#zealot-class
1 messages · Page 1907 of 1
100%
kraks should oneshot all non boss enemies
and throwing knives all enemies up until crushers and maulers on weakspot hit
not mutants though
and ragers are a maybe
i did the mental math wrong
its 3840
+1 from the impact
so theres def a kill flag
5760 with just tinkerer
no
i dont want vet players to have fun
Yea, so u can see that it’s very low
It should be way higher
8k is fine
You only get 2 grenades
With tinkerer that’s up to 24k damage by exhausting your grenades
give vet throwing shovels
give zealot chainshovel
give zealot a chain thammer
shovel is great
no just make the active a lot faster
Nah they rly need a lot of work
Imagine if exe stance worked on melee
People actually gaslit themselves into thinking shovels are perfectly good
what if u worked on not talking
ironic.
.t yapperpro
shovels are good
Owlcat did it pretty well
Shovel is usable in act 1
Then you get good weapons
Uncanny strike merchant
Supposedly “good at stagger” but actually cannot stagger groups of elites at once, and needs to spec stagger blessings to stagger multiple ragers
Mid horde clear at best
No real moveset complexity either
People complain about combat axe being boring and no complexity and praise shovels for being good
Like ??????
the main issue with requiring stagger blessings is that power blessings and uncanny strike are just too good in all applications
and thats a macro balancing issue
Yea it’s entirely carried by uncanny strike
because power as a whole is whats needed
It still has abysmal unyielding damage even with uncanny strike
Because the base damage is ass
i wouldnt mind stagger blessings being required for rager stagger if the damage wasnt so reliant on uncanny strike
And it also banks on skullcrusher for single target
yeah
which one is the foldy shovel, sapper?
what people really mean is that combat axe is overpowered
theyre all sapper
But it doesn’t do enough stagger on its own
mk1 is not fold
the other 2 do fold
o
But but but bonk SFX

Combat axe is 3 changes from “overpowered” to being good
I remember people complaining about the foldy ones being op after they came out
power combat axe when
Hammer is more satisfying to bonk with 
like, to be frank, there's not many weapons in DT that are actually complex™️
Relic blade mk 2
how complex do they really need to be? This isnt monster hunter
Relic blade 2 is basically it
I mean cod
There’s an insane amount of gaslighting in this community
relic blade complex?
Has definitely felt like it so far
i dont really think it is
First people believe crusher moveset is complex
Then they believe sapper shovels are perfectly good
its really simple to use
remember when people were saying Crusher was complicated because it actually had combos you could do? which is something that was practically absent from the game prior
Actually insane
it'd be cool if we somehow got weapons with monster hunter like movements, where your guy rests it on the ground a lot due to its mass and such
but that would be an advanced fuggin weapon for an fps
Lemme just stop middle battle and cook some buffs
Genuinely unreal levels of gaslighting
I mean
Food
like end of the day a weapon doesn't actually need to be complicated to be enjoyable, it just needs to feel good to use (subjective I know)
Technically your correct
lemme just sharpen my hammer rq
We should get a stance based weapon someday
Lemme sharpen my giant bagpipe
they were trying to do that with the relic blade movesets
like the way you hold it and stuff
stances would be cool but I'm not holding my breath for that, closest you'll get is activated weapons I think
folding shovels were kinda close
If they did Bethesda wouldn't have made it past Morrowind tbh
if they lasted for more than one attack
polearms would be a good choice for multiple stance weapons
there are a lot of pointy bits
Nioh vibes are strong with this statement
Stance based activation
sergeant stone my love
Split-staff go brr
Unpowered is fast powered is slow like the powersword in sm2
Braced autogun
That's a stance
But I see you mean melee
Would be fun
Like a SM2 powersword
Switching move sets and damage
Agreed
ive never played nioh but I assume its like dark souls just based off vibes?
Something I didn't know I wanted from games for a long time was melee stances
First time using the Relic blade.
Safe to say, I'm in love.
RAAAAAAAAAAAAAGHHHHHHHH
IT IS AN ACTION HACK AND SLASH RPG
oh
WHICH IS HEAVILY INFLUENCED BY NINJA GAIDEN COMBAT
Until you get past early game yes, the leveling is the same, but combat is so different i can't call it a soulslike
so like hyrule warriors
jedi knight jedi outcast had melee stances a quadrillion years ago. goated game
You have 3 stances with their own actual differences besides moveset.
You can go the entire game in only heavy stance
Like light medium heavy @tranquil owl
a power halberd would be so fuckin' nice to have
or a glaive...just any given polearm really
Power dao
dark souls combat is just a monster hunter rip off anyway
High stance has the highest block power, but only rolls when dodging, medium stance is the balance, one dodge, then roll, light stance has 2 dodges. The attacks from light stance are faster but less dmg, but high stance will have less, usually slower attacks, with higher damage
Yee, sorry was typing
Power axe maybe
Which is all just a Phantasy Star Online rip off
Ogryn hammer maybe
Your forgetting 1 things
Mid and low bounce from blocking enemies
I knur i was <_<
Except the odachi which doesnt bounce on mid
If you cause enemy to bounce in block then you get to wail on them for free
Please let the vet power axe be stance based
That one fuck ass toad in the second dlc
He's from the first game
Originally
Cool dude
That thing is unironically harder than against all corners
Crazy fight
One of my favorites
But once you hit endgame in N2 you gotta decide on how you wanna play. You can obliterate any boss within 5 seconds, take your time being somewhat beefy focusing on long combos, or there's a few other routes
I like the long drawn out fights with flashy combos
And lots of ki regen
@ornate bone who are you and why are you inviting me to a grand Turismo sever 
The lightning gods of yomi were also annoying
I just invested in anti elemental talismans
Did you hit the end of endgame? Maxed out n shit?
No
i wish more of those soulslike games had pvp
Never went into the underworld or hell
i get bored so quickly if i cant invade or fight invaders
Its worth for how strong you get
Nioh 1 had pvp
thats cool
You can imagine how it went
the only other one that comes to mind is lords of the fallen but its too jank
just bad
The average playthrough takes 100 hours for me so im basically burnt on nioh at that point
Yee nioh combat n pvp was funny
But tbf, Wo Long has pvp, but with its combat it's actually fun cause it's unbalanced af and you can deflect anything
A much more niche TN title but it's stupid fun
Don't even need to after a while
Nothing is really THAT fast
Once you know enemy patterns is over
And then the fun begins
And the fights become cinematic af
Game is a sleeper
Then you start getting shit on cause the devs decided that dlc bosses needed hyperarmor
Passively
They take some getting used too, but like I said, once you get used to patterns. You'll get used to stuff like them just attacking you mid combo and eventually everything flows better
But stuff like this is why TN community is so much smaller, at least here
Some enemies have long attack chains, the only boss that tends to give me trouble is tengu guy
He's cool, but he's a lot
The rest weren't that bad
Had to get used to knowing how long they wait between chains, what to look for to know if they're gonna do this or that, yada yada
Same as Nioh for your first run through and usually for a while even after you're into the ng+ runs
It took me a long time to really understand just how many reasons there could be as to why the series sells enough but never really gets any social media attention.
Cant wait for nioh 3
A lack of advertising in the western side is one thing
I will cry
It'll be too good
TN is still cooking up ideas
Even with it preforming like ass on PC for a good few it still manages solid reviews and good sales
Rise of the Ronin*
Tbf, solid story, a lot better than what I was expecting after experiencing Nioh 1 and 2
Really good characters
The story is kinda just a retelling of history
if it's even available on veteran
Trust
I don't have hopes lol
I do in dead cells, it's this weapon which has hard carried me many a time <.<

(idk if this was from a conversation, but, I hijacked it for my own purposes)
Rare Stevie T spotted
it's the little things
also I was today years old when I found out what the pox bombers are actually throwing at us
I assume it’s really good but should I still take this talent if I’m going down Martyrdom?
Punishment is never worth it
You take it for pathing to IoD/Blazing piety
I have a martyrdom build example in the guide
Bad quality, am on mobile
Is the slop shop reset today or next week
F
if you ever wanna know you can Google 'weeks since dt release' and if a Thursday is an odd number of weeks from release then the shop will reset
Actually why am I asking you
You’re boring
And don’t customize at all
Was gonna ask just you but didn’t want to bother
@ or DM me anytime
But yeah maybe I’ll take more of a look at the zealot guide
Only time I can't respond is if I eep
Gotcha, thanks!
I know my game sense is good but there’s definitely some tweaking to do, is there a section I should skip to or read the whole thing still?
Also do I want two wound curios or three?
3
I have a table of contents
Just read what you want
Sounds good! Thanks
Doesn't take long read it all
Gotcha, lmk if I ever ask too many questions lmao
But I’ve been running one toughness and 2 wound curios so far
And I’ll take off punishment
Another combo people like is 2 wound with 1 toughness, for marty
I see it, but I just keep it shrimple
It lets me have 172 toughness with marty :3
What region you play?
lost on wave 12
I recognized that player name
Us East gang
for whatever reason USW is twice the ping, like 40-70 east and 100-120 west
bit odd cuz I'm in texas, should be smack dab
Also @plush estuary , I assume there’s no bad weapons for specific builds? Like the rechad would be fine?
bad is relative
Zealot makes every melee really good
certain weapons require adjustments to make the most of them
prolly a bad time to pick up the og chainaxe for a gettin the band back together reunion tour
yeaaaa
that thing does not handle endless hordes of tinies well at all
Outside of like dclaw and shock maul which suffer from low damage to certain armor types, all melee weapons are really good
Poor Smaul
Im in love with combat axe so like, that thing is glued to me
I still love the thing
there's a secret tricksy dicksy you can do with the psucker
Get well soon
yea the axes are fine with "the tree"
cuz I'm the only man on earth who takes the Heavy Hits Electrocute Enemies
but you put high voltage on a shock maul, cuz all electrical damage applies
then stack it with a heavy hit
and shock
you do, like, 400% damage with the shock attack
I exaggerate but not by much
it's easily triple
Nah it’s great
youre like one of 5 ppl that use smaul
It’s soooo EEPY
I use smaul for fun on vet but other than that no
It’s just good at everything imo
Not disputing that
next Thursday
But it’s really boring
I just love hacking things to death
Light spam versus everything shorter than a mauler
Heavy spam versus everything taller
Just the way I like it
that could be used to describe like at least half the weapons in the game
True
Yeah and those are boring weapons
yea tac axe also super boring
I'm reporting you to the cult
I can say it because I did the combo charts for all 3 and they don't come close to needing 2 pages
Can I self impose a rule that any taxe hater be educated
tac axe could be good with at least 3 buffs
Mk10 is light spam or heavy heavy light shut up
mk2 relic blade requires actual thinking
too simple
(Heavy light instead of light spam)
power sword is more complex than tac axe
switched over to borovian pickaxe and its straight up better than branx and karsolas
mk2 relic blade asks so much from the user that i think id rather be doing actual math
yea
not by a lot tho
it really doesnt
i should run boro more
you just gotta learn how to do single target and horde sweeps
Not really
The cult
It’s just a slightly more complex horde loop
i rly like boro enjoyers. such a rare breed. theyre the type to ride a unicycle to work
borovian is 10% worse single target than branx for at least 20% better mixed horde
cole started psyker taxe
So, I know that dueling sword and combat knife are pretty well the meta right now, with relic blade and hammer builds seemingly loved by many.
I have a tendency to run after non-meta weapons for challenge/fun. I’ve got a build for Heavy sword, chain axe, evis….looking to branch off a bit more.
Anyone have some good suggestions for a fun weapon for zealot?
i started dicking around with it and its got a pretty fun moveset
Burn them all on the pyres
I actually did
until tac axe gets the 3 buffs it needs it won't reach above the "usable" tier
you can do 2-3 light attacks after a heavy to get a hordesweep
But he posted it 1st
you take thrust on it ?
Tactical axe shredder auto pistol combo
crusher
So silly and fun
I was actually looking at the tax recently and considering it
Joyful
somehow run and gun isnt on autopistol
Because it’s built in
it has run&gun pro
Psyker taxe?
very cracked at killing ragers
that's kind of it
tac axe is lacking in carapace and unyielding dps
I keep forgetting that... I generally only used the braced shooting on it, anyway
hipfire is quite good
spread not too different and initial recoil is easily predictable
I am terrible at dealing with recoil in general
Does the shredder do any good vs carapace? If running with tac axe, you’d prob wanna have something to deal with carapace
The infantry autoguns are so hard for me because of that
No we are attacking the enemies with psychic projections of filing their taxes in their feudal serf minds are exploding
Ever try the braced autogun?
Not in the slightest
You just have to ball
Taxe can deal with carapace, you need crits. But no shredder doesn't do carapace damage
Haha. Swing for the fences.
so the TLDR answer is yes but no
I’ll have to look up a couple of builds for it then!
So the psyker taxe list is just people who use tac axe with psyker?
No it’s the people who’ll try and convert you
You're right that the recoil is minimal, but, the braced is so much more stable... @sterile basalt
It's definetly less recoil than the autoguns
Braced is awesome. Especially if you kneel first. Fire in bursts and it remains very accurate
Even at long range
lower your sensitivity if u struggle with recoil
Brauto is nice, but, when I take the autopistol I am taking it for reasons. Mobility on sprint, more dodges, faster draw, less dislike for taking inspiring barrage on it instead of 2 damage blessings(brauto specifically in this case)
Brauto having 2 dodges is... rough
That’s fair. Tbh I haven’t used many of the pistols much, so I’ll take your word for it!
crusher patrol with taxe
The autopistol was the 1st one that got the reworked inspiring barrage in a way that made it extremely useful without taking the place of something that massively overhauls the performance of the weapon
afaik
What music is that if you don’t mind me asking?
A lot of weapons that have inspiring barrage have much better options to take. x.x
Fire
yea, given enough crit gambling, it'll kill carapace
eventually
Being able to do this on the fly is very useful <.<
tremendous EE value on gun psyker when it also does this too
nah, ogryn ripper gun
Why can I hear this image
It's too good
I'm all in
Well... I know can opener gives it a ton of utility with dealing with crushers, but, doesn't the ripper use a larger % of its total ammo per inspiring barrage regen... when oggy can just brace for 12.5% toughness/second with a talent?
Idk for sure on that one
can opener not required
66% or lower ammo roll = 1 stack per shot
u max stacks in 5 shots
But I don’t like it
What does it mean when a weapon doesn’t benefit from crits?
Do crits just not affect them?
Who says this
Zealot guide
wtf…
It's very simplified
I stand corrected, then. I guess the autopistol is the one on human sized classes that got its reworked inspiring barrage as an extremely useful blessing <.<
My feelings
Every weapon benefits from crit, but not all benefit to the same extent
Oh yeah
These weapons don’t want a crit setup because they don’t have crit blessings that increase their crit chance. They have low base crit chance and don’t need crits to reach one-shots
And what path said
But you can run a crit setup with any weapon
It's just less valuable with those weapons
@sterile basalt Do any other weapons get good use out of inspiring barrage (without the cost of a decently better option), besides the ripper and autopistol?
She is boll
Well i suppose maybe i can forgive you
This once
is the Devil's Claw a good weapon for a zealot on like tier 4/5 missions by chance ? I'm still making my build (as im new) but ya
The brauto could be argued for this, but, I feel like it takes a little bit of a bigger hit than the autopistol by taking inspiring barrage and 1 damage blessing instead of 2 damage blessings
I don’t think inspiring barrage is rly required for autopistol tbh
It’s just QoL
Blaze + pinning is better most of the time
Who said anything about required? I just think it is a pretty strong blessing for it
Oh then not rly anything else
Maybe braced autogun? Idk
I can't tell you how many times my marty zealot has been saved by inspiring barrage on the autopistol lol
Yes it is, it does have a little trouble with heavy armor and since you are going up in difficulty there will be more of that
But you can still use it and win
Having a good blessing/perk setup and talent tree will make it a lot smoother
That was the only build I took the autopistol on, 95-99% of the time. Since that marty build always had a melee that could kill pretty much everything... and the autopistol was decent for trappers
Before the buff I mean
awesomesauce
thank you :)
Oh wow I never realised how good inex judgment is
It also doesn't tell you
But it resets your dodges faster
Tee hee
And increased dodge distance
It's definitely an underperformer but anything below mid-high havoc you can use whatever and obliterate the game tbh
So weapon choice is literally whatever just use what's fun
And dodge speed
I’ve been using the combat axe with a crit build this whole time 😭
+7.5% speed and distance (additive) and +15% dodge regen rate when at max stacks
Those numbers seem small but combat axes have like a +1% dodge distance I think at 60% mobility
And 15x ij brings that to 8.5%
Which is a massive difference of distance
Credit to Miss Kitty/cutest psyker for the art
Question: does lethal proximity's explosion stagger a trapper who's firing their net? Just wondering since I have it on my bolt pistol <.<
Is second fotf really that good for Marty?
Since it's armor damage is weak remember that the dash ability gives +100٪ melee rending to that forced crit
Which functionally ignores armor and then some, and due to the math works way better the worse the weapon is into armor
Why can't I add attachments?
Since it's a finesse weapon it has good weakspot and crit multipliers
And duellist exists
You can totally pair a duellist proc with a dash and one shot a crusher with a parry
Also what’s the best way to get diamantine? I’m broke and can’t upgrade my curios
Havoc 40
Talk more then you get the reject role
Easy 20k diamantine every week
:(
I’m only havoc 23 so far
Realistically for most players is quickplay damnation
Ah yes
The best method for the unemployed
What does rending do?
Increases damage and anti-armour
What does finesse do?
Increases critical hit and weak spot damage
Basically? Armor penetration
Complexly? Every weapon has Armor Damage Modifiers (ADM’s), and rending adds to them directly until they reach 100% (1.0) damage to that armor type, after which they add slight damage
Read paths guide though
It is the most exact definition commonly available
Kuli....
just watch the clip I sent, thoroughly
What is enemy hit mass?
their thickness
How hard it is to cleave an enemy
That's what I thought
It subtracts directly from an attack’s cleave until it reaches zero
What is impact?
Stagger
Brittleness is a damage modifier, correct?
watch the video I sent above, I explained brittleness in there
it's a different type of damage bonus that works in specific scenarios
I can't hear the audio
I don't understand the words
They slide off my smooth brain
brittleness =
u hit enemy to weaken their armor, thereby allowing all attacks that normally sucks vs that armor to now do more dmg
however, if an attack is already good vs that armor, brittleness does very little
if enemy is not wearing armor (and is unarmored or infested), there is no armor to weaken so brittleness does NOTHING
Brittleness is practically useless then?
depends on what your attack does to armor
if let's say
your sword sucks vs flak armor
Brittleness is not great on most weapons
add brittleness then it'll be a bit better specifically vs flak armor
Interesting
however
if ur sword already does rly well vs let's say, Maniac
adding brittleness won't change how it performs vs Maniac by much
again this is all explained in the video I sent
it's only a video because I can't screenshot 9 pages into 1 image
Codec moment
im joking i dont actually know
great question
with perfect strike it can
What’s the setup for max boss damage?
do u want meme build or actual build
Yeah but that's specific interaction case
Actual build
How much do i ha e to talk before I get the roll of reject?
I know it’s something something thunder hammer and shroud field
It's not like the pstrike reduction is going to help
40 times the cleave vs carapace
why does this sentence read like Jensen Huang is saying it
roll?
red name
like 50 messages i think
Aight
never thought i would be able to hear audio from 2 different chaos factions in darktide
Should I do martyrdom or blazing piety?
between 20 and 25 iirc
was only expecting nurgle
The last day and a half: I eat 0 crusher overheads... The malice run I did to get the last 14 scab melee kills: I eat 2

For a crit build
piety
That was so embarrassing
If it's CRIT build
Piety it is
Ok
Hello darkpillthony
That malice run was kind of funny because not only did I get 3 psykers, I got 3 psykers with force greatswords while I had the relic blade. We were the beeg sword bois
What are the best blessing on the thunder hammer for a crit build?
None
I have perk/blessing combos in the Zealot guide
Because you don't use thammer on a crit build
I'm gonna and you'll deal with it

I need my bonk stick
It has terrible crit damage scaling
Hell let it be know that it'll suck
However
@smoky light
Just go IJ to improve it's attack speed and fix it's bad dodges
Thrust + Slaughterer/Headtaker
Thank you
the thammer is one of the worst melee weapons zealot has to use a crit build on... no, I think it might actually be the worst one. I think even the chain axe is better suited than the thammer <.<
Swap unyielding on the priority there
Aight
Unyielding plus any of the rest
I fucken haight maniacs
Then Unyielding + Flak/Maniacs/Carapace
why
why?
It's literally thammer
it already has high unyielding
it doesnt need help with boss dps

Yeah, but, Cole... my malice daemonhost 1 shots...

Youll want carapace unyielding on ironhelm
you already have really good boss kill, if you want to build for it, sure, or specifically for bulwark light one shots, but you don’t need unyielding
carapace, flak, unyielding, elites
are all good choices on thammer
unyielding isn’t required
Unyielding is just a quality of life for removing a monster faster on the thammer >.>
You can also hit crusher one shots without a perk
i’d say unyielding is a good choice, as it lets you one shot bulwarks on an empowered light with buffs up
Only normal thammer struggles with flak
The only time I can see carapace on a thammer is for havoc and you'd still be taking unyielding as the other anyway due to you being the boss killer especially with the quantity
My thammer will one shot flak on weakspot hits
It lets me get a 1 shot on them with 3 marty buffs and t4 thrust(nothing else required) :3
where can i find these dump stats guide
it is pinned
That's for the crucis tho
What are Marty buffs?
Martyrdom buffs. For every wound your health is below you get 8% damage(and have bonus things for it which are 4% attack speed per and 6.5% toughness damage reduction per)
Marty DEEZ N.
Mogging IJ

Can u please give me advice on my build?
drop disdain, enemies within enemies without, scourge
oh ur going for crit hammer
hm
keep scourge
Master Retribution
If I don't have blood redemntion or scourge,I have no connections
Those are completely different nodes on opposite sides of the tree
For a crit build drop blood redemption and keep scourge
Drop masters retribution and take the other piety nodes on the right
And yes faithful frenzy and sustained
keep scourge
drop blood redemption
I would send a picture if a standard non-inherent crit weapon build but games lantern stinky on mobile
And will not load
Gameslantern has just be being shitty recently
I also will point out again that thammer isn't a crit weapon and does better with IJ and so I recommend that route more
What ij?
Right keystone
Very easy to maintain buffs that are very good, with very low point cost
Also hidden dodge buffs per stack of it that make the thammers lower mobility much better, like night and day
say what ones to drop and take again
I'll just find the images I sent elsewhere hold on
First is crit build
Second is non crit build
These two and mild variations of the two can be applicable to every single weapon zealot has
Aight thank you
These are the two crit builds that are more specialized
The first one is a tanky crit build that works well with crit weapons that have their own innate crit (knife, taxe), or have crit blessings that are part of ideal blessing combos (evis, chainsword, knife, dclaw, ds, etc)
The second is a hybrid crit build that only works with the previously mentioned weapons that provide their own crit
how much do you have to move to gain 1 stack of ij?
Not much (and you're more likely to get them from dodging anyway)
You're pretty much at max stacks always in fights from dodging
Irrelevant
You get them from inebriates poise
Very often it's 6-9 per dodge because it's per attack counted as dodged, not per dodge that was counted as avoiding an attack
wait its not per dodge
So you'll get capped out to 12-15 even when barely moving in a realistic fight
the ingame description makes it sound worse than it actually is
It's mandatory
well there’s a couple people who think otherwise
thankfully they aren’t here
and rarely are
stinky people
true !
“People”
hey guys, for the devils claw what perks do you put on it?
and blessings
I'm going to start tipping less when servers assume that I'm paying for both
Like I am, but it's 2025 and we all got equal rights
I had awesome dream
Use dclaw iv
Flakiac
Flak maniacs
Shred rampage
thank youuu
Trying to run "Just a Flesh Wound" anyone willing to help, or looking to do with us, feel free to hop into ST3
@plush estuary
get off tf2
you have a zealot to help
nuh uh
addiction 💔
Walk into a room because the one we're in is empty, get magnet dog'd, turn around and none of team is there
Huge patrol swarms in

What changed for magnet dogs to start existing bro
They didn't used to do that
@copper hawk
He's been in my games alot recently
tac axe IV done in guide :))
Anyone happen to have a good heavy sword build? It’s always been my fav weapon to run, but aside from its obvious weakness to carapace, it always felt like my build was a bit off.
If anyone knows a good one, I’d be down to try it and experiment!
flak + elite, deathblow + headtaker
mk 9
heavy special combo for Carapace
heavy spam for horde clear
is the mk9 stronger than 6?
Nuh uh
yes
well...
its more simple
so its easier to get results
mk6 has a harder time with horde clear with the heavy combo
or was that 7
idk
Honorable mention to stalwart piety if you are ok with losing some of your other talents like good balance/twbs/purge/anoint.
im not sure about 1 shots sometimes they live
What stats does your sword have, first off?
It should be one shotting all chaff if it's set up correctly.
flak maniac + deathblwo headtaker
Stats, not perks and blessings.
defence dump stat
Like did you dump defences like you're supposed to or not?
Ok, is it fully empowered?
just post a screenshot of the weapon
Some of the Mk6 and 7 lights have a special cleave damage distribution
hmm yeah the mk9 seems a bit easier
Also using lights on hsword is kinda worthless.
for heavy horde clear
darktude.. yes..
Full damage 1st target
2nd and 3 targets take the same damage
4th and 5th targets take the same damage
ive always been using mk6 lol
If you go for heavies on mk6 and 7
You'll deal full damage to 1st and 2nd target
But then it drops off hard on the third
i guess you just loop light and heavies for the horizontal slash
This is why I like the mark vii. It’s just too good on the charge.
It’s also great for flak armoured patrols of gunners or whatever. It suffers horde clear a little, but that’s what a flamer is for!
It can still handle hordes fine though if you dodge a lot. You just gotta remember you’re not gonna kill it as fast as say, an Evis
Which is why I usually take bolter instead of flamer on heavy sword just incase.
Mk6 as well?
I’ll give it a shot!
what suffers from bad horde clear?
i wonder if savage sweep is good on the heavy sword
Sorry I was thinking of a time I ran a different build when I first started darktide which was ok, but it wasn’t nearly as good as the ones I found later on.
Suggestion for first build to go for on Zealot?
check pins, there's only like 1.3 builds for zealot anyway

not worth
yeah i realized
because heavy sword's cleave dmg distribution after first 2 targets is ass
trying thrust and rampage now
Please just take deathblow
Ramtaker
Thank you, this is a great one. Gave it a test ride and it felt good.
Me @ youre mom
Thanks! Going to try the non-crit tree, but still levelling atm

is it better to run inexorable judgment or piety for the heavy sword?
just realized im using an inexorable judgment talent tree
martyrdom
u have high enough crit chance to keep iod up maximally
which means more fury of the faithful
meaning you can kill armor more consistently
not a finesse weapon
Looks inside
Finesse blessings
I love how no matter how many times they nerf it, crit CDR will always be stupid

"recon las is not a finesse weapon"
takes 15 stack mmf
😭
cash meow
Every weapon can kill carapace looking ahh post
我听不懂,我是脆薯饼
😭 bro whipped out mother language on me
getting a curse put on you
https://medal.tv/games/warhammer-40000-darktide/clips/j8dNMhZOlTOl_61rw?invite=cr-MSxQeXIsMjA0MjU2ODk0
https://medal.tv/games/warhammer-40000-darktide/clips/j8dNWvy9yuiMAmzQ_?invite=cr-MSxlSHcsMjA0MjU2ODk0
6 Views. Watch for zealot chat members: how to deal with crusher packs 1 and millions of other Warhammer 40,000: Darktide videos captured using Medal.
7 Views. Watch for zealot chat member: how to deal with crushers packs 2 and millions of other Warhammer 40,000: Darktide videos captured using Medal.
wait did slop shop update or something
like without iod this would take wayyy longer
my idea with making builds is that you should try and get an answer for everything
this is the answer to the crusher/armor pack problem
bolter is too cumbersome and revolver is boring
you dont really need ij
your heavy sword 9 already has the best horde clear in the game with dblow and hter
with sustained assault you're good
it has 5 dodges
i think it's giving buffs to areas the weapon already excels in while neglecting its biggest issue
new stuff in the shop?
being its anti armor capabilities
with fotf and iod/piety you're getting fotf back constantly
armor dies in two hits with a fotf charge and a follow up weakspot heavy
if ur duelist and sustained assault is proc'd it can be a one hit
in the middle of a horde and you see three crushers you can immediately kill one and kill the other in a second and a half
the crit damage on the hs 9 isn't bad either
a crit will instantly kill most or nearly all specialists
and most elites
also each chastise gives you 10s of additional attack speed
so it ramps up ur dps significantly
with the crit rate w piety and ur innate crit u can get a chastise charge back before the attack speed buff ends
so you can overlap charges to keep maximum swing speed up
u can do this w ij too with just getting ij stacks but u usually only get around 7 stacks mid combat from dodging enemies
yap yap yap
Human computer
"regular killing machine, that's me!" 
both of us know that its not cumbersome at all with throwing knives
throwing knives also fall into the boring category imo
ur mom
yknow whats more boring
skyrim potion syndrome with grenades
TRUE NUKE
Real
Potions are most my weight
I have to box them repeatedly
thats a lot of damage
I just hate how close both zealot and vet are in the terms of grenades/abilities, hell even psyker has sameness with blitzes
it is
cuz having to reload after like
3 or 2 crushers
growls like a sigma
sighs like a badass
u wouldn't get it ,,
shrugs epicly
From what I tested it’s not fastest
shatter puncture is like 4 shots to kill
thats nearly 4 if you wan to kill them exclusively with the bolter
but you can soften them with it instead, saving much more ammo and making you deal way more damage with your melee
oh and those numbers are without anoint, so it could be 3 shots
enough ammo per clip for 5 crushers
provided you dont miss a shot that's four perfect hits,so three crushers
in a pack ur sol and have 2 wait to reload
oopz
also, i take a bolter w that build
for that reason
2 dead crushers at least w the hs 9 w the two chastise charges
with the boltie ones
most of the pack is dead
yeah a bunch of weapons can do it with FOTF
no i mean the heavy sword
just a really good ability
yeah
Heavy sword and a bunch of others can hit that BP with FOTF
everything procd it gets to like 200 hp
Clearly hsword needs uncanny, imagine having to deal with ADMs
The dogshit Bladed Momentum
oh i thought its an actual one shot lol
troo
dont make any build require building around things
uncanny 4 everykitty
we should give thammer uncanny
:3
evil
no value against hordes
Not needed against big targets

💀
I think the thammer should be just as strong as hammers are in Vermintide
wpn is already moldy
make it even moldier
Dual thunder hammers....
ogryn needs a cool activate weapon like all the other classes
not cool

big gauntlet
By that metric vet doesn’t have a cool activate weapon
turn it on for massive punch
they dont either
me after I get handed the cup that kills you
white people love fent
McDonald’s takes another
i think the last mcchicken i had was infused with this mans soul
How many legs
Fuck your bugs
maybe you just got sleepy
Captains murdering you because spaghetti
Another on the list of reasons I shouldn’t play havoc
once you play to much havoc damnation starts feeling like malice
I can't bring myself to play hav solo anymore
just feels like a chore because of the penances
Pubs for havoc are painful
got my rewards and now I'm free
wait i can post it now hang on






