#zealot-class
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So your average player learns horde = death
So they make their choice picks from a crowd and leave - either pop their second stealth and leave, dropping all aggro for their team to deal with, or they pop stealth after getting a pick, move up, aggro enemies, then pop stealth again and move forward
Maybe it's not a knife problem but stealth mechanics and the false confidence it gives to the shit players
They're encouraged by the weapon and the ult to go for picks and avoid hordes due to their weapon choice
This isn't necessarily the fault of the player, they're a victim to bad game design
I'll die on the hill that each class has a predefined role that they're designed for - which is indicative of their sustain in combat options, eg their tdr proc conditions, tness regen conditions, etc
Zealot's role is crowd control and melee sustain through damage reduction procing through prolonged combat
Fundamentally
Well, yeah but it doesn't help to have a horde of selfish players either. I've played with very capable and useful stealth zealots and everything was just fine, no aggro problems, no running, no 1shot, no drama...
Everything builds from that foundation
Melee sustain with burst dps focus, with team sustain and support focus, and... another dps focus for some reason
i feel like ogryn does that twice as good now
Absolutely
Ogryn is now the new zealot imo
can't wait for zealot rework so zeal can do everything ogryn does 3xtimes better leading up to the 3rd ogryn rework
I think they're now OP as fvck tho, but hey, they deserved it
like shield shits on ragers to such an unreal degree while my options for zealot are dodge backwards knife them in the head
Ogryn players coping that Zealot is somehow still broken makes me sigh
PTers say that shit man
This game is doomed
i should have been a playtester
Nope lmfao
From the opinions of some it'd just be nerfs
There's this weird massive bone to pick with Zealot
well see ogryn big and should be strong
Gotta rework psyker first tho
and zealot is small therefore he should be weak
Nope
it won't be, cuz all fatshar can introduce is more powercreep
zealot needs an urgent rework
so rest assured
"we saw that smite was an unpopular blitz choice and buffed it"
zealot rework will make the class broken
Zealot will probably be weak after a rework is my guess
only powercreep
"Ogryn shouldn't be grabbed by nets and dogs"
What if I killed you
People have some absurd ideas about how we generate tness
that didn't make it to live
fatshark don't know what stuff means so yeah
With this idea that second wind is broken, our only regen, with no clue on how theyd change the other tness regen options
It never was considered I don't think it was just general ramblings of fools
if they take second wind from us we're pretty much fucked
die to trapper....
Totally fucked
Second wind is our only functional tness gen option
that's old bullrush
new one still does
you dodge nets when in it tho
it was mentioned in the patchnotes that it would ignore nets
but didn't make it to live
are you shore
Are you shore
Probably has the same code as chastise
yeah I think ffffff whatshername mentioned it even
SEA SAAAAALT !!
Which is why it doesn't work
you can chcek....
you do, unless you do the whole rush and then you get trapped
even if it's not working rn it's supposed to p sure
I've not been trapped when rushing tbh
Im 100% certain at startup it breaks tracking
Ive charged through two trappers in havoc matches with it
They fire or just turn away
i'd test it but i need to go get food or else i will starve and die
Does FS have any plans on a zealot's rework? I mean, did they ever said anything or it's just us begging them
Bull Rush
“Will protect you from Flying Dogs and Bullets.”
Dev Note: We previously incorrectly stated that it would protect you from Nets. It will not.
You now count as Dodging during Charge
Can confirm, you get netted mid bullrush
They implied it
They mentioned in the patch notes for chorus the update before the last that zealot needs a rework
When they nerfed chorus
given how some of the talent descriptions are
Ok, so a full Soon™️
2029
60% of zealot's talents are useless
don't worry they'll buff psyker next patch
soon should be a real soon
fatshar will be hard at work buffing the duelling sword for the zealot rework, sleep soundly
Some of them are so broken
remov talent trees and bring back vermintide careers...
I think the DS nerf is gonna be tame but there will be enough "The weapon is dead now!" YouTube videos and reddit threads it's popularity falls off a cliff
My assessment of the tree is thus: they had a general IDEA what they WANTED Zeal to be after the VT2 talent era, had about 8 talents and a keystone, and realized they needed to fill another 22 talent points
Some talents are super powerful for no reason
Crit tdr
Scourge
Duelist
darktide gets review bombed and dies
it will be a literal nothingburger
And then there's
Ambuscade
Unremitting
Absolute pure dogshit
Oh, and my favorite, The Node™️
Fuuuck good ending
Einer Moment
Everyone loves it, don't you?
Lovely, lovely node
Only class w an ult tax node
Chorus golden tness my beloved
I couldnt take u if i wanted to
The end of darktide: you can (not) patch
We'll see though maybe it'll be fine.
What gives me no hope is that the post that they made for the Chorus tweak (nerf, effectively), they mentioned they're looking into a rework
The intent, at least far as I can see, is to encourage the use of the other two Chorus nodes
A reminder, they buffed the left and right nodes by a significant margin but nerfed tness regen each pules
Rework is: mandatory ambuscade for everyone, oh and enjoy our extra the emperor's bullet, now with extra emperor
no
This is indicative of an intent to encourage the use of other nodes by improving them in comparison to the base chorus
it's more rending blessings for weapons
Due to base chorus being slightly weaker it encourages you to augment it with the more powerful nods
The obvious fucking solution is to MOVE the golden tness node to a node that locks you out of the other two
And not make it a tax
the chorus buffs are stupid and they only trigger at 999 pulses which is boring
It's not that theyre too weak, it's that we dont have enough fucking talent points
We're forced to waste one on golden toughness
i dont wanna sit in a corner GOONING with my relic i wanna play the game
It's the only ult like this
Instead of taking the obvious solution of making it optional they just effectively nerfed chorus
we don't have enough talent points or we have plenty of shity talents that make no sense
No one can afford to take the left or right node because these nodes compete with shit like faithful frenzy, sustained, good balance, anoint, etc
The "I have one or two talent points at the end of my build what semi required busted top-heavy talent do I take" talents
Hrm.. slight dmg buff on my ONE MINUTE COOLDOWN ult ?
cica look itz u
the only reason i abandon the group as stealth zealot is to run up the gunners and bind them in meele and if they are dead i come back
Or.. tdr on dodge.. (i do this all the time)
Or.. dmg against close enemies makin my flamer a mulcher..
What if they just made it base node.
Or.. more dmg on attack.. or swing faster always..
stealth zealot's only purpose is to aggro dump a bunch of crushers on the local veteran
All they have to is either remove golden tness as a node or make it optional
That's it
out of curiosity, what would you say is the most logical build right now? Probably the same we all do, because there's no more options but still...
It's the only ult with a required node
Imagine if in order to continue through your ENTIRE TREE for Vet you were REQUIRED to take golden tness
Fair enough. Reasonable
i like my gtness as vet though
can i plz have interchangable blitzs regardless of build
Whaaat u wanted 2 get 2 the rest of ur build lil oggy ? U need to take ur required Taunt node of ult regen on stagger
That's fine bro
The worst part imo is that you have to completely redo your talents from the first few layers to change blitz
say that to assail in psyker tree...
On ur shitty VoC
even on Ogryn where all of the blitzes are accessed from a single node and lead to a single node
I still say that's a good balancing factor for Assail imo
U shouldnt be required to take a node on any ult.. which is precedent, because Zeal is the only one to ever have something like this and theyve never replicated this issue on any rework on any class thereafter
why not idk buff smite and bb
because they don't need a buff
Oh that's another thing
Srry i am yapping
Kbitty RAGE !
smite i don't touch and bb sucks
Why not just make the best 30 talent points available for every class and remove all of the other ones
Troo..
Brain burst really doesn't suck though lmao
it has to manny issues i tried it a lot...
BB is fine
https://darktide.gameslantern.com/my-darktide-builds here are all the builds i have ever made
It's so flexible. If you're trying to use it as a main weapon and pretend that your staff doesn't exist then yes, it isn't ideal.
as a main range option cause inferno is low range?
The Ive Never Been Reworked Award goes to Zeal !
Then it isn't your main weapon and you aren't pretending that your staff doesn't exist
Hmmm, slighty different than what I use tbh, interesting
BB is hard carried by KF. You almost never use BB itself
Too long to cast for mediocre damage
that is the thing
The pre-cast is good
It's fine your points are well informed dw
This is what I basically call the standard build
Our build
Like it does need the modifier nodes, I'll grant that
darktide 2
It's awkward without them in a pinch
i use that
maybe with 1-2 shanges
If you use a less critty weapon, top left works too
but i like my throwing knifes
Top left is designed to work with martyrdom and heavy attack horde clear weapons
That's fine, the other 90% of Zealot set-ups are for you then lol
But you can do like chain axe 4 + bolt pistol and skip the top right
Not rlly that first right piety node is worthless
It's a tax to the second one
Ppl go right piety for the second one
The gigantic boost to crit chance
i don't touch chain weapons though
Left is the one that u take by itself
Stalwart is peam
I used it b4 it was cool on my shitpost build ,,
They powercrept my hipster shitpost build ,,

fury rising?
Yes
I guess maybe Thunder Hammer could do the same too.
Have you tried the chain axe 4 specifically? It feels really different from the other chain weapons for me
So you wouldn't take fury rising unless you're going to get righteous warrior
Unless ur playin baby mode (nb heresy and below) u kill 25 enemies in less than 5 seconds in any engagement
And ur teammates contribute
Isn't top left Piety node the good one, if you want to 2-point the keystone?
Or maybe stalwart instead
Stalwart is the better option
Fury Rising is essentially a tax to that bottom right one
rly? I always thought fury rising was some kind of a must?
Which is a flat 10% crit chance buff
All it does is u get fury stacks on a crit hit
Unless ur using grey frogshit weapons and ur playing baby mode where there's maybe 2 poxwalkers per hive city zipcode u might want it
Doesn't that help the CDR?
But u kill things instantly
atleast your class had keystones when it launched
Why and how?
And ur teammates killing things gets u fury
It doesnt help w cdr
The bottom one does
prepare for the poxburster waves in mortis trials
You might get into Fury like 5 seconds sooner with it
Ur thinking of the bottom right talent on piety
That is literally it.
Ofc, makes sense
Righteous warrior
yeah yeah, you're right
10%+ crit chance
Stalwart for most cases is the better option if u find urself at the
Crossroads i mentioned earlier
Only went for stalwart when using relic sword
Between the damage reduction and non-crit builds in the pinned guide, Inexorable Judgement only provides a max of 15% damage and attack speed while Blazing Piety and the crit nodes give 50% DR, 25% DR and +200% ability CD 85% of the time right?
I stanned stallie even when cole hated it
throws pepsi max at you
The insane amounts of damage reduction seems way better to me than a little bit more damage/attack speed
Im duh hipster ,,
Opens a Dr.Pepper
U already have a ton of damage reduction from ur cdr
IJ increases dps through also buffing shit like firing speed
And helps with survivability the other way
In that u dont get hit cuz of ur dodges
this can was a strawberry and cream one
It's more consistent sustain and damage
Zealot also has good balance which procs on dodges
And second wind
do americans really cream in their soder
Good one, good one idd
So ur sustain is still high
that's scary af ngl
You can still be dodging with the other build though
Yah but theyre significant on some weapons more than others
Especially weapons with low didges
had a can of it last week
Good Balance seems to be the only straight DR from what I can tell?
off for food, will test later the stalwart way and see how it feels
Crusher's meme build is piety because it has one finesse modifier on one attack
Enjoy ur foodz gloopling

Crusher and THammer benefit from IJ
Wayyyy more than Piety
Piety is a net nerf to those weapons
ij?
The trouble with IJ is that it feels like diet Martyrdom
It's right if u have 2 points. One point is left always
I meant 2 points as in keystone + one modifier
It's not
always knew you were the potato from plants vs zombies!!!
It's why I rank marty lower than IJ
Marty does buff firing speed iirc that IJ does, and IJ doesnt have you edging at 0 hp - which is the biggest thing that I hate about marty
And why I put "nonfunctional" in the lil tree sticker book thing
It also doesnt buff your dodges either
I actually like doing martyrdom without forcing the edging
It works pretty well at 3 wounds remaining
By extending them by a significant amount or by reducing the timer
But I meant more about feeling really. Martyrdom also requires you to warp your build around it
Ur effectively using a worse IJ at that point
That's the issue w Marty
It needs a rework
It's risky and probably not the prog choice, I can agree with that
I probably wouldn't take it to Havoc if I wasn't too much of a fucking pussy to play Havoc again
It only edges the other keystones out on damage and swing speed (with a node) when you're very low, and is the only one that requires you to take specific build choices in order to make it function
Also toughness damage reduction!
Anyone have ideas for a ranged weapon to pair with the Relic Blade? I almost always just yeet a knife anytime I'd need range
And it doesnt prevent chip damage - so you can be low and get hit and go down, removing yourself fron a match, from two blows from a poxwalker
Holy revenant does a lot there tbh
Tdr is worthless tbh when nearly half or more of all enemies the game throws at you deals chip after their second it
Exactly yes
But it's on a 2 minute cooldown
Your build is only letting you play aggressively every two minutes
Which puts you to just above a wound with Blood for the Emperor making you tankier
Zealot is all about aggression and being in the thick of it
I'm not worried until I've lost UD and I'm below half of a wound
A gunner hits you twice and you take 5 chip damage
Well no, the Gunner doesn't penetrate toughness yet
If u take no gunner res curio talents it does damage after the 2nd hit
Who doesn't take Gunner resistance though
Are we talking Havoc here?
Because as I said, Havoc is an awful hellscape that I will have no part of until they change the elements of it that trigger my social anxiety
3xstamina regen
Stares at the +wkspt +crit chance damage dump knife like this
But bruisers don't penetrate on Auric Maelstrom etc either
Even my psyker can tank one single hit from one when in pristine toughness lol
no what cica said about chip damage is just normal game stuff
With some chip damage
Gunners don't chip then, not until they deplete your toughness
A cab bruiser does almost 80% of ur tness in one heavy hit
A lot of damage goes through after your second hit, like rager combos
They do make you vulnerable to chip though
That part is truw
It's not much, but at 25 hp any is a ton
as far as im aware the only big change involving toughness in havoc is being able to be insta killed
The thing is that Marty is clearly meant to be like Zealot in vt2
they do
Which functions on being close to death by having temp hp u can regen and lose whenever
Ur normal hp NEVER takes chip unless u take too much damage than ur temp hp can handle
Imagine, for a moment, that in vt2 zealot took GREEN hp chip damage EVERY time he went below 75% on his hp bar
It'd make the class fucking worthless
You get to 1 hp at the beginning, get a full hp bar of temp hp, get hit by ONE skaven slave and ur down
THAT'S the state of Marty atm
Extrapolate
darktd
One skaven slave at Legend (using it as an equivalent for Damnation) does a significant chunk of damage on one hit; in this example, temp HP is what prevents you from taking real HP damage (toughness, essentially), and real HP stays the same - temp hp and tness are the real HP buffer, real HP is the real HP, and the skaven slave is interchangeable with any chaff enemy; although it takes 2 or 3 hits to deal significant chip in darktide than it does in vt2, the example still stands
And I specified ONE hp
ONE hp and NO until death ANY chip is a down
they solved it on ogryn tho!!!!
he has so much t regen that enemies can't damage him fast enough
In the example, the VT2 Zealot doesnt have THEIR UD up so in this hypothetical where you can take real green HP chip if below 75% temp HP, or are hit with a blow that would take you below the 75% temp hp threshold, you take chip damage
The comparison is between the fact that they both share the same name, made by the same company, from the same kind of game, fulfilling the same in-game role - they deal more damage and are more survivable the lower their real HP are
LMFAO actually troo !
Pokes dhost to death w cs bb
Only other similar thing to compare it to
I think it still stands
well you can just draw it I think that would explain it pretty well
The solution is to have a way to mitigate chip damage that's unique to the keystone
green bar followed by a grey bar
The same way VT2 Zealot has a way to mitigate chip by abusing temp HP being affected by the 1 green hp damage reduction
but vermintide also had healing......
maybe a way to generate temp hp for your current wound?
Then you’re just not using the build you made
or maybe a 30 second 1-hit grace
Temp HP wouldn't happen in this game i think but ur idea yes
Good idea
maybe just make a unique mechanic that's actually just thp
God cata is a nightmare
I think martyrdom should get a third keystone modifier that gives you crit % based on missing toughness
for martyrdom
worse piety basically
Make it a real big % boost
Like 50% on 0 toughness
And if youre hit by an attack that would go through toughness, it's significantly reduced always, so it can help you survive an otherwise fatal hit if at full hp and wounds, which would make Marty stand head and shoulders above other keystones for survivability
move the uhh
Cata be like mmm enjoy this skaven slave backshot that will insta kill you
In how attacks that blow through tness work in the game, they deal full damage regardless of whether ur at 100 tness or 1 tness
Think sniper shots
Until death?
that's middle left
Damage reduction being calculated based on your max wounds and not lost hp by default at base, but ramps up the more hp you lose?
Top... Left...
So u start at like
Idk 20%
And it goes up depending on lost wounds
Just spitballing
So ur keystone isnt literally worthless at full hp
well ok it needs to incentivise staying in combat
current martyrdom kinda has you playing defensively so you don't get a fuckload of chip dmg and die
It needs a way to
- Function, at least a bit, at full HP
- Reduce chip damage to not make it dangerous for maximizing your keystone's functionality (imagine if w IJ the higher ur IJ stacks the more damage you took. For playing the keystone as designed you're closer to failure [going down, death])
- Be rid of curio requirement. No other keystone in this game requires a specific curio set up in order to get it to max functionality.
Tbh I still play aggressively after UD provided it pushes me above a wound
It's when you're down to your last half of a wound that you are really at risk
In my experience anyway
My Truth
When the one legitimate use case for wound curios is removed, they should remove wound curios entirely so people will stop falling for them
Troo
the famous djihad build
Ironic that the character who's trying to get killed in glorious battle is the one that can get picked back up from near death the most times
he's not slayer
when i run martydom i dont play defensive 
The keystone turns heavy weapons into combat knife
After I read a bunch of Gotrek n Felix
Even tho he's pawful in cata
Krieg soldiers:
He wouldn't be a martyr if he lived through all the battles and died in a valkyrie crash
Bro lived 5 extra seconds under the burning wreckage
Nothing says die gloriously in battle and harder to kill at lower health than dying to a single bruiser
i need mortis marty in the actual game
facetanking bosses and snipers
Just do that
what's he like
at least they added bardin into darktide
So u know in vt2 there's temp hp right
yeah
At the top of the talent tree there's 2 twmp hp gen talents and one worthless hp talent
On every char
Zeal works by dropping to 1 GREEN hp and using his temp hp gen to go back up another 149 fake hitpoints
When ur st 1 hp u get a bunch of buffs depending on talents
Faster attack speed, damage reduction, movement speed, etc
The damage reduction/attack speed etc is calculated on ur GREEN hp
UNTIL DEATH IS BASEKIT IN VERMINTIDE
I see a lot of people taking +stam regen and a stamina curio but i've never had issues with it, why is it so important?
rraghh
So ur entire 150 hp bar of temp hp has 1 hp damage reductiob
low stam weps like knif
AND ur green hp doesnt take chip damage
Only thing I can think of is Shoves but at least with the Relic Blade you can just dodge spam everything
So it's an ebb and flow of constantly being in melee to keep ur hp up
o
Since it decays out of combat
I misread
It's a lot of fun
Martyrdom Psyker should work off Corruption% rather than missing Wounds, for lore purposes (it's not heretical because it just isn't, okay)
Ppl like 2 push attack
Like w knife
Or like 2 run around a lot
That's it rlly
encourages speedrunning...... loner 2 electric boogaloo
Wat
Relic Blade has some of the worst dodging in the game
Zealot had the fastest stamina regen of all the classes iirc
Still good enough lol
Not rlly
Since disablers fucking kill you
And no sprinting
this sounds way better wtf man 
how do u regress
A gutter runner kills you in 6 seconds
everything in vermtinde was better
on a playstyle u already made
they had perfect weapons on release....
By making a tree with only a vague idea of what u want
P2P instead of dedicated servers
With only like 8 talents and a keystone in mind
VT2 monsters straight up spawned magical fire walls to stop people from speed running past them
Obligatory The Node™️
that one guy that turns into a chaos spawn doesn't count tho
Imagine getting dedicated servers just for them to end up worse than P2P, and with no ability to run one yourself like the good old days
nope its pretty shit
The Node™️
there were also bad things tho like torch maps
i use it the msot and the dodges are ass
where you had to carry the torch
Darktide is weaker in some regards
relic blade tought me postioning cause i cant just wiggle my way out of things lmao
But generally better
Combat is better, netcode is better (no p2p), enemy variety is wayyy better, music is better, bosses are wayyyy better
god i wish this game had p2p servers
Darktide has some of the worst servers out of any online game i play
nah bosses are a big downgrade
No gor thrust or sped up skaven slaves
probably the biggest downgrade from vermintide
Bosses in vt2 u can loop infinitely which is super boring
in both quality and quantity
The fucking hitreg in Darktide alone is atrocious, in a much shootier game
And it suffers from everything move on the maps slow but attacks in a nondiagetically sped up way
In darktide the enemies attack as fast as they move
Literally 1 in 4 times I hear the headshot noise, it didn't count
captains are ok ig except that they were locked behind one mission type and bugged for
2 years
Broken ass hitboxes and attack speeds that dont line up with enemy movement
captians need a lot of work
a single captain is a cakewalk even if you're the last man standing
their attacks are slow and ez to dodge, they rely on cheap shit like the force push lmao
twins are way better
both in movset and design
meanwhile vermintide had a big rat that had a small rat riding that was a weakspot
isn't that cool....
why and i am a shade main
kill the baby
Also early in VT2 dodging was extremely lenient and it led to bad habits
Ive of the evil mindset that bosses shouldn't necessarily be so strong they should kill u on their own easily
But instead kill you by forcing you to focus them
And by creating space for enemies
And for that all meaning stress and pressure
was fun to burst monsters as shade with dagger&sword
Like the philosophy of a breakthrough tank in wwii
call me crazy but i wish darktide did away with the active dodges system and just made dodge timing tighter 
This way u get rewarded for skill
Strong, tough, but slow, with the goal to create an opening for the chaff to do the damage
cause people would run this shit
Some bosses should trade hp for increased dmg tho me finkz ,,
Like the dh ,,
Since it creates space by ... doing that and by killing someone and fucking off
the only time bosses actually become a threat is when shit snowballs or if there's a ledge nearby
i mean that's fine and that's basically what the bosses here do
i just wish it had more actual bosses like the twins
i couldn't even use it
but on the other hand
Fast, high dmg, not as tanky as others
vemrinid had a lot of careers that were made for boss killing
Tanky, fast, low damage
ok hear me out
just give me an actual boss fight at the end of assassination missions
u do a whole ass mission just to nuke the "boss" in 1 second lmao
i stabbed through heavy elites and monsters
Tanky, high damage, slow
their whole kits pretty much tailored to that
Balance ,,
keep the current states of bosses but make assassination missions actually have a tough encounter at the end
i am shade shadow stealth and stupid damage
i need twin captains at the end of that one 
when bosses spawn in vermintide its like o
when bosses spawn in darktide its more like eh
You handle engagements differently depending on which boss is present
stealth carrying or ressing was usefull
I feel like lieutenants are good identity, a step up from random captains
if you feel me
Troo
Wish they appeared in monst maels
I do too
arent the lieutenants just reskinned twins
yes, but it's better than just Damage Sponge Number 8
burblescourge was it?
where's the tox ogryn
because they actually have resistances and weaknesses
i like twins so no complaints from me
burblespue is a bitch
say that to fire dot bw
vermintide is 6 years old and people still run into his tornado
i toasted this sucker
some people never learn
bw/shade i played both a ton especially in cw
honestly bosses in dt can still be tough if u get a bunch of green ones in malestrom
i had 3 at the same time yesterday
all green
i hope we get sonething similar to cw
we might
Yerp
Moldfield
when are they making another assigment mission
shroudfield is bad
I have so many of my manly lil dolls unlocked now ,,
Shade is good and makes you uhh
chain thing to reset cd
so you're incentivised to actually spec into elite killing
but vermintide had patrols
like actual patrols and not whatever we have
Being able to move through enemies while in stealth is yuge
They gotta do a dreg mauler that's like stormvermin
we love pulling figurines
TROO !
Then put a billion patrols
10 crushers spawned instantly behind you
Bulwark punishment wave
remember how on release there wasn't even enough ogryns
to do that one shitty penance
Remember when enemies were weaker
And then they buffed them
And everyone got a rework 2 fit
But us ,,
Zigh ,,
I do remember that hahaha
3 ogryns tops
remember the mauler buff
Do 100% brain burst damahe to a monstrosity too
one thing i want is for crusher to be like chaos warrior
i didnt play VM but from what ive seen
chaos warriors are 10x tougher
They kinda are they gotta shout
Watch mauler convention and millions of other Warhammer 40,000: Darktide videos captured using Medal.
ELF
Yeah, to make armor clanking noise and talk a boatload of shit so I can actually hear them
for zealot specifically I want them to change chorus into an actual fucking book
and not get 2 shotted? unless u can do that in VM too
like I'd be totally fine with pulling a scripture model out and reading from it
(they really aren't)
damn was fed false propaganda 
fell for it again award
you can actually hear them so they're a lot more easier to deal with
Mostly cuz of dogshit vt2 combat
Their attacks are sped up
They walk abd move slow but their attacks are unironically as fast as like 433 ms
Totally breaks like how u expect combat to go
Depends on weapon, class, and era (e.g. was Legend still the highest difficulty)
The punch is like 500 ms and can do half ur hp + stun
insane had dork's audio engine works pretty good in hersey or normal damnation but eats shit and u start not hearing half of the sounds when there are too many spawns 
there are also shield chaos warriors now
What we need is blackrats
- the flashbang stun noise too
they're like bulwarks if they weren't annoying as shit
Yah
they're just reverse maulers
They have "stamina" and will drop their shield eventually
They want to make Scabs a rarer and more elite faction, more distinct from Dregs, so a Scab Breacher could be a good analogue for Shieldvermin
Bullies only do that w stagger stacks
i hate bulwarks so much
Troo
Which yeah we do need Hahaha
i mag dump bro and he gets stunned for 2 seconds then puts his shield back up
Move fast, attack fast, armored (to break up engagements), more hp, appear in high numbers
i feel like a mauler without a carapce head would just fold even harder
Ehat if.. 4 skulls.. they added.. skaven.. 4 a few days..
Next update adds bestigors
Pawesome..
skaven have shield enemies done right
I always thought as like an april fool's event where skaven had a chance to spawn would be pawesome
you have to double push to open them up
No they dont fuck shielded blackrats
meanwhile fuckinnnnnn darktide
Oh i hit them the 9th time now they open up
yeah because the shield enemy is a fucking ogryn not some rat
But we are the skaven in 40k
Pushes them but everything else eats my push
the bulwakr mechanic here is to bait their attack and counter except it doesnt fucking work when there's a platoon of them
I hate tide games and I hate playing them
i like tide games and i enjoy getting me balls crushed
I love lamp
me when I try baiting a bulwark and it smacks me with its shield instead
For all ur stamina
For some rsn
For those who havent played vt2
CW also takes ur hp doing a similar move
Imagine the shield bash but it also does half ur hp flashbangs u moves ur camera and knocks u super far back AND is 433 ms
cw has an uppercut
im playing with a friend constantly now and i legit tell him to bring ogryn and save his nuke for bulwark patrols lmaoo
fun shit
cba
i hate bullwark patrols they are not fun
Bulwark punishment wave
errmmm ze bulwarks are annoying by design to force teams to invest into anti armor nades!
Nah just use ur own broken ogryn
except i cant decide my team in pubs brooOOOo
2lazy2levelup
i hate leveling up in horde shooters
Meow meow meow meow meow meow meow meow
The game basically plays itself as ogryn
all of them have it and all of them do it wrong
they should make leveling 2x faster after u leveled ur first one
The pain of leveling weapons in SM2 after you're done leveling the class
can crusher still pa a bulwark
Oh god
This shit sucks
thank the lord they added the trade thingy
Added what
mfs in sm2 were doing highest diff underlevled to farm xp 😭
Im grinding out my green plasma gun
I KNOW
Still gotta grind the XP for the rarity levels
Fuck that shit
Dude
J was playing last night basically corpse dragging a team
And im like
Wtf y arent they fucking killing anything ?
It’s react able so it’s gotta be balanced
as much as i love sm2, it has too much grind for how little content it has 
I die via parry stunlock
blame the slow ass grindy slop
Look at their levels
And in a game where everything is a dreary absurd hit sponge even with relic tier weapons
took me a while to get what i want
dude
Level lock lethal +
PLEASE GOD
how the gaunt looks at u when u hit him with that dollar store bolter round
I just swapped 2 bulwark and then we won
Me watching the single warrior face tank 6 shots of plasma
Looks at me mewing
oh nah
i mean on the positive side, highest diff games with 2 veggies tought me how to clutch in sm2 
plasma incinerator is ungodly strong
yep
i tried spacenarine 2 but i swapped back to darktide
ive had the big blue bird be killed in 3 seconds
Tyranid Warrior after no-selling forty consecutive headshots from a Heavy Bolt Rifle
you're in luck cause this one is a beast now
im watching clips
im currently using powerfist on bullwark
Ye
they mega buffed it in patch 7
HBR is peak
saber is great at taking feedback 
some would disagree😌
maybe i go back into it in the next bonus weekend
some people are WRONG
9 Views. Watch meow fuck out the way and millions of other Warhammer 40000 Space Marine 2 videos captured using Medal.

Still the funniest clip i have of sm2
look up reqiuem agent
Dont have any hbr gameplay i clipped sorrgy :< just trust
and then look at his community tab
It's peak
i love perfect parries lmao
should tell you something about saber's biggest hater
sm2 parry simulator
hopefully heavy bolt rifle will be able to profit from heavy stance
cause currently in the PTS it doesnt
good lord this man is upset
8 HOURS ???
youll find some very incriminating stuff
Does prestige reset everything
resets your level
cant find it wtf
I hope
look at posts
prestige is just promotion in drg
you get a prestige perk
Are they actually useful
varies from class
Do i have to re fucking level every weapon again
bullwark has 30% healing on stims
i watch first tour guardsman for sm2 the guy's a beast
and 1% cooldown reduction on ranged hit block
Unless that shit gives me head i aint doin that shit
its only your level being reset
Ok
AKSWALLY block is popular now
So my relic hbr will still be relic
instead of parry animations u block 3 times in a row
then deal mucho damag
its actually really good but not as convenient as stunlocking everything with parries
I dont believe u yam yam
cyber please look at his posts and scroll down
@frosty herald oh.
space marine 2's biggest hater is a pedophile
god fucking god man
kill him with fire
what about the second biggest hater? @frosty herald
Lmfao
He doesnt hide any of it what the fuck
Gonna report like all of these posts lmfao
Be so fuckin funny if his ass got banned
Who would that be
Requiem Agent
reqiuem agent
Goonet pdfile
the dude i sent in the server yesterday
but sm2 is not my flavor though i play from to time soulslikes
Grubcord..
almost all of heavies prestige perks fucking suck
you have 1% cooldown on blocking ranged hits on bulwark and 30% extra healing from stims
and then you have heavy with
What about tactical
ehem
Yam u never answered my question
50% extra range on stomp
they need to do away with the "sneeze at 10 enimies for 5 seconds to get a buff that lasts 0.5 seconds"
sm2 is a rule of cool type game
do away with this situational garbage
it doesnt work
its not practical
assault got shafted hard
you get your full ability back when you find an armour boost
problem being
the things dont fucking spawn in absolute
the devs really have a thing against assult lmao
i feel like they just ai generated the skill trees and learned how to fix them a long the way
at least they're learning
god bless
they did get a LOT of feedback regarding the prestige perks
Couldn't they make jetpack fuel a resource with more granularity than "0, 1, or 2"
Oh yikes I’ll be sure to report them when I’m back from my classes
So they wouldn't have to do fiddly shit like "get a charge back when you perfect dodge with a jump pack, also the talent that says jump pack dodges are guaranteed perfect doesn't always work :^)
No
there's presting perks, holy grindalony
Also cica I still have classes tomorrow so I won’t be able to play till later
they should just most perks flat bonuses or abilities that aren't finnicky af lol
Kk
"No you dont understand I need to make line go up or there's just no point in playing a video game"
the game doesnt have the systems for convoluted shit
i do
is it good?
it's pretty good but mainly if you're playing with friends
and if you don't like the balancing there's always mods
was a very hot topic when the game released
with enemies wallbanging you and shit
o thats peak
Certainly best in genre
Singleplayer is awesome
i played with friends and i didn't realise there was a story tbh
there's a story in each level but its just environmental storytelling
no i mean, there's an actual overarching thing
oh wouldnt know cause i only play random missions with friends every few months
Lmfao
"There's no story. Oh, there is? I didnt know I never played the story mode"
Cyber we're gonna kill u w rocks

is that darkside phil
what is that creature
Wings of Redemption
im going to make saber reset weapon progress on prestiging
Im going to rip out ur throat w my teeth
And then cannibalize ur corpse (like my super hero role models the adeptus astartes
)
Cannibalism is only ok when spez mareens do it
funny how they completely forgot that marines can gain the memories when they eat a corpse
Requiem Agent gave the source for one of his images to a dude asking in his comments
His whole audience man
All rotten
Face the wal and prepare to be purged
Cant use the just picked it off a meme excuse then
Bro gets over half the ratings in dislikes
LMFAO
But no negative comments...


