#zealot-class
1 messages · Page 180 of 1
It's honestly a shame cuz crit chance is also not too great either, cuz when you think about it, that's 1/20 swings for a single crit
On a weapon that doesn't have much finesse scaling no less
Weak spots are part of the challenge
If you don't build the correct build that's kinda on you.
Plus that sword has pretty low first target, which is actually pretty important
Not really.
It's just your damage 2.0 on any weapon it comes on
It's the lowest stat on my weapon and it doesn't effect me much.
And it's more important for hswords since their first target damage is dealt to the first 2 targets in the cleave profile
Which is weird but that's just how it is
But ideally you'd still want it, damage is damage, and having a lower first target lowers your biggest chunk of damage per swing
it seemed to me that the extra first target modifier is only adds an extra 0.9-0.11x damage multiplyer. Is it realy that important?
Either way, that sword will still fuck since the blessings go hard and the stats are for the most part pretty good
The point is, it can be important, if you know what you need FT for
.
generally speaking damage is most useful when it helps you hit a breakpoint
the problem is figuring out under what circumstances and on which unit
example: if a rager has 100 health, increasing your sword's heavy from 99 damage to 100 damage doubles your kill speed cuz you now kill it in 1 hit instead of 2
But then there's also the cases where you're not the only one damaging the enemy, a kill that might be 2 hits could have been one cuz someone slightly chipped it before
yup
but you can never rely on teammates
so it's best to build to handle stuff in isolation
Rager heavy attacks to the head he will die.
then if things happen to make it easier, that's good
It's not that hard to hit their heads.
so the answer to "how much first target do i really need to noticeably increase my kill speed" is "it really depends on a lot of factors but generally the more the better"
Yeah the breakpoints are huge, and hitting them is way more important, but it's like if you can get as close as you can to them or reach a bit further, there's no harm in it
I focus more on Penetration
Penetration usually when it's high makes up for that.
Damage and Penetration are usually more important so I sacrificed that.
First target is probably the least important stat in a fight.
On the Hsword? It has more of an impact on damage than the damage stat.
On the H1 for the IX and the heavies on the VI and VII first target applies to the first two targets hit instead of just one like normal weapons.
It's a very nifty stat
i love some runs
you aggro a dh by accident
everybody is ganging up on it and is like no worries mate it's fine
feels good to kill them
i ll give them my plasteel if i could
same run people are healing you if you have less than one wound
like, where am i?
toxic reddit?
Then there's the run where the guy who triggered it died, you got aggro next, and nearly kill it yourself
But your team didn't bother shooting it once, they just kept moving on ahead to the next area
ah yeah, that run
No I am not still salty despite it being like a month ago
I enjoy the times I bring Beacon of Purity and an accident DH aggro occurs. Makes it way less annoying when it happens and no one has a Thammer.
psyker was an imposter
At least you landed on playable terrain 
i fr thought i was just dead dead
what a shame
the emperor took mercy on me
Arco I'm cooking something in your honor
...
You know it's good when I'm routinely crashing my game to set it up
...............
i'm scared
was this related to you remarking on setting the fps cap to 59 or is this somehow something different
No the 59 fps thing was just me jesting. It doesn't do anything I Swear™️.
This one is very real
don't set your fps to 59 though
I'm honestly amazed it even gave you that edge
i got this as an emperors gift
how good is it?
i only used a heavy sword like once or twice before unlocking chain swords
for the perks what should i change ?
im not french, but im guessing ennemis sans armure means unarmored
in which case you might wanna change that
kk ty
Deathblow very good
Perfect strike to rampage would be my guess
But then low damage might be a problem
Why is it good on mk6? Please explain in detail.
Pretty solid, swap PS to Headtaker.
Why chop 2 head when chop 5 head do trick

How do you chop 5 head with mk6?
H2 can tag a couple, lights will proc it on fodder and bruisers w/ Martyr or buffs up.
H1 sometimes can but I've only had it happen in like, oh shit oh fuck moments.
its super easy to use deathblow to max potential on mk9, should be the same case for mk6
Mk VI has the worst sweep heavy for it tbf. Better on the VII and IX, though the IX has worse damage profiles on the sweeps.
@ripe quest i have developed a new technique
oh boy
500 truelevels on ogryn has finally given me something useful
I still think that rampage is plain better on mk6 because of that
u can spint to cancel a ripper burst on a target so as to not waste ammo
now imagine that
on a vraks 3
Oh yeah, a gun without ammo issues
its about the skill expression
also i ran out of ordos rolling vraks 3's not realizing i had a good enough one already
vraks 3 with a full left side vet is another one of those comically strong guns
i am one-bursting a reaper with crit headshots
ehhh even if it procs once the heavies will get a math moment a bit less than 50% extra damage. The cleave profiles are mega front heavy. On the lights Rampage would probs math out to be better since it buffs the minimum damage cap. Same case w/ the IX's H2 and H3.
If you can land a DB proc on the like, 2nd hit by hitting a body shot then a weakspot in the same swing you'll get the benefit, which knowing the hitbox is plausible to do.
I did that with Agris
The shotgun
Had like, a solid No Respite +Flak one with no mods spent on it, was making the Agri Railgun build at the time
spent all my cash on a new one not knowing I had a decent candidate available.
The costs of a meme build 
also the old vet shovel got fkin gigajuiced or smth
didnt they buff it when the released the 2 new variants
or am i insane
mmm
wonderful
I've always heard complaints that the crowd damage on it is about what'd you expect for swinging the flat end of a shovel
It was great before that
never anything about the single target
You're not insane
it was p good yea but i stg the numbers i was getting for dps was not this high before
u can one-shot a scab gunner with a push attack
Oh it was like that before
I think you can actually do the same on the new Chaxe too
the PA hits really hard for whatever reason
OG Shovel is what I want TAxes to be
the first 2 weeks the new weaps were out
ppl were shittin on newvis push attack
it made me sad
its not even the damage its that u can pick a dude out of a horde and make him stop swinging
Skissue
It's literally the coolest part about the Mk IV Chainsword's aesthetic but made way easier to execute
Hitting a rev stab is like, peak
Unironically one of the things that hooked me on this game was when they released a trailer and it had someone rev PA a poxwalker
on the chainsword
What got me hooked was a friend showing me this game
And the fast-paced melee horde action got me
I didn't really see the trailers but I just knew this was a PvE game I'd fully enjoy
On release day too
Chain weapons and them showing snippets of the ost. 
Those were sick when I saw it
Me with a measly 700
My opinions are invalidated until I hit the 2k hour mark too

Yeah it's super odd, I had some experienced V1 and V2 players get me into V2, I got super hyped about Darktide and now I'm the only one that plays V2 and Darktide
Same
i played vermintide pretty casually
Yeah same a buddy introduced me to VT2
it didn't really capture me the way dt has
I wish my friends were as hooked as I am
Then I stopped and Darktide, for some odd reason, suddenly inspired me to go back and git gud in VT2
Now I religiously enjoy both games
The Darktide pipeline made me a Kerillian main 
No idea how they're my comfort games when they can get asinine bullshit xd
I mained Sienna
Then Saltzpyre
oh right
Then fully back to Sienna
Yes
Commit to the bit
headhunter stocks plummeting
Honestly why tf did they not make it interact right smfh
Stealth Chain weapon should be legalized
I don't even know
i super wish vet got throwing knives
Swap Smoke Nades from Vet and Throwing Knives from Zealot
Zealot needs to keep the unlimited cleave throwing knives
ppl don't understand the power of manstopper
Seriously though just turning the Smoke Nade into a very limited team Stealth would exponentially increase its value
Plus like smth smth vet wall hacks + the powder'd dumb bomb is funny they should make it good
Not jack shit broken when Krak Grenades exist
It's like "here you go a blessing that makes shotguns have a similar quality that Plasma Guns have"
so goofy
Manstopper + Scattershot goes so hard
It really be stopping mans
Smoke nades should be reworked as fire extinguishers
A finally, a way to nerf smoke grenades
u run manstopper/flechette lawbringer with weapon specialist vet
and u just
bring the law
there was a time where onslaught had the same bug as fire rounds and applied per bodypart hit
😔
I just got a proper Scatter/Man-Stopper Lawby on Zealot and I cannot believe that it's just a 20 degree line of lawnmower
Heretics looking a lot like overgrown grass rn
I need to get a good Scatter/Man-Stopper Agri though, Railgun will be complete one day.
No Respite/Man-Stopper is fun but having that almost 100% crit chance will be peak.
What perks for Crusher indignatus?
any combination of flak/maniac/cara/unyielding is fine flak is probs the most widely useful
maniac is a lil more niche but if u hate specials u grab it

You're not playing crusher right until you've bonked a mutant out of charge
Thank you
I think it's so funny you can challenge mutants with a charge on select weapons. Caxe light attack is one of the funnier examples.
Thunder Hammer bonking them and watching their ragdoll with momentum is funny asf
Especially on Poxhounds
It's way too hilarious
They just fly into space
They gotta add some way to make the chain weapon rev make more sense against mutants. It's always odd hitting them and they still charge away from you but you're still damaging them, half the time you don't even get sfx
Unfortunately unfeasible
Well then again I guess stopping a Mutant dead in its tracks with a rev hit wouldn't be that broken
... would it?
If it was heavy specific I think it'd be fine. You'd already be 1 shotting them.
Yeah
Or could make it so that if you were to 1 shot them, it'd stagger them out of the charge?
i mean they kinda let the cat out of the bag with giving a couple dif weapons mutie stuns on special headshot
mhm
i wish the crusher push attack headshot would stop the charge
Who would win: Tiny axe being swung the wrong way or a powered up 2h maul swinging at full force
hmmm
lmao
dump stat on new evis?
@south folio This shit is kicking my ass but I got the beginnings going.
Mobility. Cleave Targets isn't mega important but still nice.
You rev into them and get dragged along until they diededed
95% chance that shit will clip people into walls
That's the risk we take
i've been liking the stealth zealot so far
faster to do objective coz randoms are doofus that only know how to kill

Nah I been shitposting
When that start lmao

When you uhhh
The cure for leprosy is to pick up a big giant hefty sword
Leave your kingdom as a king loved by all
And do Crit 100 Damage to eldritch abominations beyond all mortal comprehension
Also miss like 9 hits in a row before finally landing one
Yeah it's solid.
Poor vet with 3 stealth zealots. All the aggro...
Three zealots playing dishonored, metal gear, and thief
And one vet playing doom
mk15 evis, any suggestions to improve this build?
Since this isn't a crit build, you can remove duelist and punishment and get
these two
or at least Anoint in blood
That laspistol node made me laugh, reminded me of the “trust no one not even yourself” meme 
I haven't slept for 36 hours taking bets on when the collapse begins
Which one of these would be better for a one shot single target build?
It will make all the difference 
Wanted to share a really good roll I found at Melk's and ask about perks/blessings for the Heavy Sword IX
I'm currently running this on my crit Zealot, paired with the Zarona Revolver.
you want to switch perfect strike because additional cleave doesn't do much for an hsword. the only niche being that you could keep swinging through crushers since it would ignore the armor hit mass when perfect strike procs
I like +Maniac for Ragers and one shotting muties, and Perfect strike to recharge my cooldowns in hordes
Perfect strike to either rampage or deathblow would be much better, you'd also switch crit chance to flak
maniac is good, plays into hsword strengths perfectly
Since I already used both of my change slots I will experiments with Rampage/death blow
I find that flack is only noticiable against maulers, since you oneshot basically anything else
hmm no, it's pretty noticeable for flak ragers and for going throgh mixed hordes
mmm, I don't remember noticing much difference when I tried but it was a while ago, I'll test it again on my spare one
man
the 3 man just let me do all the objective
granted i was playing stealth
3 cyronic rod they all jus stay at gate

objectives are just obstacles in the way of the fun
if you ignore them hard enough they'll go away eventually
emperor please i'm begging, enough with the damn knives
Just be sure to get vitamins and such and drink some soothing tea or drink 
probably just gonna go smoke with my brother when gets back and see where the day goes after
hopefully a coma, but you never know

what you up to mane
Nice
good for you buddy, you deserve it
hope the improvement continues and you get to where you're content
one step at a time

my cats are awake and trying to make it my problem now, I refuse to fight in this state
fuck and wad
that's the face they make moments before deciding to do something they know full-well they should not
is your fluff also a shit starter
the classic possession
Where's Luna? I want my daily fg talk in darktide chat. We gon end up playing at this rate. @sharp zodiac
Playing arknights
Ha that's a good one
You okay with a dm about the idea of getting rounds in?
Yeah I'm fine with that
I see you playing necrons
Unification mod
does the fire from the kantral shotgun alt, AND the flechette blessing stack?

yes
Flechette stops on the first enemies hit though, I believe
it is not as generally useful as you may think but it has applications
yeah testing in now im not too impressed
the mk2 evis feels kinda clunky. i keep messing up my combos in stressful situations
you just gotta get used to it
there isn't anything particularly complicated with it to my knowledge
15 is v easy to use
well i mean, the base crowd-clearer combo being Heavy-light-light-shove,attack is a bit clunky
meanwhile the 15 is like "just mash that button yo"
15 is by far my fav melee weapon in the game rn
just way too easy to use
and deals with everything
the 2 is better for triggering Vicious Offering
I mean that isn't entirely necessary
you can pretty much just light spam through a crowd at this point
yeah I never run vicious offering 
but i want to trigger vicious offering, if i'm not doing that, i see no point in using the mk2 over mk15
and use the H1 to occasionally inflict higher dmg/stagger or easier procs for rampage/sweep
I don't really use vicious offering, so I guess there's that
i mean i guess i could go Heavy-light. but it's kinda slow
I dont use vicious offering either, but also like, you dont need to trigger it with every attack cycle?
but even then I'd probably just have it be a "in case I need it" I'm not gonna play around optimizing vicious offering, it isn't really strong enough for that
and then the psyker comes in and knocks everyone off their feet and the ogryn slaps everybody around
and then it feels like i'm collecting marbles spread all over the floor
i can take second wind and get basically passive toughness regen much more consistently
just spam lights through light crowds and use the heavy for when you need vicious offering replenishment?
because you dont need to trigger vicious offering in every attack rotation
but the spammed lights on the mk2 just aren't very impressive against groups in the first place.
also
well not as impressive as the mk15 lights
which are basically "i am a lawn mower brrrrrr"
at this point you may wanna consider dropping vicious offering and switching to mk15 
is the Heavy-Light attack chain not worth it on the mk2?
not really
man. and i wanted to be COOL like the OG zealots.
you could also just drop vicious offering entirely even on mk2, but that depends on your build, I dont use it at all personally
people seem to swear by the heavy 1 and i can see some logic there if youre constantlh juicing it with disdain and vicious offering
but in my experience left click is all you need. Heavy is just for revs
mk15 lights don't do as much dmg or cleave
the mk2 lights are faster than the mk15 lights, it seems
much faster
much faster
for stuff like monsters, is it more DPS to just spam lights than heavies with the mk2?
mk 15 lights are slow and luxurious
15 also has shitty slow heavy attacks but its revved heavies are muuuuch stronger
monsters you rev attaxk
no
look at 2nd clip I posted, that's a bit akin to what you'd be doing for heavier targets in a crowd
so chain heavies for tougher targets, revved for armor?
space for revs or heavies so you're not getting caught out, "which is made easier since you can dodge out of revs now"
exploitstv went live on Twitch. Catch up on their Warhammer 40,000: Darktide VOD now.
also a vid where i legit never use the heavy once
if i would it would've been against that reaper but i bolber'd them instead
left click is just the way
even against blobs of poxers and groaners?
i mean, one could open with a solid heavy, then spam lights
lights will chew through 90% of mobs
yea. I do that cause you can sprint charge a heavy
can a revved heavy, into a Charge during the sawing, saw a Crusher in half even in Difficult 5? i forget is name. the names are so non-indicative to me
yea, you can one rev a crusher with that trick, im not sure of what setup you need dmg wise, but yes you can do it
it's like... Vacation, Milk Run, Light Jog, Uphill, Stairs
i'm struggling to get the penance to murder... i forget their name, gun ogryn. cuz my teammates agressively blast them to bits before i get into melee range
i think you gotta ult after the teeth sink in
no but like it's... 1, 2, 3... heresy and damnation? by the gods i cannot remember the difficulty names
reapers?
yea i learned that, during the process of sawing
yes those.
yes. i threw a stun grenade at a group, and our ogryn came (from my point of view) from the left field like a ninja with a rocket jetpack, and chopped them to bits with his shovel
it'd be easier for me if my teammates were lazier
you dont have to kill all 10 reapers in one mission
i know.
but yes
but literally every time a reaper shows up it's in the most open-field-long-range situation so my team shoots it to bits
gotta run in
i'm -trying-
i'm not having dumb enough teammates
they're actually dodging specials and getting people out of the nets
I didnt do it for the longest time, but like, I play fury way more aggressively than I used to, literally pull out the ranged very rarely now and rely on fury dashes to cover distance
even for like..2 regular shooters, Im prone to hitting f
i would do that if getting shot wouldn't stunlock you during the charge
because it refreshes so quickly on damnation plus
thy wrath be swift bby
i remember i tried rushing some shooters and their bullets literally stopped my charge
what keystone are you running
almost always momentum
thy wrath be swift totally nullifies any slowdown from getting shot?
too bad i'd have to get Dance of Death first... that one just sounds... not great on paper
thy wrath be swift is worth it tbh
I never leave home without it, also dance of death can be useful depending on what weapon you're running
i find that when stuff changes recoil, it throws my aim off.
if you dodge enough, you will only be using the buffed spread and recoil instead of the vanilla one 
sounds stressful.
dance of death is cracked. honestly one of my favorite nodes in the game
it makes a lot of weapons more versatile
i'm currently using the Agripinaa shotty
use a kantrael if you can get one
or lawby
i heard the fire shotty is poopoo peepee
kantrael is v good
whoever told you that is a western spy keeping you from good weapons and fun
kant is one of the best ranged weapons on zealot
Is the shredder autopistol still good, has it been replaced by the heavy las pistol?
also, you can ditch shotties and run columnus, or agri brauto
i dunno man the fire doesn't seem that great and it has bigger spread than the other shotties
autopistol isn't great. columnus brauto is kinda just a better autopistol now
it also does 613 dmg a shot with a maxed roll and thats before no respite stacks
i'll stick with the agripinaa for now.
notice how Im kind of just spraying in a direction that I know enemies are in until the game tells me they aren't there anymore
you should really give weapons a try before just going off people's opinions. this community has a lot of starfish IQ players that don't know how stuff works
are you running sunstorm grenades without martyrdom
that does not seem like the juice is worth the squeeze if you're just gonna keep loading special shells over and over. wouldn't it have been easier to just go BAMBAMBAMBAMBAM with regular shots?
no because how would you do that with that many gunners and reapers AND fire suppressing you
good luck adsing and lining up shots
i can't really see how many gunners are there tbh
fire shell is boring but safe
kant fire has infinite range and cleave and goes through bulwark shields
https://www.youtube.com/watch?v=7LRx0PyGvVs what about this video then?
it does work but man i got tired of if a while ago
i cant stand tanner's presentation <.<
i don't like his voice. but still
Tanners opinions are
for one that's a vet so slightly different, kant isn't as good for them
they seem pretty solidly explained, though
secondly 20s into the video and he's already an idiot
One video
he's saying it didn't one shot the dog, but he didn't ads and he's using firefrenzy/fullbore
tanner 
which is stupid
Isn't gonna be the difference it's an opinion
okay but like, how can i know who is the idiot in this situation?
You don't
There is no idiot because at the end of the day it's all math and opinions
well I just presented you with video evidence of me icing an entire squad of about 25 elites alone with it
what weapon blessings are you using?
I also have about 1100 hours in the game, and generally like to think I know at least a little of what i'm talking about usually
as long as it's not something that's "too" esoteric
mine has no respite/full bore. No respite is the main blessing that kicks shotguns up a notch
like at 2:16 dude says kant has bad horde clear, ON WHAT PLANET BRO
heh
NONE of the shotguns have good horde clear if you're using the regular shot. that's a doofus ass take
that's like saying the flamer is bad at horde clear cuz you don't fuckin brace it, use all aspects of the weapon
Careful tanner might hear you he's in here 
test it
he does say "this weapon does have a use though and that's fire shells on hordes from a distance" a few seconds later
let me check my field of fucks

It's not like it's some occult knowledge without real application
never listen to this moron
so a contradiction
you can't really say someone has a bad argument before you listen to the whole argument
a broken clock is right twice a day and such
i dunno man this video seems pretty legit.
but he's saying it like you can only use the fire shell at 15-20m or something, if you're going to say a weapon has bad horde clear, and then backpedal 4 seconds later saying no actually it has good horde clear, you don't seem to have your info straight in my eyes
he's one of the worst
He's also using and basing his opinion on a subpar roll
It has good points, that's what I'm talking about
"backpedal", this isn't a political statement or an essay, relax.
If you're going to release a video for information to a community, simple things like this shouldn't really be happening imo
just close your minds to information and run agri brauto
I wasn't aware saying backpedal insinuates a political argument mb chief
i dunno it's like, i feel you're putting too much stock in him "changing his mind" when he's still running on a sentence about it. and painting the fire as the only saving grace that does not outweight the bleh of the gun overall
Im not mad in the slightest, I'm sitting here vibing to music.
shouldn't you be happy that he DID mention the benefits of the fire?
nobody said you were mad.
in any case, dont watch his videos, you'll lose brain cells
He's right about shotguns not being the top meta choice.
I think they seem pretty reasonable.
They are fun niche weapons
Okay to be fair about the while thing
He literally said "not" to shoot into hordes into vet this late into the game
Although he kinda does... with
The columnus
On many videos
For zealot meat blender build, is health or toughness more important?
well you said to relax, I was simply mentioning that I'm quite relaxed already
Columnus is not a lasgun
well either way, i don't feel very interested in the fire shotty for now.
i might try it some time, but it seems a bit lackluster except for its special shells.
and i say that as a lover of fire in games
to each their own
besides, i'd really miss the slug shot
generally people run 3 toughness or 2 toughness and 1 hp
I am so proud (lesser ennemy killed)
and of course all wounds for marty
i do agree with tanner
I'm sixis on the screen
i enjoy that i can use the slug shot on Bulwark shields to force them to drop their guard
Well and tanner kinda misses that bulwarks even in that video go down to 3 alt fire shots while still shiielded which I don't think is fair for the gun
assuming the closed captions were correct lol
Like
Just got this beauty from Melk
This is the issue of being a content creator
So toughness and wounds, got it
Sit down and break it apart bit by bit
Fire shot burns them through their shields
3 shots would be good, if it wasn't for the fact you need to load each one individually. it's a little slow.
And everything behind them
and they gotta burn and that takes time
Yes
yes i can see that, but it is slow. i want bulwarks dead yesterday
in theory when six bulwarks are lined up thats a lot of value
Like it's very disengenuous to say
bulwark doesn't die to 2 shots with the special fire so it's bad
bulwark gets down to 10 HP on 2 shots while shielded
Understandable
meanwhile with the Agripinaa shotty i can slug-shot the shield, and then just blast their face or chop them up
then i fucken hate em
buffed bulwarks.
Okay
So like
You can only slug 1
The fire shotgun can hit multiple
Fellas, fellas
Without needing to stagger
bulwarks aren't dangerous on their own, but they make everything awkward
Yes
okay that's a pretty good point
Lets talk about the most pressing of matters
my wounds curios?
You can also drop a flame grenade on the floor and teabag them as they burn to death
Just stealth and one tap backstab them. 
it also hits everything behind the shield and bulwarks cuz again, infinite cleave and range
My lavendar sprouted!!!!!! :D
lets gooooo
Sure, tell me about them
Maybe a little diengenuous
Fuck yeah!
I will say, most shotguns have bad ammo, and I do think FS needs to adjust damage values to be higher on the base shot
it's obviously an opinion of his. i just felt it was decently well-explained. the fire shot is good, but the shotgun itself isn't that impressive, it seems. the agripinaa can almost semi-snipe with ADS even without the slug
what should i do to this
well, I was running martyrdom zealot, because fs wanted me to do so for penances, so I got 3 very well rolled wound curios, and now I switched to momentum, but I cant be bothered to change curios, and now it all just feels a little...awkward
Well
give it to me
tanner comes up here mostly when people wanna laugh
tbf with the slug i tend to not really ADS
Perfect strike -> Rampage
since the accuracy seems perfect
Understandable really im lazy too
Tanner came here yesterday in vet chat to yell at foxhope, block him, and didn't stay to argue with him
Like
yea i was thinking about that but then what? I need to change one of the perks
I'm sorry I can't
And then either critical damage -> flak or bloodletter -> momentum or bloodthister or shred
i don't know any of these people.
Up to you
i just think it's boring if the Columnus seems so dominant.
I'd wait a bit
and i think shotguns are cool
Have u tried just getting a generic 1 hp + 2 toughness curios?
I mean, that's something he brought up in his weapon tier list all weapons besides the pgun under perform when you bring them up besides the columnus
Play with it a bit and see what you want more
i will say one thing, it grinds my gears how Tanner says "carapace"
"care-ah-pays"
yeah, the wounds are too well rolled
Yes you dont compare the
def gonna wanna switch, wounds aren't doing anything for you outside marty
you'll want toughness mostly, or hp fallback
Because they'll all look bad
I know
, but im too lazy to grab like 35% more toughness and 20% more health
more like carapess actually.
Cara pace
i can't fault laziness and self awareness
Dangg
like I have no issue with the guy, but if you're going to put up an "informational" video, you can't load it with disingenuous arguments. It hardly feels like he gave the gun a fair shake
clicking six times is too much work, understandable 
who gives a shit how much dmg the fire shot does to a void shield? when would you ever do that?
tanner lindberg is the guy who thinks headshots don't matter unless u use a "mid weapon" like revolver
a void shield?
i'm pretty sure Tanner pointed out that the vet keystone won't lose your your stacks because you can farm easy headshots with something like the columnus
I love disingwbuousness
Its silly
so you shouldn't be afraid of moving with it
i too am a fan of dungarees
Well and the whole maniac tests where he still two shots ragers 🥹
Two shots dogs
The BP's a little tough but eh
Its not bad
Duihtbngghdfbihg
I one shot dogs all the time with the kant too which is why i'm like why did he open with this
like dude just ads
does ADS actually boost up damage when you're that close?
He's testing it with deadshot
The choke is very tight
it tightens the spread
yes but like, if all the pellets hit the target because you are within "pet the dog"-range... do you really need to ADS?
It helps
if you want more to hit the head of the target then yes
ADS also changes the damage profiles for weapons like lawbringer
weakspots in cases like that where it's like 60 dmg off a one shot can make the difference
ads changes the spread amongst other things
u don't get the base 5% crit chance unless u ads
y'know, this would all be so much easier if Chubby Fish would give us all the stats
If you miss even one pellet you don't get the full bore bonus
Consistency
AND NEVER PUT THEM BACKAHHHHHHHHHHHHHHH
yes i know, but as i said, if your shotty misses pellets when you're so close you can almost touch the target with the barrel, the spread is a bit crazy.
We do have the stats... technically 
Its just
Fps shotguns
remember when weapons had lore?
aim down
spread is tighter
good times
Welcome to videogames
bideo james
Darktide has one of the better representations of a shotty tho
well as far as games go, darktide has better effective range than most games
yes they actually feel and operate correctly
but the spread of the pellets when hip firing really should be the same as when ADS
Yeah but then youd never ADS, it'd kinda be like tarkov?
Not sure though don't play tarkov
guys you won't believe it
😌
the dog died
well the recoil of shotguns is pretty nasty if you don't ADS i noticed. which makes plenty sense

Is that mick jenkins
Hahaha
HACKS
In all technicality, like yeah
But first shot would be fine
undo is invited to music night

honestly though, if we were gonna be "realistic" about it, your aim would not be at the middle of the screen if you're not ADSing
your life is better for that btw
like at all, even on the first shot
maybe Tanner wanted the shotty to kill the dog without the headshot then? i dunno. is it normal to kill dogs without headshots? i have difficulty telling in the heat of battle
yea but you know, we're all people with cameras for heads so
he's just an idiot
no you don't one shot dogs with most ranged weapons
i usually melee dogs
unless it's like revolver
shame it's c tier according to him
Another wh40k enjoyer
I mean baseline, where does he say you don't need to headshot is this another video?
i don't know.
i usually melee everything on zealot, unless I cant get to it, so half the time I got no clue what ranged weapon im using
just throwing around guesses.
its mostly columnus or agri brauto or kantrael
does the zealot have any sources for brittleness or rending?
Uncanny
not from our tree
shame. because DoT's benefit from rend and brittleness, no?
in a weird way I was kind of happy when this game was almost dead and there was basically no content creation for it
Only matters on knife really, which has uncanny
because as I learned more and more about how hidden info is in this game, I knew it was gonna be like this
so many vids have people getting basic stuff wrong or just not really knowing how something works
would be less so if more info was in the game. i saw a guy thinking "rending damage" from the keystone would mean just more flat damage
no wait,
uh, finesse damage
martyrdom tips anyone?, using mk15 evis and columnus ag
Hence why I'm still mildly peeved at the JFJ guide talking about how Daemon hosts will choose a random 2nd target
take stuns not knives
they dont
how does the demonhost pick the second target?
oh, I was using stuns, I just switched a game ago for boredom, assume I have stuns
oh man, no wonder they go for me. i tend to rush in and try to murk it before it can kill the first target
ah
since stuns are the same point distribution anyway, figured might as well try knives
demonhosts are hard to parry
And this was posted OFFICIALLY
The flow may be rapid but it is predictable 
Takes a bit of practice but is possible
I did manage to Parry a daemon host over a medkit for the full duration, that felt cool
when fighting other monstrosities, you can just block their regular attacks, yes? except the ogryn stomp and the spawn grab?
Only once though 
don't be afraid to dive. if you're going to play marty you kinda gotta learn where you limits are. at low health you're a lot tankier than you'd think so you can still get away with some stuff
Yea and don’t forget BoN’s unparriable everything 
and if you're staying at low life careful about your holy revenant proc, play around it
should I keep duellist though, the crit dmg is kinda useless here, but the weakspot dmg is nice, and I took it because theres no other place for that extra 1 point
what do you even do in melee against the BoN anyway? i know it can eat you if it's vomited on you
Run away
you can rev attack the weakspot, its funny af, and it works
😌
Pray that the agro isn’t on you yet and gun for the weakspot 
I just back up and wait for my turn
not true, you could pick up anoint, 5% melee dmg, or good balance for more safety
And if it shows it's back I'll chastise the weak on its back
i think its possible to dodge sideways twice when it vomits then sprint forward to close the distance and get a few hits
if duellist isn't helping you hit any particular breakpoints or anything, you can pretty safely drop it
then it will slam its tail and knock you away, which is blockable, then turn and try to vomit again
Il try anoint ig
obviously if its vommed on you before it will vore you
maybe the 4 from my limited experience? tac axes are pretty bad right now, and to add on top of that even if they're good, they're not horde weapons
how does anoint work? do you get 25% more dmg within 8 metres and 0 at 9 metres?
it falls off with pretty linear scaling to 30m
There was this one guy who out cleared everyone in a game I was in and was chewing down crushers etc with ease, but he must have been clicking at RSI-inducing speeds
maybe had the Keep Swinging mod
Not a bad idea tbh
i use it mostly because i wanna save my mouse
Yeah, my Logitech mouse overvolts the switches and they fail faster than they should
i use it because i dont want to break my wrist after 10 knife zealot auric t5 games
but with melee weapons you need to be able to heavy attack...
it's hard to set up, because of heavy attacks and such
you can change the settings to cancle on heavy attack charge
i set my Keep Swinging attacks to click-and-hold my mousewheel, and moved the Tagging commands to other buttons
its super clean
that way if i want to do something more controlled, i can still click normally
oh so you basically have attack bound to 2 different buttons, and if you use one it does keep swinging but the other behaves normally?
you can do that, or you can use it as a Toggle. where your normal attack button will have auto-hitting
it's a bit wonky to set up, but i'd say it's worth giving it a go
well toggle seems pointless
i kinda wish the game just had a separate Heavy Attack button ngl
youre not gonna have the presence of mind to toggle when you need to or w/e
yeah it would make it much easier to macro light attacks
i'm sure some stress-resistance turbo-brain can handle a toggle
idk i think for most players they probably use it like you
very possible.
fukken brrrr
you can hug the BoNs face and dodge slide when he voms
If he voms ya just run
It's fucking tedious but you can do it
I think the big problem for most players is that they are too fixated on hitting the zit.
Less damage is better than no damage.
If you're using a knife or dueling sword two dodges gets you to its side pretty comfortably and you can melee his zit from there.
by the time i have a decent caxe i would be swimming in plasteel my god
how many dockets
you guys took
i lost count but i think i spent around 600k already
Cause I was trying to go with a For the Thunderhammer, which one should I pick and what blessings n perks should I slap on it to kill high prior targets while my gun mows down horedes
whats the best blessing for kantrael shotgun
Thrust slaughterer/headtaker
any tac axe with a diagonal h1 will give decent horde clear when qq canceling the h1, or alternatively h1 + PA repeating (less dps, safer)
so remind me about Abhor the Mutant. are thunder hammers still the go-to method?
one of them, multiple things work now
True heroes get paid less than minimum wage. ❤️ Meta is for scrubs.
aren't thunder hammers the easiest?
imo chain weps are easiest
don't you have to like... do the rev-hit-charge thing to do that?
i think i got it with thunder hammer after trying the rev thing...
T-hammer will 1 shot mutants on any difficulty with a fairly simple build and a powered heavy attack.
Chastise charge is a guaranteed crit.
So go smack em.
evis, thammer, hsword, chaxe....so many things will do it
i want to help my friend with it. any way i can make that simpler?
T-hammer is a good simple choice.
Knife heavy attack also works well. The crit multiplier makes the damage hit the required point.
With good timing you can charge directly at the mutie and kill them as they are charging.
the hit needs to be during the charge? as in, your own charge?
It's the easiest. Chastise is really good for giving mobility to slow weapons. You can actually que up the heavy attack and trigger chastise at any point during it.
That’s how I got mine, had heavy pre charged then pressed the ability to break off the thing’s arm
Granted it was before this talent update but should be still doable
if you charge into him and the charge stops because of that, does it still count or do you need to do the actual strike-hit during the movement of your charge?
You want to hit during the charging animation.
It's a timing challenge really. Once you get the timing of it, it becomes how you play T-hammer or Evi with Chastise.
Aye a good thing to remember is the distance on ur ability can vary based on which version u use
I.e the regular tap vs the held targeted version
When u hold down the ability
If yer homie needs to practice the timing, use a t-hammer on hordes. Wind up the heavy attack, smash chastise, let the swing hit just as ye close to the correct distance.
It makes the ability available to target enemies
i didn't know chatise have different behaviour holding it down
no wonder i see some people's cahtise go super far
oh my god why doesn't the game telll you thiiiis
i thought it just went to max range as long as you didn't interrupt it
Because operator specific tutorials would take forever development wise 
So a lot of our knowledge is left in the air to figure out on our own
is that even in the tooltip?
That's actually hilarious. I just tap it now as that defaults to full range. I think?
it goes further when targeting an enemy, you dont need to hold for that, just aim at it
and of course the tooltip doesn't mention that the charge also buffs your ranged fire for a couple of seconds
Aye good clarification, holding it just makes it easier to see which target ur flying to
Like as a Slayer you can aim exactly where you want your leap to land
NOW TO BE FAIR
Unless it forces you to swap your weapon in theory it wouuuld work
i used to just "jump" at my own feet to keep getting the buff
wdym
This is correct.
Oh about the charge?
Weapons in both of these games force behaviors based on what it wants
Like Exe stance for vet forces you to swap ranged
If chastise doesn't swap to melee it likely works
But it is strange it just doesn't tell you
It won't even fire if you hold it. Ye'd have to double-tap?
Might be my setup mind ye.
what are you talking about, Smudge?
chastise works on both weapons so it does not force anything
yeah, but the game doesn't tell you, even in the tooltip, that Chastise affects ranged weapons in any manner
even though you can use it to literally body-shot a Crusher with a shotgun
Chastise gunning is awesome. +20% attack speed with a brauto is pretty funny.
plus you get armor downgrade for 3 seconds
Heh? Contextualize for me please. I'm dumb.
that's why your shooting suddenly does more damaged to armored enemies just after a zealot charge
Make armor bad, make cara feel like flak, make flak feel like unarmored 
Is that a hidden thing? Did I miss something? I think it's just 1 crit and damage bonus to melee.
FS iconic for forgetting things in descriptions so basically ya it hidden
for ranged you get 3 seconds of armor downgrade, cara goes to flak, flak to unarmoured
try going into psykanum with a shotgun, shoot the crusher, then charge and shoot the crusher a few times. notice the difference
it's how flamer can kill like 20 crushers
i still think the flamer feels disgusting and clumsy to use. i hate how slow the brace is
quick question, does pious cut throat work?
it also can kill an entire room in like one canister so
i don't like how getting hit makes the knob re-screw itself
yes?
sorry i started maining psyker who has alot of broken skill nodes 
okay can someone explain how she can "destroy" an item? i haven't really bothered using my materials for crafting yet, since i'm too worried about messing up
eat the plasteel walls in the mourningstar and see how Hadron likes bricking 380s now
She can give you useless perks and blessings
The term of “bricking” is usually referred to a decent profane weapon (I.e brunt’s or another source) being made into a shell of its former self
With like fyre said, shit perks/blessings for the weapon in question
but the stats don't get worse, how can it be reduced
it's still gonna be stronger than a profane version of the same weapon
okay, tell me one example where a profane 380 gets worse after it has blessings.
It was the perfect mk13 chainsword
Now it’s gone

Pink weapons when
We should get pink weapons from the hm twins
because you need certain blessings and perks to make the weapon good and meet breakpoints
Impact on a sword
^
what dough said
Like for a dc you want wrath and shred
for example, thunderhammer fucking NEEDS thrust slaughterer/headtaker, if hadron doesnt give you any of that, just toss the weapon basically
okay okay, so you people are just conflating "loss of potential" with "loss of power"
That is loss of power imo
it isn't, technically
What does shock and awe do
suck shit mostly
When we have the power to change 2 aspects of soemthing it really is
a 380 profane weapon is technically always worse than the same weapons with shit-ass blessings and perks. it's still not as good as it COULD have been, but it's still better than the base weapon
Isn’t it just watered down cleave?
So when all 4 pieces of those modifiable things is bad, it can make the weapon look less appealing to use
^
except in my example if you dont get any of the good stuff the weapon is useless
Cuz no matter how u modify it, it won’t be as good as it could be
less appealing to use isn't the same as weaker in power.
Bro
It's a fact.
When something does good it feels good no?
I mean in dough's example literally you need thrust for it to function
she still destroyed the weapon. but it isn't WEAKER than it was as Profane
So if it doesn't have thrust it loses its function
Yes but it loses its potential
Yes. but it isn't -WEAKER-
you taking white weapons into damnation then?
^
nobody said i was.
I get the whole thing bout working with what we got n junk but sometimes we want near the best when it comes to our equipment
basically, it's just really worthless as the power blessings do the same thing but way better
So when we see a “brick” we feel horrible
of course. nobody is disputing that
Cuz we just wasted resources
Amazing
made a meme build with crusher weapon, very fun.
nobody taking a shock n awe hammerblow hammer into a game and doing anything even remotely good with it, hence brick
getting rev it up on evis 
Then you understand us
A weapon that could be perfect has less value to the player than a weapon that will NEVER be perfect.
Sir a second zealot has hit the twins
we don’t wanna bring something good when we could bring something better
Make sense?
i do. but you were being factually incorrect in stating that a high-color weapon was WORSE than the white weapon it came from. that's factually wrong.
Especially since it is now comparably worse than the 20 other weapons you already got
Of course.
Sir a reject has hit the hab zone












