#zealot-class
1 messages ¡ Page 577 of 1
same
cant believe incan has never been outside
hell I was still going to university though the majority of it was moved to remote
but they still had some on-campus stuff
like it was just general "do this to not get people killed" stuff
media just blew it out of proportion to rage-bait mfs
like for context when protests happened in Sydney, there was a guy who punched a police horse and he was wearing one of those "don't tread on me" shirts...like dude was larping as an american
punching a horse is crazy
(the horse was ok btw, dude got a suspended sentence iirc)
yeah he's lucky the horse didn't just freak out and kill him
i dont think the horse cares for the "dont tread on me" shirt
horse decided he didn't feel like caving in a guy's chest cavity that day
or the punch was just hilariously limp, I could believe either
but yeah the main downside to covid in Australia wasn't the restrictions, it was the y'know, people dying bit
Yeah we punch police horses all the time here
It's like a ritual, you don't become an adult unless you've done it at least 10 times
to graduate from highschool you must win in ritualized combat vs a horse
graduation rates at an all time low, hospitals swamped, experts baffled
man vs bear aint got shit on this
what the fuck is this gif
something fell out of his pocke
did the horse fell out of his pocke?
i swear meme are just very avant garde art
wait, they are removing the lock???????????????
my stash of 370+ item bricked by hadron is getting second life 
Might be today, might be next update, might be never
Fatshark make weapon camos tied to weapon mastery
btw is it normal for the shop to not have any item at all
yeah I don't expect it today. but still a good news
Post a screen
there's a playtester who talked too much it seems
Exit out and wait for your character to fully load
Means update soon 
do you have filter trash mod?
ye
I have it and experiencing the same too. just dont bother to fix / remove the mod
shop is also known to behave oddly close to updates adding new weapons but it's probably the mod
The n/a bug that made every weapon have 0% stats
when is update dropping ?
you meant the until rating mod?
think it's another mod
filter trash only show item which is above a certain threshold (you set it)
that shouldnt affect the shop
đ¤ˇââď¸
The update didn't release yet right?
maybe try to remove the mod(s) and check again? đ¤
sure why not
usually it gets fuckeed
when theres the new update item that hasnt been released but still on the shop
so the shot just gets delisted
smart move
kekw
song of the elves?
elden ringo dlc
god i wish theres a darksould but its music instrument
my instrument is giant crusher
and my melody the sound of the boss getting their stance broken
yeah it was the mod
i want to get good at the comic sans of instrument

so idk
Milady for the dlc dueling shield basegame
i'm going to go pvp just so i can use the ash of war that comes with the midra greatsword
too cool not to
if you like history and good proportions it's not really good
im like an undead conquistador
I distinctly remember this item cuz a message told me I had "still no lover..." before I opened the chest
well it does have a some inspired armors and weapon
i need to see them exoctic shit
inspired sure, but goofy proportions
so the pure fantasy stuff is the best
the "inspired" part falls short for me
god i miss Miura
death knight best set in the dlc
Death knight set and hornwright chestmight be the best souls fashion ever
highland set tho...
Every lies of p outfit:
very kino
The millwood knight set also goes hard

asraval spotted
die
be kind
acro? kind?
i'm taking any shots i can at being violence before the chat gets flooded by malding about the new patch
"malding" read: celebration
was it arco or acro
if you ignore the misspelling in my sentence, i won't be a hypocrite
FUCK
dementia
it was right now
acrotash
(it's arco)
quiet
i assume some users i think are gone are still here but all their names are fucked up and i don't know
it kinda is like dementia
ive accidentally changed my pfp right as i got a new stan name and people completely forgot who i was
the eldritch horror that is stan
ive had multiple instances where someone is like "man you type a lot like josho"
stan will steal ur name
and then they click on my profile
and waow... it's josho
(nobody has ever said this they all react with horror)
screamin and shiddin
speaking of shitting i need coffee
im happy for you or sorry that happened
impossible
Brutal momentum
Doesnt work on ogryn type enemies anymore
The weakspot damage does but not hitmass
i remember oneshotting 3 bulwarks
with achylis
that was fun
recon gaming time
HELLO ARCO TIME FOR YOUR CONTAINMENT IN JELLO
become as jello
Stan dont make me mute you to protect update day
and wibble wobble
the unprotected masses can not handle him
Oh yeah recon rework
seems so
Hopefully i can have some fun with infernus recon
@lusty turtle have we finally seen the day where ogryn has real gameplay
im sure this is oneone's fetish
time to see what mods crash me
Thats not real
You're not real

the pickaxe has traumatized him
What did I do????) 
i am kind of sad they get thrust as a blessing instead of a staged heavy
diggy diggy hole diggy diggy hole
Itâs for your own safety
lacerate
who am i being protected from by being encased in jello
1/3rd im going insane
this feels like a terribly ineffective method of protection that will doom me to suffocation
Josho
The sweep combo is h1 l2 l3 right?
so true
Josho doesnât like jello
Btw
there's 3 different pickaxes
He is also afraid of styrofoam
We get unique attacks when you use the pickaxe special
neither of these are true
Talking about the heavy
Devoted Rejects, Here are the patch notes for our latest update, Secrets of the Machine God, which just went live on Steam and it will shortly be available on our other platforms. NOTE: Because the patch notes are so long, we are posting in two parts. New Mission: Clandestium Gloriana The new mission, Clandestium Gloriana (previously mentioned...
You donât have to deny it

Oh did it just happen
what would you do if i showed you a picture of styrofoam right now then
thank u skeleton
don't remember
He would hyeotiwuventakit
Hyeoeitvental
lmfao
Hyperventilate
Why is that the final try
wooo new crosshairs
i believe the double barrel bash animations will get changed
borovian pickhook sweep
jusdging from telepots
HMMMMMMMMMMMM
alright i definitely have to disable my UI mods
new crosshairs look less awful
and they all got changes sprint and dodge templates
problem is the bigger issue was always irons
Accatran Mk II Recon Lasgun
Attack power distribution {40,70} to {78,108}
wiath wthwehar
what
recon
what
thefuckgre
owned
smh
The power budget of the Ogryn Power Maul (aka âPaulâ) was very unbalanced towards its Special activated attacks, while the rest of the moveset remained anaemic. This made spamming Light activated attacks often the optimal attack rotation for the weapon, leading to a very monotonous (and still underwhelming) experience.
We rebalanced the whole moveset, significantly increasing the usability of both standard Light and Heavy attacks while leaving the stagger and power of activated attacks mostly unchanged.
We also added a new Vanguard Light attack performed during a Slide, and new attack chains which will reward mastering the weapon by performing the correct attack strings in different situations.
For example, players could lead with an activated Heavy 1 into a flurry of Light Strikedowns (Special activate > H1 > LFollow-up > L1 > L2 > repeat) to quickly pile on damage on priority targets while keeping players safe due to the initial staggering explosion; or clear crowds by reaching the Light 3 > Light 4 attack loop through Heavy attacks or the brand new Light slide attack (H1 > H2 > L3 > L4 > L3 > L4 > ⌠/ LSlide > L4 > L3 > L4 > âŚ).
TL;DR
is this all they did for taxe
new attack combos for power maul ogryn
does it still only have 1 heavy profile for two wildly different attack archetypes
Detailed changes:
Light follow-up attack from Heavy 1 changed from Vanguard to Strikedown damage profile
Heavy 2 now chains into Light 3 / Heavy 1 (instead of Light 1 / Heavy 1)
Added an attack start from Slide, chaining into Heavy 1 and a new Light slide attack with Vanguard profile (same as Light 3 / Light 4):
The new Light slide attack chains into Light 4 / Heavy 2.
Lowered the total action time of the Special activate action from 2.6 to 1.2 seconds.
Dev Note: Activation time will remain unaffected at 0.8 seconds, but it will be easier to chain into the new Light slide attack.
Aligned windup time for all Heavy attacks to 0.6 seconds
\
what are these blessing changes
crit strings still in the game
what the fuck
actually psychopathic
HAHA
why
âChastise the Wickedâ and âFury of the Faithfulâ
100% Rending â 100% Melee Rending
its joever
these blessing changes are mostly just pointless
why did they nerf ceasless barage
sunder>bromentum
fuck it
letsgoooooo
wsehrwekrwekr
ok at least
they nerfed blaze away
thats reasonable
Smelter Complex HL17-36:
In the mid event enemies can now path to the platform above the elevator and can shoot from there.
The end event now has a new stage where players turn valves to restart the smelter.
Minor tweaks and adjustments to the end event area, added guardrails and covers for enemies.
Tweaked the difficulty of the event spawning to provide a better challenge.
Reduced camping scenarios by the extract door at the end event.
Fixed enemies that could spawn inside the Martyrâs skull room.
Re-worked the area after the airlock in The 'Fab to have a more organic game flow and in-world purpose.
(5% power difference)
Fixed an issue where the visual targeting effect of the secondary attack of Trauma Force Staves was mismatched to the actual explosion radius. @south folio
Psyker
Changed âPerfect Timingâ to trigger once per hit, instead of once per attack.
wait what
whats perfect timing
Enclavum Baross:
The mid event now has more spawn locations for enemies.
The mid event now has power core spawners more spread out.
The end event now has the lower part of the landing pad as an enterable area.
The location for the batteries in the âLower the Skylinkâ event section have been moved around, and additional variety to the enemy spawn locations has been added to the side spaces next to the control room.
is this the
all corruptors on the smelter are active at the same time
hell yeah
+warp damage on crit
Added more spawn locations and teleporters for enemies.
Removed a hacking point on the balcony in the mid event and expanded the open space to add another hacking point there. Increased the amount of enemies spawned on the balcony and intensified the event.
Increased the number of AA-guns that are needed to be destroyed in the end event and decreased the fortification time afterwards to compensate. Increased the overall intensity of the event.
on consigmnement yard
huge
There is reason for these blessing changes.
ok so
Magistrati Oubliette TM8-707:
Added more covers to allow more ranged combat to happen over the chasm before the mid event.
Added more spawners and teleporters for enemies.
Made it possible for enemies to shoot from above in mid event and increased the amount of places where they could drop down to make it harder for players to camp the spawns. Increased overall intensity of the event.
Increased the amount of spawners and intensity of the end event.
Added a lever in the Martyrâs skull puzzle area to prevent players to get softlocked.
thanks
fotf got its well-deserved nerf
remember
crafting rework
thats why theyre changed
alongside fatshark wanting playre feedback
@royal vortex so I just had a game where at the very end of the comms plex the mutant got me stuck in the textures. I told the team:"please wait 1 min for me to reconnect". I reconnect and they just finish the game without me. I have been carrying them mind you
We had limited time for existing weapons but we tried to get in as many changes as we could, since most of the focus on the update was for new weapons and the new map.
Because 100% ranged Rending was unhealthy.
It's fun to use fury of the faithful with range weapons
the flamer is OVER
though not the most balanced
yeah that's fair i'm just annoyed because the taxe has had one heavy profile for both sweeps and strikedowns since like the dawn of time
THINKING THE SAME
now gunlugger is the defacto ranged rending class
and it completely invalidates taxe4
welp
Ideally I want more changes to existing weapons with the itemisation update.
It'd be the perfect time for it.
Flamer needs a buff rn
oh no the flamer now still kills everything with infinite cleave except crushers
flamer is perfectly fine
well get an event on the 27th to kill specialists and elites with the new weapons
it's still an infinite cleave weapon that will annihilate all human enemies
Flamer is fine lol
it's going to be like 2 fkin hours for my shitternet to install this
L
its so over
josho HATES me
wahoo new update wawhoo
we HATE skele

the new weapons look sick
the boltpistol handling gives me brain cancer though
i dont think im going to use it
yea
record pls
is it worse than bolter
Big did bless you
Lotta recoil
it has the same exact problems which makes the baseline bolter ironsights almost unusable
the gun like turns to the side while you're resetting recoil
Belp
nice deimos keeps its stagger
Shouldve given the bolt pistol the mw 2019 glock animations
big misalignment
Wake up wake up wake up
DID THEY CHANGE CHAINSWORD
no
it also has "recoil" when you ADS or crouch
so you can't even snapshot with it consistently
so normal bolter
2nd chainsword moveset was improved.
truly incredible
The hipfire is still decent.
does anyone use the 13g chainsword
double barrel looks sick though, whoever came up with the new blessings is a very cool individual
yiiii the H3 now chains to the uhhh
uhhhhhh
whats the new one
l3?
im hyped for the
the sweepy light
sweepy loop
im still adamant on just giving bolter a braced mode
funny saul
it would work vastly better than its ads mode
chastise ranged nerf
the one i know of for double barrel is a shit ton of reload speed with an alt fire kill
imma test out that blessing
gonna see me running around like doomslayer with reload speed and full bore
good luck full boring it outside of literally 1m
hey if you managed to spend an entire match landing literally every agri revolver shot into the back of my zealot
i think its possible
never change yam
you were blocking me deliberatley
it was the fkin corridor section of sycorax and i had a knife
fire frenzy or full bore ngl
i will now
post BA gifs whenever possible for funnies
pickaxe also has thammer's thrust and headtaker slaughterer blessings
alongside a power on special blessing
suprised it got headtaker
usually he only gets slaughterer
hedid
But can it deal with the deamonheads?
n o
yep
Ooh more VO for chorus, nice
huh interesting i see that as well
buy it
oh wait it's on all antaxes
is this happening to all antax, all weapons or just this one?
Lets see if brunts works
âPunishmentâ
Impact per Stack: 30% â 5%. The âUninterruptibleâ bonus still remains the same.
omg they nerfed my mk4 chaxe strat
its accatraning time
shit i'm going to have to learn the game
boltpistol is popping up in my vet shop at least
NO more body blocking shots
that's all my builds lol
rip zealot boltgun fury cheese
OOO
Is knife still bad
did they remove player shot blocking?
wtf
i give my condolences to zealot player
lol
knife hasn't been bad for like 5 months
it was needed, doesn't mean much to me tho tbh
brokenj
rip bolter, rip autogun, rip flamer
yep all gone
very useful on autogun
fk im still downloading
me2
nah it's fineeee
I didn't really use shooty fotf much anyway
we were ready for it
just bring anti armour melee if u have an autogun
or abuse crit strings
YAY
true
autoguns, famously a bad weapon family w/o fotf
is this just an ui bug ?
New mourningstar track
crafting update so soon? 
probably
i like it
đ
i thought that was obvious
useless on vet
yea i'm actually gonna cry about the punishment nerfs
you know how many aurics i brainlessly carried with my mk4 chaxe
just bullying rager and mauler packs iwth sweep spam
its rollin slowly
they have to be careful cause some people not on the update are still on the servers
i like light and heavy spam
punishment nerf is nice
personally my zealot trees have been intensely one dimensional
lol my main reason to use agripina 8 is to shoot through ally ogryns
yea
i just didn't think fatshark would catch both of fotf and punishment BEFORE crit and cdr nerfs
jfc
anyways i got a brain scan done
before VoC nerfs too
anyways, how is the shockmaul into armor?
wondering if i can speedrun double barrel+shockmaul
or if i have to use bolt pistol for a bit
im about to boot up and play, but first
Lmao. Just read patch notes. They finally destroyed zealot
we are fineeee
bruv
Locke Mk IIb Spearhead Boltgun
Increased ammo reserve from 80 to 100.
i'm sorry to hear that, is there a cure?
it's terminal đ
go easy on it kindred, don't get too zoinked, there is plenty of work to be done today
my tolerance is uh
The 'Brutal Momentum' blessing paired with powerful Strikedown attacks (like the special activated attack on Ogryn folding shovels)
At least i was able to play with my Shovel V for a week
medically concerning
They completely gutted chastise.
tbh that i'm completely not shocked abuot
'Perfect Strike'
Now also grants 7.5% Crit Chance.
killing 4 ogryns one swing was bs
it's fine lol
we knew it was gonna happen
chastise still do be good
now you actually have to pick an anti armor ranged option if your melee can't handle it
And now the new map with zealot
just not as stacked
it's still the most versatile ability
Iâm not surprised this game has so few players. Shit devs.
Later, going to go play good games
ok
gonna have to figure out which mods are crashing
this is what a nerf to a very good ability does to a mf
make sure to leave an angry review
Got the new bolt pistol
cya tomorrow
oh dear heavens there is going to be loser zealots making us look bad huh
reddit and steam reviews
damn, nerfing ranged chastice capabilities means even less weapon choices now
sadly
"I'm QUITTING, THEY KILLED ZEALOT, DEAD CLASS, UNPLAYABLE"
only if you pick a melee that can't handle armor
yeah but still healthy for balance and 6/10 zealot melees are fine into cara
fimpleslips
if your melee did have anti armor capabilities you are more than fine to go whatever now
that's like half of the available arsenal

oh no, they killed chastise the wicked ranged rending đŚ
that's the way the game is
you got 2 weapon slots
Took em long enough

dang
time to create zarona mk2 i guess
since i didnt have one
now they gave me the reason
Can't believe they killed my ranged zealot build that totally existed

yea that is the only downside, there is some people who genuinely loved hybrid zealot but now they don't have a clear ability to pick from
stop talking
i mean, its a gun, it works ability agnostic
Im REVIEW bombing
literally me, the laspistol zealot
like i've done my best to describe how to play a hybrid zealot where you focus on melee and use big temp buffs on your ranged attacks but bleh
damm ok this joint is stronk
whats carapace damage
like 200 on body 400 head
commisar double tap
Shit change ngl
But
New bolt pistol too good with it probably
na nothin to do with bolt pistol
Ok wtf
đ¤
its just a not healthy ability
Fatshark swapped the crit and weakspot hit colors on the numbers
Weakspot is yelllow and crit is orange
i was expecting them to nerf either toughness regen or CDR from crit, not armor penetration, but this really makes weapon choice even worse now sadly, at least for me
Not healthy to make more weapons viable against certain enemies?
i mean, its till rending on melee, so it still makes all melee armour piercing
Ok then
not healthy to make every weapon 100% viable against all enemies, no
The further you are from an enemy the less damage the pistol does
yea but the buff is consumed on first melee attack
Review bomb review bomb grrrr
when an ability ramps the carapace output of certain weapons by 100-5000% and its relegated to one class yes it makes balancing hard
we knew it would happen
relationship ended with revolver as priest?
bless the emperor its not awful
surprised it wasn't squashed a year ago tbh
other way around
limiting players is not an inherently bad thing
so do zealots not have the bolt pistol?
revolver it probably gonna be needed more since it can punch armor
check general pins
it would be less painfull if they did make more weapons viable against carapace, but it is what it is
naaa dash still gives u melee rending
just melee em
smack em with ur holy dick
but it's only on the frist hit
yes
oh gotcha so just need to wait then
or is it giving rending for the entire duration of the attack speed buff now
that would be too op (even worse than it was), doubt it
i think its still just first hit
whatâs the verdict on the new weapons?
servers are still catching up
I couldnt find the bolt pistol at brunts
not on brunts yet
bruh
Ah but skelly, they removed my arms too
ive got to get in the wage cage at 10
đ
I hope I get to try it out before then lo
think they're just waitin for the last wave of players on the old patch to finish up and go update
It is when it removes the ability to have more weapons work other than the same couple ones. Now if you're running an anti-flesh melee you're hardstuck with bolter, revolver and the new bolt pistol (if it can hold up to the other two optoons). But hey, you can deal 900 dmg to crushers every 30s at least!
Auric hunting grounds on new mission
mk3 HH can punch through armor if you can chain heads
brunts updated woohoo
noooo fotf nerf just kidding idc cos i never used it for that

sucks but at the same time it's also whatever because the option to run those ranged options remain and it's less of a "you can have your cake and eat it" situation
people crutched hard on FotF to provide almost all their ranged damage output. and that's ridiculous when Anoint in Blood exists yet people still wouldn't take it.
mfs when they want to have their cake with autoguns and still eat it with crushers
I can't chew my cake naturally which is why i premasticate it with a machine gun
I wasn't going to run anything other than bolter regardless of this or not, just having more weapons be usable was a nice thing to have.
brunts without buy until rating is horrible horrible agony
same reason Punishment got nerfed really
yea punishment i'll admit needed nerfs i just wasn't expecting it without crit and cdr nerfs
so uhh don't mind me I totally know what FotF is
but explain it for those who don't
the dashing ult
fury of the faithful, our charge ability
Itâs the dash
ahh that
you need to buy weapons to have them in brunt's
that's what it's called? aight
PSA
why can't i find the new weapons in the armory?
I liked the ranged buff on fury of the faithful with the flamer for shitstorms lol
but it was kinda dumb
you need to buy one from the store
then you will have them
not too powerful but the zealot is melee
noted
so i'm at the mercy of rng
...
So like you buy once from his rng selections that change every hour?
most of our melee can handle carapace anyways, outside like hsword
store not updated yet
waiting for all players to swap across to the new updoot
as per the pinned msgs in #general-chat
the new weapons are there for me
The servers are taking a shit right now
flamer more like xd
And Laspistol
flamer is the biggest loser out of this patch
eh im still gonna use it with the hammer
switch the revolver for the bolt pistol for the holy relic+evis build
wtf is timed blocking
hmm at least at a first glance, the mk3 saul seems more preferable
Im rustt at the game
i fkn need buy until rating god damn this is unbearable
parry/ish
arco do u know which mods crash the game atm
uhhhhh
holding up the block as the attack is coming idk the timing
basically all of my mods work at least in the psykh
i disabled all the crosshair ones
i just realized dclaw special is the parry, so timed blocks, can't be a parry
basically just reactive over proactive blocking
the flamer isnt/wasnt dependant on the rending
đ đ
this makes flamer useless in high difficulty
tbf, in aurics it was, the main draw was the elite pack killing
what a sad day
ehh, it's still good if you are something with terrible horde clear like a crucis
okay, you do you
Rip ciag one mag crusher
It kills it's ability to ruin crushers
well you're bringing your team down I guess
but the reason flamer fotf was popular in aurics was to kill 30 crushers
not because of it's general clear
Seeing the kill feed just be your name felt great
Ive got the scoreboard mod, simply not true lol
Should still be fine against everything else
you're really good then, but could be better đ
though it's a secondary to be used contextualyl
lmao
i mean flamer eats up trash and boosts your dmg numbers up
it's still an infinite cleave weapon that will annihilate human groups
not just the dmg stat
Man I could mow down a couple with one mag of my Agri braced 
what should i change?
Deadly accurate
no idea weapon just came out
For pinning fire
Wait are we saying flamer is bad today, chat?
it still kills elite packs btw
deadly accurate is good
only affects its crusher kill
nah, I've used flamer for 150h+ including auric maelstrom, flamer is slow, requires setup and does what my autogun does
why is there a bleed blessing on the bolt pistol
no it just got hurt when fotf nerfed

how are autoguns going to be your comparison with the flamer
...nerfed as in the new update nerfed xealot dash? patch notes?
Is Blazing Piety broken now?
i would do some BP testing in meat grinder
oh shit.
flamer is slow but the enemies you're handling with it do not require that much reaction
same as it ever was
and the enemies that do require quick reactions can just have a knife thrown at them
so you use ammo for chaff?
yay
Doesn't seem to stack up in the test chambers.
sometimes i do
lmao
but ammo is not that much of a concern
I mean broken as in doesn't work anymore.
just loot and you'll find ammo
can you test it in a low diff rq
I mean clearing chaff is not a problem that auric players had, so the flamer was kind of pointless outside of fotf if you ask me
thereotically 1000% ammo on the map (though I've only seen up to 850%) and 2 ammo crates
except that it's not just chaff
it's human elites as well
"X is only good for hordeclear" is not the argument to apply to the flamer
after the gantry stops
Well fotf helped kill human elites too
nah I'm leaving as soon as I see a flamer now, bye and have fun!
yea, it's literally for zealot weapons like hammer
you can walk behind it
don't be cringe kindred
@fleet zealot Why low difficulty? What does it change?
sure but the flamer is still going to annihilate them
less investment/easier to test
and i never used fotf on rager/mauler packs anyways
no need to feel bad about leaving
so with regards to human ememies, it is the exact same to me
Dude it just doesn't do anything in the test chambers. The icon doesn't even show up.
It'll take more time tho, I just don't see the value nowadays I guess
and you can just pair it with knife if you want to be a degenerate
yes and meatgrinder has it's own bugs,
i'm stuck in file verification hell so
it's another option if you want to run instead of just being a brain off "annihilate this enemy patrol even if it has crushers"
i can't test it, go test it in a live game
because keep in mind that the infinite cleave means that it's still going to kill human enemies around crushers
Oh ok, yeah maybe it's exclusive to the meat grinder.
FUCK
crushers do take up space and have the armour stop property
Hmm I might actually try a perfect strike evis now
someone with crit chance mod
i heard perfect strike tooltip says crit damage instead of crit chance
Did they add new penances w the new map?
time to do memory leak gaming to farm for hammerblow and skullcrusher on sauls
dw, I'm messing around
maybe
but this is a sad day for flamer
lemme see if hammerblow maul can stagger crushers with heavies
đ
gonna have opportunist and skullcrusher on mine
oh hmm it's not the heavies that have the most stagger it seems?
the l3 on the mk3 saul has more stagger i think
oooh interesting
the mk3 l3 specifically has more stagger against cara
and that allows hammerblow to stagger them
lemme see without hammerblow
Did the fomo shop get updated
Nope.
Tragic
the cattle prod special is hilarious
It's kinda weak though...
it stuns though
non-hammerblow l3 doesn't stagger crushers sadly
I got two Lvl 4 blessings on my first roll and I don't feel like either of them are good.
I hate both mauls movesets
seems that both l2 and l3 have high stagger against cara
mk3 seems to be the best of them at a first glance since the hordeclear combo involves PA and the heavy loops into two strikedowns for singletarget
Oh but the Stun on Timed Block for the shock mauls is very good against Ragers though...
mk 3 feels the best yes
hmm maybe depends on if the other mark has some more degenerate stagger thingamajigs
Just finished the mission on auric
The stagger doesn't seem to be very good on the new mauls, though.
grab hammerblow and call it a day
I suppose they made it clunky to kill chaff on purpose, too bad
i'll just be running the same setup as crusher w/ hammerblow and skullcrusher
moveset seems fine to me though esp for hordeclear since 1a is a simple l1 -> h2 loop and mk3 is a PA -> light -> heavy or whatever loop
i didnt need drugs this morning
Just reading that braced fires both Barrels gives me heavy Doom vibes
i see
also god damn these lights have a lot of cleave it seems?
i can hit two maulers so somewhere between 10 and 20 on a sweeping light
@fleet zealot
lotta cleave but low dmg spread iirc
can be a bit clunky into hordes
oh you werent kidding for the recon reload
oh man skelly why, thats 500hrs of muscle memory u just murdered
my reload tech ;_;
yeah it bottoms out to like 30-40 on the sweeping light
feels surprisingly quite good though
hmm
Did they buff/nerf reload on them?
6d got a longer reload but higher RoF and beeeeg mag
can't believe you ruined recons forever
Haven't tried it yet, I'm curious, how good are the new shock mauls?
excellent i will continue to not use them
damn these do shoot better tho
REALLY?!
How do you get it?
enforcer yeaaaah baby
It's not in the game but it's in the files, right?
Got a mod that lets me view unreleased cosmetics
I guess we're gonna get those in 2 days then, NOICE!
Can you show what it is for Zeaot please?
AY YO
WE GOT UNIQUE RELOAD ANIMATIONS FOR FAST ENOUGH RELOAD SPEED ON DOUBLE BARREL
God, it's so fuckin' sick.
Wtf is this man
Lmao.
video?
enjoy it while it lasts, dough has ordered i re-nerf accas đ
Wait they added more stuff to the commodore store?
oh dear heavens
I need this for Zealot.
hotfix to reduce double barrel's ammo count to 1/3rd
dough can try nerfin DEEZ
If I had to guess
This comes in the next rotation
It got added with this update
got too much?
no idea
while i'm at it they should re-add ranged chastise and then nerf it again a day later
im going to be staring at this for the next 300 years
Here's Zealots
book
Is it the same chest armor fore veryone?
@frosty herald NOW I'm getting the double-barreled.
Damn. So gun zealots finally dead, eh?
I think each archetype has slight variations
Omg that's fuckin' sick, thanks a lot!
damn my good crusher and saul are both 532 rating
that makes searching for them easier
This is the first set of armor that doesn't look dogshit
I with they'd continue this trend of armor that doesn't look like it was found off a tweaker in a dumpster
those are some hella nice boots
bold claim
I wonder if Ogryn got a outfit like this
All the unreleased closed face helmets Oggy has
Are they doing a helldivers crossover? Because I don't believe for a second fatshark knows how to design good looking helmets themselves
I doubt it
Anybody else blue screening upon new mission startup?
hope so
RIP chastise
Just the same ole infinite load screen
what to change
YESSIIIIIIIIIIIIR!
Bro got the DOOM shotgun
Very noice!
I dare you to rename the shotgun RipNTear
real
new cosmetic?
slightly miffed u cant sprint cancel ur dude fondling the bolt pistol mag every time they reload
thinking about getting run and gun for peak mobility
The spread is too high for full bore to work
What's the opinion on the bolt pistol btw? Still dling the update
Quick swap is nice, other than that too early to tell, still building weapons
Its cool
It gets bleed though so automatically the best weapon
When you bash and shoot it has a nice animation
I was guessing it would be an in between of the revolver and the las pistol which I both enjoy
For all the psykers out there
whats this from
i have some serious questions for FS
'Perfect Strike'
Now also grants 7.5% Crit Chance.
HELLO THERE
ITS ME, CRIT DAMAGE (your best friend)
because if its CD its just trash (bonus)
i was looking forward to 7.5 CH
test with crit chance on HUD mod
i hope the game will launch with mods, but there's a chance the mod will not count it
should work, the mod jsut prints out your character's current crit chance
anyone got a look at all of the new unique blessings
Comodores
okay mods broken, probably weapon customization wont allow game to launch
will try to disable it
Just got added with this update
So this means the armor sets might be added into shop this coming thursday
Or it could be a rerun of old sets
It depends on how much FS wanna shoot themselves in the foot
They like doing that to themselves
Yeaaah especially when it comes to adding more outfits only to the Premium shop
Is there a "Leveling" Zealot build one could follow?
@frosty herald Wish me luck these dont get bricked
none of my mods have killed my game yet
what should i be looking out for as an indicator of problems
it got updated?
How bricked is this
@spare talon
i have disabled weapon customization, but now get crit errors when i open inventory (and crash)
will try to disable name_it i guess
For those wondering, yes, there are new penances for the new mission
wherre does the new event show up?



