I disagree. Zealots high Spike Damage due to being loaded to the throat with Crits allows them to be better at getting very fast picks. They can delete specials and armored units near instantly, and then fall back into melee rotation seamlessly.
They can move around absurdly fast and with little to stop them, letting them reposition for those picks almost effortlessly.
#zealot-class
1 messages · Page 1876 of 1
its honestly pretty funny how zealot is the only class with no real ranged builds
or talents
outside like 3
lmao
Yeah
the empror's boolet
Ogryn is great right now, but they still have to absolutely bash their way to those picks, while Zealot can just pull up and hit on your girl.
you ask for too much
thankfully we're "Broken" in melee 
That's one build
Youre talking about the dueling sword build
Granted all of that is right - but about the dueling sword
Shroudfield should let you move through enemies
Pick up a heavy sword 9, or a dclaw, or a taxe and make a similar assessment about armored enemy to chaff kill ratios being high in hordes
Ogryns can cleave reapers
Relic blade can compete with Ogryn in the same territory with how mindless it is
zealot should be a frontline dps
Press button, swing, watch number go up
explode
Great pen, cleaves what an oggy can cleave, alright damage distro
relic blade slander 
But it's ogryn for a few seconds then back to like this mutated abomination of vet psword and a dclaw
It's like taking bane juice that wears off
I digress
relic blade is allowed tho bc it's kino
i mean if you're good with relic u pretty have have 100% uptime
What I'm saying is that youre right Minus - but that only applies to two, maybe three, weapons
i like the heat management
Knife, dsword, and maybe relic
ig that's true
Otherwise you see the weaknesses of zeal massively, and the overlap with ogryn
All of what minus said is true with those weapons
It's where zealot clearly excels
And what is RIGHT with zeal now - we want to keep that crit build when we move over
the only zealot weapons i see in higher diffs outside knife ds4 and relic blade are hammers somtimes and MAYBE crusher
The whole game has issues with certain weapons simply vibing well with their classes and builds, while others don't.
It's a build that distinguishes us from Ogryn
Buuuut w nerfs lmfak
Lmfao*
Mostly to the weapons
The build is generally fine
i wish people would bring evis into boss malestroms
its so good against bosses
Would it be op if fortitude would double coherency regeneration for you and allies?
But like, crit tdr and duelist need to be split up or reduced
Also, Blazing Piety can be used to basically turn any weapon into a crit weapon.
no
How makes it so bad?
If you make a coherency regen talent im not taking it
you have to be outside of combat
🤔 what if fortitude disabled that?
broken
Yep
Lmfao
Power creep
That and some weapons were, IMO, added without a specific niche in mind.
Aaueuughehauueuugufh
What was ur like idea for the trees again vold
Like the 3 paths
Okay listen here:
fortitude
+25% coherency radius, you and allies in coherency keep regenerating toughness in melee
And where would ur Fortitude go

I'd say no to that entirely.
Instead, just make it a universal rule that ALL Coherency bonuses don't deactivate in melee combat
Anything that hasnt been done before in a talent or utilizes a very little known quirk of the game is good for like 2 or 3 talents
It's why I like the idea of the Ogryn parry everything talent
I don't like optional band-aid fixes when a new universal behavior would be better
Since Perfect Block is not utilized like at all in dtide
This isn't Dead By Daylight
I mean i see it as less of an issue
Only thing that turns off from coherency in combat is tness regen
And more of a class specific issue
Otherwise all coherency talents are still in effect
Eg 5% dmg in coherency, talents like that etc
I honestly like that idea vold good job
would've to be tested because it could end up busted due to interacting with other coherency regen buffs
Yeah
Ogryn and Zeal workin 2gether..
actually i'm p sure it would be broken af
If op, one could introduce instead a toughness regen debuff when enemies are in melee with you instead of straight up removing is
idk why but "hotfix 66" got a laugh out of me
Honestly, that could be fixed as well.
Toughness Regeneration via Coherency now works in Melee Combat.
Toughness Regen via Coherency is shut off for 3 seconds upon taking Toughness Damage.
this game got patched 66 times
and runs like pooppoooo
Nah anything that procs off tness damage is kinda bleh
The time has come
Execute hotfix 66
Especially w a melee class
maybe allow coherency regen even in melee but only half of whatever ur getting idk
Ur getting hit a lot
Maybe off hp damage perhaps
It's kinda why empy's retri sucks
It procs off any stray lasbolt or bullet or
Idk poxwalker hawk tuahing nurgle's gift onto u into a horde
And then it's on cooldown
Well, you wouldn't want to make Toughness Regen via Coherency something that can be stacked to completely avoid all damage. Early in the games life, that was KIND of a thing.
What is the formula for coherency regen?
"Fixed an issue where players could fail to dodge-slide when using weapons with quick but short dodges."
Nah
Vold is right
And minus
Just make it work without buffs from other classes
It's on but it's only whatever zealot also takes to boost tness regen
In a sort of support tree
So it reinforces zealot doing 3 things
Staying in combat
Staying with team
Taking other support talents
But other class talents dont work in combat, eg, ogryn towering presence or whatever it's called now
Don't forget Curios. That was the issue back at launch.
To avoid 5 morbillion tness situations
Troo
Maybe have an in combat out of combat thing, or word it so it sounds like it does something out of combat
Idk bigger radius like u said vold, in combat tness regen buffed and doesnt turn off
it's either it interacts with nothing and you get base regen or it's lowered by a flat 50% of whatever you're getting with all the buffs
Also, I always look at it from the point of view of:
What is the most simple way to address an issue that doesn't require a massive rework?
I think like this because it's easier to get changes that require less tinkering than it is to demand new and complex systems.
It'd have to be worth the point
Can anyone tell me the coherency toughness regen formula?
Probably path
Troo
What do we think of the following talents:
fortitude in fellowship
Anoint in blood
Purge the unclean
The voice of terra
Restoring faith
Copying what vold said to remember for myself
Anoint and Purge are fine, fixing the talent tree will make them great
So how much toughness do you regen per person?
Is 0.5 if its one ally nearby?
Also, I don't know if all Coherency Regen is formulated together, or separately with the results then being calculated together. If it is the former, making anything that has separate Toughness Regen behaviors will require rewriting the Toughness Regen calculations into two separate functions that are then calculated together at the end.
If it's the ladder, then yes, it can be easily manipulated so you get separate behaviors of the base effect and the bonus effects.
I know that a lot of things are tracked separately and flagged in DT, as the devs wanted to be able to differentiate them even if they didn't have a reason to upon release.
This is good, since it allows them to be manipulated separately from other functions.
I simply don't know the depth of this, though.
Thanks 🙂
Chimkn jonky..
Fragging hilarious that Fortitude in Fellowship gives you ~1.8 tg when by yourself
Because of how it interacts with coherency regen formula
Me to the red barrel when a smyker is around it
4 stacks of fire isnt vry good
Like at all
I think 5 or 6 is what the flamer applies as 76 burn
Which both do the most damage
Just leave purge alone tbh
It's perfectly fine as is
it's like that one ogryn talent, 2 stacks of fire on explosion, funniest shit
What if enemies on fire took also more damage from all sources?
Lmfao
Now that's pawesome
Cuz it applies to everythin in the radius of a giant fuck ass explosion
Maybe ,, if ur new tree still has scourge
It'd have to be like
Scourge? Never heard of her!
ok i'm exaggerating it's more like a whopping 50
At the top of the tree though otherwise no one would take it
But tbh just leave purge
Scourge still kinda exists, but it is bleed only!
Again, it's fine
Same w anoint
Only issue they have is we cant afford to take those talents
Unless we want to drop important shit like
FF and GB, or DoD and TWBS
:<
Scourge is gonna serve the right tree in bleed and backstab
To move away from the whole (me crit)
It doesnt proc on enemies you instantly kill
It wont when i am done 😉
It works only for weapons that dont kill things fasr
Fast*
And those weapons are built around crits
Taxe, dclaw, etc
Basically, i want scourge, purge and vicious to all be meh talents, but will be great with the sum of its parts
If you drop the crit component you just drive a wedge between the kill everything instantly weapons and the weapons that struggle to accomplish a fundamental warrior task that zealot had (horde clear/management)
So they are meh on their own, but stack exponentially the further down the tree you go
Scourge doesnt benefit busted weapons, it benefits weapons that struggle
Yes but why not taking the ogryn approach of fixing those weapons 
I think each talent should be strong on its own
There shouldnt be an "intended way" to build a class other than a general idea of what you're going for
They should compliment eachother, not need eachother
That's how the Oggy tree is built
Yes but for vicious scourge and purge i wanna make an exception since they all three will be the entry nodes on each side if that makes sense
And any time someone who develops something tries to enforce an "intended way" to play it's always to the player's detriment
Oh i know
It kills creativity, stifles unique builds, and is effectively just another point tax
I try to not shoehorn a player into”you are this only!”
Pushing talent synergies usually leads to that in practice
Basically, the very entry nodes are meant to be either a meh but neat bonus, or really strong when building for it
I increased it to up to 7 stack, attacks apply 2 stacks instead of 1 and i am thinking of enemies on fire taking 5% more damage from all sources
That fair?
Why 7? you’ll see why
But does the bonus sound neat now?
At the least
I guess sure
But scourge still needs to increase crit chance on an enemy afflicted by it tbh
Otherwise crit weapons will always need to take scourge
Sorry, Shred
I am thinking of something else for it
And if they dont have Shred then those crit builds won't work anymore
Or not as well
What if it gave rend for example?
Nooooo thanks rending is kinda nuts
Good xD
Put that towards the bottom of the tree, on the crit side, if at all
U kinda need it now cuz everyone else has rending, but we'd be kinda busted w it - but so is everyone else
I want right tree to focus on mechanical skill, backstabs and bleed
Like right tree is meant to play into the whole “dont get hit” mentality
And makes Zealot different to Veteran and Oggy
And it'd kill a lot of builds if it lost its 100% rending
Here, this should be better 🙂
I want middle tree to basically embody the whole “oh yeah, i was 100% meaning to support you!”
You know, the kinda player that got forced into picking the support so they pick the most aggressive one out of the bunch?
Which, imo, works for banisher zealot
Opinion pls on:
backstabber
Blood redemption
Scourge
Second wind
Have you taken up the mantle?
no...
i cant take the mantle of the ferret god
I AM THE FERRET POPE
Second wind: op, scourge: key to crit tdr/cd rate on a lot of weapons, blood redemption: only taken on non-crit weapons, backstabber: there
Last one is funny :p
I mean... it really is just a connector
just like disdain and ewew
the talent before twbs is kind of a connector talent, but, on some guns it can come in clutch
true. comes in clutch for throwing knives 😉

I can't tell you how many times I've had the talent before twbs help on the autopistol and brauto
It really helps with snipers
Kinda silly that a regular chainsword is better than a two-handed heavy eviscerator.
Evis hasnt been significantly changed in a while
It's by far our worst weapon
Perhaps the worst weapon in the game
cough mk1 dclaw COUGH
The roller coaster that is the Vigils
I thought they could be good(the mk7) for snipers in the mortis trials... bolt pistol is still the superior option
the vigilant autoguns suck so bad vs maniac tho
but yeah one of the few weapons worse than the mk3 eviscerator is the mk1 dclaw... otherwise it's a toss up between the shock mauls and the mk15 eviscerator
maybe the achlys caxe is worse due to the terrible horde clear on it
Do you think a blazing piety toughness DR build or IJ+Purge the Unclean is better for Relic Blade?
Evises dont work + both stink compared to other weapons
by that rule the mk3 eviscerator can swap
15 is goated though
I have an assault chainsword and a heavy eviscerator.
The regular chainsword can stagger both kinds of ragers with light attack spam, which is very cool.
The eviscerator, which is a heavier two-handed version of the chainsword, just pisses them off.
I mean, I suppose the eviscerator has slightly better moveset for clearing out trash mobs...but it's not like they're hard to clear out, and being able to stagger most enemies on light attack spam just seems a lot more useful.
Piety preferably
Blazing piety makes you comically tanky but I sorta like the attack speed from IJ
mk15 eviscerator is useable
FotF gives you an attack speed buff
it sucks/is mid but it is useable
Remove the cap and it becomes even more goated
IoD + FotF basically gives u a big attack speed buff that lasts longer than it takes to get that FotF charge back
Plus relic is a finesse weapon
And it doesnt have shred
If it had shred id probably use an ij build
it only lasts longer if you have cdr curio perks, otherwise it lasts just as long as the buff does cause it's a 10s cd :3
Shred?
stacking crit chance on hits
Right
It's alright but not as good as other horde clear weapons clear their hordes
And the heavy attacks suck
And it has a damage cap
It sucks
Not to include the dogshit adms that havent been updated
no shit, but, it's useable >.>
It is less useable without something that forces rending
Same with the evis
evis can work without rending
It can 1 shot crushers with bloodthirsty
I feel like I can't even reliably hit enemies on the head with the eviscerator heavy attack, especially with rev active, seems to target their body at least like half the time.
25% carapace + bloodthristy gives chain crusher 1 shots
Dont even have the benefit of an attack nullifying parry
It still functions better than the mk1 dclaw without chastise
With a perk and a blessing you can make your armor killing weapon that sucks at armor killing the ability to kill armor
At a cost to either horde clear or cleave
Of which u can afford neither
The blessings for the 15 are rampage and shred generally
rampage and shred/bloodthirsty
With the 1 dclaw the point still stands that you can just swap marks
The entire eviscerator is semi functional
meanwhile the mk1 dclaw is non-functional
Rampage and shred generally
BT is a specific civi build she likes to use
Since you lose the crit for fotf iod uptime
Mk1 is just one weapon mark
also bloodthristy lets you crit light rev hordes for 6 targets damaged
The whole of the dclaw is weak, but not worthless
Doesnt have a damage cap, doesnt have inverted damage profiles, has mobility, and so forth
It's really the damage cap that breaks the eviscerator
cause the revved lights on the mk15 damages 6 targets instead of 4
The purpose of the dclaw is to be a duelist/parry/knife fighting weapon that also can serve at a generalist
Barring bad armor adms, it does this fine
Which is why I specifically was only saying the mk1 dclaw
The eviscerator is meant to be a horde clearing weapon that has a 4 damage cap
Im saying the whole of eviscerators
because both the mk4 and mk7 dclaws are better
I get that
I specifically have been stating the mk1 dclaw
I never set up the comparison between one specific weapon mark over the whole weapon
I know u are
The dclaw itself is better
U just brought up something less comparable and we're talking past one another
Here is the whole general tree for now, let me know your opinion, yes, the other skills on the very top are moved to somewhere else!
Eviscerator doesnt stagger crushers on revd hits either so wtf is the point
Chord 13g is wrath and shred; it has the second fastest horde clear in the game
Ur assessment is right for the most part, the chord 13g for the most part works as a better eviscerator
Also, ironically, the little sword has no damage cap
mk13g is busted
That is the true crime
and doesn't autorev on heavies
Bullyclub shows how much of a handicap damage cap is
Also whats your opinion on all of this?
Yah lmfao
Damage cap removal is so peak
Only wpn w it now i think are the 'viscerators
But roundfish is in a post feast fugue and is hibernating
hey, look, disdain is useable
Chaxe no?
Pretty aure chaxe has a cap still yeah
But it has such little cleave it doesn't really matter lol
True, but chaxe has so much damage where giving it cleave and removing the cap and improving swing pattern could EASILY make it really strong
I find it funny that the mk12 has the exact same light and heavy moveset as the rashad/antax caxe
only differences are the push attack, it revs instead of special attacks, and the heavies auto saw for a tick or 2
and the cleave... it has more base cleave than the caxes do
Chainaxes
Eviscerators
Tac axes
chaxes and taxes and eviscerators oh my
No idea why taxes have Cap when they have 1.5 to 3 cleave
Like that thing on martyr oneshots a lot of stuff without even revving, i would guess with my suggestions, it’d hit a tier
You’re acting lumpy they’re peak of weapons
I think the chainaxes look goofy, like they took the head of a two-handed chainaxe and stuck on a one-handed handle
Whereas Eviscerators don't look sufficiently goofy
Anything named a heavy Eviscerator should be as long as my dude is tall
At this point it's time for the imperium to hand out these
But on a massive scale, this one's too small
Much too small
Power Scissors
Salt and Sanctuary Scissorsword

I need to play Salt and Sacrifice
An unreasonably large Eviscerator where each of the teeth is actually a pair of scissors, and each blade of the scissors has a power field
Weird ahhh 2d monster hunter but they're warlocks instead
Kill mages, make gear from their corpses discover new runeword sets to find new areas to tackle more mages
the evis should be renamed to heavy assault chinasword
actual evis is gigantic
goofy ass lown mower
still looks super cursed
why so many points up top
it should be like ogryn tree
all the variations are middle
if going to space for 3 minutes makes you an astronaught then im a gynecologist 
Believe that's a reference to blue origin sending Katy Perry on an 11 minute space flight recently
His ass is not reading bruh
J
HE IS TRYING HIS BEST
goal
EWEW seems good but 20 stacks is too much, 25% toughness per second max is just waaaayyyyy too high, i’d say limit it to 10% per second max
purge the unclean should be 6 stacks and only on melee
voice of terra should only be you
scourge should stay as it is, crit chance rn is only OP because of weapons like knife and dueling sword with their finesse multipliers, and having a very high crit chance is what makes builds like perfect strike mk3 evis at all workable
disdain just needs to be made to stack off every hit, not just every other hit, though it’s an interesting idea what you put
vicious offering, idk about
That’s a coalerald you uncultured swine
Says you dusterald
gale?
more like
gay-le
Dusty brimmy calcite
Ur tryin 2 shove 2 many sharty termz where they dont belong
Fake nusoy
Poser
Dusty
Dusty dusterald
90% of sharty terms would get anyone instantly banned LMAO
Yepperz
I agree on most points but scourge
Remember what my rework tries to achieve
I will NOT leave a skill unchanged cause it helps bad weapons, fix the bad weapons instead
100%
But i can concede most other points
coal
im not caught up on wtf sharty even is
Just leave scourge as it is
i only know gemerald
Crit chance good for good weapons too
Crit chance good for bad weapons
Fix bad wpn keep scourge
Chew gum and walk same time
Eek ook
Thats not true tho
Look at ogryn
Bully club went from a darn joke to a monster
Nothing ever changes for Zealot
Only nerfs
PTers have already said they think Zealot is broken... for some reason they never specify
Ogryn had the same curse
Taken Out Back And Kneecapped
And here we are now
Blessed are they without introspection, for they shall know no doubt
Nusoy in zealot chat spotted
yes, i ripped that from darktide 
i think having a very high crit chance is perfectly fine on zealot
also pathing towards tknives should maintain crit focus
or at least, one of the paths
fucking hilarious how the game gives you double standards for whatever fits, true imperium moment 
left tree tho
Taken Out Back And Kneecapped [2]
it has scourges crit if you really want it 
you shouldn’t have to spread out across the entire tree to get the base parts of a build
1 point tax..
its one point and off you go, its meant to be at the very top left
Our current tree cant spare one point ,,
but what if we can change that
Nothing ever happenz
i already made it so the new tree spares you like 2 points
Vold will put in all this work
And what actually is pushed down is this like
Horrific abomination nothing st all Vold has envisioned, but instead it's like
Hodgepodge between Vet, Psyker, and Ogryn builds
Im gonna call it
didnt read them but i can tell ur wrong
clad go die to a bulwark and one trapper
noobass
wrong
HEY
people told me that with the ogryn rework ... and the loot rework ... and the talents rework when you could pick out of 3, at some point you may be right, but i am 100% certain i will be standing correct yet again
i have never died to a bulwark
or ragequit
i ignore them now
Im despairing Vold
I know of the Opinions of Those Who Be on Zealot
I Gazed into , The Sludgebyss and Saw only Mold ,,
isnt this character rom some low poly game?
signalis
that’s elster
best game ever made
or at least top 5
It's From Cute Lesbian Robot Space Game Not Psychological Horror Nope ! Called Signalis :)
yeah, gorgeous game, i still struggle making low poly models myself for some reason, you would think they are easier than high poly 
harder to define a style with less
but when it’s done well it’s amazing
eyup
mlp reference
i watch some youtube who does an ass load of low poly content
oh god i hate thats what it is referenced to bro 😭
i listened to a 3 hour brainrot video essay on signalis
from the 10 minutes i paid attention to it seemed good
you’ve gotta play the game to actually appreciate it
like man i say that all the time and ever since i found out that it is from mlp, people think i am some hardcore browny ...
A lot of this is pretty bad compared to what we currently have.
🤔 maybe i am travelling soon so i cant play dt
being a brony is fine
The removal of crit chance from scourge is an interesting choice.
I would frankly leave scourge as it is and add a damage bonus vs bleeding targets on top.
no scourge is fine as is
mlp is a solid cartoon
it doesn’t need a damage buff against bleeding targets
i mean i watched some of it, i see the quality, there is a reason it is so fucking popular, but i have fallen into the rabbit hole trying to find out why people are so apprehensive about them
hell yeah
lets buff scourge
it's because the fandom is wild
id also add a second until death on duellist
like the couple of human characters we see
WELL DO I HAVE THE SPIN OFF FOR YOU
starlight and sunset
the main 6 are caricatures
but these 2 have real depth to themselves
and it’s why i love them the most
they're all like S class
they're cartoon MAIN* characters so they're basically infallible
but i mean
i bet the show has plenty of episodes where the characters make mistakes and learn from them
it does
since that's what kid's shows do
Disdain is a good rework, ewew has too many stacks and too much magnitude, purge is way op, restoring faith should be the zealout in question only, voice of terra should not be 10%, maybe 5% for that instead, otherwise ok.
voice of terra is currently 4% and useless
as said, my reworks never try to be like, safe, i go balls to the wall, and i like when people try to roll with my idea and invent something that is different yet fun, while keeping the spirit of the class alive or the loreful identity of a named class
which is why i am SUPER iffy about ever making a vet rework
I'm aware, but with it in Vold's rework idea, it would have more functionality on top of toughness generation.
that fuckers class names leave a thousands doors open to the point you have to read the whole lore of the astra millitarum
Plus I do not fancy people running a gun and hoovering all the ammo in sight because they can just hold the trigger down and not die.
10% toughness + inspiring barrage makes a noob invulnerable.
hey as said, specifics like these are welcome, lets me stamp it out asap
we dont want an ogryn rework, where he is fine, but like a certain category of talents make him turbo broken
like ogryn toughness regen is just WAY too good
saying that as someone who primarly plays this guy and clammered about a rework for him for basically a year or more
Personally I think it would be really fucking funny if they gave Zealot a burn talent for 0 reason other than comedic effect
he should have burning
middle should, at least
if banisher would have to chose wether they wanna save a child in a burning building or let it die, they would storm the building to make an even bigger fire before rescuing the child
stop trying to make gun zealot happen
it wont
nah we want an ogryn rework where the tree is actually varied and healthy
balance is a meme
all classes are broken
embrace the OPness

I didn't "try to make gun zealout happen", I'm actively attempting to prevent a noob friendly approach to the game like that.
based?
That being said, gun zealout should be a thing, and if you don't agree, explode immediately.
btw, thing is, i want to make middle tree more supportive that affects your team
it has to be a thing actually, it makes sense
if no gun zealot, zealot should be undisputed number 1 melee king
did you ever see what a preacher is wielding?
zealot can be a preacher tho
left tree is called preacher
also, this here is a preacher (right one)
wasnt the class itself called preacher zealot lmao
what is brother on about
nvm , just fooling around
vindictor flamers are basically unwieldy flamethrowers with a special chainsaw attack 
imagine it almost like an ogryn GG gauntlet i suppose in function
Sounds badass
made that myself in hype for making the rework
i might still texturise it and put more bolts on and such till i am done
Always a good time, would be nice to see it finished
i even made the teeth move
but i am not happy with how it works
so i wont share that yet
but in general, preacher SHOULD be hybrid
Left side is referred to as preacher.
Then the middle is martyr, and the right is death cult assassin.
i mean listen, consider the preacher came with the eviscerator and a flamer, dont you think they wanted to make the vindictor, but couldnt due to time constraints/GW/technology issues?
Zealot in Vt2 was very preacher(ish) in personality at least
isnt middle banisher?
Middle is preacher
Maybe. Idk. I just know left is preacher and right is dca.
cause martyr is a general term
banisher is an actual 40k thing:
https://warhammer40k.fandom.com/wiki/Banisher
read about them if you fancy it
deamons are kidna terrified of them
I would love to pick Fatsharks brain on what they wanna add to the game
so in darktide, middle tree is sorta supportive with focus on unyelding
maybe infested too, and LOTS of fire
i really want more questions answered really
it really blows
We need a big ol qna session
cause like, you cant tell me preacher wasnt meant to get the vindictor flamer
need drip like this
and a new big ass evis too
thats an actual evisc btw
Fr why the Banisher gotta look like the goat
yeah iik
not the puny toothpick we wield 
like they are CHONKY
it would be a halfsword for ogryns basically
Would love to have chonky evis action
Lemme cut a crusher in 2
this is ultimately what banishers are, they are desciples of doomguy 
bouta watch it just chew through an enemy til it dies as long as you don’t dodge
Doomguy found a tear in between dimensions and ended up working under the Emperor to bring about a new type of warrior 
about that, i genuinely think the evisc should stagger enemies after special use kill ... but hey ... could make that a talent you know 😉
Would doomguy survive 40k is what I wonder
YES
from what i read, the chaos gods would genuinely piss themselves
he might even go as far and try and kill big e
No
doomguy is comically op lol
like the guy hates whatever is even REMOTELY demonic
doomguy could possibly fight the chaos gods i think
Considering the Emperor is technically a chaos god, just expedited
here is a list of what he did
Single handedly wiping out Hells army
Defeating Titans
Surviving the Argent D'Nur War
Killing The Icon of Sin
Defying the Makyrs
Harnessing the crucible
Breaking free from Hell
Immortal rate and endurance
Slaughtering the Dark Lord
well, in the warp he'd probably get killed by the chaos gods. but in the material universe i think doomguy would dominate anything they could throw at them
doomguy in lore is broken
Yeah if he enters the warp he'd probably be done
he literally killed the creator of existence 
Demons are alot weaker in doom then 40k
like big e couldnt even achieve that
depending really
base deamon? sure
A bloodthirster would give the doom slayer a challenge
Davoth? fuck no, the guy is basically the creator of EVERYTHING
vsbattles puts doomguy at tier 1-C, even says he's higher with power ups (though he probably wouldnt reach 1-B)
idk how broken 40k can get but doom slayer in lore makes doom slayer in games seem tame
and in the game u already kill like everything
this means that doomguy is literally completely broken and it actually makes no sense how he's that strong
Demons in doom range from shambling zombies to overlords doomguy can only kill because plot power
thats exactly what it is 
doomslayer is basically almost meant to be a joke character
he's not mean to be taken seriously
Lore and game slayer are 2 completely different beings
is it demonic? yes? doomguy wins 
Yeah that's basically how it goes
this
game slayer is pitifully weak because game balance
I should do ultra nightmare sometime
i think if we wanted lore accurate doomslayer a nasa pc would implode because even it would not handle the amount of enemies that would need to be rendered 
i should do DLCs
kaldor draigo or malum caedo are the doomguy equivalents in 40k
never beaten them
They were sadly nerfed
Ancient gods part 1 had a double marauder fight
malum and doomguy would not even fight, they would literally shake hands cause they both fucking despise deamons 
This is a Tool-Assisted Speedrun!
"Nuts by B.P.R.D contains 10617 monsters in two rooms and is almost unplayable as a result. It is featured in Doomworld’s Top 10 Infamous WADs and also in their Top 100 Most Memorable Maps, placing 4th."
Pain. I started working on this 4 months ago...
This video is in 2 segments for reasons explained below,...
I killed both marauders on xbox
Ultra nightmare still fun tho, dlcs and all, the nerf was stupid
lol i remember a lot of bitching about the difficulty being called cheap and stuff
new doom coming soon
i should replay eternal before that
mgiht as well do 2016
gun that grinds skulls into ammo
Doom players and complaining about difficulty in the same sentence makes The Emperor sad
the only mod that got close
try that with the new doom graphics is what i am saying
Double marauder was amazing
Im not getting dark ages
Hell Jedi Survivor had a double boss
It doesnt play like 2016 or eternal
How does it play?
Alot slower and ground combat
you know, i am sad snap map for doom is gone, it was easily my favourite thing about doom 😭
You barely gain any height from jumping
i mean eternal doest play 2016 
they didt wanna make eternal 2.0 cause eternal is legit perfect so they changed the gameplay up once again
me: still waiting for the doom 3 spiritual successor
that's more like the classic doom then
more melee and being able to tank and just push through
and you're still fast af
u just dont zoom zoom around
not like doom 1 or 2 had vertical anything, you couldnt even look up
literally lmao
me when the doom is doom
the new doom does look a bit ridiculous though. might be time to start over since i cant imagine what will come next
It should have been a quake game
2016: plays like many other action shooters
eternal: movement maxxing
dark ages: BASH EM RATS
but quake is known for its verticality actually
im gonna cogitate my chainsword into your skull
how manny skull masks has zealot
And they all make ya look like a mall ninja
nah cuz why do they all look stupid 😭
i want this without the hoodie
Eternal movement is so good, would love to see Mirrors Edge come back and take its combat to the next level
nah mirror
mirror's edge sequel already had too much combat
make it more parkour based
Would have had more if catalyst had gotten better reviews
Tbh tho the combat was worked in as much as it was vs the first game cause now Faith was really getting into the conspiracies and shit, vs in the first game she was just a runner doing what runners do until shit went south all of a sudden and boom, betrayal
We're never gonna get a mirrors edge sequel i dont think, best we can hope for is a spiritual successor imo
Oh nah we wont
That was basically confirmed
Probably won't see a reboot of the ip either unless it's sold off
Parkour games aren't as popular as they used to be, hasn't really been anyone trying to make the next big Parkour game it seems
But with how vr is rn, seems like a good opportunity to make said game
I dont want it to be VR for the simple fact i am nowhere near getting one
Not to mention how nearly all of them think they’re hot shit
Wishlist - https://store.steampowered.com/app/2830030/MOTORSLICE/
Inspired by Mirror`s Edge and Prince of Persia
Oh nice, that's really good
Is a shame to me the last PoP game didn't really get to go in with the movement
Ik they wanted to make a metroidvania
But I've been spoiled on the movment from older PoP titles
Gravity Rush was/is amazing
Im sure this is pretty early footage, but it doesnt seem fast enough, and also not first person
REEEE
anyone got a decent dmg build ?
Shut
just not what im looking for in my new parkour game
nobody got a nice build to share ? 🙂

yellow is build dependent
purple is main path
do you have a chart like that for every class
no but every other class has guides pinned
only zealot has a simple guide like that lmao
ah yes The Build(tm)
what is going on with zealot knife???\
there is no dps to pox in 30s havoc. even if they do not have the rampaging 50% dr modifier. or the 20% dr pox gas. does final toll have that much dr?
knife “dps” is just enemies having too little hp
used to shred all the mobs on old havoc
knife is a safety stick diet duelling sword, if you dont need the safety but want the same gameplay with more damage just play ds
taxe is great, learning its horde combo will be a small learning curve coming off knife but it is fun
horde clearing combo is just light light light light light light light repeat
Push attack if you dare
it is if you want to be lazy but its not ideal
better knife
Taxe

If you want a better knife use mk6

Mk6 knife is nice
imagine if zealot got psykers FGS but just couldn’t use the special
And we'd be lower mobility too
The devs said the FGS is so light because something something psychic manipulation
It feels really really light tbh
The swing speed, sprint speed is decent, decent dodges
idira is a heretic tho

Idira being heretical just means that I can give her bolter and heavy weapon mastery so she can start Chapter 2 with Auroras heavy bolter

Oh yeah havoc was changed
Or well demotion system
May as well get back to 40 so I just have hardest difficulty in my back pocket whenever
its so bendover
Then antivenom......
What's the green haze floating around?
ritual bug
Invisible daemonhost?
@sacred token
what if there were a war in ba sing se
u smell like 3 dancin elephants
You talking reckless
I'm taking your front door off it's hinges
not even 5 of u would be able to do that
We built tough out here
I texted my wife asking her if she wanted a wrap for lunch... no reply. I had to call her to ask her. When I got home from work, I had to wake her up cause she forgot >.>
I think she may be a tad bit tired today, for some reason

I'll have her wrap then
Nah, she's eating it now >.>
It was a #17 from jersey mike's in a wrap :3
a steak and cheese sub (with onions and mixed peppers)
She can't eat the bread because it messes with her stomach
but why is it a donkey?
You are so silly
That and sometimes epic gaming moments are all I got going for me lol
It’s a bird
Like when I made a new dead cells profile and beat the hand of the king the 1st run <.<
And your sandwich making and fetching abilities

And the unique trait of being able to make any emoji beeg
colorless flint + legendary lightning whip hard carry
tho legendary flint is a harder carry tbh
Yep @violet hornet
show them heaven
No
That's where all dogs go tho
For their wicked deeds they must be punished
https://darktide.gameslantern.com/builds/9dab97d4-e787-41b6-a116-d802b6166d19/medic-3?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button @small pulsar if you’re looking to keep your team alive you could try something like this
don't get cocky
Chorus ability spam
All while dealing good damage and such
Feel free to interchange the weapon or anything you want to
lowk
i feel like
i dont need thy wrath be swift when i can just take
sunstorm
and res in sunstorm if the need ever comes
while getting better chaff cleaning
with left tree
and beacon of purity lets my teammates get downed more
You’d have more survivability with the right and more crit to make your book come back faster so they don’t go down
Plus you can always book if someone is down
yeah but efen without crit build
i still can get a crit each 4 seconds
so it doesnt really matter no?
depends on the weapon
the thing i was goign fro to maximize buffs for my allies and hold off enemies
while they kill all the elites
Taking book does sacrifice damage so having all that crit does help
well thats why i was running martyrdom
with the perk that prevents me from dying
the revenant thingy
Yeah until death is good I’ve been trying to come off of it’s training wheels
It is amazing tho
So you're suggesting not having it to newer players that still need it?
I did say feel free to interchange
Depending on weapon you could take off twbs and take until death
I feel like with a newer player you should already take into account giving them a build with more structure and utility
Well it is the crit build
because yeah we can run no twbs no until death... we are not new players
also is blood redemption even good
Only if you’re not doing crit
or how good is it
the worst option for crit weapons
It’s alright
so its useless on stealth zealot?
compared to it and scourge
Yup
depends on the weapon you're using for it
well i was using combat blade
Only run it with stuff like the crusher, thammer, heavy sword
I mean with a knife blood redemption < scourge
is faithfull frenzy good on stealth zealot
Yes absolutely
cause im tring to fit duelist
I mean 10% attack speed is 10% attack speed, you're not getting it from chastise's upgrade
into my stealth zealot
thammer:
That’s why you hear everyone here preaching about fury
I mean it is nice
second wind good or nah?
literally the best talent on zealot >.>
Yes the best thing in the entire game
fury spam makes slow weapons fast 
Atm zealots tree is very rigid
You always go top left, middle right
"is 15% toughness on dodge from a melee or ranged attack good?" >.>
you dont get more skill points after level 30, right ??
Right
for righteous warrior and faithfull frenzy





