#zealot-class
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schedule 1 be like
This strain is called So Fucked Up You'll Wish I Killed You you'll get so fucking high
Wildin
Ain't no way in any reality Von is in heaven with the amount of people he killed.
ya, i was just having a really good true solo VEG run and got out of memory error crash lmao
fml
is there a way to fix it it screws me every couple play sessions
cursed bro
do you use that mod that prefetches shit for the mourningstar
disable it if you do
1000 pnt army of just spore mines
we talked about that
imagine lore wise the nids just sent spores
to kill all the marines
Doing Space Dudes rn, but I might play TF2
f
tf2???
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LMFAO
the music hit at the perfect time too
how good is wrath on the relic blade?
good for havoc
i use both
either rampage or cranial
itās up 2 choice
but rampage gets less value due to the amount of carapace
which mark are you using?
mk2
heavy into looping heavy light
the mk10 has a weird combo
Mk2 my beloved
not really
i do the first loop of light light heavy and it breaks after
Mk2 is 10 better preformance for 500% effort
whats the horde clear combo on the mk10?
āGo into horde clear combo without 2 inputsā
not really
Light spam
It is
what about single target
or light light into looping heavies for single target
Idk how people donāt prefer it
Itās reminds me of dclaw
which mk
mk 10
sprint thrust
me when i have to loop heavies (brain hurt)
and heavy spam
sprint thrust?
This causes people head hurty
this is mk10 or mk2
when you sprint, hold attack and you'll start the attack
then release to thrust
it deals great dmg
especially powered up with fotf, u can 1 shot crushers like this
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mk2
boss kill
its a sweep attack idk how you one shot with it
hold the attack down while sprinting
the sweep is a normal click
Thrust is holding the button
ok so it has to be fresh
no
just while youāre sprinting
hold down the attack button
like youāre doing a heavy attack
I didnāt realize we were so bad at the video game
it shows up every now and then but its not consistent
I have no need to elaborate
i do overheads while sprinting
It speaks for itself imo tbh
when you're running and the sword is held straight by your character
HOLD attack button
ts pmo ong icl cz u dnt evn kw wt ur talin bout nbdy evn gaf u nnr
real
I havenāt a single clue wtf you just said
thats the point
itās perfectly decipherable
Would you mind doing it for me then
ok its heavy heavy light
this shit piss me off on god i canāt lie because you donāt even know what youāre talking about, nobody even give a fuck, you
the last one i cannot say
itās not like
a racial slur
but i cannot say it here
wtf

š„ š„ š„ š„
face napkin go hard or naw
Nah, @copper hawk has the peak hobo drip.
the fruit of labor
Troo
I understood this
Because I understand absolutely spine chilling genre defining bone tingling slow burn terrifying lore clarifying atmosphere oozing a24 released trope subverting dark and eerie gut wrenching aesthetically heavy craft gradual escalation soul shaking dread inducing post horror suspenseful build up a āsay more with lessā approach blood curdling kino keyed nerve wracking nail biting jaw clenching free of cheap gore brimstone, soot, dust and calcite approved snopes verified reuters verified snoy free coal killing gloop loving fauci approved pro science truth uncovering reddit decimating glowie zapping NAS free wholesome pupperino west rising heavenly holy sharty saving IAS gemerald postz like that
I think if I actually commit to reading that, I may become a drooling, bumbling fool.
Yeah, but like, worse.
I could be so much worse.
And that right there is the ticket.
me
generate me a poem about turtles
and that ends the AI revolution because thatās impossible
I looooove tf2
big robots
Watch WEEEEEEE and millions of other TF2 videos captured using Medal.
Watch gneep and millions of other TF2 videos captured using Medal.
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How much tf2 have you been playing
A few hours every day or every other day
Like 2 or 1 and a half hours
I love Titanfall 2......
Shut
I did complete her side quests on my first playthrough
I think I'm going to just kill her on my second
"I'm not your pet xenos" said the pet xenos
Fuck them elves
All my homies are 4'
Loserā¦.
My response
???
Yeah.
DEMO KNIGHT ENJOYER
doctor kidori's here!!!
original song by haraguchi sasuke: https://www.youtube.com/watch?v=F38EuG2dAyM&ab_channel=åå£ę²č¼
english lyrics by trickle, slightly edited by me!: https://www.youtube.com/watch?v=qNF_Z9QEBMU&ab_channel=Trickle
drawing, tune, mix by me
video in the back provided by producer
(EDIT) thank you...
english cover
pawesome sauce
@hard nexus
Troo..
Twink š«µ
Albert the Homunculus has grown..
I thought that was supposed to be impossible
Is this whole Inner World thing with Elf Lady because I'm a psyker or does every origin can go through that
Anyone know the best set up for the relic blade?
I have a question. I have seen people spray down the bolter but when I try to spray down my bolter it only sprays in a burst of 2 shots,why? And how do I spray it down correctly?
Dont ADS and hold fire
Hold down the trigger and hip fire away
when hipfiring, its full auto, but ADS is semi auto
I appreciate you
Oh
I was just tapping it fast
Unga bunga style
Thank you @hard nexus @candid shuttle @sullen forge
Shredder in Mortis is so funny
Death dealer and the majoris stagger
I pushed a chaos spawn to the other side of the map without reloading once
Recon Lasgun with Stagger just perma stunning bosses on Veteran lmao
What meele do u generally use on veteran?
I use the chainsword
Power Sword, Rashad, Knife, Shovel, Heavy Sword its just incredibly dependent on the gun im using
You build more around your gun than you do your melee
Im a shovel main šš
is the veteran's power sword just a better relic blade
Zealot is the opposite type of focus of focus more on melee than gun
True 
They both have their pros and cons
I'd say they're both about the same level
what does the relic blade do better than the power sword?
oh
Big blade gose burrra
That and its on Zealot you can be more aggressive with it
i hope zealot gets power sword someday
Plus it stays active longer, but has cooldown periods between use
Power Sword you have to play more in tune with your Dodges and Blocks are you're going to eat shit
Id say psword is better
Outside of that it kills everything
Menwho
RBlade is better I'll be serious
That might just be overpowered, lol cause of sunder or brutal momentum

Better melee talents, better melee talents, etc
if we got dueling sword why not power sword
snoooooooooooooooooooooooooooooooooooooooooooooooorf
Hi bored I'm tired
Teehee
Agile engagement basically being a slightly worse duelist
Sleep in the name of the emperor
On top of the bottom of the tree having flat buffs to damage on all weapons against all enemeis
they arent really similar though
different proc conditions
and a different type of buff
I prefer the crit chance with dueling sword, cause dueling sword crits are nasty
damage percentage vs crit and weakspot buff
Go watch a soap opera or something isnāt that what old people do
Vet is kill based, Zealot tends to be more Dodge based
Better stamina regen; w vry little talent investment + 2x stam curio regen = u gain stamina even when sliding
Safer, stronger melee class
Okay thats insane
ok pookie stam regen is not better on vet
The delay can be crippling on Veteran if you dont know how to manage it
thats actual cope
Yes it is lol
they have to take 2 nodes to equal zealot's
This is only possible on vet
.5 (Zeal) vs 1 (vet)
Due to talents + regen curio interaction
thats stam Delay
Pathing specifically through Duck and Dive and further down the MMF tree, I seriously dont see a point in doing that
outside of only using Knife
Vet has like the 2nd best toughness node now because of catch a breath
Besides when you take those two nodes it puts you on base level of Zealot Stamina Delay
Yesn't

its good but its not going to save you from gunner/reaper spam groups
Man
If only our catch a breath wasnt supreme glorpshit
(Ewew)
Wait nop
Oopz that's at arms length
Teehee
Does it still deactivate if you block an attack?
4got my busted talentz 4 a sec ,,
But the goal is the same
It's generally better damage for doing nothing

One procs on dodge and benefits some weapons a lot, most weapons not nearly as much
its solid but it goes down if you block an attack
You kill ONE enemy and you get a flat 25% damage PLUS all your other bonuses
Be it from talents or blessings
Ok now we should buff psyker again
Which are ALSO flat damage buffs as well to eithe rweapon
agile engagement is getting a kill with a ranged grants melee damage and vice versa
duelist is on dodge crit and weakspot damage
I just said that
AE is insane just- its very much a Drown or Drought situation
One is just generally better in nearly all situations with better opportunities for maximizing damage
especially when you get put in a match with fucking Psyker/Ogryn groups
and agile engagement is very strong, but its not the same as duelist
Not enough ogryn hate in chatš
Iād like to have reciprocity give 20 crit instead of having to stack it
talking about zealot and vet is comparing 2 piles of dogshit in comparison to psyker and ogryn rn
Idk why we're hating on Vet when Zealot and Veteran are shockingly power crept by the two other classes lmao
reminder
Im sayin 1 is generally better than the other, not that theyre the same
Them being different is whatever
Ogryn can M1 gameplay and never die
thats what i said !!!
Another buff to psyker
CS Kinfe real
b-b-but ogryn so big and no dodge linger !
press m1 to win
the lil uns need us to be strong so we can protect em !
Kill !
as they leave me to get fucking destroyed by
the 19 ragers
that suddenly manifested out of thin air
I loved the ogryn rework now Iām not liking the players who crutch on him
i like how zealot, the melee class, is the only class that gets completely and utterly fucked by the shield enemies
unless you have crusher or shock maul
shield enemies make me sad
I jus run around it wif knife
You guys just need a tree rehaul desperately im ngl
its depressing
vet can frag, krak, VoC, exec bolter,
tears down my eyes n shi
psyker has literally everything
i just let my teammates deal with it
Vipers from XCOM.....
ogryn can do literally anything
Psyker can just fucking exist
and zealot can do what?
wait for them to attack??
Heavy Evis- running shred and rampage with Maniac and flak. Itās served me wel, but wondering if anyone has some other neat combos to try? Especially vs heavies/caparpaxe
zealot can do their best š
Wait for attack... uhhhhhh Crusher...... uhhh Thammer.... uhhhhh ermmm
shred perfect strike flak elites
run with blazing piety build
as they keep getting interurrupted by gunners and shotgunners
or they just do their shield bash and break ur block
Fun Fact!
Sounds good to me! Iām gonna give it a shot
id rather kill myself but thanks though
its the best way to run mk3 evis
as a registery for a retaliation bash
so if a gunner is laying into them
they can stun lock you into a corner
very fun
I will force you to use immo nades one day

(this happened to me once)
You can't escape me
Thanks for the response. You recommended the chain axe set up the other day and it worked wonders. Iām excited to see how this goes!ā
if ur talking about mk15, you can try bloodthirsty rampage flak carapace, it allows you to infinitely chain one shot crushers and maulers
im like
so awesome
everyone else's opinions are MOOT
in comparison to me
and my humbleness

fyre u stink
It must be hard, feeling the weight and pressure of greatness on your shoulders daily.
@hard nexus Shit on topic in regards to Stam Delay you know whats funny
uh oh
Thatās so mean
1 second
i though ogryn is 1.25
The Humble talent named Slam:
Mean as frickā¦
abysmal dogshit
But Ogryn unironically can make that mute just by picking up Slam
yeah
shit is incredibly stupid
Idk why they unironically gave him inf stam
Itās so broken
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ughhhh
this is mk15 evis with bloodthirsty
The post goes into why outside of a vacuum AE works better than D anywayz
Srry Unemployteriat i am BSY
gut ogryn !
please !
gut ogryn and gut psyker !
balance the game around auric damnation !
and fix auric damnation spawns !
but its never happening
rumbler is the new smite
Gale Pessimism arc
Dont get me fucking started
Nothing ever happens
Fuck our stupid chud existence
Zeal no rework and if it is it'll be w too much overlap w ogryn w no unique identity
in an h40 the other day, people were talking about in chat so many weapons needing buffs, and i said that no they dont, a few weapons need buffs, and a lot of weapons need nerfs, and i said that the game shouldnt be balanced around havoc but rather around auric damnation
they said that "well why would you do that, when damnation is already super easy?"
DAMNATION IS EASY BECAUSE THE FUCKING POWERCREEP??? CRITICAL THINKING PLEASE?!?!??!?!?
You love smite
It'll be the weakest rework of them all
PTers have insisted that zealot is the strongest most broken class
Iām helping!
Idk where this insanity comes from
I guess the game is balanced around Havoc now and I simply just
do not enjoy Havoc
so fml
Take Zealot Out Back And Kneecap Him
im pessimistic in the other way
zealot gets reworked, made super OP, everyone complains only about zealot but not psyker or ogryn
zealot gets either nerfed or everyone else gets buffed
again
and then we get havoc 80
Lmfao
until death
whatever the Get out of Jail talent
and holy revenant
that yeah
Holy rev isn't that terrible but it isn't great either
Bake it into zealot
Until Death though is incredibly fucking stupid
nah
Yah
only thing zealot should get passive is second wind thats 5% on dodge
and then a node that increases it another 5%
Ogryn gets to knock down any chaff enemy they dodge into nullifying almost nearly all chaff threats in a horde
Can they just
What talent would they bake into zealot?
With weapons with 4 dodges or more
Okay hear me out if Ogryn gets this BS
Some with 5
Can Zealot get a passive low % of toughness back on dodge
its 1 chaff
and Veteran have Determined literally just be a base passive
thats WHAT I JUST SUGGESTED !!
It staggers them if u bump into them in a dodge
^ I WAS INCLUDING THIS LOSER
U and meow have same reading comprehension ,,
Zigh ,,
Tiktok rotted ur brainz ,,
Make the gun class use gun better...
absolutely
Aka remove extremely niche talent choice and just make it fucking passive on Vet
I think it's fine
Looks convincing. Just about to try it out in the meat grinder
every one of our characters should really be suppression resistant in one way or another
You should be punished for being shot at if ur in the open
And it stops players from shooting and never meleeing
The only acceptable psyker is melee psyker
Think vet should just be immune to it period
Cuz heās cool
As a passive
just holy stupid
Tee bee aych
a zealot is just that, zealous, they dont care
a vet is experienced and used to being shot at
a psyker is insane, busy with the daemons, etc
an ogryn is just big and stupid
idk i just dont like how bad it is especially with how inconsisteny suppression on enemies can be
Imo it just makes sense Determined should be a passive on Veteran cause- its in the class name
they're veterans
they've been shot at countless times
i think id be bitching less if enemies were more consistently suppressable
Keep spamming so Hadron yells at you
I love mvm
Youād expect them to have amazing stamina too
KYAAAAAA !!!!!!
they really let themselves go in that prison ship
Thats not really an issue, I think the summary is they carry a lot of their gear
Yeah
I've gotten used to the delay
tbf ammo does that already
but i get what you mean
its not terrible but you can really feel it if you go from like
Zealot or Psyker
Rember
to Vet
@hard nexus Ok, it fucking slaps. Way harder than chain axe
which one
bloodthirsty?
or perfect strike
MK 15 with bloodthirst and rampage
The wacky thing is like, probably 10% of vets actually take Duck and Dive
thats the funny part
Itās a flexible build.
it can get a little boring imo, but its def fun
I remember when I was coping using the dclaw on vet against a crusher pack
Can handle hordes, specials, etc.
Iāll try mk 3 bios now.
you can run martyrdom with IoD for a shit ton of damage
or you can go IJ
I hope they buff the chain weaponās when the rework zealot
same !
Anyways on topic again of Ogryn being Ogryn
I will never understand why this managed to get through LMAO
Exist and get buffed
Massively mind you on top of already heavy DR talents
Ogryn truly is
the hand holding class
I have a similar build I use for that. I think with the chain axe tbh
Dey should put that on vet
No
I want the class to be actually be balanced hence I voice for VOC nerfs
But my god does the Tax on the tree drive me up a fucking wall
Do yo really need to stack tons of wounds for martyrdom though?
Or does it get to point of diminishing returns
I think voc is fine
i run 3x wound curios with it
u get a lot of TDR so
it works out
It could give 100 toughness like that one time lol
True for sure
Golden toughness shouldn't exist
that and added the fact its THE HARDEST Stagger in the game
If we're gonna keep the stagger at least remove golden and make it fucking just DR% for the team instead so if you play like an idiot you promptly take HP damage
I'd prefer TDR
but we all know what happened last lets see
2 times
Vet got a decent sized nerf
Ahem Power Sword. Survivalist
Hated the survivalist nerf but I can see why it was needed
The 13 walking ammo packs when I throw 2 shredders and get my ammo full
so zealot is the worst class
which is the worst?
Imo its a toss up between Zealot and Veteran at the current moment depending on how you play
i dont mean bad
but I can confidentally say
voidblast spam
are they really that strong?
Psyker and Ogryn are def strong, but I dno about psyker being better than zealot
tbh i dont really know what the other classes do
Ogryn really is that busted
Veteran is def worse
i just see ogryns with a lot of lifesteal and psykers with bubble or the electricity
I mean you do have inferno venting
Veteran is a bit more flexible if you actually play Estance but it technically has a "The Build" by always pathing through VOC
exe stance isn't really viable
like you'll see 90% VOC users
not that I haven't ben trying
I've out damaged Psykers with a MMF Vigil on Estance
its viable its just absymal vs VOC
In Havoc?
Fuck no Vigil is dogshit in havoc
Tbh the only stuff I play on psyker is melee or inferno
yeah outside of havoc basically everything works
Estance does work in Havoc with Bolter also cause oh geez idk
thats the actual meta set up for Estance
Bolter Exec is better
I see
I dunno where you'd get the ammo to support that
Plasma VOC
Survivalist
Survivalist, And your team is actively letting you grab ammo cause you're literally the Veteran
I mean really vets the only one picking up ammo in havoc
If youāre team isnāt leaving ammo for vet donāt play with that team again
Flamer Zealot would have top Priority if it was Old havoc but with how Tolls and Rampage now effects new Havoc its not very smart
On vet Iām too brain rotted to use something other than voc weapon specialist
Mk iii is good and itās just in the grinder with no health off. Iām gonna give it a damnation run and see how it goes
what is the veteran's role in a team?
kill
Kill priority targets
@sullen forge how is the revolver in havoc?
Ranged support, killing gunners and specials.
Its very much a class thats Drown or Drought though cause a lot of its conditions are kill based
dogshit
Damm
same with Vraks IAG
I thought so
Bolter and Plasma are good picks for Havoc
sometimes i have 2 veterans in my team but nobody is really killing disablers or elites
Then they're not playing Veteran right
so im forced to kill them myself with my pistol
that or they're getting swarmed by a horde
so i just take all the ammo
Back to my stupid plasma power sword life
You will use it and you will be happy
Canāt even use Rashad
Because of rampaging
Hitmass increase on Havoc got us all fucked up
unless you're ogryn
you just slam + stagger through everything or cleave
Tbh I take the club into havoc
are veterans supposed to magdump into hordes?
Taunt club
No
you save your ammo for Specials and Elites
Thatās a meme
i see some people do that
Recon vets are brain dead
this is in havoc too
Go in chat and tell the that thereās a reason that your melee is your primary weapon
People use recon in havoc cause of its ammo economy
Thatās kinda the sole reason why
DPS and extremely high ammo pool
The only true ranged class is psyker
dont really like typing that much
recon las is much more sprayable
but you still need to use your melee
unless you plan on trolling your team
Darktide players
Psyker is true ranged for the sole purpose staves have a āTheoreticalā (literally) infinite ammo cause itās based on a peril gauge you have to manage that is it
@copper hawk solo is fun on nid maps
Ainz being the bum marines š¬
Smhā¦
Troo..
Solo is fun on work mapz..
I HATE MY JOB !!!!!!!
Can you pull him from gacha
Yah i think
Brb
wire spending money
I personally prefer hoarding money and sleeping on it like a dragon
I heard that if you don't spend money you have more money
enabling gambling addictions is unhealthy
I didnāt get him
yeah like why spend money on gambling, when you could just keep it in your mattress and get back problems
I donāt spend money I just have some pulls stored and Iām a lucky person
Ban ban?
garten
Still not clicking
this is what the youth are up to these days 
what on god's green earth
it has a cursed history
wtf
yes
hold up is this like, a poppy playtime clone, which itself is pretty much shovelware
basically
incredible
and much less of a budget
FNAF, Slenderman and their consequences
Do I wanna look up gameplay?
Iāll take your word then
solo Absolute
Oh right I need to finish leveling vanguard
Nice btw
Do it only if you like a specific Youtuber and even then, you will suffer the devs padding out a game where it's too padded with time wasters in order to prevent ppl from speedrunning and refunding it.
The first game is short, but the rest get increasingly padded to push for over 2 hours of time wasting.
I only watched it cos ManlyBadassHero bothered to play it tbh.
Thatās not entirely surprising people would just steam refund it afterwards if it wasnāt
If it were actually good, most won't refund. They went for overpriced trash slop.
Every episode is like USD$10 I think.
When they feel like free games on Itch.io.
Heck, you can find free games that are better there.
Or pay as you wish games with $0 min.
Slop genre slop game not really a whole lot of expectations
BAR is free
the knockback move can essentially insta down you under certain conditions. I thougt it usually happened if you are in the air when he does it, not sure why it happened there
Something with Captain knockback
1 shots anyone sometimes
Even in havoc
That's kind of game breaking ?
Yes
yep
Stompa duh buig
Srry that's my meownion i sicd on u
Damn

Dandelion
Isnāt this kinda game breaking
Yes
i don't know how quell cancelling can lead to carpal tunnel.
On another note, games like starcraft, fortnite and some fighting games require quick and repetitive hand motions.
Maybe you could try some other games as well.
it was something mechanical to do, and if you messed it up it was equivalent of not doing anything.
And now because of changes quell slide is very easy to do
event done i go to SLEEP
it was something mechanical to do, and if you messed it up it was equivalent of not doing anything.
kid named macro
LMAO
thats true, i don't use it so i didn't think of that.
They could introduce some very slight delay so its not macroable though.
Eh i can't believe you lmaoed at that.
Also jum and ice left the server.
I assume they weren't banned, very sad.
if it could be done by hand
it would be macroable
also lmaod at what

it would be but there would be a limit.
what cicatrices typed.
Also, just because it can be macro-ed doesn't mean there is no skill expression.
skill expression? it was just pressing LMB and RMB very quickly
also cica was funny
Is the event interesting at all
No but if you like the Auspex insignia it's worth it
I know I do
I guess the tiny bits of lore are nice but I'm sure those are already uploaded, I couldn't hear them over all the shooting while I did the minigame
if you messed up the order there would be no point in doing it,
plus, i was doing it mainly for the held attack, not the quick one.
And again, because of changes you now can quell slide easily.
Yeah I just don't agree with repeating something someone finds bad as funny.
Not playing havoc was nice for my blood pressure too
"quell slide easily"
what?
its always been easy ?
I haven't played hav since I mindlessly grinded out my 50 games after getting H40
now its even more braindead
Deranke to 30 iirc
I still need to clear 40 but I'm taking a break
Also, if you could, reply to all points instead of just the one i assume you found "weak"
would be more interesting of a discussion.
Just play ogryn
Ez clear
I think the issue was that the skill required isn't relative to the oppressive amount of damage done when doing it
In other words, very little player investment to double the amount of effective damage dealt
they were all weak
the skill wasnt much
it was just clicking
Generally in games with exploits or unintended mechanics, exploits that might increase effectiveness be situational, or take significant amounts of skill to pull off at perhaps a lot of person risk
it raining.....
Or a slight increase situationally with a relatively easy barrier for entry in terms of player skill
Something like tknife cancelling draw animations comes at the cost of a knife and doesnt necessarily increase player efficacy in very broad cases; it maybe saves a second and a half before you may fire
Or sprinting to cancel animations when reloading which without proper timing can significantly reduce the speed at which you would've reloaded where youd be better off otherwise reloading normally
For maybe a second and a half, or two second, speed up in reload, or maybe not any benefit at all
im replying in the context that on void i only used the charged attacks:
If i messed up the quell cancel, either it would be punishing because i spent more time (compared to if i just didn't quell cancel at all)
or because now my peril gauge is affected.
maybe they could have just disable it for the fast/light attacks
Quell sliding requires you to move and reposition which leaves you totally vulnerable while sliding, beyond it also being intended
While sliding melee attacks you may have dodged will now hit you, por ejemplo
wait did you change your pfp here?
For a sec i thought it was another person with the same name
I think the issue still stands - if you mess it up, your punishment is perhaps edging too close with peril or just normally attacking, essentially no risk (think of the reload cancel borking your whole reload if you mistime it), but the biggest issue is the damage with which a Psyker could achieve with the staff if they pulled it off being tremendous for very little investment on weapons that already deal a lot of damage
This issue is twofold
Issue one: it makes the game boring and less enjoyable for your teammates - you kill everything/stagger everything and deal damage at a hellish level very quickly at very little risk, or no risk if you macro, which is more harmful to the experience of others than it should be (especially compared to other exploits like reload or draw canceling which does not affect other players like quell canceling does, not to mention there exists no macro to perform these actions)
Issue two is more speculative, but is built off issue one: it puts Psykers in a position where if they do not know how to quell cancel that perhaps they are bad players; a quell canceling psyker is objectively better than one who isn't, which can divide the playerbase and lead to toxicity. It also makes Psyker reliant on an exploit to perform maximally too heavily, instead of the core of the damage being derived from the general skill of the player at fundamental game skills (dodging, game sense, quell management, target priority, etc)
i don't really think this is a good example in your argument tbh.
You quell slide either when you already need to or can slide, so its an added benefit
or
you need to move / dodge while quelling.
Which is another benefit.
though I do like quell sliding yeah.
Orite lemme go on to reply your two issues
do you want to reply to that first or do you want me to reply to your two issues first
You can't slide all the time, or you will be hit. It also takes more time to slide than to press two buttons back and forth. You and I have both played this game long enough and have played Psyker enough to know this is true. The degree with which they increase attack uptime is almost not comparable due to massive disparities.
Quell sliding is the middle ground. It should be kept. It punishes Psykers if they spam it and reduces their damage (due to not firing during the time they're Quelling). They need to manage the time with which they attack and when it is appropriate to slide. They need to disengage to safely perform this, or skillfully weave it into a combat loop.
Quell canceling witb LMB + RMB does not require the same level of planning, time management, game sense, or general player skill in comparison. You press two buttons whenever you want and do not need to worry much at all to positioning relative to the exploit. This is to say that while you perform the exploit you are at no greater risk than as you already are standing in Tertium as a Psyker. The risk is the same, whereas with sliding the risk is increased.

The real issue is the overwhelming amount of damage or CC, in most cases both, a Psyker can achieve with very little time investment. It's boring for the rest of the team to watch a quell cancelling Psyker launch blue bowling balls in a torrent into an enemy line one after another and have them all drop dead before even Zealots can make it into the fray.
This is where I agree w Roundfish's decision to remove it. It's too strong on an already incredibly strong class.
I've never seen a proper quell canceler, but, I've heard enough people complain about it
The latter point is irrelevant however; strength or weakness of a class shouldn't dictate whether or not an exploit as oppressive as this one should remain present in the game.
that or I wasn't paying enough attention
If you could, idk, gas tank cancel as a flamer Zealot so you'd have 100% uptime, double the damage, and at very little risk paired with a lack of individual player skill expression necessary to pull it off even half-assedly then I'd be just as concerned.
I digress, however - datz all i haz 2 rlly zay about dat
gas tank cancel sounds funny, but, I do agree with that
Fatshark typically doesn't like when there's an unintended mechanic that allows someone to skyrocket their dps well beyond the intended values for a certain attack/action
This is a solo game w optional coop elementz after all
which is understandable considering it throws the balance off (this is putting aside balancing issues that are a result of FS decisions ofc)
Generally generally speaking, I think, for the most part, devs benefit from most in game exploits
bullet jumping in warframe
Unintended but they have lots of risk associated w them, take tons of skill to even become slightly competitive with, and they look sick
And tons of other things build off them
end of the day it's case by case basis
This is like an example of a perfect exploit
Byeah
Yeah, practically doubling your effective dps or something stupid like that breaks balance wide open like an egg on the sidewalk
All it rlly boils down to
ba dum dum tsss
There's a difference between an exploit that makes the game more fun and an exploit that breaks game balance
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If quell cancelin looked like dis then it wouldve survived ,,
Heh ,,
that looks entertaining at least, unlike watching a psyker rapid fire balls like a goddamn turret
the other problem is quell cancel rapid fire stuff pretty much requires a macro
so it's an exploit that your accessing via third party software
I've never been into the whole macro thing, in any game...
Ffxiv needs them
OK some things that i want to say upfront snce i think it would make more sense:
- just want to reiterate im using QC for heavy void attacks
- qc is about what less than half a second shaven off each fully charged void
- having qc "alive" means i need to make a decision whether if i want to quell or qc
As for quell sliding,, i was talking about it independently.
There are no real drawbacks to using it.
Im going to quote myself
You quell slide either when you already need to or can slide, so its an added benefit
need to
e.g. sliding back from say a crusher OH or some boss, without quell slide there would be no real thing to do here. assuming you are at edge.
can slide
e.g. running to next objective
you need to move / dodge while quelling.
i.e. 3 gunners are shooting at you at edge, now you get to dodge fire (into cover) while quelling.
As for the two issues
First issue i think i will refer to point 2 up at that reply. But i foresee its going to be an arguement of how much theoretically more DPS you could get. Which is going to be super subjective if its OP etc.
I personally feel its not that much
As for draw cancelling, if you didn't draw cancel you could have died in certain scenarios esp with boltor or flamer.
And i feel like you shouldn't ban something mechanical just because it would be macroable.
Fighting games would not have any combos then. (which was what i said or implied earlier)
Issue two is extremely speculative.
having knowledge vs having no knwoledge would obviously make one a better player.
Having knowledge of quell slide for example.
Saying that that would lead to playerbase toxicity is speculative indeed.

The wall that suddenly appears
tbf the center has like three lines
And i was waiting for him to reply finish
Im more of wanting to hear what other people think and how they would respond to what i say rather than just trying to make my point seem to be the correct one
but i think you already know that darkpill
I am busy reading what you posted, but, this is not subjective if it passes the normal capacity the weapon should do for its dps
i said if its subjective if its "OP"
if it passes the normal capacity by some negligibly small amount it won't matter right
(not saying its small amount, im saying thats why i used "OP")
turret psyker:
^ which is one of the main problems, imo, of quell canceling
aside from being able to constantly dps when you normally couldn't
what do you mean exactly
also now im curious what cicatrices would reply honestly
one of the things even before the wall of text, i said was that they could just remove QC for l1
iirc anyway
while keeping qc for heavy attacks
im assuming attacks/actions already check prior state, so not that hard.
Seems some stuff can be buffered while some not, and how melee combos work.
I don't think it is that simple, but, I could be wrong
I don't know fatshark code, I just know there's jank to it
have you ever coded?
Have you?
yeah.
I haven't
Have you coded fatshark's games? Cause I think not all coding is the same
this is very personal and tbh kind of biased, it feels to me those that haven't code always defend game devs about how something would be very hard to code.
I don't know how hard it would be to code
All I am saying is it sounds hard to code to me
that I don't think it would be easy, in my opinion
nope, but the structure would be quite confidently correct or very similar.
but quell canceling allows the ability to constantly use an attack that isn't intended to be spammed that hard that often
Me ^
macros are bad even in ff14
it's cheating you out of mechanical skill and never truly required
Ik it's an INGAME feature, but it will never feel right even for extreme/ballad content
yeah this goes back to the OP thing
It's not even if it is op, it is more that it isn't intended(hence why I think they removed it)
Oh yeah cica, i do want to say as well, i do agree psyker is busted
nerf ogryn
though, i would hate on vet more, seems like they got all the love without any effort
you're acting like quell sliding is something that is a consistent make or break? its really not, its nice, but you could easily go a match without doing it and have minimal effect, while compared to quell cancelling absolutely breaking the game. If you want quell canceling on voidstrike heavy attacks, it exists on light attacks, as thats how the game is coded
also, draw canceling costs a resource, and really cant be macro'd as a result
i havent tried new oggie rework
omega ultra op
quell sliding and quell canceling are nowhere near comparable in effectiveness
i didn't even imply that its a consistent make or break,
im just saying that it has all the benefits without any drawbacks.
Plus, there were times that i would have lived if only i knew quell sliding existed (mainly quelling near cover)
Also, thats why i said i was talking about quell sliding independently, i.e. im not comparing it to quell cancelling
talents have benefits without any drawbacks
martyr's purpose:
true

cica was saying that mechanical stuff (exploits?) should have some drawbacks.
Talents are not mechanical
You are quite obviously just trying to make my point look wrong lmao.
btw martyr's purpose is even better than I was preaching... you get 1% cdr for every 1 point of health you take in damage(which still fucking sucks(I was saying it was 1% of base health, but, it's half of that))
its not an exploit
one sec genuinely my english isn;t good i need to google facetious
being petty and sarcastic
yarp
The quell sliding example is missing the forest for the trees. These are all true, except for the Crusher example, that in those specific cases they fulfill the parameters you set up, but you don't factor in the significant risk involved, or the drop in DPS from doing or the fact that quell canceling works in all these situations, and more, as well. If you slide backwards at the wrong time from a crusher ovearhead you will be hit. This presents risk. You are also not shooting.
You can quell cancel spam into a Crusher. You can quell cancel spam into an objective. You can quell cancel spam gunners. All of these may be done immobile and at no risk. A heavy blow will stagger gunners and and crushers and may be done at a distance. Sliding backwards, or in general, takes time, and you may not shoot during your slide.
The argument to establish whether something is OP or not is a frivolous endeavor. We don't need to establish an objective digit to point to to establish an "objectively" overpowered weapon when considering it subjectively. Press tab and look at your ranged damage. There's your digit, if you really need it. Although there is some subjectivity to determining when something becomes "overpowered", to avoid a benal and needless debate over this, we'll say a screen wiped of all enemies, armored or otherwise, is overpowered. Your personal feeling is outweighed by all other players if you are willing to put your "I think..." out on the table to compare - FatShark removed it after overwhelming complaints. Your opinion is in the minority.
I also never once did state that the combo being macroable means it should be banned. This is an absurd claim. The point to include it was macroable was to emphasize how powerful it is as an exploit on its own as other exploits don't have this potential, not as a point where it should be banned. My point was always from the perspective of your average Psyker using the exploit unassisted. You might be confusing my point with Aquino's.
The knowledge argument is also missing the forest for the trees. The whole forest is that it's too powerful relative to other exploits, and that this point, the trees, is to say that due to the strength inherent to the exploit not having the knowledge is a significant hindrance to the individual Psyker and their team due to the powerful nature of the exploit.
this one make more sense tbh
Anyway point is talents wouldn't matter since they are not even mechanical so not remoely relevant
But i think you understand that anyway

yarp
but my real point is


