#zealot-class
1 messages · Page 209 of 1
well other than that lol
Heavies last longer however light revs do less damage, not enough to make them bad but as a more finish off tool
Personally, I like things like no respite in general just because it fits how I play very well. I can position myself pretty consistently in most maps and messed up encounters where me getting just that extra jump in dmg for already getting staggers off is great.
A crit talent spread knife playstyle with that kantrael and chastise the wicked? Oh boi.
Oh baybee...iz preddigüd.
gotcha
The horizontal heavy rev can be tricky to land at times but with it you can amount good damage
And you can also dodge out mid rev to save yourself
guess that explains the sheer damage numbers i can get with stealth zealot against beasts of nurgle
Crit with stealth for me right now but yeah, that's close to the idea
You're okay. Ongoing dex class addict. Reverse grip allows me to act human even for a moment.
My tip as well is to rev up heavy on a crusher THEN press chastise
That way you'll ensure the one shot on the mk2
Like
Yeah, if you Chastise first then you boost the initial hit which is weaker
Rev heavy, it connects then immediately press chastise
Do it the way Luna says and you boost the lethal final tick
i just deleted 2 of my zealot builds due to redundancy so i guess we're fine
It can be a balancing act for sure and that's why I love some of these blessings that jump the interactivity of very light/often negligible cc effects like suppression.
Those very tiny windows of opportunity change a lot of possibilities in the heat of the moment with stealth ability builds in this game.
Vet tends to feel like I need to work harder compared to zealot in that regard but that's mostly due to zealot melee output.
It'd be nice for things like infiltrate to just have inherent out of stealth lowered aggro but I can be patient. Plenty more things for me to play with in this game.
I await my eyes to glaze over when I play with the ogryn knives again.
is the lowered aggro inherent?
I wouldn't know for the deeper systems but with veteran you have a combat ability modifier that lowers your aggro around you for a bit. I see it/use it as a secondary defensive passive rather than offense.
Since it can buy you significant time to dish out dmg and regroup or just reposition more safely.
Anything that helps manage the risk of a risky playstyle like say, infiltrate smoke w knife and revolver is pretty nice in my experience.
The window is tiny though but you really gotta make it work in the heat of the moment lol
Err kantrael
Revolver is functionally just easier to use in most cases. Reminds me a lot of crossbows in vermintide between bardin and saltzpyre.
god i wanna like chastise, but being unable to use it in midair makes me find it janky
i end up just playing shroudfield and using it like chastise lol
why are you trying to use it mid air
then again maybe i'm just not supposed to be jumping so often. VT2 has voicelines mocking you for it
no trimping 😔
Chastise is good for the toughness more than the crit or displacement imo
And for it being a 2-charge ability
Well, Fury of the Faithful I should say
it's to swing a fight
i mean you can also use it to dash 21m and open a fight because thats just fun
but really its best use is immediately when you take a decent chunk of toughness damage
Chastise just does everything
Yeah, it's the Eternal Warrior ability
it doesn't do my taxes
Well then you have a shit build
A dash of toughness, movement, melee dmg, ranged armor downgrade, attack speed, arcos taxes
Oh and stagger
I think it's significantly more versatile
Plus it synergies doubly with the blazing piety tree
2 charges is huge, but even more when you can supercharge the recharge rate by critting more
Plus it itself forces a crit
Any time I try using Chorus instead I regret it
I don't play piety, just speaking on it's own
It's absolutely busted with Piety man
its really fun in HiStG when you're fighting 15+ dudes
Yea I've never touched chorus
Try Piety with charge some day
Just one mission, try it
One out of three ain't bad though
lmao i got knocked into an out of bounds platform by a barrel
got put in the timeout corner

i had to solo clutch after like a single trapper netted 2 teammates 3 times in a row
hmm
if i put +25% carapace damage on a weapon that inflicts bleed, will it do more bleed damage to crushers
Speed
how do zellies recover toughness?
The Emperor provides
Through the power of Faith
all DOTs inherit the properties of the weapon you currently have equipped
Specifically on melee kills and on most of your ult uses
So it's no point getting vet-BornLeader perk then
their combat abilities all have some form of toughness regen, tho it's an expensive ability to get it on shroudfield
also they're the melee class, so you can just get em from horde clearing
so if u bleed a guy with a knife and swap to a gun the perks on that gun apply to the dot
Depends how dedicated you are to the bit.
Yeah but Punt got pounced less than you
Ergo, get carried varlet
that dog was legit an insta-pounce when i was right next to a teammate
it was the closest thing to not getting pounced at all
smh
i guess that's a good answer.
Zellies can get loner anyways.
born leader is p nice if ur not taking any of the other red nodes
especially if ur playin pubs where ppl aren't gonna be crazy good at staying alive most of the time
Not enough faith
I only play Pubs. Zellies aren't that great at staying in cohesion anyways.
but with backstab CDR
gloryhunter plasma + confirmed kill
ur gonna get pretty decent value out of it
but for most weapons ur kinda just gonna have to hope its doing something
I'm currently doing Helbore/VoC
yea i probs wouldnt then
i dont feel like grinding for more curios so i'm just using the wound curios i got for a chastise zealot and relying on bleed for the emperor to survive lol
if u had like a lawbringer shotgun u can fire head height into a horde with et + out for blood with the special shot and give teammates a decent chunk of toughness
Helbore is surprisingly good at frontline CQB
it has p good dodge stability iirc
I can toe-2-toe two maulers wtih a helbore, which I can't do with chainsword.
Chargers and Ragers are just a chance for me to show-off. (don't even slow down)
only if you're the first person to apply the bleed to the crusher
neat
its really funny/upsetting if soemone else applies bleed
or burn
because if you press Fury/chasitse
it doesn't get the armor downgrade 🙃
because its not your bleed/burn
it can be the difference of a crowd of maulers/crushers dying
and them killing 2+ people
its a very frustrating mechanic
yeah fair
I'm trying out the mk15 eviscerator and idk if I like it
slowness on swing is a pain
Fuck the Mk15
which heavy chainsword is preferred then
I tried that and now my genitalia has turned to gibs
MKII is the king slayer
15 kicks ass
you didn't have enough faith
I just recommend the 10% attack speed upgrade and fury
ye I'm using it with fury
With 20% attack speed hordes can't get a swing in
Don't mind the doc, terminal case of dumbass I'm afraid
MK15 is ass
I have wrath 4 and bleed on special attack on mine
not sure which one to give up if I want a better one lol
but mk15 ideally is rampage + shred/bloodthirsty
I'll argue perfect cleave
which on is the one with the cleave lights
The QoL is magnificent
i'll argue no
And rampage isn't letting you meet BPs
15
Mornin' fanatics 👋
both evisc are extremely uncomplicated
Emperor be with you
It's the assassination knife
The VI is a more versatile one that the other classes tend to use more
Zealots prefer the III usually
rude
i just dont gel with the VI at all
i dont find it horde clears that much faster, so the two heavies are just in the way of the third for me
the chance to instant kill on chained heavies
which was funny
its still garbanzo but its fun
Tbh the III kills hordes "decently" with light spam
You can trigger your next Shroudfield with crit spam from it and then just drop the horde and let somebody else handle it
this is garbanzo slander
graia goes brrr
"let someone else handle it" is basically the knife motto
the 3rd weapon--your teammates
idk mk6 to me is like
if you took the flamer
and got rid of its infinite cleave but now it cooks one target faster
like that ain't it for me, its not what i use it for
Everyone loves their horde clear, I'm gifting them endorphins
And poxwalkers
Eh, fuck em.
They're usually shite without their precious best in slot and even then mfkers be shitting the bed anyway with all the nice shinies.
Nobody respects the poxburster save your teammate from being flanked tech.
😉
If they die, then they were weak. The God Emperor protects.
Emperor useless.
I do love how the personality of Zealots is almost completely opposite from how I tend to play them
You lay one finger on any member of my team and I will exterminatus you right in the fucking face
I just do snappy high ms support with either ridiculous or nice enough dmg in most of my builds.
I stand right at the front and break the enemy line.
On most days I'm usually sporting the competence to be that confident with my risky play. If I run away, whatever, I run away. I'll be back like 6 seconds later and a whole line of dead assholes we haven't seen yet is on the screen.
I do like being flamed for somehow "not contributing" when I'm literally the one stopping clusters of dudes from flanking someone and they can't hold two crushers with all the space in the world to move out of the way.
Last time I just straight up finished the rest of the mission out of spite. Just ran right past the dude who was crying and the others turned into bots.
Unironically I think the best way you can exploit the strengths of the VI is to run Executor + Haymaker but the blessings really prefer the III in general.
ye generally speaking
the blessings are mostly focused on weakspots and crit
the good ones anyway
yeah, you need hay-maker on it.
Rough carry
Prefer this over the III knife
good morning
weapon swap/side arms ain't that bad
but yeah, i main that knife
bless your soul
what in the god damn
oh okay
I'm so sorry LMFAOOOO
the ferret video is very cute and fun
but god dman LMAO i wasn't expecting the other one how do you mis send that
copied the wrong link in the group chat
I miss that brief period where snipers would make the nyoom windup noise for everyone in the match
Pretty sure he was targeting the ogryn behind me
ye maybe not that one
I've made errors that will cost me
truly a mechanic to love and hate
pro: you don't get distracted by the sound of enemies that aren't targetting you
con: you can't fucking hear snipers or bursters
so has the guy above me
...
The magnetism mechanic is subtle
I honestly got used to it shortly after it happened
unfortunately you did not expect the nurglite cha-cha slide
Wish it stayed
jogging around in the elevator to get stacks
literally lol
"I can't wait to fucking GET the next guy I see"
and then you shoot your own teammate to proc momentum before hitting an enemy
what
pro momentum-pilled gameplay
that works??
I'd just play exclusively with bots or in solos/duos if friendly fire existed
post steve
wow
i say it in the same way that I would say that ants should die
why should ants die
because they're living in the walls of my house and crawling onto food
i see
these include: anteaters
based
so tragic 😥
God remember a couple nights ago
when some random person was telling the mods they were shit for hate crimes or something
What
which weapon/talent was this over again
I think it was an Aquila targeted thing
i think i vaguely remember it
it was just one of those self righteous obnoxious types that occasionally show up with no idea how to talk on the internet
i don't remember it, but it wouldn't surprise me
Also hey Lazorr! How goes it?
hello
some guys rly implode when they are disagreed with on the internet
Oh those are fun!
its usually me or aquilla getting targeted
I mean that's just kinda what you should expect dodging those kinds of enemies with a ranged weapon out. Either have solid timing or push prior.
oh yea hot take tuesday
Search for scarlette0053 and take a read. In hindsight was probs a troll or possibly like an episode of something? Not sure.
I think the highlight was def them attacking Aquila for this server only having like 10 mods because their own server had 15 and it was smaller.
OH shroudfield
I use the agri shotgun with shroud
It's so hard to pass up the armor downgrade with a Flamer.
I’ve been running that Kharn loadout for ages
i want them to remove the armour downgrade tbh
its such a stupid mechanic that makes armour a none issue
Heh?
you mean the one on chastise?
it'd probably be fine if it didn't apply to ranged weapons and for a duration
ye
it's a weird mechanic
It’s funny but idk
ye this especially, why does the melee buff act as a better ranged buff than exe
zealot is a ranged class of course
Like shooting a crusher to death with a laz pistol within 2 seconds is just the funniest thing to me
Oh but of course
I find chastise to be such a weird skill anyway
you can pretty much just use shroudfield like chastise and get very similar results lol
I'd like them to remove a lot of things.
chastise is best hands down
Flamer is already fine for small elites it doesn't need to nuke literally every enemy in the game lol
Not surprised yeah
yeah there's a lot to love about chastise
I run chainaxe flamer lol it’s dumb
ye stealth is just meme chastise
a very nice upgrade node, toughness regen, +attack speed buff for 10 seconds
its only good for teh aggro dump
and revives
It'll do more damage for certain weapons.
and dashing 21m to fuck something up
when p13 was confirmed my thought was
saaaame, i want crit rending dead
chastise would have like three upgrad enodes
and u could choose between 20% attack speed and the armor downgrade
But it don’t need them period
and they'd be mutually exclusive
no i will shoot at this crusher with my non-rending columnus IAG
Like if you're running a finesse ranged or melee weapon Shroudfield will hit harder typically, even with just the base node.
and then the 2x chastise node
yeah the movement from chastise be goated
You know what agreed
but arco, surely its just onslaught is overpowered and nothing to do with crits and crit chains 
Wonder if they'll ever change chastise with chain weapon specials
Ranged was out because too many important enemies not to, and there was a dodge for the circle of enemies in front of me then a final one before the silly lunger actually attacked
SURELY my rifle having 40% adm after 16 hits is the problem
kill crit mechanics
surely
I feel like they have to considering they made Shroudfield un-useable with chain weapons.
i've been reporting chain weapon specials for a while, its gonna be work but i want em to change it
Push first 
glad we can atleast dodge out of a rip now
I pray for Chaxe hitboxes
to shift away from the get-stuck-on-a-single-enemy specials?
ye chaxe still needs some work, i'm very happy with the changes so far tho
its much healthier where it is now
Shouldn't have been needed but fair, I could have done that in case I predicted the dodge mechanic not working 
playing zealot with max attack speed while tipsy/drunk just makes the missions..... different
they need to put flesh tearer lacerate on every weapon
Yeah they're fun. I do find it funny that the ADMs actually make the armor downgrade a nerf to it though lmao
for the first like 5 matches i played with the more user friendly chain weapons i dodged outta all my fkin revs
ADM?
Armor damage modifier
armour damage modifiers
o
Multiplier that each attack has against each armor type.
yeeeeeeeeeeeeeeeeeeeeeeeeeee, except into crushers
Oh yeah for Crushers everything gets a damage boost
brap gang will always be better than brrr gang
Don’t bully my chainaxe
ok but why flamer so weak?!
No

also
i can't believe they nerfed kickback
(stan is discussing lacrosse in the background)
ye i hate the current state of ogryn
that's certainly better than discussing german pornos

i love the vibes of ogryn
big dumb guy kills stuff
Big lad funny
Thammer w/ the BM
god why do people just be terrible now
90% dr and the damage output to kill god
u dont really have to move, u dont really have to aim
its so one note and brainless
like why tf you have to troll on ogryn
the most i have to think is trying to line up bm on new shovel but guess what
and just stand infront of your teammates on purpose
25% toughness every heavy
the shovel hitbox is so fucking wide two maulers standing shoulder to shoulder will get hit by the swing
Just make HP-exclusive DR a thing and put all of it on Ogryn.
so u barely even have to line guys up
this sounds awful
this baby can fit so many poxbursters
more DR that requires you to do something
lore accurate ogryn
they need to lower the DR in general and try to find ways to make ogryn feel a lil less awkward to play
liek god damn tho i don't que up to play with trolls
i come back to darktide and somehow the playerbase worsens
i feel like the gameplay is just a lil too slow if ur not a stats inflated passive defense meatbag (to paraphrase crab)
Yeah I feel like we shouldn't be able to surpass like 30% DR unless in a 'the stars align' moment.
At no point should a sniper be toughness tankable.
if the vet asks you to not body block him don't get salty and body block him harder on purpose
ogryn also suffers the most from weird delay timings and shit
"Light work no reaction"
solution: make ogryn teammates stop sniper shots
and like the solution to having an awkard and clunky character to play is to not make them have the most ridiculous stat spread known to man
fair and balanced tradeoffs
yeah i was messing around with ogryn in the meatgrinder and i hate weapon switching on ogryn
I think they could forgo total DR on Ogryn and give him the Ironbreaker special with occasional melee hits ignored.
AND SO MANY OF THE FUCKING GUNS
DO NOT FIRE THE MOMENT YOU INPUT
THEY HAVE A DELAY
WHY
anything over 30% should be active dr that requires some kind of very specific effort to get it as a reward
ikr
very specific effort (get a critical hit) smh
and also additive DR
ogryn keystones could use like a ground up redesign
imagine a world where Chorus on Zealot is the most impactful DR buff in the game
Your keyboard inputs are actually the character's brain telling them what to do, the ogryns are just so dumb it takes the signal longer
same for movement speed, movement speed buffs should be active rewards like psyker
tbf a lot of Zealot's are too.
no this argument is wrong because u can actually think of nodes that change how u play
on ogryn
u don't
nope not a nerf
because the implementation of them is terrible
the entire idea of all 3 needs to be thrown out p much and they need to make something that can at least let you have a modicum of decision making
Getting into psyker was so weird coming from zealot because it's like. Almost EVERY single bonus you get is something you have to make happen
Instead of "more damage the more times you swing your melee weapon"
just warming up the muscles
imagine if heavy hitter was a keystone about hitting heads in melee
new passive: good cardio -- you don't consume stamina on sprint anymore
new passive: agile monkey - refund 1 dodge attempt on every successful dodge
🍖
y'know, a movement/stamina keystone sounds pretty baller
The knife builds will delight
And don't tell me that the knife builds wont use it
the knife users will have to decide between blazing piety or this
New passive: throw saver. Auto kicks every knife zealot and veteran out of your team
They will use movement
inexorable judgement if it wasnt just a passive buff:
That's almost what Judgement is.
w/ the dodge buffs and all
just schmove
i want my stamina and then some benefit for being at high stamina
where's my good cardio
nah
have a keystone about spending/regainning stamina
the point is u keep a flow going
mmmmmm
u could do smth funny like melee rending based on stamina spent in the last x amount of seconds
OH that reminds me I almost flipped out last night because the rampage bug looked to be setup on All or Nothing and Limbsplitter but they have some Fatshark magic that makes it not happen.
explain in human language
when arco asks u to translate u know shit is weird
shut up
lmao
what should I change?
Rampage bug, the thing that caused it looked to be happening to Limbsplitter and All or Nothing in the code. I was wrong, they're not bugged, but they're so close to being bugged.
It is done.
NOOOOOOOOOOOOO
pog
i can't believe they're avoiding past mistakes
imagine if they reintroduced successive hits lowering ur damage
so close. A literal copy-paste away from getting 2.24x damage depending on stamina %
god damnit
@royal vortex how does one actually use the knife? 
I think that part of Limbsplitter is still present in the code it'd be funny if it still exists.
spam lights on poxwalkers and lie to ppl on the internet and say you 3-shot hordes
preferably with a 50 second clip of you fighting poxwalkers
there's a couple different things u can do
the push attack on the knife is v good so u can kinda spam it
Heavies are good, PA spam is really good. Combo stuff n whatnot.
special punch -> light will give u a heavy that comes out faster
L3 is funny
the l3 (stab) is really good on it
so u can combo to it
if u wanna get all sweaty
it also has an innate 25% backstab damage
momentum or crits?
nono
weakspot to crit weakspot is a small damage increase
that's entirely weapon dependent the fuck are u on about
I'm talking about knife rn
yeah it's diminishing returns but it still scales off the finesse multis
Bodyshot to crit bodyshot is huge, weakspot to crit weakspot is small damage increase
despite being literally an identical boot to the ones i was issued many moons ago
when i was a bright eyed bushy tailed pfc..
@royal vortex post a "good" knife build?
oh i know, i just want to meme
if u wanted to use immo nades to solve the problem of horde clear u could do smth like this though no faithful frenzy or sustained assault is sadness
if ur taking a flamer or a brauto or smth to shoot poxwalkers with u can go throwing knives and use the points for other things
I was just gonna bring a kanty for hordes
yea then u probs put the points u dont use towards the damage/attack speed stuff at the bottom
u could also use stealth if u wanna be a ninja but i dont use shroudfield all that much
Voice of Terra > Health Regen imo if you're doing brauto kant w/e
@royal vortex something like this then?
anything thats mulching crowds
yea
just stopped the slop
impossible
only if u take the left side of blazing piety so its 4.5% toughness per ranged kill
smh
well, now that I have this thing
I'll probably never use it
okay, maybe I will use it, just to I can punch spam something to death
hell yeah
I feel like if I wanna use Fury of the Faithful then I want something wider than a knife

Knife seems okay against small groups, but anything larger than a Slaaneshi sleepover, and you definitely start to slow down
oh you forgot the first point earlier, you're supposed to say knife 3 shots horde
Guess I've already failed as a knife zealot
ur also supposed to say the mk6 knife is a "better hsword"
a very true and realistic statement

and if anyone ever challenges you, say "idk works for me"

the sheer muscle strain of having to hold down my mouse button will have critical consequences
im sorry what

people shouldn't be allowed gameplay opinions
oh boy i can't wait for the next patch
the longer between updates the more the crazies get stockpiled in the bad take reserve
the only real opinions allowed should have at least 3 mentions of meta within a sentence
TRUE
and unceremoniously diss on weapons that are already established to be strong
hsword is too slow 😔
i can't believe some of the ppl who would say that are the same people who thought bull butcher on ogryn felt fine
its fkin ogryn bro
ur always slow
man that hammer just cant kill these bosses fast enough
this meta combat meta blade meta VII meta build will make hsword look un-meta meta meta, meta
mate, team, meat
AINL
Got this from Big E. Can I save this Crusher?
its a lil unfortunate but u can make it work
thunderstrike to skullcrusher sprint efficiency to probs flak
what should my talent tree look like if I want the BIGGEST possible crucis bonk on a target
Alrighty. Unfortunate perks for sure
it's a 3/4 crusher which isnt bad at all
Ill have to try it out. Havent gave the crusher a chance yet.
That is classified.
Ts is good. But they don't want to hear it.
it's good if u close ur eyes and do ur best not to think about what the blessings do and how they synergize with skullcrusher
It is brain off, yes
your brain is off usually, for sure
for slighty less stagger
so is yours
thunderstrike's one upside is the ability to support teammates
but the problem is nobody unless u really try in a premade with comms is consciously taking advantage of the increased impact
whereas hammerblow or trauma both provide consistent +impact amounts that are equal to or greater to thunderstrike
Ts lets you take advantage of any stagger. Yours or anyone elses without having to build stacks or worry about a timed window.
and lets u get enemies into a stagger state easier to get the extra damage from skullcrusher
what does impact do really, i know more impact makes the ragdolls go further, or ive heard it does
so like
in the world where trauma and hammerblow have way stricter activation conditions
u might have a point
but just pushing enemies will give u stacks
more stagger
on hammerblow cleaving guys will build your swing to max stacks in one hit
and u can't go "but hitmass" because the activated attacks baseline have infinite cleave and an activated heavy has an aoe blast radius
That's fine
But Ts isn't bad
does thunderstrike work in the sane way (active while the enemy isn't staggered) or in the insane way
yes it is
none of these are like, points that bring up anything worth considering
not just preference esp since trauma/hammerblow persist through different enemies
and also i don't trust thunderstrike to work in the sane way
because the only thing with reasoning behind it is "you don't have to build stacks" but in the vast majority of cases trauma/hammerblow is doing something useful while thunderstrike isn't
if it works like skullcrusher does
Actually I'm not wrong about anything I said about Ts.
and maintaining/building impact stacks is so incredibly trivial
Ok
what a riveting conversation
@royal vortex So, looking at BP's impact on damage numbers for the Mk III Knife. Considering Uncanny as a given, BP from base is ~20-40% damage increase depending on the armor type. BP from base + scourge it's ~3-15%.
Both peak with Unyielding damage.
i would imagine scourge isn't very consistently up on knife unless ur running an idiot bleed build because ur not hitting a single guy that many times
(i am guessing)
unless it's a boss or w/e
I mentioned it because of it peaking with Unyielding damage,
it would usually be up with bosses
yea
i think these numbers should get better for blazing piety if u have precog/duellist too, no?
I'll check but I don't think it'll drastically change it.
if there was any weapon that would get the best return on crit/weakspot i would assume it to be knife outside of deadly accurate guns
well specifically what ur lookin for here is stuff that has conditional bonuses that fully or partially apply only to crit/weakspot bonuses
knife gets precog + duellist
After reading the crusher guide got me thinking my tree over on other weapons. What would be the best weapons to take Desperation talent with?
@royal vortex Ah so a correction rq, I was misleading. Prior message the 20-40% came from 75% crit chance vs. 20%. The 3-15% came from 75% crit chance vs. 50%.
With precog and duellist up 75% vs. 20% is +60-40%, 75% vs. 50% is +20-10%, and 45% vs. 20% is +28-11%.
i see
It seems alright considering you also get crit CDR at an okish rate. If anything this has just made me want to pick up Scourge on knife more lol.
Heavy Sword is good enough for the blazing Piety CDR at least
uhhh stuff with good push attack usage
so debatably devil claw 7, i think achlys caxe maybe, uhhhh
probs knife
Mk2 Evisc?
There is a PA in there for clear
yea u could get away with it on that
The PA is a utility move, can't imagine it would proc Desperation a lot.
although i've heard (don't really use it so can't confirm) you wanna do heavy -> light -> block cancel reset
oh man this thing swings so slow u fully regen the stamina lost if u do push attack -> heavy
Never knew that. I always thought it was heavy Light into PA
man i miss the evisc guy in zealchat who would spout questionable game decisions at times
Yeah you'd need to spam the PAs or also block stuff during the PA.
Yea I feel like mk2 always has good stamina tbh
overkill is just wasted dps 😔
say his name.
sometimes i can still hear his unhinged comments
c*ntra
I feel like puri probs got a bunch of people to do that like, heavy light light heavy PA combo or whatever
Heavy light light PA loop maybe
bro got voldemorted
tbf the PA does have a nice horizontal but I can see getting back to the heavy faster being better especially running Viscous Offering.
i just like the asterisk making it seem like it's a worse word
I remember when I had to scroll through pins past his Evis guide each time I wanted actually good blessing/perk options
The PA is pretty much just L3 but flipped. The L2 is also pretty flat, hits fine.
and it was just a bunch of overexplained nonsense
(unlike the chad Crusher Guide)
Contras guide had more references to bleed therefore it was a better guide
😔
i love bloodletter
I run crit CDR build on Mk II Evis just so I can get Bloodletter without removing a blessing slot 
Maybe they should call it like Bloodletting or something to fit in with it better 
Flesh Tearering
bloodlettering
kill mankar
Flesh Bloodlettererate
ARCO BAD PEROSN NOT GOOD GUY
sounding like cica as the days go by
YOU WILL KNOW FIRE
do you guys like the heal 25% of damage perk
well I've probably said before but I was trying a build that tanks using +5 extra wounds and BftE
but I feel like it's lacking without the heal perk
got a few questions
how should i improve this heavy sword and is this flamer worth buying?
swap block efficiency to maniac on the hsword
keep the old flamer till u find one with >76% burn
yes sir. will do sir
ahh yeah I forgot about that threshold
ty
what's the burn breakpojnt do
allows for max burn stacks if its like purge staff iirc
i forget how many stacks you lose though
You will be destroyed by a very short roomba crushing machine
i hate knife zealots i hate knife zealots i hate knife zealots i hate knife zealots i hate knife zealots i hate knife zealots
was so hyped for this rip, replacing TS > Hammerblow but if anyone has suggestions for the perks let me know
I am just having this temporarily to give this weapon a try, heard good things about the crusher
you options are flak/maniac/cara/unyield/elites
Guess since I am going momentum then block efficiency gonna be little bit more useful than crit dmg as for which perk to add prob gonna have to test breakpoints with creature spawner
crusher guide in pinned messages
if you can only choose one id probably do flak
yea the problem I haven't had experience with crusher so I am not sure which gonna be more useful with the perks, but yea that guide made me wanna give crusher a try
have it on 2nd monitor, though it has a lot of options in terms of perks so gonna have to test it on creature spawner and decide which 1 perk to get that is most important
ty
also I am not sure which type of mobs crusher struggles against to build against due to lack of experience
so yea need more testing
I feel like I spend more time in meat grinder than in matches haha
Been wanting to try crusher but reading that guide for the first time with the combos was a bit intimidating
but now since i got nothing else might as well give it a try
Even the things you struggle against can be staggered until they are dead
hell yea that sounds awesome
it does a bit less damage vs flak compared to unarmored and infested
for the horde clear combo
ah gotcha
which is l1 > heavy
Light spam in hordes works well enough for me and for big things I use the special to stagger
light spam will work baseline however light 1 into heavy one will be much better
cause your getting about double damage on that sweeping heavy
before taking into account perks/SC
damn this weapon kinda cool
Yes, and I tried, but whenever I try a light and heavy combo on any weapon it works for a bit but somewhere I get mixed up because of blocking and such and the combo is ruined, so I stick to all lights or all heavies, easier for me. I don't use weapons where that's too detrimental 
haha i feel you
the push attack is also good for single target
it has good finesse
activation push attack into the head will be your best damage vs crushers and whatnot
im in the wrong channel omg

ah i see, btw ty for all the info
super useful
oh seems like there is no weakspot dmg with activation
prob gonna need to install enemy debuff mod to understand how stagger works more and how it interacts with skull crusher perk
oh the mod even has skull crusher debuff already, sweeeet
I feel in game having that would be too much visual pollution but useful for testing in meat grinder
IIRC skullcruser works like this; you stagger an enemy and then when you attack them again, while they are staggered, they get the debuff
so it won't apply them on the first attack that staggers them
ah i see
ty
i thought a stagger gives 3 stacks skullcrusher but with activation it gives 6, interesting
I staggered with normal hit and it gives 3 stagger like i thought it should
Pushes stack it as well iirc
I guess the activation does something weird
The thing with Skullcrusher is you gotta hit them while they're in the staggered animation to get the damage.
So like w/ a Crusher a cool setup is a special PA into the overhead combo and it'll chunk Ogryns.
damn this weapon is deep
the heavy evis just chop things down haha
i kinda like the combos and stagger interaction
also ty for the info
I swapped from piety to momentum on my stealth build and while I prefer its effects, it's hard to not notice just how much less cooldown I'm farming
thought skull crusher tier 3 would do it but having 1 activation gives max skull crusher makes huge difference like 20% dmg increase
my build has both crit CDR amd backstab CDR
now I know which one was really pulling its weight
doesn't pious work with stealth build if u going momentum?
The whole point of piety for most weapons is the cdr, so it's not exactly surprising
40% TDR and bleed upkeep is pretty lit too
yeah but the crit one does a lot lot more work
ah i see
What perks are best for a flamer?
It's just more consistent since you need backstabs for the other
Unyielding I know is one
Flak
Or flak elites
Ooh, elites is a good choice also
I do like cooking pogryns though...
Yeah I'll go with flak elites for good measure
thank you
🫡
still better than the damage CDR perk lol
End result, got pretty big blessing RNG
Both are quite good, just depends on weapon (frankly cdr is out of control overall)
chastise is def meant to be spammed to some degree
ignoring its insane armor ability that isn't mentioned at all
🤔
does using shroud before it's done regenerating toughness reset or stack the toughness regen
mmm, it has so much packed behind it that it's super impactful when you ult. With select weapons problem enemies die by the second ult at most.
Just normal usage you get a 20% attack speed buff for a 1/3rd of the cooldown.
chastise hsword heavy killing the entire elite patrol in one swing
I've gotten the funny BM 4k on Crushers with the Achlys Caxe before, such a dopamine hit.
did they fix the blessing?
i had a build that used crit and that that one for cdr
gonna be honest i dont really get the point of those
I guess the dodge toughness talant is good
they just do the revolvers job worse
that's the thing is I don't need fire or stun with crusher. So I might as well get regenerating sniper killers
sure if you dont have the revolver and maybe need to do it faster, but thats a more gimmicky (and un-reliable) scenario
sure but have much less cleave and an arc
I just use ciag if I'm not running Blazing Piety
but have you considered how baller it feels to hit a sniper after the drop?
20+ meters
Why use a regeneratable blitz to hit a sniper when I could instead unlock a penance by wasting a stun nade on him 
Probably do something like this for crusher build
manstopper (blessing) works for throwing knife
surgical also works with throwing knife
it usually inherits the perks and blessings of the weapon that is out
my apologies but i havent memorised the blessings
wrath it does, that one is fun
if I take +25% flak, can the throwing knives deal with scab ragers
also are you saying "instead of a revolver, use a shotgun and throw the throwing knife and hope it crits"
why not just use either of those guns?
hand cannon too, which is bonkers
Certain stuff that's specifically labelled "melee_power" in the files don't apply.
and the best part? no suppression on knives AFAIK
Also a good amount of the complex (as in a lot of checks in the code, you'd be surprised what's considered complex here) blessings do not work with throwing knives.
like iirc BM doesn't work with them
do this instead
you won't regret it
the real tragedy
Thanks for the suggestion though
I mean, Man-Stopper is right there. You can horde clear with throwing knives better than some melee weapons lmao
that is true 😄
i think neither, the toughness regen just keeps going according to the buffs bottom left
.
yea intentional
what do you mean
the emperor requires the holy sound of his enemies falling
the no sound for the clip if that is what u meant
it is a satisfying crunch sound ngl
I always feel so sad seeing crit CDR setup on a Mk XV Evis because of that performance right there.
Like 90% sure chainsword with no talents would do more damage there
oh don't worry about performance i was mainly optimizing for CDR to spam shroud
but yea i get what u mean
who want toughness on stacks when you have tg on dodge 😦
now i have to fix this
does thunderous apply extra brittleness stack on a revved up chainswor/axe attack?
yes
so thunderous on mk xii chainaxe = good?
haha
you do this again and it's the heretical execution you deserve
o7
though I usually listen to secondary stuff on my 2nd monitor so I don't want that to be captured and be a distraction, need to check the audio stuff and let it only capture the game audio
So heavy sword is really better than eviscerator just not as cool right?
It applies the listed amount per hit, even on a revved hit.
so a revved hit doesn't count as multiple hits?
It doesn't no.
ok
sadly no
Also Thunderous is Carapace exclusive. Otherwise Headtaker will be better.
Even then Thunderous is a debuff so it's debatable since both Chaxe's can 1 shot all elites.
evi can go crit and hit unyielding and carapace better, heavy sword does smaller elite killing and mixed horde way better
Evi can't kill 4 ragers in one swing
You might've noticed when bleed procs thunderous, the Chaxe itself only applies 1 proc per hit regardless if it's a rev or not.
bleed will tick it
It's so nuts to me that when Orthus came out I 5/5 rolled a Mk XII with HT + Slaught. Fatshark really wants me to keep using them.
I have a crit evi now, I think I need shred blessing on it
I'm almost sure the chain revs only apply one stack
Or at least they don't apply per tick
I tested it in the psykhanium and the damage in the middle ticks, which is the same, didn't change mid-rev
Raton
It's once per rev yeah. Bleed though, like on Vet with that bleed on hit talent, will tick it. A couple people see that happening and think it means that revs will proc thunderous multiple times.

There was a funny interaction I was trying to get on Zealot where you use a Flechette + Man-Stopper Lawby and use Shroudfield crit CDR with a Thunderous melee weapon.
I thought they fixed bleed stacking blessings
So you proc Flechette twice and you swap to your melee.
It was working last night so not sure.
Then it likely is
The entire interaction is easier on Vet due to Onslaught, you can like, completely shred small elites with it.
I tested mine much earlier
ahh, big sad
shredder nade + shout + onslaught will decimate a pack
and buff your teamates
I think Josho was looking into a setup like that.
Ever since P13 my Vet builds have been batshit according to Vet chat dwellers so I leave it to the people over there.
i wonder if you can use both onslaught and uncanny for the bleed
What is a good perk combo for crusher ? Flakniac or unyielding carapace ?
does onslaught only works when you have you ranged wp equiped?
i am pretty sure you can do better
Uncanny doesn't stack from what I saw, also if you stack it it'll make Onslaught irrelevant to the entire thing.
#zealot-class message
The guide writer has Cara + unyielding but check this guide for more in-depth in the perk section
thanks
uncanny won't stack but you can stack it before the nades
np
I mean I perform fine with the builds but I've been questioned a number of times w/ the smoke + exe stance combo or a melee vet tree I made a while ago.
I usually try to aim for some gimmick setup on Vet builds and just spam it whenever.
do u have a youtube where u showcase these weird builds by any chance?
I'm not a Youtuber no.
gotcha
i was reffering to something like that
Hello Varlets!
Happy New Year!
This is the first video of 2024 and I thought "What better way to start a new year of Darktide, than to take a moment to look back at all things we've covered on this channel and take stock at how far we've come?"
This was technically supposed to be the last video of 2023, but because of festive shenanigans, I h...
I like my video of my first time using a crusher
Hardest Tree to work with tbh
and spamming special L1 the entire game
speaking of bleed shenanigans
was this pre buff crusher
i tried crusher when i was leveling zealot and was like "i want something heavier that pens armor"
i have seen your video 😄

u should've seen me with crucis for the first time spamming specials and whiffing on a random poxwalker
yeah this was when crusher released
tbf that might have been the best thing back then
i do not know though
i saw it used once
well, special L1 spam was the right way to use it back then lol
why is back then different than the combo intensive gameplay of crusher's nowadays?
it used to be one of the worst weapons in the game to use
cause it's a completely different weapon now
ah i see
no they reworked it completely
because it did no damage, the finesse modifiers were shit, had shittier reach, etc
and the old activations all had the same aoe blast radius
so all u could do was stunlock stuff and let other ppl kill it
and it was a huge radius
damn it was rough back then
it was just a CC stick
you could do onslaught + bleed + skullcrusher too, i don't think it has been patched
i kinda like crushers being unique with the combos now
yeah it's cool now
yea crusher is bangin
it didnt even have combos, it was just little slaps
If you have Uncanny you'd only be using brittle for ranged direct damage is what I mean. Brittle and Rending share the same cap, no room for brittle to breathe when you have a +100% rending bonus.
i think it was day two or three of the crusher being released
assuming you get to that 100%
i clutched a game with it on damnation, it took five minutes, and it was just me bonking down a horde with endless charged lights for a fucking eternity
i stopped using it after that lmao
Uncanny is mega easy to stack idk.
i used it once just diving into a game blind and then never touched it until the rework
Esp since the shovels get it too
theres a clip somewhere where a dude is at the elevator at the end of excise vault and there's a shit ton of poxwalkers and he can't get them out of the elevator
because he's using pre-rework crusher
and everyone else is dead

The meta
Josho did you see the thing I pinged you about regarding Lawby
uhhhhh
Sorry META
was it the "better than plasma gun" thing
yea i mean if u can hit the bad guys with the bleed consistently it does good
just like, mixed hordes
same happened to me in archivum... with a kourk
in a live game its a lil more annoying but also like
i play it once or twice a month
and then do smth else
so i havent really adapted to The Playstyle™️
i miss when scattershot was 4% crit chance for hitting 3+ guys and never more
And lawby special shot didnt do anything
who could design a blessing like that lmao

