#zealot-class
1 messages · Page 579 of 1
gonna be my new favorite zealot ranged weapon
sounds fun on paper
seems pretty good in the psykanium, but that doesnt always translate well to in-game
Bro theres no fucking way
Hello zealot chat, long time since I ran darktide, how game this update
Crit cdr is capped to one a swing
servers still suck but the new map is cool and i'm enjoying some of the new weapons
aye yo? crit CDR isn't cheesy now?
wait what
sweet. Any new psyker weapons?
all three new human weapons are for psyker, zealot, and vet
all humans got bolt pistol, double barrel shotgun, and sauls
Scourge talent is not working in some conditions, needs testing
wait there new talents too?
No
man-stopper assail
Scourge doesn't seem to stack up sometimes
Even when you're %100 hitting a bleeding enemy repeatedly
Tested with Eviscerator and Devil's Claw sword
No buffs for scourge
no stacks after repeated crits
even if the other crit related blessing do work
How about in a real game though? Psyk is not to be trusted
In the real game it's not working as well
noticed in game
that's why testing in psyk
Lacerate and flesh tearer does work
thunderhammer doesn't seem to be working either
So basically a weapon needs a bleed blessing for scourge to work right now?
As far as I can tell, needs more testing %100
Maybe its a UI issue but doesnt feel like it
you are not critting enough
Holy shit
Flesh tearer is working as you can see
this is 50 million times more gutting than the chastise nerf
look at th estacks
Debatable
I'm sad that small power maul doesn't have a shield, give us Zealots a shield damnit
CDR has been a huge balance issue for a long time
What blessings I want on shotgun btw?
THE BOLT PISTOL FEELS SOOO GOOOOOOOOOD
Can you expand on this? What do you mean exactly?
Before patch you could proc Crit cdr on every enemy that you hit in the same swing. Now it's a max of one proc per swing
Ohhh
Pals is invocation of death has bug now? It seems like the crit cooldown only applies once
Literally read a few messages up
Probably intended
Or it's an intended change
That doesn't mean shit
It's fatshark man
so they really nerfed it?
It's fs
Get on the train

um...
A decent amount of people thought crit CDR was unbalanced as shit and should've had an internal cooldown a while back
so maybe its intended
grrrr shatfark
Intended
And no notes smh
It does hurt to have these two nerfs on the same patch
But hey they fixed point blank
Revolver life can be fully realized
It's inconsistent what's happening with Scourge, sometimes it works sometimes it doesn'T
Nah not really a lot of nerfs
I've no idea what exactly is going on with Scourge so it needs more testing, lmk if you do some
The cdr one is very significant imo but the fotf one is not that big of a deal
ehh, we knew it was happen, they were overtuned
- hammer from 30% to 5%
- chastise
- Crit CDR
- Brutal Momentum (indirect nerf)
That's like all thAt happened lol
maybe there's something else i forgot
Brutal momentum isn't a zealot nerf
it does impact zealot though
🤔
Hammer impact is very whatever I doubt it'll do much in practical play. But sure call it a nerf I guess
Crit cdr (if intended) just makes knife better
🤔
No it doesn't?

Unless you mean better compared to other Crit weps
i do.
yeah, but essentially knife is now 5% ult back per swing, instead of 10, wheras new evis for example went from 50-100 ult back per swing to 5
(assuming enough shit to cleave through)
🤔
I think a better way to look at it is faster swinging weapons aren't as impacted as slower swinging weapns
Why are there so many barrels in this got damn mission
Again making attack speed incredible in Tide games
mmhmm
to add additional hidden enemy
your teammates
new situational awareness farm spot
A whopping 50 damage 🙂
From the sounds of it, internal CD for crit CDR was set to 1.5s.
So every 1.5s you can recover 1.5s of your cooldown back?
i just tested it with a knife
yea no internal cooldown as far as I can tell, just one enemy per swing that procs the talent
Can’t be
That means you get attacks that have 0 proc
am I missing something or is it not worth running a saul over a crusher on zealot besides the novelty factor
thank you brunt for giving me a decent one off the bat
Well you may be missing the fact that crusher was nerfed
Lol what happened to crusher?
AS reduced I believe
Imagine how goated the new bolt pistol would be if lethal proximity and the bleed blessing synergized
i thought they nerfed the crusher enemy type attack speed
Bc like 1% attack speed is hardly worth caring about, but 10% very much is. Values matter for this
I don't think they touched the crusher weapon at all looking at the patch notes with ctrl-F
Hard to quantify rn because different attacks have different combo chain time value
Undocumented changes happen all the time unfortunately
Well I could be wrong as I haven't tried it yet
true
so crit cdr talent only worth on stuff like knife and tac axe now? :[
Oh. So we don't know if it's actually nerfed then
Any crusher mains can comment on how it feels?
feels about the same in the psykanium but the psykanium is weird sometimes
Someone in psyker chat just tried it and confirmed
Well, as confirmed ad you can get with someone saying it haha
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its billy joel tuesday
One message removed from a suspended account.
Oh, thought you meant the cdr thing
He was testing that out as a zealot
Azrael was saying the things about crusher nerf. In vet chat
Hmm he is usually a trustworthy source
oh my god it feels so weird now
Rip crusher then 
hey beb
the ogryn pickaxe has the billhook special
pulls enemies in
And now my stealth caxe build can't one hit 4 crushers at once 
This guide explains all of Zealot's talents and related mechanics.
For Ogryn's talents, check this Steam guide .
For Psyker's talents, check [url=https://stea...
but it aint no billhook is it..
and u gotta play ogryn........
Ogryn is based
god what happened to the plasteel drops
used to getting 600 every game now its down to 300-400
I have to confess
im sorry what?
The new maul and bolt pistol feel very mid
No joke look at ogryn now
I love coming back from the patch notes from a "aw damn" nerf with punishment and "a second nerf has hit the zealot sir" with fotf
But now learning that secretly crusher and crit cdr was nerfed

Amount of plasteel in missions is fixed according to difficulty, if you’re getting less it’s because you’re not finding all of it. Damnation gives like 1200ish if you QP and get all the idols
backstab cdr my beloved
the crusher feels downright glacial now
Sir there's been a second zealot nerf
Exactly
I feel like we're scraping every corner of each map on auric damn and barely hitting 600
aight back to bolt pistol gaming
Im too poor to roll a double barrel
Crit cdr nerf really telling me I shouldn't go piety anymore with dclaw and suck it up with momentum
Yeah I might switch over to momentum
That's all I used piety for anyway tbh
But momentum isn't bad or anythkng
Certainly not
But 15-25% crit chance is not really worth the points now, esp when you can already have scourge and shred for 50% without much investment
What a shame. Endless charging was so much fun
Knives aren't really affected TOO much by it though, neither are tac axes, but who's fucking using tac aces
so now chastise + right keystone that i forgot the name of seems like the play? i guess you get the movement speed/dodge ranged while sprinting talent too if you go that route
I mean the slower your attack speed, the less valuable it is now
So wait is eviscerator dead
My friend is telling me since the changes to the zealot tree it kinda is
Momentum stonks
I was running fotf with BP side
I'm sure if you actually look at how many swings it takes against 1 enemy, it's really not that meaningful outside of really high atk speed
Holy shit gamers. A change that reduces effectiveness does not mean dead lmao
Yk what I’ll just send my build
Hey not coming from me Tbf came from my friend
lmao is scourge not stacking correctly now
You just said evis is dead
What
whats the best melee perks for zealot?
I said “Is eviscerator dead”
I asked
I haven’t even started playing yet
Oh, I didn't see a question mark lol
it might just be the tooltip but i'm not seeing stacks increment properly in the psykanium (but I know the psykanium can be odd sometimes)
Evis is not dead, but it's cool down cycling strength is kneecapped
But it's not dead
Scourge looks fine to me
duellist best talent in vidya game
oh perks
these zealot nerfs are gonna separate the faithful from the pretenders
I've noticed buffs not showing for the longest time, it's inconsistent whether it actually shows but even if it doesn't, it's active
My friend almost made me lose faith
I remain
it's like the zealots who made a
of themselves after the holy revenant nerf wtih the talent update
okay, i'm not usually a scourge gamer so I got a little concerned there
Day 1 reactions are just day 1 reactions man
pubs kicking my ass
Don't lose your darn mind over someone crying
Yea I should’ve known better
I play warframe and I’ve seen Reddit
I am a little peeved about the fotf nerf tho, there isn't much zealot has to deal with armor unless you explicitly use anti-armor weapons
Evis is not dead, now the enemies hit by the Evis....
you mean the nerf from 100% to 25%?
And it still required an ability use too
Honestly I was kinda surprised it got nerfed I don’t really see a lot of ppl use FOTF
Fotf will be fine imo
most people used it for the ranged buffs it gave
Are you certain?
The crit cdr nerf is definitely justified but that doesn't mean I'm happy about it lmao
It was just too fun
but it's still gonna be incredibly useful
Lol no most people used fotf for dash and toughness healing
Most people here used it for the ranged
Using it for the ranged thing specifically is bonkers
all that's left is to put a 2-3 sec cd on parry for dclaw

furying mid chain rev animation still one shot crushers? pls say yes i loved it so much
I'm going to strangle you
Literally most people didn't know about fotfs ranged effects period
Tbh I play FOTF because I don’t use ranged a lot
yea (even tho it was deserved and also made it better for martyrdom builds
so people who actually know what's going on
I used fotf just to catch gunners before they became annoying
They're staying up with like 50 hp for me now. Did not previously
Oops wrong image
Aka being told by someone else cuz it's not actually said anywhere ingame
Fatshark momen
old FOTS with armor downgrade on ranged opened a lot more possible weapon combinations, now it's either Zarona mk2 or Bolter if your melee weapon can't do carapace damage
wtf i mean i guess it still works but thats a weird change
It's inconsistent. They're surviving like 50% of the time, dying the rest
Flamer killing everything it touched with fotf was crazy
im suprised it stayed like that for so long
And the only zealot melees that can do reasonable carapace damage is
Knife
Crusher (which just got gutted)
Thunderhammer (albeit very slowly)
Chain weapons
that might just be lag, some of the ticks not getting buffed
wait is op still bugged?
Fr, they didn't even buff the % gained back, although that would make knives even better
Would you include Rashad?
What happened to crusher?
Caxe
I'l erase chain weapons from this unless its MK15 with Carapace and BT oneshot or chainaxe 4-12, solo crusher is irrelevant, but against pack of 4-6 you are gonna be interrupted like a lot
Forgot these existed honestly
Hammerblow seems to be the play with the new shock mauls, your overheads will cause crushers, bulwarks, reapers and berserkers to stagger, allowing you to bash them with skullcrusher stacks
True
Even less reliable melee options for zealot

i wish they would have just capped the crit cdr you could receive to like 3 enemies at a time to atleast give a reason to run cleave weapons but it is what it is
saul can burst down crushers pretty quick with scrouge up
I was gonna say this
Me likey second eviscerator because it reminds me of Exe sword from V2
This + fotf during the heavy activation gave me blessed blade dmg
The weapon? Unlisted attack speed nerf iirc
Ok I take a shower to unstink myself before playing the game
RIP. Zealot gets the nerf bat today, apparently
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forever stinky smell like cheese
its funny since PB was fixed
Nuh uh
raise ur hand\
plasma gun and voc untouched though lol

I could be wrong but I dont think fatshark is gonna touch VoC
plasma is getting touched hard sometime soon
I'm betting on that
Anyway
I'm going to be bitter these next few days cuz fatshark basically nerfed my favorite things 
FWIW I will be with you
funny that blaze away got nerfed even if it wasn't that big of a deal of a nerf but op is still bugged
amazing
Have fun, I'll be adapting to the changes
Guys let's review bomb darktide (dont)
And sent pipe bombs to fatshark (DONT)
On the corner, don't mind me
Great plan I'll start drafting the death threats
Better to cancel all flights to Hawaii so they cant get their vacations
gamers™️
hey at least this patch didn't come out before fatshark went out on their 4 month vacations
boring-ass knife build looking at me like the green goblin mask after these nerfs
Marty+backstab cdr looking mighty tasty these days
Which class got the double barrel?
all little guys
All humans
and gorillas got pickaxe
Anyone know what I should run on the DB?
still figuring out the best combos but you could do the doom build
i saw weapon specialist + dual-barrel was pretty fun for blowing hordes up
I don't know if it's even good
This guy gets it
that 3.3 rounds up quite a bit
Double barrel blessing for fun
Chain sword is a must
so they nerfed crit cooldown to on swing from critical hits? BOOOOOOO
It’s well overdue
Maybe a bit overboard cuz now it scales atk speed more than cleave
hadron pls
loon
sorry death upon your weapon
i hate this robot
Hmm
Hadron just said the war on atoma has changed
it's not that bad
entropic is goofy asf keep it
i have trouble keeping entropic uptime
is it?
hammerblow/sc are better I hear
server eats like half my inputs
U don’t gain notable new breakpoints by charging thrust
And in the time u charge thrust, u could just atk twice
i see, that makes sense
oh shit new wolfer dialogue
Whats he yapping about now
would this be gud on zealot?
Chasm station he fucking obliterated morrow
Hasn't that always been there
my game exploded
Aside from stealth nerfs cuz why would they ever know about those
Reddit seems to be on the same page as us, surprisingly
Where everything is a win but chastise nerf is just "ok?? why??"
I haven't heard any other wolfer dialogue out of the carnival missions and the other chasm mision
i fear i have to play unmodded
i keep getting weird disconnects
i fixed the crashing
weapon customization if you have it
never had it
I'm gonna have to do the weeding process too for mods
@merry flume what mods so far did end up breaking stuff
there's something that freezes my game then disconnects me after 30 seconds of the same frame
i think i deleted any crosshair mods
I haven't gotten to use it outside the phsyk
The stun baton feels nice buuuuuut
I feel like zealot benefits from the stun baton more than vet
zealot is always gonna benefit more from melees
I wonder how the bolt holds up when using sharpshooter
2024-06-25: Secrets of the Machine God
Known issues:
Vortex Extension not detecting the gamefixedCleanForceBlocking causing a crash upon loading into the MourningstarfixedShowMeRealWeaponStats crashes shopfixed- Crosshair remap
- Crosshair fix
- probably anything crosshair related
Any suggestions due to changes from the update?
For crossed out stuff you will have to update the mod obv
What about stuff involving bacon?
:3
Just askin... for a friend... >.>'
I love running arond Tertium with a knife like it's London
W-what?
Bacon, you know... the food?
What does bacon have to do with mod issues
What doesn't bacon have to do with the mod issues? >_>'
Obviously everything is bacon related

In one way or another
(I'm joking, btw)
uhhhh, for the new boltpistol
Anybody knows if High Voltage on the new maul works on shock animation, or do they need the dot from the special?
is collateral important?
probably not
but dumpstats are likely mobility and stability
uhh stability?
yeah
just dump mobility on the bolt pistol and I have like 80 stabil on mine and you still hit the moon
Stability isn't as important on some weapons
it doesn't matter all that much
i feel like stealth smaul would actually kinda slap
I loaded into a mission and appeared back on the morningstar???
what the fuck game
i had forgotten how it feels to spam brunt to get good rolls
at least playing a backstab playstyle would work because you have the special to stun enemies
Played the update: balance is ruined. Flamer is 100% dogshit, the new weapons can't kill anything. Paul is now the best weapon in the game. (I haven't actually played the game yet)
burn it all down
Game says no
(or have I???)
it's joever
god i wish flamer was bad
fair trade for the rise of the paul
Flamer felt like it did the same shit but now you need something called an anti-Crusher weapon (people have never heard of this)
we did constantly struggle with crushers (no)
ie my old build of Mk IV Chaxe + Flamer was just balling up everything
WHAT IN THE FLYING FUCK
THEY CHANGED CHASTISE?
You mean the thing I kept in my back pocket at all times, in the past? lol
So, is the bolt pistol as bad as it seems at face value when I'm trying it out in the meatgrinder? I'm honestly not even wanting to bring it into a mission to find out because it seems like it can't kill anything in a reasonable number of bullets. It doesn't even kill a pox walker with a direct hit unless it's a crit or headshot?
ye ranged armor downgrade is no more
FATSHARK YOU SHITS
what blessings you got on
bolt pistol is solid
very sad day day but chastise had it coming
DA+surg make quick work of most things
The bolt pistol fucks
JESUS CHRIST I KNOW, CHASTISE IS STILL OUR BEST ABILITY ITS FUCKED UP
and I have shit perks on mine
deadly accurate 4, surgical 4. Just what it spawned with when I consecrated it to see what blessing it had available
I have a thousand hours in this game and I have been so hopeful for the patches and getting dumb shit fixed
shrowdfield is still pretty good for an aggressive London playstyle
and THATS what they decide to change?
idk what kind of fuckass gun you have
bro has 1% on the dmg roll
it could be psyk being an ass again
for the boltpistol perks just go with flak and maniac?
If you hate the pullout on Boltgun then Boltpistol is good. It does the same damage as Boltgun, so just hit heads. The ADS sight sucks ass as per usual for Boltguns but it only comes up when moving or rapid firing.
but it should oneshot chaff and deal with specials/elites in reasonable amount of bullets
can one shot human elites
reapers are like ~3 shots on the head?
It's only killing chaff enemies on crit or headshot
I am going to have a fucking aneurysm. Fuck devs who think that two plus years after release changing something back to "intended" when its core to so many builds is an even halfway reasonable answer. Dont fucking call it intended. Fuck your intended
learn to play
283 damage on a non-crit/weakpoint hit
are you shooting playdoh?
bleeding crits is just good
is it the dmg stat being low? because it's not that low
that's why I'm questioning what I'm seeing
change your perks to flak/maniac and try
"chaff"... as in poxwalkers?
The base damage is like 500 on a bolt pistol, unless you're missing or something
mm you're hitting poxwalkers.
the ADM is bad for infested
the infested adm on bolt weapons is SHIT
Is it supposed to be that shit vs infested specifically?
For whatever reason yeah. It's like a 0.5x adm or smth
infested is just shit against ranged
wtf
Infested are fun to just cut down
why yall keep shooting easily defeated garbage enemies
thankfully you don't need to shoot infested with a bolt pistol really
what change are you yapping about? you're being super vague
fury now doesnt level down armor for ranged attacks
fotf no longer applying to ranged weapons
he's crying about the chastised ranged removal
I was just trying it on all things, and it seemed pretty low damage in general unless I crit headshot (obviously, since it has deadly accurate)
I mostly run shrowd
to send a message
also. holy fuck these pickaxes
the branx is going to make me have an aneurysm
ikr they're massive
the h2 has a HUGE delay from the end of the attack to when you can input the next light
this is bad
magdumping my bolter down a halway filled with a horde, might not be the most optimal use, but the hallway being filled with bloodmist, makes it worth it
so are picks the standard single target, horde, and what teh fuck is this used for? line up
the medium one is pretty okay
Isn't branx the heavy one, that might be intentional, no?
it has notably better chain timing for the horde combo
my teammates watching limbs fly as this Zealot rat with a knife just cuts down Heretics in the hallway
is the single target pick close or better than the shovel?
wtf guys it took 4 bullets of my gun with no momentum or rage it sucks 😡
it doesn't matter if it's intended. it's legitimately so awful feeling
it's not even like it queues it up and then takes the same amount of time
it just doesn't register it as an input
So it's H2 into a light? I might test it later
so, what's the role for the bolt pistol then? it seems alright for headshot crits, but I'd hope that a bolt pistol is for more than that, especially considering it's terrible recoil and lack of anything more than an ironsight
Ogryn chat seems to love the picks
yeah
the light one is literally just ogryn hsword with no deathblow but better bleed
it one shots all human elites wdym
I dont like the bolt pistol. Mostly because it sounds like you're firing a wet fart
a weapon that you headshot with, it's a boltgun still and it does stupid damage lmao
Just had a 4 ogryn stack
are we using the same weapon?
sounds like the normal bolter
just louder
oops wron gmessage
Fuck
like im using meme blessings and i still do damage
god forbid if i used crit headshot damage and surgical
It seems to fill a similar role as the bolter, but with lower fire rate and a faster reload
i hope the pick delay thing isn't too bad because big damage is appealing
and i'd like to use the hardest hitting one
it's faster swap/reload, i would say its somewhere between bolter and revolver
so... we're still pigeonholed into using the new bolt pistol the same way as the bolter, for headshots only?
yeah bro nobody goes for headshots on any other weapon lol
which I doubt
it has
the pick has some funky rhythm going on
Any thoughts on this?
multiple unique blessings
it can bleed which makes it automatically the best thing ever!
yeah, exactly... if I want a hard hitting headshot weapon, I'd rather have a revolver
At least it doesn't have ridiculous recoil, like the bolt weapons
uh
holy shit that looks so goofy with the clay graphics
Holy moly though bolt pistol is a hand cannon
robloxtide doesn't help either
You're 6 months late
bro plays darktide on roblox graphics
Branx special into heavy does have a weird animation skip
Are you playing on a fuckin potato?
wdym
I use slaughterer and torment on the karsolas pick
I've had this shit for so long now. Outdates the P13 update, and I've posted clips about it constantly.
how many frames do you get on that godawful config
Torment is such a cool blessing
370, 280 mid T5+ horde
brothers playing castleminer Z with that pick
There was a lot of build variety that zealots had because of the chastise ranged rending. Braced autoguns could be paired with heavy sword and feel good to run in most situations. It wasn't optimal but it could do just fine at the highest difficulties and felt fun. There was build variety there.
Running heavy sword without bolter or zarona is going to feel pretty shitty. Not having a good answer for crusher patrols on your own makes pulling clutches with non optimal stuff so much harder.
It wasn't broken. It was a calculated risk to blow your charge like that for a burst of damage.
Flamer was in a fine spot too, it took a lot of investment to still kill crushers with 2 chastise uses.
I cant imagine why I would want to take agri braced auto anymore if its going to always be total dogshit at armor like that.
The quickdraw revolver had a nice spot too before that. It could kill 2-3 crushers sometimes with an ult and could fill in as boss dps and armor clear.
It just feels like there was a ton of build flexibility that zealot had thats going to feel way worse now because they took out that option. Zealot felt incredible to play and so many weapon combos that could work and feel both effective and fun to run. Now a useful and imo not at all broken tool has just been snatched from the toolbox.
Theres plenty of stuff that still works fine. Plenty of great ways to play, but a lot are going to also feels like shit too
no gsync?
so you have more clips like this for other weps ?
Must not copypaste...

or do you just have a beefy monitor with a big refresh rate?
my monitor has a 165hz refresh rate and i can pretty much max the game out and still get like 120+ fps
exhil also can't see like 20% of the new map at least, which is funny
with gsync i literally cannot tell
I'm not saying that you have to have a headshot weapon to bother going for headshots, but that if you're making a headshot specific weapon, it shouldn't have stupid amounts of recoil, preventing follow up shots for a couple of seconds. If you miss the headshot on the first shot with the bolt pistol, then it takes another couple of seconds to line up another headshot, or it takes 3 body shots
Doesnt actualy do anything you just have 0% stats
I have no clue what that is.
buy and keep it for the funnies
heck you mean 0 stats lmao
N/a is 0%

unless ur running a budget build then it makes sense but i just don't see the benefit of having all those frames at the expense of your game looking like dookie poopie garbage
yikes
its just a visual bug not showing the actual number
hey so uh
fatshark
why does the indignatus saul have the achlys heavy moveset copied 1:1
Consider the following:
Any (ANY) ranged weapon being able to completely erase Carapace spawns from existence is a terrible artifact that shouldn't exist in a game like this. The ult already does like 6 other mechanics, it doesn't need to also have the balance enigma that is turning any Carapace ADM into a Flak ADM for 3s.
hmmm you know what that means
Seems pointless, not using that. I don't have performance issues.
it means it was bugged
delete revolver from teh game
fair enough, enjoy sloptide
I mean, I feel like other people have more of a problem with my config than I do. I can't post a singular fucking clip without getting 3+ pings that completely ignore the subject matter and just go "hahah roblox game". Brainrot behavior.
But its not 4k 120 fps!!!!!!
With this clip in particular I don't care but I've had like, demos for mechanics shown and they get ignored due to literal cosmetics.
Id not care so much if there were changes to make some of the other options not entirely useless against carapace. When there are a lot of melee weapons that tickle it and also a lot of ranged weapons that tickle it naturally forces a meta. Cool we have revolver and bolter. Goodbye variety. If they buffed numbers on the other options before removing it then sure, whatever. Figure out the new stuff.
But they didn't. Hell they cited the rending as a reason why they changed the flamer before. So they balanced around this unintended feature once, but didnt do it again when removing it
2080, it literally doesn't matter though as I don't do it for performance.
I could have the RTX 100800 from time travel wizardry and I'd still play with these graphics since they're way better to look at for me than the base game.
that's the reason right there, you make your game look like shit for some unknown minmax meta reason instead of just having a normal game 😭
I mean if he likes it he likes it
I never fucking said it was to minmax don't put words in my mouth.
I assume the 3ss on the perfect parry blessing for maul is a typo
and it's 3 seconds
Yeah
three super seconds
From what i can tell
with fatshark you can never tell
It go bang
snake seconds
i need to craft one but fuck crafting still dogh
i have infinite resources it just takes ages
i went from like 90k plasteel to 100 and i got maybe 1 verson of every new weapon that's ok at best
yippie
Bro is struggling to get the breach open
the fumbler
"hang on I keep dropping the shells"
this + the reload on melee kill for vet is p good
Reload speed doesnt even matter if you get the blessing
3/4 of the weapons added are capable of anti-Carapace. There are a grand sum of weapons that handle it, Fury of the Faithful still gives your melee weapon the armor downgrade, allowing weapons that shouldn't be able to handle Cara an opportunity to do so. With how strong our characters are, you'd be hard-pressed to find a lobby that outright cannot deal with Cara unless it was an uncommunicated smitten lobby from the emperor himself.
he can't put the shell in properly 😔
This is mine
The reload speed needs to be nerfed to 50%
Oh yeah it just doesn't do jack shit right
I had it happen to me once and I was so confused
they need to add a knocback effect that affects the player
let me have the force of nature in dt
The fuck is this, TF2
it should be
Give us a rocket launcher
There is an unique reload animation at 50% extra speed
I wanna rocket jump all over the heretics
is the new shotgun good for close range zelot
HOWEVER this will also break if it goes faster
let me throw piss on shroud zealots
Yeah
it's good for close range anything
Run up and get done up
Yeah just double shoot them
no for the perks and skills
grinding plasteel to get a god roll shotgun (im gonna use it for 2 games then forget)
being able to oneshot a mutie with a gun as zealot is pretty funny
like anointed in blood
hmmmm
with the new shotgun what melee would be best to just roleplay the doomslayer
It's what you get when you want a human-sized Kickback yeah
doomslayer knows how to use pretty much anything
Could go full-Khorne and take a Chaxe.
yeah i spent 70k to get everything
i do like the shock maul a lot though, reminds me of 1h kruber mace
i need to get used to perfect block cause it so far out of my muscle memory
i just dodge out of habit
i always just keep 2-3 chaff enemies behind me and i block from behind lol
the poxwalker on the ground blocking me as I try to dodge a crusher overhead
are you trying to dodge backwards from a crusher
Its so over.
Sure, there are options. Thats not really my point. My point is that there were fun builds that are going to feel really shitty to play now. There was no reason to fuck over that many options when they weren't breaking the game. Because of how those ranged weapons deal with carapace it will mean you either feel useless in scenarios taking them or you have to run certain melee weapons every time. There was a trade off in using your ult to burst down a few armored enemies. It wasn't an instant win button.
Yes the class hasn't been nerfed into the gutter. But there are less fun builds now that feel effective
Ime it doesn't matter which way you dodge the overhead if you time it right it will not hit you
wait to see if they even balance things out before you guys go into full panic mode lmao
unless you know you're dodging into them
my favorite is dodging from a crusher only to get caught on a tiny piece of collision in the geometry
just kill the bastards
mine them
do you think they drop iron like a golem
they drop blood
wtf i actually might have to finally play ogryn
Really? Pick special knocks down crushers? Lmao
I used the pick earlier, I used the maul just now for testing
Except bosses and mutants
I saw that the shock maul stun on block thing has no cooldown either
it pisses me off that the buff icon for the block has a number
So you can spam block and perma stun rager pakcs
Torment also has a number
Seems like they wanted it to be a multiple hita kinda thing but settled on the one hit for activation
so what saul is better? I heard one of them plays like crusher
me flashbanging people with steam saying i launched darktide cuz im tweaking my mods
mrw nerfing something causes things to feel worse: 
It was an unhealthy balance point that shouldn't have existed in the first place, FotF had too much going for it that the other two ults were being often disregarded in higher play since they were mainly used gimmicks or niches. Zealot is already an insanely easy class to build, it has a multitude of potent damage melee options and it really didn't need the ability to make any ranged weapon capable of handling Carapace, especially when there are already ranged weapons that can do that.
amazing
new map is good, i like it alot
alot of barrels at the start positioned just right to knock you off the edge though yall werent kidding
the one that doesn't look like a crusher because you can actually swing it and it doesn't feel like you're underwater using it
also how tf are you parrying with this thing? does its special parry
timed block
ah
like vermintide
god its been so long since I did that
ive watched like a dozen people die to them so far
feels nice to be able to say fuck you to pretty much everything
does the stun effect unyielding?
or just man-sized and fatshark didn't bother being specific again
damn the sauls dmg is pretty decent wth
i should be able to stun a crusher for 1.5 seconds if im dumb enough to try to parry it
yeah skullcrusher is like
actually dumb on it
Yeah cool man glad you have such a positive view of it. We can agree all day on how easy something is. Removing options for variety and fun play is still fucking shitty.
i was using 25% damage to electrocuted enemies but 80>25%
now i have to find out what mod is causing the game to just close when i buy any of the new weapons
Starting by inventory mods, no?
The mod server shows mods that arent working
the reddit mod
thats what im trying
I think I played too much Bodyguard, start speaking like it
2024-06-25: Secrets of the Machine God
Known issues:
Vortex Extension not detecting the gamefixedCleanForceBlocking causing a crash upon loading into the MourningstarfixedShowMeRealWeaponStats crashes shopfixed- Crosshair remap
- Crosshair fix
- probably anything crosshair related
i dont use any that arent already fixed
The only fixes for the zealot feel like nerfs. Dash failing to work properly at all, not registering the crit with melee hit is still a thing, but they stopped it working with ranged which was the only thing that made using it bearable. WTF even are fatsharks priorities for this game?
huh
starting to feel more and more like "they took my crutch away now i have to play the class that's only a little bit overpowered now"
Vet is my crutch.
that makes sense
chastise is still p insane
Shout at things until I win. ez mode.
as long as i can run into hammer bonk all good
I wouldn't mind at all if they just fixed the issues we''ve had since beta/release
I want the game to be hard, not broken.
Never had anything you said
Issue Type (Required): Other Issue Description (Required): Pressing F to activate Zealot dash is a crapshoot and it always has been since this game came out. Sometimes it works, sometimes it doesn’t, sometimes it’s delayed by a little, sometimes it’s delayed by A LOT. I actually stopped playing DT for months after about 600hrs because of this...
Plenty of people do
Robert Eggers Nosferatu hype
the dash issue has to be tied to either refresh rate or game performance
i always chalked it up to me smashing buttons too fast and buffering inputs
ive found that holding shift can make things a little wacky too, like sprint cancelling heavy attacks
didn't vermintide have a specific input buffer option? 
I've been told before "its your PC" and "its your frame rate" but a 4080super and 7800X£D later there is no change.
i'mm aleave that £ in ther einstead of the 3.. more accurate.
sims money
Im not saying you're not having the problem, are you sure its not some kind of input issue, like i said holding shift to sprint while trying to do other things has caused things to get a little wonky for me when trying to do charges/heavy attacks etc
i think we can just chalk it up to funny game code
is there a list of all blessings for the new boltgun yet?
yeah sprint cancel is a thing that annoyed the hell out of me on reloads, ive gotten much better at only sprinting when I need to now since I rebound it to mouse
prob on the gameslantern darktide site
When said options are overperforming? That's like, basic balancing you nerf stuff that is too strong. I personally would like a game that requires me to have a functioning brain to play, it's already a problem that our own strength is on the brink of outpacing the engine.
If you use the Reveal Blessings mod, it'll show
Uh I'll try to list a couple off the top of my head
feelsbad dont have that
ok ive been working all day and havent gotten to look at much.
any general consensus on the patch? New weapons fun?
any huge buffs/nerfs of classes/builds I should know about? (about to drive home wont even be able to read the patch notes for 1.5 hours and kinda wanna just play when i get on)
I play all 4 classes so, any like major changes someone could run me down?
New Bolt Pistol Blessings:
- Puncture (T1 - T4) : Applies 1-4 Stacks of Bleed on hit
- Lethal Proximity (T1 - T4) : Shots always explode regardless of distance; explosion radius increased by 10% - 25%
- Execution (T1 - T4) : 5% - 20% Damage Bonus vs Staggered Enemies
- Run n' Gun (T3) : Can shoot while sprinting, +12% Damage vs Close Range
thx ill look back in a sec just got into new map
eh mid match
just got this
everything is fun if you are good at the game, they nerfed zealots like bread and butter for deleting everything
prob surgical and keep deadly accurate for headshots?
wow the indig shock maul is
weird
its good!
like bread and butter huh? lol what was nerfed hard?
fury of the faithful doesn't work on guns anymore
basically all of its combos are strikedown, except for a small bit of its light attacks, which only then will chain into side heavies that do not normally exists in its heavy chains
oh wtf lol
why even nerf that
sadge
wait no its initial heavy is a side swipe, but it will never return to this point in the combo
and the side lights chain into that instead of the overheads they would normally based on the order of their position of the combo
h1 l1 to victory
crit cdr also stealth nerfed
1 per swing instead of per hit
oh nooo. I mean it was busted af but so fun lmao
thats huge
so no more instant cooldowns on hordes
sad
the youtube build guys are distraught rn
like who lmao
the people who use youtube builds not the ones that make em
Shotguns and auto guns for zealots are overperforming? I agree the game isn't that hard when you get good at it and that there are still a lot of options but the strongest ones are still just as strong. This change didn't effect them much if at all. The issue of addressing the difficulty of the game and how everything feels is pretty nebulous but I would hope they would approach it in a more reasonable sense than making a lot of previously viable and not overpowered weapons feel like crap
realasianrobot isnt smart enough to actually use crit cdr
his builds are a defilement to the classs
the game as a whole actually
its ok shock maul with backstab cdr is essentially like having infinite ult
yo holy shit a whole +75 plasteel!
That literally isn't what I said but go off ig.
Alright whats the dilly with the new weapons, just trie the shotty in Psykhanium and seems OK
not gonna lie
ive no idea whats going to be the play for shock maul blessings
I'm struggling to find a reason to like the new shotgun
Doom
dude hes the worst lmao i dont wanna be a hater but i tried watching one or two of his videos. Doesn't know what hes talking about, never uses a script so repeats himself and rambles constantly, and his builds are usually pretty bad lmao
parry blessing seems a little busted
It seems like the shotty isnt pure damage, its also about knockdown/stun
guys....braced autoguns will never recover......
it's special knocks ragers on the floor
i think i watched one of his videos and it was a "i know this game better than these bad youtubers" moment for me
Idk i've experienced dumping both barrels into a rager and it lives and isn't staggered long enough for me to reload
Any thoughts on my DB?
Did you have maniac on it?
savage sweep rampage eviscerator bros is it over?
think you need either 25% maniac or fire frenzy

I dont believe so but compared to the kantrael it feels horrid, maybe i'm using it wrong
the syncing part of the new map is bad with pubs holy moly
perfect strike evis bros eating good rn
who's the rage-bait youtuber who is good at the game, but screeches into his mic all the time yelling at no one about how bad some build is usually
i can't remember his name
i don't watch darktide youtubers because they're all redditors
Well I'm wondering what guns are overperforming. What are you referencing.
back before the class rework, i was looking for more psyker builds other than purgatus for groups and ult+bb for elites
saw a trauma build from him that used quicken and i said "eh i wont judge a book by its cover" and tried it
and i shit you not it was the most freshly shat out horse shit build ive ever used in my fucking life
Bricked, or salvageable?
change reload speed and glory lmao
Aite bet
personally me I would take DA off but like keep the bricked rolls if they have a good base stats
Watch it claims another and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
this area is hilarious
gross quicken sucked hahaha
What should I put over RS?
maniac or flak
Okie dokie thanks
Is it intended that trappers still hit you through hordes
Not really, now you're free to use those points elsewhere
and through cover if you aren't 100% behind it
probably or they just forgot about it
either could be true
bring back the tornado guys
god i wanna try manstopper double barrel
They'll give it a cloaking device, but it won't shoot through enemies
just bring back gutter runners and get rid of trappers
Fuck GR
id rather have dregs with mancatchers
hmmmmmmmmmmm
ball taser
Recon 7a only needed a little but it looks like they gave it a lot, I'm excited to play 😈
Is this the rise of the recon patch? lol
i unironically want to see more gunpsykers after the recon buff
I'm gonna be one of them best believe
After I try it on vet first
I wonder how bp plays on psyker
haha
hahahahahhaa
is that
good update
a crusher being stunned
:)
columnus is still prob gonna be one of the best options for gunker
use it on a rager please
who knows tho
I can't believe it works
i do like 300 damage per heavy bash
Living up to the riot mini theme of the update, love that
What has happened to Invocation Of Death? Can’t see anything in the patch notes but it’s broken
it also stuns bulwarks even if you hit the shield :)
"peacefully" "correcting" the rabble
holy shit
its like
it fucking throws ragers on their ass
HH autoguns’ stock bash also grounds ragers
The issue is that u need to charge the atk to windup
are these new weapons any good?
the sound the bolt pistols special makes is hilarious
Shock maul is strong
People are saying the bolt pistol is good
the sauls are pretty good yes
All 4 are good
i personally like them because ||it seems like they're just using vermintide weapon animations as the base and tweaking them||
Mk3 maul is A+~S tier imo
If you chastise for the attack speed does the shotgun bash faster
lemme test
what the fuck
ok but why did he fly away like that?
Schrodinger's bolt pistol
nah i dont see any difference
Fatshark coding lol
Remember the hounds?
I still remember the spacebound hounds
Oh, that
Boowompium
ah
Watch the wrist breaker 3000 and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
This is great
I'm guessing not but does the bash cleave? Like would it knock a whole rager sqaud over?
rip wrist
No I don't think it has cleave
wrist bones turned to dust after firing this weapon
Definitely would've been op if so
the first one i rolled for testing
So what weapons did the zealot get altogether?
every weapon besides the pickaxe
Well I might have fun with the shock mauls, when I do finally test some out
Tazing enemies is pretty fun, ngl
The double barreled shotgun would be more of a meme in my hands
i mean i know i got pretty bad stats on mine but damn
bolt pistol is ass
🤔
it kinda just exists
I just noticed your name is basically help spelled backwards lol
the electric dot from the smaul seems to vary depending on how long you have it held
the bolt pistol has a lower ammo pool than bolter
yeah its crazy
Is it at least better at taking out elites and specials?
bolt pistol is just kind of there but it's a decent weapon
but if you want a sidearm that packs a punch just use zarona
That's pretty sad
it really just exists
it makes big explosion and bleeds enemies
You would think the point of a more stable bolt gun would be pinpointing priority enemies
it can oneshot elites and specials but you gotta try harder than the revolver
bolt pistol looks like a meme weapon, compared to the bolter, imo
if the proximity and bleed synergized it wouldve been genuinely cool
this straight up doesn't work besides the range increase
That sounds so cool on paper
like imagine if it had actual proximity explosions which did damage that procced bleed
we won't know until it's fixed 😔
I think the main draw of the bolt pistol is its pullout time
the bolt pistol has an inherent 5% crit chance bonus
both boltors are in this weird area where they gotta feel unwieldy because it makes sense but its hard to make them strong without making them too strong
Another swing and a miss for the "actually cool blessings" category 
Its sorta just a quickdraw bolter that cant go auto
fatshark is good at that
at least run n gun got a buff
by like 2%
which would make the agri revolver actually kinda fun
main draw of the bolt pistol is that it's a bolt pistol ngl
Literally me this update:
Friendship ended with Kantrael, double-barrel is now my new best friend
Something something let it dual wield
Got that gangsta fire flick
My kitty got a little bit too curious about the peanut butter I had... so I... um... well... gave her a taste of it >.>'
do it twice for a goofy looking animation
That you're all out of bacon!
its called
fatshark just can't help themselves and gave the bolter a slight gangster grip
despite all my rage
I ardley know er
That's how you break your wrists after all lol
Gangsta grip that 12 gauge shotgun... in the form of a pistol...
Surely you wrist can handle holding it wrong...
Pretty much, only I got her side with the knife I had the peanut butter on lol
And she got peanut butter all over her side
She was not a happy camper after that... <.<'
It was a plastic knife
Skill issue on her part

