#psyker-class
1 messages · Page 18 of 1
Needs more Lifta Droppa
i was expecting more nods to the psychic powers those psykers get
I was also kind of expecting feats to change fundamental aspects of your kit.
instead we got staffs that fill in for other disciplines and alot of peril resist
not just minute percantage increase
I am hoping they fix it, and make the subclasses not so much so
Don’t listen tu Uh ‘umie. Orks iz best!
They are training us to eat souls so we can accept the gifts of Grandfather
thats not even what warp charges nescessarily do
If there would actually be subclasses, what would the first one for the psyker look like?
So thinka bout it like, instead of picking an element based on staff, what if, we get mark 1 and mark 2 staffs, that have long and short range effects, and your element is chosen as your level 5 feat, and also changes how BB is used.
Because as Horrific as the blessings of nurgle are, they also teach fortitude and resilience in the face of overwhelming odds.
our 3 main builds are "burny boi" "staff uptime maximum" "and head popper extroadinaire"
You pick void, your BB gets a faster cast time and more damage, fire your BB soul blazes enemies around your target, surge your BB inflicts an aoe stun
like if thats the talents then why is only one of them focussed on a psykinetic power? he isnt a pyromancer why does he have talents that support the purgatus staff so much?
I like me ma xplosion staff
I would be a fan of trauma staff if its aiming was not an exercise in headaches
but like talents wise those are the three builds
But aiming something that is connected to the bottom of where the reticle is makes my head hurt
i like that we got a staff uptime increase thru talents but i think the purgatus support is very silly
trauma staff is also the objectivly worst staff in every possible metric
why is the psykinetic focussed on fire so much
The telekinetic does not do telekinesis. It bugs me
They channel void energy, and throw fire and lightning. But no Kinesis
right? why can't i throw scabs at each other
yeah imagine if we could lift an enemy up, then chuck it at people
or throwing barrels to better positions
Is there a video summary out there explaining those builds in a bit more detail?
Nope
one of the staffs couldve been a force push rather then the sword
Actually left click pull right click push would work
or throwing our teammates off ledges when they take the last charge of a healing station when they had a single pixle of health missing and you're one down from death
Yank people out of formation or stagger a big and ugly
idk its just my opinion that when picking your levelled talents those are the obvious options. so when i say "build" im not really including weapon choice etc
THere is not a lot of room for variation
also BB sucks ass
I really do think I'll roll with the Void Staff first and pick my stuff accordingly. It just feels good to use
staff uptime would pick, peril resist, warp charge 4 percent in coherency, 6 warp charges, cooldown per warp charge on blitz
burny boi would pick all the burn skills that help the purgatus staff
and head popper would pick anything that effects our grenade skill
which almost nothing does
I feel like burni boi does headpopper better cause passive pops
imho, the Block Using Peril is one of the best feats
well, we got the "burn nearby enemies when you head pop and elite" "bonus damage from none warp attacks when you head pop and enemy" and "faster and cheaper head pops after ult"
can XGP preload the game?
burn enemies when you head pop an elite is almost worthless
so a few choices effect the grenade skill
soulfire damage is abysmally low
my point isnt whether its viable. just whether the game designers support a talent tree build for it. and it appears that they think some people want to use BB alot
which isnt the case
me I want to use BB a lot
and those talents end up feeling like dead weight since BB is so weak
but it needs to suck like 50% less for me to do so
this. i love BB so much it just needs such a substantial upgrade
I'd want to use BB as well, but it has to scale with something and it must be faster or more mobile or have more active "boom" potential
itd be nice if they changed the feat to "Upon killing an enemy with BB, apply soulblaze to all adjacent enemies"
so a BB focussed talent tree build exists. but BB needs more love mechanically before it becomes viable
Okay so we get 6 talents for 30 levels right? Why doesn't each teir of talent effect some part of your kit in a way that gives meaningfull choice instead of stupid percents?
Caster in other games are in the backline causing devastation. I feel like I'm debuffing elites for everyone else to clear off
or instead of making it fire based make its feel like a psykinetic ability. instead of fire it could push everything nearby to the ground. we could get a skill that makes the BB target float in place so they are CC'd the whole time
a psykinetic themed staff wouldve been cool
I like the idea of it doing continuous damage instead of being end-loaded as well
yes thats another
Grenade > offence > defense > passive > coherency > ult something like that
"let's remake the the whole system that's been programmed"
"the system sucks so lets keep it the way it is"
mine does like 1200 to a mauler
Not entirely unlikely in a live service game
It's sarcasm
thats true. talents being completely rewritten isnt out of the question
It's honestly fine imo, maybe some slight tweaks in the numbers but the feats themselves are fine.
honestly i really want a psykinetic themed staff
Oh I do know some devs who do say stuff like this
if psykinetic was the CC king with force pushes, pulls, lifts, and throws it would be cool
what if we got levitation
wait lemme look for the old psykinetic discipline
see my thing is, if you're going to have a game based on incramental increases in percentages, do that in your gear, talents should feel more meaningful
I love this class, power sword and staff, no ammo required! The Emperor protects indeed!
the class is awesome. i just am salty about some design choices
still my most played
my only played
space wizard was an idea I liked
I just feel like it's a bit clunky and stunted in its current itteration
Force Sword. Power sword is WAY different.
Power weapons use an energy field to break down what they touch at a molecular level.
So it is more of a hot knife through butter effect.
True, true, I definitely misspoke, I only have a couple days of the pre-order experience and still don't know all the proper names of the gear
so kinetic powers in necromunda do things like: make shields, throw debris, crush (this is BB), push people (our ult), straight up blasts of force for damage, and levitate
so we see that it IS in our kit at least.
Of flying space wizard would be great
but i still dislike fire based abilities on a psyker who isnt the pyromancer
so we could go pick up the idiot sharpshooter that didn't jump down with everyone and got hit by a trapper
Shoot the Big Unz also prioritizes people that fly and make themselves easy targets without their Doorgryn
its just a weird choice in general
at the very least we can make a force field with the force sword
there's a lot of odd choice sin this game
do other classes have weird design spaces too?
yea
ever class has some talents that would better suited for a different subclass, or are functionally worthless.
so far ive only played zealot and ogryn. i do think that zealot having a crit based built feels off as subtlety and precision isnt what i picture. but i like ogryn overall
i mean crit is basically "hit more harder"
psyker is my most played, and i havent touched vet
so that fits zealot
yes, but the weapons that do crit builds well are things like the combat blade and stuff
all weapons can do it tho
Zealot has faith flavored buffs that let them hit harder. Fervor is a hell of a drug.
also zealots being functionally better tanks than ogryn is madness
its just minor thing and i like the crit build
Does the Zealot win by spilling endless blood for Khorne? I am only half joking when I say I could see them being blessed by Khorne
they do have a voiceline that is sus
"blood for the throne, skulls for the emperor" or smth
"Skulls for the golden throne"
That is a bit past
it was probably put in as an easter egg
but its also a nod at how much the imperium love human skulls and blood
and they looooove skulls
got them everywhere
High Gothic
even the doorknobs are skulls
Skulls are rad
what if the imperium is a khorne cult
like really sometimes a cylinder will do
Because human brains automatically apply Gravitas to the image of a skull
Its a important thing so we add weight to it
Skulls keep your brain mush safe. Skulls are good.
also not canon. but the emperor in TTS says "i use the human skull as a symbol to show our enemies that even our base form, we are beautiful" or smth like that
and the human skull when symmetrical and cleaned can be quite aesthetically pleasing i suppose
I find it impressive that German Psyker has not called out Beloved Nutter's Imaginary Friend yet. Maybe they tolerate their "special" sibling, or maybe they're just waiting to strangle them later.
you mean the emperor?
All of us are brain melded to the emperor. You will put up with a lot for the family in your head
does german psyker hate the emperor
TTS should be canon
that would be abused so hard in pugs.
Yep he kinda do
okay
he does scream "worship me" sometimes
Yeah, thats a bit sus
To be fair, our brains were forecefully melded to someone elses and consent does not matter
i like the dreamer since he is so wholesome
psykers have no reason to like the emperor
also despite my tendency to play chaos factions on the table top its actually just religious factions i like. i foresee a sisters army in my future
Soulbonding prevents them being demonfood, so maybe not?
its either frontlines for them or getting yeeted with 9999 other psykers to keep the golden throne powered
tbf emps isnt in control of either of those things
If you think everyone believes in the Emperor as fervently as they profess to, you need to realize that the option is "Love the Emperor or I shoot you in the head."
Praise Slaanesh
Commissars be like
the enforcer psyker doesn't seem to upset with service to the imperium
Slaanesh gets a bad Rap, but then all of Chaos Gods do
and he did want humanity to explore their psychic gifts. but only after they made it safe to do so with a webway
slaanesh and nurgle are the only ones approaching benevolent or "nice:
the others... not so much
Without T'zneetch the Materium would have fallen to Nurgles Entropy.
The prusuit of KNowledge is inherently Noble
fallen is the wrong word
Ahriman is that you?
I consider the end of the acquisition of Knowledge a failure. I would very much be one of the ones that went looking for it.
he is as a god, prone to screwing with his own followers. you see he feeds off of hope. so his best followers never succeed their goals since he would rather they hope eternally then get what they hope for
nurgle feeds off despair. but you become his follower by him removing your pain and despair from you. then he used you to spread more despair. this is why alot of his followers and daemons are actually actively trying to help or play with people, but get them sick instead
"If you're frightened of dying, and you're holding on, you'll see devils tearing your life away. If you've made your peace then the devils are really angels freeing you from the earth.”
Accept despair, Nurgle loves you
I have to go get teeth drilled, but I would love to argue this later. You say it steals hope, but I see it as the presence of room for hope, for the idea of there being hope of more to learn, more personal change to embrace. That is the Positive of T'zneetch it is the god of Growth.
his beasts of nurgle are actually puppy dogs who dont realize they are killing things
Without T'zneetch there would be no evolution, no change. It is VItal
i didnt mean steal. he feeds off the emotion like the other gods feed off their respective emotions. so a chaos god of hope has to feed off said hope
so slaanesh isnt stealing pleasure, but istead trying to max it out
so tzeentch doesnt want people to be content
so ahriman will never succeed in his goal
And hope has this stunning quality of being able to grow in nothing as a base, so T'zneetch is also teaching them to have internal drive and passion.
as that would make him no longer a conduit for hope
There is always hope, always.
ahriman is being screwed by tzeentch tho, there is no way to not see that tzeentch sabotages him
I would accuse Big E of stealing hope on a permanent basis far more. Look at the atrocities that are ratioanlized in its name.
the same way magnus was screwed over by him
Parents will sometimes trip up their children a bit to help them grow.
tzeetch actively messes with his followers
You've got your causality backwards. It's the desires and emotions that spawn gods, not the other way around.
As do all parents
he caused magnus to be shattered into pieces tho
i dont think tzeentch is evil, but by golly he is very mean spirited
he also nuked majority of the Thousands Sons
None of the Chaos Gods are evil
But they are 100 percent not mortally understandable
khorne is 100 percent evil to some capacity
even with his postive aspects
nurgle actively spreads despiar
They are all Grey.
and he is the nice one
i dont know. If someone wants to infect me with every desease known to galaxy and laugh while i fall apart, I think thats pretty evil
nurgle
Does he spread despair, or freedom from the suffering caused by others?
The Chaos Gods are good. It’s all Imperium propaganda. They’ve always been there and loving you, aspects of humanity in their own right. The foul God Emperor is self-appointed to destroy their orderly love.
Does Nurgle really "spread" despair? Doesn't he just tell you to accept it?
warfare and skill at arms are a necessity in 40k, would not any bloodshed qualify as his domain
they arent as grey as you would think. the lore clearly shows that they are messed up due to the war in heaven spreading so much suffering it messed the warp up
his troops are very much into getting people rot alive
Nurgle is 100% loving towards everyone he takes into his embrace. It is just not a love mortals can get their head around easily
But they are all cheery and happy about it
There is no way a person can understand the how and why of a Chaos God
If he can overthrow them, he should, for all his flaws, the Emperor has the best vision for humanity, remaking the entire species into psychic gods is pretty epic in concept imo
I can hear them approaching...the "Failbaddon" masses
All person needs to understand is self-preservation. Whatever threatens it is evil
khornes essence is bloodshed unchecked. we arent talking about simple martial skill and honour (which totally falls under him tbf) but mass murderers and serial killers. if you killed thousands of babies then khorne is okay with that. however sometimes he will chastise his warriors for taking easy kills. this is due to all the gods having lots of emotions that make them who they are so they can be inconsistent. so sometimes khorne likes murdered babies and othertimes he doesnt.
but it doesnt change the fact that murdering babies is khorne worship. and so is cannibalism and other acts
Wouldn't violent defense of your home qualify too tho
so just cuz khorne is sometimes a cool war god with honour, doesnt change that he is also into killing babies. so as a whole he is evil even with the positive aspects
Any act of killing, as per the definition of Khorne
imo the intent of your violence matters
Did'nt Khorne let a Grey Knight off of his World in the Warp cause he impressed him that damn much?
khorne doesnt care for the DeFeNsE
Who're the orks that got stuck in Khornes realm and basically found Valhalla?
im not sure. but he is known to be impressed by peeps and let them off scot free where others wouldnt
tuska the daemon killa
and his waaaagh
is what ur referencing
Ah yes
I think it is the last book of the Grey Night Trilogy. Gets dragged there after talking the Castigator into admitting it was a Daemon so he could kill it
If you think khorne killing stuff is 100% evil then you will get a kick out of how Slaneesh kills things
Since he could not kill a STC
violence isn't inherently evil, so if you're making the case that the other chaos gods are not inherently evil, I don't see why leave out Khorne
Dont blame baby Slaanesh his parents didnt raise them right.
violence isnt inherently evil. nothing is. you need context
Can't wait to wear a dog collar that says beta on it
I kill the defenders of secret knowledge (to aquire said knowledge) while taking pleasure and satisfaction with the perfect form I show while in combat. The corpses, left unburied, rot and decay.
Do the kills go to Khorne, Tzeentch, Slaanesh or Nurgle?
Oh, I also want to use said knowledge to combat chaos.
khorn's violence has no other cause but the violence itself
psyker chat sure is fucking HERETICAL
there is no meaning behind it
someone get the flamer, we need a PURGE
as it should be, why should we worship your emperor?
May Nurgle bless me with his pestilence.
that's cause he's just violence in general though, any violence, all violence, except maybe probably potentially some types of magic violence, am I mistaken?
lots of acts actually go to several gods. slaanesh is famous for stealing acts and aspects of other gods actually.
their champion greater daemon has several lore examples of stealing other gods aspects
when you constantly hear wierd voices, we gotta stick together to figure out which ones will not make us grow tentacle or two
Khorn gets murder, she who thirsts gets murder done for pleasure
Baby Slaanesh is the stereotypical youngest child.
Beloved it's almost time!!!!
yes but as mentioned there is violance for the cause, like fighting for the humankind. Khorne revels in the result but not in any reason behind it
my people
I may like playing any class but I am forever a psyker
kharn also didnt kill a mortal because the mortal wanted to die and "it wouldnt give khorne any pleasure"
you can take the crazy out of voices but you can't take the voices out of crazy
^
if anything, that makes him sound less malevolent though, he's just a force of nature, violence itself as a whole, no matter the intent or cause, if you are scuffling, he is there
nurgle has alot of aspects to him taken directly from Buddhism. but also his lore also likens nurgle corruption to actual symptoms of depression. khorne has alot of honourable traits but is also a psychopathic murderer. they all got those positive and negative vibes
that's a big point by people that don't worship chaos per se, but are heavily infatuated with it, that chaos gods are malevolent just for the sake of being evil, they are more akin to forces of nature
it's if you would try to scream at tornado that it is evil because it attacked your farm
except then his legions go on and slaughter entire planets in the bloodiest way possible
actually itll be good to bring up that struggle and will power are also khorne aspects.
I am ready
The Commisar does not approve of any of this
kharn kills the officers of his legion to make sure rank wouldnt ever mess with the leadership of the WEs
And then those who fight to stop them end up feeding him as well... he cares not from whence the blood flows and all
at best we've proven khorne is indiscriminate
Who let the commisar in my dream?
that's their way of prasing him, other warrior may go around planets for honorable duels and just for betterment of his art of fighting, and that would also please khorn
the only way to properly not evilize the chaos gods is delegating them to forces of nature rather then entities that exist
what on earth is the commisar going to do about it when we turn his brain into playdoh?
when a buck is torn apart by a bear, its not evil. its nature
he also knows that trick tbf
he just uses bolt rounds
Fun stuff
Those ones don't sing praises in his name however. hence he is a chaos god, one that demands blood and heads. Good old evil that threatens the existence of the emperium, even if more of primordial kind
Nurgle is more akin to the cycle of nature. Death and rebirth, survival of the fittest, through plagues and disease.
Buddhism is about one's self. Nurgle is about the many, hence why his power comes and go.
I'd rather we just keep souping empy up till he's strong enough to get up and go give'em all a kick in the pants, his saints already seem anathema to chaos, potentially able to straight up erase it at times
Does the assassination target boss have a carapace head?
his worship just takes aspects of Buddhism. it also takes aspects of numerology and other things
and survival of the fittest isnt right. he is fine with people succumbing and having weakness
Would love to have a staff poll. Curious what other psykers prefer 
this seems unsafe
I want to say yes? Honestly I just see the orange and red ticks when I hit stuff anything else is beyond me
I personally like my brains not turned into soup
wonder if any stats of staff will change on release
seven, seven, seven, seven, seven
well we'll just grap the psykers who are already basically soup brains, not everyone with your power has your willpower
not what i meant lol. like numerology the practice. if you dont know what it is its like astrology but instead of stars its numbers
its also highly unscientific
Someone posted a straw poll yesterday. It was overwhelmingly voidstrike
Sounds delicious. I like brain soup 
voidstrike just has soo much going for it
voidstrike is great but shock (of whatever it's called) is clutch as fuck in high difficulties for delaying ability
oh, i know what numerology is, just wanted to reference the boss quote 
it suppresses enemies like a gun using bullets, has damage, has horde clear, has CC
voidstike can stagger everything but monstrosities
Oh ok! That's the staff I've preferred on malice and above. Seems like the best option right now
surge, and true, being able to stop a whole wave, including specials and elites is just chef's kiss
Can't wait for my imperial Psyker drip
casual players tend to go for whatever has the biggest damage
fair but not as easily as the surge staffs no brain perma stunning 5 maulers
void requires actual skills
surge has a vastly better AoE capability which is great on higher difficuties for buying you a precious few centimeters to swing a melee weapon
i havent eaten in 30 hrs
Voidstrike is great, but boring.
As the others are under balanced.
based
im gonna look for food in my kitchen
its actually not boring ;-;
Ah yes. Scavenging for food in your kitchen
Lightning goes brrrrr
It is, as everyone is going to use it...
my issue with surge is that I don't have a good one yet
go stab a boar to death with a pointy stick like a real man
then eat it raw like a real orc
ur just a hipster "is popular so its bad"
its a bit meh in those 100 goon horde chokepoints but hey. elites
u can use your melee to deal with hordes
huh, psykers can use melee?
yes
what if 2 staff psyker, purge and surge staff 
throwing void fists
I thought that knife was for shaving
I love voidstriking into a choke point and picking up a solid 30 kills for only 30% peril
we got catachan knife for hordes. its a nice weapon
Force sword isn't horrible for horde fighting. Definitely need someone to help you tho or you will start losing ground
more like 20 percent
duelling sword gang where
peak performance
it's down to 10% after weak point procs
my force sword has the perk to block propjectiles too
force sword is fun as shit for bosses because it chunks
and uncharged voidstrike is like as cheap as the primary fire
Combined with the blessing of minus peril on a weakspot hit, good stuff 🙂
I'd check what I have on my sword but maintenance
What's wrong with variation? That's a sign of a well balanced game, giving players the chance to create unique characters to play.
Nothing hipster about it. Its just called good development.
Ive been using a bleed stack on non-weakpoint knife for a long time and its starting to upset me cause my melee weapon is like 100 rating behind my ranged weapon cause I cant get something worth replacing it
i find the chainsowrd overall better for that since no perils stopping my special attack spam
if you can get a sword with quell on weak hit aim for the head and it should be spammable
not liking a weapon cuz its popular is being a hipster. wanting balance is different
u came off as the former

can scrap the weapon and put the bleed perk on another knife with crafting once its out. But yeh, 4 (or more?) bleed stacks per attack is easy 100 per tic. Melts reapers
voidstrike is inherently super fun. and i use the surge way more often
I want a staff that lets me summon nachos and watch everyone else fight while I wait for a BB target
Been thinking about that. Seems nice to able to switch to a melee weapon when I've reached a high peril, and do special attacks
Surge staff i pair with what i call "Imperial Tazer" build.
it chunks and its heavies are decent vs hordes
sans undertale
I kinda wish BB felt more viable at higher levels
but not as good as the catchan knife at hordes
I didn't say I didn't like it. I just said it's boring.
I use it, it's sweat with the hordes.
So please don't say I said things I didn't.
yeah exactly, I mean even swapping to it when theres too much in melee range, aim low and suddenly watch a entire group bleed out. Its kinda hard to replace that haha
higher levels? it's not even really viable on malice except for snipers and bombers
everyone does. Once ppl do 4/5 difficulty, the usefulness drop becomes apparent really quick.
even on 2 it doesn't pop the big guys fast enough
Every staff in vt2 is viable, expect the same here with time
then its just a matter of taste
it's nice against armour but power swords exist
just throw out the trauma staff and give me a staff that let's me chunk enviormental objects instead
on highest difficulty its 3 BB to kill one of the big armored guys not that bad
trauma staff is fine
i gave you a label and then described what that label means. i didnt put words in your mouth
right click pull left click throw
it's the purgalus staff that chews ass
No reason to use it
if someone says they like a certian personality or weapon and i call them an edgelord its to conjure my opinion of them in a simple easy to define stereo type
trauma can target backlines with aoe
i dont like the trauma staff, i already have enough trauma in my life, dont need more 😉
only problem with the purge staff is it needs some transparancy on the flames so you can see something other than white
it literally one shots dogs on malice wdym
the trauma staff to me looks like it should light things on fire
Why target the backline of a horde?
it's far too much of a shotgun for how squish you are imo
oh oops forgot dogs
it can with a thingy
shootie guys
we got a few weapons that look fire like but dont light things on fire
Don't give me that. You called me hipster for not supposedly liking something.
Don't worm your way out of it.
But still, it's boring and variation is the spice of life.
Why would you ever pick trauma to charge for 5 seconds and do a small aoe when you can take a literal railgun that you can charge for 1.5 seconds and accomplish the same thing but better
If ur targeting shoots guys while on a horde with trauma, ur doing something wrong
ngl dogs are basically a non issue for teams I've been in
when people learn the dodge properly they're gonna be trivial as fuck
im giving you that! hipster hipster lol. i bet you hate pumpkin spice too
Its an option. Most builds can clear horde naturally, especially ogryn or zealot
Careful they are gonna add two lines between each sentence next time for dramatic effect
i actually do hate pumkin spice and I'm not a hipster I just think it tastes nasty.
whats the line? "i just dont like it cuz its all the same!" well so are sunrises and rainbows cretin
more a french vanilla kind of guy
You sad little twat.
i just dont like it cause i dont go to starbucks lmao
i have news for you. all coffee places got that spice
nah man they dont
and over charge for it
now ur getting it, label me baby
Crank that up to heresy, both surge and voidstrike help with those while letting u target shooters too, purge is good horde clear if ur frontline turns down the effects
all the ones ive been too at least, ive only been to a few tho so im not an expert
its a very common flavour
sir this is starbucks
Gas Station Coffee hits different, best way to go
i just went and bought an espresso machine, I haven't slept in three years
if i take two monsters in a single day i get high
I just sprinkle coffee grounds into my cereal, gives me a good oomph to start the day
Not this time
that's like... breakfast levels of caffine for me
the dream was just a caffeine induced nightmare from too much starbucks
its just a cup of turkish coffee after every single meal for me
Do non specialist or elite ranged mobs count as unarmored?
drink my blood and you won't sleep for a week. i'm like 80% concentrated caffine at this point
you have a problem. continue to enjoy it for slaanesh's sake
no
i have children
Surge cant target that far. Void? Maybe. I didn't test the mass limit of its penetration. One way or another just because something is meh now doesn't mean that it will stay that way. Every weapon suppose to have its niche.
Imagine not drinking 2-3 energy drinks a day to make the voices go away
so do alot of slaanesh worshippers
Surge range is about 30m, Mass limit seems to be about 6/8 pens on pox walkers and 1 on armor
void appears to have infinite penetration so long as the thing it hits can be penetrated
fair point
Servers are down right?
IE. non armoured target
Which doesnt do much if it just hits the first two rows of the horde
Yeah toll 1 pm est @lunar kernel
Thank you 🙂
Ye
But void is good, i dont argue with that
man if we get new weapons the first day that would be swell
Its got a timer till release
I wish there was more info on piercing, cause like with Void Staff ive found some cover I can shoot through but its not reliable. I dont know if its thickness or just the game being jank when it works lol
I think they are adding them in on release
using void is a tricky matter though since it penetrates you might alert clusters of ranged folk deep down the room
As they said not all weapons were in the pre order beta
which basically gives your frontline a hard time trying to engage them
tbh other people can clear hordes, i like the CC of surge so the idiots in pugs take less tamage and will like me enough to actually take the net off me when a trapper instant tranmissions for the 5th time this mission
i find it annoying when someone peaks their head out of cover but my surge wont lightning them even tho my primary fire can hit them fine
Eyes that might be an issie if i didnt remove them from existence
How often do people use the force sword when they have the surge staff?
lmao buddy
its so unreliable with that, its like one time it will literally arc aroudn the corner automatically for you, the next it literally will ignore the enemy right in front of you and zap the ones behind it.
My group usually has me being CC so im really partial to the void
I think carapace armor blocks it
like bolter has mad piercing but it detonates of armor
@humble saddle my void gives me +20 percent against un armored and +15 on flak
personally i think lightning shouldnt be blocked by a railing but thats just me
lightening should use railing as a range extender
also penetrating cover might be a weapon type exclusive thing rather than anything to do with penetration
what does it have to do with ranged getting in cover before engagement
I agree, also ledges for some fucking reason.
You dont need cover if the enemies dont exist
that's a bug
good luck in damnation my brother
Eh, i can take it
unrelated but there is a gap in one of the mission that you have the distance to jump but if you try it does the "hanging off the ledge" animation instead
But nah
but like if it didnt id make the jump
in beta the +armor stats are kinda busted because they added way more than it tells. kekw
also has anyone else joined a mission mid game and been forced to start miles away from the main group
was playing with a buddy and he got thrown by a mutant under a staircase onto a inaccessible pipe so his only option was to just jump into the deathpit. 
I love just erasing targets, it was great
Haha yes. Happened a couple of times. Fortunately, the team wasn't in trouble.
for me i was the one in trouble, since the game did that thing where if one person is isolated it spawns specialists to kill them for breaking from the team
and im not skilled at the game
in vermintide 2 my peak was being able to solo low level missions
had a guy that joined in at the very start of the map while everyone was at the boss elevator. The doors were locked at that point. He fixed it by closing the game and reconnecting, spawning near us
i felt good for dodging trappers in melee and stuff. or one shotting bosses with grail knight kruber
Im still stuck in baby mode where I feel like if I DONT take the surge staff, the party is just gonna get railed by every elite etc cause im not stun locking them. I feel like im stuck doing this now
ive found dogs much harder to dodge in melee compared to trappers or assassins
but i will say the trappers in darktide are much easier to dodge then the old trappers of vermintide
ive also had dogs jump thru me?
yea i have the same problem, sometime it just run pass me and then suddenly jump on me
dodging a packmaster is equally easy tbh
seems easier to stun dogs then dodge them
It really said, oh you spawned away from the team, then perish
You wont be venaire, not every team needs a permanstunlock
and sometimes the dogs movement is so erratic their model looks like its glitching out
run the blast ability that makes BB cost less and charge faster.
ive seen dogs join the space program when electrocuted while jumping, just launch straight up into space still alive
both dodge and push the dogs to be sure lmao
Dodging them is easier than stunning them for me
definitely not. im a lower skilled player and i can dodge trappers super easily but it took me a bit to learn packmasters
im sure ur just a high skilled player who doesnt see the difference due to being good at both games
They are also kind jank with hits. Ive put a reved up evescerator in one's head, got it float above me in twitchy animation, and next second its on me
no not at all but
idk they are both forgiving regardless of the weapon you got at hand
packmaster's timing is a bit trickier to pinpoint without already knowing it
Yeah it usually relies on a visual cue as well
trapper on the other hand, i just listen and dodge
i definitely havent got the cues down. ive just been lucky to spot them
im also unsure if not having the music on effects some cues
poor optimization makes things even harder in darktide though
another thing that bothers me is the death animations of some enemies in this game
some of them are a little long
You can dodge trappers?!?!?
i do like that the dogs rag doll hard. ive seen ones killed by ogryns do triple backflips
yeah, all specialists that disable you can be dodged
you can dodge anything
also block is 360 degrees and there is a sound cue when you are about to get hit from behind
or anywhere off you screen really
yeah and every weapons radius for when a hit is "behind" you is different
dogs are gonna be much easier once they fix their weird ass movement
ive been curious why sometimes if I hit 100% im able to F out of the death animation, and other times I just instantly explode with no animation. (obviously I shouldnt let myself get that close but its still something im curious about)
so daggers block and push in a smaller radius
in vermintide shields and spears and some one handed weapons had wider pushes and blocks
it was also a stat that was visible
That makes sense. I just never thought to do it. And I always seem to to turn around and see the trapper right as he's firing the net.
in dark tide none of the weapons have a visible radius stat i think
you dont insta explode if you hit 100% its when you use an ability past that 100% or trigger something that takes you well over 100% the blow up animation is if you just push it too far.
there was a glitch that made you istant explode
I should state, ive only ever noticed this situation when I go over 100% with surge staff. Sometimes I just instantly blow up instead of the no no no animation
can charge force sword at 99% and not explode
you can charge force sword forever
only blows up if you switch to staff then back and charge again
do dodge iframes affect mutant's grab?
yes but also depends
yeah
yeah and then they immediately 180 and grab you 
yeah if you have bad latency or servers are wacky it can still grab you
even if you perfect dodge it
i nail it only half the time, granted while smacking him with evescerator while at it
if you are out of effective dodges your iframes are so bad that you get grabbed anyways
I think thats why sometimes you get that janky animation where he hold you by your feet
F
Ogryn chat is never heretical like this, because ogryns are too ... special... to understand such corrupting concepts.
Gotta really... expand your mind around it
A shocking revelation... An explosive discovery....
love me emp'rah, simple as
yeah...
same...
I'm back, I'm angry, and I'm reposting this from last night to get any other votes before launch in a few hours.
https://strawpoll.com/polls/w4nWDaV43gA
The peril block and the increased peril force weapon damage makes me a threat 
Las pistol is my fave staff
Mechanically, i like surge more. Void is damage/hallway king imo, but the CC from surge can help a team carry and defend against elite packs better so it's got tradeoffs for sure.
being able to stun bursters/dogs/mutants/ravagers/ragers etc is just mint. The damage is just abit low.
if it could CC more than 5 enemies it would be ok.
jsut cant cc the big crushers and stuff
But other classes are strong against hordes, surge is the only staff that brings something other classes cant do
Truma staff ftw
shorter range though on purgatus and it's easier to see through barrages of lightning versus walls of fire.
my SA drops when we have too many flames rolling about
Blocking LOS of the veterans with fire is the one thing psykers and zealots can agree on
at least the psyker will lower the cd on volley fire
as a psyker/ i want the vet to have clear LOS on elites, and packs as needed. things that inhibit their effectivness doesn't serve me or the emperor
I wonder if a 4 psyker team would be as fun and memetastic as that 4ogryn team video everyone posts all the time
then used void staff, it does CC and damage better than surge
nah 4 sykers have no front line
you can also rebind ping so that you mark mobs when right click casting
ogryn on its own is already a meme
frontline via force sword blocks/ability pushes.
not as effective as an ogryn body blocking everything
or a zealot being a zealot
Or a sharpshooter with a power sword
the real cc is a mountain of bodies
Nah it's the infite block pushes you can do with a force sword and peril block feat
Actually unmovable
Are there any siblings in here who do play psyker melee?
And not just when some poxwalker enters your safe space 🍼
was also ridiculed for peril block feat
i play way too much psyker melee
its the vermintide in me
I love the force sword, but the grenade sphere staff thing got me the 90 kills in 30 seconds achievement, so I have to give it up to the anti-chaff staff
It's the only fun way to play tho
I love using the fire staff and a force sword when im feeling spicy
fire staff with force sword for me
Peril block feat is amazing don't let wierdos tell you otherwise, queen I stan
i play cutlass too, as a treat
However my usual go to is the voidstaff
I’m a big fan of this setup myself.
Force sword often takes over the role of anti-special for me instead of the head popping. (I swear to the Emperor, if you highlight someone's head everyone shoots it.)
Laspistol force sword is my go too, so many BBs from the 5th feat
With my group i dont even do anti special, thats my veterans job in my group
Huh, I assumed you needed the kill
https://wh40k.lexicanum.com/wiki/Scryer_Psyker
Sad we only can use a pistol or a rod
But on table we use bolt pistol with rod
My vet is obessed with the braced autogun so he kills everything that moves
He does the animation if it's a little bit off
Except The big specials
People complaining about psycher class are playing it wrong
I enjoy it, just feel a little fragile
Im REALLY fantastic about chaff clear
Huge damage potential
Just get over 200 hp my guy
I'm not afraid of any one type of special. Force sword or brain burst will take care of that. And the Grenade launcher staff thing murders chaff
People complaining about Psyker class also spell it right 😂 Sorry that was a troll joke but I had to.
I forget which is which.
T the one you just mentioned
fire is fwoosh
Oh, the Ball is fantastic at murdering Chaff
Void is the one that punches through with a fireball
Anything that isn't a special is going to die
Blobs/huge lines it's fantastic
Granted I only play on heresy so far
I generally take the chaff clear role in my group, the vet main deals with specs that arent fast moving or a sniper
Haven't gone up too high.
i like flame staff because 10% headpop isnt a random inconvenience but a guarantee every 15 seconds
Lightning staff seems best overall but the void staff is the most fun for me
I mean fait
Ah I'm not a high level yet for the flame staff to be useful
Fair*
I build around expecting to not have any warp charges
Flame is petty weak didn’t it?
I havent seen the main use of surge, to me that one is the weakest
depends on who u ask
I felt it was super weak, but there are a few feats that would potentially make it strong from what I see
i like surge the most
Flame staff great
the m1 stagger on first target can really save you if you're cornered
yeah but thats what u need
Flame staff I feel is worse than an actual flamer
And you dont need to stagger if theyre dead
since its a quick whip and fire
If you use flame rod you will need the combat knife bleed perk to make up the dots
i feel the opposite.
discord moment
flame still CC's all specials
can cc multiple specials at once
except crushers
Things die too quick on my group j guess to see its use
crushers are easy
But also
flame's cc is not as strong and harder to aim in a crowd
harder to aim in a crows?
if u trying to hit a special
Fire staff is my go to for stagger cc
adding more wounds with curios helped a lot for staying in the match. it makes exploding from peril occasionally strategic
its a flame thrower
surge is best for stagger but bad against hordes
It’s stagger needs to last longer personally
I can see that
surge is better CC yes but the damage is horrible
But counterpoint
longer with CONSISTENCY i think
exactly although i wouldnt say its bad
flame is decent damage decent stagger
Spam
Flame shines mostly because the burn dot active the combat knife bleed dot
very weak range though
It needs to have better DOT stacking imo
meh if ur gonna run flame staff why not just roll a zealot with a flamer ez, the dot does like 150 at max stacks... pathetic dmg
exactly
That would help, it makes me mad I light a guardsman on fire he freaks out for a second then is back to pinpoint laser fire while he burns. That’s a bit silly
flame staff I can spam forever
Limited ammo
zealot cant do psyker things
surge goes hard
Staff doesnt have that issue
the second you take psyker out of its own vacuum and compare it with other classes you see it does crap damage and you should just focus on CC, hence Surge
exactly
Seccondly, zealots too sane for my liking
did they buff the dot to not be useless?
@worn canopy zealot is way better at playing dots, just use the flamer and change to combat knife, dash and dash and cant one hit every 90s
laughs in veteran
force sword special atm I can do 1500 with 6 warp charges
Admittedly zealot can do whatever Psyker things he wants once he has eviscerator and boltgun, his power scales far beyond what Psyker does
Its more of a momentum based class than zealot IMO
its fine tho, the games classes have defined role's and Psyker is clearly a support/utility role not meant to do as much dps as others
Guys how does "Rending" work on our staffs? I think our staff ignores enemy armor anyways or am i wrong?
what is DOTs? I keep seeing it
Damage over time
@pine iris damage over time
ty
And don’t forget zealot can throw a stun and create large area bleed to dead zone
Well he’s not a very good support then if he can’t heal, can’t shield Incoming weapons fire like ogryn, takes forever to headpop, and explodes if things get hairy
where is the warp screams and force sword
if my ears arent bleeding from constant screams whats the point
also the pop is satisfying
Like i said, the zealot is too sane
exactly
you guys are crazy, im putting out so much damage with BB and flame staff
Pop is satisfying at malice or lower but at heresy or higher you basically are hurting the team bringing Psyker
can hold a horde on heresy solo
I dont play psyker for meta, i play him for the crazed lunacy
@bronze sierra our staff is some kind of "magical dmg" or not? so we dont need rending right?
with specials
i play heresy psyker with flamestaff
true. dont like meta shit
my team loves me
It will strip it to help the team
hit ult with 30 perk
No support? Are we playing the same game?
Support doesn't have to be "healing/shielding", Psyker does a lot of CC and can burst damage armored units. The problem I think is build variety, once you hit T4/5 the effectiveness of everything but Surge is diminished quickly as you should rely on your teammates more to fill their roles.
got u
i make hordes quite literally disappear because they cant render all of the bodies
I play the same. I love the flamestaff but it needs something to help it along
I have been playing Ascending Blaze (push special expends all warp charges but does stacks of soul blaze), I think it has more positives than negatives
i suppose so but its still good
yeah alot of people dont understand support as a role in games. can be a lot of things
FUN FACT acscendant blaze has ridiculous range
plus i like how the psyker can fulfill all roles to some degree
He can
especially if you're doing some movement techs
People come here to give feedback on the underpowered stuff so it gets fixed and will be on par with the others, more build variety is good for the game
were getting new weapons today right?
Should be
they dident release all the weapons iirc
elevated power sliding menacingly towards gunners
I’m excited for my new hood
hope so
yeah in one of the vids
Me and my Psyker homies in the hoods.
(translator note: Homie pronounced Sibling)
i never saw anything about the two handed force sword
That would probably make Psyker a monster again
maybe oghs will get there power maul
I want true psyker disciplines
For me psyker biggest problem is, they suppose to use range and psky power side by side, not only gun or rod
thats big pun intended
No. we are primaris sanctioned psykers
On table you can always fire a bolt when your risk is too high for a cast
i already have my psyker hood
but i do need more
if only they didnt make me bald
siblings with hairloss channel
Im still gonna grind for that 165k one
Not all of us
as bound psykers we can just use like 1 thing. thats why u got surge/purgatus/void/trauma staffs that do 1 thing
ive been trying to get going out with a bang
every player psyker is a sanctioned psyker
same
even with a full group of everybody doing it I couldnt get it
this is annoying asf
game soon, please turn off lame ass bot
2/4 of us got ti before we gave up
thats why u call each other sibling, you're soulbound
You cant go bald if you already are @worn canopy
i played with a group and like, perfect timing, perfect place.
veteran got his "kill 5 elites in one ult" instead
If you need "out with a bang" just ask an ogryn nicely and they will shove everything into a pile
anyway, what stats do you guys go for on your psyker staffs?
never found the god spawn again
One of the backgrounds literally is unsanctioned
yes but then you become sanctioned
my fire staff is almost max everything except cloud radius
because u work for the inquisition
which is a bit below half
I isually go for blast radius then damage
Then quell speed
As i love my 10 perils give 5 toughness
every psyker is a primaris psyker
More reliable
both in gear, abilities, and equipment
my psyker is nice : )
Question, I think i know the answer but, Does Damage stat on staffs apply to their secondary fire as well or just the primary?
It's very simple, you're in the Imperium's control. That means that your character, as a psyker, is one of two things: sanctioned, or dead. And seeing as you're alive...
exactly lmao
This is your daily reminder that the Surge Staff is superior in every way to all other staves, thank you
u cant be a rogue psyker in the inquisition its not possible
Sure, that ones a little more straight forward but what about truama staff
yeah but i dont wanna use it
embrace
It'
Damage will usally refer to primary
really not though
trauma staff sucks
Its okay
except the 1 person who uses it according to the poll
It just gets outclassed
We’re sanctioned on paper, but there’s nothing limiting the weird stuff we can pull on missions. Especially since we’re “already dead” according to administratum
It needs tuning to open up faster, currently it takes too long to charge for too small of an area. But having it be too strong would be a problem too
We’re basically lengthening our execution
if they made the trauma left click on on self aoe
nah u sanctioned 100% when u go into perils of the warp and push your power your only risk is explosion
I find the range to be an issue on its secondary
that would help it
its the staff we put up with to become a psyker until we get literally any other staff
all psykers in game are primaris psykers hence why they call each other sibling
IMO: Surge and Void are top dog, easily.
Trauma is weak because of it's damage falloff (which I think isn't calculating right for it and several other weapons)
Purgatus is... in an awful state. It does literally nothing better than Voidstrike, while also massively sacrificing range and utility/stagger.
Yeah
Yeah its awkward to look to the heavens to hit a guy not that far away
Purgatus staff is just fun
fwoosh
Surge AND Void? I direct you to the chart, it's very clear
I mostly agree, it's good for when dogs are coming at you
Fun to use in the dark missions
Thats kts main fun but
purge staff stops dogs
Bois
with no need to charg eup at all
It does.
Thats our true purpose
Well primary fire on purg doesnt have to charge either
We are obviously the most superior flashlight
purgatus staff mmm
quick left click and anything in front of you is stuned
I just wish that Shock staff affected more targets/prioritized elite targets
so, which staff is your fav?
Just left click on dark missions and light up a room
bolter
Surge is king of CC and utility, zapping guardsmen and stunning specials, as well as mopping up scattered remnants and covering allies.
Void is king of shredding hordes and tightly packed groups, and can headshot enemies in cover with careful aim, as well as stagger most others.
Void/Surge
Void/purge
But i see the utility lf each
Headshot? You mean the primary right?
OOF.
Except the trauma
Understandable since Voidstrike is just a boom stick with penetration
not surprised by that chart, people using something doesnt mean its good. How many people have even cleared T4 lol
trauma staff sad
That can get left on a spacehulk
but yeah Trauma is undeniably bad
spacehulk sequel
Hehe lightning staff go brrr
Nope! The charge/alt-fire has a slightly larger hitbox than it does collision box. So if you fire just past the edge of cover, you'll hit enemies in cover
cleared t4 yes
No the headshot part
V gets it
No? you can headshot with the altfire too
almost two hours remain
.... no shot
did they say anything about resetting the progress?
I have erased a dudes head with the secondary when they were fully behind cover
carried over
carried over
wont be reset
afaik it is carying over
good
By skimmkng their head
cant wait for game to drop
I don't speak zoomer shiz >~>
But yes, seriously.
surprise massive patch
It actually can headshot, easy way to tell is if you have the quell on weak point hit
then chat goes silent
I am rushing through what I have to get done today at work so I can hop in to play at launch
I will have words of we end up resetting
Well hot damn
drip staff
If you have an enemy like crouching behind cover, and you rip a charge shot just over the cover above their head, you'll hear the headpop crunch and kill em.
heal staff? how
Biomancy secondsry
Game breaking
beat me to it
Or just healing toughness
would have to be a separate class archetype to be honest
NO. No healing. No way. Impossible to balance.
Now, a shielding staff... that Might be workable.
instead of psykinetic
if you go down from overheat while at low hp, its technically a healstaff.
How fast can a strong darktide player level a psyker to 20?
itll take a while
If you no life a single day
OOH bubble shield
max level is 30 btw
"Any machine is a smoke machine if you operate it wrong enough"
Same energy 🤣
Or
add a staff that just buffs the 3 other vets in your party
lmaooo
A staff that sihpons hp from you to them
I no-lifed darktide over thanksgiving weekend. No regrets lol
staff that makes a fifth player join because psyker is in such a bad state
The way vets kill things so quickly feels like you might as well buff them
would save runs
just spec into lowering team cooldowns, bam, your a support now
I guess void is good if none of your other teammates can horde clear but if you have a half decent teammate esp with a bolter than wtf are you even trying to accomplish lol
yes already do
Anyone else feel like a lot of our talents are doo doo compared to other classes?
Some are yeah
"You can quell AND walk AT THE SAME TIME"
we know yeah
I see your point. But, counterpoint; Ammo, Vet is busy/down/separated.
thats actually pretty nice
Easy thing get a staff, invalidate that talent
ogryn at least gets some benefit
It should be inherit to the class imo
As we get to really know maps I bet people will swap out loadouts tailored for them
It does THE EXACT same thing
didnt even notice it.. i abuse slides and move techs to circumvent it
Meh ammo isn't much of an issue, and if you need to deal with a horde... pull out your melee weapon. It's so easy to horde juggle in this it's crazy.
plus staffs yeah
but we dont, so it's a movespeed buff, which is great since we lag behind normally.
Ppl trshtalkin the quell while walking talent... take that with toughness regen on quell? you're actually really tanky in ranged engagements
ehhhh
yes, but this is a comparison to what other talents the other classes get
I love that one v
I'm not a fan of many of the psykers talents, honestly. No argument there. But that one isn't bad.
quiet is actually so insanely good, hold R to regen toughness whenever you want essentially
I genuinely use it for regen from my void
though it is cool to walk entirely through fire quelling without taking any toughness damage
Ogryn has to take a talent to get functional grenades... I'd say that tops the list
because it was bugged
You get it.
mfw staff quell movement speed is just normal anyway
I use this talent in public matches, keeps you at 0 peril AND up front enough to get early BBs in the next room
I found that i wasnt in enough situations to use it
Sincw it quells in like 3 seconds
ppl also overlooking that quelling manually DOESNT COST HEALTH ANYMORE like in VT
VT != DT
In pre-set teams I can get people to wait a couple beats while I quell between engagements and dont need the walking speed buff
I know they're not the same game, but my point remains.
Not to mention we can now bull things with the force push infinitely
Its just funny
Oof, you're passing up one of Psyker's best feats if you go for the movespeed buff
I mean different game, different classes, the point is moot
The ability to block with peril is so strong!
is it?
You can hold off ragers
Daemonhosts
its pretty damn good
It's silly stuff
deflector and peril block
yes
It’s good on higher level difficulty yeah
Do we happen to think we will get a power sword that works like the fire sword in vt2?
with a force sword
Like, probably overtuned and needs a nerf lol
Isnt that also the kne where you can have auto BB at leadt isnt that the column?
yeah deflector + peril block is nutty
good