspot hit blessing
how many does the surge staff hit? is there a cap?
It's the third upgrade I do to max in a row that gets terrifying barrage
you target two, then it jumps.
it's very unpredictable but it tends to pick closer to first target
worth it to consecrate?
Wasnt under the impression that was a great psyker weapon
Even that depends
The Antax MkV is one fk of a weapon as well, even for tanking because your push-attacking like a mofo
Can someone give me a link somewhere where all the weapon abilities are better explained? Im confused on how the right-click works on the Force Sword for example
godamn 502
also deflector FS goated imo because it blocks ranged
IMO FS doesnt synergize super well with Surge
But works v well with Void
I think the best builds right now are FS + Void and Antax MkV + Surge
Purg is awesome, but you have no range aside from bb so are more reliant on your team than the setups I mentioned above
as for the Void, is it better to aim the right-click at the feet groups of enemies or it doesnt really matter?
Void Staff is prob the least peril-hungry staff
it travels thru enemies so if it's a big group feet is good
Feel like Trauma, Purg, and Surge all are blowing through peril like crazy
vs elites weak spot shots are probably better
i am absolutely loving pugation staff. i was not enjoying psyker at all before i got that. now you can head pop and deal with elites easilly enough while still being a horde clearing machine
awesome. Thanks Jkymark
Ye Purg is good
Purge also not so good on heavy armor, but in most case it do the job.
also the cc on purg is godlike
Purg feels very good against everything except Crushers because reasons
you can just stunlock the whole horde
Or elites in horde
their armour doesn't let them burn for some reason, everyone else's can't stop it
IMO Purg + melee is too similar with what Zealot can already do tho
with unlimited ammo
also bonus with purg is that every tick has a chance to proc 10% BB
Ye it works v good with that trait
Only what I wanted to see it's just on surge staff throw small lightnings in left atack not ball
So does Surge staff
Even for visual change
If you use Surge or Purg you def want the 10% BB trait
oh I just realised that if we do get subclasses later they're almost def Biomancy/Pyromancy... the staves are all for those 3 disciplines
Smite is literally a Biomancy power lol
Surge doesn't seem syc that good on 10% BB, it build up your peril so quick.
What possible subclasses can be lore friendly?
im a new psyker and looking at the first middle feat - what does a warp attack mean?
5 common disciplines: Biomancy, Divination, Telekinesis, Pyromancy, Telepathy
Staff atacks and force swords atacks
force weapons & brain burst
any staff attack???
Yes
that was my problem with surge, you only get like 4-5 bursts before youre tapped out
so u are telling me i can kill a horde with my fire staff and get 10% toughness for each kill?
likely not Telepath since those don't usually live long after soul-binding, Divination also hard to do, and current one is a Telekinetic so
Biomancy & Pyro
How much peril is critical?
Thats why I use it with the MkV Antax
just don't cast at 100 and ur fine
though channelled (surge/purg) will blow you up if you end at 100
Antax is top tier for tanking and dps in a tough spot. Surge provides a ton of utility to your team, so it's a perfect mix.
Sooo the 10% BB skill is saying "Stay low when you are at 100% peril"?
It seem kinda redundant....
fun fact for those that dont know but you can use F in the middle of blowing up and save yourself
this also lets you get out another BB of youre spamming that since you can cast one at 100%
not sure if thats intentional... but its a fun tech
What do you consider a dps?
whats the worst staff?
use void staff if you want shooty, use purge if you like fire
Psyker has the best ranged horde clear with voidstrike and the quelling perk.
Personally, I view the surge as a cc staff than a dps one. Would rather be able to cast more stuns than get a small percentage of dmg
def would go with more staff dmg on the other staves, tho
I forgot the spelling, the T staff is the worst.
Surge don't do much damage even if you full change it. Just stun the enemy and let you team do the rest.
Trauma?
yeah, this one. Just avoid it. Buy a cheap onr and try it in the meat grinder if you got curious.
I did love the Voidstrike but recently really loving the Surge for crowd control
Saved veterans a few times who got overwhelmed with a horde using my surge staff ๐ค
Ye def feel like Void and Surge are the top
Purg is a step down for sure but still good
purge is good because u dont need a charge for cc
purgatus deals with hordes much easier than void but its also unable to do anything but hordes
just spam l-click but its closer range
the charge on purg doesnt cc like the basic attk
I guess it depends on your melee... but FS and Antrax MkV both CC as well as an uncharged Purg and dont need charged lol
at the 3rd time i stopped reviving and just occasionally t-bagged while the shield ogryn (that also really loved using his special with shield and doing nothing else) would revive
i havent tried yet but how hard is it to find a group for the heresy penance (killing monster with BB) usually? i dont have any friend that play really
i found force sword kinda of a must in damnation for deflector, you are getting shred to pieces by lasgun assholes otherwise and u dont have a billion toughness like vet
can definitely pug this one if you regularly play heresy. just need the two conditions to happen of have a shield ogryn and a daemonhost is spotted. just ask if they will do it as they try to sneak by.
Honestly the best way. Make sure you spec for BB and bring damage trinkets for more damage - makes it way easier.
Siblings I've been trying out the zappy staff for CC
and I can't help but feel like I'm wasting my time
Wah?
zappy staff does negative dmg xdd
it's about cc, not dmg
FS is good cc
How so? The motion is not very good in my opinion.
you can stop most elites in their tracks
yes but its a bit sad when even on heresy it cannot kill fking poxwalkers in 1 cast
still can force them back tho
yeah, its just finding a pug thats willing to help i guess ๐
you'll push him far enough to the point of him not exploding
no i mean the lowest tier of trash units the zombies
It isn't about kills. It immediately pulls enemies out of cover, from behind shields, etc and makes them stand up.
Then your teammates can do their job.
Or you can left click.
it does pretty good damage to flak armored which is mostly what matters
Surge is mostly fir th stun. You are responsible to stun everything in front, especially elites.
you aren't playing for dmg when using surge
voidstrike is legit better you can actually kill stuff with it and you have very good toughness generation with it
I enjoy voidstrike when playing with randos.
Stun charging dog and mult is very valuable.
But the stun on the surge and stagger on the trauma are kind of invaluable on damnation.
You can also stun bomber to let him drop his granade.
theyll learn on higher diffs you need the cc more than dmg
ill take survivability and cc over dmg any day in this the damage comes especially if you arent taking dmg yourself
t5 pub voidstrike>surge
you stunning everything doesnt do shit when u have pepega team mates
As it currently stands were not the kill/dps role. Unless they rework some things.
voidstrike doesn't even do good damage to elites
I know that's not as satisfying as some want.
got a link for this?
surge does really good armour damage and can pretty much solocarry games by CCing everything, voidstrike is good too ofc
People raving about horde clear are probably new to tide games tbh.
Just some ranting - i wasted ogrynload of materials trying to get just 1 curio with +1 Wound + Corruption resistance - and all i got is Dissapointment ๐ฆ
I would say "If all you want is the most optimal play, void is your only choice" than.
Look up the stagger values in advanced inspect and test breakpoints on diff 5.
Welp I'm done playing with zapyy staff while playing with pugs
The design of the class is just bad and all over the place. It's supposed to be a glass cannon, but is incapable of it. The stunbuilds and other builds people are running now is just what can be cobbled together from the weapons. The class itself and the talents are close to meaningless.
Not that everyone should build around the hardest difficulty. But that's my baseline.
even with optimal play I think the surge lets you finish the map faster
since you can just run into gunlines
My current routine. Speed run 3 missions with another class, check the shop, switch to psyker and check the shop - repeat.
If class were Meaningful - then FatShar will nerf it in meaningless. Is' their core game design.
I am just using what I feel fun to use. Yes, void is strong, but if I want to snipe things, I would go play sharpshooter. Void is kinda boring for me.
I just wish it had more synergy. There's basically one build that makes sense mathematically. Half the abilities fight eachother.
r.i.p. sotn
Having any talent at all that would help staff other than purg would be nice.
Most talents are based around BB, but BB is practically worthless.
I just take the free BB every 15 seconds perc to keep stacks at 4. At least my passive lets me hit breakpoints. And the 3rd level 30 perk lets you burst a monster or something.
4 percent on kill or coherency kill to get a stack.
And funnily enough, though most talents run off of BB and charges, not a single talents actually makes BB viable.
I would also like to use Trauma if they can do the job. This is disappointing when I test out.
And 30 percent over 5 for every stack gained.
I believe the design was this: You're supposed to use your trinkets to hit breakpoints.
Psyker needs Seer sublass that highlight all the kraking Snipers and Bombers that hide behind covers and inside the walls, wile throwing grenades and shooting through walls.... Also it should give you screen in screen that shows what behind
Well yes you HAVE to run passive charge generation. I've stopped caring about charges though, they mean very very little.
Never seen a trinket increase damage though?
With a max damage stave its the difference between one shotting a lot of things and not.
They plan to add more subclasses in future.. But when...
How
Why and how much
Who knows.
Payed DLC ofc ๐
Money is tight this days - everything must be made into source of profit
"Sub classes". How's it going to work? Will the psyker just be able to level up other disciplines? Will I have to roll a new character with new inventory?
You need to maintain 4 change to really make the different. Don't worth it if you only have BB
use the feat for 10% chance to bb on hit and recon lasgun
It will probably be new completely siloed classes. They've said they're making classes, not subclasses. But who knows. Game was supposed to be classless until super recently.
Classless tide game... that sounds, strange. Sure that's what they said? ๐
Maybe roleless? I don't know.
I hope they really donโt expect us to level to 30 for a subclass. Judging by the naming conventions there are classes now, and they are Psyker, Zealot, Veteran and Ogryn
Talents per weapon, you chose 'class' by which weapon you equipped.
what setting do i need to change to make the lightning effects look better?
They never said it was classless. And they have used the word subclass in their media.
best for surge stunbot
Too much of a bot for me. No way I'm helping other classes be even more OP compared to Psyker by reducing their ult reload lol.
3 2 2 2 3 1 for damnation and surge
The chance to bb on hit, does it count every tick on every target with surge as a separate attack?
I won't say the active skill is a ult lol.
Any tips on the Malleus Monstronum penance?
the dot counts as well
but 15s cd
theres a yt vid where buddy was showcasing it
Ye but pretty much guaranteed proc every 15 then
just randomly getting bbs all the time
Nice
im not quite there yet to try myself but ill be testing it once i have the perks
Get a group w shield ogryn. Find daemonhost
Yeah that one is very easy if people comply
Plague ogryn around a set of stairs with a railing so you can juke it's pathfinding
And worst case scenario the other 2 guys have to hold of a horde
Wait the daemon host counts?
Yep
Yeah the host is a monstrosity
Thinking the same thing
Lmfao
Ah well
When using the lightning staff
https://www.youtube.com/watch?v=aKOHKzhcTzY for those that don't know
How to acquire the revolver?
Wait for it to appear in the shop
level and some rng luck
ยฏ_(ใ)_/ยฏ
How is the revolver. It seems kinda lame.
satisfying to use but not really good
Need the bolt staff from vt2
Not that thing
For Damnation level, is there a reason to play Psyker? I am lv30 full build and ach lv1 psyker but I feel that I do more damage ( with little less cc , but emenies die fast with nades ) with my sharshooter...
Surge to make it trivial.
But it isn't a very fun and engaging gameplay
