#zealot-class
1 messages · Page 573 of 1
Why
That's a really good sword to begin with. Wrath definitely isn't the pick, but neither is bloodthirsty.
Bloodthirsty is stinky dogshit on mk2
^
Personally, I have momentum on my eviscerator, but people would probably call me crazy for liking it.
(or whatever the blessing is for toughness on hitting multiple targets)
Agree that's a bit overkill, savage sweep is nice on mk2
I use the mk15 one on a martyr build, it keeps me from having my toughness broken and eating my get out of jail card that is holy revenant.
Why can't you replace it?
Wait
Does it consider the ticks from the special attack to be hits?
For momentum or whatever tf it is
No.
That would be legendary lol
Only the initial impact is considered a hit.
Immortal boss killer
That's why fotf with a chainsword is great, as every tick should be a crit.
but cant..cuz its locked XD
Not sure I understand. Have you already modified the weapon at all?
I've got a mk15 evis with everything over 77
yeah i ahve
It ended up with rampage and wrath
Should mk15 be carapace and unyielding?
why are your rats so loooong
Are zealots fuled by racism or faith?
yes
yes
sexo
Noodles
cute
faith in racism
ive been converted to a heavy sword believer
this thing kinda slaps
the special seems like it has armor shred? hard to tell in mission im gonna meat grind it rq
hello chat
omg
wait
is that a full moon
🌕
awooooooooooo
i cant contain it
awooooooooooooooo
m-mods
AWOOOOOOOOO
oh no hes a saiyan!!
MODS
hes turning into a giant monkey!!
Tf
wolf voice: hello chat
tf you mean tf
i pair this with a nutcracker bolter and im set
absolutely mulches mixed hordes it does good maniac damage without any help
I guess I just haven't seen that it has headtaker
Think I got rampage and the hit mass one on mine
It has good armour piercing but doesn't apply brittleness or rending
thats really weird based on what i felt but im about to confirm it, i might have just been feeling headtaker stacks or something
Headtaker is #1 most important, second can be deathblow (preferred) or Rampage (better anti-elite, worse anti-trash)
rampage is almost as good as headtaker but not quite
Ohh ok so I'm not doing too bad
special is the best anti armor hit it has, 2nd is the heavies,so you just loop both
Headtaker Deathblow is ideal
yeah i do special heavy
Well I know it's less damage than power per percent
Tbh I started just special spamming
Headtaker stacks 5 times though
other way around, rampage is better if you are brainlessly light spamming, deathblwo lets you kill 4 elites in one swing
And isn't dependent on being in multitarget
Power is ultimately better is what I'm saying
headtaker's advantage over deathblow is 40% cleave 40% impact and 4% damage, and it trades instant stacking for being able to stack on solos
Even if rampage did do 40 percent
i think it also instant stacks if you cleave 5 enemies though
I mindlessly heavy spam instead lmao
power is good
Oneshots all trash for me already
Hmm
rampage is power, but the thing is deathblow helps so fucking much with lowtier elites
l1 h2 is the horde clear combo i think
I thought anyway
headtaker lets you stack on single target/duo target if needed and in general is very easy to maintain
Well sometimes I alternate L1H2 or whatever it is
rampage is damage
tooltip been wrong for a while now
RAMPAGE IS POWER, THE TOOLTIP IS LYING
But I take the heavy attack kills gives toughness talent
So I often just heavy anyway
rampage is power???
YES
Oi wtf
Rampage is power
game changer (not really)
It lies
Thanks everyone for the suggestions, emperor protects!
but substantial improvement on an already good blessing
No he doesn't, you do
you still go HT+DB because getting first target damage 4 times in a row is giga busted
HT helps in all situations, even single/duo targets, rampage is 3rd best
rampage needing 3 targets is a problem yeah, you have to actively restack it while fighting crushers or whatever because you're not doing your cleaves generally
It is
deathblow makes hordes paper thin
What was cleaves relationship to flak
Is the mk9 the bis for heavy or is that all preference
Ie not as clear a choice of DS4 being pretty much the way
i think heavier armor has more hitmass? cleave is one of those fuckin fatshark systems
uh i think 9 is BIS for patterns? i just happened to roll up a sweet one basically by accident
The 7 is also good iirc
Strikedown H1 except it is diagonal
So it's easy to oneshot multiragers with it, I hear
Yes
9 is the classic
ok yeah special attack doesnt do any damage mod confirmed i was having testing bias in the mission
Oh so the 7 more brain dead if it follows other weapon patterns
funky breakpoints on the drug synthesizers lol
Ie illisi, eviscerated 15 etc
Remember guys the sword sucks!!!!!!!!
the heavyswords are a family with no clear bis
All heavy swords are kinda brain dead lmao
all the heavy swords cap out and start at the same levels so it's up to personal preference
mk 7 doesnt have the heavy true cleave available is the tradeoff
but i can see you mulching bunched elites really good with this thing
Deathblow is more vital for it I heard
It's highly recommended for the 9, essential for the 7
they have the same cleave distro stat afaik but the mk 9 is way better at hitting a ton of heads
it has fully lateral cleaving heavies
7s are like 30 degrees off lateral
How does deathblow work again
and then like 80 but thats really just a strikedown
if you kill them with a headshot they dont subtract from your cleave-ometer
is how i understand it
So it has to go through multiple heads
you have a cleave damage curve and if you get a weakpoint kill you dont progress along it
yeah it only gets the benefit on headshots
which the 9 is substantially better at imo?
the 7's h1 is just a cleave with bigger damage though so it can wipe ragers and stuff easier
like the mk 9 cleaving heavies, h2 and h3 do 204 damage to maniacs on my 9, but on this random much worse 7 i have it does over 400
The 7's H1 is coded as a strikedown attack but it's the closest one to horizontal in the game iirc
On a weapon with bromentum (in all but name)
oh wait im looking at regular damage not even weakpoint let me get the tables
it is indeed really close to horizontal
20-30 degrees off it it seems good
all of them can do it
7 (no armor type bonus) vs 9 (flak 3 unyielding 4)
it hits pretty hard in return for the minor difference in angle
tbf, those graphs aren't always accurate iirc
no they're purely base numbers
but 2x is 2x
it SWANGS but the angle is worse and the swing is narrower
And oneshots are very valuable for deathblomentum
9 has weaker H2 and H3, the H1 is the only one it shares with the others
the mk9 has a hueg swing though and still kills bruisers and stalkers in one go though, so its wild at hordes
9 has better light attack profiles than the others, though
7 trades that incredible horde clear for incredible pack clear
the 9 lights are also sick
i've been doing a build that charges in with a light attack to get everyone bleeding
a couple more lights then its murder town
Idk when to use the 9's lights though
I mostly use them on enemies that tend to run away
Trappers, dogs, bombers
swamped with poxers mostly, besides using them for combo timings
i think im gonna hit Krall, i wanna be a bit shorter and try out a new voice
What’s a good chain sword for a fury crit build?
im trying to remember the deep lore about this, chain weapons dont trigger the critical damage CDR as often as other weapons can they're capped iirc, but its still pretty good, and they do HUGE damage when you crit and attack 20% faster
the mk2 is strictly better but harder to use IMO
15 might have some armor type advantages not sure
mk4
oh wait regular chainsword... i forget about those
15 does better on single target
similar situation i think
2 can do all the stuff its just harder to line up
i think lol
its a high skill cap weapon for sure
If that’s the case what would be a better weapon for crit?
2 feels like high skill for not much return
15 feels better in general for me tbh
If you want the little chainswords, either really, both are good
Other good crit weapons include heavy swords, crusher, combat blades, tac axes
Do not use a combat axe or a thunderhammer in a crit build for the most part
Idk about the others really
Oh ok nice thanks ima try them out once I get on
heavy sword isn't a good crit weapon
it's like crusher where crit is jsut super overtuned so it "just works"
Yeah, it's more that it's a weapon that can farm invocation of death from crits easily
And it doesn't really need anything else
Maybe I should swap to invocation/martyrdom and drop piety
This is heavily inaccurate. An attack in a combo can be target capped, as in it's 0 damage past x enemies, but if you can hit the enemy you still get crit CDR. Chainsword doesn't have target capped attacks except for the PA, Mk II Evis' H1 is uncapped and the rest of the attacks are capped on both the II and XV. Mainly Chainsword is a finesse weapon, but doesn't surpass weapons like Hsword for that. Evis and Chaxe have worse finesse values last I checked as well, with Mk XV Evis being a special case in that its crits can hit good breakpoints.
destiny 2 ticcu devination best pve weapon ever made
If you want to run crit CDR w/ a chain weapon, Chainsword (either) or Mk II Evis are the goto. Mk IV Chainsword w/ SS + Shred, Mk XIIIg Chainsword with Wrath + Shred, Mk II Evis with SS (Perfect Strike is ok) + Shred. Perks are just damage perks. Don't run Shroudfield due to the bug regarding revs and shroudfield, you get little value.
Mk XV Evis can be fine as well for it, SS + Shred is going to net you a lot of crit CDR. Some people enjoy running PS instead of SS for the XV but you don't really get numerical advantages that matter in gameplay (that's a whole 'nother discussion though) and it feels bad having an inconsistent proc on the lights.
Telesto
I have you blocked so I didn't ever get the notification.
wow.........
suffering from being too fucking real
(me not u)
some of yall like kobe while im larry bird
on some real shit
I just need a 2FA to view your messages because some of them give me aneurisms and I'd get banned for rule 1 and 3 violations.
ur da mental patient and im the asylum director
u guys gonna be sleeping in bed and shoot up in a cold sweat and go 'he so fucking real'
and he is me
and me is he
i do not like u sam i am
i do not like green eggs and ham fuck u
hows this look
shit
no uncanny strike, mercy killer off veteran (who has serrated blade talent and can use it consistently)
crit chance perk just meh in compared to 25% to an important armor type to help you hit BPs
alright so what should I go for instead
with that

crit dodge blessing instead, stick to bleed talent for bleed
and its totes servicable
imo anyway
bis is uncanny strike+ riposte or precog, executor works on mk6. perks elite, flak, maniac etc
yea you can make it work
get riposte instead of flesh tearer
Uncanny isnt needed if you lean heavily into crits, just go riposte/precog if you go that route. Joshos explanation about the ADMs on crit yesterday
PLUH
Bleed is ass as a damage source, the real benefit is the stuff bleed enables, like scourge for zealot, DR for ogryn etc
if you want bleed maxxing despite it's less burst
go uncanny+flesh tearer
end of story
wait what does scourge do?
Crit chance
oh right
is uncanny necessary with all the crit chance buffs from zealot perks?
That was on purpose but if you wanted a new name np

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IF YOU ARE GOING BLEED YES
if you are hard forcing bleed go uncanny
my god
F
WADIYA TALKIN ABEET
You may fill out the parts left out yourself 
NOOOO

I regret reading the majority of stuff that has happened in the servers i am in
During this weekend

What, you hate reading now as well?

No what 
he HATES reading
NO
cause it's a big sword
It would be broken as all hell if it had old Exe sword cleave
Or at least very strong
Mk2 is actually a cleave machine
Seriously like I think the omly thing that can beat it is heavy sword
Or ogryn mk6 cleaver
Counterpoint, most power weapons
where my destiny 2 palyers at
Where can I go to learn all about knife zealot?
Spam heavies then slide to
Keep your speed going
Thats it
Push attack spam single targets
Which mark? Which blessings? Which perks? Which talents?
Is there not a knife guide out there?
Oh, I couldn't find it
I mean pins sorry
I couldn't find it in pins
There you can find what blessings to run
Well look at builds parts not just knife only
I found evis and crusher
But anyway
Build parts from what guide?
There's a page for all zealot weapon
That's not really a knife guide lol
Are you asking what you want on the knife or what tree to use
And for talents you either go for a generic crit build, or pick up some dodge talents and use shroudfield with either momentum or piety
All of it. I want to fully investigate how to do all things knife zealot.
Not like, tell me the blessings to use
^
you run around and stab things
The blessings will change a bit depending on the build, but iirc uncanny is a good first option, with fleshtearer or any of the dodge blessing as 2nd. i personnally like mercy killer with crit builds but idk if that's a meme or not
its good at stabbig high health targets(elites/specials)
@radiant nacelle
Mark 6 over 3? Why? I guess I assumed 3 was better
Its sort of preference
mk6 has the stab while mk3 is sweeping heavies
Why mercy killer instead of precog? Precog is active even on targets without bleed, is activated by doing the thing you do with knife dodging most of the time in melee and also affects crit damage
Does knife want to sweep? That seems not good.
Other way around.
oops that's true
It gives the ability to spread crit dmg over multiple enemies
Is that for cycling F?
Personnaly i would rather have another sweep weapon on zealot but mk6 still works well
How is your science going
PLUH
the real answer is to just run crusher
Yeah I'm going to give crusher a shot later
I just want to explore knife and see how it feels first
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I would just hate to get into learning KNife and realize I'm learning it wrong by not having all the data so trying to make sure I have the full picture from the experts first.
Me personally like knife a lot more on vet then zealot
I'm guessing Mk3 for high damage stabs is the best, but if someone has input on why sweeping heavies are cool I'm happy to listen. This is what I cooked up so far. I can change crit chance to Flak damage, and Executor to...? Precog, Uncanny, Mercy?
I could see that, but yeah I don't play much Vet.
Almost entierly zealot main. I pull the vet out when I need to. Can make them a knife if I like it on zealot.
Any of those would work yea
I'm guessing rending is better for crusher hunting. Is that Knife's best destiny? What role does knife even fill? I'm assuming speedy maintenance of problem spots on the battlefield
While not really helping with hordes much
I mean it can kind of do everything
I mean, that can be said of lots of weapons
So what is knife's particular brand of doing everything?
Good and single target rlly good mobility
Okay, so elite murder. Any thoughts on backstabs versus weak spots? Which should I care about? I feel like that influences the blessings I choose
Okay, that makes sense.
I mean you can build around backstab but its sort of gimmicky
the weak point perk on weapons is terrible awful and no good btw avoid it
the bonus is applied in i think the least favorable way it possibly could be
I don't plan to go lacerate if that's what you mean
Are you suggesting precog is better?
i mean the perks not the blessings
Oh, okay, yeah I don't plan to aim for weak spot perk
Just reading the descriptions, uncanny seems like it should be worse than precog and mercy killer both. What am I missing?
and then uh... im not sure what perks to prioritize
so do you know how rending works
Haven't reread it in a long time, but what I recall is that rending is a reduction of enemy armour, which overall increases your damage.
Oh wait, rending is a buff on yourself, right? I'm thinking brittleness
its a multiplier to damage vs anything that's not unarmored or infested
100% rending doubles your damage output vs most enemies iirc
Is Flesh Tearer good? Should I junk that?
flesh tearer is BIS
huh, wow, okay.
making people bleed is good and you'll probably be critting a lot
my also unfinished zealot knife
executor is comparable to flesh tearer i think
for different use cases obv
theres not a weapon that has uncanny strike available where i dont run it
This is wildly wrong. Rending is a buff on yourself that increases your weapons ADM until you hit 100%, then it gives you benefits at a rate of 1/4
ADM being armor damage modifier
so do you do your unarmored damage instead
If your weapons unarmored ADM is 1.0, yes
not an accurate way of describing it either, unarmored is a separate adm that can be higher or lower
crusher, for instance, has an unarmored adm of 1.25
ok so its meaningfully what i said except in 6 paragraphs instead of a sentence
...so uncanny is still among best knife blessings? lol
idk no one jumping out is providing any info on how it typically affects a hit on an armored foe
just random lines about the internal math
because the math is how it works
yeah but you're providing half a line in a complicated equation and going "hmmph so there."
"armored" is not a category, it applies differently to each armor type and the amount of value you get on that adm is per-weapon
there's i guess two things you can clarify
If you play into crits, uncanny isnt as impactful. Im stealing Joshos thoughts on this from yesterday
100% in this context means 100% adm - so the full effect applies until you get 100% of the base damage of that weapon's attack
"it doesnt double your damage it does (other thing that cannot be meaningfully interpreted)"
it is then applied as a damage boost at 1/4 the normal rate, up to a cap of 100% rending
because saying it doubles your damage is only true if you have a weapon with a baseline 0.5 adm and is wildly inaccurate
the only thing i can meaningfully interpret from your statement is you don't know how it works
I've always found it easier to think of it as there is no armour in Darktide, just armour types. Flak could be called goosefeathers, carapace could be called sticksandstones, it doesn't matter. "armoured" is not a state people can be in. It's just what that body part is called, and every weapon has modifiers to different things.
which is fine, fatshark game mechanics are opaque and really fucking annoying to interpret
if we interpret "armored" as "carapace and flak enemies", for the combat blade you are entirely incorrect
the baseline cara adm before crit mods for flak on the heavies is 0.9, and for carapace 0.6
is there a table of the ADMs somewhere
I do concede i worded it not-so-great, it is 4 am and im playing Elden Ring 
I think there's a table of enemy unit breeds
i have one a friend made for psyker weapons (and the shared generics) but he's not done and it's attached to a personal email so i can't currently share it
this is also not how i've ever heard it described before, i dont think i've ever even heard of ADMs
it has 0.6 on 60% pen? jeez
so 100% rending on ck6 heavies does the listed damage plus 90%/4 vs flak's .9ADM
oh yeah penetration probably modifies it down a bit, but even then the range isn't going to line up with "doubles"
if i remember right from the pen stat you get 0.81 at 80% but idk i'd have to look at the numbers
guess that means i can actually throw away uncanny and be fine
ADMs is the more "specific" term for when people discuss a weapon's performance into certain armor types

you've probably had discussions about them, it was just like "the headhunter has bad maniac damage"
is the ADM equal to the actual damage divided by the listed damage on the item card
fatshark not listing all ADM on a penetration stats(maniac/unyielding my beloved)
but it should list the base damage of the first attack in each sequence
fatshark can also just lie. so be warned
does every attack get its own ADM
each unique attack
thats heinous
some have the same attack profile - generally this means they have like the same animation from the opposite end of the screen
for the tactical axes, though, every heavy attack is the same profile
this is really bizarre because the overheads and the sweep heavies are dealing the same damage
fatshark list important stats challenge
when did they do that
all the time
p often
Fatshark never lies
i assume they did it but like
the tooltip for first target is still wrong
i dont remember the occasion where it was bog obvious
applies when you're not hitting multiple targets
you accused them of talking
the fucked up thing is i would have interpreted how the first target stat worked right the first time if it didnt have a tooltip lmao
the finesse stat still doesn't have the implied 1 at the start of the modifier
it's like 0.80 at 80% on most weapons
when it should say 1.80
Vicious Slice was the best thing that ever happened
fatshark would divide wp damage and actual damage since thats how it works internally(+10% wp damage)
Which means it's basically +0.80x extra damage
it's a purely cosmetic thing
JOSHO HI 
just do both
I AM VERY HYPER
back of the head is weakspot and backstab
getting good rashad on vet is hard
Everyone greet Josho 
crab explained it to me once - it functions the way you think it should and the tooltip just makes it look bad

file ill grate him on a cheese grater
he been here!

PLUH
i love when finesse randomly does other stuff
we grating out here like olive garden

Olive Garden fuuuuuucks 🫦
stop fucking olives
you can dump finesse on bully club 3bs because you lose like 1% of attack speed and the stat does nothing else
Is this an otter
there's the surface level of finesse being 3 different things from information presented to the player
Olives are not fuckable
the pitting process leaves an opportunity for the poorly endowed
rashad finesse 68% is pain
and then it's also even worse if you look at the code
fatshark hates having identifiable variable names
I think that's a dog
FUCK
i wonder if its worse than pd2
yeah rashad having finesse dumped is what's ruined every one i've ever bought
I got shaving cream in my ears
warp charge code is always gonna live rent free in my brain
i give fatshark a little naming credit because they're not anglospheric
I used to think FS was French Canadian
but like... come on guys hire an american to write your english stuff
launch psyker, your peril is actually warp charge in the code, and warp charges were called souls
i would be boycotting the series
Why
did they change thay
at least souls makes... broad sense.
quebec
no idea, i let others look at the code so i don't get driven mad
(terrible at it)
olive garden kinda sucks to mid overall but i'd kill for the chicken soup
nobody answered and thus you have been spared the cognitohazard
just kidding its a weakspot damage boost
i assume people pull this game apart in IDA or something idk much about game RE
idk what they do to it but the cream gnochi and chicken is SO Fucking good
last time i did that was on pd2 decomp and uh
they aint coding much better
despite "finesse" being the cumulative term for crit and weakspot
Only thing i can say is that the salad is good
The pasta dishes are always bland as fuck
I already knew the answer, i didnt want to spoil the fun for the others 
so they have separate crit/wp modifiers?
when they have the lunch special i'll just go in, eat one plate of salad, and at minimum, 5 bowls of soup and some breadsticks
Infinite breadsticks at the cost of ordering 1 small water
cause they don't salt the water
there's completely unused crit modifiers for the knife in the code because the variable is named the wrong thing
Or the food
sort of
sounds fun
i don't think it comes up in gameplay very much ever outside of crit adm boosting
ive never been to an olive garden it's never made geographic sense
i assume noone actually found what they were doing
it saves them like 10c on both not using salt and not having to worry about pots wearing down too fast
i would like to eat an infinite amount of breadsticks
for some reason the game has crit adm boosts and not workspot
i mean wp alone gets modified but i dont think ive seen only crit modifier getting modified
very sad stuff
It does!
imo i'd just go for lunch
get a lunch sized dish or just do the Soup+Salad unlimited lunch which is like... 9$ where i live
"piece of code is inert because a variable is named wrong" is an all time coding classic
the variable being named wrong isn't the worst part of why the crit boost doesn't work
is this supposed to be wack rending
and they dont have GCC or whatever to compile away the dead code to hide it
the variable name is the correct one for a crit boost but there's a separate variable name for a crit boost inside or outside of the target list
and they use the wrong one
it's basically better rending if you can get it over 1.0
like knife crit heavies having 1.15 flak adm and 1.75 unyielding
but it's entirely weapon dependent and in most cases is just for carapace
thats why crit knife works without uncanny. hm
i mean sounds reasonable
fatshark just puts 2 types: carapace and non-carapace
the problem with it is when you have automatic weapons with crit strings of 4+ and a moderate amount of crit chance
probably shouldnt be so easy to shoot crushers with a columnus
gunpsyker brrrt
i still dont know how bonuses to cleave work, and why savage sweep is rarely as good as it sounds
it might be a combination of cleave caps and weapons already cleaving almost as many enemies as they can hit?
it just changes the amount of targets you can hit. once you start hitting absurd numbers like 20+ cleave it only really matters for staggering elites in most cases
savage sweep needs to hit 3 targets to activate and something like vase dclaw light doesn't cleave 3 bruisers
since the minimum cleave damage on weapons is normally hit by targets 4-5
there was one blessing that did
but it was bugged and gave +impact while saying it was damage on successive cleaved enemies
they just changed the tooltip to impact
vicious slice was murdered
so thats why it was there
i wondered why vicious slice was fucking bad
when trauma exists
or hammerblow
🤡
i wish weapons listed cleave stats
any +damage boost applies to every cleaved target it's just like, an extra 40% on 30 min cleave damage is kinda struggling
i might have to use the damn breakpoint calculator to check
yeah that's one of those things you'd think would be in the game but isn't
same with weapon falloff (unless your gun has a range stat)
i mean it does help a bit i tuess
like is a chainsword with rampage cleaving good already? does it need more help? im probably not going to buy cs rampage 4 off melk because its 3k and new weapons are dropping
but its something youd think would be answerable
i dont think theres even a mod
chainsword's a funny example
chainsword is the one i feel like might get mileage
so like, every weapon in the game has its finesse modifier decrease as you go down the cleave targets list
except the chainsword
huh
praise the beneficent emperah
so more linear drop on a big head sweep
thats real interesting
i don't really play it cuz i cannot stand any chain weapons but @south folio was having the problem where he was killing stuff to maintain scourge on a crit chainsword build
perfect strike is quite funny
i cant think of who i'd be playing chainswords on but do people mostly run like shred wrath crit cs? new or old mark?
its fun to swing cs4
i dont like new mark
you can do savage sweep + shred or rampage on mk4, mk13g you have to go wrath over savage
either one works it's just a bit of a difference in whether or not you want to use heavies (mk4) or light spam (mk13) for horde clear
that crit property makes it sound like shreds mandatory
i should run it on gunker lol
i miss beta chainsword where it was just a really shitty club unless you revved it
mk4 light has decent horde clear if you're zealot from my experience
gaze and go crazy with the chainsword
i think you have to take blazing piety to make it worth more than rampage
so where does that put current chaxe
chainsword has the fastest horde clear in the game
talentless w/ just blessings iirc rampage still outperforms it but it's been a while since i've looked at any breakdowns
that's proabably true gaze isnt up often enough
so it was actual pool noodle
chax is for whack a mole
instead of a kinda wierd hammer we have as a chaxe
beta chainsword you had to hit a dude like 8 times, like trash enemies
well chaxe doesnt have shred p sure
mk12 yes, mk4 no
chaxe doesnt have shred? lmao i havent used one since before skills patch
guy i know in korean(that is an outcast) wierdly recommends the opposite
fun
mandela affect
mk4 functions much better as statchecker ala crusher
i've said this before but some of them players need to stick to league
koreans are pointing guns at eachother to see who's d*** is larger
well hes not in the community which is where my reaction
well he is in
but hes still an outcast
oh you thought i meant the blessing no i meant the activated shred damage from the shredder stat
has different opinions than majority
i can only assume thrust doesnt boost it
mk4 can hit stagger/power BPs that mk12 can't for cleaving, as well as having a better push attack imo
it does
ah kek
they mk4 light/mk12 heavy gets affected by shred, and from what i know it does get affected by thrust since i can oneshot muties with thrust mk12
thats funny as hell
i like stabby PAs it does butload of damage
mk12 can get consistent crusher BPs off it since it's a straight vertical swing
stabby PA does a buttload of damage but like
full thrust charge, then hit and do the crit tech, cut monstro in half
you already have heavies for it, generally, i value push attacks that do good in following up the space creation you want while doing a push
majority of players either choose headtaker/thrust or slaughterer/thrust and hes there recommending headtaker/slaughterer
or something like knife where it is a massive dps investment
ht slaugt combo is just infinitely better on mk4
get punishment and you can bully mauler packs with your heavies and push attacks it's brutal
he strangely recommends thrust headtaker on mk4

sheer brute forcing i've only ever found on the crusher
it's heavy angle for thrust is terrible
it's like crucis without the pay off and you have to wait longer for the animation
how many meters redius is coherency by default
yea but mk4 also has the light spam tech
so unless you go thrust and force yourself to use it, lights do about the same dps for less stagger and better safety
"but muh oneshots" probably
idk he use it to power up normal heavies for hordeclear
which is
why?
simply having stacks built up, martyr on
i have a decent thrust/slaughterer mk12
what
that i used to cosmetic to a chainglaive
but
the mk4
thrust is never worth it for hordeclear
not mk12
especially cause you want to be weaving push attacks
anyhoo he's quite an outcast, has his own build for everything
better than me but genuinely idk

hammer doesn't use thrust for horde clear, it's always better for that situation to just throw faster heavies
lightning
okay as someone who has had run ins with t*nner
i use one constantly i think to oneshot a few zomvies lol
just becasue someone is mechanically skilled, doesn't mean they can't be an idiot
well hes a cocky prick
so theres that
hes also went in hospital a few too many times
The penance doesnt lock you out of using weapons
I got lacerate on a really fast military knife as a noobie and this feels incredible
no
just go heavy sword
or combat axe
dont u run faster with knife
4x the possible elite kills
yes!
BM/DB, 4 kills, one swing, complete faster
with swift certainity you are going to go fast asf anyways
dodge farther stamina regen quicker and speed increase
i need to craft a hsword that has cleave heavy on first swing
high weakness damage stacking with bleed proc off crit or lacerate has been my fav so far
try to find fleshtearer it's generally better since knife has such high weakspot damage
is that the chainsword?
hsword is heavy sword, fleshtearer is the knife blessing idk who specifically you were asking that too
this was actually great advice lol ty
do backstab headhots still count?
i dont see why it wouldnt
idk i dont understand how backstabs work in this game
they're different from game to game
just hit them from 180% back
oh easy then
enemy rolling and showing "back" doesnt count since they are interally still forward i believe
least thats how i interpret it
yes lol
backstab is just the back half of their body
it will once they hit the end of their animation IE hammers have a combo for trash to farm backstab kills against front facing enemies
they do?
Yes
One of the hammer nerds or exhillious has a video on it, tho it’s meant for cdr farming not really for penances
hogs and pigs whatever
any link?
sausage links
Did a questline and man the ending was amazing
im gonna assume it was ||ymir's||
i think its actually quite disconnected from everything else
so i dont think theres a condition that breaks it
especially considering ||the end has a remembrance boss||
otherwise that would suck
i spend too much time on that boss as a small hammer (spiked club) user, shit was so miserable alone
then i realized i skipped a step in his quests and i could summon him so i just gave up and did that
ive beaten every major boss except the last one
whom im working on right now
my map
yeah im in the process of making a build solely for that fight since phase 2 is bad
parrying has been quite effective so far
even into phase 2
and i havent even used ashes nor the 2 summons i have ready from questlines
wait what is the other summon besides ||ansbach|| which I am also too far since I already did the ||leda fight||
what level is your blessing
17
ive literally basically done everything
fighting for my life because whole team is dead
sneezing fit of 6 sneezes back to back
holy revenant saves the day
really funny when people say "holy rev is bad cuz you wont be dying in the first place if youre good enough" but then the uncertaintly of everything ever happens
Ez
people also like to gloss over the fact that having a safety net permits you to take risks you otherwise wouldn't
josho's mentally ill
Like doing very silly hit trading or reviving riskily
(totally pointless because rager swings are dodgeable)
wtf
it's so weird to see you with your actual name
who the hell is this josho perosn
get out
i could no longer bear to be J)SH)
so im not the only one
it had to be done
Go to bedge 
You've reached your shrimple limit for the year
@median steeple 2nd phase is actually not too bad at all
just punishing if you mess up, but once you know whats what, youll rarely mess up
stealth res is ass and you're ass if you do it
erm unrelated
what exotic should i get next
it will not last long
Into the DLC lands i go
Mohg was kinda annoying with a +15 weapon
ok yeah ok thats cool yeah no thats fine thats great actually
have fun
i just beat it today
quite good
I need to get used to the dodge happening on button release instead of button press
Other than that, the rust is wearing off
lets make the final boss ||able to charm you in a grab and you have to use a seperate reusable item from a secret boss to dispell it if youre hit with it and you can use it immediately but youll still be at the mercy of the boss who can 2 shot you cuz he can start attacking IMMEDIATELY||
yeah the final boss was uh
something
the grab actually p much never hit me but
everything else did
how much better is uncanny strikes 4 compared to uncanny strikes 3?
not really noticeable
marginally, like small % difference in lower stacks
but at max stacks its the same thing
well actually phase 2 wasnt terrible when he was just doing the normal combos
ive rarely ever been hit by it
but its instant death when i do get hit with it
even with the thing thats supposed to fix it
cuz they didnt fucking account for the fact that you need time to USE THE FUCKING ITEM
honestly i didnt even figure out what it did
so i should replace the two mini perks with something like carapace maniac and just not replace the blessings? obv not close to a god roll but hoping for it to be an upgrade on what i have
kk
is 51% the breakpoint for dodge on knife?
given the nature of it id assume it would be lower but ive never actually checked
pretty sure knife gets same dodges regardless?
Its somewhere around 30%, my 39% knife had 5 dodges, and 25% knife had 4
loner penances suck man i feel so guilty for fucking off to narnia
knife is hard coded to 5 i thought
loner is decent
you can literally see on the stat screen that it goes 4|5
Yes, but is that actually accurate? 
@spare talon It's done...
did you summon the guys
cuz i havent yet
no I didnt
i didnt even know there was guys
because I fucked the questline
I would summon ||ansbach|| since he is a homie but yeah
I did get hit with the funny during one of my attempts
a lot of bosses tied to quests can have their associated npc available at that point in said quest
and they would have mid-fight dialogue
Hilarious ass way to die
16 mob knife has 4, 32 has 5
is it crits that knock armour down a tier or is that specifically a fotf thing
the only one i bothered with was ||manus's||
i talked to them when i saw them
but other than that not a whole lot with them
just fotf
some weapons have crit rending
chastise degrades cara to flak and flak to unarmored
nothing else in the game does that
that can essentially ignore a % of armor
me when i chastise a flak enemy with a laspistol and deal less damage
I have made a terrible mistake buying 10 knives and trying to find them in my inventory 
i dunno, im having fun so far with the quests
mmmmm boy do i like bosses that have attack combos that
- instantly happen at my exact location regardless where they are
- happen significantly faster than i can dodge
- each hit is a forced stagger so getting hit with one means youre getting hit with at least 3 more
||i like how the second miquella's great rune breaks leda is like "ok time to kill all the nonbelievers, whoever i feel that is"||
i didnt have too much true combo issies
i actually liked all the bosses in the DLC
main bosses at least
other than the final boss
i need to really learn them properly before i solidify my opinion on them
but overall they felt much better than base ER bosses
||lansseaxx reskin is dogshit though||
ive probably seen final boss do like 5 normal combos across all of my attemps
everything else hes done has been these combos im talking about
im just getting stupid unlucky
yeah i spent 6 hours on him and theres a few moves i still dont have a 100% answer to despite having 1000 hours in base ER
and i didnt really struggle with other DLC bosses a ton
other than 1
but then final boss just made no sense to me with half of his moveset in phase 2
seems like im not alone though
It's wild to think people review bombed the DLC cause they thought it was too hard

i mean i think everything was fine till final boss, he just entered stupid territory
things should have consistent counterplay at the least
im not saying there isnt counterplay to some stuff he has and i just didnt figure it out
but i spent a long time trying to figure it out
what am i supposed to do
and i did not
Swarm of flies my beloved
(he didnt try it with ranch)
dodge back on the clones, sideways on the final part of it, in on the final AOE
worked best for me
as i said wasnt 100%
@lean lark
but thats the best i came up with
i found all back or all front just got me true combod
im gonna eat you with ranch
oh i thought i had bloodhound step on this knife
😳
but then i remembered i put it on my club for malenia
😇
also you can jump away from the rocks, i found that to be a bit better than dodging
They did not have to make him go so hard.
its a shame phase 2 feels so shit phase one was fun
by the time i beat him i was hitlessing phase 1 and then phase 2 was when i would struggle
I beat the final boss using the power of friendship
I beat the final boss using loner zealot
ok thats it
i got ||to the meteor part that triggers at like 10% of his health|| and lived through it
im counting that as a win
lmao
time to summon my quest npcs and beat this guy to death
i wonder if they also have mid boss dialogue
I keep seeing everyone saying mimic is best summon but i dont remember if it was malenia specific but the black knife assassin i think it was called was a rlly good summon for that
mimic is just the best flat out all around
Black knife does well alot of the time
like other may be slightly better for specific things, but mimic is fucking overpowered everywhere
cuz its just another you
I think black knifes main thing was it was able to do ok dmg but it moved like crazy and was hard for the boss to hit
Maybe im mistaken havent played since release
The hp reduction debuff aint shabby either
Yea she moves a ton and knocks down humanoid enemies alot
watch me absolutely obliterate this guys ass first try with mimic, ||thiollier||, and ||ansbach|| to back me up
ok nvm i probably just tripled the bosses health doing that lmao
nothing
you do nothing
second phase has a couple of attacks like that
its bad
rate my fit
im tempted to bring my dragon and madness build into this dlc but they're on ng+
I would be gimping myself if I use my madness build however
i just had the best run of the final boss ever
then he did 3 flurry combos in a row
why
how
i was down only 2 flasks at that point
god why
Counterpoint, insane people lasers
Switching builds as soon as I saw the invader who had the giant range laser
I have a cosplay build built around vyke
love that guy and his story
banged a dragon and almost became elden lord
what a guy
Wait what
I forgot what dragon but you fight them her and vyke had a very close relationship
iirc
it's been so long
Lansseax would take human form and fall in love with vyke
Even with revered ashes my summons get melted
The dude with the spear after them?
Have you been to the ||abyss|| yet?
I hate how mimic seems to be the only real option in the dlc if you want actual value
yes horrible place
not even torrent wants to go
cool boss tho
You wanna know how to get a talisman for your build
fuck did I miss a madness talisman?
holy fucking shit
can you please do more unparriable attacks
i love those
i love 10 of those in a row pleas yummy thanks
Black knife works well most of the time
||parry the winter lanterns just as theyre about to grab you the nearest one near the abandoned church for an aged one's exhultation||
yeah
No the dragon
@median steeple
Lansaux has a spear
If you miss the parry timing its an instant kill unless your at full hp
also fuck you fromsoft you hacks
putting the fucking ||winter lanterns|| in elden ring
its the glaive spell
the spear is the big dragon in the city
Fucking French dragon names
all them have socks in they name
I love elden ring dragons way more than dark souls dragons
They have the lighting this time

