#zealot-class
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I still occasionally hop into a solo w/ one and just mess around with it. I've been really into weapons that are engaging to use and Knife can be one of them.
and I can't be assed to fix it
no more scoreboard for me
just mashing mouse 1 into heretics cause ogryn is the last thing that's fun to me in this game
knife is engaging to use in a way that i do not like and i absolutely despise the heavy animations on the 3
gun go brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Knife pervert is such a unique style, I love it
i just want the knife to require less brainpower
just remove mods folder , verify files , download again pack of mods from steam , will take you like 5 min
and not have absolutely dogshit light attacks
It is my weakest style apart from M.C.Hammer though
no
hu, is it an oversight or you can find the same thing on other weapons?
me r mash mouse 1
gun go brrrrrrrrrrrrrrrrrrr
I already know I'm top scoreboarding every match
I don't need it
gun go brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Light attacks are just to recharge stealth with crits on horde tbh
It's actually not bad if you treat them as a generator
Probs not an oversight no. Similar stuff is on other weapons, the lasguns have that kinda shit everywhere.
i dont get why Devil swords dont have Slaughter or Headtaker
They'd be absurd
I use blazing Piety for mine
no man
because slaughterer and headtaker need to be fundamentally changed
or just changed to damage
power should not be a buff
full stop
combat axe with headtaker is fucking insane

chops through maniacs , flaks , and just 2 hits crushers if you crit
They're already pretty solid for the kit they provide w/ just +cleave and rampage.
Like, if we got Chainsword with HT or Slaught shit would be unbalanceable
combat axes are also something that need a looking at
mostly cause of brutal momentum
otherwise they're a 1 cleave hacker
not exactly fun or engaging to use
but a better starting point than "I ignore mass for 4 enemies"
everytim i use it , top dmg
brutal momentum is dumb
old bm was dumb
new bm is dumb
its all dumb
stop it fatshark
They are far too binary
Caxe is indeed one of the top weapons in the game due to BM. Hsword gets it too.
fuckin power sword gets it 
Godroll bromentums everything and easy game
ikr
Pissblade is certainly one of the weapons to have nearly every busted blessing available
Or subgodroll stops on first target and you are sad
May as well give it Uncanny at this point
but yeah, brutal momentum is a blessing that needs another rework
because take 1 and 2 were unmitigateable failures
I'm of the club that wants to make it a default mechanic of Caxe.
remove deathblow and bm, increase cleave, give rampage
I preferred the first implementation
the first implementation was EVEN more busted
Different implementation though, not just 3 procs like it is rn.
The new one is too fiddly and arguably stronger with a godroll
cause you could cleave through bulwark shields
and crushers
which was fucking stupid
my man what blessing needs to be reworked is Shock and Awe , its sooooo bad
OK I forgot that lol
Also blazing spirit outside of Trauma staff
this is why I'm not at all surprised its taken so long for fatshark to do anything after winter break
basically everything in the game needs small to massive changes
depending on your order of priorities
I like the idea of it having a second cleave value tied to it, like w/ Caxe lights having 1.5-1.8 cleave but a 2nd BM cleave value of like 8 or 9. If you chain weakspot kills you can access that cleave up until a certain number of hits.
so like
The game is still fun as hecc ATM thougb
power fantasy GO
It isn't as desperate as it was before
or just be like me and a take a break waiting for it to get hard again
brutal momentum is on way too broad of a category of weapons
That too
Exterminatus difficulty when.
ideally it would be cut from a significant number of them
the game outright cannot handle a new difficulty
Hard to balance it when so many weapons that are strong for different reasons have it
unless fatshark just bumps hp pools
damnation hi-stg already breaks the ai director
auric hi-stg outright breaks it
and audio is fundamentally fucked
The powercreep is outpacing the engine.
Break it harder
the 2 most annoying ones imo are ogryn shield and psword
the shovel is a strong contender but i also don't even see ogryns abusing it
literally the only reason ogryn shield is good is because of brutal momentum
and its STILL outclassed by everything else

shovels on ogryn would also be mad dogshit without BM
Love the nightmare scenario of like 5 monsters popping up at the start of Silo Cluster in the starting bottleneck
like actually unuseably bad
ogryn gets to throw in bleed on top of bm for ways to ignore cleave rules
which is really annoying
fwiw, bm doesn't really ignore cleave anymore
that's shield's heavy 2
its got infinite cleave baked in
and old bm
i am fully aware of how the weapon works
no i mean it drastically alters a weapon's performance in a way nothing else does
gawd daym
bleed is better for elites and bm is generally better for horde clear but both are doing absolutely stupid things to the way weapons function
12veg is the best maelstrom
melee maelstrom is best
uh
you're way overexaggerating how good shield is
its still pretty goddamn slow
due to the movement penalties
even if its outright more killy than clubs and shovels
i am absolutely not
It's a good support weapon
It is not as killy as a clobb though
Haymaker isn't available
more killy than mk1 and 2
when the amount of elites you kill outside of armor stop from carapace is more dependent on how many you can fit on the screen than weapon properties
mk3b shits all over shield
its p ridiculous
without haymaker
Heresy.
just thunderous and skullcrusher
Ah, yes, I would like to apply 40% rending to everything in the game
You are a heretic, I'm telling the commissar.
and do 80% more damage to it on top
oh, and 25% more damage cause I have heavy hitter up and running
oh and 25% to flak and 25% to maniac cause of perks
balamnced
shield applies skullcrusher and doesn't have target capped heavies
3b is way worse at bleed application
It is a good bit absurd.
yeah and then you're not using thunderous for its most valuable property
which is applying to bleed
and run off of thunderous and skullcrusher
to do all your damage
and mulch literally everything in front of you
And it's actually BiS
from bosses to groaners
And I'm willing to bet barely anyone on Ogryn uses it at it's peak
these aren't fantastic cleave damage distributions
I love me mk3b
though Ogryn lacks a good combo weapon for it
but I like the mk4 knife more
Achlys maybe
well
I like the mk3bb the most
but then I have to use GG
and GG makes me sad
dat reload speed is cri
and you can't abuse bleed's ability to ignore cleave damage distribution up to a certain point
I pair my shield with a rumbler
Because taunting the heretics into my splash radius is funny
smth I did want to try was making the Paul into a combo weapon
I don't think it is the best though lol
since it can be kinda absurd with Ogryn's CC options
But it's good enough and it feels right
That's not what I'm referring to.
Paul used to be meta even
power maul has an awful moveset with built-in redundancies
it was never particularly outstanding
^
your horde clear was an exercise in patience
the low damage numbers have, well, always been low
the main thing you got was the aoe stun
99 ua/infested is bad bad
and always has been
the heavy attacks are great
until you realize you do 180 ua/if damage
basically the paul is just held back by super low damage values. The movesets are all fine
Where are you getting those numbers?
sure, being able to loop l1/l2 and l3/l4 consistently would be nice for different target applications
the L3 and L4?
oh wow they really put the heavies min cleave damage in the single digits
yea this weapon is p unbearably dogshit
lmao
l3 and l4, yes
as that's what you're going to be using the vast majority of the time
like I said
Perfect grounds for a combo weapon.
its a numbers thing

until u realize how god awfully slow the heavy windup is
yeah but that can just get the cleaver touchup
the mk5 shovel is in a similar boat except it just does way more damage
Ogrynhammer
no i mean i don't want a moveset where the looping light combo and the heavies fulfill the same exact role
I'd probs be doing some like, special -> PA into GG or Kickback related thing w/ it
the weird aspect of paul though is its brutal momentum interaction
funny activate button
but uh
now you need to sit there and perform the worst gameplay loop fatshark has ever designed
its dogshit on the ironhelm
its dogshit on force swords
its dogshit on the power maul and crusher
there's an a fairly small number of targets where you can do this and can't do it with another ogryn weapons iirc
the ironhelm?
activate>swing>activate>swing
Now, I'm aware you dont need to do that with a high degree of uh
oftenness?
whatever word I'm looking for there
if you're spamming activations on the crusher you're fighting 6 bulwarks or opting into using it in a way that lowers your overall performance
Or pretend Activate isn't there for force sword Deimos
yeah I'm aware on that for the crusher
frequency ๐
And it's just a sword
the solution there is really they just need to make bulwarks an enemy instead of an annoyance
Its absolutely unfun game design
Frequency
thanks chat 
w/ Ironhelm you don't really need to spam activations due to the H3 and overhead lights. You'd only be doing it maybe once or twice to get rid of a horde or against a boss.
i dont mind the thunder hammer activation spam on bosses
since its the correct amount of reward
but I'm SC pilled so my crowd experience is diff
for everything you have to put up with
But on crusher/powermaul/force swords its just
not
in any way rewarding
and power sword has a blessing that just removes the mechanic anyway
so like RA
Subjective, force swords are rewarding imo
fucking inconsistent ass game design or whatever
obscurus and deimos activation is literally pointless
Although ironically more rewarding when we just had the dogshit Obscurus
the deimos especially
because the regular heavy attack outright does more dps
to literally everything in the game
not only just dps but raw damage 
It should be the crusher/mauler killer
and the obscurus is uh
It has good armour piercing iirc
untouched since release and really needs an animation rework
It was buffed in the Deimos/Illisi patch
and the illisi is just boring, and like the deimos, you still get more use out of the regular animation set unless you're edging peril
It's just still inferior to both
Special is really good on Illisi actually
basically: I fucking hate everything about the one attack per activation weapons
its bad game design
unless you're given that gigabonk reward like on thunder hammers, or the overall CC of the crusher for dealing with crushers/bulwarks - or wanna oneshot a mutant
the problem i specifically have is "button that increases all your stats"
because that's not a decision
And activate again if elites mix in
illisi/psword have it the worst
Or if I get space
The power sword one is sad because of how dogshit the sword is outside of activation
psword at least gets power cycler
It's a paddle
because there isn't really a trade off (unless you blow yourself up with illisi) all u have to make sure is ur not punished for being in the activation animation
psword used to be fine
but then everything had its hp gigabuffed
so now the actual sword function is just bad
power cycler doesn't fix the underlying issue that it's incredibly boring and not a good design for the weapon
I wish it just had PC by default and only one blessing slot
Because in practice that is the case
I'm well aware. But for a stop gap solution, it at least has one
Unless you are an unlucky karker like me and don't have PC4
rng in getting it aside
because it's got 1 mode where it's just terrible and 1 mode where it's one of the best weapons in the game
as dumb as the rev mechanics are and for as much as i despise them ur at least making an actual trade
one that ur not punished for doing at the wrong time nearly as hardly as u used to be
but there's somethin happening there
I still think the damage values on the psword activation need to be lowered, but stick with the "lol cleave? nah" aspect kept
IE: really lean into the whole "it can cut through anything" schtick power weapons have in lore
shrimply spec into melee vet where your normal lights one-shot groaners
fuck, let it stab through bulwark shields
just nerf the shit out of the damage
no reason a psword needs to oneshot a crusher
I desire a battery mechanic
there needs to be less activation emphasis
ideally u would just
not have to press a button to have a melee
and instead activated attacks would probably be specific moves
but the world we live in is the one where fatshark wanted to make a bunch of melees have "press button to make it do something different"
at least with a battery system you can make the activation strong but limited and a resource that you have to manage
yeah, just fuckin all of em
i dont want more copies of the already uninteresting psyker peril system
maybe not thunder hammer because thrust exists
and it can be turned on since its uptime is limited by the battery instead of activating it every X attacks
fs has not demonstrated they are capable of making a limiter mechanic outside of ammo that actually fkin works
well yeah but you won't blow up and what not
accuracy
but that really only applies to ogryn
and they only got it right on the achlys
plasma heat always quells from your current number to 0 in 5 ticks

there's literally no punishment for hitting 100 unless u right click
a system that limits the activation and allows it to be turned on for X time and allows the activation to be strong
to get 2/3 crit chance for your three shots
to get 2 light attacks with 9tuple the damage of every other gun in the game
i really do not want melee weapons centered around timers
yeah which is why I want a battery mechanic
it's going to have an activation either way
and that's one of the more interesting ways to balance it imo
since i wnat to keep the activation strong but also give a reason to use the normals
until fatshark decides they want to make heat systems that don't exist to make you press r for two ticks i don't trust them to do anything meaningful with something like that
because the problem is they haven't actually demonstrated they can hit a "sweet spot" on anything like this in darktide
just prevent any active recharging and only allow the battery to recharge passively
at best it will start out overly restrictive, people will get mad, and then it will become overly permissive
yeah yeah fatshark's competence aside
the game also also p much reached the limit on stuff i want to have to manage at one time for non-ogryn classes
though it's something that you'd agree to by picking the power sword
there's other melees if you want management-free playstyles
it's a weapon that has an activation and they evidently want you to have multiple swings but the activation stuff currently is balls
we love rashad
so the psword brings something new to the table as well as resource management that you agree to on using the weapon
if the intent of the weapon was actually to have multiple swings they wouldve kept that baseline. i dont think fs has nearly as much intent for balancing as people would assume
Or new weapon
there has been quite a few changes that are just
But shitty mobil
i mean, to me the reason they didn't keep it baseline is just that having 3 swings by default was just really fucking strong
"we know this is a problem, we think this solves it" with minimal thought otherwise put in (in part because there was a lot of stuff playtesters were suggesting that fs devs just agreed to)
not for design reasons but for balance reasons it was nerfed from 3 to 1
It had 3 originally?
yeah
3 swings default and 7 swings with power cycler
Did pc exist then?
WHAT
7 swings
the power sword 6 for a long time had literally infinite heavy attacks
when it was added
it never got patched until uh
Ahahahaha
there were vets who genuinely threw a tantrum when the psword got the nerfs to its charges
when they did the attack revamps on pswords
this is another problem u run into when talking about the powersword because it has a performance-warping blessing
yeah, infernus used to be uncapped too
or capped to 32 stacks?
something like that
that has a community status of being hard to roll and incredibly desirable and the conclusion is at this point just delete weapon upgrades entirely and make ppl find them in mission like l4d2
you could use a recon lasgun and kill a plague ogryn in 10 seconds
little oopsie
that permanently warped fatshark's opinion of recon lasguns
I say permanently, but could also just be "Haven't gotten around to it"
ok yeah but with a battery you get to balance pcycler in some nuanced ways
They take all the nerfs for us
:D
like you can still do it now with something like "get 2 more activations but -40% damage" or some shit of course
literally nobody is using a blessing that says the number gets smaller
Heh, now try with a CIAG on a Psyker with 20 stacks of scrier's gaze and 15 DD
we saw this with limbshitter
Spent 70hrs trying to get pc4
And then got it as a eg
FFS
Praise the Emperor
I rolled PC3 on a power sword upgrade the day it released
then got PC4 the day after

Probably 30k plasteel
i mean it's just tradeoffs and limbsplitter was really just poopoo of course and the way to get around it was uninteresting
Trying
Still waiting on PC4 now
like it's also a matter of having the numbers to make it worth it
because of course old limbsplitter actually really wasn't worth it unless you were a qq tryhard or macroer
nobody is gonna look at one blessing that forces u to make a compromise instead of all the other ones that provide a flat benefit and go "i like this"
it's not the way the system is set up
you can always tweak the numbers to make the tradeoff a net benefit overall and whatnot
alright but the point is to balance it
under the current system
with how the activation currently works
pcycler is going to remain the strongest undisputed blessing on the power sword
that itself is a problem
and we're fixing it with another problematic solution where the only real flaw is that players with no brain cells is going to think "oh there's a negative sign fuck that"
On that front
fatshark's tooltips are all ass
both historically and currently
they've gotten better, but its not really the player's fault when fatshark is terrible at explaining the mechanics in their descriptors
if you make a blessing with a meaningful downside it inherently cannot just be "me no like number go down", i was being a bit hyperbolic
i also think you overestimate the amount of buy-in a lot of people have for actually strategizing about what they're playing
that said, I don't even remember what old limbshitter said
It's like actually criminal how wrong stuff is, or how much major functions are just not said anywhere
particularly if it involves changing the actual mechanical playstyle rather than just buildcrafting
well, i'm not considering players ever strategizing
so just QQ>attack>QQ
my only concern is to balance the numbers
the crusher got to be almost completely remade because almost nobody fkin liked it
and the only way we're balancing pcycler as is is to throw in another number that it affects
This is my problem, because fatshark doesn't really. . . make intelligent downsides
yes and the suggestion i'm making doesn't require a fucking rework
because stuff like old limbshitter was basically just a "permanent -40% damage" debuff
for no reason
it's a ssimple numerical addition to a single blessing
it's as milquetoast of a change as you can make
it's like very calmly asking a question to a hornet's nest
u know what these ppl think of the psword
i just want power cycler to be dumpstered
and all activation weapons rethought from the ground up
i think it would be more palatable as a general rework - assuming fatshark is working on the whole blessing rework thing
What happened with that?
so that it isn't just "flat bonus, no flat bonus"
rather than going "your blessing is just worse now"
alright yeah but i suggested a rework but you shut that down
so i decided to go with a suggestion that works with the current system
and that gets shut down
like what am i even supposed to suggest at this point
delete the powersword
The only thing I can think of as a battery system would be:
"Press button, get 10 attacks, after 10 attacks, wait Y seconds for battery to recharge"
so you run into that "But a boss could spawn soooooooooon" so you wanna save the battery
this conversation is ultimately pointless because we have no bearing on what fatshark is willing to do
or elite wave, specialist wave, whatever
Delete the recon instead
and the entire conversation relies on knowing about what fatshark is willing to change
i mean i haave no hopes for my suggestion to ever make it in any form
i fully expect them to keep activations the way they are
it was up to +25% on the first attack and -10% on every subsequent one
i'm sure crab has pushed for activations to be changed and nothing has shappened so far
that's right
Can fatshark just remove enemies so I can run missions faster
basically it was just a "-10% damage" debuff
because old limbshitter was terribly designed
because it forced using QQ
to get any meaningful buff
because it went on weapons that couldn't oneshot enemies
and i dont think u can really balance psword in a good way with an activation that is literally just sword but better
even with the damage buff to the first attack
Nice
because the unactivated attacks all feel fucking terrible when you combine it with the soft-factors of the weapon
i think they changed limb at least 3 times
and i think you can with a resource management
because the point of adding a resource management dimension is that it gives a reason to use the normals
see:
use battery, delete group of enemies
oops, mismanaged the resources, boss spawned
Make psword need ammo (real)
i would much rather bring the disparity between activation-non activation down for damage vs most adms
What do I change here? Perfect Strike for Deathblow 4?
yes
and crit chance to maniac
sure but i want to keep the activation at the strength that it is at
to make the activation truly special
Or they could make the mobility for psword even worse
Maniac? For mutant?
ragers
the psword has far too much strength put directly into the activated attacks atm and just forcing you to use awful attacks is going to make the weapon play worse
550 TIME
you can one shot four of them with deathblow, maniac, and martyrdom
buff the normals/nerf the specials and find some reasonable ground
the numbers can always be tweeked for ssomething that feels like a good balance
i still think power sword should be a cleave activataion
let people stab crushers through their shields
ignore armor adms on crushers(IE, downgrade from carapace to unyielding)
stuff like that
You mean bulwarks?
yea
in general if theyre going to keep the worst activation system in the game it also needs to disproportionately effect some armor types
basically, power sword should ignore armor when its activated, fullstop
but that'd require giving enemies adms under their armor
for all of two weapons
This game soemtimes makes you so braindead
which is just added complexity and work
it shouldnt really provide a huge damage increase to infested/unarmored/maniac
it should be for cleave in those situations
(A barrel accident did happen)
ur solution is needlessly complex when they can just tune the adm numbers on activated attacks separately
Highlight of yesterday
stuff like that
That shit was so funny
like, just lean into the whole "cuts through everything" aspect of powerswords
while nerfing their overall damage for the activation button
Thatโs a interesting idea
like, activated and sword mode should have the same ua/infested values
Mabye it could do what chatise does to amour
but the activation should make everything armored into ua/unyielding
depending on the enemy
How do you feel about this
Or it just gets slightly nerfed
and already exists within the bounds of the game
Ok someone tell me how to use my shiny new hsword because first impressions it seems worse than my evisc
L1 h2 h3 then repeat the heavies
Heavy special I think does more dps across the board thinking about it
Brain fart
which heavy sword are you using
Fixed it
Heavy 1 for single target, special chains into heavy 1. for horde clear H2 and H3 chain together, great for hitting headshots
hes got a 9
he posted it earlier
Mk 9
whats ur talent setup look like with it
I wish other weapons chained horde clear like the mk9
if you are doing crit build then you can spam lights to build up scourge stacks and get your ult back quicker
but you can fury into a group with a heavy 2/3 and farm your ult back in a swing, or near the entire thing
mk15 eviscerator, mk12 chainaxe or whatever the new one is, power maul, ogryn shield, power sword 3, power sword 6
what else
works better with deathblow but its got crazy cleave already
mk6 knife - the new one
mk4 cleaver
mk3bb cleaver
there's a bunch of stuff that chains
its just not all chaining the same way
really a lot of heavy sword is just getting into a rhythm holding and releasing your horizontal heavies, and when to block cancel/refresh your H1 or special/H1
I mean fsr the cleaving heavies just repeat without the strikedown
thunder hammers(Both of them - on the ironhelm, you won't ever go to heavy 3 as long as you hit something)
special will often times stun crushers and maulers with headshots
yeah mk IX is braindead chaining
but man is it fun (for me anyway)
I prefer vi tbh
seems like hsword is weak against crushers/carapace?
I should put some time into the other marks
yeah you need to bring a ranged weapon for that
yea ur not exactly kilin crushers fast w/ it
it's beautiful, I think
Run ads revi with hand cannon + surgical with it
agri braced with fury will do well. Bolter with throwing knife for animation cancel, and both revolvers are good with handcannon
Zarona revolver
ads revolver with hc/surg
The revolver that you can actually aim with lol
That might hit the 1shs breakpoint for mutant with no buffs active
yeah i am actually running exactly that
might be close
Yey
but just slap one thing and youre golden
yeah it does
Duelist is overkill imo, you can probably drop that to get anoint in blood
Its a buff that just isn't up all that often and you dont really need it to kill most things. The stuff you have a hard time killing as well it won't make a meaningful difference for
what about picking up disdain instead?
Then at that point I drop the 10% attack speed for the unyielding damage. But it again only ends up making a difference if you are dpsing bosses much with your gun
disdain is good too, but it only procs every other hit
Hard to find the extra point for it
If you want to play risky and are very confident in your survivability you go down loner and avoid that left side altogether. You lose out on the invulnerability (which is big) but you get a ton of extra talent points to play around with
still a mediocre shot with my gun
coming off maining psyker + a break since anniversary pt2 so
Still grabbing fury and everything else the same, but you can grab ambuscade and disdain and stuff like that while getting a lot of other goodies
But its risky. Kind of something to try out after you are very comfortable with zealot and mainly just dying to disablers anyway
where it wouldn't have helped you otherwise
some games i am locked in dodging trappers and dogs left and right
other games i am getting netted instantly and dying to a horde lol
the real fun maelstroms are like that
Where your heavy sword will outshine your evis is just that you are going to be way more mobile with it while still having a lot of kill potential. swinging it wont slow you down the same, and your big damage attack isn't going to try and keep you in the same spot loathe to dodge. As you practice more with the heavy horizontal rhythm you can get a good feel for dodging and sideswiping, holding the next for a few more enemies to line up, checking your surroundings while holding for the next, and just annihilating mixed horde all the while.
Trapper/sniper pops up, dodge to make distance and toss a knife. Mutant coming? Quick block cancel and then line up your heavy 1. Surprised by mauler/crusher? special stun if its 1, or make distance and pull out your gun. Its trash at killing bosses, which is why I generally dont like running the zarona revolver. Which is servicable at killing bosses but not as good as the agri braced, bolter, or agri revolver. With those three you can solo clutch easier if it so happens you do need to kill a boss and running isn't an option. They will also clear armor waves faster.
an extra dodge and better dodge distance too
Why is this in my Zealot shop and not my Vet one
they should make weapons share-able, assuming that class can use it
yeah my first mission with it under my belt and it was a lot of fun
only got one mutant oneshot but i'll get the positioning right in time
I've got a couple hundred hours with it and I still don't hit them every time.
But you'll learn a lot of tricks with practice. Dodging back mid swing to guarantee the timing works sometimes. And a lot of it is about where your sword is relative to its head
You can usually get a headshot on a backshot too because it will still hit the hitbox for it
Great fun to take into wave of mutant maelstrom's as you can just chain heavy side swipes and oneshot them as they run in when you have all your stacks up
Plus it's just fucking cool to overhead them when they are charging you
Straight up
Bull fighting
Yeah that's what I liked about duelling sword on psyker
Oneshotting mutants with a heavy stab
But I made my psyker min height in character creation
And I made my zealot max height
so I'm a bit fucked up with crosshair placement n such
i usually aim too low I feel
Haven't played psyker yet but all of the weapons in fatshark games tend to have their own little quirks like that
Probably one of the big reasons we all keep coming back to them despite all of the pitfalls
Nobody makes a horde game quite like Fatshark
Somehow they really nailed the combat
They nail so much tbh
they just underbake to begin with
but the fun factor is through the roof
I'll stan for fatshark
They aren't perfect, and there's a lot of baffling and frustrating decisions
and the underbaking is truly shite
but there's a gleaming, brilliant, motherlode of a diamond buried under that jank
If Sly Marbo can use a heavy stubber
Dammit my vet should be able to aswell
there's 1 catachan who uses a heavy bolter so by that logic...
We ainโt that guy tho
Weโre the bottom of the barrel
Say that to my INCOMPARABLE MIND
Comment made by a person not in the war band
Bruuuh
Whatโs that, potential Daemonhost-host?
We should be able to shoot Psykers when they poppin offโฆ because the game should spawn imps or something when they go off
Not only a Fanatic, but also a maniac...
Yeah, kinda slept on, if built right
Nice
I put thunderous/headtaker and carapace + flak on my mk4 chaxe
this build is just too good, love it
Why no slaughterer? I kill the horde well enough without it
I'd rather have better single target dps vs crushers and shit
Headtaker already does enough for power yeah
Good morning Sir Mankar
We're the best of the worst tho
Love the lines in the first Carnival mission
"At least fifty enemies!"
"Platoon strength at least"
Tidings
We just really, really want to win
More than the karkers do
Sorry, scunners
Wrong pejorative for this channel
Wolfer will sometimes get pissed
I forgot the mission
But mans will be like
"IT'S JUST 4 OF THEM HOW IS THIS THAT HARD"
I like that he talks to us in Chasm Terminus now too
I wish my Ogryn or my Psyker could respond
Bodyguard responding to Wulfer with his giant ego would be great
Fair point.
Zealot die too much
It's like having a family reunion but your family can't kill 4 roaches
fried*
How important is the toughness damage reduction
kinda extremely
left worth picking up from melk considering i have the one on the right already?
I don't run any DR except for benediction and whatever I happen to get from minor nodes
well and gunner resist
you don't really need extra DR but it can make things easier for sure
I was about to ask you
The problem is DR is not very effective if you get hit by melee. right now the toughness mostly is for the range enemies.
eh
It's still effective in melee.
I disagree there
I have to remove the DR node from marty.
And Lazor you probably have 20-25 TDR overall in your tree.
yeah
Thats usually where I end up no matter how I construct other than full right side stealth
So ... yah TDR do matter
but I'm not going for good balance or soc or any of that stuff
I tried it so many times, it's not as powerful as you think. not for me anyway.
I go soc on evis cause I don't need duellist
You either don't have enough toughness or TDR then
50% more TDR only lets you tank one more melee hit before your toughness gets broken.
It's very easy to reach 130 toughness on Zealot and 20% TDR turns that into 162
And that's like, a baseline amount.
Just dreg bruisers.
I've tried several times on meatgrinder with 130 or 150 toughness.
And yes melees do chunk the bar, TDR still applies and helps. Melee attacks are the one definite 'don't get hit by this shit' in the game
With three hits your toughness is gone.
I was testing
I take my fair share of bruiser hits on hammer and run no extra DR and have never felt like it was a problem idk
Anyway, I have to dump the TDR for restoring faith.
Ugly
: )
Why do the knife people always be two coinside
Do you smell burnt toast?
Absolutely left.

You can math right
I use the left
How many wounds you gonna run
Wait what's the rest of your tree like
Cause if you already have 15-20% TDR
Then yea sure take FRA
You only get 30% TDR and that's when you are very low.
missing wound
Yes.
I can't imagine why being low on health might prompt me to want my toughness to be stronger.
if you think left is so bad, why even ask which to take
btw left is just so vastly superior
ok, i have been using the left one then I finally realized I want restoring faith more.
FRA had a single fun gimmick with Bleed for the Emperor
Otherwise its super not great honestly.
It's just so strong with bleed for the emperor
Can be, yeah
But if your intention is to take hits to make it worthwhile, you could just have the TDR instead.
I tried several games without restoring faith, definitely feels less tankier than i was.
And it will be more applicable in more scenarios.
If you use charge, left skill is very confy
Benediction is silly good.
whats your ranged
I have benediction
voice of terra can honestly be a much superior pick if you have a crowd mulching ranged
Is the kantrael shotgun still top or is just another playable weapon and that's all? I haven't seen a single player using it in the last months
revolver
aite no voice of terra then
Revolver is still the king unless you go full crit build.
Indeed. Revolver is my main ranged weapon, (as mostly everyone I guess) but always thought kant shotgun was close
they both used to kill maniacs, but kant gives you crowd control, revolver provides more precision.
kant is more suitable for close encounters with ragers, revolver can kill gunners much faster.
I tried the kant in a few games and although it is a good weapon, the special is not as remarkable as I thought and I'm not sure it's worth swapping to it from revolver just for that
Yeah needs heavy damage boosts/rending
No idea about lawbringer or agripinaa, I don't know if they're even worth
Kshotgun so good :3
how does the csp grab work?
Kant is different role
It's also wave clear
700hrs and i still haven't figured it out
what is csp grab
Revolver is strictly a special fucker
chaos spawn grab
ye ik that part
And it also has some range if you back dodge
It basically begins eating you to gain health back
Or if teammates are near, throw you but not before SMACKING you
ye what i'm more curios about it why it does it
or what causes it
It's different but close. I mean, if they nerf the revolver to the ground and we are forced to swap to something as close as it is the zarona now, shotguns would probably fill that spot
The chomping only happens if you don't have somebody else enter close range
Probably sliding backward is the best way to dodge it.
Slide to the right
what i'm asking is why and when it does it
Best way to avoid
yes.
This, of course, is heresy.
The best way is to man up and kill it fast.
So sayeth The Emperor.
Unless you get grabbed on fire it's usually not a problem
zealot needs a dual knife weapon with more cleave and vanguard attacks
the new one is fun but my finger starts to hurt from using it
The knife people do not deserve more reasons to be who they are
Sorry to say I agree with the fr*nchie
whats a vtuber?
i love virtual youtubers
social gaming spaces are cooked

illinois
the emperor is technically a vtuber when he projects himself
he's just a bone dude on a chair
vtubers are freaky
i'd agree but it's coming from you
mfs got candles on his back
@sterile stone You can preload HD2 now
dont wear hairspray
back mounted flamethrower
hairspray is for women
i love jerma
If you mute the audio of when he laughs really hard it looks like he is sobbing
men wear hairspray
men use mud and gasoline
He always makes the most aggressive attempt at frowning while he laughs.
The Teacher Noise Incident
Bro's stuck in the 1915's ๐
best streamer worldwide
jerma vs ster jerma vs ster
everyone wants to see this happen
Stan got you?
He on a rampage
4 times yeah
Needs to be contained
I couldn't fit all of them
Amazing
here are the first three
oh also

42 minutes of hell godamn
Yooo hotfix, can't wait for the repo dump to spill some juicy secrets.
yo clipping issue fixes lets fucking goooooo
it's only for the savlar stuff i think
and even more specifically for the female model
who can it be now
Crรฉature
Why are there so many pictures of closeup cats
You are disturbing their personal space
"You done effed up now!"
stan that you
What the fuck
That literally looked normal how did that happen
OH
American keyboard moment
big ol eyes
what a steve
bug
Bugcat
Cats
can't believe lazor hates morris now
power glaive fuck yeah
Maurice*
mods
hey gamers

how goes gaming
very well

I've been trying multiple battlefields
So far no luck in getting back into them
V was a dust
1..I don't remember
Now I'm trying 3 and 4
have you tried the 'battlebit' folks were crazy about for like, a week?
Power spear next?
Never heard of it
why tf do i have 200 gb of temp files
Supposedly it was more of a battlefield game than their recent titles, but a low fidelity version made by an indie team.
My bad
why is he 400 gb
chonker
Because he is fat
beeg chonk
jesus
Mod through the first psyker power sword, up unto a strike/impact?
Just crosses animations, no?
the only time I've seen these fucked up weapons in actual gameplay is the crusher/ironhelm glaive
I have yet to see gameplay of guns missing pieces or anything done with the force sword
Glados
kitty phalanx
who up darking they tide rn?