#zealot-class
1 messages · Page 1971 of 1
we have plenty
You can't keep doing this
so uh yeah boss is never on the ground so unless you're ranged or with with a freakishly long weapon you're screwed xdddddd
oggy rerework when?
Ogryn doesn’t need a rework again just number tuning
0 ranged options
I know, it was a joke :3
easiest fight in the whole souls history
Me with my ripper:

great drop tho
oh u did the staggerino
this is why you only play 3 ironeyes
Yea N&V was a real eye opener
he gives you an item that shares effects
we just smacked him
This game will be in a perpetual state of constantly having to nerf and buff shit given the addition of new classes and weapons.
these boss relics are so goated
Builds and blessing changes have made it significantly easier to cover + a lot of weapons that used to have glaring issues into carapace now have routes to counter cara. imo it should be up there for the most difficult armor to fight with a weapon that isn't meant to fight it, but there should def be more intended and intuitive ranged weapons meant for it.
Now you're getting it
Time to make this game into a pro league 👏
I honest to god don't ever see a point where every class is perfect.
i got all the upgrades to guardian
finishg people's quests and u get their special skills
League of Legends but not cringe
Yeah but are they absolutely based with the sauce or are they in the ranch dimension
this bitch is beyond broken
Then balance the game around the 1%
Lets see... we have revolver... boltgun... uh... um... I got nothing else
crazy shit
tbh that is what I agree with
Because everyone else is trash 
oh flamer
Ranged anti-carapace is nowhere as good as melee anti-carapace and there’s just no reason to build for ranged carapace when melee does it better, faster, and doesn’t spend resources
is there a guide or something maybe that lists all unique relic effects
or do i just use fextra
idk where to ask this but does anybody know a fix?
Like, u could say plasma gun is supposedly good at carapace damage
But it’s not, it takes 3-4 shots to kill a single crusher, doesn’t cleave through carapace, and needs dedicated perks to get 1hs breakpoints vs other enemies going
Plus it’s a waste of ammo to shoot at crushers
Ask steam
it wont let me use my steam wallet cause of the currency
there's no fix you're using a different currency
switch back to your country and it will let you pay
because its broken
dont i switched my regions irl
then get a card or something
based with the sauce
you wont be able to pay
yah
or get a vpn
yeah they think its bad
who tf thinks its bad????
probably just get a vpn
the poor mobility??
can steam support change my currency?
ye you've lost me then. I disagree with stuff that leads to unneeded powercreep. I get that here it's kinda unavoidable due to Fatshark's predicament, but also like there's a balance to this thing. I dislike the same "no buffs, you're just skill issuing get better" mentality but both that and buffing everything are extremes.
go to psyker chat and just look
it's just psyker playerbase being terrible at melee once again
pretty certain they cant
your only options are using a vpn or getting a card or paypal or anything it lets you to change the currency
aquila can i send u my writeup on mk3 evis changes
Oof 👏
yeah cards and paypal are a pain to use in egypt
I’m not saying 95% need huge buffs, I’m saying 95% need buffs
Whether they need large or small buffs is case dependent down to the individual
some am screwd

Just give it cleave PLEASE 🥺
the game might not have regional pricing for egypt
what's the funny one called
Nah
windscribe
infantry lasguns could use some buffs i think
Eviscerator 3 has a lot of issues
Cleave is funnily enough not that high up its priority
it uses MENA dollar pricing in egypt while Saudi arabia has its own pricing only problem is that games are too expensive in the saudi pricing for me
psykers when they're asked to dodge a single poxwalker instead of holding down M2 on a staff
and my wallet is locked to only using sar
what will a vpn do?
like how the 2 heavies have reversed damage profiles?
im assuming they meant remove the target cap
not really cleave itself
cause the game will be region locked
change your region back so you can pay with your steam wallet
its cleave values are fine (once the maniac multiplier is removed)
Unless I'm misunderstanding what you mean by buff my disagreement is the same. Only caveat being if you're talking about like, weapon design tuning (cough every ranged weapon cough) as buffs due to fixes improving performance marginally.
(it wont unless it specifically says that it will)
dude that wont help my problem is the region pricing
i like psykers (:
omw dodging an entire landmass by pressing space once
then your only option is getting a card
egypt has a broken economy if i change regions i would have to pay more
I think first and foremost the saw-rip damage needs to be way higher and not just the special activated saw-rip attack, but the cleave-end saw-rip attack for H1 too
am in egypt but my wallet is still in sar
if that is true your only option to keep your region in egypt is using a vpn
ok
so
then you need to get a card
or paypal
that's it
nothing you can do
you can ask someone for their credentials

would be aganist tos to make a alt and have it gift me darktide?
not really
the saw damage is mostly fine actually (just needs better maniac ADMs), it just needs to be made faster and the damage distributed more through the ticks, rather than solely the rip
ig i could try that
and h2 saw damage needs to be equal to mk15 evis heavies
Did they add a target cap to the H1 or smth? Or are they talking about lights
but h1 is fine
you can also make a second acc and add it to your family
then play the gmaes
assuming you dont already have a family
I’ll put it this way
The way I describe 1 buff is one simple change to one of the item’s aspects
For example if I change 2 ADMs to an attack, that for me counts as 2 buffs because it’s 2 aspects being changed
Most weapons need at least 3 of those changes
Now, whether those changes need to be big numerical changes, are down to a case by case scenario
Some of them need a lot of work
Some just need simple number tuning
But yes most of them need buffs
(if it lets you cause different regions)
would you say moveset changes too?
h1 doesnt have it anymore, but its damage distribution is so pathetic (33 minimum damage against flak (its best ADM)) and it reaches minimum in like 3 targets) that it doesnt matter, and the lights still have damage cap
your sheets spread far I see 
It should 1 tap Dreg rager on weakspot hit with +25% maniac
Moveset change also counts as buff in my book
hence me saying better maniac ADMs
I was a Darktide player way before HD2 came out 
mk3 evis needs maniac damage in general
Base damage also needs to be way higher
thats one of the first changes that need to happen
no it does not
Chain weapons in general need higher damage
quadruple the maniac hitmass modifier for it
@carmine falcon also
Give it a 0.1x hitmass modifier for Carapace but then ensure it cannot bypass armor stop 
the madness guy literally bugged out for us lmao
when he's supposed to buff himself he spawns circles
and i literally could not see them on my screen
It should be higher
Higher first target is higher damage lol
thats ONE ATTACK
as opposed to you claiming that everything needs more damage
When I say “a lot more damage” I’m not talking like 2x or 3x
its damage values are fine, it needs ADMs changed, thats it
A lot more damage is maybe 30~40% at best
6x?!
oh
what????
ok hear me out
bigger nade
And yes there are some weapons that go into the “need 30-40% more damage” category
@acoustic dune you bitchass motherfucker
also
while we were fighting the boss
you started
msgn me on steam
like? just curious
we're fighting and all i hear is PLINK PLINK PLINK PLINK
It has like 1 single breakpoint, crit dependent at that, and that breakpoint also gets fked in havoc
What am I missing here
knew it
issues that are resolved by ADMs not being borked
lmfao
crazy
Yk
Changing maniac ADM from 0.5 to let’s say, 0.8 is more than 40% more damage
u know it already does right
thats nice sweetie
isn't that 60% more damage cause 0.3 is 60% of 0.5?
Yea
it's 0.3 more damage because i haven't learned multiplication yet
So I’m on the more conservative side here somehow
right but its not a universal buff to damage, only to the armor types that need it
which is maniac
wait why am i reading that people think force greatsword is bad
who tf is high enough to think that?
i got forcefully scrolled down
U sure?
cause they suck ass
What if I check it rn and it doesn’t
it will lmfao
Gottem
zealot better be peak cuz rn the team mates im getting are making me pop a forehead vein
just give Zealot a 4th grenade and it's the Ogryn's nuke. Same size and everything.
go ahead and check path
I’ll take that as a learning experience
Is this with 5 sustained assault stacks? >.>
ok hear me out
Pubs.exe
Welcome to any online game ever
nope ! zero talents whatsoever, no other blessings, just maniac
martydom
is just zealot exploding from time to time
and he need to keep fighting so he can explode again
you havent learned every other time i was right about evis so i really dont think you will lmfao
but thats just me
If one cannot trust the mk3 eviscerator god, what can they trust?
Uh
We just need to combine all of the masters of each weapon into a council which can then decide balance changes as a democracy
There’s been 1 time and it’s eviscerator 3’s H1 cleave vs maniac
its bad here
Which I later asked Kuli about
and when i grinded vet it wasnt this bad
every weapon must be made into an equivalent of the patch 14 crusher
A peak world beyond imagining.
You need smth like 2.25x its current damage
Give us a vid! :3
Watch yeah and millions of other Warhammer 40,000: Darktide videos captured using Medal.
the unfortunate part is that it was forged with the help of british people so it's always a lil tainted
dont make me tap the Evis Latch Incident sign young flan
This is not what I was talking about???
That's with a saw >.>
Path was talking without the saw I think
why tf would you want it to oneshot without sawing???
what the falke !
you're right. it should zero shot it
Hi josho
i should look at it and it should die
You can shatter skate in nightreign 🥀
It has x300% mass vs maniac and almost always stops at it whenever it hits
Dreg rager looks at eviscerator and then dies
Buy the game:
Steam - https://store.steampowered.com/app/460950/Katana_ZERO/
GOG - https://www.gog.com/game/katana_zero
Buy the Soundtrack: https://wicrecordings.bandcamp.com/
Composer - DJ Electrohead
It should be at least within build possibility?
the hell is this mod
you can find it on guthib
it shouldnt be lol
DLC SOON
@ripe quest how do you have the best and worst taste simultaneously
woops caps lock

caps lock was appropriate
ig
Why not
I'm not clicking this link lol
because it doesnt need to do that
Ok but why not
l1 and l4 are your quick single target options
Because I'm better. It's that easy.
Hi exhil
h1 should be a decent damage, high stagger, cleave
Someone had to take your place, when you left us alone and afraid

Exhil is confirmed cooler than josho exhil said hi back
Phrist on a cike
Hi guys,do you think dueling sword is enough for hordes or do I need the flamethrower?
When is arbys getting added again?
u need a flamer
Why must it correct to arbys every time
depends on if this is havoc or not
Eh 50 50
my brain is scattered i am sorry
Im hurt and betrayed johno
It seems like I’m just too radical
You can finesse it in damnation level hordes, you probably want the flamer for auric and maelstrom level hordes tho
can literally counter this argument with a "but why though", same level of reasoning. You could powercreep an entire game with "but why not", same way as you could say any change isn't justified with "but why though".
for havoc you need the flamer with the dueling sword tho for hordes <.<
Josho is really cool and big based pilled he's just a lil silly
HOLLLLYYY TRUUUEEEEEEEEEEEEE
It's enough for hordes
Unironically
You can kill one groaner walker per swing
Im stealing that gif
And have 4.5 cleave
same
Real
It already gets stuck on maniac most of the time and eats up a big chunk of your cleave (12 to be exact for Dreg ragers)
The weapon itself struggles vs maniac
I don’t see how an attack that is likely to get stuck on a Dreg rager being able to build into 1 tapping them is outrageous power creep, since the attack still wouldn’t go through past that 1 rager
because the maniac multiplier should be removed
i dont want it to one shot because the multiplier shouldnt be there
galaxy brain play is to use brauto for crowd clear 
700 bullets = 700 fun
diggin
peak brauto behavior.mp4
What if you just compromise
in this economy???
How high do u think its maniac ADM needs to go to
I already am tho
I’m the one getting shunned here
at the very least to the unarmored ADM
true and graiapilled
Which attack are u talking about here, is it H1
all
Did someone say gaia?
But they’re different between attacks
for h1 id want it to be at the flak ADM
so 600 or so base
beautiful sounds
But that’s not an ADM issue because the difference is very small, 100% (maniac) vs 118% (flak)
peak brauto
Hip fire go brrrrrrr
Lovely
The difference comes in finesse scaling
granadelco scab
If you’re taking about L1 and L4, yes, they have very bad maniac ADMs, 50%
💀
I won't lie to you, I feel like this argument is just hitting brick wall after brick wall and you're explaining yourself only for it to go nowhere.
Granadeiro
oh*
However this weapon doesn’t even have a good way to loop L1 + L4 well so you gotta change smth there to open up a way for light atk ADM change to be impactful
Fun fact
Yea cuz I’m the radical here
And meow is adverse to any/all objections, whether jokingly or not
how tf am I supposed to read this?!
I dont even know what I walked into but im just here watching it while waiting on my food to arrive and loading DT up in the background
exactly!
im gonna enjoy my finished work day and day off thank you very much
Ayeeee
I did pretty good with how mashed together those last letters are x.x
I got my roommates and I papa Jones
They got a 2 fer 1 goin on today
So we fat for a day
Real
That's way better for reasoning. For that problem you got a number of fixes, as Mk III Evis is the crowd clear variant it could be argued that it would just be better to remove the hitmass modifier for Maniac. It has the raw 1 shot available at any time already, with buffs a rev L1 kills in one and it would enable CC for the H1 for maniac. The H1 would still catch on maniac if you kept the hitmass mod, and the H1 is pivotal to its crowd performance.
I wrote this at the very start fyi
But apparently it’s not reason enough
Hi which is the better thunderhammer overall?
That's not saying you want it removed. You also said that you wanted to increase the base damage of the H1. Instead you used that hitmass mod to justify an ADM change for maniac.
Removing maniac hitmass modifier is an option
But it does take away from a unique aspect of the weapon that isn’t expressed positively enough
crucis
Yes(crucis)
nurgle rot probably makes your ass very itchy
I’m more in favour of having weapon quirks that mean smth important
Ok so both are good, sweet
That’s just me tho
oh nah bros digging for gold in there
Because I prefer having a weapon’s unique quirk justified for existing
So like, do you want glaring weaknesses into enemies or not. The 3x hitmass mod on maniac just hurts the H1's performance into mixed crowds if maniac is present.
You know given that nurlge's people have boils and sores on their body....
I did not notice how i got 4kk gold
This isn't runescape dwarf
diggin
Fuck you diggin in me
If it’s to be a reliable way to get rid of Dreg rager at the end of its cleave, I don’t think it’s such a bad thing because it now opens up an opportunity to kill 1 important melee elite very quickly without activating (which takes time, against an enemy type that doesn’t give u a lot of time)
Boy what
I cast a ant that crawls into his nostril
He who blows ant out of nostril, will be thankful
Ancient Terran Proverbs
Ancient terran proverb
He who does not activate his weapon will find himself lacking
He who does not engage in melee, will find himself only a fool
I do not agree with fatshark’s approach to weapon balance with ragers
Most weapons are capable of taking on lone ragers
But most weapons cannot take on >1 without risking health chip damage
He whoe likes the thunder hammer, will pick up the duelling sword instead
very unwise
very very unwise
Then they decided that difficulty should be density
This does not bring honor
the system disagrees
Path do you have any ancient chinese proverbs
Why
It hinders crowd performance when the H2 already exists. The Mk III is the crowd damage variant to the Mk XV. You were using this weakness to justify a 40% increase to first target damage on the H1 earlier.
why not
Were running out of ancient terran proverbs
I did not say 40% increase to H1
I was more leaning towards “up to 40% of damage buffs, across all of its attacks”
Not just this 1 attack
Ah, sorry, you said base damage for the Mk III Evis.
Interpretation error
You must now die by firing squad
Face the wall please
Am I rly that difficult to interpret
we are returning to peak times
send 1000 more men down the bridge of death to castle many die
Is that a frog with claws behind him
I thought the way I word things leaves very little for creative interpretation
idk... you use confusing words like "the" and "you"... idk how anyone could understand you
its not a unique aspect, it just makes the weapon worse against the most common rager type lol
I think your approach might be a bit out there. But I wouldn't say you're hard to interpret.
Wolfer looking at me inside of the arbites fortress with an open gate
The fool expected a trap yet i layed none
Bro I'm dyslexic 💀
Calm down lol
We love you path
How many fingers are you holding up?
path for sure is goated
1.5 
honestly that seems like wolfers tactics considering his plan to kill us in communion was just "ive got 100 shooters, go get them"
You do da emprah's work hashing out details of undocumented gameplay and explaining high concepts to new players
11
6 and 3/4
wait are you spreadsheet guy from helldivers 2 discord?
If this was a thunder hammer I’d entirely agree with maniac ADM changes
But I personally think having bad weapon quirks turned into interesting applications unique to a weapon is ultimately more charming
Yeah I'm john spreadsheet.
damn, wasnt expecting to see anyone else from there since i got banned
but then its just worse than a relic blade entirely as a relic blade can stagger and kill ragers very quickly
Now to be fair
Oh shit
Who haant been banned from there
Yea eviscerator needs better stagger too
Ex is famous now
Most weapons need better stagger
Only in HD2 kinda.
by removing the maniac multiplier, and buffing stagger, it allows the evis to actually handle multple dreg ragers, which you were just complaining about
Don't sell out on us
true, most of the old armoury people have been banned by the pussies and furries called the moderation team other there
but by forcing it to latch, even for that moment, that opens you to chip damage
lmao
cyn do you know why i run 3 health curios on zealot
Exhillious is a pillar of hd2, he has to stay or the whole structure will collapse
The idea of a revved H1 killing a handful of ragers is exciting actually I kinda wanna make that happen.
your completely correct
im just a little bitter that i got banned without even a warning
i wanted to have an mk15 evis build inside of hordes
so i specced into full health
fun fact
you can make it so not a single crusher can hit you in a crusher horde with evis
just gonna time revs right
I would sell out for a burger and chocolate shake 
the greed
i’ve talked about it before
buffing mk3 evis latch damage (when the saw connects) and allowing the saw to kill and then keep going
thats kinda high standards
@ripe quest
Let me explain
Make the H1 latch on do significantly more damage to maniac, especially on crit, to now be able to reach Dreg rager 1HS on crit
In addition, increase H1 stagger vs maniac to now be able to weakspot stagger Dreg rager by default without latch on
With perfect strike, a crit attack would go through Dreg ragers still, deal its first target damage to the first rager, cleave through, stagger the others it hits, and kill the one it ends on, so in one hit you majorly damage one and kill 1, but only if it’s crit
@ripe quest
What if chain weapons, when revved, would "stick" in a target the way they currently do but, on the target dying, would continue your original swing path and stick to a new target and continue?
Chocolate shake
Do better
Literally what I was thinking lol
but if we dont remove the modifier, then without a cleave blessing, it will always latch onto a dreg rager
This is also fine
And instakill it
still leaves 5 other dreg ragers completely unstaggered
Don't worry, those are tomorrow meow's problems
this creates pain
chastise
ye I remember that being a popular balance idea for chain weapons. Esp for the Evis and Chainsword, where the saw damage is the bulk of the damage dealt and your cleave continued after killing if you still had 'saw points' left. Revved Mk III Evis H1 and Mk XV Evis L1 is the closest we have to that and it's pretty cool.
Being entirely honest, when u do actually plan on fighting that many ragers without using ability
do you know how much evis would be fixed if you could rev multiple enemies at once
or as cyn said the rev keeps cleaving
Or throwing knives.
we should have options to fight them without ability
When I toss a grenade at my feet and use the space bar to dodge
by removing the modifier, and allowing us to stagger 2-3 ragers on h1 weakspot
That's kinda a silly argument when you could def handle all of those ragers with an evis that doesn't have a hitmass mult on maniac. Wouldn't really need the ult for it, giving it a nice utility. A few other weapons can do the same thing.
it makes the mk3 evis able to handle mixed hordes infinitely better
I’ll be entirely honest with u
Even if u remove the x300% modifier to mass, you’re still not cleaving 6 Dreg ragers with eviscerator 3’s H1 normally and you still need cleave blessing to do it
i dont want to cleave 6
i want to cleave 2-3
and still be able to dodge and avoid the others
Ok then wrath/perfect strike, take your pick
so i can stagger them as well
spacebar is for crouch, duh
I creased
you lyin
without the modifier you could cleave 2-3
lol
with PS you could cleave them all
I have a funny setup, wait till you see my graphics
4 mass, 8 cleave
then 2
I hope you don't do this in helldivers
Or do a mix of both
Reduce the mass modifier from x300% to maybe x150%, and keep the instakill
Hey looks, it's golden eye for the n64!
Is this @south folio
no that's me, but I do have to use arco's config as my game crashes otherwise lol
Why??
Arco is on a gaming laptop held together by a like 3 2x4s and a desk fan
So it doesn't turn into a IED
WHY ARE YOUR GRAPHICS LIKE THIS
i just dont think the instakill is needed on h1
h1 should be a sweep for control and decent damage
Crit weakspot only, it can’t be that bad
and sniping through hordes should be reserved for L1, L4, and revved H1
you can access l1 and l4 with push
There’s also the issue of game raising elite mass over time
drop the settings file
i dont actually mind them being larger
i like it
it makes the combat feel a bit heavier
which is nice
Them being more mass is good yes
no it has trade secrets in there and is def over the discord file limit
free file transfer punjabi no virus 💯
But eviscerator’s cleave clearly wasn’t made with high mass density in mind
evis as a whole wasnt made with anything new in mind
its why perfect strike is meta on it imo
it makes up for its outdatedness
i genuinely think evis should be able to rev stun multiple enemies and deal damage
but only for mk3
SS + Rampage def covers a lot of hitmass, just doesn't have a stellar cleave profile.
and in return increase mk15 rev damage on overhead heavies
evis needs some lovin...
first true solo under my belt
wasn't your setup so fucked at one point you weren't loading in objects and walking into them
nice
Yes.
I’m gonna say smth even more radical
New maps don't have walls
yeah same thing happens on my setup too lol
you just learn where the invis objects are
and deal with it

I don’t believe FotF should be as strong as it is for dealing with armor, rather more weapons should be better baseline vs carapace
It’s such a massive gap in melee dps between taking FotF and not having it
was using the shock maul, that weapon's fun af
That's a fairly tame opinion that has existed since people learned how Chastise worked.
It's a very frontloaded ult.
we talked about this ages ago and agreed, rending as a whole should be toned down in exhange for better default carapace ADMs
Watch evis vs ragers and millions of other Warhammer 40,000: Darktide videos captured using Medal.
i love how mk3 evis feels against scab ragers
and i wish it was the same against dreg ragers
I love the 0.75x flak hitmass mod it's so silly
If zealot rework was gonna be good it really should tune down crit kit’s overall effectiveness and zealot’s current dependency on FotF for damage
imo i think chastice armor downgrading shouldve stayed but only for melee attacks
it was a cool niche
its kind of the same thing
I’ll also say
I kind of wish eviscerator got better range?
yeah its range feels weird
Being a greatsword and all
i do agree
it needs better range and better stamina/block eff
Ok so that’s like what
Evis has been considered a 1.5h weapon as a joke due to how little it comes off as a 2h weapon sometimes.
12 buffs so far
evis def needs a chunky block bar
relic blade is a blocking monster but evis isnt
Relic blade has x75% block cost from front
Eviscerator I think is the standard x100%?
But relic blade also has 1 more stamina at +4
I gotta mod my game to swap out the Relic Blade model for the Evis and just see how well it works. Like, swap the power stuff to rev as best as possible. Been wanting the powered up ult thing for evis for like 2 years now
@frosty herald Discovery is a beautiful thing
Just found out Lofi House music exists
cole's proposal for evis special being instead of revving, the special button just does ur next combo attack already revved, with different attacks in combo having different properties, (l1 and l4 being faster to saw, h1 having cleave, etc) would be really cool methinks
hmmmm
there was another weapon that remembered combos inbetween special activation
somehow i opened microsoft office???
psword
oh yeah relic blade
and relic blade
give evis an uppercut!!!!!!!!!!!!
power sword my utmost hated
my beloathed
it feels like such ass to use
i just hate the concept of power cycler
i have a powersword change that would be extremely controversial
removing it
L1 and L4 maniac ADM buff
L2 and L3 maniac ADM buff
All attacks range buff
Saw-rip damage even distribution among ticks
H1 saw rip increased damage
H1 increased stagger
H1 maniac mass modifier reduce to 150%
H1 increased cleave damage distribution
Uncap CDDC on L2, L3 and push ATK from 4
Reduce front block cost to 60%
Reduce rear block cost to 140%
Increase activated L1 crit weakspot dmg bonus to unyielding and carapace
@hard nexus
Yam just wants to feel involved
Let him have his moment in the light
I wouldn’t suggest anything at this point since p2 is in the files now
you know what else is in the files now
ogryn 2h hammer
you know when it was added? 2 years ago
Yea but model is recent
Turns out fallout models are short as fuck
I thought these would be as big as marines
absolutely not
Its barely bigger than a skaven
what im gonna do is reduce powersword base activations to 2 attacks
enough for push attack heavy attacks and light attacks
rework power cycler into something else
you wont get additional charges
however power cycler isnt locked as a mandatory blessing
hmmmm
powersword attacks arc electricity to targets
at the center 100 damage that gradualy changes to 40
After energized attack hit, gain +X strength to regular attacks for the next X seconds
Ban him too aswell.
Wat

So lemme get this right
You basically are suggesting after you exhaust your charged hit/hits
You get damage equal if not almost equal to a charged hit once it deactivates?
No?
Where did this come from
Well with power cycler gone.
I'd assume after that first hit, it's going to then auto apply to the next hits
Which are uncharged
are they not?
U get 2 charged attacks
If any of those hit anything and deals damage
The uncharged attacks for the next X seconds gain +X strength
So it’s usable like a normal sword for that short time frame
But u will need to power it up again to keep the buff going
It means u activate it less
finally usable uncharged hits
And it’s overall more usable when it’s not activated
But it doesn’t mean ur regular attacks are now suddenly as good as activated attacks or better
So why wouldn't I just forego this for a different perk?
Tecknickly it would be X seconds and Y seconds or something since both being X implies it would be the same number 
It's not hard afterall to just activate the sword after your 2nd hit
cause power sword gameplay is annoying as shit
Heat bar added :)
I mean Tac Axe users don't mind getting carpal tunnel
So I don't see why this would be an issue
What if the +strength to regular attacks is +300% and it lasts 8s
Bro asks me how to rework power cycler then gets mad
me asf
does anyone have good guide videos on total war warhammer 3
meow wants me to play with her but im too intimidated by the like
me taunting you with how Veteran is just slightly more viable in the state DT is in
complicated shit is in the game
How many dlcs do you own
now if it was Psyker or Ogryn we already know whats better
What's a regular charged damage of a light to a weakspot?
On say...
A flak rager
L1, 177
In a normal ish build
To what
I do like path's idea more
Same enemy
it encourages it to be used like uh
Mk6 is it?
no Mk4
Mk4 Cleaver with Tenderizer
Oh
Cause my idea behind this would be
Charged 1107
Uncharged 177
where you're mainly comboing the special in with normal attacks
Ok then
Horizontal charged lights, then shove for the sword stab for max damage.
So with +300% strength uncharged goes to 700+
How about this
honestly
at that point
make a new mark for that
like almost all of them
meow rlly wants me 2 play but i 2 scareful
Powersword special keeps the combo has blocking properties and then does what path's rework for PC does
Play grimgor ironhide
Whaagh and fight constantly
Isn’t that just current mk6
or at least factions that don't like orks
Yes, but with power cycler gone.
i watched her stream the beginning of a campaign and she's like it's not so bad u'll be fiiiiine
and i looked at all the menus and shit on the screen and my tiny head just about exploded
I'm just looking at ways to maximize damage with such a blessing.
And Agile Engagement
Carapaced up
funnied up
With my idea for power cycler? Or smth else
I'm going to throw you into a brick
But yes
I’ll take that as latino flavored tsundere
I'm not Wire
But I get where you're going.
But also
If power cycler is gonna get changed into what I proposed
Then smth else should be changed to give +1 energized attack
I think supercharge is a good fit
the turn it into baby relic blade proposal is honestly the best move but I doubt it'll happen
Push for it hard enough and it just might
more or less
There’re 3 changes here
- Change power sword base to 2 charges
- Change supercharge to give +1 charge
- Rework power cycler
Hmmmm
All of these need to happen in the same patch
The suspiciously powersword shaped code from the latest patch
believe me when I say pushing for something only gets you so far
I do believe u
Btw path
I’m also very disappointed by N&V update to veteran
I still haven't seen my black and gold carapace armor for vet being proposed
Relic blade is called powersword_2h_p1
The new code is called powersword_p2
Ahhhh
idk how the cosmetics are even decided on
The current power sword is called powersword_p1
Hot take, I think if PS got the RB mechanic but it heated up drastically quicker and it’s off mode got tuned up abit
It would feel incredibly fun to use
It’d also be incredibly busted
Grassman did say that fatshark added a framework for 2 of the same weapons with completely different models
Let me speak to your manager
only if they put a diaper on it
Weapon customization broke because of the latest patch with the powersword code
It gets revealed in management's collective delusions
They added new parameters to the customization stuff.
For some functions that wrapped stuff into a new object.
Attachment units of items are now categorized by parent unit.
They also added another layer to the fx spawners.
It looks to me like they are preparing to have more customization or maybe weapons that have multiple models or something.
I wont get excited for anything regarding veteran
I've hit absolute rot with that class
"It looks to me like they are preparing to have more customization or maybe weapons that have multiple models or something"
Not even a powerfist?
any day now
Jokes aside I believe tencent makes them adhere to some lopsided procedure and demands they be hush hush about it
the helldivers 2 update
trust
i dont think tencent even remembers they own fatshark
I think the moment when it hit me was finding out that all 7 of 7 veteran changes in N&V update managed to not hit the mark
They really don’t know what to do with veteran lol
No anime tiddy girls to milk the player base credit cards
Games workshop has more power over fatshark than tencent
yeah
Path this is the 5th time youve said this smh
yes it is worth repeating
its prolly tencent and GW fighting while fatshark is forgotten
We just have to bully the devs into letting the PTers give advice on how to rework Veteran
so something actually happens
someone make that into a divorce meme
veteran rework be like
The same power sword 24/7 you’ve known to love but it now uses heat mechanic so that's cool ig
STOP TAPPING THE SIGN THERE IS A HOLE IN IT ALREADY
It's a LOT simpler than it looks.
Stationary units are better at defending against charges as long as the incoming enemy is from their front. Rear charges inflict massive morale damage. Broken units deal less damage and take more damage. Broken daemons begin disintegrating. Expert charge defense units will completely delete a charge and are typically equipped with anti cavalry weapons on top of that. The mass of certain units, like chaos spawn, make them not ideal to be charged with cavalry, so do not that.
Anything tagged with "large" takes more damage from "anti-large", same with "infantry" and "anti-infantry", so on and so forth. Shields block arrows. Some enemies, like Nurgle units, are weak to fire, so they take more damage when hit with fire spells/flaming attacks.
TLDR most of the unit cards can be completely ignored except for their tags.
Look at its left arm
It should look familiar
I wouldnt say its a hard boss
but the final boss and ||Fissure of the fog|| are the best bosses in the game
But the ground fissures prolly makes it damn hard
if they do actually rework power sword I'll have to change this
What legendary lords do you want to play?
I'm not cracked but I've played a good few
we didn't even have a great run before hand but we did make it to like 15% HP
I've come to terms its never happening that if a rework ever happens we have to redo sections
this includes weapon buffs and nerfs
@copper hawk I have advice on Empire, Kislev, and WoC if you want it.
Ice Court Kislev my beloved
(replied for context)
buddy u have 1 whole section that u haven't worked on in over a month
My wonderful, beginner-unfriendly faction
Legend of total war is pretty good, and if you want to play a certain lord there's videos up also if you want to play certain lords just ask me I have a disgusting amount of time in total war games
I be working
and not touching it cause im too lazy too atm
I was gonna suggest his videos toop
but I do need too get back on it
I have played like every faction but like beastmen since I don't care for them
worth playing the older total war: warhammer games or is it best to just get the newest one?
Too bad CA shitcanned LoTW because he said Shadows of Change sucked ass and was not worth the price tag.
The previous ones unlock factions if you own them.
and if they do rework veteran ur section wouldn't even need changes
I don't care for them either but Sisters of Twilight are soooo fun
I hate Wutelgi settlements but I love fighting with them
nice, thank you - I'll definitely check out the older ones first
Like if you own the dlc of wh2 then you get the lords in 3.
But to own said dlc Im 90% sure you need to own the base game first.
That being said you don't need them installed.
@frosty herald Check the discord, something interesting to look at.
boring faction...
Wood elf allies are super good if you play Empire, you have nice armor piercing archers to sit behind your handgunners and you can build around their magical forests to keep them protected.
OOF
how much wood could a wood elf elf if a wood elf could elf wood?
Which one
The one we're both in...
You mean the spaceship coop fps?
Yeah
no the other one you're both in that doesn't exist
Ill try ut out tomorrow
Jump Ship is a mission based co-op FPS for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co\…
2025
Dorn showed this
I had a wood elf ally in Oreon's Camp as Kroq-Gar, keeping him as a pet, and at some point the Sigmar Cult faction just walked through my territory to exterminate the one settlement he had
Why were they even beefing across my borders bro
I've been watching this I'm excited to play the demo
I had non aggression pact with both of them so like whatever but LMAO
Wood elf faction prob declared war for a forest and they didn't like that.
People you have non aggression pacts with can still declare war on each other.
im getting this for sure, void crew with ground combat looking good
I'm on the tutorial now
Forced to play darktide firebreak and jump ship
is relic sword talents just the same as eviscerator build
It seems interesting
Oh yeah I said that to get the point across that this was just a "Huh, neat" moment for me
Poor little treeman that I kept as a goldfish.. anyway
Oh hey you can even enjoy a beer with friends in the game
Just like DRG
Everything talents are the same as everything's build

I keep an army around my allies' main areas on the front line for this exact purpose.
Like if I have a wood elf ally and their magical forest is on the front line, I keep an army tucked into reinforcement range.
holy shi I love friendslop.....
You either have to lightning strike my army and get torn apart by handgunners or you have to fight both the garrison and my army.
I love friendslop
Friend slop
Which faction?
Depending on which one that dragon will make or break your army.
Whichever one Teclis is
(if you want dragons you want Imrik)
Yeah the helf faction.
I'm Kroq-gar
If you get a dragon, get one from Imrik's faction, he has upkeep bonuses that apply to your recruited armies.
(unless I am misremembering)
I think Imrik might be dead, Ku'gath is spread up to Desolation of Nagash and I'm fighting him rn
That's south of Imrik.
Imrik is in that big flat open area to the left of Ku'Gath.
Or like, if you know that one chorf faction, the one that minmaxes infernals, that faction is north east of Imrik.
Rare moment when a deaf taxi driver picks up a deaf passenger.
https://t.co/Admf1dB2oL
damn i lvoe hopecore
Anywho I'm in the process of making a patch for Radious and Cryswar's Leaders of Legend mods and I haven't finished it.
There's like, 150 tables I have to fully clear and remake.
Is he North of Plain of Bones?
Yup, plain of bones is his place.
Either way Ku'gath is a yoked strength rank so he'll be dead soon if he isn't already most likely
That map is a little off rotation wise but that's his place.
Hoping he's neutered so it's easier to ally him 
Judging by that map border I'd say the chorf faction killed him already.
Oh that's one I looked up
Oh I thought that was a screenshot of your map with a mod on.
Narp
I think my army front is in Broken Teeth and that's where Ku'gath is about to attack me with two armies
Unfortunately Kroq-Gar is two provinces over waiting to recruit cool dinosaurs
That's kinda aight but some people's special attack bindings would boof that implementation up enough to warrant.
thats their problem
:3
shock and awe hammer feels kinda underrated
It is the dookie
2 clamplicated
It's underrated but not in the "secretly good" sense
aaeuuuugggh
thank u frog and friendz
i too tupid 2 play total war snoreblammer 3
i thinkz
nothin insdie my head
but marble. and 2 cobweb
it feels better into the increased hitmass
Nooo nooo it is quite shrimple
if i shake my head around it rattles
