#zealot-class
1 messages · Page 556 of 1
what about with the overhead?
The damage would be closer, but not on Crucis level. I can get a quick test after im done preparing dinner, so i'll get back to it in ~15 minutes
The crucis can with martyrdom and thrust 4
Oops someone said it already
I do it all the time xd
with carapace it should be similar to crusis then. must've had few more obscure buffs
anyway ty for experimenting
Im pretty sure max marty, max HT, max thrust, max sustained, duellist, cara perk will get the oneshot on crucis at least, but im not 100% sure with ironhelm
I can test that in ~15 mins with the other stuff
for the lols -> max HT + max thrust + max sust.assault + cara + 15 stacks of momentum
would be a kill if we still had 20 stacks
FS will burn in hell
technically can achieve a oneshot with momentum, but probably need 80-80-80 hammer
this is 80-80-75
max martyrdom with a few stacks of slaught will get the kill
i know that
idk how many stacks
Im getting a feeling i did this specific test back right after the hp buffs, but i am not 100% sure. This is max HT, thrust, sustained, duellist active, cara perk, 1 marty
And this was the lowest i could get the oneshot to with relatively easy to get to hoops
Slaughterer must make the numbers a bit friendlier too
but it's a harder hoop in itself
Yes, but HT is more accessible
Its a difference of 15% power, so you could drop marty completely and have less sustained, but thats unlikely to happen anyway, since sustained is pretty much tied to both HT and slaughterer
So they'd both be at max stacks
Again, take that one specifically with a grain of salt, i cant remember exactly if this was before or right after the hp buffs the enemy oggys got
out of the 3 zealot voices, which one would fit saltzpyre the most, in tone and character of course
im arguing between agitator and fanatic
Judge
where do i go to melt weps for the blessings?
"hadron here. pay attention."
A giraffe
How do I not die in melee?
Dodge more often
dont overshoot
get revanant and at least be skilled enough to rely upon it and not die every 2 mins
Also learn that there's dodge limits
I haven't played in a good while, but I have a low level Zealot that I really want to max out.
Pushing is good too
The Veteran I played for the longest time felt a lot beefier in melee than my Zealot does.
And take some of the good toughness regeneration shit
I even played Psyker and felt like I had more melee survivability.
Like second wind
Fury of the Faithful is great as a toughness battery especially with 2 charges and one of the good CDR talents
duh, power swords, voc, frag nades that recharge every minuite
plasma
If you want to feel squishy try ex stance vet lol
Oh, avoid ragers for now
even the shovis basically oneshot crushers is a plus
Revolver them in the head tbh
zealot has to pull chainaxes to do that without crits smh
You can't just trade swings with them
this is ass i much prefer to agrapina braced them
after the nerf they're much better tbh
Time dodges so you aren’t spending them all, be ready to block, know what swings to use (ie vs groups you wanna make sure you are using cleaving sweeps not comboing into overheads)
So yeah, dodge push light heavy special your way through melee
Ragers were kind of puzzling.
This is why i like weapons that stagger ragers in their sweeps, like crusher or mk4chaxe
As Psyker? Easy. They fucking melt.
Ragers depend on your weapon
As Zealot, it feels like I'm trying to fistfight a semitruck.
Sometimes it is better to just used range and gun them down
My build goal is chain axe with flamer.
Mk4 chaxe can bully rager packs with punishment talent and ramped up power
Mk12 can handle individual ragers but imo it struggles with packs
As for flamer
Just fotf, to up your damage and shoulder check them
get to level 30
equip mk6 hsword with headtaker deathblow maniac elites
ragers become swiss cheese
Yea for early chain axe, just rev’d heavy
That or use crusher
You won't have a weird time with Crushers if you use the Heavy sword special, considering the adm
Hsword special heavy loop is okay for one crusher but falls off for multiple
it's still slow
it's better than the other things a HS can do
but I pull out the revolver again if I need to do it fast
But yeah, ideally you want to learn the ins and outs of dodging to avoid getting melee stomped
Yeah Hswords aren't my first option when it comes to killing crushers/monstrosity
hsword has good dmg vs bosses
And I swear, every time I use one, my team dies and I have to deal with the monstrosity
you just need to hit nonstop weakspots (like you would for every other weapon)
If we are talking about the Mk 9, ideally the H1 is your main source of boss damage
Being out of the loop for a good time makes this conversation feel like I'm witnessing some tech priests mumble in binary.
I only talk about the mk69
How use chain axe to do big kill?
What do the different chain axes actually do differently?
12 can oneshot Crushers reliably with revved heavies iirc
Not sure if it needs the FotF rip
No it doesn't
Neither does mk4
Just needs slightly more buffs up, either pretty easy
That one does have more reliable heavies for dealing with bosses without having to block reset
One of the main reasons why I started using it
The other reason is that it looks cool
rev'd attacks, which are used witht he special action
mk4 specifically can also do unrev'd light spam for single target
this is better for monstros, enemies not focusing you and maulers (maulers will get staggered by lights if you are pre ramped)
SAVE THE SPRUCES SAVE THE PINES
PRESERVE THE EARTH LETS KEEP IT CLEAN
ELECTRONIC NOTES SERENE
physical necessity
decide to cut grass today, it's already 85 degrees at 10 am

heat exhaustion is no joke im just slumped at my pc
need shower but i just wanna sleep

Man the helldivers discord is full of some creatures
yo fathshark pretty please with a cherry on top release the bolt pistol early
dont you dare to vomit at furry
the same people who were spamming those emojis do be complaining that the company donated to charity for children
yea, hd2 discord drama is wacky
"hey don't hate on furry pictures if they ain't suggestive" "EXCUSE ME WHAT ABOUT MY FREEZE PEACH"
just scroll past it mofos
Man I feel bad for the mods in that server
down right some of the worst of humanity is in there
kinda, i feel they could def adjust their angle, this discord is pretty good about filtering the weirdos
then again their discord is way bigger
mfs are mad that they didn't get the minds and that the community chose to save children and pilestadt donated to savethechildren
like, weirdos here are at most a biweekly basis
yeah since this discord is much smaller the mods here can just obliterate them fast
last one i remember was a person calling others tourists and saying to "seek the emperor's mercy" Like lmao that sounds so lame
time to see if I need to update my mods
he was an ogryn chatter of course
once again proving ogryn has both the best and worst players in the community
give it up for day 562 of melk giving nothing good
now you see me
had an ogryn player essentially force wipe a team because he spawned in and started running backwards through the level
classic
and my team was dumb enough to try to save him
save a broda
we were at an airlock door and they all left to die
and i had to do the one portion of the jail map where it's just a long gauntlet hallway before the bossfight
(i died)
some noble in spireside bout to be jumpscared by a mutie corpse
Oh sweet, a schizophrenia update!
Roleplaying their class's IQ
if there's no teamkilling in darktide why can't my bullets just go through teammates
that's my only gripe with ogryn, they just get in the way too often
there's even team damage lines, it's kinda like they wanted friendly fire at one point in time
yeah just like in vt2, but then realized how ranged heavy this game was, compared to vt2, and i think is fine how it is rn
body blocking is still bad bad
just not, allies dying cause of it bad
ok im really proud, it actually looks better than in the barber
kind of uncanny
sad kruber scars arent in game
After trying Hi int gas again
I don't vibe with this modifier
idk maybe it was the map
Which one do ppl prefer?
anything but the killmonger fade
shit piss me off whenever im in creator creator and i see that fuck ass hairstyle
I've just seen that haircut so much
its like seeing a buzz cut
idk I just dont like it
every game in the last 5 years
lips
just do the entire head with dreads 😭
they did eddie wrong in tekken 8
I just wish we had more haircuts that match black chars. Like rn out of the ones i posted, one looks like a 80s po*nstar and the other looks nothing like a priest.
i dont wanna talk about it
How about between these two?
yeah
right
my boy troy marshall in darktide
thx
I saw the art and fr went “did fortnite revamp again?”
call of duty still existing is wild to me
Real
i trust treyarch
Bro looks like a young Eddie Murphy
Argus
No
:(
Do you wanna play hunt?
Fair
No want move
Kinda based take argus
anyone here able to help with the special assignment? damnation
joining teams that arent very good and dying a lot
also is this bad from the low stability?
It's also just not great
well im running TH and want to swap with flames for a ranged wep
tired of relying on people who never kill snipers etc
revolver then??
zarona will do a lot more than kill far away specials
Revolver is better yea
zarona?
which was the better of the 2?
Zarona
Always is
ok .. is pen worth having on this?
Looks good
upgrade that fucker
yeah idk im still iffy on the whole pox gas modifier
no idea what to look for with blessings though
i have like 0 blessings saved
you want handcannon and surgical on your revolver
yeah ive never melted equipment
time to gamble
didnt even know it was a thing, just started playing again
ok so how a lot of people do it is go to brunts and buy a couple of what you want, then you upgrade those to blue (or at least I do) see if you got the blessings you wanted and take those off
thats for blessings
it is very expensive
yeah they are reworking the system some time this year
yes
the abilty for meowth to talk implies that pokemon have a higher conscious then that of an animal
therfore it is from my understanding that all pokemon rest around the same iq of 105
the median of the average iq of humans
and from that I gather that pokemon are sick fucking freaks who enjoy beating eachother senseless
pokemon do not have to fight or obey their masters yet they choose too
actual fucking freaks
brought into this world to fight and be knocked out on a regular basis
mewtwo is a hero compared to these freaks
I agree
atleast he tries to be something more then a tool for others amusement
mewtwo is the malcom x of the pokemon world
The fact that they can fully comprehend human language despite no formal training of any kind and respond accordingly kinda would mean they're slightly smarter
Meowth could also be an anomaly in pokemon nature
I think he's an anomaly by way of talking, not of understanding
There are like 50 times where a trainer walks up to a random wild pokemon and starts talking to it and it understands, or understands shortly after being captured
Meowth, that's right
humans naturally learn speech during childhood
i 'aquit' pokemon to the same standards
found a catachan blade with t4 uncanny strike in melks shop. worth copping?
yes
guys i got a new keyboard and mouse
Ok femboy
:(
Hey wait I think I have that keyboard
homophobe!
no im pan
🤨
@ivory marlin did u get custom keys for it
yeah
What do u have on the oled display
i drew it myself
They learn bits and bobs, takes much longer or schooling to understand full speech, neither of which lots of our lil cage fighting friends get but still understand
but good point
Very impressive in that case
Tho since it's not animated and it's an oled that means it's definitely burned in at this point
LMAO
i did like just now set up the new keyboard tho so idk if its gonna burn in that fast
Fair yeah, might be fine
Well done drawing that tho @ivory marlin
By who
i call him grandpa sometimes
exactly
What age is "old"?
idk i think he is like 25 or smth
Interesting
i dont actually think hes old
Mhm lol
i'm 24 up in this bitch fuck off
i know you ain't directing at me
but come onnnn
no one wanna get old and everyone gonna get old
Me
no only argus is old
you are still young
you arent old
old asses
Ur old
Yay, I finally got it! I got the alt weapon skin for the marine's starting weapon, in Enter the Gungeon! :3
That was the last character I needed to get the alt starting weapon skin. :3
sometimes this game is just so satisfying
What modifier is the dump stat on the catachan mk 3?
catacachan 🗡️
Friend of mine found one with 80% everything but penetration
The penetration is 57%
if the knife has uncanny or riposte (if you're going for 95-100% crit rate) it won't matter that the pen is moderately low
you are moderately low (to the ground)
josho jumpscare
haven’t seen u in a while
are there any skills that regen grenades?
on vet only
unremitting in the center tree lets you sprint farther so you can pick them up first
lol, damn i was hoping zealot had one
its annoying seeing a crowd and not having a stun grenade
do we have a skill to carry more?
doing penances, need to get more hestias blessings
Provided to YouTube by Blackened Recordings
Killing Time · Metallica
Garage, Inc.
℗ 1998 Blackened Recordings
Released on: 1998-11-24
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all the fucking metallica demo tapes on youtube suck
so low quality
Josho is short
Looking for a team to run missions with. Anyone have an open spot in the team?
@opal sparrow was me
Ah, yea gg that was a good game
I did some crazy boss damage with my evis
Why the hell do I get better ranged weapons in the shop for my zealot than my vet, and why does my vet have better melee weapons than my damn zealot?
Because melk is crap
Recency bias
Still saving mine for the update
Got to have enough to gamble it all away for the new weapons
You're lacking good ranged on your melee focused character and vice versa

Any great build with hammer ? i think now the hammer build are so useless 😦
how so?
thrust+ ht or slaught
unyielding + elites, or maybe flak
just go martyrdom or inexorable judgement keystones, imo IJ is better because hammer really loves backstab cdr and has a few swing combos to flip enemies around for an easy backstab kill
when u mean 2 me this who u being mean 2
FUCK you
Recency bias does not explain why Melk or the Vendor refuses to give my vet any good revolvers, but showers him in chain axes and swords, meanwhile, my dam zealot can't get any useable rolls on his swords, but has more revolvers than Red Dead Redemption
Hi mal
skill issue 
hello jail
My keyboard came today
Why does it matter, cross class families share their blessings
Between different characters
yet i still can't get a revolver above 330 on my vet
It’s TRUE pure random rng it sucks but it isn’t purposefully giving you melee on vet and ranged on zealot you just got some negativity bias
Skissue i guess start rolling a blunt and roll some brunts
Finally, some good advice
especially the first part
Waiting for melk or hourly brunt shop for something beyond checking for a blessing or a high roll is not worth imo
I think i have the same one
Apex 5?
nice board
not a fan of steelseries tho
i dont care for most companies that brand products towards gamers
other than maybe wooting, otherwise its custom built every time
gaming headsets, keyboards, chairs etc
usually it’s premium price for not so premium products
ive stuck with hyper x
since its stupid cheap
and their shit has lasted me years and years
me and my 60 dollar headset
70 dollar mechanical keyboard
ive had a pair of beyerdynamics for maybe half a decade by now
anything with rgb also is generally a no go from me
spent ~$300 for the headphones and probably about the same for my keyboard, but ive had em for years and will probably keep using them forever
chair is also a very nice office chair i got as a gift, very comfortable unlike the fuckin racing chairs people buy lmao
I got the cat ear headset for Christmas
I think that’s just calling me gay but it’s alright
Razer bloatware isn’t hurting my pc too bad
razer 
their new 75% ain’t bad but id still rather use a custom board if im spending $200
Oh one downside of the cat ear razer
The audio is like, meant to be at 20% are they meant to double as speakers!!?????
Nearly blew my eardrums out
my setup is very plain
no rgb, monochrome colors, nothing crazy or shit that pops out
ive had several headsets and pairs of headphones over the years
every “gaming” headset ive tried from razer, steelseries, hyperx, turtlebeach, astro, you name it
doesn’t come close to a beyerdynamics pair
go figure, the one thing that isn’t specifically marketed at gamers is the best quality lmao
I had a really good rocketfish headset with amazing surround sound as a young teen but they stopped doing wired sets and switched to wireless which sucked and ate batteries
i dislike wireless things
only wireless device i use is my mouse because its constantly moving around, everything else is wired
devices that use batteries are shit
hey guys, what's everything I need to know about running the 2h stun mace thingy?
Oh thanks for pointing that out! I'll take a look
Yeah ive got 2 beyers
Dt 700 pro x and dt 900 pro x
Like them both
when will we get shield for zealot
never fuck u!
cool getting me a 2h powersword instead
nop
For the Heavy Sword Mk 9, is the "Cleave Targets" stat important with deathblow? In my eyes not really but I have one with a a score of 53 and that feels like pushing it
u get nothing
dont think so
show the sword
the hsword already has bonkers cleave, this is fine
you wont even notice it in the thickest of hordes with deathblow
koreans usually recommend headtaker and rampage idk why
Just deathblow gets real silly
drathblow might be better tbh
its cuz its what seems like the best outright if you arent aware of the first target part of deathblow

I love those little guys
i think half the shit we do is just to ugnore the damage falloff by having even higher power
Deathblow was shit prior to p13, ht rampage was the way to go
doesnt really work that much but still
But bm change made deathblow ridiculous
New deathblow is just bm now ye
was it different before
Yea and bm worked differently
deathblow got hit with the bromentum change
before it was just it ignores cleave if you hit the head
heard it was just hit the head and ignore cleave for few secs
Used to be
which the hsword just doesnt need
was the keep first target damage for the next 3 target a new BM change
its what it does INSTEAD
Yeah
plus the weakspot damage is also new
hm makes sense
which isnt much but its something
And weakspot ye
weakspot we can ignore usually
does the cleave damage falloff happen as in 1,1,1,1,2 or 1,1,1,1,5
it used to be a buff btw
it used to ignore cleave for like 3 seconds after a kill, not on the swing only
ah
Oh right
the first
even better then jeez
now do you see why its worth over rampage
Esp cause hsword has swings thatll actually hit 5+
hsword already does enough damage to be able to one shot an elite to the head with first target
so that means you can kill 4 elites in one swing
vs with rampage youd just oneshot them harder
power sword 3 brutal momentum was fun somehow oneshot 6 ragers i think with the infiltrate buff
and only kill the first one
Rampage mostly made light spam into horde funny
would be real fun if crusis got brutal momentum
If they let the thunderhammers slide on charged attacks with BM it would be fucking hilarious
so close
sunder still cleaves infinite but have the damage falloff happen normal just like perfect strike right?
or other "ignore hitmass"
sunder and perfect strike are 4x cleave instead of infinite
I can hear this clip
but yeah they still have normal falloff
me when i have constipation
neat, i remember just ignoring multiple shields
bulwark shields & carapace have a property that makes them stop all finite cleave immediately
ah
sunder and pstrike have an unlisted effect that ignores this property
what about my 0 cleave targets power sword
ye
based (at hitting only one mauler/scab rager per swing)
kinda knew about carapace but didnt know shields were this too
0.25x hitmass
combine with savage sweep for enlightenment
Yeah shield is just carapace although it takes like 0 damage
Similar to how some moves do 0 damage to cara
arcotash do not make me find your 8 fkin variable sprint stamina efficiency calculation
tbh perfect strike evi still suffers cause its 4 strike
??? what a deranged combination of words that you've concocted
do not talk to me ever again
bad quackers
schizo to schizo communication
Wasn't there some overriding mechanic that made cleave not so good? Or is cleave back in style now
im not schizophrenic im just efficient
lacerate
Arco you can never nerd emoji me again
Can I get a nerd emoji?
the way most people use it is idiotic (mk15), i would only consider it for the mk2's h1 which is uncapped
You wont like it
he always has a voice to talk to at any moment and time
what
Hitting trap doors
way most people use it is to cheese the game system and gain infinite charges
i like to do that too at times
Another thing i cannot mention
that's not evis or perfect strike specific
you can do that with a lot of weapons
on shields?
i dont know why people use perfstrike for it when the benefits are incredibly marginal
if you're sitting there attacking bulwark shields you have an entirely different problem than blessing selection
Mister josho
mr YAAAAAS SOUP
Can you buy more crushers
eh
when they release the darktide crack pipe support
Wdym they've had rebreathers forever
Yeah bypassing armor stop seems marginally useful
stunlocking hordes near bulwark and can ignore bulwark is a fine thing to have even if weirdly sprcific
that's just crack. no pipe
anyway, good info
i don't think there's ever a situation in which i would want or need that. like bulwarks have been made easier on the ovwrall to kill since the shield changes
brutal momentum doesnt increase cleave itself then, just lets the cleave continue for the next 3 target
yeah the description for it is wrong
the cleave stagger from a mk15 on falloff is nothing special
and hitting chastise isn't doing much when there's a bulwark there
after the shield changes and just overall nerf to their existance outside of few specific secnarios definitely made it less needed probably tbh
still pretty much braindead easy to use
i mean i've hardly really needed to ever stun enemies around a bulwark when the far more pressing issue is the existence of the bulwark
I mean, just let bulwark swing then stab
and there's stuff like crusher which does that way easier and more effectively
Easier
i cannot stand any of the chain weapons. i hate them all
i like mk4 chainsword
And a bit of mk4 chord on psyker
People like evisc because it looks cool, not because of functionality
I like mk 4 chaxe as well, rest i don't care about
every time i use a chain weapon i am reminded they chose one of the worst ways i could think of to implement chain weapons and have stuck by it
which is?
Imagine if it had a dot sight like plasma punisher
Special is kinda doo doo
need to build a time machine to go back to the birth of every fatshark dev and tell their parents that having a button that you press to start a rev animation so that you can then latch onto an enemy to shred them
except the shredding only actually does significant damage on the final tick
idk i like it
i dont like hoe it interacts with fotf
and it costs a shit ton of stamina to dodge out of the rev so you have an entire risk/reward mechanic just to get single target damage while a bunch of other weapons do not have to deal with this
for minimal upside
I would prefer you just hold special for as long as you want to shred
it's one of those weapon designs where they tried really hard to remove fluidity from the combat loop while using it
And normalize the damage per tick
you will notice in most 40k depictions the chainsword dudes aren't going "hold on give me a second i have to find the power button" and "hold still i have to rip you in half"
it just
happens
So you can just be doing your combo and then hold
feel like none of things are designed with switching midway in mind
some of them sort of are
Chaxe comes closest to just being on
thunderhammers keep your position in the combo on activation
which is only relevant for the ironhelm and doesn't always work but that's besides the point
It's a shame you missed in beta where chainsword was actually just off when not revved and was a shitty club
the special attack button for chain weapons as a baseline could've been like the next attack in your combo but it's shred mode and you hold the shred down
i was there when it was the case for the mk12 chaxe and it aggravated the autism so bad i couldnt use it
i still actually can't use it for that long because the specific noise it makes when shredding metal armor is really aggravating
Yea but that still did dmg
i like the depictions, wish there was an actual toggle weaponry rather than do this for a while, special, and get back to original
Bonk
Beta chainsword took like 6 swings to kill a pox walker
boltgun's chainsword amazingly makes more sense for a game way less focused on melee combat because that game you just attacked once and held it down to shred
unheard of technology to the swedes
but you combine the fact that the way revs work is rigid and punishes you for the kind of fluid combat the rest of the game incentivizes with the fact that certain chain weapons are designed to feel slower (like the evis) and i just hate it
i like how it feels tbh, you comittign for the final hit for the big damage is a mechanism i enjoy
i do hope in the future there is actual toggle weaponry
and not do this do that special button do that back to doing original stuff
like
i'd definitely wish for a toggle weaponry where you swing sword, turn on the button and then every hit constantly has no cleave does constant damage to target until it dies
whens the update
basically having power cycler infinite idk
every activation weapon in this game is to hit button do shit to deal bonkers damage and go back to normal
while i dont habe a problem with chainsword mechanic itself i wish it was a toggle instead of a one time use and back to the original
i just wish there was a perma-toggle weaponry
i'd say fuck off but you are correct
:3
last one, does the BM lower hitmass actually or just extend the cleave automatically to the next 3 targets using the first hit and then move on from there
its over
just the latter
Kinda the latter. It extends your first target damage to the next enemy if you land a killing blow to their head, up to 3 times for a total of up to 4 kills from first target damage. Afterwards it acts like normal cleave (mainly in the case of a BM hsword, powersword, or shovel).
"infinite cleave" like perfect strike just 0.25x mass and ignore cleave stop property like carapace/shield
brutal momentum series ignore cleave up to 4th enemy if the first strike was a wp deathblow and then start the cleave from there, then?
I'll never stop saying
The dodge during shred mechanic would be so much better if the final tick wasn't the actual damage
And instead the damage was normalized across ticks and the weapon was about constantly shredding the enemy, not trying to farm that last hit
a special activation that could be activated mid-swing would be nice as well
something that doesn't require interrupting your combo and having to wait that little bit
you can't justify the normalized damage per tick for something like force swords (well, i guess they could change the animation to be more "draining" or whatever warp stuff it's doing), but that seems perfectly doable and sensible for chainswords
like, i have this neat moment where I push-attack specialed a shotgunner by coincidence with a chainsword because the special was meant for a reaper, but it runs away and a shotgunner happened to be attacking me soon afterwards
https://streamable.com/4x4pfx
i want to be able to intentionally doing this sort of thing fluidly (e.g., in a better world, I could just activate my special in the middle of my push-attack without it being a coincidence that my special happened to be activated before I reacted to the shotgunner)
I just got booted from a team for asking why the psyker, who was running scream, kept exploding at level 30.
I had to do 2 full resets on my team because all 3 of them died... twice.
Now I don't want to be that guy but if you're going to be running a stack on damnation the least you could do is properly learn your class.
This, the fact that special rev relies on last tick is kinda stupid
instead of making (made up numbers) it 50 - 50 - 50 - 50 - 200
make it like 80 - 80 - 80 - 80 - 80
consider nero's sword in dmc4 where well timed revs mid combo would maintain damage buffs
Consider bloodbornes trick weapons, where activating the special gives an alternate moveset
Trick weapons would be sick.
Like, imagine veterans sapper shovels, but it doesn't deactivate when you flip the head.
Still think we shouldve got power cycler for thammer and crusher
Maybe not for thammer but definitely for crusher.
Crusher just... isn't good.
Every other weapon choice does better than it does.
The only thing it's really worth using for is to just be a bully and knock things down.
Thats why im saying whats the harm wouldnt rlly make to crazy imo
it's a weapon that doesn't really sacrifice damage in exchange for very good stagger
and for the crusher, the special is not something that is regularly spammed
Didnt they say we would be getting some sort of power maul type thing on update aswell
of all the special activation weapons, it is the least problematic in terms of how the special activation works for it
because you don't get locked/stunned (thammer/deimos/obscurus/chord/evis), and the special is not something that is regularly spammed (illisi/psword)
and in fact, i think it is a weapon for which the current special activation system is perfectly fine
i only remember Pickaxe
how ive missed you, quick play heresy
Im wondering how its going to go considering crusher is suboptimal and ogryns power maul is literally cock and ball torture tier
crushers one of zealots best weapons honestly
and it's good at its main shtick of stagger
TBH I feel like crusher is kinda OP. Which is why I stopped playing it. It makes the game a bit braindead
keep in mind that even though it doesn't have the conventional damage blessings, it gets the current version of skullcrusher which goes up to +80% damage stacked on staggered enemies
and the crusher is essentially THE de facto (human) weapon for taking advantage of skullcrusher
it's not like the devil's claw
i like current implementation of chain weapons for two reasons, 1. the damage being focused on the last tic makes it more of a risk-reward option for single target, where positioning so that while the channeling lasts(sawing) not getting hit rewards you with huge points of damage, and a satisfying crunch that comes with it
and 2. you actually have an option of getting out after the carnival patch, since before you were forced to channel and you either get punished or get hit
i'd definitely welcome a change that incorporates not resetting attack chains and maybe faster activation times
the problem with the risk-reward argument is that this is also a game where you're fighting multiple enemies at the same time
being actionable at all times is pretty mandatory in a game where you can be trapped or take heavy potshots
and in a game where it is difficult to predict the behavior of many and diverse enemies at a time
I think skull crusher is p ok for slab shield
so, theoretically, there is a risk-reward aspect to it
but practically, the special ends up being rarely used
the point of normalizing the damage and making it something that you can use is to make it more of a common option
because it's still not going to be something that is strictly better than a normal swing (at least on chainswords)
since it'll be the choice between a cleaving attack and something that sticks into enemies for better single-target damage
at least on evis, you can get away with removing the cleave on special because the heavies already do just stick into enemies
in my experience, using the chainsword special has always felt like it's either interrupted the flow of melee, has felt too risky to use, or has only been used in absolutely safe scenarios
here's my take; if its going to be a single high damage i think the current risk-reward choice is fine
if one wants a cleaving special, which we are lacking in game other than powerswords and ironhelm(no mauls dont count) i think it having a normalized damage all across the board is justified.
what do you mean normalized damage for cleaving specials
normalized across all targets hit?
no, the ripping part just having all damage divided evenly
my point on there is that normalized ripping damage would be fine if it wasn't a single target only special. i think all chain specials being this way just makes it less "common" to use, and it is fine imho
i
i prefer having a sticky single-target special activation that sees more regular use rather than attempting to emphasize some risk-reward aspect
while i dont agree that the chainswords have a "bad" special, i do wish there was more of this
basically the only time this game does something akin to this is ironhelm and power mauls
annnd maybe force swords
but it'd also be fine for single-target only speicals
the evis is the only cleaving ripping special that i can currently remember, and it only rips on the target that "stops" it anyways
for deimos/obscurus, they are subject to the chainsword issue except that it's worse because the damage is even less normalized across the "rips"
and basically all of the damage is at the final rip
The crusher heavily benefits from running chastise imo
anyone got the build of the hammer smite build
i think the current implementation doesnt really have an issue. i think the dodge downside of 60% stamina might be a too much thing(ideally it should cost like 20% at most) but the concept is well done from my perspective.
i think the ripping damage and the sawing damage not distributed is cause it acts as a normalization between varying enemy targets so that it doesn't die early and i think this is intentional, and i think i like this implementation than just applying constant DPS and thing dies early
HOWEVER, since we have a thing called variations, fatshark should add more variations that does this to fit the person's preference, rather than just relying on the same thing over and over, like they did for force swords with illisi
sorry for late reply i was doing warrens
definitely a special attack that constantly rips with a decent DPS but locks you in place and dodging out costs stamina could be interesting
imagine playing the game instead of arguing on discord 😔
i ran out of plasteel
the stamina cost is pretty hefty though it's whatevs in our current system
in a world where stamina did matter more, yeah it'd definitely need to be cut down
at least for melees, they are fairly distinct enough in combos and i don't want them to be too different in how their specials work between the marks unless it is demonstrably obvious (e.g., illisi's special being very clearly different from deimos/obscurus) from an intuitive perspective
now that i've thought about some more examples, i agree that some non-normalization is fine esp if i want a world in which the special activation is "free" in terms of time cost
here's the distribution of the rip for a chainsword sweeping heavy special (at least for flak)
so 35% on the first 3 rips and 65% on the last, which i think is too skewed to the final tick
honestly ive not tested or seen anything about skullcrusher on dclaw
so im not sure if its too niche to be useful due to the impact, or a sleeper pick cuz of 80% damage bonus
i assume it honestly could work with punishment, but at that point youre probably on your way to piety anyway and shred is right there
thought your idea worked well on a toggle, or something that doesnt have a innate duration, would be neat to have one.
used mk7 with skullcrusher and shred
i think for the first pushattack it can get the 80% damage bonus
dubious for the subsequent hits imho
yeah this is pretty shit on this weapon
just playing around with a bricked one with these blessings and i cant even see a difference in damage
yeah no there ISNT a difference
clearly you are a nonbeliever
spam PA
the power of skullcrusher dclaw is fueled by the power of friendship
well that too
PA can achieve 432 on head from 286
it can work burt its marginal outside of like push
the buff is active only when enemies are in a stagger state
Why is the Ironhelm Thunder Hammer so much more clunky to use than the Eviscerator XV ?
And why does it feel like the XV is almost better at dealing with Ogryns than the Ironhelm?
so, not only does the enemy have to be staggered/in a stagger state for skullcrusher stacks to be applied
they also have to be in a stagger state for skullcrusher to actually be active
basically almost never actually procs for this weapon
just believe more
im believing as hard as i can arco
and i still aint seeing it
not believing hard enough
somehow i think sticking with rampage for cleave and damage is both more reliable and better... hmmmmj...
crazy.....
nonbeliever
barely procs for PA only
These are my toys
a blessing that is procced on hitting multiple targets is better on a horde focused weapon vs a blessing that requires constant high tier staggers.....
who woulda thunk it
Crusherposting
Skullcrusher on the Indignatus feels so damn good
imho hammerblow current best
I have that skin too but ever since I bought it i realized its just lifted from one of the chaos captain i kinda just lost my appreciation
option for stagger b;essomg
yeah it is the best stagger blessing
but why would you want a stagger blessing on a sword in the first place
some funny build utilizes one
basically 1h hammer at that point tbh
I want more 2h weapons
well that too
I miss the polearms from VT2 
greataxe or great chainaxe when
quite suprised that people still somehow oneshots these
even with the continuous nerfs
not the vet, just going in solo and just home running whatever boss there is
You wanna hit backstab stealth with no stamina and full thrust
It is what it is.
Yes, join the team
awsome
I love how they nerfed the infamous Warhammer weapons and then best weapons are a revolver, knife, ar and an axe
They haven't nerfed shit, player power is insane
psword, infamously bad
Still mid imo
Tok slow and terrible defense
if you can invest in the points to make rashad hit one-shot bps, i'm sure you can make the point investments to go into weapon specialist
and this is a game in which dodges are very good
irrespective of dodge distance
Rashad 2 is just better
i don't care to say whether which is better than the other
but the fact that one weapon is better than it does not make it mid
suppose that rashad had a variant that did marginally less damage
would that be a mid weapon?
(cough cough)
taxes are mid
Power sword is viable with melee specialist cuz it covers its faults
I still use knife cuz who doesnt want 2 mile dodge distance
an ogryn
lacerate
Power sword is insane and youre trolling if you think otherwise. Litterally only downside is the low mobility
You exist solely to cause us mental anguish
I like how this is the current opinion of it but the immediate reaction to every time it got nerfed was "they made it fucking shit now, it's unusable"
It's so funny lmao
your welcome
Honestly I'm not a huge fan of the power sword either
It's definitely very good
But I wouldn't say it's OP anymore
If it wasn't for the bad Carapace performance I'd call chainsword 4 better
For builds with something like plasma, revolver or even kraks i think chainsword 4 is better
chain4 really needs FotF to do carapace tbh
Imo just treat it as the weapons weakness
It kills everything else lol
Well not great vs bosses without bloodletting but yeah
Killing a mutant with a revved heavy as it goes past you is the best
really good sword imho
It just falls over and dies in the next room when it remembers it got gored
Like grimdark looney tunes
ok i just saw a pub vet with VoC without the overshield

welp we lost
getting Shocking Stuff is hard
pretty sure that is the pinnacle of nsfw
White skull mask 
meant the way hes holding the chainsword
bolter unusable
I know, but white skull mask 
KEEEEEET
WADIYA talkin abeet
ICE HELLO OMG ITS YOU 😍😍😍😍
eh, i like it
STAAAAAAAAAN
KEET OMG HI


TRUE
Try to use Crucis.
A Hammer for real men.
sigh Me and my friend were going to play some ror2 together, but, they ended up falling asleep. I did a 3 hour run while waiting on them. 😦
ill probably make one with skullcrusher and thunderous on it and spam normal heavy
These were the results of that 3 hour run. >.>'
Ironhelm has combos you need to learn a little better than the Crucis, but it cleaves until you hit something you can ping (shotgunner, gunner, ogryn, etc). The MK15 eviscerator lets you directly pick a target because the heavies are vertical. As for the "ease of usage" vs ogryns, I'm going to go out on a limb and say that it's due to the nature of how damage is handled on the two weapons, as well as the eviscerator heavy being easier to aim around a bulwark shield than an Ironhelm heavy.
Imo, unless you want a little more damage, you just special heavy 1/2 and block cancel with the ironhelm
Like... it answers almost every question with a special heavy 1/2
Yeah, but teaching your brain that after using the Crucis for so long is a little hard.
I, myself, rarely use push attacks, but I learned literally today that the Ironhelm goes into your 2nd heavy after push attack.
And the Crucis also has consistent and useful lights
rather than a half-hearted light 1 and then a light 2 that is the same as the crucis for damage(I think anyway)
Eh... I just learned the trajectory of Ironhelm lights so I don't miss heads.
Not really that hard.
tbh zero idea about combos
The light 1 on the ironhelm is abysmal
push-heavy 3 is kinda hard to use
Now, learning what lights lead into what heavies is the issue.
You might as well use a heavy 1 or 2 instead
In other news, I pulled a super good heavy sword earlier.
decent opener
which mk?
IX
but about the same
Yeah, opener heavy into special resets back into opener heavy. Quite useful for picking out maulers in a crowd.
But what made this one really good in particular was how the blessings rolled.
Both wrath and headtaker(?) at t4.
since both heavies do the same damage on the mk 6, whereas the 9 repeats heavies 2 and 3 over unless you block cancel pretty much(and it does less damage generally speaking)
Both the ones that do on-hit effects.
Headtaker and Deathblow/Rampage
That's what you want for the blessings
Well, for right now, this works wonderfully.
and Flak and Maniac for the perks(you can always swap maniac for unarmored if you want)
I don't use maniac on it because every maniac dies to a heavy in 1 hit on damnation anyway.
but beggers can't be choosers sometimes
headtaker has more damage on heavy swords cause idk
I had a crucis, on one of my zealots, that was stuck with the 2nd perk being 8% weakspot damage :/
That sucked lol
That's rough.
better than 8% crit damage
My Ironhelm is stuck with like 4% elite damage.
I still 1shot everything but crushers and bosses though.
Personally? I'd rather have +15% block efficiency than 8% weakspot/crit damage on a crucis especially...
i'd just have carapace
