#zealot-class
1 messages · Page 362 of 1
i could hear it though
he was using it like an agrip
improved horde clear poggers
i could hear the shots
I’ve seen people voluntarily put terrifying barrage on purgatus, this is nowhere as bad
driving a semi-truck and still misses the pedestrian
lol its like a plasma gun without the plasma basically
if only you could use surgical and kill 2 ragers per shot
Hey whoa whoa whoa when I first started I thought it was awesome because enemies wouldn't hit me from behind
i do find it funny that this guy was also staying up the most (i was having a pretty bad game lmao)
new update drops when i get a gf
enjoy the wait
its gonna be a while
just go play final fantasy 14
you'll get one in about 10 minutes
i didnt say girlfriend (male)
well that ruins my epic own I had planned
what was it lol
well I thought if my name is sheila I may as well get value out of it
u pay for dinner ofc
lol
are you aware of stans face blindness
guys this isn't going well
he can't remember faces?

What are you downloading?
(this has been ongoing for months)
FF14 expansions
I can forgive the latter, at least I can forgive stan
the former is fucking hilarious tho
face blindness be doing that
Dough makes the best memes
stan was also convinced that the top right was keira knightly
What would that entail? Never heard of it.
yea ik, I said that one is at least forgivable (for stan)
My internet is super shit but I am willing to try anything
he has mixed up many more people
almost every time you ask it's the wrong person
I think uh, Bruce Springsteen and Billy Joel was one
are you aware of stan's keyboard blindness?
lol
i started the free trial of ff14 and honestly had a pretty good time
but i think the #1 thing keeping me from playing it is the sheer fact that once i get to the more current stuff im going to have to pay a subscription
I couldn't do the levelling
i think the subscription is priced fairly and its cool that you can just drop the sub anytime and pick it back up when you wanna play more
but its just the sheer fact that its a subscription
that is keeping me
There is a little man in my computer
I had this exact same thing, i went from like 2 mb/s to 50 mb/s
it should be "yeah sure man, whatever"
why is powershell so awful (I know that's just a command prompt)
but holy shit powershell is terrible
computers are just lightning magic controlled by rune wizards
Stan mixed up eric clapton and jimi hendrix too
Powershell is only as bad as you let it be.
like who made the syntax for powershell AND WHY
How the fuck
Stan isn't a real person. He's just an AI experiment.
face blindness
Is this an installer specific thing or just in general? I also imagine I should restart the download and/or computer.
in Linux I can figure out basically any of the commands easily but the syntax for powershell is just an enigma
thats also true
but i think the main thing for me is if i decide i dont want to play for a short while, canceling it to resume later means ive basically put down the game completely until i am ready to go all in again, i wont have the option to pick it up for a day or so without paying more than i want to
Hey guys next week stan gonna confuse a butch lesbian with adam sandler
I don't actually know what what cristopher nolan looks like
so that captcha would also fail me
That is more than face blindness that is also colorblind and deaf
Every Christopher is either a nolan or a reeve, no he does not know which is which
Its just some weird shit going on with the installer for some reason. You can set the setting back to whatever it was afterwards if you want to
networking stuff is a pain
I got real comfy w/ it real fast back when I did DRG modding. Shit sucks ass you need to cmd prompt for edits then check the file to verify the edits were correct. If a single " or 0 was wrong the entire command didn't work with a general error
basically voodoo magic
i am not a fan of networking
oh the error messages are one of the things I hate the most
so incredibly unhelpful
wym a "error" message that doesnt explain where in 1k lines of code isnt helpful
Dear god i thought grim dawn modding was terrible
Holy shit post-dial-up download speeds

DRG modding is such an unfun experience. It's like, kinda interesting because you can do some cool stuff but also like, it took me 2 weeks to learn and implement a custom overclock and I got super upset when I realized I had to unlock it because of it being a new OC and not a replacement.
overclock gating is my 1 complaint about DRG
I was fresh off of Terraria modding too, which is actually a really supported experience that has like, readable code.
what's even the process
like one a week or something?
well when I played you were limited to uh, a few a week or something I forget exactly
now I think you can play a billion hours and unlock faster
Why did you lock in wrath on the mk15
At least two guaranteed from deep dives plus whatever machine events you find
itll be worse but yeah piety is still good
oh is that not good?
Do machine event to turn blank cores into a random OC, you get 3 picks as for what it could be but it's just for if it's a cosmetic/weapon and which class. You can get a blank, weapon, and cosmetic OC from the weekly and you can get them from the Deep Dives.
the other options weer terrible lol
I dunno. My experience with DRG has been:
-
Where do I find anything
-
How do I start a match
-
Getting called a [redacted] in a difficulty 1 mission because I was brand new to the game and had no idea what I was doing
Had that, and just kinda gave up on it
Mk15 has a hard damage cap of 4 so any extra cleave is just stagger usually best way (or most brainless way I found to play it) is to go rampage perfect strike into a crit build
ugh sad
yeah I don't really understand why games put such massive time-gates on mechanics
just
Once your keystone and scourge are ramped up you have +55% crit chance
rampage shred no?
make a game that's fun to play
Rampage + Shred is pretty decent as well.
there's no reason to have such massive locks on shit
yeah shred works fine too
outside of that DRG is purely fun
Perfect strike is the exception for mk15 not liking cleave blessings
that was the one annoying mechanic
Eh you just eventually get it all by playing
can we please stop suggesting perfect strike on the 15
I think OCs are the biggest issue with DRG but literally everything else is 8-9/10.
No cause i played that shit for 3 missions and it was braindead
Like, rashad but worse braindead
tbf crit build is also pretty face roll
You don't need them on 3's and 4's and once you get one or two for a weapon you like it's just small improvements from there.
like what are you doing light spamming crushers
Mauler and flak rager packs
rest in peace brutal momentum
Maulers*
i hope BM dies a slow and painful death
ok savage sweep handles maulers and flak ragers if thats what your into
I was face tanking whole elite packs mixed in hordes
Power Maul is the best example of how shit brutal momentum is as a blessing
either you have the bp to proc it attack 1
or its a dead blessing worth nothing
Taxe as well
and being able to proc it creates fuckin
It should def be a Caxe mechanic.
all the stuff it does
Also swing angles are huge
Taxe can get enough from Zealot's damage increases and Taxe having +power blessings.
Not having a good swing angle on your attacks that could 1hit bp also makes it meh
this conversation just makes me think about the new weapon system though
are they going to abandon blessings
I subscribe to the new double power blessing taxe
Over BM
or are we going to keep them, just with a different way to get them
only fatshark and the playtesters know
Since they gave taxes 3 cleave trying to bandaid them
people would mald way too hard if they got rid of any current blessings
It’ll be like 6-7 months out tbh
People malded about BM when it was changed
I SACRIFICED MY LIFE FOR POWER CYCLER AND YOU DO THIS????
And we are talking rashad users
They would need to do a complete overhaul top to bottom to weapons to get rid of blessings
like
Based on what I've seen we'll still have them in a similar capacity.
tarkov tier overhaul
Except rashad is actually better with new BM
for it to go over smoothly
This week should have at least a small update before Thursday for cosmetic rotation
Then probably penance update in April
genuinely who gives a damn about penances
If they're adding new weapon blessings in the same format as we currently have them, and also adding the new format of the weird blessing/perk stuff then I think it's fair to assume that we'll get both.
there's like
2 penances that are dogshit
make every shot count and monstrous malleus whatever the fuck
I wouldn’t say no to free cosmetics tbh
everything else is literally just "Play the game and you WILL eventually get them"
I would say several zealot penances are dogshit but for different reasons
like the stun ones in particular
I still don’t have ogryn charge 60 enemies in one go
hi-int auric
use shield
they have penances saying "stun hordes" which is the worst way to use stuns
It's a bit of a weird update. They probs dislike it so they're working on a new system, seems like it'll give us more penance cosmetics which I am 100% for.
its not like
hard
Just really weirdly designed with the new horde mechanics
poxwalkers spawning in 4 groups of 20
instead of one group of 60 like ye olden days
I also don’t have the one where u need to kill 120 in 30s
Frenzied killer 3 I think
Yee variant horde system
Highest I ever got was 117
I got that entire line of achievements in one go when I ran Flamer on my first hi-int Damnation like a year ago or smth.
I think they should change the staggered smaller horde so that each wave comes from a different flank
I never feel the need to be like, I'm gonna wade through a horde anymore
there's 2 areas
or that it's something I ever need to pay attention to
I feel it still lazor just depends on the director tbh
those are the only two rooms left in darktide that actually feel like old darktide but moar
you can get full hordes still
Ive still gotten into complete mega dense hordes
but its less likely
They just arent as common and most people know how to wipe hordes now
maelstrom is the most common
So you dont even notice
since the AI director spawns everything at once in maelstrom
yeah the packs also cant get built up cause everyone has 30 cleave or can just delete it
a weird choice, but I get it.
"Here's a horde of poxwalkers, elite patrol, boss spawn, and specialist wave all at once"
auric maelstrom I guess
i dont even think of the regular maelstrom that exists
I had totally forgotten it was a thing
yeah i forget that exists too
auric just doubles the allowed "tension" in general
so it says hey I can spawn more stuff
until reaching a higher tension
HISTG in particular doubles the allowed special spawns too iirc
like I said: Poxwalkers, elite patrol, boss, specialist wave all at once
its 8 in regular, 16 in auric
and maelstrom auric just ramps their spawn rate
maelstrom does not have anything to do with it afaik
it just has more modifiers and built in shock
I don't think so
so special waves spawn faster
enemies don't respect teammates dying
stuff like that
you are the first person that has said that
Tyr says it's only auric that makes a difference
yee Auric has the Tension mod
which is quite misleading to players imo
nowhere does it ever tell you that auric is a new difficulty
Maelstrom itself from my understanding is just a normal mission with a bunch of modifiers applied, same modifiers that include Auric and Hi-Int n whatnot.
they got like, a list of addons for the mission
I mean, it is on a completely separate mission board
i think it mentioned it in the patch notes/announcement thing
so you could with deductive reasoning find out through that that its harder than the other board
yeah but it's not like you can choose to play decent damnation missions on the regular board
so
fairly sure when you unlock it it tells you about them being elite-persons related
you are kind of forced into it
I dunno
if you want to pick missions
I think we're kind of at the point of Darktide's lifecycle where the NPE just doesn't matter 
everyone knows whats up with auric
or have friends who do
that's a different problem
its less of a ladder
and more like a uh. . . getting smashed at mach 5 by a dump truck
HiSTG will just throw hound, flamer and trapper one after another after another behind u continuously in a horde
if they could reliably play damnation with different maps and modifiers then... idk
the real problem there is not intelligently disclosing that if you can do damnation hi-int, you should probably play heresy auric first before doing damnation
i dunno
maybe doing it the hd2 way would make more sense
Sedition>Uprising>Malice>Heresy>Damnation>Auric Heresy>Auric Damnation
all in one "spinnable wheel" or whatever
there are literally level requirements for difficulties
instead of two separate pages
let's be honest the level system is pretty pointless
yeah it didn't stop anyone in VT2 either
god I wish hd2 had a level cap though for its difficulties 
speaking of
even a marginal gatekeep goes a long way in keeping the shitshow contained
i didn't know regular damnation could spawn 10 ragers and 3 crushers at the same time (like not auric, not hisg, just casual damn)
the only thing that really changes between the two is quantity of specials and downtime between events
like 10 ragers and 3 crushers isn't really a problem
The spawns past 2 days were working for me in regular damnation
it is when you get 5 trappers back-to-back
A lot more specialist & elite spawns than the week before
or 3 trappers, 3 flamers, 3 dogs, 2 snipers, 4 bursters
that felt like a lot, and i do auric most of the time
or whatever nonsense the AI director throws at you
I don't particularly think this is a fair statement just on the fact that everyone involved here has surpassed the influence of the leveling system. It's just a progression system, for normal people it gives a steady stream of unlocks instead of everything all at once.
ok sure but I mean in relation to difficulty
damnation has made me sleep though since I started doing auric only qp
the special waves just uh
it's not like once you hit 30 you are magically ready for the hardest mode
big 💤
but it seems like people get that impression
you could throw practically infinite regular enemies at us
and we'd be fine
its the specialists that end games
and them being locked to 8 and large gaps between them means very little threat to the team
Hey you don't need to be ready for damnation if your team is 💀
MHW does this as well, the games like 'oh, you beat the final boss in the story? Yuuup, heres Alatreon, go gettem champ'
I wonder how darktide would feel now that I have an unhealthy amount of hours in HD2 though
my fault for being taken by surprise tho
And then they get bodied for 20+ hours straight and leave a negative review
plasteel/ordos are also part of the problem
the bots are literally everything wrong with Darktide cranked to 22
mm, I do think the levels unlock diffs a bit early for that yee.
I get the feeling darktide, even though I'm out of practice, will be even easier after the shitshow that is helldive bots in HD2
i love trapper trains (jk)
what if you just made friends and had fun fucking around in the fuck around game
that's what helldive bugs are for
Yeah that's pretty typical of a game you have over 2k hours in vs. a game that's still somewhat new.
I wish arrowhead cared about balance more
but fuckin whatever
I'll just go play MGS5 on objectives
that's still entertaining
but not really what I signed up for
like the other day we all brought barrages and shield gens and just tried to stand in the middle and hope for the best
10/10
That's a small minded take
i learned about stun grenades the other day
now I make pubs go brainexplode.gif
every time I use them
Stun bile titan>throw 500kg bomb
guaranteed kill every single time
wait they stun titans?
yep
lol
they stun everything
for some reason bots its half as effective though
bots get stunned for ~4 seconds
bugs get stunned for ~8
give or take
its probably closer to 3 and 6
I haven't tried stuns
kind of annoying trying to stun a hulk and watching it wake up after I shoot once with my AMR
too busy malding at impacts being so inconsistent on chargers and trying to figure it out
not really super effective at the end of the day. Definitely a bug tool
Throw it at the ground under them
its 2-4
occasionally I throw 2 and it dies
you can prone next to a 500kg bomb
and it's just like come on
and live because the divot it creates on landing eats all of the horizontal spread of damage
like clearly I threw 6 nades under the charger and this time it doesn't even flinch
ok
my favorite is when you shoot a bile titan so much it has no ass
all of its body armor is missing
it has no armor on its legs
and then nothing can damage it
and its still walking after you
hd2 is fun
but it has a long way to go
Much like darktide on release I suppose.
they need to work on charger and bile titan weakspots at least in terms of game feel
that's my biggest annoyance
the head is the weakspot
what
Pretty sure no one at Arrowhead is like. . . actually playing this game enough to really understand the issues
Which, you know fair.
oh sorry for thinking THE BIG GLOWY BITS MATTER
They're already putting 40-60 hours a week into it
but like cmon
Get some on the ground experience with the game
before belittling your community
yeah ngl i dont play much but i was really confused when people told me that weakspots on stuff are not the big weakspots
that you get to shoot when you dodge the charger
"Use your stratagems more"
-1 stratagem
+50% stratagem cooldown
+100% stratagem call-in time
like what the fuck
so i was like "oh if i dodge it i get rewarded with shooting its weakspot"
I mean the community deserves to be belittled for the railgun reaction
much like the DT deserved the pearl clutchers comment
I mean, nothing really feels good to use against bugs though.
If you removed chargers and bts
^ Agreed with this, if this conversation is still happening
all of the sudden you get the same choice as bots
Auric and maelstrom are pretty big jumps
but since chargers and bts exist
it completely warps your weapon selection against "end-game" bugs
so I get WHY people went all manbaby about the railgun
That said, not called for.
500 and mechs are the easiest but you also have arc thrower, recoiless, EATs
I may understand why, but there are limits.
and orbital rail cannon
They have the same stun time of 5 seconds.
I mean there are options
If only the orbital rail cannon actually oneshot bts
Yeah the railgun 'hurr durr they hate us 'cause all weapons bad' train was completely imbecilic
it's cooldown is too long yeah
Recently, thanks to Biff, I discovered that just having an EAT in place of my railcannon has merit
protip
Because it's 4x the power over the same amount of time
sit at extraction for 10 minutes
I just have to aim
and drop 20 eats on it
lmao really, the fuck
If I can only take 1 between bleed for the emperor / restoring faith for martyrdom
Which should I pick
sure as shit doesn't feel like it
The act of swapping to my gun and shooting once gives a hulk enough time to wake up
but I can drop a 500kg on a bile titan
I'd say btfe
and it can't move far enough to not die
Alr
that said
could probably just be the whole "bots have guns" thing
so everything feels faster with them
we love shitty gunplay mechanics
aimpunched x200
I was running this
I have a feeling that the AP will affect the stun in the same fashion as damage is affected.
what does ap mean
Armor Pen, stuns have an AP of 6.
oh
UH OH FURI BANGER ALERT
so
hulks have AV6 on chest then?
so 50% stun time
compared to other bot enemies?
if yes: that'd explain it. Hulks are really the only thing I actually care about stunning. Everything else just instantly punishes you for leaving cover
IE: They get the eagle airstrike from god before I poke my head out
That wouldn't be entirely out of the question, their head is 4 AV and backs are 2 or 0 not that it matters. Tanks would be the only other enemy with similar AVs. Devs and below have 3 AV, with the exception of Walkers having a 4 AV faceplate.
I think they should get rid of player headshot damage or something to that effect
You cannot prone against bots
to me it's just a feelsbad
you WILL get oneshot by even dumpstier trash bots
its fucking stupid
if they hit your shoulders fine, whatever normal damage values
I mean if you suppress them they have genuine stormtrooper aim.
but putting your head directly in front of your body is asking to be randomly oneshot by literally everything on the bot roster
I'd have to see 1 shot BPs against players first though, if light armor gets 1 shot to the head by gun fire and certain bugs, but medium and/or heavy armor doesn't then I don't think it's too much of an issue.
yeah that's cool and all but they're rarely as kind as bugs
bugs at least tend to get into giant groups
I never want to get hit by a random rocket and just get insta deleted if I'm wearing heavy armor and explosion resist
or heavy armor with extra padding
bots spread out and chase every single person on the team so its extremely hard to actually suppress them effectively
which is just a function of helldive spawn rates
random oneshots
not even just head
just oneshots in general never feel good because they have zero counterplay other than "Don't move out of cover"
real life can suck my fat nuts pilestatd, make this shit fun first
if I'm playing tarkov and push a guy and get oneshot to the face fine, whatever. I explicitly signed up for that experience by playing Tarkov.
But poking my head out to do an objective in HD2 and instantly dying because one of 50 enemies shot my face is just infuriating
tbf only sadists play Tarkov
mm, it's pretty forgiving. If you're willing to be orbital/eagle/teammates reliant for Hulks, Tanks, and Cannon Turrets the MG and Stalwart both ruin bot aim, Sickle is pretty solid at it too and obv the Knight and Redeemer.
this is why I main bugs
the only enemies worth worrying about are spewers
the rest are just badly designed weapon checks
no small rock for you
no, you get to be deployed right in the middle of a patrol
because your team dared to not throw you into an empty field
I like the idea but there should be a way to 'slip' past the invisible wall so you can move through it instead of being funneled due to unfortunate spawn placement.
this is one of my bigger issues with the game that makes me play it less rn, it really feels like nothing is happening (at least of concern) until your just getting one shot randomly
teammate marks a bile titan or charger - sorry mate I can't steer over this rock
I don't understand why people hate hunters
but then I go to the subreddit
and its everying yerkin off the slugger
hunters are occasionally annoying because of stunlock
and it makes way more sense
i do get its supposed to just be kinda goofy though so like not the most balanced difficulty of all time is fine
I assume this is worth getting strictly for Rampage 4?
I've only used full auto weapons against bugs
because hunters are the number 1 threat on bugs
yeah
but eagle airstrike is right there
I'm more than patient enough to wait the 1:45 or 2:30 depending on mission modifiers for it
and just running away
if it means hunters are a non-issue
I can feel it in my bones though. Las-16 Sickle is going to be dumpstered by Arrowhead next patch.
Because its everything the old breaker was
but with infinite ammo on top
it seems like devs struggle with player feel bad mechanics
we just cannot have good primaries in this game.
The devs want the game to be stratagem simulator
to me it seems simple, don't have mechanics that exclusively make you feel bad
and have only included primary weapons to make it seem like other games
and this includes DT of course
that's my only explanation
Breaker is literally the same exact primary that's good at what it used to be good at still. It got a minor slap on the wrist.
Like, think about it.
the sickle is overpowered for sure
but it's not like breaker got worse
I do think Sickle will be looked at but my only complaint is that it's better than the Liberator at a good number of stuff, but that doesn't make it better than everything available.
"use your stratagems more" should not mean "Use your stratagem weapon on literally everything"
well it also has infinite ammo
Which one do y'all think, stats wise, is better?
which is eh
and Arrowhead hasn't really figured that out yet IMO
This is true, but I'm talking about damage stats.
I'd argue that the sickle is just better than the liberator
left
left
Ok. I'll see how it turns out. Obviously the one on the right is a 4/4 so.
It's 100% better than the Liberator, that's not my point though.
we'll see if I can match it.
It's not better than all of the primaries, so I don't think it'll get any form of major change. Breaker got slightly less ammo and a QoL shift for being the #1 goto "meta" weapon.
Also on the other point in this comment: I struggle to see the point of taking anything but:
Liberator, Defender, Machine Pistol, Spray and Pray, Breaker or Sickle against bugs.
MG-43 makes you stop to reload and stalwart gets hardstopped by medium armor bugs
so. . .
one of the above+GL or autocannon
with AC you can just take the EAT-17 too for BTs cause no backpack
with GL you need to hmm and haw over backpack or EAT-17
hmm and haw
Sickle/arc shotty is great for flamethrower
I tried arc shotgun on dif 3
Flamethrower kills chargers so fast lol
ok stan
I literally couldn't keep up with the spawns on dif 3
I have no idea how the fuck people think that thing is good at helldive
So remind me. How does one use the Heavy Sword.
what thing?
My list is just, don't use Lib Pen, Peacemaker, Counter Sniper, Dagger, Scythe, and Laser Cannon for bugs. Lots of stuff has a niche available or is just a good statistical weapon.
Arc Shotgun
The strong point of arc shotty is not dps, but you can easily kite and shoot without aiming
from the new premium warbond
I can do that with literally everything
and actually kill shit at the same time
I haven't checked that but I think it's meant for stunning a horde?
the arc shotgun has no role as far as I care to think about it until it gets a reasonable pump speed
Arc Blitzer is an extremely mobile 2h weapon with 3 AP and good CC.
I wish we had like, a throwing knife equivalent for HD2 to combo with the downtime.
Me personally, I've been playing Battlefront 2 2005 recently.
I'll have to get my own and find out soon but that looks like a single target one?
"good CC"
doesn't reliably arc to multiple targets
gets stopped by shrubs
has 10 meter range
shoots corpses first instead of live enemies
and other issues
it's not really a complex weapon... you just heavy things that warrant heavies which is a lot of things
anything that's not a basic enemy I presume?
I think the Turtolsky swords is cleavers nvm
also heavy bruisers I think, and maybe mix lights
and if this is the selling point, the sickle is right there
Heavy + chastise you can cleave at entire row of bruiser heads
It can reliably stunlock up to medium enemies at medium to close-ish range. It arcs fine within the range and has a solid spread.
It shoots one, maybe two enemies in a 10 meter range
which is not at all helpful against 55 hunters
bruiser? lol
it can't even kill a patrol before they get a bug breach off
never heard of that one.
bruisers are the meaty horde enemies
Bruiser? I barely knew her
bucket heads and flak armor dudes
I like it with a higher usage support weapon since it can just like, stagger a clump of bugs or bots as a quick switch type of thing. Super fun.
only if she asks
ah ok
Arc shotty with flamethrower is apt combo
how
I'm not opening the game to show you footage but I assure you it's not that caliber of bad. Each pellet can hit a different enemy, from what I've seen the arcs happen when multiple pellets hit the same enemy.
they have the same exact range
You just need something to get hunters off of you, arc shotty does it well
arc shotgun can't hit enemies at pointblank range either
much like the arc thrower
Yes it can 
it just fizzles out of existence
It has a pretty good range on it too, but after a certain point it runs into the Arc Thrower problem with terrain and has a narrow spread for whatever reason
there's like a ~1-2 meter dead zone in front of the barrel
False
any enemies within that are completely immune to it
That def isn't true.
Look, all I can give you is my experience with the damn thing.
And all of these are issues I had with it.
You can hit enemies close range but due to the cone it doesn't hit an optimal amount of enemies, just 1-2 depending on density
One game on dif3? 
That were reliable and repeatable.
No
I took it to helldive
because like
let me judge the thing against helldive quantities of enemies
and I was the most deadweight I've ever been
literally just stratagem boi
because that arc shotgun was not doing anything
killing one enemy every 2 seconds is an abysmal state of affairs
If you try to use it like a breaker it's not gonna replace it
and if even one bolt misses a hunter
its 1 enemy every 4 seconds
also I feel like helldive should be kind of fucked up
yeah that's fine
but they don't have to make all of the weapons feel like shit
to do that
worth picking up from melk?
yes
stats seem good, I think slaughterer is supposed to be good too right?
basically perfect if you replace momentum and crit damage
replace momentum with thrust
This is an exaggeration but also like, yee it's not a DPS weapon. It hits some 1 shot BPs on medium enemies but also it's moreso a utility weapon, same with Punisher Plasma and the fucking absurd stagger on it.
critical with unyielding
ok badass
again, I play bugs.
yes I'm talking about bugs puri
And it can't oneshot anything bigger than hunters
not brood warriors
not commanders
not bile spewers
its multiple shots on all of them
It can 1 shot warriors, it 2 shots bile spewers and nursing spewers, I haven't used it against artillery bugs but 90% sure it's way too high to use there.
now for the loaded question, what is a decent hammer build I don't have to use martyrdom with
Brood Commanders do take a few shots, I've found myself shooting the legs with my secondary. Blitzer is 3 AP so it does full damage to Brood Commanders and 50% to Hive Guard heads.
this is what I run except with backstab CDR over swift
can take HR over desperation if you are worried about survivability
I still can't see the use-cases it has
since it shares all of the problems of the arc thrower
but with a 10 meter range
and what ranged weapon are you using to go with it?
which is the last place I want to be with bugs
I don't really wanna duke it out with spewers at 10 meters
god forbid hunter swarms
brood commanders/hive guards/warriors may as well not exist for as much trouble as they are
CC, our only pellet shotgun with 3 AP. Good weapon w/ something like a Jump Pack or just running around.
I use any of zarona, kant shotty, lawbringer, agri/columnus brauto, laspistol, flamer, columnus IAG
or I can just use the sickle and lascannon
autocannon
railgun
spray and pray/breaker
and have none of the downsides of the arc shotgun
but needing to manage ammo in trade
Sickle is 2 AP and is a DPS weapon, then Laser Cannon and AC are support weapons that's a no brainer
Right, but my point is that I can just swap weapons depending on the situation
rather than shoehorning myself into an objectvely bad primary firearm
If I wanted an arc weapon and had a support weapon open I'd just run an Arc Thrower.
that's going to see you using your support weapon more often than my kit anyway
but like the thing is there for a CC tool if you're using your support weapon primarily.
you know whats CC
killing the fucking enemies
shits on power maul and crusher activation functions(Not really you, specifically, just the DT community as a whole)
BUT DUH CC GOOD IN THIS OTHER GAME
When outright killing the problems is far more effective CC just like it is in Darktide
Much like the Plasma Punisher the CC is larger than AoE weapons cover with damage.
like this?
Obv a Flamer would probs be the best choice for smth like that though, has good coverage.
Which, again, leads me to the conclusion I have about people hating hunters.
They're using garbage weapons
yes, this is very good, my favorite pairing with hammer
and then just die to hunter swarms because their shit outright cannot keep up with them
are those blessings ok?
ok cool, yeah I had a garbage perk so changed to flak and had to keep unyielding
fire frenzy for fullbore as your dealer's choice - its a player to player feel thing
Swap unyielding to maniac or unarmored if you're fine with FF
and fire frenzy could be one of like 3 blessings
oh damn I didnt even see I had another reroll
I don't see how this is relevant + the Crusher's activation is fairly solid in utility for comboing and edge cases.
Though the taser Crusher/Pmaul has my full attention because that is mega baller.
right, but all of the enemies crusher/pmaul stagger are problems and their CC is a 360 AOE with a fairly forgiving radius
the arc shotgun is straight RNG
either you get lucky and hit a bunch of enemies
or you hit one and have done nothing about the 40 others chasing that one
this how todd tortured jesse
just scared the shit out of him with basketball related things
and the arc shotgun is blocked by dead bodies and shrubs
though like I said, that's an issue the arc thrower has too, but the arc thrower has a ~50 meter range on it
~100 if you use a teammate as a boosting pole
todd used to brick 3 pointers to torture jesse 😭
In the range I've mentioned prior it isn't really hitting 1 enemy if you have an actual cluster. Hypothetically, if it were to by the shape of the crowd being unfavorable the shot would arc.
And yet you'd freak the fuck out if you watched a psyker with the shock staff shooting poxwalkers
- I'm fairly sure ADSing and hipfiring have an influence on arcing, should you try the weapon out again.
Actually, that's a little bit of a personal attack.
But the underlying logic is sound.
Hitting 2 enemies per attack is meaningless, especially if it didn't kill them.
i love odd looking animals
wtf do u mean odd looking
why da hell u look like a wolf mr kitty 🤨
if they reworked the arc shotgun into an actual lightning shotgun so it had a gigaspread and hit a bunch of enemies at once, every single time
yea maybe 2 u
I'd hate it far less
and ur fucked up eyeballs
but its just an inconsistent RNG stick with the only upside being infinite ammo
beastly critter
erm ill fuck up ur balls man...
hands off the weewee
is there a tier 4 perfect strike?
playing ghost of tsushima in japanese
i cannot find it
perfect strike is just perfect strike, tier means nothing
just ate a brownie and I dont have milk to wash it down
also not a WEED brownie you junkies
just had to make that clear
i get high on life
oh, but i want higih tier so my weapon is at the top of my lsit of weapons
fffff-reak
tbh I don't even remember if there are tiers of perfect strike but regardless it wouldn't change anything
yes thats me
Now I'm no mathemagician, but I think that was more than six.
Composer: Daisuke Ishiwatari
Vocals: Naoki Hashimoto
If you like this, check out Guilty Gear -Strive-: https://www.guiltygear.com/ggst/en/buynow/
i love guilty gear music I wish i could say that in real life without being a loser
weebaroo
u will never be him
and kill farmers
for no reason
unsheathes blade
fucks up and cuts thumb open
AOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOUGH
I dislike you assuming how I'd react to that scenario. Arc Shotgun and Surge Staff aren't similar in function. Additionally, the scenario isn't representative of what I've been talking about. Hit medium enemies with it, stagger them in a cone infront of you. Warriors, Hive Guards, sometimes Hunters, and Brood Commanders in this case. Additionally, kiting is more present in HD2 than in Darktide just due to level layout, which is a strength of the Arc Blitzer due to being a 3 AP primary that can effectively shoot while running. The comparison is even more out-of-pocket just due to the loadout issues a Surge Staff comes with. You get your blitz w/ Surge Staff, in HD2 you get a secondary and a support weapon to add.
You're going to sit there and tell me this weapon has use cases?
Please, don't
it is unsalvageably bad in its current iteration
I did literally everything you told me to do make this thing work
and it didn't
Or, are you going to gaslight me and tell me this isn't what the arc shotgun is normally like
when its been the only consistent experience I've had with this shitty weapon
Your conduct and failure to read is disappointing.

god awful TTK, inconsistent targeting, getting stopped by bushes, arcing to dead enemies first, inability to attack enemies in point blank range
there are no upsides to this weapon other than "Infinite Ammo"
I can CC hive guards, warriors, and brood commanders by simply walking
No, the real problem are hunters
and the arc shotgun can't do diddly fuck against them
If your main problem is a Hunter just use a DPS weapon, which you've already implied to prefer.
it couldn't even reliably kill scavengers in one shot in literally the perfect scenario
they're the only problem against bugs, and spewers if they happen to show up.
its not even a main thing. Its that they're the only enemy actually capable of killing a helldiver
bile titan vomit if its hitbox does the funky "I missed but hit you anyway"
I refer to my "your failure to read is disappointing" comment. I wasn't, ever, saying it was a trash clear weapon. Use a Breaker Incendiary/SnP, Knight, or any >500 RPM weapon.
whats the difference between the two hammers?
Right, and I'm arguing that there is no role for the Arc Shotgun because the enemies its good against can simply be walked away from at default movement speed
and its hard to say its even "good" against them
with the awful TTK in trade for moving them back slightly
Crucis hits harder with the special and has streamlined combos. The Ironhelm trades damage on the special for cleave against fodder and bruisers with the special H1 and H2, and has varied combos.
crucis gets better single target with the active but can only hit one enemy + worse horde clear
Ironhelm can cleave through enemies with the special to make hitting an enemy in a horde easier but loses a bit of special damage
and yeah ironhelm has more varied moveset
i had the one shot and didnt like so much ill try the other
What
i like my big chainsaw best though
Peak DUNE 2
DUNC
Flip
If your playstyle is to ignore enemies that cannot catch up to you, which seems to be the case, just use what you're already using. You won't be able to utilize a Blitzer to the same extent.
hello
Hi
greetings
You should teach me how to dbd better at some point
But i refuse to play anyone but wraith
That sounds boring
i only play nurse and billy bro
Doesn’t that mean you can also play leather?
hell no
bubba is shit billy
damn i cant wait to play hillbilly with no mobility and no curves
Aren’t they the same kit but bubba is slower?
brunt jerked me on the hammer, didnt even make it to hadron lol
bubbas chainsaw doesnt have any mobility at all
bubba is like
shit-tier training mode billy at best
Oh
the only upside to bubba is that he can chainsaw multiple survivors at once but that is... not very useful
Just play drug man at that point
Yeah
hes more like nurse tbh
I used him on xbox
Sad clown noises (i never played dbd i just seen people that do)
people who complain about blight are bad

if dbd players are complaining about a killer 99% chance that the killer is just actually pretty good for once
I was ok at him
Turning was hard tho
Ignore until I can deal with them on their own, but yes.
Hunters>Aphid Spewers>Spewers>Bile Titan>Charger>Warriors/Hive Guards/Commanders
and with that process, the arc shotgun is unmitigated trash - and I can't see not ever engaging hunters first. They're far too numerous and dangerous to not treat them as threat number 1
Best community out there
The zealot community
idk im no language doctor
Xie xie*
Oh yeah true dat
it's just puri
Me
Look like someone whom complain about there team
what
I don't get the issues people have with hunters
simply just choose to stay alive
They need to like half the health on those things
They shouldnt be fast, high damage, slowing, tough and numerous
Need to take away at least one of those
they don't actually have a ton of HP
its just that you need to hit their head
the problem there is their mobility
I'd nerf their damage though. They should be a CC enemy to allow the slower warriors, commanders, and hive guards to catch up to you
A single shotgun shot put them down
I know they're not high hp enemies necessarily, but I think they just have too much
ayy man we dont judge
true
Oh God, you need our help?
just unloecked the first Chainaxe
I... I think I'm turning into a Khornate... this weapon is so much fun
Rip and tear, until it is done.
Have fun while you still can
with the new weapons
before you need to start focusing
Youll love the mk15 evis
Hehe
I have yet to feel the pull of the Crusher, but, it is an amazing weapon now
They changed it from worst to very good
Im honestly so in love, I cant play with the evi after trying it out
I don't doubt it
My true beloved is the Crucis, but, that requires so much mental effort to use effectively that... I don't use it very much anymore
is it the boss hammer or crowd hammer?
Sure I can heavy spam, but, that is rookie gaming
Crucis is the single target special
I love that thammer so much
the ironhelm is just easier to use
see a problem? Special heavy 1/2
from what I've read... I'm sure I will 
The executioner sword style might be simple, but, it fits the eviscerator pretty well
Then again they probably could make any style fit any weapon tbh
sword and dagger? Power sword n combat blade
1h sword? heavy sword
greataxe(basically greathammer which is crucis) eviscerator/chain axe
actually an eviscerator with the moveset of the crucis would kinda be awesome
Spear and shield? Maul and shield
Hell imagine a Crusher with the greatsword move set from vt2
@nimble fiber can you imagine that? that would be like a true full on cc crusher
You could bully EVERYONE xD
gimme a min, I can show you
I think I can already bully everyone with the crusher
I know, but, it would be easier to deal with hordes as well
easy mode hordes xD
with 0 bully required
It is kind of basic tho
Vt2 is more melee focused DT, less fun mobility (no sliding), temp HP system instead of toughness
Now to see if this video is too long
the faster swings are lights, the slower ones are heavies. I think you can tell which is the push attack lol
strikedown push-attack OwO
@nimble fiber This is the greatsword
one of my favorite weapons for zealot saltzpyre, since I am better with more basic move sets
looks quite good
What game is this
Vermintide 2

👋
What’s Gucci
live wire mountain dew
What
Cough moldy crusty bread cough cough
Swing around an exec sword and people will recognize the moveset
krusten brot
True I should have done that lol
Let me do that rq
I like to crush bread in my fist before I eat it
Stan, when I make this video I want you to guess the Darktide weapon
@hushed knoll Whats this weapon in Darktide?
isnt that the new chainsword
two handed
same moveset for most of it
Early?
for the NORMAL timezones
you mean eviscerator lol
It's 11 PM for me
And yes it is
It is a normal timezone
never forget that theres a reason aliens always invade us in movies
they like our timezones
This one has a bonus to its heavies, beb
tfw you can have infinite ammo again, in vt2 as long as you get a headshot lol
huntsman getting up to 2 ammo back per headshot is nice tho
I'm feeling like gaming, for the first time in a week... idk why
show bret longsword


