#psyker-class

1 messages · Page 14 of 1

mild lotus
#

Of course we can't brain burst you, you are credit to this team.

torn dawn
devout axle
#

The cost is no issue. The issue for me is charge time to damage dealt.

dark snow
#

Being able to oneshot specials and Ragers on higher levels would be nice considering how many they throw at you.

dim pier
#

Not even one shotting the pox bursters on heresy with no WC stacks hurts me rooSuffer

dark snow
#

Head poping does leave you slowed and defenceless for a good amount of time.

primal aurora
#

Personally I think Force charges should have been implemented differently. Make it an alternative to grenades, so you would getting these slower and in controlled manner, but in addition to passive boost you would be able to supercharge your staff attacks or do much faster and stronger brain burst by consuming a charge, while blocking gaining new charges for few seconds for balance.

devout axle
regal raft
dark snow
#

Yeah i would just add a way to up the damage or the charge rate

burnt python
ebon jolt
#

#1 Add a separate keybinding specifically for quelling peril.

#2 Add a feature to allow for separate keybinding profiles for each class

trim yacht
#

That or allow for adding secondary buttons for keybinding. So reloading can be R and something else

regal raft
# dark snow Yeah i would just add a way to up the damage or the charge rate

I don’t think we should change the charge rate also due to it invalidating the buffs cussed by that one level 30 talent that increases charge speed and reduces costs of brain burst significantly. And then they would have to balance everything further around the idea of that talents existence and that’s one of the few talents that actually can synergize with the rest of the class talents.

primal aurora
devout axle
burnt python
regal raft
#

Sucks when the enemy has so much resistance that you can just put dps your brainburst with a normal gun.

ornate hamlet
#

you guys taking 30% toughness on Warp Charge or 10% per kill on the first perk?

regal raft
dark snow
#

I use them all

regal raft
#

BRB laundry

devout axle
dim pier
#

Voidstrike, 10% on kill. Purgatus/soulblaze build, 30% on warp charge. Surge, quell. (For my builds not just generally speaking)

ornate hamlet
#

thanks for input guys

burnt python
#

toughness on quelling triggers from battle meditation, ult, manual quell, passive quell, & voidstrike quell on hs trait

#

its very good

vivid yoke
#

I like the venting for toughness, because it's good for flaming hordes, and also good when using brain burst alot

dark snow
#

Yep, seems like the worst but after playing a while I like it the most.

trim yacht
vivid yoke
#

it's like always value, but you don't always get the chance brain burst, or warp attack en masse, so I figure why not just have basically a manual toughness recharge

burnt python
#

pretty sure it triggers on any effect that reduces your peril

devout axle
#

Might just be bad rng, but I've never really noticed a differnce when using the Toughness on Quell. Where-as the Toughness on Warp Kill, I get to watch my Toughness go from 0 to 100 instantly after blasting a wave of Poxwalkers.

dark snow
#

Depends on the staff too, Void would be better fore 10% Surge seems better with quell.

vivid yoke
#

I've got toughness on quell and peril instead of stam for blocking, also my force sword can block ranged so I can actually very easily gain toughness that way

dark snow
#

Same here

regal raft
fleet dock
#

i have foreseen da emperor's mother naked

#

wit my mind

ebon jolt
#

I like toughness on quell when holding block on the power sword to regain toughness while blocking from passive quelling.

deft tusk
burnt python
deft tusk
#

Special your sword twice, kill some specials with it and F to get toughness

vivid yoke
#

also I haven't paid enough attention, does the Psyker ability have a stronger stagger if you are high peril?

dark snow
#

Nope, a slight increase in damage but thats all

burnt python
#

it does damage?!

vivid yoke
#

wait I didn't even realise it did damage

regal raft
#

It’s barely noticeable

#

Like a non factor

vivid yoke
#

makes sense

ruby karma
#

I wish the knockback on it was better

dark snow
#

Force weapon attacks yes, force push no

vivid yoke
#

I mean why shouldn't it scale with warp charges or peril??

devout axle
vivid yoke
dark snow
#

If enemiees are already staggered it seems to work better

devout axle
#

Which makes sense, since 'stagger' is a stacking status affect in Vermintide.

regal raft
ebon jolt
#

I believe it causes 1 stack of soulburn using the middle lvl 30 feat even when you have no warp charges.

burnt python
#

huh so that would make the infested type enemies resistant to the ult

regal raft
#

We should test this tomorrow

devout axle
#

It also definitely has a stronger stagger effect on enemies closer to you.

burnt python
#

unyielding type rather

dark snow
#

Yeah im excited to see what the have changed and start testing

vivid yoke
#

bombers are the thing I can't figure out, sometimes you can shove them back when they are diving to explode, and very rarely have I staggered its run animation

weak galleon
#

so far it's been mostly nerfs.

burnt python
#

you guys expecting balancing changes tomorrow? I would guess they are too busy just trying to implement content

dark snow
#

We can only hope

dim pier
regal raft
trim yacht
#

What staff has everyone been using? I've been using the voidstrike staff because it feels like it is just miles better than the other ones, but I kinda wish the other ones felt as powerful.

shy yoke
vivid yoke
#

I almost feel like the brain burst should do %maxhp damage to everything but monstrosities, because even on Heresy brain burst feels pretty lacking to me

#

when a vet can just double tap something in the head

regal raft
#

But yeah, all of them

feral void
#

@trim yacht I've tried every staff and like the fire staff the most, but I like them all in their own way except trauma

weak galleon
devout axle
# vivid yoke bombers are the thing I can't figure out, sometimes you can shove them back when...

Bursters are easier to shove during their diving animation because they are actually closer than they appear during it. But some weapons are kinda finicky when pushing them. I can push Bursters very consistently with a dueling sword. Or with a shovel on my Veteran. But the Force Sword push, which is supposed to have a stronger push than both of those weapons, sometimes just "misses" them.

vivid yoke
#

that nerf from 5 metres to 3.5 on the force sword shove really made it rough huh?

sour coral
dark snow
#

Surge for the most part stunning elites and specials in pricless in higher difficulties

feral void
#

I feel that psyker is the best class to bring wave control to a team. Reason being that I can bring fire staff, but I can still deal with urgent long range threats with brain pop.

If a templar brings flame thrower, there is literally nothing they can do about a sniper.

trim yacht
bold maple
#

I just press F to push them, not risking anything with those fuckers

devout axle
feral void
#

Yeah Firemac. the fire staff brings really good horde control to your team

long wharf
#

it can also stagger the weaker enemies with the primary attack

weak galleon
long wharf
#

but it doesn't kill as quick as the void staff

bold maple
#

even if it doesnt kill, those burning horde are basically dead

trim yacht
vivid yoke
#

my staff's damage and burn bars are just above like 80%

#

so it actually minces hordes hard

celest hedge
#

the flame staff is easily psyker's best crowd killing option, which is something their kit lacks

empty granite
#

What's the rarity and item level?

bold maple
#

people see mobs still alive after being burned and freak out but they're not a factor in the fight anymore

#

basically dead anyway

long wharf
vivid yoke
#

like anything that doesn't die to burn is usually just one light attack from death

long wharf
#

soulblaze doesn't kill quickly as a DoT

bold maple
weak galleon
celest hedge
#

burning mobs are killable with a single swing from anything, which means that your flames soften them up enough for your teammates to kill them in a single swing so they can cut through hordes fast while regenning toughness easily

weak galleon
#

But Voidstrike does that too? ^

feral void
#

My staff definitely staggers lol

ebon jolt
#

Only change I really want to see to the fire staff is to allow it to crit.

vivid yoke
#

I think it does stagger but its not instant

burnt python
#

hard to resist shitting on purge rn but this conversation has been had so many times today lol

bold maple
burnt python
#

void >>

celest hedge
#

by itself the flamestaff does good horde clearing, but it shines way more with someone in front of you smacking the horde

feral void
#

If i charge my fire staff at a pack of mobs they arent moving at all

vivid yoke
#

also vtide's one had a flat burn application, not stacking I'm almost certain

#

so the fire staff in this is acually useful against bosses and elites too

feral void
#

I like void staff as well, but the fire staff honestly seems busted at least in my runs.

To be fair im only level 20 and doing Heresy, idk if it stops staggering on Damnation

devout axle
bold maple
#

I swear people who shit on flame staff being bad isn't playing the same game as the rest of us lmao

empty granite
#

In meat grinder, the steam of fire from the Purgatus staff slowly pushes them backwards.

bold maple
#

flame staff fucks in heresy

celest hedge
#

terrifying barrage I think would be great on a flamestaff for CC on top of the horde clear

weak galleon
vivid yoke
#

really? I swear at most I saw like a double stack, but the Purgatus can stack up to like 10+ stacks

long wharf
#

you do understand that there's a difference between recognizing the purge staff's limitations and shitting on it, yes?

#

it's possible to have a nuanced understanding and express that without just being negative

weak galleon
glacial abyss
#

guys lets be real!

bold maple
stuck bridge
#

hello fellow coping psykers

weak galleon
#
  • Famished Flames existed. best BW talent.
devout axle
glacial abyss
long wharf
#

I love the staff, I'm just disappointed that soulblaze is such garbage as a DoT

stuck bridge
#

my hands are shaking from not playing darktide for 8 hours

weak galleon
long wharf
#

I'm trying really hard to build a perfect purge staff

ebon jolt
#

I think one of the issues is that all of the soulblaze feats are pretty bad.

feral void
#

At least for me the fire staff has never failed to completely stop an infinite amount of non-elites the moment I point it at them

feral void
#

and it even staggers elites sometimes

stuck bridge
#

most things on psyker right now feels pretty bad

celest hedge
#

I want to like trauma since it was one of the staves from verm 2 that I like, but it just doesn't seem great at it's job to me

weak galleon
devout axle
long wharf
#

I find the trauma staff clumsy to use effectively repeatedly

feral void
#

If you tried the fire staff with a low burn stat, that might be why you havent had luck with the stagger

vivid yoke
celest hedge
#

wrack and ruin didn't feel good to use, the range on it felt bad and people kept stealing kills

stuck bridge
dim pier
ornate hamlet
#

How would trauma staff be put in a good place?

vivid yoke
#

like legit just make it's range a little bigger haha

ornate hamlet
#

It doesn’t have enough “pizazz” that I’d thought that warp staves would have lol

long wharf
#

yes, the feat should be that enemies that die with the soulblaze active on them have a X% chance to generate a warp charge for you

feral void
#

I am surprised how many like surge staff. It feels super OP at CCing elites, but I feel completely helpless when I am using one (damage wise).

Feel completely reliant on people targetting mobs that I am stunning.

stuck bridge
#

i saw a good suggestion for the trauma staff earlier today, and it's to make the secondary fire also drag units into it a little bit

long wharf
#

so that you can synergize with the team instead of fighting for kills

stuck bridge
#

so pull things in then explode them

weak galleon
stuck bridge
#

kinda cool

celest hedge
#

i feel like the trauma staff was decent at hitting a big group but I felt like the fall off of hte explsoion felt weak and didn't kill much

vivid yoke
#

not that it really pulls but kind of

celest hedge
#

which is kind of what I feel with the grenades on sharp shooter

stuck bridge
feral void
#

what if they let you draw the trauma staff AoE shape on the ground as you charge it?

Like a paintbrush for the couple seconds its charging

ebon jolt
#

Trauma staff feels super wonky to aim and use. Aiming down vertically is fine. Aiming on the same level is okay. Aiming up is terrible.

stuck bridge
#

i just want the fucking surge staff to do damage, fuck this CC bullshit

celest hedge
#

it looks like the trauma staff is hitting a big range but not much really dies from it

ebon jolt
#

I think the surge staff can be pretty wonky too. Sometimes you can't aim vertically at all even if you're in range.

devout axle
weak galleon
#

I suppose BW mains like me would also unintentionally try to compare Psyker's kit to Battle Wizard's kit.
and... ugh.

devout axle
#

I just want things to die when I set them on fire.

vivid yoke
#

the surge staff feels incredible on t3 but when I used it on t4 it doesn't kill anything fast enough, the Flame staff feels meh on t3 because tehre isn't enough shit to kill

feral void
#

Honestly that is why I like fire staff. I feel like I CC almost as much as the surge staff but I can still do damage. I just let the veterans handle the elites or I help with brain pop

celest hedge
#

I would rather have the coruscation staff

stuck bridge
ebon jolt
#

I think the purgatus and voidstaff are my favorites because they feel good to use. (Regardless of the damage.)

feral void
#

fire staff allows you to be so versatile and brain pop a ton too because of the low peral cost

long wharf
weak galleon
stuck bridge
#

it's kinda sad that it's almost universally agreed upon that BB sucks and our staves (which also kinda suck) are the biggest point of contention

celest hedge
#

I didn't use the voidstaff too much before I finally unlocked the purge one but it felt nice to use

stuck bridge
#

i literally saw some dude post his BB build this morning and he was ripped apart lmfao

devout axle
feral void
#

BB felt amazing until it stopped 1 shotting certain specials, then it honestly felt kind of useless

celest hedge
#

and I felt like it was a much better option for killing groups than trauma too

weak galleon
vivid yoke
celest hedge
#

i liked the idea of the beam stuff even if I didn't like it in practice, but then again I liked playing sienna the least in verm 2

#

psyker feels much nicer to play and I don't have to worry about being close range only with the flamestaff because I have BB

stuck bridge
weak galleon
young garnet
#

all the staffs CC's and do great dmg. surge staff only does CC

devout axle
#

Besides, its better than the people before who were telling me that "You're just bad at the game" and "You just don't know how to play the class" because I pointed out that Brain Burst is bad.

regal raft
# trim yacht The purgatus one? I loved it's counterpart in Vermintide, but it just feels so w...

The real problems with surge is that the it requires you to full charge the staff twice to apply discharge stacks onto enemies at maximum for it to proc its burst effect, and for that to work it requires you getting lucky and hitting the same enemy twice with a cast that has a maximum cap of like 6 to 9 enemies at a single time and you can’t even control which ones are hit.

On top of that this means the staff is so bad at its intended purpose that people have to get around all its failing like the enemy mob cap by spamming light uncharged casts of smite in order to jsut CC the enemy at the cost of not doing damage, not applying full discharge stacks, not procing burst, and much more, including having to stand there and stall enemies killing you while they pile up until your Allie’s can come walk over and save you.

The easiest fixes, which Fatshark already are aware of, so to increase the amount of enemies that are able to be hit by the lightning based on charge amount, and increase the speed at which discharge stacks increase on enemies who are hit by a fully charged staff while giving an extremely minor nerf to how many enemies can be hit, and the stagger levels of an uncharged attack.

This then buffs the staff tremendously so you’re able to actually use it as intended without sacrificing so much about it jsut to some alternative attack method in order to be viable, and makes it so traits and perks you find for said weapon and talents in the class talent tree synergize better with the staff sicne it performs as intended.

stuck bridge
#

past the 5 targets

regal raft
#

Thank you for attending my Ted talk.

long wharf
#

what burst effect?

vivid yoke
weak galleon
stuck bridge
vivid yoke
#

oh yeah it was lol

#

I haven't because my dogshit pc barely runs this game on config file-all absolute min settings

weak galleon
#

Surge is no good on endless hordes, you want some heavy aoe hitter there. Imho.

vivid yoke
#

and projectiles seem to be affecting by stuttering

stuck bridge
#

im gonna say, probably dont use Surge staff on 4+ tbh

vivid yoke
#

affected*

stuck bridge
#

4+ usually has too many enemies and you'll just be dragged into using your sword

weak galleon
#

Surge was godlike on "Less enemies" modifier on high difficulties.

#

well, "godlike" compared to all other options.

vivid yoke
#

yeah that's what it was, when there were lesser horde maps for that 1 day

#

I was running around like I AM THE SENATE

#

and felt like a god

stuck bridge
#

CCing elites isnt not useful, just elites usually get munched up by veterans that are paying close attention anyway

regal raft
# long wharf what burst effect?

Once you apply full discharge stacks you get a mass move proc of damage layman called the “Burst” it’s when all those little low damage discharge dots hit max stack and just do one big damage number

long wharf
#

huh.

regal raft
#

Try it out in meat grinder tomorrow

long wharf
#

never noticed that

#

yeah, I will

celest hedge
#

i think if you use the surge staff against a target all the way, you do big damage

regal raft
#

It’s actually the second best damage under voidstaff

ornate hamlet
#

Man, imagine playing Psyker and NOT picking the best staff in the game

celest hedge
#

but the few times i used it I kind of played a bit like the flamestaff where I stop part way to charge another hit to chain stun, or someone else killed the target since I treat it a bit more supportive

#

i was just happy to stop charging mutants

bold maple
#

or make the lightning graphic more fancy

regal raft
vivid yoke
stuck bridge
sour coral
stuck bridge
#

i said it earlier i JUST want to KILL enemies with lightning

celest hedge
#

the lightning of the surge staff does feel kind of weak

trim yacht
bold maple
#

the lightning effect looks shit ngl

#

if it looks like papa palpatine's then I wouldnt complain

regal raft
stuck bridge
#

they gave a lot of love to the lasgun lasers

#

where's my lightning love

#

though i do like that the enemies are burned when they get hit by it that's a neat detail

vivid yoke
regal raft
weak galleon
#

were there any changes/news regarding entire Warp Charge mechanic? Or no response at all?
like, having to dedicate 2 talents in the tree to WC farming kinda sucks. And then third for no slowdown on quelling peril purely for QoL.

long wharf
#

FS hasn't said anything about Psyker changes

regal raft
ornate hamlet
#

Are any of the dueling sabers worth consideration?

weak galleon
long wharf
vivid yoke
#

we just need some kind of powerscore scaling on brain burst or something

long wharf
#

except you don't use any gear for BB

devout axle
stuck bridge
#

power scaling on BB wouldnt be too practical. they need to edit the feats to make BB more viable - for example a feat that causes BB to AOE after using your Wrath

devout axle
#

They are focused on trying to get the servers as stable as possible atm, which is better to prioritize.

regal raft
stuck bridge
#

or making it so that BB gets faster the higher perils/warp charges you have

ornate hamlet
#

Petition to make a Psyker voice say "Witness your doom!"

keen meteor
long wharf
#

I'd like for warp charges to provide a charge speed boost to BB

stuck bridge
vivid yoke
#

well like zealot scales hard off weapons because of all it's melee power stuff right? And Psyker scales off weapons because of its ult right?

devout halo
#

I hope the really under powered and completely useless trauma staff gets buffed starege

stuck bridge
#

silence trauma staff nerd

regal raft
vivid yoke
#

but psyker is like u farm warp charges and play a whole side minigame for 12 or 18% extra damage

devout halo
#

lol

ebon jolt
#

Would it be too OP to have BB deal a % of enemy health consistent across difficulties? It feels bad that it does the same amount of damage throughout the game while weapons keep getting more powerful. The T3 -> T4 transition was pretty rough.

long wharf
#

yeah, +3% damage per warp charge is pathetic

stuck bridge
vivid yoke
regal raft
stuck bridge
#

oh yeah, explain to me why our Wrath can't stagger charging mutants Fatshark

#

what the fuck

devout halo
bold maple
#

Make BB instant when under critical peril

vivid yoke
#

mutants just don't give a fuck ll

bold maple
#

when you have no peril just snap your fingers twice and delete a mauler

stuck bridge
#

has anyone here gotten the boss penance yet?

#

it's my last one

weak galleon
#

didn't bother with it yet

devout axle
vivid yoke
#

haven't had a full 4 man and the spare 20 mins

stuck bridge
#

im not looking forward to doing it

ebon jolt
#

I could get behind warp charges scaling staff effects.

  • Burns apply faster or longer range
  • Stun lasts longer or more chain targets
  • Voidstrike larger blast radius
  • Trauma gains a bigger targeting radius
vivid yoke
#

you know I think unless it's a plague ogryn, it's not worth doing haha

#

you would be trying to brain burst a beast for so long

weak galleon
vivid yoke
#

they could almost just change the tree to specialise in say brain burst build, ability build, or weapons build

#

so you can fill weak spots in your overall build, or just hard commit to one thing

weak galleon
#

that would be really nice to have vs what we have now.

safe spear
vivid yoke
keen meteor
safe spear
#

for that achievement yeah

#

and in general

devout axle
bold maple
#

we have health bar tho

#

are we the baddies hans

weak galleon
#

reading through ogryn's/zealot's/vet's perks gave me alot of questions after bringing my psyker to 30.
with psyker I feel like I can delete half of them and nothing will really change.

keen meteor
#

I daresay you could do it with the boss from the Assassination too.

#

Because he advances the Monstrosity Kills too.

devout axle
toxic pecan
frail geyser
#

it feels underbaked a bit yea

vivid yoke
#

Hopefully someone close to psyker development will read this channel and find some ideas they can make work

pale pilot
#

in that case, do we know who a daemonhost aggros onto? becasue a slabshield special ogryn is probably invulnerable to it, which would let the psyker brain at it.

stoic wave
#

what voices do you enjoy the most for a psyker?

ornate hamlet
#

I like female Seer

vivid yoke
#

kinda sadge there was no real edgy dark one, they're all a bit happy

ornate hamlet
#

Gives me Auntie Sienna vibes lol

frail geyser
devout axle
toxic pecan
dim pier
ornate hamlet
#

Is surge staff the only viable option for damnation?

bold maple
#

male savant is too edgy

ornate hamlet
#

She's super playful when she isn't fighting but she's super vicious when slaying heretics

stoic wave
#

ok

signal turret
devout axle
ornate hamlet
stoic wave
#

spicy takes?

ornate hamlet
signal turret
stoic wave
#

dear emperor the horror

ornate hamlet
#

It's objectively the most useful but wondering if people have made void work

spark flower
#

i dont wanna derail the conversation but I was wondering if there a level 5 feat thats accepted as the best? I was using the 10% toughess regen on warp kill because it seemed to trigger with my staff attacks.

long wharf
#

void 100% works

frail geyser
#

peril on headshot is v good blessing for void

signal turret
frail geyser
#

just have to roll one

signal turret
#

I will now hide from the impending shitstorm

long wharf
pale pilot
devout axle
regal raft
weak galleon
spark flower
long wharf
ornate hamlet
#

flame staff is ass needs some more range or something

dim pier
regal raft
long wharf
devout axle
toxic pecan
# stoic wave what voices do you enjoy the most for a psyker?

I dislike every one of them except female seer. Random french people and even more zany random high pitched german guy all got tiresome very very fast and the pretentious dialogue on some of them is grating.

Old lady seer is kind to everyone mostly and has some tragic lines. But most importantly she is like grandma nice to Ogryn

ornate hamlet
#

void is more fun and works but surge probably has more positive impact on wr%

spark flower
#

thanks for the help folks, also I agree the void staff is awesome. its absolutely brutal too. it leaves enemies just broken in pieces, sometimes just a torso with a leg attached and blood everywhere

regal raft
vivid yoke
#

Also does anyone else lowkey feel like the melee attack on staves should apply a status to do with their element? Like the Purgatus should apply a burn stack or 2 per melee hit, the surge should mini stun enemies hit?

devout axle
regal raft
spark flower
ornate hamlet
#

I much prefer using void but I feel the void (heh) of not using surge

frail geyser
vivid yoke
#

or, yeah even just having a whole new attack as a special on every staff

frail geyser
#

then have that bb not slow you while charging and benefit from weps charge speed and resistance

vivid yoke
#

because let's be honest, you're probs gonna press q and just melee

spark flower
#

yeah every time i used the staff melee was for novelty factor ,like theres one last poxwalker left and i wanna smack him around a little

ornate hamlet
#

also anyone else bothered with the mandatory 25 second maintenance buff on this class?

frail geyser
#

its faster to switch and swing

devout axle
vivid yoke
#

yeah, staves definitely don't need a shitty melee attack

weak galleon
# stoic wave what voices do you enjoy the most for a psyker?

None.
One of pure southern accent, didn't click with me.
One is a madman communicating, probably, with a demon of some kind. Would be glad if I were wrong, but it reminds me of "Blood for the Emperor".
One likes to complain too much and feels too superior to others.

picked last one, since at least it's "fixable" via character growth or smth, inrp.

vivid yoke
#

'look at the object that channels my immense power... i will bop you with it'

signal turret
spark flower
ornate hamlet
regal raft
spark flower
ornate hamlet
#

Makes you headpop most specials in one fewer cast of head pop

toxic pecan
#

Anyone else got the voice line that goes "My Beloved says He never meant for things to turn out this way. That He may have made a mistake." ? I only heard it once over all the time I played Psyker

signal turret
devout axle
ornate hamlet
vivid yoke
#

other classes playing Darktide, Pysker playing minigames

spark flower
#

what are the odds that the release patch will come with class changes?

regal raft
# ornate hamlet They need to do something about it. It makes psyker such a hassle to play.

I agree, it doesn’t feel good, and that’s reason enough to change it a little. Nothing worse then walking for 40 seconds to the next area and losing all your charges from waiting for the door to open after objective. Then to walk over sever scaffoldings, only to go down a corridor with 3 enemies your Allie’s insta kill, then to get to next fight and all your charges are gone from walking and waiting.

spark flower
#

the charges either need to last longer, or need to go down 1 stack at a time, or both

polar gulch
neat axle
#

Wonder if Psyker will get any more Staffs on release

ornate hamlet
#

Don't hold your breath

devout axle
ornate hamlet
#

wasnt there a trait in the skill tree in the closed beta that only 1 charges gets removed?

frail geyser
#

itll just be more vt staffs

dim pier
spark flower
frail geyser
#

beam 2

toxic pecan
spark flower
#

oh yeah true

ornate hamlet
#

i could have sworn i saw that mybe just the early morning fantasy

#

and i would say 2 or 3 but prob just hallucinating

dim pier
#

The only one I know of that changed in 2 was 10% peril resist but -10% quell speed per warp charge to just +6% peril resist per WC stack

spark flower
#

regarding the shock staff, should i always charge it up all the way or nah, not sure how to use it properly

bold maple
#

nah just spam that bitch

ornate hamlet
#

i thought i saw one in the closed beta which said only removes 1 charges at a time instead of all

#

What do you guys think if brain burst was more powerful but had a cooldown, or was more intense on peril?

regal raft
# neat axle Wonder if Psyker will get any more Staffs on release

On release? Super unlikely, later down next year? Absolutely.

There’s a psychool of psy science in the tabletop called Biomancy, which btw Big E is canonically the most proficient expert and master of in the entire universe, Smite which is the lightning power comes from Biomancy school, but there’s another power called Shape Flesh which could be used to make some target spasms out as you channel a beam into them before making them explode and kill everything else around them.

young garnet
#

the psyker plays very differently in 1-3 compared to 4-5. in 1-3 you get charges based on BB but in 4-5 you get charges off your feats with BB only being used for certain specials and elites. hard to unlearn (guilty myself) but easy to mantain once you figure it out

spark flower
#

i see people spamming it, does it reduce the dmg done or number of targets hit

safe spear
#

Any of you guys play on Heresy/Damnation? Do you guys think Psyker is a viable class or do you think its the worst of the 4

ornate hamlet
safe spear
#

I only play zealot so idk

neat axle
spark flower
#

its viable but takes a skilled big brained player

regal raft
signal turret
weak galleon
vivid yoke
ornate hamlet
vivid yoke
#

how come this flame staff has a big aoe knockback at the time link?

#

I don't see a barrel

ornate hamlet
#

ok i can confirm i just fantasised checked a video just now from closed beta and there wasnt such a thing

frail geyser
#

diff build of the game

safe spear
#

So viable, but limited viable builds? Sounds slightly worse than zealot then. Zealot has knife + flamer, eviscerator + some ranged-killing gun mainly is what I'm seeing

frail geyser
#

or just oomphed up for trailer

dim pier
spark flower
#

when i saw that, it made the flame staff look so fun. it looks like you can press a button mid spray to cause an explosion

#

but yeah, theres a barrel like meep said.

dim pier
#

On the last frame you can also see where the barrel was

bold maple
#

I mean I did all heresy with flame staff already

#

with pubs

ornate hamlet
safe spear
#

What does the surge staff do?

signal turret
vivid yoke
#

imagine if flame staff could do that tho sheeesh

signal turret
devout halo
frail geyser
#

hard animation locks everything it hits

#

dogs stop moving, bursters stop jumping

spark flower
#

does charging it make it hit more enemies or do more dmg?

signal turret
#

makes it hit 2 additional enemies, not worth it

raw otter
#

the special button of staves can perma stunlock hounds

weak galleon
#

dmg.

signal turret
#

just instant cast it

polar gulch
#

turd of nurgle and the assassination boss didn't stop, please buff

frail geyser
#

v safe protect your team and enable them to kill everything for free

spark flower
#

also am i crazy or does it do more dmg when it hits less enemies?

toxic pecan
weak galleon
ornate hamlet
signal turret
#

auto cast is 6, fully charged is 8. From my testing in meat grinder charging did not increase damage whatsoever

frail geyser
#

the tons of specials and elites that higher ranks throw at you arent as scary when they just tpose there

spark flower
#

i used to always fully charge but i noticed other psykers spamming it

dim pier
devout axle
frail geyser
#

cus the cc is more the point than the dmg

#

you can block up chokepoints with stunned mobs

regal raft
# safe spear So viable, but limited viable builds? Sounds slightly worse than zealot then. Ze...

Exactly yeah, cc isn’t your only viable option, but there’s only like… 3 actual viable builds, which is just kill everything in a massive wave every 45 seconds using a mixture of warp charges you rapidly stack using a build combination with purgatus, or a cc build where you use surge light alt attack spams to hard cc as many of the enemies as possible and hope your team come in to save you by clearing out them while they’re cc’d, or a brainburst build which is a fucking meme and only good for very specific enemy types and missions, but you’re meh at everything else and just waiting for those enemies to exist to be successful.

spark flower
#

you guys use it as a cc machine to let your team mop up the bad guys?

signal turret
raw otter
ornate hamlet
#

Overall, psyker is the most tedious class to play, requires the most skill, and is the least rewarding imo

signal turret
#

Purgatus is beaten out by Flamer, Veterans are significantly better elite killers

weak galleon
dim pier
#

Meanwhile, teammates that don't target stunned enemies that literally can't do a thing

frail geyser
#

i kill hordes with force sword and use surge whenever big problems pop up

weak galleon
#

it also deals heavy damage to single targets, if no other enemies around, once fully charged.

spark flower
#

i wish i could put this newfound knowledge to worj

#

work*

signal turret
toxic pecan
frail geyser
#

stun>quell>stun is v good

devout axle
regal raft
ornate hamlet
spark flower
#

ive seen a lot of people say zealot is bad but i think every last man standing clutch ive seen were zealots

ornate hamlet
#

Zealot is objectively good

mild lotus
#

zealot bad

regal raft
mild lotus
#

that's a first

bold maple
#

zealot bad

ornate hamlet
#

Lots of survivability and damage output

frail geyser
#

I wish i had a weapon in vt2 that could stop multiple chaos warriors from swinging

mild lotus
signal turret
frail geyser
#

for essentially free

#

so many idiot pugs wouldnt have died lol

weak galleon
toxic pecan
ornate hamlet
#

exactly

frail geyser
#

but yea that shit ruled

regal raft
spark flower
#

agreed

frail geyser
#

but surge is that on demand for v low peril cost

#

and I love it

ornate hamlet
#

but its boring spamming lightning for hours on end

#

im already bored of it and the games not out

toxic pecan
#

Watching my friend show me how fast the fireball staff in VT2 was compared to our void staff broke my heart. The blueprint was there, it's literally the same staff but so much better

signal turret
frail geyser
#

i stave off boredom by dodgesliding all the time lol

signal turret
#

but I agree tbh. I hate Surge Staff being meta

frail geyser
#

schmovement is so fun in this game

spark flower
#

i didnt like the fireball staff in vt2 because it would blind me with the charge animation

polar gulch
#

go off-meta and enjoy that trauma staff then KEKW_ogryn

signal turret
dim pier
mild lotus
spark flower
#

i would be really surprised if they didnt buff every staff, theres been so many posts about psyker being lacking, fatshark has to have noticed

dim pier
spark flower
#

then again they might just nerf the surge staff and make them all equally bad

frail geyser
#

l1>h2?block>push

noble ridge
#

Can they bring servers back up? Just as a treat? I wanna head pop

weak galleon
frail geyser
#

is the god combo for killing hordes behind a teammate

regal raft
#

Just to remind everyone here, you’re all actually horrible at the game and aren’t playing staffs the right way by using your alternative special attack to repeatedly bonk the enemy across the head with it.

If you’re not playing it correctly like this then you should be banned from heresy+

Melee force staff users will shame you all

ornate hamlet
#

all psyker needs is 1. make maintaining 4 stacks less of a chore and 2. tune some numbers

frail geyser
#

but spamming push is v good for just controlling a horde

ornate hamlet
#

lets see if they can figure that out

dim pier
mild lotus
#

Yeah that's what I do too except I use the light3 since it's so strong, it kills most mobs in a single hit, i find it worth the use

vivid merlin
#

they already have a blueprint for a satisfying magic user in a horde game

regal raft
mild lotus
#

and then my combo is reset naturally

devout axle
vivid merlin
#

they're purposely making it the way it is

frail geyser
#

in the later diffs you need that push to stagger mobs swinging at you

noble ridge
#

Them wanting us to kill a monstrosity on heresy solo with just brain burst is NUTS

vivid merlin
#

not interested in satisfying, think of the jank as additional layer of difficulty that is the developer vision

frail geyser
#

you should also abuse fs dodgesliding cus its mobility is p damn good

vivid merlin
#

you'll be happier when you accept it

ornate hamlet
#

but its still silly

frail geyser
#

v silly

noble ridge
#

Yeah all the penances just seem annoying and detrimental to go for tbh

ornate hamlet
#

also if heresy's endless horde bug is actually a bug then it will be easier when they fix that too

spark flower
#

i glanced at them and thought ''yeah im never doing that''

toxic pecan
# polar gulch go off-meta and enjoy that trauma staff then <:KEKW_ogryn:1022077188322906163>

I ran into one of these lmao. Was playing my Veteran on Heresy foundry mission. Two zealots rushed way ahead and died, leaving me with a Psyker with a trauma staff to rescue them half the map away. Surprisingly, pulled it off thanks to Bolter and Tactical Axe but it took every drop of ammo to get there and a lot of push and pull back. The Psyker killed mobs one at a time the entire time xd

polar gulch
signal turret
ornate hamlet
#

trauma staff could be ok with a little elite stagger/armor piercing and less peril

weak galleon
noble ridge
#

Yeah lmao that achievement is bonkers

ornate hamlet
noble ridge
#

I love the fact that I got the one penance for 5 minutes max charge at least 3 times before learning it’s labeled wrong and it’s heresy only

spark flower
#

lmao

noble ridge
#

Did anyone get to use the rifthaven staff or did everyone else just crash on use too

toxic pecan
timber shale
devout axle
noble ridge
#

The staff that makes the white flames

ornate hamlet
spark flower
#

purgatus?

noble ridge
#

Because I got it the day before beta ended and crashed every single time I tried to attack with it

signal turret
dim pier
#

Oh, purgatus. I was completely fine with all 4 of them, no crashes.

noble ridge
#

I reloaded into the same game 5 times wondering why tf I was crashing

#

Even restarted pc

spark flower
#

it didnt make me crash but it asnt triggeing my 10% toughness on kill talent so i stopped using it

frail geyser
#

voidstrike made me crash a couple times

signal turret
#

For some reason other Psykers using it is no problem

#

Me using it is a crash to desktop simulator

ornate hamlet
#

purgatus is the most fun staff to use imo but its doggy doo

weak galleon
noble ridge
#

Yeah I saw a guy using it then saw it in shop right after getting out

frail geyser
#

it stopped after the first update to the beta

noble ridge
toxic pecan
#

Like every staff is worse than it's Vermintide counterpart and I just don't understand why.

#

For what purpose

frail geyser
spark flower
#

theyre afraid of making psyker the god-like force of nature that it should be

weak galleon
# noble ridge Yes

yeah, I'm seeing a trend here. Or it's high settings of the game (which owners of 3000 would likely run). Barely had any crashes with 1080ti on medium settings.

noble ridge
#

Interesting.

#

I did have settings maxed with my 3080

signal turret
#

Here's to hoping the great enemy of the Surge Staff is fixed on release

weak galleon
#

maybe a couple in a hundred hours.

toxic pecan
signal turret
#

Elevation

finite goblet
noble ridge
#

I crashed like crazy up until 3-4 days ago

polar gulch
noble ridge
#

Like every other mission was a crash or disconnect

spark flower
#

veteran definitely got a lot of love and attention, very strong character

sour coral
frail geyser
#

performance gaming baybee

devout axle
noble ridge
regal raft
polar gulch
#

if you didn't lower your worker threads (you should), that's more likely the issue

ornate hamlet
#

I burned out on vet, burned out on psyker, may end up landing on zealot

spark flower
#

Ogryn is fun

ornate hamlet
#

vet is strong but one dimensional, psyker you're pigeonholed into gameplay that's a chore

toxic pecan
ornate hamlet
#

psyker is where my heart is for sure

spark flower
#

i always gravitate towards underdog classes that everyone says sucks and i try to make them work

regal raft
#

The best Vet perk is Camo Expert in order to troll the absolute shit out of your team as you stand in the middle of the doorframe in front of them as every enemy mob jsut runs past you and attacks them instead

I love it

I love forcing the level 7 psyker trio to be the tanks without consent

spark flower
#

do force sword attacks trigger the level 5 feat Warp Absorption?

signal turret
devout axle
toxic pecan
#

Psyker one shotting a mob with a charged voidstaff and then Vet deleting 3 Crushers and 4 Ragers in a single clip is like being Deku standing next to All Might. Give us some buffs pls

mild lotus
signal turret
spark flower
#

i figured as much

mild lotus
#

oh then, the force swords regular attacks don't count as warp attacks

#

but the special does indeed

spark flower
#

same thing with the perk that boosts force attacks by 5-15%?

toxic pecan
#

Force sword spec is pretty legit. I hope we get a 2h version with cleave

mild lotus
#

also, the special applies small ticks of damage before bursting the target and those ticks can trigger psykinetic flayer

finite goblet
steady beacon
#

^

mild lotus
#

I don't want that

#

I prefer the style of one handed weapons

finite goblet
#

well its a good thing that would still be a option then lol

toxic pecan
#

Getting swarmed by armored common units is where Psyker frequently dies
They desperately need a decent Cleave weapon for rooms where endless horde comes from all directions

mild lotus
#

for sure, I just try to handle the fact I'll never be able to have both my drip and proper cleave on a force sword at the same time

spark flower
#

what about an ability where you press a button and your psyker transforms into a veteran for a short duration and you use that to deal with tricky situations, then revert back to psyker

wise pecan
frail geyser
#

the cleave on light>heavy>push is p good

mild lotus
frail geyser
#

wish ppl would use that combo

mild lotus
#

I do

wise pecan
#

Horizontal sweep on the heavy, back and forth, takes heads like a Highlander

mild lotus
#

but the angle of the first light is terrible

toxic pecan
mild lotus
#

barely usable

#

it's only decent because it does have cleave properties

frail geyser
#

i usually get 2 heads with it, same as most of the angled swipes on the swords

polar gulch
#

just give me side to side sweeps with every light attack, simple as

mild lotus
#

2nd heavy tho chefkiss

toxic pecan
#

I used devil claw swords for a while but they are just not quite there

sour coral
ornate hamlet
#

psyker needs force choke in some capacity

mild lotus
toxic pecan
ruby spire
signal turret
spark flower
#

wish i had played that beta, from what i hear class balance was better

signal turret
#

Dumpster damage

mild lotus
#

psyker was good

#

can you believe it?

toxic pecan
#

Psyker was pretty good in closed beta

mild lotus
#

bb was meta

#

4 casts in a single peril bar

#

full cleansing on ult

long wharf
#

that sounds great

mild lotus
#

dodging was infinite

toxic pecan
#

That initial stun on bb, that 25% peril, that full vent Ultimate, those better devil claws

#

So delicious

mild lotus
#

oh yeah

toxic pecan
#

Now we just give ourselves brain damage

mild lotus
#

instant stagger upon bb charging up

signal turret
#

We were gods....

#

Then came the Fatshark Heresy

mild lotus
#

you could just tag mobs and stagger everything

spark flower
#

damn if snowy zorua agrees psyker was good in that beta it must be true

mild lotus
#

even when not charging bb at all

#

remember what these fiends took from you

toxic pecan
#

Pre nerf Zealot before melee bleed through was insane too

mild lotus
#

Ogryns and vets were underwhelming however as far as I could tell

#

their new weapons really helped them

timber shale
#

psyker just feels so high risk, low reward

toxic pecan
#

I saw so few Ogryn I don't have an informed opinion of Closed Beta version

spark flower
#

its surprising to me how ogryn is the less played class

misty mist
#

Wasn't psyker also able to use the shotgun during closed beta?

toxic pecan
#

Not that I ever found

spark flower
#

that would be good

mild lotus
spark flower
#

tho using a GUN as psyker feels weird, i always ask myself if im gonna use a gun why not just play a class thats optmized for guns

mild lotus
#

Remember what they took from you.

#

Shotgun, my beloved

toxic pecan
#

Psyker doesn't need a shotty...they need a better horde clear melee weapon and their staves buffed. Melee in this game feels really good, just some weapons need buffs

acoustic pine
#

Yeah especially since BB falls off in higher difficulties, if you're playing gun psyker you're just worse Vet/Zealot.

#

Combat Axe MkV has great horde clear

mild lotus
#

especially their special ammo

misty mist
#

Yea I found myself using the kantrael over the staff alot of the time

acoustic pine
#

Especially if you roll ignore enemy mass for 4s on weakpoint kill

toxic pecan
#

Don't like wasting ammo on hordes. Use grenades and cleave weapons.

spark flower
#

how about a staff that behaves like a magic shotgun

mild lotus
acoustic pine
#

I mean, there's 2 staves with good horde clear

long wharf
#

for curios, what's the difference between Combat Ability Regeneration and Cooldown Reduction?

mild lotus
acoustic pine
#

are those 2 different stats? I thought it was just regen

mild lotus
#

pretty efficient

spark flower
#

lol damn they nurfed the ogryn charge from 100m to 12m

acoustic pine
#

but the difference just from the name would probably 20% regen = 1.2x faster CD regen. 20% CDR = 0.8 CD = 1.25x faster CD regen

toxic pecan
#

No need to waste bullets

mild lotus
#

Indeed, but we are not other classes.

#

We have to deal with what we're given.

acoustic pine
#

Psyker can do the same thing with combat axe mkV

spark flower
#

that vet power sword, is so good, legit one of the best melee weapons and its used by the ranged class

acoustic pine
#

mkV is busted

toxic pecan
#

But we could be. We need a good cleave melee wep

mild lotus
#

shot

#

gun

weak galleon
signal turret
spark flower
#

i wanna charge up my sword and then do a horizontal cleave that tears shit up instead of locking into the first enemy hit

signal turret
#

If Force Greatsword isnt a Psyker flavored Vet Power Sword I riot

mild lotus
#

and give charge

#

it would make it so much better

long wharf
#

it should have a chance to cause a brain burst

#

or a chance to generate a warp charge

ruby spire
#

It has a 10% chance to BB with that one perk 😛

timber shale
ruby spire
#

Jokes aside, the special for the sword landing a hit should generate a warp charge, yeah

acoustic pine
#

The push attack on mkV is a very horizontal cleave that has like ~190 damage on first target and ~130 damage on secondary targets. It has the stats Damage Cleave First Target and Penetration which means it absolutely destroys flask armor (Damage + Cleave + Penetration) and does very good on unarmored (Damage + Cleave) and has good Cleave (Cleave) and can roll the blessing ignore mass for Xs on weakpoint kill which gives you infinite cleave on a horde.

toxic pecan
acoustic pine
#

With warp charges up the first hit will 1shot horde mobs on headshot and do like 75% of the HP of another 3-5 mobs.

frank chasm
signal turret
ruby spire
acoustic pine
#

And the light attacks are really good on everything and will 1tap every non special in damnation with like 2 warp charges

frank chasm
toxic pecan
polar gulch
#

there were 65 weapons in the beta and 80+ at launch, or did they downgrade that estimate?

acoustic pine
#

@mild lotus like I said you need to roll "ignore enemy mass for 4s on weakpoint kill" and then spam push attack at head level, or you get target capped at like 4 mobs. Still does really well without it

#

@sour coral combat axe mkV

ruby spire
#

Kinda wish Purgatus staff light attack simply flung a fireball so the only full range option wasn't just BB

mild lotus
#

mb I don't want to use an axe

#

force sword or nothing

acoustic pine
#

Yeah it's like the best melee weapon psyker has IMO, force sword and chainsword have their niches but they're pretty bad on horde

long wharf
acoustic pine
#

Knife is also good

ruby spire
#

Should just go borrow a nemesis force hammer from a friendly Grey Knight. I'm sure they won't mind 😆

rapid junco
#

can someone explain the thought process that taken devs to nerf psyker and make zealot do hes job with flame thrower and removing any character beign able to kill maulers at lvl 4+ diff?

polar gulch
#

hmm nemesis force, well that doesn't sound ominous at all!

mild lotus
toxic pecan
#

The only thing I don't like about axe on Psyker is the stamina drain. You often burn stamina catching up to your team

acoustic pine
#

Who needs stamina lol

mild lotus
#

the planet of Amusementia has received a holy exterminatus mandated by the Ordo Malleus

acoustic pine
#

Just spam push attack, for some reason it doesn't require stamina in this game

signal turret
toxic pecan
#

So between trying to stay in coherence and using push attack it can go bad

ruby karma
acoustic pine
#

Not really

glacial abyss
#

Surge staff is best

long wharf
toxic pecan
#

Push attack absolutely uses stamina

acoustic pine
#

yeah but you can use it at 1 stamina

#

and I just spam it

#

enemies never touch you in melee

signal turret
acoustic pine
#

Plus I like to run kinetic deflection just in case since it lets you block tank dumb amounts of stuff if you need to

mild lotus
#

The simple idea of playing with an axe to spam the push attack disgusts me.

acoustic pine
#

I mean it works

#

¯_(ツ)_/¯

toxic pecan
#

This is not true when massively swarmed. Even if you push dodge those little shits will ice skate up to you and take a hit.

timber shale
mild lotus
#

It looks so boring and bland when you think about the fact you're playing a space wizard.

acoustic pine
#

Not my fault the mkV push attack does more damage than the horizontal heavy attack of things like the mk1 claw sword

signal turret
polar gulch
#

how stupid is it btw. that they named that lvl 10 talent the same as your innate ability

timber shale
#

SO stupid

acoustic pine
#

@toxic pecan it is true lol, I've soloed entire hordes on damnation just spamming push attack and basically killing 3-4 every time

mild lotus
toxic pecan
mild lotus
#

Oh wait, my bad, the other penance misses a capital 'o'

timber shale
#

honestly it feels like the entire feat tree was an afterthought

signal turret
polar gulch
#

wh40k if anything has a near-unlimited supply of cool-sounding shit, just pick one

acoustic pine
#

@toxic pecan which is why you just run Kinetic Deflection so that you can block with peril and don't worry about that

long wharf
#

talk about inherently confusing

toxic pecan
#

Or. And hear me out here. They could give us a weapon that has better cleave.

#

Just saying

deft tusk
#

Hello my friends, hopefully we can all agree on not being completely aids to the new players when the server comes online in 14 hours

mild lotus
acoustic pine
#

To give us a weapon with better cleave than the mkV it would have to be really OP

toxic pecan
#

Power Sword has joined the chat

mild lotus
#

The power sword really looks like the cooler Daniel from the meme when put next to the force sword

acoustic pine
#

yes power sword is OP, it should be nerfed really

polar gulch
toxic pecan
#

Evis with ignores enemy mass would also like to play

long wharf
#

the Vet shouldn't be the class to get the best cleaving weapon in the game, anyways

ruby karma
acoustic pine
#

Idk I don't play zealot but my friend who does says the evis feels bad vs horde compared to normal chainsword and normal chainsword imo feels bad compared to mkV

rapid junco
timber shale
toxic pecan
#

Evis with ignores mass is a weapon of mass destruction

mild lotus
#

the power sword is really too strong of a melee for a range DPS oriented class

acoustic pine
#

I guess maybe he doesn't have ignores mass

long wharf
acoustic pine
#

does that make a revved heavy hit a whole pack?

ruby spire
#

Maybe Grendyl has some of these lying around on the Mourningstar

mild lotus
#

Grey Knights?

toxic pecan
#

My zealot friend clears everything around him in one swing with it

acoustic pine
#

TBH, the force sword should be buffed

mild lotus
#

What are those? A new chapter?

toxic pecan
#

Agree

mild lotus
#

There's no such thing as grey knights afaik.

ruby spire
#

Grey Ogryns on the other hand

long wharf
#

besides, a team has to have a horde clearer, and if the psyker can do that, then the zealot doesn't have to

ruby karma
polar gulch
#

did FS ever change the actual animations of weapons after implementing them in V2, or did they always just tweak the damage and such values to buff/nerf?

acoustic pine
#

They changed the patterns at least once

#

that I recall

#

it was a big weapon rebalance like 3 years in though

polar gulch
#

yeah so likely not something to expect anytime soon, not really feeling the force sword in its current iteration

rapid junco
# long wharf any build should be taken with the consideration of dedicated team coordination

the thing is u cant change ur build in lobby basicly means u have to get ur builds basic going fancy is nothing bad but as long as ur not hurting ur teamcomp and im speaking only high diff bcs teamcomp there is crucial
dont get me wrong i like going with differend builds to but as long there is no loadout change in lobby and u cant see ur team8s builds u cant really afford that in random mm

timber shale
toxic pecan
#

What people need to learn is the right melee weapons are all the horde clear you need
A good flamethrower on a zealot is nice, sure, but I honestly love the ones that carry a revolver and just one tap Snipers with it.

long wharf
devout furnace
#

what's everyone's perfered psyker voice, i perfer female seer. She sounds like a nice old lady who went senile

signal turret
acoustic pine
#

Horde clear on secondary is nice if it can deal with hordes that have elites inside of them

rapid junco
sonic aspen
long wharf
toxic pecan
acoustic pine
#

Meleeing into a horde that has some crushers and ragers in it is yikes

mild lotus
rapid junco
sonic aspen
autumn marten
toxic pecan
long wharf
signal turret
long wharf
#

seriously, jumping into a random match isn't how you design builds

rapid junco
mild lotus
acoustic pine
#

ragers are stagger immune (from melee at least, not surge) in their combo, and to stagger crushers you have to do a heavy which isn't a good idea to do into a horde, not to mention if the crusher is in swing animation it won't stagger

long wharf
mild lotus
toxic pecan
#

Push attack into Heavy

signal turret
acoustic pine
#

Using force sword special on an elite inside of a horde is a bad idea

long wharf
#

I even told someone that joined my group to leave the group after they muted themselves so that they could listen to music and eat during the mission

rapid junco
#

even tho 60s is not enough to go through all bs that u have to type in order to know eachothers builds quick glance at loadouts would be so nice

mild lotus
#

then special it

acoustic pine
#

yeah no, that's some low difficulty stuff

mild lotus
#
  • they're very tall so the light1 can catch them rather easily
acoustic pine
#

Bigger hordes have enemies out of range of the push

autumn marten
long wharf
acoustic pine
#

so if you try that, they're just gonna walk up and hit you

#

force sword is just bad vs hordes

mild lotus
#

It's not about winning

signal turret
#

I've never had a problem with the initial force sword push staggering back the horde, getting close to ensure no weird shenanigans with the peril push to knock the rager off their feet, 1 more basic push for good measure, then follow up with force sword special

mild lotus
#

it's about sending a message

toxic pecan
#

I have never had a problem with Ragers in melee. They're very easy to abuse because of their long animations. Crushers I can see since their horizontal swing can catch you

potent moat
#

I wonder if there will be language standardized in the community to quickly communicate build info for the 60 second team building

rapid junco
mild lotus
signal turret
#

y'all get people that communicate? lol

mild lotus
#

a full build of feats looks like "1 3 2 1 1 3"

long wharf
#

you shouldn't be trying to type in comms instead of literally talking

mild lotus
signal turret
#

Overwhelming majority of my groups the only communication is "gg"

potent moat
long wharf
mild lotus
#

because if you're from somewhere in Europe, chances are the people you play with aren't speaking your tongue at all

toxic pecan
#

I play with 1-2 friends and a pug or two. Pugs never listen lol. Best you can do is hope they can keep themselves alive.

polar gulch
#

european pugs are completely mute

long wharf
#

I don't play with EU pugs, so.

autumn marten
rapid junco
mild lotus
#

Yeah, that's why you don't understand how we can play with little to no comm

signal turret
#

Im in the US and still keep voice chat muted

autumn marten
mild lotus
#

It's fun and all to voice chat but when you're trying to coordinate a british with a german, a spanish as a french...

#

good luck with that

long wharf
#

and the only time I play without being in voice chat is easy mission runs for simple mission completion or scriptures

timber shale
autumn marten
signal turret
#

I probably would've forgotten to mute my voice chat if I hadn't played with this Vet hard RP'ing as a guardsman the entire match

rapid junco
toxic pecan
#

Most pugs I have had use voice either coughed constantly or went on insane rants lol. Or just said "Penance" and never another word

mild lotus
#

I had a few times those dudes that do a whistle sound when they breath

#

Since I can barely tolerate annoying noises, this was a true challenge not to instantly alt+f4

toxic pecan
#

PTT should be default

signal turret
#

Maybe its because I grew up during the MW2 era, i've lost any and all desire to v-chat with randos online

mild lotus
next meteor
#

I hope it picks up your dog barking and smoke alarm going off in the background

mild lotus
#

of course

mild lotus
#

as well as the little brother yelling like a maniac and your mother vacuuming the floor next to you with the TV on on some spanish drama

#

true story

next meteor
#

“Ayyyy mijo come get your frijoles”

#

“No tengo hambre mama, más tarde!”

toxic pecan
#

I have had to hear people going to the bathroom while on a zoom meeting at work. I have heard ALLL the cursed noises at this point

mild lotus
#

By the emperor...

#

Must be one of Nurgle's "blessings"

acoustic spade
#

so when did the servers come back up

#

should I go back to sleep

toxic pecan
#

Sleep

timber shale
#

they'll be up tomorrow morning

#

10am PST iirc

acoustic spade
#

"tomorrow morning"

#

ah yer US timezoners

#

its 6:20am here

timber shale
#

lol

mild lotus
acoustic spade
#

30th of November has already arrived

#

13 more hours?

devout axle
#

1pm EST if you live in the cozy midwest USA like me.

toxic pecan
#

Who knows how many sweden hours that will be

sonic aspen
#

at least 2

acoustic spade
#

fuck I'll have to sleep like 12 more hours

toxic pecan
#

Might be 13 might be 20

acoustic spade
#

went to bed yesterday a little after I found out the servers closed while I was in the Meatgrinder

toxic pecan
#

What a place to get stuck

devout axle
thick acorn
#

love the VT reskins thanks FS👍

mild lotus
#

Sir, the Bardin chat in one channel above, in the zealot chat.

acoustic spade
#

So I checked yesterday before I went to bed

#

and i only have like 20 hours in VT2

#

while I think I exceeded 100 hours already in Darktide

devout axle
#

That's okay. I have 200 hours in VT2, and those feel like baby hours when you realize that I have 160 hours in Darktide in just two weeks.

acoustic spade
#

wh40k setting + the music really make this game for me

#

compared to VT2

#

I was never such a big fan of WHFantasy

mild lotus
#

Darktide's OST is really a hard hit

#

I'm impatient to hear what they'll come up with in the future expansions

lofty walrus
#

VT and VT2 were Betas for 40k games Bedge

mild lotus
#

also, the scenery

#

I hope we get more missions in exterior

devout axle
#

Don't mind Warhammer fantasy, but it is just 'yet another fantasy setting'. 40k is such a unique setting when compared to other Scifi or Fantasy settings.

#

Also, yeah, the music in Vermintide wasn't particularly memorable.

acoustic spade
#

Starcraft is much cleaner

lofty walrus
#

Starcraft came after 40k

devout axle
# mild lotus Starcraft

Thing about Starcraft though, is that its just a high scifi setting. 40k is more of a fantasy setting set in the far future.

acoustic spade
#

its like someone removed most of the grit and grime of 40k

devout axle
#

Don't get me wrong, I do like Starcraft. But it's more standard Scifi than 40k.

mild lotus
#

Starcraft was quite literally just WH40k but different for some time

lofty walrus
#

40k is futuristic and ridiculous and I love it

mild lotus
#

Since the boys came from the same team

hallow wave
#

could never get reque to work

acoustic spade
#

the orkbois?

lofty walrus
#

Like what is this comissar gonna do with a sword on top of a tank

#

who knows but its badass

devout axle
#

He is going to be driven closer

#

So he can hit them with his sword.

acoustic spade
hot coral
#

if someone tries to plant grenade in tank halo style

mild lotus
#

to protect his men

lofty walrus
#

I hope they would have eradicated mosquitoes by the 41st millennium

acoustic spade
#

So uhh I just did the math and

mild lotus
lofty walrus
#

I guess that's what that guy is for

acoustic spade
#

apparently I've been sleeping for like 13 hours already

lofty walrus
acoustic pine
#

I feel like Nurgle would really like mosquitoes so that might be a bit hard

acoustic spade
#

so sleeping until darktide server up isnt gonna be that easy

lofty walrus
#

Darktide 2 vs nids? 👀

acoustic spade
#

what did Sienna even do in vt2

#

I cant remember

polar gulch
devout axle
mild lotus
acoustic spade
polar gulch
#

don't think of it as early, but as very late

devout axle
#

It's always 5'o'clock somwhere.