#zealot-class
1 messages · Page 2195 of 1
TRUE
@mighty root
yes... its a shotgun
thank you
you answered the question atleast
thats a start
It’s so peak
Melee psyker tac axe
Could have been 0 damage if team wasn’t trying to kill me
Darktide pvp
vet recon made me want to turn my brains into confetti
absolute dogass gameplay
🚬
anyways unrelated note, new vet melee be fun
Tac axe on vet goes crazy now
Weak
i'm already gimped by my keyboard 😭 i dont need it to be even harder
i'll play tac axe when they make it have glowy bits and not boring looking
snork mimi axe
stupid fuckass D key gets stuck like 50% of the time i press it
they should make tac axe be a dual wield so it's cool
Guh…….
So much that
vt2 slayer style
and to compensate they'd have to delete the most boring weapon in history, the caxe
i got eaten by this snail, then spat out... i received an insta headshot and dying
I try to use the caxe and just end up wishing I used something else
u should get on the crusher crind
I hate how the heavies are sticky
best weapon in the game
Mmmmm ij crusher
yes...
Guh….
what kind of zealot player are you?
I get kicked for killing everything and “not letting people enjoy the game” or ““speedrunning””
i'm swagged out
khan maxxing
i got kicked twice in sm2 for some reason
people dont like it when a fresh class performs well
hey it could be worse it could be hd2 where some fucking dipshit leaves their lobby open just to kick you despite the fact they threw down an SoS beacon
yooo, 2 stacks of "Against All Odds" + deathspitter gives Agri Inf Autogun capable of cleaving H40 moebian 21st now
they seriously need to fucking remove host only kicking and put in vote kicking instead if you've got more than 2 people in a party
what does that mean
fresh class?
Did they add techmarine already?
It was average lmao
they added ur mom
that is stoopid
Dem aliens in a world of hurt
cant wait to spend 5 trillion dollars on space marine 2 and not even give a shit about the campaign
and just play coop exclusively
Shroudfield is SUPER VALUE now, I saved my team in Havoc like twice lol while also just deleting bosses with Thammer...sadly we lost
You can do campaign co op you know
how am i supposed to know stuff about a game i dont have
other than some shit in it is
should i?
particularly scrunkly
You ask chatGPT
lmao
no
"ask chatgpt" "ask gemini" "ask ai"
no thanks i'll just ask my autistic friend who has a special interest
Yes
that works too
at least they won't lie to me 🚬
why
From what it says will be added to the update its going to fix 99% of the issues i had with the game on release
well
You need like 15 autistic friends with different special interests and you have basically the encyclopedia of everything that ever existed
that's just what it says
wait until it's actually out before you glaze it
exactly
isnt that what the emperor did?
make 15 primarch
I'm out here counting my chickens before they hatch bro
to get his 15 different wikipedia
It's gotta be like heresy or some shit to say the primarchs are just random autistics
Ive always found firebreak to have a pretty solid core but it just lacked content and replayability
And the update is adding a new mission along with stuff to make each mission randomized
3 dumbasses but yes
Close enough
Its set in the universe of control/alan wake
when i checked yesterday it was at 17 players peak at the day
prove me i am wrong
magnus the magic nerd
I'm not deep enough in 40k lore to know anything
I listened to a single trench crusade lore video and I know more abt that than 40k
et etc etc
Ngl it shouldve released as early access
Kill all early access games actually
They might just release the winter update then stop updating firebreak
Cause it underperformed massively
erm i think you iz wong
Theyve said they have plans for 2026
early access is ok actually
Open betas are great we love em but early access is a copout
Firebreak also had a steep pricepoint
It's just an excuse to sell the entirely unfinished game so they can patch it up later
Qa testing is dead the job has just been pushed onto the consumer
i bought it
i might aswell give it a try
there mod for that lol
reported and initiated votekick
yes
probably in a squad so it didn't go thru
but if ur out there
i'll beat u up in real life
u play arbites too
im lowkey getting a bit annoyed with vet smokes lmao
I do not think it does anything to snipers (could be wrogn), and definitely not bombers
I see the value, but generally they just obscure vision making it hard to pick the specials :/
wdym, nameplates are visible through it 
bruh
is fine
I just need 1 or 2 more missions and I will never have to pick that node again.
yeah it's awesome
man wym loner is fucking ass
in general
-15% stam is actually pretyt nice, you can push follow attack quite a bit more
how come they removed it
cuz it's a selfish aura
I know I hate it
against the whole gameplay loop as well.
a lot of misinformation and the aura being useless
but it feels like they gutted some stuff just for stamina management
and stuff with cds
cdr is fine, it's not as much as before, but it's fine, the only thing that's mostly affected by that is chorus
shield buff is good but the cdr nerfs are cringe
100% uptime
man if you're worth your salt, cdr nerf is SUPER negligible, if we take everything else into consideration
wasnt it flat cdr before? or am i getting it mixed with the other one?
it was not
you're talking about veteran
no im thinking of the crit one on the left side
not to mention apparently psyker's cdr skill thing isnt team-wide anymore
it was not flat cdr
it USED to, a very long time ago
which was also super unhealthy lmao
nahhhh
pious is like as good? as taking both before.
Yes it was
it's super busted
Cdr stacking on zealot was absurd
wym, shit basically 100% favored crit-weapons, while others are left in the dust, the reworked one made it work for EVERY melee
So was tac awareness on vet
to be fair what else could you do?
anyway did they make the cdr curio not pointless?
it was never pointless lol
it's still kinda mid on non-chorus
Still a instapick
but on zealot it's basically always pick
On every class
you'd have like 1.5s of value which didnt do anything since youd get you cd back so fast anyway
you'd be surprised by how much 2-3s matter in havoc 40
It was minimum 3.6 seconds
And 7.2 seconds from chorus
still dont remember anyone saying to use it over the other options available
would be like saying use the bleed knife and wear the skull mask
Then you mustve been in some weird places cause almost everyone here would agree cdr on curios is a must pick

fr lol
I think the only guy to ever advocate triple cdr curios on fotf, left the server
tbf though I havent really played properly since before the arbites was released soo probably after the twins and when we got the power sword thing
do you Havoc?
never really played the highest difficulty even before that was added
maybe it generally doesnt matter much in non-Havocs like Aurics and Damnation and stuff
I only have 300 hours in the game
but it really does matter quite a lot in max Havoc
Hell, auto pistol can be amazing if you build it with a role in mind, it aint even that bad
it's basically a toughness tool with a lot of stagger
before the item upgrading was reworked I only ever had like a nearly perfect chainsword and one of the rifle patterns
Darktide plays like warframe, you have to commit to playing it a lot and my brain changes what I want to play every two weeks
i got like 3.5k hours into this game lol
my most played game on steam is about 650 hours in dota 2... most of which was probably in the menu
either way, if you dont like bring cdr curios then you dont have to, honestly it probably doesnt have too much of an effect even in Havoc anyway, depending on how you do
or automation, because making cars for beam is fun
I always thought the idea was health/toughness and dmg resist from gunners or the other annoying things
though id run mine for extra resources because I was always broke
is that a flex?
gunner dmg resist is definitely a must, +hp +toughness are PRETTY NICHE, I never take them
maybe
so what are you running instead?
if youre a gamer i guess its worth smth
Those ones are good
Specially toughness
toughness is better than hp at least, I mostly see it on vet tho
But like each curio has 3 slots so you still have some room even if you put cdr on all curios
revive speed is very clutch in havoc
You know what's better?
Not going down
is the flamer in a good state atm? always felt kinda silly to use it when zealot has such good melees to tear through hordes that were faster and safer?
cdr, gunner resist and uh 30% toughenss regen. honestly the 30% toughness regen is whatever, give or take.
you'd wanan get stuck in with ppl in Havoc so it's nice
Toughness regen is pretty bad
shield of contempt was good for that, the real aura buff was that not loner
Coherency toughness regen is like nothing
u need at least 1 toughness regen
Thought on poxbomber perk
across the 3 curios
i guess it's ok, but pretty niche
Cause flamer has infinite cleave and also does stagger
revive speed
as if thats ever stopped the zealots melee?
Depending on which melee yes
suppose if you have a bleed dagger
Thammers are prob the biggest example
truee forgot about those
And also dueling sword/knifes true
nice job
theres nothing zealot has that tears through hordes faster than flamer
There is one
Ur mom
so its just the perfect compliment to something that sucks at actually killing hordes
also works on nets and ledges right?
Did they ever fix the bugged thing on it?
nets and ledges and rescues as of this patch
Plus you can mitigate the lack of ranged sniping with the throwing knives
i think i have a clip somewhere
could you rate my stuff rq?
the animation straight up doesnt play
animation skip?
ohhh i remember what i was doing, I was suffering through the challenges
because stunning thousands of enemies with the grenade is fun
bruh
or kill a sniper from 50m away
?
yeah no i dont have a clip of it
nvm then
I didn't scroll down, someone was hyping toughness regen on curio
slowest form of toughness regen aint it?
doesnt buff anything else that gives toughness
just the passive regen right?
Just the regen from coherency
yeah and guess what doesn't work 90% of the game
Which is a flat amount and has like 15 different things that can interrupt it
that's right
coherency toughness regen
because it turns off the moment you get into combat 🙂
loner better than that shit
Nah
no because loner literally also stops doing anything the moment you got into combat as well
lol
wish they'd rework it to +toughness replenishment, then it might be very good depending on hte numbers.
loner will not be missed
Loner also meant you werent taking either of the actually good aura options you had on zealot
Wdym your stuff
Their stuff
+30% toughness replenishment per curio would be gigabusted ngl
my beloved
my build?
pingpingpinpignpingping
what else do you think of
i hate this guy
the fuck is this
"your stuff" there isnt much that i would like to share besides the only thing we share
this is beautiful
Where is it lol
hi im stuff
its like good manners to ask someone before sending
but its fine dont sweat it uncle
depends what you used
Im an uncle now I think i should just kms
cole unc status
your own choice
when am i invited to the cookout?
and this is just mandatory?
Most nodes have been moved around and changed
Yes
A lot of strong build specific nodes were moved to the branch that they fit in, while more general nodes stayed at the top
It was already part of literally every single zealot build that was even somewhat competent
Functionally a passive
Also now it means you dont need to go out of your way to grab it
Yuh
Better than a stat node for branch pathing
All zealots too angry to die
the little passive nodes are all gone
Not all
memes died for the meta I guess
So you can spend those points taking talents you want
But the majority yes
there is 4
What i noticed this patch is that veteran is a better zealot 😞 has more dmg than zealot, can 1shot bosses with kraks and the same time can have plazma gun to nuke evrything else.
what if I wanted the movement speed?
or the toughness dmg reduction
Iirc that node is still there in the bottom left
Both are still there
And theres more sources of dr
And you have other talents that give both of these
there was two
Most stat nodes have been consolidated into each other or into the base class itself
Just a heads up you might want to wait for the update
I mean not everything's gonna stay in a rework
whats even the point of this if it is mandatory anyway
i mean its really cool
Theres going to be a bunch of changes trying to improve the new player experience
i like it atleast
Look at the branches
Thats why
Its for pathing
why so?
why even keep them if your gonna remove almost all of them
Because it means you can take any blitz or ability you want without an extra cost
So you dont have a line of 3 stat nodes you have to cross if you want X talent on the other side
i wish i had more toughness, i had like 230 and now i only have 200 with luck
but wasnt the point you had to pick and choose what nodes you take
like you were gonna lose something somewhere so the choice mattered more
The problem before was how many points you had to spent just to get to the nodes you wanted to take
Like a lot a lot
now you just get everything with no downside
i guess theyjsut wanna give you everything now
so its more new player friendly
ig
Zealots main build before only had like 8 nodes you cared about
Everything else you took was just in the way
Jsut for the abilities, blitzes and auras
no it's just easier to get from 1 side to ther other it's less taxing, literally
The choices before weren't really choices. Like yes, you could choose to drive with four flat tires.
thats why you have to pick carefully and not every random perk
Yeah now there is actually CHOICE
Holy shit autocorrect
thats kinda shitty imo
this one stayed?
The fact there isnt any additional cost to get any specific blitz or ability is a huge W
you definitely can't get everyhting
Ye
Yeah cuz its good
Its niche but for that niche its really fucking good
you can have any perk you want so easily, lost the creativity somewhat
Hey I love that node leave it alone
Weapon specific but yeah
When its on the right weapons it fucks
never used this
Makes revolver zealot pin point accurate and John wick
Shotguns and BAGs love it.
And I mean the braced revolver
Also good for bolter magdump on bosses
That's twice the effect of XStance btw
oh
whats a BAGs?
Braced autogun
okay but thats still basically mandatory?
Big Ass Gnarlies
Not necessarily
thy wrath be bazingas
id rather fight back or block than taking dmg
Its good tho
I never run a build without it
I refuse to
I mean not really, I don’t really run it on chastise builds
i don't run thy wrath on most my builds lol
thought it would be useful but its really useless with me
Friendship with TWBS ended, all my homies love Unfaltering now
And it being right under until death means there isnt any additional cost from it
How’s gun zealot looking anyways
i use both
Its stun_immune and slowdown_immune
It says melee attacks but its coded for all attacks
And slowdown immune prevents knockback from things like flamers
Thy wrath?
"just dont die"
yeah kind of
Yes but sometimes shit happens
yes
Damn
cuz fs can't make decent tooltips
there is very many easy solutions but people like to be lazy
That's like saying "you don't need toughness or damage reduction at all, just don't get hit"
and just let the immunity hit back
Didnt know it also had slowdown immunity
Which is technically true but not useful in practice
"just play pixel perfect and you dont need any nodes or anything but your starting gear"
And you get hit with that first tick and knocked back
Which could fuck you up bad depending on the situation
lmaooo
grey guns build
no nodes
its chill trust uncle
Twbs also let's you do objectives interrupted even if youre hit
So the only thing unfaltering has over thy wrath is removing the movement penalty from heavy attacks?
tbf if you cant beat the hardest content like that
you cant say shit like "just dont x"
Wait so if a sniper shoots me I don’t get pushed a billion feet or if a shotgunner slaps my ass it won’t knock me back ten feet?
i really thought they'd have corrected the tooltips for zealot's tree rework
heck even do it solo
Yes
Twbs does that
Flat out, all the time
as the guy thats gonna be running it down in melee, you want it
even helps against gunners right?
Don’t gunners not stun anymore?
Swear they changed that in a previous patch
like a snake
?
yes
and it does less
cuz it just prevents u from getting ur heavy melee attacks cancelled
Damm, so only good on thunder hammer?
if your heavy melee when the hit happens
that's what uninterruptible does
i won in havoc 25 with grey guns
was pretty chill
it just gives super armour when doing that as opposed to you are just harder to kill
Really depends on the weapon but yes thammer is the biggest example
but if you run any melee weapon that's not great mobility wise and uses a lot of heavies unfalt is still a must pick
yeah being faster when heavy meleeing sounds fun
I kinda feel like unfaltering should get something more or be merged into another talent
Yuh, was gonna run it on eviscerator too so I can be a lawn mower
specially since they seem to want zealot to be more mobile
Its just weird how zealot has 3 different talents that give some form of stun immunity
so where would I got next for a back stab build 13/30 points
Strange how the priest archetype is the fast one but if you take one look at zealot saltzpyre in vermintide you can tell where they got the idea from lol
do ya'll think thunder hammer is viable for havoc ?
yes
get the middle purple node
thats all you need
it currently bugged and not working
"zealot" is very zealous about throwing it down asap
unless the latest patch just fixed it
What melee?
you think I thought that far ahead?
you don't get ur heavies interrupted currently so it's working as intended
what kinda build would work well with thammer for havoc ?
it has like one move with good finesse multi
Which is strange cause they just nerfed crusher nimbleness for some reason I swear?
also crusher really struggle to kill stuff outside poxwalker
id go for crits but idk what the others would say
PA right?
Thammer has pretty bad crits
I was thinking something with martyrdom/shroudfield backstab stuff
the only worthwhile move on crusher is pa and h2
yeah thats why a crits build
h1 is too slow for anything
idk the backstabbing isnt my cup of tea
go for it
and the light have zero cleave
I just wanna bonk big damage on single targets tbh
Why would you go for crits on a weapon that doesnt have good crits
ohhh okay then it makes more sense
What do you mean by not having good crits ?
so it has good crits?
😭
it doesn't have good crit multiplier
isnt it obvious
crit is not universal
so more worth to go for backstab damage multi ?
Its like building crits on the majority of ogryn weapons
tbf piety kinda work on thammer if you want to be a tank but martydom is way better
zealot is the crit guy though
The actual bonus you get from crits isnt really that good
psyker and vet moment
i use the hammer for elites and bossfights so thats why i want crits
Not for thammer
Okie thanks
the hammer is only good vs a single beefy target you want dead asap
thammer unactivated heavies clear hordes decently now
and you can just spam m1's in elites
it has good dmg
i was thinking thammer + zarona or flamer with daggers
now imagine them dead in one bonk
thammer + flamer
and then with crits you can clear a whole horde of elites
because thammer cant deal with horde
it doesn't work that way
flamer should be pretty good
it worked for me
nah just use bleed dagger instead its great vs single targets and hordes
idk how you tried
thammer can deal with hordes aslong as they aren't densely mixed
But that's not what I want to play though
Thammer has a low crit multiplier
if u see groaners/poxwalker horde don't flame that
Compared to other weapons
thats was sarcasm
It's about playing something I like the idea of and haven't seen any thammer builds yet
Sarcasm kinda hard to tell over text
that's just true
yep
ahh well the jokes the bleed daggers bad at horde clear so anyone saying use it is joking or... silly
For thammer martyrdom works much better
unyielding , carapace
Thrust, headtaker
Thammer
Opinions ?
I really hate that, because twohanded hammer wasn't amazing, but it was okay in vt2
The ideal
should be chill
Well lets be honest melee in v2 > dt
except the part that said dense horde
Melee in dt just feels a lil clunky compared to v2
Yes
why would I go the middle purple node when this is a better cdr
odd
I've been asking for this since release
really odd
Same with dual swords for Death Cultist aesthetic (I mean, shit, it's on the base Shroudfield icon)
Double duelling sword go brr
but yes I want to run around roleplaying a tall slayer
im not sure which one it is but one of them gives you crit chance bonus and like some sort of melee bonus dmg
Because its a 5 second difference that only happens the instant youre in combat whereas the marty one works all the time
Plus you may not be pathing over there since you might want other nodes elsewhere
could be mistaking
the only weapon that should be dual wield is the tac axe
cuz it's too boring rn without that
snork mimi axe
oh its 10% dmg boost
grimniiiiiiiir
up to 50% dmg boost
Technically the shield weapons are dual wield
dwodawwiiiiiiiiiii
What kinda stats on a purgation flamer ?
never used flamer no idea what to use on it
Dump damage
thats martydom yeah
historically shield ARE weapon
the gun is more of a staggering weapon
not a dmg
This is bait
it clears hordes too though no ?
Isnt it 2 seconds?
Flamers damage comes from the burn stacks
I want a Crusader Sword and Shield for Zealot too
flamers dmg is in the dot yes
once i drop smth
its the second best horde fclear waepon in the game
that's why dmg is a dump stat cuz it doesn't affacte da dot
brotato chips youre the one who stated the thammer cant deal with anything
im crying 😭
its 2 seconds of 100% reduction with no cd mentioned
just bc youre ass with the thammer it doesnt mean the weapon is ass
I have this (need to level mastery up)
so just hit weakpoint or backstab and youll have more value
and it works even if you are not low hp?
Ammo is dumped here but you want damage dumped
looks nice
You really think so ?
the dmg on hit isnt what kills its the burn
dmg stat only affect the direct dmg not the dot
you can use it till you have the gun maxxed
So its 2 seconds reduced from each proc assuming it goes for the whole duration
should be fine
Yes
Damage only affects thr damage of the impact, not the burn damage over time applied, the difference between 80 and 60 for damage is 1 single point of damage per hit
you dont need to minmax everything rn
Nuh uh
Alright thank you shouties
Min max everything
what?

mobility dump is also fine
gang let them farm until they can actually use the weapon
but less optimal
for 15s as long as its up thats 15s saved?
Basically each second with the effect active is effectively considered as if 2 seconds have passed
yeah so a 30s cd is now 15s?
Thats how every "+x% cooldown regeneration" talent works
If you have full uptime yes
22.5s would be the the other one if your 25% hp or less
20 seconds
No itd be 20s
tbh pious is up all the time u just need to have an enemy in front of ya
Which wouldn't need an active condition with marty, youd be at that hp anyway so its always up even if you arent swinging
oh right its 1.5s not 30*0.75
so 20s
whyd they make cdr so weird
If youre taking martyr's purpose then chances are youre also taking martyrdom
i tooke pious on my marty build cuz i also wanted the dr on weakspot hit talent behind it
Because they couldn't just take it back and they needed a way to standardize it across abilities rather than it be flat % based
Dump to 60 finesse always 😎👍
with this id assume the idea is that I want shroud field up as much as possible
its beside it
if you see valuable enemies to use it on yes, if not then not
Hey fellas r we feelin pious cut throat or invocation
Theyre both good
I kinda like pious over invocation nowadays
between good balance and hubris thats a lot of dmg reduction, throw in shield of contempt and you are tanking
what about this node?
Free damage and cleave
if youre close combatant then its gonna be useful
if youre far away its kinda useless to pick ngl
Gets better the higher the difficulty
10% dmg if 10 enemies are near you?
And 50% cleave
50% cleave would be really nice if u don’t have deathblow or perfect strike
doesnt cleave fall off though? like if my chainsword can hit 6 enemies 50% cleave isnt doing much?
im asking myself that alot while im here too, i dont know why people forget the things we are talking abt and then just not think, the same goes to in the game
the fanbase is somewhat slow
Real
but thats pretty much expected
but for the crusher 50% cleave is 50% more bonking
Cause you can hit more enemies
I was under the impression though that doesnt matter after so much cleave it wont do anything
or on high cleave to start with weapons like the two hand chain swords
If its not infinite cleave then not really
Why is the new boltgun dealing less damage and has even less clip size
22/30
it's aoe
use new bolter like a flamer and it's p good
a flamer that can also hit stuff far away
niceee
hmm punishment on the crusher for that extra bonk ||im joking please dont kill me||
it has higher explosion dmg or area rigjt
oh you said it
nvm
it has aoe
with the shroud field mod that replenishes 50% toughness how much that would become?
Because it can't kill anything else
it says stackwise
but the way you calc it
assuming 5 stacks
is that you have your normal toughness, then your toughness from shroud
then your toughness by second
Not really worth it tbh.
so only 12.5 more?
yes
it's an up to 50% increase for every toughness source
62.5%
suppose the 8s of 30% dmg reduction after leaving stealth is the good part
it's probably the reason everyone is running marty rn coupled with all the other toughness buffs
You might as well just take both second wind and enemies within, the effects are much more noticeable
as you have a lot more survivability with martyrdom now
you already have little threat chance
its 5% per stack and marty stack up to 5?
-75% or smth
for 5s
wait I miscounted
it's 5 stacks
per 5%
big times
to all toughness gen
Is it?
i lowk thought about that aswell
toughness per second multiplied by 25%
with the 100% tougness on skill nvm 25% is still small
what 100% toughness
It's not just per second
@ripe quest what was the calculations for EWEW and martyr toughness generation
i never said its just
please open your mind
i said an example
Its +25% to all toughness replenished
would EWEW and this together be good?
but like 25% of 8 is 2
chat
whats ewew
Just 1.25 it
am i cooking
enemies within enemies without
Where are you getting that 8
Its 20
oh
oh my bad
ewew is one of the best sources of passive gen rn
i misread monstrosities for stack max
it's really strong
0.25*0.075 that's how much more you get
fym we can backshot 1 shot most monstrosities now with the warhammer
always could
gang atp i really reconsider making a new build

how does it feel having actual options lmao
yeah
how is that
surprising
i even did that before the update
its not having options, its minmaxxing now more
it's hard to minmax now that the options are actually competitive 🙂
thats why its minmax…?
You have more stuff that is replenishing toughness than just ewew
dude all z*alots players always ran knives or that one aoe skill. Never the warhammer
dont start sassing me
well you have to be near them, thats the harder part
as a zealot?
Pretty sure its just 5 enemies or 1 monstrosity
what is the "warhammer"
not all, as a zealot main im proud of not being mainstream
so per enemy include the first?
do is 3.5% if there is one enemy?
its called having an own opinion and not copycat everyone
2.5% with 1% per enemy
it's the thing we have 40 thousands of
thunderhammer
hello im big e and im running the warhammer
Thunderhammer.
i see
th for short people
yeah big thundie was rare tbh
It's me the real emperor
I need 400 aquillas for the throne
only ran by BEASTS like me
what is this
More reason than ever to run it now
too bad my precious thunderhammer is mainstream now
i was watching mr unc
story mode, i suggest skipping it
he was warming up with aurics
do it once
1 tapped like 10 bosses
then skip on the other char
yeah you have like
Grab your hammer and start swinging
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do it once with a character you wont main
a lot more dmg now
can i do it on my lvl 30 witch (psyker)
with all the talents
bc its annoying
zealot buffed
yes you can, its just a story mode locking you from havoc
eghh cringe
Nvm
"The new zealot"
Old zealot obliterated bosses as well
Bait used to be believable
useless petty much
the thunderhammer isnt even a warhammer, but more a maul
yeah on 0 hp
it's a hammer with the clap of thunder
tbf pre update getting consistent 1 shots on bosses was a lot more finnicky
it just says the story about darktide.. which we should know by now
Monstrosities do immediately get you to max stacks on their own tho
bro straight up just 1 tapped every single boss
the newbies have the fun of it
theres 4 missions missing in the campaign list btw 
disliking bc theyre making my weapon mainstream
3 days ago
gotta gatekeep
But what about the second rework
Already happened
wait
Wdym
its against every ranger right
yeah fk them gingers
no
oh
plasma got added
it's just for gunners and reapers
it's a gunner elite
plasma is such a bad add ngl
Not plasma gunner
Get cdr instead of dockets (or health if youre still farming them)
tf
filthy witch removed lets goo
that's stupid
im broke
The code still only specifies the gunners and reapers
do th plasma guy doesn't count as a gunner
Also
u sure
Plasma just breaks your toughness regardless
cuz the characters call them out as gunners
pain
yep
it takes you from behind
How the fuck did you run out of plasteel but not diamantine
or smth
reaper is literally just ogryn gunner
tone down the toughness damage xd
anyway see what I mean about 50% cleave being ehh?
Crusher is also just a ogryn mauler
plasma gunner dmg is fine
just give them better audio and visuals to spot
and dont spawn in 1000000 packs
stat buffs:
damage_taken_by_cultist_gunner_multiplier
damage_taken_by_renegade_gunner_multiplier
damage_taken_by_chaos_ogryn_gunner_multiplier
its ok to have an enemy that can hard punish u
that is the game code's name for the elites yes
how so?
me when nade arby takes all the nades: 
renegade means scabs. cultist means dregs
I mean if you already have something else giving you a fuckton of cleave then yeah +50% aint doing that much on its own
Yup
what about for the Big bonk stick
No mention of renegade_plasma_gunner
plasma GUNNER, characters call them GUNNERS and it has a GUN(er)
mastery levelling
this can be explained that they just havent recorded voicelines yet
you buy gray/green, upgrade and fodder for xp
Cleave for Chainsword is good
It has a quirk
curio rework bringing back the old toughness regen speed stacking
Where it carries the bonus crit damage to all the targets hit
good
huh, do I cut punish impiety? 
theyll most likely fix that later
Idk how they could rework curios
is there a ui mod that lets me put buffs in the middle of my screen like it's a wow raid in 2011?
Sure why not
Although the choices on that row aren't that great
still not sure where to put the last 8 points
cuzstom ui
What are the weapons again?
why aren't you getting marty mods
true that
im so nice that i give my mates a 10% crit chance by cohorency bonus
all the marty mods?
it's not telling you to cut it it's telling you to push attack more 😭
this mod is lame
according to this thing half of the nodes dont work

at least get the attck speed
ur missing out
but they're all good


