#psyker-class
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that its just the stats / indication of how strong the blessings/perks are
im talking void staff
extra currency better spend on weapons? or stats aren't good for psyker?
Surge ccs whole groups behind cover and doesn't need aiming, and you can dodge back into cover more easily with it, and keep your eye on the back while you attack.
You gotta aim void, which is a downside in hectic situations.
Also just had a Trauma Staff user in the heresy just did
Save your currency for something else or just gamble for greys. That item just isn't worth it with two stat lines being bad.
Trauma is actually decent, it's not a bad weapon.
for a slot? I havent seen that be the case, unless its specifically for Emperor's gift droprates and not store rolls / Limited Acquisitions
The problem is that it's hard to ignore that you're not effective until certain instances.
Like if you're an aiming god and you want surge level cc on a specific target spot, trauma can do that.
@ruby merlin i was referring to the void hitting through cover
@tender cipher yeah on lower difficulties trauma is pretty trash since the main point is CC.
but on damnation it really does have a role and you can kinda point out pros and cons.
HMNM IS THIS GOOD?
So if you charge your surge lighting bolt there is a animation that doesn’t deal a lot of dmg. But if you animation cancel by charging your lighting bolt, unleash it then sprint forward or by changing to your melee immediately after all the enemies take full dmg.
That's a weird looking staff.
If you have to use a gun on psyker, take one with ghost.
So you can deal with ranged mobs safely.
. The main point of trauma is a crap ton of damage in a concentrated area, if you pack enough ragers in a horde you can probably achieve the most elite damage / kills with the trauma at long-ish ranges.
So holding sprint or left click after the bolt?
was ghost the weakspot -> immune to ranged?
Don't need CC is if it dead before it reaches you 🙂
If you can perma cc 5 ogryns on a spot, it's usually enough for your team to wipe them all out in a tough spot.
Just sprint after you unleash it.
@fair axle How does purgatus do in a really clutch moment, people dead, multiple ogryns on you etc.
Get a 70-80% charge speed staff, also, don't need to CC if things die first. I think trauma does the most damage so you only need 2-3 charges or something maybe.
I haven't tried that on damnation
Trauma is ideal IMO in a planned group that can use chokes well.
I got a 380 trauma staff the other day but never really tried it
Purge can stagger Ogryn's save for the Crusher and if it really is down to your entire team is gone and you are in that situation.. No staff is going to save you.. Blocking with peril block and ressing will tho.
I really feel like I should be making a wiki.
@fair axle yeah I've seen people with a dueling sword or combat axe full recover from 3 dead and multiple crushers.
Just gotta give ground, kite back and slowly grind them down.
But the surge staff is better for clutch moments like that for a low charge, no aim, quick stun on a dodge back if needed.
And despite our love for the aesthetic - staves aren't the only weapon worth equipping.
If you can reach your teammates. Some times they're found in the most peculiar situations.
While I believe this to be true, what have you found success with?
Every time I pick up a lasgun the team dies to first horde lol
Have you tried a trauma staff?
Yes. Just hold on to it.
Ranged Damage to Elite is kind of meh.
I FUCKING LOVE THE TRAUMA STAFF
i havent even tried the trauma yet. what does it do lol. its the only type i havent bought yet
It inflicts trauma.
On yourself or the enemies.
Have you played VT2?
Or your teammates.
no
Question for people who have played V2, do any of the Psyker staffs have stuff that Sienna's staff do not have? Something we might expect in her dlc character?
Basically you charge up an explosion on the ground. High stagger and high damage, but high peril cost so you need to learn to manage it well
on a psyker? they really are.
just play sharpshooter if you want to pew pew?
so its aoe on yourself?
We don't have like a Surge Staff but I guess sister of thorn has a floaty staff
Yes but you can aim it
well, that's just low level issue.
not to mention we dont use ammo @candid temple
Though have the right idea, charging at your feet is pretty effective
Charging at your feet with void staff or trauma is a nice option to tell mobs to go away
thats like the only real use IMO
Though trauma does it infinitely better
for the trauma
Probably true, but if I'm not carrying I'm getting carried 
how is that different from the void staff? maybe i shoulkd just buy onme when a good one show up then i'll figure it out
Void is better for range, Trauma is better for stagger
trauma is like conflag, but costs insanely more peril
which can let you ignore cove
Trauma I guess is good spamming at a Horde
Just use all the staves, Vaeloth and keep an open mind and try to maximize your own play style in a land of cruel pugs.
cover*
ohhh...see i love voiud but that stagger sounds nice thats what i want
If they lowered the peril cost of Trauma i would actually think ti was in a pretty good spot
In the end, try what you want and see what you like
yes
ive tried them all but trauma. hate the fire one got me killed more than helped.
I hope you get nurgled
Surge = reliant on team to dps
Purg = reliant on team/bb for range damage
Trauma = ass
Void = bae
imma spit some real truth, its honestly up to personal choice for what you enjoy, every staff has a use and can really excel in the right team, but use what yall enjoy the most and dont take the meta to be the end all
on a side note, whats yalls opion on
is surge staff better ST damage than brain bursting
quell o brrt
Guys, im unable to decide which one to buy
Is there a lingering stun?
the saving grace of Purge is BB, it does slow you down considerably, but it's not like you are out of options for ranged combat.
just had a couple mean games with pugs tbh. dudes protected me while i lightninged and bb'd and actually paid attention when i was force sword stunning and rtan in to kill. was amazing when it works
I'd go with Time Witch's Service Raiment
are there different types of staves?
Trauma is in such a horrible spot its surprising it didnt get a buff already.
We'll probably get another nerf first.
with different attacks/skills
yea
yes, 3+1.
You think so, what about the Time Witch's Service Raiment, I think its slightly better than Time Witch's Service Raiment since Time Witch's Service Raiment has a nice color
"I used it once and never tried it again"
It's not too late to embrace your lord
Psyker Melee Weapon Guide:
Force Sword: Fkn amazing 11/10
Other Weapons: There are other weapons?????
FAQ;
Q: "LOL FS GOT DOODOO CLEAVE HAHA what do you do vs hordes bruh???
A: Staffs exist nerd
trauma, is short ranged fireball, surge is lightning, purgatus is flamethrower, and voidstrike turns you into functional direct fire artillery @limpid hill
I tried decent Traums. Still total garbage and waste of your time.
Trauma staff doing the lord's work, instilling trauma on psykers
ST?
single target
single target
Fair point, in that case you should probably go with Time Witch's Service Raiment
damn, the game has more content than i thought, i wasnt liking the trauma staff
But are you going to say that it has 0% viable use?
yeha
FS covers all your single target needs tho
ok so am ive just showed up here, am i wrong ionking that its a bad idea to focus on bb and warp stacks? that its better to build for staffs and/orsword and just use bb when youre at range with nothing else to do?
thats the general concensus, obviously theres gonna be people who love it tho jorge
pretty much
There's no general consensus, we're all split into different houses and factions.
cos so far ive found focusing on bb is a killer
Given all of it's drawbacks into account and comparing to alternatives?
I'll dare to say it's very close to that.
Maybe, if you create hyperdensity at a door, with Ogryn putting his shield down, letting enemies accumulate and clip into each other - yeah, I can see Trauma working in this specific condition.
And there's plenty of vacancy in House Trauma.
even so vael, bb doesnt scale
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literally i never use BB anymore
Literally Harry Potter houses and we're Slytherin so everyone hates us
thats what im finding at malice. so yes im right to ignore it.
In-Depth Psyker Guide:
Spam Void Staff secondary attacks, if enemy gets in face dunk on them with FS special attack. Push if necessary, use light->heavy->push if necessary
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Slytherin weren't useless.
I was joking. It was a reference to you spending over an hour of your life wasting time on someone who said that secondary charge for BB had no use whatsoever.
Sounds like we're muggles 😭
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Oh. I didnt even notice I was answering to a different person 😄
...should pay more attention.
ok this is what im doing. i dont feel dumb now thanks.
did they change something on the game for gamepass? my game is suddenly super laggy and i havent done anything
Brain burst that bad?
i got kicked out of the game after using a force staff and everything turning grey lol
at all?
nope
when do u unlock void staff?
around 20 i think?
BB doesn't scale, and in truth, the main point if you draw conclusions purely from game play is that it's meant to be an opener or a finisher.
thats when it showed up for me
"guys I can't oneshot specials pls BB is so useless"
and im still unable to complete difficulty 3 at lvl 8 lol
How to be a better Psyker:
Pretend Warp Charges and BB dont exist.
In fact, pick all the traits that allow you to ignore the fact they exist.
GG
it takes a 56k loading creen to finish its attack, and doesnt even kill in that time.
thats the only real use ive found for it trauma
i just use bb for warp charges
They said with an mostly unmissable infinite use 1000+ damage attack
i usually use it moreso to open up bulwarks and yeet hounds
Like, don't get me wrong - I spent alot of time as BW with Conflagration staff, after it's nerf even. I enjoy the idea and the playstyle.
Trauma isn't even close.
Trauma Staff Guide:
Weapon Combos: Hold Alt+F4
fire go brrt
Corruscating was a fun stafff
i love invalidating cover from a mile away
So yikes just ignore brain burst and only use staffs?
skim their head and you get a headshot
still is, best staff Sienna has, for higher difficulties.
Would also work pretty damn well in DTide, or even better due to presence of BB.
i just wished they improved enemy visibility
stop it, i havent even bought one yet, at this rate i never will.
use it to open up enemies, weaken as a first strike pretty much @teal cargo
FS is an awesome melee
Ignore bb
Then play how you want
How you build your warp charges?
"ignore a core part of your class"
@teal cargo BB is for killing snipers safely, and specials that are running away like bombers etc.
get the psychic comunion
Ignore it exists
@teal cargo warp charges are not too relevant.
BB is great for achieving penances that require BB
i mean
4% coherency feat helps a lot
bb is good for killing dogs and snipers for sure
for legal purposes this is a joke
^
Look
it is a 4% per person in coherency
@teal cargo the antax mkv axe is awesome combined with peril block
ive killed so many elites with my charged FS. love it. its so satisfying. bonus points for a VC LEEEERRROOOOY
Man looks like the vets can stop complaining now
we're probably the strongest melee class tank wise IMO
They fixed their toughness
On every single kill, so in T5 this is getting rolled hundreds of times per second
if your team isn't in coherency, it's not a decent dif4-5 team.
Oh nice, I can go play sharpshooter again then too, and wear my legendary 150 curios again
takes 2 bursts to kill a dog hmm
I'll disagree here.
3 pretty decent talents work off warp charges, especially toughness gain (and two level 30 ones). Which is also your only additional source of toughness during intense melee combat, when you run WC farming talents
@teal cargo we can block with peril instead of stamina, so this makes us the strongest melee class in the game for clutch play.
Literally just sneeze on them with a staff first lmfao
This is ong skill issue
Dont go out of your way to get Warp Charges.
Take the traits that let you get them passively. Best one is Psychic Communion, its a must have. However, if you use a staff that hits fast then also pick up Kinetic Flayer. If using Purg, grab KF AND AB
@weak galleon just use the warp attack oen then spam second staff attacks
@weak galleon I hard disagree with that, because peril cost is GOOD for gaining toughness. I deliberately build peril on damnation just so I can use passive quell for free toughness. Making peril cost lower is bad for that playstyle.
BB is relevant for killing ogryn or anything with an armored helmet. Also warp charges can be oretty useful with the 6% peril resist and 6 warp stacks feat
Then have to charge a full BB while fighting a dog in staff range? 
It takes two full void balls to kill a dog, which is faster than BB.
kinetic flayer has 15s cooldown so you really trigger it normally.
@worthy wasp not to mentioon the 10% brainburst auto attack one
can you please elaborate on this.
Yep, ulti into bb spam on ogryns is decent on damnation as well.
Trauma stagger + BB is the most efficient for me personally
Warp Charges are good, but if you are getting Warp Charges by spamming BB then lol
especially on an AOE
its pretty easy to maintain the charges at higher lvl, jsut bb those mobs every 25 sec. you dont need to 4 bb in a row everytime
Since the pre-order beta I have been looking for the Deflector blessing for the force sword and I have not seen a single one and it is driving me N U T S
I personally hate the peril resist perk and will never take it, I want my fast peril so passive quell gives me toughness @candid hawk
I just Voidstrike Ball everything to death and forget BB exists tbh
I only use BB once on Ogryns if I see other people dealing with it just to open it up. I'll BB the melee ogryns down but the shield ogryns I ignore after 1 BB and same with reapers if I see someone targeting them.
Far better for me
I didnt mention making peril cost lower.
I know it's unpopular choice and can use a buff, but SBlaze can actually work on higher tiers , testing it now.
as for peril quell - what about clutch melee situations?
@sly thunder pretty much me
Trick for dog, if you can’t dodge it, jsut use your block attack (shove) with your force sword before or during its leap and you’ve cc’d them. Enjoy the free dog kill.
as opposed to waiting for a 4% proc chance? nobody is just spamming BB only lol
Wait, does quietitude only with R?
@weak galleon I clutch heresy pretty easily with the antax mkv axe and peril block
Ye, I joke about ignoring BB exists... but really its:
Passively generate Warp Charges through your passives
Keep them up when they are about to fall off by BBing an enemy
No need for any warp charges there.
It works with everything iirc
Why not just dodge to the side and stab it with FS as it lunges past you
From ability to passive quell
musics pretty much summed it up
Good question! Because some people are bad at it.
Skill issue
PRACTICE MAKES PERFECT
or block them
👀, passive as in just letting it decay?
You generate most your Warp Charges passively, but when they are about to fall off then BB to refresh them. GG
Anyone caring about warp charges is hurting their team IMO, take them passively from the feats, free warp charge from the auto bb etc.
a buddy blocked it once
Never refresh
except for a penance
Yes, I use the same build. That doesn't mean there isn't a stronger one, imho - i mean in terms of toughness regen. Especially if you are in situation where switching to ranged is suicide.
Toughness on WC with passive wc gain is pretty good.
because you could be doing something better in that moment unless you actually need to bb an ogryn, sniper or bomber.
Yeah but try not to do that, generally speaking. It's much faster to quell with a staff
yeah, just in melee that means it's still good.
I watched a zealot shove it mid air with his dinky combat knife, it was glorious
And if you find a trauma staff with good quell speed, 🙏 
besides complaining about BB, can we complain about level 30 only having BB talents 
ive poushed a grenade back a a bomber
because then you gain toughness for swinging your Mk5 axe.
ascendant blaze is allright
If you dont take free warp charge feat (the 10% chance on hit to BB) and take the 6 charges feat instead then you'll want to use BB if stacks are about to dropp
so lvl 30 does BB become good?
@weak galleon IMO the passive quell + toughness gain on passive quell is just stronger. WC is just too clunky to bother with manually.
its what i use
@worthy wasp I mean I would never take the 6 stack perk, just the 10% one is too good to pass up.
why manually? you just swing your axe. That's entire point. No need to BB.
there's nothing I use warp charges for.
wha, is there toughness gain on passive quelling?
Yes
I thought it was only on active
wait
Passive too
wait a fuckign second
Why sharpshooters give us shit for being mutants while they mutated to shit a whole grenade each minute?
it works on passive?
Smashing
Quietitude big good if it does
Yes it’s broken as shit
@weak galleon yes it does, making warp charges irrelevant.
I agree depending on the staff.
Issue I ran into with FS+Void is I dont get a load of hits. Quality rather than quantity
ohshi
passive quell is just letting it decay?
I thought for sure it was only on active quell
okay, I stand corrected.
i didn't even think they'd add in something as broken as that
oh?
IMO Void staff wants the 6 charges
the entire psyker feat selection is arse to be honest. to much focuses on warp charges and that just seems to be a death sentaence when SHTF
Whats so good bout that?
Yeah. 3 seconds of not gaining peril = peril goes down
Literally, it invalidates every other tier 5
i see
@teal cargo we have infinite toughness regen on demand, and we tank with peril, meaning every time we block, we gain toughness lol
ergo, going for warp charges is pointless.
and in addition to that, our passive quell, which has insane quelling rate by itself with non-force weapons, doesn't stop when we are getting hit and building peril
omfg.
The more I play Psyker the less I want buffs
toughness regen on demand? how wat am i missing?
I mean power swords exist atm, so our class is fine.
wait what?
Yes.
@midnight violet level 5 feat, gain toughness on quell right? Level 20 feat, block with peril instead of stamina.
0_0, how do I do that?
The thing is with Void Staff... spamming its secondary takes very little peril and you can chill at like 80-100% peril all day.
Take the trait that gives 5-15% power based on peril AND take the 6 warp charges... it adds up.
Now also imagine a build, where you have 65% ult cd reduction, where you spam any of your staffs or FS special, then vent all your peril every 15 seconds while recovering your toughness from doing so on top of recovering toughness from every other source of quell
Quietude, tier 1 feat makes it so you regen 5toughness per 10peril quelled
@midnight violet So block = you gain peril. Time = you lose peril = you gain toughness. Ergo, infinite toughness lol.
jut like money
why bother with warp charges.
Facetanking a daemonhost will never not be funny
i thought it 3was toughness on perill QUELLED. so you have top get rid of it.
shoot the armored ones @primal aurora
so just block and get toughness?
i normally take the +6% peril res per warp stack, might change it to that
@tall mesa I mean fractional reserve banking, Psyker edition 😄
and teammates count as well
only place where I see it being much weaker is in BB chaining.
aka when you try to dish out as many BBs as possible.
You'll only be quelling down to 96-97%
@teal cargo yes, block you get peril, dodge a bit so peril drops passively = you get toughness. Epic clutch hard carry class.
We aren't the highest dps class, hence why I prefer the antax mkv axe
That trait is awesome with staffs where you spam fully charged attacks and/or are peril hungry like Surge
but yeah, that's irrelevant, because if you are in position to spam BBs, you are not immediatelly endangered anyway
if you want to just be a boring perma tank, run force sword with deflection and become a cc bot.
force sword infinite dodges tho
the way im runnin my feats are
with it I can spam my flame staff like crazy so its great
3/1/1/2/1/2
@candid temple yeah, but without dps it's much harder to clutch IMO
lol, first MKV axe i find
NICE DMG SCORE
I think we’re talking two different things
Right, it works great with flame staff
the axe gives you the dps
I wouldnt recommend on Void tho
probably
@cyan echo get one with brutal momentum on it, infinite cleave on any headshot.
saved my ass on a recent heresy run, had to fend off hordes from literally all around me LOL
wait
may change my t5 to 3
fully charge flame staff > spin like a madman since we were surrounded
You got high first target, so it's high damage @cyan echo
its cquite cheap to buy a grey one and consecrate it to see what you get
does venting via ult also recovers toughness?

Void Staff requires a totally diff build than the other staffs and requires you to actually use BB if you want to maximize its effectiveness imho
hmmm, worth it?
what im seeing is that many ways to play psyker and they all are good depending on your playstyle. thats good.
oh aye?
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They fixed toughness!
@cyan echo yeah, for individual dps it'll melt mutants with light attacks etc.
Ye
So you just block and gain a ton of toughness and all?
Yep, gun builds work too
Patch 1.0.13.
Whats with passive quell being slow on Force Sword?
I've been memeing but in reality.... the only shitty psyker weap is Trauma staff
@teal cargo the ELI5 version yes. In reality you need to dodge every now and then, because perma eating hits means your peril never drops.
So hold block, dodge when you need toughness
to attack back, push attack with the mkv antax axe
and ur F ability comes in handy if you need to dump peril quickly
though with that being said fs has unlimited dodges currently even though they arent the greatest
or if using a force sword, push, light heavy push.
ive been meaning to test this
It does
it recovers yes
time to make a hyper aggressive purger
i've just acquired block peril
We are the best clutch class IMO
to make ur dodges even better, you can change a dodge into a slide dodge and almost always dodge anything
Gj, that's our keystone feat IMO @left hare
now you can perma block daemonhosts, hordes, ragers etc.
Ye Psykinetic class needs a rework imo.
The ult should be the grenade and BB should be the ult imo. And make BB hit like a truck
i can perma block daemonhosts?
Yep
I think its more like we have to work the most to be as effective as other classes so it feels like we're clutching lol
we are stronger tanks than ogryns.
slide dodges have saved my skin many times when I was charging my staff or charging BB in a horde
whats the rotation for that
add that 250 hp
Just block and dodge a bit?
fs tank notwithstanding
some more serious metas will come when we start messing with crafting and damnation. till then, still hoping psykers feats get altered a bit to stop focusing on bb and warp charges cos fk that shit.
@gray kelp I mean no other class can perma block and gain toughness from it lol
and it gets binkers
to let the peril vent?
bonkers*
@left hare yep, dodge when you see it attack and just keep holding block, you can fail most of the dodges and you'll still perma block.
lolw
As long as you don't eat every single attack for minutes, you're fine
and add the deflection blessing
same for plague ogryn, only attack you can't block is the stomp
so dodge back on stomp
@bronze sierra on damnation groups of range will still melt the peril block eventually.
so do keep LoS on ranged, or push them hard so they go into melee
I still prefer the axe due to the killing power on it.
need to test our surge staff
dueling sword is neat too
Does deflection work against sniper shots?
but yeah it's pretty staggering how survivable force sword blocking is w/deflector and kinetic deflection, I hard carried a group for an entire boss fight with like no effort
like am i left clicking ranged
hm just tried the axe out in meatgrinder, seems like the dps is much higher all-around, but it struggles a bit on Maniacs and Unyielding compared to the Force Sword
i actually like the dueling sword
@mental rock I mean I don't try that lol, but it should.
You should still dodge it anyway
oh thats a thing is suppression working? it so often seems like it does nothing like what the tutorial suggests
dueling sword is just rapier
@cyan echo light attack does more dps on mutants and ragers compared to heavies btw.
same for a lot of specials.
heavies are for armored things
Yo, am I the only one thats lagging real fkn hard in game when joining games?
and the ogryns.
check settings if its lag
No
New nvidia drivers as well
happens to me sometimes, goes away after a few seconds
also fsr 2.0 performance helps a ton
no, its fucking terrible
I also get MASSIVE fps drops during the lowvis maps when the fog clears
Ah
also has anyone else's performance suffer a lot on the low-visibility modified maps? i had better performance during the beta
its so bad
😭
did yall rebind anything for dodge+crouch for sliding, i'm trying to get it and hitting space and control together is just not clicking
@cyan echo in a clutch situation, spam push attacks on ragers for instanace, it's a super safe way to kill off an infinite number of ragers once you have peril block.
i tried putting dodge+crouch on the same button but it doesnt seem to work
@stable ore shift is sprint, crouch is a mouse 5 button.
super easy slides
and shift is dodge too
it's the best setup
(at least IMO)
For the surge staff it seems quick charge left click is best?
seperate sprint + crouch hands is how you can engage on enemy ranged the best.
if you purely want the cc yes
@left hare Yep, that's the primary way to use it on damnation.
why would I want to use the peril block feat?
@shell radish It makes you invincible?
oh shit
Cos u can run the gain toughness on peril quelled feat
it is the best thing about psyker
Perma block hordes and bosses 😛
Now ur immortal
dueling sword is very good but bcs psyker does shit dmg and staves do shit dmg force sword is better to at least have the option to kill something
you lose the peril super fast, i think it counts as quelling and you can tank almost everything
@keen sigil Antax mk v axe is awesome, does insane damage.
cool, just logging into the game for the first time since last week (i missed the launch) and it gave me all the penances and some other shit
i have a mechanical keyboard so i can hold shift and touch ctrl with the bottom of the same finger to do it. but i cannotfigure out how it would be done otherwise. the controls for slide seem real janky.
as in, its almost gone by the time you eat the next attack
so you pair it with the +toughness for quelled peril?
i use shift in V2 to dodge, so im doing the same in Darktide
yea
@shell radish that's right
its crazy good
hmmm
yep axe is very nice as well the dgger too if you get bleed on it
why is there a helmet for the psyker?
also surge staff kinda amazing
I've been using voidstrike
reminds me of the kerillian cc staff
you can now hard carry and clutch every game if you have the skills to do so, there's no situation where you go "I couldn't have played better and I still died".
saves the team so hard
If you die on a psyker with peril block, you misplayed somehow.
voidstrike is 👌
snipers
careful. your kinda wrong.
I havent seen a single surge staff, thats the flamethrower one right?
If ur team dies to sniper they're trolling
Oh yeah snipers
hordes are meaningless the only thing that make runs fail are gunners and lasgun assholes
flame is the purgatus
but only if they kinda suck
surge is palpatine lightning
snipers are scary when they are hidden behind a horde
@midnight violet I mean you are basically invincible if you play correctly, so yes, if you die it's your fault.
u right click left click immediately
thye always manage to get that first shot off to down someone
since when does psyker have this helmet?
and u perma cc elites
snipers are legit the only thing BB is useful for 
tell me howe to be invincible.
and ogryns when you ulti
bro they crouch so when i jump sometimes i cant target them with BB
@midnight violet We already talked about it lol, peril block + toughness on quell.
You can't die anymore to any melee
bosses included
especially if they're pixel peeking lol
block, postitioning, kill and you dont take dmg 😉
then you just LoS and pull back when everyone else dies till you clear all.
Since launch, you got it for either pre-ordering or like my friend day 1
can someone explain warp battery to me? I've had max warp charges for nearly the entire game and it still only counted 200 seconds
tooltip is wrong you gotta do it on 1 higher difficulty
@river sand The only way I think you do die is if you have a daemon host + a plague ogryn on you at the same time lol
I'm making a Psyker to take a break from other classes, whats yall favourite voices
But in that case you're screwed anyway in a 1 vs all XD
that's fixed
the one that kerillian voices
the gay psychopath
ah didint know
seer
Loner is great
Itipopo voice
the "my beloved" lines are great on seer
(female loner)
the female french voice is the imperial psyker, does things by the book.
NO NOT FOUR SHORTENED
demonhost can do nothing, as long as you have peril instead of stamina perk you can tank him all day long
how is that any different to any other cvharacter playing well? i mean that still means your team has be doing something for you to HAVE decent postioing...all classes the ability to be invincible at times by that same reasoning. you can still fk up. its not invincibility, thats skill.
@river sand Yep, but if it was the daemonhost + a plague ogryn + some other stuff, you will die
because they will eventually get through the peril
but that's a super edge case
kinetic deflection gives you so much leeway tho
then you always got dodging ^^
@river sand haha yeah
compared to other classes
but it's super hard at that point
because how do you do the dps to the daemon host when your team is dead D:
Block-attack
oh ok
or kite him down a ledge
maybe i just need to g it gud then lol
doesn't quite work, the daemonhost can get through your block at that moment, so you gotta time it perfectly. With a plague ogryn around you'll mess up
@cyan echo this is only for two bosses or more at the same time lol
psyker is just immortal. the only reason a psyker dies is when he choses to
one boss + mobs, fine whatever
slide dodge the daemonhost, if you time it right he will whiff almost half his combo on you
Yep, we're lore accurate 😄
Yeah I normally do @hot ice
But in the case with dual bosses it'll become too hectic for most
especially since mobs generally spawn too
never had dual bosses yet, so ill be in for a surprise when that happens
so you gotta watch out for trappers + other stuff while you block + dodge the host and plague ogryn lol
kinda hard
@hot ice I think triple boss is technically possible XD
is there a helmet after this one?
assassination mission
4 stack psykers ready to explode near the assassination target only to notice there’s 3 snipers in 3 different corners
daemon host + end boss + plague or nurgle
you guys arent wrong, i have pulled of some nuts stuff in my games. but i always felt like any other class has tools to do similiar clutches in their own way.
I've only seen double boss though
dang you managed pick n mix? grats!
@midnight violet We clutch the best on damnation IMO
i really dunno how to infinite block daemonhost
ty boss
You don’t
definitely, but none of the other classes can solo-tank like a psyker with kinetic deflection
@left hare you also use ulti to drop peril
yeah did that a bit too
that's included in perma block
the attack pattern is so fast
But just spam dodge every now and then basically
peril block gives you so much leeway
you don't need to react, just predict
you'll guess right enough times
have kinetic deflection > time your slide dodges against him to make him miss half his combo > profit
i did not slide dodge
normal dodge works
thats your issue
this worth the pick up bois?
It’s a body of a human getting puppeted by a daemon like it’s a toy what did you expect 
Normal dodge also works
I just normal dodge in the middle of their triple attack combo, never fails for me
wtf where are all the heresy missions?
with slide dodging you can also regain some stamina if he hits you to critical peril and you take stamina loss, which is why i do it
how many dodges before dodge decay for force sword
you guys are selling me on sticking with it and masterying it. im egging you on and picking at you to get more tricks and info out of you to validate my addiction to psyker lol
and does jumps still reset dodges?
psyker is a support class, every class does it better than it except surge staff exists, even ogryn tanks better than us even with that feat
yes
Bet
@random brook I hard disagree with that, psyker is the best swiss army knife. Can carry in any group in any situation.
only time i think ogryn better is reviving, other time i think ogryn is as weak as others
Tell that to my friends who play ogryn and keep being rez'd by me.
If you run peril block the psyker beats orgryn at reviving.
that too, the deflection with res is better than any other class
Ogryn beats us at closing the distance vs ranged and forcing them into melee, that's basically it IMO.
With the antax axe, we have good melee dps + infinite block, so yeah
Me over here with my 250 hp psyker, gonna make a terrifying tanky boi
it's nice to clutch
Ogryn honestly needs some work. They are supposed to be so tanky but the reality is they just aren't. They have amazing stagger and not being slowed carrying stuff is cool. Shield is cool. But they need some tweaking.
don't get me wrong, I love psyker, I just think that if you don't play surge staff / force sword with deflection, you're nerfing yourself because imo it's the only viable build in damnation / heresy
Ogryn is the true backline support IMO
purgatus does well in heresy
@random brook I disagree, if you run the force sword, run an anti horde weapon. And use the sword for CC
If you run surge, run the dps melee
no. ive had teams with 2 or 3 psyker sand an ogryn that absolutly wrecked withought even stopping. the only support class, is a player thats not doing their job as best they can.
Recon lasgun does great on heresy
Axe or dueling sword
Forcesword does great
Force sword is a dps melee tf?
axe is great but without the passive attack speed of zealot it feels so slow
why would you waste your time with an axe
Ogryn is really good at support due to being able to carry the obj fast, helping group regen toughness, closing gab vs ranged to force them into melee etc.
@olive ember Because the axe is godtier?
I don't agree with this
Can infinitely survive in a horde, high dps
Axes are pretty good, I just personally don't like them.
you can do that with a force sword, better dps
I use a BB build and I succeed just fine with it on heresy and damnation. I switch between that and a purga build. I dont use those crutches in case it gets nerfed which it likely will be seeing how everyone is sharing it here.
No, the axe way beats the sword on dps
you can infinitely cleave with the axe on the antax
it really doesn't
one light attack, 10 dead mobs
not on the targets that matter
can the axe get 2000+ dmg on an enemy?
that one sec lock is death
every build is a bb build, every other level 30 feat is poop
Horde clear matters
@analog juniper On multiple enemies in one light attack, yes
If you can use the special on the force sword on damnation and it doesn't kill you, show me the clip please
which axe are you using in particular lmao
I've never done it on damnation, can only use the light heavy push combo there.
the only axe worth using imo is antax
if you somehow die from the 1 sec lock i frankly think thats a skill issue
i'll give the axe a whirl tho
and even then, you shouldn't use it on psyker imo
I dont record my gameplay but I run staff and force sword always
excited to try it in Heresey
Oh damnation any number of things will kill you when the rest of the team is dead.
like if a 1 sec lock will kill you then I guess zealots and chainsword vets should just not play
@cyan echo if you get surrounded, just spam push attacks 😄
psyker already been nerfed. if anything gets nerfed, it'll be veteran. and if it isnt, there'll be an upraor.
@olive ember Play on damnation, get the rest of your team to die off
if i get surrounded, a few voidstrike blasts clears most things 🙂
veteran got nerfed tho from 25% dmg based on distance to 20 and from 45sec free grenade to 60sec
Dawg they arent gonna let infinite toughness stay and you know it. Its best not to get too comfy with it and veteran is fine as is rn. Its their weapons that carry.
I mean I have 3 classes to 30 and I'm leveling zealot so
Shhhhhh my vet friends hear you say that one they'll come for you
the biggest nerf to vet is it's average main
Rofl
so I'm set unless they nerf every class
wow instant vet defense haha. good to know. look i hVE NO ISSUE WITH VET. I DONT WANT IT NERFED
oops hiot caps
why? power sword deserves a nerf
Oh it definitely does
I mean why does vet have more toughness than zealot, doesn't make much sense to me
dont nerf power sword, give it to all classes and buff Psyker BB
its supposed to be so they can effectively counter shooters
to encourage gunfights
I forgot people complain about any weapon they cant use lol.
well yea, but i don't think alot of peopel run camo
What's the difference between an "Elite" and "Specialist" enemy?
Shooter? I hardly know her
the only buff bb needs is one shotting dogs always
because toughness is primary there to save ass from ranged damage, when zealot is expected to tie the ranged enemies in melee
because i think everyone else should balance out as well?
elite is big boy, specialist is disabler
alot run the 75% toughness on volley fire I believe
@ornate hamlet I'll 100% bet that the devs nerf the power sword.
thank you
Hammer has no niche while the powersword exists
because they are then encouraged to trade in gunfights
since thats their job
to kill ranged threats
only cause yall whine about weapons other people have. stay content with our weapons. Veterans are made to be CC and Elite killers, power swords compliment the playstyle.
its quite fun to advance on a gunline with a force sword deflector and just no-sell the barrage to force them into melee
@hot ice I mean they're special killers atm, ogryn and zealots just gap close ranged, problem solved.
Honestly, with how toughness works rn I think its prob better to just have as little toughness as possible for melee classes to get that 100% dmg reduction
this
say that to the 90% of the pub vets that either dump their bolter into hordes or stay in melee 90% of the time while the lasgun guardsmen squad shreds the team to pieces
I mean I have a vet, power sword is zzz
I mean, I suppose this is true. Death is the best CC :D
trivializes too much
I mean I use the power sword, I think its a bit cheesy with the cleave but I still uses it so
¯_(ツ)_/¯
siblings wish me luck on my sword upgrade
Idk if i have a bad force sword with low stam or im not usinng it properly. The deflect trait goes down quick and its not the oh shit melee weapon i want it to be. Is it just light-light-push? Or something else I should be doing
proceeds to speak about a class exploit for infinite toughness then proceeds to complain about powersword
the most played class has the most amount of noobs who dont understand their role, colour me shocked
use the peril block feat
Vet should have the role of elite killer, which they're very good at atm.
if you run deflect trait run the peril block trait, the horde clear combo is light - heavy - push or heavy - heavy - push
exploit lol
ogryn can cc the ranged mobs best by charging and.
Thanks siblings
Comparing to other swords it is phenomenal. You might just need to get used to it. One thing to mind is it's designed for single target damage, not cleaving.
what infinite toughness exploit?
of course, but when the ranged threat is the entire room away, a charge isnt gonna cover the distance before you get focused and killed if you do so
light 1 heavy 1 block cancel/push
vets still are the best class to trade in gunfights
Force Sword is dope for killing chunky boys. special spam, grab enemies to gather them up. Dodge around then, best way to get out of a pickle.
i got a +4% melee crit chance
@hot ice generally if they are alert already, just LoS. If not alert, free charge.
they even take reduced ranged dmg on their alt
was hoping for block efficiency
Bruh.
BB = Should be the ult
Ult = Should be the grenade
@ornate hamlet Imagine if the force sword was the power sword and vice versa.
Quick push or charged push?
Ya i guess thats my issue im lookingtowards my melee as an oh shit im surrounded when i should have better positioning?
So I gotta ask, "going out with a bang", how the heck do you pull that off
TBH vet SHOULD be the all round class that is good at range and can hold its own in melee. he should be, but he does seem just a bit better at everything than everyone else.
I would still say the infinite cleave one shot kill is OP
quick. charged only pushes one enemy
Buff BB and make it the ult
by griefing
Reason I dont complain about power swords. We have equally powerful swords it balances out.
amazing design
wait whats LoS again lmao
@ornate hamlet I don't even use the force sword because I think it's shit
Line of sight
I do use the powersword though
Oh that is when I pull out my sword, put you need to really make use of it's amazing block potential to survive.
i see
Oof I see, no wonder I bounced straight off Force Sword.
so I gotta have a shield ogryn buddy lock down 3 ragers, soften them up without killing them, then suicide bomb them
I guess??
My friends made fun of my drip and asked if I was getting ready for Christmas >.> Thanks armor color palette
What level do I unlock the lightning weapon? I forget what it’s called…
i mean yeah, its line of sight @hot ice
wrong @ sorry legion
Force sword is only good for deflection IMO, that's the niche.
yes or pray that ur team wipes and have 3 ragers pummel on their corpses so u can suicide into them
personal opinion saved many runs using force sword amazing special killers
I mean, and killing specials
I swear the force sword had a way better moveset in the first beta
@ornate hamlet all damnation runs?
Tbqh of all the classes to get powersword its kinda dumb that its the dedicated gun class.
Thatd be like if Executioner Sword in vt2 was a Waystalker Kerillian exclusive
Anything below you can use whatever and win easily.
no I only play malice after spending 101 hours on darktide..
Honestly same, I remember really enjoying it, but in second beta it felt ass and I do not know why
yes damnation Ive saved many runs with it there
clear at level 3
sarcasm.
The force sword is tough since you can’t really dodge well
pugging anything over malice atm is just a suicide mission because u have no idea how good or bad your team will be
When leveling is it worth to do any difficulty above 1? Do u see significantly better gear drops on higher difficulties?
i think its fine honestly, all classes have their cool weapons
You can block well tho
unless ur on lower hordes and even then its gamble
half the time pugging malice is suicide
I dont know, most time with Heresy pug now we make it just find
what setup u using to carry heresy?
fine
well wish me luck in my epic quest to somehow get going out with a bang
Any good vet/zealot/psyker can carry heresy if you can kill snipers
grapple, push, slice and mince. Use special, repeat. Its about who uses it. Bad psykers who suck at using the force sword dont benefit. Psykers that can dance and utilize its moveset well find themselves near immortal.
cos I don't know how the devs intend for it to be done
Force Sword and Voidstrike
@spark forum antax mkv axe, any staff you like, proper positioning.
Damnation I would prefer surge staff
Heresy is only hard when people dont stick together imo
might have to pick up the antax axe, sounds like a fun weapon
Grapple?
@ornate hamlet the axe makes you near immortal, but I'm also near immortal on my vet lol.
use secondary, it grabs, dont release spam it over and over when you need distance or space.
yeah the antax axe seems aight in the meat grinder but I do also have slaughterer on my force sword which makes it perform similarly to the axe imo
toughness bug?
but hey ik which axe to run on my zealot until I get thunder hammer
@hot ice vets taking 10% hp hits at max toughness due to the bug
same 15*5 stacks and I constantly kill so my force sword does so much damn damage its nutty'
antax is primarily single target right?
yikes
once we get crafring in, I'm really gonna make some busted items
@olive ember I 100% prefer it over the hammer on zealot personally.
oops wrong person pinged
hammer is so slow
@spark forum it's multi target, cleaves everything with brutal momentum
happened to me too dw
xd
gotta level up my zealot to see but I'm thinking of running hammer + flamer so flamer is for the hordes, hammer for everything else
@spark forum it's a power sword that isn't as strong basically.
Because power swords one shot elites, axe doesn't. That's the main diff
i have some ideas too. i mean with the crappy psyker feats, weapon blessings ARE its build determination
for sure, the true classes were with us all along XD
I dunno man psyker is really fun. If they buff em I wouldnt mind but rn theyre extremely fun. Whenever I play it with my friend group they depend on me like a sacred relic to guide them through damnation.
But yes, is there any vet that doesn't use the power sword?
That's the main criteria for a nerf IMO.
what's everyone's thoughts? yay or nay?
so one like this then?
The fuck power sword you've been using to 'one' shot elites? you play on 1-2 dif?
really good
I think the most power trippy moment I've had on psyker so far tbh was when I surge staff cc'ed 3 dogs at once
its what Im saying lol
@agile pewter Shotgunners, bombers etc
Good, warp resistance is low though and surge builds peril like crazy
disagree. why cant the vet have a good melee option?
@spark forum and yes, that one, but try to get brutal momentum on it.
warp resistance is an oofer, traits aren't that good tbh, everything else seems aight
@midnight violet It's about weapon diversity.
Like psykers run the dueling sword, axe, and force
^
What is the veterans weakness supposed to be?
think a lot of ppl get weird ideas about what damage they're doing because they don't realise others in team are doing damage too
dw about warp resistance you have warp nexus more peril = benefit. So I say its good. Just learn to switch around and get behind cover to relax your peril once in awhile.
Zealots run chainswords too sometimes, and evis of course
shooting at trash instead of the very real ranged/special threats

Makes me miss scoreboards.
vats have lotsa guns? wehy do they need all to diversity?
@shrewd plinth can't have weird ideas about damage when your team is dead 😛
@midnight violet I mean vets run power sword in the melee slot, that's basically a given.
Would you run anything else?
What exactly is a "Force Weapon Attack"?
fuck its ventilation purge today
uh sorry, few beersies, not typing good. i ment. vets have lotsa guns, why do they need lots of melee options?
Like I ignore the force sword completely and can carry damnation with the axe at times if I play right.
ventilation purge is ass, it shits on performance
@midnight violet It's a general rule, if one option beats every other option, that's bad balance.
any attack that builds peril, so force sword special, staffs, brain burst
Vets should have tradeoffs
like zealots
Axe vs thunder hammer vs evis vs dagger vs chainsword
all are valid
wait till buddy hears about 97% resistance zealots.
as much as i love the power sword on vet, it is the only melee weapon i see on them on higher difficulties
Like is there a point to any other weapon on vet?
Do you record anything? I'd love to see what your flow is
becouse its overtuned af
see this is one thing thing that makes not really trust your opinion. becuase your opinion revolves around what happens when your playing like a god. and thats not always how poepl;e play. its not realkistic.
the power sword cleave is nutty, and theres no reason to bring something like the chain sword cuz why would you need to use chain sword special when you can magdump a bolter into a special
@cyan echo I mostly try to copy j_sat's gameplay, but I do it worse and he uses a dueling sword.
or even just a recon las
dont know who that is, but imma try the axe today
@cyan echo https://www.twitch.tv/j_sat
Vermintide enthusiast. Going to do a few odds and end streams to answer questions and get verm out there. Let's slay some rats boys.Check the Youtube for cata true solo runs, guides and other content: https://www.youtube.com/channel/UCd5-XrEBwlX4F4auXCQqAHg
people can pop off and play shit, its not exclusive to any 1 person
he uses the dueling sword, but you can use the axe in almost the same way
dueling sword I heard had good dodge n shit but meh I ride or die with my force sword reee
if you want to survive alot of intense moments as someone who may not be as skilled as people here flex just run a force sword. Learn to keep yourself alive by using it and shell treat you right. Trust me, my baby force sword* has carried me through being a new born to a deity on damnation. Axes are a snooze fest. In the end its up to you. With axes you have to be careful.
thats my point...
Is it me or is force staff literal dogshit
Trauma?
yeah
IMO axe is way easier and more versatile than the force sword.
Yeah.
wdym
my point is that anyone can play like a god given the right circumstances in a game
It's called the trauma staff because you need a lifetime of trauma to want to use it.
Only reason I'd use the force sword is for deflection.
@midnight violet I mean the point of tide games (at least for me) is to try to play like a god
till you get got by a horde and lose cc. push is temporary, with grapples you can literally get enemies off of you more effectively.
I just want to get the penance but the staff doesnt even reliably push shit
also to be brutally honest, if you are playing anything less than decent on higher difficulties that is on you
I use force sword for the deflection AND the elite killing.
thats exactly what i do when shit hits the fan, ive clutched many games just cvos i switched to force sword. i mean vet having their own clutch melee shouldnt be a big deal. all classesd have their clutch weps.
the Trauma staff is a great staff to start understanding how staves work... it's baby's first staff... move up to the surge or the purgatus afterwards tho
fr like I said my baby force sword has saved my skin so many times.
@ornate hamlet with proper positioning you'd be fine, plus in a 1 vs all situation you gotta know when to pull back and when to hold chokes anyway.
Save as on vet, except power sword lets me clear faster 😛
the point is, is that power sword is the ONLY weapon that vets will run because it is so overtuned compared to any other weapon they have
@midnight violet Thing is, other classes have diff weapons to clutch on
vets have powersword
that's it
not true, vets usually run either chain or power depending if theres sufficient cc or not.
change to anything not a power sword and that veteran will see their gameplay suffer instantly
it's too strong relative to other choices
classic fatshark
I'd never trade my axe for a force sword
mutie gave me a behind the scenes look at the control rod map
deflector is just too good
yeah if you're in a party, but pubs only run power if solo queueing
force sword is really good if u get good perks with it
because why trust randos for CC
Those of you that love and swear by the Dueling Sword. Which Mk is your favorite and how to you handle horde vs elites with it?
Because you do have to clutch a lot
FS added stamina usage for block pushing with the force sword 😦
i think it was always there?
@empty granite best dueling sword gameplay I've seen is by J_sat, look him up
lots of good footage there
I must have never noticed it, then
(it's on twitch I believe)
Hellloooooo Veteran here, why do you magic people hate us 😦
dawg gonna be honest I never really used block pushing.. only grapple since it uses peril instead of stamina.
Oh? He uses it?
Yep
we dont, we are just discussing your power sword
but vets do so much better with ranged weps, and have the most diversity with ranged weps. whats wrong with them only having one good melee? whats actually wrong with that?
for the basic push or the level 2 push?
We don't hate you, we just don't like you, because you have an OP weapon.
oooo, good weapon very braindead
i mean thats their only single issue...so what
@midnight violet I mean why tunnel vision into ranged for vet, they're also the best melee dps lol.
but it's not hate.
And for the most part, all the pug vets run bolter lol
i mean vets basically do everything it seems like our class was designed to do but infinitely better, we just CC elites with lightning
the hate? we keep that for the Zealots. 😉
Is there a more recent video than a month ago about it?
because weapon diversity for melee is good
is it tho?
we are a support role thats why lol.
@empty granite https://www.twitch.tv/videos/1665182358
j_sat went live on Twitch. Catch up on their Warhammer 40,000: Darktide VOD now.
four days ago
@ornate hamlet we can be a hard carry role, not a support. Same as a zealot or vet.
If you use the force sword yes, you become a strong support cc bot
THATS what i was looking for. vet does roles better that other classes are ment to do. thats the answer. it doesnt matter that he has one wep to make up for his lack of melee ability, its the fact he does EVERYTHING BETTER. thats the issue.
the class was catered to support tho. Yes any class can theoretically hard carry. We are meant as support tho. Veterans are all out dps.
ehh
I mean I prefer a good zealot vs a good vet, simply because zealots know how to tie up massed groups of ranged
ogryns are good for that too
csgod veteran can pew pew well, but that's all they really can do.
vets just power sword and makes everyone else cc because their dps is top tier. It will be nerfed, I guarantee it.
nah vet just does everything... zealot has flamethrower and best grenade
this is what i think
power sword being good / other weapons being lackluster, means weapons aren't balanced well.
Yep
exactly
Welcome to the tide.
vet itself is mediocre for melee, carried hard by the weapon
It will be nerfed because it's too strong, removes other options.
I want to see shovels in end game
May I interest you in the myriad shit weapons of Vermintide?
like have a reason for all the different weapons to exist
yup, but the outliers got nerfed eventually
took longer if they were paid dlc stuff for elf tho 
yeah, like 1h sword shade builds are a thing now.
also javelin
I mean, most of the weapons are severely outclassed even now lol
And it isn't just s+d everything
bad take, because of the fact that vermintide is a lot more melee focused, and classes buff melee a lot so even shit weapons become decent
'eeeh, it's still medicore compared to snd tho.
even without power sword they can nuke everything with 1-2 shots from a lasgun
So, i heard trauma staff was buffed?
amen
@candid temple But it's still viable though
Like power swords can be better, but just be slightly better so other melee weapons get to shine too.
And s+d isn't as easy to land headshots with
time to see 6pm shop rolls
compared to 1h sword
BUT, vet does not have the tanking ability of the psyker.....right ? righ....
Any guesses, will there be anything good?
There are ranged spec classes. The game plays very similar to Darktide honestly.
Regardless, it's all about breakpoints. Which will be the same for this game.
got this from a drop ideas?
@midnight violet It tanks very well thanks to higher toughness.
power swords are already nerfed by only 2 seconds of proc. The amount of times as a vet I had to spam my secondary just to reactivate it
So it tanks better than a zealot in a lot of cases.
otherwise powersword is mid. Its the secondary that makes it shine and its burst dps
im making my point yet? lol
point is that there isnt 1 weapon that is the be-all-end-all for a character/class
Did they fix toughness yet?
Either way I disagree, it will be nerfed to make room for other vet weapons
Buff shovel
stuff like that
honestly they should make all weapons available for all classes (except force
) and see what gets overused 😂
honestly psyker is pretty tanky with deflector and the peril block feat, makes it very safe and easy to spot res
Best resser there is
id hope this playes similar to darktide, as its darktide
Context is important
I agree. Most classes have two/three that are fieldable on Cata.
If 95% of all vets gravitate to the power sword, that should be balanced. Same with any class.
^
for exaple
Like here we argue between dueling sword, axe, force sword, or even dagger.
sorry for the german, but what do y'all think? 409 on a blue sword?
And technically all are valid
VERY GOOD
give the trauma staff more range on its charged secondary
The power sword might not be the best when people optimize. We'll find out. But it does feel best in slot.
base stats is 354, just above average, not bad
psykjers hate vets cos they do the job posykers are ment for and they do it well. often faster. its a case of 2 classes having the same niche and the same defenses but playing different. thats all it is. psykers are harder to to manage. thats all.
it just outperforms the others by a lot is the issue
Like zealots get to decide between thunder hammer, axe, evis, normal chainsword, or dagger
and all are valid too
mmm
vets dont have the same aoe cc that sykers get
id say vets can get more reliable than us in the elites and spec killing
I don't play ogryn so I don't know for sure
Most weapons don't make much sense. They either don't swing horizontally and are designed for horde clear or swing overhead with poor armor damage.
Yeah even though I'm a forcesword purist, I would never deny the value of the other weapons. With the vet though I literally see EVERY vet with it. My friend hasn't put it down since he got it.
But they also have low number of weapons.
lmao what
Yes, this.
oh, thunder hammer actually good? last I played it it felt like light attacks were underwhelming and charge attack recovery was way too slow
