#zealot-class
1 messages · Page 1061 of 1
Almost all zealots I see use that
makes it so only a couple of build work
also the auras are dumb af
theres only one aura
loner actually needs to be reworked
loner is just a point tax for stealth
Chorus would be good if it didn't require massive point taxes and shroudfield would be good if it wasn't Diet fotf.
but mostly because of its effects on ranged attacks, a hidden effect. It's a 'problem' talent, from a design perspective for a bunch of reasons
and then zealot has what's gotta be THE worst node ever
corruption heal has the worst nodes leading up to it
Unironically, it isn't.
Punishment is.
yeah
Because you're forced to take punishment.
punishment in a tree with twsb is moronic
Chorus just has a super long cool down and it does the same thing as VoC but worse
disdain is pretty trash, despite providing a little damage
some nodes just exist to scam you
at least punishment gives super armor at th-
oH right twbs exists
Disdain needs to work exactly like hard knocks does on oggy.
disdain is not exactly bad but its in the same place as anoint + purge
why does the cdr on taking hp damage a thing that even exists?
I really like chorus, but fotf is just too good
so it never makes sense to go for it
this as well
Right? It would be so much better if it was cdr on toughness damage instead.
cdr on hp damage is nasty work
I thought we're trying NOT to get hit here
then again it's on the martyrdom side so idk
eh, it gives you a LOT more breathing room than shout does. Whether that matters depends on your squad
Wait I just noticed
VOC comes back so quick
beneficent emperor grant me hatred
Chorus also allows you to just push shit off ledges.
and doesnt stun lock you
WAHHHHHHHHHH
its "breathing room" but at the end youre in the exact same position you were before
Why tf is the left tree on the first split after blitz two tax nodes in a row instead of a node into passive like the other two??
chorus with crit cdr is also just really cheesy
Now you're thinking!
if you're below auric and playing with idiots, yes.
Congratulations!
why does AoS gets all the cool shit
nah auric nowadays too
Like you got The Emperor’s Bullet and Dance of Death and then just 5% movement speed

ROCK AND STONEEEE
Smykers...
a use of chorus with teammates left standing is potentially a full battle reset if things were going catastrophically wrong.
With Voc you can pop it and get right back to killing but with chorus you have to hope your window licker teammates do something while you brandish the holy relic of the God Emperor
a lot of missions are either survive, or walk from point A to B and interact with things.
Chrous can just walk you through the mission
i took chorus into train and it was the easiest shit ever
True! But voc does the same thing without point taxes and keeps you in the fight.
literally just walk to the end
So...
but stealth is better for that
I mean
it doesn't give breathing room at all
with VOC it actually pushes non-boss enemies back and floors them, which can form a break that you can slip out of
with chrous.. uh, lmao
GUYS GUYS GUYS
for objectives i mean
Can't argue that chorus deserves 2 points to be bought.
WITH ROCK & STONE YOU'RE NEVER ALONE
I FUCKING PREDICTED IT
stealth lets you do the objective yourself
did someone say rock n stone?
THEY MADE A TANKBUSTA KILL TEAM
chorus means you have to rely on your teammates
kinda, but stealth doesn't stealth your teammates
DIS POST HAZ BEEN FAKT CHEKD BY PROPAH ORKY GITZ
this is a lie
No it isn't.
chorus is just a 4 person stealth with a longer cooldown
give an argument
"no youre wrong" isnt exactly a discussion starter
If you aren't in a situation that you can deal with, alone, then chorus can't help you.
your honour
I'm oding from dopamine rn
nuh uh
next up is a modular boyz kit
but i find that chorus is better has a offensive
I fucking need it
I just want dreg rager miniatures to make a dreg rager army
What if... 250 kroot hounds...
like a stun grenade
corpse grinder cult:
stun them and then krill them
that's true
But if i play with friends sometimes.
If i want the most effortless way to get a friend through a mission, telling him to follow my chorus build can get us by even if i had a broken hand
so it depends on if you're solo or duo
yes with premades the entire discussion changes
chorus is great then
plus the pulse is very far
chorus has enough contexts where it's great imo
Chorus needs
-the mandatory point tax node to be baked in
-@hard nexus idea of the fire on every pulse to be an aux node
-combine the other two nodes together for your alternative aux node
looking ass
The value of the ability depends on effective teammates, yes. But with effective teammates it's more valuable and keeps your runs safer.
Though it could be argued that with effective teammates you don't need either ability, and that they're both crutches for weak gameplay
That is the exact point, yes.
with effective teammates the game is very easy on anything but the hardest maelstroms
like yeah okay if the team sucks, it's a worse voc
a worse voc is still pretty good, so the worst case isn't even that bad
Best case is it's a free win if even 1 person is good
And even on the hardest maelstroms your team is hard pressed to get wiped without someone MAJORLY fucking up or the director telling your team, collectively, to fuck themselves.
very peak
which has been my point. It's very, very strong when used correctly, which is why the dev team might have valued it at 2 points, with a mandatory node. I don't agree with that decision personally, but I can see it.
the main killer on hard maelstroms is nurgle blessing + bad positioning + bosses
everything else can be handled
with premades
@spare talon post the video of you getting bullied in the corner by the blessed cspawn.
these can be cheesed with chorus
activate it and walk out of the bad position for free
I'm gonna have a fun time with kitbashing this box
No they can't lmao.
I want the guys with green bottles on their back though
so many 'ard boyz in the making
which shout can't fix completely, for free--but chorus could
1, you're counting on a 60s ability to be off cooldown
2, the enemies don't magically disappear when you pop chorus
yes were not disagreeing. im saying chorus is an amazing ability with premades but not solos
With voc it's instant, 30s cooldown, kill everything within arms reach of everyone.
psuedo mutant is best I can do
yep, just concurring.
Is this necromunda
Of me getting bullied?
yep
I believe it was you, helping me get ASS.
can vets have a bolt action?
OH YEAH
I want a bolt action
cooldown is not that long if you have crit cdr
unlikely that your team isn't killing like half the threats while you chorus
Someone got put in the corner with a blessed cspawn and had voc on like .2s before it went off cooldown.
I'd need to find it cuz I'm not at my pc tho
Oh then nvm.
that's overstating the case a bit, I think.
I will say that you should be able to build chorus up as much as you want if you want to spend the points. Get the toughness AND the damage, since it takes you out of the fight.
I'm sorry how did I fucking miss this
And it circles back to your teammates being needed to be useful... funny how that works.
It's not overstating anything. It's factual information.
fatshark, genestealer cultists WHEN?
1 voc cast allows YOU to kill anything short of a boss or 10 crushers within arms reach.
This is without input of teammates at all.
if your teammates suck, then yes it's a worse voc.
idk, i haven't denied that. In fact, literally said it too
With teammates, you'll blow through whatever you want.
it's still pretty strong if your teammates suck. Just less than voc
which is an insanely high bar anyways
It's still not mandatory 1 point tax strong.
voc is nerf worthy
There is nothing that you can say to convince me otherwise of that.
I need my crutch
Voc does need a nerf, though.
what if I ask nicely??
let me put this another way. I believe that if there was a competitive component to Darktide, every team would have a chorus zealot.
I'd say increase the cooldown to 15s, prevent overtoughness regenerating...
they can get rid of the tax and i'd be fine with it, sure. I don't think it needs to be there.
I also don't think the tax makes it too weak. Really, i could go either way
WHAAAT
jeanstiller
make sure u regularly check warhammer-community dot com!
And I'm trying to explain to you that if a 4stack team is competent enough to be considered "competitive," they wouldnt need chorus, because they'd all be fotf knife flamer zealouts that destroy everything.
I used to
I used to open it up every morning after brewing the tea
they took down their rss feed when changing to the new website which is a real bummer
probably Shroudfield lol
no, if they were speedrunning they would all stealth probably
assuming faster time is the metric
Again, no. Shroudfield is not good enough to compare to fotf.
Fotf is instant 100% rending and a crit.
Shroudfield is bonus headshot and backstab damage, which is typically mutually exclusive of each other.
i guess if it's a boss mission you'd rather have fotf
most missions just require you to run though
I prefer FotF but that's an insane statement
It's not.
(it really needs to be replaced with the chant idea but that won’t happen)
Also, fotf grants 20% bonus attack speed afterward.
like if we're talking about competitive speedruns, why kill anything?
what is the metric here if not speed?
You kill things because of data interrogator sections or "hold this area" sections.
well, competitive need not be speedruns. Could be achieving very difficult fights or objectives
Shroudfield isn't going to help you there, not nearly as much as fotf will.
no you just stealth those
Shroudfield forces a crit
Ok, well, that's fair, I didn't know that because I don't use that dog ass ability.
Because, again, it doesn't compare to fotf.
It also apparently can't drop for 1 second after activation
so you can agrivovler fan a boss and several shots get the fucking massive benefit
The only reason I could potentially argue in favor of shroudfield is potential 1tap hammer boss killer builds, but that's so specifically niche you fuck over the rest of your performance.
for 1 hit
It's 1 hit in that time frame.
it says there that shoud gives 100% to cringe levels
Fotf does 1 hit with a guaranteed crit and 100% rending, then 20% followup attack speed for 10s.
Unless it's 20s, been a minute since I've read it.
10s
Either way, shroudfield is worse.
i just realized the description actually doesn't say a hit ends stealth
wow the description is ass
fatshark moment
This is just factual.
It can't drop for one second immediately after you activate
which isn't much but you can get silly
yeah, I thought it worked like kerillians nonsense. Apologies
You can sort of cheese shroudfield by popping it as you hit something for 2 hits, but that's not intended so it isn't included in this argument.
I made a darktide streamer mad
technically there is nothing there that says it ends
nothing to read
by agressive knife play
I said it does it for only 1 hit.
I meant for the words I was saying.
also what kind of mad
like, a whole talent node to extend stealth by 2 seconds? wth
I believe this is considered witch hunting...

content creator
Anyway, synopsis here is, shroudfield is a diet fotf who's only current purpose is pathing on that half of the tree, and chorus is bad because of pathing choices requiring point taxes and the mandatory tax after it.
What are good blessings for stealth knife zealot?
uncanny precog or precog riposte
If chorus lost its mandatory tax, I'd say it's good. If shroudfield was baseline 5s and had some rending on it, I'd say it's good.
also i'd like to point out that the first result I found for a darktide speedrun does actually have 3 stealth players
As it currently stands, though, this is factual information.
so i'm actually not bullshitting about stealth being a speedrun thing
Oh I never argued against that.
lads, any advise on the shocking stuff penance?
stealth obviously has its uses
he tried to vote kick me
Grab a zealout teammate that's also running stuns, their stuns count for your penance.
btw
Not Lacerate?
Lacerate is a noob trap
does it? it says enemies need to be stunned by my grenades on the penance
Lacerate requires a very specific playstyle for a sidegrade useage
Lacerate would be great if zealout couldn't naturally hit something like 50% crit chance normally.
if you want hordeclear use a agri brauto, flamer, or double barrel
It avoids the almost 3x headshot multiplier for a bleed that does less than you think and caps out at 16 stacks
I promise, other zealout stuns also count.
i see, thank you. is flamer the best option?
This is a classic case of fart shark having terrible descriptions.
It counts
Also use a flamer
Some crazy asses here CAN make use of lacerate but it requires a specific playstyle
And Uncanny is better than Ruthless backstab?
Yes
Infinitely
By a lot, yes
much appreciated
Ruthless is a conditional that can't apply to dots or tknives
Uncanny is 100% rending after your 5th hit and is maintained by any further hits within the time it is allotted.
uncanny applies to everything and is really easy to proc and stack
Uncanny applies to all dots, as well.
Uncanny has an easier condition and is also a global buff, so it applies to all outgoing damage while the knife is in your hand
If youre a wacko like me you can kill crusher packs with immolation grenades.
Thanks, I haven't thought about that.
Finally have time to try taxe mk2
immolation grenade ticks count as weakspot hits?
No.
They are a DOT.
Uncanny applies to them.
All DOT's register as bodyshots.
Love my goofy ass machine pistol
But the damage they deal is affected by uncanny which can be easily maintained
It's really easy, get 5 stacks of uncanny, quickly drop your immo nade, keep stabbing.
huh, uncanny strike is written as weakspot hits, which is why I was asking
@rocky nacelle i'm not an entirely lost cause
It's stacked and maintained by weakspot hits.
build stacks, then grenade, then keep stabbing
But it grants your character 100% rending.
So anything registered to your character as outgoing damage is granted said rending.
That's tknives, bleed, or fire.
Realistically tho
You don't need to think about building stacks
It's condition is fulfilled by just playing the game normally
another point for duelling sword tbh
not a lost cause
Hey cole whats the singletarget for taxe 2
Light attacks
Drop inebriate's poise and grab second wind.
is there a list of self-buffs from weapons that can be repurposed for other weaponry?
Brainless behavior, got it
No, but most things work strangely enough for tknives.
It's also worth noting that the push attack has the highest damage in the moveset
For example, you know how revolvers have surgical and hand cannon?
Interesting
FotF PA
If you ADS and get surgical to guarantee a crit, you can 1shot a crusher with a tknife.
Cursed as fuck
I believe point blank also applies to knife.
I was wondering how people were getting tknife kills on crushers when mine plinked
Yup, rending go brrrr.
I reiterate my point about darktide content creators not being people lmao
we need a codex of faith or somethign like the ogrynomicon that catalogues all these interactions
Dorn is writing The Holiest Book.
Thy
It'll be the zealout guide.
What the fuck is this person cooking
Vets have their guide maintained by Path, psykers have the Anatheum, and ogryns have the Ogrynomicon.
I have no idea who maintains the Anatheum.
is the thunder hammer good for CC?
yeah pygex
Having used this, it fucks.
Basically you rev and h1 and cleave everything.
Perks and stats
that block eff goes hard
some people have insane loadouts
worst thing i've seen was this
in an auric damn game
yeah i wonder why he's having a bad time with ps
is the thing really fun
he started talking about how you could swing so many times back then
dude really went back in my day aye
power cycler issue
difference in power cycler
solution for making evisc effective vs crusher packs?
that's actually pretty compelling
what does a martyrdom build comprise of exactly?
lots of setup to shore up a weakness covered readily by choosing a different weapon though
3 wound curios and a profound sense of recklessness for the first 75% of your hp
What are good perks for the Double Barrel
is this a good start fort a marty build?
martyrdom goes down middle keystone
I did ranged vs elites and reload speed for now
I can always change them later
And an understanding that there's a cap on how many wounds worth of bonuses you can have
near 1mil in normal damn 21st moebian
Martyrdom is an actual keystone talent in the middle tree
fun as fuck
uncanny lacerate slaps
im telling yall
my scoreboard is broken and doesnt show 21st moebian kills in totals
how about this instead?
Knife bleed?
flesh tear
this a good start or not?
most likely no but what melee weapon are you using
Not really. Missing some good stuff. I'm away from my desk but maybe someone else can post a good one.
Question: why do you want to play martyrdom? Another build may be better
martyrdom is not a bad choice
try that @quiet finch
Mk15 with bloodthirsty.
You can chain crusher kills back to back.
not touching those damn throwing knives with a ten foot pole
This is actually super exciting to me. I love the mk15 but was dropping it because of frequent crusher packs
skill issue
probs might be i mean i love being up in the action as zealot
not a skill issue playing on controller lol
oof
iv been playing on controller for a year it is a skill issue
and the nade button is well not in a good location
I'd trade the top mid 2 for sustained assault
chief its down on the D pad
not a skill issue
bro already had carpal tunnel its joever
it's able to get sustained assault without sacrificing those since it's only 28/30 but i forgot
I'm damage maxxing martyr with thammer rn so my tree isn't really applicable here
Aren't there other layouts that move where the blitz is on controller?
All zealot builds do that, fortunately. Blazing piety (left keystone) with fury of the faithful (zealot charge) is "safer" and very effective.
ok i'll take it
We love taxe
piety only works on some weapons
and even then honestly ij is better in many cases
the extra dodge distance helps a lot
2 handed chainsword does it work with?
fuck than what does it work with
IJ/momentum rewards you for doing what you were already doing anyways
It actually functions but eviscerator has a poor finesse modifier
dclaw can work with piety
i dont do it but it can work
honestly the only redeeming part of piety is the CDR
otherwise IJ is just straight up better
hi, best blessings for zarona pistol?
handcannon surgical
i am not a surgical fan. i go for very quick heads
any other option?
handcannon surgical is objectively the best combo on the zarona
you can just pick whatever else
itll be worse
feel free to just pick at random
cruxian + handcanon?
Gloryhunter is a good second choice
wtf...
surgical is better in the long run
toughness regen not much of an issue
Its still better than most everything else
john kasrkin
do you consistently pick out heads quicker than 0.3seconds?
Rank 4 surgical stacks very fast
the stacks of crits is better than cruician
Alright i have a plasma vet and a PS vet in my lobby I am honorbound to beat both of them
i think the timer being only 0.3s is a compelling choice. also yes 80% of the time
then youre so good at aiming you can just run it without blessings lol
I was an IJ user but in a target rich environment piety's uptime is like 100% when a fight is happening. Why is IJ better in your view?
yes. i have a very fast reaction time. i do a routine in kovaaks where the targets change position every 250ms. and i am top 0.1% on that
dodge distance
and dodge recovery speed
15% to both
(hidden bonus)
what build rewards a reckless playstyle as zealot?
martyrdom
15% attack speed also makes the evis handle a lot better
martyrdom with hammer my most fun build ingame
There isn't going to be a combo that helps you do what you want it to do better, and surgical/handcannon allows you to have more options to deal with things, like forcing one shots on ragers, dealing huge damage to crushers and bosses for very little ammo, etc
it expects you to get hit and you're rewarded for it
especially on the eviscerator your finesse bonus is trash
you barely get more damage for crits
i think 15% dmg and 15% as actually is higher dps than 25% crit
The downside is that it does nothing at all until you're missing a few wounds
ok i try surgical and handcanon. speedloader absolute garbage. works only when close kill with zarona. 😦
this isnt true on high finesse weapons but the dodge distance/refresh bonus is hard to ignore
Okay, but, does it let me eat cheese more frequently?

i think 2 from tree, and 2 more from curios is good enough
For what, marty? I do 1 toughness curio and 2 wound curios myself
so marty with hammer huh?
100%
also good with evis, but adjust talents accordingly
It feels great having 172 toughness with a thammer
exactly this.
hey I've tried your inspiring shredder with hammer today
the description is completely off as usual
you get 40% a TICK at max rev lol
it's pretty good
this hammer good?
no
no thats as bas as it gets
If it was 40% then it would give more than 100% back, which it doesn't quite get that much
lol
defences 60. rest 80
Also it's worth noting
At 80% crit bonus, your revolver has +21% crit chance, for a total base of 26% when you take into account zealots base crit chance, meaning realistically 7-8 stacks is all you need to force a crit, and even if you play normally, the 1-3 stacks you get from just aiming still gives you just as much crit chance as the other options that are more conditional, so in a real situation you're critting more than half the time on a weapon that literally has a stat for how much extra damage it's crits do lol
Yeah usually it's at full stacks by ~60% of the mag is spent
why crowd control 60 those?
it's actually not half bad
It's amazing when you're a panic gamer
cause you can swap to your shredder while panicking and get all toughness back
and it will still stagger like a king
You want defenses at 60
Crowd control affects your attack speed so you don't want to dump it
letting you dispatch disablers deep in horde
yep for the longest time i was running bs stuff on zarona. today i decided to take a proper look. thanks for the advice
Yeah it's strong for specials
and a very fast draw as well
my bad. corrected.
yea its pretty damn good with hammer absolute dogshit base maniac dmg
Sad that it sucks vs flak
got the hammer for that
can y'all make up ya damn mind i've got person saying crowd control and another person saying defence
Honestly you could probably get away with 10% elites 25% flak on the shredder
but, slow weapons will always feel bad in this game still
thank god for coles diplomacy
mobility/defences is the dump stat on weapons
i am running, 25% carapace, 25% flak, with thrust and strength on kill. defenses 60 rest 80
I wouldn't bother with carapace on hammer
you gonna be using it for monster hunting usually
that 25% flak even helps with the assassination bosses as well
and you can oneshot crusher anyhow without
i did a mistake. i corrected. i forgot the defense stat. and little bit zonked right now.
It's more for one shotting crushers with nothing but thrust
Headtaker at like 3-5 stacks and x3 thrust can one shot crushers to the head with no cara perk
So I use flak and unyielding
well, I wont ever use hammer outside of monstrosities
it still feels pretty fkin clumsy
so many people with bad takes in the chat rn
but thats just me
ping me when they're gone
i am using the unyielding from the talent tree.
Cara on hammer is a solid pick
I use both for even more
I was a thammer hater but now it's pretty fun
I'm not amazing with this type of weapon, but it certainly is fun to use once in a while to mix things up
They made it so much more user friendly to use
it is solid for sure, slow weapons are just not my thing is all
bosses die quickly anyways. but are you trying to go for 1 shotting bosses?
IJ dodge buffs are hard carrying my enjoyment
I just want the bon bon dead yesterday
if they remove IJ dodge buffs im quitting
i hope they remove it stealth, no notes
switch to vet...
besides the 25% unyielding helps with bulwark 1 shots with an empowered light
hammer was my fav weapon from vermintide 2. after the changes, i think its my fav weapon in darktide as well.
Unyielding also applies to reapers and bulwarks
And I love instantly obliterating bulwark packs
Hammer nerf right after hammer buff 
I'd have to change my name
Damnit
has anyone messed with ironhelm?
how so
the 1 time I used it I had 10+ hit register errors... the 20 rounds I used the crucis... I had 0
havent tried yet
I can do anything with it
carapace and unyielding then?
lul
I use flak and unyielding
Having your ironhelm go THROUGH A BOSS 3 TIMES IN ONE ROUND is annoying...
wait flak is for what
.
horde clear?
thats what i am using now
so even with special cleave your still one shotting?
when it does this it does 0 damage
Horde clear and easier flak ragers+maulers
then whats the point of the crucis?
Basically
And at 5x headtaker, light attacks one shot shotgunners
It's so funny
which mark for thunder hammer is best?
Total deletion
Both
i use the crucis personally.
bigger damage, and I've had 0 hit register errors on it so far
the patterns are simpler
Crucis can one shot bosses probably and it's even easier to get mauler+crusher one shots
Maybe not bosses but close
I honestly prefer crucis
It's light attacks are very damaging strike downs and I'm of the opinion it's heavy sweeps are actually pretty good for horde clear considering it's cleave and minimum cleave damage
And overhead bonk is cool too
Half of mine
the overhead bonk is easy to aim at elites in crowds
i mean if im 1 shotting on ironhelm and i even have the cleave benefit, then theres no need to go in for the single target power the crucis would bring?
Anything with knife really
Benefit the most from an obscenely aggressive play style
Wrong reply
what about the iron helm?
I mean until they fix it, you're gonna have more hit register errors where it doesn't register hitting the enemy and doesn't damage them >.>
It's moveset preference beyond that
I like the crucis moveset way more
I can get it
The strikedown accessibility probably means easier elite killing without having to think about combo
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the iron helm does its move set involve light attacks for cc
I should create my own based on extremely obscure map questions
I'm honestly not sure I want to try the ironhelm again after all the hit register errors I got in 1 round...
i think it would be easier on ironhelm cause would just cleave until you hit your target?
assuming youre just hitting around the outside of the horde
cough unless the hit doesn't register and it goes through the elite instead COUGH
cause of the sweep
I haven't experienced this personally
Crusher clip on the reddit
I posted a comment talking about lethal proximity crusher synergy
Someone told me they wish they could eat my ass right now
Moreso for packs of elites
Like 10 shotgunners
I had 10+ times, 3 of which were against monsters in my face, in the 1 round I tested it
You might have better luck than me
I'm still really pissed about the daemonhost and plague ogryn...
I hope I keep it that way LOL
Ironhelm will be better for horde clear overall
Crucis will have easier 1 shot breakpoints
Can someone give me a good setup for the flamer? I know burn is the #1 most important stat and I know that crits double burn output.
hello, maybe im asking a stoopid question but-- how should i play martyrdom keystone? like... have i to die on purpose? cant i active it somehow?
ironhelm its light attacks what are they like?
regular damnation
1 light feels useless and cleaves, the other light is just the light 2 of the crucis
wtf lmfao
Does anyone know if Ironhelm's heavies are stronger or weaker than Crucis'?
Or the same?
@grizzled aspen which perks were you using on your bloodthirsty evisc?
Are thunder hammers still mid outside of bosses?
thunder hammers are strong now
Because a chastise'd horizontal heavy deals with elite packs nicely
Flak maniac.
no
blessings:
blaze away always
choice of:
- overpressure (probably BIS)
- pen flames (for armor)
- eternal flame (if running piety)
perks are choice of unyielding maniac flak
dump stat is damage
Thammers are awesome now
Maybe I need to re work my build then
cough don't forget inspiring barrage ;3
thanks bud!
Send pics and this chat will generally help you workshop it
You take chip damage normally and passively build up martyrdom stacks. Run until death and holy revenant on the left side as a safety net. Most people do max wound curios, but you can do 2 wounds 1 toughness if you don't feel confident with 3 wounds.
I'm not dissing on the ironhelm cuz I'm a crucis fanboy(which I am), I am just really miffed the 1 mission I used it that I had 10+ hit register errors
You let chip damage accumulate over time
Health still a resource
it says missing wounds not hp
Yeah
so i need the pink hp i guess
You either let chip happen over time, or you set yourself up with a certain amount of buffs. I set myself to half hp for 3 marty buffs myself, but, I am also comfortable working with that
no, just missing hp
Yes, wounds, not hp. More wounds means your hp is cut up into more pieces.
It's funny wording but it means when the health is missing beyond the wounds, not corrupted
the wound just has to be empty
Yeah, it doesn't need the corruption
Corrupted wounds still count, though.
^
So you can have no corrupted wounds and have full stacks if you're on your last wound
Yee
fatshark is piss poor at wording things lol
It's a very strong keystone.
i thought i needed purple hp
so that s why i was like
wtf have i to die on purpose?
Nope, just be missing hp.
Nope, you don't need Corruption to accumulate.
Hello Doughthony
thanks man. Which keystone were you using? Want to try to duplicate your results as closely as possible.
funny thing is getting picked up will put you at 5/6 wounds(when at 0 corruption) and remove the marty stacks lol
Throwback to when the grenade tinkerer talent gave you stun immunity
Treat it as Zealot Saltzpyre--less health while up = more damage and AS
Max wounds you can have is 7 in damnation, so that's 6 possible stacks of martyrdom.
And they mentioned this nowhere

(and technically TDR in this case)
yeah
thy grenades be swift
thy grenade be swift
thanks a lot tho
I always run IJ with evisc because the mobility fucking sucks.
need do the penance ufffff

tbf that wasn't a wording thing error and a someone just fucking pasted in twbs in the code for some reason
I messed up spelling swift 4 times lol
True, there are other better examples
Or maybe... it was intentionally done without notifying everyone else for an easier time vetting...
At least Martyrdom is actually very strong when you play around it correctly.
no because it was removed soon after
Meaning they didn't tell the other devs
The problem is once you make a mistake, well
there's obviously an interaction here that I'm unaware of. Outside of swift certainty, how does IJ improve mobility on evisc?
and it was obviously a "whoops i pasted a thing there"
Then that mistake punishes you extremely harshly
Aww, ur not letting me cook...
dodge distance and dodge recovery speed

hidden buff from momentum?
ahhh okay
yeah the stats are very big, i like a lot the one that gives attack speed and damage
that's huge =/
yes thats what i was writing before
0.5% for dodge recovery time iirc
dodge slide
Kantrael Shotgun
slide while moving forwards
reduces ranged damage by about 80%
Load fire shots
slide while moving forward at an angle
Not for sliding no
uhm akshually its accatran now 
(Kantrael Shotgun my beloved)
tfw sliding gave us 100% tdr...
have more wounds, and play normally. dont get hit on purpose. use heals when there is one available for free. dont force martyrdom is the best way to play martyrdom
after playing with it more
forcing it is the best way to play it
are you sure? I take a lot more chip damage while advancing on shooter packs if I go straight for them. It's like they can target me better in the brief moments I'm standing.
Anecdotal though
Sprint Dodge my beloved 
it's a high risk high reward keystone
you have insane damage
but die fucking instantly
Yeah, leave lower hp set ups to when you are more skilled and able to avoid damage better
yeah doing a build with the most wounds i can have, and yeah i will play normally!
thanks a lot everyone for the help understanding the keystone
I only do half hp on damnation
Classic fart shart not having good descriptions. It grants a faster dodge recovery speed and dodge distance based on the number of stacks of momentum you have, but it doesn't say it.
like im alright at this game and can use it pretty effectively, but i still prefer just running minimum wounds and taking IJ
yeah, john was saying this earlier and I couldn't figure out where the hell it was coming from
yes, but i think forcing it on someone with not too much of martyrdom playstyle is risky in itself.
yes
curretnly playing ogryn
I can handle range pressure on all other classes
oh yeah it's VERY much a high skill floor
this was my biggest pain while running the grim event
Martyrdom is insane
high skill floor with an even higher skill ceiling
turns the game into "babysit the other grim holder"
I just don't think I can dodge everything when I'm a wall
The main times I've gotten rid of grims were to give players 1 more down and when I knew it went from 0 to 100 and the team couldn't handle it
But Inexorable Judgement is big comfy
oh ogryn dodge slide is not as effective as other classes
Grenadier Gauntlet 
he didn't kill the grimore either
he died both times
zealot has the most effective dodge slide against ranged
I still need to get like 5 more grims/scriptures.
i miss the temp hp zealot playstyle from vermintide 2.
ogryn is barely effective
I told him not to pick up the grimore
Being able to give players 1 more down by dropping a grim is pretty cool
no it has 0 iframes iirc
or almost zero
like 2
I used to run it exclusively, took a break before locked and reloaded, came back and respecced to piety for most of my play, so I didn't notice the difference
or someshit
oh yea and he tried to boot me off the team bc I did the crouch stim thing on top of him while he was downed
You jorked on your downed teammate? You monster...
the "crouch stim thing"...?
he got rid of both grimores and don't have the humility to take the flak
(I did the exact same thing to you the other day)
would be funny if you could get temp hp in darktide 
i guess that's what toughness is but still
yea but that's bc I know I'm bad
It looks like you're cranking your hog when you do that and look down.
straight up jorkin it, as they say
he thinks he's better than me bc he's level 56
Oh lol
I'm on level 25 ogryn rn
nah jorking your teammates is when you spam revive button on em no?
I've never used a stim while crouched/sliding
toughness is kiddie version of temp hp
Toughness is better than temp hp.
i only do it to people who are annoying in morningstar
What do you mean by" it"?
let's just say
AllesZerstorer
i spam right click with stim on elevators
hate the mf

toughness is temp hp 2.0
still hasnt blocked me ive jorked him twice so far
I didn't revive him lmfao
nope.
I left him to die
Toughness is just so much better than temp hp in every way.
I will not be arguing with temp hp copers.
Vermintide is outdated as hell.
Seethe and mald if you wish, you are still wrong.
there it is
Hey... don't tell me what I am or am not doing...
No that's the extent of the arguing.
I can see why the build is appealing and plays into the zealot fantasy, but I do think martyrdom encourages toxic play in the wrong hands.
It would be better all around if it were a different kind of battle frenzy rather than encouraging niche play.
Also wound curios are pretty stupid outside of this specific play style. They could do something else with it entirely.
I'm just leaving it at "youre wrong and stupid" and not elaborating further.
dont see how its toxic
deserved for the true elitists that do that shit
the redditors call people in here elitists but i guess not being shit at the game is elite now 
Marty in the wrong hands is useless... marty in the right hands... >.>'
oh yeah on EVERY class wound curios are literally useless because they mean you are PLANNING on going down
Martyr in the right hands makes my scoreboard say 900k damage.
so you build for that instead of never going down in the first place
he called me a pleb
intentionally taking damage is anti-team play. I see a LOT of martyr zealots making things harder on their team because they don't heal and die unnecessarily
maybe more like 0.5. my reasoning is, getting temp hp in v2 is extremely consistent with the lvl 5 talent. its not just for toughness vs temp hp. but the talents affecting it.
those are shitter-dom zealots then
dying isnt anti team play
yeah, which describes most players
thats the same as saying sucking at the game is anti team play
Yeah it's literally why I have not used wound curios(for non marty) since like... fucking... it was either late december 22 or early in 23 lol
you build your systems around the middle of the bell curve, and leave cookies for the folks at the ends
That just sounds like people don't know how to use martyrdom correctly.
yep, which is "bad" design
notice that bad is in quotes
That's not the fault of the keystone.
That's marty in the wrong hands
That's the fault of the idiots using it.
Quite literally a skill issue.
what's the difference between me and you?
i used one for a while before i joined this server and started harrassing dorn and ainz in the strike party channels and i improved DRAMATICALLY
upside of learning fast is you realize when you yourself are a dumbass
I never goon
no one is arguing. i respect your opinion. and you can be happy with your own opinion.
it is, it could be something that encourages a play style that does not involve intentionally taking damage for optimal play in a team game.
Again, i get why the folks here like it, but it's like the penances that encourage people to do dumb shit. There's a better way to engage players
I listened to what the pros were saying, since I had learned that in vt2 lol
about five bank accounts, three ounces and two vehicles
Mfw I stat check every enemy and killing them faster (it's anti team play) 
I legit just said this
Turns out... listening to the pros... makes getting better a lot easier...
Heresy, I know...
I NEVER goon
holy shit i can have nuke crusher
you're a gooner
does boltgun have lethal prox?
ye
guilty as charged
Nowhere in the keystone does it say, explicitly, that you should take damage on purpose.
ye
It only says missing wounds grants buffs.
But can Dorn and Ainz inprove my mental health?
killing tghings
How you choose to approach having these missing wounds is entirely up to the player.
If you wish to cook your toes in barrel fire, go for it.
I saw that
It took a lot of stress off of finding what works best for me since I was able to listen to what they said and apply it to myself... making my build solid and just was left with learning weapons then
I didn't know it was you
free clutch time
If you want to eat a crusher overhead and instantly proc until death, fine by me.
All we are saying is that those people are inherently not good at the game.
looks like my boltgun is going to be lethal prox and puncture now
and should be HUNG UNTIL DEATH
Lethal prox bad.
DRAWN AND QUARTERED
cough tfw your teammate drew the overhead into you from behind right as your dodge finished(and before u could dodge again)
Use shattering instead for guaranteed crusher 4taps from any distance.
LEGALIZE NUCLEAR BOMBS
4taps sounds like the name of a bar >.>
This makes me want to sling slurs in the mourningstar.
They're taking it for crusher, the weapon
A lot of times the crushers were chasing my teammates and got randomly aggroed on me while I was focusing something else... lol
Better stat stick moment.
I use it on boltpistol with puncture tho
This is based.
question: Why do people like bolt pistol with puncture?
Lethal prox puncture is good for crusher.
Fudging bps.
BP is technically a bolt-gun
hella bleed
2shots on basically everything if you let the bleed work its magic.
Isn't that what average space marine is?
I am the #1 bolt pistol lover
bullets per second...?


it hits breakpoints sometimes
pretty far from hobos
"Most Chapter Masters think that free time is a frivolous activity that encourages heretic thought"
paraphrasing from one of the codices
They live on void ships, wander the galaxy, kill random things, and move on
More like crusher with a boltgun <.<
More like vanlife
Fair point
ah, 2 shots. I noticed it wasn't helping me one shot things as I was testing it in the pskhanium and couldn't figure out what the value was
speaking of ive decided to do vanlife
this isnt even a joke
im buying a cheap van
Hey, Cole! That's what Fatshark needs to add! Crushers that use boltguns instead of their melee weapon! @spare talon
now all i need is a revolver and a hatred for heretics
know an artist who opted for the expensive af van life and rapidly dropped it
Ogryn boss that just has a heavy bolter.
i mean not planning on making it expensive
What's the best way to build a bolt pistol?
pretty sure we'd be fucked lol
you lied to me boltgun does NOT have lethal prox
Heavy bolter = heavy breathing
Crushers with multimeltas
L.
Yes please, gimme
im buying the cheapest van i can, old enough that repair is easy
Bozo
having a mechanic friend teach me about reparing cars
and now has an expensive af fully decked out van you could run a CIA op from that he doesn't use. Some people have too much money and too little sense.
Oh God...
looks like im building a boltpistol
Better yet: Crushers with a grenade gauntlet
let regular reapers toss poxbursters
excuse me while I go buy some Darktide cosmetics
Smykers when they can't zap nurgle blessed multimelta ogryns
air that shit out
That is fully auto as well
want this so bad
That'd be hilarious the first few times for sure lol
I loved halo infinite brutes tossing suicide grunts
airburst poxbursters 😦
PEAK
let ogryns grab and throw poxbursters back at the enemies
more friendly fire options
Crushers throwing rocks perhaps?
Is the dumpstat between mobility and collateral?
Bursters with no arming time
easy there, satan
but also leave the poxbursters vulnerable to damage while grabbed so you can grief the ogryn
collateral -> defense -> mobility -> charge rate/warp resistance
charge rate is not a dump stat on any staff
warp res is
charge rate on vet
ah ok
I wanna fight a heavy weapon emplacement down a hall
like a mini bossfight
heavy bolter/autocannon works
I wanna fight a Leman Russ tank... they're allover tertium
just let them air their barrage down the hall
have areas where you can hide
Too real
i want a boss fight that drops poxbursters from the sky in random places
and you gotta shoot them mid air to create safe areas
Ooh! How about random portals with nurglings pouring out as a modifier?
plague drones
have them puke out balls of burgle vomit
Only 8 power and toughness?
and if you get covered you'd get carried away drg grabber mactera style
i want Be'lakor as a boss but hes as dumb as in lore
'ate macteras
no, that's 8 zealots worth of power and toughness each gunner
'ate cave leeches
we'd die instantly
Are they martyrs or loners?
anything named will shred us
not if its Be'lakor
why
pff
dumb as a brick
is there something idk
he's still archeon's older brother no matter how you look at it
The power scaling of 40k depends on how much the writer wants the character to be a main character
That being said we solo anything
he gets hit by a train mid fight
If they want us to
And if their armor is blue or grey
They're momentum zealots each with this exact build and 3 toughness and 3 health curios all with max stats and 5% health and toughness perks on all 6 curios
that'd does nothing imo
I concede, that's fairly powerful
Yep lol
not downplaying trains but he's literally the first favoured in the undivided sense
I didn't evne mention the base +300% toughness as well @cold kelp




