#zealot-class
1 messages · Page 443 of 1
Yeah and FS has no prior experience with horde games right?
i just want to drop them somwhere and watch them collapse
did you see the helper robot leak?
i want the apc or whatever it is
yes
very versatile class with many viable weapon combinations btw
i'm guessing the robot thingy will be a bosco for solo play
to open bunkers maybe
the thing i want the most is the supressor primary and the front facing energy shield
Chaos Space Marine captain as a boss when
a captain!!!
Never because we would melt if we were even in the same zip code as a plague marine
make the dregs leader a chaos psyker
maybe like a wounded marine or something
we already breathe nurgle tainted gas on the regular
arent those just what the witches are
nope
daemonhosts are humans possessed by demons
I mean, thats the smart way to do it, no? A lot of players, myself included, tend to lack self control when it comes to consuming content.
right
it's smart i don't deny it
its kinda in the name huh
I hope that the airburst rocket launcher is 1:1 and just bombs you half the time unless you use it for AA.
these sets are all finished and not released yet
Being prepared is a sorely lacking quality in the games industry. So can you blame folks for not reaching that conclusion?
theyve got enough content
We still have the toxgryn. At least.
Some of them are not finished.
Some of those don't have names or even a modifier. Also the models aren't done on all of them. There are a good number that aren't included w/ that screenshot.
mostly finished™️
I'm under the assumption that the armor without an armor mod is intended to have a unique one but that unique modifier isn't finished.
Or a genestealer
Besides, the turn around for cosmetic items is much faster than maps and enemies.
theres still this 2 handed power sword that hasnt been implemented yet
people bitched about the arc armor having generic modifiers until they released
so its very obvious the modifiers are done as the last thing
From the sounds of it the Illuminate are around the corner, devs are teasing about their presence in and out of the game.
100%
There are a few stratagems too. Probs the next main stratagem we get is the Emancipator mech because it's for the most part finished.
Imagine if FS launched DT without the scab faction and then like, made a big show of them showing up.
that'd be genius
kinda like how they were doing with the genestealers
but like
that didnt actually exist
Aye. Except on a more timely schedule.
illuminates are going to be very big
wouldnt be surpirsed if they came alongside a new warbond
I saw that vid of a dev just dropping a halo warthog in a public match I want that strategem
yeah i dont really get the whole thing with the halo warthogs
like, aint that a little uhh
infringing?
bruh
Isn't warhog just generic space jeep?
halo doesnt own the concept of machinegun mounted on all terain vehicle
otherwise the middle east wouldve been sued 20 times by microsoft
Strategem just old toyota pickup with mounted m60 on back
Warthog looks like something you'd buy from an asset store.
😭😭
THIS is iconic
bruh its just a buggy
you dont need to know shit or even have the full picture to know what that is
one time joel spawned into a mission dropped an apc and then left lmao
what that drone doin tho
that aint a warthog
fat sniper lol
i was yapping about this
it is an unnoficial acount
lol
FAN THING FROM REDDIT COMING TO THE GAME REAL
You mean someone would do that, just go on the Internet and tell lies?
me when theres a helicopter within 2 (two) kilometres
well i mean, there is an unused apc in the files atm
For the lady
everything on Reddit is truthful because someone on Reddit told me so
I gotta redownload vt2
fr
https://youtu.be/ruTbE7ZC6Eg?si=zw_5Yvy_v2qfb2tH one of the worse clickbait channels
#helldivers2 #helldivers2news #helldivers2update
We Completed the impossible Major Order in Helldivers 2
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i just go to ryken vwhatever
theres one channel thats the actual worst with clickbait
That was the first defense major order we've completed no?
we did one before
crooked ah thumb
but this is the hardest order we have completed
real
i cant find the dude's channel but it was low effort ai thumbnails with reddit posts in the thumbnail as coming future content
Thank god I don’t have a crooked thumb
illuminates are coming def
That's like saying the sky is blue
Fuck you it's green
Ermm ackshually the sky doesn’t have a color it’s the blue light that makes it look blue
that or some dude is pointing a really big colored flashlight at the sky
also the hilarious helldivers 2 is losing players stuff
hey tanner said helldivers is a dead game so it must be true
tanner is darktide's biggest whiner
I'm just waiting for the bot spawns to be returned to normal because fighting a billion hulks isn't fun
crazy how his videos would be good and informative if he didn’t actively complain and talk shit for the entire length of the video
real
its just amr food regardless though
That sounds hilarious
and the fukin pox gas covering entire room
need more of these in helldivers
Arc Thrower, AMR, Railgun, AC, Laser Cannon, and HMG. 
Esp Arc Thrower if you can lasso the thing you get Hulk 2 shots and if you miss it still stun locks them.

The flavor text on the new ogryn GG reskin mentions how the Ogryn likely got help with the decoration and I love the idea of an Ogryn approaching some guardsmen and being like.
"You paint good. Paint my gun, NOW" and slamming their GG on the table.
Hope there’s more customization options in the future for weapons (and vehicles when they come out)
the guy who made it said there wont be
aw
mhmm
https://youtu.be/75p0YeecIAc?si=Yvji43q5Rtz8qe9T&t=10 how i feel after
See also crazy bikers on Forida https://youtu.be/-YuWfC6nTTA

never again
I like that none of those armor sets would have matching capes.
When do we get more capes Arrowhead
i use the one from 2nd warbond
what if arrowhead and fatshark kissed?
(they should just be included with the torso armor, #cmv)
Imagine alternate universe where the crafting rework adds weapon modification.
and had a tragic relationship of star crossed lovers
keep in mind these sets are unfinished
There are a good number of unreleased capes that would match those armor sets.
I'd use a literal 40k bolter in HD2, and a literal MG-43 in Darktide
gimmegimmegimmegimme
nah, maybe next year, i'm still 50/50 on them doing a weapon customization update but I doubt it would be this year
hell yeah
i can always use the short slope cape in black
"Oh no, looks like theres only one drop pod left. Guess we gotta share ;)"
I want to put truck nuts on my tank
partly because fatshark seems to be enjoying the variant system
this is who you're sharing it with
you still wanna?


Lets just say the landing's not the only thing that'll be hard.
God damn this chats warped my brain.
Perils of the warp irl
Yeah, it be me cause ogryn strong! Arms always hard!
It's easier to conform to their bandaid-fixed weapon system than to finish the OG customization system. They probs won't do weapon customization based on the upcoming weapon crafting update, they'd rather just fix the current one.
not ideal but i guess it'll do? https://imgur.com/a/k0Khyfc
rip. how the hell do i link pics in here when i only have the poll option
I don't even really know what Fatshark could possibly do to fix the current crafting system.
Pay plasteel to break locks?
add a new resource to upgrade weapons to red for 100% in all stats?
need toc hat until your name turns red
replace Shred with brutal momentum
oh ok i figured it was a new user thing
I dunno. The current system just doesn't really feel like it has anywhere to go.
to stop people from being new and spamming bad images
well, it is itemization being reworked, and the biggest issue is crafting
im running piety so me likey crit 🙂
so i'm betting 90% that crafting is the one going to take the biggest changes
take BM it lets you kill 4 elites in one swing
fury of the faithful gives you a guaranteed crit if you really need it, but axe really doesn't use crit well and uses flat damage bonuses way better
yeah, replace shred with brutal momentum
A) You dont need crit on Antax 5 B) Im lazy to explain in detail, but you will be killing much more targets with Brutal Momentum
I just hate having to scrap 380 weapons because it rolled like crap
blazing piety gives you all the crit chance you need
my highest BM is rank 2 so im using what I got. I do have head taker though
Main issues currently are: getting high mod weapons can cost anywhere from 20k to 200k, diamantine has no point, and blessings are pure rng. I honestly don’t think plasteel cost is the problem, it’s the recurring cost of plasteel when you don’t ever get what you want
could give us a pity system
or something
yee blazing piety and scourge gives 55% crit chance total, and fury of the faithful charge gives a guaranteed crit
Wolferr interragating a reject psyker but the psyker just explodes the entire room with a mega warp peril
I don't tend to think of blazing piety as a way to get more damage on zealot
or just allow us to tinker 3 out of 4 lines
I tend to think of it more as of a way to get more procs of Fury
on the item
let us break down diamantine into plasteel and upgrade steel into dia... it'll atleast bandaid the issue until a permanent solution is found
if it's being reworked this year, a few months if fatshark keeps their time, no point in bandaiding now
Like I said above, I have NO idea how fatshark could possibly fix the system we have now
that's why it's beign reworked 
i'll see it when it releases
yeah true, the time for that banaid was a fucking year ago lmao
by putting a bullet into it
and if the talent and penance rework means anything, it should be a substantial change, hopefully for the better
Kerfus, and the other playtesters, will smugpepefrog me every time I ask about it, as is tradition
(All is right in the world)
@drifting hinge
headtaker and decimator stack right 🤔
yes but axe needs cleavce
Lol 
honestly instead of randomly rolling for blessings, imagine a system where blessings start at tier 1, and further investment upgrades them into later tiers
They got boxes full of pepe
BM gives you cleave, such good cleave, you can kill 4 elites in one swing
oogles and oogles of boxes
i already said i only have rank 2 bm

makes pal proud
headtaker+deci stacking works on tactical axe
rank doesn't matter
I kinda just upgraded it to make a strongish single target axe to fuck around with lmao
it literally is 2.5% weakspot damage which is only 0.5% damage total you lose
Literally unusable
yes, and BM lets you deal single target damage to 4 enemies
yknow im gonna go test the combos before i even try participating in the conversation
HT+Deci works on tactical axe, mainly cause it struggles using BM in multiple ways, and it having 3 cleave baseline. combat axes on the other hand, even antax, barely go over 1 cleave
besides antax push attack
good idea, testing is good
They do. It's a fun setup but limits your crowd clear. Great with Flamer and Kant.
alright i understand now
yea if you want an axe with headtaker decimator, and crit build. get a tactical axe
One of my main Caxe setups is a double power one, it's a big vibe.
they scale off crit way better
i have a few tactical sitting in my inventory i can upgrade, lemme go get them
Caxe has some synergy with crit due to the crit mods.
i think the best variant right now is the mk4 tactical but i'm not sure
Mk II and Mk VII.
nvm i lied they're both combat
yea exhillious is smarter than me
buuut they do both have finesse 🤔
rashad is the best mark for combat axe, then antax, then achlys
but all of them are good enough, mainly cause combat axes are strong
isn't achlys usuable now
it's just the worst of the best
Taxe has higher finesse, the % modifier for hitting finesse hits. The finesse stat listed on a weapon is a modifier to that and not indicative to it being a good finesse % modifier.
I have 1 of each
if there's any combat axe that deserves one-hit breakpoints, its the achlys combat axe
yee, a stat on a weapon (Or lacking one) simply means whether or not the value is fixed
With that fucking moveset, the fact that it doesn't do like 1100 damage to flak blows my mind
a weapon could have surprisingly high finesse but without the finesse stat it is going to be a fixed value across every weapon
with thrust and duellist you can one shot muties with the h1
oh my name is red now lul
Achlys' H1 doesn't have the 0.5 maniac ADM.
which is fun
you could have 80% cleave targets
I have no idea why they gave the heavies a .5 Maniac ADM in the first place but it's something ig
Yeah, but then you need to put up with the [vaguely gestures at everything] about the achlys for every other enemy
the mysteries of combat axes
why lights do more damage to maniac than heavies
🤔
That abomination deserves a buff or a rework
what did they smoke when they created it
I mean, the single target moveset could be interesting
if it actually had enough damage to offset it
that's what i'm stuck about OG pre buff chain axe
who the fuck designed it, cause it obviously wasn't the same person, or the same person sober, if the person also made heavy sword and combat axe
It is a lot of downsides for the few upsides it has when compared to its sibling variants, however it's def usable. My main one is a meme setup though w/ Shred since it does good Flak, Unyielding, and Cara damage with crits.
i hate the phrase useable. i hate the phrase useable. i hate the phrase useable. i hate the phrase useable. i hate the phrase useable. i hate the phrase useable.
I do have a soft spot for single-target, high mobility weapons.
Sometimes i see Achlys users in PUG, but the perfomance is beyond horrendous
I can grind my face into auric maelstroms with the mk2 recon lasgun

that doesn't mean its good
facts
or shredder autopistol, for a better example
at least its usable, just takes an eternity to kill a crusher with chastice on
does not excuse the the spawn rate and bugged fire damage
No need to be a wuss I'm just saying that it's still a Caxe despite being the worst of the three.
I know I know
I just REALLY hate the phrase "Its useable"
it's such a broadly applied statement that it has no real meaning
Aye. It doesn't telp you much.
Cry about it or smth, it's just a word.
well, Achlys is not usable
thing chips away crushers

i got up to like 900 dps with vet
and full reciprocity/shred stacks
on taxe2 lights
that's why Achlys either need damage buff or moveset rework
I wish we had shredder akimbo
Considering the tools we have the spawn rates are fine. As for fire that's understandable, it's much like when Spewers did the same thing and randomly 1 shot you if it even slightly touched you.
Love the look and feel of the shredder.
And again, soft spot for high mobility weapons.
speaking of HD2
arrowhead seems to have touched the Spear silently
It still doesn't work with height differentials for me
but its WAY more consistent on flat ground now
I can like. . . actually shoot chargers and bile titans now
Now, i'm still gated by its mediocre ammo economy, unreliablity for head shots etc
but hey, it actually seems to want to shoot now
my main problem with spawns in general is that there is more special/elite enemies than chaff
ONE HUNDRED HUNTERS AND ONE HUNDRED MORE
there shouldn't be more hulks than troopers
that's mostly a bot front issue, tbh
warriors are out numbered by hunters
bugs definitely swarm you to hell and back with trash mobs
All hulks i say
is that dependant on missioN?
i remember loading into a mission with extra large and armroed robots
right now its the MO I think
1 rocket hulk and rest flamers I say
hated it more than usual
bots have had increased spawns for a while
I haven't seen a change with it really, though I haven't had major issues with lock-ons since I'm familiar with it. Also like it does like 2x the damage and an extra 2x for durable targets at the cost of 2 rockets.
defense missions are fucked but AH said they are looking into again
My favorite was doing One(1) helldive mission, and the first bot drop dropped off 4 dropships of devastators and a single AT-AT
that was enough for me
no modifiers dont affect spawns
destroying outpost apparently increase spawns for some reason
Devastators just are not fun to fight.
ahh, idk. i just know my friends pick the mission and that was the text i saw dropping in
yum 4 factory striders that can one shot the gates and the generator
that’s so stupid
aimbot and able to shoot in 90 degree angles goes hard
Yeah that's just tied to difficulty. Its the same modifiers on the bottom for every difficulty from uh. . . 6 and up?
Bring stuff that kills devastators
yea my friends que for the highest difficulty i'm allowed in
"just bring stuff" BRUH im broke and new
Is it that or just the time based spawn modifier? Spawns get more dense the longer you're in a mission.
of course I don't have the super ultra anti armor pulse rifle
That's fine if you're lowbie, puri is not
both increase spawns
destroying 50% of the factories/bug holes on a map increases patrol spawns.
destroying outposts increase the Heat mechanic around the map
Being in the vicinity of side objectives/primary objectives spawns patrols
(Which is supposed to turn off after the objective is finished, but there's an infinite patrol bug where that doesn't happen)
i got brought into 7s in malevelon creek the moment i started playing with dough
i had to do shameful things
dear god
which is super annoying. nothing like spawning into a match onto a finished objective and your team has already fucked off and now you're surrounded by 10 patrols
i wish the starting HE grendade
actually did something to enemies
i can drop one right below a charger and it doesn't flinch
Cant wait till foliage fucking with energy weapons get fixed
Bro had his base Lib and Peacemaker lookin like a Goofy Goober™️ only to be hotdropped into a real war
I still bring the stock liberator to helldive
I run stock lib on bugs and use plasma or the bolter on bots
Liberator, Grenade Pistol, Stun Grenades, MG-43, B-1 Supply Pack, Eagle 500kg, Orbital Precision Strike
not. . . really a fun kit for helldive
🤔
but it does everything you'd need it to
mostly just a problem of how bad the ammo economy is for weapons at helldive 
Specifically the MG-43, really. God damn using that thing makes me sad.
we need more assault rifles
It having lower damage really hurts it, since it's already an AP lower. Ig it's intended for chaff which it's fine for at least.
wouldn't the frag be for chaff?
If you're taking a base lib and GL pistol you're BOUND to have ammo problems
I only use the GL pistol on bug holes
the lib pen still makes me sad
Im glad it has full auto but I rather just run the base one
base lib has the baseline everything including poor total damage and GL pistol for whatever reason has the same ammo economy as the rocket launchers.
When your Friend who is level 150 joins the Game
🎥 tgBluetorch on YT
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I don't actually mind the base lib
I think its good even
The only real pain point is brood commanders
its very usable which is nice
1 kill per magazine is sad
That said, sickle objectively better than base lib in literally every single way
ammo economy, dps
horde control
The default one is a 3 AP like 320 damage or whatever with a larger AoE. The one most people use looks like a can of beans and is 4 AP with higher damage, smaller AoE and longer fuse time. Just going off of memory at least. The former is seemingly intended for chaff, the latter is just generally better.
Ugh, the stupid kidney stone I have started moving today when I was at work...
Today has not been fun since that started.
😦
I'm not gonna lie, tying grenade to count to armor was kinda dumb. If the shitty starter grenade were 6 grenades, and got +2 from armors for a total of 8, it'd be a legit contender to the upgraded frag and impact
i have the first 2 nades. one is a frag with bigger range and one is smaller explosion but supposed to more damage and pen armor but damn that sucks
It's okish but sports mediocre stats, it's meant to be moved on from (hence the Sickle). Even the Defender is just a straight upgrade with only slightly worse ballistics.
"meant to be moved on from"
When Arrowhead has said that nothing is supposed to be a strict upgrade over other choices 
when the other options are straight bad why would I switch
tbf, fatshark worked on it and now starting weapons like dclaw and rashad are good options throughout the game
Realistically, I'd just want a magazine capacity and rate of fire buff for the Liberator.
45>60 magazine capacity
650>800 ROF
Basically just make it a Colt M4 with an extendo mag
My opinion on it is it should just be more aggressively tuned. Bigger proportions leaves room for more options and allows for more defining grenades. A 1 meter range difference is often smaller than the angle deviancy of an average player throwing it.
They forwent that the moment they added the Sickle with it being a carbon copy base Lib but with better stats. For the most part just about everything has a niche or whatever except for the Lib and Peacemaker, most certainly due to them being the default options. They just went "lets make this the start so everything feels cool, then make them really reliable with ballistics so it isn't frustrating to start with".
And AR-23P Penetrator. There's a slim pickings of weapons that are truly bad.
Scythe, Dagger, 23P Penetrator, (give or take) Explosive Crossbow and Adjudicator
None of the above weapons have a niche because they're just. . . so fucking bad.
Lib Pen is a modest upgrade to the Lib. Gives you better damage stats when fighting 2 and 3 AV enemies. Lib Concussive too is a sidegrade, trading DPS for far better CC. Lib Pen goes into the 3 AP stuff and Adjudicator just being Lib Pen 2.0, Lib Concussive leads into various CC options and the plasma weapons. Base Lib (most directly) goes into the Sickle.
Also Explosive Crossbow is literally just a sidegrade Eruptor, both are perfectly fine.
What even has AP 2.
Or AV2
I just kinda assumed it went:
Unarmored>AV1>AV3>AV4>AV6>AV9>AV10
With the scientist lab being AV9 and the Gunship Factory being AV10
tf is that lab made of
Scythe and Dagger tbh I forgot, they do suck a good deal. They do have a niche ig, in that they're hitscan weapons specced into medium enemy DPS. Scythe has something in that, Dagger doesn't though. The Adjudicator is fine. Just meant to be an upgrade to the Lib Pen.
Enough armor to require:
120mm, 380mm, Precision Strike, Eagle 500kg, or Hellbomb
and the gunship factory is immune to everything but hellbombs(Extremely bad move, and makes them fucking dogshit to deal with when they spawn in multiples)
hellbomb should just explode if shot when it's armed
the damage just sucks hot ass vs the sickle and ballistic weapons
Brood Commander, Hive Guard bodies, all three Bile Spewers, and Stalkers. On bots it's a limb thing, can do some really goofy stuff ig.
The problem is that if you're shooting AV3 enemies, you're better off doing it with a stratagem weapon. There's no real room for primary weapons to fill that role besides the Jar-5 Dominator.
Oh, so every weapon in the game is at least AP2
(Cause everything can kill brood commanders)
Cool, so there's like all of one enemy in the game where the Adjudicator and AR-23P might make sense
yee, old SnP Breaker was 1 AP.
dominator is such a good weapon
Yeah that's true. Scythe does have similar weirdness as Laser Cannon though, it isn't always 300 DPS. Highest I've seen was 540 and that's enough to be somewhat competitive.
Laser Cannon though has the benefit of being king w/ durable damage and also being 4 AP.
so it can make up for having only 300 base DPS.
I've noticed this with my autocannon
Sometimes I oneshot brood commanders in the head
sometimes its two
and I dun get it
(fresh spawns too, like patrols I've walked into, so I know they haven't taken damage)
5 AV is present in our heavy armor enemies. Interestingly the only support weapon that actually hits for 5 AP is a medium charged Railgun. You need stratagems to hit 5 AV normally, otherwise you're hitting for 4 or 6.
thanks for the correction
I wasn't sure if chargers/bts were AV5 or 6
same with tanks
Just is due to explosions and them hitting multiple parts of an enemy at the same time.
part of me really likes hd2 but there is def nitpicks
(cause RR/QC/EAT can damage tanks to their normal armor)
yes all rockets hit for 6. Spear hits for up to 8 based on the angle. Arc Thrower is based with a 7 AP.
shooting down into the body of a tank, or into the sides isn't exactly time/ammo efficient
but it WILL net a kill
Arrowhead creating the autocannon the most well rounded weapon in the game with insane utility
You're better off just hitting the vent or the engine.
Unless you have Spear.
Oh, I'm well aware.
I just like to point that out
if the tank is already damaged, and you can only see a part of it
take the shot and kill it
Interestingly with Factory Strider it's still 5 AP. Even has some 3 AP parts. Guzzles damage like it's nothing, I'm a bit sad that you can't really kill it by bombing the head.
I think I've had all of one AT-AT stay alive for more than 30 seconds
and that was when it was first released
Now they just die immediately
eagle airstrike, orbital railcannon, autocannon, quasar, orbital precision strike all at once
and the thing just fuckin kabooms
Yee a lot of popular orbitals and eagles damage them. I've found that it's just best to take a 4 AP weapon and hit the stomach. Lots of weapons kill it in a few seconds.
if only bugs were this well designed

But alas, marginal choices for efficiently taking care of BTs
ok so i have the anti material rifle
what armor pen is it and what is the next step up?
preferably i'd like a weapon that isn't one off use
Mostly arrowhead just needs to unfuck broken armor hitboxes. The fact that breaking the armor on a BT torso means you can only pen the very bottom edge of it(Upper torso, topside) with the autocannon is super annoying
AMR is 4 pen.
wdym?
Probably doesn't like the EAT-17
Step up from the AMR would be Autocannon
it's the same penetration value, but minus a scope and gets 60 ammunition instead of 45
AC does less damage than AMR, would depend on the enemy.
that, my friend, is bricked
I'd 100% just take rampage off of it
Can just swap perks and it's fine.
Will have t3 Shred locked in though.
I made Shred 4, I kept sprint efficiency and changed the specialist damage to Carapace
i want a weapon that is big anti armor
I don't mind the shred/rampage combo(My pick is rampage+momentum but that's personal taste stuff)
Which faction?
like, do i run the one use tank rpg
I just like flak/unarmored on that particular sword for bruiser stuff
damnb i forogt bugs and bots you want different gear with
kind of
Autocannon works on both
same with quasar cannon
That sword sweeps Auric Damnation easily
and MG-43
Cuts through Crushers with ease
eat-17 also works on both
I love how well this image explains the Dominator before and after the buffs it got lmao
There's a lot more overlap than people give credit for for kit choices between the factions
people overvalue how strong BTs/Chargers are
and think you need to run Quasar Cannon 24/7 against bugs
Me opening up the zealot chat and seeing Helldivers discussions for the 3rd time in a row
I can't get into it
This is the kit I run for both bots and bugs:
Sickle, Redeemer(Machine Pistol), Stun Grenades, Autocannon, Eagle Airstrike, Eagle 500kg, Orbital Precision Strike - If Atmospheric Interference or +50% call-in modifiers are active, I run the orbital railcannon instead
It was fun but it didn't click for me
Since you(i'm assuming here, ass outta u and me or whatever) don't have access to all the gigachad premium stuff
That and it's on my PC when I do 95% of my gaming on my Xbox
ew
With bugs it's just taking a 3 AP primary and a rocket (EAT, RR, and Quasar do the same damage, pick the one you like). Can also take a 2 AP primary and just shuffle with Hive Guards, not the end of the world. Alts for rockets are Arc Thrower and Flamer if you want Charger clear, 500kg and orbital precision strike can 1 shot Bile Titans.
For bots 4 AP is fine, AMR is solid there since you can take a backpack if you want one. I'd just take like rocket pods for cannon turrets. If you want to bomb tanks and cannon turrets better rockets and AC/Laser Cannon are your best options. Railgun will hit harder than AMR but you need to charge it. Obligatory Arc Thrower for Hulks insert.
I'd say:
Liberator or Breaker Spray and Pray, Redeemer, Impact Grenades, Autocannon, Eagle Airstrike, Eagle 500kg, Orbital Railcannon/Precision Strike
I don't like using my PC that much tbh
Might set it up in my basement gaming set up so I'll use it more
thats how i feel about my thumbs
please don't take a 3ap primary to bugs 
That's just how you end up dying over and over to hunters
or running like you're in ancient greece delivering a message 26km away
i've been using the individual shell shotgun
is there a shotgun with better armor pen
If the nailspitter breaker comes soon
Breaker SnP and Liberator.
something to deal with large groups of hunters
there's not really a stratagem that's efficient at it
what about hydrogen baby vs coughing bomb
even clusterbomb makes you get really spammy with it
wait i think i did that joke already
my call ins are 3 turrets and my 3rd slot weapon
and no i will not change because it's funny to deploy the squad
and your two single target strats are for bile titans
i'll get the drone when i get it
An obvious thing to mention here is that just hitting the Charger in the head w/ an AC won't kill it. Puri is either shooting the butt or skid tricking.
Basically:
Primary covers: Scavengers, Hoppers, Aphids, Hunters, Warriors
Autocannon covers: Spewers, Brood Commanders, Stalkers, Chargers - Sometimes bile titans
Red stratagems:
Eagle Airstrike is for chargers, or just dumping on a bug breach/bug hole objective
Orbital Precision Strike and Eagle 500kg are for bile titans
And yeah, I'm shooting chargers in the ass with the autocannon. I try my best not to abuse the leg bug because its inevitably going to be patched at some point
The Slugger and Blitzer both are 3 AP instead of 2. Due to the fire bug I don't recommend relying on it but fire is 4 AP, the Breaker Incendiary is 2 AP with direct damage though.
Slugger rn is just a worse Dominator though. If you won't have Dominator it's fine though.
be arrowhead
Slugger is too good at dmr
nerfs knockback allowing it to do crowd control
still the best dmr in the game
SUCCESS
I fucking hate that arrowhead just randomly turns knobs and thinks they're doing a good job 
how would u have fixed it
Turns out that relying on player feedback for balancing decisions, and then hiding as many mechanics as possible from the players, is not a good strategy for balancing
hitting the damage dropoff with a fuckin nuclear bomb. I'm talking like 10% damage lost every 10 meters of travel, capping at 50 meters.
they really do not rely on the former
but then you'll get posts about people complaining how its not a realistic slug anymore, since it being able to touch far is rooted in real life
No, they use statistics to balance their weapons.
and we'll listen to that instead
Which only tell half the story.
Its why the railgun got absolutely gutted(PS5 bug lead them to believe it had 2 shot capabilities on bile titans) and fire damage being buffed into comedic insta-kills
they're not dumb, even when they nerfed the railgun they were clear that it was not an overrepresented weapon in winning games, just overrepresented in general across all difficulty spectrums
people relied too strongly on 'safe' options so they gave it a knock
the shield is still very fukken good, and the railgun is still a top choice for botbois
it also has the same dmg on unsafe
Dominator didn't need a bump to 300 damage, like 240 or 250 would be more reasonable for a buff. Then put Slugger at 300 instead. Gives the same BPs to the Slugger that the current Dominator has, then still makes the Dominator better than what it used to be.
it does not. Its ~25 shots to kill a bile titan with headshots now, instead of pre-nerf 5 in unsafe
it just turns out that making a weapon stun almost every enemy and do full damage penetration on its safe mode alone means players will refuse to engage with mechanics and avoid risk
they absolutely obliterated the damage into limbs for some fucked reason
i like that idea
(the real problem is why the fuck does the bt head count as a limb for the railgun)
If you look at how they nerfed the Railgun, the PS5 bug didn't influence the nerf.
I am 100% sure that was a bug due to the head plates
the rail would already take a crazy number of shots to kill a titan before the nerf
it was 7 in safe and 5 in unsafe, reliably so.
the dominator is perfect now
They made it more of a relative reward to go into unsafe, then knocked the durable damage down to make room for Laser Cannon's buff.
dominator is without flaw until i miss my tactical reload and have to do the full anim
I use the dominator like an SMG because fuck shooting that thing at long ranges
I ain't got the time or want to try and learn lead with a fuckin red dot
The head has the explosive tag on it so it takes a 1/10th of the damage from Railgun. Just based on HP values and the Railguns damage.
Dominator has many drawbacks
that's fuckin stupid
No matter how you slice that pie
Low ammo capacity high recoil slow reload projectile speed
Just kinda seems like they really wanted to make rockets the preferred method.
It has a bullet velocity of around 300m/s - probably closer to 330 or so. Basically the speed of a real life pistol cartridge, give or take.
A scope has mildots, or MOA markings to make it easier to lead targets at any given range - with enough practice.
ya ur overthinking it
a RDS has none of that, making it rough guesstimation at best at any range beyond like, 50 meters.
just shoot and know ur holdovers
puri is defficient in the art of gamer feel
I know you're making fun of me, but actually yes.

I just do things until I no longer need to think about it.
just stop thinkign
i mean its a legit thing, not everyone can do certain types of abstraction
it's that shrimple
I cannae into math either
I am SUPER bad at math
even seemingly simple shit is hard for me to do
why are u thinking about math in video games
why are you an ass
moving on
But yeah, I tend to do poorly with the whole "just get a feel for it" especially with long range shooting in games with bullet velocity
I tend to sit there and practice with one combination over and over until its muscle memory
and a red dot sight with that garbage bullet velocity on the jar-5 just makes that a non-starter for me
ergo: smg time
I mean I have like 2800 hours of Tarkov
and god knows how many hours of battlefield 3, bad company 2 and 4 under my belt
Gimme an actual scope with hash marks
of any variety(mildots, moa, whatever it doesn't matter) and I'll figure it out eventually
idk I played like 400 hours of Sea of Thieves as a cannon-man and I came out being able to just eyeball it, works 95% of the time
ye
do not dull ur gamer senses with fake concepts like maffs
Don't they have projectile trajectory lines though
Rumbler yes, but only in "Ads"
GG no
it just has 4 marks in the crosshair
each one is 10 horizontal meters
which is nice
I can just hipfire the rumbler into heads with solid reliability
and the crosshair of the GG is actually zeroed like a real scope so that's neat
what exactly is hit mass anyway? is it the hard cap to number of cleave targets relative to armour? so ignoring hit mass means infinite cleaved targets in theory? or...
Enemies have mass
Weapons can hit X mass
this means weapons can hit Y enemies
There's some website out there that tells you the mass of every enemy in the game
alright so im right in a way i just explained it poorly
right, infinite cleave doesnt necessarily mean you're doing much damage to everything
you know guys I think the plasma is under performing another 10 buffs to the plasma
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
yes, weapons also have a set amount of damage they can do to each enemy in a cleave
bp calc
and another 5 to rashad
give it 70,000 cleave
and 12 million damage
then it'll be perfect
should make it an instant shot and have the 100 cleave on the primary
btw puri did you know that the Railgun has cleave on charged shots? Decent amount of it too.
I did
I try to line brood guards up as best I can
You can sometimes even kill bile spewers in one shot from behind
because you can hit multiple parts of their body at once
I'm gonna push it to its limits and see what kinda number I can get out of it.
shoot the ass, shot pens head, one dead bile spewer
Dregs in general have wacky inconsistencies because unarmored
Helbore is miserable to use against dregs iirc
Yeah, they're just a little too tanky
that or weapons have ass unarmored damage profiles because of ADM shenanigans under the hood
I don't really know which
it just feels bad to shoot a dreg machinegunner in the head and he's left with 350 hp, while a scab machine gunner dies in one
(Granted, I don't think the plasma gun should really be oneshotting elites with light attacks, but whatever)
It should promote charge shots more but the ammo is so bad
But that's a general issue with ammo economy
I do find it funny that scab ragers just disintegrate and dreg ragers just tank everything
very much the opposite with throwing knives
Redeemable?
not really redeemable?
PB should only procs with gun bash kills
Get surgical instead of PB and Maniac instead of Crit Damage
surgical or crucian roulette?
Another one on the list of powerful but bugged
I'm already stacking crit
Crit is additive
Meaning the more you have outside of surgical, the less time you need to keep ADSing to reach 100% crit chance
If you're at 50% crit chance you only need to take like 1-1.5 seconds of ads to crit a crusher
Which gives you that 50% rending, in addition to that carapace damage
Also, whats the current meta for curios? Toughness?
Zealot has so many reliable forms of toughness that 3 toughness curios is always the way to go

Unless you're running martyrdom but that's a given
tbh every character has such potent toughness regen options that ive slowly converted to 3x toughness since p13 dropped
I still run 1 hp curio on psyker cuz man they are squishy
Depending on the scenario yeah their toughness could always be topped off but in others you could be moments from death despite full hp and half toughness
Who would've thought that Arco's ramblings about 3x Toughness would finally become the norm
rate my fit
People finally understand how potent toughness regen talents are lmao
get 90% toughness regen speed and +3 stam yes yes?
slash j
i was waiting for someone doing it xD
i know it looks like the edge lord of the ship
theme was assassin and skulls 😄
i was SO happy when i saw the hood with the skull mask 😄 hope a variant drops where the mask is just white
also have less edgier fits on others 😄
nvm i notice i am recklessly edgy 
god I want danish frogmen net on my zealot for no reason other than it looks goofy
3x 3 stamina plus 2 extra stam from the talent tree + 2 extra on your weapon 
We need this
my other fits:
i thought i wasnt edgy, but somehow i ended up being a fucking edgelord with my zealot xD
why does this bald anorexic FUCk give me good weapons i dont play with
to tell u that your rng can be good, just not how you want it
@royal vortex
tbf also we did spend most of the game's life with one choice of three options for toughness gain, and now you can just take them all
also gold toughness is dumbo
Arco was rambling about it prior and also after P13, I just recall HP still being valued. Hell even at one point I was saying 1 stamina curio is fine if you aren't familiar with your weapon.
3x toughness 3x toughness 3x toughness 3x toughness 3x toughness 3x toughness 3x toughness 3x toughness 3x toughness 3x toughness
Lfg to help Just A Flesh Wound zealot penance, helped some others earlier but couldn’t get it myself
Someone is a goofy goober

I FUCKING AM
I gotchu fam
if they give me a nokk helmet in helldivers im gonna bust
I was 3x toughness basically since hitting 30
We have an LFG channel for that.
they ruined stamina curios when they fixed them to actually give the listed values instead of all giving +1 stamina
smh my head real gamers ran three +3 stam curios to get ... three stamina extra
I played vigor around when it first came out
I remember the devs saying the game would never come to pc
I guess console numbers must be in the shitter
God i remember there was someone swearing up and down that they worked right and they ran all stam curios
i did unironically run 3x stamina curios back when they only gave +1 but blunt-force trauma to the head made me reconsider my choices
smh
I distinctly remember being apart of that convo
bro was so washed it wasn't even funny
the fated 111111 build
all I did was share my fucking build
I wonder when they'll do a balance pass
never
vs 2500 of any kind at 7+ stacks of fnp
10k kills for a black recolor version
The 2000 taunts is also hilarious
vets have ying and yang
Like the person designing the requirements must have been truly ogryn pilled. Took a look at the numbers and thought,
"What if I made em bigga"
500 krak kills is one of the worst offenders
solo some melee only
ez
True
no
Psykers are probably the most balanced overall, but then you have the scriers one that you can just do in 2 minutes
mauler was inside him
ah it stuck to the mauler
Honestly they should probably shorten the fuse on kraks. The amount of times I've thrown one just to have a kill thirsty team mate take out the tatget
krak impact nades
This update has also reminded me how frustrating penance hunting is when you have a VS or nade tube user on the team
the problem with kraks is its too easy to burst down a lot of stuff
and ppl will throw it at the first armored enemy
which was a player issue until they made a penance where you have to do that
peeps suck at target prioritization
ill legit charge my thammer, have fury'd, charge a heavy, and then the vet throws a krak at the crusher im in front of
people also have no conceptualization of what is going to happen like, 3 seconds in the future. if you see a bunch of adds vaguely in a line and you can throw a krak over the first few
you think im gonna pull that shot back?
do not throw it at the closest ones
people are going to kill the closest ones first
you are setting up your own killsteals
dont shoot the shooter i am literally prison shanking, shoot the dude ten feet from me
Pull it right from HD2's Thermite where you can cook it but if you take too long it sticks to you and you get blown up.
your practice of throwing it over a bulwark's shield has fortunately set you up for this
this is one of those really nice things about exe stance in particular where it (generally, unless something clashes with the highlight color) gives you a way to prioritize threats better fought at range
because it lets u have a button to ignore most visual clutter
unless u stand in tox gas
then lol
every highlight is shut off
i havent seen an exe vet in a longgggg time
xstance and DD have an opposite effect for me
where i will assume there are no other dangerous targets other than the yellow/bluebois
Toxic gas needs tweaking imo
only to be blindsided by a very obvious crusher
The duration is too long
"AAAA BIONIC EYES YE HAVE FAILED ME"
i basically never play with counterfire just because shooters arent really enemies sadly
i mean jesus
and just highlighting elites/specials isnt enough visual clutter to kill me like shooters can be
i swear shooters used to constitute 4-500 of the enemies we fought
now they're like
maybe 200, and 100 gunners
less of them spawn than total elites/specials, sometimes even just elites
they were dramatically cut down
that's why giving vet the scab stalker buff was so whatever
even thought just three months prior it wouldve been seen as ridiculous
Me: wears fuck off huge gas mask
Also me: pls don't hurt me mr tox bombe ):
scab shooters also don't actually do anything, its only stalkers that can really hurt you
scab shooters do significantly less damage and have way worse AI
at that point everything hurts severely
yes but them especially
suddenly every bullet feels like im getting sniper'd
the differnece between their toughness and health damage is immense
when will ranged enemies get a W
afterwards we will inevitably pikachu face
there shrimply needs to be more benefits to having a shooter clearing weapon
ranged plogryn
we had one
it was the MG12
it just turns out that suppression is a dogshit mechanic
so only vet gets to shoot back at enemies

We still need a psyker enemy
usually the midtier ones are the anti shooter ones (MG Ia and graia IAG)
there's a bunch of guns that do good enough shooter clear for an entire team
Plogryn infected with obliterator virus.
(anymore)
once upon a time it used to be
you bring a gun for the 20 rager packs
Rest in peace 800 dps dreg stalkers
kind of and even then a lot of it was just everyone being shit at the game
i mean
you're kinda underselling how nuts dreg stalkers were on release
100 to 0 toughness in 200 ms or whatever 
and they had basically no cooldown on their bursts
and they spawned in humongous numbers
Maelstrom Auri, any1?
simply run at the gunner
I remember you overselling how strong they were. Just as it is now, you can turn off most of their damage with movement or just by killing them.
Remember, I predominantly played ogryn
even with dodging
you're just gonna get hit as ogryn
and zealot had -100% damage reduction during slides
you run in there, and you keep pushing through til you hit the last guy at the end
so it didn't matter
if you stopped to kill every bananaboi you ran into as you reached them, the rest in the backline would just gun you down like a dog
this is a peak psyker build
for melee hits*
You could slide to dodge ranged damage.
been owning with this build in my auric runs cheers lads
i know for the vet mains of the time they'd just facetank shooters indefinitely with Unwavering Focus. then it wasnt until they switched to a different class that they'd realise that shooters actually required at least some brain activity to deal with
what was Zealot's old toughness regen talents
i only remember EWEW
oh right crit tdr
Fuck mang I don't wanna do crabwalk vet penance
and what else
Truly feels like penance for a grievous sin
until the crucian bug was fixed and people were bitching about an obvious bug being fixed
it was still pretty good
also i remembered it was born in blood
ewew was just betterer
I spawn into my game
Instantly die because i fucked up the caelid tower parkour and alt f4d on the last session
It bugs me slightly that redeemed is at 4.1k not 4k
fuck u scatterhorn helmet is goated
also based sparrow choice
my beloved micro mini
oh yeah due to them making all the sparrows sim speeds I could totally use it now
but im addicted to the hoverboard
how do you send pics in the chat?
you gotta get the convict role
which you get by being active or being in the server long enough iirc
gotcha. was gonna send a gun in the chat and ask for advice
if its a gyazo screenshot you can post the link and others can see it
im trying to get away from the Zarona and i found a Varks Mk III thats 372 base rating
Id recommend Columnus V instead
yeah ive been experimenting w that as well and like it
any OP blessings to exploit?
any of the ones that give more damage conditionally are good
deathspitter, fire frenzy, dumdum are all good
ive heard that fire frenzy is good but i havent heard much else
Dumdum should be best
those are generally the three people go for
time to gamble for dumdum
good luck
Close damage, that's 15 in-game meters
I see why they would say 15
good to know, so best at close and medium range?
used to be 15
Yeah it got a change. Not really a buff or nerf since it tech goes to 30m now but it's only full up to 8.
kinda wish it still was 15 for the 'in close range' specific triggers
8m is pretty close
to me thats just slide and melee range
I used to think it would be even closer than that
Then I learned the close and far modifiers
look at my drip
Then I learned power word
And now I ask myself why would FS do this
one sec
what a weird looking dog
@lusty turtle beast of nurgle can bring swallowed players into the next area and this forces them to a further respawn point
based
new nurgle tactics
Thats some Tzeentch shit, lets be real
Chicken tenders with mayo and maple syrup. just what I desired)
@hushed knoll would you.)
dont
might add mustard)
dont summon stan to talk food, you will regret it
You act like we don't have similar tastes)
you also like miscellanious grey mush?
Mayonnaise and mystery mix)
the chicken looks fine the "mayoney" looks like a stan creation
oh it's even better with mustard)
Provided to YouTube by Domino
Take Me Out · Franz Ferdinand
Hits To The Head
℗ 2022 Domino Recording Co Ltd
Released on: 2022-03-11
Music Publisher: Universal Music Publishing
Composer, Lyricist: Alex Kapranos
Composer, Lyricist: Nicholas McCarthy
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You mean the evisc?



