#zealot-class
1 messages · Page 2054 of 1
:/
Just wish they got ammo refunded on elite/special weak spot kill
they just need to give us melta guns, and completely rework the talent tree so its not dogwater, thats all im asking
*vet
Literally give vet flamer
I will drop zealot
Flamer + survivalist + shout ❤️
make sure you roll exe stance flamer so everything is out of range
I like that zealot and vet kinda lean into being the basic melee/ranged characters while the others can do more niche things, their talent trees just need work
id be less hysterical if the arby wasn't simply a better veteran with lone wolf
Arb is bad if there was havoc 80
The tradeoff is every arbitrator on your team has been lobotomized because they use the dog to compensate 
It’s just basic shit with tons of dmg and dr
I guarantee if they increased the havoc to uncapped there would be no arbs
Veteran actually helps the team
I love being the only zealot on a team of arbitrators and we're pinned down by several gunners and not a one of them will use the fucking dogs they have to kill anything of value
there are many idiots
Literally all of zealots abilities fuck gunners
Fotf can let you move 20m with god mode (or 40)
Book is book
Shroud is shroud
I should just convert to ogryn and LMB with a bully club through H40s.
It doesn't happen that often but in general my arbitrator teammates have been awful at actually helping the team
Ive done it before, the difference is "omg omg omg" to "heh heh heretic goes splat"
But I realized watching tv is better than h40 ogryn bully club taunt
What's arbitrator's usual role supposed to be actually? Defense? Enemy aggro?
I thought stagger and enemy debuff
thats because a lot of arbys used the razor jaw bug to get into havoc levels they weren't ready for
and now they are fucking everything up
I got way too many people h40
Still doing it with book spam though
Or speedrunning archivum
arby is a lot of things, it can CC and take out elites with dogs, it can tank with castigators, or tank and kill fast with break the line and forceful, or EO. Basically whatever you want. Most useful in havoc is competent dog builds that rip apart ranged threats by actively siccing their dog on them.
and then popping dog self destruct on bosses and what not, that's my experience
but they are rare
It’s just a generalist
I barely ever see people actually using their fucking dogs for important shit, it's always some enemy 2 feet away I'm already beating to death
It wouldn’t work in h80
yeah
the good ones sit back in the midline and send the pupper out to rip apart gunner packs, bombers, anything thats threatening the team
Literally book chaining is so ridiculous
Flamer on vet would be astronomically bad lol
but hilarious for a short time
Vet getting a plasma pistol would be peak
There’re like a total of 5 talents on vet tree that would reliably boost flamer’s damage
Go bed
What if no bed
i want a full on melta gun, an anti-armor microwave shotgun that slags anything it touches
Survivalist
Lies
499.99
sleep in the trash, RP as a raccoon
Lie down or do I lie that I have a bed
Melta guns confuse me
Given its CD, barely matters for flamer’s use cases
Meanwhile u lose all ur ranged sniping by taking a flamer
Then the rule of nature change that there would now be a bed
Knife
T knife
I've heard they're more like beam weapons but then space marine 2 has it as like a heat energy shotgun
She was talking about flamer (if on veteran)
Oh
They fire superheated matter at a short distance to bust tanks and heavily armored infantry, but they aren't volatile like plasma, but they also lack the range.
It's a very fast microwave beam. Hence the slang "cooker". They vaporize stuff.
Flamer is slow roaster. Melta is flash fry.
Right, just seems like what that actually looks like in practice isn't super consistent across different media
I guess I would need knifes too :(** **
Yeah its badly represented in video games and comics and shit. In table top its a tank and armored infantry buster with low to mid range.
The sm2 heat weapon seem more like brain burst
But you need to keep line of sight
I'd be curious how darktide does it
I think they did bolters a lot better than space marine 2 did
Probably how everyone else does: thermal shotgun with bonuses against armored and bosses.
Rogue trader represents it decently well imo
If exterminator shotgun just had the visuals of a melta I bet it would pass
Space marine 2 bolters feel like using a regular ass autogun or stubber besides the one the heavy uses
what vet really needs is just a summonable leman russ tank
you cant drive the tank, it just drops where you're aiming
Tbf they have sm2 enemy
No
Baneblade
Give vet the ability to call in a deathstrike missile
Obliterate the entire map and 14 other hab blocks nearby
Better idea
Servitors with guns
Oh yes. And Basilisk artillery, deathstrike missiles, we need it all. Medusa siege guns. Fucking shadowswords and fellblades.
New 50 dollar class dlc, venerable dreadnought
Fyre
Post the yakub
I wish survivalist was no ammo consumption on crit or 20% chance not too consume ammo
It’s fine where it is now I suppose
Good with revolver and dbarrel
Even with that the audio and visuals of most of them just doesn't feel like actual bolters tbh, even if you're not shooting at some huge tyranid there's no explosion or anything, the audio sounds like a normal gun still
Putting cooldown on keystone
Throwing knives + survivalist + flamer + fotf + knife
U don’t need survivalist for either
Seem wack
A super sexy aura
Survivalist is scavenger upgraded
Are you ready for vets 5th rework after zealot? 
Wdym 5th

Again cooldown on aura
Crazy
I’ve sent 2 drafts already
Well like a real rework instead of just shifting some stuff around
Well hasn’t he been reworked like 4 times now
I can show u the stuff I wrote
Vet update:
- power sword now useable by other human classes

I just hope for less tax
they should ask argus gale and you for the vet rework
No
Double vet gun dmg hahahaha
no
Vet chat vet chat
That would unironically break the game
Give him twbs
Plasma pistol 
If anybody gets a class exclusive melta gun it'd probably be zealot tbh
I’m pretty sure if vet had twice as much ranged damage as he does now he can one mag any boss in any difficulty with boltgun
One mag plague ogryn in h40
8 shots to kill plague ogryn in damnation/auric
That would be 100K dmg then
Smth like that
The boltguns are immensely satisfying so I wouldn't complain 
Yea, totally possible
Rn u can already build vet to 1 mag 60k+ vs unyielding
I still wish infiltrate would be replaced with a nade launcher
Nah
Deathstrike missile
I think nade launcher should just be an equippable weapon tbh
Vet aura for increased suppression
Honestly irrelevant
And fatshark would call me the messiah
Obliterates the entire map + 14 other hab blocks nearby
It’s essentially a nuclear ICBM but 40k
Please no
We do not need more infinite cleave
vet throws a virus bomb as his ability
vet vengeance launcher
Yeah he needs that arbys dog can become a icbm
Cleave aura
Nah
Fine. The truly busted. Impact strength
Considering a lot of other special weapons like the plasma gun or the flamethrower are regular secondaries in darktide I don't think a GL would be that out of place, especially for the ex-guardsman class
Also nah
Does a weakspot aura exist
you throw a deathstrike missile at a hive city in sm2
Impact changes things in unintuitive ways
how the hive city is still standing after being nuked i have no clue
It wouldn’t be at all, but it would be infinite cleave on an infinite ammo class
Cleave as an aura would be a bit too good
Which would be Bad™
Why's it have to be infinite cleave
Explosion
I wrote sway & recoil reduction as an aura replacement for survivalist, and to make survivalist vet’s base kit (always passively active) with 3s CD instead of 5s and only giving ammo to veteran themselves
Oh
Area of Effect
Idk does it matter that much if it was weak for beefy enemies?
Rager blender 9000
Also stagger
Purgatus is bad against crushers
It also will trash clear the map
And this horrific monstrosity I had refrained from mentioning
and its one of the most butt fuck busted things in the game currently
I c
It has no real AOE though
give vet the trollhammer torpedo
but functionally you dont use it like one
It’s ogryn revolver
its aoe is super tiny and does almost no damage
its functionally a special sniper due to its draw speed and impact damage
Besides that I'd just give veteran a plasma pistol and the backpack fed lasguns and autoguns the gunners use tbh if it's that starved for weapon variety
I think changing its damage falloff radius would be nice
Max damage within blast center
Falloff to low value at like 4m or smth
After that enemies can be hit but take no damage, only stagger
And do the same thing for flame weapons
veteran isnt starved in weapon variety
I think it being an ability would balance it out
Eeeeeee
its starved in good weapon variety
If it were to happen
Past certain range u do 0 damage and don’t apply DOT
In the melee departement he is
Vet just doesn’t have a lot of “good weapons”
Especially for melee
That's kinda the point no? It's the ranged guy class
You will use power sword and you will like it
vet has a few good ones
a few decent ones
and a lot of bad ones
4 choices
And if u don’t like running away from problems that drops to 2
this applies to melee and ranged
Ds4 sapper shovel knife
That’s psyker
Taxe on vet is also good
The sneak there is impeccable
Dunno vets thing always seemed to be the gun guy while zealot is the melee guy
Psyker is a wizard
Vet is actually also a melee guy
Vet is weapon swapping guy
vet is a generalist

Every char is a melee guy
Nerf reaper melee dmg
Zealot is moar melee generic dude while vet is moar gun generic dude is how the game kinda spins it
zealot is a melee damage dealer
arbites (was intended to be) a melee/ranged frontliner
ogryn (was intended to be) the space maker
and psyker is the class where you need to take a good long look in the mirror and ask what youre doing with your life
Have you tried dodging the very telegraphed slow attack

Ogryn make space by making the enemies taking up space stop existing
the entire right side is melee leaning in the talent tree
and the middle is just generic that doent apply to one or the other
was intended to be
Guh
I used to be a trauma staff gremlin
I guess? Most of vets stuff is focused on ranged though. Zealot has a lot of gun perks in the middle tree but it's still the basic melee focused class
i say that cuz both are just fuckin broken
I was a purg vent enjoyer
Fatshark putting an extra 0 to all playtester changes
Then I learned I could have the same dmg and be the tankiest
vet no longer exist in coles vision yea its joever
Psyker is a wizard and wizards are cringe 
I’m afraid of what the zealot rework will do to him
zealot has a grand total of 3 ranged specific talents in the middle, and the tree as a whole
veteran has 5 melee specific talents on the right side, 8 if you include keystone ones
Hope they bake in until death or twbs
Based design is Zealot is aggressive small dude and vet is a weapon specialist
Zealot should then be the shortest class
How many MELEE specific talents does zealot have
NOT damage
No global damage or attack speed
Just melee
Sustain
Atleast 2 
There's four in the middle tree plus that one on the right tree that reduces recoil and spread when dodging
Like 6 non-damage non-core-talent talents.
Backstabbed
Duelist is global damage
Oh damn
11
excluding keystones
tbh if you included keystones, itd still be 12
because only base martyrdom is melee specific
Weapon specialist just means "gun guy" in practice 
it really doesnt
wdym
They specialize in weapons
Weapon specialist is melee ranged
Zealot specializes in holding literature
If damage is included you get 12 non-core talent melee-specific talents
The book ability with no book
Well like if you think about what a Veteran is, they'd probably have sets of weapons they're good at
That hasn’t been true for over a year
so that could be groups of both melee/ranged weapons
The mastiff is the smartest one here
i fucking love how absolutely stupid this arby personality is
he is just so naive
For the last year+, vet has been the melee/ranged hybrid guy
Psyker is the ranged class
Omw nuking the boss with force greatsword
This just reads as sarcasm to me
it isnt
Atoma is in good hands
hes built like a fridge
Maul is just very blunt
physically and mentally
And thick headed
Not as fast as gun psyker
Psyker is just mainly ranged
Isn’t he the one that he’s hounded by the loner for not having a father
almost like every veteran build grabs these talents because they are just that good and important, and only 1 of them is applicable to guns
what
Nah a bunch of people play left/middle exclusively and pretend right side doesn’t exist
Isn't that just doodoofart balance rather than intentional design of the entire class?
and they are wrong and stoopid
Thats authoritarian
its a failure of the tree structure
Ogryn and arbites have the best tree structure
Vet tree is gen 2 which means it approaches ok but fails
but it does exemplify just how important and good some of their melee stuff is
even on ranged focused builds
Arbitrators are mostly douchenozzles in general to the rejects, fanatic loves the hell out of them and they shit talk him constantly
not to mention the literal weapon specialist keystone is right within reach, and is insane value for just 1 talent more
yeah i remember this one (i saw it early
)
i just forgot about that line
Dude why would I use my melee in a horde “shooter” im using recon vet big damage speed build I found on gameslantern
ATTEND MALCADOR'S WORD
delete that gif please
no
Ogrynposting
atleast this one is funny
|| i’m brain rotted ||
I just got flash banged
Everytime I hear I’m running a speed , burn, support, revive build I seize up and shake violently
the starting clip of the ogryn video is from a video i love
this is what originally happens in the original instead of truth nuke
do you have the link to the original
He must be stopped
Original art at 6:11 by RdzDoodles https://twitter.com/rdzdoodles/status/1660769181233561602
Voiced by Tori Vtuber https://www.youtube.com/watch?v=OvdNQonaiIA
▶ Last video : https://www.youtube.com/watch?v=vC9Ybof8FAQ
▶Twitter : https://twitter.com/JocabTheJocab
▶ Instagram : https://www.instagram.com/jocabthejocab_/
▶ Twitch : https://...
highly edited in the best way
oh i watch this guy all the time
@spare talon I wish blazing piety had the crits give stacks built into it
Who is this twink
I do love stalwart
Cica did not play lies of peak
And it is active every time I need it to be
Would also be cool if it were a real keystone instead of just giving you crits.
Just wish i had moar crit
Das da fun part doe!
actually a pretty good video
The recon tempts the little vet but it’s play style rots hit brain
It could be a crit payoff keystone and it'd be unfathomably based and cool
holy twink
Lies of p is genuinely my favorite souls game, and i consider it on par with sekiro
Its called lies of peak for a reason
I can feel my blood pressure rising trying to do the shocking stuff penance
yeah its very hard to do without help
anytime ive tried, the rando rumbler ogryn stands next to me and kills any mob bigger than 5 enemies
even if they didnt I have not seen 40 enemies actually spawn at once outside of havoc
auric is kinda mid rn
it’s alright
and the only times i do get loads of enemies together and im alone, i aint got any grenades
yea that was the only public penance i needed help with
i had someone die and wait for me in an event while i did loops and killed elites/disablers until enough enemies spawned 
i closest ive gotten is 36
my experience with vet is that it's really versatile
like you got good gun perk and melee perk
and anti heavy grenade
or crowd control if you wish
@heady rapids @naive stirrup
whaat take?
not gotten that far but i personally would grab unyielding just for that insurance of "i will fucking kill everything in that direction"
im probably stupid though
(i am level 16 and cannot play with friends because the servers do not load)
i mean its not a basd choice
ill prob plan to take it in the future
but i am also eyeing duelist
and pratice aim
does anyone know if scrambled targeting is any good?
got unyelding for now
prob gonnna get scrambled and duelist later
yeaj
id take the parry window
abnd tgeb a wepon with more dps
than a fencing wep
or not
but parry window is still nice when you're fighting 10 whips
thought on scranbled targeting?
eh
thoughts on the relic blade MKs?
Is this okay for a heavy evi
They slap
I mean like which Mk to use etc
mk10 is generally better vs hordes, mk2 is generally better vs single target. Mk10 is all strikedowns and horizontals sweeps with a couple stabs, mk2 is more varied and has an uppercut heavy that's nice for big single targets
this is managable for low havoc (below 20) but you'd probably want to eventually replace it with one that has maxed out damage and dumps mobility entirely
the perks are solid and savage sweep rampage are good blessings if you're not running crit
If you do want to try a crit build, try swapping the blessings for shred and perfect strike
jack of no trades, master of none 
actually
vet is master at anti heavy
plasma gun and krak grenade
nah
vet doesn't master shit
krak grenades are dogshit
plasma is not efficient against heavy targets
dont disrespect crack like that
bolter is the better option if you want to shoot carapace
yeah, smoke whatever you like
if you have tknives
bolt gun
and if you don't have tknives
why are you playing zealot 
because uh
i sold my brain
so i can uh
buy arby
fair
Hate to say it but it’s true seeing Ogryn and Psyker simply are better at anti carapace or elite
i commit berserk-psyker
what Laspistol mark is the best? and whats the dumpstat then?
mk2 is generally considered the better one and looks like dumping stability is recommended
eh it's probably fine to use if you want to try it
depends how much the resources to upgrade it fully cost to you
Most weapons dump mobi but I think that pistol is fast enough you're encouraged to run around with it out
mk10 recommends dumping mobi so you could just keep it as that
honestly it'd prob make barely any difference
it's like the difference between dumping mob/stab/collat on recon las
hardly matters even if the correct dump is collat
good poiint
the difference is like
0.09? move speed
from 60 to 80
the range isnt super huge
it's such a tiny marginal difference, you're already gonna be zoomin
mk2 definitely feels a lot better
idk I feel the fire rate loss on the mk10 isnt really made up for by its higher damage
mk10 is only for memeing with deadshit on vet
tends to be the case with most ranged weapon marks tho
if you wanna deadshot meme surely you'd run something with deadly accurate no?
not a huge list of weapon admittedly
whatever the vraks headhunter is called now
vraks, +9 stamina, deadshot, target down
i dont know stats so i dont know is that much lol
stability makes it probably tiny bit easier to use though no
well the range there is /100 to get the per stat point valie
(0.98-0.53)/5
gives you 20%
honestly I hate how stats are presented here
yeah
I cant believe they've not just changed it already
it feels like red weapons were always meant to come and just havent
it's more like X/20 than X/100
okay the sprint speed of the weapon is listed under the mobility stat. mobility stat can be 1-100 (though its capped at 80). If 0.98 is the maximum, and 0.53 is the minimum we know that there are 100 equally sized gaps between the two numbers as that's what each stat provides.
0.98 (maximum) - 0.53 (minimum = 0.45 (the total range)
0.45 (total range) / 100 (the number of stat points) = 0.0045 (the value increase of each point in mobility)
0.0045 x 20 (the difference between 60 and 80 mobility) = 0.09
so... a mobility 80 laspistol will have a sprint speed bonus that is 0.09 faster than mobility 60
It think base run speed is 5.6? and thats before move speed bonusses from skill tree and weapons
so already 0.09 sprint speed is a tiny increase
thanks, makes more sense now, i appreciate it
basically stability mobility who gives a frag
aye, the only reason you'd really dump stability instead is that it also equally doesnt matter
it just
doesn't matter LESS
personally I like more mobility on my weapons anyway ZOOOM
ofc, but id rather keep this one than potentially waste 50k more to get more mobility
50k being generous can be much more
Thy wrath be swift is recommended in most builds, damn is it really that good?
Hmm.. I was running a crit build..
It's great on slow weapons, can use the points elsewhere on faster weapons
On thunder hammer it's practically* a requirement
you can kinda get away without it until you're 1v1 against a cspawn or dh, those two are pretty hard to avoid while charing a heavy for the bonk with only 3 effective dodges
sword captain and rinda are probably similar
I think they have the exact same everything between sword cap. and Rinda
Probably same with bomb cap. and Rodin
I wouldn't know though because twins isn't fun to me 
feels too expensive for two points, I literally never take it
though I've not played zealot in forever
I should get back in for the bonk stick
dance of death is fun with the bolter but for every other weapon it feels snooze
it's nice for brauto and shredder since it turns their hipfire into laser beams
I don't think I've ever used it with a bolter but it makes sense, I hipfire that usually as well
tbf its not like you really need it with the bolter hipfire
it is more of a like... uhh whats the word
not gimick... idk it's neat but not hyper impactful
theres just usually way more fun shit to grab for the two points thy wrath be swift demands, especially when the bonus you get is sorta just "ah this feels a little better"
What's a decent Gun Zealot build?
Why is this little creature always in agony
the chud.......................
two whole chuds
LOL
Chudling army grows
whatever go my chudlings
What are the best melee weapons in zealot
I've been waiting to unlock the relic blade cause it sounds awesome
Almost any but devil's claw
But I've been using the crusher and devil-
What's wrong with devil? The parry saved my ass many times
Ok! Here's a funny awesome description for your video in all lowercase! Result:
this video is beyond your expectations! it is king of darktide's first ever uploaded havoc 40 solo true run! it was super long and super hard but it was completed without any hits or health lost! even by the end, the girls are just falling over for him! he gets the g...
knife duelling sword for the zoomies
Its armor damage is just horrible, primarily the flak damage being so bad is what holds it back
Fair enough
It seems as though the weapon was designed to only be usable* when it's parrying
The melees that caught my eyes were the chain greatsword, the thunder hammer, and the relic blade
But I don't wanna have to buy every weapon to test them all
try relic blade then. its pretty awesome too
The thunder hammer is great, the evis is pretty good from what I hear, and relic blade is considered one of our strongest options
You can genuinely pick whichever one seems coolest to you and it'll work, provided you build it right
I don't exactly understand what every stat means (or how to get good rolls)
The stats mean different things between different weapons, even same stat names can affect one weapon differently from another IIRC
Good rolls are either from Brunt's rotating shop, Melk's store, or from brute force rolling grays at Brunt's Armory
Also what's the best gun? I've been using the combat shotgun as it felt super versatile
High damage, good ammo eco
Can do long and short
With zealot especially, you usually want your gun to solve your melee weapon's weakness. So with thunder hammer, most people would take flamer since that has better horde clear than thammer
try bolter / flamer
Bolter is a powerful all-rounder weapon though
Flamer looked weak on paper
It's very good and very easy
I general handle the single target stuff, our psycher and orgryn do most of the hoard clear
One habit to break is, generally, this game doesn't work like role-based games like World of Warcraft
So it's best to have a kit that can cover every base
Unless you're on comms with a friend and wanna do that sort of thing
I can clear hoards with my melee just fine, they just do better with the lightning and grenade gauntlet
Also i run flame nades
If you're liking single target damage, definitely try thunder hammer
I wish I was that good…
Oh yeah I only play with my friends
Must be nice 
Yeah psykers really can't do that unless they have very good game sense and mechanical skill 
Or if they run one of psyker's braindead easy builds that define the class' power level alone
Pretty good, it's decent and has a lot more build diversity than zealot
Zealot is mostly "your melee weapon is your build" unless you want to gimp yourself by missing out on heavily impactful nodes
Ogryn seems broken but god are they ugly
Im only lvl16 so my build isn't super solid. I got the corruption cleanse aura, and the relic ability
We have been struggling with the second difficulty some, mostly due to how many specials were spawning in some fights but we rarely lose
Last night I had to clutch a nurgle wipe cause a dog hoard killed everyone else so I had to fight off the dogs and the boss and I somehow did it
I'm trying my best to refrain from showing you the curse of The Build
But honestly it won't matter too much until you get to higher difficulties
For now, enjoy learning the game and trying what makes you happy 💪
I think the relic ability is good for team play
Even in higher difficulties, everything works so it still doesn't matter THAT much
take until death and you are set
saves you from dying once every 120 seconds
Our ogryn runs taunt so we just stack the damage boosts and nuke a boss
Relic's power scales higher with how competent your teammates are
If your team is stupid stinky, all it does is pause what is happening and give everyone golden toughness
But if they're good, it's a room wipe
Every time you use it
i do think its funny tho that they went from objectively worst to objectively most fucking busted
Objectively I feel like it’s more they just are
Ogryn chat doomposting about rework ruining everything before it dropped
yeah... thats what objectively means
Top five darktide moments
gale u upid...


what happen to the other half
did you cut the frog into yog
not cool man
Making a bat roost to own HOA
Health segments
That's for Martyrdom build
Which is a strong build
But you gotta use wounds
Yeah not a fan of being at low health since I'm usually in the thick of it
plus I've already built for my HP with my curio
Also the demon thing
Do we get anything for beating it?
Or does it just show up, obliterate someone and fuck off
a sense of pride and accomplishment
I legitimately couldn't outrun it
Avoid it if you can
Got it
Demonhost is a punishment boss you aren’t supposed to wake it up
Got it
well yikes. pre build a weapon update i was quite proud of it
Should I maximize my HP or toughness?
Does shroudfield make you invisible to enemies?
toughness
if you want to read into more zealot and game stuff I have a guide that does a quick overview of a few things
like enemies, curios, weapon/talent setups
Credit to: DornIvanotic (Bald like Egg) Path (Vet Guide) Godderific (Formatting) Miss Kitty, LumenLaus, Cris, Salazar, Fryegg (For their amazing art) Cyn (Wolp, Provided Talent Tree/Flamer Insight) And me who wrote this, Ainz https://www.youtube.com/@AinzDT https://darktide.gameslantern.com/use...
and some other misc stuff
So probably do toughness base then HP and toughness perks on my curios
Also thinking about swapping off my corruption cleanse aura cause it doesn't seem to be super useful
Also what 2 20% buffs are best to throw on my weapons?
Flak maybe?
flak + unyield/maniac can never go wrong is usually the best perks to use
Got it
me when i sprint through everything and abuse spawn mechanics
Do armored ragers still take the extra damage from maniac
from the guide
Yeah but in the heat of a group with melee
since headshots are always better besides some cases with maulers
always aim headlevel
a really good habit
I try
its easier to do if you have medium-max height
Maniac enemy isn't maniac??
Also for bolt pistol, what damage roll should I be looking for?
only maniacs are dreg ragers and specials
That's goofy
A black ops 2 post, I am home
Goofy ahh armor type system
Yeah, it really only gets mileage in havoc
non havoc missions have so few sources of corruption bacon rarely gets any use
Mmm bacon
So you mean to tell me the normal soldier flamer is maniac but the dreg cultist guy screaming about the truth and throwing exploding human heads is unarmored
Apparently
Yes.
Idk why maniac is even a type
i feel like theres more cases where bodyshots are better than headshots with maulers than vice versa
Now to throw you another curveball, plogryns and burgles are unyielding.
One would think they'd be infested, but nope.
.
Also I assume the best way to farm rolls is buy the random low tiers?
Yes.
I just assumed infested meant squishy zombie duders anyways
usually ranged weapons dont want to headshot maulers
Dump collateral on bolt pistol.
Yeah one of the chaff enemies and dogs are the only infested enemies in the game, terrible armor type.
It's rather funny w/ melee weapons as you still have the weakspot priority hitting the head for you.
Wait plague ogryn isn't.....a infested enemy?
Nope!
The fuck
It's just the crummy basic zombie guys isn't it? Only reason I could see to use damage bonus to infested is on like a gun like flamethrowers or something for clearing them out faster
All bosses except captains, including daemonhosts, are unyielding.
They already die fast enough with any weapon in the game
The only weapon that takes infested damage (and I don't know if it still does since they got buffed) is one of the ogryn cleavers.
The benefit of not using infested is that you don't miss out on ACTUALLY good perks like flak, maniac, cara, unyielding
Maniac just seems pointless in general, why not have specialists use other types like unarmored or flak or whatever for different body parts
why use a perk to maybe save 1 ammo on trash when you can have a perk that can make your flamer clear even armor hordes (flak + Maniac)
Right
I wonder how fast trash horde clear would be with infested on different weapons
maniac is really only used for ranged weapon 1 shot for specials
and some weapons for dreg ragers
Don’t most melee weapons also take flakiac
maniac is also useful for newer players on their ranged weapon for anti dreg rager
If not unyielding
this reason
but on melee
faster clear on dangerous enemy
thats what you want for perks
flak always then whatever you want dead faster
Okay at least mutants count as maniacs lmao
If you are confident with rager attack patterns you just always take unyielding then?
what's carapace doin here, bro thinks he's on the team
Yeah
or if your ranged has good anti rager
some melee's i like maniac just cause i hate mutants
Carapace be like:
but usually if they don't have a better option to take
Depends on the weapon's cleave profile a fair bit but usually it is an improvement. It's just that single target weapons would rather have other perks, and crowd clear weapons don't need it to be good at crowd clear.
I usually just stick extra damage to elites on instead of specific armor types tbh
on melee weapons the good perks are usually some combo of Flak/Maniac/Elites/Unyielding; the times where Carapace is actually the pick is a lot less than people insist on taking the perk
if you're not playing auric's or higher tho i wouldn't even bother with unyielding
Depends on the weapon
Chainsword don't need it
Evis15 don't need it
I don't get why there's so many different armor types to begin with? It seems unecessary and inconsistent
Combat Axe don't need it
to differentiate enemies and weapons
Might help Chainaxe since it sucks against unarmored/infested
To make weapons good at specific groups of targets.
A chainsaw sucking against unarmored is crazy
Yeah but like it's near impossible to know half this shit without looking at a wiki spreadsheet
spend time hitting shit in the psykanium and you'll see the armor types
I would rather not 
That's why we have a psykhanium.
You are literally taught in the tutorial to go there and experiment.
I never got a answer on the bolter damage roll question
Like how the hell are you supposed to tell that the head armor of a mauler is carapace while the body is flak lmao
Was it boltgun or bolt pistol?
Hit them. It tells you.
by hitting it in the psykanium
No
yes
Yes, quite literally.
people not wanting to go into the psykanium is unironically like 40% of the reason people dont want to use anything other dueling sword 🥀
Nah im good
You are taught to use the psykhanium in the tutorial.
Cuz that's boring and lame lmao
Bruh
I want to play the videogame, not test goofy ass armor mehanics
How would you prefer information be distilled to you
If you choose not to use it then cry about information being beyond you, that's a you problem.
I'm saying the armor system itself is stupid
psykanium is wrong on some things unless the newer patches fixed it
have you not gone into the psykanium walking around hitting things to learn weapon combos
It's really not.
I learn weapon combos by using them in missions
It's a good method of adding in drawbacks to weapons.
It's not done well
Case and point, vigilant autoguns are really good until you point them at maniac armor.
Hence, shit like infested and maniacs
Without maniac + elite damage, it takes almost full mag to the head to kill a dreg rager.
Everything else (except carapace for obvious reasons), vigilant is great at killing.
even agiasnt cara its actually okay
considering ranged weapons shouldnt be able to deal with cara
bar zarona/bolter
It's fine in theory but in practice most of this shit is inconsistent as hell lol
Not sure if inconsistent is the most accurate word
Anywho, armor types are good and are introduced organically through the psykhanium to the player, people just don't touch the psykhanium because "it's lame."
Like, imo I should be able to tell what is flak or carapace or unyielding etc. just by looking at the enemy's body parts generally
The only thing psykhanium doesn't allow you to test is damage with disrupt destiny stacks and EO stacks.
Everything else works.
HI FROGCAST 
It's still not super great.
Or dodge talent buffs
But it's hilarious that you can kill a crusher faster than a dreg rager assuming all headshots and no damage perks vs them.
Zarona shotgun deals with cara? 
True, can't test duellist breakpoints in vanilla psykhanium.
Zarona revolver
Like ragers and mutants being maniacs makes sense, boss enemies having unyielding makes sense, but there's no discirnible way to tell at a glance what part of an enemy is carapace and what part is flak, they both just look like the same kind of armor
The revolver, Stanthony.
Oh
Some weapons use carapace gang
Are you crazy
Not sure about carapace
But it absolutely dispatch unyielding
Go light attack a crusher, or a maulers head, or a scab ragers body, then go light attack a scab shotgunner.
armored, then flak, heavy armor cara, no armor either maniac or unarmored
You can hear the difference.
ogryn and boss unyield
Your weapon will make a ping sound when you hit carapace with lights.
Same sound it makes when you dink a bulwark's shield.
like?
Yeah, definitely not good to put it on regardless, but wondering if it would go through havoc poxwalkers like a lawnmower with the right weapons
For funny
Crusher, hammer, mk15 evisc for crusher chain killing with bt.
Right but then you have stuff like maulers where the head is carapace but the rest is flak, but you can't see the difference without hitting the thing in that spot
carapace on the crusher 😭
that's what im talkin about man
That's the point of experimenting in the psykhanium, dingus.
Kills crushers faster on a weapon that can use it, I don't see the issue
Since when does crusher take cara
And yeah carapace is a permanent perk for thammer
not arguing on thammer yeah
Since it has no issues with flak, unarmored, or maniac breakpoints.
Idk about crusher on zealot but it's neat to kill crushers faster on arby
If you have to pick apart individual body parts of enemies like that I don't think it's a well executed system
Unyielding let's it oneshot ogryns with h1 and cara let's it kill crushers and maulers faster with headshots.
it has even less justification on arbites bro 😭
Is there some special attributes to unyielding and maniac? Like staggering the enemy or whatever
Nope, it has even more.
On a weapon that isn't breakpoint dependent, you can choose which enemies you want to die faster
gotta put carapace on every melee weapon so you can kill the most dangerous enemy in the game: the crusher
Strawman 
Actually are the enemy type and armor type perks multiplicative?
they're base dmg
So additive
they're pretty significant
Vigilant Autoguns have a pretty low maniac/unyielding ADM but this isn't true.
They buffed Maniacs on the helby when Vigilants are the ones needing
What's the recommended scoreboard mod again?
If you install a mod I will manifest my tulpa in your house
Bolt pistol, I don't think I get bolt gun?
Hope you got 3 of those
If it's bolt pistol, I got nothing. I don't use it on zealout, only on vet and psyker.
my tulpa solo's fiction btw
I was told it's the best gun outside of flamer for me
Average SCP unity
And since I have flame nades I don't see a point in doing flamer
Plus I like doing big damage
The melt a boss gun is the boltgun
They are radically different but yeah I can see why
Wait....I do get boltgun on zealot?
Yeah
Power DI is pretty funny.
Build your own scoreboard with legos and lua
Will I need any addon for it
It's standalone to my knowledge.
Yeah seems like it
I'm looking at tag counters and shit
Eh seems like I'll be here for a while
💀
which scorboard is best to take screenshots of so I can prove to everyone else my teammates were dogshit ?
The one with green circles
Allows me to use indulgences on psykhanium
So they're added to base damage so multiplied by talent perks and buffs?
And psyk has infinite ammo/grenade replenishment
Can I set my PC on fire with infinite Oggy boxes
Should I
Hi Lambda ily 
hello Taco
goodbye stan
It's all their fault actually

I like it since I can make custom rows. Can also do silly stuff like have the column headers be enemy names and show how much damage each dealt to each player 
captains aren’t unyielding?

This is not valid
Flak. Twins are carapace, flak, unarmored.
Also the shields are their own armor type.
NRG
Just play Mortis and do this to randoms.
Okay so unyielding and maniac are just armor types right? They don't have anything to do with actual enemy behavior like resistance to being staggered or anything?
Like how dreg ragers are hard to stagger
I just got a 49 base roll for my boltgun, that good enough?
Is it 49/80?
The only thing you need to pay attention to is the maximum stat
As long as it's x/80 on all the correct stats
What's the difference 
Then yeah it's good
One of the stats will have a maximum of 60
You want that stat to be the least impactful stat
Yeah just armor type
It was a stability 60 on it
Don’t worry you’ll get more
Mobility
If you check the pins you’ll see a message called “dump stats”
Those are the stats you want to be 60 for all zealot weapons
Okay so like, in that case maniac and unyielding and infested make sense as the exposed body parts on enemies that are either super drugged up (ragers, mutants) or super beefy (ogryn, bosses), or super corrupted by nurgle's plagues
It does. There are two sets of ADMs, one for damage and one for stagger. Each enemy has a stagger table (how much stagger is required for each state of stagger) and also some stagger resistances.
The latter is usually the most impactful, weapons aren't setup to just not work against an armor type stagger-wise typically.
Main inconsistency I have a problem with is just carapace and flak not being super distinguishable then, and maybe stuff like scab flamers armor not actually counting as flak unlike scab ragers
Also enemies are harder to stagger mid-attack
Some enemies also get a stagger immunity when "fully" staggered to recover, like Crushers getting knocked down and then getting up
Like this just looks like a shitty welding mask, hard to tell it's carapace without poking it with specific weapons in the psyckharium, can't be that hard to give carapace armor some distinguishing feature like different armor color or something
arms + head carap
everything else = flak
for maulers
you aint gonna notice those difference anyways in the thick of it

It's just the head
yea just head whatev
I’m pretty sure once you shoot it once and see a blue hit marker
Mf you the one trying to correct me 
You’ll instantly take note to avoid the area
Genuinely had no idea because I usually just hit them with melee shit
As you should
Blue means ineffective which is usually exclusively carapace hits
guns are for the faithless
Right but I don't recall ever seeing it when attacking maulers 
Cause it’s literally everywhere minus head that’s flak
Exactly!
Crushers are 100% carapace
Bulwarks are arms and legs
Reapers are their right shoulder pad which they shockingly use to defend themselves when suppressed
me when the game is designed
Crushers are obvious, bulwarks you aim for the squishy flesh area, easy to figure out it's unyielding there since they're ogryns. Maulers? Bro is wearing a welding mask, why's that stronger than his flak armor 
Mfw chainaxe wielding maniac isn't a maniac
i was about to say “why” then realized you were talking about scabs not dregs lol
They used to be only Flak but now the chest armor is carapace as of.. Nightmares and Visions iirc
I get plague ogryns being unyielding since they're bosses but like there's so few places where infested is useful as it is
Monstrosities, reapers, and bulwarks, at least the parts that aren't armored
Captains are Flak iirc
Have the twins related missions been added back into rotation yet or are they stuck as campaign only for the time being?
I completely forget cause I’m always aiming for their heads and they just fucking die
Immediately






